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| 1 | - | local plr=game.Players.kong109 |
| 1 | + | local plr=game.Players.Wlnged |
| 2 | local chr=plr.Character | |
| 3 | local mouse = plr:GetMouse() | |
| 4 | local PGui=plr.PlayerGui | |
| 5 | local lleg = chr["Left Leg"] | |
| 6 | local rleg = chr["Right Leg"] | |
| 7 | local larm = chr["Left Arm"] | |
| 8 | local rarm = chr["Right Arm"] | |
| 9 | local hed = chr.Head | |
| 10 | local rutprt = chr.HumanoidRootPart | |
| 11 | local torso = chr.Torso | |
| 12 | local otheranims=false | |
| 13 | local armmovement=false | |
| 14 | chr.Animate.Disabled=true | |
| 15 | local RunSpeed=30 | |
| 16 | local WlkSpeed=18 | |
| 17 | local runnin=false | |
| 18 | local disabled=false | |
| 19 | local tik=0 | |
| 20 | local height=1 | |
| 21 | local raising=false | |
| 22 | local lowering=false | |
| 23 | local pseudohead=hed:Clone() | |
| 24 | for i,x in pairs(pseudohead:GetChildren()) do if not x.ClassName:find('Mesh') then x:Destroy() end end
| |
| 25 | pseudohead.Name='PseudoHead' | |
| 26 | pseudohead.Parent=chr.Head | |
| 27 | local pseudoweld=Instance.new('Weld',torso)
| |
| 28 | pseudoweld.Part0=hed | |
| 29 | pseudoweld.Name='PseudoHedWld' | |
| 30 | pseudoweld.Part1=pseudohead | |
| 31 | hed.Transparency=1 | |
| 32 | ||
| 33 | coroutine.resume(coroutine.create(function() | |
| 34 | local rate=.05 | |
| 35 | local Hats={}
| |
| 36 | for i,x in pairs(chr:GetChildren()) do if x:IsA("Hat") then table.insert(Hats,x) x.Handle.Mesh.TextureId="http://www.roblox.com/asset?id=25701026"
| |
| 37 | end | |
| 38 | end | |
| 39 | local lam=Instance.new("SpecialMesh",larm)
| |
| 40 | lam.MeshId="http://www.roblox.com/asset?id=12221505" | |
| 41 | lam.TextureId="http://www.roblox.com/asset?id=25701026" | |
| 42 | local ram=Instance.new("SpecialMesh",rarm)
| |
| 43 | ram.MeshId="http://www.roblox.com/asset?id=12221505" | |
| 44 | ram.TextureId="http://www.roblox.com/asset?id=25701026" | |
| 45 | local rlm=Instance.new("SpecialMesh",rleg)
| |
| 46 | rlm.MeshId="http://www.roblox.com/asset?id=12221626" | |
| 47 | rlm.TextureId="http://www.roblox.com/asset?id=25701026" | |
| 48 | local llm=Instance.new("SpecialMesh",lleg)
| |
| 49 | llm.MeshId="http://www.roblox.com/asset?id=12221626" | |
| 50 | llm.TextureId="http://www.roblox.com/asset?id=25701026" | |
| 51 | local trm=Instance.new("SpecialMesh",torso)
| |
| 52 | trm.MeshId="http://www.roblox.com/asset?id=12221758" | |
| 53 | trm.TextureId="http://www.roblox.com/asset?id=25701026" | |
| 54 | local hem=Instance.new("SpecialMesh",hed)
| |
| 55 | hem.MeshId="rbxasset://fonts/head.mesh" | |
| 56 | hem.TextureId="http://www.roblox.com/asset?id=25701026" | |
| 57 | local hem2=Instance.new("SpecialMesh",pseudohead)
| |
| 58 | hem2.MeshId="rbxasset://fonts/head.mesh" | |
| 59 | hem2.TextureId="http://www.roblox.com/asset?id=25701026" | |
| 60 | local asd=Instance.new('PointLight',torso)
| |
| 61 | asd.Brightness=123 | |
| 62 | asd.Range=12 | |
| 63 | asd.Shadows=true | |
| 64 | ||
| 65 | while wait'0' do | |
