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| 1 | ACTOR ChargedEnergy : Inventory | |
| 2 | {
| |
| 3 | Inventory.MaxAmount 1 | |
| 4 | } | |
| 5 | ||
| 6 | ||
| 7 | Actor WandOfEmbers : Weapon replaces Chainsaw | |
| 8 | {
| |
| 9 | Inventory.PickupSound "Misc/W_PkUp" | |
| 10 | Inventory.PickupMessage "Wand of Embers" | |
| 11 | Obituary "%o was burned by %k" | |
| 12 | Weapon.AmmoType "WandOfEmbersAmmo" | |
| 13 | Weapon.AmmoGive 20 | |
| 14 | Weapon.AmmoUse 1 | |
| 15 | Weapon.SisterWeapon "WandOfEmbers~Powered" | |
| 16 | +WEAPON.NOAUTOFIRE | |
| 17 | States | |
| 18 | {
| |
| 19 | Spawn: | |
| 20 | WEMB A -1 | |
| 21 | Loop | |
| 22 | Select: | |
| 23 | WEMB B 1 A_Raise | |
| 24 | Loop | |
| 25 | Deselect: | |
| 26 | WEMB B 1 A_Lower | |
| 27 | Loop | |
| 28 | Ready: | |
| 29 | WEMB A 0 A_JumpIfInventory("ChargedEnergy",1,"ReadyCharged")
| |
| 30 | ReadyCharged: | |
| 31 | WEMB B 1 A_WeaponReady | |
| 32 | Uncharged: | |
| 33 | WEMB C 1 | |
| 34 | WEMB D 1 | |
| 35 | WEMB C 1 | |
| 36 | WEMB D 1 | |
| 37 | ||
| 38 | Fire: | |
| 39 | WEMB F 0 A_FireCustomMissile("WandOfEmbersBall", Random(-5, -3), 0, 0, 0, 0, Random(-2, 2))
| |
| 40 | WEMB F 0 A_FireCustomMissile("WandOfEmbersBall", Random(5, 3), 0, 0, 0, 0, Random(-2, 2))
| |
| 41 | WEMB F 0 A_FireCustomMissile("WandOfEmbersBall", Random(-3, 3), 0, 0, 0, 0, Random(3, 1))
| |
| 42 | WEMB F 0 A_FireCustomMissile("WandOfEmbersBall", Random(-3, 3), 0, 0, 0, 0, Random(-3, -1))
| |
| 43 | WEMB F 0 A_FireCustomMissile("WandOfEmbersBall", 0, 1, 0, 0, 0, 0)
| |
| 44 | WEMB FG 5 Bright | |
| 45 | WEMB D 6 | |
| 46 | WEMB B 1 A_TakeInventory("ChargedEnergy")
| |
| 47 | Goto Ready | |
| 48 | ||
| 49 | AltHold: | |
| 50 | WEBM C 1 Offset(-1,33) | |
| 51 | WEBM C 1 Offset(1,33) | |
| 52 | WEBM C 1 Offset(-2,34) | |
| 53 | WEBM C 1 Offset(2,34) | |
| 54 | WEBM C 1 Offset(3,35) | |
| 55 | WEBM C 1 Offset(-3,35) | |
| 56 | WEBM C 1 Offset(4,36) | |
| 57 | WEBM C 1 Offset(-4,36) | |
| 58 | WEMB C 1 A_GiveInventory("ChargedEnergy")
| |
| 59 | } | |
| 60 | } | |
| 61 | ||
| 62 | Actor WandOfEmbers~Powered : WandOfEmbers | |
| 63 | {
| |
| 64 | Obituary "%o was melted by %k" | |
| 65 | Weapon.AmmoUse 1 | |
| 66 | Weapon.SisterWeapon "WandOfEmbers" | |
| 67 | +Weapon.Powered_Up | |
| 68 | States | |
| 69 | {
| |
| 70 | Fire: | |
| 71 | WEMB C 0 A_PlaySoundEx("Weapons/WandOfEmbers/Open", "SoundSlot6", 0)
