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-- GRIEF PROGRAM
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tSides = {"left","right","bottom","top","front","back"}
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-- by Taking1n1
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while true do
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-- // Slot definitions \\
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if rs.getInput("front") == true then
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-- 1: TNT blocks
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-- 2: Redstone
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redstone.setOutput("top", true)
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-- 3: Any block, only used if there are holes
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redstone.setOutput("bottom", true)
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redstone.setOutput("left", true)
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-- Goes forward and finds the building
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redstone.setOutput("right", true)
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steps = 0
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redstone.setOutput("back", true)
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goDown = 0
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local side = peripheral.find("monitor")
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	turtle.forward()
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for i = 1, #tSides do
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	steps = steps + 1
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  monitor = peripheral.wrap(tSides[i])
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  if monitor then
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	if not turtle.detectDown() then -- If there are no blocks below
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shell.run("monitor", tSides[i], "movie-code")
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		turtle.select(3)
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  end
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		turtle.placeDown()
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		turtle.select(1)
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else
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	end
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redstone.setOutput("top", false)
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redstone.setOutput("bottom", false)
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	if turtle.detect() then
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redstone.setOutput("left", false)
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		break
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redstone.setOutput("right", false)
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	end
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redstone.setOutput("back", false)
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sleep(0.25)
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end