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1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
2 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
3 | do | |
4 | print("FE Compatibility code by Mokiros | Translated to FE by iPxter") | |
5 | script.Parent = Player.Character | |
6 | ||
7 | --RemoteEvent for communicating | |
8 | local Event = Instance.new("RemoteEvent") | |
9 | Event.Name = "UserInput_Event" | |
10 | ||
11 | --Fake event to make stuff like Mouse.KeyDown work | |
12 | local function fakeEvent() | |
13 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end} | |
14 | t.connect = t.Connect | |
15 | return t | |
16 | end | |
17 | ||
18 | --Creating fake input objects with fake variables | |
19 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
20 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
21 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
22 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
23 | end} | |
24 | --Merged 2 functions into one by checking amount of arguments | |
25 | CAS.UnbindAction = CAS.BindAction | |
26 | ||
27 | --This function will trigger the events that have been :Connect()'ed | |
28 | local function te(self,ev,...) | |
29 | local t = m[ev] | |
30 | if t and t._fakeEvent and t.Function then | |
31 | t.Function(...) | |
32 | end | |
33 | end | |
34 | m.TrigEvent = te | |
35 | UIS.TrigEvent = te | |
36 | ||
37 | Event.OnServerEvent:Connect(function(plr,io) | |
38 | if plr~=Player then return end | |
39 | if io.isMouse then | |
40 | m.Target = io.Target | |
41 | m.Hit = io.Hit | |
42 | else | |
43 | local b = io.UserInputState == Enum.UserInputState.Begin | |
44 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
45 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
46 | end | |
47 | for _,t in pairs(CAS.Actions) do | |
48 | for _,k in pairs(t.Keys) do | |
49 | if k==io.KeyCode then | |
50 | t.Function(t.Name,io.UserInputState,io) | |
51 | end | |
52 | end | |
53 | end | |
54 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
55 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
56 | end | |
57 | end) | |
58 | Event.Parent = NLS([==[ | |
59 | local Player = game:GetService("Players").LocalPlayer | |
60 | local Event = script:WaitForChild("UserInput_Event") | |
61 | ||
62 | local UIS = game:GetService("UserInputService") | |
63 | local input = function(io,a) | |
64 | if a then return end | |
65 | --Since InputObject is a client-side instance, we create and pass table instead | |
66 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}) | |
67 | end | |
68 | UIS.InputBegan:Connect(input) | |
69 | UIS.InputEnded:Connect(input) | |
70 | ||
71 | local Mouse = Player:GetMouse() | |
72 | local h,t | |
73 | --Give the server mouse data 30 times every second, but only if the values changed | |
74 | --If player is not moving their mouse, client won't fire events | |
75 | while wait(1/30) do | |
76 | if h~=Mouse.Hit or t~=Mouse.Target then | |
77 | h,t=Mouse.Hit,Mouse.Target | |
78 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
79 | end | |
80 | end]==],Player.Character) | |
81 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
82 | end | |
83 | ------------------ | |
84 | --Basic Fighting-- | |
85 | ------------------ | |
86 | --By CKbackup-- | |
87 | --------------- | |
88 | ||
89 | player = owner | |
90 | chara = player.Character | |
91 | equipped = false | |
92 | del = false | |
93 | attacking = false | |
94 | atkd = false | |
95 | hum = chara:FindFirstChildOfClass("Humanoid") | |
96 | debby = game.Debris | |
97 | ws = 16 | |
98 | if hum.WalkSpeed > 16 then | |
99 | ws = hum.WalkSpeed | |
100 | end | |
101 | ||
102 | ArtificialHB = Instance.new("BindableEvent", script) | |
103 | ArtificialHB.Name = "Heartbeat" | |
104 | script:WaitForChild("Heartbeat") | |
105 | frame = 0.03333333333333 | |
106 | tf = 0 | |
107 | allowframeloss = false | |
108 | tossremainder = false | |
109 | lastframe = tick() | |
110 | script.Heartbeat:Fire() | |
111 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
112 | tf = tf + s | |
113 | if tf >= frame then | |
114 | if allowframeloss then | |
115 | script.Heartbeat:Fire() | |
116 | lastframe = tick() | |
117 | else | |
118 | for i = 1, math.floor(tf / frame) do | |
119 | script.Heartbeat:Fire() | |
120 | end | |
121 | lastframe = tick() | |
122 | end | |
123 | if tossremainder then | |
124 | tf = 0 | |
125 | else | |
126 | tf = tf - frame * math.floor(tf / frame) | |
127 | end | |
128 | end | |
129 | end) | |
130 | function swait(num) | |
131 | if num == 0 or num == nil then | |
132 | ArtificialHB.Event:wait() | |
