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1
--[[
2
Black Goku - Rose
3
Credits:
4
KingAbsalom
5
VoIquin
6
RevenntOfDespair
7
]]
8
9-
local p = game.Players.DustyThomas
9+
local p = game.Players.JayTheLionJR
10
local char = p.Character
11
local mouse = p:GetMouse()
12
local larm = char["Left Arm"]
13
local rarm = char["Right Arm"]
14
local lleg = char["Left Leg"]
15
local rleg = char["Right Leg"]
16
local hed = char.Head
17
local torso = char.Torso
18
local hum = char.Humanoid
19
local cam = game.Workspace.CurrentCamera
20
local root = char.HumanoidRootPart
21
local deb = false
22
local shot = 0
23
local potential = false
24
local debris=game:service"Debris"
25
local l = game:GetService("Lighting")
26
local rs = game:GetService("RunService").RenderStepped
27
ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
28
math.randomseed(os.time())
29
for i,v in pairs(char:children()) do
30
    if v:IsA("Accessory") then
31
        v:Destroy()
32
    end
33
end
34
for i,v in pairs (hed:GetChildren()) do
35
        if v:IsA("Sound") then
36
                v:Destroy()
37
        end
38
end
39
----------------------------------------------------
40
Debounces = {
41
CanAttack = true;
42
NoIdl = false;
43
Slashing = false;
44
Slashed = false;
45
RPunch = false;
46
Invisible = false;
47
RPunched = false;
48
LPunch = false;
49
LPunched = false;
50
}
51
local Touche = {char.Name, }
52
----------------------------------------------------
53
hed.face.Texture = "rbxassetid://0"
54
char["Body Colors"].HeadColor = BrickColor.new("Medium green")
55
char["Body Colors"].TorsoColor = BrickColor.new("Medium green")
56
char["Body Colors"].LeftArmColor = BrickColor.new("Medium green")
57
char["Body Colors"].RightArmColor = BrickColor.new("Medium green")
58
----------------------------------------------------
59
----------------------------------------------------
60
--[[Additional Functions]]
61
62
	cf=CFrame.new
63
	vt=Vector3.new
64
65
	function swait(num)
66
    if num==0 or num==nil then
67
    game:service'RunService'.Stepped:wait(0)
68
    else
69
    for i=0,num do
70
    game:service'RunService'.Stepped:wait(0)
71
    end
72
    end
73
	end
74
75
so = function(id,par,vol,pit) 
76
coroutine.resume(coroutine.create(function()
77
local sou = Instance.new("Sound",par or workspace)
78
sou.Volume=vol
79
sou.Pitch=pit or 1
80
sou.SoundId=id
81
swait() 
82
sou:play() 
83
game:GetService("Debris"):AddItem(sou,6)
84
end))
85
end
86
87
----------------------------------------------------
88
89
function lerp(a, b, t) -- Linear interpolation
90
        return a + (b - a)*t
91
end
92
93
function slerp(a, b, t) --Spherical interpolation
94
        dot = a:Dot(b)
95
        if dot > 0.99999 or dot < -0.99999 then
96
                return t <= 0.5 and a or b
97
        else
98
                r = math.acos(dot)
99
                return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
100
        end
101
end
102
103
function matrixInterpolate(a, b, t)
104
        local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
105
        local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
106
        local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
107
        local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector  right
108
        local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector  up
109
        local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector  back
110
        local t = v1:Dot(v2)
111
        if not (t < 0 or t == 0 or t > 0) then         -- Failsafe
112
                return CFrame.new()
113
        end
114
        return CFrame.new(
115
        v0.x, v0.y, v0.z,
116
        v1.x, v1.y, v1.z,
117
        v2.x, v2.y, v2.z,
118
        v3.x, v3.y, v3.z)
119
end
120
lmod = Instance.new("Model",char)
121
----------------------------------------------------
122
function Landing()
123
    part=Instance.new('Part',lmod)
124
    part.Anchored=true
125
    part.CanCollide=false
126
    part.FormFactor='Custom'
127
    part.Size=Vector3.new(.2,.2,.2)
128
    part.CFrame=root.CFrame*CFrame.new(0,-2,0)
129
    part.Transparency=.7
130
    part.BrickColor=BrickColor.new('Institutional white')
131
    mesh=Instance.new('SpecialMesh',part)
132
    mesh.MeshId='http://www.roblox.com/asset/?id=24388358'
133
    mesh.Scale=Vector3.new(8,3,8)
134
135
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,20))do
136
        if v:FindFirstChild('Humanoid') then
137
            v.Humanoid:TakeDamage(math.random(20,30))
138
            v.Humanoid.PlatformStand = true
139
		coroutine.resume(coroutine.create(function()
140
			wait(2)
141
			v.Humanoid.PlatformStand = false
142
		end))
143
            v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
144
        end
145
    end
146
147
    coroutine.resume(coroutine.create(function() 
148
        for i=0,3.8,0.05 do
149
            wait()
150
            part.CFrame=part.CFrame
151
            part.Transparency=i + 0.5
152
            mesh.Scale=mesh.Scale+Vector3.new(1, -0.1 ,1)
153
            end
154
        part.Parent = nil
155
    end))
156
end
157
function newRay(start,face,range,wat)
158
	local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
159
	hit,pos=game.Workspace:FindPartOnRayWithIgnoreList(rey,wat)
160
	return rey,hit,pos
161
end
162
----------------------------------------------------
163
partic2 = Instance.new("ParticleEmitter",torso)
164
partic2.Color = ColorSequence.new(Color3.new(100/225,100/255,100/255),Color3.new(100/255,100/255,100/255))
165
partic2.LightEmission = .95
166
partic2.VelocityInheritance = 0.2
167
partic2.Rate = 300
168
partic2.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds" 
169
partic2.Lifetime = NumberRange.new(0.1,0.2)
170
partic2.RotSpeed = NumberRange.new(100,100)
171
partic2.Speed = NumberRange.new(2,6)
172
partic2.Enabled = false
173
partic2.LockedToPart = false 
174
--------------------
175
function Charge()
176
	pt=Instance.new('Part',torso)
177
	pt.Anchored=true
178
	pt.CanCollide=false
179
	pt.Locked = true
180
	pt.FormFactor='Custom'
181
	pt.Size=Vector3.new(1,1,1)
182
	pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
183
	pt.Transparency=0.2
184
	pt.BrickColor=BrickColor.new("Dark Indigo")
185
	msh=Instance.new('SpecialMesh',pt)
186
	msh.MeshId='http://www.roblox.com/asset/?id=24388358'
187
	msh.Scale=Vector3.new(6,3,6)
188
	pt2=pt:clone()
189
	pt2.Parent = torso
190
	pt2.Transparency=0.4
191
	pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
192
	pt2.BrickColor=BrickColor.new("Dark Indigo")
193
	msh2=msh:clone()
194
	msh2.Parent=pt2
195
	msh2.Scale=Vector3.new(8,4,8)
196
	pt3=Instance.new('Part',torso)
197
	pt3.Anchored=true
198
	pt3.CanCollide=false
199
	pt3.Locked = true
200
	pt3.FormFactor='Custom'
201
	pt3.Size=Vector3.new(1,1,1)
202
	pt3.CFrame=root.CFrame*CFrame.new(0,-1,0)
203
	pt3.Transparency=0.6
204
	pt3.BrickColor=BrickColor.new("Dark Indigo")
205
	msh3=Instance.new('SpecialMesh',pt3)
206
	msh3.MeshId='http://www.roblox.com/asset/?id=24388358'
207
	msh3.Scale=Vector3.new(12,6,12)
208
	pt4=pt:clone()
209
	pt4.Parent = torso
210
	pt4.CFrame=root.CFrame*CFrame.new(0,-1,0)
211
	pt4.Transparency=0.8
212
	pt4.BrickColor=BrickColor.new("Dark Indigo")
213
	msh4=msh:clone()
214
	msh4.Parent=pt4
215
	msh4.Scale=Vector3.new(16,8,16)
216
	coroutine.resume(coroutine.create(function() 
217
        for i=1, math.huge, 4 do
218
			if Charging == true then
219
				wait()
220
				pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2+0.11*math.cos(sine/10)),0)
221
				pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2+0.12*math.cos(sine/12)),0)
222
				pt3.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2+0.13*math.cos(sine/14)),0)
223
				pt4.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2+0.14*math.cos(sine/16)),0)
224
				pt.CFrame = pt.CFrame+Vector3.new(0,0.01,0)
225
				pt2.CFrame = pt2.CFrame+Vector3.new(0,0.01,0)
226
				pt3.CFrame = pt3.CFrame+Vector3.new(0,0.01,0)
227
				pt4.CFrame = pt4.CFrame+Vector3.new(0,0.01,0)
228
				msh.Scale = msh.Scale + Vector3.new(0.05,0.04+0.8*math.cos(sine/9),0.05)
229
				msh2.Scale = msh2.Scale + Vector3.new(0.05,0.04+0.8*math.cos(sine/7),0.05)
230
				msh3.Scale = msh3.Scale + Vector3.new(0.05,0.04+0.8*math.cos(sine/5),0.05)
231
				msh4.Scale = msh4.Scale + Vector3.new(0.05,0.04+0.8*math.cos(sine/3),0.05)
232
				elseif Charging == false then
233
				pt:Remove()
234
				pt2:Remove()
235
				pt3:Remove()
236
				pt4:Remove()
237
				break
238
			end
239
		end
240
    end))
241
end
242
---------------
243
Magik = function()
244
 Spawn(function()
245
     if Debounces.Invisible == false then
246
  local function lerp(a,b,c)
247
   return a+(b-a)*c 
248
  end
249
  local function rndRange(rng)
250
   return math.random(-rng*1000,rng*1000)/1000 
251
  end
252
  local magik = Instance.new("Part", larm)
253
  local Colors = {"Carnation pink", "Crimson", "Black"}
254
  magik.Anchored = true
255
  magik.Locked = true
256
  magik.FormFactor = "Custom"
257
  magik.Size = Vector3.new(1.2, 1.2, 1.2)
258
  magik.TopSurface = "Smooth"
259
  magik.Transparency = 0
260
magik.Material = "Neon"
261
262
  magik.BottomSurface = "Smooth"
263
  magik.CanCollide = false
264
  magik.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
265
  local mr = math.rad
266
  local rnx,rny,rnz = mr(rndRange(180)),mr(rndRange(180)),mr(rndRange(180))
267
  local cf = lleg.CFrame * CFrame.new(0, -.8, 0) * CFrame.Angles(rnx,rny,rnz)--bad argument #1 to '?'
268
  magik.CFrame = cf
269
  for i = 0, 1, .05 do
270
   local newTrans = lerp(0.5, 1, i)
271
   local ns = lerp(1,1.2,i)
272
   magik.Transparency = newTrans
273
   magik.Size = Vector3.new(ns,ns,ns)
274
   magik.CFrame = cf
275
   rs:wait()
276
     end
277
  magik:Destroy()
278
         elseif Debounces.Invisible == true then
279
          wait()
280
        end
281
    end)
282
end
283
----------------------------------------------------
284
Magik2 = function()
285
 Spawn(function()
286
     if Debounces.Invisible == false then
287
  local function lerp(a,b,c)
288
   return a+(b-a)*c 
289
  end
290
  local function rndRange(rng)
291
   return math.random(-rng*1000,rng*1000)/1000 
292
  end
293
  local magik2 = Instance.new("Part", larm)
294
  local Colors = {"Carnation pink", "Crimson", "Black"}
295
  magik2.Anchored = true
296
  magik2.Locked = true
297
  magik2.FormFactor = "Custom"
298
  magik2.Size = Vector3.new(1.2, 1.2, 1.2)
299
  magik2.TopSurface = "Smooth"
300
  magik2.Transparency = 0
301
magik2.Material = "Neon"
302
303
  magik2.BottomSurface = "Smooth"
304
  magik2.CanCollide = false
305
  magik2.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
306
  local mr = math.rad
307
  local rnx,rny,rnz = mr(rndRange(180)),mr(rndRange(180)),mr(rndRange(180))
308
  local cf = rleg.CFrame * CFrame.new(0, -.8, 0) * CFrame.Angles(rnx,rny,rnz)--bad argument #1 to '?'
