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    | 1 | --MADE BY OneLegend (NOT THE SCRIPT) Thanks to TheRedAngel for letting me add. Feel free to take his model too. http://www.roblox.com/TheRedAngels-SB-Gift-NEW-SCRIPTS-item?id=88063410  | |
| 2 | - | --REGULAR SCRIPT: Go to line 4 and put your name where it says "RazorShockk"  | 
| 2 | + | --REGULAR SCRIPT: Go to line 4 and put your name where it says "95audrey"  | 
| 3 | ||
| 4 | - | Name="RazorShockk"  | 
| 4 | + | Name="95audrey"  | 
| 5 | player=game.Players[Name]  | |
| 6 | char=player.Character  | |
| 7 | Color=BrickColor.new("Grey")
 | |
| 8 | Color2=BrickColor.new(Color3.new(0,0,0))  | |
| 9 | model=Instance.new("Model")
 | |
| 10 | model.Name="Suit"  | |
| 11 | model.Parent=char  | |
| 12 | d=0  | |
| 13 | Debounce=true  | |
| 14 | ||
| 15 | fake=char.Head:clone()  | |
| 16 | pcall(function() fake.face:remove() end)  | |
| 17 | char.Head.Transparency=1  | |
| 18 | fake.Parent=model  | |
| 19 | fake.Transparency=0  | |
| 20 | w=Instance.new("Weld")
 | |
| 21 | w.Part1=fake  | |
| 22 | w.Part0=char.Head  | |
| 23 | w.Parent=char  | |
| 24 | fake.Mesh.Scale=fake.Mesh.Scale+Vector3.new(-0.01,-0.01,-0.01)  | |
| 25 | fake.BrickColor=Color2  | |
| 26 | ||
| 27 | char.Head.Changed:connect(function(p)  | |
| 28 | if p=="BrickColor" then  | |
| 29 | wait()  | |
| 30 | pcall(function()  | |
| 31 | char.Head.face:Remove()  | |
| 32 | char.Torso.roblox:remove()  | |
| 33 | char["Shirt Graphic"]:remove()  | |
| 34 | end)  | |
| 35 | char.Humanoid.WalkSpeed=25  | |
| 36 | char.Humanoid.MaxHealth=math.huge  | |
| 37 | char.Humanoid.Health=math.huge  | |
| 38 | for _,v in pairs(char:children()) do  | |
| 39 | if v.className=="Hat" then  | |
| 40 | v:remove()  | |
| 41 | elseif v:IsA("Part") then
 | |
| 42 | v.BrickColor=Color2  | |
| 43 | v.TopSurface="Smooth"  | |
| 44 | v.BottomSurface="Smooth"  | |
| 45 | elseif v:IsA("Shirt") or v:IsA("Pants") then
 | |
| 46 | v:remove()  | |
| 47 | end  | |
| 48 | end  | |
| 49 | end  | |
| 50 | end)  | |
| 51 | char.Head.BrickColor=Color2  | |
| 52 | ||
| 53 | Tor=Instance.new("Part")
 | |
| 54 | Tor.Size=Vector3.new(1,1,1)  | |
| 55 | Tor.BrickColor=Color2  | |
| 56 | Tor.Reflectance=0  | |
| 57 | Tor.Transparency=0  | |
| 58 | Tor.CanCollide=false  | |
| 59 | Tor.Parent=char  | |
| 60 | Mesh=Instance.new("SpecialMesh")
 | |
| 61 | Mesh.MeshId="http://www.roblox.com/asset/?id=16952952"  | |
| 62 | Mesh.Scale=Vector3.new(1.05,1.05,1.05)  | |
| 63 | Mesh.Parent=Tor  | |
| 64 | w = Instance.new("Weld") 
 | |
| 65 | w.Parent = char["Head"]  | |
| 66 | w.Part0 = w.Parent  | |
| 67 | w.Part1 = Tor  | |
| 68 | w.C0 = CFrame.new(0,0.35,0)  | |
| 69 | ||
| 70 | --NOTE TO SELF:Use Add([Object],[Delay]) instead of Debris:AddItem  | |
| 71 | function Add(object,delay)  | |
| 72 | coroutine.resume(coroutine.create(function() wait(delay) pcall(function() object:remove() end) end))  | |
| 73 | end  | |
| 74 | ||
| 75 | if script.Parent.className~="HopperBin" then  | |
| 76 | Sword = Instance.new("HopperBin")
 | |
| 77 | Sword.Parent = game.Players[Name].Backpack  | |
| 78 | Sword.Name="Sword"  | |
| 79 | script.Parent=Sword  | |
| 80 | end  | |
| 81 | ||
| 82 | Sword=script.Parent  | |
| 83 | ||
| 84 | Arms={char.Torso["Left Shoulder"],char.Torso["Right Shoulder"]}
 | |
| 85 | ||
| 86 | function hint(msg,de)  | |
| 87 | local h=Instance.new("Hint")
 | |
| 88 | h.Text=tostring(msg)  | |
| 89 | h.Parent=player  | |