| 66 | for a=0,1,rate do | |
| 67 | lam.VertexColor=Vector3.new(a,0,-a+1) | |
| 68 | ram.VertexColor=Vector3.new(a,0,-a+1) | |
| 69 | rlm.VertexColor=Vector3.new(a,0,-a+1) | |
| 70 | llm.VertexColor=Vector3.new(a,0,-a+1) | |
| 71 | trm.VertexColor=Vector3.new(a,0,-a+1) | |
| 72 | hem.VertexColor=Vector3.new(a,0,-a+1) | |
| 73 | hem2.VertexColor=Vector3.new(a,0,-a+1) | |
| 74 | asd.Color=Color3.new(a,0,-a+1) | |
| 75 | coroutine.wrap(function() | |
| 76 | for x=1,#Hats do | |
| 77 | Hats[x].Handle.Mesh.VertexColor=Vector3.new(a,0,-a+1) | |
| 78 | end | |
| 79 | end)() | |
| 80 | wait'' | |
| 81 | end | |
| 82 | for a=0,1,rate do | |
| 83 | lam.VertexColor=Vector3.new(-a+1,a,0) | |
| 84 | ram.VertexColor=Vector3.new(-a+1,a,0) | |
| 85 | rlm.VertexColor=Vector3.new(-a+1,a,0) | |
| 86 | llm.VertexColor=Vector3.new(-a+1,a,0) | |
| 87 | trm.VertexColor=Vector3.new(-a+1,a,0) | |
| 88 | hem.VertexColor=Vector3.new(-a+1,a,0) | |
| 89 | hem2.VertexColor=Vector3.new(-a+1,a,0) | |
| 90 | asd.Color=Color3.new(-a+1,a,0) | |
| 91 | coroutine.wrap(function() | |
| 92 | for x=1,#Hats do | |
| 93 | Hats[x].Handle.Mesh.VertexColor=Vector3.new(-a+1,a,0) | |
| 94 | end | |
| 95 | end)() | |
| 96 | wait'' | |
| 97 | end | |
| 98 | for a=0,1,rate do | |
| 99 | lam.VertexColor=Vector3.new(0,-a+1,a) | |
| 100 | ram.VertexColor=Vector3.new(0,-a+1,a) | |
| 101 | rlm.VertexColor=Vector3.new(0,-a+1,a) | |
| 102 | llm.VertexColor=Vector3.new(0,-a+1,a) | |
| 103 | trm.VertexColor=Vector3.new(0,-a+1,a) | |
| 104 | hem.VertexColor=Vector3.new(0,-a+1,a) | |
| 105 | hem2.VertexColor=Vector3.new(0,-a+1,a) | |
| 106 | asd.Color=Color3.new(0,-a+1,a) | |
| 107 | coroutine.wrap(function() | |
| 108 | for x=1,#Hats do | |
| 109 | Hats[x].Handle.Mesh.VertexColor=Vector3.new(0,-a+1,a) | |
| 110 | end | |
| 111 | end)() | |
| 112 | wait'' | |
| 113 | end | |
| 114 | end | |
| 115 | end)) | |
| 116 | ||
| 117 | ||
| 118 | ||
| 119 | ||
| 120 | ||
| 121 | ||
| 122 | ||
| 123 | ||
| 124 | ||
| 125 | coroutine.wrap(function() | |
| 126 | for i,x in pairs(hed:GetChildren()) do if x:IsA('Sound') then x:Destroy() end end end)()
| |
| 127 | ||
| 128 | local flap=Instance.new("Sound",torso)
| |
| 129 | flap.Volume=.3 | |
| 130 | flap.Pitch=1 | |
| 131 | flap.SoundId="http://www.roblox.com/asset?id=90820031" | |
| 132 | ||
| 133 | function Lerp(a, b, i) | |
| 134 | local com1 = {a.X, a.Y, a.Z, a:toEulerAnglesXYZ()}
| |
| 135 | local com2 = {b.X, b.Y, b.Z, b:toEulerAnglesXYZ()}
| |
| 136 | local calx = com1[1] + (com2[1] - com1[1]) * i | |
| 137 | local caly = com1[2] + (com2[2] - com1[2]) * i | |
| 138 | local calz = com1[3] + (com2[3] - com1[3]) * i | |
| 139 | local cala = com1[4] + (com2[4] - com1[4]) * i | |
| 140 | local calb = com1[5] + (com2[5] - com1[5]) * i | |
| 141 | local calc = com1[6] + (com2[6] - com1[6]) * i | |
| 142 | return CFrame.new(calx, caly, calz) * CFrame.Angles(cala, calb, calc) | |
| 143 | end | |
| 144 | ||
| 145 | function TwnSingleNumber(s,f,m) | |
| 146 | local wot=s+(f-s)*m | |
