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| 1 | if script.ClassName == "LocalScript" then | |
| 2 | Player = game:GetService("Players").LocalPlayer
| |
| 3 | else | |
| 4 | Player = game:GetService("Players")["mugex"]
| |
| 5 | end | |
| 6 | --Skylle-- | |
| 7 | -- Player=Workspace.Dummy | |
| 8 | if not Player then error("No player found") end
| |
| 9 | if Player.className == "Model" then | |
| 10 | Char = Player | |
| 11 | else | |
| 12 | Char = Player.Character | |
| 13 | end | |
| 14 | if not Player then error("No character found") end
| |
| 15 | Torso = Char.Torso | |
| 16 | Debris = game:GetService("Debris")
| |
| 17 | Input = game:GetService("UserInputService")
| |
| 18 | HumRootPart = Char:FindFirstChild("HumanoidRootPart")
| |
| 19 | RootJoint = nil | |
| 20 | if HumRootPart then | |
| 21 | RootJoint = HumRootPart:FindFirstChild("RootJoint")
| |
| 22 | end | |
| 23 | m={}
| |
| 24 | m.tau=math.pi*2 | |
| 25 | ||
| 26 | PI=math.pi | |
| 27 | ||
| 28 | _V=nil | |
| 29 | cfn = CFrame.new | |
| 30 | ang = function(rx,ry,rz)return CFrame.Angles(rx or 0,ry or 0,rz or 0)end | |
| 31 | md,mr = math.rad,math.random | |
| 32 | v3n=function(x,y,z)_V=Vector3.new(x,y,z) return Vector3.new(x,y,z) end | |
| 33 | bcol=BrickColor.new | |
| 34 | ||
| 35 | function l(a1,x,y,z,rx,ry,rz) | |
| 36 | local cf | |
| 37 | if tostring(a1):find(',') == nil then
| |
| 38 | cf=a1.CFrame | |
| 39 | else cf=a1 end | |
| 40 | return cf*CFrame.new(x or 0,y or 0,z or 0)*CFrame.Angles( | |
| 41 | rx or 0,ry or 0,yz or 0) | |
| 42 | end | |
| 43 | ||
| 44 | New = {}
| |
| 45 | _1,_2,_3 = nil,nil,nil | |
| 46 | ||
| 47 | local metatab = {__call = function(t,what)
| |
| 48 | return function(bar) | |
| 49 | local obj=Instance.new(what) | |
| 50 | for arg,val in pairs(bar) do | |
| 51 | if arg == "_P" then | |
| 52 | obj.Parent = val | |
| 53 | else | |
| 54 | if obj[arg] then | |
| 55 | obj[arg]=val | |
| 56 | end | |
| 57 | end | |
| 58 | end | |
| 59 | return obj | |
| 60 | end end; | |
| 61 | } | |
| 62 | setmetatable(New,metatab) | |
| 63 | ||
| 64 | pcall(function()Char.Dis:Destroy()end) | |
| 65 | Main = Instance.new("Model",Char)
| |
| 66 | Main.Name="Dis" | |
| 67 | ||
| 68 | Config = {}
| |
| 69 | ||
| 70 | Colors = {Main="Black";Eye="Bright red";Ink="Black";}
| |
| 71 | ||
| 72 | set_material = nil | |
| 73 | default_mat = "Wood" | |
| 74 | New.Part = function(size_x,size_y,size_z,color,transparency) | |
| 75 | local partSize = Vector3.new(size_x,size_y,size_z) | |
| 76 | local part = Instance.new("Part")
| |
| 77 | part.Size = partSize | |
| 78 | part.Anchored = false | |
| 79 | part.CanCollide = false | |
| 80 | part.Transparency = transparency or 0 | |
| 81 | --Quick way to change every surface of part to smooth | |
| 82 | for _,face in next,Enum.NormalId:GetEnumItems() do | |
| 83 | part[face.Name.."Surface"] = "SmoothNoOutlines" | |
| 84 | end | |
| 85 | --Figure out if color is table or string and change color. | |
| 86 | if type(color) == "string" then | |
| 87 | part.BrickColor = BrickColor.new(color) | |
| 88 | elseif type(color) == "table" and #color == 3 then | |
| 89 | part.Color = Color3.new(unpack(color)) | |
