SHOW:
|
|
- or go back to the newest paste.
| 1 | --[[ | |
| 2 | Flare Gun | |
| 3 | A red flare gun. | |
| 4 | --]] | |
| 5 | ||
| 6 | ||
| 7 | if script == nil then return end | |
| 8 | ||
| 9 | ||
| 10 | ModelName = "Flare Gun" | |
| 11 | AmmoType = "Flare Grenades" | |
| 12 | MagazineCapacity = 1 | |
| 13 | MagazineCapacityAdd = 0 | |
| 14 | Color = Color3.new(1, 0, 0) | |
| 15 | - | Player = script:FindFirstChild("Player") ~= nil and script.Player.Value or game:GetService("Players"):FindFirstChild("DarkShadow6Alt")
|
| 15 | + | Player = script:FindFirstChild("Player") ~= nil and script.Player.Value or game:GetService("Players"):FindFirstChild("KimmyKung5")
|
| 16 | Selected = false | |
| 17 | Connected = false | |
| 18 | Button1Down = false | |
| 19 | CanUse = true | |
| 20 | FirstPerson = game:GetService("InsertService"):LoadAsset(60568552)["FirstPerson"].Value
| |
| 21 | MouseAim = game:GetService("InsertService"):LoadAsset(61527949)["MouseAim"].Value
| |
| 22 | AmmoCounter = game:GetService("InsertService"):LoadAsset(66610412)["AmmoCounter"].Value
| |
| 23 | ||
| 24 | ||
| 25 | function CheckPlayer() | |
| 26 | if Player.Character == nil then return false end | |
| 27 | if Player.Character:FindFirstChild("Torso") == nil or Player.Character:FindFirstChild("Right Arm") == nil or Player.Character:FindFirstChild("Left Arm") == nil or Player.Character:FindFirstChild("Humanoid") == nil then return false end
| |
| 28 | if Player.Character.Humanoid.Health <= 0 then return false end | |
| 29 | return true | |
| 30 | end | |
| 31 | ||
| 32 | ||
| 33 | loadstring(game:GetService("InsertService"):LoadAsset(65363615)["tagHumanoid"].Value)()
| |
| 34 | ||
| 35 | ||
| 36 | loadstring(game:GetService("InsertService"):LoadAsset(63178291)["CameraPunch"].Value)()
| |
| 37 | ||
| 38 | ||
| 39 | loadstring(game:GetService("InsertService"):LoadAsset(62991657)["PacketFunctions"].Value)()
| |
| 40 | ||
| 41 | ||
| 42 | function CreateParts(Parent, Format) | |
| 43 | if Parent == nil then return end | |
| 44 | local Parts = Instance.new("Model")
| |
| 45 | Parts.Name = ModelName | |
| 46 | if Format == 1 then | |
| 47 | Parts.Name = Parts.Name.. " (Holstered)" | |
| 48 | end | |
| 49 | Parts.Parent = Parent | |
| 50 | ||
| 51 | local MasterPart = Instance.new("Part")
| |
| 52 | MasterPart.Name = "Handle" | |
| 53 | MasterPart.BrickColor = BrickColor.new(Color) | |
| 54 | MasterPart.TopSurface = 0 | |
| 55 | MasterPart.BottomSurface = 0 | |
| 56 | MasterPart.FormFactor = "Custom" | |
| 57 | MasterPart.Size = Vector3.new(0.3, 0.4, 0.35) | |
| 58 | MasterPart.Parent = Parts | |
| 59 | local Weld = Instance.new("Weld")
| |
| 60 | Weld.Part0 = MasterPart | |
| 61 | if Format == 1 then | |
| 62 | Weld.Part1 = Player.Character:FindFirstChild("Right Arm")
| |
| 63 | Weld.C1 = CFrame.new(0.6, 0.4, 0) | |
| 64 | elseif Format == 2 then | |
| 65 | Weld.Part1 = Player.Character:FindFirstChild("Right Arm")
| |
| 66 | Weld.C1 = CFrame.new(0, -1.1, -0.3) | |
| 67 | end | |
| 68 | Weld.Parent = Weld.Part0 | |
| 69 | ||
| 70 | local Part = Instance.new("Part")
| |
| 71 | Part.Name = "Trigger 1" | |
| 72 | Part.BrickColor = BrickColor.new(Color) | |
| 73 | Part.TopSurface = 0 | |
| 74 | Part.BottomSurface = 0 | |
| 75 | Part.FormFactor = "Custom" | |
| 76 | Part.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 77 | Part.Parent = Parts | |
| 78 | local Weld = Instance.new("Weld")
| |
| 79 | Weld.Part0 = Part | |
| 80 | Weld.Part1 = MasterPart | |
| 81 | Weld.C0 = CFrame.new(0, 0.3, -0.075) | |
| 82 | Weld.Parent = Weld.Part0 | |
| 83 | local Mesh = Instance.new("SpecialMesh", Part)
| |
| 84 | Mesh.MeshType = "Brick" | |
| 85 | Mesh.Scale = Vector3.new(0.05 / 0.2, 0.01 / 0.2, 0.1 / 0.2) | |
| 86 | ||
| 87 | local Part = Instance.new("Part")