| 147 | return wot | |
| 148 | end | |
| 149 | ||
| 150 | function TwnVector3(q,w,e) | |
| 151 | local begin={q.x,q.y,q.z}
| |
| 152 | local ending={w.x,w.y,w.z}
| |
| 153 | local bgx=begin[1]+(ending[1]-begin[1])*e | |
| 154 | local bgy=begin[2]+(ending[2]-begin[2])*e | |
| 155 | local bgz=begin[3]+(ending[3]-begin[3])*e | |
| 156 | return Vector3.new(bgx,bgy,bgz) | |
| 157 | end | |
| 158 | ||
| 159 | newWeld = function(wld, wp0, wp1, wc0x, wc0y, wc0z) | |
| 160 | wld = Instance.new("Weld", wp1)
| |
| 161 | wld.Part0 = wp0 | |
| 162 | wld.Part1 = wp1 | |
| 163 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
| 164 | end | |
| 165 | ||
| 166 | newWeld(law, torso, larm, -1.5, 0.5, 0) | |
| 167 | newWeld(raw, torso, rarm, 1.5, 0.5, 0) | |
| 168 | newWeld(llw, torso, lleg, -.5, -2, 0) | |
| 169 | newWeld(rlw, torso, rleg, .5, -2, 0) | |
| 170 | newWeld(hw, torso, hed, 0, 1.5, 0) | |
| 171 | local rutwald=Instance.new('Weld',rutprt)
| |
| 172 | rutwald.Part0=rutprt | |
| 173 | rutwald.Part1=torso | |
| 174 | rutprt.Weld.C1=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0) | |
| 175 | larm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
| 176 | rarm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
| 177 | rleg.Weld.C1=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,0) | |
| 178 | lleg.Weld.C1=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,0) | |
| 179 | ||
| 180 | local anim = "Idling" | |
| 181 | local lastanim = "Idling" | |
| 182 | local val = 0 | |
| 183 | local syne = 0 | |
| 184 | local num = 0 | |
| 185 | local runtime = 0 | |
| 186 | ||
| 187 | --[[local pseudohead=hed:Clone() | |
| 188 | for i,x in pairs(pseudohead:GetChildren()) do if not x.ClassName:find('Mesh') then x:Destroy() end end
| |
| 189 | pseudohead.Name='PseudoHead' | |
| 190 | pseudohead.Parent=chr.Head | |
| 191 | local pseudoweld=Instance.new('Weld',torso)
| |
| 192 | pseudoweld.Part0=hed | |
| 193 | pseudoweld.Name='PseudoHedWld' | |
| 194 | pseudoweld.Part1=pseudohead | |
| 195 | hed.Transparency=1]] | |
| 196 | ||
| 197 | ||
| 198 | ||
| 199 | maus.KeyDown:connect(function(kei) | |
| 200 | if string.byte(kei)==48 and not otheranims and not disabled then | |
| 201 | chr.Humanoid.WalkSpeed=RunSpeed | |
| 202 | runnin=true | |
| 203 | end | |
| 204 | if kei=="e" and not otheranims and not disabled and not lowering then | |
| 205 | raising=true | |
| 206 | end | |
| 207 | if kei=="q" and not otheranims and not disabled and not raising then | |
| 208 | lowering=true | |
| 209 | end | |
| 210 | end) | |
| 211 | ||
| 212 | maus.KeyUp:connect(function(kei) | |
| 213 | if string.byte(kei)==48 and not otheranims and not disabled then | |
| 214 | chr.Humanoid.WalkSpeed=WlkSpeed | |
| 215 | runnin=false | |
| 216 | end | |
| 217 | if kei=="e" and not otheranims and not disabled then | |
| 218 | raising=false | |
| 219 | end | |
| 220 | if kei=="q" and not otheranims and not disabled then | |
| 221 | lowering=false | |
| 222 | end | |
| 223 | end) | |
| 224 | ||
