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1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
2 | local Player,game,owner = owner,game | |
3 | local RealPlayer = Player | |
4 | do | |
5 | print("FE Compatibility code by Mokiros") | |
6 | local rp = RealPlayer | |
7 | script.Parent = rp.Character | |
8 | ||
9 | --RemoteEvent for communicating | |
10 | local Event = Instance.new("RemoteEvent") | |
11 | Event.Name = "UserInput_Event" | |
12 | ||
13 | --Fake event to make stuff like Mouse.KeyDown work | |
14 | local function fakeEvent() | |
15 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end} | |
16 | t.connect = t.Connect | |
17 | return t | |
18 | end | |
19 | ||
20 | --Creating fake input objects with fake variables | |
21 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
22 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
23 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
24 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
25 | end} | |
26 | --Merged 2 functions into one by checking amount of arguments | |
27 | CAS.UnbindAction = CAS.BindAction | |
28 | ||
29 | --This function will trigger the events that have been :Connect()'ed | |
30 | local function te(self,ev,...) | |
31 | local t = m[ev] | |
32 | if t and t._fakeEvent then | |
33 | for _,f in pairs(t.Functions) do | |
34 | f(...) | |
35 | end | |
36 | end | |
37 | end | |
38 | m.TrigEvent = te | |
39 | UIS.TrigEvent = te | |
40 | ||
41 | Event.OnServerEvent:Connect(function(plr,io) | |
42 | if plr~=rp then return end | |
43 | m.Target = io.Target | |
44 | m.Hit = io.Hit | |
45 | if not io.isMouse then | |
46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
49 | end | |
50 | for _,t in pairs(CAS.Actions) do | |
51 | for _,k in pairs(t.Keys) do | |
52 | if k==io.KeyCode then | |
53 | t.Function(t.Name,io.UserInputState,io) | |
54 | end | |
55 | end | |
56 | end | |
57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
59 | end | |
60 | end) | |
61 | Event.Parent = NLS([==[ | |
62 | local Player = game:GetService("Players").LocalPlayer | |
63 | local Event = script:WaitForChild("UserInput_Event") | |
64 | ||
65 | local Mouse = Player:GetMouse() | |
66 | local UIS = game:GetService("UserInputService") | |
67 | local input = function(io,a) | |
68 | if a then return end | |
69 | --Since InputObject is a client-side instance, we create and pass table instead | |
70 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target}) | |
71 | end | |
72 | UIS.InputBegan:Connect(input) | |
73 | UIS.InputEnded:Connect(input) | |
74 | ||
75 | local h,t | |
76 | --Give the server mouse data 30 times every second, but only if the values changed | |
77 | --If player is not moving their mouse, client won't fire events | |
78 | while wait(1/30) do | |
79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
80 | h,t=Mouse.Hit,Mouse.Target | |
81 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
82 | end | |
83 | end]==],Player.Character) | |
84 | ||
85 | ----Sandboxed game object that allows the usage of client-side methods and services | |
86 | --Real game object | |
87 | local _rg = game | |
88 | ||
89 | --Metatable for fake service | |
90 | local fsmt = { | |
91 | __index = function(self,k) | |
92 | local s = rawget(self,"_RealService") | |
93 | if s then return s[k] end | |
94 | end, | |
95 | __newindex = function(self,k,v) | |
96 | local s = rawget(self,"_RealService") | |
97 | if s then s[k]=v end | |
98 | end, | |
99 | __call = function(self,...) | |
100 | local s = rawget(self,"_RealService") | |
101 | if s then return s(...) end | |
102 | end | |
103 | } | |
104 | local function FakeService(t,RealService) | |
105 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
106 | return setmetatable(t,fsmt) | |
107 | end | |
108 | ||
109 | --Fake game object | |
110 | local g = { | |
111 | GetService = function(self,s) | |
112 | return self[s] | |
113 | end, | |
114 | Players = FakeService({ | |
115 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player) | |
116 | },"Players"), | |
117 | UserInputService = FakeService(UIS,"UserInputService"), | |
118 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
119 | } | |
120 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
121 | g.service = g.GetService | |
122 | ||
123 | g.RunService = FakeService({ | |
124 | RenderStepped = _rg:GetService("RunService").Heartbeat, | |
125 | BindToRenderStep = function(self,name,_,fun) | |
126 | ||
127 | end, | |
128 | UnbindFromRenderStep = function(self,name) | |
129 | self._btrs[name]:Disconnect() | |
130 | end, | |
131 | },"RunService") | |
132 | ||
133 | setmetatable(g,{ | |
134 | __index=function(self,s) | |
135 | return _rg:GetService(s) or typeof(_rg[s])=="function" | |
136 | and function(_,...)return _rg[s](_rg,...)end or _rg[s] | |
137 | end, | |
138 | __newindex = fsmt.__newindex, | |
139 | __call = fsmt.__call | |
140 | }) | |
141 | --Changing owner to fake player object to support owner:GetMouse() | |
142 | game,owner = g,g.Players.LocalPlayer | |
143 | end | |
144 | ||
145 | --//=======================================================\\-- | |
146 | --|CREATED BY SHACKLUSTER AND EDITED BY SABA1520/KISSLARGE | |
147 | --\\=======================================================//-- | |
148 | ||
149 | ||
150 | ||
151 | wait(0.2) | |
152 | ||
153 | ||
154 | ||
155 | Player = owner | |
156 | PlayerGui = Player.PlayerGui | |
157 | Cam = workspace.CurrentCamera | |
158 | Backpack = Player.Backpack | |
159 | Character = Player.Character | |
160 | Humanoid = Character.Humanoid | |
161 | Mouse = Player:GetMouse() | |
162 | RootPart = Character["HumanoidRootPart"] | |
163 | Torso = Character["Torso"] | |
164 | Head = Character["Head"] | |
165 | RightArm = Character["Right Arm"] | |
166 | LeftArm = Character["Left Arm"] | |
167 | RightLeg = Character["Right Leg"] | |
168 | LeftLeg = Character["Left Leg"] | |
169 | RootJoint = RootPart["RootJoint"] | |
170 | Neck = Torso["Neck"] | |
171 | RightShoulder = Torso["Right Shoulder"] | |
172 | LeftShoulder = Torso["Left Shoulder"] | |
173 | RightHip = Torso["Right Hip"] | |
174 | LeftHip = Torso["Left Hip"] | |
175 | local sick = Instance.new("Sound",Character) | |
176 | sick.SoundId = "rbxassetid://541377118" | |
177 | sick.Looped = true | |
178 | sick.Pitch = 1 | |
179 | sick.Volume = 5 | |
180 | sick:Play() | |
181 | Humanoid.DisplayDistanceType = "None" | |