| |
| 88 | Part.Name = "Trigger Guard" | |
| 89 | Part.BrickColor = BrickColor.new(Color) | |
| 90 | Part.TopSurface = 0 | |
| 91 | Part.BottomSurface = 0 | |
| 92 | Part.FormFactor = "Custom" | |
| 93 | Part.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 94 | Part.Parent = Parts | |
| 95 | local Weld = Instance.new("Weld")
| |
| 96 | Weld.Part0 = Part | |
| 97 | Weld.Part1 = MasterPart | |
| 98 | Weld.C0 = CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
| 99 | Weld.C1 = CFrame.new(0, -0.3, 0.1) | |
| 100 | Weld.Parent = Weld.Part0 | |
| 101 | local Mesh = Instance.new("SpecialMesh", Part)
| |
| 102 | Mesh.MeshType = "FileMesh" | |
| 103 | Mesh.MeshId = "http://www.roblox.com/Asset/?id=3270017" | |
| 104 | Mesh.Scale = Vector3.new(0.25, 0.3, 0.4) | |
| 105 | ||
| 106 | local Part = Instance.new("Part")
| |
| 107 | Part.Name = "Grip 1" | |
| 108 | Part.BrickColor = BrickColor.new(Color) | |
| 109 | Part.TopSurface = 0 | |
| 110 | Part.BottomSurface = 0 | |
| 111 | Part.FormFactor = "Custom" | |
| 112 | Part.Size = Vector3.new(0.29, 0.35, 0.7) | |
| 113 | Part.Locked = true | |
| 114 | Part.Parent = Parts | |
| 115 | local Weld = Instance.new("Weld")
| |
| 116 | Weld.Part0 = Part | |
| 117 | Weld.Part1 = MasterPart | |
| 118 | Weld.C0 = CFrame.new(0, 0, -0.4) * CFrame.fromEulerAnglesXYZ(math.rad(20), 0, 0) | |
| 119 | Weld.Parent = Weld.Part0 | |
| 120 | ||
| 121 | local Part = Instance.new("Part")
| |
| 122 | Part.Name = "Grip 2" | |
| 123 | Part.BrickColor = BrickColor.new("White")
| |
| 124 | Part.TopSurface = 0 | |
| 125 | Part.BottomSurface = 0 | |
| 126 | Part.FormFactor = "Custom" | |
| 127 | Part.Size = Vector3.new(0.31, 0.25, 0.6) | |
| 128 | Part.Locked = true | |
| 129 | Part.Parent = Parts | |
| 130 | local Weld = Instance.new("Weld")
| |
| 131 | Weld.Part0 = Part | |
| 132 | Weld.Part1 = MasterPart | |
| 133 | Weld.C0 = CFrame.new(0, 0, -0.4) * CFrame.fromEulerAnglesXYZ(math.rad(20), 0, 0) | |
| 134 | Weld.Parent = Weld.Part0 | |
| 135 | ||
| 136 | local Part = Instance.new("WedgePart")
| |
| 137 | Part.Name = "Handle Body 1" | |
| 138 | Part.BrickColor = BrickColor.new(Color) | |
| 139 | Part.TopSurface = 0 | |
| 140 | Part.BottomSurface = 0 | |
| 141 | Part.FormFactor = "Custom" | |
| 142 | Part.Size = Vector3.new(0.3, 0.4, 0.2) | |
| 143 | Part.Parent = Parts | |
| 144 | local Weld = Instance.new("Weld")
| |
| 145 | Weld.Part0 = Part | |
| 146 | Weld.Part1 = MasterPart | |
| 147 | Weld.C0 = CFrame.new(0, 0, 0.25) | |
| 148 | Weld.Parent = Weld.Part0 | |
| 149 | local Mesh = Instance.new("SpecialMesh", Part)
| |
| 150 | Mesh.MeshType = "Wedge" | |
| 151 | Mesh.Scale = Vector3.new(1, 1, 0.15 / 0.2) | |
| 152 | ||
| 153 | local Part = Instance.new("Part")
| |
| 154 | Part.Name = "Handle Body 2" | |
| 155 | Part.BrickColor = BrickColor.new(Color) | |
| 156 | Part.TopSurface = 0 | |
| 157 | Part.BottomSurface = 0 | |
| 158 | Part.FormFactor = "Custom" | |
| 159 | Part.Size = Vector3.new(0.3, 0.2, 0.35) | |
| 160 | Part.Locked = true | |
| 161 | Part.Parent = Parts | |
| 162 | local Weld = Instance.new("Weld")
| |
| 163 | Weld.Part0 = Part | |
| 164 | Weld.Part1 = MasterPart | |
| 165 | Weld.C0 = CFrame.new(0, 0.225, 0.15) | |
| 166 | Weld.Parent = Weld.Part0 | |
| 167 | local Mesh = Instance.new("SpecialMesh", Part)
| |
| 168 | Mesh.MeshType = "Brick" | |
| 169 | Mesh.Scale = Vector3.new(1, 0.05 / 0.2, 1) | |
| 170 | ||
| 171 | local Part = Instance.new("Part")
| |
| 172 | Part.Name = "Handle Body 3" | |
| 173 | Part.BrickColor = BrickColor.new(Color) | |
| 174 | Part.TopSurface = 0 | |
| 175 | Part.BottomSurface = 0 | |
| 176 | Part.FormFactor = "Custom" | |
| 177 | Part.Size = Vector3.new(0.3, 1, 0.2) | |
| 178 | Part.Parent = Parts | |