309
  magik2.CFrame = cf
310
  for i = 0, 1, .05 do
311
   local newTrans = lerp(0.5, 1, i)
312
   local ns = lerp(1,1.2,i)
313
   magik2.Transparency = newTrans
314
   magik2.Size = Vector3.new(ns,ns,ns)
315
   magik2.CFrame = cf
316
   rs:wait()
317
     end
318
  magik2:Destroy()
319
         elseif Debounces.Invisible == true then
320
          wait()
321
        end
322
    end)
323
end
324
----------------------------------------------------
325
function NewPart(prnt,siz,cf,col,mat)
326
	local prt=Instance.new("Part")
327
	prt.Parent=prnt
328
	prt.FormFactor=3
329
	prt.Name="Part"
330
	prt.Size=siz
331
	prt.CanCollide=false
332
	prt.Anchored=true
333
	prt.Locked=true
334
	prt.TopSurface=10
335
	prt.BottomSurface=10
336
	prt.FrontSurface=10
337
	prt.BackSurface=10
338
	prt.LeftSurface=10
339
	prt.RightSurface=10
340
	prt:BreakJoints()
341
	prt.CFrame=cf or CFrame.new(30,10,30)
342
	prt.Material=mat
343
	prt.BrickColor=BrickColor.new(col)
344
	m=Instance.new("SpecialMesh",prt)
345
	m.MeshType=6
346
	return prt
347
end
348
-----------------------------------------
349
350
function genWeld(a,b)
351
    local w = Instance.new("Weld",a)
352
    w.Part0 = a
353
    w.Part1 = b
354
    return w
355
end
356
function weld(a, b)
357
    local weld = Instance.new("Weld")
358
    weld.Name = "W"
359
    weld.Part0 = a
360
    weld.Part1 = b
361
    weld.C0 = a.CFrame:inverse() * b.CFrame
362
    weld.Parent = a
363
    return weld;
364
end
365
----------------------------------------------------
366
function Lerp(c1,c2,al)
367
local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
368
local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
369
for i,v in pairs(com1) do
370
com1[i] = v+(com2[i]-v)*al
371
end
372
return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
373
end
374
----------------------------------------------------
375
newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
376
local wld = Instance.new("Weld", wp1)
377
wld.Part0 = wp0
378
wld.Part1 = wp1
379
wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
380
end
381
----------------------------------------------------
382
function weld5(part0, part1, c0, c1)
383
    weeld=Instance.new("Weld", part0)
384
    weeld.Part0=part0
385
    weeld.Part1=part1
386
    weeld.C0=c0
387
    weeld.C1=c1
388
    return weeld
389
end
390
----------------------------------------------------
391
function HasntTouched(plrname)
392
local ret = true
393
for _, v in pairs(Touche) do
394
if v == plrname then
395
ret = false
396
end
397
end
398
return ret
399
end
400
----------------------------------------------------
401
newWeld(torso, larm, -1.5, 0.5, 0)
402
larm.Weld.C1 = CFrame.new(0, 0.5, 0)
403
newWeld(torso, rarm, 1.5, 0.5, 0)
404
rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
405
newWeld(torso, hed, 0, 1.5, 0)
406
newWeld(torso, lleg, -0.5, -1, 0)
407
lleg.Weld.C1 = CFrame.new(0, 1, 0)
408
newWeld(torso, rleg, 0.5, -1, 0)
409
rleg.Weld.C1 = CFrame.new(0, 1, 0)
410
newWeld(root, torso, 0, -1, 0)
411
torso.Weld.C1 = CFrame.new(0, -1, 0)
412
------------------------------------------------------music
413
z = Instance.new("Sound", char)
414
z.SoundId = "rbxassetid://597269159"--597269159
415
z.Looped = true
416
z.Pitch = 1
417
z.Volume = 1
418
wait(.1)
419
z:Play()
420
----------------------------------------------------
421
local Transforming = false
422
hum.WalkSpeed = 0
423
local fx = Instance.new("Part",torso)
424
fx.Anchored = true
425
fx.Material = "Neon"
426
fx.CanCollide = false
427
fx.Locked = true
428
fx.Transparency = 1
429
fx.Material = "SmoothPlastic"
430
fx.Size = Vector3.new(1,1,1)
431
fx.TopSurface = "SmoothNoOutlines"
432
fx.BottomSurface = "SmoothNoOutlines"
433
fx.BrickColor = BrickColor.new("Carnation pink")
434
fxm = Instance.new("SpecialMesh",fx)
435
fxm.MeshType = "Sphere"
436
fxm.Scale = Vector3.new(1,1,1)
437
for i = 1, 20 do rs:wait()
438
        fx.Transparency = fx.Transparency - (1/20)
439
        fx.CFrame = torso.CFrame
440
        fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
441
        
442
end
443
------------------------------------------------
444
445
local m = Instance.new("Model")
446
m.Name = "Hair"
447
p1 = Instance.new("Part", m)
448
p1.BrickColor = BrickColor.new("Carnation pink")
449
p1.Transparency = 1
450
p1.FormFactor = Enum.FormFactor.Symmetric
451
p1.Size = Vector3.new(1, 1, 1)
452
p1.CFrame = CFrame.new(-2.49043155, 8.24595642, -3.40113306, -5.48362732e-006, -0.978699088, 0.205299795, 3.27825546e-007, -0.205299854, -0.978699148, 1, -5.28991222e-006, 1.48639083e-006)
453
p1.CanCollide = false
454
p1.Locked = true
455
p1.BottomSurface = Enum.SurfaceType.Smooth
456
p1.TopSurface = Enum.SurfaceType.Smooth
457
b1 = Instance.new("SpecialMesh", p1)
458
b1.MeshId = "http://www.roblox.com/asset/?id=12212520"
459
b1.TextureId = ""
460
b1.MeshType = Enum.MeshType.FileMesh
461
b1.Name = "Mesh"
462
b1.VertexColor = Vector3.new(0, 0, 0)
463
b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
464
p2 = Instance.new("Part", m)
465
p2.BrickColor = BrickColor.new("Pastel brown")
466
p2.Transparency = 1
467
p2.Name = "Head"
468
p2.FormFactor = Enum.FormFactor.Symmetric
469
p2.Size = Vector3.new(2, 1, 1)
470
p2.CFrame = CFrame.new(-1.70008016, 8.14794922, -3.40013027, 4.24603923e-006, 7.4505806e-008, -1, -1.50268988e-007, 1, 1.49011612e-008, 1.00000012, 6.79109462e-008, 4.23316806e-006)
471
p2.CanCollide = false
472
p2.Locked = true
473
p2.TopSurface = Enum.SurfaceType.Smooth
474
b2 = Instance.new("SpecialMesh", p2)
475
b2.MeshType = Enum.MeshType.Head
476
b2.Name = "Mesh"
477
b2.Scale = Vector3.new(1.25, 1.25, 1.25)
478
p3 = Instance.new("Part", m)
479
p3.BrickColor = BrickColor.new("Carnation pink")
480
p3.Transparency = 1
481
p3.FormFactor = Enum.FormFactor.Symmetric
482
p3.Size = Vector3.new(2, 2, 2)
483
p3.CFrame = CFrame.new(-1.70003617, 8.71796131, -3.4000442, 2.57710985e-006, 6.95607483e-008, -1.00000012, -1.20466638e-007, 1, 9.95640903e-009, 1.00000024, 3.81086345e-008, 2.56423846e-006)
484
p3.CanCollide = false
485
p3.Locked = true
486
p3.BottomSurface = Enum.SurfaceType.Smooth
487
p3.TopSurface = Enum.SurfaceType.Smooth
488
b3 = Instance.new("SpecialMesh", p3)
489
b3.MeshId = "http://www.roblox.com/asset/?id=560718482"
490
b3.TextureId = ""
491
b3.MeshType = Enum.MeshType.FileMesh
492
b3.Name = "Mesh"
493
b3.VertexColor = Vector3.new(0, 0, 0)
494
b3.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
495
p4 = Instance.new("Part", m)
496
p4.BrickColor = BrickColor.new("Carnation pink")
497
p4.FormFactor = Enum.FormFactor.Symmetric
498
p4.Size = Vector3.new(1, 1, 1)
499
p4.Transparency = 1
500
p4.CFrame = CFrame.new(-1.77981007, 8.84795475, -3.40016508, 5.79576135e-006, 7.9450956e-008, -1.00000012, -1.80071311e-007, 1, 1.98458743e-008, 1.00000024, 9.77132402e-008, 5.78289018e-006)
501
p4.CanCollide = false
502
p4.Locked = true
503
p4.BottomSurface = Enum.SurfaceType.Smooth
504
p4.TopSurface = Enum.SurfaceType.Smooth
505
b4 = Instance.new("SpecialMesh", p4)
506
b4.MeshId = "http://www.roblox.com/asset/?id=19326912"
507
b4.TextureId = ""
508
b4.MeshType = Enum.MeshType.FileMesh
509
b4.Name = "Mesh"
510
b4.VertexColor = Vector3.new(0, 0, 0)
511
p5 = Instance.new("Part", m)
512
p5.BrickColor = BrickColor.new("Carnation pink")
513
p5.FormFactor = Enum.FormFactor.Symmetric
514
p5.Size = Vector3.new(1, 1, 1)
515
p5.CFrame = CFrame.new(-1.70003772, 8.46796131, -3.40004301, -3.43517968e-007, 2.98088111e-007, -1, -1.00421907e-007, 1, 2.38484063e-007, 1.00000012, 1.80640072e-008, -3.56389592e-007)
516
p5.CanCollide = false
517
p5.Transparency = 1
518
p5.Locked = true
519
p5.BottomSurface = Enum.SurfaceType.Smooth
520
p5.TopSurface = Enum.SurfaceType.Smooth
521
b5 = Instance.new("SpecialMesh", p5)
522
b5.MeshId = "http://www.roblox.com/asset/?id=560718482"
523
b5.TextureId = ""
524
b5.MeshType = Enum.MeshType.FileMesh
525
b5.Name = "Mesh"
526
b5.VertexColor = Vector3.new(0, 0, 0)
527
b5.Scale = Vector3.new(1, 0.899999976, 1)
528
p6 = Instance.new("Part", m)
529
p6.BrickColor = BrickColor.new("Carnation pink")
530
p6.FormFactor = Enum.FormFactor.Symmetric
531
p6.Transparency = 1
532
p6.Size = Vector3.new(1, 1, 1)
533
p6.CFrame = CFrame.new(-1.89967656, 8.58795834, -3.44990659, -5.81936433e-007, 5.36502284e-007, -0.99999994, -1.3998249e-007, 1, 4.76898265e-007, 1, 5.76247672e-008, -5.94808171e-007)
534
p6.CanCollide = false
535
p6.Locked = true
536
p6.BottomSurface = Enum.SurfaceType.Smooth
537
p6.TopSurface = Enum.SurfaceType.Smooth
538
b6 = Instance.new("SpecialMesh", p6)
539
b6.MeshId = "http://www.roblox.com/asset/?id=62246019"
540
b6.TextureId = ""
541
b6.MeshType = Enum.MeshType.FileMesh
542
b6.Name = "Mesh"
543
b6.VertexColor = Vector3.new(0, 0, 0)
544
p7 = Instance.new("Part", m)
545
p7.BrickColor = BrickColor.new("Carnation pink")
546
p7.FormFactor = Enum.FormFactor.Symmetric
547
p7.Transparency = 1
548
p7.Size = Vector3.new(1, 1, 1)
549
p7.CFrame = CFrame.new(-1.89918542, 8.31796837, -3.50097537, -4.62727087e-007, 5.36502228e-007, -0.999999881, -1.39982518e-007, 1, 4.76898208e-007, 0.99999994, 5.76247459e-008, -4.75598938e-007)
550
p7.CanCollide = false
551
p7.Locked = true
552
p7.BottomSurface = Enum.SurfaceType.Smooth
553
p7.TopSurface = Enum.SurfaceType.Smooth
554
b7 = Instance.new("SpecialMesh", p7)
555
b7.MeshId = "http://www.roblox.com/asset/?id=76056263"
556
b7.TextureId = ""
557
b7.MeshType = Enum.MeshType.FileMesh
558
b7.Name = "Mesh"
559
b7.VertexColor = Vector3.new(0, 0, 0)
560
p8 = Instance.new("Part", m)
561
p8.BrickColor = BrickColor.new("Carnation pink")
562
p8.FormFactor = Enum.FormFactor.Symmetric
563
p8.Size = Vector3.new(1, 1, 1)
564
p8.CFrame = CFrame.new(-2.62433338, 7.66397905, -3.4010179, -1.17798254e-006, -0.805111349, 0.593123376, -2.5008859e-007, -0.593123615, -0.805111527, 0.999999881, -9.58229293e-007, 4.4941558e-007)
565
p8.CanCollide = false
566
p8.Transparency = 1
567
p8.Locked = true
568
p8.BottomSurface = Enum.SurfaceType.Smooth
569
p8.TopSurface = Enum.SurfaceType.Smooth
570
b8 = Instance.new("SpecialMesh", p8)
571
b8.MeshId = "http://www.roblox.com/asset/?id=12212520"
572
b8.TextureId = ""
573
b8.MeshType = Enum.MeshType.FileMesh
574
b8.Name = "Mesh"
575
b8.VertexColor = Vector3.new(0, 0, 0)
576
b8.Scale = Vector3.new(1, 1.60000002, 1.29999995)
577
p9 = Instance.new("Part", m)
578
p9.BrickColor = BrickColor.new("Carnation pink")
579
p9.FormFactor = Enum.FormFactor.Symmetric
580
p9.Size = Vector3.new(2, 1, 2)
581
p9.Transparency = 1
582
p9.CFrame = CFrame.new(-1.76505995, 8.56096649, -3.40065479, -9.73168881e-007, -0.0995008349, -0.995037436, -1.70322267e-007, 0.995037675, -0.0995009243, 1, 1.13823972e-007, -6.80968242e-007)
583
p9.CanCollide = false
584
p9.Locked = true
585
p9.BottomSurface = Enum.SurfaceType.Smooth
586
p9.TopSurface = Enum.SurfaceType.Smooth
587
b9 = Instance.new("SpecialMesh", p9)
588
b9.MeshId = "http://www.roblox.com/asset/?id=12259089"
589
b9.TextureId = ""
590
b9.MeshType = Enum.MeshType.FileMesh
591
b9.Name = "Mesh"
592
b9.VertexColor = Vector3.new(0, 0, 0)
593
b9.Scale = Vector3.new(1.01999998, 1.04999995, 1.04999995)
594
p10 = Instance.new("Part", m)
595
p10.BrickColor = BrickColor.new("Carnation pink")
596
p10.Transparency = 1
597
p10.FormFactor = Enum.FormFactor.Symmetric
598
p10.Size = Vector3.new(1, 1, 1)
599
p10.CFrame = CFrame.new(-2.0207715, 9.06097031, -3.39961624, -1.10652763e-006, -0.683569431, -0.729885519, -2.85231891e-007, 0.729885638, -0.68356967, 1.00000012, -3.22293062e-007, -8.40051371e-007)
600
p10.CanCollide = false
601
p10.Locked = true
602
p10.BottomSurface = Enum.SurfaceType.Smooth
603
p10.TopSurface = Enum.SurfaceType.Smooth
604
b10 = Instance.new("SpecialMesh", p10)
605
b10.MeshId = "http://www.roblox.com/asset/?id=12212520"
606
b10.TextureId = ""
607
b10.MeshType = Enum.MeshType.FileMesh
608
b10.Name = "Mesh"
609
b10.VertexColor = Vector3.new(0, 0, 0)
610
b10.Scale = Vector3.new(1, 1.60000002, 1.29999995)
611
p11 = Instance.new("Part", m)
612
p11.BrickColor = BrickColor.new("Carnation pink")
613
p11.Transparency = 1
614
p11.FormFactor = Enum.FormFactor.Symmetric
615
p11.Size = Vector3.new(1, 1, 1)
616
p11.CFrame = CFrame.new(-2.16468835, 8.78595829, -3.40089417, -1.41617738e-006, -0.989475727, -0.144699216, -4.36450762e-007, 0.144699067, -0.989476085, 1.00000024, -9.47996682e-007, -7.38401468e-007)
617
p11.CanCollide = false
618
p11.Locked = true
619
p11.BottomSurface = Enum.SurfaceType.Smooth
620
p11.TopSurface = Enum.SurfaceType.Smooth
621
b11 = Instance.new("SpecialMesh", p11)
622
b11.MeshId = "http://www.roblox.com/asset/?id=12212520"
623
b11.TextureId = ""
624
b11.MeshType = Enum.MeshType.FileMesh
625
b11.Name = "Mesh"
626
b11.VertexColor = Vector3.new(0, 0, 0)
627
b11.Scale = Vector3.new(1, 1.60000002, 1.29999995)
628
p12 = Instance.new("Part", m)
629
p12.BrickColor = BrickColor.new("Carnation pink")
630
p12.FormFactor = Enum.FormFactor.Custom
631
p12.Size = Vector3.new(1, 3.5, 1)
632
p12.CFrame = CFrame.new(-3.74216318, 6.74288082, -3.40101933, -1.20476273e-006, -0.553697288, 0.832718134, -3.31002866e-007, -0.832718611, -0.553697169, 1.00000036, -8.7345768e-007, 3.69213154e-007)
633
p12.CanCollide = false
634
p12.Transparency = 1
635
p12.Locked = true
636
p12.BottomSurface = Enum.SurfaceType.Smooth
637
p12.TopSurface = Enum.SurfaceType.Smooth
638
b12 = Instance.new("SpecialMesh", p12)
639
b12.MeshId = "http://www.roblox.com/asset/?id=12212520"
640
b12.TextureId = ""
641
b12.MeshType = Enum.MeshType.FileMesh
642
b12.Name = "Mesh"
643
b12.VertexColor = Vector3.new(0, 0, 0)
644
b12.Scale = Vector3.new(1, 3, 1.29999995)
645
p13 = Instance.new("Part", m)
646
p13.Transparency = 1
647
p13.BrickColor = BrickColor.new("Carnation pink")
648
p13.FormFactor = Enum.FormFactor.Custom
649
p13.Size = Vector3.new(1, 2, 1)
650
p13.CFrame = CFrame.new(-3.32689047, 6.86741829, -3.40101862, -9.81709945e-007, -0.319307148, 0.947651446, -5.6545997e-007, -0.947651923, -0.31930691, 1.00000048, -8.39551717e-007, 1.79318391e-007)
651
p13.CanCollide = false
652
p13.Locked = true
653
p13.BottomSurface = Enum.SurfaceType.Smooth
654
p13.TopSurface = Enum.SurfaceType.Smooth
655
b13 = Instance.new("SpecialMesh", p13)
656
b13.MeshId = "http://www.roblox.com/asset/?id=12212520"
657
b13.TextureId = ""
658
b13.MeshType = Enum.MeshType.FileMesh
659
b13.Name = "Mesh"
660
b13.VertexColor = Vector3.new(0, 0, 0)
661
b13.Scale = Vector3.new(1, 3, 1.29999995)
662
p14 = Instance.new("Part", m)
663
p14.Transparency = 1
664
p14.BrickColor = BrickColor.new("Carnation pink")
665
p14.FormFactor = Enum.FormFactor.Custom
666
p14.Size = Vector3.new(1, 2, 1)
667
p14.CFrame = CFrame.new(-3.02689028, 7.96740961, -3.40101862, -1.33478545e-006, -0.750354111, 0.661036491, -5.20037702e-008, -0.661037207, -0.750354171, 1.0000006, -6.31296757e-007, 2.01137496e-007)
668
p14.CanCollide = false
669
p14.Locked = true
670
p14.BottomSurface = Enum.SurfaceType.Smooth
671
p14.TopSurface = Enum.SurfaceType.Smooth
672
b14 = Instance.new("SpecialMesh", p14)
673
b14.MeshId = "http://www.roblox.com/asset/?id=12212520"
674
b14.TextureId = ""
675
b14.MeshType = Enum.MeshType.FileMesh
676
b14.Name = "Mesh"
677
b14.VertexColor = Vector3.new(0, 0, 0)
678
b14.Scale = Vector3.new(1, 3, 1.29999995)
679
p15 = Instance.new("Part", m)
680
p15.BrickColor = BrickColor.new("Carnation pink")
681
p15.FormFactor = Enum.FormFactor.Custom
682
p15.Size = Vector3.new(1, 2.5, 1)
683
p15.CFrame = CFrame.new(-2.96531463, 7.75924349, -2.90101862, 0.342019022, -0.520305753, 0.782499552, -1.1920929e-007, -0.832718909, -0.553697407, 0.939693451, 0.189374983, -0.284806281)
684
p15.CanCollide = false
685
p15.Transparency = 1
686
p15.Locked = true
687
p15.BottomSurface = Enum.SurfaceType.Smooth
688
p15.TopSurface = Enum.SurfaceType.Smooth
689
b15 = Instance.new("SpecialMesh", p15)
690
b15.MeshId = "http://www.roblox.com/asset/?id=12212520"
691
b15.TextureId = ""
692
b15.MeshType = Enum.MeshType.FileMesh
693
b15.Name = "Mesh"
694
b15.VertexColor = Vector3.new(0, 0, 0)
695
b15.Scale = Vector3.new(1, 3, 1.29999995)
696
p16 = Instance.new("Part", m)
697
p16.BrickColor = BrickColor.new("Carnation pink")
698
p16.FormFactor = Enum.FormFactor.Custom
699
p16.Size = Vector3.new(1, 2.5, 1)
700
p16.Transparency = 1
701
p16.CFrame = CFrame.new(-2.96531439, 7.75924349, -3.80101967, -0.258820295, -0.534830391, 0.804343879, -1.78813934e-007, -0.832718968, -0.553697228, 0.96592629, -0.143308073, 0.215523779)
702
p16.CanCollide = false
703
p16.Locked = true
704
p16.BottomSurface = Enum.SurfaceType.Smooth
705
p16.TopSurface = Enum.SurfaceType.Smooth
706
b16 = Instance.new("SpecialMesh", p16)
707
b16.MeshId = "http://www.roblox.com/asset/?id=12212520"
708
b16.TextureId = ""
709
b16.MeshType = Enum.MeshType.FileMesh
710
b16.Name = "Mesh"
711
b16.VertexColor = Vector3.new(0, 0, 0)
712
b16.Scale = Vector3.new(1, 3, 1.29999995)
713
p17 = Instance.new("Part", m)
714
p17.BrickColor = BrickColor.new("Carnation pink")
715
p17.Transparency = 1
716
p17.FormFactor = Enum.FormFactor.Custom
717
p17.Size = Vector3.new(1, 2.4000001, 1)
718
p17.CFrame = CFrame.new(-2.69075108, 7.07788849, -3.40101933, -1.13248825e-006, -0.319307148, 0.947651625, -1.1920929e-006, -0.947652161, -0.319306791, 1.0000006, -1.54972076e-006, 1.04308128e-007)
719
p17.CanCollide = false
720
p17.Locked = true
721
p17.BottomSurface = Enum.SurfaceType.Smooth
722
p17.TopSurface = Enum.SurfaceType.Smooth
723
b17 = Instance.new("SpecialMesh", p17)
724
b17.MeshId = "http://www.roblox.com/asset/?id=12212520"
725
b17.TextureId = ""
726
b17.MeshType = Enum.MeshType.FileMesh
727
b17.Name = "Mesh"
728
b17.VertexColor = Vector3.new(0, 0, 0)
729
b17.Scale = Vector3.new(1, 3, 1.29999995)
730
p18 = Instance.new("Part", m)
731
p18.BrickColor = BrickColor.new("Carnation pink")
732
p18.FormFactor = Enum.FormFactor.Custom
733
p18.Size = Vector3.new(2, 2, 2)
734
p18.Transparency = 1
735
