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| 1 | ||
| 2 | --[[ Unleashed, converted to LocalScript by Citrus/Solavenge ]] | |
| 3 | ||
| 4 | wait(1/60) | |
| 5 | ||
| 6 | script.Name = "Unleashed" | |
| 7 | local Stalenezz = Instance.new("StringValue",script)
| |
| 8 | Stalenezz.Name = "Staleness" | |
| 9 | local ST1 = Instance.new("StringValue",Stalenezz)
| |
| 10 | ST1.Name = "1" | |
| 11 | local ST2 = Instance.new("StringValue",Stalenezz)
| |
| 12 | ST2.Name = "2" | |
| 13 | local ST3 = Instance.new("StringValue",Stalenezz)
| |
| 14 | ST3.Name = "3" | |
| 15 | local ST4 = Instance.new("StringValue",Stalenezz)
| |
| 16 | ST4.Name = "4" | |
| 17 | local ST5 = Instance.new("StringValue",Stalenezz)
| |
| 18 | ST5.Name = "5" | |
| 19 | local ST6 = Instance.new("StringValue",Stalenezz)
| |
| 20 | ST6.Name = "6" | |
| 21 | local ST7 = Instance.new("StringValue",Stalenezz)
| |
| 22 | ST7.Name = "7" | |
| 23 | local ST8 = Instance.new("StringValue",Stalenezz)
| |
| 24 | ST8.Name = "8" | |
| 25 | local ST9 = Instance.new("StringValue",Stalenezz)
| |
| 26 | ST9.Name = "9" | |
| 27 | local StalenezzChk = Instance.new("BoolValue",script)
| |
| 28 | StalenezzChk.Name = "StalenessChecker" | |
| 29 | StalenezzChk.Value = false | |
| 30 | local SC1 = Instance.new("BoolValue",StalenezzChk)
| |
| 31 | SC1.Name = "1" | |
| 32 | SC1.Value = false | |
| 33 | local SC2 = Instance.new("BoolValue",StalenezzChk)
| |
| 34 | SC2.Name = "2" | |
| 35 | SC2.Value = false | |
| 36 | local SC3 = Instance.new("BoolValue",StalenezzChk)
| |
| 37 | SC3.Name = "3" | |
| 38 | SC3.Value = false | |
| 39 | local SC4 = Instance.new("BoolValue",StalenezzChk)
| |
| 40 | SC4.Name = "4" | |
| 41 | SC4.Value = false | |
| 42 | local SC5 = Instance.new("BoolValue",StalenezzChk)
| |
| 43 | SC5.Name = "5" | |
| 44 | SC5.Value = false | |
| 45 | local SC6 = Instance.new("BoolValue",StalenezzChk)
| |
| 46 | SC6.Name = "6" | |
| 47 | SC6.Value = false | |
| 48 | local SC7 = Instance.new("BoolValue",StalenezzChk)
| |
| 49 | SC7.Name = "7" | |
| 50 | SC7.Value = false | |
| 51 | local SC8 = Instance.new("BoolValue",StalenezzChk)
| |
| 52 | SC8.Name = "8" | |
| 53 | SC8.Value = false | |
| 54 | local SC9 = Instance.new("BoolValue",StalenezzChk)
| |
| 55 | SC9.Name = "9" | |
| 56 | SC9.Value = false | |
| 57 | local Statz = Instance.new("StringValue",script)
| |
| 58 | Statz.Name = "Stats" | |
| 59 | Statz.Value = "Stats" | |
| 60 | local ATKZ = Instance.new("NumberValue",Statz)
| |
| 61 | ATKZ.Name = "Attack" | |
| 62 | ATKZ.Value = "1" | |
| 63 | local DEFZ = Instance.new("NumberValue",Statz)
| |
| 64 | DEFZ.Name = "Defense" | |
| 65 | DEFZ.Value = "1" | |
| 66 | local ENGZ = Instance.new("NumberValue",Statz)
| |
| 67 | ENGZ.Name = "Energy" | |
| 68 | ENGZ.Value = "100" | |
| 69 | local FRZZ = Instance.new("BoolValue",Statz)
| |
| 70 | FRZZ.Name = "Frozen" | |
| 71 | FRZZ.Value = false | |
| 72 | local MANZ = Instance.new("NumberValue",Statz)
| |
| 73 | MANZ.Name = "Mana" | |
| 74 | MANZ.Value = "150" | |
| 75 | local SPDZ = Instance.new("NumberValue",Statz)
| |
| 76 | SPDZ.Name = "Speed" | |
| 77 | SPDZ.Value = "1" | |
| 78 | ||
| 79 | local HRTBT = Instance.new("BindableEvent",Statz)
| |
| 80 | HRTBT.Name = "Heartbeat" | |
| 81 | ||
| 82 | local weapongui = Instance.new("ScreenGui", script)
| |
| 83 | weapongui.Name = "WeaponGUI" | |
| 84 | ||
| 85 | local skill3 = Instance.new("Frame", weapongui)
| |
| 86 | skill3.Size = UDim2.new(0.26, 0, 0.06, 0) | |
| 87 | skill3.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
| 88 | skill3.Name = "Skill3" | |
| 89 | skill3.Position = UDim2.new(0.23, 0, 0.925, 0) | |
| 90 | skill3.BorderSizePixel = 0 | |
| 91 | skill3.BackgroundTransparency = 0.7 | |
| 92 | skill3.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 93 | ||
| 94 | local cover = Instance.new("Frame", skill3)
| |
| 95 | cover.Size = UDim2.new(1.002, 0, 1, 0) | |
| 96 | cover.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
| 97 | cover.Name = "Cover" | |
| 98 | cover.BorderSizePixel = 0 | |
| 99 | cover.BackgroundTransparency = 0.5 | |
| 100 | cover.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 101 | ||
| 102 | local label = Instance.new("TextLabel", skill3)
| |
| 103 | label.TextWrapped = true | |
| 104 | label.TextStrokeTransparency = 0 | |
| 105 | label.BorderSizePixel = 0 | |
| 106 | label.TextScaled = true | |
| 107 | label.BackgroundColor3 = Color3.new(0.639216, 0.635294, 0.647059) | |
| 108 | label.BackgroundTransparency = 1 | |
| 109 | label.Size = UDim2.new(1, 0, 1, 0) | |
| 110 | label.TextColor3 = Color3.new(1, 1, 1) | |
| 111 | label.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
| 112 | label.Text = "[C] Skill3" | |
| 113 | label.Font = Enum.Font.SourceSansBold | |
| 114 | label.Name = "Label" | |
| 115 | label.FontSize = Enum.FontSize.Size32 | |
| 116 | ||
| 117 | local skill4 = Instance.new("Frame", weapongui)
| |
| 118 | skill4.Size = UDim2.new(0.26, 0, 0.06, 0) | |
| 119 | skill4.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
| 120 | skill4.Name = "Skill4" | |
| 121 | skill4.Position = UDim2.new(0.5, 0, 0.925, 0) | |
| 122 | skill4.BorderSizePixel = 0 | |
| 123 | skill4.BackgroundTransparency = 0.7 | |
| 124 | skill4.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 125 | ||
| 126 | local cover_2 = Instance.new("Frame", skill4)
| |
| 127 | cover_2.Size = UDim2.new(1.002, 0, 1, 0) | |
| 128 | cover_2.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
| 129 | cover_2.Name = "Cover" | |
| 130 | cover_2.BorderSizePixel = 0 | |
| 131 | cover_2.BackgroundTransparency = 0.5 | |
| 132 | cover_2.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 133 | ||
| 134 | local label_2 = Instance.new("TextLabel", skill4)
| |
| 135 | label_2.TextWrapped = true | |
| 136 | label_2.TextStrokeTransparency = 0 | |
| 137 | label_2.BorderSizePixel = 0 | |
| 138 | label_2.TextScaled = true | |
| 139 | label_2.BackgroundColor3 = Color3.new(0.639216, 0.635294, 0.647059) | |
| 140 | label_2.BackgroundTransparency = 1 | |
| 141 | label_2.Size = UDim2.new(1, 0, 1, 0) | |
| 142 | label_2.TextColor3 = Color3.new(1, 1, 1) | |
| 143 | label_2.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
| 144 | label_2.Text = "[4] Skill4" | |
| 145 | label_2.Font = Enum.Font.SourceSansBold | |
| 146 | label_2.Name = "Label" | |
| 147 | label_2.FontSize = Enum.FontSize.Size32 | |
| 148 | ||
| 149 | local skill2 = Instance.new("Frame", weapongui)
| |
| 150 | skill2.Size = UDim2.new(0.26, 0, 0.06, 0) | |
| 151 | skill2.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
| 152 | skill2.Name = "Skill2" | |
| 153 | skill2.Position = UDim2.new(0.5, 0, 0.86, 0) | |
| 154 | skill2.BorderSizePixel = 0 | |
| 155 | skill2.BackgroundTransparency = 0.7 | |
| 156 | skill2.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 157 | ||
| 158 | local cover_3 = Instance.new("Frame", skill2)
| |
| 159 | cover_3.Size = UDim2.new(1.002, 0, 1, 0) | |
| 160 | cover_3.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
| 161 | cover_3.Name = "Cover" | |
| 162 | cover_3.BorderSizePixel = 0 | |
| 163 | cover_3.BackgroundTransparency = 0.5 | |
| 164 | cover_3.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 165 | ||
| 166 | local label_3 = Instance.new("TextLabel", skill2)
| |
| 167 | label_3.TextWrapped = true | |
| 168 | label_3.TextStrokeTransparency = 0 | |
| 169 | label_3.BorderSizePixel = 0 | |
| 170 | label_3.TextScaled = true | |
| 171 | label_3.BackgroundColor3 = Color3.new(0.639216, 0.635294, 0.647059) | |
| 172 | label_3.BackgroundTransparency = 1 | |
| 173 | label_3.Size = UDim2.new(1, 0, 1, 0) | |
| 174 | label_3.TextColor3 = Color3.new(1, 1, 1) | |
| 175 | label_3.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
| 176 | label_3.Text = "[X] Skill2" | |
| 177 | label_3.Font = Enum.Font.SourceSansBold | |
| 178 | label_3.Name = "Label" | |
| 179 | label_3.FontSize = Enum.FontSize.Size32 | |
| 180 | ||
| 181 | local skill1 = Instance.new("Frame", weapongui)
| |
| 182 | skill1.Size = UDim2.new(0.26, 0, 0.06, 0) | |
| 183 | skill1.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
| 184 | skill1.Name = "Skill1" | |
| 185 | skill1.Position = UDim2.new(0.23, 0, 0.86, 0) | |
| 186 | skill1.BorderSizePixel = 0 | |
| 187 | skill1.BackgroundTransparency = 0.7 | |
| 188 | skill1.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 189 | ||
| 190 | local cover_4 = Instance.new("Frame", skill1)
| |
| 191 | cover_4.Size = UDim2.new(1.002, 0, 1, 0) | |
| 192 | cover_4.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
| 193 | cover_4.Name = "Cover" | |
| 194 | cover_4.BorderSizePixel = 0 | |
| 195 | cover_4.BackgroundTransparency = 0.5 | |
| 196 | cover_4.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 197 | ||
| 198 | local label_4 = Instance.new("TextLabel", skill1)
| |
| 199 | label_4.TextWrapped = true | |
| 200 | label_4.TextStrokeTransparency = 0 | |
| 201 | label_4.BorderSizePixel = 0 | |
| 202 | label_4.TextScaled = true | |
| 203 | label_4.BackgroundColor3 = Color3.new(0.639216, 0.635294, 0.647059) | |
| 204 | label_4.BackgroundTransparency = 1 | |
| 205 | label_4.Size = UDim2.new(1, 0, 1, 0) | |
| 206 | label_4.TextColor3 = Color3.new(1, 1, 1) | |
| 207 | label_4.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
| 208 | label_4.Text = "[Z] Skill1" | |
| 209 | label_4.Font = Enum.Font.SourceSansBold | |
| 210 | label_4.Name = "Label" | |
| 211 | label_4.FontSize = Enum.FontSize.Size32 | |
| 212 | ||
| 213 | local bar1 = Instance.new("Frame", weapongui)
| |
| 214 | bar1.Size = UDim2.new(0.26, 0, 0.05, 0) | |
| 215 | bar1.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
| 216 | bar1.Name = "Bar1" | |
| 217 | bar1.Position = UDim2.new(0.23, 0, 0.8, 0) | |
| 218 | bar1.BorderSizePixel = 0 | |
| 219 | bar1.BackgroundTransparency = 0.7 | |
| 220 | bar1.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 221 | ||
| 222 | local cover_5 = Instance.new("Frame", bar1)
| |
| 223 | cover_5.Size = UDim2.new(1, 0, 1, 0) | |
| 224 | cover_5.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
| 225 | cover_5.Name = "Cover" | |
| 226 | cover_5.BorderSizePixel = 0 | |
| 227 | cover_5.BackgroundTransparency = 0.5 | |
| 228 | cover_5.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 229 | ||
| 230 | local label_5 = Instance.new("TextLabel", bar1)
| |
| 231 | label_5.TextWrapped = true | |
| 232 | label_5.TextStrokeTransparency = 0 | |
| 233 | label_5.BorderSizePixel = 0 | |
| 234 | label_5.TextScaled = true | |
| 235 | label_5.BackgroundColor3 = Color3.new(0.639216, 0.635294, 0.647059) | |
| 236 | label_5.BackgroundTransparency = 1 | |
| 237 | label_5.Size = UDim2.new(1, 0, 1, 0) | |
| 238 | label_5.TextColor3 = Color3.new(1, 1, 1) | |
| 239 | label_5.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
| 240 | label_5.Text = "Mana ~{#}~"
| |
| 241 | label_5.Font = Enum.Font.SourceSansBold | |
| 242 | label_5.Name = "Label" | |
| 243 | label_5.FontSize = Enum.FontSize.Size32 | |
| 244 | ||
| 245 | local bar2 = Instance.new("Frame", weapongui)
| |
| 246 | bar2.Size = UDim2.new(0.26, 0, 0.05, 0) | |
| 247 | bar2.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
| 248 | bar2.Name = "Bar2" | |
| 249 | bar2.Position = UDim2.new(0.5, 0, 0.8, 0) | |
| 250 | bar2.BorderSizePixel = 0 | |
| 251 | bar2.BackgroundTransparency = 0.7 | |
| 252 | bar2.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 253 | ||
| 254 | local cover_6 = Instance.new("Frame", bar2)
| |
| 255 | cover_6.Size = UDim2.new(1, 0, 1, 0) | |
| 256 | cover_6.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
| 257 | cover_6.Name = "Cover" | |
| 258 | cover_6.BorderSizePixel = 0 | |
| 259 | cover_6.BackgroundTransparency = 0.5 | |
| 260 | cover_6.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 261 | ||
| 262 | local label_6 = Instance.new("TextLabel", bar2)
| |
| 263 | label_6.TextWrapped = true | |
| 264 | label_6.TextStrokeTransparency = 0 | |
| 265 | label_6.BorderSizePixel = 0 | |
| 266 | label_6.TextScaled = true | |
| 267 | label_6.BackgroundColor3 = Color3.new(0.639216, 0.635294, 0.647059) | |
| 268 | label_6.BackgroundTransparency = 1 | |
| 269 | label_6.Size = UDim2.new(1, 0, 1, 0) | |
| 270 | label_6.TextColor3 = Color3.new(1, 1, 1) | |
| 271 | label_6.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
| 272 | label_6.Text = "Energy ~{#}~"
| |
| 273 | label_6.Font = Enum.Font.SourceSansBold | |
| 274 | label_6.Name = "Label" | |
| 275 | label_6.FontSize = Enum.FontSize.Size32 | |
| 276 | ||
| 277 | local speed = Instance.new("Frame", weapongui)
| |
| 278 | speed.Size = UDim2.new(0.15, 0, 0.07, 0) | |
| 279 | speed.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
| 280 | speed.Name = "Speed" | |
| 281 | speed.Position = UDim2.new(0.23, 0, 0.72, 0) | |
| 282 | speed.BorderSizePixel = 0 | |
| 283 | speed.BackgroundTransparency = 0.7 | |
| 284 | speed.BackgroundColor3 = Color3.new(0.87451, 1, 0.313726) | |
| 285 | ||
| 286 | local cover_7 = Instance.new("Frame", speed)
| |
| 287 | cover_7.Size = UDim2.new(1, 0, 1, 0) | |
| 288 | cover_7.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
| 289 | cover_7.Name = "Cover" | |
| 290 | cover_7.BorderSizePixel = 0 | |
| 291 | cover_7.BackgroundTransparency = 0.5 | |
| 292 | cover_7.BackgroundColor3 = Color3.new(0.87451, 1, 0.313726) | |
| 293 | ||
| 294 | local label_7 = Instance.new("TextLabel", speed)
| |
| 295 | label_7.TextWrapped = true | |
| 296 | label_7.TextStrokeTransparency = 0 | |
| 297 | label_7.BorderSizePixel = 0 | |
| 298 | label_7.TextScaled = true | |
| 299 | label_7.BackgroundColor3 = Color3.new(0.639216, 0.635294, 0.647059) | |
| 300 | label_7.BackgroundTransparency = 1 | |
| 301 | label_7.Size = UDim2.new(1, 0, 1, 0) | |
| 302 | label_7.TextColor3 = Color3.new(1, 1, 1) | |
| 303 | label_7.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
| 304 | label_7.Text = "Speed {#}"
| |
| 305 | label_7.Font = Enum.Font.SourceSansBold | |
| 306 | label_7.Name = "Label" | |
| 307 | label_7.FontSize = Enum.FontSize.Size32 | |
| 308 | ||
| 309 | local defense = Instance.new("Frame", weapongui)
| |
| 310 | defense.Size = UDim2.new(0.15, 0, 0.07, 0) | |
| 311 | defense.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
| 312 | defense.Name = "Defense" | |
| 313 | defense.Position = UDim2.new(0.61, 0, 0.72, 0) | |
| 314 | defense.BorderSizePixel = 0 | |
| 315 | defense.BackgroundTransparency = 0.7 | |
| 316 | defense.BackgroundColor3 = Color3.new(0.643137, 0.941177, 1) | |
| 317 | ||
| 318 | local cover_8 = Instance.new("Frame", defense)
| |
| 319 | cover_8.Size = UDim2.new(1, 0, 1, 0) | |
| 320 | cover_8.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
| 321 | cover_8.Name = "Cover" | |
| 322 | cover_8.BorderSizePixel = 0 | |
| 323 | cover_8.BackgroundTransparency = 0.5 | |
| 324 | cover_8.BackgroundColor3 = Color3.new(0.643137, 0.941177, 1) | |
| 325 | ||
| 326 | local label_8 = Instance.new("TextLabel", defense)
| |
| 327 | label_8.TextWrapped = true | |
| 328 | label_8.TextStrokeTransparency = 0 | |
| 329 | label_8.BorderSizePixel = 0 | |
| 330 | label_8.TextScaled = true | |
| 331 | label_8.BackgroundColor3 = Color3.new(0.639216, 0.635294, 0.647059) | |
| 332 | label_8.BackgroundTransparency = 1 | |
| 333 | label_8.Size = UDim2.new(1, 0, 1, 0) | |
| 334 | label_8.TextColor3 = Color3.new(1, 1, 1) | |
| 335 | label_8.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
| 336 | label_8.Text = "Defense {#}"
| |
| 337 | label_8.Font = Enum.Font.SourceSansBold | |
| 338 | label_8.Name = "Label" | |
| 339 | label_8.FontSize = Enum.FontSize.Size32 | |
| 340 | ||
| 341 | local attack = Instance.new("Frame", weapongui)
| |
| 342 | attack.Size = UDim2.new(0.15, 0, 0.07, 0) | |
| 343 | attack.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
| 344 | attack.Name = "Attack" | |
| 345 | attack.Position = UDim2.new(0.425, 0, 0.72, 0) | |
| 346 | attack.BorderSizePixel = 0 | |
| 347 | attack.BackgroundTransparency = 0.7 | |
| 348 | attack.BackgroundColor3 = Color3.new(1, 0.501961, 0.509804) | |
| 349 | ||
| 350 | local cover_9 = Instance.new("Frame", attack)
| |
| 351 | cover_9.Size = UDim2.new(1, 0, 1, 0) | |
| 352 | cover_9.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
| 353 | cover_9.Name = "Cover" | |
| 354 | cover_9.BorderSizePixel = 0 | |
| 355 | cover_9.BackgroundTransparency = 0.5 | |
| 356 | cover_9.BackgroundColor3 = Color3.new(1, 0.501961, 0.509804) | |
| 357 | ||
| 358 | local label_9 = Instance.new("TextLabel", attack)
| |
| 359 | label_9.TextWrapped = true | |
| 360 | label_9.TextStrokeTransparency = 0 | |
| 361 | label_9.BorderSizePixel = 0 | |
| 362 | label_9.TextScaled = true | |
| 363 | label_9.BackgroundColor3 = Color3.new(0.639216, 0.635294, 0.647059) | |
| 364 | label_9.BackgroundTransparency = 1 | |
| 365 | label_9.Size = UDim2.new(1, 0, 1, 0) | |
| 366 | label_9.TextColor3 = Color3.new(1, 1, 1) | |
| 367 | label_9.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
| 368 | label_9.Text = "Attack {#}"
| |
| 369 | label_9.Font = Enum.Font.SourceSansBold | |
| 370 | label_9.Name = "Label" | |
| 371 | label_9.FontSize = Enum.FontSize.Size32 | |
| 372 | ||
| 373 | local label = Instance.new("Part", script)
| |
| 374 | label.CanCollide = false | |
| 375 | label.LeftSurface = Enum.SurfaceType.Unjoinable | |
| 376 | label.Transparency = 1 | |
| 377 | label.TopSurface = Enum.SurfaceType.Unjoinable | |
| 378 | label.Anchored = true | |
| 379 | label.Material = Enum.Material.SmoothPlastic | |
| 380 | label.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 381 | label.Name = "Label" | |
| 382 | label.FrontSurface = Enum.SurfaceType.Unjoinable | |
| 383 | label.Locked = true | |
| 384 | label.CFrame = CFrame.new(50.66, 12.064, 16.07) | |
| 385 | label.RightSurface = Enum.SurfaceType.Unjoinable | |
| 386 | label.BackSurface = Enum.SurfaceType.Unjoinable | |
| 387 | label.BrickColor = BrickColor.new("Really black")
| |
| 388 | label.Friction = 0.3 | |
| 389 | label.BottomSurface = Enum.SurfaceType.Unjoinable | |
| 390 | ||
| 391 | local gui = Instance.new("BillboardGui", label)
| |
| 392 | gui.Name = "GUI" | |
| 393 | gui.Size = UDim2.new(0, 200, 0, 50) | |
| 394 | ||
| 395 | local main = Instance.new("Frame", gui)
| |
| 396 | main.Size = UDim2.new(0, 100, 0, 100) | |
| 397 | main.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
| 398 | main.Name = "Main" | |
| 399 | main.BorderSizePixel = 0 | |
| 400 | main.BackgroundTransparency = 1 | |
| 401 | main.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 402 | ||
| 403 | local label_2 = Instance.new("TextLabel", main)
| |
| 404 | label_2.TextWrapped = true | |
| 405 | label_2.TextStrokeTransparency = 0 | |
| 406 | label_2.BorderSizePixel = 0 | |
| 407 | label_2.TextScaled = true | |
| 408 | label_2.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 409 | label_2.BackgroundTransparency = 1 | |
| 410 | label_2.Size = UDim2.new(1, 0, 1, 0) | |
| 411 | label_2.TextColor3 = Color3.new(1, 1, 1) | |
| 412 | label_2.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
| 413 | label_2.Text = "0" | |
| 414 | label_2.Font = Enum.Font.SourceSans | |
| 415 | label_2.Name = "Label" | |
| 416 | label_2.FontSize = Enum.FontSize.Size14 | |
| 417 | ||
| 418 | local SongGUI = Instance.new("ScreenGui", game.Players.LocalPlayer.PlayerGui)
| |
| 419 | SongGUI.Name = "SongGUI" | |
| 420 | SongGUI.Enabled = false | |
| 421 | ||
| 422 | local main = Instance.new("Frame", SongGUI)
| |
| 423 | main.Size = UDim2.new(0.25, 0, 0.25, 0) | |
| 424 | main.Draggable = true | |
| 425 | main.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
| 426 | main.Name = "Main" | |
| 427 | main.Style = Enum.FrameStyle.RobloxRound | |
| 428 | main.Position = UDim2.new(0.375, 0, 0.375, 0) | |
| 429 | main.BackgroundColor3 = Color3.new(0.639216, 0.635294, 0.647059) | |
| 430 | ||
| 431 | local text = Instance.new("TextLabel", main)
| |
| 432 | text.TextWrapped = true | |
| 433 | text.TextStrokeTransparency = 0 | |
| 434 | text.TextScaled = true | |
| 435 | text.BackgroundColor3 = Color3.new(0.639216, 0.635294, 0.647059) | |
| 436 | text.BackgroundTransparency = 1 | |
| 437 | text.Size = UDim2.new(1, 0, 0.6, 0) | |
| 438 | text.TextColor3 = Color3.new(1, 1, 1) | |
| 439 | text.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
| 440 | text.Text = "PLACE SONG ID" | |
| 441 | text.Name = "Text" | |
| 442 | ||
| 443 | local id = Instance.new("TextBox", main)
| |
| 444 | id.TextScaled = true | |
| 445 | id.BackgroundColor3 = Color3.new(0, 0, 0) | |
| 446 | id.Position = UDim2.new(0, 0, 0.6, 0) | |
| 447 | id.Size = UDim2.new(1, 0, 0.2, 0) | |
| 448 | id.BackgroundTransparency = 0.5 | |
| 449 | id.BorderColor3 = Color3.new(1, 1, 1) | |
| 450 | id.Text = "" | |
| 451 | id.TextColor3 = Color3.new(1, 1, 1) | |
| 452 | id.Name = "ID" | |
| 453 | id.TextWrapped = true | |
| 454 | ||
| 455 | local play = Instance.new("TextButton", main)
| |
| 456 | play.FontSize = Enum.FontSize.Size32 | |
| 457 | play.TextStrokeTransparency = 0 | |
| 458 | play.BorderSizePixel = 0 | |
| 459 | play.TextScaled = true | |
| 460 | play.BackgroundColor3 = Color3.new(0.639216, 0.635294, 0.647059) | |
| 461 | play.Size = UDim2.new(0.75, 0, 0.2, 0) | |
| 462 | play.Position = UDim2.new(0.125, 0, 0.8, 0) | |
| 463 | play.Style = Enum.ButtonStyle.RobloxButton | |
| 464 | play.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
| 465 | play.Text = "PLAY" | |
| 466 | play.TextColor3 = Color3.new(1, 1, 1) | |
| 467 | play.Name = "Play" | |
| 468 | play.TextWrapped = true | |
| 469 | ||
| 470 | play.MouseButton1Down:connect(function() | |
| 471 | for i,v in pairs(game.Players.LocalPlayer.Character.Weapon.Cannon.Handle:GetChildren()) do | |
| 472 | if v:IsA("Sound") then
| |
| 473 | v:Destroy() | |
| 474 | end | |
| 475 | end | |
| 476 | local so = Instance.new("Sound",game.Players.LocalPlayer.Character.Weapon.Cannon.Handle)
| |
| 477 | so.Name = "Music" | |
| 478 | so.SoundId = "rbxassetid://"..id.Text | |
| 479 | so.Looped = true | |
| 480 | so.Pitch = 1 | |
| 481 | so.Volume = 1 | |
| 482 | so:Play() | |
| 483 | _G.MusicGUI = false | |
| 484 | SongGUI.Enabled = false | |
| 485 | end) | |
| 486 | ||
| 487 | --[[CUSTOMIZATION]]-- | |
| 488 | ||
| 489 | Frames = 1 / 60 | |
| 490 | ||
| 491 | Base_Speed = 18 | |
| 492 | Base_Speed_Value = 0.9 | |
| 493 | Base_Attack_Value = 1.5 | |
| 494 | Base_Defense_Value = 0.7 | |
| 495 | ||
| 496 | Cannon_Base_Speed_Value = 0.6 | |
| 497 | Cannon_Base_Attack_Value = 1.1 | |
| 498 | Cannon_Base_Defense_Value = 1.7 | |
| 499 | ||
| 500 | Skill1cooldown = 2.4 | |
| 501 | Skill2cooldown = 5.7 | |
| 502 | Skill3cooldown = 10 | |
| 503 | Skill4cooldown = 14 | |
| 504 | ||
| 505 | Recover_Mana = 1 | |
| 506 | MaxMana = 100 | |
| 507 | ||
| 508 | Recover_Energy = 1 | |
| 509 | MaxEnergy = 75 | |
| 510 | ||
| 511 | ManaInterval = 15 | |
| 512 | EnergyInterval = 22 | |
| 513 | ||
| 514 | Text1 = "[Z] Beat Drop" | |
| 515 | Text2 = "[X] Max Volume" | |
| 516 | Text3 = "[C] Breakout" | |
| 517 | Text4 = "[V] Unleash" | |
| 518 | ||
| 519 | CannonText1 = "[Z] Blast" | |
| 520 | CannonText2 = "[X] Barrage" | |
| 521 | CannonText3 = "[C] Hail" | |
| 522 | CannonText4 = "[V] Restrain" | |
| 523 | ||
| 524 | ManaBar_Color = BrickColor.new("Black")
| |
| 525 | EnergyBar_Color = BrickColor.new("New Yeller")
| |
| 526 | Primary_Color = BrickColor.new("Really black")
| |
| 527 | Secondary_Color = BrickColor.new("Really black")
| |
| 528 | ||
| 529 | --[[Variables]]-- | |
| 530 | ||
| 531 | Rbx = LoadLibrary("RbxUtility")
| |
| 532 | Create = Rbx.Create | |
| 533 | ||
| 534 | m=Instance.new('Model',game.Players.LocalPlayer.Character)
| |
| 535 | ||
| 536 | Arm_Held = game.Players.LocalPlayer.Character["Right Arm"] | |
| 537 | ||
| 538 | Stat = script.Stats | |
| 539 | Mana = Stat.Mana | |
| 540 | Energy = Stat.Energy | |
| 541 | Frozen = Stat.Frozen | |
| 542 | Attack = Stat.Attack | |
| 543 | Defense = Stat.Defense | |
| 544 | Speed = Stat.Speed | |
| 545 | ||
| 546 | GUI = script.WeaponGUI | |
| 547 | ||
| 548 | Bar1 = GUI.Bar1 | |
| 549 | Bar2 = GUI.Bar2 | |
| 550 | Skill1 = GUI.Skill1 | |
| 551 | Skill2 = GUI.Skill2 | |
| 552 | Skill3 = GUI.Skill3 | |
| 553 | Skill4 = GUI.Skill4 | |
| 554 | ||
| 555 | Bar1Cover = Bar1.Cover | |
| 556 | Bar2Cover = Bar2.Cover | |
| 557 | Cover1 = Skill1.Cover | |
| 558 | Cover2 = Skill2.Cover | |
| 559 | Cover3 = Skill3.Cover | |
| 560 | Cover4 = Skill4.Cover | |
| 561 | ||
| 562 | Bar1.BackgroundColor3 = ManaBar_Color.Color | |
| 563 | Bar1Cover.BackgroundColor3 = ManaBar_Color.Color | |
| 564 | Bar2.BackgroundColor3 = EnergyBar_Color.Color | |
| 565 | Bar2Cover.BackgroundColor3 = EnergyBar_Color.Color | |
| 566 | Skill1.BackgroundColor3 = Primary_Color.Color | |
| 567 | Cover1.BackgroundColor3 = Primary_Color.Color | |
| 568 | Skill2.BackgroundColor3 = Primary_Color.Color | |
| 569 | Cover2.BackgroundColor3 = Primary_Color.Color | |
| 570 | Skill3.BackgroundColor3 = Primary_Color.Color | |
| 571 | Cover3.BackgroundColor3 = Primary_Color.Color | |
| 572 | Skill4.BackgroundColor3 = Primary_Color.Color | |
| 573 | Cover4.BackgroundColor3 = Primary_Color.Color | |
| 574 | ||
| 575 | Skill1text = Skill1.Label | |
| 576 | Skill2text = Skill2.Label | |
| 577 | Skill3text = Skill3.Label | |
| 578 | Skill4text = Skill4.Label | |
| 579 | ||
| 580 | Skill1text.Text = Text1 | |
| 581 | Skill2text.Text = Text2 | |
| 582 | Skill3text.Text = Text3 | |
| 583 | Skill4text.Text = Text4 | |
| 584 | ||
| 585 | -- BEGIN CANNON -- | |
| 586 | ||
| 587 | ||
| 588 | ||
| 589 | Weapon = Instance.new("Model", script)
| |
| 590 | Weapon.Name = "Weapon" | |
| 591 | ||
| 592 | Cannon = Instance.new("Model", Weapon)
| |
| 593 | Cannon.Name = "Cannon" | |
| 594 | ||
| 595 | speaker2 = Instance.new("Part", Cannon)
| |
| 596 | speaker2.CanCollide = false | |
| 597 | speaker2.TopSurface = Enum.SurfaceType.Smooth | |
| 598 | speaker2.Material = Enum.Material.Neon | |
| 599 | speaker2.Size = Vector3.new(0.2, 1.295, 1.481) | |
| 600 | speaker2.Name = "Speaker2" | |
| 601 | speaker2.CFrame = CFrame.new(8.777, 0.804, 116.085) * CFrame.Angles(-3.1415927410126, -1.0472009181976, -3.1415927410126) | |
| 602 | speaker2.BrickColor = BrickColor.new("New Yeller")
| |
| 603 | speaker2.Friction = 0.3 | |
| 604 | speaker2.Shape = Enum.PartType.Cylinder | |
| 605 | speaker2.BottomSurface = Enum.SurfaceType.Smooth | |
| 606 | ||
| 607 | mesh = Instance.new("SpecialMesh", speaker2)
| |
| 608 | mesh.Scale = Vector3.new(0.2, 1, 1) | |
| 609 | mesh.MeshType = Enum.MeshType.Cylinder | |
| 610 | ||
| 611 | speaker3 = Instance.new("Part", Cannon)
| |
| 612 | speaker3.CanCollide = false | |
| 613 | speaker3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 614 | speaker3.TopSurface = Enum.SurfaceType.Smooth | |
| 615 | speaker3.Material = Enum.Material.Neon | |
| 616 | speaker3.Size = Vector3.new(0.2, 1.295, 1.481) | |
| 617 | speaker3.Name = "Speaker3" | |
| 618 | speaker3.CFrame = CFrame.new(10.408, 0.804, 117.026) * CFrame.Angles(-3.1415927410126, -1.0472009181976, -3.1415927410126) | |
| 619 | speaker3.BrickColor = BrickColor.new("New Yeller")
| |
| 620 | speaker3.Friction = 0.3 | |
| 621 | speaker3.Shape = Enum.PartType.Cylinder | |
| 622 | speaker3.BottomSurface = Enum.SurfaceType.Smooth | |
| 623 | ||
| 624 | mesh_2 = Instance.new("SpecialMesh", speaker3)
| |
| 625 | mesh_2.Scale = Vector3.new(0.2, 1, 1) | |
| 626 | mesh_2.MeshType = Enum.MeshType.Cylinder | |
| 627 | ||
| 628 | part = Instance.new("Part", Cannon)
| |
| 629 | part.CanCollide = false | |
| 630 | part.TopSurface = Enum.SurfaceType.Smooth | |
| 631 | part.Material = Enum.Material.SmoothPlastic | |
| 632 | part.Size = Vector3.new(0.93, 1.132, 1.481) | |
| 633 | part.CFrame = CFrame.new(10.189, 0.807, 117.405) * CFrame.Angles(-3.1415927410126, -1.0472009181976, -3.1415927410126) | |
| 634 | part.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 635 | part.BrickColor = BrickColor.new("Really black")
| |
| 636 | part.Friction = 0.3 | |
| 637 | part.Shape = Enum.PartType.Cylinder | |
| 638 | part.BottomSurface = Enum.SurfaceType.Smooth | |
| 639 | ||
| 640 | speaker1 = Instance.new("Part", Cannon)
| |
| 641 | speaker1.CanCollide = false | |
| 642 | speaker1.TopSurface = Enum.SurfaceType.Smooth | |
| 643 | speaker1.Material = Enum.Material.Neon | |
| 644 | speaker1.Size = Vector3.new(0.2, 1.295, 1.481) | |
| 645 | speaker1.Name = "Speaker1" | |
| 646 | speaker1.CFrame = CFrame.new(9.968, 0.804, 117.787) * CFrame.Angles(-3.1415927410126, -1.0472009181976, -3.1415927410126) | |
| 647 | speaker1.BrickColor = BrickColor.new("New Yeller")
| |
| 648 | speaker1.Friction = 0.3 | |
| 649 | speaker1.Shape = Enum.PartType.Cylinder | |
| 650 | speaker1.BottomSurface = Enum.SurfaceType.Smooth | |
| 651 | ||
| 652 | mesh_3 = Instance.new("SpecialMesh", speaker1)
| |
| 653 | mesh_3.Scale = Vector3.new(0.2, 1, 1) | |
| 654 | mesh_3.MeshType = Enum.MeshType.Cylinder | |
| 655 | ||
| 656 | part_2 = Instance.new("Part", Cannon)
| |
| 657 | part_2.CanCollide = false | |
| 658 | part_2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 659 | part_2.TopSurface = Enum.SurfaceType.Smooth | |
| 660 | part_2.Material = Enum.Material.SmoothPlastic | |
| 661 | part_2.Size = Vector3.new(0.93, 1.132, 1.481) | |
| 662 | part_2.CFrame = CFrame.new(8.559, 0.807, 116.464) * CFrame.Angles(-3.1415927410126, -1.0472009181976, -3.1415927410126) | |
| 663 | part_2.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 664 | part_2.BrickColor = BrickColor.new("Really black")
| |
| 665 | part_2.Friction = 0.3 | |
| 666 | part_2.Shape = Enum.PartType.Cylinder | |
| 667 | part_2.BottomSurface = Enum.SurfaceType.Smooth | |
| 668 | ||
| 669 | speaker4 = Instance.new("Part", Cannon)
| |
| 670 | speaker4.CanCollide = false | |
| 671 | speaker4.TopSurface = Enum.SurfaceType.Smooth | |
| 672 | speaker4.Material = Enum.Material.Neon | |
| 673 | speaker4.Size = Vector3.new(0.2, 1.295, 1.481) | |
| 674 | speaker4.Name = "Speaker4" | |
| 675 | speaker4.CFrame = CFrame.new(8.338, 0.804, 116.846) * CFrame.Angles(-3.1415927410126, -1.0472009181976, -3.1415927410126) | |
| 676 | speaker4.BrickColor = BrickColor.new("New Yeller")
| |
| 677 | speaker4.Friction = 0.3 | |
| 678 | speaker4.Shape = Enum.PartType.Cylinder | |
| 679 | speaker4.BottomSurface = Enum.SurfaceType.Smooth | |
| 680 | ||
| 681 | mesh_4 = Instance.new("SpecialMesh", speaker4)
| |
| 682 | mesh_4.Scale = Vector3.new(0.2, 1, 1) | |
| 683 | mesh_4.MeshType = Enum.MeshType.Cylinder | |
| 684 | ||
| 685 | part_3 = Instance.new("Part", Cannon)
| |
| 686 | part_3.CanCollide = false | |
| 687 | part_3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 688 | part_3.TopSurface = Enum.SurfaceType.Smooth | |
| 689 | part_3.Material = Enum.Material.Neon | |
| 690 | part_3.Size = Vector3.new(0.2, 0.847, 1.037) | |
| 691 | part_3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 692 | part_3.CFrame = CFrame.new(9.498, 0.769, 117.001) * CFrame.Angles(-0, -0.52360081672668, -0) | |
| 693 | part_3.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 694 | part_3.BrickColor = BrickColor.new("Lime green")
| |
| 695 | part_3.Friction = 0.3 | |
| 696 | part_3.Shape = Enum.PartType.Cylinder | |
| 697 | part_3.BottomSurface = Enum.SurfaceType.Smooth | |
| 698 | ||
| 699 | mesh_5 = Instance.new("SpecialMesh", part_3)
| |
| 700 | mesh_5.Scale = Vector3.new(0.517, 1, 1) | |
| 701 | mesh_5.MeshType = Enum.MeshType.Cylinder | |
| 702 | ||
| 703 | part_4 = Instance.new("Part", Cannon)
| |
| 704 | part_4.CanCollide = false | |
| 705 | part_4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 706 | part_4.TopSurface = Enum.SurfaceType.Smooth | |
| 707 | part_4.Material = Enum.Material.Neon | |
| 708 | part_4.Size = Vector3.new(0.2, 0.847, 1.037) | |
| 709 | part_4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 710 | part_4.CFrame = CFrame.new(9.366, 0.769, 116.924) * CFrame.Angles(-0, -0.52360081672668, -0) | |
| 711 | part_4.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 712 | part_4.BrickColor = BrickColor.new("Lime green")
| |
| 713 | part_4.Friction = 0.3 | |
| 714 | part_4.Shape = Enum.PartType.Cylinder | |
| 715 | part_4.BottomSurface = Enum.SurfaceType.Smooth | |
| 716 | ||
| 717 | mesh_6 = Instance.new("SpecialMesh", part_4)
| |
| 718 | mesh_6.Scale = Vector3.new(0.517, 1, 1) | |
| 719 | mesh_6.MeshType = Enum.MeshType.Cylinder | |
| 720 | ||
| 721 | part_5 = Instance.new("Part", Cannon)
| |
| 722 | part_5.CanCollide = false | |
| 723 | part_5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 724 | part_5.TopSurface = Enum.SurfaceType.Smooth | |
| 725 | part_5.Material = Enum.Material.SmoothPlastic | |
| 726 | part_5.Size = Vector3.new(0.376, 0.633, 0.991) | |
| 727 | part_5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 728 | part_5.CFrame = CFrame.new(10.733, 0.785, 117.693) * CFrame.Angles(-0, -0.52360081672668, -0) | |
| 729 | part_5.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 730 | part_5.BrickColor = BrickColor.new("Dark stone grey")
| |
| 731 | part_5.Friction = 0.3 | |
| 732 | part_5.Shape = Enum.PartType.Cylinder | |
| 733 | part_5.BottomSurface = Enum.SurfaceType.Smooth | |
| 734 | ||
| 735 | handle = Instance.new("Part", Cannon)
| |
| 736 | handle.CanCollide = false | |
| 737 | handle.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 738 | handle.TopSurface = Enum.SurfaceType.Smooth | |
| 739 | handle.Material = Enum.Material.SmoothPlastic | |
| 740 | handle.Size = Vector3.new(2.755, 0.786, 1.037) | |
| 741 | handle.Name = "Handle" | |
| 742 | handle.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 743 | handle.CFrame = CFrame.new(9.597, 0.781, 117.057) * CFrame.Angles(-0, -0.52360081672668, -0) | |
| 744 | handle.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 745 | handle.BrickColor = BrickColor.new("Dark stone grey")
| |
| 746 | handle.Friction = 0.3 | |
| 747 | handle.Shape = Enum.PartType.Cylinder | |
| 748 | handle.BottomSurface = Enum.SurfaceType.Smooth | |
| 749 | ||
| 750 | part_6 = Instance.new("Part", Cannon)
| |
| 751 | part_6.CanCollide = false | |
| 752 | part_6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 753 | part_6.TopSurface = Enum.SurfaceType.Smooth | |
| 754 | part_6.Material = Enum.Material.Neon | |
| 755 | part_6.Size = Vector3.new(0.376, 0.633, 0.595) | |
| 756 | part_6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 757 | part_6.CFrame = CFrame.new(10.734, 0.785, 117.698) * CFrame.Angles(-0, -0.52360081672668, -0) | |
| 758 | part_6.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 759 | part_6.BrickColor = BrickColor.new("Really blue")
| |
| 760 | part_6.Friction = 0.3 | |
| 761 | part_6.Shape = Enum.PartType.Cylinder | |
| 762 | part_6.BottomSurface = Enum.SurfaceType.Smooth | |
| 763 | ||
| 764 | part_7 = Instance.new("Part", Cannon)
| |
| 765 | part_7.CanCollide = false | |
| 766 | part_7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 767 | part_7.TopSurface = Enum.SurfaceType.Smooth | |
| 768 | part_7.Material = Enum.Material.Neon | |
| 769 | part_7.Size = Vector3.new(0.2, 0.847, 1.037) | |
| 770 | part_7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 771 | part_7.CFrame = CFrame.new(9.246, 0.769, 116.855) * CFrame.Angles(-0, -0.52360081672668, -0) | |
| 772 | part_7.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 773 | part_7.BrickColor = BrickColor.new("Lime green")
| |
| 774 | part_7.Friction = 0.3 | |
| 775 | part_7.Shape = Enum.PartType.Cylinder | |
| 776 | part_7.BottomSurface = Enum.SurfaceType.Smooth | |
| 777 | ||
| 778 | mesh_7 = Instance.new("SpecialMesh", part_7)
| |
| 779 | mesh_7.Scale = Vector3.new(0.517, 1, 1) | |
| 780 | mesh_7.MeshType = Enum.MeshType.Cylinder | |
| 781 | ||
| 782 | part_8 = Instance.new("Part", Cannon)
| |
| 783 | part_8.CanCollide = false | |
| 784 | part_8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 785 | part_8.TopSurface = Enum.SurfaceType.Smooth | |
| 786 | part_8.Material = Enum.Material.Neon | |
| 787 | part_8.Size = Vector3.new(0.2, 0.847, 1.037) | |
| 788 | part_8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 789 | part_8.CFrame = CFrame.new(9.125, 0.769, 116.785) * CFrame.Angles(-0, -0.52360081672668, -0) | |
| 790 | part_8.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 791 | part_8.BrickColor = BrickColor.new("Lime green")
| |
| 792 | part_8.Friction = 0.3 | |
| 793 | part_8.Shape = Enum.PartType.Cylinder | |
| 794 | part_8.BottomSurface = Enum.SurfaceType.Smooth | |
| 795 | ||
| 796 | mesh_8 = Instance.new("SpecialMesh", part_8)
| |
| 797 | mesh_8.Scale = Vector3.new(0.517, 1, 1) | |
| 798 | mesh_8.MeshType = Enum.MeshType.Cylinder | |
| 799 | ||
| 800 | part_9 = Instance.new("Part", Cannon)
| |
