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1
-- Created by Nebula_Zorua --
2
-- The Angel --
3
-- A higher being.. Here to smite you evil-doers! --
4
-- Discord: Nebula the Zorua#6969
5
-- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
6
wait(1/60)
7
warn ("Nebula Angel Edit by thunderfirst08")
8
--// Initializing \\--
9
local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
10
local Plrs = S.Players
11
local Plr = Plrs.LocalPlayer
12
local Char = Plr.Character
13
local Hum = Char:FindFirstChildOfClass'Humanoid'
14
local RArm = Char["Right Arm"]
15
local LArm = Char["Left Arm"]
16
local RLeg = Char["Right Leg"]
17
local LLeg = Char["Left Leg"]	
18
local Root = Char:FindFirstChild'HumanoidRootPart'
19
local Torso = Char.Torso
20
local Head = Char.Head
21
local NeutralAnims = true
22
local Attack = false
23
local BloodPuddles = {}
24
local Effects = {}
25
local Debounces = {Debounces={}}
26
local Mouse = Plr:GetMouse()
27
local Hit = {}
28
local Sine = 0
29
local Change = 1
30
local PulseTime = 0
31
local DustTime = 0
32
33
local Rooted = false
34
--// Debounce System \\--
35
36
function Debounces:New(name,cooldown)
37
	local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
38
	setmetatable(aaaaa,{__index = Debounces})
39
	Debounces.Debounces[name] = aaaaa
40
	return aaaaa
41
end
42
43
function Debounces:Use(overrideUsable)
44
	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
45
	if(self.Usable or overrideUsable)then
46
		self.Usable = false
47
		self.CoolingDown = true
48
		local LastUse = time()
49
		self.LastUse = LastUse
50
		delay(self.Cooldown or 2,function()
51
			if(self.LastUse == LastUse)then
52
				self.CoolingDown = false
53
				self.Usable = true
54
			end
55
		end)
56
	end
57
end
58
59
function Debounces:Get(name)
60
	assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
61
	for i,v in next, Debounces.Debounces do
62
		if(i == name)then
63
			return v;
64
		end
65
	end
66
end
67
68
function Debounces:GetProgressPercentage()
69
	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
70
	if(self.CoolingDown and not self.Usable)then
71
		return math.max(
72
			math.floor(
73
				(
74
					(time()-self.LastUse)/self.Cooldown or 2
75
				)*100
76
			)
77
		)
78
	else
79
		return 100
80
	end
81
end
82
83
--// Shortcut Variables \\--
84
local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
85
local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
86
local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
87
local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG = function(min,max,div) return math.random(min,max)/(div or 1) end,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
88
local R3 = {N=Region3.new}
89
local De = S.Debris
90
local WS = workspace
91
local Lght = S.Lighting
92
local RepS = S.ReplicatedStorage
93
local IN = Instance.new
94
--// Instance Creation Functions \\--
95
96
function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
97
	local Sound = IN("Sound")
98
	Sound.SoundId = "rbxassetid://".. tostring(id or 0)
99
	Sound.Pitch = pitch or 1
100
	Sound.Volume = volume or 1
101
	Sound.Looped = looped or false
102
	if(autoPlay)then
103
		coroutine.wrap(function()
104
			repeat wait() until Sound.IsLoaded
105
			Sound.Playing = autoPlay or false
106
		end)()
107
	end
108
	if(not looped and effect)then
109
		Sound.Stopped:connect(function()
110
			Sound.Volume = 0
111
			Sound:destroy()
112
		end)
113
	elseif(effect)then
114
		warn("Sound can't be looped and a sound effect!")
115
	end
116
	Sound.Parent =parent or Torso
117
	return Sound
118
end
119
function Part(parent,color,material,size,cframe,anchored,cancollide)
120
	local part = IN("Part")
121
	part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(250,0,0)
122
	part.Material = material or Enum.Material.SmoothPlastic
123
	part.TopSurface,part.BottomSurface=10,10
124
	part.Size = size or V3.N(1,1,1)
125
	part.CFrame = cframe or CF.N(250,0,0)
126
	part.Anchored = anchored or true
127
	part.CanCollide = cancollide or false
128
	part.Parent = parent or Char
129
	return part
130
end
131
function Mesh(parent,meshtype,meshid,textid,scale,offset)
132
	local class = "SpecialMesh"
133
	if(meshtype == Enum.MeshType.Brick)then class = 'BlockMesh' end
134
	 
135
	local part = IN(class)
136
	if(class == "SpecialMesh")then
137
		part.MeshId = meshid or ""
138
		part.TextureId = textid or ""
139
		part.MeshType = meshtype or Enum.MeshType.Sphere
140
	end
141
	part.Scale = scale or V3.N(1,1,1)
142
	part.Offset = offset or V3.N(250,0,0)
143
	
