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/*
2
3
	CRT - Guest - NTSC
4
5-
	Copyright (C) 2018-2025 guest(r)
5+
	Copyright (C) 2018-2026 guest(r)
6
7
	Sega MS Blue Lift and Sega MD Pallete Fix fixes inspired by Azurfel
8
9
	contrast_sigmoid_inv function Copyright (C) 2020-2023 Dogway (Jose Linares)
10
11
	Incorporates many good ideas and suggestions from Dr. Venom.
12
13
	I would also like give thanks to many Libretro forums members for continuous feedback, suggestions and using the shader.
14
15
	This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License
16
	as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.
17
18
	This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
19
	without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
20
	See the GNU General Public License for more details.
21
22
	You should have received a copy of the GNU General Public License along with this program; if not,
23
	write to the Free Software Foundation, Inc, 59 Temple Place - STE 330, Boston, MA 02111-1307, USA.
24
25-
uniform float internal_res <
25+
26
27
*/
28
29
// ============================================================================
30-
	ui_label = "Internal Resolution";
30+
// crt-black_crush-koko (ReShade port by Jobima)
31
// ============================================================================
32
33
/////////////////////////////  GPL LICENSE NOTICE  /////////////////////////////
34
//
35
//  crt-black_crush-koko
36
//  Copyright (C) 2024 Antonio Orefice <[email protected]>
37
//
38
//  This program is free software; you can redistribute it and/or modify it
39
//  under the terms of the GNU General Public License as published by the Free
40
//  Software Foundation; either version 3 of the License, or any later version.
41
//
42
////////////////////////////////////////////////////////////////////////////////
43
44
uniform float filter_res <
45
	ui_type = "drag";
46
	ui_min = 0.5;
47
	ui_max = 8.0;
48
	ui_step = 0.1;
49
	ui_label = "Horizontal Filtering Resolution";
50
> = 1.0;
51
52
uniform float speedup <
53
	ui_type = "drag";
54
	ui_min = 1.0;
55
	ui_max = 4.0;
56
	ui_step = 1.0;
57
	ui_label = "Speedup w. higher Internal Res.";
58
> = 1.0;
59
60
uniform float cust_artifacting <
61
	ui_type = "drag";
62-
	ui_label = "NTSC Phase: Auto | 2 Phase | 3 Phase | Mixed";
62+
63
	ui_max = 5.0;
64
	ui_step = 0.1;
65
	ui_label = "NTSC Custom Artifacting Value";
66
> = 0.2;
67
68
uniform float cust_fringing <
69
	ui_type = "drag";
70
	ui_min = 0.0;
71
	ui_max = 5.0;
72
	ui_step = 0.1;
73
	ui_label = "NTSC Custom Fringing Value";
74
> = 0.1;
75
76-
	ui_max = 32.0;
76+
77
	ui_type = "drag";
78
	ui_min = 1.0;
79-
> = 32.0;
79+
80
	ui_step = 1.0;
81
	ui_label = "NTSC Merge Fields: Auto | No | Yes";
82
> = 1.0;
83
84
uniform float ntsc_phase <
85
	ui_type = "drag";
86
	ui_min = 1.0;
87
	ui_max = 5.0;
88
	ui_step = 1.0;
89
	ui_label = "NTSC Phase: Auto | 2 Phase | 3 Phase | Mixed | PCE";
90
> = 1.0;
91
92
uniform float ntsc_scale <
93
	ui_type = "drag";
94
	ui_min = 0.2;
95
	ui_max = 2.5;
96
	ui_step = 0.025;
97
	ui_label = "NTSC Resolution Scaling";
98
> = 1.0;
99
100
uniform float nscale <
101
	ui_type = "drag";
102
	ui_min = 0.2;
103
	ui_max = 2.5;
104
	ui_step = 0.025;
105
	ui_label = "NTSC Filter Scaling";
106
> = 1.0;
107
108
uniform float ntsc_taps <
109
	ui_type = "drag";
110
	ui_min = 6.0;
111
	ui_max = 48.0;
112
	ui_step = 1.0;
113
	ui_label = "NTSC # of Taps (Filter Width)";
114
> = 16.0;
115
116
uniform float ntsc_cscale1 <
117
	ui_type = "drag";
118
	ui_min = 0.5;
119
	ui_max = 4.00;
120
	ui_step = 0.05;
121
	ui_label = "NTSC Chroma Scaling/Bleeding (2 Phase)";
122
> = 1.0;
123
124
uniform float ntsc_cscale2 <
125
	ui_type = "drag";
126
	ui_min = 0.2;
127
	ui_max = 2.25;
128
	ui_step = 0.05;
129
	ui_label = "NTSC Chroma Scaling/Bleeding (3 Phase)";
130
> = 1.5;
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132
uniform float ntsc_sat <
133
	ui_type = "drag";
134
	ui_min = 0.0;
135
	ui_max = 2.0;
136
	ui_step = 0.01;
137
	ui_label = "NTSC Color Saturation";
138
> = 1.07;
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140
uniform float ntsc_brt <
141
	ui_type = "drag";
142
	ui_min = 0.0;
143
	ui_max = 1.5;
144
	ui_step = 0.01;
145
	ui_label = "NTSC Brightness";
146
> = 1.0;
147
148
uniform float ntsc_gamma <
149
	ui_type = "drag";
150
	ui_min = 0.25;
151-
> = 0.8;
151+
152
	ui_step = 0.025;
153
	ui_label = "NTSC Filtering Gamma Correction";
154
> = 1.125;
155
156
uniform float RFNOISE <
157
	ui_type = "drag";
158
	ui_min = 0.0;
159
	ui_max = 1.0;
160
	ui_step = 0.01;
161
	ui_label = "NTSC RF Noise Frequency";
162
> = 0.30;
163
164
uniform float RFNOISE1 <
165
	ui_type = "drag";
166
	ui_min = 0.0;
167
	ui_max = 0.7;
168
	ui_step = 0.01;
169
	ui_label = "NTSC RF Noise Luma+";
170
> = 0.01;
171
172
uniform float RFNOISE2 <
173
	ui_type = "drag";
174
	ui_min = 0.0;
175
	ui_max = 0.7;
176
	ui_step = 0.01;
177
	ui_label = "NTSC RF Noise Chroma+";
178
> = 0.01;
179
180
uniform float ntsc_rainbow <
181
	ui_type = "drag";
182
	ui_min = 0.0;
183
	ui_max = 3.0;
184
	ui_step = 1.0;
185
	ui_label = "NTSC Coloring/Rainbow Effect (2 Phase)";
186
> = 2.0;
187
188
uniform float ntsc_ring <
189
	ui_type = "drag";
190
	ui_min = 0.0;
191
	ui_max = 1.0;
192
	ui_step = 0.1;
193-
uniform float DEBLUR <
193+
194
> = 0.9;
195
196
uniform float ntsc_shrp <
197
	ui_type = "drag";
198
	ui_min = -10.0;
199
	ui_max = 10.0;
200
	ui_step = 0.5;
201
	ui_label = "NTSC Sharpness (Adaptive)";
202
> = -2.5;
203
204
uniform float ntsc_fonts <
205
	ui_type = "drag";
206
	ui_min = 0.25;
207
	ui_max = 0.75;
208
	ui_step = 0.01;
209
	ui_label = "NTSC Preserve Fonts (0.25 = OFF)";
210
> = 0.45;
211
212
uniform float ntsc_shpe <
213
	ui_type = "drag";
214
	ui_min = 0.5;
215
	ui_max = 1.0;
216
	ui_step = 0.025;
217
	ui_label = "NTSC Sharpness Shape";
218
> = 0.5;
219
220
uniform float ntsc_charp1 <
221
	ui_type = "drag";
222
	ui_min = 0.0;
223
	ui_max = 10.0;
224
	ui_step = 0.5;
225
	ui_label = "NTSC Preserve 'Edge' Colors (2 Phase)";
226
> = 5.0;
227
228
uniform float ntsc_charp2 <
229
	ui_type = "drag";
230
	ui_min = 0.0;
231
	ui_max = 10.0;
232
	ui_step = 0.5;
233
	ui_label = "NTSC Preserve 'Edge' Colors (3 Phase)";
234
> = 3.0;
235
236
uniform float CSHARPEN <
237
	ui_type = "drag";
238
	ui_min = 0.0;
239
	ui_max = 5.0;
240
	ui_step = 0.1;
241
	ui_label = "FSharpen - Sharpen Strength";
242
> = 0.5;
243
244
uniform float CCONTR <
245
	ui_type = "drag";
246
	ui_min = 0.0;
247-
> = 2.00;
247+
248
	ui_step = 0.01;
249
	ui_label = "FSharpen - Sharpen (+ Deblur) Contrast";
250
> = 0.05;
251
252
uniform float CDETAILS <
253
	ui_type = "drag";
254
	ui_min = 0.0;
255-
> = 1.95;
255+
256
	ui_step = 0.05;
257
	ui_label = "FSharpen - Sharpen Details";
258
> = 0.25;
259
260
uniform float NDEBLUR <
261
	ui_type = "drag";
262
	ui_min = 1.0;
263
	ui_max = 8.0;
264
	ui_step = 0.25;
265
	ui_label = "FSharpen - Deblur Strength";
266
> = 1.5;
267
268
uniform float DSMART <
269
	ui_type = "drag";
270-
	ui_label = "Interlace Mode: 0:OFF | 1-3:Normal | 4-5:Interpolation";
270+
271
	ui_max = 1.0;
272
	ui_step = 1.0;
273
	ui_label = "FSharpen - Smart 'Dithering' Deblur";
274
> = 1.0;
275
276
uniform float DREDGE <
277
	ui_type = "drag";
278
	ui_min = 0.7;
279
	ui_max = 1.0;
280
	ui_step = 0.01;
281
	ui_label = "FSharpen - Deblur Edges Falloff";
282
> = 0.92;
283
284
uniform float DSHARP <
285
	ui_type = "drag";
286
	ui_min = 0.0;
287
	ui_max = 4.0;
288
	ui_step = 0.2;
289
	ui_label = "FSharpen - Deblur Extra Sharpen";
290
> = 1.0;
291
292
293
uniform float bth <
294
	ui_type = "drag";
295
	ui_min = 1.0;
296
	ui_max = 125.0;
297
	ui_step = 1.0;
298
	ui_label = "Afterglow Effect Threshold";
299
> = 10.0;
300
301
uniform float PR <
302
	ui_type = "drag";
303
	ui_min = 0.0;
304
	ui_max = 0.5;
305
	ui_step = 0.01;
306
	ui_label = "Persistence 'R'";
307
> = 0.32;
308
309
uniform float PG <
310
	ui_type = "drag";
311
	ui_min = 0.0;
312
	ui_max = 0.5;
313
	ui_step = 0.01;
314
	ui_label = "Persistence 'G'";
315
> = 0.32;
316
317
uniform float PB <
318
	ui_type = "drag";
319
	ui_min = 0.0;
320
	ui_max = 0.5;
321
	ui_step = 0.01;
322
	ui_label = "Persistence 'B'";
323
> = 0.32;
324
325
uniform float AS <
326
	ui_type = "drag";
327-
> = 1.6;
327+
328
	ui_max = 0.6;
329
	ui_step = 0.01;
330
	ui_label = "Afterglow Strength";
331
> = 0.1;
332
333
uniform float ST <
334
	ui_type = "drag";
335-
> = 0.8;
335+
336
	ui_max = 1.0;
337
	ui_step = 0.01;
338
	ui_label = "Afterglow Saturation";
339
> = 0.5;
340
341
uniform float CS <
342
	ui_type = "drag";
343
	ui_min = 0.0;
344
	ui_max = 5.0;
345-
uniform float SHARP <
345+
346
	ui_label = "Display Gamut: sRGB | Modern | DCI | Adobe | Rec. 2020 | P3";
347
> = 0.0;
348
349
uniform float CP <
350-
	ui_label = "Sharpness Definition";
350+
351
	ui_min = -1.0;
352
	ui_max = 5.0;
353
	ui_step = 1.0;
354
	ui_label = "CRT Profile: EBU | P22 | SMPTE-C | Philips | Trinitron";
355
> = 0.0;
356
357
uniform float TNTC <
358
	ui_type = "drag";
359-
> = 0.18;
359+
360
	ui_max = 4.0;
361
	ui_step = 1.0;
362
	ui_label = "LUT Colors: NTSC-J | Trinitron | Nec MultiSync | NTSC 1953";
363
> = 0.0;
364
365
uniform float LUTLOW <
366
	ui_type = "drag";
367-
> = 0.3;
367+
368
	ui_max = 50.0;
369
	ui_step = 1.0;
370
	ui_label = "Fix LUT Dark Range";
371
> = 5.0;
372
373
uniform float LUTBR <
374
	ui_type = "drag";
375
	ui_min = 0.0;
376
	ui_max = 1.0;
377
	ui_step = 0.01;
378
	ui_label = "Fix LUT Brightness";
379
> = 1.0;
380
381
uniform float WP <
382
	ui_type = "drag";
383
	ui_min = -100.0;
384
	ui_max = 100.0;
385
	ui_step = 5.0;
386
	ui_label = "Color Temperature %";
387
> = 0.0;
388
389
uniform float wp_saturation <
390
	ui_type = "drag";
391-
> = 0.35;
391+
392
	ui_max = 2.0;
393
	ui_step = 0.05;
394
	ui_label = "Saturation Adjustment";
395
> = 0.95;
396
397
uniform float pre_bb <
398
	ui_type = "drag";
399
	ui_min = 0.0;
400
	ui_max = 2.0;
401
	ui_step = 0.01;
402
	ui_label = "Brightness Adjustment";
403
> = 1.0;
404
405
uniform float contra <
406
	ui_type = "drag";
407
	ui_min = -2.0;
408
	ui_max = 2.0;
409
	ui_step = 0.05;
410
	ui_label = "Contrast Adjustment";
411
> = 0.2;
412
413
uniform float pre_gc <
414
	ui_type = "drag";
415
	ui_min = 0.5;
416
	ui_max = 1.75;
417
	ui_step = 0.025;
418
	ui_label = "Gamma Correct Adjustment";
419
> = 1.025;
420
421
uniform float sega_fix <
422
	ui_type = "drag";
423
	ui_min = 0.0;
424
	ui_max = 1.0;
425
	ui_step = 1.0;
426
	ui_label = "Sega Brightness Fix";
427
> = 0.0;
428
429
uniform float segams <
430
	ui_type = "drag";
431
	ui_min = 0.0;
432
	ui_max = 1.0;
433
	ui_step = 1.0;
434
	ui_label = "Sega MS Blue Lift";
435
> = 0.0;
436
437
uniform float segapal <
438
	ui_type = "drag";
439
	ui_min = 0.0;
440
	ui_max = 1.0;
441
	ui_step = 1.0;
442
	ui_label = "Sega MD Pallete Fix";
443
> = 0.0;
444
445
uniform float BP <
446
	ui_type = "drag";
447
	ui_min = -100.0;
448
	ui_max = 0.0;
449
	ui_step = 1.0;
450
	ui_label = "Lower Black Level";
451
> = 0.0;
452
453
uniform float BP1 <
454
	ui_type = "drag";
455
	ui_min = 0.0;
456
	ui_max = 25.0;
457
	ui_step = 1.0;
458
	ui_label = "Raise Black Level";
459
> = 0.0;
460
461
uniform float vigstr <
462
	ui_type = "drag";
463
	ui_min = 0.0;
464
	ui_max = 2.0;
465
	ui_step = 0.05;
466
	ui_label = "Vignette Strength";
467
> = 0.0;
468
469
uniform float vigdef <
470
	ui_type = "drag";
471
	ui_min = 0.5;
472
	ui_max = 3.0;
473
	ui_step = 0.1;
474
	ui_label = "Vignette Size";
475
> = 1.0;
476
477
478
uniform float ADPT_BLK_RANGE <
479
    ui_type = "slider";
480
    ui_label = "CRT Black Crush (<0: Darker gamma, >0: Black Crush)";
481
    ui_min = -2.0;
482
    ui_max =  2.0;
483
    ui_step = 0.1;
484
> = 0.05;
485
486
uniform float lsmooth <
487
	ui_type = "drag";
488
	ui_min = 0.5;
489
	ui_max = 1.0;
490
	ui_step = 0.01;
491
	ui_label = "Raster Bloom Effect Smoothing";
492
> = 0.75;
493
494
uniform float lsdev <
495
	ui_type = "drag";
496
	ui_min = -0.25;
497
	ui_max = 0.25;
498
	ui_step = 0.01;
499
	ui_label = "Raster Bloom Smoothing Bright Deviation";
500
> = 0.05;
501
502
uniform float gamma_i <
503-
> = 0.08;
503+
504
	ui_min = 1.0;
505
	ui_max = 5.0;
506
	ui_step = 0.05;
507
	ui_label = "Gamma Input";
508
> = 2.20;
509
510
uniform float gamma_o <
511
	ui_type = "drag";
512
	ui_min = 1.0;
513
	ui_max = 5.0;
514
	ui_step = 0.05;
515
	ui_label = "Gamma Out";
516
> = 2.20;
517
518
uniform float interr <
519
	ui_type = "drag";
520
	ui_min = 0.0;
521
	ui_max = 800.0;
522
	ui_step = 25.0;
523
	ui_label = "Interlace Trigger Resolution";
524
> = 400.0;
525
526
uniform float interm <
527
	ui_type = "drag";
528
	ui_min = 0.0;
529
	ui_max = 6.0;
530
	ui_step = 1.0;
531
	ui_label = "Interlace Mode: 0:OFF | 1-3,6:Normal | 4-5:Interpolation";
532
> = 4.0;
533
534
uniform float iscanb <
535
	ui_type = "drag";
536
	ui_min = 0.0;
537
	ui_max = 1.0;
538
	ui_step = 0.05;
539
	ui_label = "Interlacing Scanlines Effect (Interlaced Brightness)";
540
> = 0.2;
541
542
uniform float iscans <
543
	ui_type = "drag";
544
	ui_min = 0.0;
545
	ui_max = 1.0;
546
	ui_step = 0.05;
547
	ui_label = "Interlacing Scanlines Saturation";
548
> = 0.25;
549
550
uniform float hiscan <
551
	ui_type = "drag";
552
	ui_min = 0.0;
553
	ui_max = 1.0;
554
	ui_step = 1.0;
555
	ui_label = "High Resolution Scanlines (Prepend A Scaler)";
556
> = 0.0;
557
558
uniform float intres <
559
	ui_type = "drag";
560
	ui_min = 0.0;
561
	ui_max = 10.0;
562
	ui_step = 0.5;
563
	ui_label = "Internal Resolution Y: 0.5 | Y-Dowsample";
564
> = 0.0;
565
566
uniform float downsample_levelx <
567
	ui_type = "drag";
568
	ui_min = 0.0;
569
	ui_max = 2.0;
570
	ui_step = 0.05;
571
	ui_label = "Downsampling-X (High-Res Content, Pre-Scalers)";
572
> = 0.0;
573
574
uniform float downsample_levely <
575
	ui_type = "drag";
576
	ui_min = 0.0;
577
	ui_max = 2.0;
578
	ui_step = 0.05;
579
	ui_label = "Downsampling-Y (High-Res Content, Pre-Scalers)";
580
> = 0.0;
581
582
uniform float HSHARPNESS <
583
	ui_type = "drag";
584
	ui_min = 1.0;
585
	ui_max = 8.0;
586
	ui_step = 0.05;
587
	ui_label = "Horizontal Filter Range";
588
> = 1.55;
589
590
uniform float LIGMA_H <
591
	ui_type = "drag";
592
	ui_min = 0.15;
593
	ui_max = 1.0;
594
	ui_step = 0.01;
595
	ui_label = "Horizontal Blur Sigma";
596
> = 0.55;
597
598
uniform float S_SHARP <
599
	ui_type = "drag";
600
	ui_min = 0.0;
601
	ui_max = 3.0;
602
	ui_step = 0.05;
603
	ui_label = "Substractive Sharpness";
604
> = 0.4;
605
606
uniform float MAXS <
607
	ui_type = "drag";
608
	ui_min = 0.0;
609
	ui_max = 0.3;
610
	ui_step = 0.01;
611
	ui_label = "Maximum Sharpness";