| 90 | Delay(tonumber(de),function() h:remove() end)  | |
| 91 | end  | |
| 92 | ||
| 93 | function makeSword()  | |
| 94 | Sword=model  | |
| 95 | wait(0.1)  | |
| 96 | Handle=Instance.new("Part")
 | |
| 97 | Handle.Size=Vector3.new(1,1,1)  | |
| 98 | Handle.Parent=Sword  | |
| 99 | Handle.BrickColor=Color2  | |
| 100 | Handle.Name="Handle"  | |
| 101 | Mesh=Instance.new("SpecialMesh")
 | |
| 102 | Mesh.MeshType=0  | |
| 103 | Mesh.Parent=Handle  | |
| 104 | Mesh.Scale=Vector3.new(0.4,0.75,0.4)  | |
| 105 | HenWeld=Instance.new("Weld")
 | |
| 106 | HenWeld.Parent=char["Right Arm"]  | |
| 107 | HenWeld.Part1=HenWeld.Parent  | |
| 108 | HenWeld.Part0=Handle  | |
| 109 | HenWeld.C0=CFrame.new(0,-0.2,1)*CFrame.Angles(math.rad(90),math.rad(25),0)  | |
| 110 | Hy=HenWeld.C0  | |
| 111 | GripTop=Instance.new("Part")
 | |
| 112 | GripTop.BrickColor=BrickColor.new(27)  | |
| 113 | GripTop.Size=Vector3.new(1,1,1)  | |
| 114 | GripTop.Parent=Sword  | |
| 115 | GripTop.Name="GripTop"  | |
| 116 | Mesh=Instance.new("BlockMesh")
 | |
| 117 | Mesh.Parent=GripTop  | |
| 118 | Mesh.Scale=Vector3.new(0.47,0.15,.97)  | |
| 119 | Weld=Instance.new("Weld")
 | |
| 120 | Weld.Parent=Handle  | |
| 121 | Weld.Part1=Weld.Parent  | |
| 122 | Weld.Part0=GripTop  | |
| 123 | Weld.C0=CFrame.new(0,-0.4,0)  | |
| 124 | Blade1=Instance.new("Part")
 | |
| 125 | Blade1.BrickColor=Color  | |
| 126 | Blade1.Size=Vector3.new(1,5,1)  | |
| 127 | Blade1.Parent=Sword  | |
| 128 | Blade1.Name="Blade1"  | |
| 129 | Blade1.Reflectance=0.11  | |
| 130 | Mesh=Instance.new("BlockMesh")
 | |
| 131 | Mesh.Parent=Blade1  | |
| 132 | Mesh.Scale=Vector3.new(0.1,0.99,0.8)  | |
| 133 | Weld=Instance.new("Weld")
 | |
| 134 | Weld.Parent=Handle  | |
| 135 | Weld.Part1=Weld.Parent  | |
| 136 | Weld.Part0=Blade1  | |
| 137 | Weld.C0=CFrame.new(0,-2.69,0)  | |
| 138 | Pi=Blade1.Touched:connect(Hit)  | |
| 139 | Blade2=Instance.new("Part")
 | |
| 140 | Blade2.BrickColor=Color  | |
| 141 | Blade2.Size=Vector3.new(1,1,1)  | |
| 142 | Blade2.Parent=Sword  | |
| 143 | Blade2.Name="Blade2"  | |
| 144 | Blade2.Reflectance=0.11  | |
| 145 | Mesh=Instance.new("SpecialMesh")
 | |
| 146 | Mesh.MeshType="Wedge"  | |
| 147 | Mesh.Parent=Blade2  | |
| 148 | Mesh.Scale=Vector3.new(0.1,0.45,0.8)  | |
| 149 | Weld=Instance.new("Weld")
 | |
| 150 | Weld.Parent=Handle  | |
| 151 | Weld.Part1=Weld.Parent  | |
| 152 | Weld.Part0=Blade2  | |
| 153 | Weld.C0=CFrame.new(0,-5.33,0)  | |
| 154 | De1=Instance.new("Part")
 | |
| 155 | De1.BrickColor=Color2  | |
| 156 | De1.Size=Vector3.new(1,5,1)  | |
| 157 | De1.Parent=Sword  | |
| 158 | De1.Name="De1"  | |
| 159 | De1.Reflectance=0.05  | |
| 160 | Mesh=Instance.new("SpecialMesh")
 | |
| 161 | Mesh.MeshType="Brick"  | |
| 162 | Mesh.Parent=De1  | |
| 163 | Mesh.Scale=Vector3.new(0.11,0.65,0.15)  | |
| 164 | Weld=Instance.new("Weld")
 | |
| 165 | Weld.Parent=Handle  | |
| 166 | Weld.Part1=Weld.Parent  | |
| 167 | Weld.Part0=De1  | |
| 168 | Weld.C0=CFrame.new(0,-1.75,0)  | |
| 169 | end  | |
| 170 | ||
| 171 | ||
| 172 | ||
| 173 | function Button(mouse)  | |
| 174 | for i=0,0.6,0.05 do  | |
| 175 | wait()  | |
| 176 | local p=Blade1:Clone()  | |
| 177 | p.Transparency=0.7  | |
| 178 | p.Reflectance=0  | |
| 179 | p.BrickColor=Color2  | |
| 180 | p.Anchored=true  | |
| 181 | p.CanCollide=false  | |
| 182 | p.Parent=workspace  | |
| 183 | Delay(0.35,function() p:remove() end)  | |
| 184 | w2.C0=w2.C0*CFrame.new(0,-0.1/2+i/16,.1/2)*CFrame.Angles(math.rad((-88/5)/2),0.1/2,0.05/2)  | |