182 | ||
183 | local change = 1 | |
184 | ||
185 | print('Local User is '..Player.Name) | |
186 | local char = Player.Character | |
187 | local hum = char.Humanoid | |
188 | local hed = char.Head | |
189 | local root = char.HumanoidRootPart | |
190 | local rootj = root.RootJoint | |
191 | local tors = char.Torso | |
192 | local ra = char["Right Arm"] | |
193 | local la = char["Left Arm"] | |
194 | local rl = char["Right Leg"] | |
195 | local ll = char["Left Leg"] | |
196 | local neck = tors["Neck"] | |
197 | local mouse = Player:GetMouse() | |
198 | local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
199 | local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0) | |
200 | local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0) | |
201 | local maincolor = BrickColor.new("Institutional white") | |
202 | local sine = 0 | |
203 | ||
204 | ||
205 | local naeeym2 = Instance.new("BillboardGui",Character) | |
206 | naeeym2.AlwaysOnTop = true | |
207 | naeeym2.Size = UDim2.new(5,35,2,35) | |
208 | naeeym2.StudsOffset = Vector3.new(0,1,0) | |
209 | naeeym2.Adornee = Character.Head | |
210 | naeeym2.Name = "Name" | |
211 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
212 | tecks2.BackgroundTransparency = 1 | |
213 | tecks2.TextScaled = true | |
214 | tecks2.BorderSizePixel = 0 | |
215 | tecks2.Text = "Madness Guest" | |
216 | tecks2.Font = "Antique" | |
217 | tecks2.TextSize = 30 | |
218 | tecks2.TextStrokeTransparency = 0.5 | |
219 | tecks2.TextColor3 = Color3.new(0,0,0) | |
220 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
221 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
222 | tecks2.Parent = naeeym2 | |
223 | ||
224 | local Hair = Instance.new("Part", char) | |
225 | Hair.Name = "Hair" | |
226 | Hair.CanCollide = false | |
227 | Hair.BrickColor = BrickColor.new("Institutional white") | |
228 | Hair.Transparency = 0 | |
229 | Hair.Material = "Plastic" | |
230 | Hair.Size = Vector3.new(1, 1, 2) | |
231 | Hair.TopSurface = Enum.SurfaceType.Smooth | |
232 | Hair.BottomSurface = Enum.SurfaceType.Smooth | |
233 | ||
234 | local Weld = Instance.new("Weld", Hair) | |
235 | Weld.Part0 = hed | |
236 | Weld.Part1 = Hair | |
237 | Weld.C1 = CFrame.new(0, -.5, 0) | |
238 | Weld.C0 = CFrame.Angles(math.rad(0),math.rad(0),0) | |
239 | ||
240 | local M2 = Instance.new("SpecialMesh") | |
241 | M2.Parent = Hair | |
242 | M2.MeshId = "http://www.roblox.com/asset/?id=0" | |
243 | M2.TextureId = "http://www.roblox.com/asset/?id=0" | |
244 | M2.Scale = Vector3.new(1, 1, 1) | |
245 | ||
246 | IT = Instance.new | |
247 | CF = CFrame.new | |
248 | VT = Vector3.new | |
249 | RAD = math.rad | |
250 | C3 = Color3.new | |
251 | UD2 = UDim2.new | |
252 | BRICKC = BrickColor.new | |
253 | ANGLES = CFrame.Angles | |
254 | EULER = CFrame.fromEulerAnglesXYZ | |
255 | COS = math.cos | |
256 | ACOS = math.acos | |
257 | SIN = math.sin | |
258 | ASIN = math.asin | |
259 | ABS = math.abs | |
260 | MRANDOM = math.random | |
261 | FLOOR = math.floor | |
262 | ||
263 | local sound = IT("Sound") | |
264 | ||
265 | function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET) | |
266 | local NEWMESH = IT(MESH) | |
267 | if MESH == "SpecialMesh" then | |
268 | NEWMESH.MeshType = MESHTYPE | |
269 | if MESHID ~= "nil" and MESHID ~= "" then | |
270 | NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID | |
271 | end | |
272 | if TEXTUREID ~= "nil" and TEXTUREID ~= "" then | |
273 | NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID | |
274 | end | |
275 | end | |
276 | NEWMESH.Offset = OFFSET or VT(0, 0, 0) | |
277 | NEWMESH.Scale = SCALE | |
278 | NEWMESH.Parent = PARENT | |
279 | return NEWMESH | |
280 | end | |
281 | ||
282 | function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE) | |
283 | local NEWPART = IT("Part") | |
284 | NEWPART.formFactor = FORMFACTOR | |
285 | NEWPART.Reflectance = REFLECTANCE | |
286 | NEWPART.Transparency = TRANSPARENCY | |
287 | NEWPART.CanCollide = false | |
288 | NEWPART.Locked = true | |
289 | NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR)) | |
290 | NEWPART.Name = NAME | |
291 | NEWPART.Size = SIZE | |
292 | NEWPART.Position = Torso.Position | |
293 | NEWPART.Material = MATERIAL | |
294 | NEWPART:BreakJoints() | |
295 | NEWPART.Parent = PARENT | |
296 | return NEWPART | |
297 | end | |
298 | ||
299 | local EyeSizes={ | |
300 | NumberSequenceKeypoint.new(0,1,0), | |
301 | NumberSequenceKeypoint.new(1,0.2,0) | |
302 | } | |
303 | local EyeTrans={ | |
304 | NumberSequenceKeypoint.new(0,0.8,0), | |
305 | NumberSequenceKeypoint.new(1,1,0) | |
306 | } | |
307 | local PE=Instance.new("ParticleEmitter") | |
308 | PE.LightEmission=0 | |
309 | PE.Size=NumberSequence.new(EyeSizes) | |
310 | PE.Transparency=NumberSequence.new(EyeTrans) | |
311 | PE.Lifetime=NumberRange.new(0.35,0.35,0.35) | |
312 | PE.Rotation=NumberRange.new(0,360) | |
313 | PE.Rate=15 | |
314 | PE.Acceleration = Vector3.new(0,75,0) | |
315 | PE.Drag = 5 | |
316 | PE.Enabled = false | |
317 | PE.Speed = NumberRange.new(0,0,0) | |
318 | PE.Texture="http://www.roblox.com/asset/?id=0" | |
319 | PE.ZOffset = 0 | |
320 | PE.Name = "Inferno" | |
321 | ||
322 | function particles(art) | |
323 | local particle = PE:Clone() | |
324 | particle.Parent = art | |
325 | particle.Enabled = true | |
326 | end | |
327 | ||
328 | --//=================================\\ | |
329 | --|| CUSTOMIZATION | |
330 | --\\=================================// | |
331 | ||
332 | Class_Name = "Madness Guest" | |
333 | Weapon_Name = "Add-ons" | |
334 | ||
335 | Custom_Colors = { | |
336 | Custom_Color_1 = BRICKC("Really black"); --1st color for the weapon. | |
337 | Custom_Color_2 = BRICKC("Really black"); --2nd color for the weapon. | |
338 | ||
339 | Custom_Color_3 = BRICKC("Really black"); --Color for the abilities. | |
340 | Custom_Color_4 = BRICKC("Really black"); --Color for the secondary bar. | |
341 | Custom_Color_5 = BRICKC("Really black"); --Color for the mana bar. | |
342 | Custom_Color_6 = BRICKC("Really black"); --Color for the health bar. | |
343 | Custom_Color_7 = BRICKC("Really black"); --Color for the stun bar. | |
344 | ||
345 | Custom_Color_8 = BRICKC("Really black"); --Background for the mana bar. | |
346 | Custom_Color_9 = BRICKC("Really black"); --Background for the secondary mana bar. | |
347 | Custom_Color_10 = BRICKC("Really black"); --Background for the stun bar. | |
