View difference between Paste ID: 4CZSHhkH and T6Z3rNHD
SHOW: | | - or go back to the newest paste.
1
-- This script has been converted to FE by iPxter
2
3
4
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
5-
Player=game:GetService("Players").LocalPlayer
5+
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
6
do
7
	print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
8
	script.Parent = Player.Character
9
10
	--RemoteEvent for communicating
11
	local Event = Instance.new("RemoteEvent")
12
	Event.Name = "UserInput_Event"
13
14
	--Fake event to make stuff like Mouse.KeyDown work
15
	local function fakeEvent()
16
		local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
17
		t.connect = t.Connect
18
		return t
19
	end
20
21
	--Creating fake input objects with fake variables
22
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
23
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
24
	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
25
		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
26
	end}
27
	--Merged 2 functions into one by checking amount of arguments
28
	CAS.UnbindAction = CAS.BindAction
29
30
	--This function will trigger the events that have been :Connect()'ed
31
	local function te(self,ev,...)
32
		local t = m[ev]
33
		if t and t._fakeEvent and t.Function then
34
			t.Function(...)
35
		end
36
	end
37
	m.TrigEvent = te
38
	UIS.TrigEvent = te
39
40
	Event.OnServerEvent:Connect(function(plr,io)
41
	    if plr~=Player then return end
42
		if io.isMouse then
43
			m.Target = io.Target
44
			m.Hit = io.Hit
45
		else
46
			local b = io.UserInputState == Enum.UserInputState.Begin
47
			if io.UserInputType == Enum.UserInputType.MouseButton1 then
48
				return m:TrigEvent(b and "Button1Down" or "Button1Up")
49
			end
50
			for _,t in pairs(CAS.Actions) do
51
				for _,k in pairs(t.Keys) do
52
					if k==io.KeyCode then
53
						t.Function(t.Name,io.UserInputState,io)
54
					end
55
				end
56
			end
57
			m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
58
			UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
59
	    end
60
	end)
61
	Event.Parent = NLS([==[
62
	local Player = game:GetService("Players").LocalPlayer
63
	local Event = script:WaitForChild("UserInput_Event")
64
65
	local UIS = game:GetService("UserInputService")
66
	local input = function(io,a)
67
		if a then return end
68-
Humanoid.MaxHealth = 9999999
68+
		--Since InputObject is a client-side instance, we create and pass table instead
69
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
70-
Humanoid.Health = 9999999
70+
71
	UIS.InputBegan:Connect(input)
72
	UIS.InputEnded:Connect(input)
73
74
	local Mouse = Player:GetMouse()
75
	local h,t
76
	--Give the server mouse data 30 times every second, but only if the values changed
77
	--If player is not moving their mouse, client won't fire events
78
	while wait(1/30) do
79
		if h~=Mouse.Hit or t~=Mouse.Target then
80
			h,t=Mouse.Hit,Mouse.Target
81
			Event:FireServer({isMouse=true,Target=t,Hit=h})
82
		end
83
	end]==],Player.Character)
84
	Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
85
end
86
--[[Baby Nefl created by Brannon1964802]]--
87
--[[Mini King Neflhelm edited by Zalgo_exe]]--
88
--[[Accurate design of King Neflhelm from Strife]]--
89-
mouse=Player:GetMouse()
89+
90
Player= owner
91
Character=Player.Character 
92
PlayerGui=Player.PlayerGui
93
Backpack=Player.Backpack 
94
Torso=Character.Torso 
95
Head=Character.Head 
96
Humanoid=Character.Humanoid
97
m=Instance.new('Model',Character)
98
LeftArm=Character["Left Arm"] 
99
LeftLeg=Character["Left Leg"] 
100
RightArm=Character["Right Arm"] 
101
RightLeg=Character["Right Leg"] 
102
LS=Torso["Left Shoulder"] 
103
LH=Torso["Left Hip"] 
104
RS=Torso["Right Shoulder"] 
105
RH=Torso["Right Hip"] 
106
Face = Head.face
107
Neck=Torso.Neck
108
it=Instance.new
109
attacktype=1
110
vt=Vector3.new
111
cf=CFrame.new
112
euler=CFrame.fromEulerAnglesXYZ
113
angles=CFrame.Angles
114
cloaked=false
115
necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
116
necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
117
LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
118
LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
119
RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
120
RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
121
RootPart=Character.HumanoidRootPart
122
RootJoint=RootPart.RootJoint
123-
	Player=game:GetService('Players').LocalPlayer
123+
124
attack = false 
125-
	Mouse=Player:GetMouse()
125+
126
deb=false
127
equipped=true
128
hand=false
129
MMouse=nil
130
combo=0
131
mana=0
132
trispeed=.2
133
attackmode='none'
134
local idle=0
135
local Anim="Idle"
136
local Effects={}
137
local gun=false
138
local shoot=false
139
player=nil 
140
mana=0
141
sphere=true
142
aura=false
143
blinking=true
144
rest=false
145
sleep=false
146
147
game.Players.LocalPlayer.Character.Humanoid.Changed:connect(function(jump)
148
        if jump == "Jump" then
149
                Humanoid.Jump = false
150
        end
151
end)
152
153
Humanoid.MaxHealth = 3500
154
wait(0.1)
155
Humanoid.Health = 3500
156
157
print("Giant Snowman loaded.")
158
print("Baby Nefl by Brannon1964802")
159
print("Edited Baby King Neflhelm by Zalgo_exe")
160
161
RootPart.Transparency = 1
162
163
Humanoid.CameraOffset = Vector3.new(0, 12.5, 0)
164
165
Humanoid:findFirstChild("Animator"):Destroy()
166
167
Torso.Transparency = 1
168
Head.Transparency = 1
169
LeftLeg.Transparency = 1
170
RightLeg.Transparency = 1
171
LeftArm.Transparency = 1
172
RightArm.Transparency = 1
173
174
--save shoulders 
175
RSH, LSH=nil, nil 
176
--welds 
177
RW, LW=Instance.new("Weld"), Instance.new("Weld") 
178
RW.Name="Right Shoulder" LW.Name="Left Shoulder"
179
LH=Torso["Left Hip"]
180
RH=Torso["Right Hip"]
181
TorsoColor=Torso.BrickColor
182
function NoOutline(Part)
183
Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
184
end
185
player=Player 
186
ch=Character
187
RSH=ch.Torso["Right Shoulder"] 
188
LSH=ch.Torso["Left Shoulder"] 
189
-- 
190
RSH.Parent=nil 
191
LSH.Parent=nil 
192
-- 
193
RW.Name="Right Shoulder"
194
RW.Part0=ch.Torso 
195
RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) 
196
RW.C1=cf(0, 0.5, 0) 
197
RW.Part1=ch["Right Arm"] 
198
RW.Parent=ch.Torso 
199
-- 
200
LW.Name="Left Shoulder"
201
LW.Part0=ch.Torso 
202
LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) 
203
LW.C1=cf(0, 0.5, 0) 
204
LW.Part1=ch["Left Arm"] 
205
LW.Parent=ch.Torso 
206
207
	Player= owner
208
	Character=Player.Character
209
	m=Instance.new('Model',Character)
210
211
music = Instance.new("Sound", Character)
212
music.SoundId = "http://www.roblox.com/asset/?id=340106561"
213
music.Volume = 0.5
214
music.Looped = true
215
wait(0.1)
216
music:Play()
217
218
music2 = Instance.new("Sound", Character)
219
music2.SoundId = "http://www.roblox.com/asset/?id=340106807"
220
music2.Volume = 0.7
221
music2.Looped = true
222
223
rawr = Instance.new("Sound", Character)
224
rawr.SoundId = "http://www.roblox.com/asset/?id=297472596"
225
rawr.Volume = 0.7
226
rawr.Looped = false
227
228
Beast = Instance.new("Model",Character)
229
Beast.Name = "The Beast from The Depths"
230
231
torsop=Instance.new("Part",Character)
232
torsop.FormFactor="Custom"
233
torsop.Size=Vector3.new(.2,.2,.2)
234
torsop.Transparency=0
235
torsop.CanCollide=false
236
torsop.BrickColor = BrickColor.new("Institutional white")
237
torsop.Material="Sand"
238
torsop.TopSurface="Smooth"
239
torsop.BottomSurface="Smooth"
240
torsop.RightSurface="Smooth"
241
torsop.LeftSurface="Smooth"
242
torsopw=Instance.new("Weld",Character)
243
torsopw.Part0=Character.Torso
244
torsopw.Part1=torsop
245
torsopw.C0=CFrame.new(0,-1,0)*CFrame.Angles(0,math.rad(-90),math.rad(0))
246
247
torsop = Instance.new("SpecialMesh",torsop)
248
torsop.MeshType = "Sphere"
249
torsop.Scale = Vector3.new(45,45,45)
250
251
torsop=Instance.new("Part",Character)
252
torsop.FormFactor="Custom"
253
torsop.Size=Vector3.new(.2,.2,.2)
254
torsop.Transparency=0
255
torsop.CanCollide=false
256
torsop.BrickColor = BrickColor.new("Institutional white")
257
torsop.Material="Sand"
258
torsop.TopSurface="Smooth"
259
torsop.BottomSurface="Smooth"
260
torsop.RightSurface="Smooth"
261
torsop.LeftSurface="Smooth"
262
torsopw=Instance.new("Weld",Character)
263
torsopw.Part0=Character.Torso
264
torsopw.Part1=torsop
265
torsopw.C0=CFrame.new(0,0,2)*CFrame.Angles(0,math.rad(-90),math.rad(0))
266
267
torsop = Instance.new("SpecialMesh",torsop)
268
torsop.MeshType = "Sphere"
269
torsop.Scale = Vector3.new(45,45,45)
270
271
torsop=Instance.new("Part",Character)
272
torsop.FormFactor="Custom"
273
torsop.Size=Vector3.new(.2,.2,.2)
274
torsop.Transparency=0
275
torsop.CanCollide=false
276
torsop.BrickColor = BrickColor.new("Institutional white")
277
torsop.Material="Sand"
278
torsop.TopSurface="Smooth"
279
torsop.BottomSurface="Smooth"
280
torsop.RightSurface="Smooth"
281
torsop.LeftSurface="Smooth"
282
torsopw=Instance.new("Weld",Character)
283
torsopw.Part0=Character.Torso
284
torsopw.Part1=torsop
285
torsopw.C0=CFrame.new(0,-4,0)*CFrame.Angles(0,math.rad(-90),math.rad(0))
286
287
torsop = Instance.new("SpecialMesh",torsop)
288
torsop.MeshType = "Sphere"
289
torsop.Scale = Vector3.new(35,35,35)
290
291
torsop=Instance.new("Part",Character)
292
torsop.FormFactor="Custom"
293
torsop.Size=Vector3.new(.2,.2,.2)
294
torsop.Transparency=0
295
torsop.CanCollide=false
296
torsop.BrickColor = BrickColor.new("Institutional white")
297
torsop.Material="Sand"
298
torsop.TopSurface="Smooth"
299
torsop.BottomSurface="Smooth"
300
torsop.RightSurface="Smooth"
301
torsop.LeftSurface="Smooth"
302
torsopw=Instance.new("Weld",Character)
303
torsopw.Part0=Character.Torso
304
torsopw.Part1=torsop
305
torsopw.C0=CFrame.new(0,-0.5,-4.53)*CFrame.Angles(0,math.rad(0),math.rad(0))
306
307
crystalmesh = Instance.new("FileMesh",torsop)
308
crystalmesh.MeshId = "http://www.roblox.com/asset/?id=569102850"
309
crystalmesh.Scale = Vector3.new(0.017,0.047,0.017)
310
311
torsop=Instance.new("Part",Character)
312
torsop.FormFactor="Custom"
313
torsop.Size=Vector3.new(.2,.2,.2)
314
torsop.Transparency=0
315
torsop.CanCollide=false
316
torsop.BrickColor = BrickColor.new("Institutional white")
317
torsop.Material="Sand"
318
torsop.TopSurface="Smooth"
319
torsop.BottomSurface="Smooth"
320
torsop.RightSurface="Smooth"
321
torsop.LeftSurface="Smooth"
322
torsopw=Instance.new("Weld",Character)
323
torsopw.Part0=Character.Torso
324
torsopw.Part1=torsop
325
torsopw.C0=CFrame.new(0.15,5,-4.53)*CFrame.Angles(-90,math.rad(0),math.rad(0))
326
327
crystalmesh = Instance.new("FileMesh",torsop)
328
crystalmesh.MeshId = "http://www.roblox.com/asset/?id=444893999"
329
crystalmesh.Scale = Vector3.new(0.03,0.020,0.04)
330
331
torsopaa=Instance.new("Part",Character)
332
torsopaa.FormFactor="Custom"
333
torsopaa.Size=Vector3.new(.2,.2,.2)
334
torsopaa.Transparency=0
335
torsopaa.CanCollide=false
336
torsopaa.BrickColor = BrickColor.new("Pastel light blue")
337
torsopaa.Material="Sand"
338
torsopaa.TopSurface="Smooth"
339
torsopaa.BottomSurface="Smooth"
340
torsopaa.RightSurface="Smooth"
341
torsopaa.LeftSurface="Smooth"
342
torsopwaa=Instance.new("Weld",Character)
343
torsopwaa.Part0=Character.Torso
344
torsopwaa.Part1=torsopaa
345
torsopwaa.C0=CFrame.new(0,-0.5,-4.53)*CFrame.Angles(0,math.rad(45),math.rad(0))
346
347
crystalmeshaa = Instance.new("FileMesh",torsopaa)
348
crystalmeshaa.MeshId = "http://www.roblox.com/asset/?id=569102850"
349
crystalmeshaa.Scale = Vector3.new(0.017,0.047,0.017)
350
351
torsopad=Instance.new("Part",Character)
352
torsopad.FormFactor="Custom"
353
torsopad.Size=Vector3.new(.2,.2,.2)
354
torsopad.Transparency=0
355
torsopad.CanCollide=false
356
torsopad.BrickColor = BrickColor.new("Institutional white")
357
torsopad.Material="Sand"
358
torsopad.TopSurface="Smooth"
359
torsopad.BottomSurface="Smooth"
360
torsopad.RightSurface="Smooth"
361
torsopad.LeftSurface="Smooth"
362
torsopwa=Instance.new("Weld",Character)
363
torsopwa.Part0=Character.Torso
364
torsopwa.Part1=torsopad
365
torsopwa.C0=CFrame.new(0,-5,0)*CFrame.Angles(0,math.rad(0),math.rad(180))
366
367
crystalmeshad = Instance.new("FileMesh",torsopad)
368
crystalmeshad.MeshId = "http://www.roblox.com/asset/?id=1323306"
369
crystalmeshad.Scale = Vector3.new(5,5,5)
370
371
torsopad=Instance.new("Part",Character)
372
torsopad.FormFactor="Custom"
373
torsopad.Size=Vector3.new(.2,.2,.2)
374
torsopad.Transparency=0
375
torsopad.CanCollide=false
376
torsopad.BrickColor = BrickColor.new("Institutional white")
377
torsopad.Material="Sand"
378
torsopad.TopSurface="Smooth"
379
torsopad.BottomSurface="Smooth"
380
