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  template<typename X> struct rebind {
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  template<typename X> struct Y {
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    typedef C1<X> other;
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  };
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};
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template<typename> class C2;
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template<typename t> class C2: public C1<t>
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template<> class C2<void> {
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  template<typename X> struct rebind {
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  template<typename X> struct Y {
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    typedef C2<X> other;
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  };
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};
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C2<int> blowup;