| 179 | local Weld = Instance.new("Weld")
| |
| 180 | Weld.Part0 = Part | |
| 181 | Weld.Part1 = MasterPart | |
| 182 | Weld.C0 = CFrame.new(0, 0.75, 0.075) | |
| 183 | Weld.Parent = Weld.Part0 | |
| 184 | ||
| 185 | local Part = Instance.new("Part")
| |
| 186 | Part.Name = "Barrel" | |
| 187 | Part.BrickColor = BrickColor.new(Color) | |
| 188 | Part.TopSurface = 0 | |
| 189 | Part.BottomSurface = 0 | |
| 190 | Part.FormFactor = "Custom" | |
| 191 | Part.Size = Vector3.new(0.4, 1, 0.4) | |
| 192 | Part.Parent = Parts | |
| 193 | local Weld = Instance.new("Weld")
| |
| 194 | Weld.Part0 = Part | |
| 195 | Weld.Part1 = MasterPart | |
| 196 | Weld.C0 = CFrame.new(0, 0.75, 0.2) | |
| 197 | Weld.Parent = Weld.Part0 | |
| 198 | Instance.new("CylinderMesh", Part)
| |
| 199 | ||
| 200 | local Part = Instance.new("Part")
| |
| 201 | Part.Name = "Barrel Hole" | |
| 202 | Part.BrickColor = BrickColor.new("Really black")
| |
| 203 | Part.TopSurface = 0 | |
| 204 | Part.BottomSurface = 0 | |
| 205 | Part.FormFactor = "Custom" | |
| 206 | Part.Size = Vector3.new(0.3, 0.2, 0.3) | |
| 207 | Part.Parent = Parts | |
| 208 | local Weld = Instance.new("Weld")
| |
| 209 | Weld.Part0 = Part | |
| 210 | Weld.Part1 = MasterPart | |
| 211 | Weld.C0 = CFrame.new(0, 1.151, 0.2) | |
| 212 | Weld.Parent = Weld.Part0 | |
| 213 | Instance.new("CylinderMesh", Part)
| |
| 214 | ||
| 215 | local Part = Instance.new("Part")
| |
| 216 | Part.Name = "Source" | |
| 217 | Part.TopSurface = 0 | |
| 218 | Part.BottomSurface = 0 | |
| 219 | Part.FormFactor = "Custom" | |
| 220 | Part.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 221 | Part.Transparency = 1 | |
| 222 | Part.Parent = Parts | |
| 223 | local Weld = Instance.new("Weld")
| |
| 224 | Weld.Part0 = Part | |
| 225 | Weld.Part1 = MasterPart | |
| 226 | Weld.C0 = CFrame.new(0, 2, 0.2) | |
| 227 | Weld.Parent = Weld.Part0 | |
| 228 | local Fire = Instance.new("Fire", Part)
| |
| 229 | Fire.Enabled = false | |
| 230 | Fire.Size = 3 | |
| 231 | Fire.Heat = -10 | |
| 232 | Fire.Color = Color | |
| 233 | Fire.SecondaryColor = Color3.new(1, 1, 1) | |
| 234 | ||
| 235 | for _, Part in pairs(Parts:GetChildren()) do | |
| 236 | Part.Locked = true | |
| 237 | Part.CanCollide = false | |
| 238 | end | |
| 239 | end | |
| 240 | ||
| 241 | ||
| 242 | function RemoveParts(Parent, Format) | |
| 243 | if Format == 1 then | |
| 244 | pcall(function() Parent[ModelName.. " (Holstered)"]:Remove() end) | |
| 245 | elseif Format == 2 then | |
| 246 | pcall(function() Parent[ModelName]:Remove() end) | |
| 247 | end | |
| 248 | end | |
| 249 | ||
| 250 | ||
| 251 | function SetAngle(Joint, Angle, Character) | |
| 252 | if Character == nil then return false end | |
| 253 | local Joints = {
| |
| 254 | Character.Torso:FindFirstChild("Right Shoulder 2"),
| |
| 255 | Character.Torso:FindFirstChild("Left Shoulder 2"),
| |
| 256 | Character.Torso:FindFirstChild("Right Hip 2"),
| |
| 257 | Character.Torso:FindFirstChild("Left Hip 2")
| |
| 258 | } | |
| 259 | if Joints[Joint] == nil then return false end | |
| 260 | if Joint == 1 or Joint == 3 then | |
| 261 | Joints[Joint].DesiredAngle = Angle | |
| 262 | end | |
| 263 | if Joint == 2 or Joint == 4 then | |
| 264 | Joints[Joint].DesiredAngle = -Angle | |
| 265 | end | |
| 266 | end | |
| 267 | ||
| 268 | ||
| 269 | function ForceAngle(Joint, Angle, Character) | |
| 270 | if Character == nil then return false end | |
| 271 | local Joints = {
| |
| 272 | Character.Torso:FindFirstChild("Right Shoulder 2"),
| |
| 273 | Character.Torso:FindFirstChild("Left Shoulder 2"),
| |
| 274 | Character.Torso:FindFirstChild("Right Hip 2"),
| |
| 275 | Character.Torso:FindFirstChild("Left Hip 2")
| |
| 276 | } | |
| 277 | if Joints[Joint] == nil then return false end | |
