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1 | /* | |
2 | THIS FILE IS A PART OF GTA V SCRIPT HOOK SDK | |
3 | http://dev-c.com | |
4 | (C) Alexander Blade 2015 | |
5 | */ | |
6 | ||
7 | /* | |
8 | F4 activate | |
9 | NUM2/8/4/6 navigate thru the menus and lists (numlock must be on) | |
10 | NUM5 select | |
11 | NUM0/BACKSPACE/F4 back | |
12 | NUM9/3 use vehicle boost when active | |
13 | NUM+ use vehicle rockets when active | |
14 | */ | |
15 | ||
16 | #include "script.h" | |
17 | #include "keyboard.h" | |
18 | ||
19 | #include <string> | |
20 | #include <ctime> | |
21 | ||
22 | #pragma warning(disable : 4244 4305) // double <-> float conversions | |
23 | ||
24 | void draw_rect(float A_0, float A_1, float A_2, float A_3, int A_4, int A_5, int A_6, int A_7) | |
25 | { | |
26 | GRAPHICS::DRAW_RECT((A_0 + (A_2 * 0.5f)), (A_1 + (A_3 * 0.5f)), A_2, A_3, A_4, A_5, A_6, A_7); | |
27 | } | |
28 | ||
29 | void draw_menu_line(std::string caption, float lineWidth, float lineHeight, float lineTop, float lineLeft, float textLeft, bool active, bool title, bool rescaleText = true) | |
30 | { | |
31 | //If you use this design in a public menu, please credit me, The Crusader, for the design :) | |
32 | ||
33 | // default values | |
34 | int text_col[4] = { 255, 255, 255, 250.0f }, | |
35 | rect_col[4] = { 0, 0, 0, 239.f }; | |
36 | float text_scale = 0.35; | |
37 | int font = 0; | |
38 | bool outline = false; //your choice | |
39 | bool dropShadow = false; //your choice | |
40 | ||
41 | // correcting values for active line | |
42 | if (active) | |
43 | { | |
44 | text_col[0] = 0; | |
45 | text_col[1] = 0; | |
46 | text_col[2] = 0; | |
47 | text_col[3] = 240.f; | |
48 | ||
49 | rect_col[0] = 200; | |
50 | rect_col[1] = 9; | |
51 | rect_col[2] = 5; | |
52 | rect_col[3] = 220; | |
53 | ||
54 | ||
55 | ||
56 | if (rescaleText) text_scale = 0.39; //37 | |
57 | ||
58 | } | |
59 | else if (title) | |
60 | { | |
61 | text_col[0] = 255; | |
62 | text_col[1] = 255; | |
63 | text_col[2] = 255; | |
64 | ||
65 | rect_col[0] = 200; | |
66 | rect_col[1] = 9; | |
67 | rect_col[2] = 5; | |
68 | rect_col[3] = 220; | |
69 | ||
70 | if (rescaleText) text_scale = 0.75; | |
71 | outline = true; | |
72 | ||
73 | font = 7; | |
74 | } | |
75 | else | |
76 | { | |
77 | outline = true; | |
78 | } | |
79 | ||
80 | ||
81 | int screen_w, screen_h; | |
82 | GRAPHICS::GET_SCREEN_RESOLUTION(&screen_w, &screen_h); | |
83 | ||
84 | textLeft += lineLeft; | |
85 | ||
86 | float lineWidthScaled = lineWidth / (float)screen_w; // line width | |
87 | float lineTopScaled = lineTop / (float)screen_h; // line top offset | |
88 | float textLeftScaled = textLeft / (float)screen_w; // text left offset | |
89 | float lineHeightScaled = lineHeight / (float)screen_h; // line height | |
90 | ||
91 | float lineLeftScaled = lineLeft / (float)screen_w; | |
92 | ||
93 | // this is how it's done in original scripts | |
94 | ||
95 | // text upper part | |
96 | UI::SET_TEXT_FONT(font); | |
97 | UI::SET_TEXT_SCALE(0.0, text_scale); | |
98 | UI::SET_TEXT_COLOUR(text_col[0], text_col[1], text_col[2], text_col[3]); | |
99 | UI::SET_TEXT_CENTRE(0); | |
100 | UI::SET_TEXT_DROPSHADOW(0, 0, 0, 0, 0); | |
101 | UI::SET_TEXT_EDGE(0, 0, 0, 0, 0); | |
102 | UI::_SET_TEXT_ENTRY("STRING"); | |
103 | UI::_ADD_TEXT_COMPONENT_STRING((LPSTR)caption.c_str()); | |
104 | UI::_DRAW_TEXT(textLeftScaled, (((lineTopScaled + 0.00278f) + lineHeightScaled) - 0.005f)); | |
105 | ||
106 | // text lower part | |
107 | UI::SET_TEXT_FONT(font); | |
108 | UI::SET_TEXT_SCALE(0.0, text_scale); | |
109 | UI::SET_TEXT_COLOUR(text_col[0], text_col[1], text_col[2], text_col[3]); | |
110 | UI::SET_TEXT_CENTRE(0); | |
111 | UI::SET_TEXT_DROPSHADOW(0, 0, 0, 0, 0); | |
112 | UI::SET_TEXT_EDGE(0, 0, 0, 0, 0); | |
113 | UI::_SET_TEXT_GXT_ENTRY("STRING"); | |
114 | UI::_ADD_TEXT_COMPONENT_STRING((LPSTR)caption.c_str()); | |
115 | int num25 = UI::_0x9040DFB09BE75706(textLeftScaled, (((lineTopScaled + 0.00278f) + lineHeightScaled) - 0.005f)); | |
116 | ||
117 | // rect | |
118 | draw_rect(lineLeftScaled, lineTopScaled + (0.00278f), | |
119 | lineWidthScaled, ((((float)(num25)* UI::_0xDB88A37483346780(text_scale, 0)) + (lineHeightScaled * 1.5f)) + 0.006f), | |
120 | rect_col[0], rect_col[1], rect_col[2], rect_col[3]); | |
121 | } | |
122 | ||
123 | ||
124 | bool trainer_switch_pressed() | |
125 | { | |
126 | return IsKeyJustUp(VK_F8); | |
127 | } | |
128 | ||
129 | void get_button_state(bool *a, bool *b, bool *up, bool *down, bool *l, bool *r) | |
130 | { | |
131 | if (a) *a = IsKeyDown(VK_NUMPAD5); | |
132 | if (b) *b = IsKeyDown(VK_NUMPAD0) || trainer_switch_pressed() || IsKeyDown(VK_BACK); | |
133 | if (up) *up = IsKeyDown(VK_NUMPAD8); | |
134 | if (down) *down = IsKeyDown(VK_NUMPAD2); | |
135 | if (r) *r = IsKeyDown(VK_NUMPAD6); | |
136 | if (l) *l = IsKeyDown(VK_NUMPAD4); | |
137 | } | |
138 | ||
139 | void menu_beep() | |
140 | { | |
141 | AUDIO::PLAY_SOUND_FRONTEND(-1, "NAV_UP_DOWN", "HUD_FRONTEND_DEFAULT_SOUNDSET", 0); | |
142 | } | |
143 | ||
144 | std::string statusText; | |
145 | DWORD statusTextDrawTicksMax; | |
146 | bool statusTextGxtEntry; | |
147 | ||
148 | void update_status_text() | |
149 | { | |
150 | if (GetTickCount() < statusTextDrawTicksMax) | |
151 | { | |
152 | UI::SET_TEXT_FONT(0); | |
153 | UI::SET_TEXT_SCALE(0.55, 0.55); | |
154 | UI::SET_TEXT_COLOUR(255, 255, 255, 255); | |
155 | UI::SET_TEXT_WRAP(0.0, 1.0); | |
156 | UI::SET_TEXT_CENTRE(1); | |
157 | UI::SET_TEXT_DROPSHADOW(0, 0, 0, 0, 0); | |
158 | UI::SET_TEXT_EDGE(1, 0, 0, 0, 205); | |
159 | if (statusTextGxtEntry) | |
160 | { | |
161 | UI::_SET_TEXT_ENTRY((char *)statusText.c_str()); | |
162 | } else | |
163 | { | |
164 | UI::_SET_TEXT_ENTRY("STRING"); | |
165 | UI::_ADD_TEXT_COMPONENT_STRING((char *)statusText.c_str()); | |
166 | } | |
167 | UI::_DRAW_TEXT(0.5, 0.5); | |
168 | } | |
169 | } | |
170 | ||
171 | void set_status_text(std::string str, DWORD time = 2500, bool isGxtEntry = false) | |
172 | { | |
173 | statusText = str; | |
174 | statusTextDrawTicksMax = GetTickCount() + time; | |
175 | statusTextGxtEntry = isGxtEntry; | |
176 | } | |
177 | ||
178 | // features | |
179 | bool featurePlayerInvincible = false; | |
180 | bool featurePlayerInvincibleUpdated = false; | |
181 | bool featurePlayerNeverWanted = false; | |
182 | bool featurePlayerIgnored = false; | |
183 | bool featurePlayerIgnoredUpdated = false; | |
184 | bool featurePlayerUnlimitedAbility = false; | |
185 | bool featurePlayerNoNoise = false; | |
186 | bool featurePlayerNoNoiseUpdated = false; | |
187 | bool featurePlayerFastSwim = false; | |
188 | bool featurePlayerFastSwimUpdated = false; | |
189 | bool featurePlayerFastRun = false; | |
190 | bool featurePlayerFastRunUpdated = false; | |
191 | bool featurePlayerSuperJump = false; | |
192 | bool featurePlayerUltraJump = false; | |
193 | ||
194 | bool featureWeaponNoReload = false; | |
195 | bool featureWeaponFireAmmo = false; | |
196 | bool featureWeaponExplosiveAmmo = false; | |
197 | bool featureWeaponExplosiveMelee = false; | |
198 | bool featureWeaponVehRockets = false; | |
199 | ||
200 | DWORD featureWeaponVehShootLastTime = 0; | |
201 | ||
202 | bool featureVehInvincible = false; | |
203 | bool featureVehInvincibleUpdated = false; | |
204 | bool featureVehInvincibleWheels = false; | |
205 | bool featureVehInvincibleWheelsUpdated = false; | |
206 | bool featureVehSeatbelt = false; | |
207 | bool featureVehSeatbeltUpdated = false; | |
208 | bool featureVehSpeedBoost = false; | |
209 | bool featureVehWrapInSpawned = false; | |
210 | ||
211 | bool featureWorldMoonGravity = false; | |
212 | bool featureWorldRandomCops = true; | |
213 | bool featureWorldRandomTrains = true; | |
214 | bool featureWorldRandomBoats = true; | |
215 | bool featureWorldGarbageTrucks = true; | |
216 | ||
217 | bool featureTimePaused = false; | |
218 | bool featureTimePausedUpdated = false; | |
219 | bool featureTimeSynced = false; | |
220 | ||
221 | bool featureWeatherWind = false; | |
222 | bool featureWeatherPers = false; | |
223 | ||
224 | bool featureMiscLockRadio = false; | |
225 | bool featureMiscHideHud = false; | |
226 | ||
227 | ||
228 | // player model control, switching on normal ped model when needed | |
229 | void check_player_model() | |
230 | { | |
231 | // common variables | |
232 | Player player = PLAYER::PLAYER_ID(); | |
233 | Ped playerPed = PLAYER::PLAYER_PED_ID(); | |
234 | ||
235 | if (!ENTITY::DOES_ENTITY_EXIST(playerPed)) return; | |
236 | ||
237 | Hash model = ENTITY::GET_ENTITY_MODEL(playerPed); | |
238 | if (ENTITY::IS_ENTITY_DEAD(playerPed) || PLAYER::IS_PLAYER_BEING_ARRESTED(player, TRUE)) | |
239 | if (model != GAMEPLAY::GET_HASH_KEY("player_zero") && | |
240 | model != GAMEPLAY::GET_HASH_KEY("player_one") && | |
241 | model != GAMEPLAY::GET_HASH_KEY("player_two")) | |
242 | { | |
243 | set_status_text("turning to normal"); | |
244 | WAIT(1000); | |
245 | ||
246 | model = GAMEPLAY::GET_HASH_KEY("player_zero"); | |
247 | STREAMING::REQUEST_MODEL(model); | |
248 | while (!STREAMING::HAS_MODEL_LOADED(model)) | |
249 | WAIT(0); | |
250 | PLAYER::SET_PLAYER_MODEL(PLAYER::PLAYER_ID(), model); | |
251 | PED::SET_PED_DEFAULT_COMPONENT_VARIATION(PLAYER::PLAYER_PED_ID()); | |
252 | STREAMING::SET_MODEL_AS_NO_LONGER_NEEDED(model); | |
253 | ||
254 | // wait until player is ressurected | |
255 | while (ENTITY::IS_ENTITY_DEAD(PLAYER::PLAYER_PED_ID()) || PLAYER::IS_PLAYER_BEING_ARRESTED(player, TRUE)) | |
256 | WAIT(0); | |
257 | ||
258 | } | |
259 | } | |
260 | ||
261 | void update_vehicle_guns() | |
262 | { | |
263 | Player player = PLAYER::PLAYER_ID(); | |
264 | Ped playerPed = PLAYER::PLAYER_PED_ID(); | |
265 | ||
266 | if (!ENTITY::DOES_ENTITY_EXIST(playerPed) || !featureWeaponVehRockets) return; | |
267 | ||
268 | bool bSelect = IsKeyDown(0x6B); // num plus | |
269 | if (bSelect && featureWeaponVehShootLastTime + 150 < GetTickCount() && | |
270 | PLAYER::IS_PLAYER_CONTROL_ON(player) && PED::IS_PED_IN_ANY_VEHICLE(playerPed, 0)) | |
271 | { | |
272 | Vehicle veh = PED::GET_VEHICLE_PED_IS_USING(playerPed); | |
273 | ||
274 | Vector3 v0, v1; | |
275 | GAMEPLAY::GET_MODEL_DIMENSIONS(ENTITY::GET_ENTITY_MODEL(veh), &v0, &v1); | |
276 | ||
277 | Hash weaponAssetRocket = GAMEPLAY::GET_HASH_KEY("WEAPON_VEHICLE_ROCKET"); | |
278 | if (!WEAPON::HAS_WEAPON_ASSET_LOADED(weaponAssetRocket)) | |
279 | { | |
280 | WEAPON::REQUEST_WEAPON_ASSET(weaponAssetRocket, 31, 0); | |
281 | while (!WEAPON::HAS_WEAPON_ASSET_LOADED(weaponAssetRocket)) | |
282 | WAIT(0); | |
283 | } | |
284 | ||
285 | Vector3 coords0from = ENTITY::GET_OFFSET_FROM_ENTITY_IN_WORLD_COORDS(veh, -(v1.x + 0.25f), v1.y + 1.25f, 0.1); | |
286 | Vector3 coords1from = ENTITY::GET_OFFSET_FROM_ENTITY_IN_WORLD_COORDS(veh, (v1.x + 0.25f), v1.y + 1.25f, 0.1); | |
287 | Vector3 coords0to = ENTITY::GET_OFFSET_FROM_ENTITY_IN_WORLD_COORDS(veh, -v1.x, v1.y + 100.0f, 0.1f); | |
288 | Vector3 coords1to = ENTITY::GET_OFFSET_FROM_ENTITY_IN_WORLD_COORDS(veh, v1.x, v1.y + 100.0f, 0.1f); | |
289 | ||
290 | GAMEPLAY::SHOOT_SINGLE_BULLET_BETWEEN_COORDS(coords0from.x, coords0from.y, coords0from.z, | |
291 | coords0to.x, coords0to.y, coords0to.z, | |
292 | 250, 1, weaponAssetRocket, playerPed, 1, 0, -1.0); | |
293 | GAMEPLAY::SHOOT_SINGLE_BULLET_BETWEEN_COORDS(coords1from.x, coords1from.y, coords1from.z, | |
294 | coords1to.x, coords1to.y, coords1to.z, | |
295 | 250, 1, weaponAssetRocket, playerPed, 1, 0, -1.0); | |
296 | ||
297 | featureWeaponVehShootLastTime = GetTickCount(); | |
298 | } | |
299 | } | |
300 | ||
301 | bool skinchanger_used = false; | |
302 | ||
303 | // Updates all features that can be turned off by the game, being called each game frame | |
304 | void update_features() | |
305 | { | |
306 | update_status_text(); | |
307 | ||
308 | update_vehicle_guns(); | |
309 | ||
310 | // changing player model if died/arrested while being in another skin, since it can cause inf loading loop | |