133 | else | |
134 | for i = 0, num*30 do | |
135 | ArtificialHB.Event:wait() | |
136 | end | |
137 | end | |
138 | end | |
139 | ||
140 | New = function(Object, Parent, Name, Data) | |
141 | local Object = Instance.new(Object) | |
142 | for Index, Value in pairs(Data or {}) do | |
143 | Object[Index] = Value | |
144 | end | |
145 | Object.Parent = Parent | |
146 | Object.Name = Name | |
147 | return Object | |
148 | end | |
149 | ||
150 | RightArm = New("Model",chara,"RightArm",{}) | |
151 | MainPart = New("Part",RightArm,"MainPart",{Transparency = 1,Transparency = 1,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(0.5, 3.00000787, -3.50019717, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
152 | Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Right Arm"],C1 = CFrame.new(0, -1.00135803e-005, -0.000197172165, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
153 | Emit2Part = New("Part",RightArm,"Emit2Part",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(0.5, 2.10001373, -3.5001967, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0.74902),}) | |
154 | Mesh = New("SpecialMesh",Emit2Part,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,}) | |
155 | Weld = New("ManualWeld",Emit2Part,"Weld",{Part0 = Emit2Part,Part1 = MainPart,C1 = CFrame.new(0, -0.899994135, 4.76837158e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
156 | LeftArm = New("Model",chara,"LeftArm",{}) | |
157 | MainPart = New("Part",LeftArm,"MainPart",{Transparency = 1,Transparency = 1,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(-2.50000024, 3.00000787, -3.50019717, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
158 | Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Left Arm"],C1 = CFrame.new(-2.38418579e-007, -1.00135803e-005, -0.000197172165, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
159 | EmitPart = New("Part",LeftArm,"EmitPart",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-2.5, 2.10001373, -3.5001967, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0.74902),}) | |
160 | Mesh = New("SpecialMesh",EmitPart,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,}) | |
161 | Weld = New("ManualWeld",EmitPart,"Weld",{Part0 = EmitPart,Part1 = MainPart,C1 = CFrame.new(2.38418579e-007, -0.899994135, 4.76837158e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
162 | ||
163 | lach = LeftArm:GetChildren() | |
164 | rach = RightArm:GetChildren() | |
165 | ||
166 | local pemit = Instance.new("ParticleEmitter") | |
167 | pemit.Enabled = false | |
168 | pemit.Color = ColorSequence.new(Color3.new(255,255,0)) | |
169 | pemit.LightEmission = 1 | |
170 | pemit.Size = NumberSequence.new(1.5,0) | |
171 | pemit.Texture = "http://www.roblox.com/asset/?id=243098098" | |
172 | pemit.Lifetime = NumberRange.new(.2) | |
173 | pemit.Rate = 100 | |
174 | pemit.Rotation = NumberRange.new(0,360) | |
175 | pemit.Speed = NumberRange.new(0) | |
176 | ||
177 | local p1 = pemit:Clone() | |
178 | p1.Parent = EmitPart | |
179 | local p2 = pemit:Clone() | |
180 | p2.Parent = Emit2Part | |
181 | local p3 = pemit:Clone() | |
182 | p3.Parent = chara["Right Leg"] | |
183 | p3.Rate = 10000 | |
184 | local p4 = pemit:Clone() | |
185 | p4.Parent = chara["Left Leg"] | |
186 | p4.Rate = 10000 | |
187 | ||
188 | --Sounds-- | |
189 | function LoadSnd(id,loop,vol,pit) | |
190 | local snd = New("Sound",chara.Head,"Sound",{SoundId = "rbxassetid://"..id,Looped = loop,Volume = vol,Pitch = pit}) | |
191 | return snd | |
192 | end | |
193 | - | Swing2Snd = LoadSnd(525743689,false,1,1) |
193 | + | Swing2Snd = LoadSnd(585548493,false,1,1) |
194 | HitPunchSnd = LoadSnd(1825843589,false,1,1) | |
195 | HitHamonSnd = LoadSnd(260433624,false,1,1) | |
196 | HamonSnd = LoadSnd(876570589,false,1,1) | |
197 | SHamonSnd = LoadSnd(379557765,true,.5,1) | |
198 | ||
199 | --Play Sound in Part-- | |
200 | function PlaySnd(snd,part) | |
201 | local sound = snd:Clone() | |
202 | sound.PlayOnRemove = true | |
203 | sound.Parent = part | |
204 | sound:Destroy() | |
205 | end | |
206 | ||
207 | maincol = "White" | |
208 | ||
209 | function CreateTrailObj(parent,color1,color2,ofsx,ofsz) | |
210 | local Att1 = New("Attachment",parent,"Att1",{Position = Vector3.new(ofsx,parent.Size.Y/2,ofsz)}) | |
211 | local Att2 = New("Attachment",parent,"Att2",{Position = Vector3.new(ofsx,-(parent.Size.Y/2),ofsz)}) | |
212 | local TEff = New("Trail",parent,"TrailEff",{Color = ColorSequence.new({ColorSequenceKeypoint.new(0,BrickColor.new(color1).Color),ColorSequenceKeypoint.new(1,BrickColor.new(color2).Color)}),Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,.5),NumberSequenceKeypoint.new(1,1)}),Attachment0 = Att1,Attachment1 = Att2,Enabled = false,Lifetime = .5,MinLength = .001}) | |