| 801 | part_9.CanCollide = false | |
| 802 | part_9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 803 | part_9.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 804 | part_9.Material = Enum.Material.Neon | |
| 805 | part_9.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 806 | part_9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 807 | part_9.CFrame = CFrame.new(10.829, 0.914, 117.387) * CFrame.Angles(-3.1415927410126, -1.0472009181976, -3.1415927410126) | |
| 808 | part_9.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 809 | part_9.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 810 | part_9.BrickColor = BrickColor.new("Dark indigo")
| |
| 811 | part_9.Friction = 0.3 | |
| 812 | part_9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 813 | ||
| 814 | mesh_9 = Instance.new("BlockMesh", part_9)
| |
| 815 | mesh_9.Scale = Vector3.new(0.2, 0.73, 0.67) | |
| 816 | ||
| 817 | part_10 = Instance.new("Part", Cannon)
| |
| 818 | part_10.CanCollide = false | |
| 819 | part_10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 820 | part_10.TopSurface = Enum.SurfaceType.Smooth | |
| 821 | part_10.Material = Enum.Material.Neon | |
| 822 | part_10.Size = Vector3.new(0.2, 0.847, 1.037) | |
| 823 | part_10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 824 | part_10.CFrame = CFrame.new(9.619, 0.769, 117.07) * CFrame.Angles(-0, -0.52360081672668, -0) | |
| 825 | part_10.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 826 | part_10.BrickColor = BrickColor.new("Lime green")
| |
| 827 | part_10.Friction = 0.3 | |
| 828 | part_10.Shape = Enum.PartType.Cylinder | |
| 829 | part_10.BottomSurface = Enum.SurfaceType.Smooth | |
| 830 | ||
| 831 | mesh_10 = Instance.new("SpecialMesh", part_10)
| |
| 832 | mesh_10.Scale = Vector3.new(0.517, 1, 1) | |
| 833 | mesh_10.MeshType = Enum.MeshType.Cylinder | |
| 834 | ||
| 835 | part_11 = Instance.new("Part", Cannon)
| |
| 836 | part_11.CanCollide = false | |
| 837 | part_11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 838 | part_11.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 839 | part_11.Material = Enum.Material.Neon | |
| 840 | part_11.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 841 | part_11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 842 | part_11.CFrame = CFrame.new(10.816, 0.646, 117.38) * CFrame.Angles(-3.1415927410126, -1.0472009181976, -3.1415927410126) | |
| 843 | part_11.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 844 | part_11.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 845 | part_11.BrickColor = BrickColor.new("Dark indigo")
| |
| 846 | part_11.Friction = 0.3 | |
| 847 | part_11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 848 | ||
| 849 | mesh_11 = Instance.new("BlockMesh", part_11)
| |
| 850 | mesh_11.Scale = Vector3.new(0.2, 0.73, 0.67) | |
| 851 | ||
| 852 | part_12 = Instance.new("Part", Cannon)
| |
| 853 | part_12.CanCollide = false | |
| 854 | part_12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 855 | part_12.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 856 | part_12.Material = Enum.Material.Neon | |
| 857 | part_12.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 858 | part_12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 859 | part_12.CFrame = CFrame.new(10.483, 0.646, 117.958) * CFrame.Angles(-3.1415927410126, -1.0472009181976, -3.1415927410126) | |
| 860 | part_12.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 861 | part_12.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 862 | part_12.BrickColor = BrickColor.new("Dark indigo")
| |
| 863 | part_12.Friction = 0.3 | |
| 864 | part_12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 865 | ||
| 866 | mesh_12 = Instance.new("BlockMesh", part_12)
| |
| 867 | mesh_12.Scale = Vector3.new(0.2, 0.73, 0.67) | |
| 868 | ||
| 869 | Cannon_2 = Instance.new("Part", Cannon)
| |
| 870 | Cannon_2.CanCollide = false | |
| 871 | Cannon_2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 872 | Cannon_2.Transparency = 1 | |
| 873 | Cannon_2.TopSurface = Enum.SurfaceType.Smooth | |
| 874 | Cannon_2.Material = Enum.Material.SmoothPlastic | |
| 875 | Cannon_2.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 876 | Cannon_2.Name = "Cannon" | |
| 877 | Cannon_2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 878 | Cannon_2.CFrame = CFrame.new(10.912, 0.791, 117.778) * CFrame.Angles(-3.1415927410126, -1.0472013950348, -3.1415927410126) | |
| 879 | Cannon_2.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 880 | Cannon_2.BrickColor = BrickColor.new("Really blue")
| |
| 881 | Cannon_2.Friction = 0.3 | |
| 882 | Cannon_2.Shape = Enum.PartType.Cylinder | |
| 883 | Cannon_2.BottomSurface = Enum.SurfaceType.Smooth | |
| 884 | ||
| 885 | mesh_13 = Instance.new("SpecialMesh", Cannon_2)
| |
| 886 | mesh_13.Scale = Vector3.new(0.2, 0.2, 0.2) | |
| 887 | mesh_13.MeshType = Enum.MeshType.Cylinder | |
| 888 | ||
| 889 | part_13 = Instance.new("Part", Cannon)
| |
| 890 | part_13.CanCollide = false | |
| 891 | part_13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 892 | part_13.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 893 | part_13.Material = Enum.Material.SmoothPlastic | |
| 894 | part_13.Size = Vector3.new(1.4, 0.2, 1.4) | |
| 895 | part_13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 896 | part_13.CFrame = CFrame.new(9.962, 0.804, 117.798) * CFrame.Angles(3.1415927410126, -1.0472015142441, 1.570796251297) | |
| 897 | part_13.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 898 | part_13.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 899 | part_13.BrickColor = BrickColor.new("Really black")
| |
| 900 | part_13.Friction = 0.3 | |
| 901 | part_13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 902 | ||
| 903 | mesh_14 = Instance.new("SpecialMesh", part_13)
| |
| 904 | mesh_14.Scale = Vector3.new(1, 0.091, 1) | |
| 905 | mesh_14.MeshType = Enum.MeshType.Sphere | |
| 906 | ||
| 907 | part_14 = Instance.new("Part", Cannon)
| |
| 908 | part_14.CanCollide = false | |
| 909 | part_14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 910 | part_14.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 911 | part_14.Material = Enum.Material.SmoothPlastic | |
| 912 | part_14.Size = Vector3.new(1.4, 0.2, 1.4) | |
| 913 | part_14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 914 | part_14.CFrame = CFrame.new(8.334, 0.804, 116.858) * CFrame.Angles(3.1415927410126, -1.0472015142441, 1.570796251297) | |
| 915 | part_14.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 916 | part_14.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 917 | part_14.BrickColor = BrickColor.new("Really black")
| |
| 918 | part_14.Friction = 0.3 | |
| 919 | part_14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 920 | ||
| 921 | mesh_15 = Instance.new("SpecialMesh", part_14)
| |
| 922 | mesh_15.Scale = Vector3.new(1, 0.091, 1) | |
| 923 | mesh_15.MeshType = Enum.MeshType.Sphere | |
| 924 | ||
| 925 | part_15 = Instance.new("Part", Cannon)
| |
| 926 | part_15.CanCollide = false | |
| 927 | part_15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 928 | part_15.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 929 | part_15.Material = Enum.Material.SmoothPlastic | |
| 930 | part_15.Size = Vector3.new(1.4, 0.2, 1.4) | |
| 931 | part_15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 932 | part_15.CFrame = CFrame.new(10.412, 0.804, 117.018) * CFrame.Angles(3.1415927410126, -1.0472015142441, 1.570796251297) | |
| 933 | part_15.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 934 | part_15.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 935 | part_15.BrickColor = BrickColor.new("Really black")
| |
| 936 | part_15.Friction = 0.3 | |
| 937 | part_15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 938 | ||
| 939 | mesh_16 = Instance.new("SpecialMesh", part_15)
| |
| 940 | mesh_16.Scale = Vector3.new(1, 0.091, 1) | |
| 941 | mesh_16.MeshType = Enum.MeshType.Sphere | |
| 942 | ||
| 943 | part_16 = Instance.new("Part", Cannon)
| |
| 944 | part_16.CanCollide = false | |
| 945 | part_16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 946 | part_16.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 947 | part_16.Material = Enum.Material.SmoothPlastic | |
| 948 | part_16.Size = Vector3.new(1.4, 0.2, 1.4) | |
| 949 | part_16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 950 | part_16.CFrame = CFrame.new(8.784, 0.804, 116.078) * CFrame.Angles(3.1415927410126, -1.0472015142441, 1.570796251297) | |
| 951 | part_16.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 952 | part_16.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 953 | part_16.BrickColor = BrickColor.new("Really black")
| |
| 954 | part_16.Friction = 0.3 | |
| 955 | part_16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 956 | ||
| 957 | mesh_17 = Instance.new("SpecialMesh", part_16)
| |
| 958 | mesh_17.Scale = Vector3.new(1, 0.091, 1) | |
| 959 | mesh_17.MeshType = Enum.MeshType.Sphere | |
| 960 | ||
| 961 | flap2 = Instance.new("Model", Weapon)
| |
| 962 | flap2.Name = "Flap2" | |
| 963 | ||
| 964 | hitbox = Instance.new("Part", flap2)
| |
| 965 | hitbox.CanCollide = false | |
| 966 | hitbox.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 967 | hitbox.Transparency = 1 | |
| 968 | hitbox.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 969 | hitbox.Material = Enum.Material.SmoothPlastic | |
| 970 | hitbox.Size = Vector3.new(3.458, 1.049, 0.899) | |
| 971 | hitbox.Name = "Hitbox" | |
| 972 | hitbox.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 973 | hitbox.CFrame = CFrame.new(9.427, 0.599, 116.971) * CFrame.Angles(-0, -0.52360081672668, -3.1415927410126) | |
| 974 | hitbox.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 975 | hitbox.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 976 | hitbox.BrickColor = BrickColor.new("Really black")
| |
| 977 | hitbox.Friction = 0.3 | |
| 978 | hitbox.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 979 | ||
| 980 | handle_2 = Instance.new("Part", flap2)
| |
| 981 | handle_2.CanCollide = false | |
| 982 | handle_2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 983 | handle_2.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 984 | handle_2.Material = Enum.Material.Neon | |
| 985 | handle_2.Size = Vector3.new(3.257, 0.2, 0.2) | |
| 986 | handle_2.Name = "Handle" | |
| 987 | handle_2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 988 | handle_2.CFrame = CFrame.new(9.422, 0.1, 116.953) * CFrame.Angles(-0, -0.52360081672668, -3.1415927410126) | |
| 989 | handle_2.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 990 | handle_2.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 991 | handle_2.BrickColor = BrickColor.new("New Yeller")
| |
| 992 | handle_2.Friction = 0.3 | |
| 993 | handle_2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 994 | ||
| 995 | mesh_18 = Instance.new("BlockMesh", handle_2)
| |
| 996 | mesh_18.Scale = Vector3.new(1, 0.32, 0.5) | |
| 997 | ||
| 998 | part_17 = Instance.new("Part", flap2)
| |
| 999 | part_17.CanCollide = false | |
| 1000 | part_17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1001 | part_17.TopSurface = Enum.SurfaceType.Smooth | |
| 1002 | part_17.Material = Enum.Material.Neon | |
| 1003 | part_17.Size = Vector3.new(0.2, 0.206, 0.206) | |
| 1004 | part_17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1005 | part_17.CFrame = CFrame.new(8.02, 0.169, 116.143) * CFrame.Angles(-0, 1.0472009181976, -3.1415927410126) | |
| 1006 | part_17.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1007 | part_17.BrickColor = BrickColor.new("New Yeller")
| |
| 1008 | part_17.Friction = 0.3 | |
| 1009 | part_17.Shape = Enum.PartType.Cylinder | |
| 1010 | part_17.BottomSurface = Enum.SurfaceType.Smooth | |
| 1011 | ||
| 1012 | mesh_19 = Instance.new("SpecialMesh", part_17)
| |
| 1013 | mesh_19.Scale = Vector3.new(0.5, 1, 1) | |
| 1014 | mesh_19.MeshType = Enum.MeshType.Cylinder | |
| 1015 | ||
| 1016 | part_18 = Instance.new("Part", flap2)
| |
| 1017 | part_18.CanCollide = false | |
| 1018 | part_18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1019 | part_18.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1020 | part_18.Material = Enum.Material.Neon | |
| 1021 | part_18.Size = Vector3.new(0.2, 0.836, 0.2) | |
| 1022 | part_18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1023 | part_18.CFrame = CFrame.new(7.981, 0.576, 116.121) * CFrame.Angles(-0, -0.52360081672668, -3.1415927410126) | |
| 1024 | part_18.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1025 | part_18.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1026 | part_18.BrickColor = BrickColor.new("New Yeller")
| |
| 1027 | part_18.Friction = 0.3 | |
| 1028 | part_18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1029 | ||
| 1030 | mesh_20 = Instance.new("BlockMesh", part_18)
| |
| 1031 | mesh_20.Scale = Vector3.new(0.58, 1, 0.5) | |
| 1032 | ||
| 1033 | part_19 = Instance.new("Part", flap2)
| |
| 1034 | part_19.CanCollide = false | |
| 1035 | part_19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1036 | part_19.TopSurface = Enum.SurfaceType.Smooth | |
| 1037 | part_19.Material = Enum.Material.Neon | |
| 1038 | part_19.Size = Vector3.new(0.2, 0.206, 0.206) | |
| 1039 | part_19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1040 | part_19.CFrame = CFrame.new(10.83, 0.169, 117.766) * CFrame.Angles(-3.1415927410126, -1.0472009181976, -0) | |
| 1041 | part_19.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1042 | part_19.BrickColor = BrickColor.new("New Yeller")
| |
| 1043 | part_19.Friction = 0.3 | |
| 1044 | part_19.Shape = Enum.PartType.Cylinder | |
| 1045 | part_19.BottomSurface = Enum.SurfaceType.Smooth | |
| 1046 | ||
| 1047 | mesh_21 = Instance.new("SpecialMesh", part_19)
| |
| 1048 | mesh_21.Scale = Vector3.new(0.5, 1, 1) | |
| 1049 | mesh_21.MeshType = Enum.MeshType.Cylinder | |
| 1050 | ||
| 1051 | part_20 = Instance.new("Part", flap2)
| |
| 1052 | part_20.CanCollide = false | |
| 1053 | part_20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1054 | part_20.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1055 | part_20.Material = Enum.Material.Neon | |
| 1056 | part_20.Size = Vector3.new(0.2, 0.836, 0.2) | |
| 1057 | part_20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1058 | part_20.CFrame = CFrame.new(10.868, 0.576, 117.788) * CFrame.Angles(-0, -0.52360081672668, -3.1415927410126) | |
| 1059 | part_20.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1060 | part_20.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1061 | part_20.BrickColor = BrickColor.new("New Yeller")
| |
| 1062 | part_20.Friction = 0.3 | |
| 1063 | part_20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1064 | ||
| 1065 | mesh_22 = Instance.new("BlockMesh", part_20)
| |
| 1066 | mesh_22.Scale = Vector3.new(0.58, 1, 0.51) | |
| 1067 | ||
| 1068 | part_21 = Instance.new("Part", flap2)
| |
| 1069 | part_21.CanCollide = false | |
| 1070 | part_21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1071 | part_21.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1072 | part_21.Material = Enum.Material.SmoothPlastic | |
| 1073 | part_21.Size = Vector3.new(3.278, 0.566, 0.899) | |
| 1074 | part_21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1075 | part_21.CFrame = CFrame.new(9.425, 0.354, 116.97) * CFrame.Angles(-0, -0.52360081672668, -3.1415927410126) | |
| 1076 | part_21.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1077 | part_21.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1078 | part_21.BrickColor = BrickColor.new("Black")
| |
| 1079 | part_21.Friction = 0.3 | |
| 1080 | part_21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1081 | ||
| 1082 | wedge = Instance.new("WedgePart", flap2)
| |
| 1083 | wedge.CanCollide = false | |
| 1084 | wedge.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1085 | wedge.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1086 | wedge.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1087 | wedge.Friction = 0.3 | |
| 1088 | wedge.Material = Enum.Material.SmoothPlastic | |
| 1089 | wedge.Size = Vector3.new(0.892, 0.48, 0.4) | |
| 1090 | wedge.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1091 | wedge.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1092 | wedge.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1093 | wedge.CFrame = CFrame.new(9.976, 0.877, 117.28) * CFrame.Angles(-0, 1.0472009181976, -0) | |
| 1094 | wedge.BrickColor = BrickColor.new("Black")
| |
| 1095 | ||
| 1096 | wedge_2 = Instance.new("WedgePart", flap2)
| |
| 1097 | wedge_2.CanCollide = false | |
| 1098 | wedge_2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1099 | wedge_2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1100 | wedge_2.Friction = 0.3 | |
| 1101 | wedge_2.Material = Enum.Material.SmoothPlastic | |
| 1102 | wedge_2.Size = Vector3.new(0.892, 0.48, 0.4) | |
| 1103 | wedge_2.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1104 | wedge_2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1105 | wedge_2.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1106 | wedge_2.CFrame = CFrame.new(8.181, 0.877, 116.244) * CFrame.Angles(-3.1415927410126, -1.0472009181976, -3.1415927410126) | |
| 1107 | wedge_2.BrickColor = BrickColor.new("Black")
| |
| 1108 | ||
| 1109 | wedge_3 = Instance.new("WedgePart", flap2)
| |
| 1110 | wedge_3.CanCollide = false | |
| 1111 | wedge_3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1112 | wedge_3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1113 | wedge_3.Friction = 0.3 | |
| 1114 | wedge_3.Material = Enum.Material.SmoothPlastic | |
| 1115 | wedge_3.Size = Vector3.new(0.892, 0.48, 0.4) | |
| 1116 | wedge_3.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1117 | wedge_3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1118 | wedge_3.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1119 | wedge_3.CFrame = CFrame.new(8.562, 0.877, 116.464) * CFrame.Angles(-0, 1.0472009181976, -0) | |
| 1120 | wedge_3.BrickColor = BrickColor.new("Black")
| |
| 1121 | ||
| 1122 | wedge_4 = Instance.new("WedgePart", flap2)
| |
| 1123 | wedge_4.CanCollide = false | |
| 1124 | wedge_4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1125 | wedge_4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1126 | wedge_4.Friction = 0.3 | |
| 1127 | wedge_4.Material = Enum.Material.SmoothPlastic | |
| 1128 | wedge_4.Size = Vector3.new(0.892, 0.48, 0.4) | |
| 1129 | wedge_4.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1130 | wedge_4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1131 | wedge_4.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1132 | wedge_4.CFrame = CFrame.new(10.674, 0.877, 117.684) * CFrame.Angles(-0, 1.0472009181976, -0) | |
| 1133 | wedge_4.BrickColor = BrickColor.new("Black")
| |
| 1134 | ||
| 1135 | wedge_5 = Instance.new("WedgePart", flap2)
| |
| 1136 | wedge_5.CanCollide = false | |
| 1137 | wedge_5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1138 | wedge_5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1139 | wedge_5.Friction = 0.3 | |
| 1140 | wedge_5.Material = Enum.Material.SmoothPlastic | |
| 1141 | wedge_5.Size = Vector3.new(0.892, 0.48, 0.4) | |
| 1142 | wedge_5.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1143 | wedge_5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1144 | wedge_5.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1145 | wedge_5.CFrame = CFrame.new(10.323, 0.877, 117.481) * CFrame.Angles(-3.1415927410126, -1.0472009181976, -3.1415927410126) | |
| 1146 | wedge_5.BrickColor = BrickColor.new("Black")
| |
| 1147 | ||
| 1148 | wedge_6 = Instance.new("WedgePart", flap2)
| |
| 1149 | wedge_6.CanCollide = false | |
| 1150 | wedge_6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1151 | wedge_6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1152 | wedge_6.Friction = 0.3 | |
| 1153 | wedge_6.Material = Enum.Material.SmoothPlastic | |
| 1154 | wedge_6.Size = Vector3.new(0.892, 0.48, 0.4) | |
| 1155 | wedge_6.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1156 | wedge_6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1157 | wedge_6.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1158 | wedge_6.CFrame = CFrame.new(9.624, 0.877, 117.077) * CFrame.Angles(-3.1415927410126, -1.0472009181976, -3.1415927410126) | |
| 1159 | wedge_6.BrickColor = BrickColor.new("Black")
| |
| 1160 | ||
| 1161 | wedge_7 = Instance.new("WedgePart", flap2)
| |
| 1162 | wedge_7.CanCollide = false | |
| 1163 | wedge_7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1164 | wedge_7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1165 | wedge_7.Friction = 0.3 | |
| 1166 | wedge_7.Material = Enum.Material.SmoothPlastic | |
| 1167 | wedge_7.Size = Vector3.new(0.892, 0.48, 0.4) | |
| 1168 | wedge_7.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1169 | wedge_7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1170 | wedge_7.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1171 | wedge_7.CFrame = CFrame.new(8.909, 0.877, 116.664) * CFrame.Angles(-3.1415927410126, -1.0472009181976, -3.1415927410126) | |
| 1172 | wedge_7.BrickColor = BrickColor.new("Black")
| |
| 1173 | ||
| 1174 | wedge_8 = Instance.new("WedgePart", flap2)
| |
| 1175 | wedge_8.CanCollide = false | |
| 1176 | wedge_8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1177 | wedge_8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1178 | wedge_8.Friction = 0.3 | |
| 1179 | wedge_8.Material = Enum.Material.SmoothPlastic | |
| 1180 | wedge_8.Size = Vector3.new(0.892, 0.48, 0.4) | |
| 1181 | wedge_8.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1182 | wedge_8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1183 | wedge_8.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1184 | wedge_8.CFrame = CFrame.new(9.278, 0.877, 116.877) * CFrame.Angles(-0, 1.0472009181976, -0) | |
| 1185 | wedge_8.BrickColor = BrickColor.new("Black")
| |
| 1186 | ||
| 1187 | part_22 = Instance.new("Part", flap2)
| |
| 1188 | part_22.CanCollide = false | |
| 1189 | part_22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1190 | part_22.TopSurface = Enum.SurfaceType.Smooth | |
| 1191 | part_22.Material = Enum.Material.SmoothPlastic | |
| 1192 | part_22.Size = Vector3.new(0.896, 0.2, 0.2) | |
| 1193 | part_22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1194 | part_22.CFrame = CFrame.new(8.012, 0.169, 116.156) * CFrame.Angles(-0, 1.0472009181976, -3.1415927410126) | |
| 1195 | part_22.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1196 | part_22.BrickColor = BrickColor.new("Black")
| |
| 1197 | part_22.Friction = 0.3 | |
| 1198 | part_22.Shape = Enum.PartType.Cylinder | |
| 1199 | part_22.BottomSurface = Enum.SurfaceType.Smooth | |
| 1200 | ||
| 1201 | part_23 = Instance.new("Part", flap2)
| |
| 1202 | part_23.CanCollide = false | |
| 1203 | part_23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1204 | part_23.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1205 | part_23.Material = Enum.Material.SmoothPlastic | |
| 1206 | part_23.Size = Vector3.new(0.2, 0.835, 0.899) | |
| 1207 | part_23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1208 | part_23.CFrame = CFrame.new(10.861, 0.576, 117.799) * CFrame.Angles(-0, -0.52360081672668, -3.1415927410126) | |
| 1209 | part_23.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1210 | part_23.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1211 | part_23.BrickColor = BrickColor.new("Black")
| |
| 1212 | part_23.Friction = 0.3 | |
| 1213 | part_23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1214 | ||
| 1215 | mesh_23 = Instance.new("BlockMesh", part_23)
| |
| 1216 | mesh_23.Scale = Vector3.new(0.57, 1, 1) | |
| 1217 | ||
| 1218 | part_24 = Instance.new("Part", flap2)
| |
| 1219 | part_24.CanCollide = false | |
| 1220 | part_24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1221 | part_24.TopSurface = Enum.SurfaceType.Smooth | |
| 1222 | part_24.Material = Enum.Material.SmoothPlastic | |
| 1223 | part_24.Size = Vector3.new(0.896, 0.2, 0.2) | |
| 1224 | part_24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1225 | part_24.CFrame = CFrame.new(10.823, 0.169, 117.779) * CFrame.Angles(-3.1415927410126, -1.0472009181976, -0) | |
| 1226 | part_24.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1227 | part_24.BrickColor = BrickColor.new("Black")
| |
| 1228 | part_24.Friction = 0.3 | |
| 1229 | part_24.Shape = Enum.PartType.Cylinder | |
| 1230 | part_24.BottomSurface = Enum.SurfaceType.Smooth | |
| 1231 | ||
| 1232 | part_25 = Instance.new("Part", flap2)
| |
| 1233 | part_25.CanCollide = false | |
| 1234 | part_25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1235 | part_25.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1236 | part_25.Material = Enum.Material.SmoothPlastic | |
| 1237 | part_25.Size = Vector3.new(0.2, 0.835, 0.899) | |
| 1238 | part_25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1239 | part_25.CFrame = CFrame.new(7.975, 0.576, 116.133) * CFrame.Angles(-0, -0.52360081672668, -3.1415927410126) | |
| 1240 | part_25.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1241 | part_25.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1242 | part_25.BrickColor = BrickColor.new("Black")
| |
| 1243 | part_25.Friction = 0.3 | |
| 1244 | part_25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1245 | ||
| 1246 | mesh_24 = Instance.new("BlockMesh", part_25)
| |
| 1247 | mesh_24.Scale = Vector3.new(0.57, 1, 1) | |
| 1248 | ||
| 1249 | decal = Instance.new("Part", flap2)
| |
| 1250 | decal.CanCollide = false | |
| 1251 | decal.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1252 | decal.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1253 | decal.Material = Enum.Material.SmoothPlastic | |
| 1254 | decal.Size = Vector3.new(0.556, 0.504, 0.2) | |
| 1255 | decal.Name = "Decal" | |
| 1256 | decal.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1257 | decal.CFrame = CFrame.new(9.576, 0.354, 116.569) * CFrame.Angles(-0, -0.52360081672668, -0) | |
| 1258 | decal.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1259 | decal.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1260 | decal.BrickColor = BrickColor.new("Really black")
| |
| 1261 | decal.Friction = 0.3 | |
| 1262 | decal.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1263 | ||
| 1264 | decal_2 = Instance.new("Decal", decal)
| |
| 1265 | decal_2.Texture = "http://www.roblox.com/asset/?id=543124451" | |
| 1266 | ||
| 1267 | mesh_25 = Instance.new("BlockMesh", decal)
| |
| 1268 | mesh_25.Scale = Vector3.new(1, 1, 0.381) | |
| 1269 | ||
| 1270 | flap1 = Instance.new("Model", Weapon)
| |
| 1271 | flap1.Name = "Flap1" | |
| 1272 | ||
| 1273 | wedge_9 = Instance.new("WedgePart", flap1)
| |
| 1274 | wedge_9.CanCollide = false | |
| 1275 | wedge_9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1276 | wedge_9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1277 | wedge_9.Friction = 0.3 | |
| 1278 | wedge_9.Material = Enum.Material.SmoothPlastic | |
| 1279 | wedge_9.Size = Vector3.new(0.892, 0.48, 0.4) | |
| 1280 | wedge_9.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1281 | wedge_9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1282 | wedge_9.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1283 | wedge_9.CFrame = CFrame.new(9.635, 0.813, 117.083) * CFrame.Angles(-0, 1.0472009181976, -3.1415927410126) | |
| 1284 | wedge_9.BrickColor = BrickColor.new("Black")
| |
| 1285 | ||
| 1286 | wedge_10 = Instance.new("WedgePart", flap1)
| |
| 1287 | wedge_10.CanCollide = false | |
| 1288 | wedge_10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1289 | wedge_10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1290 | wedge_10.Friction = 0.3 | |
| 1291 | wedge_10.Material = Enum.Material.SmoothPlastic | |
| 1292 | wedge_10.Size = Vector3.new(0.892, 0.48, 0.4) | |
| 1293 | wedge_10.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1294 | wedge_10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1295 | wedge_10.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1296 | wedge_10.CFrame = CFrame.new(8.538, 0.813, 116.45) * CFrame.Angles(-3.1415927410126, -1.0472009181976, -0) | |
| 1297 | wedge_10.BrickColor = BrickColor.new("Black")
| |
| 1298 | ||
| 1299 | wedge_11 = Instance.new("WedgePart", flap1)
| |
| 1300 | wedge_11.CanCollide = false | |
| 1301 | wedge_11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1302 | wedge_11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1303 | wedge_11.Friction = 0.3 | |
| 1304 | wedge_11.Material = Enum.Material.SmoothPlastic | |
| 1305 | wedge_11.Size = Vector3.new(0.892, 0.48, 0.4) | |
| 1306 | wedge_11.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1307 | wedge_11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1308 | wedge_11.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1309 | wedge_11.CFrame = CFrame.new(8.191, 0.813, 116.25) * CFrame.Angles(-0, 1.0472009181976, -3.1415927410126) | |
| 1310 | wedge_11.BrickColor = BrickColor.new("Black")
| |
| 1311 | ||
| 1312 | wedge_12 = Instance.new("WedgePart", flap1)
| |
| 1313 | wedge_12.CanCollide = false | |
| 1314 | wedge_12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1315 | wedge_12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1316 | wedge_12.Friction = 0.3 | |
| 1317 | wedge_12.Material = Enum.Material.SmoothPlastic | |
| 1318 | wedge_12.Size = Vector3.new(0.892, 0.48, 0.4) | |
| 1319 | wedge_12.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1320 | wedge_12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1321 | wedge_12.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1322 | wedge_12.CFrame = CFrame.new(10.333, 0.813, 117.486) * CFrame.Angles(-0, 1.0472009181976, -3.1415927410126) | |
| 1323 | wedge_12.BrickColor = BrickColor.new("Black")
| |
| 1324 | ||
| 1325 | wedge_13 = Instance.new("WedgePart", flap1)
| |
| 1326 | wedge_13.CanCollide = false | |
| 1327 | wedge_13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1328 | wedge_13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1329 | wedge_13.Friction = 0.3 | |
| 1330 | wedge_13.Material = Enum.Material.SmoothPlastic | |
| 1331 | wedge_13.Size = Vector3.new(0.892, 0.48, 0.4) | |
| 1332 | wedge_13.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1333 | wedge_13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1334 | wedge_13.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1335 | wedge_13.CFrame = CFrame.new(9.266, 0.813, 116.87) * CFrame.Angles(-3.1415927410126, -1.0472009181976, -0) | |
| 1336 | wedge_13.BrickColor = BrickColor.new("Black")
| |
| 1337 | ||
| 1338 | wedge_14 = Instance.new("WedgePart", flap1)
| |
| 1339 | wedge_14.CanCollide = false | |
| 1340 | wedge_14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1341 | wedge_14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1342 | wedge_14.Friction = 0.3 | |
| 1343 | wedge_14.Material = Enum.Material.SmoothPlastic | |
| 1344 | wedge_14.Size = Vector3.new(0.892, 0.48, 0.4) | |
| 1345 | wedge_14.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1346 | wedge_14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1347 | wedge_14.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1348 | wedge_14.CFrame = CFrame.new(10.68, 0.813, 117.687) * CFrame.Angles(-3.1415927410126, -1.0472009181976, -0) | |
| 1349 | wedge_14.BrickColor = BrickColor.new("Black")
| |
| 1350 | ||
| 1351 | wedge_15 = Instance.new("WedgePart", flap1)
| |
| 1352 | wedge_15.CanCollide = false | |
| 1353 | wedge_15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1354 | wedge_15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1355 | wedge_15.Friction = 0.3 | |
| 1356 | wedge_15.Material = Enum.Material.SmoothPlastic | |
| 1357 | wedge_15.Size = Vector3.new(0.892, 0.48, 0.4) | |
| 1358 | wedge_15.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1359 | wedge_15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1360 | wedge_15.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1361 | wedge_15.CFrame = CFrame.new(9.982, 0.813, 117.283) * CFrame.Angles(-3.1415927410126, -1.0472009181976, -0) | |
| 1362 | wedge_15.BrickColor = BrickColor.new("Black")
| |
| 1363 | ||
| 1364 | wedge_16 = Instance.new("WedgePart", flap1)
| |
| 1365 | wedge_16.CanCollide = false | |
| 1366 | wedge_16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1367 | wedge_16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1368 | wedge_16.Friction = 0.3 | |
| 1369 | wedge_16.Material = Enum.Material.SmoothPlastic | |
| 1370 | wedge_16.Size = Vector3.new(0.892, 0.48, 0.4) | |
| 1371 | wedge_16.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1372 | wedge_16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1373 | wedge_16.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1374 | wedge_16.CFrame = CFrame.new(8.919, 0.813, 116.67) * CFrame.Angles(-0, 1.0472009181976, -3.1415927410126) | |
| 1375 | wedge_16.BrickColor = BrickColor.new("Black")
| |
| 1376 | ||
| 1377 | part_26 = Instance.new("Part", flap1)
| |
| 1378 | part_26.CanCollide = false | |
| 1379 | part_26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1380 | part_26.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1381 | part_26.Material = Enum.Material.SmoothPlastic | |
| 1382 | part_26.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 1383 | part_26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1384 | part_26.CFrame = CFrame.new(9.607, 1.281, 116.547) * CFrame.Angles(3.1415920257568, -1.0472010374069, 3.0041179656982) | |
| 1385 | part_26.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1386 | part_26.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1387 | part_26.BrickColor = BrickColor.new("Fossil")
| |
| 1388 | part_26.Friction = 0.3 | |
| 1389 | part_26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1390 | ||
| 1391 | mesh_26 = Instance.new("BlockMesh", part_26)
| |
| 1392 | mesh_26.Scale = Vector3.new(0.2, 0.66, 0.62) | |
| 1393 | ||
| 1394 | part_27 = Instance.new("Part", flap1)
| |
| 1395 | part_27.CanCollide = false | |
| 1396 | part_27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1397 | part_27.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1398 | part_27.Material = Enum.Material.SmoothPlastic | |
| 1399 | part_27.Size = Vector3.new(0.2, 0.592, 0.899) | |
| 1400 | part_27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1401 | part_27.CFrame = CFrame.new(7.98, 1.223, 116.136) * CFrame.Angles(-0, -0.52360081672668, -0) | |
| 1402 | part_27.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1403 | part_27.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1404 | part_27.BrickColor = BrickColor.new("Black")
| |
| 1405 | part_27.Friction = 0.3 | |
| 1406 | part_27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1407 | ||
| 1408 | mesh_27 = Instance.new("BlockMesh", part_27)
| |
| 1409 | mesh_27.Scale = Vector3.new(0.57, 1, 1) | |
| 1410 | ||
| 1411 | hitbox_2 = Instance.new("Part", flap1)
| |
| 1412 | hitbox_2.CanCollide = false | |
| 1413 | hitbox_2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1414 | hitbox_2.Transparency = 1 | |
| 1415 | hitbox_2.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1416 | hitbox_2.Material = Enum.Material.SmoothPlastic | |
| 1417 | hitbox_2.Size = Vector3.new(3.458, 1.043, 0.899) | |
| 1418 | hitbox_2.Name = "Hitbox" | |
| 1419 | hitbox_2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1420 | hitbox_2.CFrame = CFrame.new(9.427, 1.098, 116.971) * CFrame.Angles(-0, -0.52360081672668, -3.1415927410126) | |
| 1421 | hitbox_2.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1422 | hitbox_2.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1423 | hitbox_2.BrickColor = BrickColor.new("Really black")
| |
| 1424 | hitbox_2.Friction = 0.3 | |
| 1425 | hitbox_2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1426 | ||
| 1427 | part_28 = Instance.new("Part", flap1)
| |
| 1428 | part_28.CanCollide = false | |
| 1429 | part_28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1430 | part_28.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1431 | part_28.Material = Enum.Material.Neon | |
| 1432 | part_28.Size = Vector3.new(0.2, 0.6, 0.2) | |
| 1433 | part_28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1434 | part_28.CFrame = CFrame.new(10.866, 1.235, 117.787) * CFrame.Angles(-0, -0.52360081672668, -0) | |
| 1435 | part_28.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1436 | part_28.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1437 | part_28.BrickColor = BrickColor.new("New Yeller")
| |
| 1438 | part_28.Friction = 0.3 | |