311 | if (skinchanger_used) | |
312 | check_player_model(); | |
313 | ||
314 | // wait until player is ready, basicly to prevent using the trainer while player is dead or arrested | |
315 | while (ENTITY::IS_ENTITY_DEAD(PLAYER::PLAYER_PED_ID()) || PLAYER::IS_PLAYER_BEING_ARRESTED(PLAYER::PLAYER_ID(), TRUE)) | |
316 | WAIT(0); | |
317 | ||
318 | // read default feature values from the game | |
319 | featureWorldRandomCops = PED::CAN_CREATE_RANDOM_COPS() == TRUE; | |
320 | ||
321 | // common variables | |
322 | Player player = PLAYER::PLAYER_ID(); | |
323 | Ped playerPed = PLAYER::PLAYER_PED_ID(); | |
324 | BOOL bPlayerExists = ENTITY::DOES_ENTITY_EXIST(playerPed); | |
325 | ||
326 | // player invincible | |
327 | if (featurePlayerInvincibleUpdated) | |
328 | { | |
329 | if (bPlayerExists && !featurePlayerInvincible) | |
330 | PLAYER::SET_PLAYER_INVINCIBLE(player, FALSE); | |
331 | featurePlayerInvincibleUpdated = false; | |
332 | } | |
333 | if (featurePlayerInvincible) | |
334 | { | |
335 | if (bPlayerExists) | |
336 | PLAYER::SET_PLAYER_INVINCIBLE(player, TRUE); | |
337 | } | |
338 | ||
339 | // player never wanted | |
340 | if (featurePlayerNeverWanted) | |
341 | { | |
342 | if (bPlayerExists) | |
343 | PLAYER::CLEAR_PLAYER_WANTED_LEVEL(player); | |
344 | } | |
345 | ||
346 | // police ignore player | |
347 | if (featurePlayerIgnoredUpdated) | |
348 | { | |
349 | if (bPlayerExists) | |
350 | PLAYER::SET_POLICE_IGNORE_PLAYER(player, featurePlayerIgnored); | |
351 | featurePlayerIgnoredUpdated = false; | |
352 | } | |
353 | ||
354 | // player special ability | |
355 | if (featurePlayerUnlimitedAbility) | |
356 | { | |
357 | if (bPlayerExists) | |
358 | PLAYER::SPECIAL_ABILITY_FILL_METER(player, 1); | |
359 | } | |
360 | ||
361 | // player no noise | |
362 | if (featurePlayerNoNoiseUpdated) | |
363 | { | |
364 | if (bPlayerExists && !featurePlayerNoNoise) | |
365 | PLAYER::SET_PLAYER_NOISE_MULTIPLIER(player, 1.0); | |
366 | featurePlayerNoNoiseUpdated = false; | |
367 | } | |
368 | if (featurePlayerNoNoise) | |
369 | PLAYER::SET_PLAYER_NOISE_MULTIPLIER(player, 0.0); | |
370 | ||
371 | // player fast swim | |
372 | if (featurePlayerFastSwimUpdated) | |
373 | { | |
374 | if (bPlayerExists && !featurePlayerFastSwim) | |
375 | PLAYER::SET_SWIM_MULTIPLIER_FOR_PLAYER(player, 1.0); | |
376 | featurePlayerFastSwimUpdated = false; | |
377 | } | |
378 | if (featurePlayerFastSwim) | |
379 | PLAYER::SET_SWIM_MULTIPLIER_FOR_PLAYER(player, 1.49); | |
380 | ||
381 | // player fast run | |
382 | if (featurePlayerFastRunUpdated) | |
383 | { | |
384 | if (bPlayerExists && !featurePlayerFastRun) | |
385 | PLAYER::SET_RUN_SPRINT_MULTIPLIER_FOR_PLAYER(player, 1.0); | |
386 | featurePlayerFastRunUpdated = false; | |
387 | } | |
388 | if (featurePlayerFastRun) | |
389 | PLAYER::SET_RUN_SPRINT_MULTIPLIER_FOR_PLAYER(player, 1.49); | |
390 | ||
391 | // player super jump | |
392 | if (featurePlayerSuperJump) | |
393 | { | |
394 | if (bPlayerExists) | |
395 | GAMEPLAY::SET_SUPER_JUMP_THIS_FRAME(player); | |
396 | } | |
397 | ||
398 | // weapon | |
399 | if (featureWeaponFireAmmo) | |
400 | { | |
401 | if (bPlayerExists) | |
402 | GAMEPLAY::SET_FIRE_AMMO_THIS_FRAME(player); | |
403 | } | |
404 | if (featureWeaponExplosiveAmmo) | |
405 | { | |
406 | if (bPlayerExists) | |
407 | GAMEPLAY::SET_EXPLOSIVE_AMMO_THIS_FRAME(player); | |
408 | } | |
409 | if (featureWeaponExplosiveMelee) | |
410 | { | |
411 | if (bPlayerExists) | |
412 | GAMEPLAY::SET_EXPLOSIVE_MELEE_THIS_FRAME(player); | |
413 | } | |
414 | ||
415 | // weapon no reload | |
416 | if (bPlayerExists && featureWeaponNoReload) | |
417 | { | |
418 | Hash cur; | |
419 | if (WEAPON::GET_CURRENT_PED_WEAPON(playerPed, &cur, 1)) | |
420 | { | |
421 | if (WEAPON::IS_WEAPON_VALID(cur)) | |
422 | { | |
423 | int maxAmmo; | |
424 | if (WEAPON::GET_MAX_AMMO(playerPed, cur, &maxAmmo)) | |
425 | { | |
426 | WEAPON::SET_PED_AMMO(playerPed, cur, maxAmmo); | |
427 | ||
428 | maxAmmo = WEAPON::GET_MAX_AMMO_IN_CLIP(playerPed, cur, 1); | |
429 | if (maxAmmo > 0) | |
430 | WEAPON::SET_AMMO_IN_CLIP(playerPed, cur, maxAmmo); | |
431 | } | |
432 | } | |
433 | } | |
434 | } | |
435 | ||
436 | // player's vehicle invincible | |
437 | if (featureVehInvincibleUpdated) | |
438 | { | |
439 | if (bPlayerExists && !featureVehInvincible && PED::IS_PED_IN_ANY_VEHICLE(playerPed, 0)) | |
440 | { | |
441 | Vehicle veh = PED::GET_VEHICLE_PED_IS_USING(playerPed); | |
442 | ENTITY::SET_ENTITY_INVINCIBLE(veh, FALSE); | |
443 | ENTITY::SET_ENTITY_PROOFS(veh, 0, 0, 0, 0, 0, 0, 0, 0); | |
444 | VEHICLE::SET_VEHICLE_TYRES_CAN_BURST(veh, 1); | |
445 | VEHICLE::SET_VEHICLE_WHEELS_CAN_BREAK(veh, 1); | |
446 | VEHICLE::SET_VEHICLE_CAN_BE_VISIBLY_DAMAGED(veh, 1); | |
447 | } | |
448 | featureVehInvincibleUpdated = false; | |
449 | } | |
450 | if (featureVehInvincible) | |
451 | { | |
452 | if (bPlayerExists && PED::IS_PED_IN_ANY_VEHICLE(playerPed, 0)) | |
453 | { | |
454 | Vehicle veh = PED::GET_VEHICLE_PED_IS_USING(playerPed); | |
455 | ENTITY::SET_ENTITY_INVINCIBLE(veh, TRUE); | |
456 | ENTITY::SET_ENTITY_PROOFS(veh, 1, 1, 1, 1, 1, 1, 1, 1); | |
457 | VEHICLE::SET_VEHICLE_TYRES_CAN_BURST(veh, 0); | |
458 | VEHICLE::SET_VEHICLE_WHEELS_CAN_BREAK(veh, 0); | |
459 | VEHICLE::SET_VEHICLE_CAN_BE_VISIBLY_DAMAGED(veh, 0); | |
460 | } | |
461 | } | |
462 | ||
463 | // player's vehicle invincible wheels, usefull with custom handling | |
464 | if (featureVehInvincibleWheelsUpdated) | |
465 | { | |
466 | if (bPlayerExists && !featureVehInvincibleWheels && PED::IS_PED_IN_ANY_VEHICLE(playerPed, 0)) | |
467 | { | |
468 | Vehicle veh = PED::GET_VEHICLE_PED_IS_USING(playerPed); | |
469 | VEHICLE::SET_VEHICLE_TYRES_CAN_BURST(veh, TRUE); | |
470 | VEHICLE::SET_VEHICLE_WHEELS_CAN_BREAK(veh, TRUE); | |
471 | VEHICLE::SET_VEHICLE_HAS_STRONG_AXLES(veh, FALSE); | |
472 | } | |
473 | featureVehInvincibleWheelsUpdated = false; | |
474 | } | |
475 | if (featureVehInvincibleWheels) | |
476 | { | |
477 | if (bPlayerExists && PED::IS_PED_IN_ANY_VEHICLE(playerPed, 0)) | |
478 | { | |
479 | Vehicle veh = PED::GET_VEHICLE_PED_IS_USING(playerPed); | |
480 | VEHICLE::SET_VEHICLE_TYRES_CAN_BURST(veh, FALSE); | |
481 | VEHICLE::SET_VEHICLE_WHEELS_CAN_BREAK(veh, FALSE); | |
482 | VEHICLE::SET_VEHICLE_HAS_STRONG_AXLES(veh, TRUE); | |
483 | } | |
484 | } | |
485 | ||
486 | if (featurePlayerUltraJump) | |
487 | { | |
488 | GAMEPLAY::SET_SUPER_JUMP_THIS_FRAME(player); | |
489 | WEAPON::REMOVE_WEAPON_FROM_PED(playerPed, GAMEPLAY::GET_HASH_KEY("GADGET_PARACHUTE")); | |
490 | if (PED::IS_PED_JUMPING(playerPed)) | |
491 | { | |
492 | ENTITY::APPLY_FORCE_TO_ENTITY(playerPed, true, 0, 0, 5, 0, 0, 0, true, true, true, true, false, true); | |
493 | } | |
494 | } | |
495 | ||
496 | // seat belt | |
497 | const int PED_FLAG_CAN_FLY_THRU_WINDSCREEN = 32; | |
498 | if (featureVehSeatbeltUpdated) | |
499 | { | |
500 | if (bPlayerExists && !featureVehSeatbelt) | |
501 | PED::SET_PED_CONFIG_FLAG(playerPed, PED_FLAG_CAN_FLY_THRU_WINDSCREEN, TRUE); | |
502 | featureVehSeatbeltUpdated = false; | |
503 | } | |
504 | if (featureVehSeatbelt) | |
505 | { | |
506 | if (bPlayerExists) | |
507 | { | |
508 | if (PED::GET_PED_CONFIG_FLAG(playerPed, PED_FLAG_CAN_FLY_THRU_WINDSCREEN, TRUE)) | |
509 | PED::SET_PED_CONFIG_FLAG(playerPed, PED_FLAG_CAN_FLY_THRU_WINDSCREEN, FALSE); | |
510 | } | |
511 | } | |
512 | ||
513 | // player's vehicle boost | |
514 | if (featureVehSpeedBoost && bPlayerExists && PED::IS_PED_IN_ANY_VEHICLE(playerPed, 0)) | |
515 | { | |
516 | Vehicle veh = PED::GET_VEHICLE_PED_IS_USING(playerPed); | |
517 | DWORD model = ENTITY::GET_ENTITY_MODEL(veh); | |
518 | ||
519 | bool bUp = IsKeyDown(VK_NUMPAD9); | |
520 | bool bDown = IsKeyDown(VK_NUMPAD3); | |
521 | ||
522 | if (bUp || bDown) | |
523 | { | |
524 | float speed = ENTITY::GET_ENTITY_SPEED(veh); | |
525 | if (bUp) | |
526 | { | |
527 | if (speed < 3.0f) speed = 3.0f; | |
528 | speed += speed * 0.05f; | |
529 | VEHICLE::SET_VEHICLE_FORWARD_SPEED(veh, speed); | |
530 | } else | |
531 | if (ENTITY::IS_ENTITY_IN_AIR(veh) || speed > 5.0) | |
532 | VEHICLE::SET_VEHICLE_FORWARD_SPEED(veh, 0.0); | |
533 | } | |
534 | } | |
535 | ||
536 | // time pause | |
537 | if (featureTimePausedUpdated) | |
538 | { | |
539 | TIME::PAUSE_CLOCK(featureTimePaused); | |
540 | featureTimePausedUpdated = false; | |
541 | } | |
542 | ||
543 | // time sync | |
544 | if (featureTimeSynced) | |
545 | { | |
546 | time_t now = time(0); | |
547 | tm t; | |
548 | localtime_s(&t, &now); | |
549 | TIME::SET_CLOCK_TIME(t.tm_hour, t.tm_min, t.tm_sec); | |
550 | } | |
551 | ||
552 | // hide hud | |
553 | if (featureMiscHideHud) | |
554 | UI::HIDE_HUD_AND_RADAR_THIS_FRAME(); | |
555 | } | |
556 | ||
557 | LPCSTR pedModels[70][10] = { | |
558 | {"player_zero", "player_one", "player_two", "a_c_boar", "a_c_chimp", "a_c_cow", "a_c_coyote", "a_c_deer", "a_c_fish", "a_c_hen"}, | |
559 | { "a_c_cat_01", "a_c_chickenhawk", "a_c_cormorant", "a_c_crow", "a_c_dolphin", "a_c_humpback", "a_c_killerwhale", "a_c_pigeon", "a_c_seagull", "a_c_sharkhammer"}, | |
560 | {"a_c_pig", "a_c_rat", "a_c_rhesus", "a_c_chop", "a_c_husky", "a_c_mtlion", "a_c_retriever", "a_c_sharktiger", "a_c_shepherd", "s_m_m_movalien_01"}, | |
561 | {"a_f_m_beach_01", "a_f_m_bevhills_01", "a_f_m_bevhills_02", "a_f_m_bodybuild_01", "a_f_m_business_02", "a_f_m_downtown_01", "a_f_m_eastsa_01", "a_f_m_eastsa_02", "a_f_m_fatbla_01", "a_f_m_fatcult_01"}, | |
562 | {"a_f_m_fatwhite_01", "a_f_m_ktown_01", "a_f_m_ktown_02", "a_f_m_prolhost_01", "a_f_m_salton_01", "a_f_m_skidrow_01", "a_f_m_soucentmc_01", "a_f_m_soucent_01", "a_f_m_soucent_02", "a_f_m_tourist_01"}, | |
563 | {"a_f_m_trampbeac_01", "a_f_m_tramp_01", "a_f_o_genstreet_01", "a_f_o_indian_01", "a_f_o_ktown_01", "a_f_o_salton_01", "a_f_o_soucent_01", "a_f_o_soucent_02", "a_f_y_beach_01", "a_f_y_bevhills_01"}, | |
564 | {"a_f_y_bevhills_02", "a_f_y_bevhills_03", "a_f_y_bevhills_04", "a_f_y_business_01", "a_f_y_business_02", "a_f_y_business_03", "a_f_y_business_04", "a_f_y_eastsa_01", "a_f_y_eastsa_02", "a_f_y_eastsa_03"}, | |
565 | {"a_f_y_epsilon_01", "a_f_y_fitness_01", "a_f_y_fitness_02", "a_f_y_genhot_01", "a_f_y_golfer_01", "a_f_y_hiker_01", "a_f_y_hippie_01", "a_f_y_hipster_01", "a_f_y_hipster_02", "a_f_y_hipster_03"}, | |
566 | {"a_f_y_hipster_04", "a_f_y_indian_01", "a_f_y_juggalo_01", "a_f_y_runner_01", "a_f_y_rurmeth_01", "a_f_y_scdressy_01", "a_f_y_skater_01", "a_f_y_soucent_01", "a_f_y_soucent_02", "a_f_y_soucent_03"}, | |
567 | {"a_f_y_tennis_01", "a_f_y_topless_01", "a_f_y_tourist_01", "a_f_y_tourist_02", "a_f_y_vinewood_01", "a_f_y_vinewood_02", "a_f_y_vinewood_03", "a_f_y_vinewood_04", "a_f_y_yoga_01", "a_m_m_acult_01"}, | |
568 | {"a_m_m_afriamer_01", "a_m_m_beach_01", "a_m_m_beach_02", "a_m_m_bevhills_01", "a_m_m_bevhills_02", "a_m_m_business_01", "a_m_m_eastsa_01", "a_m_m_eastsa_02", "a_m_m_farmer_01", "a_m_m_fatlatin_01"}, | |
569 | {"a_m_m_genfat_01", "a_m_m_genfat_02", "a_m_m_golfer_01", "a_m_m_hasjew_01", "a_m_m_hillbilly_01", "a_m_m_hillbilly_02", "a_m_m_indian_01", "a_m_m_ktown_01", "a_m_m_malibu_01", "a_m_m_mexcntry_01"}, | |
570 | {"a_m_m_mexlabor_01", "a_m_m_og_boss_01", "a_m_m_paparazzi_01", "a_m_m_polynesian_01", "a_m_m_prolhost_01", "a_m_m_rurmeth_01", "a_m_m_salton_01", "a_m_m_salton_02", "a_m_m_salton_03", "a_m_m_salton_04"}, | |
571 | {"a_m_m_skater_01", "a_m_m_skidrow_01", "a_m_m_socenlat_01", "a_m_m_soucent_01", "a_m_m_soucent_02", "a_m_m_soucent_03", "a_m_m_soucent_04", "a_m_m_stlat_02", "a_m_m_tennis_01", "a_m_m_tourist_01"}, | |
572 | {"a_m_m_trampbeac_01", "a_m_m_tramp_01", "a_m_m_tranvest_01", "a_m_m_tranvest_02", "a_m_o_acult_01", "a_m_o_acult_02", "a_m_o_beach_01", "a_m_o_genstreet_01", "a_m_o_ktown_01", "a_m_o_salton_01"}, | |
573 | {"a_m_o_soucent_01", "a_m_o_soucent_02", "a_m_o_soucent_03", "a_m_o_tramp_01", "a_m_y_acult_01", "a_m_y_acult_02", "a_m_y_beachvesp_01", "a_m_y_beachvesp_02", "a_m_y_beach_01", "a_m_y_beach_02"}, | |