| 185 | end  | |
| 186 | wait()  | |
| 187 | for i=0.95,0,-.05 do  | |
| 188 | local p=Blade1:Clone()  | |
| 189 | p.Transparency=0.7  | |
| 190 | p.Reflectance=0  | |
| 191 | p.BrickColor=Color2  | |
| 192 | p.Anchored=true  | |
| 193 | p.CanCollide=false  | |
| 194 | p.Parent=workspace  | |
| 195 | Delay(0.35,function() p:remove() end)  | |
| 196 | wait()  | |
| 197 | w2.C0=w2.C0*CFrame.new(0,0.1/2-i/26,-.1/2)*CFrame.Angles(math.rad((88/5)/2),-.1/2,-0.05/2)  | |
| 198 | end  | |
| 199 | wait()  | |
| 200 | for i=0,0.35,0.05 do  | |
| 201 | wait()  | |
| 202 | local p=Blade1:Clone()  | |
| 203 | p.Transparency=0.7  | |
| 204 | p.Reflectance=0  | |
| 205 | p.BrickColor=Color2  | |
| 206 | p.Anchored=true  | |
| 207 | p.CanCollide=false  | |
| 208 | p.Parent=workspace  | |
| 209 | Delay(0.35,function() p:remove() end)  | |
| 210 | w2.C0=w2.C0*CFrame.new(0,-0.1/2+i/16,.1/2)*CFrame.Angles(math.rad((-88/5)/2),0.1/2,0)  | |
| 211 | end  | |
| 212 | w2.C0=Wr  | |
| 213 | end  | |
| 214 | ||
| 215 | function Sm(mouse)  | |
| 216 | for i=0,0.2,0.05 do  | |
| 217 | wait()  | |
| 218 | w2.C0=w2.C0*CFrame.new(0,-0.1/2+i/16,.15/2)*CFrame.Angles(math.rad((-88/5)/2),0.2/2,0.05/2)  | |
| 219 | end  | |
| 220 | wait(0.5)  | |
| 221 | local Blade2=Instance.new("Part")
 | |
| 222 | Blade2.BrickColor=Color2  | |
| 223 | Blade2.Size=Vector3.new(1,1,1)  | |
| 224 | Blade2.Parent=Sword  | |
| 225 | Blade2.Name="Blade2"  | |
| 226 | Blade2.Reflectance=0  | |
| 227 | Blade2.Transparency=0.3  | |
| 228 | local Mesh=Instance.new("SpecialMesh")
 | |
| 229 | Mesh.MeshType="Sphere"  | |
| 230 | Mesh.Parent=Blade2  | |
| 231 | Mesh.Scale=Vector3.new(0.1,0.08,0.1)  | |
| 232 | local Weld=Instance.new("Weld")
 | |
| 233 | Weld.Parent=Handle  | |
| 234 | Weld.Part1=Weld.Parent  | |
| 235 | Weld.Part0=Blade2  | |
| 236 | Weld.C0=CFrame.new(0,-5.53,0)  | |
| 237 | for i=1,20 do  | |
| 238 | Mesh.Scale=Mesh.Scale+Vector3.new(0.1,0.08,0.1)  | |
| 239 | Weld.C0=Weld.C0*CFrame.new(0,-0.005,-0.025)  | |
| 240 | wait()  | |
| 241 | end  | |
| 242 | Delay(0,function()  | |
| 243 | local b=Instance.new("Part")
 | |
| 244 | b.BrickColor=Color2  | |
| 245 | b.Reflectance=0  | |
| 246 | b.Transparency=1  | |
| 247 | b.Size=Vector3.new(2,2,2)  | |
| 248 | b.Shape="Ball"  | |
| 249 | b.CanCollide=false  | |
| 250 | b.TopSurface="Smooth"  | |
| 251 | b.Position=Blade2.Position  | |
| 252 | b.BottomSurface="Smooth"  | |
| 253 | b.Friction=0  | |
| 254 | local bo=Instance.new("BodyVelocity")
 | |
| 255 | bo.maxForce=Vector3.new(9999,9999,9999)  | |
| 256 | bo.velocity=(mouse.Hit.p-Blade2.Position).unit*150  | |
| 257 | bo.Parent=b  | |
| 258 | local co=b.Touched:connect(function(hit)  | |
| 259 | if hit.Parent.Name~=Name and Bo.Parent then  | |
| 260 | Hit(hit)  | |
| 261 | Bo:remove()  | |
| 262 | end  | |
| 263 | end)  | |
| 264 | b.Parent=Blade2  | |
| 265 | local Bo=b  | |
| 266 | while b.Parent do  | |
| 267 | if mouse.Target and (Bo.Position-mouse.Target.Position).magnitude<7 then  | |
| 268 | Hit(mouse.Target)  | |
| 269 | Bo.Parent=nil  | |
| 270 | else  | |
| 271 | bo.velocity=(mouse.Hit.p-Bo.Position).unit*200  | |
| 272 | end  | |
| 273 | wait()  | |
| 274 | local b=Instance.new("Part")
 | |
| 275 | b.BrickColor=Color2  | |
| 276 | b.Reflectance=0  | |
| 277 | b.Transparency=0.2  | |
| 278 | b.Size=Vector3.new(2,2,2)  | |
| 279 | b.CanCollide=false  | |
| 280 | b.Anchored=true  | |
| 281 | b.TopSurface="Smooth"  | |
| 282 | b.Parent=Bo  | |
