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| 1 | =================================BiomeGenBaseME====================================== | |
| 2 | package com.raoul.minecraftexpension.world; | |
| 3 | ||
| 4 | import java.util.Random; | |
| 5 | ||
| 6 | import com.raoul.minecraftexpension.init.BlocksInit; | |
| 7 | ||
| 8 | import net.minecraft.block.Block; | |
| 9 | import net.minecraft.block.BlockStone; | |
| 10 | import net.minecraft.block.material.Material; | |
| 11 | import net.minecraft.init.Blocks; | |
| 12 | import net.minecraft.world.World; | |
| 13 | import net.minecraft.world.biome.BiomeGenBase; | |
| 14 | ||
| 15 | public class BiomeGenBaseME extends BiomeGenBase | |
| 16 | {
| |
| 17 | public BiomeGenBaseME(int par1) | |
| 18 | {
| |
| 19 | super(par1); | |
| 20 | this.topBlock = Blocks.grass; | |
| 21 | this.fillerBlock = Blocks.dirt; | |
| 22 | } | |
| 23 | } | |
| 24 | ||
| 25 | ||
| 26 | ============================ChunkProviderME===================================== | |
| 27 | ||
| 28 | ||
| 29 | package com.raoul.minecraftexpension.world; | |
| 30 | ||
| 31 | import static net.minecraftforge.event.terraingen.InitMapGenEvent.EventType.CAVE; | |
| 32 | import static net.minecraftforge.event.terraingen.InitMapGenEvent.EventType.MINESHAFT; | |
| 33 | import static net.minecraftforge.event.terraingen.InitMapGenEvent.EventType.RAVINE; | |
| 34 | import static net.minecraftforge.event.terraingen.InitMapGenEvent.EventType.SCATTERED_FEATURE; | |
| 35 | import static net.minecraftforge.event.terraingen.InitMapGenEvent.EventType.STRONGHOLD; | |
| 36 | import static net.minecraftforge.event.terraingen.InitMapGenEvent.EventType.VILLAGE; | |
| 37 | import static net.minecraftforge.event.terraingen.PopulateChunkEvent.Populate.EventType.ANIMALS; | |
| 38 | import static net.minecraftforge.event.terraingen.PopulateChunkEvent.Populate.EventType.DUNGEON; | |
| 39 | import static net.minecraftforge.event.terraingen.PopulateChunkEvent.Populate.EventType.ICE; | |
| 40 | import static net.minecraftforge.event.terraingen.PopulateChunkEvent.Populate.EventType.LAKE; | |
| 41 | import static net.minecraftforge.event.terraingen.PopulateChunkEvent.Populate.EventType.LAVA; | |
| 42 | ||
| 43 | import java.util.List; | |
| 44 | import java.util.Random; | |
| 45 | ||
| 46 | import com.raoul.minecraftexpension.init.BlocksInit; | |
| 47 | ||
| 48 | import cpw.mods.fml.common.eventhandler.Event.Result; | |
| 49 | import net.minecraft.block.Block; | |
| 50 | import net.minecraft.block.BlockFalling; | |
| 51 | import net.minecraft.entity.EnumCreatureType; | |
| 52 | import net.minecraft.init.Blocks; | |
| 53 | import net.minecraft.util.IProgressUpdate; | |
| 54 | import net.minecraft.util.MathHelper; | |
| 55 | import net.minecraft.world.ChunkPosition; | |
| 56 | import net.minecraft.world.SpawnerAnimals; | |
| 57 | import net.minecraft.world.World; | |
| 58 | import net.minecraft.world.WorldType; | |
| 59 | import net.minecraft.world.biome.BiomeGenBase; | |
| 60 | import net.minecraft.world.chunk.Chunk; | |
| 61 | import net.minecraft.world.chunk.IChunkProvider; | |
| 62 | import net.minecraft.world.gen.MapGenBase; | |
| 63 | import net.minecraft.world.gen.MapGenCaves; | |
| 64 | import net.minecraft.world.gen.MapGenRavine; | |