| 1439 | part_28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1440 | ||
| 1441 | mesh_28 = Instance.new("BlockMesh", part_28)
| |
| 1442 | mesh_28.Scale = Vector3.new(0.6, 1, 0.5) | |
| 1443 | ||
| 1444 | part_29 = Instance.new("Part", flap1)
| |
| 1445 | part_29.CanCollide = false | |
| 1446 | part_29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1447 | part_29.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1448 | part_29.Material = Enum.Material.Neon | |
| 1449 | part_29.Size = Vector3.new(0.2, 0.6, 0.2) | |
| 1450 | part_29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1451 | part_29.CFrame = CFrame.new(7.988, 1.235, 116.125) * CFrame.Angles(-0, -0.52360081672668, -0) | |
| 1452 | part_29.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1453 | part_29.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1454 | part_29.BrickColor = BrickColor.new("New Yeller")
| |
| 1455 | part_29.Friction = 0.3 | |
| 1456 | part_29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1457 | ||
| 1458 | mesh_29 = Instance.new("BlockMesh", part_29)
| |
| 1459 | mesh_29.Scale = Vector3.new(0.6, 1, 0.5) | |
| 1460 | ||
| 1461 | part_30 = Instance.new("Part", flap1)
| |
| 1462 | part_30.CanCollide = false | |
| 1463 | part_30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1464 | part_30.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1465 | part_30.Material = Enum.Material.Neon | |
| 1466 | part_30.Size = Vector3.new(0.216, 0.2, 0.2) | |
| 1467 | part_30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1468 | part_30.CFrame = CFrame.new(10.394, 1.138, 117.52) * CFrame.Angles(-3.1415927410126, -1.0472009181976, -3.1415927410126) | |
| 1469 | part_30.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1470 | part_30.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1471 | part_30.BrickColor = BrickColor.new("Really blue")
| |
| 1472 | part_30.Friction = 0.3 | |
| 1473 | part_30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1474 | ||
| 1475 | mesh_30 = Instance.new("BlockMesh", part_30)
| |
| 1476 | mesh_30.Scale = Vector3.new(1, 0.57, 0.67) | |
| 1477 | ||
| 1478 | part_31 = Instance.new("Part", flap1)
| |
| 1479 | part_31.CanCollide = false | |
| 1480 | part_31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1481 | part_31.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1482 | part_31.Material = Enum.Material.Neon | |
| 1483 | part_31.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 1484 | part_31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1485 | part_31.CFrame = CFrame.new(10.495, 0.914, 117.965) * CFrame.Angles(-3.1415927410126, -1.0472009181976, -3.1415927410126) | |
| 1486 | part_31.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1487 | part_31.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1488 | part_31.BrickColor = BrickColor.new("Dark indigo")
| |
| 1489 | part_31.Friction = 0.3 | |
| 1490 | part_31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1491 | ||
| 1492 | mesh_31 = Instance.new("BlockMesh", part_31)
| |
| 1493 | mesh_31.Scale = Vector3.new(0.2, 0.73, 0.67) | |
| 1494 | ||
| 1495 | part_32 = Instance.new("Part", flap1)
| |
| 1496 | part_32.CanCollide = false | |
| 1497 | part_32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1498 | part_32.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1499 | part_32.Material = Enum.Material.Neon | |
| 1500 | part_32.Size = Vector3.new(0.216, 0.2, 0.2) | |
| 1501 | part_32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1502 | part_32.CFrame = CFrame.new(10.526, 1.138, 117.596) * CFrame.Angles(-3.1415927410126, -1.0472009181976, -3.1415927410126) | |
| 1503 | part_32.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1504 | part_32.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1505 | part_32.BrickColor = BrickColor.new("Really blue")
| |
| 1506 | part_32.Friction = 0.3 | |
| 1507 | part_32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1508 | ||
| 1509 | mesh_32 = Instance.new("BlockMesh", part_32)
| |
| 1510 | mesh_32.Scale = Vector3.new(1, 0.57, 0.67) | |
| 1511 | ||
| 1512 | part_33 = Instance.new("Part", flap1)
| |
| 1513 | part_33.CanCollide = false | |
| 1514 | part_33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1515 | part_33.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1516 | part_33.Material = Enum.Material.Neon | |
| 1517 | part_33.Size = Vector3.new(0.216, 0.2, 0.2) | |
| 1518 | part_33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1519 | part_33.CFrame = CFrame.new(10.663, 1.138, 117.675) * CFrame.Angles(-3.1415927410126, -1.0472009181976, -3.1415927410126) | |
| 1520 | part_33.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1521 | part_33.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1522 | part_33.BrickColor = BrickColor.new("Really blue")
| |
| 1523 | part_33.Friction = 0.3 | |
| 1524 | part_33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1525 | ||
| 1526 | mesh_33 = Instance.new("BlockMesh", part_33)
| |
| 1527 | mesh_33.Scale = Vector3.new(1, 0.57, 0.67) | |
| 1528 | ||
| 1529 | part_34 = Instance.new("Part", flap1)
| |
| 1530 | part_34.CanCollide = false | |
| 1531 | part_34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1532 | part_34.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1533 | part_34.Material = Enum.Material.SmoothPlastic | |
| 1534 | part_34.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 1535 | part_34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1536 | part_34.CFrame = CFrame.new(9.431, 1.281, 117.5) * CFrame.Angles(-3.1415920257568, -1.0472010374069, -3.0041179656982) | |
| 1537 | part_34.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1538 | part_34.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1539 | part_34.BrickColor = BrickColor.new("Fossil")
| |
| 1540 | part_34.Friction = 0.3 | |
| 1541 | part_34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1542 | ||
| 1543 | mesh_34 = Instance.new("BlockMesh", part_34)
| |
| 1544 | mesh_34.Scale = Vector3.new(0.2, 0.66, 0.62) | |
| 1545 | ||
| 1546 | part_35 = Instance.new("Part", flap1)
| |
| 1547 | part_35.CanCollide = false | |
| 1548 | part_35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1549 | part_35.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1550 | part_35.Material = Enum.Material.SmoothPlastic | |
| 1551 | part_35.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 1552 | part_35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1553 | part_35.CFrame = CFrame.new(9.305, 1.281, 117.427) * CFrame.Angles(-3.1415920257568, -1.0472010374069, -3.0041179656982) | |
| 1554 | part_35.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1555 | part_35.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1556 | part_35.BrickColor = BrickColor.new("Fossil")
| |
| 1557 | part_35.Friction = 0.3 | |
| 1558 | part_35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1559 | ||
| 1560 | mesh_35 = Instance.new("BlockMesh", part_35)
| |
| 1561 | mesh_35.Scale = Vector3.new(0.2, 0.66, 0.62) | |
| 1562 | ||
| 1563 | part_36 = Instance.new("Part", flap1)
| |
| 1564 | part_36.CanCollide = false | |
| 1565 | part_36.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1566 | part_36.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1567 | part_36.Material = Enum.Material.SmoothPlastic | |
| 1568 | part_36.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 1569 | part_36.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1570 | part_36.CFrame = CFrame.new(9.151, 1.281, 117.338) * CFrame.Angles(-3.1415920257568, -1.0472010374069, -3.0041179656982) | |
| 1571 | part_36.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1572 | part_36.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1573 | part_36.BrickColor = BrickColor.new("Fossil")
| |
| 1574 | part_36.Friction = 0.3 | |
| 1575 | part_36.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1576 | ||
| 1577 | mesh_36 = Instance.new("BlockMesh", part_36)
| |
| 1578 | mesh_36.Scale = Vector3.new(0.2, 0.66, 0.62) | |
| 1579 | ||
| 1580 | part_37 = Instance.new("Part", flap1)
| |
| 1581 | part_37.CanCollide = false | |
| 1582 | part_37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1583 | part_37.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1584 | part_37.Material = Enum.Material.SmoothPlastic | |
| 1585 | part_37.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 1586 | part_37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1587 | part_37.CFrame = CFrame.new(9.005, 1.281, 117.254) * CFrame.Angles(-3.1415920257568, -1.0472010374069, -3.0041179656982) | |
| 1588 | part_37.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1589 | part_37.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1590 | part_37.BrickColor = BrickColor.new("Fossil")
| |
| 1591 | part_37.Friction = 0.3 | |
| 1592 | part_37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1593 | ||
| 1594 | mesh_37 = Instance.new("BlockMesh", part_37)
| |
| 1595 | mesh_37.Scale = Vector3.new(0.2, 0.66, 0.62) | |
| 1596 | ||
| 1597 | part_38 = Instance.new("Part", flap1)
| |
| 1598 | part_38.CanCollide = false | |
| 1599 | part_38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1600 | part_38.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1601 | part_38.Material = Enum.Material.SmoothPlastic | |
| 1602 | part_38.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 1603 | part_38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1604 | part_38.CFrame = CFrame.new(8.866, 1.281, 117.174) * CFrame.Angles(-3.1415920257568, -1.0472010374069, -3.0041179656982) | |
| 1605 | part_38.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1606 | part_38.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1607 | part_38.BrickColor = BrickColor.new("Fossil")
| |
| 1608 | part_38.Friction = 0.3 | |
| 1609 | part_38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1610 | ||
| 1611 | mesh_38 = Instance.new("BlockMesh", part_38)
| |
| 1612 | mesh_38.Scale = Vector3.new(0.2, 0.66, 0.62) | |
| 1613 | ||
| 1614 | part_39 = Instance.new("Part", flap1)
| |
| 1615 | part_39.CanCollide = false | |
| 1616 | part_39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1617 | part_39.TopSurface = Enum.SurfaceType.Smooth | |
| 1618 | part_39.Material = Enum.Material.Neon | |
| 1619 | part_39.Size = Vector3.new(0.2, 0.206, 0.206) | |
| 1620 | part_39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1621 | part_39.CFrame = CFrame.new(10.829, 1.521, 117.765) * CFrame.Angles(-0, 1.0472009181976, -0) | |
| 1622 | part_39.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1623 | part_39.BrickColor = BrickColor.new("New Yeller")
| |
| 1624 | part_39.Friction = 0.3 | |
| 1625 | part_39.Shape = Enum.PartType.Cylinder | |
| 1626 | part_39.BottomSurface = Enum.SurfaceType.Smooth | |
| 1627 | ||
| 1628 | mesh_39 = Instance.new("SpecialMesh", part_39)
| |
| 1629 | mesh_39.Scale = Vector3.new(0.5, 1, 1) | |
| 1630 | mesh_39.MeshType = Enum.MeshType.Cylinder | |
| 1631 | ||
| 1632 | handle_3 = Instance.new("Part", flap1)
| |
| 1633 | handle_3.CanCollide = false | |
| 1634 | handle_3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1635 | handle_3.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1636 | handle_3.Material = Enum.Material.Neon | |
| 1637 | handle_3.Size = Vector3.new(0.2, 0.2, 3.269) | |
| 1638 | handle_3.Name = "Handle" | |
| 1639 | handle_3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1640 | handle_3.CFrame = CFrame.new(9.435, 1.594, 116.959) * CFrame.Angles(-3.1415927410126, -1.0472009181976, -3.1415927410126) | |
| 1641 | handle_3.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1642 | handle_3.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1643 | handle_3.BrickColor = BrickColor.new("New Yeller")
| |
| 1644 | handle_3.Friction = 0.3 | |
| 1645 | handle_3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1646 | ||
| 1647 | mesh_40 = Instance.new("BlockMesh", handle_3)
| |
| 1648 | mesh_40.Scale = Vector3.new(0.5, 0.28, 1) | |
| 1649 | ||
| 1650 | part_40 = Instance.new("Part", flap1)
| |
| 1651 | part_40.CanCollide = false | |
| 1652 | part_40.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1653 | part_40.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1654 | part_40.Material = Enum.Material.SmoothPlastic | |
| 1655 | part_40.Size = Vector3.new(3.278, 0.566, 0.899) | |
| 1656 | part_40.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1657 | part_40.CFrame = CFrame.new(9.425, 1.336, 116.97) * CFrame.Angles(-0, -0.52360081672668, -0) | |
| 1658 | part_40.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1659 | part_40.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1660 | part_40.BrickColor = BrickColor.new("Black")
| |
| 1661 | part_40.Friction = 0.3 | |
| 1662 | part_40.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1663 | ||
| 1664 | part_41 = Instance.new("Part", flap1)
| |
| 1665 | part_41.CanCollide = false | |
| 1666 | part_41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1667 | part_41.TopSurface = Enum.SurfaceType.Smooth | |
| 1668 | part_41.Material = Enum.Material.SmoothPlastic | |
| 1669 | part_41.Size = Vector3.new(0.896, 0.2, 0.2) | |
| 1670 | part_41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1671 | part_41.CFrame = CFrame.new(8.015, 1.521, 116.157) * CFrame.Angles(-0, 1.0472009181976, -0) | |
| 1672 | part_41.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1673 | part_41.BrickColor = BrickColor.new("Black")
| |
| 1674 | part_41.Friction = 0.3 | |
| 1675 | part_41.Shape = Enum.PartType.Cylinder | |
| 1676 | part_41.BottomSurface = Enum.SurfaceType.Smooth | |
| 1677 | ||
| 1678 | part_42 = Instance.new("Part", flap1)
| |
| 1679 | part_42.CanCollide = false | |
| 1680 | part_42.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1681 | part_42.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1682 | part_42.Material = Enum.Material.SmoothPlastic | |
| 1683 | part_42.Size = Vector3.new(0.906, 0.2, 1.024) | |
| 1684 | part_42.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1685 | part_42.CFrame = CFrame.new(9.379, 1.464, 116.946) * CFrame.Angles(-3.1415927410126, -1.0472009181976, -3.1415927410126) | |
| 1686 | part_42.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1687 | part_42.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1688 | part_42.BrickColor = BrickColor.new("Really black")
| |
| 1689 | part_42.Friction = 0.3 | |
| 1690 | part_42.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1691 | ||
| 1692 | part_43 = Instance.new("Part", flap1)
| |
| 1693 | part_43.CanCollide = false | |
| 1694 | part_43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1695 | part_43.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1696 | part_43.Material = Enum.Material.SmoothPlastic | |
| 1697 | part_43.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 1698 | part_43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1699 | part_43.CFrame = CFrame.new(9.323, 1.281, 116.383) * CFrame.Angles(3.1415920257568, -1.0472010374069, 3.0041179656982) | |
| 1700 | part_43.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1701 | part_43.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1702 | part_43.BrickColor = BrickColor.new("Fossil")
| |
| 1703 | part_43.Friction = 0.3 | |
| 1704 | part_43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1705 | ||
| 1706 | mesh_41 = Instance.new("BlockMesh", part_43)
| |
| 1707 | mesh_41.Scale = Vector3.new(0.2, 0.66, 0.62) | |
| 1708 | ||
| 1709 | part_44 = Instance.new("Part", flap1)
| |
| 1710 | part_44.CanCollide = false | |
| 1711 | part_44.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1712 | part_44.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1713 | part_44.Material = Enum.Material.SmoothPlastic | |
| 1714 | part_44.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 1715 | part_44.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1716 | part_44.CFrame = CFrame.new(9.761, 1.281, 116.636) * CFrame.Angles(3.1415920257568, -1.0472010374069, 3.0041179656982) | |
| 1717 | part_44.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1718 | part_44.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1719 | part_44.BrickColor = BrickColor.new("Fossil")
| |
| 1720 | part_44.Friction = 0.3 | |
| 1721 | part_44.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1722 | ||
| 1723 | mesh_42 = Instance.new("BlockMesh", part_44)
| |
| 1724 | mesh_42.Scale = Vector3.new(0.2, 0.66, 0.62) | |
| 1725 | ||
| 1726 | part_45 = Instance.new("Part", flap1)
| |
| 1727 | part_45.CanCollide = false | |
| 1728 | part_45.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1729 | part_45.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1730 | part_45.Material = Enum.Material.SmoothPlastic | |
| 1731 | part_45.Size = Vector3.new(0.2, 0.592, 0.899) | |
| 1732 | part_45.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1733 | part_45.CFrame = CFrame.new(10.859, 1.235, 117.798) * CFrame.Angles(-0, -0.52360081672668, -0) | |
| 1734 | part_45.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1735 | part_45.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1736 | part_45.BrickColor = BrickColor.new("Black")
| |
| 1737 | part_45.Friction = 0.3 | |
| 1738 | part_45.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1739 | ||
| 1740 | mesh_43 = Instance.new("BlockMesh", part_45)
| |
| 1741 | mesh_43.Scale = Vector3.new(0.57, 1, 1) | |
| 1742 | ||
| 1743 | part_46 = Instance.new("Part", flap1)
| |
| 1744 | part_46.CanCollide = false | |
| 1745 | part_46.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1746 | part_46.TopSurface = Enum.SurfaceType.Smooth | |
| 1747 | part_46.Material = Enum.Material.Neon | |
| 1748 | part_46.Size = Vector3.new(0.2, 0.202, 0.202) | |
| 1749 | part_46.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1750 | part_46.CFrame = CFrame.new(8.022, 1.521, 116.145) * CFrame.Angles(-0, 1.0472009181976, -0) | |
| 1751 | part_46.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1752 | part_46.BrickColor = BrickColor.new("New Yeller")
| |
| 1753 | part_46.Friction = 0.3 | |
| 1754 | part_46.Shape = Enum.PartType.Cylinder | |
| 1755 | part_46.BottomSurface = Enum.SurfaceType.Smooth | |
| 1756 | ||
| 1757 | mesh_44 = Instance.new("SpecialMesh", part_46)
| |
| 1758 | mesh_44.Scale = Vector3.new(0.5, 1, 1) | |
| 1759 | mesh_44.MeshType = Enum.MeshType.Cylinder | |
| 1760 | ||
| 1761 | part_47 = Instance.new("Part", flap1)
| |
| 1762 | part_47.CanCollide = false | |
| 1763 | part_47.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1764 | part_47.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1765 | part_47.Material = Enum.Material.SmoothPlastic | |
| 1766 | part_47.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 1767 | part_47.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1768 | part_47.CFrame = CFrame.new(9.888, 1.281, 116.709) * CFrame.Angles(3.1415920257568, -1.0472010374069, 3.0041179656982) | |
| 1769 | part_47.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1770 | part_47.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1771 | part_47.BrickColor = BrickColor.new("Fossil")
| |
| 1772 | part_47.Friction = 0.3 | |
| 1773 | part_47.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1774 | ||
| 1775 | mesh_45 = Instance.new("BlockMesh", part_47)
| |
| 1776 | mesh_45.Scale = Vector3.new(0.2, 0.66, 0.62) | |
| 1777 | ||
| 1778 | part_48 = Instance.new("Part", flap1)
| |
| 1779 | part_48.CanCollide = false | |
| 1780 | part_48.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1781 | part_48.TopSurface = Enum.SurfaceType.Smooth | |
| 1782 | part_48.Material = Enum.Material.SmoothPlastic | |
| 1783 | part_48.Size = Vector3.new(0.898, 0.2, 0.2) | |
| 1784 | part_48.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1785 | part_48.CFrame = CFrame.new(10.821, 1.521, 117.778) * CFrame.Angles(-3.1415927410126, -1.0472009181976, -3.1415927410126) | |
| 1786 | part_48.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1787 | part_48.BrickColor = BrickColor.new("Black")
| |
| 1788 | part_48.Friction = 0.3 | |
| 1789 | part_48.Shape = Enum.PartType.Cylinder | |
| 1790 | part_48.BottomSurface = Enum.SurfaceType.Smooth | |
| 1791 | ||
| 1792 | part_49 = Instance.new("Part", flap1)
| |
| 1793 | part_49.CanCollide = false | |
| 1794 | part_49.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1795 | part_49.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1796 | part_49.Material = Enum.Material.SmoothPlastic | |
| 1797 | part_49.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 1798 | part_49.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1799 | part_49.CFrame = CFrame.new(9.461, 1.281, 116.463) * CFrame.Angles(3.1415920257568, -1.0472010374069, 3.0041179656982) | |
| 1800 | part_49.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1801 | part_49.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1802 | part_49.BrickColor = BrickColor.new("Fossil")
| |
| 1803 | part_49.Friction = 0.3 | |
| 1804 | part_49.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1805 | ||
| 1806 | mesh_46 = Instance.new("BlockMesh", part_49)
| |
| 1807 | mesh_46.Scale = Vector3.new(0.2, 0.66, 0.62) | |
| 1808 | ||
| 1809 | part_50 = Instance.new("Part", flap1)
| |
| 1810 | part_50.CanCollide = false | |
| 1811 | part_50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1812 | part_50.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1813 | part_50.Material = Enum.Material.SmoothPlastic | |
| 1814 | part_50.Size = Vector3.new(0.302, 0.592, 0.2) | |
| 1815 | part_50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1816 | part_50.CFrame = CFrame.new(10.436, 1.916, 117.538) * CFrame.Angles(-3.1415927410126, -1.0472009181976, -3.1415927410126) | |
| 1817 | part_50.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1818 | part_50.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1819 | part_50.BrickColor = BrickColor.new("Really black")
| |
| 1820 | part_50.Friction = 0.3 | |
| 1821 | part_50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1822 | ||
| 1823 | mesh_47 = Instance.new("BlockMesh", part_50)
| |
| 1824 | mesh_47.Scale = Vector3.new(1, 1, 0.89) | |
| 1825 | ||
| 1826 | part_51 = Instance.new("Part", flap1)
| |
| 1827 | part_51.CanCollide = false | |
| 1828 | part_51.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1829 | part_51.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1830 | part_51.Material = Enum.Material.SmoothPlastic | |
| 1831 | part_51.Size = Vector3.new(0.302, 0.2, 0.2) | |
| 1832 | part_51.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1833 | part_51.CFrame = CFrame.new(10.436, 2.216, 117.538) * CFrame.Angles(-3.1415927410126, -1.0472009181976, -3.1415927410126) | |
| 1834 | part_51.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1835 | part_51.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1836 | part_51.BrickColor = BrickColor.new("Really black")
| |
| 1837 | part_51.Friction = 0.3 | |
| 1838 | part_51.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1839 | ||
| 1840 | mesh_48 = Instance.new("SpecialMesh", part_51)
| |
| 1841 | mesh_48.Scale = Vector3.new(1, 0.96, 0.89) | |
| 1842 | mesh_48.MeshType = Enum.MeshType.Cylinder | |
| 1843 | ||
| 1844 | part_52 = Instance.new("Part", flap1)
| |
| 1845 | part_52.CanCollide = false | |
| 1846 | part_52.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1847 | part_52.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1848 | part_52.Material = Enum.Material.Neon | |
| 1849 | part_52.Size = Vector3.new(0.2, 0.6, 0.2) | |
| 1850 | part_52.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1851 | part_52.CFrame = CFrame.new(8.34, 1.916, 116.327) * CFrame.Angles(-3.1415927410126, -1.0472009181976, -3.1415927410126) | |
| 1852 | part_52.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1853 | part_52.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1854 | part_52.BrickColor = BrickColor.new("New Yeller")
| |
| 1855 | part_52.Friction = 0.3 | |
| 1856 | part_52.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1857 | ||
| 1858 | mesh_49 = Instance.new("BlockMesh", part_52)
| |
| 1859 | mesh_49.Scale = Vector3.new(0.5, 1, 0.9) | |
| 1860 | ||
| 1861 | part_53 = Instance.new("Part", flap1)
| |
| 1862 | part_53.CanCollide = false | |
| 1863 | part_53.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1864 | part_53.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1865 | part_53.Material = Enum.Material.SmoothPlastic | |
| 1866 | part_53.Size = Vector3.new(0.302, 0.592, 0.2) | |
| 1867 | part_53.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1868 | part_53.CFrame = CFrame.new(8.34, 1.919, 116.327) * CFrame.Angles(-3.1415927410126, -1.0472009181976, -3.1415927410126) | |
| 1869 | part_53.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1870 | part_53.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1871 | part_53.BrickColor = BrickColor.new("Really black")
| |
| 1872 | part_53.Friction = 0.3 | |
| 1873 | part_53.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1874 | ||
| 1875 | mesh_50 = Instance.new("BlockMesh", part_53)
| |
| 1876 | mesh_50.Scale = Vector3.new(1, 1, 0.89) | |
| 1877 | ||
| 1878 | part_54 = Instance.new("Part", flap1)
| |
| 1879 | part_54.CanCollide = false | |
| 1880 | part_54.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1881 | part_54.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1882 | part_54.Material = Enum.Material.Neon | |
| 1883 | part_54.Size = Vector3.new(0.2, 0.2, 2.417) | |
| 1884 | part_54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1885 | part_54.CFrame = CFrame.new(9.381, 2.212, 116.928) * CFrame.Angles(-3.1415927410126, -1.0472009181976, -3.1415927410126) | |
| 1886 | part_54.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1887 | part_54.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1888 | part_54.BrickColor = BrickColor.new("New Yeller")
| |
| 1889 | part_54.Friction = 0.3 | |
| 1890 | part_54.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1891 | ||
| 1892 | mesh_51 = Instance.new("SpecialMesh", part_54)
| |
| 1893 | mesh_51.Scale = Vector3.new(0.5, 0.93, 1) | |
| 1894 | mesh_51.MeshType = Enum.MeshType.Brick | |
| 1895 | ||
| 1896 | part_55 = Instance.new("Part", flap1)
| |
| 1897 | part_55.CanCollide = false | |
| 1898 | part_55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1899 | part_55.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1900 | part_55.Material = Enum.Material.SmoothPlastic | |
| 1901 | part_55.Size = Vector3.new(0.302, 0.2, 0.2) | |
| 1902 | part_55.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1903 | part_55.CFrame = CFrame.new(8.34, 2.216, 116.327) * CFrame.Angles(-3.1415927410126, -1.0472009181976, -3.1415927410126) | |
| 1904 | part_55.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1905 | part_55.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1906 | part_55.BrickColor = BrickColor.new("Really black")
| |
| 1907 | part_55.Friction = 0.3 | |
| 1908 | part_55.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1909 | ||
| 1910 | mesh_52 = Instance.new("SpecialMesh", part_55)
| |
| 1911 | mesh_52.Scale = Vector3.new(1, 0.96, 0.89) | |
| 1912 | mesh_52.MeshType = Enum.MeshType.Cylinder | |
| 1913 | ||
| 1914 | part_56 = Instance.new("Part", flap1)
| |
| 1915 | part_56.CanCollide = false | |
| 1916 | part_56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1917 | part_56.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1918 | part_56.Material = Enum.Material.Neon | |
| 1919 | part_56.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 1920 | part_56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1921 | part_56.CFrame = CFrame.new(8.34, 2.216, 116.327) * CFrame.Angles(-3.1415927410126, -1.0472009181976, -3.1415927410126) | |
| 1922 | part_56.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1923 | part_56.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1924 | part_56.BrickColor = BrickColor.new("New Yeller")
| |
| 1925 | part_56.Friction = 0.3 | |
| 1926 | part_56.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1927 | ||
| 1928 | mesh_53 = Instance.new("SpecialMesh", part_56)
| |
| 1929 | mesh_53.Scale = Vector3.new(0.5, 0.97, 0.9) | |
| 1930 | mesh_53.MeshType = Enum.MeshType.Cylinder | |
| 1931 | ||
| 1932 | part_57 = Instance.new("Part", flap1)
| |
| 1933 | part_57.CanCollide = false | |
| 1934 | part_57.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1935 | part_57.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1936 | part_57.Material = Enum.Material.Neon | |
| 1937 | part_57.Size = Vector3.new(0.2, 0.6, 0.2) | |
| 1938 | part_57.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1939 | part_57.CFrame = CFrame.new(10.436, 1.916, 117.538) * CFrame.Angles(-3.1415927410126, -1.0472009181976, -3.1415927410126) | |
| 1940 | part_57.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1941 | part_57.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1942 | part_57.BrickColor = BrickColor.new("New Yeller")
| |
| 1943 | part_57.Friction = 0.3 | |
| 1944 | part_57.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1945 | ||
| 1946 | mesh_54 = Instance.new("BlockMesh", part_57)
| |
| 1947 | mesh_54.Scale = Vector3.new(0.5, 1, 0.9) | |
| 1948 | ||
| 1949 | part_58 = Instance.new("Part", flap1)
| |
| 1950 | part_58.CanCollide = false | |
| 1951 | part_58.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1952 | part_58.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1953 | part_58.Material = Enum.Material.Neon | |
| 1954 | part_58.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 1955 | part_58.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1956 | part_58.CFrame = CFrame.new(10.436, 2.216, 117.538) * CFrame.Angles(-3.1415927410126, -1.0472009181976, -3.1415927410126) | |
| 1957 | part_58.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1958 | part_58.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1959 | part_58.BrickColor = BrickColor.new("New Yeller")
| |
| 1960 | part_58.Friction = 0.3 | |
| 1961 | part_58.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1962 | ||
| 1963 | mesh_55 = Instance.new("SpecialMesh", part_58)
| |
| 1964 | mesh_55.Scale = Vector3.new(0.5, 0.97, 0.9) | |
| 1965 | mesh_55.MeshType = Enum.MeshType.Cylinder | |
| 1966 | ||
| 1967 | handle_4 = Instance.new("Part", flap1)
| |
| 1968 | handle_4.CanCollide = false | |
| 1969 | handle_4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1970 | handle_4.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1971 | handle_4.Material = Enum.Material.SmoothPlastic | |
| 1972 | handle_4.Size = Vector3.new(0.302, 0.2, 2.415) | |
| 1973 | handle_4.Name = "Handle" | |
| 1974 | handle_4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1975 | handle_4.CFrame = CFrame.new(9.381, 2.212, 116.928) * CFrame.Angles(-3.1415927410126, -1.0472009181976, -3.1415927410126) | |
| 1976 | handle_4.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1977 | handle_4.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1978 | handle_4.BrickColor = BrickColor.new("Really black")
| |
| 1979 | handle_4.Friction = 0.3 | |
| 1980 | handle_4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 1981 | ||
| 1982 | mesh_56 = Instance.new("SpecialMesh", handle_4)
| |
| 1983 | mesh_56.Scale = Vector3.new(1, 0.92, 1) | |
| 1984 | mesh_56.MeshType = Enum.MeshType.Brick | |
| 1985 | ||
| 1986 | --DavidAguirre weld script-- | |
| 1987 | ||
| 1988 | function createCFrameCache(part1) | |
| 1989 | local f = Instance.new("Folder",part1)
| |
| 1990 | f.Name = "CFrameCache" | |
| 1991 | ||
| 1992 | local c0 = Instance.new("CFrameValue",f)
| |
| 1993 | c0.Name = "C0" | |
| 1994 | c0.Value = handle.CFrame:inverse() | |
| 1995 | ||
| 1996 | local c1 = Instance.new("CFrameValue",f)
| |
| 1997 | c1.Name = "C1" | |
| 1998 | c1.Value = part1.CFrame:inverse() | |
| 1999 | end | |
| 2000 | ||
| 2001 | function WeldIt(toolz) | |
| 2002 | wait() | |
| 2003 | ||
| 2004 | tool = toolz | |
| 2005 | handle = tool.Handle | |
| 2006 | ||
| 2007 | for i,v in pairs(handle:GetChildren()) do | |
| 2008 | if v:IsA("JointInstance") then
| |
| 2009 | v:Destroy() | |
| 2010 | end | |
| 2011 | end | |
| 2012 | ||
| 2013 | for i,v in pairs(tool:GetChildren()) do | |
| 2014 | if v ~= handle then | |
| 2015 | if v.className == "UnionOperation" or v.className == "Part" or v.className == "WedgePart" then | |
| 2016 | if v:FindFirstChild("CFrameCache") == nil then
| |
| 2017 | createCFrameCache(v) | |
| 2018 | end | |
| 2019 | local w = Instance.new("Weld",handle)
| |
| 2020 | w.Part0 = handle | |
| 2021 | w.Part1 = v | |
| 2022 | w.C0 = v.CFrameCache.C0.Value | |
| 2023 | w.C1 = v.CFrameCache.C1.Value | |
| 2024 | end | |
| 2025 | end | |
| 2026 | end | |
| 2027 | end | |
| 2028 | ||
| 2029 | WeldIt(Cannon) | |
| 2030 | WeldIt(flap1) | |
| 2031 | WeldIt(flap2) | |
| 2032 | ||
| 2033 | -- END CANNON -- | |
| 2034 | ||
| 2035 | Cannon = Weapon.Cannon | |
| 2036 | CannonA = Cannon.Cannon | |
| 2037 | Flap1 = Weapon.Flap1 | |
| 2038 | Flap2 = Weapon.Flap2 | |
| 2039 | Flap1Handle = Flap1.Handle | |
| 2040 | Flap2Handle = Flap2.Handle | |
| 2041 | HitboxA = Weapon.Flap1.Hitbox | |
| 2042 | HitboxB = Weapon.Flap2.Hitbox | |
| 2043 | ||
| 2044 | Speed.Value = Base_Speed_Value | |
| 2045 | Attack.Value = Base_Attack_Value | |
| 2046 | Defense.Value = Base_Defense_Value | |
| 2047 | ||
| 2048 | Weapon.Parent = game.Players.LocalPlayer.Character | |
| 2049 | ||
| 2050 | ||
| 2051 | ||
| 2052 | -- BEGIN BOOMBOX -- | |
| 2053 | ||
| 2054 | Boombox = Instance.new("Model", script)
| |
| 2055 | Boombox.Name = "Boombox" | |
| 2056 | ||
| 2057 | part = Instance.new("Part", Boombox)
| |
| 2058 | part.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2059 | part.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2060 | part.Material = Enum.Material.Neon | |
| 2061 | part.Size = Vector3.new(0.216, 0.2, 0.2) | |
| 2062 | part.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2063 | part.CFrame = CFrame.new(7.719, 1.138, 123.253) * CFrame.Angles(-3.1415927410126, -1.0472013950348, -3.1415927410126) | |
| 2064 | part.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2065 | part.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2066 | part.BrickColor = BrickColor.new("Really blue")
| |
| 2067 | part.Friction = 0.3 | |
| 2068 | part.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2069 | ||
| 2070 | mesh = Instance.new("BlockMesh", part)
| |
| 2071 | mesh.Scale = Vector3.new(1, 0.57, 0.67) | |
| 2072 | ||
| 2073 | part_2 = Instance.new("Part", Boombox)
| |
| 2074 | part_2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2075 | part_2.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2076 | part_2.Material = Enum.Material.SmoothPlastic | |
| 2077 | part_2.Size = Vector3.new(0.556, 0.504, 0.2) | |
| 2078 | part_2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2079 | part_2.CFrame = CFrame.new(6.901, 0.354, 122.302) * CFrame.Angles(-0, -0.52360057830811, -0) | |
| 2080 | part_2.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2081 | part_2.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2082 | part_2.BrickColor = BrickColor.new("Really black")
| |
| 2083 | part_2.Friction = 0.3 | |
| 2084 | part_2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2085 | ||
| 2086 | decal = Instance.new("Decal", part_2)
| |
| 2087 | decal.Texture = "http://www.roblox.com/asset/?id=543124451" | |
| 2088 | ||
| 2089 | mesh_2 = Instance.new("BlockMesh", part_2)
| |
| 2090 | mesh_2.Scale = Vector3.new(1, 1, 0.381) | |
| 2091 | ||
| 2092 | part_3 = Instance.new("Part", Boombox)
| |
| 2093 | part_3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2094 | part_3.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2095 | part_3.Material = Enum.Material.SmoothPlastic | |
| 2096 | part_3.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 2097 | part_3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2098 | part_3.CFrame = CFrame.new(6.63, 1.281, 123.16) * CFrame.Angles(-3.1415920257568, -1.0472015142441, -3.0041179656982) | |
| 2099 | part_3.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2100 | part_3.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2101 | part_3.BrickColor = BrickColor.new("Fossil")
| |
| 2102 | part_3.Friction = 0.3 | |
| 2103 | part_3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2104 | ||
| 2105 | mesh_3 = Instance.new("BlockMesh", part_3)
| |
| 2106 | mesh_3.Scale = Vector3.new(0.2, 0.66, 0.62) | |
| 2107 | ||
| 2108 | speaker2 = Instance.new("Part", Boombox)
| |
| 2109 | speaker2.TopSurface = Enum.SurfaceType.Smooth | |