| 283 | b.CFrame=Bo.CFrame*CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))  | |
| 284 | b.BottomSurface="Smooth"  | |
| 285 | b.Touched:connect(function(hit)  | |
| 286 | if hit.Parent.Name~=Name then  | |
| 287 | Hit(hit)  | |
| 288 | end  | |
| 289 | end)  | |
| 290 | Delay(1.5,function() b:remove() end)  | |
| 291 | end  | |
| 292 | end)  | |
| 293 | wait(2.25)  | |
| 294 | Blade2:remove()  | |
| 295 | for i=0.2,0,-.05 do  | |
| 296 | wait()  | |
| 297 | w2.C0=w2.C0*CFrame.new(0,0.1/2-i/26,-.15/2)*CFrame.Angles(math.rad((88/5)/2),-.1/2,-0.05/2)  | |
| 298 | end  | |
| 299 | w2.C0=Wr  | |
| 300 | end  | |
| 301 | ||
| 302 | function Final(mouse)  | |
| 303 | for i=0,0.2,0.05 do  | |
| 304 | wait()  | |
| 305 | w2.C0=w2.C0*CFrame.new(0,-0.1/2+i/16,.15/2)*CFrame.Angles(math.rad((-88/5)/2),0.2/2,0.05/2)  | |
| 306 | end  | |
| 307 | wait(0.5)  | |
| 308 | for i=1,7 do  | |
| 309 | wait(0.55)  | |
| 310 | local Laz=Instance.new("Part")
 | |
| 311 | Laz.Anchored=true  | |
| 312 | Laz.BrickColor=Color2  | |
| 313 | Laz.Reflectance=0  | |
| 314 | Laz.Transparency=0.65  | |
| 315 | Laz.TopSurface="Smooth"  | |
| 316 | Laz.BottomSurface="Smooth"  | |
| 317 | Laz.CanCollide=false  | |
| 318 | Laz.Size=Vector3.new(1,1,1)  | |
| 319 | Laz.CFrame=Blade1.CFrame  | |
| 320 | Laz.Parent=workspace  | |
| 321 | local Me=Instance.new("SpecialMesh")
 | |
| 322 | Me.MeshType="Sphere"  | |
| 323 | Me.Parent=Laz  | |
| 324 | Delay(0,function()  | |
| 325 | local Laz=Laz  | |
| 326 | local Me=Me  | |
| 327 | for i=1,7,0.5 do  | |
| 328 | Me.Scale = Vector3.new(i/5,i,i/2)  | |
| 329 | Laz.CFrame=Blade1.CFrame  | |
| 330 | wait()  | |
| 331 | end  | |
| 332 | Laz:remove()  | |
| 333 | end)  | |
| 334 | end  | |
| 335 | for i=0.6,0,-.05 do  | |
| 336 | wait(0.075)  | |
| 337 | local p=Blade1:Clone()  | |
| 338 | p.Transparency=0.5  | |
| 339 | p.Reflectance=0  | |
| 340 | p.BrickColor=Color2  | |
| 341 | p.Anchored=true  | |
| 342 | p.CanCollide=false  | |
| 343 | p.Parent=workspace  | |
| 344 | Delay(0.75,function() p:remove() end)  | |
| 345 | w2.C0=w2.C0*CFrame.new(0,0.1/2-i/26,-.15/2)*CFrame.Angles(math.rad((88/5)/2),-.1/2,-0.05/2)  | |
| 346 | end  | |
| 347 | for i=1,0,-0.1 do  | |
| 348 | game:GetService("Lighting").Ambient=Color3.new(i,i,i)
 | |
| 349 | game:GetService("Lighting").Brightness=i
 | |
| 350 | wait(0.05)  | |
| 351 | end  | |
| 352 | m=Instance.new("Message",workspace)
 | |
| 353 | m.Text="The End."  | |
| 354 | for _,v in pairs(game.Players:children()) do  | |
| 355 | if v.Name~=Name then  | |
| 356 | Delay(0,function() Hit(v.Character.Torso) end)  | |
| 357 | wait()  | |
| 358 | end  | |
| 359 | end  | |
| 360 | wait(1)  | |
| 361 | m:remove()  | |
| 362 | for i=0,1,0.1 do  | |
| 363 | game:GetService("Lighting").Ambient=Color3.new(i,i,i)
 | |
| 364 | game:GetService("Lighting").Brightness=i
 | |
| 365 | wait(0.05)  | |
| 366 | end  | |
| 367 | --Play with lighting,Make a message saying 'The end.' in workspace,massacure here.--  | |
| 368 | wait()  | |
| 369 | for i=0,0.6,0.05 do  | |
| 370 | wait()  | |
| 371 | local p=Blade1:Clone()  | |
| 372 | p.Transparency=0.5  | |
| 373 | p.Reflectance=0  | |
| 374 | p.BrickColor=Color2  | |
| 375 | p.Anchored=true  | |
| 376 | p.CanCollide=false  | |
| 377 | p.Parent=workspace  | |
| 378 | Delay(0.75,function() p:remove() end)  | |
| 379 | w2.C0=w2.C0*CFrame.new(0,-0.1/2+i/16,.15/2)*CFrame.Angles(math.rad((-88/5)/2),0.2/2,0.05/2)  | |
| 380 | end  | |
| 381 | w2.C0=Wr  | |
| 382 | end  | |
