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| 1 | Let's make a game! | |
| 2 | - | Name:????????? (build 2) |
| 2 | + | Name:????????? (build 3) |
| 3 | Desc:under construction | |
| 4 | by:spyonclear | |
| 5 | Created: March 14, 2020 | |
| 6 | - | Updated: N/A |
| 6 | + | Updated: March 15, 2020 |
| 7 | ||
| 8 | Settings | |
| 9 | background:stuff/meadow.jpg | |
| 10 | building cost increase:115% | |
| 11 | building cost refund:50% | |
| 12 | spritesheet:icons, 48 by 48, stuff/bunnyIcons.png | |
| 13 | stylesheet:https://pastebin.com/f71QunDh | |
| 14 | ||
| 15 | Layout | |
| 16 | *main | |
| 17 | contains:Buttons | |
| 18 | *resources | |
| 19 | contains:Resources | |
| 20 | header:Resources | |
| 21 | *buildings | |
| 22 | contains:Buildings | |
| 23 | *unlockables | |
| 24 | contains:upgrades | |
| 25 | names:hide | |
| 26 | *upgrades | |
| 27 | contains:tag:upgradesII, Upgrades | |
| 28 | header:Upgrades | |
| 29 | costs:hide | |
| 30 | names:hide | |
| 31 | *upgradesowned | |
| 32 | contains:tag:owned | |
| 33 | header:Owned Upgrades | |
| 34 | in:upgrades | |
| 35 | costs:hide | |
| 36 | names:hide | |
| 37 | ||
| 38 | Buttons | |
| 39 | *bunnyButton | |
| 40 | name:Make a bunny | |
| 41 | desc:Click this little bunny to get more bunnies! | |
| 42 | on click:anim icon wobble | |
| 43 | - | on click:yield 1 bunny |
| 43 | + | on click:yield 1 timeR |
| 44 | icon:stuff/bunny.png | |
| 45 | no text | |
| 46 | class:bigButton hasFlares | |
| 47 | icon class:shadowed | |
| 48 | tooltip origin:bottom | |
| 49 | tooltip class:redResources | |
| 50 | ||
| 51 | Resources | |
| 52 | - | *bunny|bunnies |
| 52 | + | *timeR |
| 53 | name:Bunny|Bunnies | |
| 54 | desc:These are your bunnies. You can use them to purchase things. Your goal is to have as many bunnies as possible! | |
| 55 | icon:icons[0,0] | |
| 56 | class:noBackground | |
| 57 | show earned | |
| 58 | *achR | |
| 59 | name:Achievments | |
| 60 | desc:Shows amout of achievments. Might need that shit during development | |
| 61 | class:noBackground | |
| 62 | show earned | |
| 63 | *upgradesII | |
| 64 | - | name:Unlocked |
| 64 | + | name:Upgrades |
| 65 | - | desc:[upgradesII]/323 ([((upgradesII/323)*100)]%) |
| 65 | + | desc:Shows amout of upgrades. Might need that shit during development as well. |
| 66 | class:noBackground | |
| 67 | show earned | |
| 68 | ||
| 69 | *important | |
| 70 | on tick:show :Upgrades | |
| 71 | - | on tick:hide :Upgrades:owned |
| 71 | + | on tick:hide :Upgrades:tag:got |
| 72 | - | on tick:show tag:owned |
| 72 | + | on tick:show tag:got |
| 73 | always hidden | |
| 74 | is always:1 | |
| 75 | ||
| 76 | Buildings | |
| 77 | *TEMPLATE | |
| 78 | on click:anim glow | |
| 79 | ||
| 80 | *base | |
| 81 | start with:1 | |
| 82 | always hidden | |
| 83 | on tick:yield 1 timeR | |
| 84 | - | cost:15 bunnies |
| 84 | + | |
| 85 | - | on tick:yield 0.1 bunny |
| 85 | + | |
| 86 | name:Rabbit cage|Rabbit cages | |
| 87 | desc:A tiny little cage.<//><b>Effect:</b><.>Produces 1 rabbit every 10 seconds. | |
| 88 | icon:icons[3,0] | |
| 89 | cost:15 timeR | |
| 90 | on tick:yield 0.1 timeR | |
| 91 | unlocked | |
| 92 | ||
| 93 | ||
| 94 | Upgrades | |
| 95 | *TEMPLATE | |
| 96 | on click:anim glow | |
| 97 | ||
| 98 | *TEMPLATE | |
| 99 | tag:prestige | |
| 100 | on tick:if (have this) hide this | |
| 101 | on earn:hide this | |
| 102 | - | on earn:yield 1 upgradesII |
| 102 | + | |
| 103 | *TEMPLATE | |
| 104 | tag:upgrades | |
| 105 | on tick:if (have this) hide this | |
| 106 | on earn: | |
| 107 | hide this | |
| 108 | show tag:owned | |
| 109 | no buy | |
| 110 | - | cost:100 bunnies |
| 110 | + | yield 1 upgradesII |
| 111 | - | passive:increase bunny yield of bunnyButton by 1 |
| 111 | + | end |
| 112 | - | req:10 bunnies:earned |
| 112 | + | |
| 113 | *parsley | |
| 114 | - | *buildingUpgrade8 |
| 114 | + | |
| 115 | - | name:Soothing moon crystals |
| 115 | + | |
| 116 | - | desc:Just really nice to be around.<//><b>Effect:</b><.>moon citadel production x2 |
| 116 | + | |
| 117 | - | icon:icons[2,0] icons[3,7] |
| 117 | + | cost:10 timeR |
| 118 | - | cost:1000000000 bunnies |
| 118 | + | passive:increase timeR yield of bunnyButton by 1 |
| 119 | - | passive:multiply yield of cage by 2 |
| 119 | + | req:10 timeR:earned |
| 120 | - | req:10 cage |
| 120 | + | |
| 121 | Achievements | |
| 122 | *TEMPLATE | |
| 123 | - | no buy |
| 123 | + | |
| 124 | - | tag:owned |
| 124 | + | |
| 125 | *TEMPLATE | |
| 126 | tag:achievements | |
| 127 | on earn:yield 1 achR | |
| 128 | ||
| 129 | *bunnyAchiev1 | |
| 130 | name:Run rabbit run | |
| 131 | desc:Have <b>1</b> bunny. | |
| 132 | req:1 timeR | |
| 133 | icon:icons[2,4] icons[0,2] icons[0,6] | |
| 134 | *bunnyAchiev2 | |
| 135 | name:Bunniest home videos | |
| 136 | desc:Have <b>1000</b> bunnies. | |
| 137 | - | req:1 bunny |
| 137 | + | req:1000 timeR |
| 138 | icon:icons[2,4] icons[0,3] icons[0,6] |