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1 | -- Had to use Inferno as a base though, bit lazy to start from complete scratch -- | |
2 | -- [ Rick & Morty!] -- | |
3 | wait() | |
4 | LoudVolume = false | |
5 | Submerged = false | |
6 | Music = true | |
7 | script.Name = "Rick" -- or Morty. | |
8 | Player = game.Players.LocalPlayer | |
9 | c = game.Players.LocalPlayer.Character | |
10 | Head = c.Head | |
11 | anim = c.Humanoid.Animator | |
12 | Humanoid = c:findFirstChild("Humanoid")Humanoid.Name = "InfiniteBeing" | |
13 | b23 = Instance.new("BoolValue",c)b23.Name = "InfiniteHuman" | |
14 | rage = false | |
15 | p = game.Players.LocalPlayer | |
16 | s = Instance.new("Sound",c.Head) | |
17 | s.Name = "Rick&MortyMusic" | |
18 | - | s.SoundId = "rbxassetid://888185977" |
18 | + | s.SoundId = "rbxassetid://1876154778" |
19 | s.Pitch = 1 | |
20 | if LoudVolume == true then s.Volume = 6 else s.Volume = 1 end | |
21 | s.Looped = true | |
22 | wait(0.1) | |
23 | s:play() | |
24 | Music = false | |
25 | ||
26 | local Effects = {} | |
27 | attack = false | |
28 | local attacking = false | |
29 | vt = Vector3.new | |
30 | bc = BrickColor.new | |
31 | br = BrickColor.random | |
32 | it = Instance.new | |
33 | cf = CFrame.new | |
34 | euler = CFrame.fromEulerAnglesXYZ | |
35 | angles = CFrame.Angles | |
36 | matr = math.random | |
37 | mouse = Player:GetMouse() | |
38 | ||
39 | RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
40 | RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
41 | LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
42 | LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
43 | RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
44 | RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
45 | LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
46 | LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
47 | NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
48 | NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
49 | RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
50 | RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
51 | RS = c.Torso:FindFirstChild("Right Shoulder") | |
52 | LS = c.Torso:FindFirstChild("Left Shoulder") | |
53 | RH = c.Torso:FindFirstChild("Right Hip") | |
54 | LH = c.Torso:FindFirstChild("Left Hip") | |
55 | RJ = c.HumanoidRootPart:FindFirstChild("RootJoint") | |
56 | N = c.Torso:FindFirstChild("Neck") | |
57 | cf = CFrame.new | |
58 | ang = CFrame.Angles | |
59 | rd = math.rad | |
60 | rd2 = math.random | |
61 | ||
62 | ||
63 | function swait(num) | |
64 | if num==0 or num==nil then | |
65 | game:service'RunService'.Heartbeat:wait(0) | |
66 | else | |
67 | for i=0,num do | |
68 | game:service'RunService'.Heartbeat:wait(0) | |
69 | end | |
70 | end | |
71 | end | |
72 | ||
73 | function lerpz(joint, prop, cfrmz, alp) | |
74 | joint[prop] = joint[prop]:lerp(cfrmz, alp) | |
75 | end | |
76 | function resetlerp() | |
77 | RJ.C0 = RJC0 | |
78 | RJ.C1 = RJC1 | |
79 | N.C0 = NC0 | |
80 | N.C1 = NC1 | |
81 | RS.C0 = RSC0 | |
82 | RS.C1 = RSC1 | |
83 | LS.C0 = LSC0 | |
84 | LS.C1 = LSC1 | |
85 | RH.C0 = RHC0 | |
86 | RH.C1 = RHC1 | |
87 | LH.C0 = LHC0 | |
88 | LH.C1 = LHC1 | |
89 | end | |
90 | ||
91 | New = function(Object, Parent, Name, Data) | |
92 | local Object = Instance.new(Object) | |
93 | for Index, Value in pairs(Data or {}) do | |
94 | Object[Index] = Value | |
95 | end | |
96 | Object.Parent = Parent | |
97 | Object.Name = Name | |
98 | return Object | |
99 | end | |
100 | -- Les Build a Portal gun shall we?" | |
101 | function CreatePortalGun() | |
102 | if c:findFirstChild("PortalGun") == nil then | |
103 | local m = Instance.new("Model",c)m.Name = "PortalGun" | |
104 | local P = Instance.new("Part",m)P.Size = Vector3.new(0.6,1,0.4)P.CanCollide = false P.Material = "SmoothPlastic" P.Name = "Base" | |
105 | local W = Instance.new("Weld",P)W.Part0 = P W.Part1 = c["Right Arm"] W.C0 = CFrame.new(0,1.6,0.6)W.Name = "GunWeld" | |
106 | local P2 = Instance.new("Part",m)P2.Size = Vector3.new(0.2,0.8,0.2)P2.Material = "SmoothPlastic" P2.Name = "Handle" P2.CanCollide = false | |
107 | local W2 = Instance.new("Weld",P2)W2.Part0 = P2 W2.Part1 = P W2.C0 = CFrame.new(0,-0.5,0.15)*CFrame.Angles(math.rad(-30),0,0) | |
108 | local P3 = Instance.new("Part",m)P3.Size = Vector3.new(0.55,0.4,0.2)P3.CanCollide = false P3.Material = "Neon" P3.Name = "FrontLight" | |