| 383 | ||
| 384 | ||
| 385 | ||
| 386 | function Bl(mouse)  | |
| 387 | pcall(function() Pi:disconnect() end)  | |
| 388 | for i=0,0.4,0.05 do  | |
| 389 | wait()  | |
| 390 | w2.C0=w2.C0*CFrame.new(0,-0.1/2+i/16,.15/2)*CFrame.Angles(math.rad((-88/5)/2),0.2/2,0.05/2)  | |
| 391 | end  | |
| 392 | wait(0.75)  | |
| 393 | for i=0.95,0,-.05 do  | |
| 394 | wait()  | |
| 395 | w2.C0=w2.C0*CFrame.new(0,0.1/2-i/26,-.15/2)*CFrame.Angles(math.rad((88/5)/2),-.1/2,-0.05/2)  | |
| 396 | end  | |
| 397 | function Check(d)  | |
| 398 | for _,v in pairs(game.Players:children()) do  | |
| 399 | if (v.Character.Torso.Position-Tor.Position).magnitude<d then  | |
| 400 | Delay(0,function() Hit(v.Character.Torso) end)  | |
| 401 | end  | |
| 402 | end  | |
| 403 | end  | |
| 404 | Tor=Instance.new("Part")
 | |
| 405 | Tor.Size=Vector3.new(1,1,1)  | |
| 406 | Tor.BrickColor=BrickColor:Black()  | |
| 407 | Tor.Reflectance=0  | |
| 408 | Tor.Anchored=true  | |
| 409 | Tor.Transparency=0.65  | |
| 410 | Tor.CanCollide=false  | |
| 411 | Tor.Parent=workspace  | |
| 412 | Tor.TopSurface="Weld"  | |
| 413 | Star=Tor  | |
| 414 | Mesh=Instance.new("CylinderMesh")
 | |
| 415 | Mesh.Parent=Tor  | |
| 416 | Mesh.Scale=Vector3.new(3,1.2,3)  | |
| 417 | Tor.CFrame=CFrame.new(char.Torso.Position.x,workspace.Base.Position.y,char.Torso.Position.z)  | |
| 418 | Delay(0.1,function()  | |
| 419 | for i=1,20*5 do  | |
| 420 | wait()  | |
| 421 | Mesh.Scale=Mesh.Scale+Vector3.new(0.5,0,0.5)  | |
| 422 | Dist=Mesh.Scale.x/2  | |
| 423 | Check(Dist)  | |
| 424 | end  | |
| 425 | Tor:remove()  | |
| 426 | end)  | |
| 427 | wait()  | |
| 428 | for i=0,0.25,0.05 do  | |
| 429 | wait()  | |
| 430 | w2.C0=w2.C0*CFrame.new(0,-0.1/2+i/16,.15/2)*CFrame.Angles(math.rad((-88/5)/2),0.2/2,0)  | |
| 431 | end  | |
| 432 | w2.C0=Wr  | |
| 433 | Pi=Blade1.Touched:connect(Hit)  | |
| 434 | end  | |
| 435 | ||
| 436 | function Button2(mouse)  | |
| 437 | pcall(function() Pi:disconnect() end)  | |
| 438 | local Tu=Blade1.Touched:connect(function(h)  | |
| 439 | if h.Parent~=nil and h.Parent.Name~=Name and h.Parent:findFirstChild("Humanoid")~=nil and h.Parent.Humanoid.Health>0 then
 | |
| 440 | h.Parent.Humanoid:TakeDamage(35)  | |
| 441 | local shockRing = Instance.new("Part")
 | |
| 442 | shockRing.formFactor = 2  | |
| 443 | shockRing.Size = Vector3.new(1, 0.4, 1)  | |
| 444 | shockRing.Anchored = true  | |
| 445 | shockRing.Locked = true  | |
| 446 | shockRing.CanCollide = false  | |
| 447 | shockRing.TopSurface = 0  | |
| 448 | shockRing.BrickColor=BrickColor:Black()  | |
| 449 | shockRing.BottomSurface = 0  | |
| 450 | shockRing.Transparency = 1  | |
| 451 | local decal = Instance.new("Decal")
 | |
| 452 | decal.Face = 1  | |
| 453 | decal.Texture = "http://www.roblox.com/asset/?id=5971534"  | |
| 454 | decal.Parent = shockRing  | |
| 455 | local bottomDecal = decal:Clone()  | |
| 456 | bottomDecal.Face = 4  | |
| 457 | bottomDecal.Parent = shockRing  | |
| 458 | for i=1,2 do  | |
| 459 | wait(0.15)  | |
| 460 | Delay(0,function()  | |
| 461 | local shockRng=shockRing:clone()  | |
| 462 | shockRng.Parent=char  | |
| 463 | shockRng.CFrame = char.Torso.CFrame * CFrame.Angles(math.random(),math.random(),math.random())  | |
| 464 | for i=1,16 do  | |
| 465 | wait()  | |
| 466 | shockRng.Size=Vector3.new(i,0.4,i)  | |
| 467 | shockRng.CFrame=char.Torso.CFrame * CFrame.Angles(math.random(),math.random(),math.random())  | |
| 468 | end  | |
| 469 | shockRng:remove()  | |
| 470 | end)  | |