| 2110 | speaker2.Material = Enum.Material.Neon | |
| 2111 | speaker2.Size = Vector3.new(0.2, 1.295, 1.481) | |
| 2112 | speaker2.Name = "Speaker2" | |
| 2113 | speaker2.CFrame = CFrame.new(6.102, 0.804, 121.818) * CFrame.Angles(-3.1415927410126, -1.0472013950348, -3.1415927410126) | |
| 2114 | speaker2.BrickColor = BrickColor.new("New Yeller")
| |
| 2115 | speaker2.Friction = 0.3 | |
| 2116 | speaker2.Shape = Enum.PartType.Cylinder | |
| 2117 | speaker2.BottomSurface = Enum.SurfaceType.Smooth | |
| 2118 | ||
| 2119 | mesh_4 = Instance.new("SpecialMesh", speaker2)
| |
| 2120 | mesh_4.Scale = Vector3.new(0.2, 1, 1) | |
| 2121 | mesh_4.MeshType = Enum.MeshType.Cylinder | |
| 2122 | ||
| 2123 | cannon = Instance.new("Part", Boombox)
| |
| 2124 | cannon.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2125 | cannon.Transparency = 1 | |
| 2126 | cannon.TopSurface = Enum.SurfaceType.Smooth | |
| 2127 | cannon.Material = Enum.Material.SmoothPlastic | |
| 2128 | cannon.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 2129 | cannon.Name = "Cannon" | |
| 2130 | cannon.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2131 | cannon.CFrame = CFrame.new(8.237, 0.791, 123.511) * CFrame.Angles(-0, -0.52360057830811, -0) | |
| 2132 | cannon.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2133 | cannon.BrickColor = BrickColor.new("Really blue")
| |
| 2134 | cannon.Friction = 0.3 | |
| 2135 | cannon.Shape = Enum.PartType.Cylinder | |
| 2136 | cannon.BottomSurface = Enum.SurfaceType.Smooth | |
| 2137 | ||
| 2138 | mesh_5 = Instance.new("SpecialMesh", cannon)
| |
| 2139 | mesh_5.Scale = Vector3.new(0.2, 0.2, 0.2) | |
| 2140 | mesh_5.MeshType = Enum.MeshType.Cylinder | |
| 2141 | ||
| 2142 | part_4 = Instance.new("Part", Boombox)
| |
| 2143 | part_4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2144 | part_4.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2145 | part_4.Material = Enum.Material.Neon | |
| 2146 | part_4.Size = Vector3.new(0.216, 0.2, 0.2) | |
| 2147 | part_4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2148 | part_4.CFrame = CFrame.new(7.851, 1.138, 123.329) * CFrame.Angles(-3.1415927410126, -1.0472013950348, -3.1415927410126) | |
| 2149 | part_4.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2150 | part_4.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2151 | part_4.BrickColor = BrickColor.new("Really blue")
| |
| 2152 | part_4.Friction = 0.3 | |
| 2153 | part_4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2154 | ||
| 2155 | mesh_6 = Instance.new("BlockMesh", part_4)
| |
| 2156 | mesh_6.Scale = Vector3.new(1, 0.57, 0.67) | |
| 2157 | ||
| 2158 | speaker3 = Instance.new("Part", Boombox)
| |
| 2159 | speaker3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2160 | speaker3.TopSurface = Enum.SurfaceType.Smooth | |
| 2161 | speaker3.Material = Enum.Material.Neon | |
| 2162 | speaker3.Size = Vector3.new(0.2, 1.295, 1.481) | |
| 2163 | speaker3.Name = "Speaker3" | |
| 2164 | speaker3.CFrame = CFrame.new(7.733, 0.804, 122.76) * CFrame.Angles(-3.1415927410126, -1.0472013950348, -3.1415927410126) | |
| 2165 | speaker3.BrickColor = BrickColor.new("New Yeller")
| |
| 2166 | speaker3.Friction = 0.3 | |
| 2167 | speaker3.Shape = Enum.PartType.Cylinder | |
| 2168 | speaker3.BottomSurface = Enum.SurfaceType.Smooth | |
| 2169 | ||
| 2170 | mesh_7 = Instance.new("SpecialMesh", speaker3)
| |
| 2171 | mesh_7.Scale = Vector3.new(0.2, 1, 1) | |
| 2172 | mesh_7.MeshType = Enum.MeshType.Cylinder | |
| 2173 | ||
| 2174 | part_5 = Instance.new("Part", Boombox)
| |
| 2175 | part_5.TopSurface = Enum.SurfaceType.Smooth | |
| 2176 | part_5.Material = Enum.Material.SmoothPlastic | |
| 2177 | part_5.Size = Vector3.new(0.93, 1.132, 1.481) | |
| 2178 | part_5.CFrame = CFrame.new(7.514, 0.807, 123.138) * CFrame.Angles(-3.1415927410126, -1.0472013950348, -3.1415927410126) | |
| 2179 | part_5.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2180 | part_5.BrickColor = BrickColor.new("Really black")
| |
| 2181 | part_5.Friction = 0.3 | |
| 2182 | part_5.Shape = Enum.PartType.Cylinder | |
| 2183 | part_5.BottomSurface = Enum.SurfaceType.Smooth | |
| 2184 | ||
| 2185 | speaker1 = Instance.new("Part", Boombox)
| |
| 2186 | speaker1.TopSurface = Enum.SurfaceType.Smooth | |
| 2187 | speaker1.Material = Enum.Material.Neon | |
| 2188 | speaker1.Size = Vector3.new(0.2, 1.295, 1.481) | |
| 2189 | speaker1.Name = "Speaker1" | |
| 2190 | speaker1.CFrame = CFrame.new(7.293, 0.804, 123.52) * CFrame.Angles(-3.1415927410126, -1.0472013950348, -3.1415927410126) | |
| 2191 | speaker1.BrickColor = BrickColor.new("New Yeller")
| |
| 2192 | speaker1.Friction = 0.3 | |
| 2193 | speaker1.Shape = Enum.PartType.Cylinder | |
| 2194 | speaker1.BottomSurface = Enum.SurfaceType.Smooth | |
| 2195 | ||
| 2196 | mesh_8 = Instance.new("SpecialMesh", speaker1)
| |
| 2197 | mesh_8.Scale = Vector3.new(0.2, 1, 1) | |
| 2198 | mesh_8.MeshType = Enum.MeshType.Cylinder | |
| 2199 | ||
| 2200 | part_6 = Instance.new("Part", Boombox)
| |
| 2201 | part_6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2202 | part_6.TopSurface = Enum.SurfaceType.Smooth | |
| 2203 | part_6.Material = Enum.Material.SmoothPlastic | |
| 2204 | part_6.Size = Vector3.new(0.93, 1.132, 1.481) | |
| 2205 | part_6.CFrame = CFrame.new(5.884, 0.807, 122.197) * CFrame.Angles(-3.1415927410126, -1.0472013950348, -3.1415927410126) | |
| 2206 | part_6.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2207 | part_6.BrickColor = BrickColor.new("Really black")
| |
| 2208 | part_6.Friction = 0.3 | |
| 2209 | part_6.Shape = Enum.PartType.Cylinder | |
| 2210 | part_6.BottomSurface = Enum.SurfaceType.Smooth | |
| 2211 | ||
| 2212 | speaker4 = Instance.new("Part", Boombox)
| |
| 2213 | speaker4.TopSurface = Enum.SurfaceType.Smooth | |
| 2214 | speaker4.Material = Enum.Material.Neon | |
| 2215 | speaker4.Size = Vector3.new(0.2, 1.295, 1.481) | |
| 2216 | speaker4.Name = "Speaker4" | |
| 2217 | speaker4.CFrame = CFrame.new(5.663, 0.804, 122.579) * CFrame.Angles(-3.1415927410126, -1.0472013950348, -3.1415927410126) | |
| 2218 | speaker4.BrickColor = BrickColor.new("New Yeller")
| |
| 2219 | speaker4.Friction = 0.3 | |
| 2220 | speaker4.Shape = Enum.PartType.Cylinder | |
| 2221 | speaker4.BottomSurface = Enum.SurfaceType.Smooth | |
| 2222 | ||
| 2223 | mesh_9 = Instance.new("SpecialMesh", speaker4)
| |
| 2224 | mesh_9.Scale = Vector3.new(0.2, 1, 1) | |
| 2225 | mesh_9.MeshType = Enum.MeshType.Cylinder | |
| 2226 | ||
| 2227 | part_7 = Instance.new("Part", Boombox)
| |
| 2228 | part_7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2229 | part_7.TopSurface = Enum.SurfaceType.Smooth | |
| 2230 | part_7.Material = Enum.Material.Neon | |
| 2231 | part_7.Size = Vector3.new(0.2, 0.847, 1.037) | |
| 2232 | part_7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2233 | part_7.CFrame = CFrame.new(6.823, 0.769, 122.734) * CFrame.Angles(-0, -0.52360057830811, -0) | |
| 2234 | part_7.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2235 | part_7.BrickColor = BrickColor.new("Lime green")
| |
| 2236 | part_7.Friction = 0.3 | |
| 2237 | part_7.Shape = Enum.PartType.Cylinder | |
| 2238 | part_7.BottomSurface = Enum.SurfaceType.Smooth | |
| 2239 | ||
| 2240 | mesh_10 = Instance.new("SpecialMesh", part_7)
| |
| 2241 | mesh_10.Scale = Vector3.new(0.517, 1, 1) | |
| 2242 | mesh_10.MeshType = Enum.MeshType.Cylinder | |
| 2243 | ||
| 2244 | part_8 = Instance.new("Part", Boombox)
| |
| 2245 | part_8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2246 | part_8.TopSurface = Enum.SurfaceType.Smooth | |
| 2247 | part_8.Material = Enum.Material.Neon | |
| 2248 | part_8.Size = Vector3.new(0.2, 0.847, 1.037) | |
| 2249 | part_8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2250 | part_8.CFrame = CFrame.new(6.691, 0.769, 122.657) * CFrame.Angles(-0, -0.52360057830811, -0) | |
| 2251 | part_8.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2252 | part_8.BrickColor = BrickColor.new("Lime green")
| |
| 2253 | part_8.Friction = 0.3 | |
| 2254 | part_8.Shape = Enum.PartType.Cylinder | |
| 2255 | part_8.BottomSurface = Enum.SurfaceType.Smooth | |
| 2256 | ||
| 2257 | mesh_11 = Instance.new("SpecialMesh", part_8)
| |
| 2258 | mesh_11.Scale = Vector3.new(0.517, 1, 1) | |
| 2259 | mesh_11.MeshType = Enum.MeshType.Cylinder | |
| 2260 | ||
| 2261 | part_9 = Instance.new("Part", Boombox)
| |
| 2262 | part_9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2263 | part_9.TopSurface = Enum.SurfaceType.Smooth | |
| 2264 | part_9.Material = Enum.Material.SmoothPlastic | |
| 2265 | part_9.Size = Vector3.new(0.376, 0.633, 0.991) | |
| 2266 | part_9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2267 | part_9.CFrame = CFrame.new(8.058, 0.785, 123.426) * CFrame.Angles(-0, -0.52360057830811, -0) | |
| 2268 | part_9.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2269 | part_9.BrickColor = BrickColor.new("Dark stone grey")
| |
| 2270 | part_9.Friction = 0.3 | |
| 2271 | part_9.Shape = Enum.PartType.Cylinder | |
| 2272 | part_9.BottomSurface = Enum.SurfaceType.Smooth | |
| 2273 | ||
| 2274 | handle = Instance.new("Part", Boombox)
| |
| 2275 | handle.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2276 | handle.TopSurface = Enum.SurfaceType.Smooth | |
| 2277 | handle.Material = Enum.Material.SmoothPlastic | |
| 2278 | handle.Size = Vector3.new(2.755, 0.786, 1.037) | |
| 2279 | handle.Name = "Handle" | |
| 2280 | handle.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2281 | handle.CFrame = CFrame.new(6.922, 0.781, 122.791) * CFrame.Angles(-0, -0.52360057830811, -0) | |
| 2282 | handle.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2283 | handle.BrickColor = BrickColor.new("Dark stone grey")
| |
| 2284 | handle.Friction = 0.3 | |
| 2285 | handle.Shape = Enum.PartType.Cylinder | |
| 2286 | handle.BottomSurface = Enum.SurfaceType.Smooth | |
| 2287 | ||
| 2288 | part_10 = Instance.new("Part", Boombox)
| |
| 2289 | part_10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2290 | part_10.TopSurface = Enum.SurfaceType.Smooth | |
| 2291 | part_10.Material = Enum.Material.Neon | |
| 2292 | part_10.Size = Vector3.new(0.376, 0.633, 0.595) | |
| 2293 | part_10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2294 | part_10.CFrame = CFrame.new(8.059, 0.785, 123.432) * CFrame.Angles(-0, -0.52360057830811, -0) | |
| 2295 | part_10.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2296 | part_10.BrickColor = BrickColor.new("Really blue")
| |
| 2297 | part_10.Friction = 0.3 | |
| 2298 | part_10.Shape = Enum.PartType.Cylinder | |
| 2299 | part_10.BottomSurface = Enum.SurfaceType.Smooth | |
| 2300 | ||
| 2301 | part_11 = Instance.new("Part", Boombox)
| |
| 2302 | part_11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2303 | part_11.TopSurface = Enum.SurfaceType.Smooth | |
| 2304 | part_11.Material = Enum.Material.Neon | |
| 2305 | part_11.Size = Vector3.new(0.2, 0.847, 1.037) | |
| 2306 | part_11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2307 | part_11.CFrame = CFrame.new(6.571, 0.769, 122.588) * CFrame.Angles(-0, -0.52360057830811, -0) | |
| 2308 | part_11.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2309 | part_11.BrickColor = BrickColor.new("Lime green")
| |
| 2310 | part_11.Friction = 0.3 | |
| 2311 | part_11.Shape = Enum.PartType.Cylinder | |
| 2312 | part_11.BottomSurface = Enum.SurfaceType.Smooth | |
| 2313 | ||
| 2314 | mesh_12 = Instance.new("SpecialMesh", part_11)
| |
| 2315 | mesh_12.Scale = Vector3.new(0.517, 1, 1) | |
| 2316 | mesh_12.MeshType = Enum.MeshType.Cylinder | |
| 2317 | ||
| 2318 | part_12 = Instance.new("Part", Boombox)
| |
| 2319 | part_12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2320 | part_12.TopSurface = Enum.SurfaceType.Smooth | |
| 2321 | part_12.Material = Enum.Material.Neon | |
| 2322 | part_12.Size = Vector3.new(0.2, 0.847, 1.037) | |
| 2323 | part_12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2324 | part_12.CFrame = CFrame.new(6.45, 0.769, 122.518) * CFrame.Angles(-0, -0.52360057830811, -0) | |
| 2325 | part_12.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2326 | part_12.BrickColor = BrickColor.new("Lime green")
| |
| 2327 | part_12.Friction = 0.3 | |
| 2328 | part_12.Shape = Enum.PartType.Cylinder | |
| 2329 | part_12.BottomSurface = Enum.SurfaceType.Smooth | |
| 2330 | ||
| 2331 | mesh_13 = Instance.new("SpecialMesh", part_12)
| |
| 2332 | mesh_13.Scale = Vector3.new(0.517, 1, 1) | |
| 2333 | mesh_13.MeshType = Enum.MeshType.Cylinder | |
| 2334 | ||
| 2335 | part_13 = Instance.new("Part", Boombox)
| |
| 2336 | part_13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2337 | part_13.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2338 | part_13.Material = Enum.Material.Neon | |
| 2339 | part_13.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 2340 | part_13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2341 | part_13.CFrame = CFrame.new(8.154, 0.914, 123.12) * CFrame.Angles(-3.1415927410126, -1.0472013950348, -3.1415927410126) | |
| 2342 | part_13.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2343 | part_13.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2344 | part_13.BrickColor = BrickColor.new("Dark indigo")
| |
| 2345 | part_13.Friction = 0.3 | |
| 2346 | part_13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2347 | ||
| 2348 | mesh_14 = Instance.new("BlockMesh", part_13)
| |
| 2349 | mesh_14.Scale = Vector3.new(0.2, 0.73, 0.67) | |
| 2350 | ||
| 2351 | part_14 = Instance.new("Part", Boombox)
| |
| 2352 | part_14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2353 | part_14.TopSurface = Enum.SurfaceType.Smooth | |
| 2354 | part_14.Material = Enum.Material.Neon | |
| 2355 | part_14.Size = Vector3.new(0.2, 0.847, 1.037) | |
| 2356 | part_14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2357 | part_14.CFrame = CFrame.new(6.944, 0.769, 122.803) * CFrame.Angles(-0, -0.52360057830811, -0) | |
| 2358 | part_14.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2359 | part_14.BrickColor = BrickColor.new("Lime green")
| |
| 2360 | part_14.Friction = 0.3 | |
| 2361 | part_14.Shape = Enum.PartType.Cylinder | |
| 2362 | part_14.BottomSurface = Enum.SurfaceType.Smooth | |
| 2363 | ||
| 2364 | mesh_15 = Instance.new("SpecialMesh", part_14)
| |
| 2365 | mesh_15.Scale = Vector3.new(0.517, 1, 1) | |
| 2366 | mesh_15.MeshType = Enum.MeshType.Cylinder | |
| 2367 | ||
| 2368 | part_15 = Instance.new("Part", Boombox)
| |
| 2369 | part_15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2370 | part_15.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2371 | part_15.Material = Enum.Material.Neon | |
| 2372 | part_15.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 2373 | part_15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2374 | part_15.CFrame = CFrame.new(8.141, 0.646, 123.113) * CFrame.Angles(-3.1415927410126, -1.0472013950348, -3.1415927410126) | |
| 2375 | part_15.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2376 | part_15.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2377 | part_15.BrickColor = BrickColor.new("Dark indigo")
| |
| 2378 | part_15.Friction = 0.3 | |
| 2379 | part_15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2380 | ||
| 2381 | mesh_16 = Instance.new("BlockMesh", part_15)
| |
| 2382 | mesh_16.Scale = Vector3.new(0.2, 0.73, 0.67) | |
| 2383 | ||
| 2384 | part_16 = Instance.new("Part", Boombox)
| |
| 2385 | part_16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2386 | part_16.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2387 | part_16.Material = Enum.Material.Neon | |
| 2388 | part_16.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 2389 | part_16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2390 | part_16.CFrame = CFrame.new(7.808, 0.646, 123.691) * CFrame.Angles(-3.1415927410126, -1.0472013950348, -3.1415927410126) | |
| 2391 | part_16.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2392 | part_16.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2393 | part_16.BrickColor = BrickColor.new("Dark indigo")
| |
| 2394 | part_16.Friction = 0.3 | |
| 2395 | part_16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2396 | ||
| 2397 | mesh_17 = Instance.new("BlockMesh", part_16)
| |
| 2398 | mesh_17.Scale = Vector3.new(0.2, 0.73, 0.67) | |
| 2399 | ||
| 2400 | part_17 = Instance.new("Part", Boombox)
| |
| 2401 | part_17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2402 | part_17.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2403 | part_17.Material = Enum.Material.Neon | |
| 2404 | part_17.Size = Vector3.new(0.2, 0.6, 0.2) | |
| 2405 | part_17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2406 | part_17.CFrame = CFrame.new(5.312, 1.235, 121.858) * CFrame.Angles(-0, -0.52360057830811, -0) | |
| 2407 | part_17.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2408 | part_17.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2409 | part_17.BrickColor = BrickColor.new("New Yeller")
| |
| 2410 | part_17.Friction = 0.3 | |
| 2411 | part_17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2412 | ||
| 2413 | mesh_18 = Instance.new("BlockMesh", part_17)
| |
| 2414 | mesh_18.Scale = Vector3.new(0.6, 1, 0.5) | |
| 2415 | ||
| 2416 | part_18 = Instance.new("Part", Boombox)
| |
| 2417 | part_18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2418 | part_18.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2419 | part_18.Material = Enum.Material.Neon | |
| 2420 | part_18.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 2421 | part_18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2422 | part_18.CFrame = CFrame.new(7.82, 0.914, 123.698) * CFrame.Angles(-3.1415927410126, -1.0472013950348, -3.1415927410126) | |
| 2423 | part_18.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2424 | part_18.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2425 | part_18.BrickColor = BrickColor.new("Dark indigo")
| |
| 2426 | part_18.Friction = 0.3 | |
| 2427 | part_18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2428 | ||
| 2429 | mesh_19 = Instance.new("BlockMesh", part_18)
| |
| 2430 | mesh_19.Scale = Vector3.new(0.2, 0.73, 0.67) | |
| 2431 | ||
| 2432 | hitbox = Instance.new("Part", Boombox)
| |
| 2433 | hitbox.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2434 | hitbox.Transparency = 1 | |
| 2435 | hitbox.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2436 | hitbox.Material = Enum.Material.SmoothPlastic | |
| 2437 | hitbox.Size = Vector3.new(3.458, 1.049, 0.899) | |
| 2438 | hitbox.Name = "Hitbox" | |
| 2439 | hitbox.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2440 | hitbox.CFrame = CFrame.new(6.752, 0.599, 122.704) * CFrame.Angles(-0, -0.52360057830811, -3.1415927410126) | |
| 2441 | hitbox.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2442 | hitbox.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2443 | hitbox.BrickColor = BrickColor.new("Really black")
| |
| 2444 | hitbox.Friction = 0.3 | |
| 2445 | hitbox.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2446 | ||
| 2447 | part_19 = Instance.new("Part", Boombox)
| |
| 2448 | part_19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2449 | part_19.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2450 | part_19.Material = Enum.Material.SmoothPlastic | |
| 2451 | part_19.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 2452 | part_19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2453 | part_19.CFrame = CFrame.new(6.756, 1.281, 123.233) * CFrame.Angles(-3.1415920257568, -1.0472015142441, -3.0041179656982) | |
| 2454 | part_19.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2455 | part_19.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2456 | part_19.BrickColor = BrickColor.new("Fossil")
| |
| 2457 | part_19.Friction = 0.3 | |
| 2458 | part_19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2459 | ||
| 2460 | mesh_20 = Instance.new("BlockMesh", part_19)
| |
| 2461 | mesh_20.Scale = Vector3.new(0.2, 0.66, 0.62) | |
| 2462 | ||
| 2463 | handle_2 = Instance.new("Part", Boombox)
| |
| 2464 | handle_2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2465 | handle_2.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2466 | handle_2.Material = Enum.Material.Neon | |
| 2467 | handle_2.Size = Vector3.new(3.257, 0.2, 0.2) | |
| 2468 | handle_2.Name = "Handle" | |
| 2469 | handle_2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2470 | handle_2.CFrame = CFrame.new(6.747, 0.1, 122.686) * CFrame.Angles(-0, -0.52360057830811, -3.1415927410126) | |
| 2471 | handle_2.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2472 | handle_2.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2473 | handle_2.BrickColor = BrickColor.new("New Yeller")
| |
| 2474 | handle_2.Friction = 0.3 | |
| 2475 | handle_2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2476 | ||
| 2477 | mesh_21 = Instance.new("BlockMesh", handle_2)
| |
| 2478 | mesh_21.Scale = Vector3.new(1, 0.32, 0.5) | |
| 2479 | ||
| 2480 | part_20 = Instance.new("Part", Boombox)
| |
| 2481 | part_20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2482 | part_20.TopSurface = Enum.SurfaceType.Smooth | |
| 2483 | part_20.Material = Enum.Material.Neon | |
| 2484 | part_20.Size = Vector3.new(0.2, 0.206, 0.206) | |
| 2485 | part_20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2486 | part_20.CFrame = CFrame.new(5.345, 0.169, 121.877) * CFrame.Angles(-0, 1.0472013950348, -3.1415927410126) | |
| 2487 | part_20.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2488 | part_20.BrickColor = BrickColor.new("New Yeller")
| |
| 2489 | part_20.Friction = 0.3 | |
| 2490 | part_20.Shape = Enum.PartType.Cylinder | |
| 2491 | part_20.BottomSurface = Enum.SurfaceType.Smooth | |
| 2492 | ||
| 2493 | mesh_22 = Instance.new("SpecialMesh", part_20)
| |
| 2494 | mesh_22.Scale = Vector3.new(0.5, 1, 1) | |
| 2495 | mesh_22.MeshType = Enum.MeshType.Cylinder | |
| 2496 | ||
| 2497 | part_21 = Instance.new("Part", Boombox)
| |
| 2498 | part_21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2499 | part_21.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2500 | part_21.Material = Enum.Material.Neon | |
| 2501 | part_21.Size = Vector3.new(0.2, 0.836, 0.2) | |
| 2502 | part_21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2503 | part_21.CFrame = CFrame.new(5.306, 0.576, 121.855) * CFrame.Angles(-0, -0.52360057830811, -3.1415927410126) | |
| 2504 | part_21.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2505 | part_21.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2506 | part_21.BrickColor = BrickColor.new("New Yeller")
| |
| 2507 | part_21.Friction = 0.3 | |
| 2508 | part_21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2509 | ||
| 2510 | mesh_23 = Instance.new("BlockMesh", part_21)
| |
| 2511 | mesh_23.Scale = Vector3.new(0.58, 1, 0.5) | |
| 2512 | ||
| 2513 | part_22 = Instance.new("Part", Boombox)
| |
| 2514 | part_22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2515 | part_22.TopSurface = Enum.SurfaceType.Smooth | |
| 2516 | part_22.Material = Enum.Material.Neon | |
| 2517 | part_22.Size = Vector3.new(0.2, 0.206, 0.206) | |
| 2518 | part_22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2519 | part_22.CFrame = CFrame.new(8.155, 0.169, 123.499) * CFrame.Angles(-3.1415927410126, -1.0472013950348, -0) | |
| 2520 | part_22.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2521 | part_22.BrickColor = BrickColor.new("New Yeller")
| |
| 2522 | part_22.Friction = 0.3 | |
| 2523 | part_22.Shape = Enum.PartType.Cylinder | |
| 2524 | part_22.BottomSurface = Enum.SurfaceType.Smooth | |
| 2525 | ||
| 2526 | mesh_24 = Instance.new("SpecialMesh", part_22)
| |
| 2527 | mesh_24.Scale = Vector3.new(0.5, 1, 1) | |
| 2528 | mesh_24.MeshType = Enum.MeshType.Cylinder | |
| 2529 | ||
| 2530 | part_23 = Instance.new("Part", Boombox)
| |
| 2531 | part_23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2532 | part_23.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2533 | part_23.Material = Enum.Material.Neon | |
| 2534 | part_23.Size = Vector3.new(0.2, 0.836, 0.2) | |
| 2535 | part_23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2536 | part_23.CFrame = CFrame.new(8.193, 0.576, 123.521) * CFrame.Angles(-0, -0.52360057830811, -3.1415927410126) | |
| 2537 | part_23.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2538 | part_23.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2539 | part_23.BrickColor = BrickColor.new("New Yeller")
| |
| 2540 | part_23.Friction = 0.3 | |
| 2541 | part_23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2542 | ||
| 2543 | mesh_25 = Instance.new("BlockMesh", part_23)
| |
| 2544 | mesh_25.Scale = Vector3.new(0.58, 1, 0.51) | |
| 2545 | ||
| 2546 | part_24 = Instance.new("Part", Boombox)
| |
| 2547 | part_24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2548 | part_24.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2549 | part_24.Material = Enum.Material.SmoothPlastic | |
| 2550 | part_24.Size = Vector3.new(3.278, 0.566, 0.899) | |
| 2551 | part_24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2552 | part_24.CFrame = CFrame.new(6.75, 0.354, 122.703) * CFrame.Angles(-0, -0.52360057830811, -3.1415927410126) | |
| 2553 | part_24.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2554 | part_24.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2555 | part_24.BrickColor = BrickColor.new("Black")
| |
| 2556 | part_24.Friction = 0.3 | |
| 2557 | part_24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2558 | ||
| 2559 | wedge = Instance.new("WedgePart", Boombox)
| |
| 2560 | wedge.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2561 | wedge.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2562 | wedge.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2563 | wedge.Friction = 0.3 | |
| 2564 | wedge.Material = Enum.Material.SmoothPlastic | |
| 2565 | wedge.Size = Vector3.new(0.892, 0.48, 0.4) | |
| 2566 | wedge.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2567 | wedge.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2568 | wedge.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2569 | wedge.CFrame = CFrame.new(7.301, 0.877, 123.014) * CFrame.Angles(-0, 1.0472013950348, -0) | |
| 2570 | wedge.BrickColor = BrickColor.new("Black")
| |
| 2571 | ||
| 2572 | wedge_2 = Instance.new("WedgePart", Boombox)
| |
| 2573 | wedge_2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2574 | wedge_2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2575 | wedge_2.Friction = 0.3 | |
| 2576 | wedge_2.Material = Enum.Material.SmoothPlastic | |
| 2577 | wedge_2.Size = Vector3.new(0.892, 0.48, 0.4) | |
| 2578 | wedge_2.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2579 | wedge_2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2580 | wedge_2.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2581 | wedge_2.CFrame = CFrame.new(5.506, 0.877, 121.977) * CFrame.Angles(-3.1415927410126, -1.0472013950348, -3.1415927410126) | |
| 2582 | wedge_2.BrickColor = BrickColor.new("Black")
| |
| 2583 | ||
| 2584 | wedge_3 = Instance.new("WedgePart", Boombox)
| |
| 2585 | wedge_3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2586 | wedge_3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2587 | wedge_3.Friction = 0.3 | |
| 2588 | wedge_3.Material = Enum.Material.SmoothPlastic | |
| 2589 | wedge_3.Size = Vector3.new(0.892, 0.48, 0.4) | |
| 2590 | wedge_3.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2591 | wedge_3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2592 | wedge_3.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2593 | wedge_3.CFrame = CFrame.new(5.887, 0.877, 122.197) * CFrame.Angles(-0, 1.0472013950348, -0) | |
| 2594 | wedge_3.BrickColor = BrickColor.new("Black")
| |
| 2595 | ||
| 2596 | wedge_4 = Instance.new("WedgePart", Boombox)
| |
| 2597 | wedge_4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2598 | wedge_4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2599 | wedge_4.Friction = 0.3 | |
| 2600 | wedge_4.Material = Enum.Material.SmoothPlastic | |
| 2601 | wedge_4.Size = Vector3.new(0.892, 0.48, 0.4) | |
| 2602 | wedge_4.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2603 | wedge_4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2604 | wedge_4.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2605 | wedge_4.CFrame = CFrame.new(7.999, 0.877, 123.417) * CFrame.Angles(-0, 1.0472013950348, -0) | |
| 2606 | wedge_4.BrickColor = BrickColor.new("Black")
| |
| 2607 | ||
| 2608 | wedge_5 = Instance.new("WedgePart", Boombox)
| |
| 2609 | wedge_5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2610 | wedge_5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2611 | wedge_5.Friction = 0.3 | |
| 2612 | wedge_5.Material = Enum.Material.SmoothPlastic | |
| 2613 | wedge_5.Size = Vector3.new(0.892, 0.48, 0.4) | |
| 2614 | wedge_5.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2615 | wedge_5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2616 | wedge_5.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2617 | wedge_5.CFrame = CFrame.new(7.648, 0.877, 123.214) * CFrame.Angles(-3.1415927410126, -1.0472013950348, -3.1415927410126) | |
| 2618 | wedge_5.BrickColor = BrickColor.new("Black")
| |
| 2619 | ||
| 2620 | wedge_6 = Instance.new("WedgePart", Boombox)
| |
| 2621 | wedge_6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2622 | wedge_6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2623 | wedge_6.Friction = 0.3 | |
| 2624 | wedge_6.Material = Enum.Material.SmoothPlastic | |
| 2625 | wedge_6.Size = Vector3.new(0.892, 0.48, 0.4) | |
| 2626 | wedge_6.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2627 | wedge_6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2628 | wedge_6.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2629 | wedge_6.CFrame = CFrame.new(6.949, 0.877, 122.811) * CFrame.Angles(-3.1415927410126, -1.0472013950348, -3.1415927410126) | |
| 2630 | wedge_6.BrickColor = BrickColor.new("Black")
| |
| 2631 | ||
| 2632 | wedge_7 = Instance.new("WedgePart", Boombox)
| |
| 2633 | wedge_7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2634 | wedge_7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2635 | wedge_7.Friction = 0.3 | |
| 2636 | wedge_7.Material = Enum.Material.SmoothPlastic | |
| 2637 | wedge_7.Size = Vector3.new(0.892, 0.48, 0.4) | |
| 2638 | wedge_7.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2639 | wedge_7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2640 | wedge_7.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2641 | wedge_7.CFrame = CFrame.new(6.234, 0.877, 122.397) * CFrame.Angles(-3.1415927410126, -1.0472013950348, -3.1415927410126) | |
| 2642 | wedge_7.BrickColor = BrickColor.new("Black")
| |
| 2643 | ||
| 2644 | wedge_8 = Instance.new("WedgePart", Boombox)
| |
| 2645 | wedge_8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2646 | wedge_8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2647 | wedge_8.Friction = 0.3 | |
| 2648 | wedge_8.Material = Enum.Material.SmoothPlastic | |
| 2649 | wedge_8.Size = Vector3.new(0.892, 0.48, 0.4) | |
| 2650 | wedge_8.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2651 | wedge_8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2652 | wedge_8.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2653 | wedge_8.CFrame = CFrame.new(6.603, 0.877, 122.611) * CFrame.Angles(-0, 1.0472013950348, -0) | |
| 2654 | wedge_8.BrickColor = BrickColor.new("Black")
| |
| 2655 | ||
| 2656 | part_25 = Instance.new("Part", Boombox)
| |
| 2657 | part_25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2658 | part_25.TopSurface = Enum.SurfaceType.Smooth | |
| 2659 | part_25.Material = Enum.Material.SmoothPlastic | |
| 2660 | part_25.Size = Vector3.new(0.896, 0.2, 0.2) | |
| 2661 | part_25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2662 | part_25.CFrame = CFrame.new(5.337, 0.169, 121.889) * CFrame.Angles(-0, 1.0472013950348, -3.1415927410126) | |
| 2663 | part_25.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2664 | part_25.BrickColor = BrickColor.new("Black")
| |
| 2665 | part_25.Friction = 0.3 | |
| 2666 | part_25.Shape = Enum.PartType.Cylinder | |
| 2667 | part_25.BottomSurface = Enum.SurfaceType.Smooth | |
| 2668 | ||
| 2669 | part_26 = Instance.new("Part", Boombox)
| |
| 2670 | part_26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2671 | part_26.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2672 | part_26.Material = Enum.Material.SmoothPlastic | |
| 2673 | part_26.Size = Vector3.new(0.2, 0.835, 0.899) | |
| 2674 | part_26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2675 | part_26.CFrame = CFrame.new(8.186, 0.576, 123.532) * CFrame.Angles(-0, -0.52360057830811, -3.1415927410126) | |
| 2676 | part_26.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2677 | part_26.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2678 | part_26.BrickColor = BrickColor.new("Black")
| |
| 2679 | part_26.Friction = 0.3 | |
| 2680 | part_26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2681 | ||
| 2682 | mesh_26 = Instance.new("BlockMesh", part_26)
| |
| 2683 | mesh_26.Scale = Vector3.new(0.57, 1, 1) | |
| 2684 | ||
| 2685 | part_27 = Instance.new("Part", Boombox)
| |
| 2686 | part_27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2687 | part_27.TopSurface = Enum.SurfaceType.Smooth | |
| 2688 | part_27.Material = Enum.Material.SmoothPlastic | |
| 2689 | part_27.Size = Vector3.new(0.896, 0.2, 0.2) | |
| 2690 | part_27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2691 | part_27.CFrame = CFrame.new(8.148, 0.169, 123.512) * CFrame.Angles(-3.1415927410126, -1.0472013950348, -0) | |
| 2692 | part_27.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2693 | part_27.BrickColor = BrickColor.new("Black")
| |
| 2694 | part_27.Friction = 0.3 | |
| 2695 | part_27.Shape = Enum.PartType.Cylinder | |
| 2696 | part_27.BottomSurface = Enum.SurfaceType.Smooth | |
| 2697 | ||
| 2698 | part_28 = Instance.new("Part", Boombox)
| |
| 2699 | part_28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2700 | part_28.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2701 | part_28.Material = Enum.Material.SmoothPlastic | |
| 2702 | part_28.Size = Vector3.new(0.2, 0.835, 0.899) | |
| 2703 | part_28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2704 | part_28.CFrame = CFrame.new(5.3, 0.576, 121.866) * CFrame.Angles(-0, -0.52360057830811, -3.1415927410126) | |
| 2705 | part_28.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2706 | part_28.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2707 | part_28.BrickColor = BrickColor.new("Black")
| |
| 2708 | part_28.Friction = 0.3 | |
| 2709 | part_28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2710 | ||
| 2711 | mesh_27 = Instance.new("BlockMesh", part_28)
| |
| 2712 | mesh_27.Scale = Vector3.new(0.57, 1, 1) | |
| 2713 | ||
| 2714 | wedge_9 = Instance.new("WedgePart", Boombox)
| |
| 2715 | wedge_9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2716 | wedge_9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2717 | wedge_9.Friction = 0.3 | |
| 2718 | wedge_9.Material = Enum.Material.SmoothPlastic | |
| 2719 | wedge_9.Size = Vector3.new(0.892, 0.48, 0.4) | |
| 2720 | wedge_9.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2721 | wedge_9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2722 | wedge_9.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2723 | wedge_9.CFrame = CFrame.new(6.96, 0.813, 122.817) * CFrame.Angles(-0, 1.0472013950348, -3.1415927410126) | |
| 2724 | wedge_9.BrickColor = BrickColor.new("Black")
| |
| 2725 | ||
| 2726 | handle_3 = Instance.new("Part", Boombox)
| |
| 2727 | handle_3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2728 | handle_3.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2729 | handle_3.Material = Enum.Material.SmoothPlastic | |
| 2730 | handle_3.Size = Vector3.new(0.302, 0.2, 2.415) | |
| 2731 | handle_3.Name = "Handle" | |
| 2732 | handle_3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2733 | handle_3.CFrame = CFrame.new(6.706, 2.212, 122.662) * CFrame.Angles(-3.1415927410126, -1.0472013950348, -3.1415927410126) | |
| 2734 | handle_3.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2735 | handle_3.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2736 | handle_3.BrickColor = BrickColor.new("Really black")
| |
| 2737 | handle_3.Friction = 0.3 | |
| 2738 | handle_3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2739 | ||
| 2740 | mesh_28 = Instance.new("SpecialMesh", handle_3)
| |
| 2741 | mesh_28.Scale = Vector3.new(1, 0.92, 1) | |
| 2742 | mesh_28.MeshType = Enum.MeshType.Brick | |
| 2743 | ||
| 2744 | part_29 = Instance.new("Part", Boombox)
| |