| 90 | else | |
| 91 | part.BrickColor = BrickColor.new("White")
| |
| 92 | end | |
| 93 | part.Parent = Main or Char | |
| 94 | part.Material = set_material or default_mat or "SmoothPlastic" | |
| 95 | _1 = part | |
| 96 | return part | |
| 97 | end | |
| 98 | ||
| 99 | New.Weld = function(part0,part1,c0,c1,...) --over-engineered weldfunction which accepts many things | |
| 100 | local ar = {...}
| |
| 101 | local cframe0,cframe1 | |
| 102 | local function checkf()local res=true | |
| 103 | for i,v in pairs(ar)do | |
| 104 | if type(v) ~= 'number' then | |
| 105 | res=false | |
| 106 | end | |
| 107 | end | |
| 108 | return res | |
| 109 | end | |
| 110 | if type(c0) == 'table' then | |
| 111 | cframe0 = CFrame.new(c0[1] or 0, c0[2] or 0, c0[3] or 0) * CFrame.Angles( | |
| 112 | c0[4] or 0, c0[5] or 0, c0[6] or 0) | |
| 113 | elseif type(c0) == 'userdata' then | |
| 114 | cframe0 = c0 | |
| 115 | elseif type(c0) == 'number' and checkf() then | |
| 116 | cframe0 = CFrame.new(c0 or 0,c1 or 0,ar[1] or 0) * CFrame.Angles(ar[2] or 0, ar[3] or 0, ar[4] or 0) | |
| 117 | end | |
| 118 | if type(c1) == 'table' then | |
| 119 | cframe1 = CFrame.new(c1[1] or 0, c1[2] or 0, c1[3] or 0) * CFrame.Angles( | |
| 120 | c1[4] or 0, c1[5] or 0, c1[6] or 0) | |
| 121 | elseif type(c1) == 'userdata' then | |
| 122 | cframe1 = c1 | |
| 123 | elseif type(c1) == 'number' and (not c0 or (c0 and type(c0) == 'table')) then | |
| 124 | cframe1 = CFrame.new(c1 or 0, ar[1] or 0, ar[2] or 0) * CFrame.Angles(ar[3] or 0, ar[4] or 0, ar[5] or 0) | |
| 125 | end | |
| 126 | for i,v in pairs(ar)do | |
| 127 | if type(v) == 'table' then | |
| 128 | cframe1 = CFrame.new(v[1] or 0, v[2] or 0, v[3] or 0) * CFrame.new(v[4] or 0, v[5] or 0, v[6] or 0) | |
| 129 | elseif type(v) == 'userdata' then | |
| 130 | cframe1 = v | |
| 131 | end | |
| 132 | end | |
| 133 | ||
| 134 | cframe0,cframe1 = cframe1,cframe0 | |
| 135 | ||
| 136 | local weld = Instance.new("Motor")
| |
| 137 | weld.Part0 = part0 | |
| 138 | weld.Part1 = part1 | |
| 139 | weld.C0 = cframe0 or CFrame.new() | |
| 140 | weld.C1 = cframe1 or CFrame.new() | |
| 141 | weld.Parent = part0 | |
| 142 | return weld | |
| 143 | end | |
| 144 | ||
| 145 | local bl = New.Part(1,1,1,'White')bl.Material="Neon" | |
| 146 | New.Weld(bl,Torso) | |
| 147 | local bl_msh = New"SpecialMesh"{_P=bl; MeshType = 3}
| |
| 148 | for i=0,1,.1 do --Morphing anim | |
| 149 | bl_msh.Scale = Vector3.new(10,10,10)*i | |
| 150 | bl.Transparency=1-i | |
| 151 | wait() | |
| 152 | end | |
| 153 | ||
| 154 | cp = New.Part(1,1,1) | |
| 155 | cw = New.Weld(cp,Torso,0,0,0) | |
| 156 | hp = New.Part(.1,.1,.1,'',1) | |
| 157 | hw = New.Weld(hp,cp) | |
| 158 | p = New.Part(2,1,.1) | |
| 159 | New.Weld(p,hp,0,.5,-.55) | |
| 160 | pp = New.Part(2,.25,.1) | |
| 161 | jaw = New.Weld(pp,hp,0,-.5-.125-.25,-.55) | |
| 162 | ||
| 163 | p2 = New.Part(.25,.75,.1) | |
| 164 | p2w1 = New.Weld(p2,pp,{1-.125,_1.Size.y/2+.125,0})
| |
| 165 | p22 = New.Part(.25,.75,.1) | |
| 166 | p2w2 = New.Weld(p22,pp,{-(1-.125),_1.Size.y/2+.125,0})
| |
| 167 | ||
| 168 | -- p2 = New.Part(.25,.75,.1) | |
| 169 | -- New.Weld(p2,pp,{-(1-.125),p.Size.y/2+p2.Size.y/2,0})
| |
