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1 | # ------------------------------ # | |
2 | # | |
3 | # FeatherBoard 3 | |
4 | # Runs like a feather on your server | |
5 | # (c) Maxim Van de Wynckel | |
6 | # | |
7 | # ------------------------------ # | |
8 | ||
9 | # Permissions: To use the action groups give them the permission | |
10 | # featherboard.group.<group> | |
11 | # Make sure to remove them from the other groups | |
12 | # when giving a new permission. | |
13 | ||
14 | # Variables: These variables can be used in the TEXT section | |
15 | # of both the header as the footer. | |
16 | # | |
17 | # {PLAYER} - Player name | |
18 | # {PLAYERNICK} - Player nickname | |
19 | # {SERVER} - Server name | |
20 | # {PLAYERCOUNT} - Server player count | |
21 | # {BUNGEECOUNT} - Bungee network player count | |
22 | # 4000+ more ... see spigot page | |
23 | ||
24 | # Formatting: These are formatting tags allowing you to format the animations | |
25 | # or placeholders. | |
26 | # | |
27 | # Substring: This allows you to split a word (even a placeholder) in parts | |
28 | # example: <substring begin=0 end=3>Hello World</substring> = Hel | |
29 | # usage: This can be used to split placeholders when creating a typewriter | |
30 | # or to split the colors in a placeholder. | |
31 | # | |
32 | # Scroll: This creates a scrolling animation of the text inside it. It accepts | |
33 | # two arguments (the length and space between scrolls). | |
34 | # example: <scroll width=20 spaces=20>&2This is a &atest</scroll> | |
35 | # | |
36 | # PLENTY MORE! See spigot page | |
37 | ||
38 | #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~# | |
39 | # GENERAL PLUGIN SETTINGS | |
40 | #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~# | |
41 | ||
42 | ## Config version (DO NOT EDIT) | |
43 | config: 2 | |
44 | ||
45 | ## Language file | |
46 | lang: 'en' | |
47 | ||
48 | ## Debug mode | |
49 | debug: false | |
50 | ||
51 | ## Log to file | |
52 | log: | |
53 | enabled: true | |
54 | # Reset log on startup | |
55 | reset: false | |
56 | ||
57 | ## Update checking | |
58 | update: | |
59 | check: true # RECOMMENDED YOU LEAVE THIS TRUE | |
60 | ||
61 | #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~# | |
62 | # PLUGIN SPECIFIC SETTINGS | |
63 | #~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~# | |
64 | ||
65 | # Placeholder settings | |
66 | placeholder: | |
67 | # logs the memory usage of placeholders on startup | |
68 | log-memory: false | |
69 | # Clear unused placeholders that are not enabled. | |
70 | clear-unused: true | |
71 | # Config cache only | |
72 | # This will only use placeholders in the config | |
73 | # HOWEVER: IT WILL BREAK ALL CUSTOM PLACEHOLDERS! | |
74 | # IT WILL ALSO PREVENT ANY HOOKS (PlaceholderAPI) | |
75 | config-cache: false | |
76 | ||
77 | # Tweaks to increase performance (Use at own risk) | |
78 | tweaks: | |
79 | # This option does not send scoreboard remove packets | |
80 | # to the client on quit. This can increase performance on servers | |
81 | # where players quit a lot (hubs, ...) | |
82 | # | |
83 | # Removal of the plugin requires you to manually delete the scoreboard.dat in the worlds | |
84 | # /data folder | |
85 | # | |
86 | # Enabling this can cause the scoreboard not to work anymore. Use at your own risk | |
87 | keepScoreboardOnQuit: false | |
88 | # Some placeholders have a slow process behind them. Meaning they might contact a database | |
89 | # and take a while to 'resolve'. This will never cause lagg since the placeholders are loaded | |
90 | # separate from the sending. But can slow down the animation because it has to wait | |
91 | # for the placeholder to be loaded. When having multiple lines like a text that shows | |
92 | # the information about the placeholders you put below it, this can cause problems. | |
93 | # Enabling this will output a message in the console and ingame to operators | |
94 | # saying when a placeholder is causing delays. | |
95 | detect-placeholderdelay: false | |
96 | # Putting this to true will SPAM your console with timings report per placeholder/animation | |
97 | # refresh. Used for debugging purposes. | |
98 | # This requires detect-placeholderdelay to true | |
99 | verbose-placeholder-timings: false | |
100 | ||
101 | # Toggling allows you to disable the scoreboard | |
102 | database: | |
103 | # If you want the toggle to stay even when your users | |
104 | # log off you can enable this. Keep in mind that this requires a | |
105 | # MySQL or SQLite database. | |
106 | # If you are configuring the plugin for the first time it is advised | |
107 | # to stay away from these settings until you managed the scoreboard | |
108 | # set up. | |
109 | persistent: false | |
110 | # Database configuration is SIMILAR to http://wiki.bukkit.org/Bukkit.yml#database | |
111 | # with isolation, url, driver, ... | |
112 | # Database name | |
113 | database: "featherboard" | |
114 | # Database username | |
115 | username: bukkit | |
116 | # Database isolation type | |
117 | isolation: SERIALIZABLE | |
118 | # Database driver | |
119 | driver: org.sqlite.JDBC | |
120 | # Database password | |
121 | password: walrus | |
122 | # Database driver URL | |