612
> = 0.05;
613
614
uniform float SSRNG <
615
	ui_type = "drag";
616
	ui_min = 0.0;
617
	ui_max = 4.0;
618
	ui_step = 0.05;
619
	ui_label = "Substractive Sharpness Ringing";
620
> = 0.15;
621
622
uniform float m_glow <
623-
> = 1.3;
623+
624
	ui_min = 0.0;
625
	ui_max = 2.0;
626
	ui_step = 1.0;
627
	ui_label = "Ordinary Glow | Magic Glow";
628
> = 2.0;
629
630
uniform float m_glow_cutoff <
631
	ui_type = "drag";
632
	ui_min = 0.0;
633
	ui_max = 0.4;
634
	ui_step = 0.01;
635
	ui_label = "Magic Glow Cutoff";
636
> = 0.12;
637
638
uniform float m_glow_low <
639
	ui_type = "drag";
640
	ui_min = 0.0;
641
	ui_max = 7.0;
642
	ui_step = 0.05;
643
	ui_label = "Magic Glow Low Strength";
644
> = 5.00;
645
646
uniform float m_glow_high <
647
	ui_type = "drag";
648
	ui_min = 0.0;
649
	ui_max = 7.0;
650
	ui_step = 0.1;
651
	ui_label = "Magic Glow High Strength";
652
> = 5.0;
653
654
uniform float m_glow_dist <
655
	ui_type = "drag";
656
	ui_min = 0.2;
657
	ui_max = 4.0;
658
	ui_step = 0.05;
659
	ui_label = "Magic Glow Distribution";
660
> = 0.7;
661
662
uniform float m_glow_mask <
663
	ui_type = "drag";
664
	ui_min = 0.0;
665
	ui_max = 2.0;
666
	ui_step = 0.025;
667
	ui_label = "Magic Glow Mask Strength";
668
> = 0.6;
669
670
uniform float FINE_GAUSS <
671
	ui_type = "drag";
672
	ui_min = -1.0;
673
	ui_max = 5.0;
674
	ui_step = 1.0;
675
	ui_label = "Fine (Magic) Glow Sampling";
676
> = 5.0;
677
678
uniform float SIZEH <
679
	ui_type = "drag";
680
	ui_min = 1.0;
681
	ui_max = 50.0;
682
	ui_step = 1.0;
683
	ui_label = "Horizontal Glow Radius";
684
> = 6.0;
685
686
uniform float SIGMA_H <
687
	ui_type = "drag";
688
	ui_min = 0.2;
689
	ui_max = 15.0;
690
	ui_step = 0.05;
691
	ui_label = "Horizontal Glow Sigma";
692
> = 1.2;
693
694
uniform float SIZEV <
695
	ui_type = "drag";
696
	ui_min = 1.0;
697
	ui_max = 50.0;
698
	ui_step = 1.0;
699
	ui_label = "Vertical Glow Radius";
700
> = 6.0;
701
702
uniform float SIGMA_V <
703
	ui_type = "drag";
704
	ui_min = 0.2;
705
	ui_max = 15.0;
706
	ui_step = 0.05;
707
	ui_label = "Vertical Glow Sigma";
708
> = 1.2;
709
710
uniform float FINE_BLOOM <
711
	ui_type = "drag";
712
	ui_min = -1.0;
713
	ui_max = 5.0;
714
	ui_step = 1.0;
715
	ui_label = "Fine Bloom/Halation Sampling";
716
> = 3.0;
717
718
uniform float SIZEX <
719
	ui_type = "drag";
720
	ui_min = 1.0;
721
	ui_max = 50.0;
722
	ui_step = 1.0;
723
	ui_label = "Horizontal Bloom/Halation Radius";
724
> = 3.0;
725
726
uniform float SIGMA_X <
727
	ui_type = "drag";
728
	ui_min = 0.25;
729
	ui_max = 2.0;
730
	ui_step = 0.01;
731
	ui_label = "Horizontal Bloom/Halation Sigma";
732
> = 0.75;
733
734
uniform float SIZEY <
735
	ui_type = "drag";
736
	ui_min = 1.0;
737
	ui_max = 50.0;
738
	ui_step = 1.0;
739
	ui_label = "Vertical Bloom/Halation Radius";
740
> = 3.0;
741
742
uniform float SIGMA_Y <
743
	ui_type = "drag";
744
	ui_min = 0.25;
745
	ui_max = 15.0;
746
	ui_step = 0.025;
747
	ui_label = "Vertical Bloom/Halation Sigma";
748
> = 0.60;
749
750
uniform float glow <
751
	ui_type = "drag";
752
	ui_min = -2.0;
753
	ui_max = 2.0;
754
	ui_step = 0.01;
755
	ui_label = "(Magic) Glow Strength";
756
> = 0.10;
757
758
uniform float blm_1 <
759
	ui_type = "drag";
760
	ui_min = -2.0;
761
	ui_max = 2.0;
762
	ui_step = 0.05;
763
	ui_label = "Bloom Strength";
764
> = 0.10;
765
766
uniform float b_mask <
767
	ui_type = "drag";
768
	ui_min = -1.0;
769
	ui_max = 1.0;
770
	ui_step = 0.025;
771
	ui_label = "Bloom Mask Strength";
772
> = -0.1;
773
774
uniform float mask_bloom <
775
	ui_type = "drag";
776
	ui_min = -2.0;
777
	ui_max = 2.0;
778
	ui_step = 0.05;
779
	ui_label = "Mask Bloom";
780
> = 0.5;
781
782
uniform float bloom_dist <
783
	ui_type = "drag";
784
	ui_min = -2.0;
785
	ui_max = 3.0;
786
	ui_step = 0.05;
787
	ui_label = "Bloom Distribution";
788
> = 0.05;
789
790
uniform float halation <
791
	ui_type = "drag";
792
	ui_min = -2.0;
793
	ui_max = 2.0;
794
	ui_step = 0.025;
795
	ui_label = "Halation Strength";
796
> = -0.1;
797
798
uniform float h_mask <
799
	ui_type = "drag";
800
	ui_min = -1.0;
801
	ui_max = 1.0;
802
	ui_step = 0.025;
803
	ui_label = "Halation Mask Strength";
804
> = -0.75;
805
806
uniform float gamma_c <
807
	ui_type = "drag";
808
	ui_min = 0.5;
809
	ui_max = 2.0;
810
	ui_step = 0.025;
811
	ui_label = "Gamma Correct";
812
> = 1.025;
813
814
uniform float gamma_d <
815
	ui_type = "drag";
816
	ui_min = 1.0;
817
	ui_max = 2.0;
818
	ui_step = 0.025;
819
	ui_label = "Complementary Gamma Correct";
820
> = 1.15;
821
822
uniform float brightboost1 <
823-
> = 0.3;
823+
824
	ui_min = 0.25;
825
	ui_max = 10.0;
826
	ui_step = 0.05;
827
	ui_label = "Bright Boost Dark Pixels";
828
> = 1.4;
829
830
uniform float brightboost2 <
831
	ui_type = "drag";
832
	ui_min = 0.25;
833
	ui_max = 3.0;
834
	ui_step = 0.025;
835
	ui_label = "Bright Boost Bright Pixels";
836
> = 1.1;
837
838
uniform float clp <
839
	ui_type = "drag";
840
	ui_min = -1.0;
841
	ui_max = 1.0;
842
	ui_step = 0.05;
843
	ui_label = "Clip Saturated Color Beams";
844
> = 0.25;
845
846
uniform float bloomsamp <
847
	ui_type = "drag";
848
	ui_min = 0.0;
849
	ui_max = 2.0;
850
	ui_step = 1.0;
851
	ui_label = "Bloom Pixel Sampling";
852
> = 2.0;
853
854
uniform float gsl <
855
	ui_type = "drag";
856
	ui_min = -1.0;
857
	ui_max = 2.0;
858
	ui_step = 1.0;
859
	ui_label = "Scanlines Type";
860
> = 2.0;
861
862
uniform float scanline1 <
863
	ui_type = "drag";
864
	ui_min = -20.0;
865
	ui_max = 40.0;
866
	ui_step = 0.5;
867
	ui_label = "Scanlines Beam Shape Center";
868
> = 8.0;
869
870
uniform float scanline2 <
871
	ui_type = "drag";
872
	ui_min = 0.0;
873
	ui_max = 70.0;
874
	ui_step = 1.0;
875
	ui_label = "Scanlines Beam Shape Edges";
876
> = 4.0;
877
878-
	ui_label = "Mask Layout: RGB or BGR (Check LCD Panel)";
878+
879
	ui_type = "drag";
880
	ui_min = 0.25;
881
	ui_max = 10.0;
882
	ui_step = 0.05;
883
	ui_label = "Scanlines Shape Dark Pixels";
884
> = 3.0;
885
886
uniform float beam_max <
887
	ui_type = "drag";
888
	ui_min = 0.2;
889
	ui_max = 3.5;
890
	ui_step = 0.025;
891
	ui_label = "Scanlines Shape Bright Pixels";
892
> = 1.0;
893
894
uniform float tds <
895
	ui_type = "drag";
896
	ui_min = 0.0;
897
	ui_max = 1.0;
898
	ui_step = 1.0;
899
	ui_label = "Thinner Dark Scanlines";
900
> = 0.0;
901
902
uniform float beam_size <
903
	ui_type = "drag";
904
	ui_min = 0.0;
905
	ui_max = 1.0;
906
	ui_step = 0.05;
907
	ui_label = "Increased Bright Scanlines Beam";
908
> = 0.5;
909
910
uniform float scans <
911
	ui_type = "drag";
912
	ui_min = 0.0;
913
	ui_max = 6.0;
914
	ui_step = 0.1;
915
	ui_label = "Scanlines Saturation / Mask Falloff";
916
> = 0.7;
917
918
uniform float scan_falloff <
919
	ui_type = "drag";
920
	ui_min = 0.1;
921
	ui_max = 2.0;
922
	ui_step = 0.025;
923
	ui_label = "Scanlines Falloff";
924
> = 0.2;
925
926
uniform float ssharp <
927
	ui_type = "drag";
928
	ui_min = 0.0;
929
	ui_max = 0.5;
930
	ui_step = 0.01;
931
	ui_label = "Smart Sharpen Scanlines";
932
> = 0.01;
933
934
uniform float spike <
935
	ui_type = "drag";
936
	ui_min = 0.0;
937
	ui_max = 2.0;
938
	ui_step = 0.1;
939
	ui_label = "Scanlines Spike Removal";
940
> = 0.9;
941
942
uniform float scangamma <
943
	ui_type = "drag";
944
	ui_min = 0.5;
945
	ui_max = 5.0;
946
	ui_step = 0.05;
947
	ui_label = "Scanlines Gamma";
948
> = 2.4;
949
950
uniform float rolling_scan <
951
	ui_type = "drag";
952
	ui_min = -1.0;
953
	ui_max = 1.0;
954
	ui_step = 0.01;
955
	ui_label = "Rolling Scanlines";
956
> = 0.0;
957
958
uniform float no_scanlines <
959
	ui_type = "drag";
960
	ui_min = 0.0;
961
	ui_max = 1.5;
962
	ui_step = 0.05;
963
	ui_label = "No-Scanlines Mode";
964
> = 0.0;
965
966
uniform float IOS <
967
	ui_type = "drag";
968
	ui_min = 0.0;
969
	ui_max = 4.0;
970
	ui_step = 1.0;
971
	ui_label = "Integer Scaling: Odd:Y | Even:X+Y";
972
> = 0.0;
973
974
uniform float OS <
975
	ui_type = "drag";
976
	ui_min = 0.0;
977
	ui_max = 2.0;
978
	ui_step = 1.0;
979
	ui_label = "Raster Bloom Overscan Mode";
980
> = 1.0;
981
982-
	ui_label = "Preserve Scanlines Strength";
982+
983
	ui_type = "drag";
984
	ui_min = 0.0;
985-
uniform float maskmid <
985+
986
	ui_step = 1.0;
987
	ui_label = "Raster Bloom %";
988
> = 1.0;
989
990-
	ui_label = "Mitigate Mask on Mid-Colors";
990+
991
	ui_type = "drag";
992
	ui_min = 0.0;
993
	ui_max = 0.35;
994
	ui_step = 0.01;
995
	ui_label = "Corner Size";
996
> = 0.0;
997
998
uniform float bsize <
999
	ui_type = "drag";
1000
	ui_min = 0.0;
1001
	ui_max = 2.0;
1002
	ui_step = 0.01;
1003
	ui_label = "Border Size";
1004
> = 0.0;
1005
1006
uniform float sborder <
1007
	ui_type = "drag";
1008
	ui_min = 0.25;
1009
	ui_max = 2.0;
1010
	ui_step = 0.05;
1011
	ui_label = "Border Intensity";
1012
> = 0.75;
1013
1014
uniform float barspeed <
1015
	ui_type = "drag";
1016
	ui_min = 5.0;
1017
	ui_max = 200.0;
1018
	ui_step = 1.0;
1019
	ui_label = "Hum Bar Speed";
1020
> = 50.0;
1021
1022
uniform float barintensity <
1023
	ui_type = "drag";
1024
	ui_min = -1.0;
1025
	ui_max = 1.0;
1026
	ui_step = 0.01;
1027
	ui_label = "Hum Bar Intensity";
1028
> = 0.0;
1029
1030
uniform float bardir <
1031
	ui_type = "drag";
1032
	ui_min = 0.0;
1033
	ui_max = 1.0;
1034
	ui_step = 1.0;
1035
	ui_label = "Hum Bar Direction";
1036
> = 0.0;
1037
1038
uniform float warpx <
1039
	ui_type = "drag";
1040
	ui_min = 0.0;
1041
	ui_max = 0.25;
1042
	ui_step = 0.01;
1043
	ui_label = "Curvature X (Default 0.03)";
1044
> = 0.0;
1045
1046
uniform float warpy <
1047
	ui_type = "drag";
1048
	ui_min = 0.0;
1049
	ui_max = 0.25;
1050
	ui_step = 0.01;
1051
	ui_label = "Curvature Y (Default 0.04)";
1052
> = 0.0;
1053
1054
uniform float c_shape <
1055
	ui_type = "drag";
1056
	ui_min = 0.05;
1057
	ui_max = 0.6;
1058
	ui_step = 0.05;
1059
	ui_label = "Curvature Shape";
1060
> = 0.25;
1061
1062
uniform float cbulge <
1063
	ui_type = "drag";
1064
	ui_min = 0.0;
1065
	ui_max = 1.0;
1066
	ui_step = 0.05;
1067
	ui_label = "Curvature 3D Effect";
1068
> = 0.25;
1069
1070
uniform float overscanx <
1071
	ui_type = "drag";
1072
	ui_min = -200.0;
1073
	ui_max = 200.0;
1074
	ui_step = 1.0;
1075
	ui_label = "Overscan X Original Pixels";
1076
> = 0.0;
1077
1078
uniform float overscany <
1079
	ui_type = "drag";
1080
	ui_min = -200.0;
1081
	ui_max = 200.0;
1082
	ui_step = 1.0;
1083
	ui_label = "Overscan Y Original Pixels";
1084
> = 0.0;
1085
1086
uniform float VShift <
1087
	ui_type = "drag";
1088
	ui_min = -200.0;
1089
	ui_max = 200.0;
1090
	ui_step = 1.0;
1091
	ui_label = "Vertical shift Y original pixels";
1092
> = 0.0;
1093
1094
uniform float shadow_msk <
1095
	ui_type = "drag";
1096
	ui_min = 0.0;
1097
	ui_max = 14.0;
1098
	ui_step = 1.0;
1099
	ui_label = "CRT Mask: 1:CGWG | 2-5:Lottes | 6-14:Trinitron";
1100
> = 7.0;
1101
1102
uniform float maskstr <
1103
	ui_type = "drag";
1104
	ui_min = -0.5;
1105
	ui_max = 1.0;
1106
	ui_step = 0.025;
1107
	ui_label = "Mask Strength (1, 6-14)";
1108
> = 0.7;
1109
1110
uniform float mcut <
1111
	ui_type = "drag";
1112
	ui_min = 0.0;
1113
	ui_max = 2.0;
1114
	ui_step = 0.05;
1115
	ui_label = "Mask 6-14 Low Strength";
1116
> = 1.05;
1117
1118
uniform float maskboost <
1119
	ui_type = "drag";
1120
	ui_min = 1.0;
1121-
#define mix_m float3x3(BRIGHTNESS,ARTIFACT,ARTIFACT,FRINGING,2.0*SATURATION,0.0,FRINGING,0.0,2.0*SATURATION)
1121+
1122
	ui_step = 0.05;
1123
	ui_label = "CRT Mask Boost";
1124-
#define fetch_offset1(dx)  texCD(NTSC_S02,tex_c+dx).xyz+texCD(NTSC_S02,tex_c-dx).xyz
1124+
1125-
#define fetch_offset2(dx) float3(texCD(NTSC_S02,tex_c+dx.xz).x+texCD(NTSC_S02,tex_c-dx.xz).x,texCD(NTSC_S02,tex_c+dx.yz).yz+texCD(NTSC_S02,tex_c-dx.yz).yz)
1125+
1126
uniform float masksize <
1127
	ui_type = "drag";
1128-
#define Resolution_X 320
1128+
1129
	ui_max = 4.0;
1130
	ui_step = 1.0;
1131
	ui_label = "CRT Mask Size";
1132-
#define Resolution_Y 240
1132+
1133
1134
uniform float mask_zoom <
1135
	ui_type = "drag";
1136
	ui_min = -10.0;
1137
	ui_max = 6.0;
1138
	ui_step = 1.0;
1139
	ui_label = "CRT Mask Zoom (+ Mask Width)";
1140
> = 0.0;
1141
1142
uniform float zoom_mask <
1143-
#define NTSC_S00 ReShade::BackBuffer
1143+
1144
	ui_min = 0.0;
1145-
texture NTSC_T01{Width=1.0*Resolution_X;Height=Resolution_Y;Format=RGBA16F;};
1145+
1146-
sampler NTSC_S01{Texture=NTSC_T01;AddressU=BORDER;AddressV=BORDER;AddressW=BORDER;MagFilter=POINT ;MinFilter=POINT ;MipFilter=POINT ;};
1146+
1147
	ui_label = "CRT Mask Zoom Sharpen";
1148-
texture NTSC_T02{Width=4.0*Resolution_X;Height=Resolution_Y;Format=RGBA16F;};
1148+
1149-
sampler NTSC_S02{Texture=NTSC_T02;AddressU=BORDER;AddressV=BORDER;AddressW=BORDER;MagFilter=LINEAR;MinFilter=LINEAR;MipFilter=LINEAR;};
1149+
1150
uniform float mshift <
1151-
texture NTSC_T03{Width=2.0*Resolution_X;Height=Resolution_Y;Format=RGBA16F;};
1151+
1152-
sampler NTSC_S03{Texture=NTSC_T03;AddressU=BORDER;AddressV=BORDER;AddressW=BORDER;MagFilter=LINEAR;MinFilter=LINEAR;MipFilter=LINEAR;};
1152+
1153
	ui_max = 1.0;
1154-
texture NTSC_T04{Width=2.0*Resolution_X;Height=Resolution_Y;Format=RGBA16F;};
1154+
1155-
sampler NTSC_S04{Texture=NTSC_T04;AddressU=BORDER;AddressV=BORDER;AddressW=BORDER;MagFilter=LINEAR;MinFilter=LINEAR;MipFilter=LINEAR;};
1155+
1156
> = 0.5;
1157-
texture NTSC_T05{Width=2.0*Resolution_X;Height=Resolution_Y;Format=RGBA16F;};
1157+
1158-
sampler NTSC_S05{Texture=NTSC_T05;AddressU=BORDER;AddressV=BORDER;AddressW=BORDER;MagFilter=LINEAR;MinFilter=LINEAR;MipFilter=LINEAR;};
1158+
1159
	ui_type = "drag";
1160-
texture NTSC_T06{Width=2.0*Resolution_X;Height=Resolution_Y;Format=RGBA16F;};
1160+
1161-
sampler NTSC_S06{Texture=NTSC_T06;AddressU=BORDER;AddressV=BORDER;AddressW=BORDER;MagFilter=LINEAR;MinFilter=LINEAR;MipFilter=LINEAR;};
1161+
1162
	ui_step = 1.0;
1163-
texture NTSC_T07{Width=2.0*Resolution_X;Height=Resolution_Y;Format=RGBA16F;};
1163+
	ui_label = "Mask Layout Sequence: RGB or RBG (check LCD panel)";
1164-
sampler NTSC_S07{Texture=NTSC_T07;AddressU=BORDER;AddressV=BORDER;AddressW=BORDER;MagFilter=LINEAR;MinFilter=LINEAR;MipFilter=LINEAR;};
1164+
1165
1166-
texture NTSC_T08{Width=1.0*AspectSize_X;Height=Resolution_Y;Format=RGBA16F;};
1166+
uniform float laysh <
1167-
sampler NTSC_S08{Texture=NTSC_T08;AddressU=BORDER;AddressV=BORDER;AddressW=BORDER;MagFilter=LINEAR;MinFilter=LINEAR;MipFilter=LINEAR;};
1167+
1168
	ui_min = -1.0;
1169-
texture NTSC_T09{Width=1.0*800.00000000;Height=Resolution_Y;Format=RGBA16F;};
1169+
1170-
sampler NTSC_S09{Texture=NTSC_T09;AddressU=BORDER;AddressV=BORDER;AddressW=BORDER;MagFilter=LINEAR;MinFilter=LINEAR;MipFilter=LINEAR;};
1170+
1171
	ui_label = "Mask Layout Shift: GBR, RGB, BRG | GRB, RBG, BGR";
1172-
texture NTSC_T10{Width=1.0*800.00000000;Height=600.00000000;Format=RGBA16F;};