| 278 | if Joint == 1 or Joint == 3 then | |
| 279 | Joints[Joint].DesiredAngle = Angle | |
| 280 | Joints[Joint].CurrentAngle = Angle | |
| 281 | end | |
| 282 | if Joint == 2 or Joint == 4 then | |
| 283 | Joints[Joint].DesiredAngle = -Angle | |
| 284 | Joints[Joint].CurrentAngle = -Angle | |
| 285 | end | |
| 286 | end | |
| 287 | ||
| 288 | ||
| 289 | function SetSpeed(Joint, Speed, Character) | |
| 290 | if Character == nil then return false end | |
| 291 | local Joints = {
| |
| 292 | Character.Torso:FindFirstChild("Right Shoulder 2"),
| |
| 293 | Character.Torso:FindFirstChild("Left Shoulder 2"),
| |
| 294 | Character.Torso:FindFirstChild("Right Hip 2"),
| |
| 295 | Character.Torso:FindFirstChild("Left Hip 2")
| |
| 296 | } | |
| 297 | if Joints[Joint] == nil then return false end | |
| 298 | Joints[Joint].MaxVelocity = Speed | |
| 299 | end | |
| 300 | ||
| 301 | ||
| 302 | function DisableLimb(Limb, Character) | |
| 303 | if Character == nil then return false end | |
| 304 | if Character:FindFirstChild("Torso") == nil then return false end
| |
| 305 | local Joints = {
| |
| 306 | Character.Torso:FindFirstChild("Right Shoulder"),
| |
| 307 | Character.Torso:FindFirstChild("Left Shoulder"),
| |
| 308 | Character.Torso:FindFirstChild("Right Hip"),
| |
| 309 | Character.Torso:FindFirstChild("Left Hip")
| |
| 310 | } | |
| 311 | local Limbs = {
| |
| 312 | Character:FindFirstChild("Right Arm"),
| |
| 313 | Character:FindFirstChild("Left Arm"),
| |
| 314 | Character:FindFirstChild("Right Leg"),
| |
| 315 | Character:FindFirstChild("Left Leg")
| |
| 316 | } | |
| 317 | if Joints[Limb] == nil then return false end | |
| 318 | if Limbs[Limb] == nil then return false end | |
| 319 | local Joint = Instance.new("Motor6D")
| |
| 320 | Joint.Parent = Character.Torso | |
| 321 | Joint.Part0 = Character.Torso | |
| 322 | Joint.Part1 = Limbs[Limb] | |
| 323 | if Limb == 1 then | |
| 324 | Joint.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
| 325 | Joint.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
| 326 | Joint.Name = "Right Shoulder 2" | |
| 327 | elseif Limb == 2 then | |
| 328 | Joint.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
| 329 | Joint.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
| 330 | Joint.Name = "Left Shoulder 2" | |
| 331 | elseif Limb == 3 then | |
| 332 | Joint.C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
| 333 | Joint.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
| 334 | Joint.Name = "Right Hip 2" | |
| 335 | elseif Limb == 4 then | |
| 336 | Joint.C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
| 337 | Joint.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
| 338 | Joint.Name = "Left Hip 2" | |
| 339 | end | |
| 340 | Joint.MaxVelocity = Joints[Limb].MaxVelocity | |
| 341 | Joint.CurrentAngle = Joints[Limb].CurrentAngle | |
| 342 | Joint.DesiredAngle = Joints[Limb].DesiredAngle | |
| 343 | Joints[Limb]:Remove() | |
| 344 | end | |
| 345 | ||
| 346 | ||
| 347 | function ResetLimbCFrame(Limb, Character) | |
| 348 | if Character == nil then return false end | |
| 349 | if Character.Parent == nil then return false end | |
| 350 | if Character:FindFirstChild("Torso") == nil then return false end
| |
| 351 | local Joints = {
| |
| 352 | Character.Torso:FindFirstChild("Right Shoulder 2"),
| |
| 353 | Character.Torso:FindFirstChild("Left Shoulder 2"),
| |
| 354 | Character.Torso:FindFirstChild("Right Hip 2"),
| |
| 355 | Character.Torso:FindFirstChild("Left Hip 2")
| |
| 356 | } | |
| 357 | local Limbs = {
| |
| 358 | Character:FindFirstChild("Right Arm"),
| |
| 359 | Character:FindFirstChild("Left Arm"),
| |
| 360 | Character:FindFirstChild("Right Leg"),
| |
| 361 | Character:FindFirstChild("Left Leg")
| |
| 362 | } | |