574 | {"a_m_y_beach_03", "a_m_y_bevhills_01", "a_m_y_bevhills_02", "a_m_y_breakdance_01", "a_m_y_busicas_01", "a_m_y_business_01", "a_m_y_business_02", "a_m_y_business_03", "a_m_y_cyclist_01", "a_m_y_dhill_01"}, | |
575 | {"a_m_y_downtown_01", "a_m_y_eastsa_01", "a_m_y_eastsa_02", "a_m_y_epsilon_01", "a_m_y_epsilon_02", "a_m_y_gay_01", "a_m_y_gay_02", "a_m_y_genstreet_01", "a_m_y_genstreet_02", "a_m_y_golfer_01"}, | |
576 | {"a_m_y_hasjew_01", "a_m_y_hiker_01", "a_m_y_hippy_01", "a_m_y_hipster_01", "a_m_y_hipster_02", "a_m_y_hipster_03", "a_m_y_indian_01", "a_m_y_jetski_01", "a_m_y_juggalo_01", "a_m_y_ktown_01"}, | |
577 | {"a_m_y_ktown_02", "a_m_y_latino_01", "a_m_y_methhead_01", "a_m_y_mexthug_01", "a_m_y_motox_01", "a_m_y_motox_02", "a_m_y_musclbeac_01", "a_m_y_musclbeac_02", "a_m_y_polynesian_01", "a_m_y_roadcyc_01"}, | |
578 | {"a_m_y_runner_01", "a_m_y_runner_02", "a_m_y_salton_01", "a_m_y_skater_01", "a_m_y_skater_02", "a_m_y_soucent_01", "a_m_y_soucent_02", "a_m_y_soucent_03", "a_m_y_soucent_04", "a_m_y_stbla_01"}, | |
579 | {"a_m_y_stbla_02", "a_m_y_stlat_01", "a_m_y_stwhi_01", "a_m_y_stwhi_02", "a_m_y_sunbathe_01", "a_m_y_surfer_01", "a_m_y_vindouche_01", "a_m_y_vinewood_01", "a_m_y_vinewood_02", "a_m_y_vinewood_03"}, | |
580 | {"a_m_y_vinewood_04", "a_m_y_yoga_01", "u_m_y_proldriver_01", "u_m_y_rsranger_01", "u_m_y_sbike", "u_m_y_staggrm_01", "u_m_y_tattoo_01", "csb_abigail", "csb_anita", "csb_anton"}, | |
581 | {"csb_ballasog", "csb_bride", "csb_burgerdrug", "csb_car3guy1", "csb_car3guy2", "csb_chef", "csb_chin_goon", "csb_cletus", "csb_cop", "csb_customer"}, | |
582 | {"csb_denise_friend", "csb_fos_rep", "csb_g", "csb_groom", "csb_grove_str_dlr", "csb_hao", "csb_hugh", "csb_imran", "csb_janitor", "csb_maude"}, | |
583 | {"csb_mweather", "csb_ortega", "csb_oscar", "csb_porndudes", "csb_porndudes_p", "csb_prologuedriver", "csb_prolsec", "csb_ramp_gang", "csb_ramp_hic", "csb_ramp_hipster"}, | |
584 | {"csb_ramp_marine", "csb_ramp_mex", "csb_reporter", "csb_roccopelosi", "csb_screen_writer", "csb_stripper_01", "csb_stripper_02", "csb_tonya", "csb_trafficwarden", "cs_amandatownley"}, | |
585 | {"cs_andreas", "cs_ashley", "cs_bankman", "cs_barry", "cs_barry_p", "cs_beverly", "cs_beverly_p", "cs_brad", "cs_bradcadaver", "cs_carbuyer"}, | |
586 | {"cs_casey", "cs_chengsr", "cs_chrisformage", "cs_clay", "cs_dale", "cs_davenorton", "cs_debra", "cs_denise", "cs_devin", "cs_dom"}, | |
587 | {"cs_dreyfuss", "cs_drfriedlander", "cs_fabien", "cs_fbisuit_01", "cs_floyd", "cs_guadalope", "cs_gurk", "cs_hunter", "cs_janet", "cs_jewelass"}, | |
588 | {"cs_jimmyboston", "cs_jimmydisanto", "cs_joeminuteman", "cs_johnnyklebitz", "cs_josef", "cs_josh", "cs_lamardavis", "cs_lazlow", "cs_lestercrest", "cs_lifeinvad_01"}, | |
589 | {"cs_magenta", "cs_manuel", "cs_marnie", "cs_martinmadrazo", "cs_maryann", "cs_michelle", "cs_milton", "cs_molly", "cs_movpremf_01", "cs_movpremmale"}, | |
590 | {"cs_mrk", "cs_mrsphillips", "cs_mrs_thornhill", "cs_natalia", "cs_nervousron", "cs_nigel", "cs_old_man1a", "cs_old_man2", "cs_omega", "cs_orleans"}, | |
591 | {"cs_paper", "cs_paper_p", "cs_patricia", "cs_priest", "cs_prolsec_02", "cs_russiandrunk", "cs_siemonyetarian", "cs_solomon", "cs_stevehains", "cs_stretch"}, | |
592 | {"cs_tanisha", "cs_taocheng", "cs_taostranslator", "cs_tenniscoach", "cs_terry", "cs_tom", "cs_tomepsilon", "cs_tracydisanto", "cs_wade", "cs_zimbor"}, | |
593 | {"g_f_y_ballas_01", "g_f_y_families_01", "g_f_y_lost_01", "g_f_y_vagos_01", "g_m_m_armboss_01", "g_m_m_armgoon_01", "g_m_m_armlieut_01", "g_m_m_chemwork_01", "g_m_m_chemwork_01_p", "g_m_m_chiboss_01"}, | |
594 | {"g_m_m_chiboss_01_p", "g_m_m_chicold_01", "g_m_m_chicold_01_p", "g_m_m_chigoon_01", "g_m_m_chigoon_01_p", "g_m_m_chigoon_02", "g_m_m_korboss_01", "g_m_m_mexboss_01", "g_m_m_mexboss_02", "g_m_y_armgoon_02"}, | |
595 | {"g_m_y_azteca_01", "g_m_y_ballaeast_01", "g_m_y_ballaorig_01", "g_m_y_ballasout_01", "g_m_y_famca_01", "g_m_y_famdnf_01", "g_m_y_famfor_01", "g_m_y_korean_01", "g_m_y_korean_02", "g_m_y_korlieut_01"}, | |
596 | {"g_m_y_lost_01", "g_m_y_lost_02", "g_m_y_lost_03", "g_m_y_mexgang_01", "g_m_y_mexgoon_01", "g_m_y_mexgoon_02", "g_m_y_mexgoon_03", "g_m_y_mexgoon_03_p", "g_m_y_pologoon_01", "g_m_y_pologoon_01_p"}, | |
597 | {"g_m_y_pologoon_02", "g_m_y_pologoon_02_p", "g_m_y_salvaboss_01", "g_m_y_salvagoon_01", "g_m_y_salvagoon_02", "g_m_y_salvagoon_03", "g_m_y_salvagoon_03_p", "g_m_y_strpunk_01", "g_m_y_strpunk_02", "hc_driver"}, | |
598 | {"hc_gunman", "hc_hacker", "ig_abigail", "ig_amandatownley", "ig_andreas", "ig_ashley", "ig_ballasog", "ig_bankman", "ig_barry", "ig_barry_p"}, | |
599 | {"ig_bestmen", "ig_beverly", "ig_beverly_p", "ig_brad", "ig_bride", "ig_car3guy1", "ig_car3guy2", "ig_casey", "ig_chef", "ig_chengsr"}, | |
600 | {"ig_chrisformage", "ig_clay", "ig_claypain", "ig_cletus", "ig_dale", "ig_davenorton", "ig_denise", "ig_devin", "ig_dom", "ig_dreyfuss"}, | |
601 | {"ig_drfriedlander", "ig_fabien", "ig_fbisuit_01", "ig_floyd", "ig_groom", "ig_hao", "ig_hunter", "ig_janet", "ig_jay_norris", "ig_jewelass"}, | |
602 | {"ig_jimmyboston", "ig_jimmydisanto", "ig_joeminuteman", "ig_johnnyklebitz", "ig_josef", "ig_josh", "ig_kerrymcintosh", "ig_lamardavis", "ig_lazlow", "ig_lestercrest"}, | |
603 | {"ig_lifeinvad_01", "ig_lifeinvad_02", "ig_magenta", "ig_manuel", "ig_marnie", "ig_maryann", "ig_maude", "ig_michelle", "ig_milton", "ig_molly"}, | |
604 | {"ig_mrk", "ig_mrsphillips", "ig_mrs_thornhill", "ig_natalia", "ig_nervousron", "ig_nigel", "ig_old_man1a", "ig_old_man2", "ig_omega", "ig_oneil"}, | |
605 | {"ig_orleans", "ig_ortega", "ig_paper", "ig_patricia", "ig_priest", "ig_prolsec_02", "ig_ramp_gang", "ig_ramp_hic", "ig_ramp_hipster", "ig_ramp_mex"}, | |
606 | {"ig_roccopelosi", "ig_russiandrunk", "ig_screen_writer", "ig_siemonyetarian", "ig_solomon", "ig_stevehains", "ig_stretch", "ig_talina", "ig_tanisha", "ig_taocheng"}, | |
607 | {"ig_taostranslator", "ig_taostranslator_p", "ig_tenniscoach", "ig_terry", "ig_tomepsilon", "ig_tonya", "ig_tracydisanto", "ig_trafficwarden", "ig_tylerdix", "ig_wade"}, | |
608 | {"ig_zimbor", "mp_f_deadhooker", "mp_f_freemode_01", "mp_f_misty_01", "mp_f_stripperlite", "mp_g_m_pros_01", "mp_headtargets", "mp_m_claude_01", "mp_m_exarmy_01", "mp_m_famdd_01"}, | |
609 | {"mp_m_fibsec_01", "mp_m_freemode_01", "mp_m_marston_01", "mp_m_niko_01", "mp_m_shopkeep_01", "mp_s_m_armoured_01", "", "", "", ""}, | |
610 | {"", "s_f_m_fembarber", "s_f_m_maid_01", "s_f_m_shop_high", "s_f_m_sweatshop_01", "s_f_y_airhostess_01", "s_f_y_bartender_01", "s_f_y_baywatch_01", "s_f_y_cop_01", "s_f_y_factory_01"}, | |
611 | {"s_f_y_hooker_01", "s_f_y_hooker_02", "s_f_y_hooker_03", "s_f_y_migrant_01", "s_f_y_movprem_01", "s_f_y_ranger_01", "s_f_y_scrubs_01", "s_f_y_sheriff_01", "s_f_y_shop_low", "s_f_y_shop_mid"}, | |
612 | {"s_f_y_stripperlite", "s_f_y_stripper_01", "s_f_y_stripper_02", "s_f_y_sweatshop_01", "s_m_m_ammucountry", "s_m_m_armoured_01", "s_m_m_armoured_02", "s_m_m_autoshop_01", "s_m_m_autoshop_02", "s_m_m_bouncer_01"}, | |
613 | {"s_m_m_chemsec_01", "s_m_m_ciasec_01", "s_m_m_cntrybar_01", "s_m_m_dockwork_01", "s_m_m_doctor_01", "s_m_m_fiboffice_01", "s_m_m_fiboffice_02", "s_m_m_gaffer_01", "s_m_m_gardener_01", "s_m_m_gentransport"}, | |
614 | {"s_m_m_hairdress_01", "s_m_m_highsec_01", "s_m_m_highsec_02", "s_m_m_janitor", "s_m_m_lathandy_01", "s_m_m_lifeinvad_01", "s_m_m_linecook", "s_m_m_lsmetro_01", "s_m_m_mariachi_01", "s_m_m_marine_01"}, | |
615 | {"s_m_m_marine_02", "s_m_m_migrant_01", "u_m_y_zombie_01", "s_m_m_movprem_01", "s_m_m_movspace_01", "s_m_m_paramedic_01", "s_m_m_pilot_01", "s_m_m_pilot_02", "s_m_m_postal_01", "s_m_m_postal_02"}, | |
616 | {"s_m_m_prisguard_01", "s_m_m_scientist_01", "s_m_m_security_01", "s_m_m_snowcop_01", "s_m_m_strperf_01", "s_m_m_strpreach_01", "s_m_m_strvend_01", "s_m_m_trucker_01", "s_m_m_ups_01", "s_m_m_ups_02"}, | |
617 | {"s_m_o_busker_01", "s_m_y_airworker", "s_m_y_ammucity_01", "s_m_y_armymech_01", "s_m_y_autopsy_01", "s_m_y_barman_01", "s_m_y_baywatch_01", "s_m_y_blackops_01", "s_m_y_blackops_02", "s_m_y_busboy_01"}, | |
618 | {"s_m_y_chef_01", "s_m_y_clown_01", "s_m_y_construct_01", "s_m_y_construct_02", "s_m_y_cop_01", "s_m_y_dealer_01", "s_m_y_devinsec_01", "s_m_y_dockwork_01", "s_m_y_doorman_01", "s_m_y_dwservice_01"}, | |
619 | {"s_m_y_dwservice_02", "s_m_y_factory_01", "s_m_y_fireman_01", "s_m_y_garbage", "s_m_y_grip_01", "s_m_y_hwaycop_01", "s_m_y_marine_01", "s_m_y_marine_02", "s_m_y_marine_03", "s_m_y_mime"}, | |
620 | {"s_m_y_pestcont_01", "s_m_y_pilot_01", "s_m_y_prismuscl_01", "s_m_y_prisoner_01", "s_m_y_ranger_01", "s_m_y_robber_01", "s_m_y_sheriff_01", "s_m_y_shop_mask", "s_m_y_strvend_01", "s_m_y_swat_01"}, | |
621 | {"s_m_y_uscg_01", "s_m_y_valet_01", "s_m_y_waiter_01", "s_m_y_winclean_01", "s_m_y_xmech_01", "s_m_y_xmech_02", "u_f_m_corpse_01", "u_f_m_miranda", "u_f_m_promourn_01", "u_f_o_moviestar"}, | |
622 | {"u_f_o_prolhost_01", "u_f_y_bikerchic", "u_f_y_comjane", "u_f_y_corpse_01", "u_f_y_corpse_02", "u_f_y_hotposh_01", "u_f_y_jewelass_01", "u_f_y_mistress", "u_f_y_poppymich", "u_f_y_princess"}, | |
623 | {"u_f_y_spyactress", "u_m_m_aldinapoli", "u_m_m_bankman", "u_m_m_bikehire_01", "u_m_m_fibarchitect", "u_m_m_filmdirector", "u_m_m_glenstank_01", "u_m_m_griff_01", "u_m_m_jesus_01", "u_m_m_jewelsec_01"}, | |
624 | {"u_m_m_jewelthief", "u_m_m_markfost", "u_m_m_partytarget", "u_m_m_prolsec_01", "u_m_m_promourn_01", "u_m_m_rivalpap", "u_m_m_spyactor", "u_m_m_willyfist", "u_m_o_finguru_01", "u_m_o_taphillbilly"}, | |
625 | {"u_m_o_tramp_01", "u_m_y_abner", "u_m_y_antonb", "u_m_y_babyd", "u_m_y_baygor", "u_m_y_burgerdrug_01", "u_m_y_chip", "u_m_y_cyclist_01", "u_m_y_fibmugger_01", "u_m_y_guido_01"}, | |
626 | {"u_m_y_gunvend_01", "u_m_y_hippie_01", "u_m_y_imporage", "u_m_y_justin", "u_m_y_mani", "u_m_y_militarybum", "u_m_y_paparazzi", "u_m_y_party_01", "u_m_y_pogo_01", "u_m_y_prisoner_01"}, | |
627 | {"ig_benny", "ig_g", "ig_vagspeak", "mp_m_g_vagfun_01", "mp_m_boatstaff_01", "mp_f_boatstaff_01", "", "", "", ""} | |
628 | }; | |
629 | ||
630 | LPCSTR pedModelNames[70][10] = { | |
631 | {"MICHAEL", "FRANKLIN", "TREVOR", "BOAR", "CHIMP", "COW", "COYOTE", "DEER", "FISH", "HEN"}, | |
632 | { "CAT", "HAWK", "CORMORANT", "CROW", "DOLPHIN", "HUMPBACK", "WHALE", "PIGEON", "SEAGULL", "SHARKHAMMER" }, | |
633 | {"PIG", "RAT", "RHESUS", "CHOP", "HUSKY", "MTLION", "RETRIEVER", "SHARKTIGER", "SHEPHERD", "ALIEN"}, | |
634 | {"BEACH", "BEVHILLS", "BEVHILLS", "BODYBUILD", "BUSINESS", "DOWNTOWN", "EASTSA", "EASTSA", "FATBLA", "FATCULT"}, | |
635 | {"FATWHITE", "KTOWN", "KTOWN", "PROLHOST", "SALTON", "SKIDROW", "SOUCENTMC", "SOUCENT", "SOUCENT", "TOURIST"}, | |
636 | {"TRAMPBEAC", "TRAMP", "GENSTREET", "INDIAN", "KTOWN", "SALTON", "SOUCENT", "SOUCENT", "BEACH", "BEVHILLS"}, | |
637 | {"BEVHILLS", "BEVHILLS", "BEVHILLS", "BUSINESS", "BUSINESS", "BUSINESS", "BUSINESS", "EASTSA", "EASTSA", "EASTSA"}, | |
638 | {"EPSILON", "FITNESS", "FITNESS", "GENHOT", "GOLFER", "HIKER", "HIPPIE", "HIPSTER", "HIPSTER", "HIPSTER"}, | |
639 | {"HIPSTER", "INDIAN", "JUGGALO", "RUNNER", "RURMETH", "SCDRESSY", "SKATER", "SOUCENT", "SOUCENT", "SOUCENT"}, | |
640 | {"TENNIS", "TOPLESS", "TOURIST", "TOURIST", "VINEWOOD", "VINEWOOD", "VINEWOOD", "VINEWOOD", "YOGA", "ACULT"}, | |
641 | {"AFRIAMER", "BEACH", "BEACH", "BEVHILLS", "BEVHILLS", "BUSINESS", "EASTSA", "EASTSA", "FARMER", "FATLATIN"}, | |
642 | {"GENFAT", "GENFAT", "GOLFER", "HASJEW", "HILLBILLY", "HILLBILLY", "INDIAN", "KTOWN", "MALIBU", "MEXCNTRY"}, | |
643 | {"MEXLABOR", "OG_BOSS", "PAPARAZZI", "POLYNESIAN", "PROLHOST", "RURMETH", "SALTON", "SALTON", "SALTON", "SALTON"}, | |
644 | {"SKATER", "SKIDROW", "SOCENLAT", "SOUCENT", "SOUCENT", "SOUCENT", "SOUCENT", "STLAT", "TENNIS", "TOURIST"}, | |