123 | # {DIR} will be replaced with the plugin directory | |
124 | # {NAME} will be replaced wit the plugin name | |
125 | url: jdbc:sqlite:{DIR}{NAME}.db | |
126 | # Save interval in ticks | |
127 | save-interval: 6000 | |
128 | ||
129 | # Disabled worlds. Add your world name in this list to | |
130 | # disable it. | |
131 | disabled-worlds: | |
132 | - 'example_world' | |
133 | ||
134 | # Show delay on join. Usefull if you wish to let the user | |
135 | # enjoy a Title MOTD without having the scoreboard obstructing | |
136 | # the view. | |
137 | show-delay: 0 | |
138 | ||
139 | # Anti Flicker will use a new engine that will allow you to use fast animations | |
140 | # without any flicker. | |
141 | # You can disable this feature if you do not have fast refresh rates. | |
142 | antiflicker: true | |
143 | ||
144 | # A list of different scoreboards | |
145 | boards: | |
146 | # Default FeatherBoard comes with a board called "default". All players have the permission | |
147 | # featherboard.group.default (by default) meaning all players should see the scoreboard unless | |
148 | # the permission is negated. | |
149 | # | |
150 | # You can create as many boards as you want as long as the name is unique. It is advised to give logical | |
151 | # names such as "vip-board", "mcmmo-levelup", ... | |
152 | default: | |
153 | # Every section here are different lines. The first section will be used as the title | |
154 | # the following sections will be used as the lines on the scoreboard (max 15) | |
155 | # Just as the scoreboard names you can name these 'lines' whatever you want. But to make | |
156 | # things simple I will use logical names such as "title", "spacer", "header", ... | |
157 | title: | |
158 | # Every line has its own frames. The animation will loop through these frames on intervals | |
159 | # that you configure below. | |
160 | # Put all your frames under 'text:'. You can make as many lines as you want and use | |
161 | # placeholders and preset effects. | |
162 | # Keep in mind that there is a limit in line width! | |
163 | text: | |
164 | # To create cool looking animations you create yourself | |
165 | # you can use the graphical tool AnimationCreator | |
166 | # https://www.spigotmc.org/resources/animationcreator.6001/ | |
167 | # For all placeholders: https://www.spigotmc.org/wiki/mvdw-placeholders/ | |
168 | # For all preset effects: https://www.spigotmc.org/wiki/mvdw-effects/ | |
169 | - '&b&lUnivertopia &c&l2.0' | |
170 | # Interval is the animation interval in TICKS (20 ticks is one second). | |
171 | # Every X ticks the animation goes to the next frame (see above) | |
172 | # Once all frames are finished it will start over from the first one | |
173 | interval: 2 | |
174 | # If you don't want a static order of the frames and want to show each frame at random | |
175 | # you can enable this option. | |
176 | random: false | |
177 | # A scoreboard is dynamic. The lines can change length due to smaller placeholders or scrolling text. | |
178 | # that is why it is advised to have something on your scoreboard that is bigger then all other lines. | |
179 | # These lines (usually a header or footer) are also good for decoration. | |
180 | header: | |
181 | text: | |
182 | - '&7&m---------------------' | |
183 | interval: 10 | |
184 | random: true | |
185 | player-label: | |
186 | text: | |
187 | - '&cRank: &7{group}' | |
188 | interval: 100 | |
189 | random: false | |
190 | player-line1: | |
191 | text: | |
192 | - '&cBalance: &7{money}' | |
193 | interval: 10 | |
194 | random: false | |
195 | player-line2: | |
196 | text: | |
197 | - '&cClaim Blocks: &7{griefprevention_claims}' | |
198 | interval: 10 | |
199 | random: false | |
200 | # For empty lines just add another 'section' but just don't put any text | |
201 | # in it so it acts like an empty line. | |
202 | news-info: | |
203 | text: | |
204 | - '&7&m---------------------' | |
205 | interval: 100 | |
206 | random: false | |
207 | news: | |
208 | # Lets create some animated news | |
209 | # News is something you need to write quick | |
210 | # and usually you don't want to spend ages on creating | |
211 | # some cool effect. That is why FeatherBoard features | |
212 | # several presets you can use. | |
213 | text: | |
214 | - '&cMobs Killed: &7{stat_mkills}' | |
215 | interval: 2 # When using preset effects. The interval will apply to that effect | |
216 | # Do you want to randomize the animation frames? | |
217 | random: false | |
218 | # For empty lines just add another 'section' but just don't put any text | |
219 | # in it so it acts like an empty line. | |
220 | timesplayed-label: #Switch between site, times played and health | |
221 | text: | |
222 | - '&cWebsite: &7univertopia.com' | |
223 | interval: 100 | |
224 | random: false | |
225 | timesplayed: #Switch between site, times played and health | |
226 | text: | |
227 | - '&cPlayers: &7{onlineplayers}/75' | |
228 | interval: 100 | |
229 | random: false | |
230 | # For empty lines just add another 'section' but just don't put any text | |
231 | # in it so it acts like an empty line. | |
232 | server-label: | |
233 | text: | |
234 | - '&7&m---------------------' | |
235 | interval: 100 | |
236 | random: false |