348 | Custom_Color_11 = BRICKC("Really black"); --Background for the health bar. | |
349 | Custom_Color_12 = BRICKC("Really black"); --Background for the abilities. | |
350 | } | |
351 | ||
352 | ||
353 | Player_Size = 1 --Size of the player. | |
354 | Animation_Speed = 5 | |
355 | Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60) | |
356 | ||
357 | local Speed = 16 | |
358 | local Effects2 = {} | |
359 | ||
360 | --//=================================\\ | |
361 | --|| END OF CUSTOMIZATION | |
362 | --\\=================================// | |
363 | ||
364 | local function weldBetween(a, b) | |
365 | local weldd = Instance.new("ManualWeld") | |
366 | weldd.Part0 = a | |
367 | weldd.Part1 = b | |
368 | weldd.C0 = CFrame.new() | |
369 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
370 | weldd.Parent = a | |
371 | return weldd | |
372 | end | |
373 | ||
374 | function createaccessory(attachmentpart,mesh,texture,scale,offset,color) | |
375 | local acs = Instance.new("Part") | |
376 | acs.CanCollide = false | |
377 | acs.Anchored = false | |
378 | acs.Size = Vector3.new(0,0,0) | |
379 | acs.CFrame = attachmentpart.CFrame | |
380 | acs.Parent = Character | |
381 | acs.BrickColor = color | |
382 | local meshs = Instance.new("SpecialMesh") | |
383 | meshs.MeshId = mesh | |
384 | meshs.TextureId = texture | |
385 | meshs.Parent = acs | |
386 | meshs.Scale = scale | |
387 | meshs.Offset = offset | |
388 | weldBetween(attachmentpart,acs) | |
389 | end | |
390 | ||
391 | function createbodypart(TYPE,COLOR,PART,OFFSET,SIZE) | |
392 | if TYPE == "Gem" then | |
393 | local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0)) | |
394 | acs.Anchored = false | |
395 | acs.CanCollide = false | |
396 | acs.CFrame = PART.CFrame | |
397 | local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "9756362", "", SIZE, OFFSET) | |
398 | weldBetween(PART,acs) | |
399 | elseif TYPE == "Skull" then | |
400 | local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0)) | |
401 | acs.Anchored = false | |
402 | acs.CanCollide = false | |
403 | acs.CFrame = PART.CFrame | |
404 | local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "4770583", "", SIZE, OFFSET) | |
405 | weldBetween(PART,acs) | |
406 | elseif TYPE == "Eye" then | |
407 | local acs = CreatePart(3, Character, "Neon", 0, 0, COLOR, "Part", VT(0,0,0)) | |
408 | acs.Anchored = false | |
409 | acs.CanCollide = false | |
410 | acs.CFrame = PART.CFrame | |
411 | local acs2 = CreateMesh("SpecialMesh", acs, "Sphere", "", "", SIZE, OFFSET) | |
412 | weldBetween(PART,acs) | |
413 | end | |
414 | end | |
415 | ||
416 | --//=================================\\ | |
417 | --|| USEFUL VALUES | |
418 | --\\=================================// | |
419 | ||
420 | for i,v in pairs(char:children()) do | |
421 | if v:IsA("Shirt") and v:IsA("Pants") then | |
422 | v:Remove() | |
423 | end | |
424 | end | |
425 | shirt = Instance.new("Shirt", char) | |
426 | shirt.Name = "Shirt" | |
427 | pants = Instance.new("Pants", char) | |
428 | pants.Name = "Pants" | |
429 | char.Shirt.ShirtTemplate = "rbxassetid://8854587" | |
430 | char.Pants.PantsTemplate = "rbxassetid://263287509" | |
431 | ||
432 | local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
433 | local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
434 | local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) | |
435 | local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) | |
436 | local CO1 = 0 | |
437 | local CO2 = 0 | |
438 | local CO3 = 0 | |
439 | local CO4 = 0 | |
440 | local CHANGEDEFENSE = 0 | |
441 | local CHANGEDAMAGE = 0 | |
442 | local CHANGEMOVEMENT = 0 | |
443 | local ANIM = "Idle" | |
444 | local ATTACK = false | |
445 | local EQUIPPED = false | |
446 | local HOLD = false | |
447 | local COMBO = 1 | |
448 | local LASTPOINT = nil | |
449 | local BLCF = nil | |
450 | local SCFR = nil | |
451 | local STAGGERHITANIM = false | |
452 | local STAGGERANIM = false | |
453 | local STUNANIM = false | |
454 | local CRITCHANCENUMBER = 0 | |
455 | local IDLENUMBER = 0 | |
456 | local DONUMBER = 0 | |
457 | local HANDIDLE = false | |
458 | local SINE = 0 | |
459 | local CHANGE = 2 / Animation_Speed | |
460 | local WALKINGANIM = false | |
461 | local WALK = 0 | |
462 | local DISABLEJUMPING = false | |
463 | local HASBEENBLOCKED = false | |
464 | local STUNDELAYNUMBER = 0 | |
465 | local MANADELAYNUMBER = 0 | |
466 | local OTHERWORLD = false | |
467 | local SECONDARYMANADELAYNUMBER = 0 | |
468 | local ROBLOXIDLEANIMATION = IT("Animation") | |
469 | ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation" | |
470 | ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571" | |
471 | --ROBLOXIDLEANIMATION.Parent = Humanoid | |
472 | local WEAPONGUI = IT("ScreenGui", nil) | |
473 | WEAPONGUI.Name = "Weapon GUI" | |
474 | local WEAPONTOOL = IT("HopperBin", nil) | |
475 | WEAPONTOOL.Name = Weapon_Name | |
476 | local Weapon = IT("Model") | |
477 | Weapon.Name = Weapon_Name | |
478 | local Effects = IT("Folder", Weapon) | |
479 | Effects.Name = "Effects" | |
480 | local ANIMATOR = Humanoid.Animator | |
481 | local ANIMATE = Character.Animate | |
482 | local HITPLAYERSOUNDS = {--[["199149137", "199149186", "199149221", "199149235", "199149269", "199149297"--]]"263032172", "263032182", "263032200", "263032221", "263032252", "263033191"} | |
483 | local HITARMORSOUNDS = {"199149321", "199149338", "199149367", "199149409", "199149452"} | |
484 | local HITWEAPONSOUNDS = {"199148971", "199149025", "199149072", "199149109", "199149119"} | |
485 | local HITBLOCKSOUNDS = {"199148933", "199148947"} | |
486 | local UNANCHOR = true | |
487 | ||
488 | --//=================================\\ | |
489 | --\\=================================// | |
490 | ||
491 | ||
492 | ||
493 | ||
494 | --//=================================\\ | |
495 | --|| SAZERENOS' ARTIFICIAL HEARTBEAT | |
496 | --\\=================================// | |
497 | ||
498 | ArtificialHB = Instance.new("BindableEvent", script) | |
499 | ArtificialHB.Name = "ArtificialHB" | |
500 | ||
501 | script:WaitForChild("ArtificialHB") | |
502 | ||
503 | frame = Frame_Speed | |
504 | tf = 0 | |
505 | allowframeloss = false | |
506 | tossremainder = false | |
507 | lastframe = tick() | |
508 | script.ArtificialHB:Fire() | |
509 | ||
510 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
511 | tf = tf + s | |
