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Changes since last run:
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Extra shrine in Hyrule Field (saves a whole bunch of horse riding and lets me get a small speed boost), pushed Eventide into the end of the run to do with Chaas Qeta (saves a warp), moved some stuff around in Hebra2 which saves a lot of traveling. I also improved a lot of shrine strats in either consistency or speed.
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A: No. Rudania and Ruta are not needed. I complete Medoh because it is required to get into the Warbler's Nest and Ancient Rito Song shrines. Naboris is required to get into the sand-seal rally shrine.
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Q: Why do you beat Ganon at the end? It's an all shrines run, not an all shrines + Ganon run.
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A: Why do you beat Bowser in the Sky in a 120 star run? It's a 120 star run, not a 120 star + Bowser run.
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Q: How far can this run be pushed down?
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A: This run is so unoptimized right now so it's hard to be exact. I think sub 9 is feasible.
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Q: How did you cook 30 minutes of speed up +++?
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A: 3 swift violets/fleet-lotus seeds + 1 swift carrot + 1 Farosh Horn
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The violet/lotus seed and swift carrot combo gives speed up +++. The Farosh Horn (any dragon horn will work) gives 30 minute durations
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Q: Why are you falling on your face?
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A: Shield surfing can put you in this weird state that will prevent me from stasis launching correctly. To get out of this state I force myself into a tumble.