torsopad.RightSurface="Smooth"
381
torsopad.LeftSurface="Smooth"
382
torsopwa=Instance.new("Weld",Character)
383
torsopwa.Part0=Character.Torso
384
torsopwa.Part1=torsopad
385
torsopwa.C0=CFrame.new(0,2.5,6)*CFrame.Angles(1,math.rad(0),math.rad(0))
386
387
crystalmeshad = Instance.new("FileMesh",torsopad)
388
crystalmeshad.MeshId = "http://www.roblox.com/asset/?id=1323306"
389
crystalmeshad.Scale = Vector3.new(7,5,7)
390
391
torsopad=Instance.new("Part",Character)
392
torsopad.FormFactor="Custom"
393
torsopad.Size=Vector3.new(.2,.2,.2)
394
torsopad.Transparency=0
395
torsopad.CanCollide=false
396
torsopad.BrickColor = BrickColor.new("Institutional white")
397
torsopad.Material="Sand"
398
torsopad.TopSurface="Smooth"
399
torsopad.BottomSurface="Smooth"
400
torsopad.RightSurface="Smooth"
401
torsopad.LeftSurface="Smooth"
402
torsopwa=Instance.new("Weld",Character)
403
torsopwa.Part0=Character.Torso
404
torsopwa.Part1=torsopad
405
torsopwa.C0=CFrame.new(-2,-0.8,-4)*CFrame.Angles(-1.5,math.rad(1.5),math.rad(45))
406
407
crystalmeshad = Instance.new("FileMesh",torsopad)
408
crystalmeshad.MeshId = "http://www.roblox.com/asset/?id=569102850"
409
crystalmeshad.Scale = Vector3.new(0.01,0.05,0.01)
410
411
torsopad=Instance.new("Part",Character)
412
torsopad.FormFactor="Custom"
413
torsopad.Size=Vector3.new(.2,.2,.2)
414
torsopad.Transparency=0
415
torsopad.CanCollide=false
416
torsopad.BrickColor = BrickColor.new("Institutional white")
417
torsopad.Material="Sand"
418
torsopad.TopSurface="Smooth"
419
torsopad.BottomSurface="Smooth"
420
torsopad.RightSurface="Smooth"
421
torsopad.LeftSurface="Smooth"
422
torsopwa=Instance.new("Weld",Character)
423
torsopwa.Part0=Character.Torso
424
torsopwa.Part1=torsopad
425
torsopwa.C0=CFrame.new(2,-0.8,-4)*CFrame.Angles(-1.5,math.rad(1.5),math.rad(-45))
426
427
crystalmeshad = Instance.new("FileMesh",torsopad)
428
crystalmeshad.MeshId = "http://www.roblox.com/asset/?id=569102850"
429
crystalmeshad.Scale = Vector3.new(0.01,0.05,0.01)
430
431
torsopad=Instance.new("Part",Character)
432
torsopad.FormFactor="Custom"
433
torsopad.Size=Vector3.new(.2,.2,.2)
434
torsopad.Transparency=0
435
torsopad.CanCollide=false
436
torsopad.BrickColor = BrickColor.new("Institutional white")
437
torsopad.Material="Sand"
438
torsopad.TopSurface="Smooth"
439
torsopad.BottomSurface="Smooth"
440
torsopad.RightSurface="Smooth"
441
torsopad.LeftSurface="Smooth"
442
torsopwa=Instance.new("Weld",Character)
443
torsopwa.Part0=Character.Torso
444
torsopwa.Part1=torsopad
445
torsopwa.C0=CFrame.new(1.5,1,-4)*CFrame.Angles(-0.5,math.rad(-1.5),math.rad(-45))
446
447
crystalmeshad = Instance.new("FileMesh",torsopad)
448
crystalmeshad.MeshId = "http://www.roblox.com/asset/?id=569102850"
449
crystalmeshad.Scale = Vector3.new(0.01,0.05,0.01)
450
451
torsopad=Instance.new("Part",Character)
452
torsopad.FormFactor="Custom"
453
torsopad.Size=Vector3.new(.2,.2,.2)
454
torsopad.Transparency=0
455
torsopad.CanCollide=false
456
torsopad.BrickColor = BrickColor.new("Institutional white")
457
torsopad.Material="Sand"
458
torsopad.TopSurface="Smooth"
459
torsopad.BottomSurface="Smooth"
460
torsopad.RightSurface="Smooth"
461
torsopad.LeftSurface="Smooth"
462
torsopwa=Instance.new("Weld",Character)
463
torsopwa.Part0=Character.Torso
464
torsopwa.Part1=torsopad
465
torsopwa.C0=CFrame.new(-1.5,1,-4)*CFrame.Angles(-0.5,math.rad(-1.5),math.rad(45))
466
467
crystalmeshad = Instance.new("FileMesh",torsopad)
468
crystalmeshad.MeshId = "http://www.roblox.com/asset/?id=569102850"
469
crystalmeshad.Scale = Vector3.new(0.01,0.05,0.01)
470
471
torsopad=Instance.new("Part",Character)
472
torsopad.FormFactor="Custom"
473
torsopad.Size=Vector3.new(.2,.2,.2)
474
torsopad.Transparency=0
475
torsopad.CanCollide=false
476
torsopad.BrickColor = BrickColor.new("Institutional white")
477
torsopad.Material="Sand"
478
torsopad.TopSurface="Smooth"
479
torsopad.BottomSurface="Smooth"
480
torsopad.RightSurface="Smooth"
481
torsopad.LeftSurface="Smooth"
482
torsopwa=Instance.new("Weld",Character)
483
torsopwa.Part0=Character.Torso
484
torsopwa.Part1=torsopad
485
torsopwa.C0=CFrame.new(-1,-2.5,-4)*CFrame.Angles(-2,math.rad(1.5),math.rad(45))
486
487
crystalmeshad = Instance.new("FileMesh",torsopad)
488
crystalmeshad.MeshId = "http://www.roblox.com/asset/?id=569102850"
489
crystalmeshad.Scale = Vector3.new(0.01,0.05,0.01)
490
491
torsopad=Instance.new("Part",Character)
492
torsopad.FormFactor="Custom"
493
torsopad.Size=Vector3.new(.2,.2,.2)
494
torsopad.Transparency=0
495
torsopad.CanCollide=false
496
torsopad.BrickColor = BrickColor.new("Institutional white")
497
torsopad.Material="Sand"
498
torsopad.TopSurface="Smooth"
499
torsopad.BottomSurface="Smooth"
500
torsopad.RightSurface="Smooth"
501
torsopad.LeftSurface="Smooth"
502
torsopwa=Instance.new("Weld",Character)
503
torsopwa.Part0=Character.Torso
504
torsopwa.Part1=torsopad
505
torsopwa.C0=CFrame.new(1,-2.5,-4)*CFrame.Angles(-2,math.rad(1.5),math.rad(-45))
506
507
crystalmeshad = Instance.new("FileMesh",torsopad)
508
crystalmeshad.MeshId = "http://www.roblox.com/asset/?id=569102850"
509
crystalmeshad.Scale = Vector3.new(0.01,0.05,0.01)
510
511
headsp=Instance.new("Part",Character)
512
headsp.FormFactor="Custom"
513
headsp.Size=Vector3.new(.2,.2,.2)
514
headsp.Transparency=0
515
headsp.CanCollide=false
516
headsp.BrickColor = BrickColor.new("Institutional white")
517
headsp.Material="Sand"
518
headsp.TopSurface="Smooth"
519
headsp.BottomSurface="Smooth"
520
headsp.RightSurface="Smooth"
521
headsp.LeftSurface="Smooth"
522
headspw=Instance.new("Weld",Character)
523
headspw.Part0=Character.Torso
524
headspw.Part1=headsp
525
headspw.C0=CFrame.new(0,3,-2)*CFrame.Angles(0,math.rad(-90),math.rad(0))
526
527
heads = Instance.new("SpecialMesh",headsp)
528
heads.MeshType = "Sphere"
529
heads.Scale = Vector3.new(25,25,25)
530
531
532
ghostp=Instance.new("Part",Character)
533
ghostp.FormFactor="Custom"
534
ghostp.Size=Vector3.new(0.2,0.2,0.2)
535
ghostp.Transparency=1
536
ghostp.CanCollide=false
537
ghostp.BrickColor = BrickColor.new("Institutional white")
538
ghostp.Material="Neon"
539
ghostp.TopSurface="Smooth"
540
ghostp.BottomSurface="Smooth"
541
ghostp.RightSurface="Smooth"
542
ghostp.LeftSurface="Smooth"
543
ghostw=Instance.new("Weld",Character)
544
ghostw.Part0=Character.Torso
545
ghostw.Part1=ghostp
546
ghostw.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
547
548
ghostmesh = Instance.new("FileMesh",ghostp)
549
ghostmesh.MeshId = "http://www.roblox.com/asset/?id=168892432"
550
ghostmesh.Scale = Vector3.new(5,5,5)
551
552
ghostp2=Instance.new("Part",Character)
553
ghostp2.FormFactor="Custom"
554
ghostp2.Size=Vector3.new(0.2,0.2,0.2)
555
ghostp2.Transparency=1
556
ghostp2.CanCollide=false
557
ghostp2.BrickColor = BrickColor.new("Institutional white")
558
ghostp2.Material="Neon"
559
ghostp2.TopSurface="Smooth"
560
ghostp2.BottomSurface="Smooth"
561
ghostp2.RightSurface="Smooth"
562
ghostp2.LeftSurface="Smooth"
563
ghostw2=Instance.new("Weld",Character)
564
ghostw2.Part0=Character.Torso
565
ghostw2.Part1=ghostp2
566
ghostw2.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
567
568
ghostmesh2 = Instance.new("FileMesh",ghostp2)
569
ghostmesh2.MeshId = "http://www.roblox.com/asset/?id=168892432"
570
ghostmesh2.Scale = Vector3.new(10,10,10)
571
572
ghostp3=Instance.new("Part",Character)
573
ghostp3.FormFactor="Custom"
574
ghostp3.Size=Vector3.new(0.2,0.2,0.2)
575
ghostp3.Transparency=1
576
ghostp3.CanCollide=false
577
ghostp3.BrickColor = BrickColor.new("Institutional white")
578
ghostp3.Material="Neon"
579
ghostp3.TopSurface="Smooth"
580
ghostp3.BottomSurface="Smooth"
581
ghostp3.RightSurface="Smooth"
582
ghostp2.LeftSurface="Smooth"
583
ghostw3=Instance.new("Weld",Character)
584
ghostw3.Part0=Character.Torso
585
ghostw3.Part1=ghostp3
586
ghostw3.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
587
588
ghostmesh3 = Instance.new("FileMesh",ghostp3)
589
ghostmesh3.MeshId = "http://www.roblox.com/asset/?id=168892432"
590
ghostmesh3.Scale = Vector3.new(15,15,15)
591
592
ghostp4=Instance.new("Part",Character)
593
ghostp4.FormFactor="Custom"
594
ghostp4.Size=Vector3.new(0.2,0.2,0.2)
595
ghostp4.Transparency=1
596
ghostp4.CanCollide=false
597
ghostp4.BrickColor = BrickColor.new("Institutional white")
598
ghostp4.Material="Neon"
599
ghostp4.TopSurface="Smooth"
600
ghostp4.BottomSurface="Smooth"
601
ghostp4.RightSurface="Smooth"
602
ghostp4.LeftSurface="Smooth"
603
ghostw4=Instance.new("Weld",Character)
604
ghostw4.Part0=Character.Torso
605
ghostw4.Part1=ghostp4
606
ghostw4.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
607
608
ghostmesh4 = Instance.new("FileMesh",ghostp4)
609
ghostmesh4.MeshId = "http://www.roblox.com/asset/?id=168892432"
610
ghostmesh4.Scale = Vector3.new(20,20,20)
611
612
ghostp5=Instance.new("Part",Character)
613
ghostp5.FormFactor="Custom"
614
ghostp5.Size=Vector3.new(0.2,0.2,0.2)
615
ghostp5.Transparency=1
616
ghostp5.CanCollide=false
617
ghostp5.BrickColor = BrickColor.new("Institutional white")
618
ghostp5.Material="Neon"
619
ghostp5.TopSurface="Smooth"
620
ghostp5.BottomSurface="Smooth"
621
ghostp5.RightSurface="Smooth"
622
ghostp5.LeftSurface="Smooth"
623
ghost5w=Instance.new("Weld",Character)
624
ghost5w.Part0=Character.Torso
625
ghost5w.Part1=ghostp5
626
ghost5w.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
627
628
ghostmesh = Instance.new("FileMesh",ghostp5)
629
ghostmesh.MeshId = "http://www.roblox.com/asset/?id=168892432"
630
ghostmesh.Scale = Vector3.new(2.5,2.5,2.5)
631
632
ghostp6=Instance.new("Part",Character)
633
ghostp6.FormFactor="Custom"
634
ghostp6.Size=Vector3.new(0.2,0.2,0.2)
635
ghostp6.Transparency=1
636
ghostp6.CanCollide=false
637
ghostp6.BrickColor = BrickColor.new("Institutional white")
638
ghostp6.Material="Neon"
639
ghostp6.TopSurface="Smooth"
640
ghostp6.BottomSurface="Smooth"
641
ghostp6.RightSurface="Smooth"
642
ghostp6.LeftSurface="Smooth"
643
ghost6w=Instance.new("Weld",Character)
644
ghost6w.Part0=Character.Torso
645
ghost6w.Part1=ghostp6
646
ghost6w.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
647
648
ghostmesh = Instance.new("FileMesh",ghostp6)
649
ghostmesh.MeshId = "http://www.roblox.com/asset/?id=168892432"
650
ghostmesh.Scale = Vector3.new(7.5,7.5,7.5)
651
652
ghostp7=Instance.new("Part",Character)
653
ghostp7.FormFactor="Custom"
654
ghostp7.Size=Vector3.new(0.2,0.2,0.2)
655
ghostp7.Transparency=1
656
ghostp7.CanCollide=false
657
ghostp7.BrickColor = BrickColor.new("Institutional white")
658
ghostp7.Material="Neon"
659
ghostp7.TopSurface="Smooth"
660
ghostp7.BottomSurface="Smooth"
661
ghostp7.RightSurface="Smooth"
662
ghostp7.LeftSurface="Smooth"
663
ghost7w=Instance.new("Weld",Character)
664
ghost7w.Part0=Character.Torso
665
ghost7w.Part1=ghostp7
666
ghost7w.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
667
668
ghostmesh = Instance.new("FileMesh",ghostp7)
669
ghostmesh.MeshId = "http://www.roblox.com/asset/?id=168892432"
670
ghostmesh.Scale = Vector3.new(12.5,12.5,12.5)
671
672
ghostp8=Instance.new("Part",Character)
673
ghostp8.FormFactor="Custom"
674
ghostp8.Size=Vector3.new(0.2,0.2,0.2)
675
ghostp8.Transparency=1
676
ghostp8.CanCollide=false
677
ghostp8.BrickColor = BrickColor.new("Institutional white")
678
ghostp8.Material="Neon"
679
ghostp8.TopSurface="Smooth"
680
ghostp8.BottomSurface="Smooth"
681
ghostp8.RightSurface="Smooth"
682
ghostp8.LeftSurface="Smooth"
683
ghost8w=Instance.new("Weld",Character)
684
ghost8w.Part0=Character.Torso
685
ghost8w.Part1=ghostp8
686
ghost8w.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
687
688
ghostmesh = Instance.new("FileMesh",ghostp8)
689
ghostmesh.MeshId = "http://www.roblox.com/asset/?id=168892432"
690
ghostmesh.Scale = Vector3.new(17.5,17.5,17.5)
691
692
eyeoutline=Instance.new("Part",Character)
693
eyeoutline.FormFactor="Custom"
694
eyeoutline.Size=Vector3.new(.2,.2,.2)
695
eyeoutline.Transparency=0
696
eyeoutline.CanCollide=false
697
eyeoutline.BrickColor = BrickColor.new("Black")
698
eyeoutline.Material="SmoothPlastic"
699
eyeoutline.TopSurface="Smooth"
700
eyeoutline.BottomSurface="Smooth"
701
eyeoutline.RightSurface="Smooth"
702
eyeoutline.LeftSurface="Smooth"
703
eyeoutlinew=Instance.new("Weld",Character)
704
eyeoutlinew.Part0=Character.Torso
705
eyeoutlinew.Part1=eyeoutline
706
eyeoutlinew.C0=CFrame.new(-1,2.3,-4.2)*CFrame.Angles(0,math.rad(20),math.rad(0))
707
708
eyemesh = Instance.new("SpecialMesh",eyeoutline)
709
eyemesh.MeshType = "Sphere"
710
eyemesh.Scale = Vector3.new(3.9,3.9,2)
711
712
eyep=Instance.new("Part",Character)
713
eyep.FormFactor="Custom"
714
eyep.Size=Vector3.new(.2,.2,.2)
715
eyep.Transparency=0
716
eyep.CanCollide=false
717