144
	part.Parent = parent
145
	return part
146
end
147
148
NewInstance = function(instance,parent,properties)
149
	local inst = Instance.new(instance,parent)
150
	if(properties)then
151
		for i,v in next, properties do
152
			pcall(function() inst[i] = v end)
153
		end
154
	end
155
	return inst;
156
end
157
158
159
160
--// Extended ROBLOX tables \\--
161
local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
162
--// Customization \\--
163
164
local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
165
local Remove_Hats = true
166
local Remove_Clothing = true
167
local PlayerSize = 1
168
local DamageColor = BrickColor.new'Crimson'
169
local MusicID = 835120625
170
171
--// Weapon and GUI creation, and Character Customization \\--
172
173
if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
174
if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
175
 Instance.ClearChildrenOfClass(Char,"Decal",true)
176
local Effects = IN("Folder",Char)
177
Effects.Name = "Effects"
178
179
local Halo = IN("Model",Char)
180
Halo.Name = "Halo"
181
182
local Wings = IN("Model",Char)
183
Wings.Name = "Wings"
184
185
Hum.DisplayDistanceType = 'None'
186
187
local naeeym2 = IN("BillboardGui",Char)
188
naeeym2.AlwaysOnTop = true
189
naeeym2.Size = UDim2.new(5,35,2,15)
190
naeeym2.StudsOffset = V3.N(0,2.5,0)
191
naeeym2.Adornee = Char.Head
192-
naeeym2.Name = "Name"
192+
naeeym2.Name = "Fallen Angel"
193
naeeym2.PlayerToHideFrom = Plr
194
local tecks2 = IN("TextLabel",naeeym2)
195
tecks2.BackgroundTransparency = 1
196
tecks2.TextScaled = true
197
tecks2.BorderSizePixel = 0
198
tecks2.Text = "The Angel"
199
tecks2.Font = Enum.Font.Bodoni
200
tecks2.TextSize = 30
201
tecks2.TextStrokeTransparency = 0
202-
tecks2.TextColor3 = C3.N(0,0,0)
202+
tecks2.TextColor3 = C3.N(250,0,0)
203
tecks2.TextStrokeColor3 = C3.N(1,1,0)
204
tecks2.Size = UDim2.new(1,0,0.5,0)
205
tecks2.Parent = naeeym2
206
207
pcall(function()
208
	Char.LeftWing:destroy()
209
	Char.ReaperShadowHead:destroy()
210
end)
211
212
for _,v in next, Char:children() do
213
	if(v:IsA'BasePart' and v.Transparency < 1 and v ~= Head)then
214
		NewInstance("SelectionBox",v,{Adornee=v,LineThickness=.01,Color3=C3.N(1,1,0)})
215
		if(v ~= Head)then IN("BlockMesh",v) end
216
	end
217
end
218
219
local HaloHandle = NewInstance("Part",Halo,{Size=V3.N(.05,.05,.05),Transparency=1,CanCollide=false,Anchored=false,Locked=true,})
220
local WingHandle = NewInstance("Part",Wings,{Size=V3.N(.05,.05,.05),Transparency=1,CanCollide=false,Anchored=false,Locked=true,})
221
222
for i = 1, 360,5 do
223
	local part = NewInstance("Part",Halo,{BrickColor=BrickColor.new"New Yeller",Material=Enum.Material.Neon,Size=V3.N(0.69,0.1,0.3),Anchored=false,CanCollide=false,Locked=true,Transparency=.6})
224
	local weld = NewInstance("Weld",part,{Part0=HaloHandle,Part1=part,C0=CF.A(0,M.R(i),0)*CF.N(0,0,-.6)})
225
end
226
227
if(PlayerSize ~= 1)then
228
	for _,v in next, Char:GetDescendats() do
229
		if(v:IsA'BasePart')then
230
			v.Size = v.Size * PlayerSize
231
		end
232
	end
233
end
234
235
local Music = Sound(Char,MusicID,1,3,true,false,true)
236
Music.Name = 'Music'
237
238
-- Wing Creation
239
local FeatherWelds = {{},{}}
240
local inc = 1
241
for aa = 1, 4 do
242
	local lastFeather;
243
	FeatherWelds[1][aa] = {}
244
	for i = 1, 4+inc do
245
		local feather = NewInstance("Part",Wings,{CustomPhysicalProperties=PhysicalProperties.new(0,0,0,0,0),TopSurface=10,BottomSurface=10,Size=V3.N(2,.5,.75),CanCollide=false,Color=C3.N(250,0,0)})
246
		NewInstance("SpecialMesh",feather,{MeshType=Enum.MeshType.Sphere})
247
		if(lastFeather)then
248
			table.insert(FeatherWelds[1][aa],NewInstance("Weld",feather,{Part0=lastFeather,Part1=feather,C0=CF.N(.5,.25,0)*CF.A(0,0,M.R(-5))}))
249
		else
250
			table.insert(FeatherWelds[1][aa],NewInstance("Weld",feather,{Part0=feather,Part1=WingHandle,C0=CF.N(-2,aa/4,0)*CF.A(0,0,M.R(-5))}))
251
		end
252
		lastFeather = feather
253
	end
254
	inc = inc + 1
255
end
256
257
local inc = 1
258
for aa = 1, 4 do
259
	local lastFeather;
260
	FeatherWelds[2][aa] = {}
261
	for i = 1, 4+inc do
262
		local feather = NewInstance("Part",Wings,{CustomPhysicalProperties=PhysicalProperties.new(0,0,0,0,0),TopSurface=10,BottomSurface=10,Size=V3.N(2,.5,.75),CanCollide=false,Color=C3.N(250,0,0)})
263
		NewInstance("SpecialMesh",feather,{MeshType=Enum.MeshType.Sphere})
264
		if(lastFeather)then
265
			table.insert(FeatherWelds[2][aa],NewInstance("Weld",feather,{Part0=lastFeather,Part1=feather,C0=CF.N(-.5,.25,0)*CF.A(0,0,M.R(5))}))
266
		else
267
			table.insert(FeatherWelds[2][aa],NewInstance("Weld",feather,{Part0=feather,Part1=WingHandle,C0=CF.N(2,aa/4,0)*CF.A(0,0,M.R(5))}))
268
		end
269
		lastFeather = feather
270
	end
271
	inc = inc + 1
272
end
273
274
--// Stop animations \\--
275
for _,v in next, Hum:GetPlayingAnimationTracks() do
276
	v:Stop();
277
end
278
279
pcall(game.Destroy,Char:FindFirstChild'Animate')
280
pcall(game.Destroy,Hum:FindFirstChild'Animator')
281
282
--// Joints \\--
283
284
local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
285
local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
286
local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
287
local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
288
local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
289
local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
290
local HW = NewInstance('Motor',Char,{Part0=Head,Part1=HaloHandle,C0=CF.N(0,2,0)}) 
291
local WW = NewInstance('Motor',Char,{Part0=Torso,Part1=WingHandle,C0=CF.N(0,1.5,1.5)}) 
292
293
local LSC0 = LS.C0
294
local RSC0 = RS.C0
295
local NKC0 = NK.C0
296
local LHC0 = LH.C0
297
local RHC0 = RH.C0
298
local RJC0 = RJ.C0
299
300
--// Artificial HB \\--
301
302
local ArtificialHB = IN("BindableEvent", script)
303
ArtificialHB.Name = "Heartbeat"
304
305
script:WaitForChild("Heartbeat")
306
307
local tf = 0
308
local allowframeloss = false
309
local tossremainder = false
310
local lastframe = tick()
311
local frame = 1/Frame_Speed
312
ArtificialHB:Fire()
313
314
game:GetService("RunService").Heartbeat:connect(function(s, p)
315
	tf = tf + s
316
	if tf >= frame then
317
		if allowframeloss then
318
			script.Heartbeat:Fire()
319
			lastframe = tick()
320
		else
321
			for i = 1, math.floor(tf / frame) do
322
				ArtificialHB:Fire()
323
			end
324
			lastframe = tick()
325
		end
326
		if tossremainder then
327
			tf = 0
328
		else
329
			tf = tf - frame * math.floor(tf / frame)
330
		end
331
	end
332
end)
333
334
function swait(num)
335
	if num == 0 or num == nil then
336
		ArtificialHB.Event:wait()
337
	else
338
		for i = 0, num do
339
			ArtificialHB.Event:wait()
340
		end
341
	end
342
end
343
344
345
--// Effect Function(s) \\--
346
347
348
function Chat(text)
349
	--if(game.PlaceId ~= 843468296)then
350
		coroutine.wrap(function()
351
			if(Char:FindFirstChild'ChatGUI')then Char.ChatGUI:destroy() end
352
			local BBG = NewInstance("BillboardGui",Char,{Name='ChatGUI',Size=UDim2.new(0,100,0,40),StudsOffset=V3.N(0,3,0),Adornee=Head})
353
			local Txt = NewInstance("TextLabel",BBG,{Text = "",BackgroundTransparency=1,TextColor3=C3.N(1,1,0),BorderSizePixel=0,Font=Enum.Font.Garamond,TextSize=30,TextStrokeTransparency=1,Size=UDim2.new(1,0,.5,0)})
354
			local SND = Sound(Head,418252437,M.RNG(9,11)/10,3,false,false,true)
355
			for i = 1, #text do
356
				delay(i/25, function()
357
					SND.Pitch = M.RNG(9,11)/10
358
					SND.Volume = 3
359
					SND.Parent = Effects
360
					SND:Play()
361
					Txt.Text = text:sub(1,i)
362
				end)
363
			end
364
			delay((#text/25)+2, function()
365
				Txt.Text = ""
366
				for i = 1, #text do
367
					Txt.Text = Txt.Text.. string.char(M.RNG(0,126))
368
				end
369
			end)
370
			delay((#text/25)+3, function()
371
				BBG:destroy()
372
				SND:destroy()
373
			end)
374
		end)()
375
	--else
376
	--	Chat2(text)
377
	--end
378
end
379
380
function Chat2(text)
381
	coroutine.wrap(function()
382
		if(Char:FindFirstChild'ChatGUI')then Char.ChatGUI:destroy() end
383
		local BBG = NewInstance("BillboardGui",Char,{Name='ChatGUI',Size=UDim2.new(0,100,0,40),StudsOffset=V3.N(0,3,0),Adornee=Head})
384
		local offset = 0;
385
		local xsize = 0;
386
		for i = 1, #text do
387
			offset = offset - 16
388
			xsize = xsize + 32 	
389
			delay(i/25, function()
390
				local Txt = NewInstance("TextLabel",BBG,{Text = text:sub(i,i),Position=UDim2.new(0,offset,0,0),BackgroundTransparency=1,TextColor3=C3.N(1,1,0),BorderSizePixel=0,Font=Enum.Font.Garamond,TextSize=40,TextStrokeTransparency=1,Size=UDim2.new(1,0,.5,0)})
391
				offset = offset + 32
392
				while Txt and Txt.Parent do
393
					Txt.Rotation = M.RNG(-15,15)
394
					swait()
395
				end
396
			end)
397
		end
398
		BBG.Size = UDim2.new(0,xsize,0,40)
399
		delay((#text/25)+3, function()
400
			for _,v in next, BBG:children() do
401
				pcall(function() v.Text = string.char(M.RNG(0,126)) end)
402
			end
403
		end)
404
		delay((#text/25)+4, function()
405
			BBG:destroy()
406
		end)
407
	end)()
408
end
409
410
411
function Transparency(trans)
412
	for _,v in next, Char:children() do
413
		if(v:IsA'BasePart' and v ~= Root and v ~= HaloHandle and v ~= WingHandle)then
414
			v.Transparency = trans
415
			local sbox = v:findFirstChild'SelectionBox'
416
			if(sbox)then sbox.Transparency=trans end
417
		elseif(v:IsA'Accessory' and v:FindFirstChild'Handle')then
418
			v.Handle.Transparency=trans
419
		end
420
	end	
421
	for _,v in next, Wings:children() do
422
		if(v:IsA'BasePart' and v ~= WingHandle)then
423
			v.Transparency = trans
424
			local sbox = v:findFirstChild'SelectionBox'
425
			if(sbox)then sbox.Transparency=trans end
426
		end
427
	end	
428
	for _,v in next, Halo:children() do
429
		if(v:IsA'BasePart' and v ~= HaloHandle)then
430
			v.Transparency = trans
431
			local sbox = v:findFirstChild'SelectionBox'
432
			if(sbox)then sbox.Transparency=trans end
433
		end
434
	end	
435
end
436
437
local FXTable = {}
438
439
function Bezier(startpos, pos2, pos3, endpos, t)
440
	local A = startpos:lerp(pos2, t)
441
	local B  = pos2:lerp(pos3, t)
442
	local C = pos3:lerp(endpos, t)
443
	local lerp1 = A:lerp(B, t)
444
	local lerp2 = B:lerp(C, t)
445
	local cubic = lerp1:lerp(lerp2, t)
446
	return cubic
447
end
448
449
function Tween(obj,props,time,easing,direction,repeats,backwards)
450
	local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
451
	local tween = S.TweenService:Create(obj, info, props)
452
	
453
	tween:Play()
454
end
455
456
coroutine.resume(coroutine.create(function()
457
	while true do
458
		for i = 1, #FXTable do
459
			local data = FXTable[i]
460
			if(data)then
461
				local Frame = data.Frame
462
				local FX = data.Effect or 'ResizeAndFade'
463
				local Parent = data.Parent or Effects
464
				local Color = data.Color or C3.N(0,0,0)
465
				local Size = data.Size or V3.N(1,1,1)
466
				local MoveDir = data.MoveDirection or nil
467
				local MeshData = data.Mesh or nil
468
				local SndData = data.Sound or nil
469
				local Frames = data.Frames or 45
470
				local CFra = data.CFrame or Torso.CFrame
471
				local Settings = data.FXSettings or {}
472
				local Prt,Msh,Snd = data.Part,data.Mesh,data.Sound
473
				local grow = data.Grow
474
				