645 | {"TRAMPBEAC", "TRAMP", "TRANVEST", "TRANVEST", "ACULT", "ACULT", "BEACH", "GENSTREET", "KTOWN", "SALTON"}, | |
646 | {"SOUCENT", "SOUCENT", "SOUCENT", "TRAMP", "ACULT", "ACULT", "BEACHVESP", "BEACHVESP", "BEACH", "BEACH"}, | |
647 | {"BEACH", "BEVHILLS", "BEVHILLS", "BREAKDANCE", "BUSICAS", "BUSINESS", "BUSINESS", "BUSINESS", "CYCLIST", "DHILL"}, | |
648 | {"DOWNTOWN", "EASTSA", "EASTSA", "EPSILON", "EPSILON", "GAY", "GAY", "GENSTREET", "GENSTREET", "GOLFER"}, | |
649 | {"HASJEW", "HIKER", "HIPPY", "HIPSTER", "HIPSTER", "HIPSTER", "INDIAN", "JETSKI", "JUGGALO", "KTOWN"}, | |
650 | {"KTOWN", "LATINO", "METHHEAD", "MEXTHUG", "MOTOX", "MOTOX", "MUSCLBEAC", "MUSCLBEAC", "POLYNESIAN", "ROADCYC"}, | |
651 | {"RUNNER", "RUNNER", "SALTON", "SKATER", "SKATER", "SOUCENT", "SOUCENT", "SOUCENT", "SOUCENT", "STBLA"}, | |
652 | {"STBLA", "STLAT", "STWHI", "STWHI", "SUNBATHE", "SURFER", "VINDOUCHE", "VINEWOOD", "VINEWOOD", "VINEWOOD"}, | |
653 | {"VINEWOOD", "YOGA", "PROLDRIVER", "RSRANGER", "SBIKE", "STAGGRM", "TATTOO", "ABIGAIL", "ANITA", "ANTON"}, | |
654 | {"BALLASOG", "BRIDE", "BURGERDRUG", "CAR3GUY1", "CAR3GUY2", "CHEF", "CHIN_GOON", "CLETUS", "COP", "CUSTOMER"}, | |
655 | {"DENISE_FRIEND", "FOS_REP", "G", "GROOM", "DLR", "HAO", "HUGH", "IMRAN", "JANITOR", "MAUDE"}, | |
656 | {"MWEATHER", "ORTEGA", "OSCAR", "PORNDUDES", "PORNDUDES_P", "PROLOGUEDRIVER", "PROLSEC", "GANG", "HIC", "HIPSTER"}, | |
657 | {"MARINE", "MEX", "REPORTER", "ROCCOPELOSI", "SCREEN_WRITER", "STRIPPER", "STRIPPER", "TONYA", "TRAFFICWARDEN", "AMANDATOWNLEY"}, | |
658 | {"ANDREAS", "ASHLEY", "BANKMAN", "BARRY", "BARRY_P", "BEVERLY", "BEVERLY_P", "BRAD", "BRADCADAVER", "CARBUYER"}, | |
659 | {"CASEY", "CHENGSR", "CHRISFORMAGE", "CLAY", "DALE", "DAVENORTON", "DEBRA", "DENISE", "DEVIN", "DOM"}, | |
660 | {"DREYFUSS", "DRFRIEDLANDER", "FABIEN", "FBISUIT", "FLOYD", "GUADALOPE", "GURK", "HUNTER", "JANET", "JEWELASS"}, | |
661 | {"JIMMYBOSTON", "JIMMYDISANTO", "JOEMINUTEMAN", "JOHNNYKLEBITZ", "JOSEF", "JOSH", "LAMARDAVIS", "LAZLOW", "LESTERCREST", "LIFEINVAD"}, | |
662 | {"MAGENTA", "MANUEL", "MARNIE", "MARTINMADRAZO", "MARYANN", "MICHELLE", "MILTON", "MOLLY", "MOVPREMF", "MOVPREMMALE"}, | |
663 | {"MRK", "MRSPHILLIPS", "MRS_THORNHILL", "NATALIA", "NERVOUSRON", "NIGEL", "OLD_MAN1A", "OLD_MAN2", "OMEGA", "ORLEANS"}, | |
664 | {"PAPER", "PAPER_P", "PATRICIA", "PRIEST", "PROLSEC", "RUSSIANDRUNK", "SIEMONYETARIAN", "SOLOMON", "STEVEHAINS", "STRETCH"}, | |
665 | {"TANISHA", "TAOCHENG", "TAOSTRANSLATOR", "TENNISCOACH", "TERRY", "TOM", "TOMEPSILON", "TRACYDISANTO", "WADE", "ZIMBOR"}, | |
666 | {"BALLAS", "FAMILIES", "LOST", "VAGOS", "ARMBOSS", "ARMGOON", "ARMLIEUT", "CHEMWORK", "CHEMWORK_P", "CHIBOSS"}, | |
667 | {"CHIBOSS_P", "CHICOLD", "CHICOLD_P", "CHIGOON", "CHIGOON_P", "CHIGOON", "KORBOSS", "MEXBOSS", "MEXBOSS", "ARMGOON"}, | |
668 | {"AZTECA", "BALLAEAST", "BALLAORIG", "BALLASOUT", "FAMCA", "FAMDNF", "FAMFOR", "KOREAN", "KOREAN", "KORLIEUT"}, | |
669 | {"LOST", "LOST", "LOST", "MEXGANG", "MEXGOON", "MEXGOON", "MEXGOON", "MEXGOON_P", "POLOGOON", "POLOGOON_P"}, | |
670 | {"POLOGOON", "POLOGOON_P", "SALVABOSS", "SALVAGOON", "SALVAGOON", "SALVAGOON", "SALVAGOON_P", "STRPUNK", "STRPUNK", "HC_DRIVER"}, | |
671 | {"HC_GUNMAN", "HC_HACKER", "ABIGAIL", "AMANDATOWNLEY", "ANDREAS", "ASHLEY", "BALLASOG", "BANKMAN", "BARRY", "BARRY_P"}, | |
672 | {"BESTMEN", "BEVERLY", "BEVERLY_P", "BRAD", "BRIDE", "CAR3GUY1", "CAR3GUY2", "CASEY", "CHEF", "CHENGSR"}, | |
673 | {"CHRISFORMAGE", "CLAY", "CLAYPAIN", "CLETUS", "DALE", "DAVENORTON", "DENISE", "DEVIN", "DOM", "DREYFUSS"}, | |
674 | {"DRFRIEDLANDER", "FABIEN", "FBISUIT", "FLOYD", "GROOM", "HAO", "HUNTER", "JANET", "JAY_NORRIS", "JEWELASS"}, | |
675 | {"JIMMYBOSTON", "JIMMYDISANTO", "JOEMINUTEMAN", "JOHNNYKLEBITZ", "JOSEF", "JOSH", "KERRYMCINTOSH", "LAMARDAVIS", "LAZLOW", "LESTERCREST"}, | |
676 | {"LIFEINVAD", "LIFEINVAD", "MAGENTA", "MANUEL", "MARNIE", "MARYANN", "MAUDE", "MICHELLE", "MILTON", "MOLLY"}, | |
677 | {"MRK", "MRSPHILLIPS", "MRS_THORNHILL", "NATALIA", "NERVOUSRON", "NIGEL", "OLD_MAN1A", "OLD_MAN2", "OMEGA", "ONEIL"}, | |
678 | {"ORLEANS", "ORTEGA", "PAPER", "PATRICIA", "PRIEST", "PROLSEC", "GANG", "HIC", "HIPSTER", "MEX"}, | |
679 | {"ROCCOPELOSI", "RUSSIANDRUNK", "SCREEN_WRITER", "SIEMONYETARIAN", "SOLOMON", "STEVEHAINS", "STRETCH", "TALINA", "TANISHA", "TAOCHENG"}, | |
680 | {"TAOSTRANSLATOR", "TAOSTRANSLATOR_P", "TENNISCOACH", "TERRY", "TOMEPSILON", "TONYA", "TRACYDISANTO", "TRAFFICWARDEN", "TYLERDIX", "WADE"}, | |
681 | {"ZIMBOR", "DEADHOOKER", "FREEMODE", "MISTY", "STRIPPERLITE", "PROS", "MP_HEADTARGETS", "CLAUDE", "EXARMY", "FAMDD"}, | |
682 | {"FIBSEC", "FREEMODE", "MARSTON", "NIKO", "SHOPKEEP", "ARMOURED", "NONE", "NONE", "NONE", "NONE"}, | |
683 | {"NONE", "FEMBARBER", "MAID", "SHOP_HIGH", "SWEATSHOP", "AIRHOSTESS", "BARTENDER", "BAYWATCH", "COP", "FACTORY"}, | |
684 | {"HOOKER", "HOOKER", "HOOKER", "MIGRANT", "MOVPREM", "RANGER", "SCRUBS", "SHERIFF", "SHOP_LOW", "SHOP_MID"}, | |
685 | {"STRIPPERLITE", "STRIPPER", "STRIPPER", "SWEATSHOP", "AMMUCOUNTRY", "ARMOURED", "ARMOURED", "AUTOSHOP", "AUTOSHOP", "BOUNCER"}, | |
686 | {"CHEMSEC", "CIASEC", "CNTRYBAR", "DOCKWORK", "DOCTOR", "FIBOFFICE", "FIBOFFICE", "GAFFER", "GARDENER", "GENTRANSPORT"}, | |
687 | {"HAIRDRESS", "HIGHSEC", "HIGHSEC", "JANITOR", "LATHANDY", "LIFEINVAD", "LINECOOK", "LSMETRO", "MARIACHI", "MARINE"}, | |
688 | {"MARINE", "MIGRANT", "ZOMBIE", "MOVPREM", "MOVSPACE", "PARAMEDIC", "PILOT", "PILOT", "POSTAL", "POSTAL"}, | |
689 | {"PRISGUARD", "SCIENTIST", "SECURITY", "SNOWCOP", "STRPERF", "STRPREACH", "STRVEND", "TRUCKER", "UPS", "UPS"}, | |
690 | {"BUSKER", "AIRWORKER", "AMMUCITY", "ARMYMECH", "AUTOPSY", "BARMAN", "BAYWATCH", "BLACKOPS", "BLACKOPS", "BUSBOY"}, | |
691 | {"CHEF", "CLOWN", "CONSTRUCT", "CONSTRUCT", "COP", "DEALER", "DEVINSEC", "DOCKWORK", "DOORMAN", "DWSERVICE"}, | |
692 | {"DWSERVICE", "FACTORY", "FIREMAN", "GARBAGE", "GRIP", "HWAYCOP", "MARINE", "MARINE", "MARINE", "MIME"}, | |
693 | {"PESTCONT", "PILOT", "PRISMUSCL", "PRISONER", "RANGER", "ROBBER", "SHERIFF", "SHOP_MASK", "STRVEND", "SWAT"}, | |
694 | {"USCG", "VALET", "WAITER", "WINCLEAN", "XMECH", "XMECH", "CORPSE", "MIRANDA", "PROMOURN", "MOVIESTAR"}, | |
695 | {"PROLHOST", "BIKERCHIC", "COMJANE", "CORPSE", "CORPSE", "HOTPOSH", "JEWELASS", "MISTRESS", "POPPYMICH", "PRINCESS"}, | |
696 | {"SPYACTRESS", "ALDINAPOLI", "BANKMAN", "BIKEHIRE", "FIBARCHITECT", "FILMDIRECTOR", "GLENSTANK", "GRIFF", "JESUS", "JEWELSEC"}, | |
697 | {"JEWELTHIEF", "MARKFOST", "PARTYTARGET", "PROLSEC", "PROMOURN", "RIVALPAP", "SPYACTOR", "WILLYFIST", "FINGURU", "TAPHILLBILLY"}, | |
698 | {"TRAMP", "ABNER", "ANTONB", "BABYD", "BAYGOR", "BURGERDRUG", "CHIP", "CYCLIST", "FIBMUGGER", "GUIDO"}, | |
699 | {"GUNVEND", "HIPPIE", "IMPORAGE", "JUSTIN", "MANI", "MILITARYBUM", "PAPARAZZI", "PARTY", "POGO", "PRISONER"}, | |
700 | {"BENNY", "G", "VAGSPEAK", "VAGFUN", "BOATSTAFF", "FEMBOATSTAFF", "", "", "", ""} | |
701 | }; | |
702 | ||
703 | int skinchangerActiveLineIndex = 0; | |
704 | int skinchangerActiveItemIndex = 0; | |
705 | ||
706 | bool process_skinchanger_menu() | |
707 | { | |
708 | DWORD waitTime = 150; | |
709 | const int lineCount = 70; | |
710 | const int itemCount = 10; | |
711 | const int itemCountLastLine = 6; | |
712 | while (true) | |
713 | { | |
714 | // timed menu draw, used for pause after active line switch | |
715 | DWORD maxTickCount = GetTickCount() + waitTime; | |
716 | do | |
717 | { | |
718 | // draw menu | |
719 | char caption[32]; | |
720 | sprintf_s(caption, "SKIN CHANGER %d / %d", skinchangerActiveLineIndex + 1, lineCount); | |
721 | draw_menu_line(caption, 350.0, 15.0, 18.0, 0.0, 5.0, false, true); | |
722 | for (int i = 0; i < itemCount; i++) | |
723 | if (strlen(pedModels[skinchangerActiveLineIndex][i]) || strcmp(pedModelNames[skinchangerActiveLineIndex][i], "NONE") == 0) | |
724 | draw_menu_line(pedModelNames[skinchangerActiveLineIndex][i], 100.0f, 5.0f, 200.0f, 100.0f + i * 110.0f, 5.0f, i == skinchangerActiveItemIndex, false, false); | |
725 | ||
726 | update_features(); | |
727 | WAIT(0); | |
728 | } while (GetTickCount() < maxTickCount); | |
729 | waitTime = 0; | |
730 | ||
731 | bool bSelect, bBack, bUp, bDown, bLeft, bRight; | |
732 | get_button_state(&bSelect, &bBack, &bUp, &bDown, &bLeft, &bRight); | |
733 | ||
734 | if (bSelect) | |
735 | { | |
736 | menu_beep(); | |
737 | DWORD model = GAMEPLAY::GET_HASH_KEY((char *)pedModels[skinchangerActiveLineIndex][skinchangerActiveItemIndex]); | |
738 | if (STREAMING::IS_MODEL_IN_CDIMAGE(model) && STREAMING::IS_MODEL_VALID(model)) | |
739 | { | |
740 | STREAMING::REQUEST_MODEL(model); | |
741 | while (!STREAMING::HAS_MODEL_LOADED(model)) WAIT(0); | |
742 | //STREAMING::LOAD_ALL_OBJECTS_NOW(); | |
743 | PLAYER::SET_PLAYER_MODEL(PLAYER::PLAYER_ID(), model); | |
744 | //PED::SET_PED_RANDOM_COMPONENT_VARIATION(PLAYER::PLAYER_PED_ID(), FALSE); | |
745 | PED::SET_PED_DEFAULT_COMPONENT_VARIATION(PLAYER::PLAYER_PED_ID()); | |
746 | WAIT(0); | |
747 | for (int i = 0; i < 12; i++) | |
748 | for (int j = 0; j < 100; j++) | |
749 | { | |
750 | int drawable = rand() % 10; | |
751 | int texture = rand() % 10; | |
752 | if (PED::IS_PED_COMPONENT_VARIATION_VALID(PLAYER::PLAYER_PED_ID(), i, drawable, texture)) | |
753 | { | |
754 | PED::SET_PED_COMPONENT_VARIATION(PLAYER::PLAYER_PED_ID(), i, drawable, texture, 0); | |
755 | break; | |
756 | } | |
757 | } | |
758 | skinchanger_used = true; | |
759 | WAIT(100); | |
760 | STREAMING::SET_MODEL_AS_NO_LONGER_NEEDED(model); | |
761 | waitTime = 200; | |
762 | } | |
763 | } else | |
764 | if (bBack) | |
765 | { | |
766 | menu_beep(); | |
767 | break; | |
768 | } else | |
769 | if (bRight) | |
770 | { | |
771 | menu_beep(); | |
772 | skinchangerActiveItemIndex++; | |
773 | int itemsMax = (skinchangerActiveLineIndex == (lineCount - 1)) ? itemCountLastLine : itemCount; | |
774 | if (skinchangerActiveItemIndex == itemsMax) | |
775 | skinchangerActiveItemIndex = 0; | |
776 | waitTime = 100; | |
777 | } else | |
778 | if (bLeft) | |
779 | { | |
780 | menu_beep(); | |
781 | if (skinchangerActiveItemIndex == 0) | |
782 | skinchangerActiveItemIndex = (skinchangerActiveLineIndex == (lineCount - 1)) ? itemCountLastLine : itemCount; | |
783 | skinchangerActiveItemIndex--; | |
784 | waitTime = 100; | |
785 | } else | |
786 | if (bUp) | |
787 | { | |
788 | menu_beep(); | |
789 | if (skinchangerActiveLineIndex == 0) | |
790 | skinchangerActiveLineIndex = lineCount; | |
791 | skinchangerActiveLineIndex--; | |
792 | waitTime = 200; | |
793 | } else | |
794 | if (bDown) | |
795 | { | |
796 | menu_beep(); | |
797 | skinchangerActiveLineIndex++; | |
798 | if (skinchangerActiveLineIndex == lineCount) | |
799 | skinchangerActiveLineIndex = 0; | |
800 | waitTime = 200; | |
801 | } | |
802 | if (skinchangerActiveLineIndex == (lineCount - 1)) | |
803 | if (skinchangerActiveItemIndex >= itemCountLastLine) | |
804 | skinchangerActiveItemIndex = 0; | |
805 | } | |
806 | return false; | |
807 | } | |
808 | ||
809 | int teleportActiveLineIndex = 0; | |
810 | ||
811 | bool process_teleport_menu() | |
812 | { | |
813 | const float lineWidth = 250.0; | |
814 | const int lineCount = 17; | |
815 | ||
816 | std::string caption = "TELEPORT"; | |
817 | ||
818 | static struct { | |
819 | LPCSTR text; | |
820 | float x; | |
821 | float y; | |
822 | float z; | |
823 | } lines[lineCount] = { | |
824 | { "MARKER" }, | |
825 | { "MICHAEL'S HOUSE", -852.4f, 160.0f, 65.6f }, | |
826 | { "FRANKLIN'S HOUSE", 7.9f, 548.1f, 175.5f }, | |
827 | { "TREVOR'S TRAILER", 1985.7f, 3812.2f, 32.2f }, | |
828 | { "AIRPORT ENTRANCE", -1034.6f, -2733.6f, 13.8f }, | |
829 | { "AIRPORT FIELD", -1336.0f, -3044.0f, 13.9f }, | |
830 | { "ELYSIAN ISLAND", 338.2f, -2715.9f, 38.5f }, | |
831 | { "JETSAM", 760.4f, -2943.2f, 5.8f }, | |
832 | { "STRIPCLUB", 127.4f, -1307.7f, 29.2f }, | |
833 | { "ELBURRO HEIGHTS", 1384.0f, -2057.1f, 52.0f }, | |