| 363 | if Joints[Limb] == nil then return false end | |
| 364 | if Limbs[Limb] == nil then return false end | |
| 365 | if Limb == 1 then | |
| 366 | Joints[Limb].C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
| 367 | Joints[Limb].C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
| 368 | elseif Limb == 2 then | |
| 369 | Joints[Limb].C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
| 370 | Joints[Limb].C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
| 371 | elseif Limb == 3 then | |
| 372 | Joints[Limb].C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
| 373 | Joints[Limb].C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0) | |
| 374 | elseif Limb == 4 then | |
| 375 | Joints[Limb].C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
| 376 | Joints[Limb].C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0) | |
| 377 | end | |
| 378 | end | |
| 379 | ||
| 380 | ||
| 381 | function EnableLimb(Limb, Character) | |
| 382 | if Character == nil then return false end | |
| 383 | if Character:FindFirstChild("Torso") == nil then return false end
| |
| 384 | local Joints = {
| |
| 385 | Character.Torso:FindFirstChild("Right Shoulder 2"),
| |
| 386 | Character.Torso:FindFirstChild("Left Shoulder 2"),
| |
| 387 | Character.Torso:FindFirstChild("Right Hip 2"),
| |
| 388 | Character.Torso:FindFirstChild("Left Hip 2")
| |
| 389 | } | |
| 390 | local Limbs = {
| |
| 391 | Character:FindFirstChild("Right Arm"),
| |
| 392 | Character:FindFirstChild("Left Arm"),
| |
| 393 | Character:FindFirstChild("Right Leg"),
| |
| 394 | Character:FindFirstChild("Left Leg")
| |
| 395 | } | |
| 396 | if Joints[Limb] == nil then return false end | |
| 397 | if Limbs[Limb] == nil then return false end | |
| 398 | if Limb == 1 then | |
| 399 | Joints[Limb].Name = "Right Shoulder" | |
| 400 | elseif Limb == 2 then | |
| 401 | Joints[Limb].Name = "Left Shoulder" | |
| 402 | elseif Limb == 3 then | |
| 403 | Joints[Limb].Name = "Right Hip" | |
| 404 | elseif Limb == 4 then | |
| 405 | Joints[Limb].Name = "Left Hip" | |
| 406 | end | |
| 407 | Animate = Character:FindFirstChild("Animate")
| |
| 408 | if Animate == nil then return false end | |
| 409 | Animate = Animate:Clone() | |
| 410 | Character.Animate:Remove() | |
| 411 | Animate.Parent = Character | |
| 412 | end | |
| 413 | ||
| 414 | ||
| 415 | function onButton1Down(Mouse) | |
| 416 | if Button1Down == true then return end | |
| 417 | Button1Down = true | |
| 418 | if CheckPlayer() == false then return end | |
| 419 | if CanUse == true then | |
| 420 | SoundToServer("Click", "http://www.roblox.com/Asset/?id=2697295", 15, 0.25, false, Player.Character[ModelName].Handle)
| |
| 421 | if script.Magazine.Value <= 0 then | |
| 422 | return | |
| 423 | end | |
| 424 | CanUse = false | |
| 425 | SoundToServer("Fire", "http://www.roblox.com/Asset/?id=10209248", 1.5, 1, false, Player.Character[ModelName].Handle)
| |
| 426 | script.Magazine.Value = script.Magazine.Value - 1 | |
| 427 | pcall(function() Player.Character[ModelName].Source.Fire.Enabled = true end) | |
| 428 | local SmokeHolder = Instance.new("Part", Workspace)
| |
| 429 | SmokeHolder.Name = "Smoke Holder" | |
| 430 | SmokeHolder.TopSurface = 0 | |
| 431 | SmokeHolder.BottomSurface = 0 | |
| 432 | SmokeHolder.Transparency = 1 | |
| 433 | SmokeHolder.Locked = true | |
| 434 | SmokeHolder.CanCollide = false | |
| 435 | SmokeHolder.Anchored = true | |
| 436 | SmokeHolder.FormFactor = "Custom" | |
| 437 | SmokeHolder.Size = Vector3.new() | |
| 438 | local Smoke = Instance.new("Smoke", SmokeHolder)
| |
| 439 | Smoke.Size = 1 | |
| 440 | Smoke.RiseVelocity = 5 | |
| 441 | Smoke.Color = Color3.new(0.8, 0.8, 0.8) | |
| 442 | Smoke.Opacity = 0.5 | |
| 443 | coroutine.wrap(function() | |