1172+
1173-
sampler NTSC_S10{Texture=NTSC_T10;AddressU=BORDER;AddressV=BORDER;AddressW=BORDER;MagFilter=LINEAR;MinFilter=LINEAR;MipFilter=LINEAR;};
1173+
1174
uniform float mask_drk <
1175-
texture NTSC_T11{Width=1.0*800.00000000;Height=600.00000000;Format=RGBA16F;};
1175+
1176-
sampler NTSC_S11{Texture=NTSC_T11;AddressU=BORDER;AddressV=BORDER;AddressW=BORDER;MagFilter=LINEAR;MinFilter=LINEAR;MipFilter=LINEAR;};
1176+
1177
	ui_max = 2.0;
1178-
texture NTSC_T12{Width=1.0*800.00000000;Height=600.00000000;Format=RGBA16F;};
1178+
1179-
sampler NTSC_S12{Texture=NTSC_T12;AddressU=BORDER;AddressV=BORDER;AddressW=BORDER;MagFilter=LINEAR;MinFilter=LINEAR;MipFilter=LINEAR;};
1179+
1180
> = 0.5;
1181-
texture NTSC_T13{Width=1.0*AspectSize_X;Height=AspectSize_Y;Format=RGBA16F;};
1181+
1182-
sampler NTSC_S13{Texture=NTSC_T13;AddressU=BORDER;AddressV=BORDER;AddressW=BORDER;MagFilter=LINEAR;MinFilter=LINEAR;MipFilter=LINEAR;};
1182+
1183
	ui_type = "drag";
1184-
texture NTSC_T14{Width=1.0*AspectSize_X;Height=AspectSize_Y;Format=RGBA16F;};
1184+
1185-
sampler NTSC_S14{Texture=NTSC_T14;AddressU=BORDER;AddressV=BORDER;AddressW=BORDER;MagFilter=LINEAR;MinFilter=LINEAR;MipFilter=LINEAR;};
1185+
1186
	ui_step = 0.05;
1187
	ui_label = "Lottes Mask Bright";
1188
> = 1.5;
1189
1190
uniform float mask_gamma <
1191
	ui_type = "drag";
1192
	ui_min = 1.0;
1193
	ui_max = 5.0;
1194
	ui_step = 0.05;
1195
	ui_label = "Mask Gamma";
1196
> = 2.4;
1197
1198
uniform float slotmask1 <
1199
	ui_type = "drag";
1200
	ui_min = 0.0;
1201
	ui_max = 1.0;
1202
	ui_step = 0.05;
1203
	ui_label = "Slot Mask Strength Bright Pixels";
1204
> = 0.1;
1205
1206
uniform float slotmask2 <
1207
	ui_type = "drag";
1208
	ui_min = 0.0;
1209
	ui_max = 1.0;
1210
	ui_step = 0.05;
1211
	ui_label = "Slot Mask Strength Dark Pixels";
1212
> = 0.2;
1213
1214
uniform float slotwidth <
1215
	ui_type = "drag";
1216
	ui_min = 0.0;
1217
	ui_max = 16.0;
1218
	ui_step = 1.0;
1219
	ui_label = "Slot Mask Width (0:Auto)";
1220
> = 0.0;
1221-
	3.0*texCD(NTSC_S05,coord   ).rgb+2.0*texCD(NTSC_S05,coord+dx).rgb+2.0*texCD(NTSC_S05,coord-dx).rgb+
1221+
1222-
	2.0*texCD(NTSC_S05,coord+dy).rgb+2.0*texCD(NTSC_S05,coord-dy).rgb+    texCD(NTSC_S05,coord+d1).rgb+
1222+
1223-
		texCD(NTSC_S05,coord-d1).rgb+    texCD(NTSC_S05,coord+d2).rgb+    texCD(NTSC_S05,coord-d2).rgb;
1223+
1224
	ui_min = 1.0;
1225
	ui_max = 4.0;
1226
	ui_step = 1.0;
1227
	ui_label = "Slot Mask Height: 2x1 or 4x1";
1228
> = 2.0;
1229
1230
uniform float slotms <
1231
	ui_type = "drag";
1232
	ui_min = 1.0;
1233
	ui_max = 4.0;
1234
	ui_step = 1.0;
1235
	ui_label = "Slot Mask Thickness";
1236
> = 1.0;
1237
1238
uniform float smoothmask <
1239
	ui_type = "drag";
1240
	ui_min = 0.0;
1241-
	float sigma=1.0/(2.0*SIGMA_X*SIGMA_X);
1241+
1242
	ui_step = 0.25;
1243
	ui_label = "Smooth Masks In Bright Scanlines";
1244
> = 0.25;
1245
1246
uniform float smask_mit <
1247-
	float sigma=1.0/(2.0*SIGMA_Y*SIGMA_Y);
1247+
1248
	ui_min = 0.0;
1249
	ui_max = 1.0;
1250
	ui_step = 0.05;
1251
	ui_label = "Mitigate Slot Mask Interaction";
1252
> = 0.5;
1253-
	float sigma=1.0/(2.0*LIGMA_H*LIGMA_H*y*y*internal_res*internal_res);
1253+
1254
uniform float bmask <
1255
	ui_type = "drag";
1256
	ui_min = 0.0;
1257
	ui_max = 0.25;
1258
	ui_step = 0.01;
1259
	ui_label = "Base (Black) Mask Strength";
1260
> = 0.001;
1261
1262
uniform float mclip <
1263
	ui_type = "drag";
1264-
	return exp2(-10.0*x*x);
1264+
1265
	ui_max = 1.0;
1266
	ui_step = 0.025;
1267
	ui_label = "Preserve Mask Strength";
1268
> = 0.05;
1269
1270
uniform float pr_scan <
1271
	ui_type = "drag";
1272
	ui_min = 0.0;
1273
	ui_max = 1.0;
1274
	ui_step = 0.025;
1275
	ui_label = "Preserve Scanlines Properties";
1276
> = 0.125;
1277
1278
uniform float edgemask <
1279
	ui_type = "drag";
1280
	ui_min = 0.0;
1281
	ui_max = 1.0;
1282
	ui_step = 0.1;
1283
	ui_label = "Mitigate Mask on Edges";
1284
> = 0.5;
1285
1286
uniform float dctypex <
1287
	ui_type = "drag";
1288
	ui_min = 0.0;
1289
	ui_max = 0.75;
1290
	ui_step = 0.05;
1291
	ui_label = "Deconvergence Type X: 0:Static | Other:Dynamic";
1292
> = 0.15;
1293
1294
uniform float dctypey <
1295
	ui_type = "drag";
1296
	ui_min = 0.0;
1297
	ui_max = 0.75;
1298
	ui_step = 0.05;
1299
	ui_label = "Deconvergence Type Y: 0:Static | Other:Dynamic";
1300
> = 0.15;
1301
1302
uniform float deconrx <
1303
	ui_type = "drag";
1304
	ui_min = -15.0;
1305
	ui_max = 15.0;
1306
	ui_step = 0.25;
1307
	ui_label = "Horizontal Deconvergence 'R' Range";
1308
> = 1.0;
1309
1310
uniform float decongx <
1311
	ui_type = "drag";
1312
	ui_min = -15.0;
1313
	ui_max = 15.0;
1314
	ui_step = 0.25;
1315
	ui_label = "Horizontal Deconvergence 'G' Range";
1316
> = 0.0;
1317
1318
uniform float deconbx <
1319
	ui_type = "drag";
1320
	ui_min = -15.0;
1321
	ui_max = 15.0;
1322
	ui_step = 0.25;
1323
	ui_label = "Horizontal Deconvergence 'B' Range";
1324
> = -0.75;
1325
1326
uniform float deconry <
1327
	ui_type = "drag";
1328
	ui_min = -15.0;
1329
	ui_max = 15.0;
1330
	ui_step = 0.25;
1331
	ui_label = "Vertical Deconvergence 'R' Range";
1332
> = 0.5;
1333
1334
uniform float decongy <
1335
	ui_type = "drag";
1336
	ui_min = -15.0;
1337
	ui_max = 15.0;
1338
	ui_step = 0.25;
1339
	ui_label = "Vertical Deconvergence 'G' Range";
1340
> = -0.25;
1341
1342
uniform float deconby <
1343
	ui_type = "drag";
1344
	ui_min = -15.0;
1345
	ui_max = 15.0;
1346
	ui_step = 0.25;
1347
	ui_label = "Vertical Deconvergence 'B' Range";
1348
> = 0.0;
1349
1350
uniform float decons <
1351
	ui_type = "drag";
1352
	ui_min = 0.0;
1353
	ui_max = 3.0;
1354
	ui_step = 0.1;
1355
	ui_label = "Deconvergence Strength";
1356
> = 1.2;
1357
1358
uniform float addnoised <
1359
	ui_type = "drag";
1360
	ui_min = -1.0;
1361
	ui_max = 1.0;
1362
	ui_step = 0.02;
1363
	ui_label = "Add Noise";
1364
> = 0.02;
1365
1366
uniform float noiseresd <
1367
	ui_type = "drag";
1368
	ui_min = 1.0;
1369
	ui_max = 10.0;
1370
	ui_step = 1.0;
1371
	ui_label = "Noise Resolution";
1372
> = 2.0;
1373
1374
uniform float noisetype <
1375
	ui_type = "drag";
1376
	ui_min = 0.0;
1377
	ui_max = 1.0;
1378
	ui_step = 1.0;
1379
	ui_label = "Noise Type: Colored | Luma";
1380
> = 0.0;
1381
1382
uniform float post_br <
1383
	ui_type = "drag";
1384
	ui_min = 0.25;
1385
	ui_max = 5.0;
1386
	ui_step = 0.01;
1387
	ui_label = "Post Brightness";
1388
> = 1.03;
1389
1390
uniform float oimage <
1391
	ui_type = "drag";
1392
	ui_min = 0.0;
1393
	ui_max = 1.0;
1394
	ui_step = 0.25;
1395
	ui_label = "Show Original Image";
1396
> = 0.0;
1397
1398
uniform float OriginalFPS <
1399
    ui_label = "Original FPS";
1400
    ui_min = 10.0;
1401
    ui_max = 120.0;
1402
> = 60.0;
1403
1404
#include "ReShade.fxh"
1405
1406
#define TexSize float2(Resolution_X,Resolution_Y)
1407
#define IptSize float2(800.00000000,600.00000000)
1408
#define BoxSize float2(AspectSize_X,AspectSize_Y)
1409
#define OptSize float4(BUFFER_SCREEN_SIZE,1.0/BUFFER_SCREEN_SIZE)
1410
#define OrgSize float4(TexSize,1.0/TexSize)
1411
#define SrcSize float4(IptSize,1.0/IptSize)
1412
#define NewSize float4(BoxSize,1.0/BoxSize)
1413
#define fuxcoord (texcoord*1.00001)
1414
#define scans 1.5*scans
1415
#define eps 1e-8
1416
#define wts float((bloomsamp < 0.5) ? -10.0 : -12.5)
1417
#define pii 3.14159265
1418
#define fracoord (fuxcoord*NewSize.xy)
1419
#define texCD(c,d) tex2Dlod(c,float4(d,0,0))
1420
#define LumSize float4(2.0*TexSize.x,1.0*TexSize.y,1.0/(2.0*TexSize.x),1.0/(1.0*TexSize.y))
1421
#define rgb_m float3x3(0.299,0.587,0.114,0.596,-0.274,-0.322,0.211,-0.523,0.312)
1422
#define yiq_m float3x3(1.000,0.956,0.621,1.000,-0.272,-0.647,1.000,-1.106,1.703)
1423
#define fetch_offset1(dx)  texCD(JoNTSC_S03,tex_c+dx).xyz+texCD(JoNTSC_S03,tex_c-dx).xyz
1424
#define fetch_offset2(dx) float3(texCD(JoNTSC_S03,tex_c+dx.xz).x+texCD(JoNTSC_S03,tex_c-dx.xz).x,texCD(JoNTSC_S03,tex_c+dx.yz).yz+texCD(JoNTSC_S03,tex_c-dx.yz).yz)
1425
1426
#ifndef Resolution_X
1427
#define Resolution_X 854
1428
#endif
1429
1430
#ifndef Resolution_Y
1431
#define Resolution_Y 480
1432
#endif
1433
1434
#ifndef AspectSize_X
1435
#define AspectSize_X BUFFER_SCREEN_SIZE.x
1436
#endif
1437
1438
#ifndef AspectSize_Y
1439
#define AspectSize_Y BUFFER_SCREEN_SIZE.y
1440
#endif
1441
1442
#define JoNTSC_S00 ReShade::BackBuffer
1443
1444
texture JoNTSC_T0S{Width=1.0*Resolution_X;Height=Resolution_Y;Format=RGBA16F;};
1445
sampler JoNTSC_S0S{Texture=JoNTSC_T0S;AddressU=BORDER;AddressV=BORDER;AddressW=BORDER;MagFilter=POINT ;MinFilter=POINT ;MipFilter=POINT ;};
1446
1447
texture JoNTSC_T01{Width=1.0*Resolution_X;Height=Resolution_Y ;Format=RGBA16F;};
1448
sampler JoNTSC_S01{Texture=JoNTSC_T01;AddressU=BORDER;AddressV=BORDER;AddressW=BORDER;MagFilter=POINT ;MinFilter=POINT ;MipFilter=POINT ;};
1449
1450
texture JoNTSC_T02{Width=1.0*Resolution_X;Height=Resolution_Y ;Format=RGBA16F;};
1451
sampler JoNTSC_S02{Texture=JoNTSC_T02;AddressU=BORDER;AddressV=BORDER;AddressW=BORDER;MagFilter=POINT ;MinFilter=POINT ;MipFilter=POINT ;};
1452
1453
texture JoNTSC_T0I{Width=1.0*Resolution_X;Height=Resolution_Y ;Format=RGBA16F;};
1454
sampler JoNTSC_S0I{Texture=JoNTSC_T0I;AddressU=BORDER;AddressV=BORDER;AddressW=BORDER;MagFilter=LINEAR;MinFilter=LINEAR;MipFilter=LINEAR;};
1455
1456
texture JoNTSC_T03{Width=4.0*Resolution_X;Height=Resolution_Y ;Format=RGBA16F;};
1457
sampler JoNTSC_S03{Texture=JoNTSC_T03;AddressU=BORDER;AddressV=BORDER;AddressW=BORDER;MagFilter=LINEAR;MinFilter=LINEAR;MipFilter=LINEAR;};
1458
1459
texture JoNTSC_T04{Width=2.0*Resolution_X;Height=Resolution_Y ;Format=RGBA16F;};
1460
sampler JoNTSC_S04{Texture=JoNTSC_T04;AddressU=BORDER;AddressV=BORDER;AddressW=BORDER;MagFilter=LINEAR;MinFilter=LINEAR;MipFilter=LINEAR;};
1461
1462
texture JoNTSC_T05{Width=2.0*Resolution_X;Height=Resolution_Y ;Format=RGBA16F;};
1463
sampler JoNTSC_S05{Texture=JoNTSC_T05;AddressU=BORDER;AddressV=BORDER;AddressW=BORDER;MagFilter=LINEAR;MinFilter=LINEAR;MipFilter=LINEAR;};
1464
1465
texture JoNTSC_T06{Width=2.0*Resolution_X;Height=Resolution_Y ;Format=RGBA16F;};
1466
sampler JoNTSC_S06{Texture=JoNTSC_T06;AddressU=BORDER;AddressV=BORDER;AddressW=BORDER;MagFilter=LINEAR;MinFilter=LINEAR;MipFilter=LINEAR;};
1467
1468
texture JoBCrush_T01{Width=2.0*Resolution_X;Height=Resolution_Y ;Format=RGBA16F;};
1469
sampler JoBCrush_S01{Texture=JoBCrush_T01;AddressU=BORDER;AddressV=BORDER;AddressW=BORDER;MagFilter=POINT ;MinFilter=POINT ;MipFilter=POINT ;};
1470
1471
texture JoBCrush_T02{Width=2.0*Resolution_X;Height=Resolution_Y ;Format=RGBA16F;};
1472
sampler JoBCrush_S02{Texture=JoBCrush_T02;AddressU=REPEAT;AddressV=REPEAT;AddressW=REPEAT;MagFilter=POINT ;MinFilter=POINT ;MipFilter=POINT ;};
1473
1474
texture JoNTSC_T07{Width=2.0*Resolution_X;Height=Resolution_Y ;Format=RGBA16F;};
1475
sampler JoNTSC_S07{Texture=JoNTSC_T07;AddressU=BORDER;AddressV=BORDER;AddressW=BORDER;MagFilter=LINEAR;MinFilter=LINEAR;MipFilter=LINEAR;};
1476
1477
texture JoNTSC_T08{Width=2.0*Resolution_X;Height=Resolution_Y ;Format=RGBA16F;};
1478
sampler JoNTSC_S08{Texture=JoNTSC_T08;AddressU=BORDER;AddressV=BORDER;AddressW=BORDER;MagFilter=LINEAR;MinFilter=LINEAR;MipFilter=LINEAR;};
1479
1480
texture JoNTSC_T09{Width=1.0*AspectSize_X;Height=Resolution_Y ;Format=RGBA16F;};
1481
sampler JoNTSC_S09{Texture=JoNTSC_T09;AddressU=BORDER;AddressV=BORDER;AddressW=BORDER;MagFilter=LINEAR;MinFilter=LINEAR;MipFilter=LINEAR;};
1482
1483
texture JoNTSC_T10{Width=1.0*800.00000000;Height=Resolution_Y ;Format=RGBA16F;};
1484
sampler JoNTSC_S10{Texture=JoNTSC_T10;AddressU=BORDER;AddressV=BORDER;AddressW=BORDER;MagFilter=LINEAR;MinFilter=LINEAR;MipFilter=LINEAR;};
1485
1486
texture JoNTSC_T11{Width=1.0*800.00000000;Height=600.00000000 ;Format=RGBA16F;};
1487
sampler JoNTSC_S11{Texture=JoNTSC_T11;AddressU=BORDER;AddressV=BORDER;AddressW=BORDER;MagFilter=LINEAR;MinFilter=LINEAR;MipFilter=LINEAR;};
1488
1489
texture JoNTSC_T12{Width=1.0*800.00000000;Height=600.00000000 ;Format=RGBA16F;};
1490
sampler JoNTSC_S12{Texture=JoNTSC_T12;AddressU=BORDER;AddressV=BORDER;AddressW=BORDER;MagFilter=LINEAR;MinFilter=LINEAR;MipFilter=LINEAR;};
1491
1492
texture JoNTSC_T13{Width=1.0*800.00000000;Height=600.00000000 ;Format=RGBA16F;};
1493
sampler JoNTSC_S13{Texture=JoNTSC_T13;AddressU=BORDER;AddressV=BORDER;AddressW=BORDER;MagFilter=LINEAR;MinFilter=LINEAR;MipFilter=LINEAR;};
1494
1495
texture JoNTSC_T14{Width=1.0*AspectSize_X;Height=AspectSize_Y ;Format=RGBA16F;};
1496
sampler JoNTSC_S14{Texture=JoNTSC_T14;AddressU=BORDER;AddressV=BORDER;AddressW=BORDER;MagFilter=LINEAR;MinFilter=LINEAR;MipFilter=LINEAR;};
1497
1498
texture JoNTSC_T15{Width=1.0*AspectSize_X;Height=AspectSize_Y ;Format=RGBA16F;};
1499
sampler JoNTSC_S15{Texture=JoNTSC_T15;AddressU=BORDER;AddressV=BORDER;AddressW=BORDER;MagFilter=LINEAR;MinFilter=LINEAR;MipFilter=LINEAR;};
1500
1501
texture JoNTSC_001<source="CRT-LUT-1.png";>{Width=1024;Height=32;};
1502
sampler JoNTSC_L01{Texture=JoNTSC_001;};
1503
1504
texture JoNTSC_002<source="CRT-LUT-2.png";>{Width=1024;Height=32;};
1505
sampler JoNTSC_L02{Texture=JoNTSC_002;};
1506
1507
texture JoNTSC_003<source="CRT-LUT-3.png";>{Width=1024;Height=32;};
1508
sampler JoNTSC_L03{Texture=JoNTSC_003;};
1509
1510
texture JoNTSC_004<source="CRT-LUT-4.png";>{Width=1024;Height=32;};
1511
sampler JoNTSC_L04{Texture=JoNTSC_004;};
1512
1513
uniform int framecount<source="framecount";>;
1514
1515
float3 fix_lut(float3 lut,float3 ref)
1516
{
1517
	float r=length(ref);
1518
	float l=length(lut);
1519
	float m=max(max(ref.r,ref.g),ref.b);
1520
	ref=normalize(lut+0.0000001)*lerp(r,l,pow(m,1.25));
1521
	return lerp(lut,ref,LUTBR);
1522
}
1523
1524
float vignette(float2 pos)
1525
{
1526
	float2 b=vigdef*float2(1.0,OrgSize.x/OrgSize.y)*0.125;
1527
	pos=clamp(pos,0.0,1.0);
1528
	pos=abs(2.0*(pos-0.5));
1529
	float2 res=lerp(0.0.xx,1.0.xx,smoothstep(1.0.xx,1.0.xx-b,sqrt(pos)));
1530
	res=pow(res,0.70.xx);
1531
	return max(lerp(1.0,sqrt(res.x*res.y),vigstr),0.0);
1532
}
1533
1534
float contrast(float x)
1535
{
1536
	return max(lerp(x,smoothstep(0,1.0,x),contra),0.0);
1537
}
1538
1539
float3 pgc(float3 c)
1540
{
1541
	float mc = max(max(c.r,c.g),c.b);
1542
	float mg = pow(mc, 1.0/pre_gc);
1543
	return c * mg/(mc + 1e-8);  
1544
}
1545
1546
float contrast_sigmoid_inv(float imgColor, float cont, float pivot)
1547
{
1548
	cont = cont - 1.0; cont = cont*cont*cont;
1549
	float knee  = 1.0 / (1.0 + exp (cont *  pivot));
1550
	float shldr = 1.0 / (1.0 + exp (cont * (pivot - 1.0)));
1551
	imgColor = pivot - log(1.0 / (imgColor * (shldr - knee) + knee) - 1.0) / cont;
1552
	return imgColor;
1553
}
1554
1555
float dist(float3 A,float3 B)
1556
{
1557
