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| 1 | - | bground=0x292929 |
| 1 | + | bground=0x292929 |
| 2 | - | player1Pos={1,1} |
| 2 | + | player1Pos={1,1}
|
| 3 | - | player2Pos={1,15} |
| 3 | + | player2Pos={1,15}
|
| 4 | - | colorDraw=0xffff00 |
| 4 | + | colorDraw=0xffff00 |
| 5 | - | colorWin=0x00aa00 |
| 5 | + | colorWin=0x00aa00 |
| 6 | - | colorLose=0xff0000 |
| 6 | + | colorLose=0xff0000 |
| 7 | - | |
| 7 | + | |
| 8 | - | lang={ |
| 8 | + | lang={
|
| 9 | - | ru={ |
| 9 | + | ru={
|
| 10 | - | rock= "[ камень ]", |
| 10 | + | rock= "[ камень ]", |
| 11 | - | scissors="[ножницы ]", |
| 11 | + | scissors="[ножницы ]", |
| 12 | - | paper= "[ бумага ]", |
| 12 | + | paper= "[ бумага ]", |
| 13 | - | rock2="камень", |
| 13 | + | rock2="камень", |
| 14 | - | scissors2="ножницы", |
| 14 | + | scissors2="ножницы", |
| 15 | - | paper2="бумага", |
| 15 | + | paper2="бумага", |
| 16 | - | win1="выиграл игрок 1: ", |
| 16 | + | win1="выиграл игрок 1: ", |
| 17 | - | win2="выиграл игрок 2: ", |
| 17 | + | win2="выиграл игрок 2: ", |
| 18 | - | wins="побед: ", |
| 18 | + | wins="побед: ", |
| 19 | - | draw="НИЧЬЯ!!", |
| 19 | + | draw="НИЧЬЯ!!", |
| 20 | - | }, |
| 20 | + | }, |
| 21 | - | en={ |
| 21 | + | en={
|
| 22 | - | rock= "[ rock ]", |
| 22 | + | rock= "[ rock ]", |
| 23 | - | scissors="[scissors]", |
| 23 | + | scissors="[scissors]", |
| 24 | - | paper= "[ paper ]", |
| 24 | + | paper= "[ paper ]", |
| 25 | - | rock="rock", |
| 25 | + | rock="rock", |
| 26 | - | scissors="scissors", |
| 26 | + | scissors="scissors", |
| 27 | - | paper="paper", |
| 27 | + | paper="paper", |
| 28 | - | win1="WIN player 1: ", |
| 28 | + | win1="WIN player 1: ", |
| 29 | - | win2="WIN player 2: ", |
| 29 | + | win2="WIN player 2: ", |
| 30 | - | wins="wins: ", |
| 30 | + | wins="wins: ", |
| 31 | - | draw="DRAW!!", |
| 31 | + | draw="DRAW!!", |
| 32 | - | } |
| 32 | + | } |
| 33 | - | } |
| 33 | + | } |
| 34 | - | slang="ru" |
| 34 | + | slang="en" |
| 35 | - | char={ |
| 35 | + | char={
|
| 36 | - | f="█", --full |
| 36 | + | f="█", --full |
| 37 | - | d="▄", --down |
| 37 | + | d="▄", --down |
| 38 | - | u="▀", --up |
| 38 | + | u="▀", --up |
| 39 | - | } |
| 39 | + | } |
| 40 | - | |
| 40 | + | |
| 41 | - | tex={ |
| 41 | + | --------------------------------------------- |
| 42 | - | rock={--symbol fore back |
| 42 | + | local gpu=require("component").gpu
|
| 43 | - | " ▄▄ ", |
| 43 | + | function centerText(x,y,w,text) |
| 44 | - | " ▄█████ ", |
| 44 | + | gpu.set(x+math.floor(w/2-string.len(text)/2),y,text) |
| 45 | - | " ▄███████ ", |
| 45 | + | end |
| 46 | - | " ▀██████▀ ", |
| 46 | + | |
| 47 | - | " ▀▀▀▀ ", |
| 47 | + | function messageBox(title,text,color) |
| 48 | - | }, |
| 48 | + | local x,y=6,7 |
| 49 | - | paper={ |
| 49 | + | local len1,len2=string.len(title),string.len(text) |
| 50 | - | " ▄ ", |
| 50 | + | local len3=math.max(len1,len2)+2 |