| 444 | for i = 1, 0, -0.05 do | |
| 445 | pcall(function() SmokeHolder.CFrame = CFrame.new(Player.Character[ModelName].Source.CFrame.p) end) | |
| 446 | Smoke.Opacity = i | |
| 447 | wait() | |
| 448 | end | |
| 449 | Smoke.Enabled = false | |
| 450 | wait(7) | |
| 451 | SmokeHolder:Remove() | |
| 452 | end)() | |
| 453 | local Flare = Instance.new("Part", Workspace)
| |
| 454 | Flare.Name = "Flare" | |
| 455 | Flare.TopSurface = 0 | |
| 456 | Flare.BottomSurface = 0 | |
| 457 | Flare.BrickColor = BrickColor.new(Color) | |
| 458 | Flare.Locked = true | |
| 459 | Flare.FormFactor = "Custom" | |
| 460 | Flare.Size = Vector3.new(0.6, 0.6, 0.6) | |
| 461 | Flare.CFrame = Player.Character[ModelName].Source.CFrame | |
| 462 | Flare.Elasticity = 1 | |
| 463 | Flare.Friction = 1 | |
| 464 | local Mesh = Instance.new("SpecialMesh", Flare)
| |
| 465 | Mesh.MeshType = "Sphere" | |
| 466 | Mesh.Scale = Vector3.new(0.5, 0.5, 0.5) | |
| 467 | local creator = Instance.new("ObjectValue", Flare)
| |
| 468 | creator.Name = "creator" | |
| 469 | creator.Value = Player | |
| 470 | local Fire = Instance.new("Fire", Flare)
| |
| 471 | Fire.Color = Color | |
| 472 | Fire.SecondaryColor = Color3.new(1, 1, 1) | |
| 473 | Fire.Heat = 0 | |
| 474 | Fire.Size = 10 | |
| 475 | local BodyForce = Instance.new("BodyForce", Flare)
| |
| 476 | BodyForce.force = Vector3.new(0, 40, 0) | |
| 477 | Flare.Velocity = ((Mouse.Hit.p - Player.Character[ModelName].Source.Position).unit * 175) + Vector3.new(math.random(-7500, 7500) / 1000, math.random(-7500, 7500) / 1000, math.random(-7500, 7500) / 1000) | |
| 478 | CameraPunch(math.rad(30), 0) | |
| 479 | wait(0.1) | |
| 480 | TouchedToServer([[if Hit.Parent == nil or Source.CanCollide == false then return end | |
| 481 | Source.Anchored = true | |
| 482 | Source.CanCollide = false | |
| 483 | Source.Transparency = 1 | |
| 484 | Source.Fire.Enabled = false | |
| 485 | if Hit.Anchored == false then | |
| 486 | game:GetService("InsertService"):LoadAsset(61110829)["RealFire"].Parent = Hit
| |
| 487 | Source.creator:Clone().Parent = Hit["RealFire"] | |
| 488 | end | |
| 489 | wait(7) | |
| 490 | Source:Remove()]], Flare) | |
| 491 | pcall(function() Player.Character[ModelName].Source.Fire.Enabled = false end) | |
| 492 | wait(0.5) | |
| 493 | CanUse = true | |
| 494 | end | |
| 495 | end | |
| 496 | ||
| 497 | ||
| 498 | function onButton1Up(Mouse) | |
| 499 | Button1Down = false | |
| 500 | end | |
| 501 | ||
| 502 | ||
| 503 | function onKeyDown(Key, Mouse) | |
| 504 | if Selected == false then return end | |
| 505 | Key = Key:lower() | |
| 506 | if Button1Down == false and CanUse == true and CheckPlayer() == true then | |
| 507 | if Key == "q" then | |
| 508 | if Mouse.Target == nil then return end | |
| 509 | if CheckPlayer() == false then return end | |
| 510 | local NewPlayer = game:GetService("Players"):GetPlayerFromCharacter(Mouse.Target.Parent)
| |
| 511 | if NewPlayer == nil then return end | |
| 512 | if NewPlayer.Character == nil then return end | |
| 513 | if NewPlayer.Character:FindFirstChild("Torso") == nil then return end
| |
| 514 | if (NewPlayer.Character.Torso.Position - Player.Character.Torso.Position).magnitude > 10 then return end | |
| 515 | onDeselected(Mouse) | |
| 516 | wait() | |
| 517 | RemoveParts(Player.Character, 1) | |
| 518 | script.Parent.Parent = NewPlayer.Backpack | |
| 519 | Player = NewPlayer | |
| 520 | elseif Key == "r" then | |
| 521 | if script.Magazine.Value >= MagazineCapacity or Player.Backpack.Ammo[AmmoType].Value <= 0 then return end | |
| 522 | CanUse = false | |
| 523 | DisableLimb(2, Player.Character) | |
| 524 | SetSpeed(1, 0.5, Player.Character) | |
| 525 | SetAngle(1, 0, Player.Character) | |
| 526 | SetSpeed(2, 0.5, Player.Character) | |