834 | { "FERRIS WHEEL", -1670.7f, -1125.0f, 13.0f }, | |
835 | { "CHUMASH", -3192.6f, 1100.0f, 20.2f }, | |
836 | { "WINDFARM", 2354.0f, 1830.3f, 101.1f }, | |
837 | { "MILITARY BASE", -2047.4f, 3132.1f, 32.8f }, | |
838 | { "MCKENZIE AIRFIELD", 2121.7f, 4796.3f, 41.1f }, | |
839 | { "DESERT AIRFIELD", 1747.0f, 3273.7f, 41.1f }, | |
840 | { "CHILLIAD", 425.4f, 5614.3f, 766.5f } | |
841 | }; | |
842 | ||
843 | DWORD waitTime = 150; | |
844 | while (true) | |
845 | { | |
846 | // timed menu draw, used for pause after active line switch | |
847 | DWORD maxTickCount = GetTickCount() + waitTime; | |
848 | do | |
849 | { | |
850 | // draw menu | |
851 | draw_menu_line(caption, lineWidth, 15.0, 18.0, 0.0, 5.0, false, true); | |
852 | for (int i = 0; i < lineCount; i++) | |
853 | if (i != teleportActiveLineIndex) | |
854 | draw_menu_line(lines[i].text, lineWidth, 9.0, 60.0 + i * 36.0, 0.0, 9.0, false, false); | |
855 | draw_menu_line(lines[teleportActiveLineIndex].text, lineWidth + 1.0, 11.0, 56.0 + teleportActiveLineIndex * 36.0, 0.0, 7.0, true, false); | |
856 | ||
857 | update_features(); | |
858 | WAIT(0); | |
859 | } while (GetTickCount() < maxTickCount); | |
860 | waitTime = 0; | |
861 | ||
862 | // process buttons | |
863 | bool bSelect, bBack, bUp, bDown; | |
864 | get_button_state(&bSelect, &bBack, &bUp, &bDown, NULL, NULL); | |
865 | if (bSelect) | |
866 | { | |
867 | menu_beep(); | |
868 | ||
869 | // get entity to teleport | |
870 | Entity e = PLAYER::PLAYER_PED_ID(); | |
871 | if (PED::IS_PED_IN_ANY_VEHICLE(e, 0)) | |
872 | e = PED::GET_VEHICLE_PED_IS_USING(e); | |
873 | ||
874 | // get coords | |
875 | Vector3 coords; | |
876 | bool success = false; | |
877 | if (teleportActiveLineIndex == 0) // marker | |
878 | { | |
879 | bool blipFound = false; | |
880 | // search for marker blip | |
881 | int blipIterator = UI::_GET_BLIP_INFO_ID_ITERATOR(); | |
882 | for (Blip i = UI::GET_FIRST_BLIP_INFO_ID(blipIterator); UI::DOES_BLIP_EXIST(i) != 0; i = UI::GET_NEXT_BLIP_INFO_ID(blipIterator)) | |
883 | { | |
884 | if (UI::GET_BLIP_INFO_ID_TYPE(i) == 4) | |
885 | { | |
886 | coords = UI::GET_BLIP_INFO_ID_COORD(i); | |
887 | blipFound = true; | |
888 | break; | |
889 | } | |
890 | } | |
891 | if (blipFound) | |
892 | { | |
893 | // load needed map region and check height levels for ground existence | |
894 | bool groundFound = false; | |
895 | static float groundCheckHeight[] = { | |
896 | 100.0, 150.0, 50.0, 0.0, 200.0, 250.0, 300.0, 350.0, 400.0, | |
897 | 450.0, 500.0, 550.0, 600.0, 650.0, 700.0, 750.0, 800.0 | |
898 | }; | |
899 | for (int i = 0; i < sizeof(groundCheckHeight) / sizeof(float); i++) | |
900 | { | |
901 | ENTITY::SET_ENTITY_COORDS_NO_OFFSET(e, coords.x, coords.y, groundCheckHeight[i], 0, 0, 1); | |
902 | WAIT(100); | |
903 | if (GAMEPLAY::GET_GROUND_Z_FOR_3D_COORD(coords.x, coords.y, groundCheckHeight[i], &coords.z, FALSE)) | |
904 | { | |
905 | groundFound = true; | |
906 | coords.z += 3.0; | |
907 | break; | |
908 | } | |
909 | } | |
910 | // if ground not found then set Z in air and give player a parachute | |
911 | if (!groundFound) | |
912 | { | |
913 | coords.z = 1000.0; | |
914 | WEAPON::GIVE_DELAYED_WEAPON_TO_PED(PLAYER::PLAYER_PED_ID(), 0xFBAB5776, 1, 0); | |
915 | } | |
916 | success = true; | |
917 | } else | |
918 | { | |
919 | set_status_text("map marker isn't set"); | |
920 | } | |
921 | ||
922 | } else // predefined coords | |
923 | { | |
924 | coords.x = lines[teleportActiveLineIndex].x; | |
925 | coords.y = lines[teleportActiveLineIndex].y; | |
926 | coords.z = lines[teleportActiveLineIndex].z; | |
927 | success = true; | |
928 | } | |
929 | ||
930 | // set player pos | |
931 | if (success) | |
932 | { | |
933 | ENTITY::SET_ENTITY_COORDS_NO_OFFSET(e, coords.x, coords.y, coords.z, 0, 0, 1); | |
934 | WAIT(0); | |
935 | set_status_text("teleported"); | |
936 | return true; | |
937 | } | |
938 | ||
939 | waitTime = 200; | |
940 | } else | |
941 | if (bBack || trainer_switch_pressed()) | |
942 | { | |
943 | menu_beep(); | |
944 | break; | |
945 | } else | |
946 | if (bUp) | |
947 | { | |
948 | menu_beep(); | |
949 | if (teleportActiveLineIndex == 0) | |
950 | teleportActiveLineIndex = lineCount; | |
951 | teleportActiveLineIndex--; | |
952 | waitTime = 150; | |
953 | } else | |
954 | if (bDown) | |
955 | { | |
956 | menu_beep(); | |
957 | teleportActiveLineIndex++; | |
958 | if (teleportActiveLineIndex == lineCount) | |
959 | teleportActiveLineIndex = 0; | |
960 | waitTime = 150; | |
961 | } | |
962 | } | |
963 | return false; | |
964 | } | |
965 | ||
966 | std::string line_as_str(std::string text, bool *pState) | |
967 | { | |
968 | while (text.size() < 18) text += " "; | |
969 | return text + (pState ? (*pState ? " ~b~On" : " ~r~Off") : ""); | |
970 | } | |
971 | ||
972 | int activeLineIndexPlayer = 0; | |
973 | ||
974 | void process_player_menu() | |
975 | { | |
976 | const float lineWidth = 250.0; | |
977 | const int lineCount = 16; | |
978 | ||
979 | std::string caption = "PLAYER OPTIONS"; | |
980 | ||
981 | static struct { | |
982 | LPCSTR text; | |
983 | bool *pState; | |
984 | bool *pUpdated; | |
985 | } lines[lineCount] = { | |
986 | {"SKIN CHANGER", NULL, NULL}, //case 0 | |
987 | {"TELEPORT", NULL, NULL}, | |
988 | {"FIX PLAYER", NULL, NULL}, | |
989 | {"RESET SKIN", NULL, NULL}, | |
990 | {"ADD CASH", NULL, NULL}, | |
991 | {"WANTED UP", NULL, NULL}, | |
992 | {"WANTED DOWN", NULL, NULL}, | |
993 | {"NEVER WANTED", &featurePlayerNeverWanted, NULL}, | |
994 | {"INVINCIBLE", &featurePlayerInvincible, &featurePlayerInvincibleUpdated}, | |
995 | {"POLICE IGNORED", &featurePlayerIgnored, &featurePlayerIgnoredUpdated}, | |
996 | {"UNLIM ABILITY", &featurePlayerUnlimitedAbility, NULL}, | |
997 | {"NOISELESS", &featurePlayerNoNoise, &featurePlayerNoNoiseUpdated}, | |
998 | {"FAST SWIM", &featurePlayerFastSwim, &featurePlayerFastSwimUpdated}, | |
999 | {"FAST RUN", &featurePlayerFastRun, &featurePlayerFastRunUpdated}, | |
1000 | {"SUPER JUMP", &featurePlayerSuperJump, NULL}, | |
1001 | {"ULTRA JUMP", &featurePlayerUltraJump, NULL }, | |
1002 | }; | |
1003 | ||
1004 | DWORD waitTime = 150; | |
1005 | while (true) | |
1006 | { | |
1007 | // timed menu draw, used for pause after active line switch | |
1008 | DWORD maxTickCount = GetTickCount() + waitTime; | |
1009 | do | |
1010 | { | |
1011 | // draw menu | |
1012 | draw_menu_line(caption, lineWidth, 15.0, 18.0, 0.0, 5.0, false, true); | |
1013 | for (int i = 0; i < lineCount; i++) | |
1014 | if (i != activeLineIndexPlayer) | |
1015 | draw_menu_line(line_as_str(lines[i].text, lines[i].pState), | |
1016 | lineWidth, 9.0, 60.0 + i * 36.0, 0.0, 9.0, false, false); | |
1017 | draw_menu_line(line_as_str(lines[activeLineIndexPlayer].text, lines[activeLineIndexPlayer].pState), | |
1018 | lineWidth + 1.0, 11.0, 56.0 + activeLineIndexPlayer * 36.0, 0.0, 7.0, true, false); | |
1019 | ||
1020 | update_features(); | |
1021 | WAIT(0); | |
1022 | } while (GetTickCount() < maxTickCount); | |
1023 | waitTime = 0; | |
1024 | ||
1025 | // process buttons | |
1026 | bool bSelect, bBack, bUp, bDown; | |
1027 | get_button_state(&bSelect, &bBack, &bUp, &bDown, NULL, NULL); | |
1028 | if (bSelect) | |
1029 | { | |
1030 | menu_beep(); | |
1031 | ||
1032 | // common variables | |
1033 | BOOL bPlayerExists = ENTITY::DOES_ENTITY_EXIST(PLAYER::PLAYER_PED_ID()); | |
1034 | Player player = PLAYER::PLAYER_ID(); | |
1035 | Ped playerPed = PLAYER::PLAYER_PED_ID(); | |
1036 | ||
1037 | switch (activeLineIndexPlayer) | |
1038 | { | |
1039 | // skin changer | |
1040 | case 0: | |
1041 | if (process_skinchanger_menu()) return; | |
1042 | break; | |
1043 | // teleport | |
1044 | case 1: | |
1045 | if (process_teleport_menu()) return; | |
1046 | break; | |
1047 | // fix player | |
1048 | case 2: | |
1049 | { | |
1050 | ENTITY::SET_ENTITY_HEALTH(playerPed, ENTITY::GET_ENTITY_MAX_HEALTH(playerPed)); | |
1051 | PED::ADD_ARMOUR_TO_PED(playerPed, PLAYER::GET_PLAYER_MAX_ARMOUR(player) - PED::GET_PED_ARMOUR(playerPed)); | |
1052 | if (PED::IS_PED_IN_ANY_VEHICLE(playerPed, 0)) | |
1053 | { | |
1054 | Vehicle playerVeh = PED::GET_VEHICLE_PED_IS_USING(playerPed); | |
1055 | if (ENTITY::DOES_ENTITY_EXIST(playerVeh) && !ENTITY::IS_ENTITY_DEAD(playerVeh)) | |
1056 | VEHICLE::SET_VEHICLE_FIXED(playerVeh); | |
1057 | } | |
1058 | set_status_text("player fixed"); | |
1059 | } | |
1060 | break; | |
1061 | // reset model skin | |
1062 | case 3: | |
1063 | { | |
1064 | PED::SET_PED_DEFAULT_COMPONENT_VARIATION(playerPed); | |
1065 | set_status_text("using default model skin"); | |
1066 | } | |
1067 | break; | |
1068 | // add cash | |
1069 | case 4: | |
1070 | for (int i = 0; i < 3; i++) | |
1071 | { | |
1072 | char statNameFull[32]; | |
1073 | sprintf_s(statNameFull, "SP%d_TOTAL_CASH", i); | |
1074 | Hash hash = GAMEPLAY::GET_HASH_KEY(statNameFull); | |
1075 | int val; | |
1076 | STATS::STAT_GET_INT(hash, &val, -1); | |
1077 | val += 1000000; | |
1078 | STATS::STAT_SET_INT(hash, val, 1); | |
1079 | } | |
1080 | set_status_text("cash added"); | |
1081 | break; | |
1082 | // wanted up | |
1083 | case 5: | |
1084 | if (bPlayerExists && PLAYER::GET_PLAYER_WANTED_LEVEL(player) < 5) | |
1085 | { | |
1086 | PLAYER::SET_PLAYER_WANTED_LEVEL(player, PLAYER::GET_PLAYER_WANTED_LEVEL(player) + 1, 0); | |
1087 | PLAYER::SET_PLAYER_WANTED_LEVEL_NOW(player, 0); | |
1088 | set_status_text("wanted up"); | |
1089 | } | |
1090 | break; | |
1091 | // wanted down | |
1092 | case 6: | |
1093 | if (bPlayerExists && PLAYER::GET_PLAYER_WANTED_LEVEL(player) > 0) | |
1094 | { | |
1095 | PLAYER::SET_PLAYER_WANTED_LEVEL(player, PLAYER::GET_PLAYER_WANTED_LEVEL(player) - 1, 0); | |
1096 | PLAYER::SET_PLAYER_WANTED_LEVEL_NOW(player, 0); | |
1097 | set_status_text("wanted down"); | |
1098 | } | |
1099 | break; | |
1100 | // switchable features | |
1101 | default: | |
1102 | if (lines[activeLineIndexPlayer].pState) | |
1103 | *lines[activeLineIndexPlayer].pState = !(*lines[activeLineIndexPlayer].pState); | |
1104 | if (lines[activeLineIndexPlayer].pUpdated) | |
1105 | *lines[activeLineIndexPlayer].pUpdated = true; | |
1106 | } | |
1107 | waitTime = 200; | |
1108 | } else | |
1109 | if (bBack || trainer_switch_pressed()) | |
1110 | { | |
1111 | menu_beep(); | |
1112 | break; | |
1113 | } else | |
1114 | if (bUp) | |
1115 | { | |
1116 | menu_beep(); | |
1117 | if (activeLineIndexPlayer == 0) | |
1118 | activeLineIndexPlayer = lineCount; | |
1119 | activeLineIndexPlayer--; | |
1120 | waitTime = 150; | |
1121 | } else | |
1122 | if (bDown) | |
1123 | { | |
1124 | menu_beep(); | |
1125 | activeLineIndexPlayer++; | |
1126 | if (activeLineIndexPlayer == lineCount) | |
1127 | activeLineIndexPlayer = 0; | |
1128 | waitTime = 150; | |
1129 | } | |
1130 | } | |
1131 | } | |
1132 | ||
1133 | int activeLineIndexWeapon = 0; | |
1134 | ||
1135 | void process_weapon_menu() | |
1136 | { | |
1137 | const float lineWidth = 250.0; | |
1138 | const int lineCount = 6; | |
1139 | ||
1140 | std::string caption = "WEAPON OPTIONS"; | |
1141 | ||
1142 | static struct { | |
1143 | LPCSTR text; | |
1144 | bool *pState; | |
1145 | bool *pUpdated; | |
1146 | } lines[lineCount] = { | |
1147 | {"GET ALL WEAPON", NULL, NULL}, | |
1148 | {"NO RELOAD", &featureWeaponNoReload, NULL}, | |
1149 | {"FIRE AMMO", &featureWeaponFireAmmo, NULL}, | |
1150 | {"EXPLOSIVE AMMO", &featureWeaponExplosiveAmmo, NULL}, | |
1151 | {"EXPLOSIVE MELEE", &featureWeaponExplosiveMelee, NULL}, | |
1152 | {"VEHICLE ROCKETS", &featureWeaponVehRockets, NULL} | |
1153 | }; | |
1154 | ||
1155 | static LPCSTR weaponNames[] = { | |
1156 | "WEAPON_KNIFE", "WEAPON_NIGHTSTICK", "WEAPON_HAMMER", "WEAPON_BAT", "WEAPON_GOLFCLUB", "WEAPON_CROWBAR", | |
1157 | "WEAPON_PISTOL", "WEAPON_COMBATPISTOL", "WEAPON_APPISTOL", "WEAPON_PISTOL50", "WEAPON_MICROSMG", "WEAPON_SMG", | |
1158 | "WEAPON_ASSAULTSMG", "WEAPON_ASSAULTRIFLE", "WEAPON_CARBINERIFLE", "WEAPON_ADVANCEDRIFLE", "WEAPON_MG", | |