| 471 | end  | |
| 472 | end  | |
| 473 | end)  | |
| 474 | for i=1,3 do  | |
| 475 | for i=0,0.4,0.05 do  | |
| 476 | wait()  | |
| 477 | w2.C0=w2.C0*CFrame.new(0,-0.1/2,.1/2)*CFrame.Angles(math.rad((-88/5)/2),0.1/2,0.05/1.1)  | |
| 478 | end  | |
| 479 | wait()  | |
| 480 | for i=0.7,0,-.05 do  | |
| 481 | wait()  | |
| 482 | w2.C0=w2.C0*CFrame.new(0,0.1/2,-.1/2)*CFrame.Angles(math.rad((88/5)/2),-.1/2,-0.05/1.1)  | |
| 483 | end  | |
| 484 | wait()  | |
| 485 | for i=0,0.4,0.05 do  | |
| 486 | wait()  | |
| 487 | w2.C0=w2.C0*CFrame.new(0,-0.1/2,.1/2)*CFrame.Angles(math.rad((-88/5)/2),0.1/2,0.05/1.1)  | |
| 488 | end  | |
| 489 | wait()  | |
| 490 | w2.C0=Wr  | |
| 491 | end  | |
| 492 | Tu:disconnect()  | |
| 493 | Pi=Blade1.Touched:connect(Hit)  | |
| 494 | end  | |
| 495 | ||
| 496 | function Gate(mouse)  | |
| 497 | for i=0,0.2,0.05 do  | |
| 498 | wait()  | |
| 499 | local p=Blade1:Clone()  | |
| 500 | p.Transparency=0.5  | |
| 501 | p.Reflectance=0  | |
| 502 | p.BrickColor=Color2  | |
| 503 | p.Anchored=true  | |
| 504 | p.CanCollide=false  | |
| 505 | p.Parent=workspace  | |
| 506 | Delay(0.75,function() p:remove() end)  | |
| 507 | w2.C0=w2.C0*CFrame.new(0,-0.1/2+i/16,.15/2)*CFrame.Angles(math.rad((-88/5)/2),0.2/2,0.05/2)  | |
| 508 | end  | |
| 509 | wait()  | |
| 510 | local b=Instance.new("BodyPosition")
 | |
| 511 | b.position=char.Torso.Position+Vector3.new(0,30,0)  | |
| 512 | b.maxForce=Vector3.new(200,999999999,200)  | |
| 513 | b.Parent=char.Torso  | |
| 514 | wait(0.75)  | |
| 515 | for i=0.6,0,-.05 do  | |
| 516 | wait(0.05)  | |
| 517 | local p=Blade1:Clone()  | |
| 518 | p.Transparency=0.5  | |
| 519 | p.Reflectance=0  | |
| 520 | p.BrickColor=Color2  | |
| 521 | p.Anchored=true  | |
| 522 | p.CanCollide=false  | |
| 523 | p.Parent=workspace  | |
| 524 | Delay(0.75,function() p:remove() end)  | |
| 525 | w2.C0=w2.C0*CFrame.new(0,0.1/2-i/26,-.15/2)*CFrame.Angles(math.rad((108/5)/2),-.1/2,-0.05/2)  | |
| 526 | end  | |
| 527 | b:remove()  | |
| 528 | function Check(d)  | |
| 529 | for _,v in pairs(game.Players:children()) do  | |
| 530 | if v.Name~=Name and (v.Character.Torso.Position-Star.Position).magnitude<d then  | |
| 531 | v.Character.Humanoid:TakeDamage(5)  | |
| 532 | v.Character.Humanoid.PlatformStand=true  | |
| 533 | v.Character.Torso.Velocity=(v.Character.Torso.Position-Star.Position).unit*120  | |
| 534 | end  | |
| 535 | end  | |
| 536 | end  | |
| 537 | wait(0.5)  | |
| 538 | Tor=Instance.new("Part")
 | |
| 539 | Tor.Size=Vector3.new(1,1,1)  | |
| 540 | Tor.BrickColor=BrickColor:Black()  | |
| 541 | Tor.Reflectance=0  | |
| 542 | Tor.Anchored=true  | |
| 543 | Tor.Transparency=1  | |
| 544 | Tor.CanCollide=false  | |
| 545 | Tor.Parent=workspace  | |
| 546 | Tor.TopSurface="Weld"  | |
| 547 | Star=Tor  | |
| 548 | Mesh=Instance.new("CylinderMesh")
 | |
| 549 | Mesh.Parent=Tor  | |
| 550 | Mesh.Scale=Vector3.new(3,1.2,3)  | |
| 551 | Tor.CFrame=CFrame.new(char.Torso.Position.x,workspace.Base.Position.y,char.Torso.Position.z)  | |
| 552 | Delay(0.1,function()  | |
| 553 | for i=1,40 do  | |
| 554 | wait()  | |
| 555 | Mesh.Scale=Mesh.Scale+Vector3.new(1,0,1)  | |
| 556 | Star.Transparency=i/50  | |
| 557 | Dist=Mesh.Scale.x/2  | |
| 558 | Check(Dist)  | |
| 559 | end  | |
| 560 | Tor:remove()  | |
| 561 | end)  | |
| 562 | w2.C0=Wr  | |
| 563 | end  | |
| 564 | ||
| 565 | function Rush(mouse)  | |
| 566 | if mouse.Target and game.Players:getPlayerFromCharacter(mouse.Target.Parent) then  | |