| 527 | SetAngle(2, 0, Player.Character) | |
| 528 | wait(0.1) | |
| 529 | local Flare = Instance.new("Part")
| |
| 530 | Flare.Name = "Flare" | |
| 531 | Flare.BrickColor = BrickColor.new(Color) | |
| 532 | Flare.TopSurface = 0 | |
| 533 | Flare.BottomSurface = 0 | |
| 534 | Flare.FormFactor = "Custom" | |
| 535 | Flare.Size = Vector3.new(0.3, 0.3, 0.3) | |
| 536 | Flare.Locked = true | |
| 537 | Flare.Parent = Workspace | |
| 538 | Instance.new("SpecialMesh", Flare).MeshType = "Sphere"
| |
| 539 | local Weld = Instance.new("Weld")
| |
| 540 | Weld.Part0 = Flare | |
| 541 | Weld.Part1 = Player.Character:FindFirstChild("Left Arm")
| |
| 542 | Weld.C0 = CFrame.new(0, 1, 0) | |
| 543 | Weld.Parent = Weld.Part0 | |
| 544 | SoundToServer("Click", "http://www.roblox.com/Asset/?id=2697295", 0.6, 1, false, Player.Character[ModelName].Handle)
| |
| 545 | for i = 0, 1, 0.1 do | |
| 546 | pcall(function() | |
| 547 | Player.Character[ModelName].Handle.Weld.C0 = CFrame.fromEulerAnglesXYZ(0, 0, math.rad(85 * i)) | |
| 548 | Player.Character.Torso["Right Shoulder 2"].C0 = | |
| 549 | CFrame.new(1.5 - (0.5 * i), 0.5, 0) * CFrame.fromEulerAnglesXYZ(math.rad(45 * i), 0, math.rad(-15 * i)) | |
| 550 | Player.Character.Torso["Right Shoulder 2"].C1 = | |
| 551 | CFrame.new(0, 0.5, 0) | |
| 552 | Player.Character.Torso["Left Shoulder 2"].C0 = | |
| 553 | CFrame.new(-1.5 + (0.5 * i), 0.5, 0) * CFrame.fromEulerAnglesXYZ(math.rad(65 * i), 0, math.rad(15 * i)) | |
| 554 | Player.Character.Torso["Left Shoulder 2"].C1 = | |
| 555 | CFrame.new(0, 0.5, 0) | |
| 556 | end) | |
| 557 | CameraPunch(math.rad(-1), 0) | |
| 558 | wait() | |
| 559 | end | |
| 560 | script.Magazine.Value = MagazineCapacity | |
| 561 | Player.Backpack.Ammo[AmmoType].Value = Player.Backpack.Ammo[AmmoType].Value - MagazineCapacity | |
| 562 | Flare:Remove() | |
| 563 | for i = 1, 0, -0.1 do | |
| 564 | pcall(function() | |
| 565 | Player.Character[ModelName].Handle.Weld.C0 = CFrame.fromEulerAnglesXYZ(0, 0, math.rad(85 * i)) | |
| 566 | Player.Character.Torso["Right Shoulder 2"].C0 = | |
| 567 | CFrame.new(1.5 - (0.5 * i), 0.5, 0) * CFrame.fromEulerAnglesXYZ(math.rad(45 * i), 0, math.rad(-15 * i)) | |
| 568 | Player.Character.Torso["Right Shoulder 2"].C1 = | |
| 569 | CFrame.new(0, 0.5, 0) | |
| 570 | Player.Character.Torso["Left Shoulder 2"].C0 = | |
| 571 | CFrame.new(-1.5 + (0.5 * i), 0.5, 0) * CFrame.fromEulerAnglesXYZ(math.rad(65 * i), 0, math.rad(15 * i)) | |
| 572 | Player.Character.Torso["Left Shoulder 2"].C1 = | |
| 573 | CFrame.new(0, 0.5, 0) | |
| 574 | end) | |
| 575 | CameraPunch(math.rad(1), 0) | |
| 576 | wait() | |
| 577 | end | |
| 578 | pcall(function() | |
| 579 | Player.Character[ModelName].Handle.Weld.C0 = CFrame.new() | |
| 580 | end) | |
| 581 | SetAngle(1, math.rad(90), Player.Character) | |
| 582 | ResetLimbCFrame(1, Player.Character) | |
| 583 | ResetLimbCFrame(2, Player.Character) | |
| 584 | EnableLimb(1, Player.Character) | |
| 585 | EnableLimb(2, Player.Character) | |
| 586 | DisableLimb(1, Player.Character) | |
| 587 | wait() | |
| 588 | CanUse = true | |
| 589 | elseif Key == "g" then | |
| 590 | CanUse = false | |
| 591 | SetSpeed(1, 0.45, Player.Character) | |
| 592 | SetAngle(1, math.rad(175), Player.Character) | |
| 593 | SoundToServer("Slash", "rbxasset://sounds/swordslash.wav", 2, 1, false, Player.Character.Torso)
| |
| 594 | CameraSlide(math.rad(15), 0, 0.15) | |
| 595 | SetSpeed(1, 0.8, Player.Character) | |
| 596 | SetAngle(1, math.rad(10), Player.Character) | |
| 597 | local HasHit = false | |
| 598 | local _, HitConnection = pcall(function() return Player.Character[ModelName].Barrel.Touched:connect(function(Hit) | |
| 599 | if HasHit == true or Hit:IsDescendantOf(Player.Character) then return end | |