512 | if tf >= frame then | |
513 | if allowframeloss then | |
514 | script.ArtificialHB:Fire() | |
515 | lastframe = tick() | |
516 | else | |
517 | for i = 1, math.floor(tf / frame) do | |
518 | script.ArtificialHB:Fire() | |
519 | end | |
520 | lastframe = tick() | |
521 | end | |
522 | if tossremainder then | |
523 | tf = 0 | |
524 | else | |
525 | tf = tf - frame * math.floor(tf / frame) | |
526 | end | |
527 | end | |
528 | end) | |
529 | ||
530 | --//=================================\\ | |
531 | --\\=================================// | |
532 | ||
533 | ||
534 | guigroup=Instance.new("BillboardGui") | |
535 | guigroup.Parent=game.Players.LocalPlayer.Character.Head | |
536 | guigroup.Adornee=game.Players.LocalPlayer.Character.Head | |
537 | guigroup.Size = UDim2.new(1,0,1,0) | |
538 | guigroup.StudsOffset=Vector3.new(0.5, 6, 0) | |
539 | oooo1 = Instance.new("TextLabel") | |
540 | Kills = Instance.new("IntValue") | |
541 | Kills.Parent = game.Players.LocalPlayer.Character | |
542 | Kills.Name = "" | |
543 | oooo1.Text = "" | |
544 | if | |
545 | game.Players.LocalPlayer.Name == "" | |
546 | then | |
547 | oooo1.Text = "" | |
548 | end | |
549 | oooo1.Size = UDim2.new(0,200,0,200) | |
550 | oooo1.BackgroundColor3 = Color3.new(1, 1, 1) | |
551 | oooo1.BackgroundTransparency = 1 | |
552 | oooo1.Parent = guigroup | |
553 | oooo1.AnchorPoint = Vector2.new(0.5, 0.9) | |
554 | oooo1.Size = UDim2.new(3.5,0,3.5,0) | |
555 | oooo1.TextScaled = true | |
556 | ko1 = Instance.new("TextLabel") | |
557 | ko1.Name = "" | |
558 | ko1.Parent = guigroup | |
559 | ko1.BackgroundColor3 = Color3.new(1, 1, 1) | |
560 | ko1.BackgroundTransparency = 1 | |
561 | ko1.TextColor3 = Color3.new(1, 0, 0) | |
562 | ko1.TextScaled = false | |
563 | ko1.TextWrapped = false | |
564 | ko1.AnchorPoint = Vector2.new(0.5, 0.3) | |
565 | game.Players.LocalPlayer.Character.Humanoid.NameOcclusion = "NoOcclusion" | |
566 | game.Players.LocalPlayer.Character.Humanoid.HealthDisplayType = "AlwaysOff" | |
567 | game.Players.LocalPlayer.Character.Humanoid.MaxHealth = 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999 | |
568 | game.Players.LocalPlayer.Character.Humanoid.Health = 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999 | |
569 | local runDummyScript = function(f,scri) | |
570 | local oldenv = getfenv(f) | |
571 | local newenv = setmetatable({}, { | |
572 | __index = function(_, k) | |
573 | if k:lower() == 'script' then | |
574 | return scri | |
575 | else | |
576 | return oldenv[k] | |
577 | end | |
578 | end | |
579 | }) | |
580 | setfenv(f, newenv) | |
581 | ypcall(function() f() end) | |
582 | end | |
583 | cors = {} | |
584 | mas = Instance.new("Model",game:GetService("Lighting")) | |
585 | mas.Name = "CompiledModel" | |
586 | o1 = Instance.new("Model") | |
587 | o2 = Instance.new("Part") | |
588 | o3 = Instance.new("BlockMesh") | |
589 | o4 = Instance.new("Part") | |
590 | o5 = Instance.new("BlockMesh") | |
591 | o6 = Instance.new("CFrameValue") | |
592 | o7 = Instance.new("Weld") | |
593 | o8 = Instance.new("Part") | |
594 | o9 = Instance.new("BlockMesh") | |
595 | o10 = Instance.new("CFrameValue") | |
596 | o11 = Instance.new("Weld") | |
597 | o12 = Instance.new("Part") | |
598 | o13 = Instance.new("BlockMesh") | |
599 | o14 = Instance.new("CFrameValue") | |
600 | o15 = Instance.new("Weld") | |
601 | o16 = Instance.new("Part") | |
602 | o17 = Instance.new("BlockMesh") | |
603 | o18 = Instance.new("CFrameValue") | |
604 | o19 = Instance.new("Weld") | |
605 | o20 = Instance.new("Part") | |
606 | o21 = Instance.new("BlockMesh") | |
607 | o22 = Instance.new("CFrameValue") | |
608 | o23 = Instance.new("Weld") | |
609 | o24 = Instance.new("Part") | |
610 | o25 = Instance.new("BlockMesh") | |
611 | o26 = Instance.new("CFrameValue") | |
612 | o27 = Instance.new("Weld") | |
613 | o28 = Instance.new("Part") | |
614 | o29 = Instance.new("CFrameValue") | |
615 | o30 = Instance.new("Weld") | |
616 | o31 = Instance.new("Part") | |
617 | o32 = Instance.new("CFrameValue") | |
618 | o33 = Instance.new("Weld") | |
619 | o34 = Instance.new("Part") | |
620 | o35 = Instance.new("SpecialMesh") | |
621 | o36 = Instance.new("CFrameValue") | |
622 | o37 = Instance.new("Weld") | |
623 | weldtoarm = Instance.new("Weld") | |
624 | o1.Name = "Armlet" | |
625 | o1.Parent = mas | |
626 | mas.Parent = workspace | |
627 | mas:MakeJoints() | |
628 | local mas1 = mas:GetChildren() | |
629 | for i=1,#mas1 do | |
630 | mas1[i].Parent = game.Players.LocalPlayer.Character | |
631 | ypcall(function() mas1[i]:MakeJoints() end) | |
632 | end | |
633 | mas:Destroy() | |
634 | for i=1,#cors do | |
635 | coroutine.resume(cors[i]) | |
636 | end | |
637 | guigroup=Instance.new("BillboardGui") | |
638 | guigroup.Parent=game.Players.LocalPlayer.Character.Head | |
639 | guigroup.Adornee=game.Players.LocalPlayer.Character.Head | |
640 | guigroup.Size = UDim2.new(1,0,1,0) | |
641 | guigroup.StudsOffset=Vector3.new(0.5, 6, 0) | |
642 | oooo1 = Instance.new("TextLabel") | |
643 | Kills = Instance.new("IntValue") | |
644 | Kills.Parent = game.Players.LocalPlayer.Character | |
645 | Kills.Name = "" | |
646 | oooo1.Text = "" | |
647 | if | |
648 | game.Players.LocalPlayer.Name == "" | |
649 | then | |
650 | oooo1.Text = "" | |
651 | end | |
652 | oooo1.Size = UDim2.new(0,200,0,200) | |
653 | oooo1.BackgroundColor3 = Color3.new(1, 1, 1) | |
654 | oooo1.BackgroundTransparency = 1 | |
655 | oooo1.Parent = guigroup | |
656 | oooo1.AnchorPoint = Vector2.new(0.5, 0.9) | |
657 | oooo1.Size = UDim2.new(3.5,0,3.5,0) | |
658 | oooo1.TextScaled = true | |
659 | ko1 = Instance.new("TextLabel") | |
660 | ko1.Name = "" | |
661 | ko1.Parent = guigroup | |
662 | ko1.BackgroundColor3 = Color3.new(1, 1, 1) | |
663 | ko1.BackgroundTransparency = 1 | |
664 | ko1.TextColor3 = Color3.new(1, 0, 0) | |
665 | ko1.TextScaled = false | |
666 | ko1.TextWrapped = false | |
667 | ko1.AnchorPoint = Vector2.new(0.5, 0.3) | |
668 | game.Players.LocalPlayer.Character.Humanoid.NameOcclusion = "NoOcclusion" | |
669 | game.Players.LocalPlayer.Character.Humanoid.HealthDisplayType = "AlwaysOff" | |
670 | game.Players.LocalPlayer.Character.Humanoid.MaxHealth = 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999 | |
671 | game.Players.LocalPlayer.Character.Humanoid.Health = 999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999 | |
672 | local runDummyScript = function(f,scri) | |
