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1 | if turtle.getFuelLevel() < 1000 then | |
2 | turtle.select(16) | |
3 | turtle.refuel(64) | |
4 | end | |
5 | function AntiObstruct() | |
6 | if turtle.detectDown() then | |
7 | turtle.digDown() | |
8 | end | |
9 | end | |
10 | function PlaceBlock() | |
11 | turtle.placeDown() | |
12 | turtle.forward() | |
13 | end | |
14 | function roundCorner() | |
15 | turtle.forward() | |
16 | turtle.turnRight() | |
17 | turtle.forward() | |
18 | turtle.turnLeft() | |
19 | end | |
20 | function BuildCylinder() | |
21 | local BuildLength = 0 | |
22 | - | BuildLength = 0 |
22 | + | |
23 | if (getItem < 1) then | |
24 | print("Place materials in slot 1 to start building.") | |
25 | else | |
26 | turtle.select(1) | |
27 | end | |
28 | ||
29 | if (BuildLength < 10) then | |
30 | PlaceBlock() | |
31 | BuildLength + 1 | |
32 | else | |
33 | roundCorner() | |
34 | BuildLength - 10 | |
35 | end | |
36 | ||
37 | if (BuildLength < 2) then | |
38 | PlaceBlock() | |
39 | BuildLength + 1 | |
40 | else | |
41 | roundCorner() | |
42 | BuildLength - 2 | |
43 | end | |
44 | ||
45 | if (BuildLength < 1) then | |
46 | PlaceBlock() | |
47 | BuildLength + 1 | |
48 | else | |
49 | roundCorner() | |
50 | BuildLength - 1 | |
51 | end | |
52 | ||
53 | if (BuildLength < 2) then | |
54 | PlaceBlock() | |
55 | BuildLength + 1 | |
56 | else | |
57 | roundCorner() | |
58 | BuildLength - 2 | |
59 | end | |
60 | ||
61 | if (BuildLength < 10) then | |
62 | PlaceBlock() | |
63 | BuildLength + 1 | |
64 | else | |
65 | roundCorner() | |
66 | BuildLength - 10 | |
67 | end | |
68 | end | |
69 | term.clear() | |
70 | BuildCylinder() | |
71 | end |