| 51 | - | " ▄███▄ ", |
| 51 | + | gpu.setBackground(0xffffff) |
| 52 | - | " ▄██████▀ ", |
| 52 | + | gpu.fill(x,y,len3,2+3," ") |
| 53 | - | " ▀███▀ ", |
| 53 | + | gpu.setForeground(color or 0xFF0000) |
| 54 | - | " ▀ ", |
| 54 | + | centerText(x,y+1,len3,title) |
| 55 | - | }, |
| 55 | + | gpu.setForeground(0x000000) |
| 56 | - | scissors={ |
| 56 | + | centerText(x,y+3,len3,text) |
| 57 | - | " ▄▄ ▄▄ ", |
| 57 | + | gpu.setBackground(color or 0xFF0000) |
| 58 | - | " ▀█▄▄█▀ ", |
| 58 | + | gpu.setForeground(0xffffff) |
| 59 | - | " ▄▄██▄▄ ", |
| 59 | + | gpu.fill(x,y+5,len3,3," ") |
| 60 | - | " █ ██ █ ", |
| 60 | + | centerText(x,y+6,len3,"OK!") |
| 61 | - | " ▀▀ ▀▀ ", |
| 61 | + | end |
| 62 | - | } |
| 62 | + | --------------------------------------------- |
| 63 | - | } |
| 63 | + | |
| 64 | - | tcol={ |
| 64 | + | tex={
|
| 65 | - | rock=0x555555, |
| 65 | + | rock={--symbol fore back
|
| 66 | - | paper=0xf9f9f9, |
| 66 | + | " ▄▄ ", |
| 67 | - | scissors=0x888888, |
| 67 | + | " ▄█████ ", |
| 68 | - | scissors2=0x555500, |
| 68 | + | " ▄███████ ", |
| 69 | - | } |
| 69 | + | " ▀██████▀ ", |
| 70 | - | |
| 70 | + | " ▀▀▀▀ ", |
| 71 | - | local gpu=require("component").gpu |
| 71 | + | }, |
| 72 | - | local event=require("event") |
| 72 | + | paper={
|
| 73 | - | require("term").clear() |
| 73 | + | " ▄ ", |
| 74 | - | |
| 74 | + | " ▄███▄ ", |
| 75 | - | local gameCount=2 |
| 75 | + | " ▄██████▀ ", |
| 76 | - | local obj={} |
| 76 | + | " ▀███▀ ", |
| 77 | - | local player={} |
| 77 | + | " ▀ ", |
| 78 | - | |
| 78 | + | }, |
| 79 | - | function testClick(self,x,y) |
| 79 | + | scissors={
|
| 80 | - | return (x>=self.x)and(y>=self.y)and(x<self.x+self.w)and(y<self.y+self.h) |
| 80 | + | " ▄▄ ▄▄ ", |
| 81 | - | end |
| 81 | + | " ▀█▄▄█▀ ", |
| 82 | - | |
| 82 | + | " ▄▄██▄▄ ", |
| 83 | - | function offObj() |
| 83 | + | " █ ██ █ ", |
| 84 | - | return false |
| 84 | + | " ▀▀ ▀▀ ", |
| 85 | - | end |
| 85 | + | } |
| 86 | - | |
| 86 | + | } |
| 87 | - | function newButton(x,y,w,h,id,type) |
| 87 | + | tcol={
|
| 88 | - | table.insert(obj,{x=x,y=y,w=w,h=h,isClicked=testClick,id=id,type=type}) |
| 88 | + | rock=0x555555, |
| 89 | - | end |
| 89 | + | paper=0xf9f9f9, |
| 90 | - | |
| 90 | + | scissors=0x888888, |
| 91 | - | function drawImage(x,y,texture,bground) |
| 91 | + | scissors2=0x555500, |
| 92 | - | gpu.setForeground(tcol[texture]) |
| 92 | + | } |
| 93 | - | bground=bground or 0x000000 |
| 93 | + | |
| 94 | - | gpu.setBackground(bground) |
| 94 | + | local event=require("event")
|
| 95 | - | for i=1,5 do |
| 95 | + | require("term").clear()
|
| 96 | - | if (i==3)and(texture=="scissors") then |
| 96 | + | |
| 97 | - | gpu.setForeground(tcol["scissors2"]) |
| 97 | + | local gameCount=2 |
| 98 | - | gpu.set(x,y+i-1,tex[texture][i]) |
| 98 | + | local obj={}
|
| 99 | - | gpu.setForeground(tcol["scissors"]) |