109 | local W3 = Instance.new("Weld",P3)W3.Part0 = P3 W3.Part1 = P W3.C0 = CFrame.new(0,0.31,0)P3.BrickColor = BrickColor.new("Bright green") | |
110 | local P4 = Instance.new("Part",m)P4.Size = Vector3.new(0.2,0.2,0.4)P4.CanCollide = false P4.Material = "Neon" P4.Name = "TopLight" P4.Transparency = 0.5 | |
111 | local W4 = Instance.new("Weld",P4)W4.Part0 = P4 W4.Part1 = P W4.C0 = CFrame.new(0,0,0.35)P4.BrickColor = BrickColor.new("Bright green") | |
112 | local P5 = Instance.new("Part",m)P5.Size = Vector3.new(0.25,0.25,0.45)P5.CanCollide = false P5.Material = "Neon" P5.Name = "TopLight" P5.Transparency = 0.5 | |
113 | local W5 = Instance.new("Weld",P5)W5.Part0 = P5 W5.Part1 = P4 P5.BrickColor = BrickColor.new("Bright green") | |
114 | local P5 = Instance.new("Part",m)P5.Size = Vector3.new(0.3,0.3,0.2)P5.CanCollide = false P5.Material = "SmoothPlastic" P5.Name = "LowerLight" | |
115 | local W5 = Instance.new("Weld",P5)W5.Part0 = P5 W5.Part1 = P4 W5.C0 = CFrame.new(0,0,-0.15) | |
116 | local P5 = Instance.new("Part",m)P5.Size = Vector3.new(0.3,0.2,0.2)P5.CanCollide = false P5.Material = "SmoothPlastic" P5.Name = "Button" | |
117 | local W5 = Instance.new("Weld",P5)W5.Part0 = P5 W5.Part1 = P4 W5.C0 = CFrame.new(0,-0.3,-0.2) P5.BrickColor = BrickColor.new("Bright red") | |
118 | local B = Instance.new("BlockMesh",P5)B.Scale = Vector3.new(1,0.75,0.75) | |
119 | for i,v in pairs (m:children()) do | |
120 | if v.ClassName == "Part" then | |
121 | v.TopSurface = "SmoothNoOutlines" | |
122 | v.BottomSurface = "SmoothNoOutlines" | |
123 | v.BackSurface = "SmoothNoOutlines" | |
124 | v.Front = "SmoothNoOutlines" | |
125 | v.LeftSurface = "SmoothNoOutlines" | |
126 | v.RightSurface = "SmoothNoOutlines" | |
127 | end | |
128 | end | |
129 | end | |
130 | end | |
131 | function ThrowGun() | |
132 | if c:findFirstChild("PortalGun")~=nil then | |
133 | anim.Parent = nil | |
134 | local gun = c:findFirstChild("PortalGun") gun.Parent = game.Workspace | |
135 | for i = 1,14 do | |
136 | swait() | |
137 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(65)), 0.25) | |
138 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-65)), 0.25) | |
139 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(65), rd(90)), 0.25) | |
140 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
141 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
142 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
143 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
144 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
145 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
146 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
147 | end | |
148 | gun.Base.GunWeld:remove() | |
149 | local BV = Instance.new("BodyVelocity",gun.Base)BV.Velocity = c.HumanoidRootPart.CFrame.lookVector*50 game.Debris:AddItem(BV,0.1) | |
150 | for i = 1,14 do | |
151 | swait() | |
152 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-65)), 0.25) | |
153 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(65)), 0.25) | |
154 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(-65), rd(90)), 0.25) | |
155 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
156 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
157 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
158 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
159 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
160 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
161 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
162 | end | |
163 | for i = 1,14 do | |
164 | swait() | |
165 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
166 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
167 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
168 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
169 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
170 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
171 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
172 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
173 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
174 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
175 | end | |
176 | resetlerp() | |
177 | anim.Parent = Humanoid | |
178 | end | |
179 | end | |
180 | -- ;-; -- | |
181 | function PortalRipple(Portalz, Colorz) | |
182 | if Portalz == nil then return end | |