1159 | "WEAPON_COMBATMG", "WEAPON_PUMPSHOTGUN", "WEAPON_SAWNOFFSHOTGUN", "WEAPON_ASSAULTSHOTGUN", "WEAPON_BULLPUPSHOTGUN", | |
1160 | "WEAPON_STUNGUN", "WEAPON_SNIPERRIFLE", "WEAPON_HEAVYSNIPER", "WEAPON_GRENADELAUNCHER", "WEAPON_GRENADELAUNCHER_SMOKE", | |
1161 | "WEAPON_RPG", "WEAPON_MINIGUN", "WEAPON_GRENADE", "WEAPON_STICKYBOMB", "WEAPON_SMOKEGRENADE", "WEAPON_BZGAS", | |
1162 | "WEAPON_MOLOTOV", "WEAPON_FIREEXTINGUISHER", "WEAPON_PETROLCAN", | |
1163 | "WEAPON_SNSPISTOL", "WEAPON_SPECIALCARBINE", "WEAPON_HEAVYPISTOL", "WEAPON_BULLPUPRIFLE", "WEAPON_HOMINGLAUNCHER", | |
1164 | "WEAPON_PROXMINE", "WEAPON_SNOWBALL", "WEAPON_VINTAGEPISTOL", "WEAPON_DAGGER", "WEAPON_FIREWORK", "WEAPON_MUSKET", | |
1165 | "WEAPON_MARKSMANRIFLE", "WEAPON_HEAVYSHOTGUN", "WEAPON_GUSENBERG", "WEAPON_HATCHET", "WEAPON_RAILGUN", | |
1166 | "WEAPON_COMBATPDW", "WEAPON_KNUCKLE", "WEAPON_MARKSMANPISTOL", | |
1167 | "WEAPON_FLASHLIGHT", "WEAPON_MACHETE", "WEAPON_MACHINEPISTOL", | |
1168 | "WEAPON_SWITCHBLADE", "WEAPON_REVOLVER" | |
1169 | }; | |
1170 | ||
1171 | DWORD waitTime = 150; | |
1172 | while (true) | |
1173 | { | |
1174 | // timed menu draw, used for pause after active line switch | |
1175 | DWORD maxTickCount = GetTickCount() + waitTime; | |
1176 | do | |
1177 | { | |
1178 | // draw menu | |
1179 | draw_menu_line(caption, lineWidth, 15.0, 18.0, 0.0, 5.0, false, true); | |
1180 | for (int i = 0; i < lineCount; i++) | |
1181 | if (i != activeLineIndexWeapon) | |
1182 | draw_menu_line(line_as_str(lines[i].text, lines[i].pState), | |
1183 | lineWidth, 9.0, 60.0 + i * 36.0, 0.0, 9.0, false, false); | |
1184 | draw_menu_line(line_as_str(lines[activeLineIndexWeapon].text, lines[activeLineIndexWeapon].pState), | |
1185 | lineWidth + 1.0, 11.0, 56.0 + activeLineIndexWeapon * 36.0, 0.0, 7.0, true, false); | |
1186 | ||
1187 | update_features(); | |
1188 | WAIT(0); | |
1189 | } while (GetTickCount() < maxTickCount); | |
1190 | waitTime = 0; | |
1191 | ||
1192 | // process buttons | |
1193 | bool bSelect, bBack, bUp, bDown; | |
1194 | get_button_state(&bSelect, &bBack, &bUp, &bDown, NULL, NULL); | |
1195 | if (bSelect) | |
1196 | { | |
1197 | menu_beep(); | |
1198 | ||
1199 | // common variables | |
1200 | BOOL bPlayerExists = ENTITY::DOES_ENTITY_EXIST(PLAYER::PLAYER_PED_ID()); | |
1201 | Player player = PLAYER::PLAYER_ID(); | |
1202 | Ped playerPed = PLAYER::PLAYER_PED_ID(); | |
1203 | ||
1204 | switch (activeLineIndexWeapon) | |
1205 | { | |
1206 | case 0: | |
1207 | for (int i = 0; i < sizeof(weaponNames) / sizeof(weaponNames[0]); i++) | |
1208 | WEAPON::GIVE_DELAYED_WEAPON_TO_PED(playerPed, GAMEPLAY::GET_HASH_KEY((char *)weaponNames[i]), 1000, 0); | |
1209 | set_status_text("all weapon added"); | |
1210 | break; | |
1211 | // switchable features | |
1212 | default: | |
1213 | if (lines[activeLineIndexWeapon].pState) | |
1214 | *lines[activeLineIndexWeapon].pState = !(*lines[activeLineIndexWeapon].pState); | |
1215 | if (lines[activeLineIndexWeapon].pUpdated) | |
1216 | *lines[activeLineIndexWeapon].pUpdated = true; | |
1217 | } | |
1218 | waitTime = 200; | |
1219 | } else | |
1220 | if (bBack || trainer_switch_pressed()) | |
1221 | { | |
1222 | menu_beep(); | |
1223 | break; | |
1224 | } else | |
1225 | if (bUp) | |
1226 | { | |
1227 | menu_beep(); | |
1228 | if (activeLineIndexWeapon == 0) | |
1229 | activeLineIndexWeapon = lineCount; | |
1230 | activeLineIndexWeapon--; | |
1231 | waitTime = 150; | |
1232 | } else | |
1233 | if (bDown) | |
1234 | { | |
1235 | menu_beep(); | |
1236 | activeLineIndexWeapon++; | |
1237 | if (activeLineIndexWeapon == lineCount) | |
1238 | activeLineIndexWeapon = 0; | |
1239 | waitTime = 150; | |
1240 | } | |
1241 | } | |
1242 | } | |
1243 | ||
1244 | LPCSTR vehicleModels[40][10] = { | |
1245 | {"NINEF", "NINEF2", "BLISTA", "ASEA", "ASEA2", "BOATTRAILER", "BUS", "ARMYTANKER", "ARMYTRAILER", "ARMYTRAILER2"}, | |
1246 | {"SUNTRAP", "COACH", "AIRBUS", "ASTEROPE", "AIRTUG", "AMBULANCE", "BARRACKS", "BARRACKS2", "BALLER", "BALLER2"}, | |
1247 | {"BJXL", "BANSHEE", "BENSON", "BFINJECTION", "BIFF", "BLAZER", "BLAZER2", "BLAZER3", "BISON", "BISON2"}, | |
1248 | {"BISON3", "BOXVILLE", "BOXVILLE2", "BOXVILLE3", "BOBCATXL", "BODHI2", "BUCCANEER", "BUFFALO", "BUFFALO2", "BULLDOZER"}, | |
1249 | {"BULLET", "BLIMP", "BURRITO", "BURRITO2", "BURRITO3", "BURRITO4", "BURRITO5", "CAVALCADE", "CAVALCADE2", "POLICET"}, | |
1250 | {"GBURRITO", "CABLECAR", "CADDY", "CADDY2", "CAMPER", "CARBONIZZARE", "CHEETAH", "COMET2", "COGCABRIO", "COQUETTE"}, | |
1251 | {"CUTTER", "GRESLEY", "DILETTANTE", "DILETTANTE2", "DUNE", "DUNE2", "HOTKNIFE", "DLOADER", "DUBSTA", "DUBSTA2"}, | |
1252 | {"DUMP", "RUBBLE", "DOCKTUG", "DOMINATOR", "EMPEROR", "EMPEROR2", "EMPEROR3", "ENTITYXF", "EXEMPLAR", "ELEGY2"}, | |
1253 | {"F620", "FBI", "FBI2", "FELON", "FELON2", "FELTZER2", "FIRETRUK", "FLATBED", "FORKLIFT", "FQ2"}, | |
1254 | {"FUSILADE", "FUGITIVE", "FUTO", "GRANGER", "GAUNTLET", "HABANERO", "HAULER", "HANDLER", "INFERNUS", "INGOT"}, | |
1255 | {"INTRUDER", "ISSI2", "JACKAL", "JOURNEY", "JB700", "KHAMELION", "LANDSTALKER", "LGUARD", "MANANA", "MESA"}, | |
1256 | {"MESA2", "MESA3", "CRUSADER", "MINIVAN", "MIXER", "MIXER2", "MONROE", "MOWER", "MULE", "MULE2"}, | |
1257 | {"ORACLE", "ORACLE2", "PACKER", "PATRIOT", "PBUS", "PENUMBRA", "PEYOTE", "PHANTOM", "PHOENIX", "PICADOR"}, | |
1258 | {"POUNDER", "POLICE", "POLICE4", "POLICE2", "POLICE3", "POLICEOLD1", "POLICEOLD2", "PONY", "PONY2", "PRAIRIE"}, | |
1259 | {"PRANGER", "PREMIER", "PRIMO", "PROPTRAILER", "RANCHERXL", "RANCHERXL2", "RAPIDGT", "RAPIDGT2", "RADI", "RATLOADER"}, | |
1260 | {"REBEL", "REGINA", "REBEL2", "RENTALBUS", "RUINER", "RUMPO", "RUMPO2", "RHINO", "RIOT", "RIPLEY"}, | |
1261 | {"ROCOTO", "ROMERO", "SABREGT", "SADLER", "SADLER2", "SANDKING", "SANDKING2", "SCHAFTER2", "SCHWARZER", "SCRAP"}, | |
1262 | {"SEMINOLE", "SENTINEL", "SENTINEL2", "ZION", "ZION2", "SERRANO", "SHERIFF", "SHERIFF2", "SPEEDO", "SPEEDO2"}, | |
1263 | {"STANIER", "STINGER", "STINGERGT", "STOCKADE", "STOCKADE3", "STRATUM", "SULTAN", "SUPERD", "SURANO", "SURFER"}, | |
1264 | {"SURFER2", "SURGE", "TACO", "TAILGATER", "TAXI", "TRASH", "TRACTOR", "TRACTOR2", "TRACTOR3", "GRAINTRAILER"}, | |
1265 | {"BALETRAILER", "TIPTRUCK", "TIPTRUCK2", "TORNADO", "TORNADO2", "TORNADO3", "TORNADO4", "TOURBUS", "TOWTRUCK", "TOWTRUCK2"}, | |
1266 | {"UTILLITRUCK", "UTILLITRUCK2", "UTILLITRUCK3", "VOODOO2", "WASHINGTON", "STRETCH", "YOUGA", "ZTYPE", "SANCHEZ", "SANCHEZ2"}, | |
1267 | {"SCORCHER", "TRIBIKE", "TRIBIKE2", "TRIBIKE3", "FIXTER", "CRUISER", "BMX", "POLICEB", "AKUMA", "CARBONRS"}, | |
1268 | {"BAGGER", "BATI", "BATI2", "RUFFIAN", "DAEMON", "DOUBLE", "PCJ", "VADER", "VIGERO", "FAGGIO2"}, | |
1269 | {"HEXER", "ANNIHILATOR", "BUZZARD", "BUZZARD2", "CARGOBOB", "CARGOBOB2", "CARGOBOB3", "SKYLIFT", "POLMAV", "MAVERICK"}, | |
1270 | {"NEMESIS", "FROGGER", "FROGGER2", "CUBAN800", "DUSTER", "STUNT", "MAMMATUS", "JET", "SHAMAL", "LUXOR"}, | |
1271 | {"TITAN", "LAZER", "CARGOPLANE", "SQUALO", "MARQUIS", "DINGHY", "DINGHY2", "JETMAX", "PREDATOR", "TROPIC"}, | |
1272 | {"SEASHARK", "SEASHARK2", "SUBMERSIBLE", "TRAILERS", "TRAILERS2", "TRAILERS3", "TVTRAILER", "RAKETRAILER", "TANKER", "TRAILERLOGS"}, | |
1273 | {"TR2", "TR3", "TR4", "TRFLAT", "TRAILERSMALL", "VELUM", "ADDER", "VOLTIC", "VACCA", "BIFTA"}, | |
1274 | { "SPEEDER", "PARADISE", "KALAHARI", "JESTER", "TURISMOR", "VESTRA", "ALPHA", "HUNTLEY", "THRUST", "MASSACRO" }, | |
1275 | { "MASSACRO2", "ZENTORNO", "BLADE", "GLENDALE", "PANTO", "PIGALLE", "WARRENER", "RHAPSODY", "DUBSTA3", "MONSTER" }, | |
1276 | { "SOVEREIGN", "INNOVATION", "HAKUCHOU", "FUROREGT", "MILJET", "COQUETTE2", "BTYPE", "BUFFALO3", "DOMINATOR2", "GAUNTLET2" }, | |
1277 | { "MARSHALL", "DUKES", "DUKES2", "STALION", "STALION2", "BLISTA2", "BLISTA3", "DODO", "SUBMERSIBLE2", "HYDRA" }, | |
1278 | { "INSURGENT", "INSURGENT2", "TECHNICAL", "SAVAGE", "VALKYRIE", "KURUMA", "KURUMA2", "JESTER2", "CASCO", "VELUM2" }, | |
1279 | { "GUARDIAN", "ENDURO", "LECTRO", "SLAMVAN", "SLAMVAN2", "RATLOADER2", "SWIFT2", "LUXOR2", "FELTZER3", "OSIRIS" }, | |
1280 | { "VIRGO", "WINDSOR", "BESRA", "SWIFT", "BLIMP2", "VINDICATOR", "TORO", "T20", "COQUETTE3", "CHINO" }, | |
1281 | { "BRAWLER", "BUCCANEER2", "CHINO2", "FACTION", "FACTION2", "MOONBEAM", "MOONBEAM2", "PRIMO2", "VOODOO", "LURCHER" }, | |
1282 | { "BTYPE2", "BALLER3", "BALLER4", "BALLER5", "BALLER6", "CARGOBOB4", "COG55", "COG552", "COGNOSCENTI", "COGNOSCENTI2" }, | |
1283 | { "DINGHY4", "LIMO2", "MAMBA", "NIGHTSHADE", "SCHAFTER3", "SCHAFTER4", "SCHAFTER5", "SCHAFTER6", "SEASHARK3", "SPEEDER2" }, | |
1284 | { "SUPERVOLITO", "SUPERVOLITO2", "TORO2", "TROPIC2", "VALKYRIE2", "VERLIERER2", "TAMPA", "BANSHEE2", "SULTANRS", "BTYPE3" } | |
1285 | }; | |
1286 | ||
1287 | int carspawnActiveLineIndex = 0; | |
1288 | int carspawnActiveItemIndex = 0; | |
1289 | ||
1290 | bool process_carspawn_menu() | |
1291 | { | |
1292 | DWORD waitTime = 150; | |
1293 | const int lineCount = 40; | |
1294 | const int itemCount = 10; | |
1295 | const int itemCountLastLine = 10; | |
1296 | while (true) | |
1297 | { | |
1298 | // timed menu draw, used for pause after active line switch | |
1299 | DWORD maxTickCount = GetTickCount() + waitTime; | |
1300 | do | |
1301 | { | |
1302 | // draw menu | |
1303 | char caption[32]; | |
1304 | sprintf_s(caption, "CAR SPAWNER %d / %d", carspawnActiveLineIndex + 1, lineCount); | |
1305 | draw_menu_line(caption, 350.0, 15.0, 18.0, 0.0, 5.0, false, true); | |
1306 | for (int i = 0; i < itemCount; i++) | |
1307 | if (strlen(vehicleModels[carspawnActiveLineIndex][i])) | |
1308 | draw_menu_line(vehicleModels[carspawnActiveLineIndex][i], 100.0, 5.0, 200.0, 100.0 + i * 110.0, 5.0, i == carspawnActiveItemIndex, false, false); | |
1309 | ||
1310 | update_features(); | |
1311 | WAIT(0); | |
1312 | } while (GetTickCount() < maxTickCount); | |
1313 | waitTime = 0; | |
1314 | ||
1315 | bool bSelect, bBack, bUp, bDown, bLeft, bRight; | |
1316 | get_button_state(&bSelect, &bBack, &bUp, &bDown, &bLeft, &bRight); | |
1317 | ||
1318 | if (bSelect) | |
1319 | { | |
1320 | menu_beep(); | |
1321 | LPCSTR modelName = vehicleModels[carspawnActiveLineIndex][carspawnActiveItemIndex]; | |
1322 | DWORD model = GAMEPLAY::GET_HASH_KEY((char *)modelName); | |
1323 | if (STREAMING::IS_MODEL_IN_CDIMAGE(model) && STREAMING::IS_MODEL_A_VEHICLE(model)) | |
1324 | { | |
1325 | STREAMING::REQUEST_MODEL(model); | |
1326 | while (!STREAMING::HAS_MODEL_LOADED(model)) WAIT(0); | |
1327 | Vector3 coords = ENTITY::GET_OFFSET_FROM_ENTITY_IN_WORLD_COORDS(PLAYER::PLAYER_PED_ID(), 0.0, 5.0, 0.0); | |
1328 | Vehicle veh = VEHICLE::CREATE_VEHICLE(model, coords.x, coords.y, coords.z, 0.0, 1, 1); | |
1329 | VEHICLE::SET_VEHICLE_ON_GROUND_PROPERLY(veh); | |
1330 | ||
1331 | if (featureVehWrapInSpawned) | |
1332 | { | |
1333 | ENTITY::SET_ENTITY_HEADING(veh, ENTITY::GET_ENTITY_HEADING(PLAYER::PLAYER_PED_ID())); | |
1334 | PED::SET_PED_INTO_VEHICLE(PLAYER::PLAYER_PED_ID(), veh, -1); | |
1335 | } | |
1336 | ||
1337 | WAIT(0); | |
1338 | STREAMING::SET_MODEL_AS_NO_LONGER_NEEDED(model); | |
1339 | ENTITY::SET_VEHICLE_AS_NO_LONGER_NEEDED(&veh); | |
1340 | ||
1341 | char statusText[32]; | |
1342 | sprintf_s(statusText, "%s spawned", modelName); | |
1343 | set_status_text(statusText); | |
1344 | ||
1345 | return true; | |
1346 | } | |
1347 | } else | |
1348 | if (bBack) | |
1349 | { | |
1350 | menu_beep(); | |
1351 | break; | |
1352 | } else | |
1353 | if (bRight) | |
1354 | { | |
1355 | menu_beep(); | |
1356 | carspawnActiveItemIndex++; | |
1357 | int itemsMax = (carspawnActiveLineIndex == (lineCount - 1)) ? itemCountLastLine : itemCount; | |
1358 | if (carspawnActiveItemIndex == itemsMax) | |
1359 | carspawnActiveItemIndex = 0; | |
1360 | waitTime = 100; | |
1361 | } else | |
1362 | if (bLeft) | |
1363 | { | |
1364 | menu_beep(); | |
1365 | if (carspawnActiveItemIndex == 0) | |