p18.CFrame = CFrame.new(-1.70003319, 8.71796608, -3.40004444, -2.37434961e-006, 1.78813934e-007, 1.00000036, -2.35242567e-007, 1.00000072, 3.27825546e-007, -1.0000006, 7.95440158e-009, -2.91315405e-006)
736
p18.CanCollide = false
737
p18.Locked = true
738
p18.BottomSurface = Enum.SurfaceType.Smooth
739
p18.TopSurface = Enum.SurfaceType.Smooth
740
b18 = Instance.new("SpecialMesh", p18)
741
b18.MeshId = "http://www.roblox.com/asset/?id=16627529"
742
b18.TextureId = ""
743
b18.MeshType = Enum.MeshType.FileMesh
744
b18.Name = "Mesh"
745
b18.VertexColor = Vector3.new(0, 0, 0)
746
b18.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
747
w1 = Instance.new("Weld", p1)
748
w1.Name = "Head_Weld"
749
w1.Part0 = p1
750
w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006)
751
w1.Part1 = p2
752
w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
753
w2 = Instance.new("Weld", p2)
754
w2.Name = "Part_Weld"
755
w2.Part0 = p2
756
w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
757
w2.Part1 = p3
758
w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
759
w3 = Instance.new("Weld", p3)
760
w3.Name = "Part_Weld"
761
w3.Part0 = p3
762
w3.C0 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
763
w3.Part1 = p4
764
w3.C1 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
765
w4 = Instance.new("Weld", p4)
766
w4.Name = "Part_Weld"
767
w4.Part0 = p4
768
w4.C0 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
769
w4.Part1 = p5
770
w4.C1 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
771
w5 = Instance.new("Weld", p5)
772
w5.Name = "Part_Weld"
773
w5.Part0 = p5
774
w5.C0 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
775
w5.Part1 = p6
776
w5.C1 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
777
w6 = Instance.new("Weld", p6)
778
w6.Name = "Part_Weld"
779
w6.Part0 = p6
780
w6.C0 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
781
w6.Part1 = p7
782
w6.C1 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
783
w7 = Instance.new("Weld", p7)
784
w7.Name = "Part_Weld"
785
w7.Part0 = p7
786
w7.C0 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
787
w7.Part1 = p8
788
w7.C1 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
789
w8 = Instance.new("Weld", p8)
790
w8.Name = "Part_Weld"
791
w8.Part0 = p8
792
w8.C0 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
793
w8.Part1 = p9
794
w8.C1 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
795
w9 = Instance.new("Weld", p9)
796
w9.Name = "Part_Weld"
797
w9.Part0 = p9
798
w9.C0 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
799
w9.Part1 = p10
800
w9.C1 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
801
w10 = Instance.new("Weld", p10)
802
w10.Name = "Part_Weld"
803
w10.Part0 = p10
804
w10.C0 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
805
w10.Part1 = p11
806
w10.C1 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
807
w11 = Instance.new("Weld", p11)
808
w11.Name = "Part_Weld"
809
w11.Part0 = p11
810
w11.C0 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
811
w11.Part1 = p12
812
w11.C1 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
813
w12 = Instance.new("Weld", p12)
814
w12.Name = "Part_Weld"
815
w12.Part0 = p12
816
w12.C0 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
817
w12.Part1 = p13
818
w12.C1 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
819
w13 = Instance.new("Weld", p13)
820
w13.Name = "Part_Weld"
821
w13.Part0 = p13
822
w13.C0 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
823
w13.Part1 = p14
824
w13.C1 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
825
w14 = Instance.new("Weld", p14)
826
w14.Name = "Part_Weld"
827
w14.Part0 = p14
828
w14.C0 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
829
w14.Part1 = p15
830
w14.C1 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
831
w15 = Instance.new("Weld", p15)
832
w15.Name = "Part_Weld"
833
w15.Part0 = p15
834
w15.C0 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
835
w15.Part1 = p16
836
w15.C1 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
837
w16 = Instance.new("Weld", p16)
838
w16.Name = "Part_Weld"
839
w16.Part0 = p16
840
w16.C0 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
841
w16.Part1 = p17
842
w16.C1 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
843
w17 = Instance.new("Weld", p17)
844
w17.Name = "Part_Weld"
845
w17.Part0 = p17
846
w17.C0 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
847
w17.Part1 = p18
848
w17.C1 = CFrame.new(-3.40004683, -8.71796036, 1.70002675, -2.6504224e-006, -7.89943471e-008, -1, -2.47197018e-008, 1, -7.89942831e-008, 1, 2.47194887e-008, -2.6504224e-006)
849
m.Parent = char
850
m:MakeJoints()
851
852
853
----------------------------------------------------
854
local cor = Instance.new("Part", char.Hair)
855
cor.Name = "Link"
856
cor.Locked = true
857
cor.BottomSurface = 0
858
cor.CanCollide = false
859
cor.Size = Vector3.new(1, 9, 1)
860
cor.Transparency = 1
861
cor.TopSurface = 0
862
corw = Instance.new("Weld", cor)
863
corw.Part0 = hed
864
corw.Part1 = cor
865
corw.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
866
corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
867
weld1 = Instance.new("Weld", char.Hair)
868
weld1.Part0 = cor
869
weld1.Part1 = char.Hair.Head
870
weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
871
----------------------------------------------------betterhair
872
pr = Instance.new("Part",hed)
873
pr.BrickColor = BrickColor.new("Institutional white")
874
pr.Material = "Metal"
875
pr.Reflectance = 0.04
876
pr.Anchored = false
877
pr.CanCollide = false
878
pr.Archivable = false
879
pr.Locked = true
880
pr.Size = Vector3.new(1,1,1)
881
prm = Instance.new("SpecialMesh",pr)
882
prm.MeshType = "FileMesh"
883
prm.MeshId = "rbxassetid://560718478"
884
prm.Scale = Vector3.new(6,6,6)
885
newWeld(hed, pr, 0, 0, 0)
886
pr.Weld.C1 = CFrame.new(0,-.8,-.43) * CFrame.Angles(0,0,0)
887
----------------------------------------------------
888
889
GroundWave1 = function()
890
	local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
891
	local Colors = {"Crimson", "Carnation pink"}
892
		local wave = Instance.new("Part", torso)
893
		wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
894
		wave.Anchored = true
895
		wave.CanCollide = false
896
		wave.Locked = true
897
		wave.Size = Vector3.new(1, 1, 1)
898
		wave.TopSurface = "Smooth"
899
		wave.BottomSurface = "Smooth"
900
		wave.Transparency = 0.35
901
		wave.CFrame = HandCF
902
		wm = Instance.new("SpecialMesh", wave)
903
		wm.MeshId = "rbxassetid://24388358"
904
		coroutine.wrap(function()
905
		for i = 1, 30, 1 do
906
		wm.Scale = Vector3.new(1 + i*1.2, 1 + i*1.2, 1)
907
		wave.Size = wm.Scale
908
		wave.CFrame = HandCF
909
		wave.Transparency = i/30
910
		wait()
911
		end
912
		wait()
913
		wave:Destroy()
914
	end)()
915
end
916
----------------------------------------------------
917
GroundWave = function()
918
        if Transforming == true then
919
                local wave = Instance.new("Part", torso)
920
                wave.BrickColor = BrickColor.new("Carnation pink")
921
                wave.Anchored = true
922
                wave.CanCollide = false
923
                wave.Locked = true
924
                wave.Size = Vector3.new(1, 1, 1)
925
                wave.TopSurface = "Smooth"
926
                wave.BottomSurface = "Smooth"
927
                wave.Transparency = 0.35
928
                wave.CFrame = fx.CFrame
929
                wm = Instance.new("SpecialMesh", wave)
930
                wm.MeshType = "Sphere"
931
                wm.Scale = Vector3.new(1,1,1)
932
                coroutine.wrap(function()
933
                for i = 1, 18, 1 do
934
                wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
935
                --wave.Size = wm.Scale
936
                wave.CFrame = fx.CFrame
937
                wave.Transparency = i/14
938
                wait()
939
                end
940
                wait()
941
                wave:Destroy()
942
        end)()
943
        elseif Transforming == false then
944
        wait()
945
        end
946
end
947
948
for i = 1, 100 do rs:wait()
949
        fx.CFrame = torso.CFrame
950
end
951
952
Spawn(function()
953
	while wait(1) do
954
		GroundWave()
955
	end
956
end)
957
958
wait(4)
959
960
Transforming = false
961
962
for i = 1, 20 do rs:wait()
963
        fx.Transparency = fx.Transparency + (1/20)
964
        fx.CFrame = torso.CFrame
965
        fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
966
        rs:wait()
967
end
968
969
local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
970
        local wave = Instance.new("Part", torso)
971
        wave.BrickColor = BrickColor.new("Institutional white")
972
        wave.Anchored = true
973
        wave.CanCollide = false
974
        wave.Locked = true
975
        wave.Size = Vector3.new(1, 1, 1)
976
        wave.TopSurface = "Smooth"
977
        wave.BottomSurface = "Smooth"
978
        wave.Transparency = 0.35
979
        wave.CFrame = HandCF
980
        wm = Instance.new("SpecialMesh", wave)
981
        wm.MeshId = "rbxassetid://24388358"
982
        coroutine.wrap(function()
983
        for i = 1, 14, 1 do
984
        wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
985
        wave.Size = wm.Scale
986
        wave.CFrame = HandCF
987
        wave.Transparency = i/14
988
        wait()
989
        end
990
        wait()
991
        wave:Destroy()
992
end)()
993
hum.WalkSpeed = 16
994
----------------------------------------------------
995
Blast = function()
996
	local Colors = {"Carnation pink", "Crimson"}
997
		local wave = Instance.new("Part", torso)
998
		wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
999
		wave.Anchored = true
1000
		wave.CanCollide = false
1001
		wave.Locked = true
1002
		wave.Size = Vector3.new(1, 1, 1)
1003
		wave.TopSurface = "Smooth"
1004
		wave.BottomSurface = "Smooth"
1005
		wave.Transparency = 0.35
1006
		wave.CFrame = rarm.CFrame
1007
		wm = Instance.new("SpecialMesh", wave)
1008
		wm.MeshType = "Sphere"
1009
		wm.Scale = Vector3.new(1,1,1)
1010
		z = Instance.new("Sound",wave)
1011
		z.SoundId = "rbxassetid://237035051"
1012
		z.Volume = 1
1013
		z.Pitch = .9
1014
		z:Play()
1015
		coroutine.wrap(function()
1016
		for i = 1, 30, 1 do
1017
		wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
1018
		--wave.Size = wm.Scale
1019
		wave.CFrame = rarm.CFrame
1020
		wave.Transparency = (1/14)
1021
		rs:wait()
1022
		end
1023
		rs:wait()
1024
		wave:Destroy()
1025
		z:Destroy()
1026
	end)()
1027
end
1028
1029
function explosion(col1,col2,cfr,sz,rng,dmg)
1030
    local a= Part(1,1,1,col1,.5,false,true,game:GetService("Workspace"))
1031
    local a2= Part(1,1,1,col2,.5,false,true,game:GetService("Workspace"))
1032
    local a3= Part(1,1,1,col2,.5,false,true,game:GetService("Workspace"))
1033
    v1,v2,v3=sz.x,sz.y,sz.z
1034
    local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
1035
    local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
1036
    local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
1037
    a.CFrame=cfr
1038
    a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
1039
    a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
1040
    for i,v in pairs(game:GetService("Workspace"):children()) do
1041
        if v:IsA("Model") and v:findFirstChild("Humanoid") then
1042
            if v:findFirstChild("Head") and v:findFirstChild("Torso") then
1043
                if (v:findFirstChild("Torso").Position - a.Position).magnitude < rng and  v.Name ~= char.Name then
1044
                    local hit=v
1045
                    hit.Humanoid.Health=v.Humanoid.Health-dmg
1046
                    hit.Humanoid.PlatformStand=true
1047
                    hit.Torso.Velocity=Vector3.new(math.random(-100,100),100,math.random(- 100,-100))
1048
                    wait(.1)
1049
                    Spawn(function()wait(2)hit.Humanoid.PlatformStand=false end)
1050
                end
1051
            end
1052
        end
1053
    end
1054
    Spawn(function()
1055
        while wait() do
1056
            if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
1057
            m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
1058
            m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
1059
            m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
1060
            a.Transparency=a.Transparency+0.05
1061
            a2.Transparency=a2.Transparency+0.05
1062
            a3.Transparency=a3.Transparency+0.05
1063
        end
1064
    end)
1065
end
1066
1067
----------------------------------------------------
1068
rarm.Touched:connect(function(ht)
1069
    hit = ht.Parent
1070
    if ht and hit:IsA("Model") then
1071
            if hit:FindFirstChild("Humanoid") then
1072
                if hit.Name ~= p.Name then
1073
                    if Debounces.RPunch == true and Debounces.RPunched == false then
1074
                            Debounces.RPunched = true
1075
                                hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
1076
                                    if Debounces.ks==true then
1077
                                    z = Instance.new("Sound",hed)
1078
                                    z.SoundId = "rbxassetid://169380525"
1079
                                                                        z.Pitch = ptz[math.random(1,#ptz)]
1080
                                    z.Volume = 1
1081
                                    z:Play()
1082
                                    end
1083
                            wait(.2)
1084
                            Debounces.RPunched = false
1085
                    end
1086
                end
1087
            end
1088
    elseif ht and hit:IsA("Hat") then
1089
        if hit.Parent.Name ~= p.Name then
1090
            if hit.Parent:FindFirstChild("Humanoid") then
1091
                   if Debounces.RPunch == true and Debounces.RPunched == false then
1092
                            Debounces.RPunched = true
1093
                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
1094
                                    if Debounces.ks==true then
1095
                                    z = Instance.new("Sound",hed)
1096
                                    z.SoundId = "rbxassetid://169380525"
1097
                                                                        z.Pitch = ptz[math.random(1,#ptz)]
1098
                                    z.Volume = 1
1099
                                    z:Play()
1100
                                    end
1101
                            wait(.2)
1102
                Debounces.RPunched = false
1103
                                end
1104
            end
1105
        end
1106
    end
1107
end)
1108
larm.Touched:connect(function(ht)
1109
    hit = ht.Parent
1110
    if ht and hit:IsA("Model") then
1111
            if hit:FindFirstChild("Humanoid") then
1112
                if hit.Name ~= p.Name then
1113
                    if Debounces.LPunch == true and Debounces.LPunched == false then
1114
                            Debounces.LPunched = true
1115
                                hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
1116
                                    if Debounces.ks2==true then
1117
                                    z = Instance.new("Sound",hed)
1118
                                    z.SoundId = "rbxassetid://169380525"
1119
                                                                        z.Pitch = ptz[math.random(1,#ptz)]
1120
                                    z.Volume = 1
1121
                                    z:Play()
1122
                                    end
1123
                            wait(.2)
1124
                        Debounces.LPunched = false
1125
                    end
1126
                end
1127
            end
1128
    elseif ht and hit:IsA("Hat") then
1129
        if hit.Parent.Name ~= p.Name then
1130
            if hit.Parent:FindFirstChild("Humanoid") then
1131
                   if Debounces.LPunch == true and Debounces.LPunched == false then
1132
                            Debounces.LPunched = true
1133
                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
1134
                                    if Debounces.ks2==true then
1135
                                    z = Instance.new("Sound",hed)
1136
                                    z.SoundId = "rbxassetid://169380525"
1137
                                                                        z.Pitch = ptz[math.random(1,#ptz)]
1138
                                    z.Volume = 1
1139
                                    z:Play()
1140
                                    end
1141
                            wait(.2)
1142
                Debounces.LPunched = false
1143
                                end
1144
            end
1145
        end
1146
    end
1147
end)
1148
----------------------------------------------------
1149
1150
mod4 = Instance.new("Model",char)
1151
1152
ptez = {0.7, 0.8, 0.9, 1}
1153
1154
function FindNearestTorso(Position,Distance,SinglePlayer)
1155
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1156
        local List = {}
1157
        for i,v in pairs(workspace:GetChildren())do
1158
            if v:IsA("Model")then
1159
                if v:findFirstChild("Torso")then
1160
                    if v ~= char then
1161
                        if(v.Torso.Position -Position).magnitude <= Distance then
1162
                            table.insert(List,v)
1163
                        end
1164
                    end
1165
                end
1166
            end
1167
        end
1168
    return List
1169
end
1170
1171
function Punch()
1172
    part=Instance.new('Part',mod4)
1173
    part.Anchored=true
1174
    part.CanCollide=false
1175
    part.FormFactor='Custom'
1176
    part.Size=Vector3.new(.2,.2,.2)
1177