| 99 | + | local player={}
|
| 100 | - | gpu.set(x+4,y+i-1,"██") |
| 100 | + | |
| 101 | - | gpu.setForeground(tcol["scissors2"]) |
| 101 | + | function testClick(self,x,y) |
| 102 | - | else |
| 102 | + | return (x>=self.x)and(y>=self.y)and(x<self.x+self.w)and(y<self.y+self.h) |
| 103 | - | gpu.set(x,y+i-1,tex[texture][i]) |
| 103 | + | end |
| 104 | - | end |
| 104 | + | |
| 105 | - | end |
| 105 | + | function offObj() |
| 106 | - | gpu.setForeground(0xffffff) |
| 106 | + | return false |
| 107 | - | gpu.setBackground(0x000000) |
| 107 | + | end |
| 108 | - | end |
| 108 | + | |
| 109 | - | |
| 109 | + | function newButton(x,y,w,h,id,type) |
| 110 | - | --drawImage(1,1,"rock");drawImage(11,1,"paper");drawImage(21,1,"scissors") |
| 110 | + | table.insert(obj,{x=x,y=y,w=w,h=h,isClicked=testClick,id=id,type=type})
|
| 111 | - | --os.exit() |
| 111 | + | end |
| 112 | - | |
| 112 | + | |
| 113 | - | function drawPlayer(x,y,id) |
| 113 | + | function drawImage(x,y,texture,bground) |
| 114 | - | newButton(x ,y+1,10,5,id,1) |
| 114 | + | gpu.setForeground(tcol[texture]) |
| 115 | - | newButton(x+11,y+1,10,5,id,2) |
| 115 | + | bground=bground or 0x000000 |
| 116 | - | newButton(x+22,y+1,10,5,id,3) |
| 116 | + | gpu.setBackground(bground) |
| 117 | - | -- gpu.fill(x,y,10,4," ") |
| 117 | + | for i=1,5 do |
| 118 | - | gpu.set(x,y,player[id].name) |
| 118 | + | if (i==3)and(texture=="scissors") then |
| 119 | - | drawImage(x ,y+1,"rock") |
| 119 | + | gpu.setForeground(tcol["scissors2"]) |
| 120 | - | drawImage(x+22,y+1,"paper") |
| 120 | + | gpu.set(x,y+i-1,tex[texture][i]) |
| 121 | - | drawImage(x+11,y+1,"scissors") |
| 121 | + | gpu.setForeground(tcol["scissors"]) |
| 122 | - | -- gpu.set(x,y+1,lang[slang]["rock"]) |
| 122 | + | gpu.set(x+4,y+i-1,"██") |
| 123 | - | -- gpu.set(x,y+2,lang[slang]["scissors"]) |
| 123 | + | gpu.setForeground(tcol["scissors2"]) |
| 124 | - | -- gpu.set(x,y+3,lang[slang]["paper"]) |
| 124 | + | else |
| 125 | - | gpu.set(x,y+7,lang[slang]["wins"]..player[id].win) |
| 125 | + | gpu.set(x,y+i-1,tex[texture][i]) |
| 126 | - | end |
| 126 | + | end |
| 127 | - | |
| 127 | + | end |
| 128 | - | gpu.setBackground(0x999999) |
| 128 | + | gpu.setForeground(0xffffff) |
| 129 | - | gpu.fill(1,1,10,4," ") |
| 129 | + | gpu.setBackground(0x000000) |
| 130 | - | gpu.fill(15,1,10,4," ") |
| 130 | + | end |
| 131 | - | newButton(1,1,10,4) |
| 131 | + | |
| 132 | - | newButton(15,1,10,4) |
| 132 | + | --drawImage(1,1,"rock");drawImage(11,1,"paper");drawImage(21,1,"scissors") |
| 133 | - | isRunning=true |
| 133 | + | --os.exit() |
| 134 | - | tmp=2 |
| 134 | + | |
| 135 | - | while isRunning do |
| 135 | + | function drawPlayer(x,y,id) |
| 136 | - | _,_,x,y,_,name=event.pull("touch") |
| 136 | + | newButton(x ,y+1,10,5,id,1) |
| 137 | - | for i=1,#obj do |
| 137 | + | newButton(x+11,y+1,10,5,id,2) |
| 138 | - | if obj[i]:isClicked(x,y) then |
