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| 1 | Generating new string page texture 427: 256x256, total string texture memory is 393.22 KB | |
| 2 | Game update: AppID 440 "Team Fortress 2", ProcID 16944, IP 0.0.0.0:0 | |
| 3 | ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored. | |
| 4 | ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored. | |
| 5 | ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored. | |
| 6 | ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored. | |
| 7 | ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored. | |
| 8 | ERROR: ld.so: object 'gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded: ignored. | |
| 9 | SDL video target is 'x11' | |
| 10 | SDL video target is 'x11' | |
| 11 | This system supports the OpenGL extension GL_EXT_framebuffer_object. | |
| 12 | This system supports the OpenGL extension GL_EXT_framebuffer_blit. | |
| 13 | This system supports the OpenGL extension GL_EXT_framebuffer_multisample. | |
| 14 | This system DOES NOT support the OpenGL extension GL_APPLE_fence. | |
| 15 | This system DOES NOT support the OpenGL extension GL_NV_fence. | |
| 16 | This system supports the OpenGL extension GL_ARB_sync. | |
| 17 | This system supports the OpenGL extension GL_EXT_draw_buffers2. | |
| 18 | This system DOES NOT support the OpenGL extension GL_EXT_bindable_uniform. | |
| 19 | This system DOES NOT support the OpenGL extension GL_APPLE_flush_buffer_range. | |
| 20 | This system supports the OpenGL extension GL_ARB_map_buffer_range. | |
| 21 | This system supports the OpenGL extension GL_ARB_vertex_buffer_object. | |
| 22 | This system supports the OpenGL extension GL_ARB_occlusion_query. | |
| 23 | This system DOES NOT support the OpenGL extension GL_APPLE_texture_range. | |
| 24 | This system DOES NOT support the OpenGL extension GL_APPLE_client_storage. | |
| 25 | This system DOES NOT support the OpenGL extension GL_ARB_uniform_buffer. | |
| 26 | This system supports the OpenGL extension GL_ARB_vertex_array_bgra. | |
| 27 | This system supports the OpenGL extension GL_EXT_vertex_array_bgra. | |
| 28 | This system supports the OpenGL extension GL_ARB_framebuffer_object. | |
| 29 | This system DOES NOT support the OpenGL extension GL_GREMEDY_string_marker. | |
| 30 | This system supports the OpenGL extension GL_ARB_debug_output. | |
| 31 | This system DOES NOT support the OpenGL extension GL_EXT_direct_state_access. | |
| 32 | This system DOES NOT support the OpenGL extension GL_NV_bindless_texture. | |
| 33 | This system DOES NOT support the OpenGL extension GL_AMD_pinned_memory. | |
| 34 | This system DOES NOT support the OpenGL extension GL_EXT_framebuffer_multisample_blit_scaled. | |
| 35 | This system supports the OpenGL extension GL_EXT_texture_sRGB_decode. | |
| 36 | This system DOES NOT support the OpenGL extension GL_NVX_gpu_memory_info. | |
| 37 | This system DOES NOT support the OpenGL extension GL_ATI_meminfo. | |
| 38 | This system supports the OpenGL extension GL_EXT_texture_compression_s3tc. | |
| 39 | This system DOES NOT support the OpenGL extension GLX_EXT_swap_control_tear. | |
| 40 | GL_NV_bindless_texture: DISABLED | |
| 41 | GL_AMD_pinned_memory: DISABLED | |
| 42 | - | GL_EXT_texture_sRGB_decode: AVAILABLE |
| 42 | + | GL_EXT_texture_sRGB_decode: AVAILABLE |
| 43 | ||
| 44 | Compile of "?" Failed: | |
| 45 | //GLSLfp | |
| 46 | #version 130 | |
| 47 | //SAMPLERMASK-0 | |
| 48 | //SAMPLERTYPES-ffffffff | |
| 49 | //HIGHWATER-1 | |
| 50 | ||
| 51 | uniform vec4 pc[1]; | |
| 52 | ||
| 53 | ||
| 54 | void main() | |
| 55 | {
| |
| 56 | // trans#0 label:none | |
| 57 | vec4 pd0 = vec4( 1.0, 0.0, 1.0, 1.0 ); | |
| 58 | vec4 r0; | |
| 59 | r0 = pd0; | |
| 60 | gl_FragData[0] = r0; | |
| 61 | ||
| 62 | } |