213 | return TEff | |
214 | end | |
215 | ||
216 | RPunchT = CreateTrailObj(chara["Right Arm"],"White","White",0,0) | |
217 | LPunchT = CreateTrailObj(chara["Left Arm"],"White","White",0,0) | |
218 | RKickT = CreateTrailObj(chara["Right Leg"],"White","White",0,0) | |
219 | LKickT = CreateTrailObj(chara["Left Leg"],"White","White",0,0) | |
220 | ||
221 | --Punch Hit Effect-- | |
222 | function PunchEff(pos) | |
223 | local p = Instance.new("Part",game.Workspace) | |
224 | p.Size = Vector3.new(1,1,1) | |
225 | p.BrickColor = BrickColor.new(maincol) | |
226 | p.Material = "Neon" | |
227 | p.Anchored = true | |
228 | p.CanCollide = false | |
229 | p.CFrame = pos | |
230 | local pm = Instance.new("SpecialMesh",p) | |
231 | pm.MeshType = "Sphere" | |
232 | coroutine.resume(coroutine.create(function() | |
233 | for i = 0,1,.05 do | |
234 | swait() | |
235 | p.Transparency = i | |
236 | pm.Scale = Vector3.new(2*i,2*i,2*i) | |
237 | end | |
238 | swait() | |
239 | p:Destroy() | |
240 | end)) | |
241 | end | |
242 | ||
243 | --Damage Function-- | |
244 | function dealdmg(dude,damage,env,toim,kby,kbx) | |
245 | coroutine.resume(coroutine.create(function() | |
246 | if dude ~= chara and dude:FindFirstChild("IsHit") == nil then | |
247 | finaldmg = damage + math.random(-env,env) | |
248 | dudehum = dude:FindFirstChildOfClass("Humanoid") | |
249 | dudehum.MaxHealth = 120 | |
250 | dudehum.Health = dudehum.Health - finaldmg | |
251 | local vall = Instance.new("ObjectValue",dude) | |
252 | vall.Name = "IsHit" | |
253 | game.Debris:AddItem(vall,toim) | |
254 | local bfos = Instance.new("BodyVelocity",dude.Head) | |
255 | bfos.P = 20000 | |
256 | bfos.MaxForce = Vector3.new(bfos.P,bfos.P,bfos.P) | |
257 | bfos.Velocity = Vector3.new(0,kby,0) + chara.HumanoidRootPart.CFrame.lookVector * kbx | |
258 | game.Debris:AddItem(bfos,.1) | |
259 | local naeeym2 = Instance.new("BillboardGui",dude) | |
260 | naeeym2.Size = UDim2.new(0,100,0,40) | |
261 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
262 | naeeym2.Adornee = dude.Head | |
263 | naeeym2.Name = "TalkingBillBoard" | |
264 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
265 | tecks2.BackgroundTransparency = 1 | |
266 | tecks2.BorderSizePixel = 0 | |
267 | tecks2.Text = "-"..finaldmg | |
268 | tecks2.Font = "Fantasy" | |
269 | tecks2.FontSize = "Size24" | |
270 | tecks2.TextStrokeTransparency = 0 | |
271 | tecks2.TextColor3 = Color3.new(1,0.6,0) | |
272 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
273 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
274 | for i = 1, 5 do | |
275 | wait(.1) | |
276 | tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0) | |
277 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2 | |
278 | tecks2.TextTransparency = tecks2.TextTransparency + .2 | |
279 | end | |
280 | naeeym2:Destroy() | |
281 | end | |
282 | end)) | |
283 | end | |
284 | ||
285 | --Explode Hitbox-- | |
286 | function ExHitbox(rad,pos,damage,env,toim,kby,kbx) | |
287 | local E = Instance.new("Explosion") | |
288 | E.Position = pos | |
289 | E.Parent = game.Workspace | |
290 | E.BlastRadius = rad | |
291 | E.BlastPressure = 0 | |
292 | E.Visible = false | |
293 | E.Hit:connect(function(hit) | |
294 | if hit.Parent:FindFirstChildOfClass("Humanoid")~=nil then | |
295 | dealdmg(hit.Parent,damage,env,toim,kby,kbx) | |
296 | end | |
297 | end) | |
298 | end | |
299 | ||
300 | --Punch Touch-- | |
301 | dela = .5 | |
302 | punchactive = false | |
303 | function punchhit(hit) | |
304 | if punchactive == true then | |
305 | if hit.Parent:FindFirstChildOfClass("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then | |
306 | dealdmg(hit.Parent,15,2,dela,0,5) | |
307 | PlaySnd(HitPunchSnd,hit.Parent.Head) | |
308 | if maincol == "New Yeller" then | |
309 | PlaySnd(HitHamonSnd,hit.Parent.Head) | |
310 | end | |
311 | PunchEff(hit.CFrame) | |
312 | end | |
313 | end | |
314 | end | |
315 | Emit2Part.Touched:connect(punchhit) | |
316 | EmitPart.Touched:connect(punchhit) | |
317 | ||
318 | --Kick Touch-- | |
319 | kickactive = false | |
320 | function kickhit(hit) | |
321 | if kickactive == true then | |
322 | if hit.Parent:FindFirstChildOfClass("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then | |
323 | PlaySnd(HitPunchSnd,hit.Parent.Head) | |
324 | PunchEff(hit.CFrame) | |
325 | if maincol == "New Yeller" then | |
326 | PlaySnd(HitHamonSnd,hit.Parent.Head) | |
327 | end | |
328 | dealdmg(hit.Parent,20,2,dela,0,20) | |
