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Generating new string page texture 427: 256x256, total string texture memory is 393.22 KB
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Game update: AppID 440 "Team Fortress 2", ProcID 16944, IP 0.0.0.0:0
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ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
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ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
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ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
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ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
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ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
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ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored.
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SDL video target is 'x11'
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SDL video target is 'x11'
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This system supports the OpenGL extension GL_EXT_framebuffer_object.
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This system supports the OpenGL extension GL_EXT_framebuffer_blit.
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This system supports the OpenGL extension GL_EXT_framebuffer_multisample.
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This system DOES NOT support the OpenGL extension GL_APPLE_fence.
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This system DOES NOT support the OpenGL extension GL_NV_fence.
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This system supports the OpenGL extension GL_ARB_sync.
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This system supports the OpenGL extension GL_EXT_draw_buffers2.
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This system DOES NOT support the OpenGL extension GL_EXT_bindable_uniform.
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This system DOES NOT support the OpenGL extension GL_APPLE_flush_buffer_range.
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This system supports the OpenGL extension GL_ARB_map_buffer_range.
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This system supports the OpenGL extension GL_ARB_vertex_buffer_object.
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This system supports the OpenGL extension GL_ARB_occlusion_query.
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This system DOES NOT support the OpenGL extension GL_APPLE_texture_range.
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This system DOES NOT support the OpenGL extension GL_APPLE_client_storage.
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This system DOES NOT support the OpenGL extension GL_ARB_uniform_buffer.
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This system supports the OpenGL extension GL_ARB_vertex_array_bgra.
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This system supports the OpenGL extension GL_EXT_vertex_array_bgra.
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This system supports the OpenGL extension GL_ARB_framebuffer_object.
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This system DOES NOT support the OpenGL extension GL_GREMEDY_string_marker.
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This system supports the OpenGL extension GL_ARB_debug_output.
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This system DOES NOT support the OpenGL extension GL_EXT_direct_state_access.
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This system DOES NOT support the OpenGL extension GL_NV_bindless_texture.
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This system DOES NOT support the OpenGL extension GL_AMD_pinned_memory.
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This system DOES NOT support the OpenGL extension GL_EXT_framebuffer_multisample_blit_scaled.
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This system supports the OpenGL extension GL_EXT_texture_sRGB_decode.
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This system DOES NOT support the OpenGL extension GL_NVX_gpu_memory_info.
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This system DOES NOT support the OpenGL extension GL_ATI_meminfo.
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This system supports the OpenGL extension GL_EXT_texture_compression_s3tc.
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This system DOES NOT support the OpenGL extension GLX_EXT_swap_control_tear.
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GL_NV_bindless_texture: DISABLED
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GL_AMD_pinned_memory: DISABLED
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GL_EXT_texture_sRGB_decode: AVAILABLE
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GL_EXT_texture_sRGB_decode: AVAILABLE
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Compile of "?" Failed:
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//GLSLfp
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#version 130
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//SAMPLERMASK-0
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//SAMPLERTYPES-ffffffff
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//HIGHWATER-1
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uniform vec4 pc[1];
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void main()
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{
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// trans#0 label:none
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vec4 pd0 = vec4( 1.0, 0.0, 1.0, 1.0 );
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vec4 r0;
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r0 = pd0;
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gl_FragData[0] = r0;
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}