| 65 | import net.minecraft.world.gen.NoiseGenerator; | |
| 66 | import net.minecraft.world.gen.NoiseGeneratorOctaves; | |
| 67 | import net.minecraft.world.gen.NoiseGeneratorPerlin; | |
| 68 | import net.minecraft.world.gen.feature.WorldGenDungeons; | |
| 69 | import net.minecraft.world.gen.feature.WorldGenLakes; | |
| 70 | import net.minecraft.world.gen.structure.MapGenMineshaft; | |
| 71 | import net.minecraft.world.gen.structure.MapGenScatteredFeature; | |
| 72 | import net.minecraft.world.gen.structure.MapGenStronghold; | |
| 73 | import net.minecraft.world.gen.structure.MapGenVillage; | |
| 74 | import net.minecraftforge.common.MinecraftForge; | |
| 75 | import net.minecraftforge.event.terraingen.ChunkProviderEvent; | |
| 76 | import net.minecraftforge.event.terraingen.PopulateChunkEvent; | |
| 77 | import net.minecraftforge.event.terraingen.TerrainGen; | |
| 78 | ||
| 79 | public class ChunkProviderME implements IChunkProvider | |
| 80 | {
| |
| 81 | //TODO Customize the World | |
| 82 | //TODO Add Custom Ore Generation | |
| 83 | ||
| 84 | /** RNG. */ | |
| 85 | private Random rand; | |
| 86 | private NoiseGeneratorOctaves field_147431_j; | |
| 87 | private NoiseGeneratorOctaves field_147432_k; | |
| 88 | private NoiseGeneratorOctaves field_147429_l; | |
| 89 | private NoiseGeneratorPerlin field_147430_m; | |
| 90 | /** A NoiseGeneratorOctaves used in generating terrain */ | |
| 91 | public NoiseGeneratorOctaves noiseGen5; | |
| 92 | /** A NoiseGeneratorOctaves used in generating terrain */ | |
| 93 | public NoiseGeneratorOctaves noiseGen6; | |
| 94 | public NoiseGeneratorOctaves mobSpawnerNoise; | |
| 95 | /** Reference to the World object. */ | |
| 96 | private World worldObj; | |
| 97 | /** are map structures going to be generated (e.g. strongholds) */ | |
| 98 | private final boolean mapFeaturesEnabled; | |
| 99 | private WorldType field_147435_p; | |
| 100 | private final double[] field_147434_q; | |
| 101 | private final float[] parabolicField; | |
| 102 | private double[] stoneNoise = new double[256]; | |
| 103 | private MapGenBase caveGenerator = new MapGenCaves(); | |
| 104 | /** Holds Stronghold Generator */ | |
| 105 | private MapGenStronghold strongholdGenerator = new MapGenStronghold(); | |
| 106 | /** Holds Village Generator */ | |
| 107 | private MapGenVillage villageGenerator = new MapGenVillage(); | |
| 108 | /** Holds Mineshaft Generator */ | |
| 109 | private MapGenMineshaft mineshaftGenerator = new MapGenMineshaft(); | |
| 110 | private MapGenScatteredFeature scatteredFeatureGenerator = new MapGenScatteredFeature(); | |
| 111 | /** Holds ravine generator */ | |
| 112 | private MapGenBase ravineGenerator = new MapGenRavine(); | |
| 113 | /** The biomes that are used to generate the chunk */ | |
| 114 | private BiomeGenBase[] biomesForGeneration; | |
| 115 | double[] field_147427_d; | |
| 116 | double[] field_147428_e; | |
| 117 | double[] field_147425_f; | |
| 118 | double[] field_147426_g; | |
| 119 | int[][] field_73219_j = new int[32][32]; | |
| 120 | private static final String __OBFID = "CL_00000396"; | |
| 121 | ||
| 122 | {
| |
| 123 | caveGenerator = TerrainGen.getModdedMapGen(caveGenerator, CAVE); | |