	float r=0.5*(A.r+B.r);
1558
	float3 d=A-B;
1559
	float3 c=float3(2.+r,4.,3.-r);
1560
	return sqrt(dot(c*d,d))/3.;
1561
}
1562
1563
float3 plant(float3 tar,float r)
1564
{
1565
	float t=max(max(tar.r,tar.g),tar.b)+0.00001;
1566
	return tar*r/t;
1567
}
1568
1569
float3 fetch_pixel(float2 coord)
1570
{
1571
	float2 dx=float2(LumSize.z,0.0)*downsample_levelx;
1572
	float2 dy=float2(0.0,LumSize.w)*downsample_levely;
1573
	float2 d1=dx+dy;
1574-
	float r1=texCD(NTSC_S13,coord+rc).r;
1574+
1575-
	float g1=texCD(NTSC_S13,coord+gc).g;
1575+
1576-
	float b1=texCD(NTSC_S13,coord+bc).b;
1576+
1577
	3.0*texCD(JoBCrush_S02,coord   ).rgb+2.0*texCD(JoBCrush_S02,coord+dx).rgb+2.0*texCD(JoBCrush_S02,coord-dx).rgb+
1578
	2.0*texCD(JoBCrush_S02,coord+dy).rgb+2.0*texCD(JoBCrush_S02,coord-dy).rgb+    texCD(JoBCrush_S02,coord+d1).rgb+
1579
		texCD(JoBCrush_S02,coord-d1).rgb+    texCD(JoBCrush_S02,coord+d2).rgb+    texCD(JoBCrush_S02,coord-d2).rgb;
1580-
	r1=texCD(NTSC_S12,boord+rc).r;
1580+
1581-
	g1=texCD(NTSC_S12,boord+gc).g;
1581+
1582-
	b1=texCD(NTSC_S12,boord+bc).b;
1582+
1583
float gauss_h(float x)
1584
{
1585-
	r1=texCD(NTSC_S10,boord+rc).r;
1585+
1586-
	g1=texCD(NTSC_S10,boord+gc).g;
1586+
1587-
	b1=texCD(NTSC_S10,boord+bc).b;
1587+
1588
1589
float gauss_v(float x)
1590
{
1591
	float sigma=1.0/(2.0*SIGMA_V*SIGMA_V);
1592
	return exp(-x*x*sigma);
1593
}
1594
1595
float bloom_h(float x)
1596
{
1597
	float SIGMA_X2 = SIGMA_X * SIZEX / 3.0;
1598
	float sigma=1.0/(2.0*SIGMA_X2*SIGMA_X2);
1599
	return exp(-x*x*sigma);
1600
}
1601
1602
float bloom_v(float x)
1603
{
1604
	float SIGMA_Y2 = SIGMA_Y * SIZEY / 3.0;
1605
	float sigma=1.0/(2.0*SIGMA_Y2*SIGMA_Y2);
1606
	return exp(-x*x*sigma);
1607
}
1608
1609
float crthd_h(float x,float y)
1610
{
1611
	return exp(-x*x*y);
1612
}
1613
1614
float mod(float x,float y)
1615
{
1616
	return x-y* floor(x/y);
1617
}
1618
1619-
	return texCD(NTSC_S00,texcoord);
1619+
1620
{
1621
	return exp2(wts*x*x);
1622
}
1623
1624
float3 sw0(float x,float color,float scanline,float3 c)
1625
{
1626-
	if(ntsc_phase==4.0)phase=3.0;
1626+
1627
	float tmp=lerp(beam_min,beam_max,color);
1628-
	float CHROMA_MOD_FREQ=(phase<2.5)?(4.0*pii/15.0):(pii/3.0);
1628+
1629
	ex=(gsl>-0.5)?ex*ex:lerp(ex*ex,ex*ex*ex,0.4);
1630
	return exp2(-scanline*ex*xe);
1631
}
1632
1633
float3 sw1(float x,float color,float scanline,float3 c)
1634
{
1635
	float3 xe=lerp(1.0.xxx+scans,1.0.xxx,c);
1636
	x=lerp(x,beam_min*x,max(x-0.4*color,0.0));
1637-
	float2 pix_no=texcoord*OrgSize.xy*pix_res* float2(4.0,1.0);
1637+
1638-
	float3 col0=texCD(NTSC_S01, texcoord).rgb;
1638+
1639
	return exp2(-scanline*ex*ex*xe);
1640
}
1641
1642-
	float c1=get_luma(texCD(NTSC_S01,texcoord-dx).rgb);
1642+
1643-
	float c2=get_luma(texCD(NTSC_S01,texcoord+dx).rgb);
1643+
1644-
	if(ntsc_phase==4.0)
1644+
1645
	float tmp=lerp((2.5-0.5*color)*beam_min,beam_max,color);
1646-
	float miix=min(5.0*abs(c1-c2),1.0);
1646+
1647-
	c1=pow(c1,ntsc_gamma);
1647+
1648-
	c2=pow(c2,ntsc_gamma);
1648+
1649-
	yiq1.x=lerp(min(0.5*(yiq1.x+max(c1,c2)),max(yiq1.x,min(c1,c2))),yiq1.x,miix);
1649+
1650
1651
float2 overscan(float2 pos,float dx,float dy)
1652
{
1653
	pos=pos*2.0-1.0;
1654
	pos*=float2(dx,dy);
1655
	return pos*0.5+0.5;
1656
}
1657
1658
float2 warp(float2 pos)
1659
{
1660
	pos=pos*2.0-1.0;
1661
	pos=lerp(pos,sign(pos)*pow(abs(pos),1.0+min(15.0*float2(warpy,warpx)*cbulge.xx,cbulge.xx)),0.075+0.125*(abs(pos)+pos*pos));
1662
	pos=lerp(pos,float2(pos.x*rsqrt(1.0-c_shape*pos.y*pos.y),pos.y*rsqrt(1.0-c_shape*pos.x*pos.x)),float2(warpx,warpy)/c_shape);
1663
	return pos*0.5+0.5;
1664
}
1665
1666
float3 gc1(float3 c)
1667
{
1668
	float mc=max(max(c.r,c.g),c.b);
1669
	float mg=pow(mc,1.0/gamma_c);
1670
	return c*mg/(mc+eps);
1671
}
1672
1673
float3 rgb2yiq(float3 r)
1674
{
1675
	return mul(rgb_m, r);
1676
}
1677
1678
float3 yiq2rgb(float3 y)
1679
{
1680
	return mul(yiq_m, y);
1681
}
1682
1683
float get_luma(float3 c)
1684
{
1685
	return dot(c,float3(0.299,0.587,0.114));
1686
}
1687
1688
float swoothstep(float e0,float e1,float x)
1689
{
1690
	return clamp((x-e0)/(e1-e0),0.0,1.0);
1691
}
1692
1693
float3 crt_mask(float2 pos,float mx,float mb)
1694
{
1695
	float3 mask=mask_drk;
1696
	float3 one=1.0;
1697
	if(shadow_msk== 1.0)
1698
	{
1699
	float mc=1.0-max(maskstr,0.0);
1700
	pos.x=frac(pos.x*0.5);
1701
	if(pos.x<0.49)
1702
	{
1703-
	float chroma_filter_3_phase[25]={
1703+
1704
	}else
1705
	{
1706
	mask.r= mc;mask.g=1.0;mask.b= mc;
1707
	}
1708
	}else
1709
	if(shadow_msk== 2.0)
1710
	{
1711
	float lane=mask_lgt;
1712
	float odd=0.0;
1713-
	float luma_filter_3_phase[25]={
1713+
1714
	if(frac((pos.y+odd)/2.0)<0.49)lane=mask_drk;
1715
	pos.x=floor(mod(pos.x,3.0));
1716
	if(pos.x<0.5)mask.r=mask_lgt;else
1717
	if(pos.x<1.5)mask.g=mask_lgt;else
1718
	mask.b= mask_lgt;
1719-
	float luma_filter_4_phase[25]={
1719+
1720-
   -0.000472644,-0.000252236, 0.000198929, 0.000687058, 0.000944112,
1720+
1721-
    0.000803467, 0.000363199, 0.000013422, 0.000253402, 0.001339461,
1721+
1722-
    0.002932972, 0.003983485, 0.003026683,-0.001102056,-0.008373026,
1722+
1723-
   -0.016897700,-0.022914480,-0.021642347,-0.028863273, 0.027271957,
1723+
1724-
    0.054921920, 0.098342579, 0.139044281, 0.168055832, 0.178571429};
1724+
1725
	if(pos.x<1.5)mask.g=mask_lgt;else
1726
	mask.b= mask_lgt;
1727
	}else
1728
	if(shadow_msk== 4.0)
1729-
	float2 one=0.25*OrgSize.zz/res;
1729+
1730-
	float2 tex_c=texcoord+float2(0.5*OrgSize.z/4.0,0.0);
1730+
1731
	pos.x=frac(pos.x/6.0);
1732-
	if(ntsc_phase==4.0){phase=3.0;luma_filter_3_phase=luma_filter_4_phase;}
1732+
1733
	if(pos.x<0.6)mask.g=mask_lgt;else
1734
	mask.b= mask_lgt;
1735
	}else
1736
	if(shadow_msk== 5.0)
1737
	{
1738
	pos.xy=floor(pos.xy*float2(1.0,0.5));
1739
	pos.x+=pos.y*3.0;
1740
	pos.x=frac(pos.x/6.0);
1741
	if(pos.x<0.3)mask.r=mask_lgt;else
1742
	if(pos.x<0.6)mask.g=mask_lgt;else
1743
	mask.b= mask_lgt;
1744
	}else
1745-
	float mit=1.0+0.0375*pow(swoothstep(16.0,8.0,loop),0.5);
1745+
1746
	{
1747
	mask=0.0;
1748
	pos.x=frac(pos.x/2.0);
1749
	if(pos.x<0.49)
1750
	{
1751
	mask.r=1.0;
1752
	mask.b=1.0;
1753
	}else
1754-
	tmps=float3(luma_filter_2_phase[i], taps.xx );
1754+
1755
	mask=clamp(lerp(lerp(one,mask,mcut),lerp(one,mask,maskstr),mx),0.0,1.0);
1756
	}else
1757
	if(shadow_msk== 7.0)
1758
	{
1759
	mask=0.0;
1760-
	signal+=texCD(NTSC_S02,tex_c).xyz*tmps;
1760+
1761
	if(pos.x<0.5)mask.r=1.0;else
1762
	if(pos.x<1.5)mask.g=1.0;else
1763
	mask.b=1.0;
1764
	mask=clamp(lerp(lerp(one,mask,mcut),lerp(one,mask,maskstr),mx),0.0,1.0);
1765
	}else
1766-
	if(ntsc_phase==4.0){loop=max(loop,8.0); mit=1.0+0.0375*pow(swoothstep(16.0,8.0,loop),0.5);}
1766+
1767
	{
1768
	mask=0.0;
1769
	pos.x=frac(pos.x/2.0);
1770-
	for(i=loopstart;i<24;i++)
1770+
1771
	{
1772
	mask=0.0.xxx;
1773-
	j=offset+1.0;xd.xy=(offset-loop)*dx.xy;
1773+
1774
	mask=1.0.xxx;
1775
	mask=clamp(lerp(lerp(one,mask,mcut),lerp(one,mask,maskstr),mx),0.0,1.0);
1776
	}else
1777
	if(shadow_msk== 9.0)
1778-
	tmps=float3(luma_filter_3_phase[TAPS_3_phase], chroma_filter_3_phase[TAPS_3_phase], chroma_filter_3_phase[TAPS_3_phase]);
1778+
1779
	mask=0.0;
1780-
	signal+=texCD(NTSC_S02,tex_c).xyz*tmps;
1780+
1781
	if(pos.x<0.3)mask=0.0.xxx;else
1782
	if(pos.x<0.6)mask=1.0.xxx;else
1783
	mask=1.0.xxx;
1784
	mask=clamp(lerp(lerp(one,mask,mcut),lerp(one,mask,maskstr),mx),0.0,1.0);
1785
	}else
1786-
	float2 dx=float2(OrgSize.z/min(res,1.0),0.0);
1786+
1787-
	float a=texCD(NTSC_S02,tex_c-2.0*dx).a;
1787+
1788-
	float b=texCD(NTSC_S02,tex_c-    dx).a;
1788+
1789-
	float c=texCD(NTSC_S02,tex_c+2.0*dx).a;
1789+
1790-
	float d=texCD(NTSC_S02,tex_c+    dx).a;
1790+
1791-
	float e=texCD(NTSC_S02,tex_c       ).a;
1791+
1792
	mask.g=1.0;
1793
	mask=clamp(lerp(lerp(one,mask,mcut),lerp(one,mask,maskstr),mx),0.0,1.0);
1794-
	float x=get_luma(texCD(NTSC_S01, tex_c).rgb);
1794+
1795
	if(shadow_msk==11.0)
1796
	{
1797
	mask=0.0;
1798
	pos.x=frac(pos.x*0.25);
1799
	if(pos.x<0.2)mask  =0.0.xxx;else
1800-
	float2 dx=float2(0.25*OrgSize.z/4.0,0.0);
1800+
1801-
	float2 xx=float2(0.50*OrgSize.z,0.0);
1801+
1802-
	float2 tex_c=texcoord+float2(0.5*OrgSize.z/4.0,0.0);float2 tcoord=tex_c-2.0*dx;
1802+
1803-
	float2 tcoorb=(floor(OrgSize.xy*tex_c)+0.5)*OrgSize.zw;
1803+
1804-
	float lcoord=OrgSize.x*(tex_c.x+dx.x )-0.5;
1804+
1805
	if(shadow_msk==12.0)
1806
	{
1807-
	float3 ll1=texCD(NTSC_S03,tcoord+ xx).xyz;
1807+
1808-
	float3 ll2=texCD(NTSC_S03,tcoord- xx).xyz;
1808+
1809
	if(pos.x<0.2)mask.r =1.0   ;else
1810-
	xx=float2(OrgSize.z,0.0);
1810+
1811
	if(pos.x<0.7)mask.gb=1.0.xx;else
1812-
	if(ntsc_phase==4.0)phase=3.0;
1812+
1813-
	float ca=texCD(NTSC_S02,tcoorb-xx-xx).a;
1813+
1814-
	float c0=texCD(NTSC_S02,tcoorb-xx   ).a;
1814+
1815-
	float c1=texCD(NTSC_S02,tcoorb      ).a;
1815+
1816-
	float c2=texCD(NTSC_S02,tcoorb+xx   ).a;
1816+
1817-
	float cb=texCD(NTSC_S02,tcoorb+xx+xx).a;
1817+
1818-
	float th=(phase<2.5)?0.025:0.0075;
1818+
1819
	if(pos.x<2.5)mask.r=1.0    ;else
1820
	if(pos.x<4.5)mask.g=1.0    ;else
1821
	mask.b=1.0;
1822-
	if( ntsc_rainbow>0.5&&phase<2.5)
1822+
1823
	}else
1824-
	float ybool1=1.0;bool ybool2=(c0==c1&&c1==c2);
1824+
	if(shadow_msk==14.0)
1825
	{
1826-
	if((ntsc_rainbow<2.5)&&bool(line2))ybool1=0.0;else
1826+
1827-
	if(ybool2)ybool1=0.0;
1827+
1828-
	float liine_no=floor( mod(OrgSize.y*tex_c.y,2.0));
1828+
1829
	if(pos.x<1.5)mask.r  =1.0    ;else
1830
	if(pos.x<2.5)mask.rg =1.0.xx ;else
1831
	if(pos.x<3.5)mask.rgb=1.0.xxx;else
1832
	if(pos.x<4.5)mask.gb =1.0.xx ;else
1833-
	float3 ref=texCD(NTSC_S03,tcoord).xyz;
1833+
1834-
	float2 org=ref.yz;
1834+
1835-
	ref.yz= texCD(NTSC_S03,tcoord+float2(0.0,dy)).yz;
1835+
1836-
	float lum1=min(texCD(NTSC_S02,tex_c-dx).a, texCD(NTSC_S02,tex_c+dx).a);
1836+
1837
	mask=0.0;
1838
	pos.x=floor(mod(pos.x,5.0));
1839-
	float di=max(max(ll3.x,ll3.y),max(ll3.z,abs(ll1.x*ll1.x-ll2.x*ll2.x)));
1839+
1840
	if(pos.x<1.5)mask.r  =1.0    ;else
1841
	if(pos.x<2.5)mask.rg =1.0.xx ;else
1842
	if(pos.x<3.5)mask.gb =1.0.xx ;else
1843
	mask.b=1.0;
1844
	mask=clamp(lerp(lerp(one,mask,mcut),lerp(one,mask,maskstr),mx),0.0,1.0);
1845
	}
1846
	if(mask_layout>0.5)mask=mask.rbg;
1847
	float maskmin=min(min(mask.r,mask.g),mask.b);
1848-
	if(ntzc_shrp>0.25)
1848+
1849
}
1850
1851-
	if(ntsc_shrp>0.25)mixer=zweight; mixer*=0.1*ntzc_shrp;
1851+
1852
{
1853
	if  ((slotmask1+slotmask2)==0.0)return 1.0;else
1854
	{
1855
	pos.y=floor(pos.y/slotms);
1856
	float mlen=swidth*2.0;
1857
	float px=floor( mod(pos.x, 0.99999*mlen));
1858
	float py=floor(frac(pos.y/(2.0*double_slot))*2.0*double_slot);
1859
	float slot_dark=lerp(1.0-slotmask2,1.0-slotmask1,m);
1860
	float slot=1.0;
1861
	if(py==0.0&&px<swidth) slot=slot_dark;else
1862
	if(py==double_slot&&px>=swidth) slot=slot_dark;
1863
	return slot;
1864
	}
1865
}
1866
1867-
	float3 origin=rgb2yiq(lerp(texCD(NTSC_S01,tcoord).rgb,texCD(NTSC_S01,tcoord+xx).rgb,clamp(1.5*fpx-0.25,0.0,1.0)));
1867+
1868
{
1869
	if  (barintensity==0.0)return 1.0;else
1870-
	if(ntsc_rainbow==2.0&&phase<2.5){signal.yz=lerp(signal.yz,org,zweight);}
1870+
1871
	pos=(barintensity>=0.0)?pos:(1.0-pos);
1872
	pos=frac(pos+ mod(float(framecount),barspeed)/(barspeed-1.0));
1873-
	return float4(signal,1.0);
1873+
1874
	return (1.0-barintensity)+barintensity*pos;
1875
	}
1876
}
1877
1878-
	float2 g01=float2(-0.5*OrgSize.z,0.0);
1878+
1879-
	float2 g21=float2( 0.5*OrgSize.z,0.0);
1879+
1880-
	float3 c01=texCD(NTSC_S04,texcoord+g01).rgb;
1880+
1881-
	float3 c21=texCD(NTSC_S04,texcoord+g21).rgb;
1881+
1882-
	float3 c11=texCD(NTSC_S04,texcoord    ).rgb;
1882+
1883
	float2 crn=max(csize.xx,2.0*b+0.0015);
1884
	float2 crp=max(pos-(1.0-crn*aspect),0.0)/aspect;float cd=sqrt(dot(crp,crp));
1885
	pos=max(pos,1.0-crn+cd);
1886
	float res=lerp(1.0,0.0,smoothstep(1.0-b,1.0,sqrt(max(pos.x,pos.y))));
1887
	return pow(res,sborder);
1888
}
1889
1890
float3 declip(float3 c,float b)
1891-
	if(DEBLUR>1.125)
1891+
1892
	float m=max(max(c.r,c.g),c.b);
1893
	if(m>b)c=c*b/m;
1894-
	float l01=get_luma(texCD(NTSC_S01,texcoord+2.0*g01).rgb);
1894+
1895-
	float l21=get_luma(texCD(NTSC_S01,texcoord+2.0*g21).rgb);
1895+
1896-
	float l11=get_luma(texCD(NTSC_S01,toxcoord        ).rgb);
1896+
1897
float igc(float mc)
1898
{
1899
	return pow(mc,gamma_c);
1900
}
1901
1902-
	float di1=max((r11-ln1),0.0)+0.00001;di1=pow(di1,DEBLUR);
1902+
1903-
	float di2=max((lx1-r11),0.0)+0.00001;di2=pow(di2,DEBLUR);
1903+
1904
	float mc=max(max(c.r,c.g),c.b);
1905
	float p=1.0/(1.0+(gamma_d-1.0)* lerp(0.375,1.0,w3));
1906
	float mg=pow(mc, p );
1907
	return c*mg/(mc+eps);
1908
}
1909
1910
float3 noise(float3 v)
1911
{
1912
	if(addnoised<0.0)v.z=-addnoised;else v.z= mod(v.z,6001.0)/1753.0;
1913
	v =frac(v)+frac(v*1e4)+frac(v*1e-4);
1914
	v+=float3(0.12345,0.6789,0.314159);
1915
	v =frac(v*dot(v,v)*123.456);
1916
	v =frac(v*dot(v,v)*123.456);
1917
	v =frac(v*dot(v,v)*123.456);
1918
	v =frac(v*dot(v,v)*123.456);
1919
	return v;
1920
}
1921
1922
float smothstep (float e0, float e1, float x)
1923
{
1924
   return clamp((x - e0) / (e1 - e0), 0.0, 1.0);
1925-
	ltotal+=length(tex2Dlod(NTSC_S05,float4(float2(0.3,0.3),m,0)).rgb);
1925+
1926-
	ltotal+=length(tex2Dlod(NTSC_S05,float4(float2(0.3,0.7),m,0)).rgb);
1926+
1927-
	ltotal+=length(tex2Dlod(NTSC_S05,float4(float2(0.7,0.3),m,0)).rgb);
1927+
float2 psrnd(float2 TexCoord, float FrameCount) {
1928-
	ltotal+=length(tex2Dlod(NTSC_S05,float4(float2(0.7,0.7),m,0)).rgb);
1928+
    float3 p = float3(TexCoord * 16758.5453, FrameCount);
1929
    float x = frac(sin(dot(p, float3(12.9898, 78.233, 3.183))) * 43758.5453);
1930
    float y = frac(sin(dot(p, float3(25.9796, 14.113, 11.271))) * 96321.9124);
1931-
	float lhistory=texCD(NTSC_S06,float2(0.5,0.5)).a;
1931+
    return float2(x, y);
1932-
	ltotal=lerp(ltotal,lhistory,lsmooth);
1932+
1933-
	float3 l1=texCD(NTSC_S05,fuxcoord.xy   ).rgb;
1933+
1934-
	float3 r1=texCD(NTSC_S05,fuxcoord.xy+dx).rgb;
1934+
float3 NoiseNP3(float2 TexCoord, float FrameCount) {
1935-
	float3 l2=texCD(NTSC_S05,fuxcoord.xy-dx).rgb;
1935+
float RFNOISE0 = RFNOISE*RFNOISE + 0.00001;
1936-
	float3 r2=texCD(NTSC_S05,fuxcoord.xy+x2).rgb;
1936+
    TexCoord = psrnd(TexCoord, FrameCount);
1937
    float3 p = float3(TexCoord * 758.5453, FrameCount);
1938
    float res1 = frac(sin(dot(p, float3(12.989835, 78.23341, 0.16453))) * 43758.54531);
1939
    float res2 = frac(sin(dot(p, float3(39.34679, 11.13523, 83.15573))) * 39459.32423);
1940
    float res3 = frac(sin(dot(p, float3(73.15691, 52.23504, 9.15197))) * 60493.84731);
1941
    float lns = float(abs(res1-0.5) < 0.2*RFNOISE0);
1942
    float cny = float(abs(res2-0.5) < 0.5*RFNOISE0);
1943-