| 138 | + | newButton(x+22,y+1,10,5,id,3) |
| 139 | - | player[i]={} |
| 139 | + | -- gpu.fill(x,y,10,4," ") |
| 140 | - | player[i].name=name |
| 140 | + | gpu.set(x,y,player[id].name) |
| 141 | - | player[i].bit=-1 |
| 141 | + | drawImage(x ,y+1,"rock") |
| 142 | - | player[i].win=0 |
| 142 | + | drawImage(x+22,y+1,"paper") |
| 143 | - | gpu.setBackground(0x009900) |
| 143 | + | drawImage(x+11,y+1,"scissors") |
| 144 | - | gpu.fill(obj[i].x,obj[i].y,obj[i].w,obj[i].h," ") |
| 144 | + | -- gpu.set(x,y+1,lang[slang]["rock"]) |
| 145 | - | gpu.set(obj[i].x,obj[i].y,player[i].name) |
| 145 | + | -- gpu.set(x,y+2,lang[slang]["scissors"]) |
| 146 | - | obj[i].isClicked=offObj |
| 146 | + | -- gpu.set(x,y+3,lang[slang]["paper"]) |
| 147 | - | tmp=tmp-1 |
| 147 | + | gpu.set(x,y+7,lang[slang]["wins"]..player[id].win) |
| 148 | - | end |
| 148 | + | end |
| 149 | - | end |
| 149 | + | |
| 150 | - | if tmp==0 then |
| 150 | + | gpu.setBackground(0x999999) |
| 151 | - | isRunning=false |
| 151 | + | gpu.fill(1,1,10,4," ") |
| 152 | - | end |
| 152 | + | gpu.fill(15,1,10,4," ") |
| 153 | - | end |
| 153 | + | newButton(1,1,10,4) |
| 154 | - | |
| 154 | + | newButton(15,1,10,4) |
| 155 | - | --gpu.setBackground(bground) |
| 155 | + | isRunning=true |
| 156 | - | --os.exit() |
| 156 | + | tmp=2 |
| 157 | - | --for _=1,gameCount do |
| 157 | + | while isRunning do |
| 158 | - | ms={"rock","scissors","paper"} |
| 158 | + | _,_,x,y,_,name=event.pull("touch")
|
| 159 | - | while (player[1].win~=2)and(player[2].win~=2) do |
| 159 | + | for i=1,#obj do |
| 160 | - | gpu.setBackground(bground) |
| 160 | + | if obj[i]:isClicked(x,y) then |
| 161 | - | obj={} |
| 161 | + | player[i]={}
|
| 162 | - | require("term").clear() |
| 162 | + | player[i].name=name |
| 163 | player[i].bit=-1 | |
| 164 | - | gpu.fill(1,2,32,5," ") |
| 164 | + | player[i].win=0 |
| 165 | - | gpu.fill(1,16,32,5," ") |
| 165 | + | gpu.setBackground(0x009900) |
| 166 | - | gpu.setBackground(bground) |
| 166 | + | gpu.fill(obj[i].x,obj[i].y,obj[i].w,obj[i].h," ") |
| 167 | - | drawPlayer(player1Pos[1],player1Pos[2],1) |
| 167 | + | gpu.set(obj[i].x,obj[i].y,player[i].name) |
| 168 | - | drawPlayer(player2Pos[1],player2Pos[2],2) |
| 168 | + | obj[i].isClicked=offObj |
| 169 | - | |
| 169 | + | tmp=tmp-1 |
| 170 | - | isRunning=true |
| 170 | + | end |
| 171 | - | |
| 171 | + | end |
| 172 | - | tmp=0 |
| 172 | + | if tmp==0 then |
| 173 | - | |
| 173 | + | isRunning=false |
| 174 | - | while isRunning do |
| 174 | + | end |
| 175 | - | _,_,x,y,_,name=event.pull("touch") |
| 175 | + | end |
| 176 | - | for i=1,#obj do |
| 176 | + | |
| 177 | - | if obj[i]:isClicked(x,y) then |
| 177 | + | --gpu.setBackground(bground) |
| 178 | - | --print(i,obj[i].id) |
| 178 | + | --os.exit() |
| 179 | - | if name==player[obj[i].id].name then |
| 179 | + | --for _=1,gameCount do |
