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<purpose>
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- Pretty much an essential mod, why ? because it adds very interesting things to the game and the best part is, it's compatible with pretty much all combat mods etc.. I was only afraid of a feature in this mod called 'Balance' that may conflcit with PermaZONES, but apparently they do not, "hey don't really do the same thing. PermaZONES changes the encounter zone levels, generally setting them much higher than vanilla. RoTE adds new abilities to current enemies. It only touches all of 4 zones: Bleak Falls Barrow, Hag's End, Ustengrav and Volskygge." So this mod is a go go especially now that it has been updated and has some awesome new features for hardcore gamer such as myself who are not eager or in a rush to finish the game quickly, i a place is a no-go, i will train adn make it a go-go!
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- Pretty much an essential mod, why ? because it adds very interesting things to the game and the best part is, it's compatible with pretty much all combat mods etc.. I was only afraid of a feature in this mod called 'Balance' that may conflict with PermaZONES, but apparently they do not, they don't really do the same thing. PermaZONES changes the encounter zone levels, generally setting them much higher than vanilla. RoTE adds new abilities to current enemies. It only touches all of 4 zones: Bleak Falls Barrow, Hag's End, Ustengrav and Volskygge." So this mod is a go go especially now that it has been updated and has some awesome new features for hardcore gamer such as myself who are not eager or in a rush to finish the game quickly, if a place is a no-go, I will train and make it a go-go!
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- No scripts, no pain, better compatibilty, in fact can be potentially work with everything with some tweaks in TES5Edit. Awesome!
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</purpose>
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<notes>
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</notes>
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<download-installation>
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<download-installation> 
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</download-installation>
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<compatibility-issues>
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- Just as a precaution, load this mod before 'PermaZONES' and 'High Level Enemies' and create a bashed patch, because i want PermaZONES to take control over leveled lists in order not to produce inconsistencies between areas handles by this mod and some handles by others
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- Just as a precaution, load this mod before 'PermaZONES' and 'High Level Enemies' and create a bashed patch, because I want PermaZONES to take control over leveled lists in order not to produce inconsistencies between areas handles by this mod and some handles by others
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</compatibility-issues>
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<load-order>
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</load-order>