| |
| 72 | WEMB E 2 Bright | |
| 73 | Hold: | |
| 74 | WEMB E 0 A_PlayWeaponSound("Weapons/WandOfEmbers/Fire")
| |
| 75 | WEMB F 0 A_FireCustomMissile("WandOfEmbersBall2", Random(-6, -4), 0, 0, 0, 0, Random(-2, 2))
| |
| 76 | WEMB F 0 A_FireCustomMissile("WandOfEmbersBall2", Random(6, 4), 0, 0, 0, 0, Random(-2, 2))
| |
| 77 | WEMB F 0 A_FireCustomMissile("WandOfEmbersBall2", Random(-5, 5), 0, 0, 0, 0, Random(2, 1))
| |
| 78 | WEMB F 0 A_FireCustomMissile("WandOfEmbersBall2", Random(-5, 5), 0, 0, 0, 0, Random(-2, -1))
| |
| 79 | WEMB F 0 A_FireCustomMissile("WandOfEmbersBall3", Random(-4, -2), 0, 0, 0, 0, Random(-2, 2))
| |
| 80 | WEMB F 0 A_FireCustomMissile("WandOfEmbersBall3", Random(4, 2), 0, 0, 0, 0, Random(-2, 2))
| |
| 81 | WEMB F 0 A_FireCustomMissile("WandOfEmbersBall3", Random(-3, 3), 0, 0, 0, 0, Random(4, 2))
| |
| 82 | WEMB F 0 A_FireCustomMissile("WandOfEmbersBall3", Random(-3, 3), 0, 0, 0, 0, Random(-4, -2))
| |
| 83 | WEMB F 0 A_FireCustomMissile("WandOfEmbersBall", Random(-5, -3), 0, 0, 0, 0, Random(-2, 2))
| |
| 84 | WEMB F 0 A_FireCustomMissile("WandOfEmbersBall", Random(5, 3), 0, 0, 0, 0, Random(-2, 2))
| |
| 85 | WEMB F 0 A_FireCustomMissile("WandOfEmbersBall", Random(-3, 3), 0, 0, 0, 0, Random(3, 1))
| |
| 86 | WEMB F 0 A_FireCustomMissile("WandOfEmbersBall", Random(-3, 3), 0, 0, 0, 0, Random(-3, -1))
| |
| 87 | WEMB F 0 A_FireCustomMissile("WandOfEmbersBall", 0, 1, 0, 0, 0, 0)
| |
| 88 | WEMB FG 5 Bright | |
| 89 | WEMB D 6 | |
| 90 | WEMB C 5 A_ReFire | |
| 91 | WEMB B 6 | |
| 92 | Goto Ready | |
| 93 | } | |
| 94 | } | |
| 95 | ||
| 96 | ||
| 97 | Actor WandOfEmbersAmmo : Ammo | |
| 98 | {
| |
| 99 | Inventory.PickupMessage "Ember Ruby" | |
| 100 | Inventory.Amount 10 | |
| 101 | Inventory.MaxAmount 100 | |
| 102 | Ammo.BackpackAmount 10 | |
| 103 | Ammo.BackpackMaxAmount 200 | |
| 104 | Inventory.Icon "WEMAA0" | |
| 105 | States | |
| 106 | {
| |
| 107 | Spawn: | |
| 108 | WEMA ABC 8 Bright | |
| 109 | Loop | |
| 110 | } | |
| 111 | } | |
| 112 | ||
| 113 | Actor WandOfEmbersHefty : WandOfEmbersAmmo | |
| 114 | {
| |
| 115 | Inventory.PickupMessage "Phoenix Ruby" | |
| 116 | Inventory.Amount 25 | |
| 117 | States | |
| 118 | {
| |
| 119 | Spawn: | |
| 120 | WEMA DEF 8 Bright | |
| 121 | Loop | |
| 122 | } | |
| 123 | } | |
| 124 | ||
| 125 | Actor WandOfEmbersBall | |
| 126 | {
| |
| 127 | Radius 4 | |