673 | local oldenv = getfenv(f) | |
674 | local newenv = setmetatable({}, { | |
675 | __index = function(_, k) | |
676 | if k:lower() == 'script' then | |
677 | return scri | |
678 | else | |
679 | return oldenv[k] | |
680 | end | |
681 | end | |
682 | }) | |
683 | setfenv(f, newenv) | |
684 | ypcall(function() f() end) | |
685 | end | |
686 | cors = {} | |
687 | mas = Instance.new("Model",game:GetService("Lighting")) | |
688 | mas.Name = "CompiledModel" | |
689 | mas.Parent = workspace | |
690 | mas:MakeJoints() | |
691 | local mas1 = mas:GetChildren() | |
692 | for i=1,#mas1 do | |
693 | mas1[i].Parent = game.Players.LocalPlayer.Character | |
694 | ypcall(function() mas1[i]:MakeJoints() end) | |
695 | end | |
696 | mas:Destroy() | |
697 | for i=1,#cors do | |
698 | coroutine.resume(cors[i]) | |
699 | end | |
700 | ||
701 | ||
702 | --//=================================\\ | |
703 | --|| SOME FUNCTIONS | |
704 | --\\=================================// | |
705 | ||
706 | function rayCast(Position, Direction, Range, Ignore) | |
707 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) | |
708 | end | |
709 | local RbxUtility = LoadLibrary("RbxUtility") | |
710 | local Create = RbxUtility.Create | |
711 | ||
712 | function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS) | |
713 | return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS) | |
714 | end | |
715 | ||
716 | function PositiveAngle(NUMBER) | |
717 | if NUMBER >= 0 then | |
718 | NUMBER = 0 | |
719 | end | |
720 | return NUMBER | |
721 | end | |
722 | ||
723 | function NegativeAngle(NUMBER) | |
724 | if NUMBER <= 0 then | |
725 | NUMBER = 0 | |
726 | end | |
727 | return NUMBER | |
728 | end | |
729 | ||
730 | function swait(num) | |
731 | if num == 0 or num == nil then | |
732 | game:service("RunService").Stepped:wait(0) | |
733 | else | |
734 | for i = 0, num do | |
735 | game:service("RunService").Stepped:wait(0) | |
736 | end | |
737 | end | |
738 | end | |
739 | ||
740 | function Swait(NUMBER) | |
741 | if NUMBER == 0 or NUMBER == nil then | |
742 | ArtificialHB.Event:wait() | |
743 | else | |
744 | for i = 1, NUMBER do | |
745 | ArtificialHB.Event:wait() | |
746 | end | |
747 | end | |
748 | end | |
749 | ||
750 | function QuaternionFromCFrame(cf) | |
751 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
752 | local trace = m00 + m11 + m22 | |
753 | if trace > 0 then | |
754 | local s = math.sqrt(1 + trace) | |
755 | local recip = 0.5 / s | |
756 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
757 | else | |
758 | local i = 0 | |
759 | if m11 > m00 then | |
760 | i = 1 | |
761 | end | |
762 | if m22 > (i == 0 and m00 or m11) then | |
763 | i = 2 | |
764 | end | |
765 | if i == 0 then | |
766 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
767 | local recip = 0.5 / s | |
768 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
769 | elseif i == 1 then | |
770 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
771 | local recip = 0.5 / s | |
772 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
773 | elseif i == 2 then | |
774 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
775 | local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
776 | end | |
777 | end | |
778 | end | |
779 | ||
780 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
781 | local xs, ys, zs = x + x, y + y, z + z | |
782 | local wx, wy, wz = w * xs, w * ys, w * zs | |
783 | local xx = x * xs | |
784 | local xy = x * ys | |
785 | local xz = x * zs | |
786 | local yy = y * ys | |
787 | local yz = y * zs | |
788 | local zz = z * zs | |
789 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
790 | end | |
791 | ||
792 | function QuaternionSlerp(a, b, t) | |
793 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
794 | local startInterp, finishInterp; | |
795 | if cosTheta >= 0.0001 then | |
796 | if (1 - cosTheta) > 0.0001 then | |
797 | local theta = ACOS(cosTheta) | |
798 | local invSinTheta = 1 / SIN(theta) | |
799 | startInterp = SIN((1 - t) * theta) * invSinTheta | |
800 | finishInterp = SIN(t * theta) * invSinTheta | |
801 | else | |
802 | startInterp = 1 - t | |
803 | finishInterp = t | |
804 | end | |
805 | else | |
806 | if (1 + cosTheta) > 0.0001 then | |
807 | local theta = ACOS(-cosTheta) | |
808 | local invSinTheta = 1 / SIN(theta) | |
809 | startInterp = SIN((t - 1) * theta) * invSinTheta | |
810 | finishInterp = SIN(t * theta) * invSinTheta | |
811 | else | |
812 | startInterp = t - 1 | |
813 | finishInterp = t | |
814 | end | |
815 | end | |
816 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
817 | end | |
818 | ||
819 | function Clerp(a, b, t) | |
820 | local qa = {QuaternionFromCFrame(a)} | |
821 | local qb = {QuaternionFromCFrame(b)} | |
822 | local ax, ay, az = a.x, a.y, a.z | |
823 | local bx, by, bz = b.x, b.y, b.z | |
824 | local _t = 1 - t | |
825 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
826 | end | |
827 | ||
828 | ||
829 | function CreateSound(ID, PARENT, VOLUME, PITCH) | |
830 | coroutine.resume(coroutine.create(function() | |
831 | local NEWSOUND = IT("Sound", PARENT) | |
832 | NEWSOUND.Volume = VOLUME | |
833 | NEWSOUND.Pitch = PITCH | |
834 | NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID | |
835 | Swait() | |
836 | NEWSOUND:play() | |
837 | game:GetService("Debris"):AddItem(NEWSOUND, 10) | |
838 | end)) | |
839 | end | |
840 | ||
841 | Weapon.Parent = Character | |
842 | ||
843 | Humanoid.Died:connect(function() | |
844 | workspace:ClearAllChildren() | |
845 | end) | |
846 | ||
847 | --//=================================\\ | |
848 | --\\=================================// | |
849 | ||
850 | ||
851 | --//=================================\\ | |
852 | --|| DAMAGING | |
853 | --\\=================================// | |
854 | ||
855 | function kill(target,extratrue) | |
856 | if OTHERWORLD == false or extratrue == true then | |
857 | f = target:GetChildren() | |
858 | for i = 1, #f do | |
859 | if f[i].ClassName == "Part" or f[i].ClassName == "MeshPart" then | |
860 | local effect = f[i]:Clone() | |
861 | effect.Color = C3(0,0,0) | |
862 | effect.Material = "Neon" | |
863 | effect.Parent = workspace | |
864 | effect.Anchored = true | |
865 | effect.CanCollide = false | |
866 | local hit = effect.Touched:Connect(function(hit) | |
867 | if hit.Parent ~= Character and hit.Parent:FindFirstChild("Humanoid") then | |