| 225 | game:service'RunService'.RenderStepped:connect(function() | |
| 226 | if raising and not lowering then height=height+.2 | |
| 227 | elseif lowering and not raising then height=height-.2 | |
| 228 | end | |
| 229 | if height>50 then height=50 | |
| 230 | elseif height<-.75 then height=-.75 | |
| 231 | end | |
| 232 | syne=syne+1 | |
| 233 | if not otheranims then | |
| 234 | if (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 1 and not dnc and torso.Velocity.y<5 and torso.Velocity.y>-5 then | |
| 235 | anim="Idling" | |
| 236 | ||
| 237 | elseif (rutprt.Velocity*Vector3.new(1, 0, 1)).magnitude > 1 and (rutprt.Velocity*Vector3.new(1, 0, 1)).magnitude < 25 and torso.Velocity.y<5 and torso.Velocity.y>-5 then | |
| 238 | anim="Walking" | |
| 239 | dnc=false | |
| 240 | ||
| 241 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 25 and torso.Velocity.y<5 and torso.Velocity.y>-5 then | |
| 242 | anim="Sprinting" | |
| 243 | dnc=false | |
| 244 | ||
| 245 | elseif torso.Velocity.y>5 then | |
| 246 | anim='Jumping' | |
| 247 | dnc=false | |
| 248 | ||
| 249 | elseif (torso.Velocity.y < -5) then | |
| 250 | anim='Falling' | |
| 251 | dnc=false | |
| 252 | end | |
| 253 | end | |
| 254 | ||
| 255 | if anim=="Idling" then | |
| 256 | tik=tik+1 | |
| 257 | if tik==45 then tik=0 | |
| 258 | flap:play'' | |
| 259 | end | |
| 260 | if not armmovement then | |
| 261 | rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5,.55,0)*CFrame.Angles(math.sin(syne/16)/3,0,(math.sin(syne/8)*1.5)+math.rad(55)),.1) | |
| 262 | larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5,.55,0)*CFrame.Angles(math.sin(syne/16)/3,0,-(math.sin(syne/8)*1.5)-math.rad(55)),.1) | |
| 263 | end | |
| 264 | lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55,-1.8,math.sin(syne/16)/3)*CFrame.Angles(-math.sin(syne/16)/3,0,math.rad(-2.5)),.1) | |
| 265 | rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55,-1.8,math.sin(syne/16)/3)*CFrame.Angles(-math.sin(syne/16)/3,0,math.rad(2.5)),.1) | |
| 266 | hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0,math.rad(0),0),.1) | |
| 267 | rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,-(math.sin(syne/8))*1.8+height,-(math.sin(syne/16)/2))*CFrame.Angles(math.sin(syne/16)/10,math.rad(0),math.rad(0)),.025) | |
| 268 | end | |
| 269 | if anim=="Walking" then | |
| 270 | tik=tik+1 | |
| 271 | if tik==43 then tik=0 | |
| 272 | flap:play'' | |
| 273 | end | |
| 274 | rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5,.5,0)*CFrame.Angles(math.rad(-3)+math.sin(syne/7)/4,0,(math.sin(syne/7)*1.5)+math.rad(55)),.1) | |
| 275 | larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5,.5,0)*CFrame.Angles(math.rad(-3)+math.sin(syne/7)/4,0,-(math.sin(syne/7)*1.5)-math.rad(55)),.1) | |
| 276 | lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55,-1.8,-math.sin(syne/14)/10)*CFrame.Angles(math.sin(syne/14)/10+math.rad(-5),0,math.rad(-2.5)),.1) | |
| 277 | rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55,-1.8,-math.sin(syne/14)/10)*CFrame.Angles(math.sin(syne/14)/10+math.rad(-5),0,math.rad(2.5)),.1) | |