eyep.BrickColor = BrickColor.new("Cyan")
718
eyep.Material="Neon"
719
eyep.TopSurface="Smooth"
720
eyep.BottomSurface="Smooth"
721
eyep.RightSurface="Smooth"
722
eyep.LeftSurface="Smooth"
723
eyepw=Instance.new("Weld",Character)
724
eyepw.Part0=eyeoutline
725
eyepw.Part1=eyep
726
eyepw.C0=CFrame.new(0,0,-0.1)*CFrame.Angles(0,math.rad(0),math.rad(0))
727
728
eyepmesh = Instance.new("SpecialMesh",eyep)
729
eyepmesh.MeshType = "Sphere"
730
eyepmesh.Scale = Vector3.new(3.5,3.5,2)
731
732
eyeoutline2=Instance.new("Part",Character)
733
eyeoutline2.FormFactor="Custom"
734
eyeoutline2.Size=Vector3.new(.2,.2,.2)
735
eyeoutline2.Transparency=0
736
eyeoutline2.CanCollide=false
737
eyeoutline2.BrickColor = BrickColor.new("Black")
738
eyeoutline2.Material="SmoothPlastic"
739
eyeoutline2.TopSurface="Smooth"
740
eyeoutline2.BottomSurface="Smooth"
741
eyeoutline2.RightSurface="Smooth"
742
eyeoutline2.LeftSurface="Smooth"
743
eyeoutline2w=Instance.new("Weld",Character)
744
eyeoutline2w.Part0=Character.Torso
745
eyeoutline2w.Part1=eyeoutline2
746
eyeoutline2w.C0=CFrame.new(1,2.3,-4.2)*CFrame.Angles(0,math.rad(-20),math.rad(0))
747
748
eyemesh = Instance.new("SpecialMesh",eyeoutline2)
749
eyemesh.MeshType = "Sphere"
750
eyemesh.Scale = Vector3.new(3.9,3.9,2)
751
752
eyep2=Instance.new("Part",Character)
753
eyep2.FormFactor="Custom"
754
eyep2.Size=Vector3.new(.2,.2,.2)
755
eyep2.Transparency=0
756
eyep2.CanCollide=false
757
eyep2.BrickColor = BrickColor.new("Cyan")
758
eyep2.Material="Neon"
759
eyep2.TopSurface="Smooth"
760
eyep2.BottomSurface="Smooth"
761
eyep2.RightSurface="Smooth"
762
eyep2.LeftSurface="Smooth"
763
eyep2w=Instance.new("Weld",Character)
764
eyep2w.Part0=eyeoutline2
765
eyep2w.Part1=eyep2
766
eyep2w.C0=CFrame.new(0,0,-0.1)*CFrame.Angles(0,math.rad(0),math.rad(0))
767
768
eyep2mesh = Instance.new("SpecialMesh",eyep2)
769
eyep2mesh.MeshType = "Sphere"
770
eyep2mesh.Scale = Vector3.new(3.5,3.5,2)
771
772
local spotlight = Instance.new("SpotLight", eyep)
773
spotlight.Shadows = true
774
spotlight.Color = Color3.new(0, 255, 255)
775
spotlight.Range = 24
776
spotlight.Angle = 60
777
spotlight.Brightness = 100
778
779
local spotlight2 = Instance.new("SpotLight", eyep2)
780
spotlight2.Shadows = true
781
spotlight2.Color = Color3.new(0, 255, 255)
782
spotlight2.Range = 24
783
spotlight2.Angle = 60
784
spotlight2.Brightness = 100
785
786
local particleemitter = Instance.new("ParticleEmitter", Torso)
787
particleemitter.VelocitySpread = 180
788
particleemitter.Lifetime = NumberRange.new(1)
789
particleemitter.Speed = NumberRange.new(10)
790
particleemitter.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)})
791
particleemitter.RotSpeed = NumberRange.new(-180, 180)
792
particleemitter.Rotation = NumberRange.new(-360, 360)
793
particleemitter.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)})
794
particleemitter.LightEmission = 1
795
particleemitter.Texture = "http://www.roblox.com/asset/?id=0"
796
particleemitter.Color = ColorSequence.new(Color3.new(0, 0, 0), Color3.new(0, 0, 0))
797
798
emitterp=Instance.new("Part",Character)
799
emitterp.FormFactor="Custom"
800
emitterp.Size=Vector3.new(5,.2,5)
801
emitterp.Transparency=1
802
emitterp.CanCollide=false
803
emitterp.BrickColor = BrickColor.new("Cyan")
804
emitterp.Material="Neon"
805
emitterp.TopSurface="Smooth"
806
emitterp.BottomSurface="Smooth"
807
emitterp.RightSurface="Smooth"
808
emitterp.LeftSurface="Smooth"
809
emitterpw=Instance.new("Weld",Character)
810
emitterpw.Part0=Character.Torso
811
emitterpw.Part1=emitterp
812
emitterpw.C0=CFrame.new(0,-4,0)*CFrame.Angles(0,math.rad(0),math.rad(0))
813
814
local emitter = Instance.new("ParticleEmitter", emitterp)
815
emitter.EmissionDirection = "Bottom"
816
emitter.VelocitySpread = 30
817
emitter.Lifetime = NumberRange.new(1)
818
emitter.Speed = NumberRange.new(10)
819
emitter.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 2, 0), NumberSequenceKeypoint.new(1, 2, 0)})
820
emitter.RotSpeed = NumberRange.new(-180, 180)
821
emitter.Rate = 1000
822
emitter.Rotation = NumberRange.new(-360, 360)
823
emitter.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)})
824
emitter.LightEmission = 1
825
emitter.Texture = "http://www.roblox.com/asset/?id=0"
826
emitter.Color = ColorSequence.new(Color3.new(0, 255, 0), Color3.new(0, 0, 0))
827
828
local eyeeffect = Instance.new("ParticleEmitter", eyep)
829
eyeeffect.Lifetime = NumberRange.new(1)
830
eyeeffect.Speed = NumberRange.new(0)
831
eyeeffect.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 4), NumberSequenceKeypoint.new(1, 4)})
832
eyeeffect.RotSpeed = NumberRange.new(1080)
833
eyeeffect.Rate = 25
834
eyeeffect.Rotation = NumberRange.new(-360, 360)
835
eyeeffect.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.11, 0), NumberSequenceKeypoint.new(0.99, 1), NumberSequenceKeypoint.new(1, 1)})
836
eyeeffect.LightEmission = 0.5
837
eyeeffect.Texture = "http://www.roblox.com/asset/?id=242292288"
838
eyeeffect.Color = ColorSequence.new(Color3.new(0, 255, 255), Color3.new(255, 255, 255))
839
eyeeffect.LockedToPart = true
840
eyeeffect.Enabled = false
841
842
local eyeeffect2 = Instance.new("ParticleEmitter", eyep2)
843
eyeeffect2.Lifetime = NumberRange.new(1)
844
eyeeffect2.Speed = NumberRange.new(0)
845
eyeeffect2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 4), NumberSequenceKeypoint.new(1, 4)})
846
eyeeffect2.RotSpeed = NumberRange.new(1080)
847
eyeeffect2.Rate = 25
848
eyeeffect2.Rotation = NumberRange.new(-360, 360)
849
eyeeffect2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.11, 0), NumberSequenceKeypoint.new(0.99, 1), NumberSequenceKeypoint.new(1, 1)})
850
eyeeffect2.LightEmission = 0.5
851
eyeeffect2.Texture = "http://www.roblox.com/asset/?id=242292288"
852
eyeeffect2.Color = ColorSequence.new(Color3.new(0, 255, 255), Color3.new(255, 255, 255))
853
eyeeffect2.LockedToPart = true
854
eyeeffect2.Enabled = false
855
--------------------------------------------------------------
856
Arm = Instance.new("Model",Character)
857
Arm.Name = "Arm 1"
858
859
arm1p=Instance.new("Part",Character)
860
arm1p.FormFactor="Custom"
861
arm1p.Size=Vector3.new(.2,.2,.2)
862
arm1p.Transparency=0
863
arm1p.CanCollide=false
864
arm1p.BrickColor = BrickColor.new("Institutional white")
865
arm1p.Material="Sand"
866
arm1p.TopSurface="Smooth"
867
arm1p.BottomSurface="Smooth"
868
arm1p.RightSurface="Smooth"
869
arm1p.LeftSurface="Smooth"
870
arm1pw=Instance.new("Weld",Character)
871
arm1pw.Part0=Character["Right Arm"]
872
arm1pw.Part1=arm1p
873
arm1pw.C0=CFrame.new(0,-5,0)*CFrame.Angles(0,math.rad(0),math.rad(90))
874
875
arm1pmesh = Instance.new("SpecialMesh",arm1p)
876
arm1pmesh.MeshType = "Sphere"
877
arm1pmesh.Scale = Vector3.new(30,30,30)
878
879
local particleemitter2 = Instance.new("ParticleEmitter", arm1p)
880
particleemitter2.VelocitySpread = 180
881
particleemitter2.Lifetime = NumberRange.new(1)
882
particleemitter2.Speed = NumberRange.new(10)
883
particleemitter2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)})
884
particleemitter2.RotSpeed = NumberRange.new(-180, 180)
885
particleemitter2.Rotation = NumberRange.new(-360, 360)
886
particleemitter2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)})
887
particleemitter2.LightEmission = 1
888
particleemitter2.Texture = "http://www.roblox.com/asset/?id=0"
889
particleemitter2.Color = ColorSequence.new(Color3.new(255, 0, 0), Color3.new(0, 0, 255))
890
particleemitter2.Enabled = false
891
892
arm1p2=Instance.new("Part",Character)
893
arm1p2.FormFactor="Custom"
894
arm1p2.Size=Vector3.new(.2,.2,.2)
895
arm1p2.Transparency=0
896
arm1p2.CanCollide=false
897
arm1p2.BrickColor = BrickColor.new("Institutional white")
898
arm1p2.Material="Sand"
899
arm1p2.TopSurface="Smooth"
900
arm1p2.BottomSurface="Smooth"
901
arm1p2.RightSurface="Smooth"
902
arm1p2.LeftSurface="Smooth"
903
arm1p2w=Instance.new("Weld",Character)
904
arm1p2w.Part0=arm1p
905
arm1p2w.Part1=arm1p2
906
arm1p2w.C0=CFrame.new(0,3,0)*CFrame.Angles(0,math.rad(90),math.rad(-90))
907
908
arm1p2mesh = Instance.new("SpecialMesh",arm1p2)
909
arm1p2mesh.MeshType = "Cylinder"
910
arm1p2mesh.Scale = Vector3.new(30,20,30)
911
912
local particleemitter3 = Instance.new("ParticleEmitter", arm1p2)
913
particleemitter3.VelocitySpread = 180
914
particleemitter3.Lifetime = NumberRange.new(1)
915
particleemitter3.Speed = NumberRange.new(10)
916
particleemitter3.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)})
917
particleemitter3.RotSpeed = NumberRange.new(-180, 180)
918
particleemitter3.Rotation = NumberRange.new(-360, 360)
919
particleemitter3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)})
920
particleemitter3.LightEmission = 1
921
particleemitter3.Texture = "http://www.roblox.com/asset/?id=0"
922
particleemitter3.Color = ColorSequence.new(Color3.new(255, 0, 0), Color3.new(0, 0, 255))
923
particleemitter3.Enabled = false
924
925
arm1p3=Instance.new("Part",Character)
926
arm1p3.FormFactor="Custom"
927
arm1p3.Size=Vector3.new(.2,.2,.2)
928
arm1p3.Transparency=0
929
arm1p3.CanCollide=false
930
arm1p3.BrickColor = BrickColor.new("Institutional white")
931
arm1p3.Material="Sand"
932
arm1p3.TopSurface="Smooth"
933
arm1p3.BottomSurface="Smooth"
934
arm1p3.RightSurface="Smooth"
935
arm1p3.LeftSurface="Smooth"
936
arm1p3w=Instance.new("Weld",Character)
937
arm1p3w.Part0=arm1p2
938
arm1p3w.Part1=arm1p3
939
arm1p3w.C0=CFrame.new(-4,0,0)*CFrame.Angles(0,math.rad(0),math.rad(0))
940
941
arm1p3mesh = Instance.new("SpecialMesh",arm1p3)
942
arm1p3mesh.MeshType = "Sphere"
943
arm1p3mesh.Scale = Vector3.new(25,25,25)
944
945
local particleemitter4 = Instance.new("ParticleEmitter", arm1p3)
946
particleemitter4.VelocitySpread = 180
947
particleemitter4.Lifetime = NumberRange.new(1)
948
particleemitter4.Speed = NumberRange.new(10)
949
particleemitter4.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)})
950
particleemitter4.RotSpeed = NumberRange.new(-180, 180)
951
particleemitter4.Rotation = NumberRange.new(-360, 360)
952
particleemitter4.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)})
953
particleemitter4.LightEmission = 1
954
particleemitter4.Texture = "http://www.roblox.com/asset/?id=0"
955
particleemitter4.Color = ColorSequence.new(Color3.new(255, 0, 0), Color3.new(0, 0, 255))
956
particleemitter4.Enabled = false
957
958
arm1p4=Instance.new("Part",Character)
959
arm1p4.FormFactor="Custom"
960
arm1p4.Size=Vector3.new(.2,.2,.2)
961
arm1p4.Transparency=0
962
arm1p4.CanCollide=false
963
arm1p4.BrickColor = BrickColor.new("Institutional white")
964
arm1p4.Material="Sand"
965
arm1p4.TopSurface="Smooth"
966
arm1p4.BottomSurface="Smooth"
967
arm1p4.RightSurface="Smooth"
968
arm1p4.LeftSurface="Smooth"
969
arm1p4w=Instance.new("Weld",Character)
970
arm1p4w.Part0=arm1p3
971
arm1p4w.Part1=arm1p4
972
arm1p4w.C0=CFrame.new(-3,3,0)*CFrame.Angles(0,math.rad(0),math.rad(-45))
973
974
arm1p4mesh = Instance.new("SpecialMesh",arm1p4)
975
arm1p4mesh.MeshType = "Cylinder"
976
arm1p4mesh.Scale = Vector3.new(30,20,30)
977
978
local particleemitter5 = Instance.new("ParticleEmitter", arm1p4)
979
particleemitter5.VelocitySpread = 180
980
particleemitter5.Lifetime = NumberRange.new(1)
981
particleemitter5.Speed = NumberRange.new(10)
982
particleemitter5.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)})
983
particleemitter5.RotSpeed = NumberRange.new(-180, 180)
984
particleemitter5.Rotation = NumberRange.new(-360, 360)
985
particleemitter5.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)})
986
particleemitter5.LightEmission = 1
987
particleemitter5.Texture = "http://www.roblox.com/asset/?id=0"
988
particleemitter5.Color = ColorSequence.new(Color3.new(255, 0, 0), Color3.new(0, 0, 255))
989
particleemitter5.Enabled = false
990
991
arm1p5=Instance.new("Part",Character)
992
arm1p5.FormFactor="Custom"
993
arm1p5.Size=Vector3.new(.2,.2,.2)
994
arm1p5.Transparency=0
995
arm1p5.CanCollide=false
996
arm1p5.BrickColor = BrickColor.new("Institutional white")
997
arm1p5.Material="Sand"
998
arm1p5.TopSurface="Smooth"
999
arm1p5.BottomSurface="Smooth"
1000
arm1p5.RightSurface="Smooth"
1001
arm1p5.LeftSurface="Smooth"
1002
arm1p5w=Instance.new("Weld",Character)
1003
arm1p5w.Part0=arm1p4
1004
arm1p5w.Part1=arm1p5
1005
arm1p5w.C0=CFrame.new(-4,0,0)*CFrame.Angles(0,math.rad(0),math.rad(0))
1006
1007
arm1p5mesh = Instance.new("SpecialMesh",arm1p5)
1008
arm1p5mesh.MeshType = "Sphere"
1009
arm1p5mesh.Scale = Vector3.new(30,30,30)
1010
1011
local particleemitter6 = Instance.new("ParticleEmitter", arm1p5)
1012
particleemitter6.VelocitySpread = 180
1013
particleemitter6.Lifetime = NumberRange.new(1)
1014
particleemitter6.Speed = NumberRange.new(10)
1015