475
				local MoveSpeed = nil;
476
				if(MoveDir)then
477
					MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
478
				end
479
				if(FX ~= 'Arc')then
480
					Frame = Frame + 1
481
					if(FX == "Fade")then
482
						Prt.Transparency  = (Frame/Frames)
483
					elseif(FX == "Resize")then
484
						if(not Settings.EndSize)then
485
							Settings.EndSize = V3.N(0,0,0)
486
						end
487
						if(Settings.EndIsIncrement)then
488
							if(Msh)then
489
								Msh.Scale = Msh.Scale + Settings.EndSize
490
							else
491
								Prt.Size = Prt.Size + Settings.EndSize
492
							end					
493
						else
494
							if(Msh)then
495
								Msh.Scale = Msh.Scale - grow/Frames
496
							else
497
								Prt.Size = Prt.Size - grow/Frames
498
							end
499
						end 
500
					elseif(FX == "ResizeAndFade")then
501
						if(not Settings.EndSize)then
502
							Settings.EndSize = V3.N(0,0,0)
503
						end
504
						if(Settings.EndIsIncrement)then
505
							if(Msh)then
506
								Msh.Scale = Msh.Scale + Settings.EndSize
507
							else
508
								Prt.Size = Prt.Size + Settings.EndSize
509
							end					
510
						else
511
							if(Msh)then
512
								Msh.Scale = Msh.Scale - grow/Frames
513
							else
514
								Prt.Size = Prt.Size - grow/Frames
515
							end
516
						end 
517
						Prt.Transparency = (Frame/Frames)
518
					end
519
					if(Settings.RandomizeCFrame)then
520
						Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
521
					end
522
					if(MoveDir and MoveSpeed)then
523
						local Orientation = Prt.Orientation
524
						Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
525
						Prt.Orientation = Orientation
526
					end
527
					if(Prt.Transparency >= 1 or Frame >= Frames)then
528
						Prt:destroy()
529
						table.remove(FXTable,i)
530
					else
531
						data.Frame = Frame
532
					end
533
				else
534
					local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
535
					if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
536
					if(start and endP)then
537
						local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
538
						local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
539
						Frame = Frame + Settings.Speed or 0.01
540
						if(Settings.Home)then
541
							endP = Settings.Home.CFrame
542
						end
543
						Prt.CFrame = Bezier(start, quarter, threequarter, endP, i)
544
						if(Prt.Transparency >= 1 or Frame >= Frames)then
545
							if(Settings.RemoveOnGoal)then
546
								Prt:destroy()
547
							end
548
						end
549
					else
550
					
551
					end
552
				end
553
			end
554
		end
555
		swait()
556
	end
557
end))
558
559
function Effect(data)
560
	local FX = data.Effect or 'ResizeAndFade'
561
	local Parent = data.Parent or Effects
562
	local Color = data.Color or C3.N(0,0,0)
563
	local Size = data.Size or V3.N(1,1,1)
564
	local MoveDir = data.MoveDirection or nil
565
	local MeshData = data.Mesh or nil
566
	local SndData = data.Sound or nil
567
	local Frames = data.Frames or 45
568
	local Manual = data.Manual or nil
569
	local Material = data.Material or nil
570
	local CFra = data.CFrame or Torso.CFrame
571
	local Settings = data.FXSettings or {}
572
	local Shape = data.Shape or Enum.PartType.Block
573
	local Snd,Prt,Msh;
574
	if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
575
		Prt = Manual
576
	else
577
		Prt = Part(Parent,Color,Material,Size,CFra,true,false)
578
		Prt.Shape = Shape
579
	end
580
	if(typeof(MeshData) == 'table')then
581
		Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
582
	elseif(typeof(MeshData) == 'Instance')then
583
		Msh = MeshData:Clone()
584
		Msh.Parent = Prt
585
	elseif(Shape == Enum.PartType.Block)then
586
		Msh = Mesh(Prt,Enum.MeshType.Brick)
587
	end
588
	if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
589
		Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
590
	end
591
	if(Snd)then
592
		repeat wait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
593
		data.Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
594
	end
595
	data.Part = Prt
596
	data.Mesh = Msh
597
	data.Sound = Snd
598
	data.Frame = 0
599
	data.Size = (Msh and Msh.Scale or Size)
600
	Size = (Msh and Msh.Scale or Size)
601
	data.Grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
602
	table.insert(FXTable,data)
603
	return Prt,Msh,Snd
604
end
605
606
function Zap(data)
607
	local sCF,eCF = data.StartCFrame,data.EndCFrame
608
	assert(sCF,"You need a start CFrame!")
609
	assert(eCF,"You need an end CFrame!")
610
	local parts = data.PartCount or 15
611
	local zapRot = data.ZapRotation or {-5,5}
612
	local startThick = data.StartSize or 3;
613
	local endThick = data.EndSize or startThick/2;
614
	local color = data.Color or BrickColor.new'Electric blue'
615
	local delay = data.Delay or 35
616
	local delayInc = data.DelayInc or 0
617
	local lastLightning;
618
	local MagZ = (sCF.p - eCF.p).magnitude
619
	local thick = startThick
620
	local inc = (startThick/parts)-(endThick/parts)
621
	
622
	for i = 1, parts do
623
		local pos = sCF.p
624
		if(lastLightning)then
625
			pos = lastLightning.CFrame*CF.N(0,0,MagZ/parts/2).p
626
		end
627
		delay = delay + delayInc
628
		local zapPart = Part(Effects,color,Enum.Material.Neon,V3.N(thick,thick,MagZ/parts),CF.N(pos),true,false)
629
		local posie = CF.N(pos,eCF.p)*CF.N(0,0,MagZ/parts).p+V3.N(M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)))
630
		if(parts == i)then
631
			local MagZ = (pos-eCF.p).magnitude
632
			zapPart.Size = V3.N(endThick,endThick,MagZ)
633
			zapPart.CFrame = CF.N(pos, eCF.p)*CF.N(0,0,-MagZ/2)
634
			Effect{Effect='ResizeAndFade',Size=V3.N(thick,thick,thick),CFrame=eCF*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),Color=color,Frames=delay*2,FXSettings={EndSize=V3.N(thick*8,thick*8,thick*8)}}
635
		else
636
			zapPart.CFrame = CF.N(pos,posie)*CF.N(0,0,MagZ/parts/2)
637
		end
638
		
639
		lastLightning = zapPart
640
		Effect{Effect='Fade',Manual=zapPart,Frames=delay}
641
		
642
		thick=thick-inc
643
		
644
	end
645
end
646
647
648
function SoulSteal(whom)
649
	local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart')
650
	if(torso and torso:IsA'BasePart')then
651
		local Model = Instance.new("Model",Effects)
652
		Model.Name = whom.Name.."'s Soul"
653
		whom:BreakJoints()
654
		local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
655
		Soul.Name = 'Head'
656
		NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
657
		Effect{
658
			Effect="Arc",
659
			Manual = Soul,
660
			FXSettings={
661
				Start=torso.CFrame,
662
				Home = Torso,
663
				RemoveOnGoal = true,
664
			}
665
		}
666
		local lastPoint = Soul.CFrame.p
667
	