183 | local Portal = Instance.new("Part",game.Workspace)Portal.Transparency = 1 Portal.Anchored = true Portal.CanCollide = false Portal.BrickColor = Colorz Portal.Name = "PortalEnergy" | |
184 | Portal.CFrame = Portalz.CFrame Portal.Size = Vector3.new(0.25,0.45,0.55) Portal.Material = "Neon" local M = Instance.new("SpecialMesh",Portal)M.MeshType = "Sphere" | |
185 | Spawn(function() | |
186 | Portal.Transparency = 0.5 | |
187 | for i = 1,20 do | |
188 | Portal.Transparency = Portal.Transparency + 0.025 | |
189 | Portal.Size = Portal.Size + Vector3.new(0.39,0.54,-0.01) | |
190 | Portal.CFrame = Portalz.CFrame | |
191 | swait() | |
192 | end | |
193 | Portal:remove() | |
194 | end) | |
195 | end | |
196 | function CreatePortal1() | |
197 | Spawn(function() | |
198 | local Portal = Instance.new("Part",game.Workspace)Portal.Transparency = 1 Portal.Anchored = true Portal.CanCollide = false Portal.BrickColor = BrickColor.new("Lime green") | |
199 | Portal.CFrame = c.HumanoidRootPart.CFrame*CFrame.new(0,0,-10)Portal.Size = Vector3.new(0.2,0.4,0.2) Portal.Material = "Neon" | |
200 | local S = Instance.new("Sound", Portal)S.SoundId = "rbxassetid://181004957" S:Play() | |
201 | if LoudVolume == true then S.Volume = 10 else S.Volume = 2 end | |
202 | local M = Instance.new("SpecialMesh",Portal)M.MeshType = "Sphere" Portal.Name = "PortalEnergy" | |
203 | local Portal2 = Instance.new("Part",game.Workspace)Portal2.Transparency = 1 Portal2.Anchored = true Portal2.CanCollide = false Portal2.BrickColor = BrickColor.new("Parsley green") | |
204 | Portal2.CFrame = c.HumanoidRootPart.CFrame*CFrame.new(0,0,-10)Portal2.Size = Vector3.new(0.2,0.4,0.2) Portal2.Material = "Neon" | |
205 | local PosP = Portal.CFrame | |
206 | local M = Instance.new("SpecialMesh",Portal2)M.MeshType = "Sphere" Portal2.Name = "PortalEnergy" | |
207 | for i = 1,10 do | |
208 | Portal.Transparency = Portal.Transparency - 0.25 | |
209 | Portal.Size = Portal.Size + Vector3.new(0.65,0.95,0) | |
210 | Portal.CFrame = PosP | |
211 | Portal2.Transparency = Portal2.Transparency - 0.25 | |
212 | Portal2.Size = Portal2.Size + Vector3.new(0.63,0.93,0.005) | |
213 | Portal2.CFrame = PosP | |
214 | swait() | |
215 | end | |
216 | Portal.Touched:connect(function(PartH) | |
217 | if PartH.Parent ~= c and PartH.Parent.Parent ~= c and PartH.Size.Z <= 200 and PartH.Name ~= "PortalEnergy" then | |
218 | PartH:remove() | |
219 | end | |
220 | end) | |
221 | local R = 1 | |
222 | for i = 1,100 do | |
223 | wait(0.1) | |
224 | if R == 1 then R = 2 | |
225 | PortalRipple(Portal2,BrickColor.new("Earth green")) | |
226 | elseif R == 2 then R = 1 | |
227 | PortalRipple(Portal2,BrickColor.new("Lime green")) | |
228 | elseif R == 3 then R = 4 | |
229 | PortalRipple(Portal2,BrickColor.new("Earth green")) | |
230 | elseif R == 4 then R = 1 | |
231 | PortalRipple(Portal2,BrickColor.new("Lime green")) | |
232 | end | |
233 | end | |
234 | for i = 1,10 do | |
235 | Portal.Transparency = Portal.Transparency + 0.25 | |
236 | Portal.Size = Portal.Size - Vector3.new(0.65,0.95,0) | |
237 | Portal.CFrame = PosP | |
238 | Portal2.Transparency = Portal2.Transparency + 0.25 | |
239 | Portal2.Size = Portal2.Size - Vector3.new(0.63,0.93,0.005) | |
240 | Portal2.CFrame = PosP | |
241 | swait() | |
242 | end | |
243 | end) | |
244 | end | |
245 | ||
246 | function CreatePortal2() | |
247 | Spawn(function() | |
248 | local Portal = Instance.new("Part",game.Workspace)Portal.Transparency = 1 Portal.Anchored = true Portal.CanCollide = false Portal.BrickColor = BrickColor.new("Lime green") | |
249 | Portal.CFrame = c.HumanoidRootPart.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(-90),0,0)Portal.Size = Vector3.new(0.2,0.4,0.2) Portal.Material = "Neon" | |
250 | local M = Instance.new("SpecialMesh",Portal)M.MeshType = "Sphere" Portal.Name = "PortalEnergy" | |
251 | local S = Instance.new("Sound", Portal)S.SoundId = "rbxassetid://477163697" S:Play() | |
252 | if LoudVolume == true then S.Volume = 10 else S.Volume = 2 end | |
253 | local Portal2 = Instance.new("Part",game.Workspace)Portal2.Transparency = 1 Portal2.Anchored = true Portal2.CanCollide = false Portal2.BrickColor = BrickColor.new("Parsley green") | |
254 | Portal2.CFrame = c.HumanoidRootPart.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(-90),0,0)Portal2.Size = Vector3.new(0.2,0.4,0.2) Portal2.Material = "Neon" | |
255 | local PosP = Portal.CFrame | |