    part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
1178
    part.Transparency=.7
1179
    part.BrickColor=BrickColor.new('Carnation pink')
1180
    mesh=Instance.new('SpecialMesh',part)
1181
    mesh.MeshId='http://www.roblox.com/asset/?id=24388358'
1182
    mesh.Scale=Vector3.new(3,3,3)
1183
    part2=Instance.new('Part',mod4)
1184
    part2.Anchored=true
1185
    part2.CanCollide=false
1186
    part2.FormFactor='Custom'
1187
    part2.Size=Vector3.new(.2,.2,.2)
1188
    part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
1189
    part2.Transparency=.7
1190
    part2.BrickColor=BrickColor.new('Carnation pink')
1191
    mesh2=Instance.new('SpecialMesh',part2)
1192
    mesh2.MeshId='http://www.roblox.com/asset/?id=24388358'
1193
    mesh2.Scale=Vector3.new(3,1.5,3)
1194
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
1195
        if v:FindFirstChild('Humanoid') then
1196
            v.Humanoid:TakeDamage(math.random(2,6))
1197
        end
1198
    end
1199
    coroutine.resume(coroutine.create(function()
1200
        for i=0,0.62,0.4 do
1201
            wait()
1202
            part.CFrame=part.CFrame
1203
            part.Transparency=i
1204
            mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
1205
            part2.CFrame=part2.CFrame
1206
            part2.Transparency=i
1207
            mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
1208
            end
1209
        part.Parent=nil
1210
        part2.Parent=nil
1211
    end))
1212
end
1213
----------------------------------------------------
1214
rarm.Touched:connect(function(ht)
1215
    hit = ht.Parent
1216
    if ht and hit:IsA("Model") then
1217
            if hit:FindFirstChild("Humanoid") then
1218
                if hit.Name ~= p.Name then
1219
                    if Debounces.RPunch == true and Debounces.RPunched == false then
1220
                            Debounces.RPunched = true
1221
                                hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
1222
                                    if Debounces.ks==true then
1223
                                    z = Instance.new("Sound",hed)
1224
                                    z.SoundId = "rbxassetid://169380525"
1225
									z.Pitch = ptz[math.random(1,#ptz)]
1226
                                    z.Volume = 1
1227
                                    z:Play()
1228
                                    end
1229
                            wait(.2)
1230
                            Debounces.RPunched = false
1231
                    end
1232
                end
1233
            end
1234
    elseif ht and hit:IsA("Hat") then
1235
        if hit.Parent.Name ~= p.Name then
1236
            if hit.Parent:FindFirstChild("Humanoid") then
1237
                   if Debounces.RPunch == true and Debounces.RPunched == false then
1238
                            Debounces.RPunched = true
1239
                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
1240
                                    if Debounces.ks==true then
1241
                                    z = Instance.new("Sound",hed)
1242
                                    z.SoundId = "rbxassetid://169380525"
1243
									z.Pitch = ptz[math.random(1,#ptz)]
1244
                                    z.Volume = 1
1245
                                    z:Play()
1246
                                    end
1247
                            wait(.2)
1248
                Debounces.RPunched = false
1249
				end
1250
            end
1251
        end
1252
    end
1253
end)
1254
larm.Touched:connect(function(ht)
1255
    hit = ht.Parent
1256
    if ht and hit:IsA("Model") then
1257
            if hit:FindFirstChild("Humanoid") then
1258
                if hit.Name ~= p.Name then
1259
                    if Debounces.LPunch == true and Debounces.LPunched == false then
1260
                            Debounces.LPunched = true
1261
                                hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
1262
                                    if Debounces.ks2==true then
1263
                                    z = Instance.new("Sound",hed)
1264
                                    z.SoundId = "rbxassetid://169380525"
1265
									z.Pitch = ptz[math.random(1,#ptz)]
1266
                                    z.Volume = 1
1267
                                    z:Play()
1268
                                    end
1269
                            wait(.2)
1270
                            Debounces.LPunched = false
1271
                    end
1272
                end
1273
            end
1274
    elseif ht and hit:IsA("Hat") then
1275
        if hit.Parent.Name ~= p.Name then
1276
            if hit.Parent:FindFirstChild("Humanoid") then
1277
                   if Debounces.LPunch == true and Debounces.LPunched == false then
1278
                            Debounces.LPunched = true
1279
                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
1280
                                    if Debounces.ks2==true then
1281
                                    z = Instance.new("Sound",hed)
1282
                                    z.SoundId = "rbxassetid://169380525"
1283
									z.Pitch = ptz[math.random(1,#ptz)]
1284
                                    z.Volume = 1
1285
                                    z:Play()
1286
                                    end
1287
                            wait(.2)
1288
                Debounces.LPunched = false
1289
				end
1290
            end
1291
        end
1292
    end
1293
end)
1294
----------------------------------------------------
1295
local player = game.Players.LocalPlayer
1296
local pchar = player.Character
1297
local mouse = player:GetMouse()
1298
local cam = workspace.CurrentCamera
1299
1300
local rad = math.rad
1301
1302
local keysDown = {}
1303
local flySpeed = 0
1304
local MAX_FLY_SPEED = 150
1305
1306
local canFly = false
1307
local flyToggled = false
1308
1309
local forward, side = 0, 0
1310
local lastForward, lastSide = 0, 0
1311
1312
local floatBP = Instance.new("BodyPosition")
1313
floatBP.maxForce = Vector3.new(0, math.huge, 0)
1314
local flyBV = Instance.new("BodyVelocity")
1315
flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
1316
local turnBG = Instance.new("BodyGyro")
1317
turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
1318
1319
mouse.KeyDown:connect(function(key)
1320
        keysDown[key] = true
1321
1322
        if key == "f" then
1323
                flyToggled = not flyToggled
1324
1325
        if not flyToggled then
1326
                stanceToggle = "Normal"
1327
                floatBP.Parent = nil
1328
                flyBV.Parent = nil
1329
                turnBG.Parent = nil
1330
                root.Velocity = Vector3.new()
1331
                pchar.Humanoid.PlatformStand = false
1332
        end
1333
end
1334
1335
end)
1336
mouse.KeyUp:connect(function(key)
1337
        keysDown[key] = nil
1338
end)
1339
1340
local function updateFly()
1341
1342
        if not flyToggled then return end
1343
1344
        lastForward = forward
1345
        lastSide = side
1346
1347
        forward = 0
1348
        side = 0
1349
1350
        if keysDown.w then
1351
                forward = forward + 1
1352
        end
1353
        if keysDown.s then
1354
                forward = forward - 1
1355
        end
1356
        if keysDown.a then
1357
                side = side - 1
1358
        end
1359
        if keysDown.d then
1360
                side = side + 1
1361
        end
1362
1363
        canFly = (forward ~= 0 or side ~= 0)
1364
1365
        if canFly then
1366
                stanceToggle = "Floating"
1367
                turnBG.Parent = root
1368
                floatBP.Parent = nil
1369
                flyBV.Parent = root
1370
1371
                flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
1372
                if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
1373
        else
1374
                floatBP.position = root.Position
1375
                floatBP.Parent = root
1376
1377
                flySpeed = flySpeed - 1
1378
                if flySpeed < 0 then flySpeed = 0 end
1379
        end
1380
1381
        local camCF = cam.CoordinateFrame
1382
        local in_forward = canFly and forward or lastForward
1383
        local in_side = canFly and side or lastSide
1384
1385
        flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
1386
in_forward * 0.2, 0).p) - camCF.p) * flySpeed
1387
1388
        turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
1389
0)
1390
end
1391
1392
game:service'RunService'.RenderStepped:connect(function()
1393
        if flyToggled then
1394
                pchar.Humanoid.PlatformStand = true
1395
        end
1396
        updateFly()
1397
end)
1398
-------------------------------
1399
----------------------------------------------------
1400
pt = {0.7, 0.8, 0.9}
1401
mouse.KeyDown:connect(function(key)
1402
    if key == "h" then
1403
        if Debounces.CanJoke == true then
1404
            Debounces.CanJoke = false
1405
            u = Instance.new("Sound")
1406
            u.SoundId = "http://www.roblox.com/asset/?id=430315987"
1407
            u.Parent = char
1408
            u.Looped = false
1409
            u.Pitch = 1
1410
            u.Volume = 1
1411
            u2 = Instance.new("Sound")
1412
            u2.SoundId = "http://www.roblox.com/asset/?id=430315987"
1413
            u2.Parent = char
1414
            u2.Looped = false
1415
            u2.Pitch = 1
1416
            u2.Volume = 1
1417
            wait(.01)
1418
            u:Play()
1419
            u2:Play()
1420
            wait(6)
1421
            u:Destroy()
1422
            u2:Destroy()
1423
            if Debounces.CanJoke == false then
1424
                Debounces.CanJoke = true
1425
            end
1426
        end
1427
    end
1428
end)
1429
----------------------------------------------------
1430
----------------------------------------------------
1431
mouse.KeyDown:connect(function(key)
1432
 if key == "j" then
1433
  if Debounces.CanJoke == true then
1434
   Debounces.CanJoke = false
1435
   u = Instance.new("Sound")
1436
   u.SoundId = "http://www.roblox.com/asset/?id=154733167"
1437
   u.Parent = hed
1438
   u.Looped = false
1439
   u.Pitch = 1
1440
   u.Volume = 1
1441
   wait(.01)
1442
   u:Play()
1443
   wait(10)
1444
   u:Destroy()
1445
   if Debounces.CanJoke == false then
1446
    Debounces.CanJoke = true
1447
   end
1448
  end
1449
 end
1450
end)
1451
----------------------------------------------------
1452
1453
----------------------------------------------------
1454
mouse.KeyDown:connect(function(key)
1455
    if key == "g" then
1456
		hum.WalkSpeed = 0
1457
        if Debounces.CanAttack == true then
1458
        Debounces.CanAttack = false
1459
        Debounces.on = true
1460
        Debounces.NoIdl = true
1461
            wait(.1)
1462
so("http://www.roblox.com/asset/?id=169445572",hed,1.5,1.5)
1463
so("http://www.roblox.com/asset/?id=169380495",hed,1.5,1.5)
1464
        for i = 1, 20 do
1465
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.6,-.2) *CFrame.Angles (math.rad    (45),math.rad(0),math.rad(32)), 0.2)
1466
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,1,0)*CFrame.Angles(math.rad     (0),math.rad(0),math.rad(-20)), 0.2)
1467
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad (-    8),math.rad(-40), math.rad(-8)),0.2)
1468
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles  (math.rad    (-50), math.rad(40), math.rad(0)), 0.2)
1469
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -.6) * CFrame.Angles  (math.rad    (30), 0, math.rad(20)), 0.2)
1470
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1, 0) * CFrame.Angles  (math.rad(-    10), math.rad(-40), math.rad(0)), 0.2)
1471
            if Debounces.on == false then break end
1472
                wait()
1473
            end
1474
            wait(0.5)
1475
        local rng = Instance.new("Part", char)
1476
        rng.Anchored = true
1477
        rng.BrickColor = BrickColor.new("Institutional white")
1478
        rng.CanCollide = false
1479
        rng.FormFactor = 3
1480
        rng.Name = "Ring"
1481
        rng.Size = Vector3.new(1, 1, 1)
1482
        rng.Transparency = 0.5
1483
        rng.TopSurface = 0
1484
        rng.BottomSurface = 0
1485
        rng.Position = torso.Position - Vector3.new(0,2,0)
1486
        rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
1487
        local rngm = Instance.new("SpecialMesh", rng)
1488
        rngm.MeshId = "http://www.roblox.com/asset/?id=156292355"
1489
        rngm.Scale = Vector3.new(1, 1, 2)
1490
            x = Instance.new("Sound",torso)
1491
            x.SoundId = "http://www.roblox.com/asset/?id=169445602"
1492
            x.Looped = false
1493
            x.Pitch = .7
1494
            x.Volume = 2
1495
            x:Play()
1496
			partic2.Enabled = true
1497
                coroutine.wrap(function()
1498
                for i = 1, 60, 8 do
1499
                rngm.Scale = Vector3.new(1.2 + i*1.1, 1.2 + i*1.1, 1)
1500
                rng.Transparency = i/60
1501
                wait()
1502
                end
1503
                wait()
1504
                rng:Destroy()
1505
                end)()
1506
            hum.WalkSpeed = 50
1507
        BV = Instance.new("BodyVelocity", torso)
1508
        BV.maxForce = Vector3.new(0,200000,0)
1509
        BV.P = 100000
1510
        BV.velocity = Vector3.new(0,150,0)
1511
    for i = 1, 20 do
1512
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(20),math.rad(0),     math.rad(0)),0.7)
1513
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16),     math.rad(0), math.rad(0)), 0.7)
1514
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(40), 0,     math.rad(-20)), 0.7)
1515
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(-40),     math.rad(0), math.rad(20)), 0.7)
1516
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
1517
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.5) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
1518
		cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, 200, 0), 0.3)
1519
        if Debounces.on == false then break end
1520
        wait()
1521
    end
1522
x:Destroy()
1523
BV:Destroy()
1524
1525
		coroutine.resume(coroutine.create(function()
1526
					for i = 1, 2880, 48 do 
1527
            			torso.Weld.C1 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(i), math.rad(0), math.rad(0))
1528
						rs:wait(4)
1529
					end
1530
					torso.Weld.C1 = CFrame.new(0, -1, 0)
1531
		end))
1532
		
1533
    for i = 1, 30 do
1534
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0),     math.rad(0)),0.3)
1535
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad    (0), math.rad(0)), 0.3)
1536
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(-10)), 0.3)
1537
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(10)), 0.3)
1538
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
1539
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0),     0.3)
1540
        if Debounces.on == false then break end
1541
        wait()
1542
    end
1543
1544
if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
1545
    for i = 1, 30 do
1546
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-18),math.rad(0),     math.rad(0)),0.3)
1547
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-13), math.rad    (0), math.rad(0)), 0.3)
1548
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(-60)), 0.3)
1549
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(60)), 0.3)
1550
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -0.6) * CFrame.Angles(math.rad(10), 0, 0), 0.3)
1551
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.4) * CFrame.Angles(math.rad(-20), 0, 0),     0.3)
1552
        if Debounces.on == false then break end
1553
        wait()
1554
    end
1555
end
1556
local ry,ht,ps=nil,nil,nil
1557
while ht==nil do
1558
	ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
1559
	wait()
1560
end
1561
Landing()
1562
z = Instance.new("Sound",torso)
1563
z.SoundId = "rbxassetid://142070127"
1564
z.Volume = 2
1565
wait(.1)
1566
z:Play()
1567
partic2.Enabled = false
1568
hum.WalkSpeed = 0
1569
for i = 1, 25 do
1570
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0.3) *CFrame.Angles (math.rad(120),math.rad(10),math.rad(32)), 0.2)
1571
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,1,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-20)), 0.2)
1572
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad (-8),math.rad(-40), math.rad(-8)),0.2)
1573
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-50), math.rad(40), math.rad(0)), 0.2)
1574
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, 0, -.6) * CFrame.Angles(math.rad(30), 0, math.rad(20)), 0.2)
1575
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(0)), 0.2)
1576
			cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 229.5, 0), 0.3)
1577
            if Debounces.on == false then break end
1578
                wait()
1579
            end
1580
            wait(0.2)
1581
Debounces.on = false
1582
Debounces.NoIdl = false
1583
cor.Weld.C1 = CFrame.Angles(0,0,0)
1584
1585
if Debounces.CanAttack == false then
1586
Debounces.CanAttack = true
1587
hum.WalkSpeed = 14
1588
end
1589
end
1590
end
1591
end)
1592
----------------------------------------------------
1593
----------------------------------------------------
1594
-------------------------------
1595
mouse.KeyDown:connect(function(key)
1596
	if key == "q" then
1597
		if Debounces.CanAttack == true then
1598
			Debounces.CanAttack = false
1599
			Debounces.NoIdl = true
1600
			Debounces.on = true
1601
			function FindNearestTorso(Position,Distance,SinglePlayer)
1602
				if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1603
					local List = {}
1604
					for i,v in pairs(workspace:GetChildren())do
1605
						if v:IsA("Model")then