668
		for i = 0, 1, 0.01 do 
669
				local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
670
				local mag = (lastPoint - Soul.Position).magnitude
671
				Effect{
672
					Effect = "Fade",
673
					CFrame = point * CF.N(0, mag/2, 0),
674
					Size = V3.N(.5,mag+.5,.5),
675
					Color = Soul.BrickColor
676
				}
677
				lastPoint = Soul.CFrame.p
678
			swait()
679
		end
680
		for i = 1, 5 do
681
			Effect{
682
				Effect="Fade",
683
				Color = BrickColor.new'Really red',
684
				MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
685
			}	
686
		end
687
	end
688
end
689
690
--// Other Functions \\ --
691
692
function getRegion(point,range,ignore)
693
    return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
694
end
695
696
function CastRay(startPos,endPos,range,ignoreList)
697
	local ray = Ray.new(startPos,(endPos-startPos).unit*range)
698
	local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
699
	return part,pos,norm,(pos and (startPos-pos).magnitude)
700
end
701
702
703
function WingFlutter(Alpha)
704
	Alpha = Alpha or .1
705
	for x = 1, 4 do
706
		if(FeatherWelds[1][x][1])then
707
			FeatherWelds[1][x][1].C0 = FeatherWelds[1][x][1].C0:lerp(CF.N(-2-.5*M.C(Sine/24),x/4,0-.2*-M.S(Sine/24)),Alpha)
708
		end
709
		for i = 2, #FeatherWelds[1][x] do
710
			FeatherWelds[1][x][i].C0 = FeatherWelds[1][x][i].C0:lerp(CF.N(.5,.25,0)*CF.A(0,0,M.R(-5+2*M.C(Sine/12))),Alpha)
711
		end
712
	end
713
	for x = 1, 4 do
714
		if(FeatherWelds[2][x][1])then
715
			FeatherWelds[2][x][1].C0 = FeatherWelds[2][x][1].C0:lerp(CF.N(2+.5*M.C(Sine/24),x/4,0-.4*M.S(Sine/24)),Alpha)
716
		end
717
		for i = 2, #FeatherWelds[2][x] do
718
			FeatherWelds[2][x][i].C0 = FeatherWelds[2][x][i].C0:lerp(CF.N(-.5,.25,0)*CF.A(0,0,M.R(5-2*M.C(Sine/12))),Alpha)
719
		end
720
	end
721
end
722
723
function clerp(startCF,endCF,alpha)
724
	return startCF:lerp(endCF, alpha)
725
end
726
727
function GetTorso(char)
728
	return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
729
end
730
731
function ShowDamage(Pos, Text, Time, Color)
732
	local Rate = (1 / 30)
733
	local Pos = (Pos or Vector3.new(0, 0, 0))
734
	local Text = (Text or "")
735
	local Time = (Time or 2)
736
	local Color = (Color or Color3.new(1, 0, 1))
737
	local EffectPart = NewInstance("Part",Effects,{
738
		Material=Enum.Material.SmoothPlastic,
739
		Reflectance = 0,
740
		Transparency = 1,
741
		BrickColor = BrickColor.new(Color),
742
		Name = "Effect",
743
		Size = Vector3.new(0,0,0),
744
		Anchored = true
745
	})
746
	local BillboardGui = NewInstance("BillboardGui",EffectPart,{
747
		Size = UDim2.new(1.25, 0, 1.25, 0),
748
		Adornee = EffectPart,
749
	})
750
	local TextLabel = NewInstance("TextLabel",BillboardGui,{
751
		BackgroundTransparency = 1,
752
		Size = UDim2.new(1, 0, 1, 0),
753
		Text = Text,
754
		Font = "Arial",
755
		TextColor3 = Color,
756
		TextStrokeColor3 = Color3.new(0,0,0),
757
		TextStrokeTransparency=0,
758
		TextScaled = true,
759
	})
760
	game.Debris:AddItem(EffectPart, (Time))
761
	EffectPart.Parent = game:GetService("Workspace")
762
	delay(0, function()
763
		local Frames = (Time / Rate)
764
		for Frame = 1, Frames do
765
			wait(Rate)
766
			local Percent = (Frame / Frames)
767
			EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
768
			TextLabel.TextTransparency = Percent
769
			TextLabel.TextStrokeTransparency = Percent
770
		end
771
		if EffectPart and EffectPart.Parent then
772
			EffectPart:Destroy()
773
		end
774
	end)
775
end
776
777
778
function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
779
	if(who)then
780
		local hum = who:FindFirstChildOfClass'Humanoid'
781
		local Damage = M.RNG(minDam,maxDam)
782
		local canHit = true
783
		if(hum)then
784
			for _, p in pairs(Hit) do
785
				if p[1] == hum then
786
					if(time() - p[2] < 0.1) then
787
						canHit = false
788
					else
789
						Hit[_] = nil
790
					end
791
				end
792
			end
793
			if(canHit)then
794
				table.insert(Hit,{hum,time()})
795
				if(hum.Health >= math.huge)then
796
					who:BreakJoints()
797
					if(who:FindFirstChild'Head' and hum.Health > 0)then
798
						ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "INSTANT", 1.5, C3.N(1,0,0))
799
					end
800
				else
801
					local player = S.Players:GetPlayerFromCharacter(who)
802
					if(Type == "Fire")then
803
						--idk..
804
					else
805
						local  c = Instance.new("ObjectValue",hum)
806
						c.Name = "creator"
807
						c.Value = Plr
808
						game:service'Debris':AddItem(c,0.35)
809
						if(M.RNG(1,100) <= (critChance or 0) and critMult > 1)then
810
							if(who:FindFirstChild'Head' and hum.Health > 0)then
811
								ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[CRIT] "..Damage*(critMult or 2), 1.5, BrickColor.new'New Yeller'.Color)
812
							end
813
							hum.Health = hum.Health - Damage*(critMult or 2)
814
						else
815
							if(who:FindFirstChild'Head' and hum.Health > 0)then
816
								ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), Damage, 1.5, DamageColor.Color)
817
							end
818
							hum.Health = hum.Health - Damage
819
						end
820
						if(Type == 'Knockback' and GetTorso(who))then
821
							local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
822
							local body = NewInstance('BodyVelocity',GetTorso(who),{
823
								P = 500,
824
								maxForce = V3.N(math.huge,0,math.huge),
825
								velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
826
							})
827
							game:service'Debris':AddItem(body,.5)
828
						elseif(Type == "Electric")then
829
							if(M.RNG(1,100) >= critChance)then
830
								if(who:FindFirstChild'Head' and hum.Health > 0)then
831
									ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[PARALYZED]", 1.5, BrickColor.new"New Yeller".Color)
832
								end
833
								local asd = hum.WalkSpeed/2
834
								hum.WalkSpeed = asd
835
								local paralyzed = true
836
								coroutine.wrap(function()
837
									while paralyzed do
838
										swait(25)
839
										if(M.RNG(1,25) == 1)then
840
											if(who:FindFirstChild'Head' and hum.Health > 0)then
841
												ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[STATIC]", 1.5, BrickColor.new"New Yeller".Color)
842
											end
843
											hum.PlatformStand = true
844
										end
845
									end
846
								end)()
847
								delay(4, function()
848
									paralyzed = false
849
									hum.WalkSpeed = hum.WalkSpeed + asd
850
								end)
851
							end
852
							
853
						elseif(Type == 'Knockdown' and GetTorso(who))then
854
							local rek = GetTorso(who)
855
							hum.PlatformStand = true
856
							delay(1,function()
857
								hum.PlatformStand = false
858
							end)
859
							local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
860
							local bodvol = NewInstance("BodyVelocity",rek,{
861
								velocity = angle * Knock,
862
								P = 5000,
863
								maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
864
							})
865
							local rl = NewInstance("BodyAngularVelocity",rek,{
866
								P = 3000,
867
								maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
868
								angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
869
							})
870
							game:GetService("Debris"):AddItem(bodvol, .5)
871
							game:GetService("Debris"):AddItem(rl, .5)
872
						end
873
					end
874
				end
875
			end
876
		end
877
	end
878
end
879
880
function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult)
881
	for _,v in next, getRegion(where,range,{Char}) do
882
		if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
883
			DealDamage(v.Parent,minDam,maxDam,Knock,Type,critChance,critMult)
884
		end
885
	end
886
end
887
function AOEHeal(where,range,amount)
888
	local healed = {}
889
	for _,v in next, getRegion(where,range,{Char}) do
890
		local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
891
		if(hum and not healed[hum])then
892
			hum.Health = hum.Health + amount
893
			if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
894
				ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
895
			end
896
		end
897
	end
898
end
899
900
901
--// Attack Functions \\--
902
903
function Smite()
904
	Zap{
905
		StartCFrame=CF.N(Mouse.Hit.p)*CF.N(0,500,0),
906
		EndCFrame=CF.N(Mouse.Hit.p),
907
		ZapRotation = {-5,5},
908
		StartSize = 5,
909
		EndSize = 1,
910
		Delay=5,
911
		DelayInc=1,
912
	}
913
	AOEDamage(Mouse.Hit.p,3,15,35,false,"Electric",75,1)
914
end
915
916
function LightningStorm()
917
	Attack = true
918
	Rooted = true
919
	NeutralAnims = false
920
	Hum.AutoRotate = false
921
	repeat swait()
922
		Root.CFrame = Root.CFrame:lerp(CF.N(Root.CFrame.p,V3.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z)),.1)
923
		local Alpha = .3
924
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0109784482, 0.00629424211+.25*M.C(Sine/12), 0.00456619123, 0, 0.00628576428, 0.999979854, 0, 0.99998033, -0.00628576661, -0.999999702, -7.27595761e-12, 0)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
925
		LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
926
		RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
927
		LS.C0 = clerp(LS.C0,CFrame.new(-1.51089513, 0.618211091+.1*M.C(Sine/12), -0.00361234695, 0.982347131, 0.18641524, 0.0156120034, -0.186530694, 0.982429147, 0.00628500059, -0.0141660646, -0.0090861693, 0.999858379)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
928
		RS.C0 = clerp(RS.C0,CFrame.new(1.17289495, 0.616719723+.1*M.C(Sine/12), 0.011598235, -0.52721566, -0.849588335, 0.0156120034, 0.849726856, -0.527186096, 0.00628500059, 0.0028907666, 0.0165794864, 0.999858379)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
929
		NK.C0 = clerp(NK.C0,CFrame.new(0.00954779983, 1.49905622, 0.00156322215, -1.82539225e-07, 0.0574940294, -0.998345554, 0.00628540665, 0.998326242, 0.0574929155, 0.999979854, -0.00627500098, -0.000361557119),Alpha)
930
		HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
931
		WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
932
		WingFlutter()
933
	until not S.UserInputService:IsKeyDown(Enum.KeyCode.C)
934
	local where = Mouse.Hit.p
935
	for i = 0, 6, .1 do
936
		swait()
937
		local Alpha = .3
938
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0109784482, 0.00629424211+.25*M.C(Sine/12), 0.00456619123, 0, 0.00628576428, 0.999979854, 0, 0.99998033, -0.00628576661, -0.999999702, -7.27595761e-12, 0)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
939
		LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
940
		RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
941
		LS.C0 = clerp(LS.C0,CFrame.new(-1.51089513, 0.618211091+.1*M.C(Sine/12), -0.00361234695, 0.982347131, 0.18641524, 0.0156120034, -0.186530694, 0.982429147, 0.00628500059, -0.0141660646, -0.0090861693, 0.999858379)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
942
		RS.C0 = clerp(RS.C0,CFrame.new(1.17289495, 0.616719723+.1*M.C(Sine/12), 0.011598235, -0.52721566, -0.849588335, 0.0156120034, 0.849726856, -0.527186096, 0.00628500059, 0.0028907666, 0.0165794864, 0.999858379)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
943
		NK.C0 = clerp(NK.C0,CFrame.new(0.00954779983, 1.49905622, 0.00156322215, -1.82539225e-07, 0.0574940294, -0.998345554, 0.00628540665, 0.998326242, 0.0574929155, 0.999979854, -0.00627500098, -0.000361557119),Alpha)
944
		HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
945
		WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
946
		WingFlutter()
947
	end
948
	for i = 0, 1.4, .1 do
949
		swait()
950
		local Alpha = .3
951
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0109784482, 0.00629424211+.25*M.C(Sine/12), 0.00456619123, 0, 0.00628576428, 0.999979854, 0, 0.99998033, -0.00628576661, -0.999999702, -7.27595761e-12, 0)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
952
		LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
953
		RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
954
		LS.C0 = clerp(LS.C0,CFrame.new(-1.51089513, 0.618211091+.1*M.C(Sine/12), -0.00361234695, 0.982347131, 0.18641524, 0.0156120034, -0.186530694, 0.982429147, 0.00628500059, -0.0141660646, -0.0090861693, 0.999858379)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
955
		RS.C0 = clerp(RS.C0,CFrame.new(1.39888549, 0.921575725+.1*M.C(Sine/12), 0.00929622632, -0.917422354, -0.397608638, 0.0156120034, 0.397739291, -0.917477012, 0.00628500059, 0.0118246814, 0.0119755063, 0.999858379)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
956
		NK.C0 = clerp(NK.C0,CFrame.new(0.00954779983, 1.49905622, 0.00156322215, -1.82539225e-07, 0.0574940294, -0.998345554, 0.00628540665, 0.998326242, 0.0574929155, 0.999979854, -0.00627500098, -0.000361557119),Alpha)
957
		HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
958
		WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
959
		WingFlutter()
960
	end
961
	for i = 0, .8, .1 do
962
		swait()
963
		local Alpha = .3
964
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0109784482, 0.00629424211+.25*M.C(Sine/12), 0.00456619123, 0, 0.00628576428, 0.999979854, 0, 0.99998033, -0.00628576661, -0.999999702, -7.27595761e-12, 0)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
965
		LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
966
		RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
967
		LS.C0 = clerp(LS.C0,CFrame.new(-1.51089513, 0.618211091+.1*M.C(Sine/12), -0.00361234695, 0.982347131, 0.18641524, 0.0156120034, -0.186530694, 0.982429147, 0.00628500059, -0.0141660646, -0.0090861693, 0.999858379)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
968
		RS.C0 = clerp(RS.C0,CFrame.new(1.39452517, 0.577189744, 0.0083861379, 0.913589835, -0.406337589, 0.0156120034, 0.406289399, 0.913722992, 0.00628500059, -0.0168188754, 0.000601077918, 0.999858379)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
969
		NK.C0 = clerp(NK.C0,CFrame.new(0.00954779983, 1.49905622, 0.00156322215, -1.82539225e-07, 0.0574940294, -0.998345554, 0.00628540665, 0.998326242, 0.0574929155, 0.999979854, -0.00627500098, -0.000361557119),Alpha)
970
		HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
971
		WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
972
		WingFlutter()
973
	end
974
	