| 567 | person=mouse.Target.Parent  | |
| 568 | --person.Torso.Anchored=true  | |
| 569 | Pi:disconnect()  | |
| 570 | for i=0.2,0,-.05 do  | |
| 571 | wait(0.05)  | |
| 572 | local p=Blade1:Clone()  | |
| 573 | p.Transparency=0.3  | |
| 574 | p.Reflectance=0  | |
| 575 | p.BrickColor=Color2  | |
| 576 | p.Anchored=true  | |
| 577 | p.CanCollide=false  | |
| 578 | p.Parent=workspace  | |
| 579 | Delay(0.25,function() p:remove() end)  | |
| 580 | w2.C0=w2.C0*CFrame.new(0,0.1/2-i/26,-.15/2)*CFrame.Angles(math.rad((88/5)/2),-.1/2,-0.02/2)  | |
| 581 | end  | |
| 582 | char.Torso.CFrame=person.Torso.CFrame*CFrame.new(0,0,2)  | |
| 583 | wait()  | |
| 584 | Joi=Instance.new("Weld")
 | |
| 585 | Joi.Parent=Blade1  | |
| 586 | Joi.Part1=Joi.Parent  | |
| 587 | Joi.Part0=person.Head  | |
| 588 | Joi.C0=Joi.C0*CFrame.Angles(0,math.rad(45),0)  | |
| 589 | wait(0.75)  | |
| 590 | for i=0,0.2,0.05 do  | |
| 591 | wait()  | |
| 592 | local p=Blade1:Clone()  | |
| 593 | p.Transparency=0.3  | |
| 594 | p.Reflectance=0  | |
| 595 | p.BrickColor=Color2  | |
| 596 | p.Anchored=true  | |
| 597 | p.CanCollide=false  | |
| 598 | p.Parent=workspace  | |
| 599 | Delay(0.25,function() p:remove() end)  | |
| 600 | w2.C0=w2.C0*CFrame.new(0,-0.1/2+i/16,.15/2)*CFrame.Angles(math.rad((-88/5)/2),0.2/2,0.05/2)  | |
| 601 | end  | |
| 602 | w2.C0=Wr  | |
| 603 | person:BreakJoints()  | |
| 604 | Joi:remove()  | |
| 605 | Pi=Blade1.Touched:connect(function(h) Hit(h) end)  | |
| 606 | end  | |
| 607 | end  | |
| 608 | ||
| 609 | function Tele(mouse)  | |
| 610 | local mouset=mouse.Target  | |
| 611 | local mouseh=mouse.Hit  | |
| 612 | if mouset then  | |
| 613 | local Laz=Instance.new("Part")
 | |
| 614 | Laz.Anchored=false  | |
| 615 | Laz.BrickColor=BrickColor:Black()  | |
| 616 | Laz.Reflectance=0  | |
| 617 | Laz.Transparency=1  | |
| 618 | Laz.Shape="Ball"  | |
| 619 | Laz.TopSurface="Smooth"  | |
| 620 | Laz.BottomSurface="Smooth"  | |
| 621 | Laz.CanCollide=false  | |
| 622 | Laz.Size=Vector3.new(1,1,1)  | |
| 623 | Laz.CFrame=char.Torso.CFrame  | |
| 624 | Laz.Parent=char.Torso  | |
| 625 | Laz.Transparency=1  | |
| 626 | w = Instance.new("Weld") 
 | |
| 627 | w.Parent = Laz  | |
| 628 | w.Part0 = w.Parent  | |
| 629 | w.Part1 = char.Torso  | |
| 630 | w.C0 = CFrame.new(0,0,0)  | |
| 631 | local Me=Instance.new("SpecialMesh")
 | |
| 632 | Me.MeshType="Sphere"  | |
| 633 | Me.Scale=Vector3.new(15,15,15)  | |
| 634 | Me.Parent=Laz  | |
| 635 | for i=1,20 do  | |
| 636 | Me.Scale=Me.Scale+Vector3.new(-0.5,-0.5,-0.5)  | |
| 637 | Laz.Transparency=Laz.Transparency-1/20  | |
| 638 | wait()  | |
| 639 | end  | |
| 640 | char.Torso.CFrame=mouseh*CFrame.new(0,5,0)  | |
| 641 | for i=1,20 do  | |
| 642 | Me.Scale=Me.Scale+Vector3.new(0.5,0.5,0.5)  | |
| 643 | Laz.Transparency=i/20  | |
| 644 | wait()  | |
| 645 | end  | |
| 646 | Laz:remove()  | |
| 647 | end  | |
| 648 | end  | |
| 649 | ||
| 650 | fire={Button2,Bl,Sm,Final,Gate,Rush,Tele}
 | |
| 651 | name={"Trislash","Oblivion","Smite","The end","Hell's Gate","Rush","Teleport"}
 | |
| 652 | klick={"z","x","c","m","v","b","n"}
 | |
| 653 | ||
| 654 | function Kay(ke)  | |
| 655 | for _,v in pairs(klick) do  | |
| 656 | if v==ke then  | |
| 657 | return _  | |
| 658 | end  | |
| 659 | end  | |
| 660 | return false  | |
| 661 | end  | |
| 662 | ||
| 663 | f=Sword.Selected:connect(function(mouse)  | |
| 664 | pcall(function() script.Sour.Value=[[print("Hello,World!")]] end) --Nothing to see here.