particleemitter6.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)})
1016
particleemitter6.RotSpeed = NumberRange.new(-180, 180)
1017
particleemitter6.Rotation = NumberRange.new(-360, 360)
1018
particleemitter6.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)})
1019
particleemitter6.LightEmission = 1
1020
particleemitter6.Texture = "http://www.roblox.com/asset/?id=0"
1021
particleemitter6.Color = ColorSequence.new(Color3.new(255, 0, 0), Color3.new(0, 0, 255))
1022
particleemitter6.Enabled = false
1023
1024
arm1p6=Instance.new("Part",Character)
1025
arm1p6.FormFactor="Custom"
1026
arm1p6.Size=Vector3.new(.2,.2,.2)
1027
arm1p6.Transparency=0
1028
arm1p6.CanCollide=false
1029
arm1p6.BrickColor = BrickColor.new("Institutional white")
1030
arm1p6.Material="Sand"
1031
arm1p6.TopSurface="Smooth"
1032
arm1p6.BottomSurface="Smooth"
1033
arm1p6.RightSurface="Smooth"
1034
arm1p6.LeftSurface="Smooth"
1035
arm1p6w=Instance.new("Weld",Character)
1036
arm1p6w.Part0=arm1p5
1037
arm1p6w.Part1=arm1p6
1038
arm1p6w.C0=CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(0),math.rad(0))
1039
1040
arm1p6mesh = Instance.new("FileMesh",arm1p6)
1041
arm1p6mesh.MeshId = "http://www.roblox.com/asset/?id=1290033"
1042
arm1p6mesh.Scale = Vector3.new(3.15,3.15,3.15)
1043
1044
arm1p7=Instance.new("Part",Character)
1045
arm1p7.FormFactor="Custom"
1046
arm1p7.Size=Vector3.new(.5,.20,.20)
1047
arm1p7.Transparency=0
1048
arm1p7.CanCollide=false
1049
arm1p7.BrickColor = BrickColor.new("Institutional white")
1050
arm1p7.Material="Sand"
1051
arm1p7.TopSurface="Smooth"
1052
arm1p7.BottomSurface="Smooth"
1053
arm1p7.RightSurface="Smooth"
1054
arm1p7.LeftSurface="Smooth"
1055
arm1p7w=Instance.new("Weld",Character)
1056
arm1p7w.Part0=arm1p
1057
arm1p7w.Part1=arm1p7
1058
arm1p7w.C0=CFrame.new(0,-1.5,2.5)*CFrame.Angles(90,math.rad(0),math.rad(0))
1059
1060
arm1p7mesh = Instance.new("FileMesh",arm1p7)
1061
arm1p7mesh.MeshId = "http://www.roblox.com/asset/?id=1323306"
1062
arm1p7mesh.Scale = Vector3.new(5,4,5)
1063
1064
arm1hitbox=Instance.new("Part",Character)
1065
arm1hitbox.FormFactor="Custom"
1066
arm1hitbox.Size=Vector3.new(5,5,5)
1067
arm1hitbox.Transparency=1
1068
arm1hitbox.CanCollide=false
1069
arm1hitbox.BrickColor = BrickColor.new("Institutional white")
1070
arm1hitbox.Material="Sand"
1071
arm1hitbox.TopSurface="Smooth"
1072
arm1hitbox.BottomSurface="Smooth"
1073
arm1hitbox.RightSurface="Smooth"
1074
arm1hitbox.LeftSurface="Smooth"
1075
arm1hitboxw=Instance.new("Weld",Character)
1076
arm1hitboxw.Part0=arm1p6
1077
arm1hitboxw.Part1=arm1hitbox
1078
arm1hitboxw.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
1079
--------------------------------------------------------------
1080
Arm2 = Instance.new("Model",Character)
1081
Arm2.Name = "Arm 2"
1082
1083
arm2p=Instance.new("Part",Character)
1084
arm2p.FormFactor="Custom"
1085
arm2p.Size=Vector3.new(.2,.2,.2)
1086
arm2p.Transparency=0
1087
arm2p.CanCollide=false
1088
arm2p.BrickColor = BrickColor.new("Institutional white")
1089
arm2p.Material="Sand"
1090
arm2p.TopSurface="Smooth"
1091
arm2p.BottomSurface="Smooth"
1092
arm2p.RightSurface="Smooth"
1093
arm2p.LeftSurface="Smooth"
1094
arm2pw=Instance.new("Weld",Character)
1095
arm2pw.Part0=Character["Left Arm"]
1096
arm2pw.Part1=arm2p
1097
arm2pw.C0=CFrame.new(0,-5,0)*CFrame.Angles(0,math.rad(0),math.rad(-90))
1098
1099
arm2pmesh = Instance.new("SpecialMesh",arm2p)
1100
arm2pmesh.MeshType = "Sphere"
1101
arm2pmesh.Scale = Vector3.new(30,30,30)
1102
1103
local particleemitter7 = Instance.new("ParticleEmitter", arm2p)
1104
particleemitter7.VelocitySpread = 180
1105
particleemitter7.Lifetime = NumberRange.new(1)
1106
particleemitter7.Speed = NumberRange.new(10)
1107
particleemitter7.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)})
1108
particleemitter7.RotSpeed = NumberRange.new(-180, 180)
1109
particleemitter7.Rotation = NumberRange.new(-360, 360)
1110
particleemitter7.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)})
1111
particleemitter7.LightEmission = 1
1112
particleemitter7.Texture = "http://www.roblox.com/asset/?id=0"
1113
particleemitter7.Color = ColorSequence.new(Color3.new(255, 0, 0), Color3.new(0, 0, 255))
1114
particleemitter7.Enabled = false
1115
1116
arm2p2=Instance.new("Part",Character)
1117
arm2p2.FormFactor="Custom"
1118
arm2p2.Size=Vector3.new(.2,.2,.2)
1119
arm2p2.Transparency=0
1120
arm2p2.CanCollide=false
1121
arm2p2.BrickColor = BrickColor.new("Institutional white")
1122
arm2p2.Material="Sand"
1123
arm2p2.TopSurface="Smooth"
1124
arm2p2.BottomSurface="Smooth"
1125
arm2p2.RightSurface="Smooth"
1126
arm2p2.LeftSurface="Smooth"
1127
arm2p2w=Instance.new("Weld",Character)
1128
arm2p2w.Part0=arm2p
1129
arm2p2w.Part1=arm2p2
1130
arm2p2w.C0=CFrame.new(0,3,0)*CFrame.Angles(0,math.rad(90),math.rad(-90))
1131
1132
arm2p2mesh = Instance.new("SpecialMesh",arm2p2)
1133
arm2p2mesh.MeshType = "Cylinder"
1134
arm2p2mesh.Scale = Vector3.new(30,20,30)
1135
1136
local particleemitter8 = Instance.new("ParticleEmitter", arm2p2)
1137
particleemitter8.VelocitySpread = 180
1138
particleemitter8.Lifetime = NumberRange.new(1)
1139
particleemitter8.Speed = NumberRange.new(10)
1140
particleemitter8.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)})
1141
particleemitter8.RotSpeed = NumberRange.new(-180, 180)
1142
particleemitter8.Rotation = NumberRange.new(-360, 360)
1143
particleemitter8.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)})
1144
particleemitter8.LightEmission = 1
1145
particleemitter8.Texture = "http://www.roblox.com/asset/?id=0"
1146
particleemitter8.Color = ColorSequence.new(Color3.new(255, 0, 0), Color3.new(0, 0, 255))
1147
particleemitter8.Enabled = false
1148
1149
arm2p3=Instance.new("Part",Character)
1150
arm2p3.FormFactor="Custom"
1151
arm2p3.Size=Vector3.new(.2,.2,.2)
1152
arm2p3.Transparency=0
1153
arm2p3.CanCollide=false
1154
arm2p3.BrickColor = BrickColor.new("Institutional white")
1155
arm2p3.Material="Sand"
1156
arm2p3.TopSurface="Smooth"
1157
arm2p3.BottomSurface="Smooth"
1158
arm2p3.RightSurface="Smooth"
1159
arm2p3.LeftSurface="Smooth"
1160
arm2p3w=Instance.new("Weld",Character)
1161
arm2p3w.Part0=arm2p2
1162
arm2p3w.Part1=arm2p3
1163
arm2p3w.C0=CFrame.new(-4,0,0)*CFrame.Angles(0,math.rad(0),math.rad(0))
1164
1165
arm2p3mesh = Instance.new("SpecialMesh",arm2p3)
1166
arm2p3mesh.MeshType = "Sphere"
1167
arm2p3mesh.Scale = Vector3.new(25,25,25)
1168
1169
local particleemitter9 = Instance.new("ParticleEmitter", arm2p3)
1170
particleemitter9.VelocitySpread = 180
1171
particleemitter9.Lifetime = NumberRange.new(1)
1172
particleemitter9.Speed = NumberRange.new(10)
1173
particleemitter9.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)})
1174
particleemitter9.RotSpeed = NumberRange.new(-180, 180)
1175
particleemitter9.Rotation = NumberRange.new(-360, 360)
1176
particleemitter9.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)})
1177
particleemitter9.LightEmission = 1
1178
particleemitter9.Texture = "http://www.roblox.com/asset/?id=0"
1179
particleemitter9.Color = ColorSequence.new(Color3.new(255, 0, 0), Color3.new(0, 0, 255))
1180
particleemitter9.Enabled = false
1181
1182
arm2p4=Instance.new("Part",Character)
1183
arm2p4.FormFactor="Custom"
1184
arm2p4.Size=Vector3.new(.2,.2,.2)
1185
arm2p4.Transparency=0
1186
arm2p4.CanCollide=false
1187
arm2p4.BrickColor = BrickColor.new("Institutional white")
1188
arm2p4.Material="Sand"
1189
arm2p4.TopSurface="Smooth"
1190
arm2p4.BottomSurface="Smooth"
1191
arm2p4.RightSurface="Smooth"
1192
arm2p4.LeftSurface="Smooth"
1193
arm2p4w=Instance.new("Weld",Character)
1194
arm2p4w.Part0=arm2p3
1195
arm2p4w.Part1=arm2p4
1196
arm2p4w.C0=CFrame.new(-3,3,0)*CFrame.Angles(0,math.rad(0),math.rad(-45))
1197
1198
arm2p4mesh = Instance.new("SpecialMesh",arm2p4)
1199
arm2p4mesh.MeshType = "Cylinder"
1200
arm2p4mesh.Scale = Vector3.new(30,20,30)
1201
1202
local particleemitter10 = Instance.new("ParticleEmitter", arm2p4)
1203
particleemitter10.VelocitySpread = 180
1204
particleemitter10.Lifetime = NumberRange.new(1)
1205
particleemitter10.Speed = NumberRange.new(10)
1206
particleemitter10.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)})
1207
particleemitter10.RotSpeed = NumberRange.new(-180, 180)
1208
particleemitter10.Rotation = NumberRange.new(-360, 360)
1209
particleemitter10.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)})
1210
particleemitter10.LightEmission = 1
1211
particleemitter10.Texture = "http://www.roblox.com/asset/?id=0"
1212
particleemitter10.Color = ColorSequence.new(Color3.new(255, 0, 0), Color3.new(0, 0, 255))
1213
particleemitter10.Enabled = false
1214
1215
arm2p5=Instance.new("Part",Character)
1216
arm2p5.FormFactor="Custom"
1217
arm2p5.Size=Vector3.new(.2,.2,.2)
1218
arm2p5.Transparency=0
1219
arm2p5.CanCollide=false
1220
arm2p5.BrickColor = BrickColor.new("Institutional white")
1221
arm2p5.Material="Sand"
1222
arm2p5.TopSurface="Smooth"
1223
arm2p5.BottomSurface="Smooth"
1224
arm2p5.RightSurface="Smooth"
1225
arm2p5.LeftSurface="Smooth"
1226
arm2p5w=Instance.new("Weld",Character)
1227
arm2p5w.Part0=arm2p4
1228
arm2p5w.Part1=arm2p5
1229
arm2p5w.C0=CFrame.new(-4,0,0)*CFrame.Angles(0,math.rad(0),math.rad(0))
1230
1231
arm2p5mesh = Instance.new("SpecialMesh",arm2p5)
1232
arm2p5mesh.MeshType = "Sphere"
1233
arm2p5mesh.Scale = Vector3.new(30,30,30)
1234
1235
local particleemitter11 = Instance.new("ParticleEmitter", arm2p5)
1236
particleemitter11.VelocitySpread = 180
1237
particleemitter11.Lifetime = NumberRange.new(1)
1238
particleemitter11.Speed = NumberRange.new(10)
1239
particleemitter11.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.5), NumberSequenceKeypoint.new(1, 0.5, 0.5)})
1240
particleemitter11.RotSpeed = NumberRange.new(-180, 180)
1241
particleemitter11.Rotation = NumberRange.new(-360, 360)
1242
particleemitter11.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(0.2, 0), NumberSequenceKeypoint.new(0.8, 0), NumberSequenceKeypoint.new(1, 1)})
1243
particleemitter11.LightEmission = 1
1244
particleemitter11.Texture = "http://www.roblox.com/asset/?id=0"
1245
particleemitter11.Color = ColorSequence.new(Color3.new(255, 0, 0), Color3.new(0, 0, 255))
1246
particleemitter11.Enabled = false
1247
1248
arm2p6=Instance.new("Part",Character)
1249
arm2p6.FormFactor="Custom"
1250
arm2p6.Size=Vector3.new(.2,.2,.2)
1251
arm2p6.Transparency=0
1252
arm2p6.CanCollide=false
1253
arm2p6.BrickColor = BrickColor.new("Institutional white")
1254
arm2p6.Material="Sand"
1255
arm2p6.TopSurface="Smooth"
1256
arm2p6.BottomSurface="Smooth"
1257
arm2p6.RightSurface="Smooth"
1258
arm2p6.LeftSurface="Smooth"
1259
arm2p6w=Instance.new("Weld",Character)
1260
arm2p6w.Part0=arm2p5
1261
arm2p6w.Part1=arm2p6
1262
arm2p6w.C0=CFrame.new(0,0,0)*CFrame.Angles(0,math.rad(0),math.rad(90))
1263
1264
arm2p6mesh = Instance.new("FileMesh",arm2p6)
1265
arm2p6mesh.MeshId = "http://www.roblox.com/asset/?id=1290033"
1266
arm2p6mesh.Scale = Vector3.new(3.15,3.15,3.15)
1267
1268
arm2p7=Instance.new("Part",Character)
1269
arm2p7.FormFactor="Custom"
1270
arm2p7.Size=Vector3.new(.5,.20,.20)
1271
arm2p7.Transparency=0
1272
arm2p7.CanCollide=false
1273
arm2p7.BrickColor = BrickColor.new("Institutional white")
1274
arm2p7.Material="Sand"
1275
arm2p7.TopSurface="Smooth"
1276
arm2p7.BottomSurface="Smooth"
1277
arm2p7.RightSurface="Smooth"
1278
arm2p7.LeftSurface="Smooth"
1279
arm2p7w=Instance.new("Weld",Character)
1280
arm2p7w.Part0=arm2p
1281
arm2p7w.Part1=arm2p7
1282
arm2p7w.C0=CFrame.new(0,-1.5,2.5)*CFrame.Angles(90,math.rad(0),math.rad(0))
1283
1284
arm2p7mesh = Instance.new("FileMesh",arm2p7)
1285
arm2p7mesh.MeshId = "http://www.roblox.com/asset/?id=1323306"
1286
arm2p7mesh.Scale = Vector3.new(5,4,5)
1287
1288
arm2hitbox=Instance.new("Part",Character)
1289
arm2hitbox.FormFactor="Custom"
1290
arm2hitbox.Size=Vector3.new(5,5,5)
1291
arm2hitbox.Transparency=1
1292
arm2hitbox.CanCollide=false
1293
arm2hitbox.BrickColor = BrickColor.new("Institutional white")
1294
arm2hitbox.Material="Sand"
1295
arm2hitbox.TopSurface="Smooth"
1296
arm2hitbox.BottomSurface="Smooth"
1297
arm2hitbox.RightSurface="Smooth"
1298
arm2hitbox.LeftSurface="Smooth"
1299
arm2hitboxw=Instance.new("Weld",Character)
1300
arm2hitboxw.Part0=arm2p6
1301
arm2hitboxw.Part1=arm2hitbox
1302
arm2hitboxw.C0=CFrame.new(0, 0 ,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
1303
--------------------------------------------------------------
1304
1305
	local function weldBetween(a, b)
1306
	    local weldd = Instance.new("ManualWeld")
1307
	    weldd.Part0 = a
1308
	    weldd.Part1 = b
1309
	    weldd.C0 = CFrame.new()
1310
	    weldd.C1 = b.CFrame:inverse() * a.CFrame
1311
	    weldd.Parent = a
1312
	    return weldd
1313
	end
1314
	
