SHOW:
|
|
- or go back to the newest paste.
| 1 | -- BM Altar Automation by Apoc | |
| 2 | -- v1.0 - 2/20/2016 | |
| 3 | -- Initial Release | |
| 4 | ||
| 5 | local altarPeripheralName = "tealtar_0" | |
| 6 | local altarBufferChestDir = "north" | |
| 7 | - | local altarBufferChestName = "diamond_0" |
| 7 | + | local altarBufferChestName = "diamond_2" |
| 8 | local altarOutputChestDir = "south" | |
| 9 | -- Whether or not the script will wait for the altar to have enough LP in it to do the craft | |
| 10 | -- Suggested that this is 'false' if you run a well of suffering, or know that you will have enough LP for any given craft | |
| 11 | -- Not yet implemented :(/>/> | |
| 12 | local checkAltarLPLevelsFirst = false | |
| 13 | ||
| 14 | local recipes = {
| |
| 15 | -- "Vanilla" Blood Magic (Stone -> Slate) | |
| 16 | -- {source="Minecraft:blockStone", final="AWWayofTime:blankSlate", lp=1000},
| |
| 17 | ||
| 18 | -- FTB Infinity Evolved (Expert) Blood Magic (Arcane Stone Block -> Slate) | |
| 19 | - | {source="Thaumcraft:blockCosmeticSolid:6", final="AWWayofTime:blankSlate", lp=1000},
|
| 19 | + | {source="minecraft:stone", final="AWWayofTime:blankSlate", lp=1000},
|
| 20 | ||
| 21 | ||
| 22 | {source="AWWayofTime:blankSlate", final="AWWayofTime:reinforcedSlate", lp=2000},
| |
| 23 | {source="AWWayofTime:reinforcedSlate", final="AWWayofTime:imbuedSlate", lp=5000},
| |
| 24 | {source="AWWayofTime:imbuedSlate", final="AWWayofTime:demonicSlate", lp=15000},
| |
| 25 | {source="AWWayofTime:demonicSlate", final="AWWayofTime:bloodMagicBaseItems:27", lp=30000},
| |
| 26 | {source="minecraft:glowstone", final="AWWayofTime:dawnScribeTool", lp=20000},
| |
| 27 | - | {source="minecraft:nether_star", final="AWWayofTime:enhancedTelepositionFocus", lp=10000},
|
| 27 | + | {source="AWWayofTime:telepositionFocus", final="AWWayofTime:enhancedTelepositionFocus", lp=10000},
|
| 28 | - | {source="Botania:manaResource:1", final="AWWayofTime:telepositionFocus", lp=10000},
|
| 28 | + | {source="minecraft:ender_pearl", final="AWWayofTime:telepositionFocus", lp=10000},
|
| 29 | {source="AWWayofTime:blockCrystal", final="AWWayofTime:transcendentBloodOrb", lp=200000},
| |
| 30 | {source="AWWayofTime:demonBloodShard", final="AWWayofTime:archmageBloodOrb", lp=75000},
| |
| 31 | {source="minecraft:glass_bottle", final="AWWayofTime:alchemyFlask", lp=2000},
| |
| 32 | -- Add other recipes here if you want. | |
| 33 | } | |
| 34 | ||
| 35 | local altar = peripheral.wrap(altarPeripheralName) | |
| 36 | local chest = peripheral.wrap(altarBufferChestName) | |
| 37 | ||
| 38 | ||
| 39 | function getAltarItem() | |
| 40 | local stack = altar.getStackInSlot(1) | |
| 41 | if not stack then return nil end | |
| 42 | return stack.name | |
| 43 | end | |
| 44 | ||
| 45 | function altarHasOrb() | |
| 46 | local item = getAltarItem() | |
| 47 | if item ~= nil and string.find(item, "Orb") then | |
| 48 | return true | |
| 49 | else | |
| 50 | return false | |
| 51 | end | |
| 52 | end | |
| 53 | ||
| 54 | function chestHasOrb() | |
| 55 | return getChestOrbSlot() ~= 0 | |
| 56 | end | |
| 57 | ||
| 58 | function getChestOrbSlot() | |
| 59 | for i=1, chest.getInventorySize() do | |
| 60 | if chest.getStackInSlot(i) then | |
| 61 | if string.find(chest.getStackInSlot(i).name, "Orb") then | |
| 62 | return i | |
| 63 | end | |
| 64 | end | |
| 65 | end | |
| 66 | return 0 | |
| 67 | end | |
| 68 | ||
| 69 | function putOrbInAltar() | |
| 70 | -- Only check if there is *any* item there. We may be crafting something | |
| 71 | -- if the orb is there already, there's no point in running this yet anyway. | |
| 72 | if getAltarItem() == nil then | |
| 73 | if not chestHasOrb() then | |
| 74 | error("The buffer chest does not have an orb in it, and we expect one for re-charging the LP network. Did you remove it?")
| |
| 75 | end | |
| 76 | print("Moving Blood Orb back into the altar to charge LP")
| |
| 77 | altar.pullItem(altarBufferChestDir, getChestOrbSlot(), 1) | |
| 78 | sleep(0.5) | |
| 79 | end | |
| 80 | end | |
| 81 | ||
| 82 | function removeOrbFromAltar() | |
| 83 | if altarHasOrb() then | |
| 84 | altar.pushItem(altarBufferChestDir, 1) | |
| 85 | sleep(0.5) | |
| 86 | end | |
| 87 | end | |
| 88 | ||
| 89 | function findCraftingRecipe(stack) | |
| 90 | local itemId = getItemId(stack) | |
| 91 | if itemId then | |
| 92 | for i=1, #recipes do | |
| 93 | if recipes[i].source == itemId then | |
| 94 | return recipes[i] | |
| 95 | end | |
| 96 | end | |
| 97 | end | |
| 98 | return nil | |
| 99 | end | |
| 100 | ||
| 101 | function getItemId(stack) | |
| 102 | if stack then | |
| 103 | if stack.dmg ~= nil and stack.dmg ~= 0 then | |
| 104 | return stack.id .. ":" .. stack.dmg | |
| 105 | else | |
| 106 | return stack.id | |
| 107 | end | |
| 108 | end | |
| 109 | return nil | |
| 110 | end | |
| 111 | ||
| 112 | function craftSlate() | |
| 113 | for i=1, chest.getInventorySize() do | |
| 114 | -- Figure out if we have anything to craft | |
| 115 | local stack = chest.getStackInSlot(i) | |
| 116 | local recipe = findCraftingRecipe(stack) | |
| 117 | if stack ~= nil then | |
| 118 | if recipe ~= nil then | |
| 119 | removeOrbFromAltar() | |
| 120 | print("Transmuting " .. stack.display_name)
| |
| 121 | altar.pullItem(altarBufferChestDir, i, 64) | |
| 122 | --sleep(0.5) | |
| 123 | while getItemId(altar.getStackInSlot(1)) ~= recipe.final do | |
| 124 | sleep(0.1) | |
| 125 | end | |
| 126 | --sleep(0.5) | |
| 127 | altar.pushItem(altarOutputChestDir, 1, 64) | |
| 128 | --sleep(0.5) | |
| 129 | return true | |
| 130 | end | |
| 131 | end | |
| 132 | end | |
| 133 | return false | |
| 134 | end | |
| 135 | ||
| 136 | ||
| 137 | while true do | |
| 138 | if not craftSlate() then | |
| 139 | putOrbInAltar() | |
| 140 | sleep(1) | |
| 141 | end | |
| 142 | end |