| 124 | strongholdGenerator = (MapGenStronghold) TerrainGen.getModdedMapGen(strongholdGenerator, STRONGHOLD); | |
| 125 | villageGenerator = (MapGenVillage) TerrainGen.getModdedMapGen(villageGenerator, VILLAGE); | |
| 126 | mineshaftGenerator = (MapGenMineshaft) TerrainGen.getModdedMapGen(mineshaftGenerator, MINESHAFT); | |
| 127 | scatteredFeatureGenerator = (MapGenScatteredFeature) TerrainGen.getModdedMapGen(scatteredFeatureGenerator, SCATTERED_FEATURE); | |
| 128 | ravineGenerator = TerrainGen.getModdedMapGen(ravineGenerator, RAVINE); | |
| 129 | } | |
| 130 | ||
| 131 | public ChunkProviderME(World par1World, long par2, boolean par4) | |
| 132 | {
| |
| 133 | this.worldObj = par1World; | |
| 134 | this.mapFeaturesEnabled = par4; | |
| 135 | this.field_147435_p = par1World.getWorldInfo().getTerrainType(); | |
| 136 | this.rand = new Random(par2); | |
| 137 | this.field_147431_j = new NoiseGeneratorOctaves(this.rand, 16); | |
| 138 | this.field_147432_k = new NoiseGeneratorOctaves(this.rand, 16); | |
| 139 | this.field_147429_l = new NoiseGeneratorOctaves(this.rand, 8); | |
| 140 | this.field_147430_m = new NoiseGeneratorPerlin(this.rand, 4); | |
| 141 | this.noiseGen5 = new NoiseGeneratorOctaves(this.rand, 10); | |
| 142 | this.noiseGen6 = new NoiseGeneratorOctaves(this.rand, 16); | |
| 143 | this.mobSpawnerNoise = new NoiseGeneratorOctaves(this.rand, 8); | |
| 144 | this.field_147434_q = new double[825]; | |
| 145 | this.parabolicField = new float[25]; | |
| 146 | ||
| 147 | for (int j = -2; j <= 2; ++j) | |
| 148 | {
| |
| 149 | for (int k = -2; k <= 2; ++k) | |
| 150 | {
| |
| 151 | float f = 10.0F / MathHelper.sqrt_float((float)(j * j + k * k) + 0.2F); | |
| 152 | this.parabolicField[j + 2 + (k + 2) * 5] = f; | |
| 153 | } | |
| 154 | } | |
| 155 | ||
| 156 | NoiseGenerator[] noiseGens = {field_147431_j, field_147432_k, field_147429_l, field_147430_m, noiseGen5, noiseGen6, mobSpawnerNoise};
| |
| 157 | noiseGens = TerrainGen.getModdedNoiseGenerators(par1World, this.rand, noiseGens); | |
| 158 | this.field_147431_j = (NoiseGeneratorOctaves)noiseGens[0]; | |
| 159 | this.field_147432_k = (NoiseGeneratorOctaves)noiseGens[1]; | |
| 160 | this.field_147429_l = (NoiseGeneratorOctaves)noiseGens[2]; | |
| 161 | this.field_147430_m = (NoiseGeneratorPerlin)noiseGens[3]; | |
| 162 | this.noiseGen5 = (NoiseGeneratorOctaves)noiseGens[4]; | |
| 163 | this.noiseGen6 = (NoiseGeneratorOctaves)noiseGens[5]; | |
| 164 | this.mobSpawnerNoise = (NoiseGeneratorOctaves)noiseGens[6]; | |
| 165 | } | |
| 166 | ||
| 167 | ||
| 168 | public void func_147424_a(int p_147424_1_, int p_147424_2_, Block[] p_147424_3_) | |
| 169 | {
| |
| 170 | byte b0 = 63; | |
| 171 | this.biomesForGeneration = this.worldObj.getWorldChunkManager().getBiomesForGeneration(this.biomesForGeneration, p_147424_1_ * 4 - 2, p_147424_2_ * 4 - 2, 10, 10); | |
| 172 | this.func_147423_a(p_147424_1_ * 4, 0, p_147424_2_ * 4); | |
| 173 | ||
| 174 | for (int k = 0; k < 4; ++k) | |
| 175 | {
| |
| 176 | int l = k * 5; | |
| 177 | int i1 = (k + 1) * 5; | |
| 178 | ||
| 179 | for (int j1 = 0; j1 < 4; ++j1) | |
| 180 | {
| |
| 181 | int k1 = (l + j1) * 33; | |
| 182 | int l1 = (l + j1 + 1) * 33; | |
| 183 | int i2 = (i1 + j1) * 33; | |
| 184 | int j2 = (i1 + j1 + 1) * 33; | |
| 185 | ||
| 186 | for (int k2 = 0; k2 < 32; ++k2) | |