| 170 | ||
| 171 | p3Size = 1-.25 | |
| 172 | p3 = New.Part(2-.5,p3Size,.1,'Black') | |
| 173 | mouth=p3 | |
| 174 | p3.Material = "SmoothPlastic" | |
| 175 | ||
| 176 | function isIn(what,tab) | |
| 177 | local res=false | |
| 178 | for i,v in next,tab do | |
| 179 | if v==what then | |
| 180 | res = true | |
| 181 | break | |
| 182 | end | |
| 183 | end | |
| 184 | return res | |
| 185 | end | |
| 186 | ||
| 187 | sndids = {
| |
| 188 | gore_snd = 245185986; | |
| 189 | gore_snd2 = 429400881; | |
| 190 | eat_metal = 155427306; | |
| 191 | crunch = 181027147; | |
| 192 | scream = 130801781; | |
| 193 | eat_ice = 260433522; | |
| 194 | eat_glass = 138122923; | |
| 195 | } | |
| 196 | setmetatable(sndids,{__call = function(t,i) return 'rbxassetid://'..t[i]end})
| |
| 197 | ||
| 198 | eat_snd = New"Sound"{_P=Main; SoundId = sndids'gore_snd'}
| |
| 199 | eat_snd_metal = New"Sound"{_P=Main; SoundId = sndids'eat_metal'}
| |
| 200 | eat_snd_crunch = New"Sound"{_P=Main; SoundId = sndids'crunch'}
| |
| 201 | eat_snd_scream = New"Sound"{_P=Main; SoundId = sndids'scream'}
| |
| 202 | eat_snd_ice = New"Sound"{_P=Main; SoundId=sndids'eat_ice'}
| |
| 203 | eat_snd_ice2 = New"Sound"{_P=Main;SoundId=sndids'eat_glass'}
| |
| 204 | ||
| 205 | prevt=tick() | |
| 206 | ||
| 207 | local con=p3.Touched:connect(function(hit) | |
| 208 | if hit.Parent and not hit:IsDescendantOf(Char) and hit.Name~='Base' then | |
| 209 | local hum = hit.Parent:FindFirstChild"Humanoid" | |
| 210 | ||
| 211 | eat_snd_crunch:Play() | |
| 212 | ||
| 213 | if isIn(hit.Material.Name,{"Diamond plate", "Corroded Metal",
| |
| 214 | "Metal", "Foil"}) then | |
| 215 | eat_snd_metal:Play() | |
| 216 | elseif hit.Material.Name=="Ice" then | |
| 217 | eat_snd_ice:Play() | |
| 218 | else | |
| 219 | if hum and not isIn(hit.Name,{'Head','Torso'}) then
| |
| 220 | eat_snd:Play() | |
| 221 | local snd=eat_snd_scream:Clone() | |
| 222 | snd.Parent=hit | |
| 223 | snd.Pitch = 1.15+(math.random(-1,1)*(math.random()*.1)) | |
| 224 | snd.PlayOnRemove=true | |
| 225 | -- eat_snd_scream:Play() | |
| 226 | end | |
| 227 | end | |
| 228 | ||
| 229 | for i=1,3 do | |
| 230 | local pp=New.Part(.1,.1,.1,'Cyan',.5)pp.Anchored=true | |
| 231 | x,y,z = hit.Size.x/2,hit.Size.y/2,hit.Size.z/2 | |
| 232 | pp.CFrame=hit.CFrame*CFrame.new(math.random(-x,x),math.random(-y,y),math.random(-z,z)) | |
| 233 | Spawn(function() | |
| 234 | for i=0,1,.1 do | |
| 235 | pp.Transparency=i wait() end | |
| 236 | pp:Destroy()end) | |
| 237 | end | |
| 238 | ||
| 239 | if hit.className=='Terrain'then | |
| 240 | Workspace.Terrain:FillBlock(mouth.CFrame,Vector3.new(10,8,10),Enum.Material.Air) | |
| 241 | else | |
| 242 | hit:Destroy() | |
| 243 | end | |
| 244 | ||
| 245 | end | |
| 246 | end) | |
| 247 | -- con:disconnect() | |
| 248 | ||
| 249 | Instance.new("BlockMesh",p3).Scale=Vector3.new(1,1,.5)
| |
| 250 | p3w = New.Weld(p3,p,0,-p.Size.y/2-p3.Size.y/2,.05) | |
| 251 | ||
| 252 | size = p3.Size.x/5 | |
| 253 | set_material = "Marble" | |
| 254 | for i=-p3.Size.x/2+size/2,p3.Size.x/2,size do | |
| 255 | New.Part(size,p3.Size.y/2,0,'New Yeller') | |
| 256 | Instance.new("BlockMesh",_1).Scale=Vector3.new(.5,1,1)