| 2745 | part_29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2746 | part_29.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2747 | part_29.Material = Enum.Material.Neon | |
| 2748 | part_29.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 2749 | part_29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2750 | part_29.CFrame = CFrame.new(7.761, 2.216, 123.271) * CFrame.Angles(-3.1415927410126, -1.0472013950348, -3.1415927410126) | |
| 2751 | part_29.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2752 | part_29.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2753 | part_29.BrickColor = BrickColor.new("New Yeller")
| |
| 2754 | part_29.Friction = 0.3 | |
| 2755 | part_29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2756 | ||
| 2757 | mesh_29 = Instance.new("SpecialMesh", part_29)
| |
| 2758 | mesh_29.Scale = Vector3.new(0.5, 0.97, 0.9) | |
| 2759 | mesh_29.MeshType = Enum.MeshType.Cylinder | |
| 2760 | ||
| 2761 | part_30 = Instance.new("Part", Boombox)
| |
| 2762 | part_30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2763 | part_30.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2764 | part_30.Material = Enum.Material.Neon | |
| 2765 | part_30.Size = Vector3.new(0.2, 0.6, 0.2) | |
| 2766 | part_30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2767 | part_30.CFrame = CFrame.new(7.761, 1.916, 123.271) * CFrame.Angles(-3.1415927410126, -1.0472013950348, -3.1415927410126) | |
| 2768 | part_30.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2769 | part_30.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2770 | part_30.BrickColor = BrickColor.new("New Yeller")
| |
| 2771 | part_30.Friction = 0.3 | |
| 2772 | part_30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2773 | ||
| 2774 | mesh_30 = Instance.new("BlockMesh", part_30)
| |
| 2775 | mesh_30.Scale = Vector3.new(0.5, 1, 0.9) | |
| 2776 | ||
| 2777 | part_31 = Instance.new("Part", Boombox)
| |
| 2778 | part_31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2779 | part_31.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2780 | part_31.Material = Enum.Material.Neon | |
| 2781 | part_31.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 2782 | part_31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2783 | part_31.CFrame = CFrame.new(5.665, 2.216, 122.06) * CFrame.Angles(-3.1415927410126, -1.0472013950348, -3.1415927410126) | |
| 2784 | part_31.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2785 | part_31.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2786 | part_31.BrickColor = BrickColor.new("New Yeller")
| |
| 2787 | part_31.Friction = 0.3 | |
| 2788 | part_31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2789 | ||
| 2790 | mesh_31 = Instance.new("SpecialMesh", part_31)
| |
| 2791 | mesh_31.Scale = Vector3.new(0.5, 0.97, 0.9) | |
| 2792 | mesh_31.MeshType = Enum.MeshType.Cylinder | |
| 2793 | ||
| 2794 | part_32 = Instance.new("Part", Boombox)
| |
| 2795 | part_32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2796 | part_32.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2797 | part_32.Material = Enum.Material.SmoothPlastic | |
| 2798 | part_32.Size = Vector3.new(0.302, 0.2, 0.2) | |
| 2799 | part_32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2800 | part_32.CFrame = CFrame.new(5.665, 2.216, 122.06) * CFrame.Angles(-3.1415927410126, -1.0472013950348, -3.1415927410126) | |
| 2801 | part_32.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2802 | part_32.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2803 | part_32.BrickColor = BrickColor.new("Really black")
| |
| 2804 | part_32.Friction = 0.3 | |
| 2805 | part_32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2806 | ||
| 2807 | mesh_32 = Instance.new("SpecialMesh", part_32)
| |
| 2808 | mesh_32.Scale = Vector3.new(1, 0.96, 0.89) | |
| 2809 | mesh_32.MeshType = Enum.MeshType.Cylinder | |
| 2810 | ||
| 2811 | part_33 = Instance.new("Part", Boombox)
| |
| 2812 | part_33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2813 | part_33.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2814 | part_33.Material = Enum.Material.Neon | |
| 2815 | part_33.Size = Vector3.new(0.2, 0.2, 2.417) | |
| 2816 | part_33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2817 | part_33.CFrame = CFrame.new(6.706, 2.212, 122.662) * CFrame.Angles(-3.1415927410126, -1.0472013950348, -3.1415927410126) | |
| 2818 | part_33.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2819 | part_33.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2820 | part_33.BrickColor = BrickColor.new("New Yeller")
| |
| 2821 | part_33.Friction = 0.3 | |
| 2822 | part_33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2823 | ||
| 2824 | mesh_33 = Instance.new("SpecialMesh", part_33)
| |
| 2825 | mesh_33.Scale = Vector3.new(0.5, 0.93, 1) | |
| 2826 | mesh_33.MeshType = Enum.MeshType.Brick | |
| 2827 | ||
| 2828 | part_34 = Instance.new("Part", Boombox)
| |
| 2829 | part_34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2830 | part_34.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2831 | part_34.Material = Enum.Material.SmoothPlastic | |
| 2832 | part_34.Size = Vector3.new(0.302, 0.592, 0.2) | |
| 2833 | part_34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2834 | part_34.CFrame = CFrame.new(5.665, 1.919, 122.06) * CFrame.Angles(-3.1415927410126, -1.0472013950348, -3.1415927410126) | |
| 2835 | part_34.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2836 | part_34.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2837 | part_34.BrickColor = BrickColor.new("Really black")
| |
| 2838 | part_34.Friction = 0.3 | |
| 2839 | part_34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2840 | ||
| 2841 | mesh_34 = Instance.new("BlockMesh", part_34)
| |
| 2842 | mesh_34.Scale = Vector3.new(1, 1, 0.89) | |
| 2843 | ||
| 2844 | part_35 = Instance.new("Part", Boombox)
| |
| 2845 | part_35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2846 | part_35.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2847 | part_35.Material = Enum.Material.Neon | |
| 2848 | part_35.Size = Vector3.new(0.2, 0.6, 0.2) | |
| 2849 | part_35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2850 | part_35.CFrame = CFrame.new(5.665, 1.916, 122.06) * CFrame.Angles(-3.1415927410126, -1.0472013950348, -3.1415927410126) | |
| 2851 | part_35.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2852 | part_35.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2853 | part_35.BrickColor = BrickColor.new("New Yeller")
| |
| 2854 | part_35.Friction = 0.3 | |
| 2855 | part_35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2856 | ||
| 2857 | mesh_35 = Instance.new("BlockMesh", part_35)
| |
| 2858 | mesh_35.Scale = Vector3.new(0.5, 1, 0.9) | |
| 2859 | ||
| 2860 | part_36 = Instance.new("Part", Boombox)
| |
| 2861 | part_36.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2862 | part_36.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2863 | part_36.Material = Enum.Material.SmoothPlastic | |
| 2864 | part_36.Size = Vector3.new(0.302, 0.2, 0.2) | |
| 2865 | part_36.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2866 | part_36.CFrame = CFrame.new(7.761, 2.216, 123.271) * CFrame.Angles(-3.1415927410126, -1.0472013950348, -3.1415927410126) | |
| 2867 | part_36.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2868 | part_36.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2869 | part_36.BrickColor = BrickColor.new("Really black")
| |
| 2870 | part_36.Friction = 0.3 | |
| 2871 | part_36.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2872 | ||
| 2873 | mesh_36 = Instance.new("SpecialMesh", part_36)
| |
| 2874 | mesh_36.Scale = Vector3.new(1, 0.96, 0.89) | |
| 2875 | mesh_36.MeshType = Enum.MeshType.Cylinder | |
| 2876 | ||
| 2877 | part_37 = Instance.new("Part", Boombox)
| |
| 2878 | part_37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2879 | part_37.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2880 | part_37.Material = Enum.Material.SmoothPlastic | |
| 2881 | part_37.Size = Vector3.new(0.302, 0.592, 0.2) | |
| 2882 | part_37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2883 | part_37.CFrame = CFrame.new(7.761, 1.916, 123.271) * CFrame.Angles(-3.1415927410126, -1.0472013950348, -3.1415927410126) | |
| 2884 | part_37.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2885 | part_37.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2886 | part_37.BrickColor = BrickColor.new("Really black")
| |
| 2887 | part_37.Friction = 0.3 | |
| 2888 | part_37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2889 | ||
| 2890 | mesh_37 = Instance.new("BlockMesh", part_37)
| |
| 2891 | mesh_37.Scale = Vector3.new(1, 1, 0.89) | |
| 2892 | ||
| 2893 | part_38 = Instance.new("Part", Boombox)
| |
| 2894 | part_38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2895 | part_38.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2896 | part_38.Material = Enum.Material.SmoothPlastic | |
| 2897 | part_38.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 2898 | part_38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2899 | part_38.CFrame = CFrame.new(6.786, 1.281, 122.196) * CFrame.Angles(3.1415920257568, -1.0472015142441, 3.0041179656982) | |
| 2900 | part_38.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2901 | part_38.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2902 | part_38.BrickColor = BrickColor.new("Fossil")
| |
| 2903 | part_38.Friction = 0.3 | |
| 2904 | part_38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2905 | ||
| 2906 | mesh_38 = Instance.new("BlockMesh", part_38)
| |
| 2907 | mesh_38.Scale = Vector3.new(0.2, 0.66, 0.62) | |
| 2908 | ||
| 2909 | part_39 = Instance.new("Part", Boombox)
| |
| 2910 | part_39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2911 | part_39.TopSurface = Enum.SurfaceType.Smooth | |
| 2912 | part_39.Material = Enum.Material.SmoothPlastic | |
| 2913 | part_39.Size = Vector3.new(0.898, 0.2, 0.2) | |
| 2914 | part_39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2915 | part_39.CFrame = CFrame.new(8.146, 1.521, 123.511) * CFrame.Angles(-3.1415927410126, -1.0472013950348, -3.1415927410126) | |
| 2916 | part_39.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2917 | part_39.BrickColor = BrickColor.new("Black")
| |
| 2918 | part_39.Friction = 0.3 | |
| 2919 | part_39.Shape = Enum.PartType.Cylinder | |
| 2920 | part_39.BottomSurface = Enum.SurfaceType.Smooth | |
| 2921 | ||
| 2922 | part_40 = Instance.new("Part", Boombox)
| |
| 2923 | part_40.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2924 | part_40.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2925 | part_40.Material = Enum.Material.SmoothPlastic | |
| 2926 | part_40.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 2927 | part_40.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2928 | part_40.CFrame = CFrame.new(7.213, 1.281, 122.442) * CFrame.Angles(3.1415920257568, -1.0472015142441, 3.0041179656982) | |
| 2929 | part_40.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2930 | part_40.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2931 | part_40.BrickColor = BrickColor.new("Fossil")
| |
| 2932 | part_40.Friction = 0.3 | |
| 2933 | part_40.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2934 | ||
| 2935 | mesh_39 = Instance.new("BlockMesh", part_40)
| |
| 2936 | mesh_39.Scale = Vector3.new(0.2, 0.66, 0.62) | |
| 2937 | ||
| 2938 | part_41 = Instance.new("Part", Boombox)
| |
| 2939 | part_41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2940 | part_41.TopSurface = Enum.SurfaceType.Smooth | |
| 2941 | part_41.Material = Enum.Material.Neon | |
| 2942 | part_41.Size = Vector3.new(0.2, 0.202, 0.202) | |
| 2943 | part_41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2944 | part_41.CFrame = CFrame.new(5.347, 1.521, 121.878) * CFrame.Angles(-0, 1.0472013950348, -0) | |
| 2945 | part_41.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2946 | part_41.BrickColor = BrickColor.new("New Yeller")
| |
| 2947 | part_41.Friction = 0.3 | |
| 2948 | part_41.Shape = Enum.PartType.Cylinder | |
| 2949 | part_41.BottomSurface = Enum.SurfaceType.Smooth | |
| 2950 | ||
| 2951 | mesh_40 = Instance.new("SpecialMesh", part_41)
| |
| 2952 | mesh_40.Scale = Vector3.new(0.5, 1, 1) | |
| 2953 | mesh_40.MeshType = Enum.MeshType.Cylinder | |
| 2954 | ||
| 2955 | part_42 = Instance.new("Part", Boombox)
| |
| 2956 | part_42.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2957 | part_42.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2958 | part_42.Material = Enum.Material.SmoothPlastic | |
| 2959 | part_42.Size = Vector3.new(0.2, 0.592, 0.899) | |
| 2960 | part_42.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2961 | part_42.CFrame = CFrame.new(8.184, 1.235, 123.531) * CFrame.Angles(-0, -0.52360057830811, -0) | |
| 2962 | part_42.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2963 | part_42.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2964 | part_42.BrickColor = BrickColor.new("Black")
| |
| 2965 | part_42.Friction = 0.3 | |
| 2966 | part_42.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2967 | ||
| 2968 | mesh_41 = Instance.new("BlockMesh", part_42)
| |
| 2969 | mesh_41.Scale = Vector3.new(0.57, 1, 1) | |
| 2970 | ||
| 2971 | part_43 = Instance.new("Part", Boombox)
| |
| 2972 | part_43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2973 | part_43.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2974 | part_43.Material = Enum.Material.SmoothPlastic | |
| 2975 | part_43.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 2976 | part_43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2977 | part_43.CFrame = CFrame.new(7.086, 1.281, 122.369) * CFrame.Angles(3.1415920257568, -1.0472015142441, 3.0041179656982) | |
| 2978 | part_43.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2979 | part_43.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2980 | part_43.BrickColor = BrickColor.new("Fossil")
| |
| 2981 | part_43.Friction = 0.3 | |
| 2982 | part_43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2983 | ||
| 2984 | mesh_42 = Instance.new("BlockMesh", part_43)
| |
| 2985 | mesh_42.Scale = Vector3.new(0.2, 0.66, 0.62) | |
| 2986 | ||
| 2987 | part_44 = Instance.new("Part", Boombox)
| |
| 2988 | part_44.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2989 | part_44.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2990 | part_44.Material = Enum.Material.SmoothPlastic | |
| 2991 | part_44.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 2992 | part_44.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2993 | part_44.CFrame = CFrame.new(6.648, 1.281, 122.116) * CFrame.Angles(3.1415920257568, -1.0472015142441, 3.0041179656982) | |
| 2994 | part_44.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2995 | part_44.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2996 | part_44.BrickColor = BrickColor.new("Fossil")
| |
| 2997 | part_44.Friction = 0.3 | |
| 2998 | part_44.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 2999 | ||
| 3000 | mesh_43 = Instance.new("BlockMesh", part_44)
| |
| 3001 | mesh_43.Scale = Vector3.new(0.2, 0.66, 0.62) | |
| 3002 | ||
| 3003 | part_45 = Instance.new("Part", Boombox)
| |
| 3004 | part_45.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3005 | part_45.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3006 | part_45.Material = Enum.Material.SmoothPlastic | |
| 3007 | part_45.Size = Vector3.new(0.906, 0.2, 1.024) | |
| 3008 | part_45.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3009 | part_45.CFrame = CFrame.new(6.704, 1.464, 122.679) * CFrame.Angles(-3.1415927410126, -1.0472013950348, -3.1415927410126) | |
| 3010 | part_45.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3011 | part_45.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3012 | part_45.BrickColor = BrickColor.new("Really black")
| |
| 3013 | part_45.Friction = 0.3 | |
| 3014 | part_45.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3015 | ||
| 3016 | part_46 = Instance.new("Part", Boombox)
| |
| 3017 | part_46.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3018 | part_46.TopSurface = Enum.SurfaceType.Smooth | |
| 3019 | part_46.Material = Enum.Material.SmoothPlastic | |
| 3020 | part_46.Size = Vector3.new(0.896, 0.2, 0.2) | |
| 3021 | part_46.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3022 | part_46.CFrame = CFrame.new(5.34, 1.521, 121.89) * CFrame.Angles(-0, 1.0472013950348, -0) | |
| 3023 | part_46.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3024 | part_46.BrickColor = BrickColor.new("Black")
| |
| 3025 | part_46.Friction = 0.3 | |
| 3026 | part_46.Shape = Enum.PartType.Cylinder | |
| 3027 | part_46.BottomSurface = Enum.SurfaceType.Smooth | |
| 3028 | ||
| 3029 | part_47 = Instance.new("Part", Boombox)
| |
| 3030 | part_47.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3031 | part_47.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3032 | part_47.Material = Enum.Material.SmoothPlastic | |
| 3033 | part_47.Size = Vector3.new(3.278, 0.566, 0.899) | |
| 3034 | part_47.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3035 | part_47.CFrame = CFrame.new(6.75, 1.336, 122.703) * CFrame.Angles(-0, -0.52360057830811, -0) | |
| 3036 | part_47.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3037 | part_47.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3038 | part_47.BrickColor = BrickColor.new("Black")
| |
| 3039 | part_47.Friction = 0.3 | |
| 3040 | part_47.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3041 | ||
| 3042 | handle_4 = Instance.new("Part", Boombox)
| |
| 3043 | handle_4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3044 | handle_4.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3045 | handle_4.Material = Enum.Material.Neon | |
| 3046 | handle_4.Size = Vector3.new(0.2, 0.2, 3.269) | |
| 3047 | handle_4.Name = "Handle" | |
| 3048 | handle_4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3049 | handle_4.CFrame = CFrame.new(6.76, 1.594, 122.693) * CFrame.Angles(-3.1415927410126, -1.0472013950348, -3.1415927410126) | |
| 3050 | handle_4.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3051 | handle_4.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3052 | handle_4.BrickColor = BrickColor.new("New Yeller")
| |
| 3053 | handle_4.Friction = 0.3 | |
| 3054 | handle_4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3055 | ||
| 3056 | mesh_44 = Instance.new("BlockMesh", handle_4)
| |
| 3057 | mesh_44.Scale = Vector3.new(0.5, 0.28, 1) | |
| 3058 | ||
| 3059 | part_48 = Instance.new("Part", Boombox)
| |
| 3060 | part_48.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3061 | part_48.TopSurface = Enum.SurfaceType.Smooth | |
| 3062 | part_48.Material = Enum.Material.Neon | |
| 3063 | part_48.Size = Vector3.new(0.2, 0.206, 0.206) | |
| 3064 | part_48.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3065 | part_48.CFrame = CFrame.new(8.154, 1.521, 123.499) * CFrame.Angles(-0, 1.0472013950348, -0) | |
| 3066 | part_48.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3067 | part_48.BrickColor = BrickColor.new("New Yeller")
| |
| 3068 | part_48.Friction = 0.3 | |
| 3069 | part_48.Shape = Enum.PartType.Cylinder | |
| 3070 | part_48.BottomSurface = Enum.SurfaceType.Smooth | |
| 3071 | ||
| 3072 | mesh_45 = Instance.new("SpecialMesh", part_48)
| |
| 3073 | mesh_45.Scale = Vector3.new(0.5, 1, 1) | |
| 3074 | mesh_45.MeshType = Enum.MeshType.Cylinder | |
| 3075 | ||
| 3076 | part_49 = Instance.new("Part", Boombox)
| |
| 3077 | part_49.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3078 | part_49.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3079 | part_49.Material = Enum.Material.SmoothPlastic | |
| 3080 | part_49.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 3081 | part_49.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3082 | part_49.CFrame = CFrame.new(6.191, 1.281, 122.907) * CFrame.Angles(-3.1415920257568, -1.0472015142441, -3.0041179656982) | |
| 3083 | part_49.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3084 | part_49.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3085 | part_49.BrickColor = BrickColor.new("Fossil")
| |
| 3086 | part_49.Friction = 0.3 | |
| 3087 | part_49.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3088 | ||
| 3089 | mesh_46 = Instance.new("BlockMesh", part_49)
| |
| 3090 | mesh_46.Scale = Vector3.new(0.2, 0.66, 0.62) | |
| 3091 | ||
| 3092 | part_50 = Instance.new("Part", Boombox)
| |
| 3093 | part_50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3094 | part_50.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3095 | part_50.Material = Enum.Material.SmoothPlastic | |
| 3096 | part_50.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 3097 | part_50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3098 | part_50.CFrame = CFrame.new(6.33, 1.281, 122.987) * CFrame.Angles(-3.1415920257568, -1.0472015142441, -3.0041179656982) | |
| 3099 | part_50.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3100 | part_50.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3101 | part_50.BrickColor = BrickColor.new("Fossil")
| |
| 3102 | part_50.Friction = 0.3 | |
| 3103 | part_50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3104 | ||
| 3105 | mesh_47 = Instance.new("BlockMesh", part_50)
| |
| 3106 | mesh_47.Scale = Vector3.new(0.2, 0.66, 0.62) | |
| 3107 | ||
| 3108 | part_51 = Instance.new("Part", Boombox)
| |
| 3109 | part_51.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3110 | part_51.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3111 | part_51.Material = Enum.Material.SmoothPlastic | |
| 3112 | part_51.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 3113 | part_51.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3114 | part_51.CFrame = CFrame.new(6.476, 1.281, 123.071) * CFrame.Angles(-3.1415920257568, -1.0472015142441, -3.0041179656982) | |
| 3115 | part_51.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3116 | part_51.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3117 | part_51.BrickColor = BrickColor.new("Fossil")
| |
| 3118 | part_51.Friction = 0.3 | |
| 3119 | part_51.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3120 | ||
| 3121 | mesh_48 = Instance.new("BlockMesh", part_51)
| |
| 3122 | mesh_48.Scale = Vector3.new(0.2, 0.66, 0.62) | |
| 3123 | ||
| 3124 | wedge_10 = Instance.new("WedgePart", Boombox)
| |
| 3125 | wedge_10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3126 | wedge_10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3127 | wedge_10.Friction = 0.3 | |
| 3128 | wedge_10.Material = Enum.Material.SmoothPlastic | |
| 3129 | wedge_10.Size = Vector3.new(0.892, 0.48, 0.4) | |
| 3130 | wedge_10.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3131 | wedge_10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3132 | wedge_10.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3133 | wedge_10.CFrame = CFrame.new(5.863, 0.813, 122.183) * CFrame.Angles(-3.1415927410126, -1.0472013950348, -0) | |
| 3134 | wedge_10.BrickColor = BrickColor.new("Black")
| |
| 3135 | ||
| 3136 | wedge_11 = Instance.new("WedgePart", Boombox)
| |
| 3137 | wedge_11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3138 | wedge_11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3139 | wedge_11.Friction = 0.3 | |
| 3140 | wedge_11.Material = Enum.Material.SmoothPlastic | |
| 3141 | wedge_11.Size = Vector3.new(0.892, 0.48, 0.4) | |
| 3142 | wedge_11.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3143 | wedge_11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3144 | wedge_11.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3145 | wedge_11.CFrame = CFrame.new(5.516, 0.813, 121.983) * CFrame.Angles(-0, 1.0472013950348, -3.1415927410126) | |
| 3146 | wedge_11.BrickColor = BrickColor.new("Black")
| |
| 3147 | ||
| 3148 | wedge_12 = Instance.new("WedgePart", Boombox)
| |
| 3149 | wedge_12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3150 | wedge_12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3151 | wedge_12.Friction = 0.3 | |
| 3152 | wedge_12.Material = Enum.Material.SmoothPlastic | |
| 3153 | wedge_12.Size = Vector3.new(0.892, 0.48, 0.4) | |
| 3154 | wedge_12.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3155 | wedge_12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3156 | wedge_12.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3157 | wedge_12.CFrame = CFrame.new(7.658, 0.813, 123.22) * CFrame.Angles(-0, 1.0472013950348, -3.1415927410126) | |
| 3158 | wedge_12.BrickColor = BrickColor.new("Black")
| |
| 3159 | ||
| 3160 | wedge_13 = Instance.new("WedgePart", Boombox)
| |
| 3161 | wedge_13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3162 | wedge_13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3163 | wedge_13.Friction = 0.3 | |
| 3164 | wedge_13.Material = Enum.Material.SmoothPlastic | |
| 3165 | wedge_13.Size = Vector3.new(0.892, 0.48, 0.4) | |
| 3166 | wedge_13.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3167 | wedge_13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3168 | wedge_13.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3169 | wedge_13.CFrame = CFrame.new(6.591, 0.813, 122.604) * CFrame.Angles(-3.1415927410126, -1.0472013950348, -0) | |
| 3170 | wedge_13.BrickColor = BrickColor.new("Black")
| |
| 3171 | ||
| 3172 | wedge_14 = Instance.new("WedgePart", Boombox)
| |
| 3173 | wedge_14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3174 | wedge_14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3175 | wedge_14.Friction = 0.3 | |
| 3176 | wedge_14.Material = Enum.Material.SmoothPlastic | |
| 3177 | wedge_14.Size = Vector3.new(0.892, 0.48, 0.4) | |
| 3178 | wedge_14.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3179 | wedge_14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3180 | wedge_14.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3181 | wedge_14.CFrame = CFrame.new(8.005, 0.813, 123.42) * CFrame.Angles(-3.1415927410126, -1.0472013950348, -0) | |
| 3182 | wedge_14.BrickColor = BrickColor.new("Black")
| |
| 3183 | ||
| 3184 | wedge_15 = Instance.new("WedgePart", Boombox)
| |
| 3185 | wedge_15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3186 | wedge_15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3187 | wedge_15.Friction = 0.3 | |
| 3188 | wedge_15.Material = Enum.Material.SmoothPlastic | |
| 3189 | wedge_15.Size = Vector3.new(0.892, 0.48, 0.4) | |
| 3190 | wedge_15.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3191 | wedge_15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3192 | wedge_15.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3193 | wedge_15.CFrame = CFrame.new(7.307, 0.813, 123.017) * CFrame.Angles(-3.1415927410126, -1.0472013950348, -0) | |
| 3194 | wedge_15.BrickColor = BrickColor.new("Black")
| |
| 3195 | ||
| 3196 | wedge_16 = Instance.new("WedgePart", Boombox)
| |
| 3197 | wedge_16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3198 | wedge_16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3199 | wedge_16.Friction = 0.3 | |
| 3200 | wedge_16.Material = Enum.Material.SmoothPlastic | |
| 3201 | wedge_16.Size = Vector3.new(0.892, 0.48, 0.4) | |
| 3202 | wedge_16.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3203 | wedge_16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3204 | wedge_16.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3205 | wedge_16.CFrame = CFrame.new(6.244, 0.813, 122.403) * CFrame.Angles(-0, 1.0472013950348, -3.1415927410126) | |
| 3206 | wedge_16.BrickColor = BrickColor.new("Black")
| |
| 3207 | ||
| 3208 | part_52 = Instance.new("Part", Boombox)
| |
| 3209 | part_52.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3210 | part_52.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3211 | part_52.Material = Enum.Material.SmoothPlastic | |
| 3212 | part_52.Size = Vector3.new(0.2, 0.2, 0.2) | |
| 3213 | part_52.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3214 | part_52.CFrame = CFrame.new(6.932, 1.281, 122.28) * CFrame.Angles(3.1415920257568, -1.0472015142441, 3.0041179656982) | |
| 3215 | part_52.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3216 | part_52.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3217 | part_52.BrickColor = BrickColor.new("Fossil")
| |
| 3218 | part_52.Friction = 0.3 | |
| 3219 | part_52.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3220 | ||
| 3221 | mesh_49 = Instance.new("BlockMesh", part_52)
| |
| 3222 | mesh_49.Scale = Vector3.new(0.2, 0.66, 0.62) | |
| 3223 | ||
| 3224 | part_53 = Instance.new("Part", Boombox)
| |
| 3225 | part_53.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3226 | part_53.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3227 | part_53.Material = Enum.Material.SmoothPlastic | |
| 3228 | part_53.Size = Vector3.new(0.2, 0.592, 0.899) | |
| 3229 | part_53.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3230 | part_53.CFrame = CFrame.new(5.305, 1.223, 121.869) * CFrame.Angles(-0, -0.52360057830811, -0) | |
| 3231 | part_53.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3232 | part_53.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3233 | part_53.BrickColor = BrickColor.new("Black")
| |
| 3234 | part_53.Friction = 0.3 | |
| 3235 | part_53.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3236 | ||
| 3237 | mesh_50 = Instance.new("BlockMesh", part_53)
| |
| 3238 | mesh_50.Scale = Vector3.new(0.57, 1, 1) | |
| 3239 | ||
| 3240 | part_54 = Instance.new("Part", Boombox)
| |
| 3241 | part_54.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3242 | part_54.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3243 | part_54.Material = Enum.Material.Neon | |
| 3244 | part_54.Size = Vector3.new(0.216, 0.2, 0.2) | |
| 3245 | part_54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3246 | part_54.CFrame = CFrame.new(7.988, 1.138, 123.408) * CFrame.Angles(-3.1415927410126, -1.0472013950348, -3.1415927410126) | |
| 3247 | part_54.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3248 | part_54.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3249 | part_54.BrickColor = BrickColor.new("Really blue")
| |
| 3250 | part_54.Friction = 0.3 | |
| 3251 | part_54.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3252 | ||
| 3253 | mesh_51 = Instance.new("BlockMesh", part_54)
| |
| 3254 | mesh_51.Scale = Vector3.new(1, 0.57, 0.67) | |
| 3255 | ||
| 3256 | hitbox_2 = Instance.new("Part", Boombox)
| |
| 3257 | hitbox_2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3258 | hitbox_2.Transparency = 1 | |
| 3259 | hitbox_2.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3260 | hitbox_2.Material = Enum.Material.SmoothPlastic | |
| 3261 | hitbox_2.Size = Vector3.new(3.458, 1.043, 0.899) | |
| 3262 | hitbox_2.Name = "Hitbox" | |
| 3263 | hitbox_2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3264 | hitbox_2.CFrame = CFrame.new(6.752, 1.098, 122.704) * CFrame.Angles(-0, -0.52360057830811, -3.1415927410126) | |
| 3265 | hitbox_2.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3266 | hitbox_2.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3267 | hitbox_2.BrickColor = BrickColor.new("Really black")
| |
| 3268 | hitbox_2.Friction = 0.3 | |
| 3269 | hitbox_2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3270 | ||
| 3271 | part_55 = Instance.new("Part", Boombox)
| |
| 3272 | part_55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3273 | part_55.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3274 | part_55.Material = Enum.Material.Neon | |
| 3275 | part_55.Size = Vector3.new(0.2, 0.6, 0.2) | |
| 3276 | part_55.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3277 | part_55.CFrame = CFrame.new(8.191, 1.235, 123.52) * CFrame.Angles(-0, -0.52360057830811, -0) | |
| 3278 | part_55.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3279 | part_55.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3280 | part_55.BrickColor = BrickColor.new("New Yeller")
| |
| 3281 | part_55.Friction = 0.3 | |
| 3282 | part_55.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3283 | ||
| 3284 | mesh_52 = Instance.new("BlockMesh", part_55)
| |
| 3285 | mesh_52.Scale = Vector3.new(0.6, 1, 0.5) | |
| 3286 | ||
| 3287 | part_56 = Instance.new("Part", Boombox)
| |
| 3288 | part_56.CanCollide = false | |
| 3289 | part_56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3290 | part_56.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3291 | part_56.Material = Enum.Material.SmoothPlastic | |
| 3292 | part_56.Size = Vector3.new(1.4, 0.2, 1.4) | |
| 3293 | part_56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3294 | part_56.CFrame = CFrame.new(7.28, 0.804, 123.529) * CFrame.Angles(3.141592502594, -1.0472015142441, 1.5707963705063) | |
| 3295 | part_56.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3296 | part_56.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3297 | part_56.BrickColor = BrickColor.new("Really black")
| |
| 3298 | part_56.Friction = 0.3 | |
| 3299 | part_56.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3300 | ||
| 3301 | mesh_53 = Instance.new("SpecialMesh", part_56)
| |
| 3302 | mesh_53.Scale = Vector3.new(1, 0.091, 1) | |
| 3303 | mesh_53.MeshType = Enum.MeshType.Sphere | |
| 3304 | ||
| 3305 | part_57 = Instance.new("Part", Boombox)
| |
| 3306 | part_57.CanCollide = false | |
| 3307 | part_57.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3308 | part_57.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3309 | part_57.Material = Enum.Material.SmoothPlastic | |
| 3310 | part_57.Size = Vector3.new(1.4, 0.2, 1.4) | |
| 3311 | part_57.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3312 | part_57.CFrame = CFrame.new(5.652, 0.804, 122.589) * CFrame.Angles(3.141592502594, -1.0472015142441, 1.5707963705063) | |
| 3313 | part_57.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3314 | part_57.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3315 | part_57.BrickColor = BrickColor.new("Really black")
| |
| 3316 | part_57.Friction = 0.3 | |
| 3317 | part_57.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3318 | ||
| 3319 | mesh_54 = Instance.new("SpecialMesh", part_57)
| |
| 3320 | mesh_54.Scale = Vector3.new(1, 0.091, 1) | |
| 3321 | mesh_54.MeshType = Enum.MeshType.Sphere | |
| 3322 | ||
| 3323 | part_58 = Instance.new("Part", Boombox)
| |
| 3324 | part_58.CanCollide = false | |
| 3325 | part_58.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3326 | part_58.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3327 | part_58.Material = Enum.Material.SmoothPlastic | |
| 3328 | part_58.Size = Vector3.new(1.4, 0.2, 1.4) | |
| 3329 | part_58.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3330 | part_58.CFrame = CFrame.new(7.732, 0.804, 122.745) * CFrame.Angles(3.141592502594, -1.0472015142441, 1.5707963705063) | |
| 3331 | part_58.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3332 | part_58.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3333 | part_58.BrickColor = BrickColor.new("Really black")
| |
| 3334 | part_58.Friction = 0.3 | |
| 3335 | part_58.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3336 | ||
| 3337 | mesh_55 = Instance.new("SpecialMesh", part_58)
| |
| 3338 | mesh_55.Scale = Vector3.new(1, 0.091, 1) | |
| 3339 | mesh_55.MeshType = Enum.MeshType.Sphere | |
| 3340 | ||
| 3341 | part_59 = Instance.new("Part", Boombox)
| |
| 3342 | part_59.CanCollide = false | |
| 3343 | part_59.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3344 | part_59.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3345 | part_59.Material = Enum.Material.SmoothPlastic | |
| 3346 | part_59.Size = Vector3.new(1.4, 0.2, 1.4) | |
| 3347 | part_59.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3348 | part_59.CFrame = CFrame.new(6.104, 0.804, 121.805) * CFrame.Angles(3.141592502594, -1.0472015142441, 1.5707963705063) | |
| 3349 | part_59.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3350 | part_59.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3351 | part_59.BrickColor = BrickColor.new("Really black")
| |
| 3352 | part_59.Friction = 0.3 | |
| 3353 | part_59.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
| 3354 | ||
| 3355 | mesh_56 = Instance.new("SpecialMesh", part_59)
| |
| 3356 | mesh_56.Scale = Vector3.new(1, 0.091, 1) | |
| 3357 | mesh_56.MeshType = Enum.MeshType.Sphere | |
| 3358 | ||
| 3359 | ||
| 3360 | --DavidAguirre weld script-- | |
| 3361 | ||
| 3362 | function createCFrameCache(part1) | |
| 3363 | local f = Instance.new("Folder",part1)
| |
| 3364 | f.Name = "CFrameCache" | |
| 3365 | ||
| 3366 | local c0 = Instance.new("CFrameValue",f)
| |
| 3367 | c0.Name = "C0" | |
| 3368 | c0.Value = handle.CFrame:inverse() | |
| 3369 | ||