1606
							if v:findFirstChild("Torso")then
1607
								if v ~= char then
1608
									if(v.Torso.Position -Position).magnitude <= Distance then
1609
										table.insert(List,v)
1610
									end
1611
								end
1612
							end
1613
						end
1614
					end
1615
				return List
1616
			end
1617
	z = Instance.new("Sound",hed)
1618
	z.SoundId = "rbxassetid://232213955"
1619
	z.Pitch = 1
1620
	z.Volume = 1
1621
	wait(0.2)
1622
	z:Play()
1623
	sp = Instance.new("Part",rarm)
1624
	sp.Anchored = true
1625
	sp.CanCollide = false
1626
	sp.Locked = true
1627
	sp.Transparency = 0
1628
	sp.Material = "Neon"
1629
	sp.Size = Vector3.new(1,1,1)
1630
	sp.TopSurface = "SmoothNoOutlines"
1631
	sp.BottomSurface = "SmoothNoOutlines"
1632
	sp.BrickColor = BrickColor.new("Crimson")
1633
	spm = Instance.new("SpecialMesh",sp)
1634
	spm.MeshType = "Sphere"
1635
	spm.Scale = Vector3.new(21,21,21)
1636
	sp2 = Instance.new("Part", rarm)
1637
	sp2.Name = "Energy"
1638
	sp2.BrickColor = BrickColor.new("Crimson")
1639
	sp2.Size = Vector3.new(1, 1, 1)
1640
	sp2.Shape = "Ball"
1641
	sp2.CanCollide = false
1642
	sp2.Anchored = true
1643
	sp2.Locked = true
1644
	sp2.TopSurface = 0
1645
	sp2.BottomSurface = 0
1646
	sp2.Transparency = 1
1647
	spm2 = Instance.new("SpecialMesh",sp2)
1648
	spm2.MeshId = "rbxassetid://9982590"
1649
	spm2.Scale = Vector3.new(2,2,2)
1650
	for i = 1, 20 do
1651
		spm.Scale = spm.Scale - Vector3.new(1,1,1)
1652
		sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
1653
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
1654
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
1655
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
1656
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
1657
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
1658
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
1659
		if Debounces.on == false then break end
1660
		rs:wait()
1661
	end
1662
	for i = 1, 100, 20 do rs:wait()
1663
		sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
1664
	end
1665
	for i = 1, 20 do
1666
		sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
1667
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
1668
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
1669
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
1670
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
1671
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
1672
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
1673
		if Debounces.on == false then break end
1674
		rs:wait()
1675
	end
1676
	sp.Transparency = 1
1677
	for i = 1, 20 do
1678
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
1679
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
1680
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
1681
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
1682
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
1683
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
1684
		if Debounces.on == false then break end
1685
		rs:wait()
1686
	end
1687
	wait(1)
1688
	sp.Transparency = 0
1689
	sp2.Transparency = 0.84
1690
	for i = 1, 20 do
1691
		--spm.Scale = spm.Scale - Vector3.new(1,1,1)
1692
		sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
1693
		sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
1694
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
1695
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
1696
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
1697
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
1698
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
1699
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
1700
		if Debounces.on == false then break end
1701
		rs:wait()
1702
	end
1703
	for i = 1, 2880, 50 do
1704
		rs:wait()
1705
		sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
1706
		sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
1707
		rs:wait()
1708
	end
1709
	sp:Destroy()
1710
	sp2:Destroy()
1711
	local X = Instance.new("Part",char)
1712
	local O = Instance.new("ObjectValue",X)
1713
	O.Name = "creator"
1714
	X.Locked = true
1715
	X.Name = "Shell"
1716
	X.Anchored = false
1717
	X.CanCollide = false
1718
	X.Transparency = 0
1719
	X.Reflectance = 0
1720
	X.BottomSurface = 0
1721
	X.TopSurface = 0
1722
	X.Shape = 0
1723
	local V = Instance.new("ObjectValue",X)
1724
	V.Value = char
1725
	V.Name = "creator"
1726
	X.BrickColor = BrickColor.new("Crimson")
1727
	X.Size = Vector3.new(2,2,2)
1728
	X.Material = "Neon"
1729
	local Z = Instance.new("SpecialMesh",X)
1730
	Z.MeshType = "Sphere"
1731
	Z.Scale = Vector3.new(0.5,0.5,1)
1732
	X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
1733
	local bv = Instance.new("BodyVelocity",X)
1734
	bv.maxForce = Vector3.new(99999,99999,99999)
1735
	X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
1736
	bv.velocity = X.CFrame.lookVector*65
1737
1738
	Explode = X.Touched:connect(function(hit)
1739
		if hit ~= char and hit.Name ~= "Shell" then
1740
			local cf = X.CFrame
1741
			bv:Destroy()
1742
			X.Anchored = true
1743
			Z:Remove()
1744
			Explode:disconnect()
1745
			X.Size = Vector3.new(3,3,3)
1746
			X.Touched:connect(function(hit) end)
1747
			X.CanCollide = false
1748
			local part3 = Instance.new("Part", rarm)
1749
			part3.Anchored=true
1750
			part3.CanCollide=false
1751
			part3.Locked = true
1752
			part3.TopSurface = "SmoothNoOutlines"
1753
			part3.BottomSurface = "SmoothNoOutlines"
1754
			part3.FormFactor='Custom'
1755
			part3.Size=Vector3.new(1,1, 1)
1756
			part3.CFrame=X.CFrame
1757
			part3.Transparency=0
1758
			part3.BrickColor=BrickColor.new("Crimson")
1759
			local mesh3 = Instance.new("SpecialMesh",part3)
1760
			mesh3.MeshType = "Sphere"
1761
			mesh3.Scale = Vector3.new(1,1,1)
1762
			--debris:AddItem(X,8)
1763
			local part4 = Instance.new("Part", rarm)
1764
			part4.Material = "Neon"
1765
			part4.Anchored=true
1766
			part4.CanCollide=false
1767
			part4.Locked = true
1768
			part4.TopSurface = "SmoothNoOutlines"
1769
			part4.BottomSurface = "SmoothNoOutlines"
1770
			part4.FormFactor='Custom'
1771
			part4.Size=Vector3.new(1,1, 1)
1772
			part4.CFrame=X.CFrame
1773
			part4.Transparency=0
1774
			part4.BrickColor=BrickColor.new("Hot pink")
1775
			local mesh4 = Instance.new("SpecialMesh",part4)
1776
			mesh4.MeshType = "Sphere"
1777
			mesh4.Scale = Vector3.new(.5,.5,.5)
1778
			local part7 = Instance.new("Part", rarm)
1779
			part7.Material = "Neon"
1780
			part7.Anchored=true
1781
			part7.CanCollide=false
1782
			part7.Locked = true
1783
			part7.TopSurface = "SmoothNoOutlines"
1784
			part7.BottomSurface = "SmoothNoOutlines"
1785
			part7.FormFactor='Custom'
1786
			part7.Size=Vector3.new(1,1, 1)
1787
			part7.CFrame=X.CFrame
1788
			part7.Transparency=0
1789
			part7.BrickColor=BrickColor.new("Crimson")
1790
			local mesh7 = Instance.new("SpecialMesh",part7)
1791
			mesh7.MeshType = "Sphere"
1792
			mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
1793
		--[[X.Touched:connect(function(ht)
1794
				hit = ht.Parent
1795
			if ht and hit:IsA("Model") then
1796
					if hit:FindFirstChild("Humanoid") then
1797
						if hit.Name ~= p.Name then
1798
							hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
1799
							wait(.3)
1800
						end
1801
					end
1802
			elseif ht and hit:IsA("Hat") then
1803
				if hit.Parent.Name ~= p.Name then
1804
					if hit.Parent:FindFirstChild("Humanoid") then
1805
						hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
1806
						wait(.3)
1807
					end
1808
				end
1809
			end
1810
		end)
1811
		part3.Touched:connect(function(ht)
1812
				hit = ht.Parent
1813
			if ht and hit:IsA("Model") then
1814
					if hit:FindFirstChild("Humanoid") then
1815
						if hit.Name ~= p.Name then
1816
							hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
1817
							wait(.3)
1818
						end
1819
					end
1820
			elseif ht and hit:IsA("Hat") then
1821
				if hit.Parent.Name ~= p.Name then
1822
					if hit.Parent:FindFirstChild("Humanoid") then
1823
						hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
1824
						wait(.3)
1825
					end
1826
				end
1827
			end
1828
		end)]]--
1829
		for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
1830
			if v:FindFirstChild('Humanoid') then
1831
				v.Humanoid:TakeDamage(math.random(60,90))
1832
				v.Humanoid.PlatformStand = true
1833
				v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
1834
			end
1835
		end
1836
1837
		local acos = math.acos
1838
		local sqrt = math.sqrt
1839
		local Vec3 = Vector3.new
1840
		local fromAxisAngle = CFrame.fromAxisAngle
1841
1842
		local function toAxisAngle(CFr)
1843
			local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
1844
			local Angle = math.acos((R00+R11+R22-1)/2)
1845
			local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1846
			A = A == 0 and 0.00001 or A
1847
			local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1848
			B = B == 0 and 0.00001 or B
1849
			local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1850
			C = C == 0 and 0.00001 or C
1851
			local x = (R21-R12)/sqrt(A)
1852
			local y = (R02-R20)/sqrt(B)
1853
			local z = (R10-R01)/sqrt(C)
1854
			return Vec3(x,y,z),Angle
1855
		end
1856
1857
		function ApplyTrig(Num,Func)
1858
			local Min,Max = Func(0),Func(1)
1859
			local i = Func(Num)
1860
			return (i-Min)/(Max-Min)
1861
		end
1862
1863
		function LerpCFrame(CFrame1,CFrame2,Num)
1864
			local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
1865
			return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
1866
		end
1867
1868
		function Crater(Torso,Radius)
1869
			Spawn(function()
1870
				local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
1871
				local Ignore = {}
1872
				for i,v in pairs(game:GetService("Players"):GetPlayers()) do
1873
					if v.Character ~= nil then
1874
						Ignore[#Ignore+1] = v.Character
1875
					end
1876
				end
1877
				local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
1878
				if Hit == nil then return end
1879
					local Parts = {}
1880
					for i = 1,360,10 do
1881
						local P = Instance.new("Part",Torso.Parent)
1882
						P.Anchored = true
1883
						P.FormFactor = "Custom"
1884
						P.BrickColor = Hit.BrickColor
1885
						P.Material = Hit.Material
1886
						P.TopSurface = "Smooth"
1887
						P.BottomSurface = "Smooth"
1888
						P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
1889
						P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1890
						Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
1891
						if math.random(0,5) == 0 then -- rubble
1892
							local P = Instance.new("Part",Torso.Parent)
1893
							P.Anchored = true
1894
							P.FormFactor = "Custom"
1895
							P.BrickColor = Hit.BrickColor
1896
							P.Material = Hit.Material
1897
							P.TopSurface = "Smooth"
1898
							P.BottomSurface = "Smooth"
1899
							P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
1900
							P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1901
							Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
1902
							end
1903
						end
1904
						for i = 0,1,0.05 do
1905
							for i2,v in pairs(Parts) do
1906
								v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
1907
							end
1908
							wait(0.02)
1909
						end
1910
						for i,v in pairs(Parts) do
1911
							if v[1].Size.X > 2.1 then
1912
								v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
1913
							end
1914
							v[1].Anchored = false
1915
						end
1916
						for i = 0,1,0.05 do
1917
							for i2,v in pairs(Parts) do
1918
								v[1].Transparency = i
1919
								if i == 1 then
1920
									v[1]:Destroy()
1921
								elseif i >= 0.25 then
1922
									v[1].CanCollide = false
1923
								end
1924
							end
1925
						wait(0.02)
1926
						end
1927
					Parts = nil
1928
					end)
1929
				end
1930
1931
				ROW = function(out, trans, s, wt, t, ang, plus)
1932
					for i = 1, 360, 360/t do
1933
						local c = Instance.new("Part", game.Workspace)
1934
						c.FormFactor = 3
1935
						c.TopSurface = 0
1936
						c.BottomSurface = 0
1937
						c.Size = s
1938
						c.Anchored = true
1939
						c.CanCollide = wt
1940
						c.Material=workspace.Base.Material
1941
						c.Transparency = trans
1942
						c.BrickColor = workspace.Base.BrickColor
1943
						c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i +  plus), 0) *     CFrame.new(0, 0, out) * ang
1944
						c.Locked=true
1945
						game.Debris:AddItem(c,15)
1946
					end
1947
				end
1948
1949
				Part = function(x,y,z,color,tr,cc,an,parent)
1950
					local p = Instance.new('Part',parent or Weapon)
1951
					p.formFactor = 'Custom'
1952
					p.Size = Vector3.new(x,y,z)
1953
					p.BrickColor = BrickColor.new(color)
1954
					p.CanCollide = cc
1955
					p.Transparency = tr
1956
					p.Anchored = an
1957
					p.TopSurface,p.BottomSurface = 0,0
1958
					p.Locked=true
1959
					p:BreakJoints()
1960
				return p end
1961
1962
			Mesh = function(par,num,x,y,z)
1963
			local msh = _
1964
			if num == 1 then msh = Instance.new("CylinderMesh",par)
1965
			elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
1966
			elseif num == 3 then msh = Instance.new("BlockMesh",par)
1967
			elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
1968
			elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
1969
			end msh.Scale = Vector3.new(x,y,z)
1970
			return msh end
1971
1972
			function explosion(col1,col2,cfr,sz,rng,dmg)
1973
				local a= Part(1,1,1,col1,.5,false,true,workspace)
1974
				local a2= Part(1,1,1,col2,.5,false,true,workspace)
1975
				local a3= Part(1,1,1,col2,.5,false,true,workspace)
1976
				v1,v2,v3=sz.x,sz.y,sz.z
1977
				local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
1978
				local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
1979
				local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
1980
				a.CFrame=cfr
1981
				a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
1982
				a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
1983
1984
				Spawn(function()
1985
					while wait() do
1986
						if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
1987
							m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
1988
							m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
1989
							m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
1990
							a.Transparency=a.Transparency+0.05
1991
							a2.Transparency=a2.Transparency+0.05
1992
							a3.Transparency=a3.Transparency+0.05
1993
						end
1994
					end)
1995
				end
1996
1997
				Crater(X,20)
1998
				ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad    (math.random(-30,30))), 0)
1999
				z = Instance.new("Sound",X)
2000
				z.SoundId = "rbxassetid://231917744"
2001
				z.Pitch = .5
2002
				z.Volume = 10
2003
				z1 = Instance.new("Sound",X)
2004
				z1.SoundId = "rbxassetid://231917744"
2005
				z1.Pitch = .5
2006
				z1.Volume = 10
2007
				z2 = Instance.new("Sound",X)
2008
				z2.SoundId = "rbxassetid://231917744"
2009
				z2.Pitch = .5
2010
				z2.Volume = 10
2011
				z3 = Instance.new("Sound",X)
2012
				z3.SoundId = "rbxassetid://245537790"
2013
				z3.Pitch = .7
2014
				z3.Volume = 1
2015
				z4 = Instance.new("Sound",X)
2016
				z4.SoundId = "rbxassetid://245537790"
2017
				z4.Pitch = .7
2018
				z4.Volume = 1
2019
				wait(0.1)
2020
				z:Play()
2021
				z1:Play()
2022
				z2:Play()
2023
				z3:Play()
2024
				z4:Play()
2025
2026
				local part=Instance.new('Part',rarm)
2027
				part.Anchored=true
2028
				part.CanCollide=false
2029
				part.Locked = true
2030
				part.FormFactor='Custom'
2031
				part.Size=Vector3.new(1,1,1)
2032
				part.CFrame=X.CFrame*CFrame.new(0,0,0)
2033
				part.Transparency=0
2034
				part.BrickColor=BrickColor.new('Crimson')
2035
				local mesh=Instance.new('SpecialMesh',part)
2036
				mesh.MeshId='http://www.roblox.com/asset/?id=24388358'
2037
				mesh.Scale=Vector3.new(2,2,2)
2038
				local part2=part:clone()
2039
				part2.Parent = rarm
2040
				part2.BrickColor=BrickColor.new("Crimson")
2041
				local part5=part:clone()
2042
				part5.Parent = rarm
2043
				part5.BrickColor=BrickColor.new("Magenta")
2044
				local part6=part:clone()
2045
				part6.Parent = rarm
2046
				part6.BrickColor=BrickColor.new("Black")
2047
				local mesh2=mesh:clone()
2048
				mesh2.Parent=part2
2049
				mesh2.Scale=Vector3.new(3, 3, 3)
2050
				local mesh5=mesh:clone()
2051
				mesh5.Parent=part5
2052
				mesh5.Scale=Vector3.new(3, 3, 3)
2053
				local mesh6=mesh:clone()
2054
				mesh6.Parent=part6
2055
				mesh6.Scale=Vector3.new(3, 3, 3)
2056
				local blast = Instance.new("Part", rarm)
2057
				blast.BrickColor = BrickColor.new("Crimson")
2058
				blast.Anchored = true
2059
				blast.CanCollide = false
2060
				blast.Locked = true
2061
				blast.Size = Vector3.new(1, 1, 1)
2062
				blast.TopSurface = "Smooth"
2063
				blast.BottomSurface = "Smooth"
2064
				blast.Transparency = 0
2065
				blast.CFrame = HandCF
2066
				local bm = Instance.new("SpecialMesh", blast)
2067
				bm.Scale = Vector3.new(5,1,5)
2068
				bm.MeshId = "rbxassetid://24388358"
2069
				local blast2 = Instance.new("Part", rarm)
2070
				blast2.BrickColor = BrickColor.new("Crimson")
2071
				blast2.Anchored = true
2072
				blast2.CanCollide = false
2073
				blast2.Locked = true
2074
				blast2.Size = Vector3.new(1, 1, 1)
2075
				blast2.TopSurface = "Smooth"
2076
				blast2.BottomSurface = "Smooth"
2077
				blast2.Transparency = 0
2078
				blast2.CFrame = HandCF
2079
				local bm2 = Instance.new("SpecialMesh", blast2)
2080
				bm2.Scale = Vector3.new(3,1,3)
2081
				bm2.MeshId = "rbxassetid://24388358"
2082
				local blast3 = Instance.new("Part", rarm)
2083
				blast3.BrickColor = BrickColor.new("Crimson")
2084
				blast3.Anchored = true
2085
				blast3.CanCollide = false
2086
				blast3.Locked = true
2087
				blast3.Size = Vector3.new(1, 1, 1)
2088
				blast3.TopSurface = "Smooth"
2089