329 | end | |
330 | end | |
331 | end | |
332 | chara["Right Leg"].Touched:connect(kickhit) | |
333 | chara["Left Leg"].Touched:connect(kickhit) | |
334 | ||
335 | --Chat Function-- | |
336 | function chatfunc(text) | |
337 | coroutine.resume(coroutine.create(function() | |
338 | if chara:FindFirstChild("TalkingBillBoard")~= nil then | |
339 | chara:FindFirstChild("TalkingBillBoard"):destroy() | |
340 | end | |
341 | local naeeym2 = Instance.new("BillboardGui",chara) | |
342 | naeeym2.Size = UDim2.new(0,100,0,40) | |
343 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
344 | naeeym2.Adornee = chara.Head | |
345 | naeeym2.Name = "TalkingBillBoard" | |
346 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
347 | tecks2.BackgroundTransparency = 1 | |
348 | tecks2.BorderSizePixel = 0 | |
349 | tecks2.Text = "" | |
350 | tecks2.Font = "Fantasy" | |
351 | tecks2.FontSize = "Size24" | |
352 | tecks2.TextStrokeTransparency = 0 | |
353 | tecks2.TextColor3 = Color3.new(1,1,1) | |
354 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
355 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
356 | coroutine.resume(coroutine.create(function() | |
357 | for i = 1,string.len(text),1 do | |
358 | tecks2.Text = string.sub(text,1,i) | |
359 | swait(0.01) | |
360 | end | |
361 | swait(1) | |
362 | for i = 1, 5 do | |
363 | swait(.01) | |
364 | tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0) | |
365 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2 | |
366 | tecks2.TextTransparency = tecks2.TextTransparency + .2 | |
367 | end | |
368 | naeeym2:Destroy() | |
369 | end)) | |
370 | end)) | |
371 | end | |
372 | ||
373 | function onChatted(msg) | |
374 | --chatfunc(msg) | |
375 | if msg == "Hamon!" then | |
376 | HamonSnd:Play() | |
377 | maincol = "New Yeller" | |
378 | for i = 0,.1,.01 do | |
379 | swait() | |
380 | EmitPart.Transparency = 1-i | |
381 | Emit2Part.Transparency = 1-i | |
382 | end | |
383 | p1.Enabled = true | |
384 | p2.Enabled = true | |
385 | RPunchT.Color = ColorSequence.new(Color3.new(1,1,0)) | |
386 | LPunchT.Color = ColorSequence.new(Color3.new(1,1,0)) | |
387 | RKickT.Color = ColorSequence.new(Color3.new(1,1,0)) | |
388 | LKickT.Color = ColorSequence.new(Color3.new(1,1,0)) | |
389 | elseif msg == "Hamon off." then | |
390 | maincol = "White" | |
391 | p1.Enabled = false | |
392 | p2.Enabled = false | |
393 | for i = .9,1,.01 do | |
394 | swait() | |
395 | EmitPart.Transparency = i | |
396 | Emit2Part.Transparency = i | |
397 | end | |
398 | RPunchT.Color = ColorSequence.new(BrickColor.new("White").Color) | |
399 | LPunchT.Color = ColorSequence.new(BrickColor.new("White").Color) | |
400 | RKickT.Color = ColorSequence.new(BrickColor.new("White").Color) | |
401 | LKickT.Color = ColorSequence.new(BrickColor.new("White").Color) | |
402 | end | |
403 | end | |
404 | player.Chatted:connect(onChatted) | |
405 | ||
406 | --Clerp Animations-- | |
407 | TC = chara.HumanoidRootPart.RootJoint | |
408 | HC = chara.Torso.Neck | |
409 | RAC = chara.Torso["Right Shoulder"] | |
410 | LAC = chara.Torso["Left Shoulder"] | |
411 | RLC = chara.Torso["Right Hip"] | |
412 | LLC = chara.Torso["Left Hip"] | |
413 | TCF = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0) | |
414 | HCF = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0) | |
415 | RACF = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0) | |
416 | LACF = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
417 | RLCF = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0) | |
418 | LLCF = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
419 | RWF = CFrame.new(-1.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
420 | LWF = CFrame.new(1.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
421 | RLWF = CFrame.new(-.5, 2, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
422 | LLWF = CFrame.new(.5, 2, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
423 | RW = Instance.new("Weld",HC.Parent) | |
424 | RW.Part1 = HC.Parent | |
425 | RW.Part0 = chara["Right Arm"] | |
426 | RW.C0 = RWF | |
427 | LW = Instance.new("Weld",HC.Parent) | |
428 | LW.Part1 = HC.Parent | |
429 | LW.Part0 = chara["Left Arm"] | |
430 | LW.C0 = LWF | |
431 | RLW = nil | |
432 | LLW = nil | |
433 | grp = Instance.new("Model",chara) | |
434 | ||
435 | function AddLegWelds() | |
436 | RLW = Instance.new("Weld",chara["Right Leg"]) | |
437 | RLW.Part1 = HC.Parent | |
438 | RLW.Part0 = chara["Right Leg"] | |
439 | RLW.C0 = RLWF | |
440 | LLW = Instance.new("Weld",chara["Left Leg"]) | |
441 | LLW.Part1 = HC.Parent | |
442 | LLW.Part0 = chara["Left Leg"] | |