| 128 | Height 4 | |
| 129 | Speed 24 | |
| 130 | Damage (2*Random(3, 5)) | |
| 131 | DamageType Fire | |
| 132 | RenderStyle Add | |
| 133 | Alpha 0.75 | |
| 134 | Scale 0.75 | |
| 135 | Projectile | |
| 136 | -BloodSplatter | |
| 137 | +BloodlessImpact | |
| 138 | DeathSound "Weapons/WandOfEmbers/Hit1" | |
| 139 | Decal EmberWandScorch | |
| 140 | States | |
| 141 | {
| |
| 142 | Spawn: | |
| 143 | WEMP AABBB 1 Bright A_SpawnItemEx("WandOfEmbersTrail", 0, 0, 0, 0, 0, 0, 0, 128)
| |
| 144 | Loop | |
| 145 | Death: | |
| 146 | WEMP CDEFG 3 Bright | |
| 147 | Stop | |
| 148 | } | |
| 149 | } | |
| 150 | ||
| 151 | Actor WandOfEmbersBall2 | |
| 152 | {
| |
| 153 | Radius 4 | |
| 154 | Height 4 | |
| 155 | Speed 20 | |
| 156 | Damage (2*Random(2, 4)) | |
| 157 | DamageType Fire | |
| 158 | RenderStyle Add | |
| 159 | Alpha 0.75 | |
| 160 | Scale 0.75 | |
| 161 | Projectile | |
| 162 | -BloodSplatter | |
| 163 | +BloodlessImpact | |
| 164 | DeathSound "Weapons/WandOfEmbers/Hit1" | |
| 165 | Decal EmberWandScorch | |
| 166 | States | |
| 167 | {
| |
| 168 | Spawn: | |
| 169 | WEMP AABBB 1 Bright A_SpawnItemEx("WandOfEmbersTrail", 0, 0, 0, 0, 0, 0, 0, 128)
| |
| 170 | Loop | |
| 171 | Death: | |
| 172 | WEMP CDEFG 3 Bright | |
| 173 | Stop | |
| 174 | } | |
| 175 | } | |
| 176 | ||
| 177 | Actor WandOfEmbersBall3 | |
| 178 | {
| |
| 179 | Radius 4 | |
| 180 | Height 4 | |
| 181 | Speed 16 | |
| 182 | Damage (Random(3, 5)) | |
| 183 | DamageType Fire | |
| 184 | RenderStyle Add | |
| 185 | Alpha 0.75 | |
| 186 | Scale 0.75 | |
| 187 | Projectile | |
| 188 | -BloodSplatter | |
| 189 | +BloodlessImpact | |
| 190 | DeathSound "Weapons/WandOfEmbers/Hit1" | |
| 191 | Decal EmberWandScorch | |
| 192 | States | |
| 193 | {
| |
| 194 | Spawn: | |
| 195 | WEMP AABBB 1 Bright A_SpawnItemEx("WandOfEmbersTrail", 0, 0, 0, 0, 0, 0, 0, 128)
| |
| 196 | Loop | |
| 197 | Death: | |
| 198 | WEMP CDEFG 3 Bright | |
| 199 | Stop | |
| 200 | } | |
| 201 | } | |
| 202 | ||
| 203 | Actor WandOfEmbersTrail | |
| 204 | {
| |
| 205 | Radius 2 | |
| 206 | Height 2 | |
| 207 | Damage 0 | |
| 208 | Scale 0.75 | |
| 209 | Projectile | |
| 210 | -BloodSplatter | |
| 211 | +BloodlessImpact | |
| 212 | RenderStyle Add | |
| 213 | Alpha 0.5 | |
| 214 | States | |
| 215 | {
| |
| 216 | Spawn: | |
| 217 | TNT1 A 2 | |
| 218 | WEMP HIJ 3 Bright | |
| 219 | Stop | |
| 220 | } | |
| 221 | } |