1315
	function swait(num)
1316
    if num==0 or num==nil then
1317
    game:service'RunService'.Stepped:wait(0)
1318
    else
1319
    for i=0,num do
1320
    game:service'RunService'.Stepped:wait(0)
1321
    end
1322
    end
1323
	    end
1324
	
1325
	function nooutline(part)
1326
		part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
1327
	end
1328
	
1329
	function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
1330
		local fp=it("Part")
1331
		fp.formFactor=formfactor
1332
		fp.Parent=parent
1333
		fp.Reflectance=reflectance
1334
		fp.Transparency=transparency
1335
		fp.CanCollide=false
1336
		fp.Locked=true
1337
		fp.BrickColor=BrickColor.new(tostring(brickcolor))
1338
		fp.Name=name
1339
		fp.Size=size
1340
		fp.Position=Character.Torso.Position
1341
		nooutline(fp)
1342
		fp.Material=material
1343
		fp:BreakJoints()
1344
		return fp
1345
	end
1346
	
1347
	function mesh(Mesh,part,meshtype,meshid,offset,scale)
1348
		local mesh=it(Mesh)
1349
		mesh.Parent=part
1350
		if Mesh=="SpecialMesh" then
1351
			mesh.MeshType=meshtype
1352
			mesh.MeshId=meshid
1353
		end
1354
		mesh.Offset=offset
1355
		mesh.Scale=scale
1356
		return mesh
1357
	end
1358
	
1359
	function weld(parent,part0,part1,c0,c1)
1360
		local weld=it("Weld")
1361
		weld.Parent=parent
1362
		weld.Part0=part0
1363
		weld.Part1=part1
1364
		weld.C0=c0
1365
		weld.C1=c1
1366
		return weld
1367
	end
1368
	
1369
	
1370
local function CFrameFromTopBack(at, top, back)
1371
local right = top:Cross(back)
1372
return CFrame.new(at.x, at.y, at.z,
1373
right.x, top.x, back.x,
1374
right.y, top.y, back.y,
1375
right.z, top.z, back.z)
1376
end
1377
1378
function Triangle(a, b, c)
1379
local edg1 = (c-a):Dot((b-a).unit)
1380
local edg2 = (a-b):Dot((c-b).unit)
1381
local edg3 = (b-c):Dot((a-c).unit)
1382
if edg1 <= (b-a).magnitude and edg1 >= 0 then
1383
a, b, c = a, b, c
1384
elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
1385
a, b, c = b, c, a
1386
elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
1387
a, b, c = c, a, b
1388
else
1389
assert(false, "unreachable")
1390
end
1391
 
1392
local len1 = (c-a):Dot((b-a).unit)
1393
local len2 = (b-a).magnitude - len1
1394
local width = (a + (b-a).unit*len1 - c).magnitude
1395
 
1396
local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
1397
 
1398
local list = {}
1399
1400
local TrailColor = ("Dark grey")
1401
 
1402
if len1 > 0.01 then
1403
local w1 = Instance.new('WedgePart', m)
1404
game:GetService("Debris"):AddItem(w1,5)
1405
w1.Material = "SmoothPlastic"
1406
w1.FormFactor = 'Custom'
1407
w1.BrickColor = BrickColor.new(TrailColor)
1408
w1.Transparency = 0
1409
w1.Reflectance = 0
1410
w1.Material = "SmoothPlastic"
1411
w1.CanCollide = false
1412
NoOutline(w1)
1413
local sz = Vector3.new(0.2, width, len1)
1414
w1.Size = sz
1415
local sp = Instance.new("SpecialMesh",w1)
1416
sp.MeshType = "Wedge"
1417
sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
1418
w1:BreakJoints()
1419
w1.Anchored = true
1420
w1.Parent = workspace
1421
w1.Transparency = 0.7
1422
table.insert(Effects,{w1,"Disappear",.01})
1423
w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
1424
table.insert(list,w1)
1425
end
1426
 
1427
if len2 > 0.01 then
1428
local w2 = Instance.new('WedgePart', m)
1429
game:GetService("Debris"):AddItem(w2,5)
1430
w2.Material = "SmoothPlastic"
1431
w2.FormFactor = 'Custom'
1432
w2.BrickColor = BrickColor.new(TrailColor)
1433
w2.Transparency = 0
1434
w2.Reflectance = 0
1435
w2.Material = "SmoothPlastic"
1436
w2.CanCollide = false
1437
NoOutline(w2)
1438
local sz = Vector3.new(0.2, width, len2)
1439
w2.Size = sz
1440
local sp = Instance.new("SpecialMesh",w2)
1441
sp.MeshType = "Wedge"
1442
sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
1443
w2:BreakJoints()
1444
w2.Anchored = true
1445
w2.Parent = workspace
1446
w2.Transparency = 0.7
1447
table.insert(Effects,{w2,"Disappear",.01})
1448
w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
1449
table.insert(list,w2)
1450
end
1451
return unpack(list)
1452
end
1453
	
1454
	
1455
so = function(id,par,vol,pit) 
1456
coroutine.resume(coroutine.create(function()
1457
local sou = Instance.new("Sound",par or workspace)
1458
sou.Volume=vol
1459
sou.Pitch=pit or 1
1460
sou.SoundId=id
1461
swait() 
1462
sou:play() 
1463
game:GetService("Debris"):AddItem(sou,6)
1464
end))
1465
end
1466
 
1467
function clerp(a,b,t) 
1468
local qa = {QuaternionFromCFrame(a)}
1469
local qb = {QuaternionFromCFrame(b)} 
1470
local ax, ay, az = a.x, a.y, a.z 
1471
local bx, by, bz = b.x, b.y, b.z
1472
local _t = 1-t
1473
return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) 
1474
end 
1475
 
1476
function QuaternionFromCFrame(cf) 
1477
local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() 
1478
local trace = m00 + m11 + m22 
1479
if trace > 0 then 
1480
local s = math.sqrt(1 + trace) 
1481
local recip = 0.5/s 
1482
return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 
1483
else 
1484
local i = 0 
1485
if m11 > m00 then
1486
i = 1
1487
end
1488
if m22 > (i == 0 and m00 or m11) then 
1489
i = 2 
1490
end 
1491
if i == 0 then 
1492
local s = math.sqrt(m00-m11-m22+1) 
1493-
                        c.Value=game:service("Players").LocalPlayer
1493+
1494
return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip 
1495
elseif i == 1 then 
1496
local s = math.sqrt(m11-m22-m00+1) 
1497
local recip = 0.5/s 
1498
return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip 
1499
elseif i == 2 then 
1500
local s = math.sqrt(m22-m00-m11+1) 
1501
local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip 
1502
end 
1503
end 
1504
end
1505
 
1506
function QuaternionToCFrame(px, py, pz, x, y, z, w) 
1507
local xs, ys, zs = x + x, y + y, z + z 
1508
local wx, wy, wz = w*xs, w*ys, w*zs 
1509
local xx = x*xs 
1510
local xy = x*ys 
1511
local xz = x*zs 
1512
local yy = y*ys 
1513
local yz = y*zs 
1514
local zz = z*zs 
1515
return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) 
1516
end
1517
 