975
	for i = 0, 6, .1 do
976
		pcall(function() Sound(Torso,481719045,1,1,false,true,true) end)
977
		local pos = CF.N(where)*CF.N(M.RNG(-1000,1000,100),0,M.RNG(-1000,1000,100))
978
		local part,rayPos,norm,dist = CastRay(pos*CF.N(0,500,0).p,pos.p,1500)
979
		Zap{
980
			StartCFrame=pos*CF.N(0,500,0),
981
			EndCFrame=CF.N(rayPos),
982
			ZapRotation = {-5,5},
983
			StartSize = 1,
984
			EndSize = .5,
985
			Delay=10,
986
			DelayInc=2,
987
		}
988
		AOEDamage(rayPos,5,45,65,0,'Electric',25,2)
989
		swait()
990
		local Alpha = .3
991
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0109784482, 0.00629424211+.25*M.C(Sine/12), 0.00456619123, 0, 0.00628576428, 0.999979854, 0, 0.99998033, -0.00628576661, -0.999999702, -7.27595761e-12, 0)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
992
		LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
993
		RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
994
		LS.C0 = clerp(LS.C0,CFrame.new(-1.51089513, 0.618211091+.1*M.C(Sine/12), -0.00361234695, 0.982347131, 0.18641524, 0.0156120034, -0.186530694, 0.982429147, 0.00628500059, -0.0141660646, -0.0090861693, 0.999858379)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
995
		RS.C0 = clerp(RS.C0,CFrame.new(1.39452517, 0.577189744, 0.0083861379, 0.913589835, -0.406337589, 0.0156120034, 0.406289399, 0.913722992, 0.00628500059, -0.0168188754, 0.000601077918, 0.999858379)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
996
		NK.C0 = clerp(NK.C0,CFrame.new(0.00954779983, 1.49905622, 0.00156322215, -1.82539225e-07, 0.0574940294, -0.998345554, 0.00628540665, 0.998326242, 0.0574929155, 0.999979854, -0.00627500098, -0.000361557119),Alpha)
997
		HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
998
		WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
999
		WingFlutter()
1000
	end
1001
	Hum.AutoRotate = true
1002
	Attack = false
1003
	NeutralAnims = true
1004
	Rooted = false
1005
end
1006
1007
1008
function HolyBomb()
1009
	Attack = true
1010
	Chat2("It's time to cleanse this world!")
1011
	swait(60)
1012
	Rooted = true
1013
	NeutralAnims = false
1014
	for i = 0, 6, 0.1 do
1015
		swait()
1016
		local Alpha = .05
1017
		Zap{
1018
			StartCFrame=CF.N(Root.CFrame.p)*CF.N(0,250,0),
1019
			EndCFrame=CF.N(Root.CFrame.p),
1020
			ZapRotation = {-15,15},
1021
			Color=C3.N(1,1,0),
1022
			StartSize = 1,
1023
			EndSize = 1,
1024
			Delay=5,
1025
			DelayInc=1,
1026
		}
1027
		RJ.C0 = clerp(RJ.C0,CFrame.new(3.20455468e-13, 0.00629198179, 1.40559132e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
1028
		LH.C0 = clerp(LH.C0,CFrame.new(-0.507250547, -0.110386491, -0.672860861, 0.999877751, -0.00782374945, 0.013510122, -9.81397825e-05, 0.862201095, 0.506566346, -0.0156116877, -0.506505728, 0.862094939),Alpha)
1029
		RH.C0 = clerp(RH.C0,CFrame.new(0.487759113, -0.105839849, -0.680253506, 0.999877751, -0.00782374945, 0.013510122, -9.81397825e-05, 0.862201095, 0.506566346, -0.0156116877, -0.506505728, 0.862094939),Alpha)
1030
		LS.C0 = clerp(LS.C0,CFrame.new(-1.04961777, 0.162827805, -0.367515624, 0.65209949, -0.758071303, 0.00966797117, 0.478066534, 0.401272744, -0.781301916, 0.588403046, 0.514108539, 0.624078274),Alpha)
1031
		RS.C0 = clerp(RS.C0,CFrame.new(1.01012444, 0.107069746, -0.463154793, 0.633318067, 0.773830771, 0.00966686849, -0.478192717, 0.401122361, -0.781301916, -0.608473003, 0.490190029, 0.624078274),Alpha)
1032
		NK.C0 = clerp(NK.C0,CFrame.new(6.11957148e-06, 1.44927096, -0.405988753, 0.999999583, 7.24568963e-07, -6.8731606e-07, 6.33735908e-09, 0.684226215, 0.729269981, 1.00024045e-06, -0.729269683, 0.684225917),Alpha)
1033
		WingFlutter()
1034
		HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),.3)
1035
		WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),.3)
1036
	end
1037
	for i = 0, .8, 0.1 do
1038
		swait()
1039
		local Alpha = .3
1040
		RJ.C0 = clerp(RJ.C0,CFrame.new(0.00439098151, 0.0666924566, 0.281248361, 0.999959052, 0.00860917568, -0.00265517179, -0.0086270012, 0.830053985, -0.557616353, -0.00259668194, 0.557616353, 0.830094337),Alpha)
1041
		LH.C0 = clerp(LH.C0,CFrame.new(-0.497570813, -0.936474979, -0.0477344394, 0.999878109, -0.00782567263, 0.0135120051, -9.73803981e-05, 0.862202823, 0.506563246, -0.0156142879, -0.506502926, 0.862096965),Alpha)
1042
		RH.C0 = clerp(RH.C0,CFrame.new(0.497439325, -0.931922615, -0.0551193655, 0.999878109, -0.00782567263, 0.0135120051, -9.73803981e-05, 0.862202823, 0.506563246, -0.0156142879, -0.506502926, 0.862096965),Alpha)
1043
		LS.C0 = clerp(LS.C0,CFrame.new(-1.30848432, 0.518583834, 0.0627421439, 0.758070946, 0.652100444, 0.0096699167, -0.401271075, 0.478066146, -0.781302929, -0.514110804, 0.588402867, 0.624077141),Alpha)
1044
		RS.C0 = clerp(RS.C0,CFrame.new(1.42235136, 0.462758094, -0.0433900952, 0.77383244, -0.633316636, 0.00966930948, 0.401121885, 0.478191316, -0.781302929, 0.49018833, 0.608476162, 0.624077141),Alpha)
1045
		NK.C0 = clerp(NK.C0,CFrame.new(0.00874680094, 1.45278561, 0.153901845, 0.999851108, 0.0168225225, 0.00386164617, -0.014445669, 0.938051641, -0.346193999, -0.00944628194, 0.346086651, 0.938155115),Alpha)
1046
	end
1047
	delay(1, function()
1048
		NeutralAnims = true
1049
		Rooted = false
1050
	end)
1051
	local start = NewInstance("Part",Effects,{Anchored=true,CanCollide=false,Transparency=1,CFrame=Root.CFrame})
1052
	Sound(Char,579687077,.5,2,false,true,true)
1053
	Sound(Char,239000203,.75,2,false,true,true)
1054
	for i = 1, 140 do
1055
		AOEDamage(start.CFrame.p,95,1000,1000,0,'Normal',100,5)
1056
		Effect{
1057
			Effect='ResizeAndFade',
1058
			Mesh={MeshType=Enum.MeshType.Sphere},
1059
			Color=C3.N(1,1,0),
1060
			Material=Enum.Material.Neon,
1061
			CFrame=CF.N(start.CFrame.p)*CF.N(M.RNG(-75,75),M.RNG(-75,75),M.RNG(-75,75)),
1062
			Frames=60,
1063
			FXSettings={
1064
				EndIsIncrement=true,
1065
				EndSize=V3.N(.6,.6,.6)
1066
			}
1067
		}
1068
		swait(1)
1069
	end
1070
	Attack = false
1071
end
1072
1073
function Lazor()
1074
	Rooted = true
1075
	Attack = true
1076
	Hum.AutoRotate=false
1077
	NeutralAnims = false
1078
	Chat2("Begone, sinner.")
1079
	--Effect{Effect='Resize',Mesh={MeshType=Enum.MeshType.FileMesh},Size=V3.N(1,1,1),CFrame=,Frames=60,FXSettings={EndSize=V3.N(4,4,4)}}
1080
	local snd = Sound(Torso,705787045,1,1,true,false,false)
1081
	for i = 0, 6, .1 do
1082
		Effect{
1083
			Effect='Fade',
1084
			Color=BrickColor.new'New Yeller',
1085
			Size=V3.N((i/2),(i/2),(i/2)),
1086
			Material=Enum.Material.Neon,
1087
			Mesh={MeshType=Enum.MeshType.Sphere},
1088
			Frames=15,
1089
			CFrame=RArm.CFrame*CF.N(0,-1.5,0),
1090
			Sound=false
1091
		}
1092
		swait()
1093
		Root.CFrame =Root.CFrame:lerp(CF.N(Root.CFrame.p,V3.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z)),.1)
1094
		local Alpha = .1
1095
		Change = .5
1096
		RJ.C0 = clerp(RJ.C0,CFrame.new(3.20625471e-13, 0+.25*M.C(Sine/12), -6.20266655e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
1097
		LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
1098
		RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
1099
		LS.C0 = clerp(LS.C0,CFrame.new(-1.09520316, 0.319447398+.1*M.C(Sine/12), 0.380316556, 0.862274766, -0.50140965, 0.071203351, 0.413908899, 0.77874434, 0.471420079, -0.291823745, -0.377021939, 0.879029453)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
1100
		RS.C0 = clerp(RS.C0,CFrame.new(1.46309233, 0.634022355+.1*M.C(Sine/12), 0.0835287869, -0.816918671, -0.539614618, 0.203615591, -0.392316222, 0.261119068, -0.881989181, 0.422766358, -0.800395131, -0.425012559),Alpha)
1101
		NK.C0 = clerp(NK.C0,CFrame.new(-7.09252117e-06, 1.4989512, -0.0144005567, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
1102
		HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
1103
		WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
1104
		WingFlutter()
1105
	end
1106
	snd:Play()
1107
	for i = 0, 24, .1 do
1108
		swait()
1109
		Effect{
1110
			Effect='Fade',
1111
			Color=BrickColor.new'New Yeller',
1112
			Size=V3.N(3,3,3),
1113
			Material=Enum.Material.Neon,
1114
			Mesh={MeshType=Enum.MeshType.Sphere},
1115
			Frames=15,
1116
			CFrame=RArm.CFrame*CF.N(0,-1.5,0),
1117
		}
1118
		if(Mouse.Target)then
1119
			Zap{
1120
				StartCFrame=RArm.CFrame*CF.N(0,-1.5,0),
1121
				EndCFrame=Mouse.Hit,
1122
				ZapRotation = {-5,5},
1123
				PartCount=10,
1124
				StartSize = .5,
1125
				EndSize = .5,
1126
				Color = C3.N(1,1,0),
1127
				DelayInc=0,
1128
				Delay =5,
1129
			}
1130
		end
1131
		AOEDamage(Mouse.Hit.p,3,10,15,false,"Electric",25,2)
1132
		Root.CFrame = Root.CFrame:lerp(CF.N(Root.CFrame.p,V3.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z)),.1)
1133
		local Alpha = .1
1134
		Change = .5
1135
		RJ.C0 = clerp(RJ.C0,CFrame.new(3.20625471e-13, 0+.25*M.C(Sine/12), -6.20266655e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
1136
		LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
1137
		RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
1138
		LS.C0 = clerp(LS.C0,CFrame.new(-1.09520316, 0.319447398+.1*M.C(Sine/12), 0.380316556, 0.862274766, -0.50140965, 0.071203351, 0.413908899, 0.77874434, 0.471420079, -0.291823745, -0.377021939, 0.879029453)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
1139
		RS.C0 = clerp(RS.C0,CFrame.new(1.42641699, 0.76597631+.1*M.C(Sine/12), -0.207831383, 0.954205394, 0.219142094, 0.203637421, 0.275958538, -0.38200587, -0.881996989, -0.115491927, 0.897801638, -0.424986154),Alpha)
1140
		NK.C0 = clerp(NK.C0,CFrame.new(-7.09252117e-06, 1.4989512, -0.0144005567, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
1141
		HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
1142
		WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
1143
		WingFlutter()
1144
	end
1145
	coroutine.wrap(function()
1146
		for i = 1, 0,-.05 do
1147
			snd.Volume = i
1148
			swait()
1149
		end
1150
		snd:destroy()
1151
	end)()
1152
	Rooted = false
1153
	Attack = false
1154
	Hum.AutoRotate=true
1155
	NeutralAnims = true
1156
end
1157
1158
function Teleport()
1159
	Rooted = true
1160
	Attack = true
1161
	Hum.AutoRotate=false
1162
	NeutralAnims = false
1163
	repeat swait() 
1164
		Root.CFrame =Root.CFrame:lerp(CF.N(Root.CFrame.p,V3.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z)),.1)
1165
		local Alpha = .1
1166
		Change = .5
1167
		RJ.C0 = clerp(RJ.C0,CFrame.new(3.20625471e-13, 0+.25*M.C(Sine/12), -6.20266655e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
1168
		LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
1169
		RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
1170
		LS.C0 = clerp(LS.C0,CFrame.new(-1.30013025, 0.503248096+.1*M.C(Sine/12), -0.596688211, 0.828000546, -0.560713708, -6.38549547e-10, 0.003524723, 0.00520492578, -0.999980271, 0.560702682, 0.827984214, 0.00628613681),Alpha)
1171
		RS.C0 = clerp(RS.C0,CFrame.new(1.27528536, 0.496638358+.1*M.C(Sine/12), -0.579756379, 0.810091436, 0.586290658, -1.40121659e-09, -0.00368550443, 0.00509234518, -0.999980271, -0.586279035, 0.810075462, 0.00628613681),Alpha)
1172
		NK.C0 = clerp(NK.C0,CFrame.new(-7.09252117e-06, 1.4989512, -0.0144005567, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
1173
		HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
1174
		WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
1175
		WingFlutter()
1176
	until not S.UserInputService:IsKeyDown(Enum.KeyCode.Q)
1177
	local p = Mouse.Hit.p
1178
1179
	--
1180
	local circle = NewInstance("Part",Effects,{CFrame=Root.CFrame*CF.N(0,0,-2),Size=V3.N(.05,.05,.05),Transparency=1,Anchored=true,CanCollide=false})
1181
	local decalF = NewInstance("Decal",circle,{Name='Front',Texture="rbxassetid://524002938",Color3=C3.N(1,1,0),Face=Enum.NormalId.Front,Transparency = 1})
1182
	local decalB = NewInstance("Decal",circle,{Name='Back',Texture="rbxassetid://524002938",Color3=C3.N(1,1,0),Face=Enum.NormalId.Back,Transparency=1})
1183
	local asd = CF.N(p,Root.Position)
1184
	local circle2=circle:Clone()
1185
	circle2.Parent = Effects
1186
	circle2.CFrame = asd*CF.N(0,4,0)
1187
	Root.Anchored = true
1188
	for i = 0, 3, .1 do
1189
		swait() 
1190
		local Alpha = .1
1191
		Change = .5
1192
		RJ.C0 = clerp(RJ.C0,CFrame.new(3.20625471e-13, 0+.25*M.C(Sine/12), -6.20266655e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
1193
		LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
1194
		RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
1195
		LS.C0 = clerp(LS.C0,CFrame.new(-1.21875513, 0.506383479+.1*M.C(Sine/12), -0.0979118943, 0.810091376, 0.586290598, 2.45534384e-08, -0.00368548767, 0.0050923666, -0.999980271, -0.586278975, 0.810075402, 0.00628614426),Alpha)
1196
		RS.C0 = clerp(RS.C0,CFrame.new(1.20952582, 0.499788254+.1*M.C(Sine/12), -0.0786797404, 0.828000546, -0.560713649, -2.55837147e-08, 0.0035247067, 0.00520494673, -0.999980271, 0.560702622, 0.827984214, 0.00628614519),Alpha)
1197
		NK.C0 = clerp(NK.C0,CFrame.new(-7.09252117e-06, 1.4989512, -0.0144005567, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
1198
		HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
1199
		WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
1200
		WingFlutter()
1201
		circle.Size = circle.Size + V3.N(.2,.2,0)
1202
		circle2.Size = circle2.Size + V3.N(.2,.2,0)
1203
		circle.Front.Transparency=1-(i/3)
1204
		circle.Back.Transparency=1-(i/3)
1205
		circle2.Front.Transparency=1-(i/3)
1206
		circle2.Back.Transparency=1-(i/3)
1207
		