443 | LLW.C0 = LLWF | |
444 | end | |
445 | ||
446 | function DestroyLegWelds() | |
447 | RLC = New("Motor6D",chara.Torso,"Right Hip",{Part0 = chara.Torso,Part1 = chara["Right Leg"],C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),}) | |
448 | LLC = New("Motor6D",chara.Torso,"Left Hip",{Part0 = chara.Torso,Part1 = chara["Left Leg"],C0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),}) | |
449 | RLW:Destroy() | |
450 | LLW:Destroy() | |
451 | end | |
452 | ||
453 | function clerp(a,b,c) | |
454 | return a:lerp(b,c) | |
455 | end | |
456 | ||
457 | ITCF = TCF | |
458 | IHCF = HCF | |
459 | IRWF = RWF | |
460 | ILWF = LWF | |
461 | ||
462 | function res() | |
463 | TC.C0 = ITCF | |
464 | HC.C0 = IHCF | |
465 | RW.C0 = IRWF | |
466 | LW.C0 = ILWF | |
467 | end | |
468 | res() | |
469 | ||
470 | --Flip-- | |
471 | function Flip() | |
472 | del = true | |
473 | res() | |
474 | hum.WalkSpeed = 0 | |
475 | AddLegWelds() | |
476 | Swing2Snd:Play() | |
477 | for i = 0,.6,.2 do | |
478 | swait() | |
479 | TC.C0 = clerp(ITCF,TCF - Vector3.new(0,1,0),.4+i) | |
480 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),.4+i) | |
481 | RW.C0 = clerp(IRWF,RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),.4+i) | |
482 | LW.C0 = clerp(ILWF,LWF,.4+i) | |
483 | RLW.C0 = clerp(RLWF,RLWF - Vector3.new(0,1,-.5),.4+i) | |
484 | LLW.C0 = clerp(LLWF,(LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),.4+i) | |
485 | end | |
486 | local bf = Instance.new("BodyVelocity",chara.Torso) | |
487 | bf.P = 100000 | |
488 | bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P) | |
489 | bf.Velocity = Vector3.new(0,60,0) + chara.HumanoidRootPart.CFrame.lookVector*30 | |
490 | debby:AddItem(bf,.5) | |
491 | for i = 0,1,.25 do | |
492 | swait() | |
493 | TC.C0 = clerp(TCF - Vector3.new(0,1,0),TCF * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),i) | |
494 | HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),HCF * CFrame.fromEulerAnglesXYZ(math.rad(-20),0,0),i) | |
495 | RW.C0 = clerp(RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),i) | |
496 | LW.C0 = clerp(LWF,(LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),i) | |
497 | LLW.C0 = clerp((LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),LLWF,i) | |
498 | end | |
499 | bf.MaxForce = Vector3.new(bf.P,0,bf.P) | |
500 | for i = 0,1,.25 do | |
501 | swait() | |
502 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),TCF * CFrame.fromEulerAnglesXYZ(math.rad(-360),0,0),i) | |
503 | end | |
504 | swait(.5) | |
505 | bf:Destroy() | |
506 | for i = 0,1,.25 do | |
507 | swait() | |
508 | TC.C0 = clerp(TCF,TCF - Vector3.new(0,1,0),i) | |
509 | HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(-20),0,0),HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),i) | |
510 | RW.C0 = clerp((RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),i) | |
511 | LW.C0 = clerp((LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),LWF,i) | |
512 | LLW.C0 = clerp(LLWF,(LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),i) | |
513 | end | |
514 | for i = 0,.6,.2 do | |
515 | swait() | |
516 | TC.C0 = clerp(ITCF,TCF - Vector3.new(0,1,0),.6-i) | |
517 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),.6-i) | |
518 | RW.C0 = clerp(IRWF,RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),.6-i) | |
519 | LW.C0 = clerp(ILWF,LWF,.6-i) | |
520 | RLW.C0 = clerp(RLWF,RLWF - Vector3.new(0,1,-.5),.6-i) | |
521 | LLW.C0 = clerp(LLWF,(LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),.6-i) | |
522 | end | |
523 | DestroyLegWelds() | |
524 | res() | |
525 | hum.WalkSpeed = ws | |
526 | walking = false | |
527 | del = false | |
528 | end | |
529 | function BackFlip() | |
530 | del = true | |
531 | res() | |
532 | hum.WalkSpeed = 0 | |
533 | AddLegWelds() | |
534 | Swing2Snd:Play() | |
535 | for i = 0,.6,.2 do | |
536 | swait() | |
537 | TC.C0 = clerp(ITCF,TCF - Vector3.new(0,1,0),.4+i) | |
538 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),.4+i) | |
539 | RW.C0 = clerp(IRWF,RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),.4+i) | |
540 | LW.C0 = clerp(ILWF,LWF,.4+i) | |
541 | RLW.C0 = clerp(RLWF,RLWF - Vector3.new(0,1,-.5),.4+i) | |
542 | LLW.C0 = clerp(LLWF,(LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),.4+i) | |
543 | end | |
544 | local bf = Instance.new("BodyVelocity",chara.Torso) | |
545 | bf.P = 100000 | |
546 | bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P) | |
547 | bf.Velocity = Vector3.new(0,60,0) + chara.HumanoidRootPart.CFrame.lookVector*-30 | |
548 | for i = 0,1,.25 do | |
549 | swait() | |