1518
function QuaternionSlerp(a, b, t) 
1519
local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] 
1520
local startInterp, finishInterp; 
1521
if cosTheta >= 0.0001 then 
1522
if (1 - cosTheta) > 0.0001 then 
1523
local theta = math.acos(cosTheta) 
1524
local invSinTheta = 1/math.sin(theta) 
1525
startInterp = math.sin((1-t)*theta)*invSinTheta 
1526
finishInterp = math.sin(t*theta)*invSinTheta  
1527
else 
1528
startInterp = 1-t 
1529
finishInterp = t 
1530
end 
1531
else 
1532
if (1+cosTheta) > 0.0001 then 
1533
local theta = math.acos(-cosTheta) 
1534
local invSinTheta = 1/math.sin(theta) 
1535
startInterp = math.sin((t-1)*theta)*invSinTheta 
1536
finishInterp = math.sin(t*theta)*invSinTheta 
1537
else 
1538
startInterp = t-1 
1539
finishInterp = t 
1540
end 
1541
end 
1542
return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp 
1543
end
1544
1545
--Example: Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
1546
1547
1548
function rayCast(Pos, Dir, Max, Ignore)  -- Origin Position , Direction, MaxDistance , IgnoreDescendants
1549
return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) 
1550
end 
1551
1552
Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
1553
        if hit.Parent==nil then
1554
                return
1555
        end
1556
        h=hit.Parent:FindFirstChild("Humanoid")
1557
        for _,v in pairs(hit.Parent:children()) do
1558
        if v:IsA("Humanoid") then
1559
        h=v
1560
        end
1561
        end
1562
        if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
1563
        h=hit.Parent.Parent:FindFirstChild("Humanoid")
1564
        end
1565
        if hit.Parent.className=="Hat" then
1566
        hit=hit.Parent.Parent:findFirstChild("Head")
1567
        end
1568
        if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
1569
        if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
1570
        --[[                if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
1571
                        return
1572
                end]]
1573
--                        hs(hit,1.2) 
1574
                        c=Instance.new("ObjectValue")
1575
                        c.Name="creator"
1576
                        c.Value= owner
1577
                        c.Parent=h
1578
                        game:GetService("Debris"):AddItem(c,.5)
1579
                Damage=math.random(minim,maxim)
1580
--                h:TakeDamage(Damage)
1581
                blocked=false
1582
                block=hit.Parent:findFirstChild("Block")
1583
                if block~=nil then
1584
                print(block.className)
1585
                if block.className=="NumberValue" then
1586
                if block.Value>0 then
1587
                blocked=true
1588
                if decreaseblock==nil then
1589
                block.Value=block.Value-1
1590
                end
1591
                end
1592
                end
1593
                if block.className=="IntValue" then
1594
                if block.Value>0 then
1595
                blocked=true
1596
                if decreaseblock~=nil then
1597
                block.Value=block.Value-1
1598
                end
1599
                end
1600
                end
1601
                end
1602
                if blocked==false then
1603
--                h:TakeDamage(Damage)
1604
                h.Health=h.Health-Damage
1605
                showDamage(hit.Parent,Damage,.5,BrickColor.new("New Yeller"))
1606
                else
1607
                h.Health=h.Health-(Damage/2)
1608
                showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue"))
1609
                end
1610
                if Type=="Knockdown" then
1611
                hum=hit.Parent.Humanoid
1612
hum.PlatformStand=true
1613
coroutine.resume(coroutine.create(function(HHumanoid)
1614
swait(1)
1615
HHumanoid.PlatformStand=false
1616
end),hum)
1617
                local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
1618
--hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
1619
local bodvol=Instance.new("BodyVelocity")
1620
bodvol.velocity=angle*knockback
1621
bodvol.P=5000
1622
bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
1623
bodvol.Parent=hit
1624
rl=Instance.new("BodyAngularVelocity")
1625
rl.P=3000
1626
rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
1627
rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
1628
rl.Parent=hit
1629
game:GetService("Debris"):AddItem(bodvol,.5)
1630
game:GetService("Debris"):AddItem(rl,.5)
1631
                elseif Type=="Normal" then
1632
                so("http://www.roblox.com/asset/?id=314390675",hit,1,math.random(80,120)/100) 
1633
                vp=Instance.new("BodyVelocity")
1634
                vp.P=500
1635
                vp.maxForce=Vector3.new(math.huge,0,math.huge)
1636
--                vp.velocity=Character.Torso.CFrame.lookVector*Knockback
1637
                if KnockbackType==1 then
1638
                vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
1639
                elseif KnockbackType==2 then
1640
                vp.velocity=Property.CFrame.lookVector*knockback
1641
                end
1642
                if knockback>0 then
1643
                        vp.Parent=hit.Parent.Torso
1644
                end
1645
                game:GetService("Debris"):AddItem(vp,.5)
1646
                elseif Type=="Up" then
1647
                local bodyVelocity=Instance.new("BodyVelocity")
1648
                bodyVelocity.velocity=vt(0,60,0)
1649
                bodyVelocity.P=5000
1650
                bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
1651
                bodyVelocity.Parent=hit
1652
                game:GetService("Debris"):AddItem(bodyVelocity,1)
1653
                rl=Instance.new("BodyAngularVelocity")
1654
                rl.P=3000
1655
                rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
1656
                rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
1657
                rl.Parent=hit
1658
                game:GetService("Debris"):AddItem(rl,.5)
1659
                elseif Type=="Snare" then
1660
                bp=Instance.new("BodyPosition")
1661
                bp.P=2000
1662
                bp.D=100
1663
                bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
1664
                bp.position=hit.Parent.Torso.Position
1665
                bp.Parent=hit.Parent.Torso
1666
                game:GetService("Debris"):AddItem(bp,1)
1667
                elseif Type=="Target" then
1668
                if Targetting==false then
1669
                ZTarget=hit.Parent.Torso
1670
                coroutine.resume(coroutine.create(function(Part) 
1671
                so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) 
1672
                swait(5)
1673
                so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) 
1674
                end),ZTarget)
1675
                TargHum=ZTarget.Parent:findFirstChild("Humanoid")
1676
                targetgui=Instance.new("BillboardGui")
1677
                targetgui.Parent=ZTarget
1678
                targetgui.Size=UDim2.new(10,100,10,100)
1679
                targ=Instance.new("ImageLabel")
1680
                targ.Parent=targetgui
1681
                targ.BackgroundTransparency=1
1682
                targ.Image="rbxassetid://4834067"
1683
                targ.Size=UDim2.new(1,0,1,0)
1684
                cam.CameraType="Scriptable"
1685
                cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
1686
                dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
1687
                workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
1688
                Targetting=true
1689
                RocketTarget=ZTarget
1690
                for i=1,Property do
1691
                --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
1692
                if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
1693
                swait()
1694
                end
1695
                --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
1696
                cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
1697
                dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
1698
                cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
1699
                end
1700
                Targetting=false
1701
                RocketTarget=nil
1702
                targetgui.Parent=nil
1703
                cam.CameraType="Custom"
1704
                end
1705
                end
1706
                        debounce=Instance.new("BoolValue")
1707
                        debounce.Name="DebounceHit"
1708
                        debounce.Parent=hit.Parent
1709
                        debounce.Value=true
1710
                        game:GetService("Debris"):AddItem(debounce,Delay)
1711
                        c=Instance.new("ObjectValue")
1712
                        c.Name="creator"
1713
                        c.Value=Player
1714
                        c.Parent=h
1715
                        game:GetService("Debris"):AddItem(c,.5)
1716
                CRIT=false
1717
                hitDeb=true
1718
                AttackPos=6
1719
        end
1720
end
1721
 