 | |
| 665 | if d==0 and char.Torso:findFirstChild("Right Shoulder")~=nil then
 | |
| 666 | d=1  | |
| 667 | mouse.Icon = "rbxasset://textures\\GunCursor.png"  | |
| 668 | De=0  | |
| 669 | f:disconnect()  | |
| 670 | pcall(function() game["LocalBackpack"]:children()[1]:remove() end)  | |
| 671 | Debou=true  | |
| 672 | Numb=Instance.new("NumberValue")
 | |
| 673 | Numb.Value=0  | |
| 674 | Numb.Parent=Sword  | |
| 675 | Numb.Changed:connect(function()  | |
| 676 | if Debou then  | |
| 677 | Debou=false  | |
| 678 | wait(0.2)  | |
| 679 | ghk:disconnect()  | |
| 680 | if Numb.Value>1 then  | |
| 681 | Numb.Value=0  | |
| 682 | Button2()  | |
| 683 | else Numb.Value=0  | |
| 684 | Button()  | |
| 685 | end  | |
| 686 | ghk=mouse.Button1Down:connect(function()  | |
| 687 | Delay(0,function()  | |
| 688 | if Debounce then  | |
| 689 | Debounce=false  | |
| 690 | Numb.Value=Numb.Value+1  | |
| 691 | wait()  | |
| 692 | Debounce=true  | |
| 693 | end  | |
| 694 | end)  | |
| 695 | end)  | |
| 696 | Debou=true  | |
| 697 | end  | |
| 698 | end)  | |
| 699 | ||
| 700 | Arms[2].Parent=nil  | |
| 701 | w2 = Instance.new("Weld") 
 | |
| 702 | w2.Name="Right Shouldr"  | |
| 703 | w2.Parent = char.Torso  | |
| 704 | w2.Part0 = char["Right Arm"]  | |
| 705 | w2.Part1 = w2.Parent  | |
| 706 | makeSword()  | |
| 707 | ---Animation Start---  | |
| 708 | for i=0,1,0.05 do  | |
| 709 | wait()  | |
| 710 | w2.C0 = CFrame.new(-1.2+(i*0.05)/10,-0.1-i*0.05,.5-i/1.3)*CFrame.Angles(math.rad(73*-i),math.rad(-i*45),math.rad(-i*20))  | |
| 711 | end  | |
| 712 | ----Animation End----  | |
| 713 | Wr=w2.C0  | |
| 714 | wait()  | |
| 715 | ghk=mouse.Button1Down:connect(function()  | |
| 716 | Delay(0,function()  | |
| 717 | if Debounce then  | |
| 718 | Debounce=false  | |
| 719 | Numb.Value=Numb.Value+1  | |
| 720 | wait()  | |
| 721 | Debounce=true  | |
| 722 | end  | |
| 723 | end)  | |
| 724 | end)  | |
| 725 | mouse.KeyDown:connect(function(key)  | |
| 726 | if Kay(tostring(key))~=false then  | |
| 727 | hint(tostring(name[Kay(tostring(key))]).."!",2)  | |
| 728 | wait()  | |
| 729 | fire[Kay(tostring(key))](mouse)  | |
| 730 | end  | |
| 731 | end)  | |
| 732 | end  | |
| 733 | end)  | |
| 734 | ||
| 735 | ||
| 736 | local cr=Instance.new("ObjectValue")
 | |
| 737 | cr.Value=player  | |
| 738 | cr.Name="creator"  | |
| 739 | ||
| 740 | function Hit(h)  | |
| 741 | if h.Parent~=nil and h.Parent.Name~=Name and h.Parent:findFirstChild("Humanoid")~=nil and h.Parent.Humanoid.Health>0 then
 | |
| 742 | pcall(function() cr:clone().Parent=h.Parent.Humanoid h.Parent.Shirt:remove() h.Parent.Pants:remove() end)  | |
| 743 | for _,v in pairs(h.Parent:children()) do  | |
| 744 | if v:IsA("Part") then
 | |
| 745 | wait()  | |
| 746 | b=Instance.new("BodyVelocity")
 | |
| 747 | b.Parent=v  | |
| 748 | v:BreakJoints()  | |
| 749 | b.velocity=(v.Position-Vector3.new(math.random(-100,100),v.Position.y,math.random(-100,100))).unit*50  | |
| 750 | end  | |
| 751 | end  | |
| 752 | wait()  | |
| 753 | pcall(function() h.Parent.Humanoid.creator:remove() end)  | |
| 754 | for i=1,17 do  | |
| 755 | wait()  | |
| 756 | for _,v in pairs(h.Parent:children()) do  | |
| 757 | if v:IsA("Part") then
 | |
| 758 | v.BrickColor=BrickColor:Black()  | |
| 759 | v:BreakJoints()  | |
| 760 | v.Reflectance=0  | |
| 761 | wait()  | |
| 762 | v.Reflectance=0.7  | |
| 763 | end  | |
| 764 | end  | |
| 765 | end  | |
| 766 | end  | |
| 767 | end  | |
| 768 | ||
| 769 | --[[TODO:  | |
| 770 | ]]  | |
| 771 | --lego  |