550 | TC.C0 = clerp(TCF - Vector3.new(0,1,0),TCF * CFrame.fromEulerAnglesXYZ(math.rad(180),0,0),i) | |
551 | HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),HCF * CFrame.fromEulerAnglesXYZ(math.rad(-20),0,0),i) | |
552 | RW.C0 = clerp(RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),i) | |
553 | LW.C0 = clerp(LWF,(LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),i) | |
554 | LLW.C0 = clerp((LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),LLWF,i) | |
555 | end | |
556 | bf.MaxForce = Vector3.new(bf.P,0,bf.P) | |
557 | for i = 0,1,.25 do | |
558 | swait() | |
559 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(180),0,0),TCF * CFrame.fromEulerAnglesXYZ(math.rad(360),0,0),i) | |
560 | end | |
561 | swait(.5) | |
562 | bf:Destroy() | |
563 | for i = 0,1,.25 do | |
564 | swait() | |
565 | TC.C0 = clerp(TCF,TCF - Vector3.new(0,1,0),i) | |
566 | HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(-20),0,0),HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),i) | |
567 | RW.C0 = clerp((RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),i) | |
568 | LW.C0 = clerp((LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),LWF,i) | |
569 | LLW.C0 = clerp(LLWF,(LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),i) | |
570 | end | |
571 | for i = 0,.6,.2 do | |
572 | swait() | |
573 | TC.C0 = clerp(ITCF,TCF - Vector3.new(0,1,0),.6-i) | |
574 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),.6-i) | |
575 | RW.C0 = clerp(IRWF,RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),.6-i) | |
576 | LW.C0 = clerp(ILWF,LWF,.6-i) | |
577 | RLW.C0 = clerp(RLWF,RLWF - Vector3.new(0,1,-.5),.6-i) | |
578 | LLW.C0 = clerp(LLWF,(LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),.6-i) | |
579 | end | |
580 | DestroyLegWelds() | |
581 | res() | |
582 | hum.WalkSpeed = ws | |
583 | walking = false | |
584 | del = false | |
585 | end | |
586 | ||
587 | --Keys-- | |
588 | combo = 0 | |
589 | function onKeyDown(key) | |
590 | if del == false then | |
591 | if key == "r" then | |
592 | BackFlip() | |
593 | elseif key == "t" then | |
594 | Flip() | |
595 | end | |
596 | end | |
597 | end | |
598 | function onButton1Down() | |
599 | if del == false then | |
600 | del = true | |
601 | torvel = (chara.HumanoidRootPart.Velocity*Vector3.new(0,1,0)).magnitude | |
602 | res() | |
603 | if torvel > 3 then | |
604 | Swing2Snd:Play() | |
605 | kickactive = true | |
606 | RKickT.Enabled = true | |
607 | if maincol == "New Yeller" then | |
608 | SHamonSnd:Play() | |
609 | p3.Enabled = true | |
610 | end | |
611 | AddLegWelds() | |
612 | for i = 0,1,.2 do | |
613 | swait() | |
614 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),i) | |
615 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(-20),0,0),i) | |
616 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),i) | |
617 | LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),i) | |
618 | LLW.C0 = clerp(LLWF,(LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),i) | |
619 | end | |
620 | for i = 0,1,.2 do | |
621 | swait() | |
622 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),TCF * CFrame.fromEulerAnglesXYZ(math.rad(-360),0,0),i) | |
623 | end | |
624 | DestroyLegWelds() | |
625 | kickactive = false | |
626 | RKickT.Enabled = false | |
627 | p3.Enabled = false | |
628 | SHamonSnd:Stop() | |
629 | elseif torvel < 3 then | |
630 | if combo == 0 then | |
631 | for i = 0,.6,.2 do | |
632 | swait() | |
633 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
634 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
635 | LW.C0 = clerp(ILWF,(LWF + Vector3.new(-.5,-.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(70),0),.4+i) | |
636 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
637 | end | |
638 | swait(.1) | |
639 | Swing2Snd:Play() | |
640 | punchactive = true | |
641 | LPunchT.Enabled = true | |
642 | if maincol == "New Yeller" then | |
643 | SHamonSnd:Play() | |
644 | end | |
645 | for i = 0,.6,.3 do | |
646 | swait() | |
647 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(80)),TCF,.4+i) | |
648 | HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-80)),HCF,.4+i) | |
649 | LW.C0 = clerp((LWF + Vector3.new(-.5,-.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(70),0),(LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
650 | RW.C0 = clerp((RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),(RWF - Vector3.new(-.5,.5,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-70),0),.4+i) | |
651 | end | |
652 | LW.C0 = (LWF - Vector3.new(.5,-1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)) | |