1208
		circle.CFrame=circle.CFrame*CF.A(0,0,M.R(5))
1209
		circle2.CFrame=circle2.CFrame*CF.A(0,0,M.R(5))
1210
	end
1211
	Root.Anchored = true
1212
	for i = 1, 3,.1 do
1213
		Root.Anchored = true
1214
		swait()
1215
		local Alpha = .1
1216
		Change = .5
1217
		RJ.C0 = clerp(RJ.C0,CFrame.new(3.20625471e-13, 0+.25*M.C(Sine/12), -6.20266655e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
1218
		LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
1219
		RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
1220
		LS.C0 = clerp(LS.C0,CFrame.new(-1.09520316, 0.319447398+.1*M.C(Sine/12), 0.380316556, 0.862274766, -0.50140965, 0.071203351, 0.413908899, 0.77874434, 0.471420079, -0.291823745, -0.377021939, 0.879029453)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
1221
		RS.C0 = clerp(RS.C0,CFrame.new(1.38953996, 0.579314649+.1*M.C(Sine/12), 0.00156672322, 0.963396549, -0.267624378, 0.0156119959, 0.267557263, 0.9635216, 0.0062854127, -0.0167246256, -0.0018782462, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
1222
		NK.C0 = clerp(NK.C0,CFrame.new(-7.09252117e-06, 1.4989512, -0.0144005567, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
1223
		HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
1224
		WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
1225
		WingFlutter()
1226
	end
1227
	for i = 0, 2, .1 do
1228
		swait()
1229
		local Alpha = .1
1230
		Change = .5
1231
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00288401172, -0.186870754+.25*M.C(Sine/12), -0.184415281, 0.999970019, -0.00748212682, -0.00185852405, 0.00747100171, 0.880958676, 0.473134309, -0.00190276653, -0.473133981, 0.880988002)*CF.A(-M.R(10+5*M.S(Sine/12)),0,0),Alpha)
1232
		LH.C0 = clerp(LH.C0,CFrame.new(-0.455414772, -0.964986682, 0.0489092469, 0.999094486, 0.0300228745, 0.0301540364, -0.0396850631, 0.913133621, 0.405724436, -0.0153536471, -0.406553656, 0.913497925)*CF.A(0,M.R(2+7*M.C(Sine/12)),-M.R(2+7*M.C(Sine/12))),Alpha)
1233
		RH.C0 = clerp(RH.C0,CFrame.new(0.544458926, -0.964868069, 0.0333667099, 0.999092519, 0.0301021822, 0.0301397741, -0.0397526845, 0.913105845, 0.405780286, -0.015305927, -0.406610161, 0.913473606)*CF.A(0,-M.R(2+7*M.C(Sine/12)),M.R(2+7*M.C(Sine/12))),Alpha)
1234
		LS.C0 = clerp(LS.C0,CFrame.new(-1.36389351, 0.578486085+.1*M.C(Sine/12), 0.180077106, -0.966345549, 0.257006437, -0.0111429691, 0.189922124, 0.683552086, -0.704759717, -0.173510939, -0.683157504, -0.709358692)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
1235
		RS.C0 = clerp(RS.C0,CFrame.new(1.36815977, 0.578247666+.1*M.C(Sine/12), 0.13745755, 0.960469842, -0.278161407, 0.0111425305, 0.189813495, 0.683640122, 0.704703569, -0.203638792, -0.674731433, 0.709414363)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
1236
		NK.C0 = clerp(NK.C0,CFrame.new(0.00204973482, 1.42796898, 0.117728591, 0.999878228, 0.00747100171, 0.0137089603, -9.46668442e-05, 0.880958676, -0.473193318, -0.0156122521, 0.473134309, 0.880851984),Alpha)
1237
		HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
1238
		WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
1239
		WingFlutter()
1240
		Root.CFrame = Root.CFrame * CF.N(0,0,-.1)
1241
		Transparency(i/2)
1242
	end
1243
	Zap{
1244
		StartCFrame=Root.CFrame,
1245
		EndCFrame=asd*CF.N(0,4,0),
1246
		ZapRotation = {-5,5},
1247
		PartCount=10,
1248
		StartSize = 4,
1249
		EndSize = .5,
1250
		Color = C3.N(1,1,0),
1251
		DelayInc=5,
1252
		Delay = 15,
1253
	}
1254
	Root.CFrame = asd*CF.N(0,4,0)
1255
	Root.Anchored = true
1256
1257
	for i = 0, 2, .1 do
1258
		Root.Anchored = true
1259
		swait()
1260
		local Alpha = .1
1261
		Change = .5
1262
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00288401172, -0.186870754+.25*M.C(Sine/12), -0.184415281, 0.999970019, -0.00748212682, -0.00185852405, 0.00747100171, 0.880958676, 0.473134309, -0.00190276653, -0.473133981, 0.880988002)*CF.A(-M.R(10+5*M.S(Sine/12)),0,0),Alpha)
1263
		LH.C0 = clerp(LH.C0,CFrame.new(-0.455414772, -0.964986682, 0.0489092469, 0.999094486, 0.0300228745, 0.0301540364, -0.0396850631, 0.913133621, 0.405724436, -0.0153536471, -0.406553656, 0.913497925)*CF.A(0,M.R(2+7*M.C(Sine/12)),-M.R(2+7*M.C(Sine/12))),Alpha)
1264
		RH.C0 = clerp(RH.C0,CFrame.new(0.544458926, -0.964868069, 0.0333667099, 0.999092519, 0.0301021822, 0.0301397741, -0.0397526845, 0.913105845, 0.405780286, -0.015305927, -0.406610161, 0.913473606)*CF.A(0,-M.R(2+7*M.C(Sine/12)),M.R(2+7*M.C(Sine/12))),Alpha)
1265
		LS.C0 = clerp(LS.C0,CFrame.new(-1.36389351, 0.578486085+.1*M.C(Sine/12), 0.180077106, -0.966345549, 0.257006437, -0.0111429691, 0.189922124, 0.683552086, -0.704759717, -0.173510939, -0.683157504, -0.709358692)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
1266
		RS.C0 = clerp(RS.C0,CFrame.new(1.36815977, 0.578247666+.1*M.C(Sine/12), 0.13745755, 0.960469842, -0.278161407, 0.0111425305, 0.189813495, 0.683640122, 0.704703569, -0.203638792, -0.674731433, 0.709414363)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
1267
		NK.C0 = clerp(NK.C0,CFrame.new(0.00204973482, 1.42796898, 0.117728591, 0.999878228, 0.00747100171, 0.0137089603, -9.46668442e-05, 0.880958676, -0.473193318, -0.0156122521, 0.473134309, 0.880851984),Alpha)
1268
		HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
1269
		WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
1270
		WingFlutter()
1271
		Root.CFrame = Root.CFrame * CF.N(0,0,-.1)
1272
		Transparency(1-(i/2))
1273
	end
1274
	