256 | local M = Instance.new("SpecialMesh",Portal2)M.MeshType = "Sphere" Portal2.Name = "PortalEnergy" | |
257 | for i = 1,10 do | |
258 | Portal.Transparency = Portal.Transparency - 0.25 | |
259 | Portal.Size = Portal.Size + Vector3.new(0.65,0.95,0) | |
260 | Portal.CFrame = PosP | |
261 | Portal2.Transparency = Portal2.Transparency - 0.25 | |
262 | Portal2.Size = Portal2.Size + Vector3.new(0.63,0.93,0.005) | |
263 | Portal2.CFrame = PosP | |
264 | swait() | |
265 | end | |
266 | for i = 1,10 do | |
267 | Portal.Transparency = Portal.Transparency + 0.25 | |
268 | Portal.Size = Portal.Size - Vector3.new(0.65,0.95,0) | |
269 | Portal.CFrame = PosP | |
270 | Portal2.Transparency = Portal2.Transparency + 0.25 | |
271 | Portal2.Size = Portal2.Size - Vector3.new(0.63,0.93,0.005) | |
272 | Portal2.CFrame = PosP | |
273 | swait() | |
274 | end | |
275 | end) | |
276 | end | |
277 | ||
278 | function CreatePortal3() | |
279 | Spawn(function() | |
280 | local Portal = Instance.new("Part",game.Workspace)Portal.Transparency = 1 Portal.Anchored = true Portal.CanCollide = false Portal.BrickColor = BrickColor.new("Lime green") | |
281 | Portal.CFrame = c.HumanoidRootPart.CFrame*CFrame.new(0,10,0)*CFrame.Angles(math.rad(-90),0,0)Portal.Size = Vector3.new(0.2,0.4,0.2) Portal.Material = "Neon" | |
282 | local M = Instance.new("SpecialMesh",Portal)M.MeshType = "Sphere" Portal.Name = "PortalEnergy" | |
283 | local Portal2 = Instance.new("Part",game.Workspace)Portal2.Transparency = 1 Portal2.Anchored = true Portal2.CanCollide = false Portal2.BrickColor = BrickColor.new("Parsley green") | |
284 | Portal2.CFrame = c.HumanoidRootPart.CFrame*CFrame.new(0,10,0)*CFrame.Angles(math.rad(-90),0,0)Portal2.Size = Vector3.new(0.2,0.4,0.2) Portal2.Material = "Neon" | |
285 | local PosP = Portal.CFrame | |
286 | local M = Instance.new("SpecialMesh",Portal2)M.MeshType = "Sphere" Portal2.Name = "PortalEnergy" | |
287 | local S = Instance.new("Sound", Portal)S.SoundId = "rbxassetid://181004957" S:Play() | |
288 | if LoudVolume == true then S.Volume = 10 else S.Volume = 2 end | |
289 | for i = 1,10 do | |
290 | Portal.Transparency = Portal.Transparency - 0.25 | |
291 | Portal.Size = Portal.Size + Vector3.new(0.65,0.95,0) | |
292 | Portal.CFrame = PosP | |
293 | Portal2.Transparency = Portal2.Transparency - 0.25 | |
294 | Portal2.Size = Portal2.Size + Vector3.new(0.63,0.93,0.005) | |
295 | Portal2.CFrame = PosP | |
296 | swait() | |
297 | end | |
298 | for i = 1,10 do | |
299 | Portal.Transparency = Portal.Transparency + 0.25 | |
300 | Portal.Size = Portal.Size - Vector3.new(0.65,0.95,0) | |
301 | Portal.CFrame = PosP | |
302 | Portal2.Transparency = Portal2.Transparency + 0.25 | |
303 | Portal2.Size = Portal2.Size - Vector3.new(0.63,0.93,0.005) | |
304 | Portal2.CFrame = PosP | |
305 | swait() | |
306 | end | |
307 | end) | |
308 | end | |
309 | ||
310 | function DestructionPortal() | |
311 | attack = true | |
312 | anim.Parent = nil | |
313 | for i = 1,14 do | |
314 | swait() | |
315 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(65)), 0.25) | |
316 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-65)), 0.25) | |
317 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(-65), rd(90)), 0.25) | |
318 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
319 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
320 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
321 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
322 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
323 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
324 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
325 | end | |
326 | for i = 1,6 do | |
327 | swait() | |
328 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(65)), 0.35) | |
329 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-65)), 0.35) | |
330 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(-65), rd(125)), 0.35) | |
331 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35) | |
332 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35) | |
333 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35) | |
334 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35) | |
335 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35) | |
336 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35) | |
337 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.35) | |
338 | end | |