float4 LinearizePS(float4 position:SV_Position,float2 texcoord:TEXCOORD):SV_Target
1943+
    float cnz = float(abs(res3-0.5) < 0.5*RFNOISE0);
1944
    lns = lns*smothstep(0.5-0.2*RFNOISE0, 0.5+0.2*RFNOISE0, res1) * 0.66 - 0.33*lns;
1945-
	float3 c1=texCD(NTSC_S05,fuxcoord).rgb;
1945+
    cny = cny*smothstep(0.5-0.5*RFNOISE0, 0.5+0.5*RFNOISE0, res2)  - 0.5*cny;
1946-
	float3 c2=texCD(NTSC_S05,fuxcoord+float2(0.0,OrgSize.w)).rgb;
1946+
    cnz = cnz*smothstep(0.5-0.5*RFNOISE0, 0.5+0.5*RFNOISE0, res3)  - 0.5*cnz;	
1947-
	if((downsample_levelx+downsample_levely)>0.025)
1947+
    return float3(lns, cny, cnz);
1948
}
1949-
	c1=fetch_pixel(fuxcoord);
1949+
1950-
	c2=fetch_pixel(fuxcoord+float2(0.0,OrgSize.w));
1950+
1951
{
1952-
	float3 c=c1;
1952+
1953-
	float intera=1.0;
1953+
1954-
	float gamma_in=gamma_i;
1954+
1955-
	float m1=max(max(c1.r,c1.g),c1.b);
1955+
1956-
	float m2=max(max(c2.r,c2.g),c2.b);
1956+
1957-
	float3 df=abs(c1-c2);
1957+
1958-
	float d=max(max(df.r,df.g),df.b);
1958+
1959-
	if(interm==2.0) d=lerp(0.1*d,10.0*d,step(m1/(m2+0.0001),m2/(m1+0.0001)));
1959+
1960-
	float r=m1;
1960+
1961-
	float yres_div=1.0;if(intres>1.25)yres_div=intres;
1961+
1962
	}
1963-
	if(interr<=OrgSize.y/yres_div&&interm>0.5&&intres!=1.0&&intres!=0.5||hscans)
1963+
1964
	{
1965-
	intera=0.25;
1965+
1966-
	float liine_no=floor( mod(OrgSize.y*fuxcoord.y,2.0));
1966+
1967
	}
1968
	float2 rc=deconrx*dx+deconry*dy;
1969-
	if(interm< 3.5)
1969+
1970
	float2 bc=deconbx*dx+deconby*dy;
1971-
	c2=plant(lerp(c2,c2*c2,iscans),max(max(c2.r,c2.g),c2.b));
1971+
	float r1=texCD(JoNTSC_S14,coord+rc).r;
1972-
	r=max(m1*ii,(1.0-iscanb)*min(m1,m2));
1972+
	float g1=texCD(JoNTSC_S14,coord+gc).g;
1973-
	c=plant(lerp(lerp(c1,c2,min(lerp(m1,1.0-m2,min(m1,1.0-m1))/(d+0.00001),1.0)),c1,ii),r);
1973+
	float b1=texCD(JoNTSC_S14,coord+bc).b;
1974-
	if(interm==3.0) c=(1.0-0.5*iscanb)*lerp(c2,c1,ii);
1974+
1975
	float3 d=float3(r1,g1,b1);
1976-
	if(interm==4.0){c=plant(lerp(c,c*c,0.5*iscans),max(max(c.r,c.g),c.b))*(1.0-0.5*iscanb);
1976+
1977
	r1=texCD(JoNTSC_S13,boord+rc).r;
1978-
	if(interm==5.0){c=lerp(c2,c1,0.5);c=plant(lerp(c,c*c,0.5*iscans),max(max(c.r,c.g),c.b))*(1.0-0.5*iscanb);
1978+
	g1=texCD(JoNTSC_S13,boord+gc).g;
1979
	b1=texCD(JoNTSC_S13,boord+bc).b;
1980-
	if(hscans)c=c1;
1980+
1981
	b=g=lerp(b,d,min(ds,1.0));
1982-
	c=pow(c,gamma_in);
1982+
	r1=texCD(JoNTSC_S11,boord+rc).r;
1983-
	if(fuxcoord.x>0.5)gamma_in=intera;else gamma_in=1.0/gamma_in;
1983+
	g1=texCD(JoNTSC_S11,boord+gc).g;
1984-
	return float4(c,gamma_in);
1984+
	b1=texCD(JoNTSC_S11,boord+bc).b;
1985
	d=float3(r1,g1,b1);
1986
	g=lerp(g,d,min(ds,1.0));
1987
}
1988
1989
float3 scale_to_range(float3 x, float dmin, float dmax)
1990
{
1991
    return ( (dmax - dmin) * x ) + dmin; //Scales 0..1 range to a..b range
1992
}
1993
1994
1995
float3 adaptive_black(float3 c, float lum_in, float range, bool dark_crush)
1996
{
1997
    if (dark_crush)
1998
    {
1999
        // Black crush
2000
        return clamp(scale_to_range(c, -lum_in * range,1.0), 0.0,1.0);
2001
    }
2002-
	pixel=texCD(NTSC_S07,tex+n*dx).rgb;
2002+
    else
2003
    {
2004
        // Increase gamma
2005
        float ga = 1.0 + lum_in * 2.0 * range;
2006
        return pow(c, float3(ga,ga,ga));
2007
    }
2008
}
2009
2010
float get_fps()
2011
{
2012
    // Direct port (frametime uniforms not available)
2013
    return OriginalFPS;
2014
}
2015
2016
static const float2 expanse=BoxSize/ (2*OptSize.xy);
2017
static const float2 capital=0.0/OptSize.xy+0.5;
2018
static const float coord_w=capital.x-expanse.x;
2019
static const float coord_e=capital.x+expanse.x;
2020
static const float coord_n=capital.y-expanse.y;
2021
static const float coord_s=capital.y+expanse.y;
2022
static const float2 correct=float2(coord_w,coord_n);
2023
2024
void CropProcessVS(in uint id:SV_VertexID,out float4 position:SV_Position,out float2 texcoord:TEXCOORD)
2025
{
2026
	#if __RENDERER__ <= 0x09300
2027
	texcoord.x=(id==1||id==3)?coord_e:coord_w;
2028
	texcoord.y=(id>1)?coord_s:coord_n;
2029
	position.x=(id==1||id==3)? 1:-1;
2030
	position.y=(id>1)?-1: 1;
2031
	position.zw=1;
2032
	#else
2033-
	pixel=texCD(NTSC_S09,tex+n*dy).rgb;
2033+
2034
	texcoord.y=(id&2)?coord_s:coord_n;
2035
	position.x=(id&1)? 1:-1;
2036
	position.y=(id&2)?-1: 1;
2037
	position.zw=1;
2038
	#endif
2039
}
2040
2041
float4 StockPassPS(float4 position:SV_Position,float2 texcoord:TEXCOORD):SV_Target
2042
{
2043
	return texCD(JoNTSC_S00,texcoord);
2044
}
2045
2046
float4 AfterglowPS(float4 position:SV_Position,float2 texcoord:TEXCOORD):SV_Target
2047
{
2048
	float2 dx=float2(OrgSize.z,0.0);
2049
	float2 dy=float2(0.0,OrgSize.w);
2050
	float w=1.0;
2051
	float3 color0=texCD(JoNTSC_S0S,texcoord   ).rgb;
2052
	float3 color1=texCD(JoNTSC_S0S,texcoord-dx).rgb;
2053
	float3 color2=texCD(JoNTSC_S0S,texcoord+dx).rgb;
2054
	float3 color3=texCD(JoNTSC_S0S,texcoord-dy).rgb;
2055
	float3 color4=texCD(JoNTSC_S0S,texcoord+dy).rgb;
2056
	float3 cr=(2.5*color0+color1+color2+color3+color4)/6.5;
2057
	float3 a=texCD(JoNTSC_S01,texcoord).rgb;
2058
	float b = bth/255.0;
2059-
	pixel=texCD(NTSC_S07,tex+n*dx);
2059+
	float c = max(max(color0.r,color0.g),color0.b);
2060
	w = smoothstep(b, 2.0*b, c);
2061
	float3 result=lerp(max(lerp(cr,a,0.49+float3(PR,PG,PB))-0.5/255.0,0.0),cr,w);
2062
	return float4(result,w);
2063
}
2064
2065
float4 PreShaderPS(float4 position:SV_Position,float2 texcoord:TEXCOORD):SV_Target
2066
{
2067
	const float3x3 File0=float3x3(0.412391, 0.212639,0.019331, 0.357584,0.715169, 0.119195, 0.180481,0.072192,0.950532);
2068
	const float3x3 File1=float3x3(0.430554, 0.222004,0.020182, 0.341550,0.706655, 0.129553, 0.178352,0.071341,0.939322);
2069
	const float3x3 File2=float3x3(0.396686, 0.210299,0.006131, 0.372504,0.713766, 0.115356, 0.181266,0.075936,0.967571);
2070
	const float3x3 File3=float3x3(0.393521, 0.212376,0.018739, 0.365258,0.701060, 0.111934, 0.191677,0.086564,0.958385);
2071
	const float3x3 File4=float3x3(0.392258, 0.209410,0.016061, 0.351135,0.725680, 0.093636, 0.166603,0.064910,0.850324);
2072
	const float3x3 File5=float3x3(0.377923, 0.195679,0.010514, 0.317366,0.722319, 0.097826, 0.207738,0.082002,1.076960);
2073
	const float3x3 ToRGB=float3x3(3.240970,-0.969244,0.055630,-1.537383,1.875968,-0.203977,-0.498611,0.041555,1.056972);
2074
	const float3x3 ToMDN=float3x3(2.791723,-0.894766,0.041678,-1.173165,1.815586,-0.130886,-0.440973,0.032000,1.002034);
2075
	const float3x3 ToDCI=float3x3(2.973422,-0.867605,0.045031,-1.110433,1.843757,-0.095697,-0.480247,0.024743,1.201215);
2076
	const float3x3 ToADB=float3x3(2.041588,-0.969244,0.013444,-0.565007,1.875968,-0.118360,-0.344731,0.041555,1.015175);
2077
	const float3x3 ToREC=float3x3(1.716651,-0.666684,0.017640,-0.355671,1.616481,-0.042771,-0.253366,0.015769,0.942103);
2078
	const float3x3 ToP3=float3x3(2.493509,-0.829473,0.0358512,-0.931388,1.762630,-0.0761839,-0.402712,0.023624,0.9570296);
2079
	const float3x3 D65_to_D55=float3x3(0.4850339153,0.2500956126,0.0227359648,0.3488957224,0.6977914447,0.1162985741,0.1302823568,0.0521129427,0.6861537456);
2080
	const float3x3 D65_to_D93=float3x3(0.3412754080,0.1759701322,0.0159972847,0.3646170520,0.7292341040,0.1215390173,0.2369894093,0.0947957637,1.2481442225);
2081
	float4 imgColor=texCD(JoNTSC_S0S,texcoord);
2082
	float4 aftrglow=texCD(JoNTSC_S01,texcoord);
2083
	float w=1.0-aftrglow.w;
2084
	float l=length(aftrglow.rgb);
2085
	aftrglow.rgb=AS*w*normalize(pow(aftrglow.rgb+0.01,ST))*l;
2086
	float bp=w*BP1/255.0;
2087-
	pixel=texCD(NTSC_S11,tex+n*dy);
2087+
	if(sega_fix>0.5) imgColor.rgb=imgColor.rgb*(255.0/239.0);
2088
	if(segams>0.5) { imgColor.b=(abs(imgColor.b - 0.375) < 0.125) ? 0.4078431372549019607843137254902 : imgColor.b; }
2089
	imgColor.rgb=min(imgColor.rgb,1.0);
2090
	if (segapal > 0.5) {
2091
	imgColor.r = contrast_sigmoid_inv(imgColor.r,2.578419881,0.520674); 
2092
	imgColor.g = contrast_sigmoid_inv(imgColor.g,2.578419881,0.520674); 
2093
	imgColor.b = contrast_sigmoid_inv(imgColor.b,2.578419881,0.520674); }
2094
   
2095
	imgColor.rgb = min(imgColor.rgb, 1.0);
2096
	float3 color=imgColor.rgb;
2097
	if(int(TNTC)==0) {color.rgb=imgColor.rgb;}else
2098
	{
2099
	float lutlow=LUTLOW/255.0;float invs=1.0/32.0;
2100
	float3 lut_ref=imgColor.rgb+lutlow*(1.0-pow(imgColor.rgb,0.333.xxx));
2101
	float lutb=lut_ref.b*(1.0-0.5*invs);
2102
	lut_ref.rg=lut_ref.rg*(1.0-invs)+0.5*invs;
2103
	float tile1=ceil(lutb*(32.0-1.0));
2104
	float tile0=max(tile1-1.0,0.0);
2105
	float f=frac(lutb*(32.0-1.0));if(f==0.0)f=1.0;
2106
	float2 coord1=float2(tile0+lut_ref.r,lut_ref.g)*float2(invs,1.0);
2107
	float2 coord2=float2(tile1+lut_ref.r,lut_ref.g)*float2(invs,1.0);
2108
	float4 color1,color2,res;
2109
	if(int(TNTC)==1)
2110
	{
2111-
	float xs=2.0*0.50;
2111+
	color1=texCD(JoNTSC_L01,coord1);
2112-
	float hsharpness=HSHARPNESS*xs*internal_res;
2112+
	color2=texCD(JoNTSC_L01,coord2);
2113
	res=lerp(color1,color2,f);
2114
	}else
2115
	if(int(TNTC)==2)
2116
	{
2117
	color1=texCD(JoNTSC_L02,coord1);
2118
	color2=texCD(JoNTSC_L02,coord2);
2119
	res=lerp(color1,color2,f);
2120
	}else
2121
	if(int(TNTC)==3)
2122
	{
2123
	color1=texCD(JoNTSC_L03,coord1);
2124
	color2=texCD(JoNTSC_L03,coord2);
2125
	res=lerp(color1,color2,f);
2126
	}else
2127
	if(int(TNTC)==4)
2128-
	pixel=texCD(NTSC_S07,tex+n*dx).rgb;
2128+
2129
	color1=texCD(JoNTSC_L04,coord1);
2130-
	fpx=(abs(n+f)-FPR)*FPRi;
2130+
	color2=texCD(JoNTSC_L04,coord2);
2131-
	if(w<0.0)w=max(w,lerp(-maxsharp,0.0,pow(clamp(fpx,0.0,1.0),SHARP))); else
2131+
	res=lerp(color1,color2,f);
2132
	}
2133
	res.rgb=fix_lut(res.rgb,imgColor.rgb);
2134
	color=lerp(imgColor.rgb,res.rgb,min(TNTC,1.0));
2135
	}
2136
	float3 c=clamp(color,0.0,1.0);
2137
	float3x3 m_o;
2138
	float p;
2139
	if(CS==0.0){p=2.2;m_o=ToRGB;}else
2140
	if(CS==1.0){p=2.2;m_o=ToMDN;}else
2141
	if(CS==2.0){p=2.6;m_o=ToDCI;}else
2142
	if(CS==3.0){p=2.2;m_o=ToADB;}else
2143
	if(CS==4.0){p=2.4;m_o=ToREC;}
2144
	if(CS==5.0){p=2.2;m_o=ToP3; }
2145
	color=pow(c,p);
2146
	float3x3 m_i;
2147
	if(CP==0.0){m_i=File0;}else
2148
	if(CP==1.0){m_i=File1;}else
2149
	if(CP==2.0){m_i=File2;}else
2150
	if(CP==3.0){m_i=File3;}else
2151
	if(CP==4.0){m_i=File4;}else
2152-
	float gamma_in=1.0/texCD(NTSC_S07,float2(0.25,0.25)).a;
2152+
	if(CP==5.0){m_i=File5;}
2153-
	float lum=texCD(NTSC_S06,float2(0.5,0.5)).a;
2153+
	color=mul(color,m_i);
2154-
	float intera=texCD(NTSC_S07,float2(0.75,0.25)).a;
2154+
	color=mul(color,m_o);
2155
	color=clamp(color,0.0,1.0);
2156-
	bool interb=(((intera<0.35)||(no_scanlines>0.025))&&!hscans);
2156+
	color=pow(color,1.0/p);
2157
	if(CP==-1.0)color=c;
2158
	float3 solor1=plant(pow(color,wp_saturation),max(max(color.r,color.g),color.b));
2159
	float luma=dot(color,float3(0.299,0.587,0.114));
2160
	float3 solor2=lerp(luma,color,wp_saturation);
2161
	color=(wp_saturation>1.0)?solor1:solor2;
2162
	color=plant(color,contrast(max(max(color.r,color.g),color.b)));
2163
	p=2.2;
2164
	color=clamp(color,0.0,1.0);
2165
	color=pow(color,p);
2166
	float3 warmer=mul(color,D65_to_D55);
2167
	warmer=mul(warmer,ToRGB);
2168
	float3 cooler=mul(color,D65_to_D93);
2169
	cooler=mul(cooler,ToRGB);
2170
	float m=abs(WP)/100.0;
2171
	float3 comp=(WP<0.0)?cooler:warmer;
2172
	color=lerp(color,comp,m);
2173
	color=pow(max(color,0.0),1.0/p);
2174
	color=pgc(color);
2175
	float bp1 = min(BP, 0.0);
2176
	color = max(color + bp1/255.0, 0.0) / (1.0 + bp1/255.0*step(-bp1/255.0, max(max(color.r,color.g),color.b)));
2177-
	float2 coffset=0.5;
2177+
	color = color + aftrglow.rgb + bp;
2178
	color=min(color*pre_bb,1.0);
2179
	return float4(color,vignette(texcoord));
2180
}
2181
2182
float4 Signal_1_PS(float4 position:SV_Position,float2 texcoord:TEXCOORD):SV_Target
2183
{
2184-
	float2 pC4=floor(OGL2Pos)*ps+0.5*ps;
2184+
	float2 vtexcoord=texcoord*float2(speedup, 1.0);
2185
	float pix_res= min(ntsc_scale,1.0);
2186
	float phase= (ntsc_phase<1.5)?((OrgSize.x>300.0)? 2.0:3.0):((ntsc_phase>2.5)?3.0:2.0);
2187
	if(ntsc_phase==4.0)phase=3.0; else if (ntsc_phase == 5.0) phase = 2.0;
2188
	float res=ntsc_scale;
2189-
	float3 color1=texCD(NTSC_S08,pC4).rgb;
2189+
	float CHROMA_MOD_FREQ=(phase == 2.0 && ntsc_phase != 5.0) ? (4.0 * pii / 15.0) : ((OrgSize <= 300.0 || phase == 3.0) ? (pii / 3.0) : (pii/2.0));
2190-
	float3 solor1=texCD(NTSC_S08,pC4).aaa;
2190+
2191
	float FRINGING=cust_fringing;
2192
	float BRIGHTNESS=ntsc_brt;
2193
	float SATURATION=ntsc_sat;
2194-
	float3 color2=texCD(NTSC_S08,pC4).rgb;
2194+
2195-
	float3 solor2=texCD(NTSC_S08,pC4).aaa;
2195+
2196
	if(ntsc_fields== 2.0) MERGE=0.0;else
2197
	if(ntsc_fields== 3.0) MERGE=1.0;
2198
	float3x3 mix_m = float3x3(BRIGHTNESS,ARTIFACT,ARTIFACT,FRINGING,2.0*SATURATION,0.0,FRINGING,0.0,2.0*SATURATION);
2199
	float2 pix_no=vtexcoord*OrgSize.xy*pix_res* float2(4.0,1.0);
2200
	if (vtexcoord.x > 1.0) return 0.0.xxxx; else
2201
	{
2202-
	float shape1=lerp(scanline1,scanline2,    f);
2202+
	float3 col0=texCD(JoNTSC_S0I, vtexcoord).rgb;
2203-
	float shape2=lerp(scanline1,scanline2,1.0-f);
2203+
2204
	yiq1.x=pow(yiq1.x,ntsc_gamma); float lum=yiq1.x;
2205
	float3 temp=yiq1;
2206
	float3 yiq2=yiq1;
2207
	float3 yiqs=yiq1;
2208
	float3 yiqz=yiq1;
2209
	float mit=ntsc_taps;if(ntsc_charp1>0.25&&phase==2.0)mit=clamp(mit,8.0,min(ntsc_taps,14.0));
2210
	mit=swoothstep(16.0,8.0,mit)*0.325;
2211
	if(MERGE>0.5)
2212
	{
2213
	float chroma_phase2=(phase<2.5)?pii*(mod(pix_no.y,2.0)+mod(float(framecount)+1,2.)):0.6667*pii*(mod(pix_no.y,3.0)+mod(float(framecount)+1,2.));
2214
	float mod_phase2=chroma_phase2+pix_no.x*CHROMA_MOD_FREQ;
2215
	float i_mod2=cos( mod_phase2 );
2216
	float q_mod2=sin( mod_phase2 );
2217
	yiq2.yz*=float2(i_mod2,q_mod2);
2218
	yiq2=mul(mix_m,yiq2);
2219
	yiq2.yz*=float2(i_mod2,q_mod2);
2220
	yiq2.yz =lerp(yiq2.yz,temp.yz,mit);
2221
	if(res>1.025)
2222
	{
2223
	mod_phase2=chroma_phase2 +res *pix_no.x*CHROMA_MOD_FREQ;
2224
	i_mod2=cos(mod_phase2);
2225
	q_mod2=sin(mod_phase2);
2226
	yiqs.yz*=float2(i_mod2,q_mod2);
2227
	yiq2.x=dot(yiqs,mix_m[0]);
2228
	}
2229
	}
2230
	float chroma_phase1=(phase<2.5)?pii*(mod(pix_no.y,2.0)+mod(float(framecount)  ,2.)):0.6667*pii*(mod(pix_no.y,3.0)+mod(float(framecount)  ,2.));
2231
	float mod_phase1=chroma_phase1+pix_no.x*CHROMA_MOD_FREQ;
2232
	float i_mod1=cos( mod_phase1 );
2233
	float q_mod1=sin( mod_phase1 );
2234
	yiq1.yz*=float2(i_mod1,q_mod1);
2235
	yiq1=mul(mix_m,yiq1);
2236
	yiq1.yz*=float2(i_mod1,q_mod1);
2237
	yiq1.yz =lerp(yiq1.yz,temp.yz,mit);
2238
	if(res>1.025)
2239
	{
2240
	mod_phase1=chroma_phase1 +res *pix_no.x*CHROMA_MOD_FREQ;
2241
	i_mod1=cos(mod_phase1);
2242
	q_mod1=sin(mod_phase1);
2243
	yiqz.yz*=float2(i_mod1,q_mod1);
2244
	yiq1.x=dot(yiqz,mix_m[0]);