				blast3.BottomSurface = "Smooth"
2090
				blast3.Transparency = 0
2091
				blast3.CFrame = HandCF
2092
				local bm3 = Instance.new("SpecialMesh", blast3)
2093
				bm3.Scale = Vector3.new(3,1,3)
2094
				bm3.MeshId = "rbxassetid://24388358"
2095
				for i = 1,120 do rs:wait()
2096
					X.Transparency = X.Transparency + (1/120)
2097
					part.Transparency = part.Transparency + (1/120)
2098
					part2.Transparency = part2.Transparency + (1/120)
2099
					part3.Transparency = part3.Transparency + (1/120)
2100
					part4.Transparency = part4.Transparency + (1/120)
2101
					part5.Transparency = part5.Transparency + (1/120)
2102
					part6.Transparency = part6.Transparency + (1/120)
2103
					part7.Transparency = part7.Transparency + (1/120)
2104
					blast.Transparency = blast.Transparency + (1/120)
2105
					blast2.Transparency = blast2.Transparency + (1/120)
2106
					blast3.Transparency = blast3.Transparency + (1/120)
2107
					X.Size = X.Size + Vector3.new(.8,.8,.8)
2108
					--part3.Size = part3.Size + Vector3.new(3,3,3)
2109
					mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
2110
					mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
2111
					mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
2112
					mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
2113
					mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
2114
					mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
2115
					mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
2116
					bm.Scale = bm.Scale + Vector3.new(6,6,.2)
2117
					bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
2118
					bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
2119
					X.CFrame = cf
2120
					part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
2121
					part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
2122
					part3.CFrame=X.CFrame
2123
					part4.CFrame=X.CFrame
2124
					part7.CFrame=X.CFrame
2125
					part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
2126
					part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
2127
					blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
2128
					blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
2129
					blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
2130
					rs:wait()
2131
					end
2132
					X:Destroy()
2133
					part:Destroy()
2134
					part2:Destroy()
2135
					part3:Destroy()
2136
					part4:Destroy()
2137
					part5:Destroy()
2138
					part6:Destroy()
2139
					blast:Destroy()
2140
					blast2:Destroy()
2141
					blast3:Destroy()
2142
					z:Destroy()
2143
					z1:Destroy()
2144
					z2:Destroy()
2145
					z3:Destroy()
2146
					z4:Destroy()
2147
				end
2148
			end)
2149
			for i = 1, 20 do
2150
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
2151
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
2152
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
2153
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
2154
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
2155
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
2156
				if Debounces.on == false then break end
2157
				rs:wait()
2158
			end
2159
			if Debounces.CanAttack == false then
2160
				Debounces.CanAttack = true
2161
				Debounces.NoIdl = false
2162
				Debounces.on = false
2163
			end
2164
		end
2165
	end
2166
end)
2167
----------------------------------------------------
2168
mouse.KeyDown:connect(function(key)
2169
	if key == "e" then
2170
		if Debounces.CanAttack == true then
2171
		Debounces.CanAttack = false
2172
		Debounces.on = true
2173
		Debounces.NoIdl = true
2174
pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
2175
z = Instance.new("Sound", rarm)
2176
z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
2177
z.Volume = .6
2178
z.Pitch = pt[math.random(1,#pt)]
2179
z.Looped = false
2180
z:Play()
2181
Debounces.RPunch = true
2182
Debounces.LPunch = true
2183
Debounces.ks = true
2184
Debounces.ks2 = true
2185
for i = 1, 3 do
2186
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
2187
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
2188
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
2189
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
2190
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
2191
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
2192
if Debounces.on == false then break end
2193
wait()
2194
end
2195
z2 = Instance.new("Sound", larm)
2196
z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
2197
z2.Volume = .6
2198
z2.Pitch = pt[math.random(1,#pt)]
2199
z2.Looped = false
2200
z2:Play()
2201
for i = 1, 3 do
2202
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
2203
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
2204
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
2205
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
2206
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
2207
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
2208
if Debounces.on == false then break end
2209
wait()
2210
end
2211
z3 = Instance.new("Sound", rarm)
2212
z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
2213
z3.Volume = 0.6
2214
z3.Pitch = pt[math.random(1,#pt)]
2215
z3.Looped = false
2216
z3:Play()
2217
for i = 1, 3 do
2218
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
2219
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
2220
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
2221
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
2222
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
2223
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
2224
if Debounces.on == false then break end
2225
wait()
2226
end
2227
z4 = Instance.new("Sound", larm)
2228
z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
2229
z4.Volume = .6
2230
z4.Pitch = pt[math.random(1,#pt)]
2231
z4.Looped = false
2232
z4:Play()
2233
for i = 1, 3 do
2234
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
2235
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
2236
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
2237
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
2238
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
2239
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
2240
if Debounces.on == false then break end
2241
wait()
2242
end
2243
z5 = Instance.new("Sound", rarm)
2244
z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
2245
z5.Volume = .6
2246
z5.Pitch = pt[math.random(1,#pt)]
2247
z5.Looped = false
2248
z5:Play()
2249
for i = 1, 3 do
2250
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
2251
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
2252
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
2253
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
2254
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
2255
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
2256
if Debounces.on == false then break end
2257
wait()
2258
end
2259
z6 = Instance.new("Sound", larm)
2260
z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
2261
z6.Volume = .6
2262
z6.Pitch = pt[math.random(1,#pt)]
2263
z6.Looped = false
2264
z6:Play()
2265
for i = 1, 3 do
2266
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
2267
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
2268
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
2269
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
2270
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
2271
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
2272
if Debounces.on == false then break end
2273
wait()
2274
end
2275
z7 = Instance.new("Sound", rarm)
2276
z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
2277
z7.Volume = .6
2278
z7.Pitch = pt[math.random(1,#pt)]
2279
z7.Looped = false
2280
z7:Play()
2281
for i = 1, 3 do
2282
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
2283
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
2284
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
2285
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
2286
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
2287
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
2288
if Debounces.on == false then break end
2289
wait()
2290
end
2291
z8 = Instance.new("Sound", larm)
2292
z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
2293
z8.Volume = .6
2294
z8.Pitch = pt[math.random(1,#pt)]
2295
z8.Looped = false
2296
z8:Play()
2297
for i = 1, 3 do
2298
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
2299
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
2300
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
2301
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
2302
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
2303
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
2304
if Debounces.on == false then break end
2305
wait()
2306
end
2307
z9 = Instance.new("Sound", rarm)
2308
z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
2309
z9.Volume = 0.6
2310
z9.Pitch = pt[math.random(1,#pt)]
2311
z9.Looped = false
2312
z9:Play()
2313
for i = 1, 3 do
2314
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
2315
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
2316
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
2317
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
2318
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
2319
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
2320
if Debounces.on == false then break end
2321
wait()
2322
end
2323
z10 = Instance.new("Sound", larm)
2324
z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
2325
z10.Volume = .6
2326
z10.Pitch = pt[math.random(1,#pt)]
2327
z10.Looped = false
2328
z10:Play()
2329
for i = 1, 3 do
2330
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
2331
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
2332
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
2333
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
2334
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
2335
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
2336
if Debounces.on == false then break end
2337
wait()
2338
end
2339
z11 = Instance.new("Sound", rarm)
2340
z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
2341
z11.Volume = .6
2342
z11.Pitch = pt[math.random(1,#pt)]
2343
z11.Looped = false
2344
z11:Play()
2345
for i = 1, 3 do
2346
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
2347
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
2348
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
2349
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
2350
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
2351
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
2352
if Debounces.on == false then break end
2353
wait()
2354
end
2355
z12 = Instance.new("Sound", larm)
2356
z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
2357
z12.Volume = .6
2358
z12.Pitch = pt[math.random(1,#pt)]
2359
z12.Looped = false
2360
z12:Play()
2361
for i = 1, 3 do
2362
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
2363
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
2364
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
2365
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
2366
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
2367
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
2368
if Debounces.on == false then break end
2369
wait()
2370
end
2371
z13 = Instance.new("Sound", rarm)
2372
z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
2373
z13.Volume = 0.6
2374
z13.Pitch = pt[math.random(1,#pt)]
2375
z13.Looped = false
2376
z13:Play()
2377
for i = 1, 3 do
2378
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
2379
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
2380
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
2381
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
2382
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
2383
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
2384
if Debounces.on == false then break end
2385
wait()
2386
end
2387
z14 = Instance.new("Sound", larm)
2388
z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
2389
z14.Volume = .6
2390
z14.Pitch = pt[math.random(1,#pt)]
2391
z14.Looped = false
2392
z14:Play()
2393
for i = 1, 3 do
2394
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
2395
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
2396
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
2397
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
2398
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
2399
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
2400
if Debounces.on == false then break end
2401
wait()
2402
end
2403
z15 = Instance.new("Sound", rarm)
2404
z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
2405
z15.Volume = .6
2406
z15.Pitch = pt[math.random(1,#pt)]
2407
z15.Looped = false
2408
z15:Play()
2409
for i = 1, 3 do
2410
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
2411
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
2412
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
2413
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
2414
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
2415
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
2416
if Debounces.on == false then break end
2417
wait()
2418
end
2419
z16 = Instance.new("Sound", larm)
2420
z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
2421
z16.Volume = .6
2422
z16.Pitch = pt[math.random(1,#pt)]
2423
z16.Looped = false
2424
z16:Play()
2425
for i = 1, 3 do
2426
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
2427
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
2428
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
2429
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
2430
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
2431
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
2432
if Debounces.on == false then break end
2433
wait()
2434
end
2435
z17 = Instance.new("Sound", rarm)
2436
z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
2437
z17.Volume = .6
2438
z17.Pitch = pt[math.random(1,#pt)]
2439
z17.Looped = false
2440
z17:Play()
2441
for i = 1, 3 do
2442
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
2443
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
2444
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
2445
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
2446
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
2447
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
2448
if Debounces.on == false then break end
2449
wait()
2450
end
2451
z18 = Instance.new("Sound", larm)
2452
z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
2453
z18.Volume = .6
2454
z18.Pitch = pt[math.random(1,#pt)]
2455
z18.Looped = false
2456
z18:Play()
2457
for i = 1, 3 do
2458
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
2459
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
2460
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
2461
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
2462
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
2463
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
2464
if Debounces.on == false then break end
2465
wait()
2466
end
2467
z19 = Instance.new("Sound", rarm)
2468
z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
2469
z19.Volume = 0.6
2470
z19.Pitch = pt[math.random(1,#pt)]
2471
z19.Looped = false
2472
z19:Play()
2473
for i = 1, 3 do
2474
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
2475
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
2476
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
2477
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
2478
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
2479
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
2480
if Debounces.on == false then break end
2481
wait()
2482
end
2483
z20 = Instance.new("Sound", larm)
2484
z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
2485
z20.Volume = .6
2486
z20.Pitch = pt[math.random(1,#pt)]
2487
z20.Looped = false
2488
z20:Play()
2489
for i = 1, 3 do
2490
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
2491
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
2492
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
2493
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
2494
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
2495
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
2496
if Debounces.on == false then break end
2497
wait()
2498
end
2499
z:Destroy()
2500
z2:Destroy()
2501
z3:Destroy()
2502
z4:Destroy()
2503
z5:Destroy()
2504
z6:Destroy()
2505
z7:Destroy()
2506
z8:Destroy()
2507
z9:Destroy()
2508
z10:Destroy()
2509
z11:Destroy()
2510
z12:Destroy()
2511
z13:Destroy()
2512
z14:Destroy()
2513
z15:Destroy()
2514
z16:Destroy()
2515
z17:Destroy()
2516
z18:Destroy()
2517
z19:Destroy()
2518
z20:Destroy()
2519
Debounces.LPunch = false
2520
Debounces.RPunch = false
2521
Debounces.ks = false
2522
Debounces.ks2 = false
2523
if Debounces.CanAttack == false then
2524
Debounces.CanAttack = true
2525
Debounces.on = false
2526
Debounces.NoIdl = false
2527
end
2528
end
2529
end
2530
end)
2531
-------------------------------
2532
mouse.KeyDown:connect(function(key)
2533
	if key == "t" then
2534
		if Debounces.CanAttack == true then
2535
			Debounces.CanAttack = false
2536
			Debounces.NoIdl = true
2537
			Debounces.on = true
2538
			Debounces.ks = true
2539
    kik = rleg.Touched:connect(function(ht)
2540
        hit = ht.Parent
2541
            if ht and hit:IsA("Model") then
2542
                    if hit:FindFirstChild("Humanoid") then
2543
                        if hit.Name ~= p.Name then
2544
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2545
                                    Debounces.Slashed = true]]--
2546
                                    if Debounces.ks==true then
2547