| 600 | HasHit = true | |
| 601 | SoundToServer("Bash", "http://www.roblox.com/Asset/?id=46153268", 1, 0.25, false, Player.Character.Torso)
| |
| 602 | local Humanoid = Hit.Parent:FindFirstChild("Humanoid") or Hit.Parent.Parent:FindFirstChild("Humanoid")
| |
| 603 | if Humanoid ~= nil then | |
| 604 | tagHumanoid(Humanoid) | |
| 605 | Humanoid:TakeDamage(8) | |
| 606 | wait() | |
| 607 | pcall(function() untagHumanoid(Humanoid) end) | |
| 608 | end | |
| 609 | end) end) | |
| 610 | CameraSlide(math.rad(-20), 0, 0.15) | |
| 611 | pcall(function() HitConnection:disconnect() end) | |
| 612 | SetSpeed(1, 0.2, Player.Character) | |
| 613 | SetAngle(1, math.rad(90), Player.Character) | |
| 614 | CameraSlide(math.rad(5), 0, 0.15) | |
| 615 | CanUse = true | |
| 616 | end | |
| 617 | end | |
| 618 | end | |
| 619 | ||
| 620 | ||
| 621 | function onSelected(Mouse) | |
| 622 | if Selected == true or CanUse == false then return end | |
| 623 | CanUse = false | |
| 624 | while true do | |
| 625 | if CheckPlayer() == true then | |
| 626 | if Player.Character.Torso:FindFirstChild("Right Shoulder") ~= nil and Player.Character.Torso:FindFirstChild("Left Shoulder") ~= nil then
| |
| 627 | break | |
| 628 | end | |
| 629 | end | |
| 630 | wait(0.1) | |
| 631 | end | |
| 632 | Selected = true | |
| 633 | DisableLimb(1, Player.Character) | |
| 634 | SetSpeed(1, 0.5, Player.Character) | |
| 635 | SetAngle(1, 0, Player.Character) | |
| 636 | wait() | |
| 637 | RemoveParts(Player.Character, 1) | |
| 638 | CreateParts(Player.Character, 2) | |
| 639 | SetSpeed(1, 0.4, Player.Character) | |
| 640 | SetAngle(1, math.rad(90), Player.Character) | |
| 641 | wait(0.2) | |
| 642 | Mouse.Icon = "rbxasset://textures\\GunCursor.png" | |
| 643 | Mouse.Button1Down:connect(function() onButton1Down(Mouse) end) | |
| 644 | Mouse.Button1Up:connect(function() onButton1Up(Mouse) end) | |
| 645 | Mouse.KeyDown:connect(function(Key) onKeyDown(Key, Mouse) end) | |
| 646 | CanUse = true | |
| 647 | end | |
| 648 | ||
| 649 | ||
| 650 | function onDeselected(Mouse) | |
| 651 | if Selected == false then return end | |
| 652 | Selected = false | |
| 653 | while CanUse == false do wait() end | |
| 654 | if Selected == true then return end | |
| 655 | CanUse = false | |
| 656 | RemoveParts(Player.Character, 2) | |
| 657 | CreateParts(Player.Character, 1) | |
| 658 | SetAngle(1, 0, Player.Character) | |
| 659 | EnableLimb(1, Player.Character) | |
| 660 | CanUse = true | |
| 661 | end | |
| 662 | ||
| 663 | ||
| 664 | if script.Parent.ClassName ~= "HopperBin" then | |
| 665 | if Player == nil then print("Error: Player not found!") return end
| |
| 666 | Tool = Instance.new("HopperBin")
| |
| 667 | Tool.Name = ModelName | |
| 668 | Tool.Parent = Player.Backpack | |
| 669 | Instance.new("IntValue", script).Name = "Magazine"
| |
| 670 | script.Name = "Main" | |
| 671 | script.Parent = Tool | |
| 672 | elseif script.Parent.ClassName == "HopperBin" and Connected == false then | |
| 673 | Connected = true | |
| 674 | Player = script.Parent.Parent.Parent | |
| 675 | if Player.Backpack:FindFirstChild("Ammo") == nil then
| |
| 676 | Instance.new("Configuration", Player.Backpack).Name = "Ammo"
| |
| 677 | end | |
| 678 | if Player.Backpack.Ammo:FindFirstChild(AmmoType) == nil then | |
| 679 | Instance.new("IntValue", Player.Backpack.Ammo).Name = AmmoType
| |
| 680 | Player.Backpack.Ammo[AmmoType].Value = 10 | |
| 681 | end | |
| 682 | script.Parent.Selected:connect(onSelected) | |
| 683 | script.Parent.Deselected:connect(onDeselected) | |
| 684 | CreateParts(Player.Character, 1) | |
| 685 | coroutine.wrap(loadstring(FirstPerson))() | |
| 686 | coroutine.wrap(loadstring(MouseAim))() | |
| 687 | coroutine.wrap(loadstring(AmmoCounter))() | |
| 688 | end |