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--Screen/Drawing functions
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-----------------------------
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w,h = term.getSize()
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hW = w/2
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hH = h/2  
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function centerPrint(y,text)
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  term.setCursorPos(w/2 - #text/2, y)
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    term.write(text)
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end
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function drawAt(x,y,text)
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 term.setCursorPos(x,y)
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write(text)
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end
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function cleanScreen()
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term.clear()
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  term.setCursorPos(1,1)
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 end
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input = 1
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function drawArt() 
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c = colors.combine(colors.red,colors.black,colors.white,colors.green)
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white = false
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black = false
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green = false
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red   = false
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rs.setBundledOutput("back", c)
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  cleanScreen()
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  term.setTextColor(colors.lime)
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  term.setBackgroundColor(colors.black) --title and title background color
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  print[[
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      VAULT-TEC REACTOR MK 4 CONTROL STATION             
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          AUTHORIZED PERSONEL  ONLY!                            
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]]
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 for i = 5,19 do
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 term.setBackgroundColor(colors.black) -- MAIN BACKGROUND SPAM COLOR
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  drawAt(1,i,"                                                   ")
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   term.setBackgroundColor(colors.black)
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  end
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  if input == nil then
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  input = 1
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  end
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  if input == 1 then
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  selected =  "[1] ACTIVATE    REACTORS 1 - 3 "
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  elseif input == 2 then
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  selected = " [2] DEACTIVATE  REACTORS 1 - 3 "
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  elseif input == 3 then
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  selected = " [3] ACTIVATE    REACTORS 4 - 6 "
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  elseif input == 4 then
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  selected = " [4] DEACTIVATE  REACTORS 4 - 6 "
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  elseif input == 5 then
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  selected = " [5] ACTIVATE    BREEDER CORE 1 "
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  elseif input == 6 then
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  selected = " [6] DEACTIVATE  BREEDER CORE 1 "
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  elseif input == 7 then
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  selected = " [7] ACTIVATE    BREEDER CORE 2 "
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  elseif input == 8 then
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  selected = " [8] DEACTIVATE  BREEDER CORE 2 "
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  elseif input == 9 then
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  selected = " [0] -EMERGENCY-  CORE SHUTDOWN "
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  end
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 term.setBackgroundColor(colors.black)    --selection cover?
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  drawAt(7,13,"                                                   ")
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  term.setBackgroundColor(colors.black) -- menu section background
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  term.setTextColor(colors.red) -- menu section brackets
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   term.setCursorPos(10,input + 3)
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   term.setCursorPos(11,input + 6)
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   print("[")
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   term.setCursorPos(40,input + 3)
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   term.setCursorPos(42,input + 6)
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   print("]")
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    term.setBackgroundColor(colors.black)
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  options = {
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"                                ",
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"  [1] ACTIVATE    REACTORS 1 - 3",
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"  [2] DEACTIVATE  REACTORS 1 - 3 ",
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"  [3] ACTIVATE    REACTORS 4 - 6",
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"  [4] DEACTIVATE  REACTORS 4 - 6 ",
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"  [5] ACTIVATE    BREEDER CORE 1",
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"  [6] DEACTIVATE  BREEDER CORE 1 ",
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"  [7] ACTIVATE    BREEDER CORE 2",
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"  [8] DEACTIVATE  BREEDER CORE 2 ",
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"  [0] -EMERGENCY-  CORE SHUTDOWN ",
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"                                ",
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}
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for i = 1, #options do
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term.setBackgroundColor(colors.black) -- options background color
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term.setTextColor(colors.blue) -- options text color
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  drawAt(10,i + 4,options[i])
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 end
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 term.setTextColor(colors.red) -- option text color optional
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 drawAt(10,14,"  [0] -EMERGENCY-  CORE SHUTDOWN")
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end
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   function events()
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   evt, but = os.pullEvent()
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     if evt == "key" then
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 if but == 208 then --down arrow
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 input = input + 1
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 if input > 9 then
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 input = 9
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 end
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 elseif but == 200 then --up arrow
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 input = input - 1
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 if input < 1 then
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 input = 1
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 end
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 elseif but == 28 then --Enter
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 if input == 1 then
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  c = colors.subtract(c, colors.white)
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  rs.setBundledOutput("back",c)
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  white = not white
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  elseif input == 2 then
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  c = colors.combine(c, colors.white)
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  rs.setBundledOutput("back",c)
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  white = not white
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  elseif input == 3 then
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  c = colors.subtract(c, colors.black)
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  rs.setBundledOutput("back",c)
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  black = not black
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  elseif input == 4 then
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  c = colors.combine(c, colors.black)
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  rs.setBundledOutput("back",c)
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  black = not black
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  elseif input == 5 then
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  c = colors.subtract(c, colors.red)
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  rs.setBundledOutput("back",c)
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  red = not red
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  elseif input == 6 then
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  c = colors.combine(c, colors.red)
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  rs.setBundledOutput("back",c)
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  red = not red
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  elseif input == 7 then
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  c = colors.subtract(c, colors.green)
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  rs.setBundledOutput("back",c)
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  green = not green
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  elseif input == 8 then
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  c = colors.combine(c, colors.green)
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  rs.setBundledOutput("back", c)
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  green = not green
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  elseif input == 0 then
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  c = colors.combine(colors.green,colors.red,colors.white,colors.black)
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  green = false
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  red = false
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  black = false
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  white = false
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  rs.setBundledOutput("back", c)
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  end
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end 
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   end
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     end
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 function main()
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    while true do
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      cleanScreen()
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       drawArt()
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     events() --Handles the menu stuff
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 end
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    end
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main()