| 187 | {
| |
| 188 | double d0 = 0.125D; | |
| 189 | double d1 = this.field_147434_q[k1 + k2]; | |
| 190 | double d2 = this.field_147434_q[l1 + k2]; | |
| 191 | double d3 = this.field_147434_q[i2 + k2]; | |
| 192 | double d4 = this.field_147434_q[j2 + k2]; | |
| 193 | double d5 = (this.field_147434_q[k1 + k2 + 1] - d1) * d0; | |
| 194 | double d6 = (this.field_147434_q[l1 + k2 + 1] - d2) * d0; | |
| 195 | double d7 = (this.field_147434_q[i2 + k2 + 1] - d3) * d0; | |
| 196 | double d8 = (this.field_147434_q[j2 + k2 + 1] - d4) * d0; | |
| 197 | ||
| 198 | for (int l2 = 0; l2 < 8; ++l2) | |
| 199 | {
| |
| 200 | double d9 = 0.25D; | |
| 201 | double d10 = d1; | |
| 202 | double d11 = d2; | |
| 203 | double d12 = (d3 - d1) * d9; | |
| 204 | double d13 = (d4 - d2) * d9; | |
| 205 | ||
| 206 | for (int i3 = 0; i3 < 4; ++i3) | |
| 207 | {
| |
| 208 | int j3 = i3 + k * 4 << 12 | 0 + j1 * 4 << 8 | k2 * 8 + l2; | |
| 209 | short short1 = 256; | |
| 210 | j3 -= short1; | |
| 211 | double d14 = 0.25D; | |
| 212 | double d16 = (d11 - d10) * d14; | |
| 213 | double d15 = d10 - d16; | |
| 214 | ||
| 215 | for (int k3 = 0; k3 < 4; ++k3) | |
| 216 | {
| |
| 217 | if ((d15 += d16) > 0.0D) | |
| 218 | {
| |
| 219 | - | //Set to MEStone for custom stone |
| 219 | + | p_147424_3_[j3 += short1] = Blocks.stone; |
| 220 | - | p_147424_3_[j3 += short1] = Blocks.stonebrick; |
| 220 | + | |
| 221 | else if (k2 * 8 + l2 < b0) | |
| 222 | {
| |
| 223 | p_147424_3_[j3 += short1] = Blocks.water; | |
| 224 | } | |
| 225 | else | |
| 226 | {
| |
| 227 | p_147424_3_[j3 += short1] = null; | |
| 228 | } | |
| 229 | } | |
| 230 | ||
| 231 | d10 += d12; | |
| 232 | d11 += d13; | |
| 233 | } | |
| 234 | ||
| 235 | d1 += d5; | |
| 236 | d2 += d6; | |
| 237 | d3 += d7; | |
| 238 | d4 += d8; | |
| 239 | } | |
| 240 | } | |
| 241 | } | |
| 242 | } | |
| 243 | } | |
| 244 | ||
| 245 | public void replaceBlocksForBiome(int p_147422_1_, int p_147422_2_, Block[] p_147422_3_, byte[] p_147422_4_, BiomeGenBase[] p_147422_5_) | |
| 246 | {
| |
| 247 | ChunkProviderEvent.ReplaceBiomeBlocks event = new ChunkProviderEvent.ReplaceBiomeBlocks(this, p_147422_1_, p_147422_2_, p_147422_3_, p_147422_4_, p_147422_5_); | |
| 248 | MinecraftForge.EVENT_BUS.post(event); | |
| 249 | if (event.getResult() == Result.DENY) return; | |
| 250 | ||
| 251 | double d0 = 0.03125D; | |
| 252 | this.stoneNoise = this.field_147430_m.func_151599_a(this.stoneNoise, (double)(p_147422_1_ * 16), (double)(p_147422_2_ * 16), 16, 16, d0 * 2.0D, d0 * 2.0D, 1.0D); | |
| 253 | ||
| 254 | for (int k = 0; k < 16; ++k) | |
| 255 | {
| |
| 256 | for (int l = 0; l < 16; ++l) | |
| 257 | {
| |
| 258 | BiomeGenBase biomegenbase = p_147422_5_[l + k * 16]; | |
| 259 | biomegenbase.genTerrainBlocks(this.worldObj, this.rand, p_147422_3_, p_147422_4_, p_147422_1_ * 16 + k, p_147422_2_ * 16 + l, this.stoneNoise[l + k * 16]); | |
| 260 | } | |
| 261 | } | |
| 262 | } | |
| 263 | ||
| 264 | /** | |
| 265 | * loads or generates the chunk at the chunk location specified | |
| 266 | */ | |
| 267 | public Chunk loadChunk(int par1, int par2) | |
| 268 | {
| |
| 269 | return this.provideChunk(par1, par2); | |
| 270 | } | |
| 271 | ||
| 272 | /** | |