2245
	}
2246
	if(ntsc_phase==4.0){yiq1.x=lum;yiq2.x=lum;}
2247-
	if(!interb)color=pow(color,gamma_in/scangamma);
2247+
2248
	return float4(yiq1,lum);
2249
	}
2250
}
2251
2252
float4 Signal_2_PS(float4 position:SV_Position,float2 texcoord:TEXCOORD):SV_Target
2253-
	float gamma_in=1.0/texCD(NTSC_S07,float2(0.25,0.25)).a;
2253+
2254-
	float lum=texCD(NTSC_S06,float2(0.5,0.5)).a;
2254+
2255-
	float intera=texCD(NTSC_S07,float2(0.75,0.25)).a;
2255+
2256-
	bool interb=((intera<0.35||no_scanlines>0.025)&&(hiscan<0.5));
2256+
2257
    0.023227857, 0.024614500, 0.025925203, 0.027139546, 0.028237893, 0.029201910, 0.030015081, 0.030663170, 0.031134640, 0.031420995, 0.031517031};
2258
	float chroma_filter_3_phase[33]={
2259
    0.000000000, 0.000000000, 0.000000000, 0.000000000, 0.000000000,
2260
    0.000000000, 0.000000000, 0.000000000,
2261
   -0.000118847,-0.000271306,-0.000502642,-0.000930833,-0.001451013,
2262
   -0.002064744,-0.002700432,-0.003241276,-0.003524948,-0.003350284,
2263
   -0.002491729,-0.000721149, 0.002164659, 0.006313635, 0.011789103,
2264
    0.018545660, 0.026414396, 0.035100710, 0.044196567, 0.053207202,
2265
    0.061590275, 0.068803602, 0.074356193, 0.077856564, 0.079052396};
2266
	float luma_filter_2_phase[33]={
2267
   -0.000174844,-0.000205844,-0.000149453,-0.000051693, 0.000000000,-0.000066171,-0.000245058,-0.000432928,-0.000472644,-0.000252236, 0.000198929,
2268
    0.000687058, 0.000944112, 0.000803467, 0.000363199, 0.000013422, 0.000253402, 0.001339461, 0.002932972, 0.003983485, 0.003026683,-0.001102056,
2269
   -0.008373026,-0.016897700,-0.022914480,-0.021642347,-0.028863273, 0.027271957, 0.054921920, 0.098342579, 0.139044281, 0.168055832, 0.178571429};
2270
	float luma_filter_3_phase[33]={
2271
    0.000000000, 0.000000000, 0.000000000, 0.000000000, 0.000000000,
2272
    0.000000000, 0.000000000, 0.000000000,
2273-
	float3 color=texCD(NTSC_S13,pos1).rgb;
2273+
2274-
	float3 Bloom=texCD(NTSC_S12,pos ).rgb;
2274+
2275-
	float3 Glow =texCD(NTSC_S10,pos ).rgb;
2275+
2276
   -0.005909882,-0.012049081,-0.018222860,-0.022606931, 0.002460860,
2277
    0.035868225, 0.084016453, 0.135563500, 0.175261268, 0.220176552};
2278-
	float mx1=texCD(NTSC_S13,pos1   ).a;
2278+
2279
	const int TAPS_3_phase=24;
2280
	float res=ntsc_scale * nscale;
2281
	float3 signal=0.0;
2282-
	float mx0=texCD(NTSC_S13,pos1-dx).a;
2282+
	float2 one=0.25*OrgSize.zz/res/speedup;
2283-
	float mx2=texCD(NTSC_S13,pos1+dx).a;
2283+
	float2 tex_c=texcoord+float2(0.5/speedup*OrgSize.z/4.0,0.0);
2284
	if (tex_c.x * speedup > (1.00325)) discard;
2285
	float phase= ( ntsc_phase<1.5)?((OrgSize.x>300.0)?2.0:3.0):((ntsc_phase>2.5)?3.0:2.0);
2286
	if(ntsc_phase>3.5){phase=3.0;luma_filter_3_phase=luma_filter_2_phase;}
2287
	float3 wsum =0.0.xxx;
2288-
	mx0=texCD(NTSC_S13,pos1-dx).a;
2288+
2289-
	mx2=texCD(NTSC_S13,pos1+dx).a;
2289+
2290
	float offset=0.0;int i=0;
2291
	float j =0.0;
2292
	if(phase<2.5)
2293
	{
2294
	float loop=max(ntsc_taps,8.0);
2295
	if(ntsc_charp1>0.25)loop=min(loop,14.0);
2296-
	float mwidths[15]={0.0,2.0,3.0,3.0,6.0,6.0,2.4,3.5,2.4,3.25,3.5,4.5,4.25,7.5,6.25};
2296+
2297
	float taps=0.0;
2298
	float ssub=loop-loop/ntsc_cscale1;
2299
	float mit=1.0+0.04*pow(swoothstep(16.0,8.0,loop),0.5);
2300
	float2 dx=float2(one.x*mit,0.0);
2301-
	float2 maskcoord= fracoord.xy;
2301+
2302
	for(i=loopstart;i<32;i++)
2303
	{
2304
	offset=float(i-loopstart);
2305
	j=offset+1.0;xd= (offset-loop)*dx;
2306
	sums=fetch_offset1(xd);
2307
	taps=max(j-ssub,0.0);
2308
	tmps=float3(luma_filter_2_phase[max(i,0)], taps.xx );
2309-
	float mwidth0=max(mwidth+mask_zoom,2.0);
2309+
2310
	}
2311
	taps=loob-ssub;
2312
	tmps=float3(luma_filter_2_phase[TAPS_2_phase], taps.xx);
2313
	wsum=wsum+wsum+tmps;
2314
	signal+=texCD(JoNTSC_S03,tex_c).xyz*tmps;
2315
	signal =signal/wsum;
2316
	}else
2317-
	if(!zoomed)cmask*=crt_mask(floor(maskcoord),mx,mb);else
2317+
2318
	float loop=min(ntsc_taps,TAPS_3_phase); one.y=one.y/ntsc_cscale2;
2319
	float mit=1.0;
2320
	if(ntsc_phase>3.5){loop=max(loop,8.0); mit=1.0+0.04*pow(swoothstep(16.0,8.0,loop),0.5);}
2321-
	float coord=floor(maskcoord.x/mscale); if(shadow_msk==13.0&&mask_zoom==-2.0)coord=ceil(maskcoord.x/mscale);
2321+
2322-
	cmask*=lerp(crt_mask(float2(coord,maskcoord.y),mx,mb),crt_mask(float2(coord+1.0,maskcoord.y),mx,mb),clerp);
2322+
2323
	dx.x*=mit;
2324-
	if(slotwidth>0.5)swidth=slotwidth;float smask=1.0;
2324+
2325
	{
2326
	offset=float(i-loopstart);
2327
	xd.xy=(offset-loop)*dx.xy;
2328
	sums=fetch_offset2(xd);
2329
	tmps=float3(luma_filter_3_phase[i], chroma_filter_3_phase[i].xx);
2330
	wsum=wsum+tmps; signal+=sums*tmps;
2331-
	swidth=round(swidth*mscale);
2331+
2332
	tmps=float3(luma_filter_3_phase[TAPS_2_phase], chroma_filter_3_phase[TAPS_2_phase], chroma_filter_3_phase[TAPS_2_phase]);
2333
	wsum=wsum+wsum+tmps;
2334
	signal+=texCD(JoNTSC_S03,tex_c).xyz*tmps;
2335
	signal =signal/wsum;
2336
	}
2337
	signal.x=clamp( signal.x,0.0,1.0);
2338
	if(ntsc_ring>0.05)
2339
	{
2340
	float2 dx=float2(OrgSize.z/min(res,1.0)/speedup,0.0);
2341
	float a=texCD(JoNTSC_S03,tex_c-2.0*dx).a;
2342
	float b=texCD(JoNTSC_S03,tex_c-    dx).a;
2343
	float c=texCD(JoNTSC_S03,tex_c+2.0*dx).a;
2344
	float d=texCD(JoNTSC_S03,tex_c+    dx).a;
2345
	float e=texCD(JoNTSC_S03,tex_c       ).a;
2346
	signal.x=lerp(signal.x,clamp(signal.x,min(min(min(a,b),min(c,d)),e),max(max(max(a,b),max(c,d)),e)),ntsc_ring);
2347
	}
2348
	float x=get_luma(texCD(JoNTSC_S02, tex_c*float2(speedup, 1.0)).rgb);
2349
	return float4(signal,x);
2350-
	float mm=max(-2.75*cx*(cx-1.0)-lerp(0.075,0.165,cx),0.0);color=max(color,orig1*maskmid*mm);
2350+
2351
2352
float4 Signal_3_PS(float4 position:SV_Position,float2 texcoord:TEXCOORD):SV_Target
2353
{
2354-
	float3 Ref=texCD(NTSC_S07,pos).rgb;
2354+
    float2 vtex_c0=texcoord / float2(speedup, 1.0);
2355-
	float maxb=texCD(NTSC_S12,pos).a;
2355+
    float2 vtex_c1=(floor(vtex_c0*OrgSize.xy)+0.5)*OrgSize.zw;
2356
    float2 vtex_c=texcoord+float2(0.5*OrgSize.z/4.0,0.0);
2357
2358
    float4 AdvSize= LumSize;
2359
2360
    if(speedup > 1.25 && ((OrgSize.y > 500.0 && AdvSize.y > 820.0) || AdvSize.y > 820.0))
2361
    {
2362
        float3 signal = texCD(JoNTSC_S04, vtex_c0).xyz;
2363
        signal.x = pow(signal.x, 1.0/ntsc_gamma);
2364
        return float4(clamp(yiq2rgb(signal), 0.0, 1.0), 1.0);
2365
    }
2366
    else
2367
    {
2368
2369
	float2 dx=float2(0.0625*OrgSize.z / speedup,0.0);
2370
	float2 xx=float2(0.5000*OrgSize.z / speedup,0.0);
2371
2372
	float2 tcoorb=(floor(OrgSize.xy*vtex_c)+0.5)*OrgSize.zw;
2373
	float2 tcoord=vtex_c-2.0*dx;
2374
	float2 vTex=vtex_c;
2375
	if (speedup > 1.25) { tcoorb = vtex_c1; tcoord = vtex_c0; vTex = vtex_c0; }
2376
	float3 ll1=texCD(JoNTSC_S04,tcoord+ xx).xyz;
2377
	float3 ll2=texCD(JoNTSC_S04,tcoord- xx).xyz;
2378
	float dy=0.0;
2379-
	color=color+2.0*lerp(1.0,w3,0.5*colmx)*hcmask*Bloom*(-halation);
2379+
	float2 yy = float2(0.0, OrgSize.w);
2380
	xx=float2(OrgSize.z/speedup,0.0);
2381
	float phase= (ntsc_phase<1.5)?((OrgSize.x>300.0)? 2.0:3.0):((ntsc_phase>2.5)?3.0:2.0);
2382
	if(ntsc_phase>3.5)phase=3.0;
2383
	float th=(phase<2.5)?0.025:0.0075;;
2384
	float ca=texCD(JoNTSC_S03,tcoorb-xx-xx).a;
2385
	float c0=texCD(JoNTSC_S03,tcoorb-xx   ).a;
2386
	float c1=texCD(JoNTSC_S03,tcoorb      ).a;
2387
	float c2=texCD(JoNTSC_S03,tcoorb+xx   ).a;
2388
	float cb=texCD(JoNTSC_S03,tcoorb+xx+xx).a;
2389
	float line0=    swoothstep(th,0.0,min(abs(c1-c0),abs(c2-c1)));
2390
	float line1=max(swoothstep(th,0.0,min(abs(ca-c0),abs(c2-cb))), line0 );
2391
	float line2=max(swoothstep(th,0.0,min(abs(ca-c2),abs(c0-cb))), line1 );
2392
2393
    float diffboost = 0.0;
2394
2395
    if (ntsc_fonts > 0.255)
2396
    {
2397
        float b1  = texCD(JoNTSC_S03, tcoorb - yy).a;
2398
        float d1  = texCD(JoNTSC_S03, tcoorb + yy).a;
2399
        float d2  = texCD(JoNTSC_S03, tcoorb + xx + yy).a;
2400
2401-
	float vig=vignette(pos);
2401+
        float maxdif = float(0.5 * (abs(c0-c1) + abs(c1-c2)) > (1.0 - ntsc_fonts)) * float(abs(c2-c0) < 0.05);
2402
        float linecb = swoothstep(0.1, 0.0, max(abs(c1-b1), abs(c1-d1)));
2403
        linecb = linecb * float(abs(c1-b1) < 0.05 || abs(c2-d2) < 0.05);
2404
2405-
	mx0=texCD(NTSC_S13,pos1-dx).a;mx0=texCD(NTSC_S13,pos1-dx*(1.0-0.75*sqrt(mx0))).a;
2405+
        float xdif1 = 0.0;
2406-
	mx2=texCD(NTSC_S13,pos1+dx).a;mx2=texCD(NTSC_S13,pos1+dx*(1.0-0.75*sqrt(mx2))).a;
2406+
        float xdif2 = 0.0;
2407-
	float mx3=texCD(NTSC_S13,pos1-4.0*dx).a;
2407+
        float th   = 0.215;
2408-
	float mx4=texCD(NTSC_S13,pos1+4.0*dx).a;
2408+
2409
        for (float i = 0.5; i < 10.5; i++)
2410
        {
2411
            float j = i + 1.0;
2412
            ca  = texCD(JoNTSC_S04, tcoord -  i*xx).x;
2413
            c0  = texCD(JoNTSC_S04, tcoord -  j*xx).x;
2414
            c2 = texCD(JoNTSC_S04, tcoord +  i*xx).x;
2415
            cb = texCD(JoNTSC_S04, tcoord +  j*xx).x;
2416
            xdif1 = max(abs(ca - c0) - th, xdif1);
2417
            xdif2 = max(abs(cb - c2) - th, xdif2);
2418
        }
2419
2420
        float linex   = swoothstep(0.0, 0.125, min(xdif1, xdif2));
2421
        diffboost     = min(linex * linecb * maxdif, 0.625);
2422
    }
2423
2424
    float3 ref = texCD(JoNTSC_S04, tcoord).xyz;
2425
    float2 org = ref.yz;
2426-
	return float4(color*vig*humbars(lerp(pos.y,pos.x,bardir))*post_br*corner(pos0),1.0);
2426+
	if( ntsc_rainbow>0.5&&(phase<2.5 || ntsc_phase == 5.0))
2427
	{
2428
	float ybool1=1.0;
2429-
float4 RatioSizePS(float4 position:SV_Position,float2 texcoord:TEXCOORD):SV_Target
2429+
2430
	if((ntsc_rainbow<2.5)&&bool(line2))ybool1=0.0;
2431-
	const bool margins=float(texcoord.x>=coord_w&&texcoord.x<=coord_e&&texcoord.y>=coord_n&&texcoord.y<=coord_s);
2431+
2432-
	const float2 boxcoord=((texcoord-correct)*OptSize.xy+0)/BoxSize;
2432+
	float liine_no=floor( mod(OrgSize.y*vtex_c.y,2.0));
2433-
	const float4 boxcolor=texCD(NTSC_S14,boxcoord);
2433+
2434-
	return float4(margins*boxcolor.rgb,boxcolor.a);
2434+
2435
	dy=ii*OrgSize.w*ybool1;
2436
	float2 ref1 = texCD(JoNTSC_S04, tcoord + float2(0.0, -dy)).yz;
2437-
technique CRT_Guest_NTSC
2437+
				   
2438
	float2 ref2 = texCD(JoNTSC_S04, tcoord + float2(0.0,  dy)).yz;
2439
	float2 rdf1 = abs(org - ref1);
2440
	float2 rdf2 = abs(org - ref2);
2441
	rdf1        = rdf1 / max(rdf1 + rdf2, 0.0000001);
2442
2443-
	RenderTarget=NTSC_T01;
2443+
	ref.yz = lerp(ref1, ref2, rdf1);
2444
	}
2445
	float lum1=min(texCD(JoNTSC_S03,vTex-dx).a, texCD(JoNTSC_S03,vTex+dx).a);
2446
	float lum2=ref.x ;
2447
	float3 ll3=abs(ll1-ll2);
2448
	float di=max(max(max(ll3.x,ll3.y),max(ll3.z,abs(ll1.x*ll1.x-ll2.x*ll2.x))),diffboost);
2449
	float df=pow(di,0.125);
2450
	float lc=swoothstep(0.20,0.10,abs(lum2-lum1))*df;
2451-
	RenderTarget=NTSC_T02;
2451+
2452
	float tmp2=pow((tmp1+0.1)/1.1,0.25);
2453
	float sweight=lerp(tmp1,tmp2,line0);
2454
	float zweight=lerp(tmp1,tmp2,line2);
2455
	float3 signal=ref;
2456
	float ntzc_shrp= abs(ntsc_shrp);
2457-
	RenderTarget=NTSC_T03;
2457+
	if(ntzc_shrp>0.25 || ntsc_fonts > 0.255)
2458
	{
2459
	float mixer=zweight;
2460
	if(ntsc_shrp < -0.25)mixer=sweight; mixer*=max(0.1*ntzc_shrp, diffboost*1.25);
2461
	float lumix=lerp(lum2,lum1,mixer);
2462
	float lm1=lerp(lum2*lum2 ,lum1*lum1 ,mixer);lm1=sqrt(lm1);
2463-
	RenderTarget=NTSC_T04;
2463+
2464
	float k1=abs(lumix-lm1)+0.00001;
2465
	float k2=abs(lumix-lm2)+0.00001;
2466
	signal.x=min((k2*lm1+k1*lm2)/(k1+k2),1.0);
2467
	signal.x=min(signal.x,max(ntsc_shpe*signal.x,lum2));
2468
	}
2469-
	RenderTarget=NTSC_T05;
2469+
2470
	{
2471
	dx.x = 0.0625 * OrgSize.z;
2472
	float lcoord=OrgSize.x*(vtex_c.x+dx.x )-0.5;
2473
	float fpx=frac(lcoord);
2474
	lcoord =(floor(lcoord)+0.5)*OrgSize.z;
2475-
	RenderTarget=NTSC_T06;
2475+
2476
	if(ntsc_shrp>0.25)mixer=zweight;
2477
	mixer =lerp(swoothstep(0.075,0.125,max(ll3.y,ll3.z)),swoothstep(0.015,0.0275,di),line2)*mixer;
2478
	mixer*=0.1*((phase<2.5)? ntsc_charp1:ntsc_charp2);
2479
	tcoord=float2(lcoord,tcoord.y);
2480-
	PixelShader=LinearizePS;
2480+
	float3 origin=rgb2yiq(lerp(texCD(JoNTSC_S02,tcoord).rgb,texCD(JoNTSC_S02,tcoord+16.0*dx).rgb,clamp(1.5*fpx-0.25,0.0,1.0)));
2481-
	RenderTarget=NTSC_T07;
2481+
2482
	}
2483
2484
    if ((RFNOISE1 + RFNOISE2) > 0.005)
2485
    {
2486
        float3 ns = NoiseNP3(vtex_c, float(framecount));
2487-
	RenderTarget=NTSC_T08;
2487+
        float Y   = lerp(0.375, 1.0, pow(signal.x, 0.2));
2488
2489
        signal.x = clamp(signal.x + RFNOISE1 * ns.x,  0.00, 1.00);
2490
        signal.y = clamp(signal.y + Y * RFNOISE2 * (0.325 + 1.325 * abs(signal.y)) * ns.y, -0.60, 0.60);
2491
        signal.z = clamp(signal.z + Y * RFNOISE2 * (0.325 + 1.325 * abs(signal.z)) * ns.z, -0.53, 0.53);
2492
    }
2493-
	RenderTarget=NTSC_T09;
2493+
2494
	signal=clamp(yiq2rgb(signal),0.0,1.0);
2495
    zweight = (phase == 2.0 || ntsc_phase > 3.5) ? zweight : 1.0;
2496
	return float4(signal,zweight);
2497
    }
2498
}
2499-
	RenderTarget=NTSC_T10;
2499+
2500
float4 SharpnessPS(float4 position:SV_Position,float2 texcoord:TEXCOORD):SV_Target
2501
{
2502
	float resmult = round(OrgSize.x / 300.0);
2503
	float2 g01=float2(-0.5*resmult*OrgSize.z,0.0);
2504
	float2 g21=float2( 0.5*resmult*OrgSize.z,0.0);
2505-
	RenderTarget=NTSC_T11;
2505+
	float3 c01=texCD(JoNTSC_S05,texcoord+g01).rgb;
2506
	float3 c21=texCD(JoNTSC_S05,texcoord+g21).rgb;
2507
	float3 c11=texCD(JoNTSC_S05,texcoord    ).rgb;
2508
	float3 b11=0.5*(c01+c21);
2509
	float contrazt=max(max(c11.r,c11.g),c11.b);
2510
	contrazt=lerp(2.0*CCONTR,CCONTR,contrazt);
2511-
	RenderTarget=NTSC_T12;
2511+
2512
	float3 xam=max(max(c01,c21),c11);float3 mx1=max(xam,c11*(1.0+contrazt));
2513
	float3 di0=pow(mx1-mn1+0.00001,0.75);
2514
	float3 sharpen=lerp(CSHARPEN*CDETAILS,CSHARPEN,di0);
2515
	float3 res=clamp(lerp(c11,b11,-sharpen),mn1,mx1);
2516
	if(NDEBLUR>1.125)
2517-
	RenderTarget=NTSC_T13;
2517+
2518
	float2 toxcoord=(floor(OrgSize.xy*texcoord)+0.5)*OrgSize.zw;
2519
	float l01=get_luma(texCD(JoNTSC_S02,texcoord+2.0*g01).rgb);
2520
	float l21=get_luma(texCD(JoNTSC_S02,texcoord+2.0*g21).rgb);
2521
	float l11=get_luma(texCD(JoNTSC_S02,toxcoord        ).rgb);
2522
	float dth = texCD(JoNTSC_S05,texcoord).a;
2523-
	RenderTarget=NTSC_T14;
2523+
	float DEB = max(lerp(0.375*NDEBLUR, NDEBLUR, max(1.0-DSMART, dth)), 1.0);
2524
	float d11=min(min(l01,l21),l11);
2525
	l11=max(max(l01,l21),l11);
2526
	float lmn=min(min(get_luma(c01),get_luma(c21)),get_luma(c11));float ln1=min(lerp(d11,lmn,lmn),lmn);
2527
	float lmx=max(max(get_luma(c01),get_luma(c21)),get_luma(c11));float lx1=max(lerp(lmx,l11,lmx),lmx);
2528