                                    z = Instance.new("Sound",hed)
2548
                                    z.SoundId = "rbxassetid://169380525"
2549
                                    z.Volume = 1
2550
                                    z:Play()
2551
                                    Debounces.ks=false
2552
                                    end
2553
                                    hit:FindFirstChild("Humanoid"):TakeDamage(2)
2554
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
2555
                            --Debounces.Slashed = false
2556
                        --end
2557
                    end
2558
                end
2559
            elseif ht and hit:IsA("Hat") then
2560
                if hit.Parent.Name ~= p.Name then
2561
                    if hit.Parent:FindFirstChild("Humanoid") then
2562
                           --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2563
                                    Debounces.Slashed = true]]--
2564
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
2565
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
2566
                            --Debounces.Slashed = false
2567
                        --end
2568
                    end
2569
                end
2570
            end
2571
        end)
2572
			for i = 1,20 do
2573
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
2574
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
2575
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2576
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
2577
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
2578
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
2579
				if Debounces.on == false then break end
2580
				rs:wait()
2581
			end
2582
			kik:disconnect()
2583
			if Debounces.CanAttack == false then
2584
				Debounces.CanAttack = true
2585
				Debounces.NoIdl = false
2586
				Debounces.on = false
2587
            end
2588
        end
2589
    end
2590
end)
2591
----------------------------------------------------
2592
mouse.KeyDown:connect(function(key)
2593
	if key == "y" then
2594
		if Debounces.CanAttack == true then
2595
            Debounces.CanAttack = false
2596
            Debounces.on = true
2597
            Debounces.NoIdl = true
2598
				for i = 1, 15 do
2599
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(90+1), math.rad(0), math.rad(-60)), 0.2)
2600
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(93),math.rad(0),math.rad(10)), 0.2)
2601
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-20),math.rad(-10),0), 0.2)
2602
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(10), 0), 0.2)
2603
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.2)
2604
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.2)
2605
                    if Debounces.on == false then break end       if Debounces.on == false then break end
2606
                    rs:wait(2.7)
2607
                end
2608
				x = Instance.new("Sound",char)
2609
				x.SoundId = "rbxassetid://228343271"
2610
				x.Pitch = 1
2611
				x.Volume = .8
2612
				wait(.1)
2613
				x:Play()
2614
				Debounces.on = false
2615
				Debounces.Here = false
2616
				shot = shot + 1
2617
local rng = Instance.new("Part", larm)
2618
rng.Anchored = true
2619
rng.BrickColor = BrickColor.new("Crimson")
2620
rng.CanCollide = false
2621
rng.FormFactor = 3
2622
rng.Name = "Ring"
2623
rng.Size = Vector3.new(1, 1, 1)
2624
rng.Transparency = 0.35
2625
rng.TopSurface = 0
2626
rng.BottomSurface = 0
2627
rng2 = rng:clone()
2628
rng3 = rng2:clone()
2629
rng4 = rng2:clone()
2630
local rngm = Instance.new("SpecialMesh", rng)
2631
rngm.MeshId = "http://www.roblox.com/asset/?id=1125473" -- 1125473
2632
rngm.Scale = Vector3.new(10, 10, 1)
2633
rngm2 = rngm:clone()
2634
rngm2.Scale = Vector3.new(5, 5, 3)
2635
rngm3=rngm2:clone()
2636
rngm3.Parent = rng3
2637
rngm3.Scale = Vector3.new(8, 8, 1)
2638
rngm4 = rngm2:clone()
2639
rngm4.Parent = rng4
2640
rngm4.Scale = Vector3.new(6, 6, 1)
2641
local bem = Instance.new("Part", larm)
2642
bem.Anchored = true
2643
bem.BrickColor = BrickColor.new("Crimson")
2644
bem.CanCollide = false
2645
bem.FormFactor = 3
2646
bem.Name = "Beam" .. shot
2647
bem.Size = Vector3.new(1, 1, 1)
2648
bem.Transparency = 0.35
2649
bem.TopSurface = 0
2650
bem.BottomSurface = 0
2651
local bemm = Instance.new("SpecialMesh", bem)
2652
bemm.MeshType = 4
2653
bemm.Scale = Vector3.new(1, 4, 4)
2654
local out = Instance.new("Part", larm)
2655
out.Anchored = true
2656
out.BrickColor = BrickColor.new("Crimson")
2657
out.CanCollide = false
2658
out.FormFactor = 3
2659
out.Name = "Out"
2660
out.Size = Vector3.new(4, 4, 4)
2661
out.Transparency = 0.35
2662
out.TopSurface = 0
2663
out.BottomSurface = 0
2664
local outm = Instance.new("SpecialMesh", out)
2665
outm.MeshId = "http://www.roblox.com/asset/?id=24388358"
2666
outm.Scale = Vector3.new(6, 4, 6)
2667
local bnd = Instance.new("Part", larm)
2668
bnd.Anchored = true
2669
bnd.BrickColor = BrickColor.new("Carnation pink")
2670
bnd.CanCollide = false
2671
bnd.FormFactor = 3
2672
bnd.Name = "Bend"
2673
bnd.Size = Vector3.new(1, 1, 1)
2674
bnd.Transparency = 1
2675
bnd.TopSurface = 0
2676
bnd.BottomSurface = 0
2677
local bndm = Instance.new("SpecialMesh", bnd)
2678
bndm.MeshType = 3
2679
bndm.Scale = Vector3.new(8, 8, 8)
2680
out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
2681
bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
2682
bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
2683
rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
2684
rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
2685
rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
2686
Debounces.Shewt = true
2687
coroutine.wrap(function()
2688
for i = 1, 20, 0.2 do
2689
rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
2690
rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
2691
rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
2692
rng.Transparency = i/20
2693
rng3.Transparency = 1/24
2694
rng4.Transparency = i/26
2695
wait()
2696
end
2697
wait()
2698
rng:Destroy()
2699
end)()
2700
if Debounces.Shewt == true then
2701
larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
2702
hit = ht.Parent
2703
if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
2704
if HasntTouched(hit.Name) == true and deb == false then
2705
deb = true
2706
coroutine.wrap(function()
2707
hit:FindFirstChild("Humanoid").PlatformStand = true
2708
hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2709
hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
2710
end)()
2711
table.insert(Touche, hit.Name)
2712
deb = false
2713
end
2714
elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
2715
if HasntTouched(hit.Parent.Name) == true and deb == false then
2716
deb = true
2717
coroutine.wrap(function()
2718
hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
2719
hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2720
wait(1)
2721
hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
2722
end)()
2723
table.insert(Touche, hit.Parent.Name)
2724
deb = false
2725
for i, v in pairs(Touche) do
2726
print(v)
2727
end
2728
end
2729
end
2730
end)
2731
end
2732
for i = 0, 260, 8 do
2733
bem.Size = Vector3.new(i, 3, 3)
2734
out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
2735
bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
2736
bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
2737
bnd.Size = Vector3.new(1,1,1)
2738
bndm.Scale = Vector3.new(8,8,8)
2739
if i % 10 == 0 then
2740
local newRng = rng2:Clone()
2741
newRng.Parent = larm
2742
newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
2743
local newRngm = rngm2:clone()
2744
newRngm.Parent=newRng
2745
coroutine.wrap(function()
2746
for i = 1, 10, 0.2 do
2747
newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
2748
newRng.Transparency = i/10
2749
wait()
2750
end
2751
wait()
2752
newRng:Destroy()
2753
end)()
2754
end
2755
wait()
2756
end
2757
wait()
2758
Debounces.Shewt = false
2759
bem:Destroy()
2760
out:Destroy()
2761
bnd:Destroy()
2762
Debounces.Ready = false
2763
for i, v in pairs(Touche) do
2764
table.remove(Touche, i)
2765
end
2766
wait()
2767
table.insert(Touche, char.Name)
2768
Debounces.NoIdl = false
2769
if Debounces.CanAttack == false then
2770
Debounces.CanAttack = true
2771
end
2772
end
2773
end
2774
end)
2775
----------------------------------------------------
2776
mouse.KeyDown:connect(function(key)
2777
	if key == "x" then
2778
		if Debounces.CanAttack == true then
2779
			Debounces.CanAttack = false
2780
			Debounces.NoIdl = true
2781
			Debounces.on = true
2782
				hed.Anchored=true
2783
				local shell = Instance.new("Part",torso)
2784
				shell.BrickColor = BrickColor.new("Carnation pink")
2785
				shell.Anchored = false
2786
				shell.CanCollide = false
2787
				shell.Locked = true
2788
				shell.Material = "Neon"
2789
				shell.TopSurface = "SmoothNoOutlines"
2790
				shell.BottomSurface = "SmoothNoOutlines"
2791
				shell.Size = Vector3.new(1.2,1.2,1.2)
2792
				shell.FormFactor = 3
2793
				local shellm = Instance.new("SpecialMesh",shell)
2794
				shellm.MeshType = "Sphere"
2795
				shellm.Scale = Vector3.new(1.2,1.2,1.2)
2796
				local Omega = function()
2797
					local X = Instance.new("Part",char)
2798
					local O = Instance.new("ObjectValue",X)
2799
					O.Name = "creator"
2800
					X.Locked = true
2801
					X.Name = "Shell"
2802
					X.Anchored = false
2803
					X.CanCollide = false
2804
					X.Transparency = 0.5
2805
					X.Reflectance = 0
2806
					X.BottomSurface = 0
2807
					X.TopSurface = 0
2808
					X.Shape = 0
2809
					local V = Instance.new("ObjectValue",X)
2810
					V.Value = char
2811
					V.Name = "creator"
2812
					X.BrickColor = BrickColor.new("Carnation pink")
2813
					X.Size = Vector3.new(100,40,100)
2814
					X.CFrame=torso.CFrame*CFrame.new(0,0,-40)
2815
					X.Material = "Neon"
2816
					    b = Instance.new("Sound")
2817
                        b.SoundId = "http://www.roblox.com/asset/?id=262498472"
2818
                        b.Parent = char.Head
2819
                        b.Looped = false
2820
                        b.Pitch = 1
2821
                        b.Volume = 1
2822
                        wait(.1)
2823
                        b:Play()
2824
					local Z = Instance.new("SpecialMesh",X)
2825
					Z.MeshType = "Sphere"
2826
					Z.Scale = Vector3.new(0.2,0.2,0.2)
2827
					X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
2828
					local bv = Instance.new("BodyVelocity",X)
2829
					bv.maxForce = Vector3.new(99999,99999,99999)
2830
					X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
2831
					bv.velocity = root.CFrame.lookVector*10
2832
					Explode = X.Touched:connect(function(hit)
2833
						if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart") then
2834
							local cf = X.CFrame
2835
							bv:Destroy()
2836
							X.Anchored = true
2837
							Z:Remove()
2838
							Explode:disconnect()
2839
							X.Size = Vector3.new(3,3,3)
2840
							X.Touched:connect(function(hit) end)
2841
							X.CanCollide = false
2842
							for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
2843
								if v:FindFirstChild('Humanoid') then
2844
									v.Humanoid:TakeDamage(math.random(80,120))
2845
								end
2846
							end
2847
								for i = 1, (40) do rs:wait()
2848
									X.Transparency = X.Transparency + (1/40)
2849
									X.Size = X.Size + Vector3.new(1,1,1)
2850
									X.CFrame = root.CFrame * CFrame.new(0,0,-10)
2851
								end
2852
							X:Destroy()
2853
							end
2854
						end)
2855
					end
2856
				--Omega()
2857
			local function wat()
2858
			local sweld=Instance.new('ManualWeld',shell)
2859
			sweld.Part0=shell
2860
			sweld.Part1=rarm
2861
			sweld.C0=CFrame.new(0,1,0)
2862
			return sweld
2863
			end
2864
			local watweld=wat()
2865
			for i = 1,200 do
2866
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
2867
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
2868
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2869
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2870
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2871
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2872
				if Debounces.on == false then break end
2873
				rs:wait()
2874
			end
2875
					    b = Instance.new("Sound")
2876
                        b.SoundId = "http://www.roblox.com/asset/?id=245537790"
2877
                        b.Parent = char.Head
2878
                        b.Looped = false
2879
                        b.Pitch = 1
2880
                        b.Volume = 1
2881
                        wait(.1)
2882
                        b:Play()
2883
			watweld.Part1=torso
2884
			watweld.C0=CFrame.new(0,-4,0)
2885
			for i = 1,30 do				
2886
				watweld.C0=watweld.C0*CFrame.new(0,-1,0)
2887
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
2888
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
2889
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2890
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2891
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2892
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2893
				if Debounces.on == false then break end
2894
				rs:wait()
2895
			end	
2896
			local shelbx=true	
2897
			 --Experimental Damagefunction
2898
				coroutine.resume(coroutine.create(function() while shelbx do wait()
2899
				for _,v in pairs(game.workspace:GetChildren()) do 
2900
					if v:IsA'Model' and v:FindFirstChild'Humanoid' and v:FindFirstChild'Torso' and v~=pchar then
2901
						local mag=(v.Torso.CFrame.p-shell.CFrame.p).magnitude
2902
							if mag <= shell.Size.x then
2903
								v.Humanoid.Health=v.Humanoid.Health-(v.Humanoid.MaxHealth/7)
2904
							end
2905
						end
2906
					end
2907
			end end))
2908
			for i = 1,40 do
2909
				--shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
2910
				shell.Size = shell.Size + Vector3.new(1,1,1)
2911
				local watweld=wat()
2912
				watweld.C0=CFrame.new(0,-14-i,0)
2913
				watweld.Part1=torso
2914
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
2915
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
2916
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2917
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2918
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2919
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2920
				if Debounces.on == false then break end
2921
				rs:wait()
2922
			end
2923
			for i = 1,40 do
2924
				--shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
2925
				local watweld=wat()
2926
				watweld.Part1=torso
2927
				watweld.C0=watweld.C0:lerp(CFrame.new(0,0,40),1)
2928
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
2929
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
2930
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2931
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2932
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2933
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2934
				if Debounces.on == false then break end
2935
				rs:wait()
2936
			end
2937
			for i = 1,60 do
2938
				--shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
2939
				local watweld=wat()
2940
				watweld.Part1=torso
2941
				watweld.C0=watweld.C0:lerp(CFrame.new(0,0,60),1)
2942
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
2943
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
2944
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2945
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2946
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2947
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2948
				if Debounces.on == false then break end
2949
				rs:wait()
2950
			end
2951
			for i = 1,60 do
2952
				--shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
2953
				--shell.Size = shell.Size + Vector3.new(1,1,1)
2954
				shell.Size=shell.Size+Vector3.new(1,1,1)
2955
				local watweld=wat()
2956
				watweld.Part1=torso
2957
				watweld.C0=watweld.C0:lerp(CFrame.new(0,0,62),1)
2958
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
2959
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
2960
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2961
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2962
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2963
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2964
				if Debounces.on == false then break end
2965
				rs:wait()
2966
			end
2967
			coroutine.resume(coroutine.create(function()
2968
				for i=0,1,.1 do wait() shell.Transparency=i end
2969
				shell:Destroy()
2970
			shelbx=false
2971
			end))
2972
			hed.Anchored=false
2973
			if Debounces.CanAttack == false then
2974
				Debounces.CanAttack = true
2975
				Debounces.NoIdl = false
2976
				Debounces.on = false
2977
				b:Destroy()
2978
2979
            end
2980
        end
2981
    end
2982
end)
2983
----------------------------------------------------
2984
mouse.KeyDown:connect(function(key)
2985
    if key == "z" then
2986
        if Debounces.CanAttack == true then
2987
   Debounces.CanAttack = false
2988
   Debounces.NoIdl = true
2989
char.Humanoid.WalkSpeed = .01
2990
Debounces.on = true
2991
for i = 1, 20 do
2992
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-12)), 0.3)
2993
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(90), 0, math.rad(90)), 0.3)
2994
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-6)), 0.3)
2995
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(6)), 0.3)
2996
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-8), math.rad(-84), 0), 0.3)
2997
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.3)
2998
if Debounces.on == false then
2999
break
3000
end
3001
wait()
3002
end
3003
for i = 1, 20 do
3004
    wait()
3005
end
3006
x = Instance.new("Sound")
3007
x.SoundId = "http://www.roblox.com/asset/?id=235097614"
3008
x.Parent = char
3009
x.Looped = false