| 278 | hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0,math.rad(0),0),.1) | |
| 279 | rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,-(math.sin(syne/7))*1.8+height,math.sin(syne/14)/2)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)),.025) | |
| 280 | end | |
| 281 | if anim=="Sprinting" then | |
| 282 | tik=tik+1 | |
| 283 | if tik==40 then tik=0 | |
| 284 | flap:play'' | |
| 285 | end | |
| 286 | rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5,.5,0)*CFrame.Angles(math.rad(-3)-math.sin(syne/6.5)/2,0,(math.sin(syne/6.5)*1.5)+math.rad(55)),.1) | |
| 287 | larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5,.5,0)*CFrame.Angles(math.rad(-3)-math.sin(syne/6.5)/2,0,-(math.sin(syne/6.5)*1.5)-math.rad(55)),.1) | |
| 288 | lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55,-2,0)*CFrame.Angles(math.rad(0),0,math.rad(-2.5)),.1) | |
| 289 | rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55,-1.5,-.1)*CFrame.Angles(math.rad(-17.5),0,math.rad(2.5)),.1) | |
| 290 | hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0,math.rad(0),0),.1) | |
| 291 | rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,-(math.sin(syne/6.5)*1.6)+height,math.sin(syne/6.5)/5)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)),.025) | |
| 292 | end | |
| 293 | if anim=="Jumping" then | |
| 294 | rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5,.55,0)*CFrame.Angles(0,0,math.rad(5)),.1) | |
| 295 | larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5,.55,0)*CFrame.Angles(0,0,math.rad(5)),.1) | |
| 296 | lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55,-2,0)*CFrame.Angles(math.rad(0),0,math.rad(-2.5)),.1) | |
| 297 | rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55,-1.5,-.1)*CFrame.Angles(math.rad(-12.5),0,math.rad(2.5)),.125) | |
| 298 | hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(20),math.rad(0),0),.1) | |
| 299 | rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,height,0)*CFrame.Angles(math.rad(5),math.rad(0),math.rad(0)),.025) | |
| 300 | end | |
| 301 | if anim=="Falling" then | |
| 302 | rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5,1,0)*CFrame.Angles(math.rad(15),0,math.rad(175)),.1) | |
| 303 | larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5,1,0)*CFrame.Angles(math.rad(15),0,math.rad(-175)),.1) | |
| 304 | lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55,-2,0)*CFrame.Angles(math.rad(0),0,math.rad(-2.5)),.1) | |
| 305 | rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55,-1.5,0)*CFrame.Angles(math.rad(-7.5),0,math.rad(2.5)),.125) | |
| 306 | hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,-.1)*CFrame.Angles(math.rad(-20),math.rad(0),0),.1) | |
| 307 | rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,rutprt.Weld.C0.y+1,0)*CFrame.Angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
| 308 | end | |
| 309 | ||
| 310 | ||
| 311 | chr.Humanoid.CameraOffset=(rutprt.CFrame:toObjectSpace(hed.CFrame)).p+Vector3.new(0,-1.25,0) | |
| 312 | end) |