653 | for i = 0,.6,.2 do | |
654 | swait() | |
655 | TC.C0 = clerp(TCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
656 | HC.C0 = clerp(HCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
657 | end | |
658 | TC.C0 = TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)) | |
659 | HC.C0 = HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)) | |
660 | swait(.1) | |
661 | for i = 0,.6,.2 do | |
662 | swait() | |
663 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
664 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i) | |
665 | LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i) | |
666 | RW.C0 = clerp(IRWF,(RWF - Vector3.new(-.5,.5,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-70),0),.6-i) | |
667 | end | |
668 | punchactive = false | |
669 | LPunchT.Enabled = false | |
670 | SHamonSnd:Stop() | |
671 | combo = 1 | |
672 | elseif combo == 1 then | |
673 | hum.WalkSpeed = 0 | |
674 | AddLegWelds() | |
675 | for i = 0,.6,.2 do | |
676 | swait() | |
677 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(45),0,0),.4+i) | |
678 | HC.C0 = clerp(IHCF,HCF,.4+i) | |
679 | LLW.C0 = clerp(LLWF,LLWF * CFrame.fromEulerAnglesXYZ(math.rad(-45),0,0),.4+i) | |
680 | RLW.C0 = clerp(RLWF,(RLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(45),0,0),.4+i) | |
681 | end | |
682 | swait(.1) | |
683 | Swing2Snd:Play() | |
684 | kickactive = true | |
685 | RKickT.Enabled = true | |
686 | if maincol == "New Yeller" then | |
687 | SHamonSnd:Play() | |
688 | p3.Enabled = true | |
689 | end | |
690 | local bfos = Instance.new("BodyVelocity",chara.HumanoidRootPart) | |
691 | bfos.P = 10000 | |
692 | bfos.MaxForce = Vector3.new(bfos.P,0,bfos.P) | |
693 | bfos.Velocity = chara.HumanoidRootPart.CFrame.lookVector * 200 | |
694 | debby:AddItem(bfos,.1) | |
695 | for i = 0,.6,.2 do | |
696 | swait() | |
697 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(45),0,0),TCF * CFrame.fromEulerAnglesXYZ(math.rad(-45),0,0),.4+i) | |
698 | LLW.C0 = clerp(LLWF * CFrame.fromEulerAnglesXYZ(math.rad(-45),0,0),LLWF * CFrame.fromEulerAnglesXYZ(math.rad(45),0,0),.4+i) | |
699 | RLW.C0 = clerp((RLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(45),0,0),(RLWF - Vector3.new(0,1,1))*CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),.4+i) | |
700 | end | |
701 | swait(.3) | |
702 | for i = 0,.6,.2 do | |
703 | swait() | |
704 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(-45),0,0),ITCF,.4+i) | |
705 | HC.C0 = clerp(HCF,IHCF,.4+i) | |
706 | LLW.C0 = clerp(LLWF * CFrame.fromEulerAnglesXYZ(math.rad(45),0,0),LLWF,.4+i) | |
707 | RLW.C0 = clerp((RLWF - Vector3.new(0,1,1))*CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),RLWF,.4+i) | |
708 | end | |
709 | DestroyLegWelds() | |
710 | kickactive = false | |
711 | RKickT.Enabled = false | |
712 | p3.Enabled = false | |
713 | SHamonSnd:Stop() | |
714 | combo = 2 | |
715 | elseif combo == 2 then | |
716 | for i = 0,.6,.2 do | |
717 | swait() | |
718 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
719 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
720 | LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
721 | RW.C0 = clerp(IRWF,(RWF - Vector3.new(-.5,.5,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-70),0),.4+i) | |
722 | end | |
723 | swait(.1) | |
724 | Swing2Snd:Play() | |
725 | punchactive = true | |
726 | RPunchT.Enabled = true | |
727 | if maincol == "New Yeller" then | |
728 | SHamonSnd:Play() | |
729 | end | |
730 | for i = 0,.6,.3 do | |
731 | swait() | |
732 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-80)),TCF,.4+i) | |
733 | HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(80)),HCF,.4+i) | |
734 | LW.C0 = clerp((LWF - Vector3.new(.5,-1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),(LWF + Vector3.new(-.5,-.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(70),0),.4+i) | |
735 | RW.C0 = clerp((RWF - Vector3.new(-.5,.5,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-70),0),(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
736 | end | |
737 | RW.C0 = (RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)) | |
738 | for i = 0,.6,.2 do | |
739 | swait() | |
740 | TC.C0 = clerp(TCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
741 | HC.C0 = clerp(HCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
742 | end | |
743 | TC.C0 = TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)) | |
744 | HC.C0 = HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)) | |
745 | swait(.1) | |
746 | for i = 0,.6,.2 do | |
747 | swait() | |
748 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i) | |