	float r11=get_luma(res);
2529
	float di1=max((r11-ln1),0.0)+0.00001;di1=pow(di1,DEB);
2530
	float di2=max((lx1-r11),0.0)+0.00001;di2=pow(di2,DEB);
2531
	float ratio=di1/(di1+di2);
2532
	float zharpen=lerp(ln1,lx1,ratio);
2533
	zharpen=min(zharpen,max(DREDGE*zharpen,r11));
2534
	res=rgb2yiq(res);
2535
	d11=res.x;
2536
	res.x=zharpen;
2537
	res.x=clamp((1.0+ DSHARP)* res.x-DSHARP*d11,ln1*(1.0-contrazt),lx1*(1.0+contrazt));
2538
	res=max(yiq2rgb(res),0.0);
2539
	}
2540
	return float4(res,1.0);
2541
}
2542
2543
float4 PS_CRT_BlackCrush_AvgLum(float4 position:SV_Position,float2 texcoord:TEXCOORD) : SV_Target
2544
{
2545
    float vTsmooth = 0.8;
2546
    const float tsmooth_at_60 = 0.8;
2547
    const float tsmooth_at_30 = 0.65;
2548
    float t = (60.0 - get_fps()) / 30.0;
2549
    vTsmooth = lerp(tsmooth_at_60, tsmooth_at_30, t);
2550
2551
    float3 c_current = texCD(JoNTSC_S06, texcoord).rgb;
2552
    float lum_past = texCD(JoBCrush_S01, texcoord).a;
2553
    float lum_current = (c_current.r + c_current.g + c_current.b) / 3.0;
2554
2555
    if (framecount == 0.0) lum_past = lum_current;
2556
    float lum_avg = lerp(lum_current, lum_past, vTsmooth);
2557
    return float4(c_current, lum_avg);
2558
}
2559
2560
float4 PS_CRT_BlackCrush(float4 position:SV_Position,float2 texcoord:TEXCOORD) : SV_Target
2561
{
2562
    float lum = tex2Dlod(JoBCrush_S01, float4(float2(0.5,0.5), 20.0,0)).a;
2563
    float3 c = texCD(JoNTSC_S06, texcoord).rgb;
2564
    c = adaptive_black(c, lum, abs(ADPT_BLK_RANGE),ADPT_BLK_RANGE > 0.0);
2565
2566
    return float4(c, 1.0);
2567
}
2568
2569
float4 LuminancePS(float4 position:SV_Position,float2 texcoord:TEXCOORD):SV_Target
2570
{
2571
	float m=max(log2(LumSize.x),log2(LumSize.y));
2572
	m=floor(max(m,1.0))-1.0;
2573
	float2 dx=float2(1.0/LumSize.x,0.0);
2574
	float2 dy=float2(0.0,1.0/LumSize.y);
2575
	float2 x2=2.0*dx;
2576
	float2 y2=2.0*dy;
2577
	float ltotal=0.0;
2578
	ltotal+=length(tex2Dlod(JoBCrush_S02,float4(float2(0.3,0.3),m,0)).rgb);
2579
	ltotal+=length(tex2Dlod(JoBCrush_S02,float4(float2(0.3,0.7),m,0)).rgb);
2580
	ltotal+=length(tex2Dlod(JoBCrush_S02,float4(float2(0.7,0.3),m,0)).rgb);
2581
	ltotal+=length(tex2Dlod(JoBCrush_S02,float4(float2(0.7,0.7),m,0)).rgb);
2582
	ltotal*=0.25;
2583
	ltotal=pow(0.577350269*ltotal,0.7);
2584
	float lhistory=texCD(JoNTSC_S07,float2(0.5,0.5)).a;
2585
	ltotal=lerp(ltotal,lhistory,min(lerp(lsmooth, lsmooth + lsdev, ltotal),0.99));
2586
	float3 l1=texCD(JoBCrush_S02,fuxcoord.xy   ).rgb;
2587
	float3 r1=texCD(JoBCrush_S02,fuxcoord.xy+dx).rgb;
2588
	float3 l2=texCD(JoBCrush_S02,fuxcoord.xy-dx).rgb;
2589
	float3 r2=texCD(JoBCrush_S02,fuxcoord.xy+x2).rgb;
2590
	float c1=dist(l2,l1);
2591
	float c2=dist(l1,r1);
2592
	float c3=dist(r2,r1);
2593
	return float4(c1,c2,c3,ltotal);
2594
}
2595
2596
float4 InterlacePS(float4 position:SV_Position,float2 texcoord:TEXCOORD):SV_Target
2597
{
2598
    float3 c1=texCD(JoNTSC_S02,fuxcoord).rgb;
2599
    float3 c2=texCD(JoNTSC_S02,fuxcoord+float2(0.0,OrgSize.w)).rgb;
2600
    if((downsample_levelx+downsample_levely)>0.025)
2601
    {
2602
    c1=fetch_pixel(fuxcoord);
2603
    c2=fetch_pixel(fuxcoord+float2(0.0,OrgSize.w));
2604
    }
2605
    float3 c=c1;
2606
    float intera=1.0;
2607
    float m1=max(max(c1.r,c1.g),c1.b);
2608
    float m2=max(max(c2.r,c2.g),c2.b);
2609
    float3 df=abs(c1-c2);
2610
    float d=max(max(df.r,df.g),df.b);
2611
    if(interm==2.0) d=lerp(0.1*d,10.0*d,step(m1/(m2+0.0001),m2/(m1+0.0001)));
2612
    float r=m1;
2613
    float yres_div=1.0;if(intres>1.25)yres_div=intres;
2614
    bool hscans=(hiscan>0.5);
2615
    if(interr<=OrgSize.y/yres_div&&interm>0.5&&intres!=1.0&&intres!=0.5||hscans)
2616
    {
2617
    intera=0.25;
2618
    float liine_no=floor( mod(OrgSize.y*fuxcoord.y,2.0));
2619
    float frame_no=floor( mod(float(framecount),2.0));
2620
    float ii=abs(liine_no-frame_no);
2621
    if(interm< 3.5 || interm > 5.5)
2622
    {
2623
    if (interm == 6.0) c = lerp(c2, c1, ii); else
2624
    {
2625
    c2=plant(lerp(c2,c2*c2,iscans),max(max(c2.r,c2.g),c2.b));
2626
    r=max(m1*ii,(1.0-iscanb)*min(m1,m2));
2627
    c=plant(lerp(lerp(c1,c2,min(lerp(m1,1.0-m2,min(m1,1.0-m1))/(d+0.00001),1.0)),c1,ii),r);
2628
    if(interm==3.0) c=(1.0-0.5*iscanb)*lerp(c2,c1,ii);
2629
    }
2630
    }
2631
    if(interm==4.0){c=plant(lerp(c,c*c,0.5*iscans),max(max(c.r,c.g),c.b))*(1.0-0.5*iscanb);
2632
    }
2633
    if(interm==5.0){c=lerp(c2,c1,0.5);c=plant(lerp(c,c*c,0.5*iscans),max(max(c.r,c.g),c.b))*(1.0-0.5*iscanb);
2634
    }
2635
    if(hscans)c=c1;
2636
    }
2637
    return float4(c,intera);
2638
}
2639
2640
float4 LinearizeNewPS(float4 position:SV_Position,float2 texcoord:TEXCOORD):SV_Target
2641
{
2642
    float3 c = texCD(JoBCrush_S02,fuxcoord).rgb;
2643
    if((downsample_levelx+downsample_levely)>0.025)
2644
    {
2645
    c=fetch_pixel(fuxcoord);
2646
    }
2647
    float intera = texCD(JoNTSC_S0I,fuxcoord).a;
2648
    float gamma_in=gamma_i;
2649
    c=pow(c,gamma_in);
2650
    if(fuxcoord.x>0.5)gamma_in=intera;else gamma_in=1.0/gamma_in;
2651
    return float4(c,gamma_in);
2652
}
2653
2654
float4 HGaussianPS(float4 position:SV_Position,float2 texcoord:TEXCOORD):SV_Target
2655
{
2656
	float FINE_GAUSS= (FINE_GAUSS>0.5)? FINE_GAUSS: lerp(0.75,0.50,-FINE_GAUSS);
2657
	float4 AdvSize=float4(OrgSize.x,OrgSize.y,OrgSize.z,OrgSize.w)*float4(FINE_GAUSS,FINE_GAUSS,1.0/FINE_GAUSS,1.0/FINE_GAUSS);
2658
	float f=frac(AdvSize.x*texcoord.x);
2659
	f=0.5-f;
2660
	float2 tex=floor(AdvSize.xy*texcoord)*AdvSize.zw+0.5*AdvSize.zw;
2661
	float3 color=0.0;
2662
	float2 dx=float2(AdvSize.z ,0.0);
2663
	float3 pixel;
2664
	float w;
2665
	float wsum=0.0;
2666
	float n=-SIZEH;
2667
	do
2668
	{
2669
	pixel=texCD(JoNTSC_S08,tex+n*dx).rgb;
2670
	if(m_glow>0.5)
2671
	{
2672
	pixel=max(pixel-m_glow_cutoff,0.0);
2673
	pixel=plant(pixel,max(max(max(pixel.r,pixel.g),pixel.b)-m_glow_cutoff,0.0));
2674
	}
2675
	w=gauss_h(n+f);
2676
	color=color+w*pixel;
2677
	wsum=wsum+w;
2678
	n=n+1.0;
2679
	}
2680
	while(n<=SIZEH);
2681
	color=color/wsum;
2682
	return float4(color,1.0);
2683
}
2684
2685
float4 VGaussianPS(float4 position:SV_Position,float2 texcoord:TEXCOORD):SV_Target
2686
{
2687
	float FINE_GAUSS= (FINE_GAUSS>0.5)? FINE_GAUSS: lerp(0.75,0.50,-FINE_GAUSS);
2688
	float4 AdvSize=float4(SrcSize.x,OrgSize.y,SrcSize.z,OrgSize.w)*float4(FINE_GAUSS,FINE_GAUSS,1.0/FINE_GAUSS,1.0/FINE_GAUSS);
2689
	float f=frac(AdvSize.y*texcoord.y);
2690
	f=0.5-f;
2691
	float2 tex=floor(AdvSize.xy*texcoord)*AdvSize.zw+0.5*AdvSize.zw;
2692
	float3 color=0.0;
2693
	float2 dy=float2(0.0,AdvSize.w );
2694
	float3 pixel;
2695
	float w;
2696
	float wsum=0.0;
2697
	float n=-SIZEV;
2698
	do
2699
	{
2700
	pixel=texCD(JoNTSC_S10,tex+n*dy).rgb;
2701
	w=gauss_v(n+f);
2702
	color=color+w*pixel;
2703
	wsum=wsum+w;
2704
	n=n+1.0;
2705
	}
2706
	while(n<=SIZEV);
2707
	color=color/wsum;
2708
	return float4(color,1.0);
2709
}
2710
2711
float4 BloomHorzPS(float4 position:SV_Position,float2 texcoord:TEXCOORD):SV_Target
2712
{
2713
	float FINE_BLOOM= (FINE_BLOOM>0.5)? FINE_BLOOM: lerp(0.75,0.50,-FINE_BLOOM);
2714
	float4 AdvSize=float4(OrgSize.x,OrgSize.y,OrgSize.z,OrgSize.w)*float4(FINE_BLOOM,FINE_BLOOM,1.0/FINE_BLOOM,1.0/FINE_BLOOM);
2715
	float f=frac(AdvSize.x*texcoord.x);
2716
	f=0.5-f;
2717
	float2 tex=floor(AdvSize.xy*texcoord)*AdvSize.zw+0.5*AdvSize.zw;
2718
	float4 color=0.0;
2719
	float2 dx=float2(AdvSize.z ,0.0);
2720
	float4 pixel;
2721
	float w;
2722
	float wsum=0.0;
2723
	float n=-SIZEX;
2724
	do
2725
	{
2726
	pixel=texCD(JoNTSC_S08,tex+n*dx);
2727
	w=bloom_h(n+f);
2728
	pixel.a =max(max(pixel.r,pixel.g),pixel.b);
2729
	pixel.a*=pixel.a*pixel.a;
2730
	color=color+w*pixel;
2731
	wsum=wsum+w;
2732
	n=n+1.0;
2733
	}
2734
	while(n<=SIZEX);
2735
	color=color/wsum;
2736
	return float4(color.rgb,pow(color.a,0.333333));
2737
}
2738
2739
float4 BloomVertPS(float4 position:SV_Position,float2 texcoord:TEXCOORD):SV_Target
2740
{
2741
	float FINE_BLOOM= (FINE_BLOOM>0.5)? FINE_BLOOM: lerp(0.75,0.50,-FINE_BLOOM);
2742
	float4 AdvSize=float4(SrcSize.x,OrgSize.y,SrcSize.z,OrgSize.w)*float4(FINE_BLOOM,FINE_BLOOM,1.0/FINE_BLOOM,1.0/FINE_BLOOM);
2743
	float f=frac(AdvSize.y*texcoord.y);
2744
	f=0.5-f;
2745
	float2 tex=floor(AdvSize.xy*texcoord)*AdvSize.zw+0.5*AdvSize.zw;
2746
	float4 color=0.0;
2747
	float2 dy=float2(0.0,AdvSize.w );
2748
	float4 pixel;
2749
	float w;
2750
	float wsum=0.0;
2751
	float n=-SIZEY;
2752
	do
2753
	{
2754
	pixel=texCD(JoNTSC_S12,tex+n*dy);
2755
	w=bloom_v(n+f);
2756
	pixel.a*=pixel.a*pixel.a;
2757
	color=color+w*pixel;
2758
	wsum=wsum+w;
2759
	n=n+1.0;
2760
	}
2761
	while(n<=SIZEY);
2762
	color=color/wsum;
2763
	return float4(color.rgb,pow(color.a,0.175000));
2764
}
2765
2766
float4 NTSC_TV1_PS(float4 position:SV_Position,float2 texcoord:TEXCOORD):SV_Target
2767
{
2768
	float f=frac(LumSize.x*fuxcoord.x);
2769
	f=0.5-f;
2770
	float2 tex=floor(LumSize.xy*fuxcoord)*LumSize.zw+0.5*LumSize.zw;
2771
	float3 color=0.0.xxx;
2772
	float solor=0.0;
2773
	float2 dx=float2(LumSize.z ,0.0);
2774
	float3 pixel;
2775
	float w=0.0;
2776
	float swum=0.0;
2777
	float wsum=0.0;
2778
	float3 cmax=0.0.xxx;
2779
	float3 cmin=1.0.xxx;
2780
	float xs=max(2.0*0.4, 1.0);
2781
	float hsharpness=HSHARPNESS*xs*filter_res;
2782
	float LIGMA_H2 = LIGMA_H * HSHARPNESS;
2783
	xs=1.0/(2.0*LIGMA_H2*LIGMA_H2*xs*xs*filter_res*filter_res);
2784
	float sharp=crthd_h(hsharpness,xs) *S_SHARP;
2785
	float ksharp = -2.0*hsharpness*xs*sharp;	
2786
	float maxsharp=MAXS;
2787
	float FPR=hsharpness;
2788
	float FPRi=1.0/hsharpness;
2789
	float fpx=0.0;
2790
	float sp=0.0;
2791
	float sw=0.0;
2792
	float ts=0.025;
2793
	float3 luma=float3(0.2126,0.7152,0.0722);
2794
	float LOOPSIZE=ceil(2.0*FPR);
2795
	float n=-LOOPSIZE;
2796
	do
2797
	{
2798
	pixel=texCD(JoNTSC_S08,tex+n*dx).rgb;
2799
	w=crthd_h(n+f,xs)-sharp;
2800
	fpx=clamp((abs(n+f)-FPR)*FPRi, 0.0, 1.0);
2801
	if(w<0.0)w=max(ksharp*fpx, maxsharp * ksharp * (1.0-fpx*fpx)); else
2802
	{
2803
	cmax=max(cmax,pixel);cmin=min(cmin,pixel);sw=w*(dot(pixel,luma)+ts);
2804
	sp=max(max(pixel.r,pixel.g),pixel.b);
2805
	solor=solor+sw*sp;
2806
	swum=swum+sw;
2807
	}
2808
	color=color+w*pixel;
2809
	wsum=wsum+w;
2810
	n=n+1.0;
2811
	}
2812
	while(n<=LOOPSIZE);
2813
	color=color/wsum;
2814
	solor=solor/swum;
2815
	color=clamp(lerp( clamp (color,cmin,cmax),color,SSRNG),0.0,1.0);
2816
	solor=clamp(lerp(max(max(color.r,color.g),color.b),solor,spike),0.0,1.0);
2817
	return float4(color,solor);
2818
}
2819
2820
float4 NTSC_TV2_PS(float4 position:SV_Position,float2 texcoord:TEXCOORD):SV_Target
2821
{
2822
	float gamma_in=1.0/texCD(JoNTSC_S08,float2(0.25,0.25)).a;
2823
	float lum=texCD(JoNTSC_S07,float2(0.5,0.5)).a;
2824
	float intera=texCD(JoNTSC_S08,float2(0.75,0.25)).a;
2825
	bool hscans=(hiscan>0.5);
2826
	bool inter6=(intera<0.35&&interm==6.0);
2827
	bool interb=(((intera<0.35&&!inter6)||(no_scanlines>0.025))&&!hscans);
2828
	float4 AdvSize= LumSize;
2829
	float SourceY=AdvSize.y;
2830
	float sy=1.0;
2831
	if( intres==1.0)sy=max(round(SourceY/224.0),1.0);
2832
	if( intres>0.25&&intres!=1.0)sy=intres;
2833
	if (inter6) sy*=2.0;
2834
	AdvSize*=float4(1.0,1.0/sy,1.0,sy);
2835
	float2 lexcoord=fuxcoord.xy;
2836
	if(IOS> 0.0&& !interb)
2837
	{
2838
	float2 ofactor= NewSize.xy/OrgSize.xy;
2839
	float2 ifactor=(IOS<2.5)? floor(ofactor):ceil(ofactor);
2840
	float2 diff=ofactor/ifactor;
2841
	float scan=diff.y;
2842
	lexcoord=overscan(lexcoord,scan,scan);
2843
	if(IOS==1.0||IOS==3.0) lexcoord=float2(fuxcoord.x,lexcoord.y);
2844
	}
2845
	float factor=1.0+(1.0-0.5*OS)*blm_2/100.0-lum*blm_2/100.0;
2846
	lexcoord=overscan(lexcoord,factor,factor);
2847
	texcoord.y = texcoord.y - VShift*OrgSize.w;
2848
	lexcoord=overscan(lexcoord,(OrgSize.x-overscanx)/OrgSize.x,(OrgSize.y-overscany)/OrgSize.y);
2849
	float2 pos = warp(lexcoord);
2850
	float ii = float(inter6)*(floor(mod(float(framecount), 2.0)));
2851
	float2 coffset = float2(0.5, 0.5 + 0.5*ii);
2852
	float2 ps=AdvSize.zw;
2853
	float2 OGL2Pos=pos*AdvSize.xy-coffset;
2854
	float2 fp=frac(OGL2Pos);
2855
	float2 dx=float2(ps.x,0.0);
2856
	float2 dy=float2(0.0,ps.y);
2857
	float f=fp.y;
2858
	float2 pC4=floor(OGL2Pos)*ps+0.5*ps; pC4.y = pC4.y + float(inter6)*0.25*dy.y;
2859
	pC4.x=pos.x;
2860
	if( intres==0.5<1.5)pC4.y=floor(pC4.y*OrgSize.y)*OrgSize.w+0.5*OrgSize.w;
2861
	if( interb&&no_scanlines<0.025|| hscans) pC4.y=pos.y;else
2862
	if( interb) pC4.y=pC4.y+smoothstep(0.40-0.5*no_scanlines,0.60+0.5*no_scanlines,f)*AdvSize.w;
2863
	float3 color1=texCD(JoNTSC_S09,pC4).rgb;
2864
	float3 solor1=texCD(JoNTSC_S09,pC4).aaa;
2865
	if(!interb)color1=pow(color1,scangamma/gamma_in);
2866
	pC4+=dy;
2867
	if( intres==0.5<1.5)pC4.y=floor((pos.y+0.33*dy.y)*OrgSize.y)*OrgSize.w+0.5*OrgSize.w;
2868
	float3 color2=texCD(JoNTSC_S09,pC4).rgb;
2869
	float3 solor2=texCD(JoNTSC_S09,pC4).aaa;
2870
	if(!interb)color2=pow(color2,scangamma/gamma_in);
2871
	float3 ctmp=color1;float w3=1.0;float3 color=color1;
2872
	float3 one=1.0;
2873
	if( hscans){color2=color1;solor2=solor1;}
2874
	if(!interb|| hscans)
2875
	{
2876
	float ssub = ssharp*abs(solor1.x-solor2.x);
2877
	float shape1=lerp(scanline1,scanline2 + ssub * solor1.x * 35.0,    f);
2878
	float shape2=lerp(scanline1,scanline2 + ssub * solor2.x * 35.0,1.0-f);
2879
	float wt1=st0(    f);
2880
	float wt2=st0(1.0-f);
2881
	float3 color0=color1*wt1+color2*wt2;
2882
	float3 solor0=solor1*wt1+solor2*wt2;
2883
	ctmp = color0/(wt1+wt2);
2884
	float3 stmp=solor0/(wt1+wt2);
2885
	if(abs(rolling_scan)>0.005){color1=ctmp;color2=ctmp;solor1=stmp;solor2=stmp;}
2886
	float3 w1,w2;
2887
	float3 cref1=lerp(stmp,solor1,beam_size);float creff1=pow(max(max(cref1.r,cref1.g),cref1.b),scan_falloff);
2888
	float3 cref2=lerp(stmp,solor2,beam_size);float creff2=pow(max(max(cref2.r,cref2.g),cref2.b),scan_falloff);
2889
	if(tds>0.5){shape1=lerp(scanline2,shape1,creff1);shape2=lerp(scanline2,shape2,creff2);}
2890
	float scanpix=OrgSize.y/NewSize.y;
2891
	float f1=frac(f-rolling_scan*float(framecount)*scanpix);
2892
	float f2=1.0-f1;
2893
	float m1=max(max(color1.r,color1.g),color1.b)+eps;
2894
	float m2=max(max(color2.r,color2.g),color2.b)+eps;
2895
	cref1=color1/m1;
2896
	cref2=color2/m2;
2897
	if(gsl< 0.5)
2898
	{w1=sw0(f1,creff1,shape1,cref1);w2=sw0(f2,creff2,shape2,cref2);}else
2899
	if(gsl==1.0)
2900
	{w1=sw1(f1,creff1,shape1,cref1);w2=sw1(f2,creff2,shape2,cref2);}else
2901
	{w1=sw2(f1,creff1,shape1,cref1);w2=sw2(f2,creff2,shape2,cref2);}
2902
	float3 w3=w1+w2;
2903
	float wf1=max(max(w3.r,w3.g),w3.b);
2904
	if(wf1>1.0){wf1=1.0/wf1;w1*=wf1,w2*=wf1;}
2905
	if(abs(clp)>0.005)
2906
	{
2907