1722
showDamage=function(Char,Dealt,du,Color)
1723
        m=Instance.new("Model")
1724
        m.Name=tostring(Dealt)
1725
        h=Instance.new("Humanoid")
1726
        h.Health=0
1727
        h.MaxHealth=0
1728
        h.Parent=m
1729
        c=Instance.new("Part")
1730
        c.Transparency=0
1731
        c.BrickColor=BrickColor.new("Bright red")
1732
        c.Name="Head"
1733
        c.TopSurface=0
1734
        c.BottomSurface=0
1735
        c.formFactor="Plate"
1736
        c.Size=Vector3.new(1,.4,1)
1737
        ms=Instance.new("CylinderMesh")
1738
        ms.Scale=Vector3.new(.8,.8,.8)
1739
        if CRIT==true then
1740
                ms.Scale=Vector3.new(1,1.25,1)
1741
        end
1742
        ms.Parent=c
1743
        c.Reflectance=0
1744
        Instance.new("BodyGyro").Parent=c
1745
        c.Parent=m
1746
        if Char:findFirstChild("Head")~=nil then
1747
        c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0))
1748
        elseif Char.Parent:findFirstChild("Head")~=nil then
1749
        c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0))
1750
        end
1751
        f=Instance.new("BodyPosition")
1752
        f.P=2000
1753
        f.D=100
1754
        f.maxForce=Vector3.new(math.huge,math.huge,math.huge)
1755
        f.position=c.Position+Vector3.new(0,3,0)
1756
        f.Parent=c
1757
        game:GetService("Debris"):AddItem(m,.5+du)
1758
        c.CanCollide=false
1759
        m.Parent=workspace
1760
        c.CanCollide=false
1761
end
1762
1763
function Shockwave2(brickcolor, cframe, x1, y1, z1, x2, y2, z2, delay)
1764
	local prt = part(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5))
1765
	prt.Anchored = true
1766
	prt.CFrame = cframe
1767
	local msh = mesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=20329976", vt(0, 0, 0), vt(x1, y1, z1))
1768
	coroutine.resume(coroutine.create(function() 
1769
		for i = 0, 1, delay do
1770
			swait()
1771
			prt.Transparency = i
1772
			msh.Scale = msh.Scale + vt(x2, y2, z2)
1773
		end
1774
		prt.Parent = nil
1775
	end))
1776
end
1777
1778
function attackone()
1779
attack=true
1780
for i=0,1,0.04 do
1781
swait()
1782
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,8)*angles(math.rad(5),math.rad(0),math.rad(-30)),.1)
1783
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
1784
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(100)), 0.2)
1785
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(-100)), 0.2)
1786
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
1787
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
1788
arm1pw.C0=clerp(arm1pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.2)
1789
arm1p2w.C0=clerp(arm1p2w.C0,cf(0,3,4)*angles(math.rad(60),math.rad(90),math.rad(-90)),0.2)
1790
arm1p3w.C0=clerp(arm1p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2)
1791
arm1p4w.C0=clerp(arm1p4w.C0,cf(1.5,3,0)*angles(math.rad(0),math.rad(0),math.rad(-120)),0.2)
1792
arm1p5w.C0=clerp(arm1p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2)
1793
arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2)
1794
arm2pw.C0=clerp(arm2pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),0.2)
1795
arm2p2w.C0=clerp(arm2p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.2)
1796
arm2p3w.C0=clerp(arm2p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2)
1797
arm2p4w.C0=clerp(arm2p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.2)
1798
arm2p5w.C0=clerp(arm2p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2)
1799
arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.2)
1800
1801
end
1802
so("http://www.roblox.com/asset/?id=203691467",arm1hitbox,1,1) 
1803
con1=arm1hitbox.Touched:connect(function(hit) Damagefunc(hit,2000,2000,math.random(2000,2000),"Normal",RootPart,.2,1) end) 
1804
for i=0,1,0.2 do
1805
swait()
1806
Shockwave(BrickColor.new("Cyan"),cf(arm1hitbox.Position),1,1,1,1,1,1,0.075)
1807
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,8)*angles(math.rad(5),math.rad(0),math.rad(30)),.2)
1808
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
1809
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(100)), 0.3)
1810
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(-130)), 0.2)
1811
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
1812
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
1813
arm1pw.C0=clerp(arm1pw.C0,cf(-2.5,-5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
1814
arm1p2w.C0=clerp(arm1p2w.C0,cf(0,3,-4)*angles(math.rad(-60),math.rad(90),math.rad(-90)),0.3)
1815
arm1p3w.C0=clerp(arm1p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
1816
arm1p4w.C0=clerp(arm1p4w.C0,cf(-3,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
1817
arm1p5w.C0=clerp(arm1p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
1818
arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
1819
arm2pw.C0=clerp(arm2pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),0.2)
1820
arm2p2w.C0=clerp(arm2p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.2)
1821
arm2p3w.C0=clerp(arm2p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2)
1822
arm2p4w.C0=clerp(arm2p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.2)
1823
arm2p5w.C0=clerp(arm2p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2)
1824
arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.2)
1825
end
1826
for i=0,1,0.04 do
1827
swait()
1828
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,8)*angles(math.rad(5),math.rad(0),math.rad(30)),.2)
1829
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
1830
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(100)), 0.3)
1831
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(-130)), 0.2)
1832
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
1833
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
1834
arm1pw.C0=clerp(arm1pw.C0,cf(-2.5,-5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
1835
arm1p2w.C0=clerp(arm1p2w.C0,cf(0,3,-4)*angles(math.rad(-60),math.rad(90),math.rad(-90)),0.3)
1836
arm1p3w.C0=clerp(arm1p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
1837
arm1p4w.C0=clerp(arm1p4w.C0,cf(-3,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
1838
arm1p5w.C0=clerp(arm1p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
1839
arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
1840
arm2pw.C0=clerp(arm2pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),0.2)
1841
arm2p2w.C0=clerp(arm2p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.2)
1842
arm2p3w.C0=clerp(arm2p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2)
1843
arm2p4w.C0=clerp(arm2p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.2)
1844
arm2p5w.C0=clerp(arm2p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2)
1845
arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.2)
1846
end
1847
con1:disconnect()
1848
attack=false
1849
end
1850
1851
function rayCast(Pos, Dir, Max, Ignore)  -- Origin Position , Direction, MaxDistance , IgnoreDescendants
1852
return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) 
1853
end
1854
1855
function attacktwo()
1856
attack=true
1857
for i=0,1,0.04 do
1858
swait()
1859
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,12)*angles(math.rad(-20),math.rad(0),math.rad(20)),.1)
1860
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
1861
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(100)), 0.2)
1862
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(-100)), 0.2)
1863
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
1864
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
1865
arm1pw.C0=clerp(arm1pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.2)
1866
arm1p2w.C0=clerp(arm1p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.2)
1867
arm1p3w.C0=clerp(arm1p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2)
1868
arm1p4w.C0=clerp(arm1p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.2)
1869
arm1p5w.C0=clerp(arm1p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2)
1870
arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2)
1871
arm2pw.C0=clerp(arm2pw.C0,cf(0,-2.5,0)*angles(math.rad(0),math.rad(120),math.rad(-90)),0.2)
1872
arm2p2w.C0=clerp(arm2p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.2)
1873
arm2p3w.C0=clerp(arm2p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2)
1874
arm2p4w.C0=clerp(arm2p4w.C0,cf(-1,3,0)*angles(math.rad(0),math.rad(0),math.rad(-75)),0.2)
1875
arm2p5w.C0=clerp(arm2p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2)
1876
arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.2)
1877
end
1878
so("http://www.roblox.com/asset/?id=203691467",arm1hitbox,1,0.8) 
1879
con1=arm2hitbox.Touched:connect(function(hit) Damagefunc(hit,2000,2000,math.random(2000,2000),"Normal",RootPart,.2,1) end) 
1880
for i=0,1,0.2 do
1881
swait()
1882
Shockwave(BrickColor.new("Cyan"),cf(arm2hitbox.Position),1,1,1,1,1,1,0.075)
1883
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,10)*angles(math.rad(20),math.rad(0),math.rad(-45)),.2)
1884
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
1885
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(100)), 0.2)
1886
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(-100)), 0.2)
1887
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
1888
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
1889
arm1pw.C0=clerp(arm1pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.2)
1890
arm1p2w.C0=clerp(arm1p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.2)
1891
arm1p3w.C0=clerp(arm1p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2)
1892
arm1p4w.C0=clerp(arm1p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.2)
1893
arm1p5w.C0=clerp(arm1p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2)
1894
arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2)
1895
arm2pw.C0=clerp(arm2pw.C0,cf(1.5,-3.5,-5)*angles(math.rad(-30),math.rad(0),math.rad(-90)),0.3)
1896
arm2p2w.C0=clerp(arm2p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.3)
1897
arm2p3w.C0=clerp(arm2p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
1898
arm2p4w.C0=clerp(arm2p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.3)
1899
arm2p5w.C0=clerp(arm2p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
1900
arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
1901
end
1902
Humanoid.WalkSpeed = 64
1903
local hit,pos=rayCast(arm2hitbox.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,100,Character)
1904
if hit~=nil then
1905
swait()
1906
print("touched")
1907
local ref=part(3,workspace,"SmoothPlastic",0,1,BrickColor.new("Cyan"),"Effect",vt())
1908
ref.Anchored=true
1909
ref.CFrame=cf(pos)
1910
game:GetService("Debris"):AddItem(ref,3)
1911
so("http://www.roblox.com/asset/?id=199145477",arm2hitbox,1,math.random(60,140)/100)
1912
Shockwave2(BrickColor.new("Cyan"),cf(pos),0.1,0.1,0.1,1,1,1,0.05)
1913
end
1914
for i=0,1,0.04 do
1915
swait()
1916
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,10)*angles(math.rad(20),math.rad(0),math.rad(-45)),.2)
1917
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
1918
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(100)), 0.2)
1919
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(15), math.rad(0), math.rad(-100)), 0.2)
1920
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
1921
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
1922
arm1pw.C0=clerp(arm1pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.2)
1923
arm1p2w.C0=clerp(arm1p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.2)
1924
arm1p3w.C0=clerp(arm1p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2)
1925
arm1p4w.C0=clerp(arm1p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.2)
1926
arm1p5w.C0=clerp(arm1p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2)
1927
arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.2)
1928
arm2pw.C0=clerp(arm2pw.C0,cf(1.5,-3.5,-5)*angles(math.rad(-20),math.rad(0),math.rad(-90)),0.3)
1929
arm2p2w.C0=clerp(arm2p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.3)
1930
arm2p3w.C0=clerp(arm2p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
1931
arm2p4w.C0=clerp(arm2p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.3)
1932
arm2p5w.C0=clerp(arm2p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
1933
arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
1934
end
1935
Humanoid.WalkSpeed = 64
1936
con1:disconnect()
1937
attack=false
1938
end
1939
1940
lasereye=1
1941
1942
mouse.Button1Down:connect(function()
1943
if attack==false and attacktype==1 and sphere==false then
1944
attackone()
1945
attacktype=2
1946
elseif attack==false and attacktype==2 and sphere==false then
1947
attacktwo()
1948
attacktype=1
1949
end
1950
if attack==false and used==false and sphere==true and rest==false and lasereye==1 then
1951
lasereye=2
1952
LaserBlaster()
1953
elseif attack==false and used==false and sphere==true and rest==false and lasereye==2 then
1954
lasereye=1
1955
LaserBlaster2()
1956
end
1957
end)
1958
1959
function Shockwave(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
1960
	local prt = part(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5))
1961
	prt.Anchored = true
1962
	prt.CFrame = cframe
1963
	prt.Material = "Neon"
1964
	local msh = mesh("SpecialMesh", prt, "Sphere", "", vt(0, 0, 0), vt(x1, y1, z1))
1965
	game:GetService("Debris"):AddItem(prt, 2)
1966
	coroutine.resume(coroutine.create(function(Part, Mesh) 
1967
		for i = 0, 1, delay do
1968
			swait()
1969
			Part.CFrame = Part.CFrame
1970
			Part.Transparency = i
1971
			Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
1972
		end
1973
		Part.Parent = nil
1974
	end), prt, msh)
1975
end
1976
1977
function Laser(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
1978
	local prt = part(3, workspace, "SmoothPlastic", 0, 0, brickcolor, "Effect", vt(0.5, 0.5, 0.5))
1979
	prt.Anchored = true
1980
	prt.CFrame = cframe
1981
	prt.Material = "Neon"
1982
	local msh = mesh("SpecialMesh", prt, "Head", "", vt(0, 0, 0), vt(x1, y1, z1))
1983
	game:GetService("Debris"):AddItem(prt, 2)
1984
	coroutine.resume(coroutine.create(function(Part, Mesh) 
1985
		for i = 0, 1, delay do
1986
			swait()
1987
			Part.CFrame = Part.CFrame
1988
			Part.Transparency = i
1989
			Mesh.Scale = Mesh.Scale + vt(x3, y3, z3)
1990
		end
1991
		Part.Parent = nil
1992
	end), prt, msh)
1993
end
1994
1995
MMouse=mouse 
1996
LaserTarget=RootPart
1997
used=false
1998
1999
function LaserBlaster()
2000
used=true
2001
so("http://www.roblox.com/asset/?id=156572165",eyep,1,math.random(60,80)/100)
2002
local MouseLook=cf((eyep.Position+MMouse.Hit.p)/2,MMouse.Hit.p)
2003
local hit,pos = rayCast(eyep.Position,MouseLook.lookVector,999,LaserTarget.Parent)
2004
local mag=(eyep.Position-pos).magnitude 
2005
Laser(BrickColor.new("Cyan"),CFrame.new((eyep.Position+pos)/2,pos)*angles(1.57,0,0),1,mag*2,1,0.5,0,0.5,0.1)
2006
if hit~=nil then
2007
local ref=part(3,workspace,"SmoothPlastic",0,1,BrickColor.new("Cyan"),"Effect",vt())
2008
ref.Anchored=true
2009
ref.CFrame=cf(pos)
2010
game:GetService("Debris"):AddItem(ref,1)
2011
so("http://www.roblox.com/asset/?id=142082166",ref,1,math.random(80,120)/100)
2012
Shockwave(BrickColor.new("Cyan"),cf(pos),1,1,1,1,1,1,0.075)
2013
Damagefunc(hit,20,40,0,"Normal",RootPart,0)
2014
end
2015
for i=0,1,0.2 do
2016
swait()
2017
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,2,12)*angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
2018
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
2019
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
2020
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
2021
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
2022
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
2023
arm1pw.C0=clerp(arm1pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2024
arm1p2w.C0=clerp(arm1p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2025
arm1p3w.C0=clerp(arm1p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2026
arm1p4w.C0=clerp(arm1p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2027
arm1p5w.C0=clerp(arm1p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2028
arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2029
arm2pw.C0=clerp(arm2pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2030
arm2p2w.C0=clerp(arm2p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2031
arm2p3w.C0=clerp(arm2p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2032
arm2p4w.C0=clerp(arm2p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2033
arm2p5w.C0=clerp(arm2p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2034
arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2035
end
2036
wait(0.25)
2037
used=false
2038
end
2039
2040
function LaserBlaster2()
2041
used=true
2042
so("http://www.roblox.com/asset/?id=156572165",eyep2,1,math.random(60,80)/100)
2043
local MouseLook=cf((eyep2.Position+MMouse.Hit.p)/2,MMouse.Hit.p)
2044
local hit,pos = rayCast(eyep2.Position,MouseLook.lookVector,999,LaserTarget.Parent)
2045
local mag=(eyep2.Position-pos).magnitude 
2046
Laser(BrickColor.new("Cyan"),CFrame.new((eyep2.Position+pos)/2,pos)*angles(1.57,0,0),1,mag*2,1,0.5,0,0.5,0.1)
2047
if hit~=nil then
2048
local ref=part(3,workspace,"SmoothPlastic",0,1,BrickColor.new("Cyan"),"Effect",vt())
2049
ref.Anchored=true
2050
ref.CFrame=cf(pos)
2051
game:GetService("Debris"):AddItem(ref,1)
2052
so("http://www.roblox.com/asset/?id=142082166",ref,1,math.random(80,120)/100)
2053
Shockwave(BrickColor.new("Cyan"),cf(pos),1,1,1,1,1,1,0.075)
2054
Damagefunc(hit,20,40,0,"Normal",RootPart,0)
2055
end
2056
for i=0,1,0.2 do
2057
swait()
2058
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,2,12)*angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
2059
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
2060
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
2061
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
2062
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
2063
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
2064
arm1pw.C0=clerp(arm1pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2065
arm1p2w.C0=clerp(arm1p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2066
arm1p3w.C0=clerp(arm1p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2067
arm1p4w.C0=clerp(arm1p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2068
arm1p5w.C0=clerp(arm1p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2069
arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2070
arm2pw.C0=clerp(arm2pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2071
arm2p2w.C0=clerp(arm2p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2072
arm2p3w.C0=clerp(arm2p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2073
arm2p4w.C0=clerp(arm2p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2074
arm2p5w.C0=clerp(arm2p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2075
arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2076
end
2077
wait(0.25)
2078
used=false
2079
end
2080
2081
used2=false
2082
2083
function GiantLaserBlaster()
2084
used2=true
2085
so("http://www.roblox.com/asset/?id=136007472",eyep,1,math.random(60,80)/100) 
2086
eyeeffect.Enabled = true
2087
wait(2.6)
2088
eyeeffect.Enabled = false
2089
so("http://www.roblox.com/asset/?id=419268760",eyep,1,math.random(75,125)/100)
2090
so("http://www.roblox.com/asset/?id=419268760",eyep,1,math.random(75,125)/100)
2091
so("http://www.roblox.com/asset/?id=419268760",eyep,1,math.random(75,125)/100)
2092
so("http://www.roblox.com/asset/?id=419268760",eyep,1,math.random(75,125)/100)
2093
local MouseLook=cf((eyep.Position+MMouse.Hit.p)/2,MMouse.Hit.p)
2094
local hit,pos = rayCast(eyep.Position,MouseLook.lookVector,999,LaserTarget.Parent)
2095
local mag=(eyep.Position-pos).magnitude 
2096
Laser(BrickColor.new("Cyan"),CFrame.new((eyep.Position+pos)/2,pos)*angles(1.57,0,0),1,mag*2,1,2.5,0,2.5,0.05)
2097
if hit~=nil then
2098
local ref=part(3,workspace,"SmoothPlastic",0,1,BrickColor.new("Cyan"),"Effect",vt())
2099
ref.Anchored=true
2100
ref.CFrame=cf(pos)
2101
game:GetService("Debris"):AddItem(ref,1)
2102
so("http://www.roblox.com/asset/?id=142082166",ref,1,math.random(80,120)/100)
2103
Shockwave(BrickColor.new("Cyan"),cf(pos),2.5,2.5,2.5,2.5,2.5,2.5,0.025)
2104
Damagefunc(hit,999999,999999,0,"Normal",RootPart,0)
2105
end
2106
for i=0,1,0.1 do
2107
swait()
2108
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,8,12)*angles(math.rad(-30),math.rad(0),math.rad(0)),.3)
2109
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
2110
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
2111
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
2112
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
2113
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
2114
arm1pw.C0=clerp(arm1pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2115
arm1p2w.C0=clerp(arm1p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2116
arm1p3w.C0=clerp(arm1p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2117
arm1p4w.C0=clerp(arm1p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2118
arm1p5w.C0=clerp(arm1p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2119
arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2120
arm2pw.C0=clerp(arm2pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2121
arm2p2w.C0=clerp(arm2p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2122
arm2p3w.C0=clerp(arm2p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2123
arm2p4w.C0=clerp(arm2p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2124
arm2p5w.C0=clerp(arm2p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2125
arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2126
end
2127
wait(3)
2128
used2=false
2129
end
2130
2131
function GiantLaserBlaster2()
2132
used2=true
2133
so("http://www.roblox.com/asset/?id=136007472",eyep2,1,math.random(60,80)/100) 
2134
eyeeffect2.Enabled = true
2135
wait(2.6)
2136
eyeeffect2.Enabled = false
2137
so("http://www.roblox.com/asset/?id=419268760",eyep2,1,math.random(75,125)/100)
2138
so("http://www.roblox.com/asset/?id=419268760",eyep2,1,math.random(75,125)/100)
2139
so("http://www.roblox.com/asset/?id=419268760",eyep2,1,math.random(75,125)/100)
2140
so("http://www.roblox.com/asset/?id=419268760",eyep2,1,math.random(75,125)/100)
2141
local MouseLook=cf((eyep2.Position+MMouse.Hit.p)/2,MMouse.Hit.p)
2142
local hit,pos = rayCast(eyep2.Position,MouseLook.lookVector,999,LaserTarget.Parent)
2143
local mag=(eyep2.Position-pos).magnitude 
2144
Laser(BrickColor.new("Cyan"),CFrame.new((eyep2.Position+pos)/2,pos)*angles(1.57,0,0),1,mag*2,1,2.5,0,2.5,0.05)
2145
if hit~=nil then
2146
local ref=part(3,workspace,"SmoothPlastic",0,1,BrickColor.new("Cyan"),"Effect",vt())
2147
ref.Anchored=true
2148
ref.CFrame=cf(pos)
2149
game:GetService("Debris"):AddItem(ref,1)
2150
so("http://www.roblox.com/asset/?id=142082166",ref,1,math.random(80,120)/100)
2151
Shockwave(BrickColor.new("Cyan"),cf(pos),2.5,2.5,2.5,2.5,2.5,2.5,0.025)
2152
Damagefunc(hit,1500,2000,0,"Normal",RootPart,0)
2153
end
2154
for i=0,1,0.1 do
2155
swait()
2156
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,8,12)*angles(math.rad(-30),math.rad(0),math.rad(0)),.3)
2157
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
2158
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
2159
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