749 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
750 | LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i) | |
751 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
752 | end | |
753 | punchactive = false | |
754 | RPunchT.Enabled = false | |
755 | SHamonSnd:Stop() | |
756 | combo = 3 | |
757 | elseif combo == 3 then | |
758 | hum.WalkSpeed = 0 | |
759 | AddLegWelds() | |
760 | for i = 0,.6,.2 do | |
761 | swait() | |
762 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
763 | HC.C0 = clerp(IHCF,HCF,.4+i) | |
764 | LLW.C0 = clerp(LLWF,LLWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-60)),.4+i) | |
765 | RLW.C0 = clerp(RLWF,RLWF*CFrame.fromEulerAnglesXYZ(0,0,math.rad(60)),.4+i) | |
766 | LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
767 | RW.C0 = clerp(IRWF,(RWF - Vector3.new(-.5,.5,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-70),0),.4+i) | |
768 | end | |
769 | Swing2Snd:Play() | |
770 | kickactive = true | |
771 | LKickT.Enabled = true | |
772 | if maincol == "New Yeller" then | |
773 | SHamonSnd:Play() | |
774 | p4.Enabled = true | |
775 | end | |
776 | local bfos = Instance.new("BodyVelocity",chara.HumanoidRootPart) | |
777 | bfos.P = 10000 | |
778 | bfos.MaxForce = Vector3.new(bfos.P,0,bfos.P) | |
779 | bfos.Velocity = chara.HumanoidRootPart.CFrame.lookVector * 200 | |
780 | debby:AddItem(bfos,.1) | |
781 | for i = 0,.6,.1 do | |
782 | swait() | |
783 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-100)),TCF * CFrame.fromEulerAnglesXYZ(math.rad(-60),0,math.rad(90)),.4+i) | |
784 | end | |
785 | TC.C0 = TCF * CFrame.fromEulerAnglesXYZ(math.rad(-60),0,math.rad(90)) | |
786 | swait(.2) | |
787 | for i = 0,.6,.1 do | |
788 | swait() | |
789 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(-60),0,math.rad(90)),.6-i) | |
790 | HC.C0 = clerp(IHCF,HCF,.6-i) | |
791 | LLW.C0 = clerp(LLWF,LLWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-60)),.6-i) | |
792 | RLW.C0 = clerp(RLWF,RLWF*CFrame.fromEulerAnglesXYZ(0,0,math.rad(60)),.6-i) | |
793 | LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i) | |
794 | RW.C0 = clerp(IRWF,(RWF - Vector3.new(-.5,.5,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-70),0),.6-i) | |
795 | end | |
796 | DestroyLegWelds() | |
797 | kickactive = false | |
798 | LKickT.Enabled = false | |
799 | p4.Enabled = false | |
800 | SHamonSnd:Stop() | |
801 | combo = 0 | |
802 | end | |
803 | end | |
804 | res() | |
805 | hum.WalkSpeed = ws | |
806 | walking = false | |
807 | del = false | |
808 | end | |
809 | end | |
810 | if mouse then | |
811 | mouse.Button1Down:connect(onButton1Down) | |
812 | mouse.KeyDown:connect(onKeyDown) | |
813 | end | |
814 | ||
815 | --Loop Function-- | |
816 | walking = false | |
817 | toim = 0 | |
818 | while true do | |
819 | swait() | |
820 | toim = toim + .1 | |
821 | if del == false then attacking = false elseif del == true then attacking = true end | |
822 | if atkd == true then | |
823 | TC.C0 = TCF | |
824 | HC.C0 = HCF | |
825 | RW.C0 = RWF | |
826 | LW.C0 = LWF | |
827 | atkd = false | |
828 | end | |
829 | if atkdd == true then | |
830 | TC.C0 = ITCF | |
831 | HC.C0 = IHCF | |
832 | RW.C0 = IRWF | |
833 | LW.C0 = ILWF | |
834 | atkdd = false | |
835 | end | |
836 | torvel = (chara.HumanoidRootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
837 | if torvel < 1 and walking == true and del == false and atkd == false and attacking == false then | |
838 | for i = 0,1,.25 do | |
839 | swait(.001) | |
840 | if del == false and attacking == false then | |
841 | TC.C0 = clerp(TCF,ITCF,i) | |
842 | HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),IHCF,i) | |
843 | RW.C0 = clerp((RWF - Vector3.new(-1,0,.7)) * CFrame.fromEulerAnglesXYZ(math.rad(45),0,math.rad(45)),IRWF,i) | |
844 | LW.C0 = clerp((LWF - Vector3.new(1,0,.7)) * CFrame.fromEulerAnglesXYZ(math.rad(45),0,math.rad(-45)),ILWF,i) | |
845 | end | |
846 | end | |
847 | walking = false | |
848 | elseif torvel > 1 and walking == false and del == false and atkd == false and attacking == false then | |
849 | for i = 0,1,.25 do | |
850 | swait(.001) | |
851 | if del == false and attacking == false then | |
852 | TC.C0 = clerp(ITCF,TCF,i) | |
853 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),i) | |
854 | RW.C0 = clerp((RWF - Vector3.new(-1,0,.7)) * CFrame.fromEulerAnglesXYZ(math.rad(45),0,math.rad(45)),IRWF,1-i) | |
855 | LW.C0 = clerp((LWF - Vector3.new(1,0,.7)) * CFrame.fromEulerAnglesXYZ(math.rad(45),0,math.rad(-45)),ILWF,1-i) | |
856 | end | |
857 | end | |
858 | walking = true | |
859 | else | |
860 | end | |
861 | end |