1275
	
1276
	Transparency(0)
1277
	coroutine.wrap(function()
1278
		for i = 0, 3, .1 do
1279
			swait() 
1280
			local Alpha = .1
1281
			Change = .5
1282
			circle.Size = circle.Size - V3.N(.2,.2,0)
1283
			circle2.Size = circle2.Size - V3.N(.2,.2,0)
1284
			circle.Front.Transparency=(i/3)
1285
			circle.Back.Transparency=(i/3)
1286
			circle2.Front.Transparency=(i/3)
1287
			circle2.Back.Transparency=(i/3)
1288
			
1289
			circle.CFrame=circle.CFrame*CF.A(0,0,-M.R(5))
1290
			circle2.CFrame=circle2.CFrame*CF.A(0,0,-M.R(5))
1291
		end
1292
	end)()
1293
	Hum.AutoRotate = true
1294
	Root.Anchored = false
1295
	Rooted = false
1296
	Attack = false
1297
	NeutralAnims = true
1298
end
1299
1300
Mouse.KeyDown:connect(function(k)
1301
	if(Attack)then return end
1302
	if(k == 'q')then Teleport() end
1303
	if(k == 'z')then Lazor() end
1304
	if(k == 'x')then Smite() end
1305
	if(k == 'v')then HolyBomb() end
1306
	if(k == 'c')then LightningStorm() end
1307
end)
1308
1309
	
1310
--// Wrap it all up \\--
1311
while true do
1312
	swait()
1313
	Sine = Sine + Change
1314
	
