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1
 VALUE  | POINTS | STAT
2
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3
  3     |   6    | Body
4
  5     |  10    | Mind
5
  5     |  10    | Soul
6
 
7
 LEVEL  | POINTS | ATTRIBUTE
8
=============================================================================
9
 10(5)  |    5   | Resilient (Ageing, Airborne Toxins, Disease, Lack of Air, Poisons; All Complete -5)
10
  2     |    6   | Flight
11
  2     |    4   | Armour (AR10)
12
  1(3)  |    2   | Undetectable (Sight, Sound, IR; Non-Adjacent [-1], Deplete [-1])
13-
  2(3)  |    8   | Force Field (Offensive [+1], Detectable (Sight, Sound) [-1], Activation 1 [-1])
13+
  3     |   12   | Force Field (Offensive [+1], Field-Penetrating [+1], Detectable (Sight, Sound) [-1], Activation 1 [-1])
14
  2     |    2   | Heightened Awareness
15-
  4(5)  |   16   | Alternate Form (Concentration [-1])
15+
  5     |   20   | Alternate Form
16-
  8(2)  |   16   | Weapon: Electric Zap (Weapon 2; Aura 2 [+2], Piercing [+2], Irritant [+1], Selective)
16+
  5(+0) |   10   | Weapon: Electric Zap (Modifies Force-Field Offensive, Weapon +0; 
17
        |        |    Area 2 [+2], Piercing 2 [+2], Selective [+1])
18
  3     |    6   | Skill Group (Business)
19
  2     |    4   | Skill Group (Technical)
20
  1     |    2   | Data Access
21
  5     |    5   | Attack Mastery
22
  5     |    5   | Defense Mastery
23-
  2(3)  |    8   | Telekinesis (Detectable (Sight) [-1])
23+
24-
  5     |    5   | Energised
24+
  3     |   12   | Telekinesis (Detectable (Sight) [-1], Ranged +1 [+1])
25-
  2     |    4   | Tough
25+
  1     |    1   | Energised
26-
  1(2)  |    5   | Regenerate (Concentration [-1])
26+
  2     |    2   | Tough
27
  1(4)  |    5   | Regenerate (EP; Concentration 3 [-3])
28
        |        | 
29
 
30
 LEVEL  | POINTS | DEFECT
31
=============================================================================
32
  3     |   -9   | Impaired Manipulation
33
  1     |   -2   | Ism (Hardlight or a floaty ball, either is weird)
34
  3     |   -6   | Inept Defense (Melee)
35
  1     |   -2   | Ism (Weird floaty ball prototype failure)
36
        |        | 
37
38
        |  TOTAL |
39
=====================
40
        |   109   | (add some more to this?)
41
42
 VALUE  | DERIVED VALUE (STEALTH MODE)
43
=============================================================================
44
  10    | Attack Combat Value
45
   4    | Defence Combat Value (Melee)
46
  10    | Defence Combat Value (Ranged)
47-
 100    | Energy
47+
48
  60    | Energy
49
   6    | Damage Multiplier
50
 
51
=============================================================================
52
=][= ALTERNATE FORM =][=
53
=============================================================================
54
 LEVEL  | POINTS | ATTRIBUTE
55-
  2     |    4   | Armor (+10, AR20)
55+
56
 +3     |    6   | Electric Zap (+1 Weapon Rating, Spreading 2 [+2], Ranged 3 [+3], Lose Area 2 [-2], Lose Selective [-1]
57
 +2     |    8   | Force Field +1
58-
  2     |    4   | Tough
58+
59-
        |        |
59+
60
  1     |    1   | Tough
61
        |        | 
62
=============================================================================
63
        |  TOTAL |
64
=============================================================================
65
        |   25   |