| 3370 | local c1 = Instance.new("CFrameValue",f)
| |
| 3371 | c1.Name = "C1" | |
| 3372 | c1.Value = part1.CFrame:inverse() | |
| 3373 | end | |
| 3374 | ||
| 3375 | function WeldIt(toolz) | |
| 3376 | wait() | |
| 3377 | ||
| 3378 | tool = toolz | |
| 3379 | handle = tool.Handle | |
| 3380 | ||
| 3381 | for i,v in pairs(handle:GetChildren()) do | |
| 3382 | if v:IsA("JointInstance") then
| |
| 3383 | v:Destroy() | |
| 3384 | end | |
| 3385 | end | |
| 3386 | ||
| 3387 | for i,v in pairs(tool:GetChildren()) do | |
| 3388 | if v ~= handle then | |
| 3389 | if v.className == "UnionOperation" or v.className == "Part" or v.className == "WedgePart" then | |
| 3390 | if v:FindFirstChild("CFrameCache") == nil then
| |
| 3391 | createCFrameCache(v) | |
| 3392 | end | |
| 3393 | local w = Instance.new("Weld",handle)
| |
| 3394 | w.Part0 = handle | |
| 3395 | w.Part1 = v | |
| 3396 | w.C0 = v.CFrameCache.C0.Value | |
| 3397 | w.C1 = v.CFrameCache.C1.Value | |
| 3398 | end | |
| 3399 | end | |
| 3400 | end | |
| 3401 | end | |
| 3402 | ||
| 3403 | WeldIt(Boombox) | |
| 3404 | ||
| 3405 | -- END BOOMBOX -- | |
| 3406 | ||
| 3407 | ||
| 3408 | Staleness = script.Staleness | |
| 3409 | Stale1 = Staleness["1"] | |
| 3410 | Stale2 = Staleness["2"] | |
| 3411 | Stale3 = Staleness["3"] | |
| 3412 | Stale4 = Staleness["4"] | |
| 3413 | Stale5 = Staleness["5"] | |
| 3414 | Stale6 = Staleness["6"] | |
| 3415 | Stale7 = Staleness["7"] | |
| 3416 | Stale8 = Staleness["8"] | |
| 3417 | Stale9 = Staleness["9"] | |
| 3418 | ||
| 3419 | StaleCheck = script.StalenessChecker | |
| 3420 | StaleCheck1 = StaleCheck["1"] | |
| 3421 | StaleCheck2 = StaleCheck["2"] | |
| 3422 | StaleCheck3 = StaleCheck["3"] | |
| 3423 | StaleCheck4 = StaleCheck["4"] | |
| 3424 | StaleCheck5 = StaleCheck["5"] | |
| 3425 | StaleCheck6 = StaleCheck["6"] | |
| 3426 | StaleCheck7 = StaleCheck["7"] | |
| 3427 | StaleCheck8 = StaleCheck["8"] | |
| 3428 | StaleCheck9 = StaleCheck["9"] | |
| 3429 | ||
| 3430 | Lag = false | |
| 3431 | Buffed = false | |
| 3432 | _G.MusicGUI = false | |
| 3433 | CurrentMode = "Boombox" | |
| 3434 | Player = game.Players.LocalPlayer | |
| 3435 | Character = Player.Character | |
| 3436 | PlayerGui = Player.PlayerGui | |
| 3437 | Backpack = Player.Backpack | |
| 3438 | Torso = Character.Torso | |
| 3439 | Head = Character.Head | |
| 3440 | Humanoid = Character.Humanoid | |
| 3441 | LeftArm = Character["Left Arm"] | |
| 3442 | LeftLeg = Character["Left Leg"] | |
| 3443 | RightArm = Character["Right Arm"] | |
| 3444 | RightLeg = Character["Right Leg"] | |
| 3445 | Character = Player.Character | |
| 3446 | PlayerGui = Player.PlayerGui | |
| 3447 | GUI.Parent = PlayerGui | |
| 3448 | Backpack = Player.Backpack | |
| 3449 | Torso = Character.Torso | |
| 3450 | Head = Character.Head | |
| 3451 | Humanoid = Character.Humanoid | |
| 3452 | LeftArm = Character["Left Arm"] | |
| 3453 | LeftLeg = Character["Left Leg"] | |
| 3454 | RightArm = Character["Right Arm"] | |
| 3455 | RightLeg = Character["Right Leg"] | |
| 3456 | LS = Torso["Left Shoulder"] | |
| 3457 | LH = Torso["Left Hip"] | |
| 3458 | RS = Torso["Right Shoulder"] | |
| 3459 | RH = Torso["Right Hip"] | |
| 3460 | Neck = Torso.Neck | |
| 3461 | attacktype = 1 | |
| 3462 | vt = Vector3.new | |
| 3463 | cf = CFrame.new | |
| 3464 | euler = CFrame.fromEulerAnglesXYZ | |
| 3465 | angles = CFrame.Angles | |
| 3466 | Sheathed = false | |
| 3467 | necko = cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 3468 | necko2 = cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 3469 | LHC0 = cf(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 3470 | LHC1 = cf(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 3471 | RHC0 = cf(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 3472 | RHC1 = cf(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 3473 | RootPart = Character.HumanoidRootPart | |
| 3474 | RootJoint = RootPart.RootJoint | |
| 3475 | RootCF = euler(-1.57, 0, 3.14) | |
| 3476 | attack = false | |
| 3477 | equipped = true | |
| 3478 | local Anim = "Idle" | |
| 3479 | local Effects = {}
| |
| 3480 | cam = workspace.CurrentCamera | |
| 3481 | ZTarget = nil | |
| 3482 | RocketTarget = nil | |
| 3483 | local CurrentMove = "[BLANK]" | |
| 3484 | mouse = Player:GetMouse() | |
| 3485 | RSH, LSH = nil, nil | |
| 3486 | LH = Torso["Left Hip"] | |
| 3487 | RH = Torso["Right Hip"] | |
| 3488 | RSH = Torso["Right Shoulder"] | |
| 3489 | LSH = Torso["Left Shoulder"] | |
| 3490 | StaledNum = 0 | |
| 3491 | ||
| 3492 | RSH.Parent = nil | |
| 3493 | LSH.Parent = nil | |
| 3494 | ||
| 3495 | RW = Create("Weld"){
| |
| 3496 | Name = "Right Shoulder", | |
| 3497 | Part0 = Torso , | |
| 3498 | C0 = cf(1.5, 0.5, 0), | |
| 3499 | C1 = cf(0, 0.5, 0), | |
| 3500 | Part1 = RightArm , | |
| 3501 | Parent = Torso , | |
| 3502 | } | |
| 3503 | ||
| 3504 | LW = Create("Weld"){
| |
| 3505 | Name = "Left Shoulder", | |
| 3506 | Part0 = Torso , | |
| 3507 | C0 = cf(-1.5, 0.5, 0), | |
| 3508 | C1 = cf(0, 0.5, 0) , | |
| 3509 | Part1 = LeftArm , | |
| 3510 | Parent = Torso , | |
| 3511 | } | |
| 3512 | ||
| 3513 | --[[Functions]]-- | |
| 3514 | ||
| 3515 | function NoOutline(Part) | |
| 3516 | Part.TopSurface, Part.BottomSurface, Part.LeftSurface, Part.RightSurface, Part.FrontSurface, Part.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 3517 | end | |
| 3518 | ||
| 3519 | function nooutline(part) | |
| 3520 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 3521 | end | |
| 3522 | ||
| 3523 | function part(formfactor, parent, material, reflectance, transparency, brickcolor, name, size) | |
| 3524 | local fp = Create("Part"){
| |
| 3525 | formFactor = formfactor, | |
| 3526 | Parent = parent, | |
| 3527 | Reflectance = reflectance, | |
| 3528 | Transparency = transparency, | |
| 3529 | CanCollide = false, | |
| 3530 | Locked = true, | |
| 3531 | BrickColor = BrickColor.new(tostring(brickcolor)), | |
| 3532 | Name = name, | |
| 3533 | Size = size, | |
| 3534 | Position = Character.Torso.Position, | |
| 3535 | Material = material, | |
| 3536 | } | |
| 3537 | nooutline(fp) | |
| 3538 | return fp | |
| 3539 | end | |
| 3540 | ||
| 3541 | function mesh(Mesh, part, meshtype, meshid, offset, scale) | |
| 3542 | local Msh = Create(Mesh){
| |
| 3543 | Parent = part, | |
| 3544 | Offset = offset, | |
| 3545 | Scale = scale, | |
| 3546 | } | |
| 3547 | if Mesh == "SpecialMesh" then | |
| 3548 | Msh.MeshType = meshtype | |
| 3549 | Msh.MeshId = meshid | |
| 3550 | end | |
| 3551 | return Msh | |
| 3552 | end | |
| 3553 | ||
| 3554 | function weld(parent, part0, part1, c0, c1) | |
| 3555 | local Weld = Create("Weld"){
| |
| 3556 | Parent = parent, | |
| 3557 | Part0 = part0, | |
| 3558 | Part1 = part1, | |
| 3559 | C0 = c0, | |
| 3560 | C1 = c1, | |
| 3561 | } | |
| 3562 | return Weld | |
| 3563 | end | |
| 3564 | ||
| 3565 | handleweld = weld(m,Arm_Held,Flap1Handle,CFrame.new(0,0,0),CFrame.new(0,0,0)) | |
| 3566 | Flapweld = weld(m,Flap1Handle,Flap2Handle,CFrame.new(0,0,0),CFrame.new(0,0,0)) | |
| 3567 | Cannonweld = weld(m,Flap1Handle,Cannon.Handle,CFrame.new(0,0,0),CFrame.new(0,0,0)) | |
| 3568 | ||
| 3569 | local function CFrameFromTopBack(at, top, back) | |
| 3570 | local right = top:Cross(back) | |
| 3571 | return CFrame.new(at.x, at.y, at.z, | |
| 3572 | right.x, top.x, back.x, | |
| 3573 | right.y, top.y, back.y, | |
| 3574 | right.z, top.z, back.z) | |
| 3575 | end | |
| 3576 | ||
| 3577 | function Triangle(a, b, c) | |
| 3578 | local edg1 = (c - a):Dot((b - a).unit) | |
| 3579 | local edg2 = (a - b):Dot((c - b).unit) | |
| 3580 | local edg3 = (b - c):Dot((a - c).unit) | |
| 3581 | if edg1 <= (b - a).magnitude and edg1 >= 0 then | |
| 3582 | a, b, c = a, b, c | |
| 3583 | elseif edg2 <= (c - b).magnitude and edg2 >= 0 then | |
| 3584 | a, b, c = b, c, a | |
| 3585 | elseif edg3 <= (a - c).magnitude and edg3 >= 0 then | |
| 3586 | a, b, c = c, a, b | |
| 3587 | else | |
| 3588 | assert(false, "unreachable") | |
| 3589 | end | |
| 3590 | ||
| 3591 | local len1 = (c - a):Dot((b - a).unit) | |
| 3592 | local len2 = (b - a).magnitude - len1 | |
| 3593 | local width = (a + (b - a).unit * len1 - c).magnitude | |
| 3594 | ||
| 3595 | local maincf = CFrameFromTopBack(a, (b - a):Cross(c - b).unit, -(b - a).unit) | |
| 3596 | ||
| 3597 | local list = {}
| |
| 3598 | ||
| 3599 | local Color = BrickColor.new("Dark stone grey")
| |
| 3600 | ||
| 3601 | if len1 > 0.01 then | |
| 3602 | local w1 = Create('WedgePart', m){
| |
| 3603 | Material = "SmoothPlastic", | |
| 3604 | FormFactor = 'Custom', | |
| 3605 | BrickColor = Color, | |
| 3606 | Transparency = 0, | |
| 3607 | Reflectance = 0, | |
| 3608 | Material = "SmoothPlastic", | |
| 3609 | CanCollide = false, | |
| 3610 | Anchored = true, | |
| 3611 | Parent = workspace, | |
| 3612 | Transparency = 0.3, | |
| 3613 | } | |
| 3614 | game:GetService("Debris"):AddItem(w1, 5)
| |
| 3615 | NoOutline(w1) | |
| 3616 | local sz = Vector3.new(0.2, width, len1) | |
| 3617 | w1.Size = sz | |
| 3618 | local sp = Create("SpecialMesh"){
| |
| 3619 | Parent = w1, | |
| 3620 | MeshType = "Wedge", | |
| 3621 | Scale = Vector3.new(0, 1, 1) * sz / w1.Size, | |
| 3622 | } | |
| 3623 | w1:BreakJoints() | |
| 3624 | table.insert(Effects, {
| |
| 3625 | w1, | |
| 3626 | "Disappear", | |
| 3627 | .03 | |
| 3628 | }) | |
| 3629 | w1.CFrame = maincf * CFrame.Angles(math.pi, 0, math.pi / 2) * CFrame.new(0, width / 2, len1 / 2) | |
| 3630 | table.insert(list, w1) | |
| 3631 | end | |
| 3632 | if len2 > 0.01 then | |
| 3633 | local w2 = Create('WedgePart', m){
| |
| 3634 | Material = "SmoothPlastic", | |
| 3635 | FormFactor = 'Custom', | |
| 3636 | BrickColor = Color, | |
| 3637 | Transparency = 0, | |
| 3638 | Reflectance = 0, | |
| 3639 | Material = "SmoothPlastic", | |
| 3640 | CanCollide = false, | |
| 3641 | Anchored = true, | |
| 3642 | Parent = workspace, | |
| 3643 | Transparency = 0.3, | |
| 3644 | } | |
| 3645 | game:GetService("Debris"):AddItem(w2, 5)
| |
| 3646 | NoOutline(w2) | |
| 3647 | local sz = Vector3.new(0.2, width, len2) | |
| 3648 | w2.Size = sz | |
| 3649 | local sp = Create("SpecialMesh"){
| |
| 3650 | Parent = w2, | |
| 3651 | MeshType = "Wedge", | |
| 3652 | Scale = Vector3.new(0, 1, 1) * sz / w2.Size, | |
| 3653 | } | |
| 3654 | w2:BreakJoints() | |
| 3655 | table.insert(Effects, {
| |
| 3656 | w2, | |
| 3657 | "Disappear", | |
| 3658 | .03 | |
| 3659 | }) | |
| 3660 | w2.CFrame = maincf * CFrame.Angles(math.pi, math.pi, -math.pi / 2) * CFrame.new(0, width / 2, -len1 - len2 / 2) | |
| 3661 | table.insert(list, w2) | |
| 3662 | end | |
| 3663 | return unpack(list) | |
| 3664 | end | |
| 3665 | ||
| 3666 | function so(id, par, vol, pit) | |
| 3667 | coroutine.resume(coroutine.create(function() | |
| 3668 | local sou = Instance.new("Sound", par)
| |
| 3669 | sou.Volume = vol | |
| 3670 | sou.Pitch = pit | |
| 3671 | sou.SoundId = id | |
| 3672 | swait() | |
| 3673 | sou:play() | |
| 3674 | game:GetService("Debris"):AddItem(sou, 7)
| |
| 3675 | end)) | |
| 3676 | end | |
| 3677 | ||
| 3678 | function clerp(a, b, t) | |
| 3679 | return a:lerp(b, t) | |
| 3680 | end | |
| 3681 | ||
| 3682 | ArtificialHB = Instance.new("BindableEvent", script)
| |
| 3683 | ArtificialHB.Name = "Heartbeat" | |
| 3684 | ||
| 3685 | script:WaitForChild("Heartbeat")
| |
| 3686 | ||
| 3687 | tf = 0 | |
| 3688 | allowframeloss = false | |
| 3689 | tossremainder = false | |
| 3690 | lastframe = tick() | |
| 3691 | script.Heartbeat:Fire() | |
| 3692 | ||
| 3693 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 3694 | tf = tf + s | |
| 3695 | if tf >= Frames then | |
| 3696 | if allowframeloss then | |
| 3697 | script.Heartbeat:Fire() | |
| 3698 | lastframe = tick() | |
| 3699 | else | |
| 3700 | for i = 1, math.floor(tf / Frames) do | |
| 3701 | script.Heartbeat:Fire() | |
| 3702 | end | |
| 3703 | lastframe = tick() | |
| 3704 | end | |
| 3705 | if tossremainder then | |
| 3706 | tf = 0 | |
| 3707 | else | |
| 3708 | tf = tf - Frames * math.floor(tf / Frames) | |
| 3709 | end | |
| 3710 | end | |
| 3711 | end) | |
| 3712 | ||
| 3713 | function swait(num) | |
| 3714 | if num == 0 or num == nil then | |
| 3715 | ArtificialHB.Event:wait() | |
| 3716 | else | |
| 3717 | for i = 0, num do | |
| 3718 | ArtificialHB.Event:wait() | |
| 3719 | end | |
| 3720 | end | |
| 3721 | end | |
| 3722 | ||
| 3723 | function rayCast(Pos, Dir, Max, Ignore) | |
| 3724 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
| |
| 3725 | end | |
| 3726 | ||
| 3727 | Asset = "http://www.roblox.com/asset/?id=" | |
| 3728 | ||
| 3729 | Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch,DefenseHexCheck,DefenseHex,SpeedHexCheck,SpeedHex,AttackHexCheck,AttackHex) | |
| 3730 | if hit.Parent == nil then | |
| 3731 | return | |
| 3732 | end | |
| 3733 | local h = hit.Parent:FindFirstChild("Humanoid")
| |
| 3734 | for _, v in pairs(hit.Parent:children()) do | |
| 3735 | if v:IsA("Humanoid") then
| |
| 3736 | h = v | |
| 3737 | end | |
| 3738 | end | |
| 3739 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
| |
| 3740 | if hit.Parent:findFirstChild("DebounceHit") ~= nil then
| |
| 3741 | if hit.Parent.DebounceHit.Value == true then | |
| 3742 | return | |
| 3743 | end | |
| 3744 | end | |
| 3745 | if h.MaxHealth >= math.huge then | |
| 3746 | hit:BreakJoints() | |
| 3747 | end | |
| 3748 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
| 3749 | return | |
| 3750 | end]] | |
| 3751 | -- hs(hit,1.2) | |
| 3752 | local c = Create("ObjectValue"){
| |
| 3753 | Name = "creator", | |
| 3754 | Value = game:service("Players").LocalPlayer,
| |
| 3755 | Parent = h, | |
| 3756 | } | |
| 3757 | game:GetService("Debris"):AddItem(c, .5)
| |
| 3758 | if HitSound ~= nil and HitPitch ~= nil then | |
| 3759 | so(HitSound, hit, 1, HitPitch) | |
| 3760 | end | |
| 3761 | local Damage = math.floor((math.random(minim, maxim))*Attack.Value) | |
| 3762 | local hitpar = game.Players:FindFirstChild(hit.Parent.Name) | |
| 3763 | if hitpar ~= nil then | |
| 3764 | if hitpar:FindFirstChild("Backpack") ~= nil then
| |
| 3765 | for i,v in pairs(hitpar:GetChildren()) do | |
| 3766 | if v.className == "LocalScript" then | |
| 3767 | for c,b in pairs(v:GetChildren()) do | |
| 3768 | if b.Name == "Stats" then | |
| 3769 | if b.Stats:FindFirstChild("Defense") then
| |
| 3770 | def = b.Stats.Defense | |
| 3771 | Damage = Damage / def.Value | |
| 3772 | if DefenseHexCheck == true then | |
| 3773 | def.Value = def.Value - DefenseHex | |
| 3774 | ShowStat((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, Secondary_Color.BrickColor.Color, "-", "Defense["..DefenseHex.."]") | |
| 3775 | end | |
| 3776 | end | |
| 3777 | if b.Stats:FindFirstChild("Attack") then
| |
| 3778 | if AttackHexCheck == true then | |
| 3779 | b.Stats.Attack.Value = b.Stats.Attack.Value - AttackHex | |
| 3780 | ShowStat((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, Secondary_Color.BrickColor.Color, "-", "Attack["..AttackHex.."]") | |
| 3781 | end | |
| 3782 | end | |
| 3783 | if b.Stats:FindFirstChild("Speed") then
| |
| 3784 | if SpeedHexCheck == true then | |
| 3785 | b.Stats.Speed.Value = b.Stats.Speed.Value - SpeedHex | |
| 3786 | ShowStat((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, Secondary_Color.BrickColor.Color, "-", "Speed["..SpeedHex.."]") | |
| 3787 | end | |
| 3788 | end | |
| 3789 | end | |
| 3790 | end | |
| 3791 | end | |
| 3792 | end | |
| 3793 | end | |
| 3794 | end | |
| 3795 | local blocked = false | |
| 3796 | local block = hit.Parent:findFirstChild("Block")
| |
| 3797 | if block ~= nil then | |
| 3798 | if block.className == "IntValue" then | |
| 3799 | if block.Value > 0 then | |
| 3800 | blocked = true | |
| 3801 | block.Value = block.Value - 1 | |
| 3802 | print(block.Value) | |
| 3803 | end | |
| 3804 | end | |
| 3805 | end | |
| 3806 | local Stalenum = 1 | |
| 3807 | if Stale1.Value == CurrentMove then | |
| 3808 | StaleCheck1.Value = true | |
| 3809 | Stalenum = Stalenum + 1 | |
| 3810 | end | |
| 3811 | if Stale2.Value == CurrentMove then | |
| 3812 | StaleCheck2.Value = true | |
| 3813 | Stalenum = Stalenum + 1 | |
| 3814 | end | |
| 3815 | if Stale3.Value == CurrentMove then | |
| 3816 | StaleCheck3.Value = true | |
| 3817 | Stalenum = Stalenum + 1 | |
| 3818 | end | |
| 3819 | if Stale4.Value == CurrentMove then | |
| 3820 | StaleCheck4.Value = true | |
| 3821 | Stalenum = Stalenum + 1 | |
| 3822 | end | |
| 3823 | if Stale5.Value == CurrentMove then | |
| 3824 | StaleCheck5.Value = true | |
| 3825 | Stalenum = Stalenum + 1 | |
| 3826 | end | |
| 3827 | if Stale6.Value == CurrentMove then | |
| 3828 | StaleCheck6.Value = true | |
| 3829 | Stalenum = Stalenum + 1 | |
| 3830 | end | |
| 3831 | if Stale7.Value == CurrentMove then | |
| 3832 | StaleCheck7.Value = true | |
| 3833 | Stalenum = Stalenum + 1 | |
| 3834 | end | |
| 3835 | if Stale8.Value == CurrentMove then | |
| 3836 | StaleCheck8.Value = true | |
| 3837 | Stalenum = Stalenum + 1 | |
| 3838 | end | |
| 3839 | if Stale9.Value == CurrentMove then | |
| 3840 | StaleCheck9.Value = true | |
| 3841 | Stalenum = Stalenum + 1 | |
| 3842 | end | |
| 3843 | if StaledNum >= 9 then | |
| 3844 | StaledNum = 0 | |
| 3845 | end | |
| 3846 | StaledNum = StaledNum + 1 | |
| 3847 | if StaledNum == 1 then | |
| 3848 | Stale1.Value = CurrentMove | |
| 3849 | elseif StaledNum == 2 then | |
| 3850 | Stale2.Value = CurrentMove | |
| 3851 | elseif StaledNum == 3 then | |
| 3852 | Stale3.Value = CurrentMove | |
| 3853 | elseif StaledNum == 4 then | |
| 3854 | Stale4.Value = CurrentMove | |
| 3855 | elseif StaledNum == 5 then | |
| 3856 | Stale5.Value = CurrentMove | |
| 3857 | elseif StaledNum == 6 then | |
| 3858 | Stale6.Value = CurrentMove | |
| 3859 | elseif StaledNum == 7 then | |
| 3860 | Stale7.Value = CurrentMove | |
| 3861 | elseif StaledNum == 8 then | |
| 3862 | Stale8.Value = CurrentMove | |
| 3863 | elseif StaledNum == 9 then | |
| 3864 | Stale9.Value = CurrentMove | |
| 3865 | end | |
| 3866 | Damage = Damage - (Stalenum/5) | |
| 3867 | if Buffed == true then | |
| 3868 | Damage = Damage + math.random(3,5) | |
| 3869 | end | |
| 3870 | if blocked == false then | |
| 3871 | -- h:TakeDamage(Damage) | |
| 3872 | h.Health = h.Health - Damage | |
| 3873 | ShowDamage((hit.CFrame * CFrame.new(0, 0, (hit.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), math.floor(-Damage), 1.5, Secondary_Color.Color) | |
| 3874 | else | |
| 3875 | h.Health = h.Health - (Damage / 2) | |
| 3876 | ShowDamage((hit.CFrame * CFrame.new(0, 0, (hit.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), math.floor(-Damage), 1.5, Part.BrickColor.Color) | |
| 3877 | end | |
| 3878 | if Type == "Knockdown" then | |
| 3879 | local hum = hit.Parent.Humanoid | |
| 3880 | hum.PlatformStand = true | |
| 3881 | coroutine.resume(coroutine.create(function(HHumanoid) | |
| 3882 | swait(1) | |
| 3883 | HHumanoid.PlatformStand = false | |
| 3884 | end), hum) | |
| 3885 | local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit | |
| 3886 | local bodvol = Create("BodyVelocity"){
| |
| 3887 | velocity = angle * (knockback - (StaledNum/5)), | |
| 3888 | P = 5000, | |
| 3889 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
| 3890 | Parent = hit, | |
| 3891 | } | |
| 3892 | local rl = Create("BodyAngularVelocity"){
| |
| 3893 | P = 3000, | |
| 3894 | --wait(0.010100110110111101101100011000010111011001100101011011100110011101100101) | |
| 3895 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
| 3896 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
| 3897 | Parent = hit, | |
| 3898 | } | |
| 3899 | game:GetService("Debris"):AddItem(bodvol, .5)
| |
| 3900 | game:GetService("Debris"):AddItem(rl, .5)
| |
| 3901 | elseif Type == "Normal" then | |
| 3902 | local vp = Create("BodyVelocity"){
| |
| 3903 | P = 500, | |
| 3904 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
| 3905 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05, | |
| 3906 | } | |
| 3907 | if knockback > 0 then | |
| 3908 | vp.Parent = hit.Parent.Torso | |
| 3909 | end | |
| 3910 | game:GetService("Debris"):AddItem(vp, .5)
| |
| 3911 | elseif Type == "Up" then | |
| 3912 | local bodyVelocity = Create("BodyVelocity"){
| |
| 3913 | velocity = vt(0, 20, 0), | |
| 3914 | P = 5000, | |
| 3915 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
| 3916 | Parent = hit, | |
| 3917 | } | |
| 3918 | game:GetService("Debris"):AddItem(bodyVelocity, .5)
| |
| 3919 | elseif Type == "Snare" then | |
| 3920 | local bp = Create("BodyPosition"){
| |
| 3921 | P = 2000, | |
| 3922 | D = 100, | |
| 3923 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 3924 | position = hit.Parent.Torso.Position, | |
| 3925 | Parent = hit.Parent.Torso, | |
| 3926 | } | |
| 3927 | game:GetService("Debris"):AddItem(bp, 1)
| |
| 3928 | elseif Type == "Freeze" then | |
| 3929 | if hitpar ~= nil then | |
| 3930 | if hitpar:FindFirstChild("Backpack") ~= nil then
| |
| 3931 | for i,v in pairs(hitpar:GetChildren()) do | |
| 3932 | if v.className == "LocalScript" then | |
| 3933 | for c,b in pairs(v:GetChildren()) do | |
| 3934 | if b.Name == "Stats" then | |
| 3935 | if b.Stats:FindFirstChild("Frozen") then
| |
| 3936 | b.Stats.Frozen.Value = true | |
| 3937 | coroutine.resume(coroutine.create(function() | |
| 3938 | wait(1.5) | |
| 3939 | b.Stats.Frozen.Value = false | |
| 3940 | end)) | |
| 3941 | end | |
| 3942 | end | |
| 3943 | end | |
| 3944 | end | |
| 3945 | end | |
| 3946 | end | |
| 3947 | end | |
| 3948 | local clo = script.Freeze:Clone() | |
| 3949 | clo.Parent = hit.Parent | |
| 3950 | clo.Disabled = false | |
| 3951 | elseif Type == "Stun" then | |
| 3952 | local BodPos = Create("BodyPosition"){
| |
| 3953 | P = 50000, | |
| 3954 | D = 1000, | |
| 3955 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 3956 | position = hit.Parent.Torso.Position, | |
| 3957 | Parent = hit.Parent.Torso, | |
| 3958 | } | |
| 3959 | local BodGy = Create("BodyGyro") {
| |
| 3960 | maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge , | |
| 3961 | P = 20e+003, | |
| 3962 | Parent = hit.Parent.Torso, | |
| 3963 | cframe = hit.Parent.Torso.CFrame, | |
| 3964 | } | |
| 3965 | hit.Parent.Torso.Anchored = true | |
| 3966 | coroutine.resume(coroutine.create(function(Part) | |
| 3967 | swait(1.5) | |
| 3968 | Part.Anchored = false | |
| 3969 | end), hit.Parent.Torso) | |
| 3970 | game:GetService("Debris"):AddItem(BodPos, 3)
| |
| 3971 | game:GetService("Debris"):AddItem(BodGy, 3)
| |
| 3972 | end | |
| 3973 | local debounce = Create("BoolValue"){
| |
| 3974 | Name = "DebounceHit", | |
| 3975 | Parent = hit.Parent, | |
| 3976 | Value = true, | |
| 3977 | } | |
| 3978 | game:GetService("Debris"):AddItem(debounce, Delay)
| |
| 3979 | c = Instance.new("ObjectValue")
| |
| 3980 | c.Name = "creator" | |
| 3981 | c.Value = Player | |
| 3982 | c.Parent = h | |
| 3983 | game:GetService("Debris"):AddItem(c, .5)
| |
| 3984 | end | |
| 3985 | end | |
| 3986 | ||
| 3987 | function ShowDamage(Pos, Text, Time, Color) | |
| 3988 | local Rate = (1 / 30) | |
| 3989 | local Pos = (Pos or Vector3.new(0, 0, 0)) | |
| 3990 | local Text = (Text or "") | |
| 3991 | local Time = (Time or 2) | |
| 3992 | local Color = (Color or Color3.new(1, 0, 0)) | |
| 3993 | local EffectPart = script.Label:Clone() | |
| 3994 | local TextLabel = EffectPart.GUI.Main.Label | |
| 3995 | TextLabel.Text = Text | |
| 3996 | EffectPart.Parent = game:GetService("Workspace")
| |
| 3997 | delay(0, function() | |
| 3998 | local Frames = (Time / Rate) | |
| 3999 | for Frame = 1, Frames do | |
| 4000 | wait(Rate) | |
| 4001 | local Percent = (Frame / Frames) | |
| 4002 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
| 4003 | TextLabel.TextTransparency = Percent | |
| 4004 | end | |
| 4005 | if EffectPart and EffectPart.Parent then | |
| 4006 | EffectPart:Destroy() | |
| 4007 | end | |
| 4008 | end) | |
| 4009 | end | |
| 4010 | ||
| 4011 | function ShowStat(Pos, Text, Time, Color, Check, StatChange) | |
| 4012 | local Rate = (1 / 30) | |
| 4013 | local Pos = (Pos or Vector3.new(0, 0, 0)) | |
| 4014 | local Text = (Text or "") | |
| 4015 | local Time = (Time or 2) | |
| 4016 | local Color = (Color or Color3.new(1, 0, 0)) | |
| 4017 | local EffectPart = script.Label:Clone() | |
| 4018 | local TextLabel = EffectPart.GUI.Main.Label | |
| 4019 | TextLabel.Text = Check..StatChange | |
| 4020 | EffectPart.Parent = game:GetService("Workspace")
| |
| 4021 | delay(0, function() | |
| 4022 | local Frames = (Time / Rate) | |
| 4023 | for Frame = 1, Frames do | |
| 4024 | wait(Rate) | |
| 4025 | local Percent = (Frame / Frames) | |
| 4026 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
| 4027 | TextLabel.TextTransparency = Percent | |
| 4028 | end | |
| 4029 | if EffectPart and EffectPart.Parent then | |
| 4030 | EffectPart:Destroy() | |
| 4031 | end | |
| 4032 | end) | |
| 4033 | end | |
| 4034 | ||
| 4035 | function MagniDamage(Hit,Part,magni,mindam,maxdam,knock,Type,DefenseHexCheck,DefenseHex,SpeedHexCheck,SpeedHex,AttackHexCheck,AttackHex) | |
| 4036 | for _,c in pairs(workspace:children()) do | |
| 4037 | local hum=c:findFirstChild("Humanoid")
| |
| 4038 | if hum~=nil then | |
| 4039 | local head=c:findFirstChild("Torso")
| |
| 4040 | if head~=nil then | |
| 4041 | local targ=head.Position-Part.Position | |
| 4042 | local mag=targ.magnitude | |
| 4043 | if mag<=magni and c.Name~=Player.Name then | |
| 4044 | Damagefunc(Hit,head,mindam,maxdam,knock,Type,RootPart,.2,"Hit1",1) | |
| 4045 | Damagefunc(Hit,head,mindam,maxdam,knock,Type,RootPart,.2,"Hit1",1,DefenseHexCheck,DefenseHex,SpeedHexCheck,SpeedHex,AttackHexCheck,AttackHex) | |
| 4046 | end | |
| 4047 | end | |
| 4048 | end | |
| 4049 | end | |
| 4050 | end | |
| 4051 | ||
| 4052 | function AerialLag(Delay,Time) | |
| 4053 | if Lag == false then | |
| 4054 | if Floor == nil then | |
| 4055 | if Anim == "Fall" then | |
| 4056 | swait(Delay) | |
| 4057 | HitFloor = false | |
| 4058 | coroutine.resume(coroutine.create(function() | |
| 4059 | while true do | |
| 4060 | wait(0.05) | |
| 4061 | if Floor ~= nil then | |
| 4062 | HitFloor = true | |
| 4063 | break | |
| 4064 | end | |
| 4065 | end | |
| 4066 | end)) | |
| 4067 | if HitFloor == true then | |
| 4068 | Lag = true | |
| 4069 | attack = true | |
| 4070 | local wat = Speed.Value | |
| 4071 | Speed.Value = 0 | |
| 4072 | swait(Time) | |
| 4073 | Speed.Value = wat | |
| 4074 | Lag = false | |
| 4075 | attack = false | |
| 4076 | end | |
| 4077 | end | |
| 4078 | end | |
| 4079 | end | |
| 4080 | end | |
| 4081 | ||
| 4082 | --[[Effect Functions]]-- | |
| 4083 | ||
| 4084 | effect = Create("Model"){
| |
| 4085 | Parent = Character | |
| 4086 | } | |
| 4087 | Effects = {}
| |
| 4088 | ||
| 4089 | CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| 4090 | ||
| 4091 | local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
| |
| 4092 | NoOutline(Part) | |
| 4093 | return Part | |
| 4094 | end | |
| 4095 | ||
| 4096 | CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 4097 | ||
| 4098 | local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
| |
| 4099 | if Mesh == "SpecialMesh" then | |
| 4100 | Msh.MeshType = MeshType | |
| 4101 | Msh.MeshId = MeshId | |
| 4102 | end | |
| 4103 | return Msh | |
| 4104 | end | |
| 4105 | ||
| 4106 | SlashEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 4107 | ||
| 4108 | local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
| 4109 | prt.Anchored = true | |
| 4110 | prt.CFrame = cframe | |
| 4111 | msh = CreateMesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=448386996", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 4112 | game:GetService("Debris"):AddItem(prt, 2)
| |
| 4113 | coroutine.resume(coroutine.create(function(Part, Mesh, num) | |
| 4114 | ||
| 4115 | for i = 0, 1, delay do | |
| 4116 | swait() | |
| 4117 | Part.Transparency = i | |
| 4118 | Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, z3) | |
| 4119 | end | |
| 4120 | Part.Parent = nil | |
| 4121 | end | |
| 4122 | ), prt, msh, (math.random(0, 1) + math.random()) / 5) | |
| 4123 | end | |
| 4124 | ||
| 4125 | BlockEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
| 4126 | ||
| 4127 | local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 4128 | prt.Anchored = true | |
| 4129 | prt.CFrame = cframe | |
| 4130 | local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 4131 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 4132 | if Type == 1 or Type == nil then | |
| 4133 | table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
| |
| 4134 | else | |
| 4135 | if Type == 2 then | |
| 4136 | table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
| |
| 4137 | end | |
| 4138 | end | |
| 4139 | end | |
| 4140 | ||
| 4141 | SphereEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 4142 | ||
| 4143 | local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 4144 | prt.Anchored = true | |
| 4145 | prt.CFrame = cframe | |
| 4146 | local msh = CreateMesh("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 4147 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 4148 | table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
| |
| 4149 | end | |
| 4150 | ||
| 4151 | RingEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 4152 | ||
| 4153 | local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
| 4154 | prt.Anchored = true | |
| 4155 | prt.CFrame = cframe * CFrame.new(x1, y1, z1) | |
| 4156 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 4157 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 4158 | table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
| |
| 4159 | end | |
| 4160 | ||
| 4161 | CylinderEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 4162 | ||
| 4163 | local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 4164 | prt.Anchored = true | |
| 4165 | prt.CFrame = cframe | |
| 4166 | local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 4167 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 4168 | table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
| |
| 4169 | end | |
| 4170 | ||
| 4171 | WaveEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 4172 | ||
| 4173 | local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 4174 | prt.Anchored = true | |
| 4175 | prt.CFrame = cframe | |
| 4176 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 4177 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 4178 | table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
| |
| 4179 | end | |
| 4180 | ||
| 4181 | function ExplosionEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 4182 | local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 4183 | prt.Anchored = true | |
| 4184 | prt.CFrame = cframe | |
| 4185 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://15170610", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 4186 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 4187 | table.insert(Effects, {prt,"Block1",delay,x3,y3,z3,msh})
| |
| 4188 | end | |
| 4189 | ||
| 4190 | function OpenHandEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 4191 | local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 4192 | prt.Anchored = true | |
| 4193 | prt.CFrame = cframe | |
| 4194 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://73031750", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 4195 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 4196 | table.insert(Effects, {prt,"Cylinder",delay,x3,y3,z3,msh})
| |
| 4197 | end | |
| 4198 | ||
| 4199 | function CloseHandEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 4200 | local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 4201 | prt.Anchored = true | |
| 4202 | prt.CFrame = cframe | |
| 4203 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://90718752", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 4204 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 4205 | table.insert(Effects, {prt,"Cylinder",delay,x3,y3,z3,msh})
| |
| 4206 | end | |
| 4207 | ||
| 4208 | function HeadEffect(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 4209 | local prt = CreatePart(workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 4210 | prt.Anchored = true | |
| 4211 | prt.CFrame = cframe | |
| 4212 | local msh = CreateMesh("SpecialMesh", prt, "Head", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 4213 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 4214 | table.insert(Effects, {prt,"Cylinder",delay,x3,y3,z3,msh})
| |
| 4215 | end | |
| 4216 | ||
| 4217 | SpecialEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 4218 | ||
| 4219 | local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 4220 | prt.Anchored = true | |
| 4221 | prt.CFrame = cframe | |
| 4222 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://24388358", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 4223 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 4224 | table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
| |
| 4225 | end | |
| 4226 | ||
| 4227 | function BreakEffect(brickcolor, cframe, x1, y1, z1) | |
| 4228 | local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
| 4229 | prt.Anchored = true | |
| 4230 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 4231 | local msh = CreateMesh("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 4232 | local num = math.random(10, 50) / 1000 | |
| 4233 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 4234 | table.insert(Effects, {prt,"Shatter",num,prt.CFrame,math.random() - math.random(),0,math.random(50, 100) / 100})
| |
| 4235 | end | |
| 4236 | ||
| 4237 | ||
| 4238 | CloudEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
| 4239 | ||
| 4240 | local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
| 4241 | prt.Anchored = true | |
| 4242 | prt.CFrame = cframe | |
| 4243 | local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://1095708", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
| |
| 4244 | game:GetService("Debris"):AddItem(prt, 10)
| |
| 4245 | table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
| |
| 4246 | end | |
| 4247 | ||
| 4248 | function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 4249 | local prt=part(3,workspace,"SmoothPlastic",0,0,brickcolor,"Effect",vt()) | |
| 4250 | prt.Anchored=true | |
| 4251 | prt.CFrame=cframe | |
| 4252 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 4253 | game:GetService("Debris"):AddItem(prt,5)
| |
| 4254 | table.insert(Effects,{prt,"Block1",delay,x3,y3,z3}) --part, type, delay
| |
| 4255 | end | |
| 4256 | ||
| 4257 | function MagicCylinder2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 4258 | local prt=part(3,Character,"SmoothPlastic",0,0,brickcolor,"Effect",vt(0.2,0.2,0.2)) | |
| 4259 | prt.Anchored=true | |
| 4260 | prt.CFrame=cframe | |
| 4261 | msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
| |
| 4262 | game:GetService("Debris"):AddItem(prt,5)
| |
| 4263 | Effects[#Effects+1]={prt,"Cylinder",delay,x3,y3,z3} --part, type, delay
| |
| 4264 | end | |
| 4265 | ||
| 4266 | function MagicHead(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 4267 | local prt=part(3,workspace,"SmoothPlastic",0,0,brickcolor,"Effect",vt()) | |
| 4268 | prt.Anchored=true | |
| 4269 | prt.CFrame=cframe | |
| 4270 | local msh=mesh("SpecialMesh",prt,"Head","",vt(0,0,0),vt(x1,y1,z1))
| |
| 4271 | game:GetService("Debris"):AddItem(prt,2)
| |
| 4272 | table.insert(Effects,{prt,"Cylinder",delay,x3,y3,z3,msh})
| |
| 4273 | end | |
| 4274 | ||
| 4275 | function MagicCylinder(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 4276 | local prt=part(3,workspace,"SmoothPlastic",0,0,brickcolor,"Effect",vt(0.2,0.2,0.2)) | |
| 4277 | prt.Anchored=true | |
| 4278 | prt.CFrame=cframe | |
| 4279 | msh=mesh("SpecialMesh",prt,"Head","",vt(0,0,0),vt(x1,y1,z1))
| |
| 4280 | game:GetService("Debris"):AddItem(prt,2)
| |
| 4281 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 4282 | for i=0,1,delay do | |
| 4283 | swait() | |
| 4284 | Part.CFrame=Part.CFrame | |
| 4285 | Part.Transparency=i | |
| 4286 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 4287 | end | |
| 4288 | Part.Parent=nil | |
| 4289 | end),prt,msh) | |
| 4290 | end | |
| 4291 | ||
| 4292 | function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 4293 | local prt=part(3,workspace,"SmoothPlastic",0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 4294 | prt.Anchored=true | |
| 4295 | prt.CFrame=cframe | |
| 4296 | prt.CanCollide = false | |
| 4297 | msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
| |
| 4298 | game:GetService("Debris"):AddItem(prt,2)
| |
| 4299 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 4300 | for i=0,1,delay do | |
| 4301 | swait() | |
| 4302 | Part.CFrame=Part.CFrame | |