1366 | carspawnActiveItemIndex = (carspawnActiveLineIndex == (lineCount - 1)) ? itemCountLastLine : itemCount; | |
1367 | carspawnActiveItemIndex--; | |
1368 | waitTime = 100; | |
1369 | } else | |
1370 | if (bUp) | |
1371 | { | |
1372 | menu_beep(); | |
1373 | if (carspawnActiveLineIndex == 0) | |
1374 | carspawnActiveLineIndex = lineCount; | |
1375 | carspawnActiveLineIndex--; | |
1376 | waitTime = 200; | |
1377 | } else | |
1378 | if (bDown) | |
1379 | { | |
1380 | menu_beep(); | |
1381 | carspawnActiveLineIndex++; | |
1382 | if (carspawnActiveLineIndex == lineCount) | |
1383 | carspawnActiveLineIndex = 0; | |
1384 | waitTime = 200; | |
1385 | } | |
1386 | if (carspawnActiveLineIndex == (lineCount - 1)) | |
1387 | if (carspawnActiveItemIndex >= itemCountLastLine) | |
1388 | carspawnActiveItemIndex = 0; | |
1389 | } | |
1390 | return false; | |
1391 | } | |
1392 | ||
1393 | int activeLineIndexVeh = 0; | |
1394 | ||
1395 | void process_veh_menu() | |
1396 | { | |
1397 | const float lineWidth = 250.0; | |
1398 | const int lineCount = 8; | |
1399 | ||
1400 | std::string caption = "VEHICLE OPTIONS"; | |
1401 | ||
1402 | static struct { | |
1403 | LPCSTR text; | |
1404 | bool *pState; | |
1405 | bool *pUpdated; | |
1406 | } lines[lineCount] = { | |
1407 | {"CAR SPAWNER", NULL, NULL}, | |
1408 | {"PAINT RANDOM", NULL, NULL}, | |
1409 | {"FIX", NULL, NULL}, | |
1410 | {"SEAT BELT", &featureVehSeatbelt, &featureVehSeatbeltUpdated}, | |
1411 | {"WRAP IN SPAWNED", &featureVehWrapInSpawned, NULL}, | |
1412 | {"INVINCIBLE", &featureVehInvincible, &featureVehInvincibleUpdated}, | |
1413 | {"STRONG WHEELS", &featureVehInvincibleWheels, &featureVehInvincibleWheelsUpdated}, | |
1414 | {"SPEED BOOST", &featureVehSpeedBoost, NULL} | |
1415 | }; | |
1416 | ||
1417 | DWORD waitTime = 150; | |
1418 | while (true) | |
1419 | { | |
1420 | // timed menu draw, used for pause after active line switch | |
1421 | DWORD maxTickCount = GetTickCount() + waitTime; | |
1422 | do | |
1423 | { | |
1424 | // draw menu | |
1425 | draw_menu_line(caption, lineWidth, 15.0, 18.0, 0.0, 5.0, false, true); | |
1426 | for (int i = 0; i < lineCount; i++) | |
1427 | if (i != activeLineIndexVeh) | |
1428 | draw_menu_line(line_as_str(lines[i].text, lines[i].pState), | |
1429 | lineWidth, 9.0, 60.0 + i * 36.0, 0.0, 9.0, false, false); | |
1430 | draw_menu_line(line_as_str(lines[activeLineIndexVeh].text, lines[activeLineIndexVeh].pState), | |
1431 | lineWidth + 1.0, 11.0, 56.0 + activeLineIndexVeh * 36.0, 0.0, 7.0, true, false); | |
1432 | ||
1433 | update_features(); | |
1434 | WAIT(0); | |
1435 | } while (GetTickCount() < maxTickCount); | |
1436 | waitTime = 0; | |
1437 | ||
1438 | // process buttons | |
1439 | bool bSelect, bBack, bUp, bDown; | |
1440 | get_button_state(&bSelect, &bBack, &bUp, &bDown, NULL, NULL); | |
1441 | if (bSelect) | |
1442 | { | |
1443 | menu_beep(); | |
1444 | ||
1445 | // common variables | |
1446 | BOOL bPlayerExists = ENTITY::DOES_ENTITY_EXIST(PLAYER::PLAYER_PED_ID()); | |
1447 | Player player = PLAYER::PLAYER_ID(); | |
1448 | Ped playerPed = PLAYER::PLAYER_PED_ID(); | |
1449 | ||
1450 | switch (activeLineIndexVeh) | |
1451 | { | |
1452 | case 0: | |
1453 | if (process_carspawn_menu()) return; | |
1454 | break; | |
1455 | case 1: | |
1456 | if (bPlayerExists) | |
1457 | { | |
1458 | if (PED::IS_PED_IN_ANY_VEHICLE(playerPed, 0)) | |
1459 | { | |
1460 | Vehicle veh = PED::GET_VEHICLE_PED_IS_USING(playerPed); | |
1461 | VEHICLE::SET_VEHICLE_CUSTOM_PRIMARY_COLOUR(veh, rand() % 255, rand() % 255, rand() % 255); | |
1462 | if (VEHICLE::GET_IS_VEHICLE_PRIMARY_COLOUR_CUSTOM(veh)) | |
1463 | VEHICLE::SET_VEHICLE_CUSTOM_SECONDARY_COLOUR(veh, rand() % 255, rand() % 255, rand() % 255); | |
1464 | } else | |
1465 | { | |
1466 | set_status_text("player isn't in a vehicle"); | |
1467 | } | |
1468 | } | |
1469 | break; | |
1470 | case 2: | |
1471 | if (bPlayerExists) | |
1472 | if (PED::IS_PED_IN_ANY_VEHICLE(playerPed, 0)) | |
1473 | VEHICLE::SET_VEHICLE_FIXED(PED::GET_VEHICLE_PED_IS_USING(playerPed)); | |
1474 | else | |
1475 | set_status_text("player isn't in a vehicle"); | |
1476 | break; | |
1477 | // switchable features | |
1478 | default: | |
1479 | if (lines[activeLineIndexVeh].pState) | |
1480 | *lines[activeLineIndexVeh].pState = !(*lines[activeLineIndexVeh].pState); | |
1481 | if (lines[activeLineIndexVeh].pUpdated) | |
1482 | *lines[activeLineIndexVeh].pUpdated = true; | |
1483 | } | |
1484 | waitTime = 200; | |
1485 | } else | |
1486 | if (bBack || trainer_switch_pressed()) | |
1487 | { | |
1488 | menu_beep(); | |
1489 | break; | |
1490 | } else | |
1491 | if (bUp) | |
1492 | { | |
1493 | menu_beep(); | |
1494 | if (activeLineIndexVeh == 0) | |
1495 | activeLineIndexVeh = lineCount; | |
1496 | activeLineIndexVeh--; | |
1497 | waitTime = 150; | |
1498 | } else | |
1499 | if (bDown) | |
1500 | { | |
1501 | menu_beep(); | |
1502 | activeLineIndexVeh++; | |
1503 | if (activeLineIndexVeh == lineCount) | |
1504 | activeLineIndexVeh = 0; | |
1505 | waitTime = 150; | |
1506 | } | |
1507 | } | |
1508 | } | |
1509 | ||
1510 | int activeLineIndexWorld = 0; | |
1511 | ||
1512 | void process_world_menu() | |
1513 | { | |
1514 | const float lineWidth = 250.0; | |
1515 | const int lineCount = 5; | |
1516 | ||
1517 | std::string caption = "WORLD OPTIONS"; | |
1518 | ||
1519 | static struct { | |
1520 | LPCSTR text; | |
1521 | bool *pState; | |
1522 | bool *pUpdated; | |
1523 | } lines[lineCount] = { | |
1524 | {"MOON GRAVITY", &featureWorldMoonGravity, NULL}, | |
1525 | {"RANDOM COPS", &featureWorldRandomCops, NULL}, | |
1526 | {"RANDOM TRAINS", &featureWorldRandomTrains, NULL}, | |
1527 | {"RANDOM BOATS", &featureWorldRandomBoats, NULL}, | |
1528 | {"GARBAGE TRUCKS", &featureWorldGarbageTrucks, NULL} | |
1529 | }; | |
1530 | ||
1531 | DWORD waitTime = 150; | |
1532 | while (true) | |
1533 | { | |
1534 | // timed menu draw, used for pause after active line switch | |
1535 | DWORD maxTickCount = GetTickCount() + waitTime; | |
1536 | do | |
1537 | { | |
1538 | // draw menu | |
1539 | draw_menu_line(caption, lineWidth, 15.0, 18.0, 0.0, 5.0, false, true); | |
1540 | for (int i = 0; i < lineCount; i++) | |
1541 | if (i != activeLineIndexWorld) | |
1542 | draw_menu_line(line_as_str(lines[i].text, lines[i].pState), | |
1543 | lineWidth, 9.0, 60.0 + i * 36.0, 0.0, 9.0, false, false); | |
1544 | draw_menu_line(line_as_str(lines[activeLineIndexWorld].text, lines[activeLineIndexWorld].pState), | |
1545 | lineWidth + 1.0, 11.0, 56.0 + activeLineIndexWorld * 36.0, 0.0, 7.0, true, false); | |
1546 | ||
1547 | update_features(); | |
1548 | WAIT(0); | |
1549 | } while (GetTickCount() < maxTickCount); | |
1550 | waitTime = 0; | |
1551 | ||
1552 | // process buttons | |
1553 | bool bSelect, bBack, bUp, bDown; | |
1554 | get_button_state(&bSelect, &bBack, &bUp, &bDown, NULL, NULL); | |
1555 | if (bSelect) | |
1556 | { | |
1557 | menu_beep(); | |
1558 | switch (activeLineIndexWorld) | |
1559 | { | |
1560 | case 0: | |
1561 | featureWorldMoonGravity = !featureWorldMoonGravity; | |
1562 | GAMEPLAY::SET_GRAVITY_LEVEL(featureWorldMoonGravity ? 2 : 0); | |
1563 | break; | |
1564 | case 1: | |
1565 | // featureWorldRandomCops being set in update_features | |
1566 | PED::SET_CREATE_RANDOM_COPS(!featureWorldRandomCops); | |
1567 | break; | |
1568 | case 2: | |
1569 | featureWorldRandomTrains = !featureWorldRandomTrains; | |
1570 | VEHICLE::SET_RANDOM_TRAINS(featureWorldRandomTrains); | |
1571 | break; | |
1572 | case 3: | |
1573 | featureWorldRandomBoats = !featureWorldRandomBoats; | |
1574 | VEHICLE::SET_RANDOM_BOATS(featureWorldRandomBoats); | |
1575 | break; | |
1576 | case 4: | |
1577 | featureWorldGarbageTrucks = !featureWorldGarbageTrucks; | |
1578 | VEHICLE::SET_GARBAGE_TRUCKS(featureWorldGarbageTrucks); | |
1579 | break; | |
1580 | } | |
1581 | waitTime = 200; | |
1582 | } else | |
1583 | if (bBack || trainer_switch_pressed()) | |
1584 | { | |
1585 | menu_beep(); | |
1586 | break; | |
1587 | } else | |
1588 | if (bUp) | |
1589 | { | |
1590 | menu_beep(); | |
1591 | if (activeLineIndexWorld == 0) | |
1592 | activeLineIndexWorld = lineCount; | |
1593 | activeLineIndexWorld--; | |
1594 | waitTime = 150; | |
1595 | } else | |
1596 | if (bDown) | |
1597 | { | |
1598 | menu_beep(); | |
1599 | activeLineIndexWorld++; | |
1600 | if (activeLineIndexWorld == lineCount) | |
1601 | activeLineIndexWorld = 0; | |
1602 | waitTime = 150; | |
1603 | } | |
1604 | } | |
1605 | } | |
1606 | ||
1607 | int activeLineIndexTime = 0; | |
1608 | ||
1609 | void process_time_menu() | |
1610 | { | |
1611 | const float lineWidth = 250.0; | |
1612 | const int lineCount = 4; | |
1613 | ||
1614 | std::string caption = "TIME OPTIONS"; | |
1615 | ||
1616 | static struct { | |
1617 | LPCSTR text; | |
1618 | bool *pState; | |
1619 | bool *pUpdated; | |
1620 | } lines[lineCount] = { | |
1621 | {"HOUR FORWARD", NULL, NULL}, | |
1622 | {"HOUR BACKWARD", NULL, NULL}, | |
1623 | {"CLOCK PAUSED", &featureTimePaused, &featureTimePausedUpdated}, | |
1624 | {"SYNC WITH SYSTEM", &featureTimeSynced, NULL} | |
1625 | }; | |
1626 | ||
1627 | DWORD waitTime = 150; | |
1628 | while (true) | |
1629 | { | |
1630 | // timed menu draw, used for pause after active line switch | |
1631 | DWORD maxTickCount = GetTickCount() + waitTime; | |
1632 | do | |
1633 | { | |
1634 | // draw menu | |
1635 | draw_menu_line(caption, lineWidth, 15.0, 18.0, 0.0, 5.0, false, true); | |
1636 | for (int i = 0; i < lineCount; i++) | |
1637 | if (i != activeLineIndexTime) | |
1638 | draw_menu_line(line_as_str(lines[i].text, lines[i].pState), | |
1639 | lineWidth, 9.0, 60.0 + i * 36.0, 0.0, 9.0, false, false); | |
1640 | draw_menu_line(line_as_str(lines[activeLineIndexTime].text, lines[activeLineIndexTime].pState), | |
1641 | lineWidth + 1.0, 11.0, 56.0 + activeLineIndexTime * 36.0, 0.0, 7.0, true, false); | |
1642 | ||
1643 | update_features(); | |
1644 | WAIT(0); | |
1645 | } while (GetTickCount() < maxTickCount); | |
1646 | waitTime = 0; | |
1647 | ||
1648 | // process buttons | |
1649 | bool bSelect, bBack, bUp, bDown; | |
1650 | get_button_state(&bSelect, &bBack, &bUp, &bDown, NULL, NULL); | |
1651 | if (bSelect) | |
1652 | { | |
1653 | menu_beep(); | |
1654 | switch (activeLineIndexTime) | |
1655 | { | |
1656 | // hour forward/backward | |
1657 | case 0: | |
1658 | case 1: | |
1659 | { | |
1660 | int h = TIME::GET_CLOCK_HOURS(); | |
1661 | if (activeLineIndexTime == 0) h = (h == 23) ? 0 : h + 1; else h = (h == 0) ? 23 : h - 1; | |
1662 | int m = TIME::GET_CLOCK_MINUTES(); | |
1663 | TIME::SET_CLOCK_TIME(h, m, 0); | |
1664 | char text[32]; | |
1665 | sprintf_s(text, "time %d:%d", h, m); | |
1666 | set_status_text(text); | |
1667 | } | |
1668 | break; | |
1669 | // switchable features | |
1670 | default: | |
1671 | if (lines[activeLineIndexTime].pState) | |
1672 | *lines[activeLineIndexTime].pState = !(*lines[activeLineIndexTime].pState); | |
1673 | if (lines[activeLineIndexTime].pUpdated) | |
1674 | *lines[activeLineIndexTime].pUpdated = true; | |
1675 | } | |
1676 | waitTime = 200; | |
1677 | } else | |
1678 | if (bBack || trainer_switch_pressed()) | |
1679 | { | |
1680 | menu_beep(); | |
1681 | break; | |
1682 | } else | |
1683 | if (bUp) | |
1684 | { | |
1685 | menu_beep(); | |
1686 | if (activeLineIndexTime == 0) | |
1687 | activeLineIndexTime = lineCount; | |
1688 | activeLineIndexTime--; | |
1689 | waitTime = 150; | |
1690 | } else | |
1691 | if (bDown) | |
1692 | { | |
1693 | menu_beep(); | |
1694 | activeLineIndexTime++; | |
1695 | if (activeLineIndexTime == lineCount) | |
1696 | activeLineIndexTime = 0; | |
1697 | waitTime = 150; | |
1698 | } | |
1699 | } | |
1700 | } | |
1701 | ||
1702 | int activeLineIndexWeather = 0; | |
1703 | ||
1704 | void process_weather_menu() | |
1705 | { | |
1706 | const float lineWidth = 250.0; | |
1707 | const int lineCount = 16; | |
1708 | ||
