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1 | - | CHAR getch() |
1 | + | WCHAR getch() |
2 | { | |
3 | HANDLE hstdin = GetStdHandle (STD_INPUT_HANDLE); | |
4 | INPUT_RECORD InputRecord; | |
5 | DWORD EventsRead; | |
6 | - | CHAR Key; |
6 | + | WCHAR Key; |
7 | ||
8 | while(ReadConsoleInputA (hstdin, &InputRecord, 1, &EventsRead) ) /* czeka na input event */ | |
9 | { | |
10 | if(InputRecord.EventType == KEY_EVENT | |
11 | && InputRecord.Event.KeyEvent.wVirtualKeyCode != VK_SHIFT | |
12 | && InputRecord.Event.KeyEvent.wVirtualKeyCode != VK_MENU /* ALT_KEY */ | |
13 | && InputRecord.Event.KeyEvent.wVirtualKeyCode != VK_CONTROL | |
14 | && InputRecord.Event.KeyEvent.wVirtualKeyCode != VK_CAPITAL /* CAPS LOCK */ | |
15 | ) | |
16 | { | |
17 | - | Key = InputRecord.Event.KeyEvent.uChar.AsciiChar; |
17 | + | Key = InputRecord.Event.KeyEvent.uChar.UnicodeChar; |
18 | ReadConsoleInputA(hstdin, &InputRecord, 1, &EventsRead) //Bez tego by wypisywało tak szybko, że jedno naciśnięcie klawisza, wypisywało by 2 razy to samo :) | |
19 | ||
20 | return Key; | |
21 | } | |
22 | } | |
23 | return EOF; | |
24 | } |