| 180 | - | tmp=tmp+1 |
| 180 | + | ms={"rock","scissors","paper"}
|
| 181 | - | -- gpu.set(149,49,i.."") |
| 181 | + | while (player[1].win~=2)and(player[2].win~=2) do |
| 182 | - | -- pos=(i-1)%3+1 |
| 182 | + | gpu.setBackground(bground) |
| 183 | - | player[obj[i].id].bit=obj[i].type |
| 183 | + | obj={}
|
| 184 | - | pos=math.floor((i-1)/3) |
| 184 | + | require("term").clear()
|
| 185 | - | if pos==0 then |
| 185 | + | gpu.setBackground(0x000000) |
| 186 | - | gpu.fill(1,2,32,5," ") |
| 186 | + | gpu.fill(1,2,32,5," ") |
| 187 | - | else |
| 187 | + | gpu.fill(1,16,32,5," ") |
| 188 | - | gpu.fill(1,16,32,5," ") |
| 188 | + | gpu.setBackground(bground) |
| 189 | - | end |
| 189 | + | drawPlayer(player1Pos[1],player1Pos[2],1) |
| 190 | - | obj[pos*3+1].isClicked=offObj;obj[pos*3+2].isClicked=offObj;obj[pos*3+3].isClicked=offObj |
| 190 | + | drawPlayer(player2Pos[1],player2Pos[2],2) |
| 191 | - | end |
| 191 | + | |
| 192 | - | end |
| 192 | + | isRunning=true |
| 193 | - | end |
| 193 | + | |
| 194 | - | if tmp==2 then |
| 194 | + | tmp=0 |
| 195 | - | isRunning=false |
| 195 | + | |
| 196 | - | end |
| 196 | + | while isRunning do |
| 197 | - | end |
| 197 | + | _,_,x,y,_,name=event.pull("touch")
|
| 198 | - | --print(player[1].bit,player[2].bit) |
| 198 | + | for i=1,#obj do |
| 199 | - | --require("term").clear() |
| 199 | + | if obj[i]:isClicked(x,y) then |
| 200 | - | drawPlayer(player1Pos[1],player1Pos[2],1) |
| 200 | + | --print(i,obj[i].id) |
| 201 | - | drawPlayer(player2Pos[1],player2Pos[2],2) |
| 201 | + | if name==player[obj[i].id].name then |
| 202 | - | obj={} |
| 202 | + | tmp=tmp+1 |
| 203 | - | if player[1].bit==player[2].bit then |
| 203 | + | -- gpu.set(149,49,i.."") |
| 204 | - | -- print(lang[slang]["draw"]) |
| 204 | + | -- pos=(i-1)%3+1 |
| 205 | - | tx=(player[1].bit-1)*11 |
| 205 | + | player[obj[i].id].bit=obj[i].type |
| 206 | - | drawImage(player1Pos[1]+tx,player1Pos[2]+1,ms[player[1].bit],colorDraw) |
| 206 | + | pos=math.floor((i-1)/3) |
| 207 | - | drawImage(player2Pos[1]+tx,player2Pos[2]+1,ms[player[2].bit],colorDraw) |
| 207 | + | if pos==0 then |
| 208 | - | --elseif ((player[1].bit==1)and(player[2].bit==2))or((player[1].bit==2)and(player[1]) |
| 208 | + | gpu.fill(1,2,32,5," ") |
| 209 | - | elseif (player[1].bit==player[2].bit-1)or(player[1].bit==player[2].bit+2)then |
| 209 | + | else |
| 210 | - | -- print(lang[slang]["win1"]..player[1].name) |
| 210 | + | gpu.fill(1,16,32,5," ") |
| 211 | - | drawImage(player1Pos[1]+(player[1].bit-1)*11,player1Pos[2]+1,ms[player[1].bit],colorWin) |
| 211 | + | end |
| 212 | - | drawImage(player2Pos[1]+(player[2].bit-1)*11,player2Pos[2]+1,ms[player[2].bit],colorLose) |
| 212 | + | obj[pos*3+1].isClicked=offObj;obj[pos*3+2].isClicked=offObj;obj[pos*3+3].isClicked=offObj |
| 213 | - | player[1].win=player[1].win+1 |
| 213 | + | end |
| 214 | - | else |
| 214 | + | end |