3010
x.Pitch = .7
3011
x.Volume = .6
3012
wait(.1)
3013
x:Play()
3014
Debounces.on = false
3015
Debounces.Here = false
3016
shot = shot + 1
3017
for i = 1, 6 do
3018
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-12)), 0.4)
3019
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(90), 0, math.rad(90)), 0.4)
3020
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-6)), 0.4)
3021
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(6)), 0.4)
3022
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-8), math.rad(-84), 0), 0.4)
3023
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 3) * CFrame.Angles(0, math.rad(90), 0), 0.4)
3024
wait()
3025
end
3026
local rng = Instance.new("Part", char)
3027
rng.Anchored = true
3028
rng.BrickColor = BrickColor.new("Crimson")
3029
rng.CanCollide = false
3030
rng.FormFactor = 3
3031
rng.Name = "Ring"
3032
rng.Size = Vector3.new(1, 1, 1)
3033
rng.Transparency = 0.35
3034
rng.TopSurface = 0
3035
rng.BottomSurface = 0
3036
local rngm = Instance.new("SpecialMesh", rng)
3037
rngm.MeshId = "http://www.roblox.com/asset/?id=24388358"
3038
rngm.Scale = Vector3.new(10, 10, 1)
3039
local bem = Instance.new("Part", char)
3040
bem.Anchored = true
3041
bem.BrickColor = BrickColor.new("Crimson")
3042
bem.CanCollide = false
3043
bem.FormFactor = 3
3044
bem.Name = "Beam" .. shot
3045
bem.Size = Vector3.new(1, 1, 1)
3046
bem.Transparency = 0.35
3047
bem.TopSurface = 0
3048
bem.BottomSurface = 0
3049
local bemm = Instance.new("SpecialMesh", bem)
3050
bemm.MeshType = 4
3051
bemm.Scale = Vector3.new(1, 4, 4)
3052
local out = Instance.new("Part", char)
3053
out.Anchored = true
3054
out.BrickColor = BrickColor.new("Crimson")
3055
out.CanCollide = false
3056
out.FormFactor = 3
3057
out.Name = "Out"
3058
out.Size = Vector3.new(4, 4, 4)
3059
out.Transparency = 0.35
3060
out.TopSurface = 0
3061
out.BottomSurface = 0
3062
local outm = Instance.new("SpecialMesh", out)
3063
outm.MeshId = "http://www.roblox.com/asset/?id=24388358" --24388358
3064
outm.Scale = Vector3.new(4, 4, 4)
3065
local bnd = Instance.new("Part", char)
3066
bnd.Anchored = true
3067
bnd.BrickColor = BrickColor.new("Crimson")
3068
bnd.CanCollide = false
3069
bnd.FormFactor = 3
3070
bnd.Name = "Bend"
3071
bnd.Size = Vector3.new(1, 1, 1)
3072
bnd.Transparency = 1
3073
bnd.TopSurface = 0
3074
bnd.BottomSurface = 0
3075
local bndm = Instance.new("SpecialMesh", bnd)
3076
bndm.MeshType = 3
3077
bndm.Scale = Vector3.new(8, 8, 8)
3078
out.CFrame = rarm.CFrame * CFrame.new(0, -1.75, 0)
3079
bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
3080
bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
3081
rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
3082
Debounces.Shewt = true
3083
coroutine.wrap(function()
3084
for i = 1, 20, 0.2 do
3085
rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
3086
rng.Transparency = i/20
3087
wait()
3088
end
3089
wait()
3090
rng:Destroy()
3091
end)()
3092
if Debounces.Shewt == true then
3093
char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
3094
hit = ht.Parent
3095
if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
3096
if HasntTouched(hit.Name) == true and deb == false then
3097
deb = true
3098
coroutine.wrap(function()
3099
hit:FindFirstChild("Humanoid").PlatformStand = true
3100
hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
3101
hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
3102
end)()
3103
table.insert(Touche, hit.Name)
3104
deb = false
3105
end
3106
elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
3107
if HasntTouched(hit.Parent.Name) == true and deb == false then
3108
deb = true
3109
coroutine.wrap(function()
3110
hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
3111
hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
3112
wait(1)
3113
hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
3114
end)()
3115
table.insert(Touche, hit.Parent.Name)
3116
deb = false
3117
for i, v in pairs(Touche) do
3118
print(v)
3119
end
3120
end
3121
end
3122
end)
3123
end
3124
for i = 0, 260, 8 do
3125
bem.Size = Vector3.new(i, 2, 2)
3126
bem.CFrame = rarm.CFrame * CFrame.new(0, -3.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
3127
bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
3128
bnd.Size = Vector3.new(1,1,1)
3129
bndm.Scale = Vector3.new(8,8,8)
3130
wait()
3131
end
3132
wait()
3133
Debounces.Shewt = false
3134
bem:Destroy()
3135
out:Destroy()
3136
bnd:Destroy()
3137
char.Humanoid.WalkSpeed = 10
3138
Debounces.Ready = false
3139
for i, v in pairs(Touche) do
3140
table.remove(Touche, i)
3141
end
3142
wait()
3143
table.insert(Touche, char.Name)
3144
Debounces.NoIdl = false
3145
if Debounces.CanAttack == false then
3146
Debounces.CanAttack = true
3147
for i = 1, 20 do
3148
wait()
3149
hum.WalkSpeed = 5
3150
end
3151
end
3152
end
3153
end
3154
end)
3155
3156
----------------------------------------------------
3157
Charging = false
3158
mouse.KeyDown:connect(function(key)
3159
	if key == "r" then
3160
		if Charging == false then
3161
			Charging = true
3162
			if Debounces.CanAttack == true then
3163
				Debounces.CanAttack = false
3164
				Debounces.NoIdl = true
3165
				Debounces.on = true
3166
3167
				for i = 1,20 do
3168
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
3169
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
3170
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
3171
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
3172
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
3173
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
3174
					if Debounces.on == false then break end
3175
					rs:wait()
3176
				end
3177
3178
3179
pt=Instance.new('Part',torso)
3180
pt.Anchored=true
3181
pt.CanCollide=false
3182
pt.Locked = true
3183
pt.FormFactor='Custom'
3184
pt.Size=Vector3.new(1,1,1)
3185
pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
3186
pt.Transparency=.6
3187
pt.BrickColor=BrickColor.new('Crimson')
3188
msh=Instance.new('SpecialMesh',pt)
3189
msh.MeshId='http://www.roblox.com/asset/?id=24388358'
3190
msh.Scale=Vector3.new(8,4,8)
3191
pt2=pt:clone()
3192
pt2.Parent = torso
3193
pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
3194
pt2.BrickColor=BrickColor.new("Crimson")
3195
msh2=msh:clone()
3196
msh2.Parent=pt2
3197
msh2.Scale=Vector3.new(10,5,10)
3198
	    particle = Instance.new("ParticleEmitter", pt)
3199
		particle.Size = NumberSequence.new(1.2)
3200
		particle.LightEmission = 0.2
3201
		particle.EmissionDirection = "Top"
3202
		particle.Lifetime = NumberRange.new(5,10)
3203
		particle.Rotation = NumberRange.new(5,10)
3204
		particle.RotSpeed = NumberRange.new(5)
3205
		particle.Speed = NumberRange.new(15)
3206
		particle.VelocitySpread = 500
3207
		particle.Rate = 150
3208
		if potential then
3209
			particle.Color = ColorSequence.new(Color3.new(.5,0,.5))
3210
		else
3211
			particle.Color =  ColorSequence.new(Color3.new(0,0,0))
3212
		end
3213
		------------------
3214
3215
custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
3216
3217
bl = Instance.new("Part", char)
3218
bl.Locked = true
3219
bl.Name = "Shell"
3220
bl.BrickColor = BrickColor.new("Crimson")
3221
bl.Anchored = true
3222
bl.CanCollide = false
3223
bl.Transparency = 0
3224
bl.Reflectance = 0
3225
bl.BottomSurface = 0
3226
bl.TopSurface = 0
3227
bl.Shape = 0
3228
blm = Instance.new("SpecialMesh",bl)
3229
blm.MeshType = "Sphere"
3230
blm.Scale = Vector3.new(1,1,1)
3231
blm.MeshId = "rbxassetid://9982590"
3232
--
3233
 b = Instance.new("Sound")
3234
                        b.SoundId = "http://www.roblox.com/asset/?id=262498472"
3235
                        b.Parent = char.Head
3236
                        b.Looped = true
3237
                        b.Pitch = 1
3238
                        b.Volume = 1
3239
                        wait(.1)
3240
                        b:Play()
3241
--
3242
	coroutine.resume(coroutine.create(function()
3243
        for i=1, math.huge, 4 do
3244
			if Charging == true then
3245
				rs:wait()
3246
				bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
3247
				blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
3248
				bl.Transparency = bl.Transparency + 0.005
3249
				pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
3250
				pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
3251
				msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
3252
				msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
3253
				elseif Charging == false then break
3254
			end
3255
		end
3256
    end))
3257
3258
repeat
3259
    local p = Instance.new('Part',torso)
3260
    p.formFactor = 'Custom'
3261
    p.Size = Vector3.new(1,1,1)
3262
    p.BrickColor = workspace.Base.BrickColor
3263
    p.CanCollide = false
3264
    p.Transparency = 0
3265
    p.Anchored = true
3266
    p.Locked=true
3267
    p.Material = workspace.Base.Material
3268
    s = math.random(1,40)/10
3269
    local m = Instance.new("BlockMesh",p)
3270
    m.Scale = Vector3.new(s,s,s)
3271
    p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
3272
	--[[coroutine.wrap(function()
3273
		wait(2)
3274
		while Charging == true do
3275
		wait(2)
3276
		GroundWave1()
3277
		wait(2)
3278
		end
3279
	end)()]]--
3280
	Spawn(function()
3281
		while rs:wait() do
3282
			if Charging == true then
3283
				rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
3284
				larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
3285
				hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
3286
				torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
3287
				lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
3288
				rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
3289
			elseif Charging == false then break
3290
			end
3291
		end
3292
	end)
3293
	Spawn(function()
3294
        while rs:wait() do
3295
            if p.Transparency >= 1 then p:Destroy() break end
3296
            p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
3297
            p.Transparency = p.Transparency+0.01
3298
        end
3299
    end)
3300
    wait(.3)
3301
until Charging == false
3302
			end
3303
		end
3304
	end
3305
end)
3306
----------------------------------------------------
3307
mouse.KeyUp:connect(function(key)
3308
	if key == "r" then
3309
		if Charging == true then
3310
			Charging = false
3311
				pt:Destroy()
3312
				pt2:Destroy()
3313
				bl:Destroy()
3314
				particle:Destroy()
3315
			if Debounces.CanAttack == false then
3316
				Debounces.CanAttack = true
3317
				Debounces.NoIdl = false
3318
				Debounces.on = false
3319
			end
3320
		end
3321
		 b:Stop()
3322
	end
3323
end)
3324
----------------------------------------------------
3325
3326
----------------------------------------------------
3327
Search = false
3328
mouse.KeyDown:connect(function(key)
3329
	if key == "n" then
3330
		if Search == false then
3331
			Search = true
3332
			for i,v in pairs(game.Players:getPlayers()) do
3333
				if v.Name~=char.Name then
3334
					for j,k in pairs(v.Character:GetChildren()) do
3335
						if k:IsA("BasePart") and k.Transparency >= 1 then
3336
							bawx=Instance.new("SelectionBox",cam)
3337
							bawx.Color = BrickColor.new("Bright red")
3338
							bawx.Transparency = .5
3339
							bawx.Adornee = k
3340
						end
3341
                    end
3342
                end
3343
            end
3344
		elseif Search == true then
3345
			Search = false
3346
			for i, v in pairs(cam:GetChildren()) do
3347
				if v:IsA("SelectionBox") then
3348
					v:Destroy()
3349
				end
3350
			end
3351
	    end
3352
    end
3353
end)
3354
----------------------------------------------------
3355
3356
----------------------------------------------------
3357
mouse.KeyDown:connect(function(key)
3358
    if string.byte(key) == 52 then
3359
        char.Humanoid.WalkSpeed = 60
3360
    end
3361
end)
3362
mouse.KeyUp:connect(function(key)
3363
    if string.byte(key) == 52 then
3364
        char.Humanoid.WalkSpeed = 8
3365
    end
3366
end)
3367
-------------------------------
3368
local animpose = "Idle"
3369
local lastanimpose = "Idle"
3370
local sine = 0
3371
local change = 1
3372
local val = 0
3373
local ffing = false
3374
-------------------------------
3375
game:GetService("RunService").RenderStepped:connect(function()
3376
--[[if char.Humanoid.Jump == true then
3377
jump = true
3378
else
3379
jump = false
3380
end]]
3381
char.Humanoid.FreeFalling:connect(function(f)
3382
if f then
3383
ffing = true
3384
else
3385
ffing = false
3386
end
3387
end)
3388
sine = sine + change
3389
if jumpn == true then
3390
animpose = "Jumping"
3391
elseif ffing == true then
3392
animpose = "Freefalling"
3393
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
3394
animpose = "Idle"
3395
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
3396
animpose = "Walking"
3397
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
3398
animpose = "Running"
3399
end
3400
if animpose ~= lastanimpose then
3401
sine = 0
3402
if Debounces.NoIdl == false then
3403
if animpose == "Idle" then
3404
for i = 1, 2 do
3405
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
3406
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
3407
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
3408
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
3409
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
3410
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
3411
end
3412
elseif animpose == "Walking" then
3413
for i = 1, 2 do
3414
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
3415
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
3416
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
3417
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
3418
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
3419
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
3420
end
3421
elseif animpose == "Running" then
3422
for i = 1, 2 do
3423
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
3424
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
3425
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
3426
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
3427
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
3428
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
3429
wait()
3430
end
3431
end
3432
else
3433
end
3434
end
3435
lastanimpose = animpose
3436
if Debounces.NoIdl == false then
3437
if animpose == "Idle" then
3438
change = 0.5
3439
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-10),math.rad(-10),math.rad(14+2*math.cos(sine/10))), 0.4)
3440
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-20),math.rad(6),math.rad(-10-2*math.cos(sine/10))), 0.4)
3441
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/10)),math.rad(20),0), 0.2)
3442
hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
3443
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.16*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-20), math.rad(0)), 0.05)
3444
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0-0.1*math.cos(sine/10), -0.55) * CFrame.Angles(math.rad(-10+1*math.cos(sine/10)), math.rad(10), math.rad(-0-2*math.cos(sine/10))), 0.4)
3445
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1-0.1*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-10), math.rad(0+2*math.cos(sine/10))), 0.4)
3446
elseif animpose == "Walking" then
3447
change = 1
3448
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
3449
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
3450
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
3451
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
3452
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
3453
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
3454
elseif animpose == "Running" then
3455
change = 1
3456
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
3457
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
3458
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
3459
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
3460
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
3461
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
3462
end
3463
end
3464
end)
3465
3466
hum.MaxHealth = 9001
3467
wait(3)
3468
hum.Health = 9001
3469
Spawn(function()
3470
	while wait(.1) do
3471
		Magik()	
3472
	end
3473
end)
3474
3475
Spawn(function()
3476
	while wait(.1) do
3477
		Magik2()	
3478
	end
3479
end)
3480
-----------------------------------------------
3481
3482
LocalPlayer = game:GetService("Players").LocalPlayer
3483
local lastCF=char.Torso.Position
3484
local x1=Instance.new("Part",game.Workspace)
3485
x1.Name="Lightning"
3486
x1.Size=Vector3.new(1,1,1)
3487
x1.CanCollide=false
3488
x1.Anchored=true
3489
x1.Transparency=1
3490
Spawn(function()
3491
        while true do
3492
                wait(-1)
3493
                x1.CFrame=char.Torso.CFrame*CFrame.Angles(math.rad(math.random(1,360)),math.rad(math.random(1,360)),math.rad(math.random(50,360)))*CFrame.new(0,0,2.6)
3494
        end
3495
end)
3496
for i = 1,math.huge do
3497
        local dist2 = (lastCF-x1.Position).magnitude
3498
        local x2=Instance.new("Part",game.Workspace)
3499
        x2.Name="Lightning2"
3500
        x2.Size=Vector3.new(1,1,1)
3501
        x2.Material="Neon"
3502
        x2.BrickColor=BrickColor.new("Carnation pink")
3503
        x2.CFrame=CFrame.new(lastCF,x1.Position)*CFrame.new(0,0,-dist2/2)
3504
        x2.CanCollide=false
3505
        x2.Anchored=true
3506
        local m = Instance.new("BlockMesh",x2)
3507
        m.Scale = Vector3.new(0.5,0.5,dist2)
3508
        lastCF=x1.Position
3509
        spawn(function()
3510
                for i = 1,20 do
3511
                        xx=m.Scale.x/2
3512
                        y=m.Scale.x/2
3513
                        m.Scale=m.Scale-Vector3.new(xx,y,0)
3514
                        wait()
3515
                end
3516
        end)
3517
        game.Debris:AddItem(x2,1.5)
3518
        wait()
3519
end