2160
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
2161
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
2162
arm1pw.C0=clerp(arm1pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2163
arm1p2w.C0=clerp(arm1p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2164
arm1p3w.C0=clerp(arm1p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2165
arm1p4w.C0=clerp(arm1p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2166
arm1p5w.C0=clerp(arm1p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2167
arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2168
arm2pw.C0=clerp(arm2pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2169
arm2p2w.C0=clerp(arm2p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2170
arm2p3w.C0=clerp(arm2p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2171
arm2p4w.C0=clerp(arm2p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2172
arm2p5w.C0=clerp(arm2p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2173
arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2174
end
2175
wait(3)
2176
used2=false
2177
end
2178
2179
function Hibernation()
2180
	if rest==false then
2181
	print("You are now resting.")
2182
	rest=true
2183
	sleep=true
2184
	attack=true
2185
	emitter.Enabled = false
2186
	particleemitter.Enabled = false
2187
	for i=0,1,0.15 do
2188
	wait()
2189
	Humanoid.CameraOffset = Vector3.new(0, 12.5-12.5*i, 0)
2190
	music.Volume = 0.5
2191
	eyep2mesh.Scale = Vector3.new(3.5,3.5-3.4*i,2)
2192
	eyepmesh.Scale = Vector3.new(3.5,3.5-3.4*i,2)
2193
	end
2194
	music.Volume = 0.5
2195
	Humanoid.CameraOffset = Vector3.new(0, 0, 0)
2196
	attack=false
2197
	Humanoid.WalkSpeed = 0
2198
	elseif rest==true then
2199
	print("You are now awake.")
2200
	rest=false
2201
	attack=true
2202
	sleep=false
2203
	for i=0,1,0.15 do
2204
	wait()
2205
	Humanoid.CameraOffset = Vector3.new(0, 0+12.5*i, 0)
2206
	music.Volume = 0.5
2207
	eyep2mesh.Scale = Vector3.new(3.5,0.2+3.4*i,2)
2208
	eyepmesh.Scale = Vector3.new(3.5,0.2+3.4*i,2)
2209
	end
2210
	emitter.Enabled = true
2211
	particleemitter.Enabled = true
2212
	Humanoid.WalkSpeed = 20
2213
	music.Volume = 0.5
2214
	Humanoid.CameraOffset = Vector3.new(0, 12.5, 0)
2215
	attack=false
2216
	end
2217
end
2218
2219
ragemodedelay=false
2220
2221
function RageMode()
2222
	if sphere==true then
2223
	music:Stop()
2224
	music2:Play()
2225
	rawr:Play()
2226
	particleemitter2.Enabled=true
2227
	particleemitter3.Enabled=true
2228
	particleemitter4.Enabled=true
2229
	particleemitter5.Enabled=true
2230
	particleemitter6.Enabled=true
2231
	particleemitter7.Enabled=true
2232
	particleemitter8.Enabled=true
2233
	particleemitter9.Enabled=true
2234
	particleemitter10.Enabled=true
2235
	particleemitter11.Enabled=true
2236
	Humanoid.WalkSpeed = 64
2237
	Shockwave(BrickColor.new("Cyan"),cf(Torso.Position),4,4,4,6,6,6,0.025)
2238
	so("http://www.roblox.com/asset/?id=340722848",Character,0.5,1.2) 
2239
	sphere=false
2240
	elseif sphere==false then
2241
	music2:Stop()
2242
	music:Play()
2243
	particleemitter2.Enabled=false
2244
	particleemitter3.Enabled=false
2245
	particleemitter4.Enabled=false
2246
	particleemitter5.Enabled=false
2247
	particleemitter6.Enabled=false
2248
	particleemitter7.Enabled=false
2249
	particleemitter8.Enabled=false
2250
	particleemitter9.Enabled=false
2251
	particleemitter10.Enabled=false
2252
	particleemitter11.Enabled=false
2253
	Humanoid.WalkSpeed = 20
2254
	Shockwave(BrickColor.new("Cyan"),cf(Torso.Position),4,4,4,6,6,6,0.025)
2255
	so("http://www.roblox.com/asset/?id=340722848",Character,0.5,0.8) 
2256
	sphere=true
2257
	end
2258
end
2259
2260
--use3=false
2261
2262
function TheWind()
2263
	if aura==false then
2264
	Shockwave(BrickColor.new("Institutional white"),cf(Torso.Position),16,16,16,10,10,10,0.025)
2265
	so("http://www.roblox.com/asset/?id=340722848",Torso,1,1.1) 
2266
	ghostp.Transparency = 0.8
2267
	ghostp2.Transparency = 0.85
2268
	ghostp3.Transparency = 0.9
2269
	ghostp4.Transparency = 0.95
2270
	ghostp5.Transparency = 0.75
2271
	ghostp6.Transparency = 0.825
2272
	ghostp7.Transparency = 0.875
2273
	ghostp8.Transparency = 0.925
2274
	aura=true
2275
	elseif aura==true then
2276
	Shockwave(BrickColor.new("Institutional white"),cf(Torso.Position),16,16,16,10,10,10,0.025)
2277
	so("http://www.roblox.com/asset/?id=340722848",Torso,1,0.9) 
2278
	ghostp.Transparency = 1
2279
	ghostp2.Transparency = 1
2280
	ghostp3.Transparency = 1
2281
	ghostp4.Transparency = 1
2282
	ghostp5.Transparency = 1
2283
	ghostp6.Transparency = 1
2284
	ghostp7.Transparency = 1
2285
	ghostp8.Transparency = 1
2286
	aura=false
2287
	end
2288
	while aura==true do
2289
	for i=0,1,0.05 do
2290
	wait()
2291
	ghostw.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(45+360*i),math.rad(0))
2292
	ghostw2.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(90+360*i),math.rad(0))
2293
	ghostw3.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(135+360*i),math.rad(0))
2294
	ghostw4.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(180+360*i),math.rad(0))
2295
	ghost5w.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(225+360*i),math.rad(0))
2296
	ghost6w.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(270+360*i),math.rad(0))
2297
	ghost7w.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(315+360*i),math.rad(0))
2298
	ghost8w.C0=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(360+360*i),math.rad(0))
2299
	end
2300
	end
2301
end
2302
2303
giantlasereye=1
2304
2305
function ShootingTheEyes()
2306
if giantlasereye==1 then
2307
GiantLaserBlaster()
2308
giantlasereye=2
2309
elseif giantlasereye==2 then
2310
GiantLaserBlaster2()
2311
giantlasereye=1
2312
end
2313
end
2314
2315
mouse.KeyDown:connect(function(k)
2316
	k=k:lower()
2317
	if k=='r' and attack==false and sphere==true and aura==false then
2318
	Hibernation()
2319
	end
2320
	if k=='f' and used2==false and sphere==true and rest==false then
2321
	ShootingTheEyes()
2322
	end
2323
	if k=='q' and rest==false and ragemodedelay==false then
2324
	RageMode()
2325
	ragemodedelay=true
2326
	wait(3)
2327
	ragemodedelay=false
2328
	end
2329
	if k=='e' and rest==false then
2330
	TheWind()
2331
	end
2332
end)
2333
2334
local sine = 0
2335
local change = 1
2336
local val = 0
2337
2338
while true do
2339
swait()
2340
sine = sine + change
2341
local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude 
2342
local velderp=RootPart.Velocity.y
2343
hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
2344
if equipped==true or equipped==false then
2345
if attack==false then
2346
idle=idle+1
2347
else
2348
idle=0
2349
end
2350
if idle>=500 then
2351
if attack==false then
2352
--Sheath()
2353
end
2354
end
2355
if RootPart.Velocity.y > 1 and hitfloor==nil then 
2356
Anim="Jump"
2357
if attack==false and sphere==false then
2358
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,12-0.5*math.cos(sine/60))*angles(math.rad(-30),math.rad(0),math.rad(0)),.1)
2359
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
2360
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(80-10*math.cos(sine/60))), 0.3)
2361
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(-80+10*math.cos(sine/60))), 0.3)
2362
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
2363
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
2364
arm1pw.C0=clerp(arm1pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
2365
arm1p2w.C0=clerp(arm1p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.5)
2366
arm1p3w.C0=clerp(arm1p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2367
arm1p4w.C0=clerp(arm1p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.3)
2368
arm1p5w.C0=clerp(arm1p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2369
arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2370
arm2pw.C0=clerp(arm2pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),0.3)
2371
arm2p2w.C0=clerp(arm2p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.5)
2372
arm2p3w.C0=clerp(arm2p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2373
arm2p4w.C0=clerp(arm2p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.3)
2374
arm2p5w.C0=clerp(arm2p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2375
arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
2376
else
2377
if attack==false and sphere==true then
2378
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,12-0.5*math.cos(sine/40))*angles(math.rad(-20),math.rad(0),math.rad(0)),.1)
2379
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
2380
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
2381
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
2382
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
2383
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
2384
arm1pw.C0=clerp(arm1pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2385
arm1p2w.C0=clerp(arm1p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2386
arm1p3w.C0=clerp(arm1p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2387
arm1p4w.C0=clerp(arm1p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2388
arm1p5w.C0=clerp(arm1p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2389
arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2390
arm2pw.C0=clerp(arm2pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2391
arm2p2w.C0=clerp(arm2p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2392
arm2p3w.C0=clerp(arm2p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2393
arm2p4w.C0=clerp(arm2p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2394
arm2p5w.C0=clerp(arm2p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2395
arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2396
end
2397
end
2398
elseif RootPart.Velocity.y < -1 and hitfloor==nil then 
2399
Anim="Fall"
2400
if attack==false and sphere==false then
2401
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,12-0.5*math.cos(sine/60))*angles(math.rad(30),math.rad(0),math.rad(0)),.1)
2402
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
2403
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(120-10*math.cos(sine/60))), 0.3)
2404
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-120+10*math.cos(sine/60))), 0.3)
2405
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
2406
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
2407
arm1pw.C0=clerp(arm1pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
2408
arm1p2w.C0=clerp(arm1p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.5)
2409
arm1p3w.C0=clerp(arm1p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2410
arm1p4w.C0=clerp(arm1p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.3)
2411
arm1p5w.C0=clerp(arm1p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2412
arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2413
arm2pw.C0=clerp(arm2pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),0.3)
2414
arm2p2w.C0=clerp(arm2p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.5)
2415
arm2p3w.C0=clerp(arm2p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2416
arm2p4w.C0=clerp(arm2p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.3)
2417
arm2p5w.C0=clerp(arm2p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2418
arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
2419
else
2420
if attack==false and sphere==true then
2421
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,12-0.5*math.cos(sine/40))*angles(math.rad(20),math.rad(0),math.rad(0)),.1)
2422
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
2423
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
2424
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
2425
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
2426
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
2427
arm1pw.C0=clerp(arm1pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2428
arm1p2w.C0=clerp(arm1p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2429
arm1p3w.C0=clerp(arm1p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2430
arm1p4w.C0=clerp(arm1p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2431
arm1p5w.C0=clerp(arm1p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2432
arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2433
arm2pw.C0=clerp(arm2pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2434
arm2p2w.C0=clerp(arm2p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2435
arm2p3w.C0=clerp(arm2p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2436
arm2p4w.C0=clerp(arm2p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2437
arm2p5w.C0=clerp(arm2p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2438
arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2439
end
2440
end
2441
elseif torvel<1 and hitfloor~=nil then
2442
Anim="Idle"
2443
Humanoid.WalkSpeed = 64
2444
if attack==false and sphere==false and rest==false then
2445
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,12-0.5*math.cos(sine/30))*angles(math.rad(5+5*math.cos(sine/30)),math.rad(0),math.rad(0)),.1)
2446
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
2447
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(15-10*math.cos(sine/30)), math.rad(0), math.rad(100-5*math.cos(sine/30))), 0.3)
2448
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(15-10*math.cos(sine/30)), math.rad(0), math.rad(-100+5*math.cos(sine/30))), 0.3)
2449
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
2450
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
2451
arm1pw.C0=clerp(arm1pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
2452
arm1p2w.C0=clerp(arm1p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.5)
2453
arm1p3w.C0=clerp(arm1p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2454
arm1p4w.C0=clerp(arm1p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.3)
2455
arm1p5w.C0=clerp(arm1p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2456
arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2457
arm2pw.C0=clerp(arm2pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),0.3)
2458
arm2p2w.C0=clerp(arm2p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.5)
2459
arm2p3w.C0=clerp(arm2p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2460
arm2p4w.C0=clerp(arm2p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.3)
2461
arm2p5w.C0=clerp(arm2p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2462
arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
2463
else
2464
if attack==false and sphere==true and rest==false then
2465
Humanoid.WalkSpeed = 20
2466
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0+1*math.cos(sine/20),0,12-0.5*math.cos(sine/40))*angles(math.rad(5+5*math.cos(sine/30)),math.rad(0),math.rad(0)),.1)
2467
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
2468
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
2469
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
2470
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
2471
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
2472
arm1pw.C0=clerp(arm1pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2473
arm1p2w.C0=clerp(arm1p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2474
arm1p3w.C0=clerp(arm1p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2475
arm1p4w.C0=clerp(arm1p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2476
arm1p5w.C0=clerp(arm1p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2477
arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2478
arm2pw.C0=clerp(arm2pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2479
arm2p2w.C0=clerp(arm2p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2480
arm2p3w.C0=clerp(arm2p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2481
arm2p4w.C0=clerp(arm2p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2482
arm2p5w.C0=clerp(arm2p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2483
arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2484
else
2485
if attack==false and sphere==true and rest==true then
2486
Humanoid.WalkSpeed = 0
2487
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(2.5+2.5*math.cos(sine/20)),math.rad(30),math.rad(0)),.1)
2488
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
2489
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
2490
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
2491
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
2492
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
2493
arm1pw.C0=clerp(arm1pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2494
arm1p2w.C0=clerp(arm1p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2495
arm1p3w.C0=clerp(arm1p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2496
arm1p4w.C0=clerp(arm1p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2497
arm1p5w.C0=clerp(arm1p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2498
arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2499
arm2pw.C0=clerp(arm2pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2500
arm2p2w.C0=clerp(arm2p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2501
arm2p3w.C0=clerp(arm2p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2502
arm2p4w.C0=clerp(arm2p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2503
arm2p5w.C0=clerp(arm2p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2504
arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2505
end
2506
end
2507
end
2508
elseif torvel>2 and torvel<22 and hitfloor~=nil then
2509
Anim="Walk"
2510
if attack==false and sphere==false then
2511
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,12-1*math.cos(sine/30))*angles(math.rad(10),math.rad(0),math.rad(0)),.1)
2512
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
2513
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(120)), 0.3)
2514
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-120)), 0.3)
2515
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
2516
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
2517
arm1pw.C0=clerp(arm1pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
2518
arm1p2w.C0=clerp(arm1p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.5)
2519
arm1p3w.C0=clerp(arm1p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2520
arm1p4w.C0=clerp(arm1p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.3)
2521
arm1p5w.C0=clerp(arm1p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2522
arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2523
arm2pw.C0=clerp(arm2pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),0.3)
2524
arm2p2w.C0=clerp(arm2p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.5)
2525
arm2p3w.C0=clerp(arm2p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2526
arm2p4w.C0=clerp(arm2p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.3)
2527
arm2p5w.C0=clerp(arm2p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2528
arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
2529
else
2530
if attack==false and sphere==true then
2531
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,12-0.5*math.cos(sine/40))*angles(math.rad(10),math.rad(0),math.rad(0)),.1)
2532
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
2533
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
2534
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
2535
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
2536
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
2537
arm1pw.C0=clerp(arm1pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2538
arm1p2w.C0=clerp(arm1p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2539
arm1p3w.C0=clerp(arm1p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2540
arm1p4w.C0=clerp(arm1p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2541
arm1p5w.C0=clerp(arm1p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2542
arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2543
arm2pw.C0=clerp(arm2pw.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2544
arm2p2w.C0=clerp(arm2p2w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2545
arm2p3w.C0=clerp(arm2p3w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2546
arm2p4w.C0=clerp(arm2p4w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2547
arm2p5w.C0=clerp(arm2p5w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2548
arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2549
end
2550
end
2551
elseif torvel>=22 and hitfloor~=nil then
2552
Anim="Run"
2553
if attack==false and sphere==false then
2554
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,12-1*math.cos(sine/30))*angles(math.rad(10),math.rad(0),math.rad(0)),.1)
2555
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
2556
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(120)), 0.3)
2557
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-120)), 0.3)
2558
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
2559
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
2560
arm1pw.C0=clerp(arm1pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
2561
arm1p2w.C0=clerp(arm1p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.5)
2562
arm1p3w.C0=clerp(arm1p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2563
arm1p4w.C0=clerp(arm1p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.3)
2564
arm1p5w.C0=clerp(arm1p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2565
arm1p6w.C0=clerp(arm1p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2566
arm2pw.C0=clerp(arm2pw.C0,cf(0,-5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),0.3)
2567
arm2p2w.C0=clerp(arm2p2w.C0,cf(0,3,0)*angles(math.rad(0),math.rad(90),math.rad(-90)),0.5)
2568
arm2p3w.C0=clerp(arm2p3w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2569
arm2p4w.C0=clerp(arm2p4w.C0,cf(-3,3,0)*angles(math.rad(0),math.rad(0),math.rad(-45)),0.3)
2570
arm2p5w.C0=clerp(arm2p5w.C0,cf(-4,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),0.3)
2571
arm2p6w.C0=clerp(arm2p6w.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
2572
end
2573
end
2574
end
2575
if #Effects>0 then
2576
--table.insert(Effects,{prt,"Block1",delay})
2577
for e=1,#Effects do
2578
if Effects[e]~=nil then
2579
--for j=1,#Effects[e] do
2580
local Thing=Effects[e]
2581
if Thing~=nil then
2582
local Part=Thing[1]
2583
local Mode=Thing[2]
2584
local Delay=Thing[3]
2585
local IncX=Thing[4]
2586
local IncY=Thing[5]
2587
local IncZ=Thing[6]
2588
if Thing[1].Transparency<=1 then
2589
if Thing[2]=="Block1" then
2590
Thing[1].CFrame=Thing[1].CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
2591
Mesh=Thing[1].Mesh
2592
Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
2593
Thing[1].Transparency=Thing[1].Transparency+Thing[3]
2594
elseif Thing[2]=="Cylinder" then
2595
Mesh=Thing[1].Mesh
2596
Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
2597
Thing[1].Transparency=Thing[1].Transparency+Thing[3]
2598
elseif Thing[2]=="Blood" then
2599
Mesh=Thing[7]
2600
Thing[1].CFrame=Thing[1].CFrame*cf(0,.5,0)
2601
Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
2602
Thing[1].Transparency=Thing[1].Transparency+Thing[3]
2603
elseif Thing[2]=="Elec" then
2604
Mesh=Thing[1].Mesh
2605
Mesh.Scale=Mesh.Scale+vt(Thing[7],Thing[8],Thing[9])
2606
Thing[1].Transparency=Thing[1].Transparency+Thing[3]
2607
elseif Thing[2]=="Disappear" then
2608
Thing[1].Transparency=Thing[1].Transparency+Thing[3]
2609
end
2610
else
2611
Part.Parent=nil
2612
table.remove(Effects,e)
2613
end
2614
end
2615
end
2616
end
2617
end
2618
end