868 | kill(hit.Parent) | |
869 | hit.Parent:remove() | |
870 | end | |
871 | end) | |
872 | m = effect:GetChildren() | |
873 | for j = 1, #m do | |
874 | if m[j].ClassName ~= "SpecialMesh" and m[j].ClassName ~= "BlockMesh" then | |
875 | m[j]:remove() | |
876 | end | |
877 | end | |
878 | table.insert(Effects2,{effect,"Disappear",0.01,1,1,1,15}) | |
879 | end | |
880 | end | |
881 | target:remove() | |
882 | end | |
883 | end | |
884 | ||
885 | --//=================================\\ | |
886 | --|| ATTACK FUNCTIONS AND STUFF | |
887 | --\\=================================// | |
888 | ||
889 | local hit = Torso.Touched:Connect(function(hit) | |
890 | if hit.Parent:FindFirstChild("Humanoid") then | |
891 | kill(hit.Parent) | |
892 | end | |
893 | end) | |
894 | local hit = RightArm.Touched:Connect(function(hit) | |
895 | if hit.Parent:FindFirstChild("Humanoid") then | |
896 | kill(hit.Parent) | |
897 | end | |
898 | end) | |
899 | local hit = LeftArm.Touched:Connect(function(hit) | |
900 | if hit.Parent:FindFirstChild("Humanoid") then | |
901 | kill(hit.Parent) | |
902 | end | |
903 | end) | |
904 | local hit = RightLeg.Touched:Connect(function(hit) | |
905 | if hit.Parent:FindFirstChild("Humanoid") then | |
906 | kill(hit.Parent) | |
907 | end | |
908 | end) | |
909 | local hit = LeftLeg.Touched:Connect(function(hit) | |
910 | if hit.Parent:FindFirstChild("Humanoid") then | |
911 | kill(hit.Parent) | |
912 | end | |
913 | end) | |
914 | local hit = Head.Touched:Connect(function(hit) | |
915 | if hit.Parent:FindFirstChild("Humanoid") then | |
916 | kill(hit.Parent) | |
917 | end | |
918 | end) | |
919 | ||
920 | function Warp() | |
921 | ATTACK = true | |
922 | local originalcframe = RootPart.CFrame | |
923 | RootPart.CFrame = CF(VT(Mouse.Hit.p.X,Mouse.Hit.p.Y+(RootPart.Size.Y+1.5),Mouse.Hit.Z),originalcframe.p) | |
924 | if OTHERWORLD == false then | |
925 | CreateSound("971126018", penta, 2, 1) | |
926 | end | |
927 | ATTACK = false | |
928 | end | |
929 | ||
930 | function burnchildren(v) | |
931 | local get = v:GetChildren() | |
932 | for i = 1, #get do | |
933 | local child = get[i] | |
934 | if child.ClassName == "Part" or child.ClassName == "MeshPart" then | |
935 | particles(child) | |
936 | child.Color = C3(0,0,0) | |
937 | elseif child.ClassName == "CharacterMesh" then | |
938 | child.OverlayTextureId = "99174105" | |
939 | elseif child.ClassName == "Hat" or child.ClassName == "Accessory" then | |
940 | child.Handle.Color = C3(0,0,0) | |
941 | child.Handle.Mesh.TextureId = "" | |
942 | particles(child.Handle) | |
943 | end | |
944 | end | |
945 | end | |
946 | ||
947 | function dragnearest(position,range) | |
948 | for i,v in ipairs(workspace:GetChildren()) do | |
949 | if game.Players:FindFirstChild(v.Name) == nil then | |
950 | local body = v:GetChildren() | |
951 | for part = 1, #body do | |
952 | if((body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then | |
953 | if(body[part].Position - position).Magnitude < range then | |
954 | v.Parent = Cam | |
955 | burnchildren(v) | |
956 | if v:FindFirstChild("Humanoid") then | |
957 | v.Humanoid:remove() | |
958 | end | |
959 | end | |
960 | end | |
961 | end | |
962 | if v.ClassName == "Part" then | |
963 | if v.Anchored == false and (v.Position - position).Magnitude < range then | |
964 | v.Parent = Cam | |
965 | particles(v) | |
966 | v.Color = C3(0,0,0) | |
967 | end | |
968 | end | |
969 | end | |
970 | end | |
971 | end | |
972 | ||
973 | function Drag() | |
974 | CreateSound("971126018", penta, 2, 1, false) | |
975 | dragnearest(penta.Position,15) | |
976 | end | |
977 | ||
978 | ||
979 | --//=================================\\ | |
980 | --|| ASSIGN THINGS TO KEYS | |
981 | --\\=================================// | |
982 | ||
983 | local light2 = nil | |
984 | ||
985 | function MouseDown(Mouse) | |
986 | HOLD = true | |
987 | if OTHERWORLD then | |
988 | repeat | |
989 | Swait() | |
990 | until HOLD == false | |
991 | end | |
992 | end | |
993 | ||
994 | function MouseUp(Mouse) | |
995 | HOLD = false | |
996 | end | |
997 | ||
998 | function KeyDown(Key) | |
999 | if Key == "e" then | |
1000 | Warp() | |
1001 | end | |
1002 | if Key == "h" then | |
1003 | camchild = Cam:GetChildren() | |
1004 | for child = 1, #camchild do | |
1005 | if camchild[child] ~= Character and camchild[child].Name ~= "ColorCorrection" then | |
1006 | camchild[child].Parent = workspace | |
1007 | end | |
1008 | end | |
1009 | end | |
1010 | if Key == "q" then | |
1011 | Drag() | |
1012 | end | |
1013 | if Key == "r" and ATTACK == false then | |
1014 | if OTHERWORLD == false then | |
1015 | OTHERWORLD = true | |
1016 | light2 = IT("ColorCorrectionEffect",Cam) | |
1017 | light2.Brightness = -0.300 | |
1018 | light2.Contrast = 1 | |
1019 | light2.Saturation = -2 | |
1020 | CreateSound("971126018", penta, 2, 1.5) | |
1021 | Character.Parent = Cam | |
1022 | elseif OTHERWORLD == true then | |
1023 | OTHERWORLD = false | |
1024 | CreateSound("971126018", penta, 2, 1.5) | |
1025 | light2:remove() | |
1026 | Character.Parent = workspace | |
1027 | end | |
1028 | end | |
1029 | if Key == "g" and OTHERWORLD == true and ATTACK == false then | |
1030 | ATTACK = true | |
1031 | local del = 35 | |
1032 | for i =1, 35 do | |
1033 | Swait(del) | |
1034 | del = del - 1 | |
1035 | local head = IT("Part",workspace) | |
1036 | head.Size = VT(0.2,0.2,0.2) | |
1037 | head.CFrame = Head.CFrame * CF(math.random(-700,700),0,math.random(-700,700)) | |
1038 | head.Transparency = 1 | |
1039 | head.CanCollide = false | |
1040 | head.Anchored = true | |
1041 | CreateSound("305685800", head, 10, 2) | |
1042 | coroutine.resume(coroutine.create(function() | |
1043 | for i = 1, 100 do | |
1044 | Swait() | |
1045 | end | |
1046 | if head then | |
1047 | head:remove() | |
1048 | end | |
1049 | end)) | |
1050 | end | |
1051 | Swait(100) | |
1052 | CreateSound("305685800", workspace, 10, 0.8) | |
1053 | Swait(250) | |
1054 | ATTACK = false | |
1055 | end | |
1056 | if Key == "y" and ATTACK == false then | |
1057 | ATTACK = true | |
1058 | Rooted = true | |
1059 | CreateSound(134978657,Head,10,1,false) | |
1060 | for i=0, 0.5, 0.1 / Animation_Speed do | |
1061 | Swait() | |
1062 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.1 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1063 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(15 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(0)), 0.8 / Animation_Speed) | |