| 273 | * Will return back a chunk, if it doesn't exist and its not a MP client it will generates all the blocks for the | |
| 274 | * specified chunk from the map seed and chunk seed | |
| 275 | */ | |
| 276 | public Chunk provideChunk(int par1, int par2) | |
| 277 | {
| |
| 278 | this.rand.setSeed((long)par1 * 341873128712L + (long)par2 * 132897987541L); | |
| 279 | Block[] ablock = new Block[65536]; | |
| 280 | byte[] abyte = new byte[65536]; | |
| 281 | this.func_147424_a(par1, par2, ablock); | |
| 282 | this.biomesForGeneration = this.worldObj.getWorldChunkManager().loadBlockGeneratorData(this.biomesForGeneration, par1 * 16, par2 * 16, 16, 16); | |
| 283 | this.replaceBlocksForBiome(par1, par2, ablock, abyte, this.biomesForGeneration); | |
| 284 | this.caveGenerator.func_151539_a(this, this.worldObj, par1, par2, ablock); | |
| 285 | this.ravineGenerator.func_151539_a(this, this.worldObj, par1, par2, ablock); | |
| 286 | ||
| 287 | if (this.mapFeaturesEnabled) | |
| 288 | {
| |
| 289 | this.mineshaftGenerator.func_151539_a(this, this.worldObj, par1, par2, ablock); | |
| 290 | this.villageGenerator.func_151539_a(this, this.worldObj, par1, par2, ablock); | |
| 291 | this.strongholdGenerator.func_151539_a(this, this.worldObj, par1, par2, ablock); | |
| 292 | this.scatteredFeatureGenerator.func_151539_a(this, this.worldObj, par1, par2, ablock); | |
| 293 | } | |
| 294 | ||
| 295 | Chunk chunk = new Chunk(this.worldObj, ablock, abyte, par1, par2); | |
| 296 | byte[] abyte1 = chunk.getBiomeArray(); | |
| 297 | ||
| 298 | for (int k = 0; k < abyte1.length; ++k) | |
| 299 | {
| |
| 300 | abyte1[k] = (byte)this.biomesForGeneration[k].biomeID; | |
| 301 | } | |
| 302 | ||
| 303 | chunk.generateSkylightMap(); | |
| 304 | return chunk; | |
| 305 | } | |
| 306 | ||
| 307 | private void func_147423_a(int p_147423_1_, int p_147423_2_, int p_147423_3_) | |
| 308 | {
| |
| 309 | double d0 = 684.412D; | |
| 310 | double d1 = 684.412D; | |
| 311 | double d2 = 512.0D; | |
| 312 | double d3 = 512.0D; | |
| 313 | this.field_147426_g = this.noiseGen6.generateNoiseOctaves(this.field_147426_g, p_147423_1_, p_147423_3_, 5, 5, 200.0D, 200.0D, 0.5D); | |
| 314 | this.field_147427_d = this.field_147429_l.generateNoiseOctaves(this.field_147427_d, p_147423_1_, p_147423_2_, p_147423_3_, 5, 33, 5, 8.555150000000001D, 4.277575000000001D, 8.555150000000001D); | |
| 315 | this.field_147428_e = this.field_147431_j.generateNoiseOctaves(this.field_147428_e, p_147423_1_, p_147423_2_, p_147423_3_, 5, 33, 5, 684.412D, 684.412D, 684.412D); | |
| 316 | this.field_147425_f = this.field_147432_k.generateNoiseOctaves(this.field_147425_f, p_147423_1_, p_147423_2_, p_147423_3_, 5, 33, 5, 684.412D, 684.412D, 684.412D); | |
| 317 | boolean flag1 = false; | |
| 318 | boolean flag = false; | |
| 319 | int l = 0; | |
| 320 | int i1 = 0; | |
| 321 | double d4 = 8.5D; | |
| 322 | ||
| 323 | for (int j1 = 0; j1 < 5; ++j1) | |
| 324 | {
| |
| 325 | for (int k1 = 0; k1 < 5; ++k1) | |
| 326 | {
| |
| 327 | float f = 0.0F; | |
| 328 | float f1 = 0.0F; | |
| 329 | float f2 = 0.0F; | |
| 330 | byte b0 = 2; | |
| 331 | BiomeGenBase biomegenbase = this.biomesForGeneration[j1 + 2 + (k1 + 2) * 10]; | |
| 332 | ||
| 333 | for (int l1 = -b0; l1 <= b0; ++l1) | |
| 334 | {
| |
| 335 | for (int i2 = -b0; i2 <= b0; ++i2) | |