	sy=m1; one=(clp>0.0)?w1:1.0.xxx;
2908
	float sat=1.0001-min(min(cref1.r,cref1.g),cref1.b);
2909
	color1=lerp(color1,plant(pow(color1,0.70.xxx-0.325*sat),sy),pow(sat,0.3333)*one*abs(clp));
2910
	sy=m2; one=(clp>0.0)?w2:1.0.xxx;
2911
	sat=1.0001-min(min(cref2.r,cref2.g),cref2.b);
2912
	color2=lerp(color2,plant(pow(color2,0.70.xxx-0.325*sat),sy),pow(sat,0.3333)*one*abs(clp));
2913
	}
2914
	color=gc1(color1)*w1+gc1(color2)*w2;
2915
	if (bloomsamp > 0.5) {	
2916
		float3 BloomS = texCD(JoNTSC_S13, pos).rgb;
2917
		BloomS = pow(BloomS, scangamma/gamma_in);
2918
		float cm = max(max(ctmp.r,ctmp.g),ctmp.b);
2919
		float bm = max(max(BloomS.r,BloomS.g),BloomS.b);
2920
		float bmix = clamp(max((cm-bm), (bm-cm)/(cm+0.25)-cm), 0.0, 1.0);
2921
		if (abs(clp) > 0.005)
2922
		{
2923
			sy = cm + eps; one = (clp > 0.0) ? min(w1+w2,1.0) : 1.0.xxx;
2924
			cref1 = plant(BloomS,1.0);
2925
			float sat = 1.0001-min(min(cref1.r,cref1.g),cref1.b);
2926
			BloomS = lerp(BloomS, plant(pow(BloomS, 0.70.xxx-0.325*sat),sy), pow(sat,0.3333)*one*abs(clp));
2927
		}
2928
		float3 Bloom1 = (color1*wt1 + color2*wt2)/(wt1+wt2);
2929
		BloomS = lerp(BloomS, Bloom1, min(3.0*abs(plant(sqrt(Bloom1),1.0) - plant(sqrt(BloomS),1.0)), 1.0));
2930
		bm = max(max(BloomS.r,BloomS.g),BloomS.b);
2931
		BloomS = plant(lerp(BloomS,Bloom1,bloomsamp-1.0), lerp(bm, 1.125*cm, bmix));
2932
		BloomS = gc1(BloomS)*(w1+w2);
2933
		color = min(lerp(color, BloomS, pow(cm, lerp(0.4, 0.2, pow(cm,0.375)))), max(BloomS,color));
2934
	}
2935
	color=min(color,1.0);
2936
	}
2937
	if( interb)
2938
	{
2939
	color=gc1(color1);
2940
	}
2941
	float colmx=max( max(ctmp.r,ctmp.g),ctmp.b);
2942
	if(!interb){color=pow(color,gamma_in/scangamma); colmx = pow(colmx, gamma_in/scangamma); }
2943
	return float4(color,colmx);
2944
}
2945
2946
float4 ChromaticPS(float4 position:SV_Position,float2 texcoord:TEXCOORD):SV_Target
2947
{
2948
	float gamma_in=1.0/texCD(JoNTSC_S08,float2(0.25,0.25)).a;
2949
	float lum=texCD(JoNTSC_S07,float2(0.5,0.5)).a;
2950
	float intera=texCD(JoNTSC_S08,float2(0.75,0.25)).a;
2951
	bool inter6=(intera<0.35&&interm==6.0);
2952
	bool interb=(((intera<0.35&&!inter6)||(no_scanlines>0.025))&&!hiscan);
2953
	float2 lexcoord=fuxcoord.xy;
2954
	if(IOS> 0.0&& !interb)
2955
	{
2956
	float2 ofactor= NewSize.xy/OrgSize.xy;
2957
	float2 ifactor=(IOS<2.5)? floor(ofactor):ceil(ofactor);
2958
	float2 diff=ofactor/ifactor;
2959
	float scan=diff.y;
2960
	lexcoord=overscan(lexcoord,scan,scan);
2961
	if(IOS==1.0||IOS==3.0) lexcoord=float2(fuxcoord.x,lexcoord.y);
2962
	}
2963
	float factor=1.0+(1.0-0.5*OS)*blm_2/100.0-lum*blm_2/100.0;
2964
	lexcoord=overscan(lexcoord,factor,factor);
2965
	lexcoord.y=texcoord.y - VShift*OrgSize.w;
2966
	lexcoord=overscan(lexcoord,(OrgSize.x-overscanx)/OrgSize.x,(OrgSize.y-overscany)/OrgSize.y);
2967
	float2 pos0= warp(fuxcoord);
2968
	float2 pos1= fuxcoord;
2969
	float2 pos = warp(lexcoord);
2970
	float2 posb = 2.0*(pos0-0.5);
2971
	if (blm_2 < 0.5) posb = max(abs(posb), abs(2.0*(pos-0.5)))*sign(posb);
2972
	posb = 0.5*posb + 0.5;
2973
	float3 color=texCD(JoNTSC_S14,pos1).rgb;
2974
	float3 Bloom=texCD(JoNTSC_S13,pos ).rgb;
2975
	float3 Glow =texCD(JoNTSC_S11,pos ).rgb;
2976
	if((abs(deconrx)+abs(deconry)+abs(decongx)+abs(decongy)+abs(deconbx)+abs(deconby))>0.2) bring_pixel(color,Bloom,Glow,pos1,pos);
2977
	float cm=igc(max(max(color.r,color.g),color.b));
2978
	float mx1=texCD(JoNTSC_S14,pos1   ).a;
2979
	float colmx=max(mx1,cm);
2980
	float w3=min((max((cm-0.0005)*1.0005,0.0)+0.0001)/(colmx+0.0005),1.0);if(interb)w3=1.0;
2981
	float2 dx=float2(0.001,0.0);
2982
	float mx0=texCD(JoNTSC_S14,pos1-dx).a;
2983
	float mx2=texCD(JoNTSC_S14,pos1+dx).a;
2984
	float mxg=max(max(mx0,mx1),max(mx2,cm));
2985
	float mx=pow(mxg,1.40/gamma_in);
2986
	float cx=pow(colmx,1.40/gamma_in);
2987
	dx=float2(OrgSize.z,0.0)*0.25;
2988
	mx0=texCD(JoNTSC_S14,pos1-dx).a;
2989
	mx2=texCD(JoNTSC_S14,pos1+dx).a;
2990
	float mb=(1.0-min(abs(mx0-mx2)/(0.5+mx1),1.0));
2991
	float3 orig1=color;
2992
	float3 one=1.0;
2993
	float3 cmask=one;
2994
	float3 dmask=one;
2995
	float3 emask=one;
2996
	float mwidths[16]={0.0,2.0,3.0,3.0,6.0,6.0,2.4,3.4,2.4,3.25,3.4,4.4,4.25,7.4,6.25,5.25};
2997
	float mwidth=mwidths[int(shadow_msk)];
2998
	float mask_compensate=frac(mwidth);
2999
	float mwidth0 = mwidth;
3000
	if(shadow_msk> 0.5)
3001
	{
3002
	float2 maskcoord= fracoord.xy+float2(laysh*masksize,0.0);
3003
	float2 scoord=maskcoord;
3004
	mwidth=floor(mwidth)*masksize;
3005
	float swidth=mwidth;
3006
	bool zoomed=(abs(mask_zoom)>0.75);
3007
	float mscale=1.0;
3008
	float2 maskcoord0=maskcoord;
3009
	maskcoord.y=floor(maskcoord.y/masksize);
3010
	mwidth0=max(mwidth+mask_zoom,2.0);
3011
	if( mshift> 0.25)
3012
	{
3013
	float stagg_lvl=1.0; if(frac(mshift)>0.25)stagg_lvl=2.0;
3014
	float next_line=float(floor(mod(maskcoord.y,2.0*stagg_lvl))<stagg_lvl);
3015
	maskcoord0.x=maskcoord0.x+next_line*0.5*mwidth0;
3016
	}
3017
	maskcoord=maskcoord0/masksize;
3018
	if(!zoomed)cmask=crt_mask(floor(maskcoord),mx,mb);else
3019
	{
3020
	mscale=mwidth0/mwidth;
3021
	float clerp= frac(maskcoord.x/mscale); if( zoom_mask>0.025 )clerp=clamp((1.0+zoom_mask)*clerp-0.5*zoom_mask,0.0,1.0);
3022
3023
	float coord = floor(maskcoord.x/mscale);
3024
	if (shadow_msk == 13.0 && mask_zoom == -2.0) coord = ceil(maskcoord.x/mscale);
3025
	cmask = lerp(crt_mask(float2(coord,maskcoord.y), mx, mb), crt_mask(float2(coord + 1.0, maskcoord.y), mx, mb), clerp);
3026
	}
3027
	float sm_offset=0.0;bool bsm_offset=(shadow_msk==1.0||shadow_msk==3.0||shadow_msk==6.0||shadow_msk==7.0||shadow_msk==9.0||shadow_msk==12.0);
3028
	if( zoomed)
3029
	{
3030
	if(mask_layout<0.5&&bsm_offset)sm_offset=1.0;else
3031
	if(bsm_offset)sm_offset=-1.0;
3032
	}
3033
	swidth=round(mwidth0); if (slotwidth > 0.5) swidth = slotwidth; float smask = 1.0;
3034
	smask =slt_mask(scoord+float2(sm_offset,0.0),mx,swidth);
3035
	smask =clamp(smask+lerp(smask_mit,0.0,w3*pow(colmx,0.3)),0.0,1.0);
3036
	emask =cmask;
3037
	cmask*=smask;
3038
	dmask =cmask;
3039
	if(abs(mask_bloom)>0.025)
3040
	{
3041
	float maxbl=max( max(max(Bloom.r,Bloom.g),Bloom.b),mxg);
3042
	maxbl=maxbl*max(lerp(1.0,2-colmx,bloom_dist),0.0);
3043
	if(mask_bloom>0.025) cmask= max(min(cmask +maxbl*mask_bloom,1),cmask); else
3044
	cmask=max(lerp(cmask,cmask*(1.0-0.5*maxbl)+plant(pow( Bloom,0.35.xxx),maxbl),-mask_bloom),cmask);
3045
	}
3046
	color=pow(color,mask_gamma/gamma_in);
3047
	color=color*cmask;
3048
	color=min(color,1.0);
3049
	color=pow(color,gamma_in/mask_gamma);
3050
	cmask=min(cmask,1.0);
3051
	dmask=min(dmask,1.0);
3052
	}
3053
	float dark_compensate=lerp(max(clamp(lerp(mcut,maskstr,mx),0.0,1.0)-1.0+ mask_compensate,0.0)+1.0,1.0,mx); if(shadow_msk< 0.5) dark_compensate=1.0;
3054
	float bb=lerp(brightboost1,brightboost2,mx)* dark_compensate; color*=bb;
3055
	float3 Ref=texCD(JoNTSC_S08,pos).rgb;
3056
	float maxb=texCD(JoNTSC_S13,pos).a;
3057
	float vig =texCD(JoNTSC_S02,clamp(pos,0.0+0.5*OrgSize.zw,1.0-0.5*OrgSize.zw)).a;
3058
	if(pr_scan > 0.025)
3059
	{
3060
		float mbl = max(max(Bloom.r,Bloom.g),Bloom.b);
3061
		Bloom = lerp(Bloom, lerp(Bloom, plant(orig1,mbl), min(2.5*(1.0-w3),1.0)), min(2.0*pr_scan, 1.0));
3062
	}	
3063
	float3 bcmask=lerp(one,dmask,b_mask);
3064
	float3 hcmask=lerp(one,dmask,h_mask);
3065
	float3 Bloomy=Bloom;
3066
	if(abs(blm_1)>0.025)
3067
	{
3068
	if(blm_1<-0.01)Bloomy=plant(Bloom,maxb);
3069
	Bloomy= min(Bloomy*(orig1+color),max(0.5*(colmx+orig1-color),0.001*Bloomy));
3070
	Bloomy=0.5*(Bloomy+lerp(Bloomy,lerp(colmx*orig1,Bloomy,0.5),1.0-color));
3071
	Bloomy= bcmask*Bloomy*max(lerp(1.0,2.0-colmx,bloom_dist),0);
3072
	color=pow(pow(color,mask_gamma/gamma_in)+abs(blm_1)*pow( Bloomy,mask_gamma/gamma_in),gamma_in/mask_gamma);
3073
	}
3074
	if(halation> 0.01)
3075
	{
3076
	Bloom= 0.5*(Bloom+Bloom*Bloom);float mbl=max(max(Bloom.r,Bloom.g),Bloom.b);float mxh=0.5*(colmx+colmx*colmx);
3077
	mbl=lerp(lerp(mxh,lerp( mxh,mbl,mbl),colmx),mbl,mb);
3078
	Bloom=plant(Bloom,lerp(sqrt(mbl*mxh),max((mbl-0.15*(1.0-colmx)),0.4*mxh),pow(colmx,0.25)))*lerp(0.425,1.0,colmx);
3079
	Bloom=(3.0-colmx-color)*plant(0.325+orig1/w3,0.5*(1.0+w3))*hcmask*Bloom;
3080
	color=pow(pow(color,mask_gamma/gamma_in)+ halation *pow( Bloom ,mask_gamma/gamma_in),gamma_in/mask_gamma);
3081
	}else
3082
	if(halation<-0.01)
3083
	{
3084
	float mbl=max(max(Bloom.r,Bloom.g),Bloom.b);
3085
	Bloom=plant(Bloom+Ref+orig1+Bloom*Bloom*Bloom,min(mbl*mbl,0.75));
3086
	Bloom = 2.0*lerp(1.0,w3,0.5*colmx)*hcmask*Bloom;
3087
	color = color -halation*Bloom;
3088
	}
3089
	color=min(color,1.0);
3090
	color=gc2(color,w3 );
3091
	if(smoothmask>0.125){float w4=pow(w3,0.425+0.3*smoothmask);w4=max(w4-0.175*colmx*smoothmask,0.2);color=lerp(min(color/w4,plant(orig1,1.0+0.175*colmx*smoothmask))*w4,color,w4);}
3092
	if(m_glow<0.5)Glow=lerp(Glow,0.25*color,colmx);else
3093
	{
3094
	float3 orig2=plant(orig1+0.001*Ref,1.0); maxb=max(max(Glow.r,Glow.g),Glow.b);
3095
	Bloom=plant(Glow,1.0);Ref=abs(orig2-Bloom);
3096
	mx0=max(max(orig2.r,orig2.g),orig2.b)-min(min(orig2.r,orig2.g),orig2.b);
3097
	mx2=max(max(Bloom.r,Bloom.g),Bloom.b)-min(min(Bloom.r,Bloom.g),Bloom.b);
3098
	Bloom=lerp(maxb*min(Bloom,orig2),lerp(lerp(Glow,max(max(Ref.r,Ref.g),Ref.b)*Glow,max(mx,mx0)),lerp(color,Glow,mx2),max(mx0,mx2)*Ref),min(sqrt((1.10-mx0)*(0.10+mx2)),1.0));
3099
	if(m_glow>1.5)Glow=lerp(0.5*Glow*Glow,Bloom,Bloom);
3100
	Glow=lerp(m_glow_low*Glow,m_glow_high*Bloom,pow(colmx,m_glow_dist/gamma_in));
3101
	}
3102
	if(m_glow<0.5)
3103
	{
3104
	if(glow >=0.0)color=color+0.5*Glow*glow;else color=color+abs(glow)*min(emask*emask,1.0)*Glow;}else
3105
	{
3106
	float3 fmask=clamp(lerp(one,dmask,m_glow_mask),0.0,1.0);
3107
	color=color+abs(glow)*fmask*Glow;
3108
	}
3109
	color=min(color,1.0);
3110
	if(edgemask>0.05)
3111
	{
3112
	mx0=texCD(JoNTSC_S14,pos1-dx).a;mx0=texCD(JoNTSC_S14,pos1-dx*(1.0-0.75*sqrt(mx0))).a;
3113
	mx2=texCD(JoNTSC_S14,pos1+dx).a;mx2=texCD(JoNTSC_S14,pos1+dx*(1.0-0.75*sqrt(mx2))).a;
3114
	float mx3=texCD(JoNTSC_S14,pos1-4.0*dx).a;
3115
	float mx4=texCD(JoNTSC_S14,pos1+4.0*dx).a;
3116
	mx4=max(pow(abs(mx3-mx4),0.55-0.40*cx),min(max(mx3,mx4)/min(0.1+cx,1.0),1.0));
3117
	mb=(1.0-abs(pow(mx0,1.0-0.65*mx2)-pow(mx2,1.0-0.65*mx0)));
3118
	mb=mx4*edgemask*(1.0001-mb*mb);float3 temp=lerp(color,orig1,mb);
3119
	color=max(temp+lerp(3.5*mb*lerp(1.625*temp,temp,cx),0.0.xxx,pow(color,0.75.xxx -0.5*colmx)),color);
3120
	}
3121
	color=color* lerp(1.0,lerp(0.5*(1.0+w3),w3,mx),pr_scan);
3122
	color=min(color,max(orig1,color)*lerp(one,dmask,mclip));
3123
	color=pow(color,1.0/gamma_o);
3124
	float q=0.6*sqrt(max(max(color.r,color.g),color.b))+0.4;
3125
	if(abs(addnoised)>0.01)
3126
	{
3127
	float3 noise0=noise(float3(floor(NewSize.xy*fuxcoord/noiseresd),float(framecount)));
3128
	if(noisetype<0.5)color=lerp(color,noise0,0.25*abs(addnoised)*q);else
3129
	color=min(color* lerp(1.0,1.5*noise0.x,0.5*abs(addnoised)),1.0);
3130
	}
3131
	colmx=max(max(orig1.r,orig1.g),orig1.b);
3132
	color=color+bmask*lerp(emask,0.125*(1.0-colmx)*color,min(20.0*colmx,1.0));
3133
	return lerp(float4(color*vig*humbars(lerp(pos.y, pos.x, bardir))*post_br*corner(posb), 1.0), 
3134
	            texCD(JoNTSC_S0S, (floor(pos1*OrgSize.xy)+0.5)*OrgSize.zw), step(pos1.x,oimage-0.00025));
3135
}
3136
3137
float4 RatioSizePS(float4 position : SV_Position, float2 texcoord : TEXCOORD) : SV_Target
3138
{
3139
    const bool margins=float(texcoord.x>=coord_w&&texcoord.x<=coord_e&&texcoord.y>=coord_n&&texcoord.y<=coord_s);
3140
    const float2 boxcoord=((texcoord-correct)*OptSize.xy+0)/BoxSize;
3141
    const float4 boxcolor=texCD(JoNTSC_S15,boxcoord);
3142
    const float4 orgcolor=texCD(JoNTSC_S00,texcoord);
3143
    return lerp(orgcolor,float4(margins*boxcolor.rgb,boxcolor.a),float(margins));
3144
}
3145
3146
technique JobimaCRT_guest_advancedV8
3147
{
3148
	pass StockPass
3149
	{
3150
	VertexShader=CropProcessVS;
3151
	PixelShader=StockPassPS;
3152
	RenderTarget=JoNTSC_T0S;
3153
	PrimitiveTopology=TRIANGLESTRIP;
3154
	VertexCount=4;
3155
	}
3156
	pass Afterglow
3157
	{
3158
	VertexShader=PostProcessVS;
3159
	PixelShader=AfterglowPS;
3160
	RenderTarget=JoNTSC_T01;
3161
	}
3162
	pass PreShader
3163
	{
3164
	VertexShader=PostProcessVS;
3165
	PixelShader=PreShaderPS;
3166
	RenderTarget=JoNTSC_T02;
3167
	}
3168
	pass Interlace
3169
	{
3170
	VertexShader=PostProcessVS;
3171
	PixelShader=InterlacePS;
3172
	RenderTarget=JoNTSC_T0I;
3173
	}
3174
	pass NTSCPASS1
3175
	{
3176
	VertexShader=PostProcessVS;
3177
	PixelShader=Signal_1_PS;
3178
	RenderTarget=JoNTSC_T03;
3179
	}
3180
	pass NTSCPASS2
3181
	{
3182
	VertexShader=PostProcessVS;
3183
	PixelShader=Signal_2_PS;
3184
	RenderTarget=JoNTSC_T04;
3185
	}
3186
	pass NTSCPASS3
3187
	{
3188
	VertexShader=PostProcessVS;
3189
	PixelShader=Signal_3_PS;
3190
	RenderTarget=JoNTSC_T05;
3191
	}
3192
	pass Sharpness
3193
	{
3194
	VertexShader=PostProcessVS;
3195
	PixelShader=SharpnessPS;
3196
	RenderTarget=JoNTSC_T06;
3197
	}
3198
	pass BCAvgLum
3199
	{
3200
        VertexShader = PostProcessVS;
3201
        PixelShader  = PS_CRT_BlackCrush_AvgLum;
3202
        RenderTarget = JoBCrush_T01;
3203
	}
3204
	pass CRT_BlackCrush
3205
	{
3206
        VertexShader = PostProcessVS;
3207
        PixelShader  = PS_CRT_BlackCrush;
3208
        RenderTarget = JoBCrush_T02;
3209
	}
3210
	pass Luminance
3211
	{
3212
	VertexShader=PostProcessVS;
3213
	PixelShader=LuminancePS;
3214
	RenderTarget=JoNTSC_T07;
3215
	}
3216
	pass Linearize
3217
	{
3218
	VertexShader=PostProcessVS;
3219
	PixelShader=LinearizeNewPS;
3220
	RenderTarget=JoNTSC_T08;
3221
	}
3222
	pass CRT_Pass1
3223
	{
3224
	VertexShader=PostProcessVS;
3225
	PixelShader=NTSC_TV1_PS;
3226
	RenderTarget=JoNTSC_T09;
3227
	}
3228
	pass GaussianX
3229
	{
3230
	VertexShader=PostProcessVS;
3231
	PixelShader=HGaussianPS;
3232
	RenderTarget=JoNTSC_T10;
3233
	}
3234
	pass GaussianY
3235
	{
3236
	VertexShader=PostProcessVS;
3237
	PixelShader=VGaussianPS;
3238
	RenderTarget=JoNTSC_T11;
3239
	}
3240
	pass BloomHorz
3241
	{
3242
	VertexShader=PostProcessVS;
3243
	PixelShader=BloomHorzPS;
3244
	RenderTarget=JoNTSC_T12;
3245
	}
3246
	pass BloomVert
3247
	{
3248
	VertexShader=PostProcessVS;
3249
	PixelShader=BloomVertPS;
3250
	RenderTarget=JoNTSC_T13;
3251
	}
3252
	pass CRT_Pass2
3253
	{
3254
	VertexShader=PostProcessVS;
3255
	PixelShader=NTSC_TV2_PS;
3256
	RenderTarget=JoNTSC_T14;
3257
	}
3258
	pass Chromatic
3259
	{
3260
	VertexShader=PostProcessVS;
3261
	PixelShader=ChromaticPS;
3262
	RenderTarget=JoNTSC_T15;
3263
	}
3264
	pass RatioSize
3265
	{
3266
	VertexShader=PostProcessVS;
3267
	PixelShader=RatioSizePS;
3268
	}
3269
}