1709 | std::string caption = "WEATHER OPTIONS"; | |
1710 | ||
1711 | static struct { | |
1712 | LPCSTR text; | |
1713 | bool *pState; | |
1714 | bool *pUpdated; | |
1715 | } lines[lineCount] = { | |
1716 | {"WIND", &featureWeatherWind, NULL}, | |
1717 | {"SET PERSIST", &featureWeatherPers, NULL}, | |
1718 | {"EXTRASUNNY", NULL, NULL}, | |
1719 | {"CLEAR", NULL, NULL}, | |
1720 | {"CLOUDS", NULL, NULL}, | |
1721 | {"SMOG", NULL, NULL}, | |
1722 | {"FOGGY", NULL, NULL}, | |
1723 | {"OVERCAST", NULL, NULL}, | |
1724 | {"RAIN", NULL, NULL}, | |
1725 | {"THUNDER", NULL, NULL}, | |
1726 | {"CLEARING", NULL, NULL}, | |
1727 | {"NEUTRAL", NULL, NULL}, | |
1728 | {"SNOW", NULL, NULL}, | |
1729 | {"BLIZZARD", NULL, NULL}, | |
1730 | {"SNOWLIGHT", NULL, NULL}, | |
1731 | {"XMAS", NULL, NULL} | |
1732 | }; | |
1733 | ||
1734 | ||
1735 | DWORD waitTime = 150; | |
1736 | while (true) | |
1737 | { | |
1738 | // timed menu draw, used for pause after active line switch | |
1739 | DWORD maxTickCount = GetTickCount() + waitTime; | |
1740 | do | |
1741 | { | |
1742 | // draw menu | |
1743 | draw_menu_line(caption, lineWidth, 7.0, 13.6, 5.0, 5.0, false, true); | |
1744 | for (int i = 0; i < lineCount; i++) | |
1745 | if (i != activeLineIndexWeather) | |
1746 | draw_menu_line(line_as_str(lines[i].text, lines[i].pState), | |
1747 | lineWidth, 9.0, 60.0 + i * 36.0, 0.0, 9.0, false, false); | |
1748 | draw_menu_line(line_as_str(lines[activeLineIndexWeather].text, lines[activeLineIndexWeather].pState), | |
1749 | lineWidth + 1.0, 11.0, 56.0 + activeLineIndexWeather * 36.0, 0.0, 7.0, true, false); | |
1750 | ||
1751 | update_features(); | |
1752 | WAIT(0); | |
1753 | } while (GetTickCount() < maxTickCount); | |
1754 | waitTime = 0; | |
1755 | ||
1756 | // process buttons | |
1757 | bool bSelect, bBack, bUp, bDown; | |
1758 | get_button_state(&bSelect, &bBack, &bUp, &bDown, NULL, NULL); | |
1759 | if (bSelect) | |
1760 | { | |
1761 | menu_beep(); | |
1762 | switch (activeLineIndexWeather) | |
1763 | { | |
1764 | // wind | |
1765 | case 0: | |
1766 | featureWeatherWind = !featureWeatherWind; | |
1767 | if (featureWeatherWind) | |
1768 | { | |
1769 | GAMEPLAY::SET_WIND(1.0); | |
1770 | GAMEPLAY::SET_WIND_SPEED(11.99); | |
1771 | GAMEPLAY::SET_WIND_DIRECTION(ENTITY::GET_ENTITY_HEADING(PLAYER::PLAYER_PED_ID())); | |
1772 | } else | |
1773 | { | |
1774 | GAMEPLAY::SET_WIND(0.0); | |
1775 | GAMEPLAY::SET_WIND_SPEED(0.0); | |
1776 | } | |
1777 | break; | |
1778 | // set persist | |
1779 | case 1: | |
1780 | featureWeatherPers = !featureWeatherPers; | |
1781 | break; | |
1782 | // set weather | |
1783 | default: | |
1784 | GAMEPLAY::CLEAR_OVERRIDE_WEATHER(); | |
1785 | if (featureWeatherPers) | |
1786 | { | |
1787 | GAMEPLAY::SET_OVERRIDE_WEATHER((char *)lines[activeLineIndexWeather].text); | |
1788 | } | |
1789 | else | |
1790 | { | |
1791 | GAMEPLAY::SET_WEATHER_TYPE_NOW_PERSIST((char *)lines[activeLineIndexWeather].text); | |
1792 | GAMEPLAY::CLEAR_WEATHER_TYPE_PERSIST(); | |
1793 | } | |
1794 | set_status_text(lines[activeLineIndexWeather].text); | |
1795 | } | |
1796 | waitTime = 200; | |
1797 | } else | |
1798 | if (bBack || trainer_switch_pressed()) | |
1799 | { | |
1800 | menu_beep(); | |
1801 | break; | |
1802 | } else | |
1803 | if (bUp) | |
1804 | { | |
1805 | menu_beep(); | |
1806 | if (activeLineIndexWeather == 0) | |
1807 | activeLineIndexWeather = lineCount; | |
1808 | activeLineIndexWeather--; | |
1809 | waitTime = 150; | |
1810 | } else | |
1811 | if (bDown) | |
1812 | { | |
1813 | menu_beep(); | |
1814 | activeLineIndexWeather++; | |
1815 | if (activeLineIndexWeather == lineCount) | |
1816 | activeLineIndexWeather = 0; | |
1817 | waitTime = 150; | |
1818 | } | |
1819 | } | |
1820 | } | |
1821 | ||
1822 | int activeLineIndexMisc = 0; | |
1823 | ||
1824 | void process_misc_menu() | |
1825 | { | |
1826 | const float lineWidth = 250.0; | |
1827 | const int lineCount = 2; | |
1828 | ||
1829 | std::string caption = "MISC OPTIONS"; | |
1830 | ||
1831 | static struct { | |
1832 | LPCSTR text; | |
1833 | bool *pState; | |
1834 | bool *pUpdated; | |
1835 | } lines[lineCount] = { | |
1836 | {"NEXT RADIO TRACK", NULL, NULL}, | |
1837 | {"HIDE HUD", &featureMiscHideHud, NULL} | |
1838 | }; | |
1839 | ||
1840 | ||
1841 | DWORD waitTime = 150; | |
1842 | while (true) | |
1843 | { | |
1844 | // timed menu draw, used for pause after active line switch | |
1845 | DWORD maxTickCount = GetTickCount() + waitTime; | |
1846 | do | |
1847 | { | |
1848 | // draw menu | |
1849 | draw_menu_line(caption, lineWidth, 15.0, 18.0, 0.0, 5.0, false, true); | |
1850 | for (int i = 0; i < lineCount; i++) | |
1851 | if (i != activeLineIndexMisc) | |
1852 | draw_menu_line(line_as_str(lines[i].text, lines[i].pState), | |
1853 | lineWidth, 9.0, 60.0 + i * 36.0, 0.0, 9.0, false, false); | |
1854 | draw_menu_line(line_as_str(lines[activeLineIndexMisc].text, lines[activeLineIndexMisc].pState), | |
1855 | lineWidth + 1.0, 11.0, 56.0 + activeLineIndexMisc * 36.0, 0.0, 7.0, true, false); | |
1856 | ||
1857 | update_features(); | |
1858 | WAIT(0); | |
1859 | } while (GetTickCount() < maxTickCount); | |
1860 | waitTime = 0; | |
1861 | ||
1862 | // process buttons | |
1863 | bool bSelect, bBack, bUp, bDown; | |
1864 | get_button_state(&bSelect, &bBack, &bUp, &bDown, NULL, NULL); | |
1865 | if (bSelect) | |
1866 | { | |
1867 | menu_beep(); | |
1868 | switch (activeLineIndexMisc) | |
1869 | { | |
1870 | // next radio track | |
1871 | case 0: | |
1872 | if (ENTITY::DOES_ENTITY_EXIST(PLAYER::PLAYER_PED_ID()) && | |
1873 | PED::IS_PED_IN_ANY_VEHICLE(PLAYER::PLAYER_PED_ID(), 0)) | |
1874 | AUDIO::SKIP_RADIO_FORWARD(); | |
1875 | break; | |
1876 | // switchable features | |
1877 | default: | |
1878 | if (lines[activeLineIndexMisc].pState) | |
1879 | *lines[activeLineIndexMisc].pState = !(*lines[activeLineIndexMisc].pState); | |
1880 | if (lines[activeLineIndexMisc].pUpdated) | |
1881 | *lines[activeLineIndexMisc].pUpdated = true; | |
1882 | } | |
1883 | waitTime = 200; | |
1884 | } else | |
1885 | if (bBack || trainer_switch_pressed()) | |
1886 | { | |
1887 | menu_beep(); | |
1888 | break; | |
1889 | } else | |
1890 | if (bUp) | |
1891 | { | |
1892 | menu_beep(); | |
1893 | if (activeLineIndexMisc == 0) | |
1894 | activeLineIndexMisc = lineCount; | |
1895 | activeLineIndexMisc--; | |
1896 | waitTime = 150; | |
1897 | } else | |
1898 | if (bDown) | |
1899 | { | |
1900 | menu_beep(); | |
1901 | activeLineIndexMisc++; | |
1902 | if (activeLineIndexMisc == lineCount) | |
1903 | activeLineIndexMisc = 0; | |
1904 | waitTime = 150; | |
1905 | } | |
1906 | } | |
1907 | } | |
1908 | ||
1909 | int activeLineIndexMain = 0; | |
1910 | ||
1911 | void process_main_menu() | |
1912 | { | |
1913 | const float lineWidth = 300.0; | |
1914 | const int lineCount = 7; | |
1915 | ||
1916 | std::string caption = "Crusaders Tutorial"; | |
1917 | ||
1918 | static LPCSTR lineCaption[lineCount] = { | |
1919 | "Player Menu ~r~>>", | |
1920 | "Weapon Menu ~r~>>", | |
1921 | "Vehicle Menu ~r~>>", | |
1922 | "World Menu ~r~>>", | |
1923 | "Time Menu ~r~>>", | |
1924 | "Weather Menu ~r~>>", | |
1925 | "Misc Menu ~r~>>", | |
1926 | }; | |
1927 | ||
1928 | DWORD waitTime = 150; | |
1929 | while (true) | |
1930 | { | |
1931 | // timed menu draw, used for pause after active line switch | |
1932 | DWORD maxTickCount = GetTickCount() + waitTime; | |
1933 | do | |
1934 | { | |
1935 | ||
1936 | draw_menu_line(caption, lineWidth, 7.9, 14.0, 4.0, 4.0, false, true); //If you use this design in a public menu, please credit me, The Crusader, for the design :) | |
1937 | for (int i = 0; i < lineCount; i++) | |
1938 | if (i != activeLineIndexMain) | |
1939 | draw_menu_line(lineCaption[i], lineWidth, 4.0, 60.0 + i * 22.8, 4.0, 9.0, false, false); | |
1940 | ||
1941 | draw_menu_line(lineCaption[activeLineIndexMain], lineWidth + 0.0, 2.0, 60.0 + activeLineIndexMain * 22.9, 4.0, 7.0, true, false); | |
1942 | ||
1943 | update_features(); | |
1944 | WAIT(0); | |
1945 | } while (GetTickCount() < maxTickCount); | |
1946 | waitTime = 0; | |
1947 | ||
1948 | // process buttons | |
1949 | bool bSelect, bBack, bUp, bDown; | |
1950 | get_button_state(&bSelect, &bBack, &bUp, &bDown, NULL, NULL); | |
1951 | if (bSelect) | |
1952 | { | |
1953 | menu_beep(); | |
1954 | switch (activeLineIndexMain) | |
1955 | { | |
1956 | case 0: | |
1957 | process_player_menu(); | |
1958 | break; | |
1959 | case 1: | |
1960 | process_weapon_menu(); | |
1961 | break; | |
1962 | case 2: | |
1963 | process_veh_menu(); | |
1964 | break; | |
1965 | case 3: | |
1966 | process_world_menu(); | |
1967 | break; | |
1968 | case 4: | |
1969 | process_time_menu(); | |
1970 | break; | |
1971 | case 5: | |
1972 | process_weather_menu(); | |
1973 | break; | |
1974 | case 6: | |
1975 | process_misc_menu(); | |
1976 | break; | |
1977 | } | |
1978 | waitTime = 200; | |
1979 | } else | |
1980 | if (bBack || trainer_switch_pressed()) | |
1981 | { | |
1982 | menu_beep(); | |
1983 | break; | |
1984 | } else | |
1985 | if (bUp) | |
1986 | { | |
1987 | menu_beep(); | |
1988 | if (activeLineIndexMain == 0) | |
1989 | activeLineIndexMain = lineCount; | |
1990 | activeLineIndexMain--; | |
1991 | waitTime = 150; | |
1992 | } else | |
1993 | if (bDown) | |
1994 | { | |
1995 | menu_beep(); | |
1996 | activeLineIndexMain++; | |
1997 | if (activeLineIndexMain == lineCount) | |
1998 | activeLineIndexMain = 0; | |
1999 | waitTime = 150; | |
2000 | } | |
2001 | } | |
2002 | } | |
2003 | ||
2004 | void reset_globals() | |
2005 | { | |
2006 | activeLineIndexMain = | |
2007 | activeLineIndexPlayer = | |
2008 | skinchangerActiveLineIndex = | |
2009 | skinchangerActiveItemIndex = | |
2010 | teleportActiveLineIndex = | |
2011 | activeLineIndexWeapon = | |
2012 | activeLineIndexVeh = | |
2013 | carspawnActiveLineIndex = | |
2014 | carspawnActiveItemIndex = | |
2015 | activeLineIndexWorld = | |
2016 | activeLineIndexWeather = 0; | |
2017 | ||
2018 | featurePlayerInvincible = | |
2019 | featurePlayerInvincibleUpdated = | |
2020 | featurePlayerNeverWanted = | |
2021 | ||
2022 | featurePlayerIgnored = | |
2023 | featurePlayerIgnoredUpdated = | |
2024 | featurePlayerUnlimitedAbility = | |
2025 | featurePlayerNoNoise = | |
2026 | featurePlayerNoNoiseUpdated = | |
2027 | featurePlayerFastSwim = | |
2028 | featurePlayerFastSwimUpdated = | |
2029 | featurePlayerFastRun = | |
2030 | featurePlayerUltraJump = | |
2031 | featurePlayerFastRunUpdated = | |
2032 | featurePlayerSuperJump = | |
2033 | featureWeaponNoReload = | |
2034 | featureWeaponFireAmmo = | |
2035 | featureWeaponExplosiveAmmo = | |
2036 | featureWeaponExplosiveMelee = | |
2037 | featureWeaponVehRockets = | |
2038 | featureVehInvincible = | |
2039 | featureVehInvincibleUpdated = | |
2040 | featureVehInvincibleWheels = | |
2041 | featureVehInvincibleWheelsUpdated = | |
2042 | featureVehSeatbelt = | |
2043 | featureVehSeatbeltUpdated = | |
2044 | featureVehSpeedBoost = | |
2045 | featureVehWrapInSpawned = | |
2046 | featureWorldMoonGravity = | |
2047 | featureTimePaused = | |
2048 | featureTimePausedUpdated = | |
2049 | featureTimeSynced = | |
2050 | featureWeatherWind = | |
2051 | featureWeatherPers = | |
2052 | featureMiscLockRadio = | |
2053 | featureMiscHideHud = false; | |
2054 | ||
2055 | featureWorldRandomCops = | |
2056 | featureWorldRandomTrains = | |
2057 | featureWorldRandomBoats = | |
2058 | featureWorldGarbageTrucks = true; | |
2059 | ||
2060 | skinchanger_used = false; | |
2061 | } | |
2062 | ||
2063 | void main() | |
2064 | { | |
2065 | reset_globals(); | |
2066 | ||
2067 | while (true) | |
2068 | { | |
2069 | if (trainer_switch_pressed()) | |
2070 | { | |
2071 | menu_beep(); | |
2072 | process_main_menu(); | |
2073 | } | |
2074 | ||
2075 | update_features(); | |
2076 | WAIT(0); | |
2077 | } | |
2078 | } | |
2079 | ||
2080 | void ScriptMain() | |
2081 | { | |
2082 | srand(GetTickCount()); | |
2083 | main(); | |
2084 | } |