| 215 | - | -- print(lang[slang]["win2"]..player[2].name) |
| 215 | + | end |
| 216 | - | drawImage(player1Pos[1]+(player[1].bit-1)*11,player1Pos[2]+1,ms[player[1].bit],colorLose) |
| 216 | + | if tmp==2 then |
| 217 | - | drawImage(player2Pos[1]+(player[2].bit-1)*11,player2Pos[2]+1,ms[player[2].bit],colorWin) |
| 217 | + | isRunning=false |
| 218 | - | player[2].win=player[2].win+1 |
| 218 | + | end |
| 219 | - | end |
| 219 | + | end |
| 220 | - | --ms={lang[slang]["rock2"],lang[slang]["scissors2"],lang[slang]["paper2"]} |
| 220 | + | --print(player[1].bit,player[2].bit) |
| 221 | - | --print(ms[player[1].bit],ms[player[2].bit]) |
| 221 | + | --require("term").clear()
|
| 222 | - | event.pull("key_down") |
| 222 | + | drawPlayer(player1Pos[1],player1Pos[2],1) |
| 223 | - | end |
| 223 | + | drawPlayer(player2Pos[1],player2Pos[2],2) |
| 224 | - | if player[1].win>player[2].win then |
| 224 | + | obj={}
|
| 225 | - | io.write(lang[slang]["win1"]) |
| 225 | + | if player[1].bit==player[2].bit then |
| 226 | - | else |
| 226 | + | -- print(lang[slang]["draw"]) |
| 227 | - | io.write(lang[slang]["win2"]) |
| 227 | + | tx=(player[1].bit-1)*11 |
| 228 | - | end |
| 228 | + | drawImage(player1Pos[1]+tx,player1Pos[2]+1,ms[player[1].bit],colorDraw) |
| 229 | - | io.write(player[1].win.." VS "..player[2].win) |
| 229 | + | drawImage(player2Pos[1]+tx,player2Pos[2]+1,ms[player[2].bit],colorDraw) |
| 230 | --elseif ((player[1].bit==1)and(player[2].bit==2))or((player[1].bit==2)and(player[1]) | |
| 231 | elseif (player[1].bit==player[2].bit-1)or(player[1].bit==player[2].bit+2)then | |
| 232 | -- print(lang[slang]["win1"]..player[1].name) | |
| 233 | drawImage(player1Pos[1]+(player[1].bit-1)*11,player1Pos[2]+1,ms[player[1].bit],colorWin) | |
| 234 | drawImage(player2Pos[1]+(player[2].bit-1)*11,player2Pos[2]+1,ms[player[2].bit],colorLose) | |
| 235 | player[1].win=player[1].win+1 | |
| 236 | else | |
| 237 | -- print(lang[slang]["win2"]..player[2].name) | |
| 238 | drawImage(player1Pos[1]+(player[1].bit-1)*11,player1Pos[2]+1,ms[player[1].bit],colorLose) | |
| 239 | drawImage(player2Pos[1]+(player[2].bit-1)*11,player2Pos[2]+1,ms[player[2].bit],colorWin) | |
| 240 | player[2].win=player[2].win+1 | |
| 241 | end | |
| 242 | --ms={lang[slang]["rock2"],lang[slang]["scissors2"],lang[slang]["paper2"]}
| |
| 243 | --print(ms[player[1].bit],ms[player[2].bit]) | |
| 244 | event.pull("key_down")
| |
| 245 | end | |
| 246 | if player[1].win>player[2].win then | |
| 247 | -- io.write(lang[slang]["win1"]) | |
| 248 | messageBox("GAME OVER",lang[slang]["win1"]..player[1].win.." VS "..player[2].win)
| |
| 249 | else | |
| 250 | -- io.write(lang[slang]["win2"]) | |
| 251 | messageBox("GAME OVER",lang[slang]["win2"]..player[2].win.." VS "..player[1].win)
| |
| 252 | end | |
| 253 | --io.write(player[1].win.." VS "..player[2].win) | |
| 254 | gpu.setBackground(0x000000) |