| 4303 | Part.Transparency=i | |
| 4304 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 4305 | end | |
| 4306 | Part.Parent=nil | |
| 4307 | end),prt,msh) | |
| 4308 | end | |
| 4309 | ||
| 4310 | function MagicNote(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,Type) | |
| 4311 | local prt=part(3,workspace,"SmoothPlastic",0,0,brickcolor,"Effect",vt()) | |
| 4312 | prt.Anchored=true | |
| 4313 | prt.CFrame=cframe | |
| 4314 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1088207",vt(0,0,0),vt(x1,y1,z1))
| |
| 4315 | game:GetService("Debris"):AddItem(prt,5)
| |
| 4316 | table.insert(Effects,{prt,"Block3",delay,x3,y3,z3,msh,cf(math.random(-25,25)/25,math.random(-25,25)/25,math.random(-25,-2.5)/25)})
| |
| 4317 | end | |
| 4318 | ||
| 4319 | function MagicRing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
| 4320 | local prt=part(3,workspace,"SmoothPlastic",0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
| 4321 | prt.Anchored=true | |
| 4322 | prt.CFrame=cframe | |
| 4323 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=3270017",vt(0,0,0),vt(x1,y1,z1))
| |
| 4324 | game:GetService("Debris"):AddItem(prt,2)
| |
| 4325 | coroutine.resume(coroutine.create(function(Part,Mesh,num) | |
| 4326 | for i=0,1,delay do | |
| 4327 | swait() | |
| 4328 | Part.Transparency=i | |
| 4329 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
| 4330 | end | |
| 4331 | Part.Parent=nil | |
| 4332 | end),prt,msh,(math.random(0,1)+math.random())/5) | |
| 4333 | end | |
| 4334 | ||
| 4335 | function Laser(Part,Color1,Color2,LaserSize1,LaserSize2,Size1,Size2,Magnitude,Mindam,Maxdam,Knock,Type,DefenseHexCheck,DefenseHex,SpeedHexCheck,SpeedHex,AttackHexCheck,AttackHex) | |
| 4336 | sp = Part.Position | |
| 4337 | dirr = Part.CFrame * CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 4338 | local hit,pos = rayCast(sp,dirr.lookVector,100,Character) | |
| 4339 | local las=Instance.new("Part",Character)
| |
| 4340 | las.Material = "SmoothPlastic" | |
| 4341 | las.Anchored=true | |
| 4342 | las.Locked=true | |
| 4343 | las.CanCollide=false | |
| 4344 | las.TopSurface=0 | |
| 4345 | las.BottomSurface=0 | |
| 4346 | rootlook=RootPart.CFrame | |
| 4347 | las.FormFactor = "Custom" | |
| 4348 | las.BrickColor=BrickColor.new(Color1) | |
| 4349 | las.Size=Vector3.new(1,1,1) | |
| 4350 | las.CFrame=CFrame.new((Part.Position+pos)/2,pos) *CFrame.Angles(math.rad(90),0,0) | |
| 4351 | local msh=Instance.new("SpecialMesh",las)
| |
| 4352 | mag = (Part.Position-pos).magnitude | |
| 4353 | msh.Scale=Vector3.new(0.1,mag,0.1) | |
| 4354 | so("rbxassetid://231917788",Part,1,1.4)
| |
| 4355 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
| 4356 | for i = 0,1,0.1 do | |
| 4357 | wait() | |
| 4358 | Part.Transparency = Part.Transparency + 0.1 | |
| 4359 | Mesh.Scale = Mesh.Scale + Vector3.new(LaserSize1,LaserSize2,LaserSize1) | |
| 4360 | end | |
| 4361 | Part.Parent = nil | |
| 4362 | end),las,msh) | |
| 4363 | if pos ~= nil then | |
| 4364 | RingEffect(BrickColor.new(Color1),cf(pos)*angles(math.random(-50,50),math.random(-50,50),math.random(-50,50)),Size1,Size1,Size1,Size1,Size1,Size1,.07) | |
| 4365 | ExplosionEffect(BrickColor.new(Color2),cf(pos),Size2,Size2,Size2,Size2,Size2,Size2,.07) | |
| 4366 | end | |
| 4367 | if hit ~= nil and pos ~= nil then | |
| 4368 | if(hit.Parent:findFirstChild("Humanoid")~= nil)then
| |
| 4369 | if hit.Parent:FindFirstChild("Torso") ~= nil and hit.Name ~= "Base" and hit.Parent.Name ~= Player.Name then
| |
| 4370 | MagniDamage(hit.Parent.Torso,hit.Parent.Torso,Magnitude,Mindam,Maxdam,Knock,Type,DefenseHexCheck,DefenseHex,SpeedHexCheck,SpeedHex,AttackHexCheck,AttackHex) | |
| 4371 | end | |
| 4372 | end | |
| 4373 | end | |
| 4374 | end | |
| 4375 | ||
| 4376 | RocketTarget = RootPart | |
| 4377 | function ShootCannon(asd) | |
| 4378 | so("rbxassetid://263623156",asd,.5,1)
| |
| 4379 | so("rbxassetid://263610152",asd,.5,1)
| |
| 4380 | so("rbxassetid://263623139",asd,.5,1)
| |
| 4381 | local MainPos=asd.Position | |
| 4382 | local MainPos2=mouse.Hit.p | |
| 4383 | local MouseLook=cf((MainPos+MainPos2)/2,MainPos2) | |
| 4384 | --[[local mag=(MainPos-pos).magnitude | |
| 4385 | MagicCylinder(BrickColor.new("Bright blue"),CFrame.new((MainPos+pos)/2,pos)*angles(1.57,0,0),1,mag*5,1,0.5,0,0.5,0.05)]]
| |
| 4386 | num=30 | |
| 4387 | coroutine.resume(coroutine.create(function() | |
| 4388 | repeat | |
| 4389 | wait() | |
| 4390 | local hit,pos = rayCast(MainPos,MouseLook.lookVector,10,RocketTarget.Parent) | |
| 4391 | local mag=(MainPos-pos).magnitude | |
| 4392 | MagicCylinder2(BrickColor.new("New Yeller"),CFrame.new((MainPos+pos)/2,pos)*angles(1.57,0,0),3,mag*5,3,1.5,0,1.5,0.1)
| |
| 4393 | MainPos=MainPos+(MouseLook.lookVector*10) | |
| 4394 | num=num-1 | |
| 4395 | if hit~=nil then | |
| 4396 | num=0 | |
| 4397 | local ref=part(3,workspace,"SmoothPlastic",0,1,BrickColor.new("New Yeller"),"Reference",vt())
| |
| 4398 | ref.Anchored=true | |
| 4399 | ref.CFrame=cf(pos) | |
| 4400 | MagniDamage(ref,hit,1,10,12,0,"Normal") | |
| 4401 | so("rbxassetid://263610039",ref,1,1)
| |
| 4402 | so("rbxassetid://263610111",ref,1,1)
| |
| 4403 | MagicBlock(BrickColor.new("New Yeller"),cf(pos),20,20,20,5,5,5,0.05)
| |
| 4404 | game:GetService("Debris"):AddItem(ref,1)
| |
| 4405 | MagniDamage(ref,ref,10,10,12,0,"Normal") | |
| 4406 | end | |
| 4407 | until num<=0 | |
| 4408 | end)) | |
| 4409 | end | |
| 4410 | ||
| 4411 | function Trap(Prt,Parent) | |
| 4412 | attack=true | |
| 4413 | --so("BeamLockon",Prt,1,1)
| |
| 4414 | local efprt=part(3,Parent,"SmoothPlastic",0,0.5,BrickColor.new("New Yeller"),"Effect",vt(0.2,0.2,0.2))
| |
| 4415 | efprt.Anchored=true | |
| 4416 | local efmsh=mesh("CylinderMesh",efprt,"","",vt(0,0,0),vt(1,1,1))
| |
| 4417 | local spread=vt((math.random(-1,0)+math.random())*1,(math.random(-1,0)+math.random())*1,(math.random(-1,0)+math.random())*1)*(Prt.Position-mouse.Hit.p).magnitude/100 | |
| 4418 | --spread=vt(0,0,0) | |
| 4419 | coroutine.resume(coroutine.create(function(Part,Mesh,Spreaded) | |
| 4420 | game:GetService("Debris"):AddItem(Part,6)
| |
| 4421 | local TheHit=mouse.Hit.p | |
| 4422 | local MouseLook=cf((Prt.Position+TheHit)/2,TheHit+Spreaded) | |
| 4423 | local hit,pos = rayCast(Prt.Position,MouseLook.lookVector,1000,Parent) | |
| 4424 | so("Elec",Prt,0.2,1)
| |
| 4425 | local tefprt=part(3,workspace,"SmoothPlastic",0,1,BrickColor.new("Black"),"Effect",vt(0.2,0.2,0.2))
| |
| 4426 | tefprt.CFrame=cf(pos) | |
| 4427 | so("Elec",tefprt,0.3,1)
| |
| 4428 | game:GetService("Debris"):AddItem(tefprt,3)
| |
| 4429 | Part.CFrame=CFrame.new((Prt.Position+pos)/2,pos)*angles(1.57,0,0) | |
| 4430 | if hit~=nil then | |
| 4431 | num=0 | |
| 4432 | local ref=part(3,workspace,"SmoothPlastic",0,1,BrickColor.new("New Yeller"),"Reference",vt())
| |
| 4433 | ref.Anchored=true | |
| 4434 | ref.CFrame=cf(pos) | |
| 4435 | so("rbxassetid://263610039",ref,1,1)
| |
| 4436 | MagicBlock(BrickColor.new("New Yeller"),cf(pos),20,20,20,5,5,5,0.05)
| |
| 4437 | game:GetService("Debris"):AddItem(ref,1)
| |
| 4438 | end | |
| 4439 | local mag=(Prt.Position-pos).magnitude | |
| 4440 | MagicCylinder(BrickColor.new("New Yeller"),Part.CFrame,1,mag*5,1,0.5,0,0.5,0.05)
| |
| 4441 | Part.Parent=nil | |
| 4442 | local ref=part(3,workspace,"SmoothPlastic",0,1,BrickColor.new("New Yeller"),"Reference",vt())
| |
| 4443 | ref.Anchored=true | |
| 4444 | ref.CFrame=cf(pos) | |
| 4445 | for i=150,1,-1 do | |
| 4446 | local Area = MagicBlock(BrickColor.new("New Yeller"),cf(pos),20,20,20,5,5,5,0.05)
| |
| 4447 | MagniDamage(ref,ref,30,1,3,-4,"Normal") | |
| 4448 | swait() | |
| 4449 | end | |
| 4450 | end),efprt,efmsh,spread) | |
| 4451 | end | |
| 4452 | ||
| 4453 | function LaserBarrage(Prt,Parent) | |
| 4454 | attack=true | |
| 4455 | --so("BeamLockon",Prt,1,1)
| |
| 4456 | local efprt=part(3,Parent,"SmoothPlastic",0,0.5,BrickColor.new("Really black"),"Effect",vt(0.2,0.2,0.2))
| |
| 4457 | efprt.Anchored=true | |
| 4458 | local efmsh=mesh("CylinderMesh",efprt,"","",vt(0,0,0),vt(1,1,1))
| |
| 4459 | local spread=vt((math.random(-1,0)+math.random())*7,(math.random(-1,0)+math.random())*7,(math.random(-1,0)+math.random())*7)*(Prt.Position-mouse.Hit.p).magnitude/100 | |
| 4460 | --spread=vt(0,0,0) | |
| 4461 | coroutine.resume(coroutine.create(function(Part,Mesh,Spreaded) | |
| 4462 | game:GetService("Debris"):AddItem(Part,6)
| |
| 4463 | local TheHit=mouse.Hit.p | |
| 4464 | local MouseLook=cf((Prt.Position+TheHit)/2,TheHit+Spreaded) | |
| 4465 | local hit,pos = rayCast(Prt.Position,MouseLook.lookVector,1000,Parent) | |
| 4466 | so("Elec",Prt,0.2,1)
| |
| 4467 | local tefprt=part(3,workspace,"SmoothPlastic",0,1,BrickColor.new("Black"),"Effect",vt(0.2,0.2,0.2))
| |
| 4468 | tefprt.CFrame=cf(pos) | |
| 4469 | MagicCircle(BrickColor.new("Really black"),cf(pos),0.5,0.5,0.5,0.5,0.5,0.5,0.04)
| |
| 4470 | so("Elec",tefprt,0.3,1)
| |
| 4471 | game:GetService("Debris"):AddItem(tefprt,3)
| |
| 4472 | Part.CFrame=CFrame.new((Prt.Position+pos)/2,pos)*angles(1.57,0,0) | |
| 4473 | if(hit.Parent:findFirstChild("Humanoid")~= nil)then
| |
| 4474 | if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Name ~= "Base" and hit.Parent.Name ~= Player.Name then
| |
| 4475 | MagniDamage(efprt,hit,20,2,4,8,"Normal") | |
| 4476 | end | |
| 4477 | end | |
| 4478 | local mag=(Prt.Position-pos).magnitude | |
| 4479 | MagicCylinder(BrickColor.new("Really black"),Part.CFrame,1,mag*5,1,0.5,0,0.5,0.05)
| |
| 4480 | Part.Parent=nil | |
| 4481 | end),efprt,efmsh,spread) | |
| 4482 | end | |
| 4483 | ||
| 4484 | function ShockwaveShot(Prt,Parent) | |
| 4485 | attack=true | |
| 4486 | --so("BeamLockon",Prt,1,1)
| |
| 4487 | local efprt=part(3,Parent,"SmoothPlastic",0,0.5,BrickColor.new("New Yeller"),"Effect",vt(0.2,0.2,0.2))
| |
| 4488 | efprt.Anchored=true | |
| 4489 | local efmsh=mesh("CylinderMesh",efprt,"","",vt(0,0,0),vt(1,1,1))
| |
| 4490 | local spread=vt((math.random(-1,0)+math.random())*3.5,(math.random(-1,0)+math.random())*3.5,(math.random(-1,0)+math.random())*3.5)*(Prt.Position-mouse.Hit.p).magnitude/100 | |
| 4491 | --spread=vt(0,0,0) | |
| 4492 | coroutine.resume(coroutine.create(function(Part,Mesh,Spreaded) | |
| 4493 | game:GetService("Debris"):AddItem(Part,6)
| |
| 4494 | local TheHit=mouse.Hit.p | |
| 4495 | local MouseLook=cf((Prt.Position+TheHit)/2,TheHit+Spreaded) | |
| 4496 | local hit,pos = rayCast(Prt.Position,MouseLook.lookVector,1000,Parent) | |
| 4497 | so("Elec",Prt,0.2,1)
| |
| 4498 | local tefprt=part(3,workspace,"SmoothPlastic",0,1,BrickColor.new("Black"),"Effect",vt(0.2,0.2,0.2))
| |
| 4499 | tefprt.CFrame=cf(pos) | |
| 4500 | so("Elec",tefprt,0.3,1)
| |
| 4501 | game:GetService("Debris"):AddItem(tefprt,3)
| |
| 4502 | Part.CFrame=CFrame.new((Prt.Position+pos)/2,pos)*angles(1.57,0,0) | |
| 4503 | if hit~=nil then | |
| 4504 | num=0 | |
| 4505 | local ref=part(3,workspace,"SmoothPlastic",0,1,BrickColor.new("New Yeller"),"Reference",vt())
| |
| 4506 | ref.Anchored=true | |
| 4507 | ref.CFrame=cf(pos) | |
| 4508 | so("rbxassetid://263610039",ref,1,1)
| |
| 4509 | MagicBlock(BrickColor.new("New Yeller"),cf(pos),10,10,10,2.5,2.5,2.5,0.05)
| |
| 4510 | game:GetService("Debris"):AddItem(ref,1)
| |
| 4511 | MagniDamage(ref,ref,10,9,10,10,"Float") | |
| 4512 | end | |
| 4513 | local mag=(Prt.Position-pos).magnitude | |
| 4514 | MagicCylinder(BrickColor.new("New Yeller"),Part.CFrame,1,mag*5,1,0.5,0,0.5,0.05)
| |
| 4515 | Part.Parent=nil | |
| 4516 | end),efprt,efmsh,spread) | |
| 4517 | end | |
| 4518 | ||
| 4519 | function Shoot(asd, spread1, spread2, Color) | |
| 4520 | local MainPos = asd.Position | |
| 4521 | local MainPos2 = mouse.Hit.p | |
| 4522 | local spread = Vector3.new((math.random(-spread1, 0) + math.random()) * spread2, (math.random(-spread1, 0) + math.random()) * spread2, (math.random(-spread1, 0) + math.random()) * spread2) * (asd.Position - mouse.Hit.p).magnitude / 100 | |
| 4523 | local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2 + spread) | |
| 4524 | num = 50 | |
| 4525 | coroutine.resume(coroutine.create(function(Spreaded) | |
| 4526 | repeat | |
| 4527 | swait() | |
| 4528 | local hit, pos = rayCast(MainPos, MouseLook.lookVector, 50, RootPart.Parent) | |
| 4529 | local TheHit = mouse.Hit.p | |
| 4530 | local mag = (MainPos - pos).magnitude | |
| 4531 | CylinderEffect(BrickColor.new(Color), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 3, mag * 5, 3, 0.5, 0, 1.5, 0.1) | |
| 4532 | MainPos = MainPos + MouseLook.lookVector * 50 | |
| 4533 | num = num - 1 | |
| 4534 | if hit ~= nil then | |
| 4535 | num = 0 | |
| 4536 | Damagefunc(hit, hit, 4, 6, 0, "Normal", RootPart, 0, "rbxassetid://231917788", 0.8) | |
| 4537 | end | |
| 4538 | until num <= 0 | |
| 4539 | end)) | |
| 4540 | end | |
| 4541 | ||
| 4542 | --[[Left Click Combo]]-- | |
| 4543 | ||
| 4544 | function attackone() | |
| 4545 | attack = true | |
| 4546 | if CurrentMode == "Boombox" then | |
| 4547 | CurrentMove = "Attack One (Boombox)" | |
| 4548 | local Hit1 = HitboxA.Touched:connect(function(hit) | |
| 4549 | Damagefunc(HitboxA,hit,5,7,5,"Knockdown",RootPart,0.2,"Hit1",1,false,0,false,0,false,0) | |
| 4550 | end) | |
| 4551 | local Hit2 = HitboxB.Touched:connect(function(hit) | |
| 4552 | Damagefunc(HitboxB,hit,5,7,5,"Knockdown",RootPart,0.2,"Hit1",1,false,0,false,0,false,0) | |
| 4553 | end) | |
| 4554 | for i = 0,1,0.05 do | |
| 4555 | swait() | |
| 4556 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-15),math.rad(0),math.rad(0)),.2) | |
| 4557 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(15),math.rad(0),math.rad(0)),.2) | |
| 4558 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.7, 0) * angles(math.rad(205), math.rad(0), math.rad(0)),.2) | |
| 4559 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-10)),.2) | |
| 4560 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-20)),.2) | |
| 4561 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(10)),.2) | |
| 4562 | handleweld.C0 = clerp(handleweld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 4563 | end | |
| 4564 | so("http://roblox.com/asset/?id=199145095",Cannon.Handle,1,1)
| |
| 4565 | for i = 0,1,0.05 do | |
| 4566 | swait() | |
| 4567 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(15),math.rad(0),math.rad(0)),.2) | |
| 4568 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-15),math.rad(0),math.rad(0)),.2) | |
| 4569 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.7, 0) * angles(math.rad(45), math.rad(0), math.rad(0)),.2) | |
| 4570 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)),.2) | |
| 4571 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(30)),.2) | |
| 4572 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(20)),.2) | |
| 4573 | handleweld.C0 = clerp(handleweld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 4574 | end | |
| 4575 | Hit1:disconnect() | |
| 4576 | Hit2:disconnect() | |
| 4577 | elseif CurrentMode == "Cannon" then | |
| 4578 | CurrentMove = "Attack One (Cannon)" | |
| 4579 | Laser(CannonA,"Really black","New Yeller",0.15,0.7,1,1,15,6,8,0,"Normal",false,0,false,0,false,0) | |
| 4580 | for i=0,1,0.05 do | |
| 4581 | swait() | |
| 4582 | RootJoint.C0 = clerp(RootJoint.C0, RootCF*CFrame.new(0,0,-0.1) * angles(math.rad(0), math.rad(0), math.rad(-50)), 0.3) | |
| 4583 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(1),math.rad(1),math.rad(50)), 0.3) | |
| 4584 | RW.C0 = clerp(RW.C0, CFrame.new(1.3,0.5,-0.5) * angles(math.rad(30),math.rad(40),math.rad(-2)), 0.3) | |
| 4585 | LW.C0 = clerp(LW.C0, CFrame.new(-1,0.4,-0.6) * angles(math.rad(10),math.rad(-140),math.rad(-50)), 0.3) | |
| 4586 | RH.C0 = clerp(RH.C0, CFrame.new(1,-0.9,0) * RHCF * angles(math.rad(-3),math.rad(30),math.rad(-3)), 0.3) | |
| 4587 | LH.C0 = clerp(LH.C0, CFrame.new(-1,-0.9,0) * LHCF * angles(math.rad(-3),math.rad(30),math.rad(0)), 0.3) | |
| 4588 | handleweld.C0 = clerp(handleweld.C0, CFrame.new(0, -1.6, -0.8) * CFrame.Angles(math.rad(12), math.rad(-180), math.rad(0)), 0.3) | |
| 4589 | Flapweld.C0 = clerp(Flapweld.C0, CFrame.new(0, -2.1, -0.7) * CFrame.Angles(math.rad(33), math.rad(90), math.rad(180)), 0.3) | |
| 4590 | Cannonweld.C0 = clerp(Cannonweld.C0, CFrame.new(0, -1.1, -0.2) * CFrame.Angles(math.rad(30), math.rad(-90), math.rad(0)), 0.3) | |
| 4591 | end | |
| 4592 | end | |
| 4593 | attack = false | |
| 4594 | end | |
| 4595 | ||
| 4596 | function attacktwo() | |
| 4597 | attack = true | |
| 4598 | if CurrentMode == "Boombox" then | |
| 4599 | CurrentMove = "Attack Two (Boombox)" | |
| 4600 | local Hit1 = HitboxA.Touched:connect(function(hit) | |
| 4601 | Damagefunc(HitboxA,hit,6,8,5,"Float",RootPart,0.2,"Hit1",1,false,0,false,0,false,0) | |
| 4602 | end) | |
| 4603 | local Hit2 = HitboxB.Touched:connect(function(hit) | |
| 4604 | Damagefunc(HitboxB,hit,6,8,5,"Float",RootPart,0.2,"Hit1",1,false,0,false,0,false,0) | |
| 4605 | end) | |
| 4606 | for i=0,1,0.05 do | |
| 4607 | swait() | |
| 4608 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.3)* angles(math.rad(5),math.rad(0),math.rad(0)),.3) | |
| 4609 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.3) | |
| 4610 | RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(10)), 0.3) | |
| 4611 | LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-20)), 0.3) | |
| 4612 | RH.C0=clerp(RH.C0,cf(1,-.7,0)*angles(math.rad(0),math.rad(90),math.rad(10)),.3) | |
| 4613 | LH.C0=clerp(LH.C0,cf(-1.1,-1,-.5)*angles(math.rad(0),math.rad(-90),math.rad(40)),.3) | |
| 4614 | handleweld.C0 = clerp(handleweld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 4615 | end | |
| 4616 | so("http://roblox.com/asset/?id=199145095",Cannon.Handle,1,1)
| |
| 4617 | for i=0,1,0.05 do | |
| 4618 | swait() | |
| 4619 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(0)),.3) | |
| 4620 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(0)),.3) | |
| 4621 | RW.C0 = clerp(RW.C0, CFrame.new(1.3, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(10)), 0.3) | |
| 4622 | LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, 0) * angles(math.rad(-20), math.rad(90), math.rad(-20)), 0.3) | |
| 4623 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-20),math.rad(90),math.rad(0)),.3) | |
| 4624 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3) | |
| 4625 | handleweld.C0 = clerp(handleweld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(23), math.rad(0), math.rad(0)), 0.3) | |
| 4626 | end | |
| 4627 | Hit1:disconnect() | |
| 4628 | Hit2:disconnect() | |
| 4629 | elseif CurrentMode == "Cannon" then | |
| 4630 | CurrentMove = "Attack Two (Cannon)" | |
| 4631 | Laser(CannonA,"New Yeller","Really black",0.15,0.7,1,1,15,6,8,0,"Normal",false,0,false,0,false,0) | |
| 4632 | for i=0,1,0.05 do | |
| 4633 | swait() | |
| 4634 | RootJoint.C0 = clerp(RootJoint.C0, RootCF*CFrame.new(0,0,-0.1) * angles(math.rad(0), math.rad(0), math.rad(-50)), 0.3) | |
| 4635 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(1),math.rad(1),math.rad(50)), 0.3) | |
| 4636 | RW.C0 = clerp(RW.C0, CFrame.new(1.3,0.5,-0.5) * angles(math.rad(30),math.rad(40),math.rad(-2)), 0.3) | |
| 4637 | LW.C0 = clerp(LW.C0, CFrame.new(-1,0.4,-0.6) * angles(math.rad(10),math.rad(-140),math.rad(-50)), 0.3) | |
| 4638 | RH.C0 = clerp(RH.C0, CFrame.new(1,-0.9,0) * RHCF * angles(math.rad(-3),math.rad(30),math.rad(-3)), 0.3) | |
| 4639 | LH.C0 = clerp(LH.C0, CFrame.new(-1,-0.9,0) * LHCF * angles(math.rad(-3),math.rad(30),math.rad(0)), 0.3) | |
| 4640 | handleweld.C0 = clerp(handleweld.C0, CFrame.new(0, -1.6, -0.8) * CFrame.Angles(math.rad(12), math.rad(-180), math.rad(0)), 0.3) | |
| 4641 | Flapweld.C0 = clerp(Flapweld.C0, CFrame.new(0, -2.1, -0.7) * CFrame.Angles(math.rad(33), math.rad(90), math.rad(180)), 0.3) | |
| 4642 | Cannonweld.C0 = clerp(Cannonweld.C0, CFrame.new(0, -1.1, -0.2) * CFrame.Angles(math.rad(15), math.rad(-90), math.rad(0)), 0.3) | |
| 4643 | end | |
| 4644 | end | |
| 4645 | attack = false | |
| 4646 | end | |
| 4647 | ||
| 4648 | function attackthree() | |
| 4649 | attack = true | |
| 4650 | if CurrentMode == "Boombox" then | |
| 4651 | CurrentMove = "Attack Three (Boombox)" | |
| 4652 | local Hit1 = HitboxA.Touched:connect(function(hit) | |
| 4653 | Damagefunc(HitboxA,hit,7,9,9,"Normal",RootPart,0.2,"Hit1",1,false,0,false,0,false,0) | |
| 4654 | end) | |
| 4655 | local Hit2 = HitboxB.Touched:connect(function(hit) | |
| 4656 | Damagefunc(HitboxB,hit,7,9,9,"Normal",RootPart,0.2,"Hit1",1,false,0,false,0,false,0) | |
| 4657 | end) | |
| 4658 | for i = 0,1,0.05 do | |
| 4659 | swait() | |
| 4660 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(50)),.3) | |
| 4661 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(-2),math.rad(-50)),.3) | |
| 4662 | RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, -.5) * angles(math.rad(0), math.rad(120), math.rad(90)), 0.3) | |
| 4663 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-15)), 0.3) | |
| 4664 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(60),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
| 4665 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-130),math.rad(10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
| 4666 | handleweld.C0=clerp(handleweld.C0,cf(0,-1.6,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
| 4667 | end | |
| 4668 | so("http://roblox.com/asset/?id=199145095",Cannon.Handle,1,1)
| |
| 4669 | for i = 0,1,0.05 do | |
| 4670 | swait() | |
| 4671 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-70)),.3) | |
| 4672 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(-2),math.rad(60)),.3) | |
| 4673 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, .3) * angles(math.rad(0), math.rad(-10), math.rad(70)), 0.3) | |
| 4674 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-50)), 0.3) | |
| 4675 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(140),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
| 4676 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-50),math.rad(-10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
| 4677 | handleweld.C0=clerp(handleweld.C0,cf(0,-1.6,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
| 4678 | end | |
| 4679 | Hit1:disconnect() | |
| 4680 | Hit2:disconnect() | |
| 4681 | elseif CurrentMode == "Cannon" then | |
| 4682 | CurrentMove = "Attack Three (Cannon)" | |
| 4683 | Laser(CannonA,"Really black","Really black",0.15,0.7,1,1,15,6,8,0,"Normal",true,0.05,false,0,false,0) | |
| 4684 | for i=0,1,0.05 do | |
| 4685 | swait() | |
| 4686 | RootJoint.C0 = clerp(RootJoint.C0, RootCF*CFrame.new(0,0,-0.1) * angles(math.rad(0), math.rad(0), math.rad(-50)), 0.3) | |
| 4687 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(1),math.rad(1),math.rad(50)), 0.3) | |
| 4688 | RW.C0 = clerp(RW.C0, CFrame.new(1.3,0.5,-0.5) * angles(math.rad(30),math.rad(40),math.rad(-2)), 0.3) | |
| 4689 | LW.C0 = clerp(LW.C0, CFrame.new(-1,0.4,-0.6) * angles(math.rad(10),math.rad(-140),math.rad(-50)), 0.3) | |
| 4690 | RH.C0 = clerp(RH.C0, CFrame.new(1,-0.9,0) * RHCF * angles(math.rad(-3),math.rad(30),math.rad(-3)), 0.3) | |
| 4691 | LH.C0 = clerp(LH.C0, CFrame.new(-1,-0.9,0) * LHCF * angles(math.rad(-3),math.rad(30),math.rad(0)), 0.3) | |
| 4692 | handleweld.C0 = clerp(handleweld.C0, CFrame.new(0, -1.6, -0.8) * CFrame.Angles(math.rad(12), math.rad(-180), math.rad(0)), 0.3) | |
| 4693 | Flapweld.C0 = clerp(Flapweld.C0, CFrame.new(0, -2.1, -0.7) * CFrame.Angles(math.rad(33), math.rad(90), math.rad(180)), 0.3) | |
| 4694 | Cannonweld.C0 = clerp(Cannonweld.C0, CFrame.new(0, -1.1, -0.2) * CFrame.Angles(math.rad(7), math.rad(-90), math.rad(0)), 0.3) | |
| 4695 | end | |
| 4696 | end | |
| 4697 | attack = false | |
| 4698 | end | |
| 4699 | ||
| 4700 | function attackfour() | |
| 4701 | attack = true | |
| 4702 | if CurrentMode == "Boombox" then | |
| 4703 | CurrentMove = "Attack Four (Boombox)" | |
| 4704 | for i = 0,1,0.05 do | |
| 4705 | swait() | |
| 4706 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(0)),.2) | |
| 4707 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(5),math.rad(0)),.2) | |
| 4708 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.7, -0.5) * angles(math.rad(45), math.rad(0), math.rad(-45)),.2) | |
| 4709 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(45), math.rad(0), math.rad(30)),.2) | |
| 4710 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(10)),.2) | |
| 4711 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(5)),.2) | |
| 4712 | handleweld.C0 = clerp(handleweld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0)), 0.3) | |
| 4713 | end | |
| 4714 | so("http://www.roblox.com/asset/?id=14863866",HitboxA,10,1)
| |
| 4715 | for i = 0,1,0.05 do | |
| 4716 | swait() | |
| 4717 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(0)),.2) | |
| 4718 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(5),math.rad(0)),.2) | |
| 4719 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.7, -0.5) * angles(math.rad(45), math.rad(0), math.rad(-45)),.2) | |
| 4720 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.4, -0.5) * angles(math.rad(45), math.rad(0), math.rad(30)),.2) | |
| 4721 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(10)),.2) | |
| 4722 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(5)),.2) | |
| 4723 | handleweld.C0 = clerp(handleweld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0)), 0.3) | |
| 4724 | end | |
| 4725 | Energy.Value = Energy.Value - 13 | |
| 4726 | so("http://roblox.com/asset/?id=199145264",Cannon.Handle,1,.9)
| |
| 4727 | so("http://roblox.com/asset/?id=200632875",Cannon.Handle,1,.9)
| |
| 4728 | MagicCircle("New Yeller",Cannon.Handle.CFrame,3,3,3,3,3,3,0.05)
| |
| 4729 | MagniDamage(Cannon.Handle,Cannon.Handle,15,6,8,7,"Normal",true,0.05,false,0,false,0) | |
| 4730 | for i = 0,1,0.05 do | |
| 4731 | swait() | |
| 4732 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(0)),.2) | |
| 4733 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(5),math.rad(0)),.2) | |
| 4734 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.7, -0.5) * angles(math.rad(45), math.rad(0), math.rad(-45)),.2) | |
| 4735 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.5, 0) * angles(math.rad(45), math.rad(0), math.rad(30)),.2) | |
| 4736 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(10)),.2) | |
| 4737 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(5)),.2) | |
| 4738 | handleweld.C0 = clerp(handleweld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0)), 0.3) | |
| 4739 | end | |
| 4740 | elseif CurrentMode == "Cannon" then | |
| 4741 | CurrentMove = "Attack Four (Cannon)" | |
| 4742 | Laser(CannonA,"New Yeller","New Yeller",0.15,0.7,1,1,15,6,8,0,"Normal",false,0,true,0.05,false,0) | |
| 4743 | for i=0,1,0.05 do | |
| 4744 | swait() | |
| 4745 | RootJoint.C0 = clerp(RootJoint.C0, RootCF*CFrame.new(0,0,-0.1) * angles(math.rad(0), math.rad(0), math.rad(-50)), 0.3) | |
| 4746 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(1),math.rad(1),math.rad(50)), 0.3) | |
| 4747 | RW.C0 = clerp(RW.C0, CFrame.new(1.3,0.5,-0.5) * angles(math.rad(30),math.rad(40),math.rad(-2)), 0.3) | |
| 4748 | LW.C0 = clerp(LW.C0, CFrame.new(-1,0.4,-0.6) * angles(math.rad(10),math.rad(-140),math.rad(-50)), 0.3) | |
| 4749 | RH.C0 = clerp(RH.C0, CFrame.new(1,-0.9,0) * RHCF * angles(math.rad(-3),math.rad(30),math.rad(-3)), 0.3) | |
| 4750 | LH.C0 = clerp(LH.C0, CFrame.new(-1,-0.9,0) * LHCF * angles(math.rad(-3),math.rad(30),math.rad(0)), 0.3) | |
| 4751 | handleweld.C0 = clerp(handleweld.C0, CFrame.new(0, -1.6, -0.8) * CFrame.Angles(math.rad(12), math.rad(-180), math.rad(0)), 0.3) | |
| 4752 | Flapweld.C0 = clerp(Flapweld.C0, CFrame.new(0, -2.1, -0.7) * CFrame.Angles(math.rad(33), math.rad(90), math.rad(180)), 0.3) | |
| 4753 | Cannonweld.C0 = clerp(Cannonweld.C0, CFrame.new(0, -1.1, -0.2) * CFrame.Angles(math.rad(15), math.rad(-90), math.rad(0)), 0.3) | |
| 4754 | end | |
| 4755 | end | |
| 4756 | attack = false | |
| 4757 | end | |
| 4758 | ||
| 4759 | --[[Skills]]-- | |
| 4760 | ||
| 4761 | function Z() | |
| 4762 | attack = true | |
| 4763 | if CurrentMode == "Boombox" then | |
| 4764 | CurrentMove = "Boombox Z" | |
| 4765 | local Hit1 = HitboxA.Touched:connect(function(hit) | |
| 4766 | Damagefunc(HitboxA,hit,9,12,5,"Knockdown",RootPart,0.2,"Hit1",1,false,0,false,0,false,0) | |
| 4767 | end) | |
| 4768 | local Hit2 = HitboxB.Touched:connect(function(hit) | |
| 4769 | Damagefunc(HitboxB,hit,9,12,5,"Knockdown",RootPart,0.2,"Hit1",1,false,0,false,0,false,0) | |
| 4770 | end) | |
| 4771 | for i = 0,1,0.05 do | |
| 4772 | swait() | |
| 4773 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-15),math.rad(0),math.rad(0)),.2) | |
| 4774 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(15),math.rad(0),math.rad(0)),.2) | |
| 4775 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.7, 0) * angles(math.rad(205), math.rad(0), math.rad(0)),.2) | |
| 4776 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-10)),.2) | |
| 4777 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-20)),.2) | |
| 4778 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(10)),.2) | |
| 4779 | handleweld.C0 = clerp(handleweld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0)), 0.3) | |
| 4780 | end | |
| 4781 | so("http://www.roblox.com/asset/?id=203691447",Weapon.Cannon.Handle,1,1)
| |
| 4782 | for i = 0,1,0.05 do | |
| 4783 | swait() | |
| 4784 | MagicBlock("New Yeller",Cannon.Handle.CFrame*CFrame.new(2,0,0)*CFrame.Angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),0.5,0.5,0.5,0.5,0.5,0.5,0.05)
| |
| 4785 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(15),math.rad(0),math.rad(0)),.2) | |
| 4786 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-15),math.rad(0),math.rad(0)),.2) | |
| 4787 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.7, 0) * angles(math.rad(45), math.rad(0), math.rad(0)),.2) | |
| 4788 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)),.2) | |
| 4789 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(30)),.2) | |
| 4790 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(20)),.2) | |
| 4791 | handleweld.C0 = clerp(handleweld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0)), 0.3) | |
| 4792 | end | |
| 4793 | swait() | |
| 4794 | so("http://roblox.com/asset/?id=199145264",Cannon.Handle,1,.9)
| |
| 4795 | so("http://roblox.com/asset/?id=200632875",Cannon.Handle,1,.9)
| |
| 4796 | Energy.Value = Energy.Value - 19 | |
| 4797 | MagicBlock("New Yeller",Cannon.Handle.CFrame*CFrame.Angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),4,4,4,4,4,4,0.05)
| |
| 4798 | MagicBlock("New Yeller",Cannon.Handle.CFrame*CFrame.Angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),4,4,4,4,4,4,0.05)
| |
| 4799 | MagicRing("Medium stone grey",Cannon.Handle.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(90),math.rad(32),math.rad(0)),1.5,1.5,0.1,1.5,1.5,0.1,0.05)
| |
| 4800 | MagicRing("Medium stone grey",Cannon.Handle.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(90),math.rad(32),math.rad(0)),3,3,0.1,3,3,0.1,0.05)
| |
| 4801 | MagicNote(BrickColor.Random(),Cannon.Speaker1.CFrame*cf(math.random(-10,10),math.random(-10,10),math.random(-10,10))*euler(1.57,0,math.random(-50,50)),.1,.1,.1,0,0,0,.02) | |
| 4802 | MagicNote(BrickColor.Random(),Cannon.Speaker2.CFrame*cf(math.random(-10,10),math.random(-10,10),math.random(-10,10))*euler(1.57,0,math.random(-50,50)),.1,.1,.1,0,0,0,.02) | |
| 4803 | MagicNote(BrickColor.Random(),Cannon.Speaker3.CFrame*cf(math.random(-10,10),math.random(-10,10),math.random(-10,10))*euler(1.57,0,math.random(-50,50)),.1,.1,.1,0,0,0,.02) | |
| 4804 | MagicNote(BrickColor.Random(),Cannon.Speaker4.CFrame*cf(math.random(-10,10),math.random(-10,10),math.random(-10,10))*euler(1.57,0,math.random(-50,50)),.1,.1,.1,0,0,0,.02) | |
| 4805 | MagniDamage(Cannon.Handle,Cannon.Handle,35,10,18,5,"Knockdown",true,0.1,false,0,false,0) | |
| 4806 | MagniDamage(Cannon.Handle,Cannon.Handle,45,5,7,8,"Normal",false,0,false,0,false,0) | |
| 4807 | Hit1:disconnect() | |
| 4808 | Hit2:disconnect() | |
| 4809 | elseif CurrentMode == "Cannon" then | |
| 4810 | CurrentMove = "Cannon Z" | |
| 4811 | for i=0,1,0.05 do | |
| 4812 | swait() | |
| 4813 | RootJoint.C0 = clerp(RootJoint.C0, RootCF*CFrame.new(0,0,-0.1) * angles(math.rad(0), math.rad(0), math.rad(-50)), 0.3) | |
| 4814 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(1),math.rad(1),math.rad(50)), 0.3) | |
| 4815 | RW.C0 = clerp(RW.C0, CFrame.new(1.3,0.5,-0.5) * angles(math.rad(30),math.rad(40),math.rad(-2)), 0.3) | |
| 4816 | LW.C0 = clerp(LW.C0, CFrame.new(-1,0.4,-0.6) * angles(math.rad(10),math.rad(-140),math.rad(-50)), 0.3) | |
| 4817 | RH.C0 = clerp(RH.C0, CFrame.new(1,-0.9,0) * RHCF * angles(math.rad(-3),math.rad(30),math.rad(-3)), 0.3) | |
| 4818 | LH.C0 = clerp(LH.C0, CFrame.new(-1,-0.9,0) * LHCF * angles(math.rad(-3),math.rad(30),math.rad(0)), 0.3) | |
| 4819 | handleweld.C0 = clerp(handleweld.C0, CFrame.new(0, -1.6, -0.8) * CFrame.Angles(math.rad(12), math.rad(-180), math.rad(0)), 0.3) | |
| 4820 | Flapweld.C0 = clerp(Flapweld.C0, CFrame.new(0, -2.1, -0.7) * CFrame.Angles(math.rad(33), math.rad(90), math.rad(180)), 0.3) | |
| 4821 | Cannonweld.C0 = clerp(Cannonweld.C0, CFrame.new(0, -1.1, -0.2) * CFrame.Angles(math.rad(30), math.rad(-90), math.rad(0)), 0.3) | |
| 4822 | end | |
| 4823 | ShockwaveShot(CannonA) | |
| 4824 | end | |
| 4825 | attack = false | |
| 4826 | end | |
| 4827 | ||
| 4828 | function X() | |
| 4829 | attack = true | |
| 4830 | if CurrentMode == "Boombox" then | |
| 4831 | CurrentMove = "Boombox X" | |
| 4832 | for i = 0,1,0.05 do | |
| 4833 | swait() | |
| 4834 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(25),math.rad(0),math.rad(0)),.2) | |
| 4835 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-25),math.rad(0),math.rad(0)),.2) | |
| 4836 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.7, 0) * angles(math.rad(60), math.rad(0), math.rad(0)),.2) | |
| 4837 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)),.2) | |
| 4838 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(20)),.2) | |
| 4839 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(-20)),.2) | |
| 4840 | handleweld.C0 = clerp(handleweld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0)), 0.3) | |
| 4841 | end | |
| 4842 | swait(2) | |
| 4843 | for i,v in pairs(Weapon:GetChildren()) do | |
| 4844 | if v:IsA("Model") then
| |
| 4845 | for c,b in pairs(v:GetChildren()) do | |
| 4846 | if b.className == "UnionOperation" or b.className == "WedgePart" or b.className == "Part" then | |
| 4847 | if b.Name ~= "Hitbox" then | |
| 4848 | b.Transparency = 1 | |
| 4849 | end | |
| 4850 | end | |
| 4851 | end | |
| 4852 | end | |
| 4853 | end | |
| 4854 | local Dec = Weapon.Flap2.Decal.Decal | |
| 4855 | Dec.Parent = nil | |
| 4856 | local clone = script.Boombox:Clone() | |
| 4857 | for i,v in pairs(clone:GetChildren()) do | |
| 4858 | if v:IsA("Model") then
| |
| 4859 | for c,b in pairs(v:GetChildren()) do | |
| 4860 | if b.className == "UnionOperation" or b.className == "WedgePart" or b.className == "Part" then | |
| 4861 | b.Locked = true | |
| 4862 | b.Anchored = false | |
| 4863 | b.CanCollide = true | |
| 4864 | end | |
| 4865 | end | |
| 4866 | end | |
| 4867 | end | |
| 4868 | for i,v in pairs(Cannon.Handle:GetChildren()) do | |
| 4869 | if v:IsA("Sound") then
| |
| 4870 | v.Parent = clone.Handle | |
| 4871 | end | |
| 4872 | end | |
| 4873 | clone.Parent = workspace | |
| 4874 | clone:MoveTo(Weapon.Flap1.Handle.Position) | |
| 4875 | swait(4) | |
| 4876 | coroutine.resume(coroutine.create(function() | |
| 4877 | TrapSet = true | |
| 4878 | for i=8,1,-1 do | |
| 4879 | swait(45) | |
| 4880 | MagicCircle("Really black",clone.Handle.CFrame,7.5,7.5,7.5,7.5,7.5,7.5,0.05)
| |
| 4881 | MagicRing("Really black",clone.Handle.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(90),0,0),5,5,0.1,5,5,0.1,0.05)
| |
| 4882 | MagicRing("Really black",clone.Handle.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),5,5,0.1,5,5,0.1,0.05)
| |
| 4883 | MagicRing("Really black",clone.Handle.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),5,5,0.1,5,5,0.1,0.05)
| |
| 4884 | MagicNote(BrickColor.Random(),clone.Speaker1.CFrame*cf(math.random(-10,10),math.random(-10,10),math.random(-10,10))*euler(1.57,0,math.random(-50,50)),.1,.1,.1,0,0,0,.02) | |
| 4885 | MagicNote(BrickColor.Random(),clone.Speaker2.CFrame*cf(math.random(-10,10),math.random(-10,10),math.random(-10,10))*euler(1.57,0,math.random(-50,50)),.1,.1,.1,0,0,0,.02) | |
| 4886 | MagicNote(BrickColor.Random(),clone.Speaker3.CFrame*cf(math.random(-10,10),math.random(-10,10),math.random(-10,10))*euler(1.57,0,math.random(-50,50)),.1,.1,.1,0,0,0,.02) | |