339 | CreatePortal1() | |
340 | for i = 1,10 do | |
341 | swait() | |
342 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(65)), 0.25) | |
343 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-65)), 0.25) | |
344 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(-65), rd(90)), 0.25) | |
345 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
346 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
347 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
348 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
349 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
350 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
351 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
352 | end | |
353 | for i = 1,10 do | |
354 | swait() | |
355 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
356 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
357 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
358 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
359 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
360 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
361 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
362 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
363 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
364 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
365 | end | |
366 | resetlerp() | |
367 | attack = false | |
368 | anim.Parent = Humanoid | |
369 | end | |
370 | Disappeared = false | |
371 | function DisappearPortal() | |
372 | if Disappeared == false then | |
373 | attack = true Humanoid.WalkSpeed = 150 Humanoid.JumpPower = 250 | |
374 | Disappeared = true | |
375 | anim.Parent = nil | |
376 | for i = 1,14 do | |
377 | swait() | |
378 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
379 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(45), rd(0), rd(0)), 0.25) | |
380 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(15), rd(0), rd(15)), 0.25) | |
381 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
382 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
383 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
384 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
385 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
386 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
387 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
388 | end | |
389 | for i = 1,8 do | |
390 | swait() | |
391 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
392 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(45), rd(0), rd(0)), 0.5) | |
393 | lerpz(RS, "C0", RSC0 * cf(0, 0.5, 0) * ang(rd(15), rd(0), rd(15)), 0.5) | |
394 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
395 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
396 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
397 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
398 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
399 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
400 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
401 | end | |
402 | CreatePortal2() | |
403 | for i = 1,14 do | |
404 | swait() | |
405 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
406 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(45), rd(0), rd(0)), 0.25) | |
407 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(15), rd(0), rd(15)), 0.25) | |
408 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
409 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
410 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
411 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
412 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
413 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
414 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
415 | end | |
416 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 1000000) * ang(rd(0), rd(0), rd(0)), 1) | |
417 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(45), rd(0), rd(0)), 1) | |
418 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(15), rd(0), rd(15)), 1) | |
419 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
420 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
421 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
422 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
423 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
424 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