1315
	if(not Music or not Music.Parent)then
1316
		local a = Music.TimePosition
1317
		Music = Sound(Char,MusicID,1,3,true,false,true)
1318
		Music.Name = 'Music'
1319
		Music.TimePosition = a
1320
	end
1321
	Music.Playing = true
1322
	Torso.Color = C3.N(0,0,0)
1323
	RArm.Color = C3.N(0,0,0)
1324
	LArm.Color = C3.N(0,0,0)
1325
	RLeg.Color = C3.N(0,0,0)
1326
	LLeg.Color = C3.N(0,0,0)
1327
	Head.Color = C3.N(0,0,0)
1328
	Music.Volume = 5
1329
	Music.Pitch = 1
1330
	Music.Playing = true
1331
	Hum.HipHeight = 2
1332
	Sine = Sine + Change
1333
	local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 100), Char)
1334
	local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
1335
	local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or Walking and "Walk" or "Idle")
1336
	if(time()-PulseTime > .05)then
1337
		PulseTime = time()
1338
		if(hitfloor)then
1339
			local angles = CF.A(M.RRNG(-15,15),M.RRNG(-45,45),M.RRNG(-45,45))
1340
			Effect{
1341
				Effect='ResizeAndFade',
1342
				Color=hitfloor.Color,
1343
				Material=hitfloor.Material,
1344
				Frames=60,
1345
				Mesh={MeshType=Enum.MeshType.FileMesh,MeshId="rbxassetid://662586858",Scale=V3.N(.01,.01,.01)},
1346
				CFrame=CF.N(posfloor)*angles,
1347
				MoveDirection=CF.N(posfloor)*angles*CF.N(0,6,0).p,
1348
				FXSettings = {
1349
					EndSize=V3.N(.0005,.0005,.0005),
1350
					EndIsIncrement=true
1351
				}
1352
			}
1353
		end
1354
		local pos = CF.N(Torso.CFrame.p)*CF.N(0,-2,0)*CF.A(0,M.RRNG(-180,180),0)*CF.N(0,0,M.RNG(-15,-5))
1355
		local hitfloor2,posfloor2 = workspace:FindPartOnRay(Ray.new(pos.p,((CFrame.new(pos.p,pos.p - Vector3.new(0,1,0))).lookVector).unit * 100), Char)
1356
		
1357
		if(hitfloor2)then
1358
			pos = CF.N(posfloor2)
1359
			Effect{
1360
				Effect='ResizeAndFade',
1361
				Color=BrickColor.new'New Yeller',
1362
				Size=V3.N(2,2,2),
1363
				Material=Enum.Material.Neon,
1364
				Mesh={MeshType=Enum.MeshType.Sphere},
1365
				Frames=45,
1366
				CFrame=pos,
1367
				FXSettings = {
1368
					EndSize = V3.N(-.01,.25,-.01),
1369
					EndIsIncrement = true
1370
				}
1371
			}
1372
		else
1373
			Effect{
1374
				Effect='ResizeAndFade',
1375
				Color=BrickColor.new'New Yeller',
1376
				Size=V3.N(2,2,2),
1377
				Material=Enum.Material.Neon,
1378
				Mesh={MeshType=Enum.MeshType.Sphere},
1379
				Frames=45,
1380
				CFrame=pos,
1381
				FXSettings = {
1382
					EndSize = V3.N(-.01,.25,-.01),
1383
					EndIsIncrement = true
1384
				}
1385
			}
1386
		end
1387
	end
1388
	Hum.Name = math.random()*100000
1389
	Hum.MaxHealth = 1e100
1390
	Hum.Health = 1e100
1391
	if(M.RNG(1,50) == 1)then
1392
		local pos = CF.N(Torso.CFrame.p)*CF.N(0,-2,0)*CF.A(0,M.RRNG(-180,180),0)*CF.N(0,0,M.RNG(-30,-15))
1393
		local hitfloor2,posfloor2 = workspace:FindPartOnRay(Ray.new(pos.p,((CFrame.new(pos.p,pos.p - Vector3.new(0,1,0))).lookVector).unit * 100), Char)
1394
		
1395
		if(hitfloor2)then
1396
			pos = CF.N(posfloor2)
1397
		end
1398
		Zap{
1399
			StartCFrame=Torso.CFrame,
1400
			EndCFrame=pos,
1401
			ZapRotation = {-2,2},
1402
			PartCount=5,
1403
			StartSize = .5,
1404
			EndSize = 0,
1405
			Color = C3.N(1,1,0),
1406
			DelayInc=5,
1407
			Delay = 15,
1408
			Sound=false
1409
		}
1410
	end
1411
	if(Rooted == false)then
1412
		Hum.WalkSpeed = 32
1413
		Hum.JumpPower = 75
1414
	else
1415
		Hum.WalkSpeed = 0
1416
		Hum.JumpPower = 0
1417
	end
1418
	if(not Effects or not Effects.Parent)then
1419
		Effects = IN("Model",Char)
1420
		Effects.Name = "Effects"
1421
	end
1422
	if(NeutralAnims)then	
1423
		if(State == 'Idle')then
1424
			local Alpha = .1
1425
			Change = .5
1426
			RJ.C0 = clerp(RJ.C0,CFrame.new(3.20625471e-13, 0+.25*M.C(Sine/12), -6.20266655e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(-M.R(3+5*M.S(Sine/12)),0,0),Alpha)
1427
			LH.C0 = clerp(LH.C0,CFrame.new(-0.443078369, -0.366475701, -0.69529891, 0.999093771, 0.0300307292, 0.0301540978, -0.039692279, 0.913133621, 0.405723602, -0.0153505448, -0.406552792, 0.913497925)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
1428
			RH.C0 = clerp(RH.C0,CFrame.new(0.563508928, -0.975499094, 0.0143494867, 0.992422402, -0.121874072, 0.0156119959, 0.121789157, 0.992536128, 0.0062854127, -0.0162614994, -0.00433641672, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),-M.R(0+5*M.C(Sine/12))),Alpha)
1429
			LS.C0 = clerp(LS.C0,CFrame.new(-1.09520316, 0.319447398+.1*M.C(Sine/12), 0.380316556, 0.862274766, -0.50140965, 0.071203351, 0.413908899, 0.77874434, 0.471420079, -0.291823745, -0.377021939, 0.879029453)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
1430
			RS.C0 = clerp(RS.C0,CFrame.new(1.38953996, 0.579314649+.1*M.C(Sine/12), 0.00156672322, 0.963396549, -0.267624378, 0.0156119959, 0.267557263, 0.9635216, 0.0062854127, -0.0167246256, -0.0018782462, 0.999858022)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
1431
			NK.C0 = clerp(NK.C0,CFrame.new(-7.09252117e-06, 1.4989512, -0.0144005567, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
1432
			HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
1433
			WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
1434
			WingFlutter()
1435
1436
		elseif(State == 'Walk')then
1437
			local Alpha = .1
1438
			Change = .5
1439
			RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00288401172, -0.186870754+.25*M.C(Sine/12), -0.184415281, 0.999970019, -0.00748212682, -0.00185852405, 0.00747100171, 0.880958676, 0.473134309, -0.00190276653, -0.473133981, 0.880988002)*CF.A(-M.R(10+5*M.S(Sine/12)),0,0),Alpha)
1440
			LH.C0 = clerp(LH.C0,CFrame.new(-0.455414772, -0.964986682, 0.0489092469, 0.999094486, 0.0300228745, 0.0301540364, -0.0396850631, 0.913133621, 0.405724436, -0.0153536471, -0.406553656, 0.913497925)*CF.A(0,M.R(2+7*M.C(Sine/12)),-M.R(2+7*M.C(Sine/12))),Alpha)
1441
			RH.C0 = clerp(RH.C0,CFrame.new(0.544458926, -0.964868069, 0.0333667099, 0.999092519, 0.0301021822, 0.0301397741, -0.0397526845, 0.913105845, 0.405780286, -0.015305927, -0.406610161, 0.913473606)*CF.A(0,-M.R(2+7*M.C(Sine/12)),M.R(2+7*M.C(Sine/12))),Alpha)
1442
			LS.C0 = clerp(LS.C0,CFrame.new(-1.36389351, 0.578486085+.1*M.C(Sine/12), 0.180077106, -0.966345549, 0.257006437, -0.0111429691, 0.189922124, 0.683552086, -0.704759717, -0.173510939, -0.683157504, -0.709358692)*CF.A(0,M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
1443
			RS.C0 = clerp(RS.C0,CFrame.new(1.36815977, 0.578247666+.1*M.C(Sine/12), 0.13745755, 0.960469842, -0.278161407, 0.0111425305, 0.189813495, 0.683640122, 0.704703569, -0.203638792, -0.674731433, 0.709414363)*CF.A(0,-M.R(0+5*M.C(Sine/12)),M.R(0+5*M.C(Sine/12))),Alpha)
1444
			NK.C0 = clerp(NK.C0,CFrame.new(0.00204973482, 1.42796898, 0.117728591, 0.999878228, 0.00747100171, 0.0137089603, -9.46668442e-05, 0.880958676, -0.473193318, -0.0156122521, 0.473134309, 0.880851984),Alpha)
1445
			HW.C0 = HW.C0:lerp(CF.N(0,2,0)*CF.A(M.R(0+15*M.C(Sine/36)),0,M.R(0+15*M.S(Sine/36)))*CF.N(-M.R(0+15*M.S(Sine/36)),0,M.R(0+15*M.C(Sine/36))),Alpha)
1446
			WW.C0 = WW.C0:lerp(CF.N(0,1.5+.3*M.C(Sine/12),1.5),Alpha)
1447
			WingFlutter()
1448
		elseif(State == 'Paralyzed')then
1449
			-- paralyzed
1450
		elseif(State == 'Sit')then
1451
			-- sit
1452
		end
1453
	end
1454
end