| 4887 | MagicNote(BrickColor.Random(),clone.Speaker4.CFrame*cf(math.random(-10,10),math.random(-10,10),math.random(-10,10))*euler(1.57,0,math.random(-50,50)),.1,.1,.1,0,0,0,.02) | |
| 4888 | so("http://www.roblox.com/asset/?id=192410077", RootPart, 1, 1)
| |
| 4889 | MagniDamage(clone.Handle,clone.Handle,50,1,3,-5,"Normal",false,0,false,0,false,0) | |
| 4890 | swait(45) | |
| 4891 | MagicCircle("New Yeller",clone.Handle.CFrame,7.5,7.5,7.5,7.5,7.5,7.5,0.05)
| |
| 4892 | MagicRing("Really black",clone.Handle.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),5,5,0.1,5,5,0.1,0.05)
| |
| 4893 | MagicRing("Really black",clone.Handle.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),5,5,0.1,5,5,0.1,0.05)
| |
| 4894 | MagicRing("Really black",clone.Handle.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.random(-360,360),math.random(-360,360),math.random(-360,360)),5,5,0.1,5,5,0.1,0.05)
| |
| 4895 | MagicNote(BrickColor.Random(),clone.Speaker1.CFrame*cf(math.random(-10,10),math.random(-10,10),math.random(-10,10))*euler(1.57,0,math.random(-50,50)),.1,.1,.1,0,0,0,.02) | |
| 4896 | MagicNote(BrickColor.Random(),clone.Speaker2.CFrame*cf(math.random(-10,10),math.random(-10,10),math.random(-10,10))*euler(1.57,0,math.random(-50,50)),.1,.1,.1,0,0,0,.02) | |
| 4897 | MagicNote(BrickColor.Random(),clone.Speaker3.CFrame*cf(math.random(-10,10),math.random(-10,10),math.random(-10,10))*euler(1.57,0,math.random(-50,50)),.1,.1,.1,0,0,0,.02) | |
| 4898 | MagicNote(BrickColor.Random(),clone.Speaker4.CFrame*cf(math.random(-10,10),math.random(-10,10),math.random(-10,10))*euler(1.57,0,math.random(-50,50)),.1,.1,.1,0,0,0,.02) | |
| 4899 | so("http://www.roblox.com/asset/?id=192410077", RootPart, 1, 1)
| |
| 4900 | MagniDamage(clone.Handle,clone.Handle,42,1,3,-5,"Normal",false,0,true,0.05,false,0) | |
| 4901 | end | |
| 4902 | for i,v in pairs(clone.Handle:GetChildren()) do | |
| 4903 | if v:IsA("Sound") then
| |
| 4904 | v.Parent = Cannon.Handle | |
| 4905 | end | |
| 4906 | end | |
| 4907 | clone:Destroy() | |
| 4908 | TrapSet = false | |
| 4909 | for i,v in pairs(Weapon:GetChildren()) do | |
| 4910 | if v:IsA("Model") then
| |
| 4911 | for c,b in pairs(v:GetChildren()) do | |
| 4912 | if b.className == "UnionOperation" or b.className == "WedgePart" or b.className == "Part" then | |
| 4913 | if b.Name ~= "Hitbox" then | |
| 4914 | b.Transparency = 0 | |
| 4915 | end | |
| 4916 | end | |
| 4917 | end | |
| 4918 | end | |
| 4919 | end | |
| 4920 | Dec.Parent = Weapon.Flap2.Decal | |
| 4921 | end)) | |
| 4922 | elseif CurrentMode == "Cannon" then | |
| 4923 | CurrentMove = "Cannon X" | |
| 4924 | local num = 0 | |
| 4925 | for i=5,1,-1 do | |
| 4926 | swait() | |
| 4927 | so("rbxassetid://263623156",CannonA,.5,1)
| |
| 4928 | so("rbxassetid://263610152",CannonA,.5,1)
| |
| 4929 | so("rbxassetid://263623139",CannonA,.5,1)
| |
| 4930 | num = num + 1 | |
| 4931 | if num == 1 or num == 3 or num == 5 then | |
| 4932 | Shoot(CannonA, 2, 2, "Really black") | |
| 4933 | Shoot(CannonA, 2, 2, "New Yeller") | |
| 4934 | Shoot(CannonA, 2, 2, "Really black") | |
| 4935 | elseif num == 2 or num == 4 then | |
| 4936 | Shoot(CannonA, 2, 2, "New Yeller") | |
| 4937 | Shoot(CannonA, 2, 2, "New Yeller") | |
| 4938 | Shoot(CannonA, 2, 2, "Really black") | |
| 4939 | end | |
| 4940 | for i=0,1,0.05 do | |
| 4941 | swait() | |
| 4942 | RootJoint.C0 = clerp(RootJoint.C0, RootCF*CFrame.new(0,0,-0.1) * angles(math.rad(0), math.rad(0), math.rad(-50)), 0.3) | |
| 4943 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(1),math.rad(1),math.rad(50)), 0.3) | |
| 4944 | RW.C0 = clerp(RW.C0, CFrame.new(1.3,0.5,-0.5) * angles(math.rad(30),math.rad(40),math.rad(-2)), 0.3) | |
| 4945 | LW.C0 = clerp(LW.C0, CFrame.new(-1,0.4,-0.6) * angles(math.rad(10),math.rad(-140),math.rad(-50)), 0.3) | |
| 4946 | RH.C0 = clerp(RH.C0, CFrame.new(1,-0.9,0) * RHCF * angles(math.rad(-3),math.rad(30),math.rad(-3)), 0.3) | |
| 4947 | LH.C0 = clerp(LH.C0, CFrame.new(-1,-0.9,0) * LHCF * angles(math.rad(-3),math.rad(30),math.rad(0)), 0.3) | |
| 4948 | handleweld.C0 = clerp(handleweld.C0, CFrame.new(0, -1.6, -0.8) * CFrame.Angles(math.rad(12), math.rad(-180), math.rad(0)), 0.3) | |
| 4949 | Flapweld.C0 = clerp(Flapweld.C0, CFrame.new(0, -2.1, -0.7) * CFrame.Angles(math.rad(33), math.rad(90), math.rad(180)), 0.3) | |
| 4950 | Cannonweld.C0 = clerp(Cannonweld.C0, CFrame.new(0, -1.1, -0.2) * CFrame.Angles(math.rad(15), math.rad(-90), math.rad(0)), 0.3) | |
| 4951 | end | |
| 4952 | for i=0,1,0.05 do | |
| 4953 | swait() | |
| 4954 | RootJoint.C0 = clerp(RootJoint.C0, RootCF*CFrame.new(0,0,-0.1) * angles(math.rad(0), math.rad(0), math.rad(-50)), 0.3) | |
| 4955 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(1),math.rad(1),math.rad(50)), 0.3) | |
| 4956 | RW.C0 = clerp(RW.C0, CFrame.new(1.3,0.5,-0.5) * angles(math.rad(20),math.rad(50),math.rad(-2)), 0.3) | |
| 4957 | LW.C0 = clerp(LW.C0, CFrame.new(-1,0.4,-0.6) * angles(math.rad(0),math.rad(-130),math.rad(-50)), 0.3) | |
| 4958 | RH.C0 = clerp(RH.C0, CFrame.new(1,-0.9,0) * RHCF * angles(math.rad(-3),math.rad(30),math.rad(-3)), 0.3) | |
| 4959 | LH.C0 = clerp(LH.C0, CFrame.new(-1,-0.9,0) * LHCF * angles(math.rad(-3),math.rad(30),math.rad(0)), 0.3) | |
| 4960 | handleweld.C0 = clerp(handleweld.C0, CFrame.new(0, -1.6, -0.8) * CFrame.Angles(math.rad(12), math.rad(-180), math.rad(0)), 0.3) | |
| 4961 | Flapweld.C0 = clerp(Flapweld.C0, CFrame.new(0, -2.1, -0.7) * CFrame.Angles(math.rad(33), math.rad(90), math.rad(180)), 0.3) | |
| 4962 | Cannonweld.C0 = clerp(Cannonweld.C0, CFrame.new(0, -1.1, -0.2) * CFrame.Angles(math.rad(15), math.rad(-90), math.rad(0)), 0.3) | |
| 4963 | end | |
| 4964 | end | |
| 4965 | end | |
| 4966 | attack = false | |
| 4967 | end | |
| 4968 | ||
| 4969 | function C() | |
| 4970 | attack = true | |
| 4971 | if CurrentMode == "Boombox" then | |
| 4972 | CurrentMove = "Boombox C" | |
| 4973 | for i = 0,1,0.05 do | |
| 4974 | swait() | |
| 4975 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(0)),.2) | |
| 4976 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(15),math.rad(5),math.rad(-45)),.2) | |
| 4977 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.7, 0) * angles(math.rad(60), math.rad(0), math.rad(0)),.2) | |
| 4978 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)),.2) | |
| 4979 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(10)),.2) | |
| 4980 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(5)),.2) | |
| 4981 | handleweld.C0 = clerp(handleweld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0)), 0.3) | |
| 4982 | end | |
| 4983 | for i = 0,1,0.05 do | |
| 4984 | swait() | |
| 4985 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(0)),.2) | |
| 4986 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(5),math.rad(0)),.2) | |
| 4987 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.7, -0.5) * angles(math.rad(45), math.rad(0), math.rad(-45)),.2) | |
| 4988 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(45), math.rad(0), math.rad(30)),.2) | |
| 4989 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(10)),.2) | |
| 4990 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(5)),.2) | |
| 4991 | handleweld.C0 = clerp(handleweld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0)), 0.3) | |
| 4992 | end | |
| 4993 | so("http://www.roblox.com/asset/?id=14863866",HitboxA,10,1)
| |
| 4994 | for i = 0,1,0.05 do | |
| 4995 | swait() | |
| 4996 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(0)),.2) | |
| 4997 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(5),math.rad(0)),.2) | |
| 4998 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.7, -0.5) * angles(math.rad(45), math.rad(0), math.rad(-45)),.2) | |
| 4999 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.4, -0.5) * angles(math.rad(45), math.rad(0), math.rad(30)),.2) | |
| 5000 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(10)),.2) | |
| 5001 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(5)),.2) | |
| 5002 | handleweld.C0 = clerp(handleweld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0)), 0.3) | |
| 5003 | end | |
| 5004 | for i = 0,1,0.05 do | |
| 5005 | swait() | |
| 5006 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(0)),.2) | |
| 5007 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(5),math.rad(0)),.2) | |
| 5008 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.7, -0.5) * angles(math.rad(45), math.rad(0), math.rad(-45)),.2) | |
| 5009 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.5, 0) * angles(math.rad(45), math.rad(0), math.rad(30)),.2) | |
| 5010 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(10)),.2) | |
| 5011 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(5)),.2) | |
| 5012 | handleweld.C0 = clerp(handleweld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0)), 0.3) | |
| 5013 | end | |
| 5014 | coroutine.resume(coroutine.create(function() | |
| 5015 | Buffed = true | |
| 5016 | for i=10,1,-1 do | |
| 5017 | wait(6) | |
| 5018 | MagicCircle("New Yeller",Cannon.Handle.CFrame,2,2,2,2,2,2,0.05)
| |
| 5019 | MagicNote(BrickColor.Random(),Cannon.Speaker1.CFrame*cf(math.random(-10,10),math.random(-10,10),math.random(-10,10))*euler(1.57,0,math.random(-50,50)),.1,.1,.1,0,0,0,.02) | |
| 5020 | MagicNote(BrickColor.Random(),Cannon.Speaker2.CFrame*cf(math.random(-10,10),math.random(-10,10),math.random(-10,10))*euler(1.57,0,math.random(-50,50)),.1,.1,.1,0,0,0,.02) | |
| 5021 | MagicNote(BrickColor.Random(),Cannon.Speaker3.CFrame*cf(math.random(-10,10),math.random(-10,10),math.random(-10,10))*euler(1.57,0,math.random(-50,50)),.1,.1,.1,0,0,0,.02) | |
| 5022 | MagicNote(BrickColor.Random(),Cannon.Speaker4.CFrame*cf(math.random(-10,10),math.random(-10,10),math.random(-10,10))*euler(1.57,0,math.random(-50,50)),.1,.1,.1,0,0,0,.02) | |
| 5023 | end | |
| 5024 | Buffed = false | |
| 5025 | end)) | |
| 5026 | elseif CurrentMode == "Cannon" then | |
| 5027 | CurrentMove = "Cannon C" | |
| 5028 | so("rbxassetid://263623156",CannonA,.5,1)
| |
| 5029 | so("rbxassetid://263610152",CannonA,.5,1)
| |
| 5030 | so("rbxassetid://263623139",CannonA,.5,1)
| |
| 5031 | for i=5,1,-1 do | |
| 5032 | LaserBarrage(CannonA) | |
| 5033 | end | |
| 5034 | Trap(CannonA) | |
| 5035 | for i=0,1,0.05 do | |
| 5036 | swait() | |
| 5037 | RootJoint.C0 = clerp(RootJoint.C0, RootCF*CFrame.new(0,0,-0.1) * angles(math.rad(0), math.rad(0), math.rad(-50)), 0.3) | |
| 5038 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(1),math.rad(1),math.rad(50)), 0.3) | |
| 5039 | RW.C0 = clerp(RW.C0, CFrame.new(1.3,0.5,-0.5) * angles(math.rad(30),math.rad(40),math.rad(-2)), 0.3) | |
| 5040 | LW.C0 = clerp(LW.C0, CFrame.new(-1,0.4,-0.6) * angles(math.rad(10),math.rad(-140),math.rad(-50)), 0.3) | |
| 5041 | RH.C0 = clerp(RH.C0, CFrame.new(1,-0.9,0) * RHCF * angles(math.rad(-3),math.rad(30),math.rad(-3)), 0.3) | |
| 5042 | LH.C0 = clerp(LH.C0, CFrame.new(-1,-0.9,0) * LHCF * angles(math.rad(-3),math.rad(30),math.rad(0)), 0.3) | |
| 5043 | handleweld.C0 = clerp(handleweld.C0, CFrame.new(0, -1.6, -0.8) * CFrame.Angles(math.rad(12), math.rad(-180), math.rad(0)), 0.3) | |
| 5044 | Flapweld.C0 = clerp(Flapweld.C0, CFrame.new(0, -2.1, -0.7) * CFrame.Angles(math.rad(33), math.rad(90), math.rad(180)), 0.3) | |
| 5045 | Cannonweld.C0 = clerp(Cannonweld.C0, CFrame.new(0, -1.1, -0.2) * CFrame.Angles(math.rad(15), math.rad(-90), math.rad(0)), 0.3) | |
| 5046 | end | |
| 5047 | for i=0,1,0.05 do | |
| 5048 | swait() | |
| 5049 | RootJoint.C0 = clerp(RootJoint.C0, RootCF*CFrame.new(0,0,-0.1) * angles(math.rad(0), math.rad(0), math.rad(-50)), 0.3) | |
| 5050 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(1),math.rad(1),math.rad(50)), 0.3) | |
| 5051 | RW.C0 = clerp(RW.C0, CFrame.new(1.3,0.5,-0.5) * angles(math.rad(20),math.rad(50),math.rad(-2)), 0.3) | |
| 5052 | LW.C0 = clerp(LW.C0, CFrame.new(-1,0.4,-0.6) * angles(math.rad(0),math.rad(-130),math.rad(-50)), 0.3) | |
| 5053 | RH.C0 = clerp(RH.C0, CFrame.new(1,-0.9,0) * RHCF * angles(math.rad(-3),math.rad(30),math.rad(-3)), 0.3) | |
| 5054 | LH.C0 = clerp(LH.C0, CFrame.new(-1,-0.9,0) * LHCF * angles(math.rad(-3),math.rad(30),math.rad(0)), 0.3) | |
| 5055 | handleweld.C0 = clerp(handleweld.C0, CFrame.new(0, -1.6, -0.8) * CFrame.Angles(math.rad(12), math.rad(-180), math.rad(0)), 0.3) | |
| 5056 | Flapweld.C0 = clerp(Flapweld.C0, CFrame.new(0, -2.1, -0.7) * CFrame.Angles(math.rad(33), math.rad(90), math.rad(180)), 0.3) | |
| 5057 | Cannonweld.C0 = clerp(Cannonweld.C0, CFrame.new(0, -1.1, -0.2) * CFrame.Angles(math.rad(15), math.rad(-90), math.rad(0)), 0.3) | |
| 5058 | end | |
| 5059 | end | |
| 5060 | attack = false | |
| 5061 | end | |
| 5062 | ||
| 5063 | function V() | |
| 5064 | attack = true | |
| 5065 | if CurrentMode == "Boombox" then | |
| 5066 | for i = 0,1,0.05 do | |
| 5067 | swait() | |
| 5068 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*CFrame.new(0,0,0) * angles(math.rad(-15),math.rad(0),math.rad(0)),.2) | |
| 5069 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-17),math.rad(5),math.rad(0)),.2) | |
| 5070 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.7, -0.3) * angles(math.rad(135), math.rad(0), math.rad(-45)),.2) | |
| 5071 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.4, -0.5) * angles(math.rad(80), math.rad(0), math.rad(30)),.2) | |
| 5072 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.2) | |
| 5073 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(15)),.2) | |
| 5074 | handleweld.C0 = clerp(handleweld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0)), 0.3) | |
| 5075 | end | |
| 5076 | swait(3) | |
| 5077 | for i = 0,1,0.05 do | |
| 5078 | swait() | |
| 5079 | RootJoint.C0 = clerp(RootJoint.C0, RootCF*CFrame.new(0,0,-0.1) * angles(math.rad(0), math.rad(0), math.rad(-50)), 0.3) | |
| 5080 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(1),math.rad(1),math.rad(50)), 0.3) | |
| 5081 | RW.C0 = clerp(RW.C0, CFrame.new(1.3,0.5,-0.5) * angles(math.rad(20),math.rad(50),math.rad(-2)), 0.3) | |
| 5082 | LW.C0 = clerp(LW.C0, CFrame.new(-1,0.4,-0.6) * angles(math.rad(0),math.rad(-130),math.rad(-50)), 0.3) | |
| 5083 | RH.C0 = clerp(RH.C0, CFrame.new(1,-0.9,0) * RHCF * angles(math.rad(-3),math.rad(30),math.rad(-3)), 0.3) | |
| 5084 | LH.C0 = clerp(LH.C0, CFrame.new(-1,-0.9,0) * LHCF * angles(math.rad(-3),math.rad(30),math.rad(0)), 0.3) | |
| 5085 | handleweld.C0 = clerp(handleweld.C0, CFrame.new(0, -1.6, -0.8) * CFrame.Angles(math.rad(12), math.rad(-160), math.rad(0)), 0.3) | |
| 5086 | Flapweld.C0 = clerp(Flapweld.C0, CFrame.new(0, -2.1, -0.7) * CFrame.Angles(math.rad(33), math.rad(90), math.rad(180)), 0.3) | |
| 5087 | Cannonweld.C0 = clerp(Cannonweld.C0, CFrame.new(0, -1.1, -0.2) * CFrame.Angles(math.rad(15), math.rad(-90), math.rad(0)), 0.3) | |
| 5088 | end | |
| 5089 | Skill1text.Text = CannonText1 | |
| 5090 | Skill2text.Text = CannonText2 | |
| 5091 | Skill3text.Text = CannonText3 | |
| 5092 | Skill4text.Text = CannonText4 | |
| 5093 | Speed.Value = Cannon_Base_Speed_Value | |
| 5094 | Attack.Value = Cannon_Base_Attack_Value | |
| 5095 | Defense.Value = Cannon_Base_Defense_Value | |
| 5096 | game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = math.floor(Base_Speed * Speed.Value) | |
| 5097 | CurrentMode = "Cannon" | |
| 5098 | elseif CurrentMode == "Cannon" then | |
| 5099 | for i = 0,1,0.05 do | |
| 5100 | swait() | |
| 5101 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*CFrame.new(0,0,0) * angles(math.rad(-15),math.rad(0),math.rad(0)),.2) | |
| 5102 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-17),math.rad(5),math.rad(0)),.2) | |
| 5103 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.7, -0.3) * angles(math.rad(135), math.rad(0), math.rad(-45)),.2) | |
| 5104 | LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.4, -0.5) * angles(math.rad(80), math.rad(0), math.rad(30)),.2) | |
| 5105 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.2) | |
| 5106 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(15)),.2) | |
| 5107 | handleweld.C0 = clerp(handleweld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0)), 0.3) | |
| 5108 | end | |
| 5109 | Skill1text.Text = Text1 | |
| 5110 | Skill2text.Text = Text2 | |
| 5111 | Skill3text.Text = Text3 | |
| 5112 | Skill4text.Text = Text4 | |
| 5113 | Speed.Value = Base_Speed_Value | |
| 5114 | Attack.Value = Base_Attack_Value | |
| 5115 | Defense.Value = Base_Defense_Value | |
| 5116 | game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = math.floor(Base_Speed * Speed.Value) | |
| 5117 | CurrentMode = "Boombox" | |
| 5118 | end | |
| 5119 | attack = false | |
| 5120 | end | |
| 5121 | ||
| 5122 | --[[Key Functions]]-- | |
| 5123 | ||
| 5124 | local cd1 = false | |
| 5125 | local cd2 = false | |
| 5126 | local cd3 = false | |
| 5127 | local Decorative_Notes = false | |
| 5128 | ||
| 5129 | mouse.Button1Down:connect(function() | |
| 5130 | if attack == true then return end | |
| 5131 | if TrapSet == true then return end | |
| 5132 | if attacktype == 1 then | |
| 5133 | attacktype = 2 | |
| 5134 | attackone() | |
| 5135 | elseif attacktype == 2 then | |
| 5136 | attacktype = 3 | |
| 5137 | attacktwo() | |
| 5138 | elseif attacktype == 3 then | |
| 5139 | attacktype = 4 | |
| 5140 | attackthree() | |
| 5141 | elseif attacktype == 4 then | |
| 5142 | attacktype = 1 | |
| 5143 | if CurrentMode == "Boombox" then | |
| 5144 | if Energy.Value >= 13 then | |
| 5145 | attackfour() | |
| 5146 | else | |
| 5147 | attackone() | |
| 5148 | attacktype = 2 | |
| 5149 | end | |
| 5150 | elseif CurrentMode == "Cannon" then | |
| 5151 | attackfour() | |
| 5152 | end | |
| 5153 | end | |
| 5154 | end) | |
| 5155 | ||
| 5156 | mouse.KeyDown:connect(function(key) | |
| 5157 | key = key:lower() | |
| 5158 | if attack == true then return end | |
| 5159 | if TrapSet == true then return end | |
| 5160 | if key == "z" and cd1 == false and Mana.Value >= 17 and Energy.Value >= 19 then | |
| 5161 | cd1 = true | |
| 5162 | Cover1.Size = UDim2.new(0,0,1,0) | |
| 5163 | Mana.Value = Mana.Value - 17 | |
| 5164 | Z() | |
| 5165 | Cover1:TweenSize(UDim2.new(1,0,1,0),'Out','Linear',Skill1cooldown) | |
| 5166 | repeat wait() until Cover1.Size == UDim2.new(1,0,1,0) | |
| 5167 | cd1 = false | |
| 5168 | elseif key == "x" and cd2 == false then | |
| 5169 | cd2 = true | |
| 5170 | Cover2.Size = UDim2.new(0,0,1,0) | |
| 5171 | X() | |
| 5172 | if CurrentMode == "Boombox" then | |
| 5173 | repeat wait() until TrapSet == false | |
| 5174 | end | |
| 5175 | Cover2:TweenSize(UDim2.new(1,0,1,0),'Out','Linear',Skill2cooldown) | |
| 5176 | repeat wait() until Cover2.Size == UDim2.new(1,0,1,0) | |
| 5177 | cd2 = false | |
| 5178 | elseif key == "c" and cd3 == false then | |
| 5179 | cd3 = true | |
| 5180 | Cover3.Size = UDim2.new(0,0,1,0) | |
| 5181 | C() | |
| 5182 | repeat wait() until Buffed == false | |
| 5183 | Cover3:TweenSize(UDim2.new(1,0,1,0),'Out','Linear',Skill3cooldown) | |
| 5184 | repeat wait() until Cover3.Size == UDim2.new(1,0,1,0) | |
| 5185 | cd3 = false | |
| 5186 | elseif key == "v" then | |
| 5187 | V() | |
| 5188 | elseif key == "e" and CurrentMode == "Boombox" then | |
| 5189 | if _G.MusicGUI == false then | |
| 5190 | _G.MusicGUI = true | |
| 5191 | SongGUI.Enabled = true | |
| 5192 | else | |
| 5193 | if PlayerGui:FindFirstChild("SongGUI") then
| |
| 5194 | _G.MusicGUI = false | |
| 5195 | SongGUI.Enabled = false | |
| 5196 | end | |
| 5197 | end | |
| 5198 | elseif key == "q" and CurrentMode == "Boombox" then | |
| 5199 | if Decorative_Notes == false then | |
| 5200 | Decorative_Notes = true | |
| 5201 | else | |
| 5202 | Decorative_Notes = false | |
| 5203 | end | |
| 5204 | end | |
| 5205 | end) | |
| 5206 | ||
| 5207 | --[[mouse.KeyUp:connect(function(key) | |
| 5208 | key = key:lower() | |
| 5209 | if key == "" then | |
| 5210 | ||
| 5211 | end | |
| 5212 | end)]]-- | |
| 5213 | ||
| 5214 | --[[Engine]]-- | |
| 5215 | ||
| 5216 | local sine = 0 | |
| 5217 | local change = 1 | |
| 5218 | local val = 0 | |
| 5219 | local Mananum = 0 | |
| 5220 | local Energynum = 0 | |
| 5221 | local idle = 0 | |
| 5222 | local donum = 0 | |
| 5223 | local num = 0 | |
| 5224 | ||
| 5225 | LHCF = CFrame.Angles(0, math.rad(-90), 0) | |
| 5226 | RHCF = CFrame.Angles(0, math.rad(90), 0) | |
| 5227 | ||
| 5228 | game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = math.floor(Base_Speed * Speed.Value) | |
| 5229 | ||
| 5230 | while true do | |
| 5231 | swait() | |
| 5232 | if Decorative_Notes == true then | |
| 5233 | num = num + 1 | |
| 5234 | end | |
| 5235 | if Decorative_Notes == true and num >= 120 then | |
| 5236 | for i=2,1,-1 do | |
| 5237 | MagicNote(BrickColor.Random(),Cannon.Speaker1.CFrame*cf(math.random(-10,10),math.random(-10,10),math.random(-10,10))*euler(1.57,0,math.random(-50,50)),.1,.1,.1,0,0,0,.02) | |
| 5238 | MagicNote(BrickColor.Random(),Cannon.Speaker2.CFrame*cf(math.random(-10,10),math.random(-10,10),math.random(-10,10))*euler(1.57,0,math.random(-50,50)),.1,.1,.1,0,0,0,.02) | |
| 5239 | MagicNote(BrickColor.Random(),Cannon.Speaker3.CFrame*cf(math.random(-10,10),math.random(-10,10),math.random(-10,10))*euler(1.57,0,math.random(-50,50)),.1,.1,.1,0,0,0,.02) | |
| 5240 | MagicNote(BrickColor.Random(),Cannon.Speaker4.CFrame*cf(math.random(-10,10),math.random(-10,10),math.random(-10,10))*euler(1.57,0,math.random(-50,50)),.1,.1,.1,0,0,0,.02) | |
| 5241 | end | |
| 5242 | num = 0 | |
| 5243 | end | |
| 5244 | if Mana.Value >= MaxMana then | |
| 5245 | Mana.Value = MaxMana | |
| 5246 | else | |
| 5247 | if Mananum <= ManaInterval then | |
| 5248 | Mananum = Mananum + 1 | |
| 5249 | else | |
| 5250 | Mananum = 0 | |
| 5251 | Mana.Value = math.floor(Mana.Value) + Recover_Mana | |
| 5252 | end | |
| 5253 | end | |
| 5254 | if Energy.Value >= MaxEnergy then | |
| 5255 | Energy.Value = MaxEnergy | |
| 5256 | else | |
| 5257 | if Energynum <= EnergyInterval then | |
| 5258 | Energynum = Energynum + 1 | |
| 5259 | else | |
| 5260 | Energynum = 0 | |
| 5261 | Energy.Value = math.floor(Energy.Value) + Recover_Energy | |
| 5262 | end | |
| 5263 | end | |
| 5264 | if donum >= 0.5 then | |
| 5265 | handidle = true | |
| 5266 | else | |
| 5267 | if donum <= 0 then | |
| 5268 | handidle = false | |
| 5269 | end | |
| 5270 | end | |
| 5271 | if handidle == false then | |
| 5272 | donum = donum + 0.003 | |
| 5273 | else | |
| 5274 | donum = donum - 0.003 | |
| 5275 | end | |
| 5276 | Bar1.Label.Text = "Mana ~{"..Mana.Value.."}~"
| |
| 5277 | Bar2.Label.Text = "Data ~{"..Energy.Value.."}~"
| |
| 5278 | Bar1Cover:TweenSize(UDim2.new(1 * (Mana.Value / MaxMana), 0, 1, 0), "Out", "Linear", 0.5) | |
| 5279 | Bar2Cover:TweenSize(UDim2.new(1 * (Energy.Value / MaxEnergy), 0, 1, 0), "Out", "Linear", 0.5) | |
| 5280 | GUI.Speed.Label.Text = "Speed {"..Speed.Value.."}"
| |
| 5281 | GUI.Attack.Label.Text = "Attack {"..Attack.Value.."}"
| |
| 5282 | GUI.Defense.Label.Text = "Defense {"..Defense.Value.."}"
| |
| 5283 | sine = sine + change | |
| 5284 | local torvel = (RootPart.Velocity * Vector3.new(1,0,1)).magnitude | |
| 5285 | local velderp = RootPart.Velocity.y | |
| 5286 | Floor,FloorPosition = rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) | |
| 5287 | if equipped == true or equipped == false then | |
| 5288 | if attack == false then | |
| 5289 | idle = idle + 1 | |
| 5290 | else | |
| 5291 | idle = 0 | |
| 5292 | end | |
| 5293 | if RootPart.Velocity.y > 1 and Floor == nil then | |
| 5294 | Anim = "Jump" | |
| 5295 | if attack == false and Lag == false then | |
| 5296 | if CurrentMode == "Boombox" then | |
| 5297 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.3) | |
| 5298 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 0.3) | |
| 5299 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0) ,math.rad(20)), 0.3) | |
| 5300 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.3) | |
| 5301 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3) | |
| 5302 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3) | |
| 5303 | handleweld.C0 = clerp(handleweld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 5304 | Flapweld.C0 = clerp(Flapweld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(180)), 0.3) | |
| 5305 | Cannonweld.C0 = clerp(Cannonweld.C0, CFrame.new(0, -0.8, -0.2) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.3) | |
| 5306 | elseif CurrentMode == "Cannon" then | |
| 5307 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.3) | |
| 5308 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)), 0.3) | |
| 5309 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0) ,math.rad(20)), 0.3) | |
| 5310 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.3) | |
| 5311 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3) | |
| 5312 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3) | |
| 5313 | handleweld.C0 = clerp(handleweld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0)), 0.3) | |
| 5314 | Flapweld.C0 = clerp(Flapweld.C0, CFrame.new(0, -2.1, -0.7) * CFrame.Angles(math.rad(33), math.rad(90), math.rad(180)), 0.3) | |
| 5315 | Cannonweld.C0 = clerp(Cannonweld.C0, CFrame.new(0, -1.1, -0.2) * CFrame.Angles(math.rad(15), math.rad(-90), math.rad(0)), 0.3) | |
| 5316 | end | |
| 5317 | end | |
| 5318 | elseif RootPart.Velocity.y < -1 and Floor == nil then | |
| 5319 | Anim = "Fall" | |
| 5320 | if attack == false and Lag == false then | |
| 5321 | if CurrentMode == "Boombox" then | |
| 5322 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.3) | |
| 5323 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * CFrame.Angles(math.rad(5), math.rad(0), math.rad(0)), 0.3) | |
| 5324 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0) ,math.rad(20)), 0.3) | |
| 5325 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.3) | |
| 5326 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.3) | |
| 5327 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3) | |
| 5328 | handleweld.C0 = clerp(handleweld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 5329 | Flapweld.C0 = clerp(Flapweld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(180)), 0.3) | |
| 5330 | Cannonweld.C0 = clerp(Cannonweld.C0, CFrame.new(0, -0.8, -0.2) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.3) | |
| 5331 | elseif CurrentMode == "Cannon" then | |
| 5332 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.3) | |
| 5333 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * CFrame.Angles(math.rad(5), math.rad(0), math.rad(0)), 0.3) | |
| 5334 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0) ,math.rad(20)), 0.3) | |
| 5335 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.3) | |
| 5336 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.3) | |
| 5337 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3) | |
| 5338 | handleweld.C0 = clerp(handleweld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(0)), 0.3) | |
| 5339 | Flapweld.C0 = clerp(Flapweld.C0, CFrame.new(0, -2.1, -0.7) * CFrame.Angles(math.rad(33), math.rad(90), math.rad(180)), 0.3) | |
| 5340 | Cannonweld.C0 = clerp(Cannonweld.C0, CFrame.new(0, -1.1, -0.2) * CFrame.Angles(math.rad(15), math.rad(-90), math.rad(0)), 0.3) | |
| 5341 | end | |
| 5342 | end | |
| 5343 | elseif torvel < 1 and Floor ~= nil then | |
| 5344 | Anim = "Idle" | |
| 5345 | if attack == false and Lag == false then | |
| 5346 | if CurrentMode == "Boombox" then | |
| 5347 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.new(0, 0, 0+0.1*math.cos(sine/15)) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(30)), 0.3) | |
| 5348 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * CFrame.Angles(math.rad(2), math.rad(0), math.rad(-30)), 0.3) | |
| 5349 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.05*math.cos(sine/15), 0) * CFrame.Angles(math.rad(0), math.rad(0) ,math.rad(2)), 0.3) | |
| 5350 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.05*math.cos(sine/15), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), 0.3) | |
| 5351 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1-0.1*math.cos(sine/15), 0) * RHCF * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 0.3) | |
| 5352 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1-0.1*math.cos(sine/15), 0) * LHCF * CFrame.Angles(math.rad(0), math.rad(10), math.rad(0)), 0.3) | |
| 5353 | handleweld.C0 = clerp(handleweld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 5354 | Flapweld.C0 = clerp(Flapweld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(180)), 0.3) | |
| 5355 | Cannonweld.C0 = clerp(Cannonweld.C0, CFrame.new(0, -0.8, -0.2) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.3) | |
| 5356 | elseif CurrentMode == "Cannon" then | |
| 5357 | RootJoint.C0 = clerp(RootJoint.C0, RootCF*CFrame.new(0,0,-0.1+0.1*math.cos(sine/15)) * angles(math.rad(0), math.rad(0), math.rad(-50)), 0.3) | |
| 5358 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(1),math.rad(1),math.rad(50)), 0.3) | |
| 5359 | RW.C0 = clerp(RW.C0, CFrame.new(1.3,0.5+0.05*math.cos(sine/15),-0.5) * angles(math.rad(20),math.rad(50),math.rad(-2)), 0.3) | |
| 5360 | LW.C0 = clerp(LW.C0, CFrame.new(-1,0.4+0.05*math.cos(sine/15),-0.6) * angles(math.rad(0),math.rad(-130),math.rad(-50)), 0.3) | |
| 5361 | RH.C0 = clerp(RH.C0, CFrame.new(1,-0.9-0.1*math.cos(sine/15),0) * RHCF * angles(math.rad(-3),math.rad(30),math.rad(-3)), 0.3) | |
| 5362 | LH.C0 = clerp(LH.C0, CFrame.new(-1,-0.9-0.1*math.cos(sine/15),0) * LHCF * angles(math.rad(-3),math.rad(30),math.rad(0)), 0.3) | |
| 5363 | handleweld.C0 = clerp(handleweld.C0, CFrame.new(0, -1.6, -0.8) * CFrame.Angles(math.rad(12), math.rad(-180), math.rad(0)), 0.3) | |
| 5364 | Flapweld.C0 = clerp(Flapweld.C0, CFrame.new(0, -2.1, -0.7) * CFrame.Angles(math.rad(33), math.rad(90), math.rad(180)), 0.3) | |
| 5365 | Cannonweld.C0 = clerp(Cannonweld.C0, CFrame.new(0, -1.1, -0.2) * CFrame.Angles(math.rad(15), math.rad(-90), math.rad(0)), 0.3) | |
| 5366 | end | |
| 5367 | end | |
| 5368 | elseif torvel > 2 and Floor ~= nil then | |
| 5369 | Anim = "Walk" | |
| 5370 | if attack == false and Lag == false then | |
| 5371 | if CurrentMode == "Boombox" then | |
| 5372 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.new(0, 0, 0+0.1*math.cos(sine/15)) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 5373 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 5374 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5+0.05*math.cos(sine/15), 0) * CFrame.Angles(math.rad(-10), math.rad(0) ,math.rad(10)), 0.3) | |
| 5375 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5+0.1*math.cos(sine/15), 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.3) | |
| 5376 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1-0.1*math.cos(sine/15), 0) * RHCF * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 5377 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1-0.1*math.cos(sine/15), 0) * LHCF * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 5378 | handleweld.C0 = clerp(handleweld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 5379 | Flapweld.C0 = clerp(Flapweld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(180)), 0.3) | |
| 5380 | Cannonweld.C0 = clerp(Cannonweld.C0, CFrame.new(0, -0.8, -0.2) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.3) | |
| 5381 | elseif CurrentMode == "Cannon" then | |
| 5382 | RootJoint.C0 = clerp(RootJoint.C0, RootCF*CFrame.new(0,0,-0.1+0.1*math.cos(sine/15)) * angles(math.rad(0), math.rad(0), math.rad(-50)), 0.3) | |
| 5383 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(1),math.rad(1),math.rad(50)), 0.3) | |
| 5384 | RW.C0 = clerp(RW.C0, CFrame.new(1.3,0.5+0.05*math.cos(sine/15),-0.5) * angles(math.rad(20),math.rad(50),math.rad(-2)), 0.3) | |
| 5385 | LW.C0 = clerp(LW.C0, CFrame.new(-1,0.4+0.05*math.cos(sine/15),-0.6) * angles(math.rad(0),math.rad(-130),math.rad(-50)), 0.3) | |
| 5386 | RH.C0 = clerp(RH.C0, CFrame.new(1,-0.9-0.1*math.cos(sine/15),0) * RHCF * angles(math.rad(-3),math.rad(30),math.rad(-3)), 0.3) | |
| 5387 | LH.C0 = clerp(LH.C0, CFrame.new(-1,-0.9-0.1*math.cos(sine/15),0) * LHCF * angles(math.rad(-3),math.rad(30),math.rad(0)), 0.3) | |
| 5388 | handleweld.C0 = clerp(handleweld.C0, CFrame.new(0, -1.6, -0.8) * CFrame.Angles(math.rad(12), math.rad(-180), math.rad(0)), 0.3) | |
| 5389 | Flapweld.C0 = clerp(Flapweld.C0, CFrame.new(0, -2.1, -0.7) * CFrame.Angles(math.rad(33), math.rad(90), math.rad(180)), 0.3) | |
| 5390 | Cannonweld.C0 = clerp(Cannonweld.C0, CFrame.new(0, -1.1, -0.2) * CFrame.Angles(math.rad(15), math.rad(-90), math.rad(0)), 0.3) | |
| 5391 | end | |
| 5392 | end | |
| 5393 | elseif Floor ~= nil then | |
| 5394 | Anim = "Lag" | |
| 5395 | if attack == true and Lag == true then | |
| 5396 | if CurrentMode == "Boombox" then | |
| 5397 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 5398 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 5399 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0) ,math.rad(0)), 0.3) | |
| 5400 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 5401 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 5402 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 5403 | handleweld.C0 = clerp(handleweld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 5404 | Flapweld.C0 = clerp(Flapweld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(180)), 0.3) | |
| 5405 | Cannonweld.C0 = clerp(Cannonweld.C0, CFrame.new(0, -0.8, -0.2) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.3) | |
| 5406 | elseif CurrentMode == "Cannon" then | |
| 5407 | RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 5408 | Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 5409 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0) ,math.rad(0)), 0.3) | |
| 5410 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 5411 | RH.C0 = clerp(RH.C0, CFrame.new(1, -1, 0) * RHCF * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 5412 | LH.C0 = clerp(LH.C0, CFrame.new(-1, -1, 0) * LHCF * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 5413 | handleweld.C0 = clerp(handleweld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
| 5414 | Flapweld.C0 = clerp(Flapweld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(180)), 0.3) | |
| 5415 | Cannonweld.C0 = clerp(Cannonweld.C0, CFrame.new(0, -0.8, -0.2) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.3) | |
| 5416 | end | |
| 5417 | end | |
| 5418 | end | |
| 5419 | end | |
| 5420 | if #Effects > 0 then | |
| 5421 | for e=1,#Effects do | |
| 5422 | if Effects[e] ~= nil then | |
| 5423 | local Effect = Effects[e] | |
| 5424 | if Effect ~= nil then | |
| 5425 | local Part = Effect[1] | |
| 5426 | local Mode = Effect[2] | |
| 5427 | local Delay = Effect[3] | |
| 5428 | local IncX = Effect[4] | |
| 5429 | local IncY = Effect[5] | |
| 5430 | local IncZ = Effect[6] | |
| 5431 | if Effect[1].Transparency<=1 then | |
| 5432 | if Effect[2] == "Block1" then | |
| 5433 | Effect[1].CFrame = Effect[1].CFrame * euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 5434 | Mesh = Effect[1].Mesh | |
| 5435 | Mesh.Scale = Mesh.Scale + vt(Effect[4],Effect[5],Effect[6]) | |
| 5436 | Effect[1].Transparency = Effect[1].Transparency + Effect[3] | |
| 5437 | elseif Effect[2]=="Block3" then | |
| 5438 | Effect[1].CFrame=Effect[1].CFrame*Effect[8] | |
| 5439 | Mesh=Effect[7] | |
| 5440 | Mesh.Scale=Mesh.Scale+vt(Effect[4],Effect[5],Effect[6]) | |
| 5441 | Effect[1].Transparency=Effect[1].Transparency+Effect[3] | |
| 5442 | elseif Effect[2] == "Cylinder" then | |
| 5443 | Mesh = Effect[1].Mesh | |
| 5444 | Mesh.Scale = Mesh.Scale + vt(Effect[4],Effect[5],Effect[6]) | |
| 5445 | Effect[1].Transparency = Effect[1].Transparency + Effect[3] | |
| 5446 | elseif Effect[2] == "Blood" then | |
| 5447 | Mesh = Effect[7] | |
| 5448 | Effect[1].CFrame = Effect[1].CFrame*cf(0,.5,0) | |
| 5449 | Mesh.Scale = Mesh.Scale + vt(Effect[4],Effect[5],Effect[6]) | |
| 5450 | Effect[1].Transparency = Effect[1].Transparency + Effect[3] | |
| 5451 | elseif Effect[2] == "Elec" then | |
| 5452 | Mesh = Effect[1].Mesh | |
| 5453 | Mesh.Scale = Mesh.Scale + vt(Effect[7],Effect[8],Effect[9]) | |
| 5454 | Effect[1].Transparency = Effect[1].Transparency + Effect[3] | |
| 5455 | elseif Effect[2] == "Disappear" then | |
| 5456 | Effect[1].Transparency = Effect[1].Transparency + Effect[3] | |
| 5457 | elseif Effect[2] == "Shatter" then | |
| 5458 | Effect[1].Transparency = Effect[1].Transparency + Effect[3] | |
| 5459 | Effect[4] = Effect[4] * CFrame.new(0, Effect[7], 0) | |
| 5460 | Effect[1].CFrame = Effect[4] * CFrame.fromEulerAnglesXYZ(Effect[6], 0, 0) | |
| 5461 | Effect[6] = Effect[6] + Effect[5] | |
| 5462 | end | |
| 5463 | end | |
| 5464 | else | |
| 5465 | Part.Parent = nil | |
| 5466 | table.remove(Effects,e) | |
| 5467 | end | |
| 5468 | end | |
| 5469 | end | |
| 5470 | end | |
| 5471 | end |