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| 1 | local ClassIcons = {}
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| 2 | - | if myClass == "MONK" or myClass == "PRIEST" or myClass == "PALADIN" then |
| 2 | + | if myClass == "MONK" or myClass == "PRIEST" or myClass == "PALADIN" then |
| 3 | for index = 1, 5 do | |
| 4 | local Icon = CreateFrame("Frame", "coldCI"..index, self)
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| 5 | Icon.UpdateTexture = dummy | |
| 6 | Icon:SetSize(10, 10) | |
| 7 | Icon:SetBackdrop(backdrop) | |
| 8 | Icon:SetBackdropBorderColor(0,0,0) | |
| 9 | Icon:SetFrameLevel(6) | |
| 10 | - | ClassIcons[index] = Icon |
| 10 | + | ClassIcons[index] = Icon |
| 11 | - | |
| 11 | + | |
| 12 | - | if myClass == "WARLOCK" then |
| 12 | + | |
| 13 | - | Icon:SetScale(.0001) |
| 13 | + | |
| 14 | - | end |
| 14 | + | |
| 15 | ClassIcons[backindex]:SetPoint('BOTTOMRIGHT', Health, 'BOTTOMRIGHT', -2, 2)
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| 16 | else | |
| 17 | ClassIcons[backindex]:SetPoint('RIGHT', ClassIcons[backindex+1], 'LEFT', -2, 0)
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| 18 | end | |
| 19 | end | |
| 20 | end | |
| 21 | self.ClassIcons = ClassIcons |