425 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 1) | |
426 | attack = false | |
427 | anim.Parent = Humanoid | |
428 | else Disappeared = false | |
429 | resetlerp() Humanoid.WalkSpeed = 16 Humanoid.JumpPower = 50 | |
430 | CreatePortal3() wait() | |
431 | c.HumanoidRootPart.CFrame = c.HumanoidRootPart.CFrame*CFrame.new(0,10,0) | |
432 | end | |
433 | end | |
434 | ||
435 | function EpicLaugh() | |
436 | for i = 1,5 do | |
437 | local S = Instance.new("Sound",c.Head)S.SoundId = "rbxassetid://207358216" S.Volume = 10 S:Play() | |
438 | end | |
439 | for i = 1,35 do | |
440 | swait() | |
441 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.25) | |
442 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.25) | |
443 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(-35), rd(0), rd(180)), 0.25) | |
444 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
445 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(-35), rd(0), rd(-180)), 0.25) | |
446 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
447 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(-25)), 0.25) | |
448 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
449 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(25)), 0.25) | |
450 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
451 | end | |
452 | for i = 1,100 do | |
453 | swait() | |
454 | lerpz(RJ, "C0", RJC0 * cf(0, 0, -2) * ang(rd(math.random(-360,360)), rd(math.random(-360,360)), rd(math.random(-360,360))), 1) | |
455 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(math.random(-360,360)), rd(math.random(-360,360)), rd(math.random(-360,360))), 1) | |
456 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(math.random(-360,360)), rd(math.random(-360,360)), rd(math.random(-360,360))), 1) | |
457 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(math.random(-360,360)), rd(math.random(-360,360)), rd(math.random(-360,360))), 1) | |
458 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(math.random(-360,360)), rd(math.random(-360,360)), rd(math.random(-360,360))), 1) | |
459 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(math.random(-360,360)), rd(math.random(-360,360)), rd(math.random(-360,360))), 1) | |
460 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(math.random(-360,360)), rd(math.random(-360,360)), rd(math.random(-360,360))), 1) | |
461 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(math.random(-360,360)), rd(math.random(-360,360)), rd(math.random(-360,360))), 1) | |
462 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(math.random(-360,360)), rd(math.random(-360,360)), rd(math.random(-360,360))), 1) | |
463 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(math.random(-360,360)), rd(math.random(-360,360)), rd(math.random(-360,360))), 1) | |
464 | end | |
465 | resetlerp() | |
466 | end | |
467 | ||
468 | function MuteMusic() | |
469 | if s.Volume > 0 then | |
470 | s.Volume = 0 | |
471 | else | |
472 | if LoudVolume == true then | |
473 | s.Volume = 6 | |
474 | else | |
475 | s.Volume = 1 | |
476 | end | |
477 | end | |
478 | end | |
479 | ||
480 | mouse.KeyDown:connect(function(key) | |
481 | if attack == true then return end | |
482 | if c:findFirstChild("PortalGun")~=nil then | |
483 | if Disappeared == false then | |
484 | if key == "z" then | |
485 | DestructionPortal() | |
486 | end | |
487 | end | |
488 | if key == "x" then | |
489 | DisappearPortal() | |
490 | end | |
491 | end | |
492 | if Disappeared == false then | |
493 | if key == "q" then | |
494 | CreatePortalGun() | |
495 | end | |
496 | if key == "e" then | |
497 | ThrowGun() | |
498 | end | |
499 | end | |
500 | if key == "l" then | |
501 | MuteMusic() | |
502 | end | |
503 | if key == "m" then | |
504 | EpicLaugh() | |
505 | end | |
506 | end) | |
507 | ||
508 | game:GetService("RunService").RenderStepped:connect(function() | |
509 | Humanoid.MaxHealth = Humanoid.MaxHealth*2 | |
510 | Humanoid.Health = Humanoid.MaxHealth*2 | |
511 | for i,v in pairs (c:children()) do | |
512 | if v.ClassName == "Accessory" then | |
513 | for i,v2 in pairs (v:children()) do | |
514 | if v2.ClassName == "Part" then | |
515 | v2.Anchored = false | |
516 | end | |
517 | end | |
518 | end | |
519 | end | |
520 | for i,v in pairs (c:children()) do | |
521 | if v.ClassName == "Part" then | |
522 | v.Anchored = false | |
523 | end | |
524 | end | |
525 | end) |