| 336 | {
| |
| 337 | BiomeGenBase biomegenbase1 = this.biomesForGeneration[j1 + l1 + 2 + (k1 + i2 + 2) * 10]; | |
| 338 | float f3 = biomegenbase1.rootHeight; | |
| 339 | float f4 = biomegenbase1.heightVariation; | |
| 340 | ||
| 341 | if (this.field_147435_p == WorldType.AMPLIFIED && f3 > 0.0F) | |
| 342 | {
| |
| 343 | f3 = 1.0F + f3 * 2.0F; | |
| 344 | f4 = 1.0F + f4 * 4.0F; | |
| 345 | } | |
| 346 | ||
| 347 | float f5 = this.parabolicField[l1 + 2 + (i2 + 2) * 5] / (f3 + 2.0F); | |
| 348 | ||
| 349 | if (biomegenbase1.rootHeight > biomegenbase.rootHeight) | |
| 350 | {
| |
| 351 | f5 /= 2.0F; | |
| 352 | } | |
| 353 | ||
| 354 | f += f4 * f5; | |
| 355 | f1 += f3 * f5; | |
| 356 | f2 += f5; | |
| 357 | } | |
| 358 | } | |
| 359 | ||
| 360 | f /= f2; | |
| 361 | f1 /= f2; | |
| 362 | f = f * 0.9F + 0.1F; | |
| 363 | f1 = (f1 * 4.0F - 1.0F) / 8.0F; | |
| 364 | double d12 = this.field_147426_g[i1] / 8000.0D; | |
| 365 | ||
| 366 | if (d12 < 0.0D) | |
| 367 | {
| |
| 368 | d12 = -d12 * 0.3D; | |
| 369 | } | |
| 370 | ||
| 371 | d12 = d12 * 3.0D - 2.0D; | |
| 372 | ||
| 373 | if (d12 < 0.0D) | |
| 374 | {
| |
| 375 | d12 /= 2.0D; | |
| 376 | ||
| 377 | if (d12 < -1.0D) | |
| 378 | {
| |
| 379 | d12 = -1.0D; | |
| 380 | } | |
| 381 | ||
| 382 | d12 /= 1.4D; | |
| 383 | d12 /= 2.0D; | |
| 384 | } | |
| 385 | else | |
| 386 | {
| |
| 387 | if (d12 > 1.0D) | |
| 388 | {
| |
| 389 | d12 = 1.0D; | |
| 390 | } | |
| 391 | ||
| 392 | d12 /= 8.0D; | |
| 393 | } | |
| 394 | ||
| 395 | ++i1; | |
| 396 | double d13 = (double)f1; | |
| 397 | double d14 = (double)f; | |
| 398 | d13 += d12 * 0.2D; | |
| 399 | d13 = d13 * 8.5D / 8.0D; | |
| 400 | double d5 = 8.5D + d13 * 4.0D; | |
| 401 | ||
| 402 | for (int j2 = 0; j2 < 33; ++j2) | |
| 403 | {
| |
| 404 | double d6 = ((double)j2 - d5) * 12.0D * 128.0D / 256.0D / d14; | |
| 405 | ||
| 406 | if (d6 < 0.0D) | |
| 407 | {
| |
| 408 | d6 *= 4.0D; | |
| 409 | } | |
| 410 | ||
| 411 | double d7 = this.field_147428_e[l] / 512.0D; | |
| 412 | double d8 = this.field_147425_f[l] / 512.0D; | |
| 413 | double d9 = (this.field_147427_d[l] / 10.0D + 1.0D) / 2.0D; | |
| 414 | double d10 = MathHelper.denormalizeClamp(d7, d8, d9) - d6; | |
| 415 | ||
| 416 | if (j2 > 29) | |
| 417 | {
| |
| 418 | double d11 = (double)((float)(j2 - 29) / 3.0F); | |
| 419 | d10 = d10 * (1.0D - d11) + -10.0D * d11; | |
| 420 | } | |
| 421 | ||
| 422 | this.field_147434_q[l] = d10; | |
| 423 | ++l; | |
| 424 | } | |
| 425 | } | |
| 426 | } | |
| 427 | } | |
| 428 | ||
| 429 | /** | |
| 430 | * Checks to see if a chunk exists at x, y | |
| 431 | */ | |
| 432 | public boolean chunkExists(int par1, int par2) | |
| 433 | {
| |
| 434 | return true; | |
| 435 | } | |
| 436 | ||
| 437 | /** | |
| 438 | * Populates chunk with ores etc etc | |
| 439 | */ | |
| 440 | public void populate(IChunkProvider par1IChunkProvider, int par2, int par3) | |
| 441 | {
| |
| 442 | BlockFalling.fallInstantly = true; | |
| 443 | int k = par2 * 16; | |
| 444 | int l = par3 * 16; | |
| 445 | BiomeGenBase biomegenbase = this.worldObj.getBiomeGenForCoords(k + 16, l + 16); | |
| 446 | this.rand.setSeed(this.worldObj.getSeed()); | |
| 447 | long i1 = this.rand.nextLong() / 2L * 2L + 1L; | |
| 448 | long j1 = this.rand.nextLong() / 2L * 2L + 1L; | |