1064 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(0.75, 0.6 + 0.05 * SIN(SINE / 12), -0.7) * ANGLES(RAD(0), RAD(0), RAD(-95)) * ANGLES(RAD(5), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
1065 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-0.75, 0.45 + 0.05 * SIN(SINE / 12), -0.6) * ANGLES(RAD(0), RAD(0), RAD(92)) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
1066 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.6 - 0.05 * SIN(SINE / 12), -0.5) * ANGLES(RAD(0), RAD(70), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(-25)), 1 / Animation_Speed) | |
1067 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * SIN(SINE / 12), 0) * ANGLES(RAD(-5), RAD(-70), RAD(0)) * ANGLES(RAD(1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1068 | end | |
1069 | for i=1, 185 do | |
1070 | Swait() | |
1071 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.1 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1072 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1 + 0.05 * SIN(SINE/2)) - 1)) * ANGLES(RAD(-15), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1073 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(0.75, 0.55 + 0.15 * SIN(SINE/2), -0.7) * ANGLES(RAD(3 + 3 * SIN(SINE/2)), RAD(0), RAD(-95)) * ANGLES(RAD(5), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
1074 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-0.75, 0.4 + 0.15 * SIN(SINE/2), -0.6) * ANGLES(RAD(3 + 3 * SIN(SINE/2)), RAD(0), RAD(92)) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
1075 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -0.6 - 0.05 * SIN(SINE / 12), -0.5) * ANGLES(RAD(0), RAD(70), RAD(0)) * ANGLES(RAD(-1), RAD(0), RAD(-25)), 1 / Animation_Speed) | |
1076 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * SIN(SINE / 12), 0) * ANGLES(RAD(-5), RAD(-70), RAD(0)) * ANGLES(RAD(1), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1077 | end | |
1078 | ATTACK = false | |
1079 | Rooted = false | |
1080 | end | |
1081 | if Key == "t" and ATTACK == false then | |
1082 | if OTHERWORLD == false then | |
1083 | CreateSound("305685800", Head, 5, 2) | |
1084 | elseif OTHERWORLD == true then | |
1085 | local head = IT("Part",workspace) | |
1086 | head.Size = VT(0.2,0.2,0.2) | |
1087 | head.CFrame = Head.CFrame | |
1088 | head.Transparency = 1 | |
1089 | head.CanCollide = false | |
1090 | head.Anchored = true | |
1091 | CreateSound("305685800", head, 5, 2) | |
1092 | coroutine.resume(coroutine.create(function() | |
1093 | for i = 1, 100 do | |
1094 | Swait() | |
1095 | if head then | |
1096 | head.CFrame = Head.CFrame | |
1097 | end | |
1098 | end | |
1099 | if head then | |
1100 | head:remove() | |
1101 | end | |
1102 | end)) | |
1103 | end | |
1104 | end | |
1105 | end | |
1106 | ||
1107 | function KeyUp(Key) | |
1108 | end | |
1109 | ||
1110 | Mouse.Button1Down:connect(function(NEWKEY) | |
1111 | MouseDown(NEWKEY) | |
1112 | end) | |
1113 | Mouse.Button1Up:connect(function(NEWKEY) | |
1114 | MouseUp(NEWKEY) | |
1115 | end) | |
1116 | Mouse.KeyDown:connect(function(NEWKEY) | |
1117 | KeyDown(NEWKEY) | |
1118 | end) | |
1119 | Mouse.KeyUp:connect(function(NEWKEY) | |
1120 | KeyUp(NEWKEY) | |
1121 | end) | |
1122 | ||
1123 | --//=================================\\ | |
1124 | --\\=================================// | |
1125 | ||
1126 | function CastProperRay(StartPos, EndPos, Distance, Ignore) | |
1127 | local DIRECTION = CF(StartPos,EndPos).lookVector | |
1128 | return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(StartPos, DIRECTION * Distance), Ignore) | |
1129 | end | |
1130 | ||
1131 | function unanchor() | |
1132 | if UNANCHOR == true then | |
1133 | g = Character:GetChildren() | |
1134 | for i = 1, #g do | |
1135 | if g[i].ClassName == "Part" then | |
1136 | g[i].Anchored = false | |
1137 | end | |
1138 | end | |
1139 | end | |
1140 | end | |
1141 | ||
1142 | ||
1143 | --//=================================\\ | |
1144 | --|| WRAP THE WHOLE SCRIPT UP | |
1145 | --\\=================================// | |
1146 | Humanoid.Changed:connect(function(Jump) | |
1147 | if Jump == "Jump" and (Disable_Jump == true) then | |
1148 | Humanoid.Jump = false | |
1149 | end | |
1150 | end) | |
1151 | ||
1152 | while true do | |
1153 | Swait() | |
1154 | ANIMATE.Parent = nil | |
1155 | local IDLEANIMATION = Humanoid:LoadAnimation(ROBLOXIDLEANIMATION) | |
1156 | IDLEANIMATION:Play() | |
1157 | SINE = SINE + CHANGE | |
1158 | local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude | |
1159 | local TORSOVERTICALVELOCITY = RootPart.Velocity.y | |
1160 | local LV = Torso.CFrame:pointToObjectSpace(Torso.Velocity - Torso.Position) | |
1161 | HITFLOOR = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4 * Player_Size, Character) | |
1162 | local WALKSPEEDVALUE = 6 / (Humanoid.WalkSpeed / 16) | |
1163 | if ANIM == "Walk" and TORSOVELOCITY > 1 then | |
1164 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0.05 * COS(SINE / (WALKSPEEDVALUE/2))) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
1165 | Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0) - Head.RotVelocity.Y / 30), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
1166 | RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 0.875 - 0.125 * SIN(SINE / WALKSPEEDVALUE) - 0.15 * COS(SINE / WALKSPEEDVALUE*2), 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(35 * COS(SINE / WALKSPEEDVALUE))), 0.6 / Animation_Speed) | |
1167 | LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 0.875 + 0.125 * SIN(SINE / WALKSPEEDVALUE) - 0.15 * COS(SINE / WALKSPEEDVALUE*2), 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(35 * COS(SINE / WALKSPEEDVALUE))), 0.6 / Animation_Speed) | |
1168 | elseif (ANIM ~= "Walk") or (TORSOVELOCITY < 1) then | |
1169 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
1170 | Neck.C1 = Clerp(Neck.C1, CF(0, -0.5, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
1171 | RightHip.C1 = Clerp(RightHip.C1, CF(0.5, 1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.7 / Animation_Speed) | |
1172 | LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5, 1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.7 / Animation_Speed) | |
1173 | end | |
1174 | if TORSOVERTICALVELOCITY > 1 and HITFLOOR == nil then | |
1175 | ANIM = "Jump" | |
1176 | if ATTACK == false then | |