| 449 | this.rand.setSeed((long)par2 * i1 + (long)par3 * j1 ^ this.worldObj.getSeed()); | |
| 450 | boolean flag = false; | |
| 451 | ||
| 452 | MinecraftForge.EVENT_BUS.post(new PopulateChunkEvent.Pre(par1IChunkProvider, worldObj, rand, par2, par3, flag)); | |
| 453 | ||
| 454 | if (this.mapFeaturesEnabled) | |
| 455 | {
| |
| 456 | this.mineshaftGenerator.generateStructuresInChunk(this.worldObj, this.rand, par2, par3); | |
| 457 | flag = this.villageGenerator.generateStructuresInChunk(this.worldObj, this.rand, par2, par3); | |
| 458 | this.strongholdGenerator.generateStructuresInChunk(this.worldObj, this.rand, par2, par3); | |
| 459 | this.scatteredFeatureGenerator.generateStructuresInChunk(this.worldObj, this.rand, par2, par3); | |
| 460 | } | |
| 461 | ||
| 462 | int k1; | |
| 463 | int l1; | |
| 464 | int i2; | |
| 465 | ||
| 466 | if (biomegenbase != BiomeGenBase.desert && biomegenbase != BiomeGenBase.desertHills && !flag && this.rand.nextInt(4) == 0 | |
| 467 | && TerrainGen.populate(par1IChunkProvider, worldObj, rand, par2, par3, flag, LAKE)) | |
| 468 | {
| |
| 469 | k1 = k + this.rand.nextInt(16) + 8; | |
| 470 | l1 = this.rand.nextInt(256); | |
| 471 | i2 = l + this.rand.nextInt(16) + 8; | |
| 472 | (new WorldGenLakes(Blocks.water)).generate(this.worldObj, this.rand, k1, l1, i2); | |
| 473 | } | |
| 474 | ||
| 475 | if (TerrainGen.populate(par1IChunkProvider, worldObj, rand, par2, par3, flag, LAVA) && !flag && this.rand.nextInt(8) == 0) | |
| 476 | {
| |
| 477 | k1 = k + this.rand.nextInt(16) + 8; | |
| 478 | l1 = this.rand.nextInt(this.rand.nextInt(248) + 8); | |
| 479 | i2 = l + this.rand.nextInt(16) + 8; | |
| 480 | ||
| 481 | if (l1 < 63 || this.rand.nextInt(10) == 0) | |
| 482 | {
| |
| 483 | (new WorldGenLakes(Blocks.lava)).generate(this.worldObj, this.rand, k1, l1, i2); | |
| 484 | } | |
| 485 | } | |
| 486 | ||
| 487 | boolean doGen = TerrainGen.populate(par1IChunkProvider, worldObj, rand, par2, par3, flag, DUNGEON); | |
| 488 | for (k1 = 0; doGen && k1 < 8; ++k1) | |
| 489 | {
| |
| 490 | l1 = k + this.rand.nextInt(16) + 8; | |
| 491 | i2 = this.rand.nextInt(256); | |
| 492 | int j2 = l + this.rand.nextInt(16) + 8; | |
| 493 | (new WorldGenDungeons()).generate(this.worldObj, this.rand, l1, i2, j2); | |
| 494 | } | |
| 495 | ||
| 496 | biomegenbase.decorate(this.worldObj, this.rand, k, l); | |
| 497 | if (TerrainGen.populate(par1IChunkProvider, worldObj, rand, par2, par3, flag, ANIMALS)) | |
| 498 | {
| |
| 499 | SpawnerAnimals.performWorldGenSpawning(this.worldObj, biomegenbase, k + 8, l + 8, 16, 16, this.rand); | |
| 500 | } | |
| 501 | k += 8; | |
| 502 | l += 8; | |
| 503 | ||
| 504 | doGen = TerrainGen.populate(par1IChunkProvider, worldObj, rand, par2, par3, flag, ICE); | |
| 505 | for (k1 = 0; doGen && k1 < 16; ++k1) | |
| 506 | {
| |
| 507 | for (l1 = 0; l1 < 16; ++l1) | |
| 508 | {
| |
| 509 | i2 = this.worldObj.getPrecipitationHeight(k + k1, l + l1); | |
| 510 | ||
| 511 | if (this.worldObj.isBlockFreezable(k1 + k, i2 - 1, l1 + l)) | |
| 512 | {
| |
| 513 | this.worldObj.setBlock(k1 + k, i2 - 1, l1 + l, Blocks.ice, 0, 2); | |
| 514 | } | |
| 515 | ||
| 516 | if (this.worldObj.func_147478_e(k1 + k, i2, l1 + l, true)) | |
| 517 | {
| |