1177 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
1178 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-20), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
1179 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(20)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed) | |
1180 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-40), RAD(0), RAD(-20)) * LEFTSHOULDERC0, 0.2 / Animation_Speed) | |
1181 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, -0.3) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-20)), 0.2 / Animation_Speed) | |
1182 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, -0.3) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(20)), 0.2 / Animation_Speed) | |
1183 | end | |
1184 | elseif TORSOVERTICALVELOCITY < -1 and HITFLOOR == nil then | |
1185 | ANIM = "Fall" | |
1186 | if ATTACK == false then | |
1187 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
1188 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0 , 0 + ((1) - 1)) * ANGLES(RAD(20), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
1189 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(60)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed) | |
1190 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(-60)) * LEFTSHOULDERC0, 0.2 / Animation_Speed) | |
1191 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(20)), 0.2 / Animation_Speed) | |
1192 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(10)), 0.2 / Animation_Speed) | |
1193 | end | |
1194 | elseif TORSOVELOCITY < 1 and HITFLOOR ~= nil then | |
1195 | ANIM = "Idle" | |
1196 | if ATTACK == false then | |
1197 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0, 0, 0 + 0.05 * COS(SINE / 12)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1198 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-5 - 2.5 * COS(SINE / 12)), RAD(0), RAD(25)), 1 / Animation_Speed) | |
1199 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(0.9, 0.5 + 0.05 * SIN(SINE / 12), -0.5) * ANGLES(RAD(100), RAD(0), RAD(-70)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
1200 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-0.9, 0.25 + 0.05 * SIN(SINE / 12), -0.35) * ANGLES(RAD(70), RAD(0), RAD(80)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
1201 | RightHip.C0 = Clerp(RightHip.C0, CF(1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1202 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1, -1 - 0.05 * COS(SINE / 12), -0.01) * ANGLES(RAD(0), RAD(-80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 1 / Animation_Speed) | |
1203 | end | |
1204 | elseif TORSOVELOCITY > 1 and HITFLOOR ~= nil then | |
1205 | ANIM = "Walk" | |
1206 | if ATTACK == false then | |
1207 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.25, 0.5 + 0.05 * SIN(SINE / (WALKSPEEDVALUE/2)), 0.3) * ANGLES(RAD(-45), RAD(0), RAD(-45)) * RIGHTSHOULDERC0, 1 / Animation_Speed) | |
1208 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.25, 0.5 + 0.05 * SIN(SINE / (WALKSPEEDVALUE/2)), 0.3) * ANGLES(RAD(-40), RAD(0), RAD(45)) * LEFTSHOULDERC0, 1 / Animation_Speed) | |
1209 | end | |
1210 | end | |
1211 | if #Effects2>0 then | |
1212 | for e=1,#Effects2 do | |
1213 | if Effects2[e]~=nil then | |
1214 | local Thing=Effects2[e] | |
1215 | if Thing~=nil then | |
1216 | local Part=Thing[1] | |
1217 | local Mode=Thing[2] | |
1218 | local Delay=Thing[3] | |
1219 | local IncX=Thing[4] | |
1220 | local IncY=Thing[5] | |
1221 | local IncZ=Thing[6] | |
1222 | local Part2=Thing[8] | |
1223 | if Thing[1].Transparency<=1 then | |
1224 | if Thing[2]=="Block1" then | |
1225 | Thing[1].CFrame=Thing[1].CFrame | |
1226 | Mesh=Thing[1].Mesh | |
1227 | Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6]) | |
1228 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
1229 | elseif Thing[2]=="Cylinder" then | |
1230 | Mesh=Thing[1].Mesh | |
1231 | Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6]) | |
1232 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
1233 | elseif Thing[2]=="Blood" then | |
1234 | Mesh=Thing[7] | |
1235 | Thing[1].CFrame=Thing[1].CFrame*CF(0,.5,0) | |
1236 | Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6]) | |
1237 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
1238 | elseif Thing[2]=="Elec" then | |
1239 | Mesh=Thing[1].Mesh | |
1240 | Mesh.Scale=Mesh.Scale+VT(Thing[7],Thing[8],Thing[9]) | |
1241 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
1242 | elseif Thing[2]=="Disappear" then | |
1243 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
1244 | end | |
1245 | else | |
1246 | Part.Parent=nil | |
1247 | table.remove(Effects2,e) | |
1248 | end | |
1249 | end | |
1250 | end | |
1251 | end | |
1252 | end | |
1253 | unanchor() | |
1254 | Humanoid.MaxHealth = "inf" | |
1255 | Humanoid.Health = "inf" | |
1256 | q = Character:GetChildren() | |
1257 | for u = 1, #q do | |
1258 | if q[u].ClassName == "Part" and q[u].Name ~= "HumanoidRootPart" then | |
1259 | q[u].Color = Color3.new(0, 0, 0) | |
1260 | if OTHERWORLD == false then | |
1261 | q[u].Transparency = 0 | |
1262 | Humanoid.WalkSpeed = 16 | |
1263 | sick.Parent = Character | |
1264 | - | sick.Pitch = 0.8 |
1264 | + | sick.Pitch = 1 |
1265 | elseif OTHERWORLD == true then | |
1266 | Humanoid.WalkSpeed = 30 | |
1267 | sick.Parent = workspace | |
1268 | - | sick.Pitch = 0.3 |
1268 | + | sick.Pitch = 1 |
1269 | end | |
1270 | end | |
1271 | end | |
1272 | if Head:FindFirstChild("face") then | |
1273 | if math.random(1,50) == 1 then | |
1274 | Head.face.Texture = "rbxassetid://179693472" | |
1275 | tecks2.Text = "WORLD WAR 2" | |
1276 | else | |
1277 | Head.face.Texture = "rbxassetid://179693472" | |
1278 | tecks2.Text = "Madness Guest" | |
1279 | end | |
1280 | end | |
1281 | if sick == nil then | |
1282 | local sick = Instance.new("Sound",Character) | |
1283 | sick.SoundId = "rbxassetid://541377118" | |
1284 | sick.Looped = true | |
1285 | sick.Pitch = 1 | |
1286 | sick.Volume = 5 | |
1287 | sick:Play() | |
1288 | end | |
1289 | if OTHERWORLD == false then | |
1290 | end | |
1291 | end | |
1292 | ||
1293 | --//=================================\\ | |
1294 | --\\=================================// | |
1295 | ||
1296 | ||
1297 | ||
1298 | ||
1299 | ||
1300 | --//====================================================\\-- | |
1301 | --|| END OF SCRIPT | |
1302 | --\\====================================================//-- |