| 518 | this.worldObj.setBlock(k1 + k, i2, l1 + l, Blocks.snow_layer, 0, 2); | |
| 519 | } | |
| 520 | } | |
| 521 | } | |
| 522 | ||
| 523 | MinecraftForge.EVENT_BUS.post(new PopulateChunkEvent.Post(par1IChunkProvider, worldObj, rand, par2, par3, flag)); | |
| 524 | ||
| 525 | BlockFalling.fallInstantly = false; | |
| 526 | } | |
| 527 | ||
| 528 | /** | |
| 529 | * Two modes of operation: if passed true, save all Chunks in one go. If passed false, save up to two chunks. | |
| 530 | * Return true if all chunks have been saved. | |
| 531 | */ | |
| 532 | public boolean saveChunks(boolean par1, IProgressUpdate par2IProgressUpdate) | |
| 533 | {
| |
| 534 | return true; | |
| 535 | } | |
| 536 | ||
| 537 | /** | |
| 538 | * Save extra data not associated with any Chunk. Not saved during autosave, only during world unload. Currently | |
| 539 | * unimplemented. | |
| 540 | */ | |
| 541 | public void saveExtraData() {}
| |
| 542 | ||
| 543 | /** | |
| 544 | * Unloads chunks that are marked to be unloaded. This is not guaranteed to unload every such chunk. | |
| 545 | */ | |
| 546 | public boolean unloadQueuedChunks() | |
| 547 | {
| |
| 548 | return false; | |
| 549 | } | |
| 550 | ||
| 551 | /** | |
| 552 | * Returns if the IChunkProvider supports saving. | |
| 553 | */ | |
| 554 | public boolean canSave() | |
| 555 | {
| |
| 556 | return true; | |
| 557 | } | |
| 558 | ||
| 559 | /** | |
| 560 | * Converts the instance data to a readable string. | |
| 561 | */ | |
| 562 | public String makeString() | |
| 563 | {
| |
| 564 | return "RandomLevelSource"; | |
| 565 | } | |
| 566 | ||
| 567 | /** | |
| 568 | * Returns a list of creatures of the specified type that can spawn at the given location. | |
| 569 | */ | |
| 570 | public List getPossibleCreatures(EnumCreatureType par1EnumCreatureType, int par2, int par3, int par4) | |
| 571 | {
| |
| 572 | BiomeGenBase biomegenbase = this.worldObj.getBiomeGenForCoords(par2, par4); | |
| 573 | return par1EnumCreatureType == EnumCreatureType.monster && this.scatteredFeatureGenerator.func_143030_a(par2, par3, par4) ? this.scatteredFeatureGenerator.getScatteredFeatureSpawnList() : biomegenbase.getSpawnableList(par1EnumCreatureType); | |
| 574 | } | |
| 575 | ||
| 576 | public ChunkPosition func_147416_a(World p_147416_1_, String p_147416_2_, int p_147416_3_, int p_147416_4_, int p_147416_5_) | |
| 577 | {
| |
| 578 | return "Stronghold".equals(p_147416_2_) && this.strongholdGenerator != null ? this.strongholdGenerator.func_151545_a(p_147416_1_, p_147416_3_, p_147416_4_, p_147416_5_) : null; | |
| 579 | } | |
| 580 | ||
| 581 | public int getLoadedChunkCount() | |
| 582 | {
| |
| 583 | return 0; | |
| 584 | } | |
| 585 | ||
| 586 | public void recreateStructures(int par1, int par2) | |
| 587 | {
| |
| 588 | if (this.mapFeaturesEnabled) | |
| 589 | {
| |
| 590 | this.mineshaftGenerator.func_151539_a(this, this.worldObj, par1, par2, (Block[])null); | |
| 591 | this.villageGenerator.func_151539_a(this, this.worldObj, par1, par2, (Block[])null); | |
| 592 | this.strongholdGenerator.func_151539_a(this, this.worldObj, par1, par2, (Block[])null); | |
| 593 | this.scatteredFeatureGenerator.func_151539_a(this, this.worldObj, par1, par2, (Block[])null); | |
| 594 | } | |
| 595 | } | |
| 596 | } |