| |
| 257 | New.Weld(_1,p,{0,-p.Size.y/2-p3.Size.y/2/2,-.05},{i})
| |
| 258 | ||
| 259 | New.Part(size,p3.Size.y/2,0,'New Yeller') | |
| 260 | Instance.new("BlockMesh",_1).Scale=Vector3.new(.5,1,1)
| |
| 261 | New.Weld(_1,pp,{-size/2,_1.Size.y/2+pp.Size.y/2,-.05},{i})
| |
| 262 | end _1:Destroy() | |
| 263 | set_material = "Neon" | |
| 264 | ||
| 265 | eye = New.Part(.5,.25,.1,'New Yeller') | |
| 266 | New.Weld(eye,p,.5,.125,-.1) | |
| 267 | eye = New.Part(.5,.25,.1,'New Yeller') | |
| 268 | New.Weld(eye,p,-.5,.125,-.1) | |
| 269 | set_material = nil | |
| 270 | ||
| 271 | st_size = p2.Size | |
| 272 | st_size2 = p3.Size | |
| 273 | -- st_cf =p2w1.C1 | |
| 274 | function loop(i) | |
| 275 | p2.Size = st_size + Vector3.new(0,i*p3Size/2,0) | |
| 276 | p22.Size = p2.Size | |
| 277 | p3.Size = st_size2 + Vector3.new(0,i*p3Size/2,0) | |
| 278 | ||
| 279 | ||
| 280 | p2w1.Part0,p2w2.Part0 = p2,p22 | |
| 281 | p2w1.Part1,p2w2.Part1 = pp,pp | |
| 282 | p3w.Parent,p3w.Part0 = p3,p3 | |
| 283 | ||
| 284 | p2w1.Parent = p2 | |
| 285 | p2w2.Parent = p22 | |
| 286 | ||
| 287 | p2w1.C1 = CFrame.new(1-.125,p2.Size.y/2+.125,0) | |
| 288 | p2w2.C1 = CFrame.new(-(1-.125),p2.Size.y/2+.125,0) | |
| 289 | jaw.C0 = CFrame.new(0,i*p3Size/2,0) | |
| 290 | p3w.C1 = CFrame.new(0,-p.Size.y/2-p3.Size.y/2,.05) | |
| 291 | end | |
| 292 | ||
| 293 | wing = New.Part(1.25,1.25,2) | |
| 294 | New.Weld(wing,cp,0,0,1.25/2) | |
| 295 | ||
| 296 | emitp = New.Part(.5,.5,.5)emitp.Transparency=1 | |
| 297 | New.Weld(emitp,wing,0,0,1,math.pi/2) | |
| 298 | ||
| 299 | wlds = {}
| |
| 300 | wlds2 = {}
| |
| 301 | ---TENTACLES BUILD--- | |
| 302 | for i=0,10 do | |
| 303 | local t={}
| |
| 304 | table.insert(wlds,t) | |
| 305 | end | |
| 306 | local cnt=0 | |
| 307 | for i = 0,math.pi*2,math.pi*2/10 do cnt=cnt+1 | |
| 308 | local pp=New.Part(.25,.1,.1) | |
| 309 | New.Weld(_1,wing,{0,0,1,0,0,i},{.75})
| |
| 310 | prev = pp | |
| 311 | local tt={}
| |
| 312 | for o = 1,10 do | |
| 313 | local pp2=New.Part(.1,.1,.1) | |
| 314 | w=New.Weld(_1,prev,{-.05,0,0,-math.pi/2},{prev.Size.x/2,0,0,-math.pi/2})
| |
| 315 | w.MaxVelocity=.025 | |
| 316 | -- w.DesiredAngle=math.rad(15) | |
| 317 | prev = pp2 | |
| 318 | table.insert(tt,w) | |
| 319 | table.insert(wlds[cnt],w) | |
| 320 | end | |
| 321 | table.insert(wlds2,tt) | |
| 322 | end | |
| 323 | for i,v in pairs(wlds[#wlds]) do v:Destroy() end | |
| 324 | ---//--- | |
| 325 | ||
| 326 | ||
| 327 | numkp = NumberSequenceKeypoint.new | |
| 328 | emitter = New"ParticleEmitter"{_P = emitp;
| |
| 329 | Size = NumberSequence.new{numkp(0,.8);numkp(.05,1.25);numkp(1,.45)};
| |
| 330 | Lifetime = NumberRange.new(.5,.75); | |
| 331 | Acceleration = Vector3.new(0,.5,0); | |
| 332 | Transparency = NumberSequence.new{numkp(0,.25);numkp(.5,.75);numkp(1,1)};
| |
| 333 | VelocitySpread = 45; | |
| 334 | EmissionDirection = Enum.NormalId.Top; | |
| 335 | LightEmission=.1; | |
| 336 | LockedToPart = true; | |
| 337 | Speed=NumberRange.new(5,6); | |
| 338 | -- VelocityInheritance = .15; | |
| 339 | -- Speed = NumberRange.new(2,2.5); | |
| 340 | Rotation = NumberRange.new(-45,45); | |
| 341 | RotSpeed = NumberRange.new(10,50); | |
| 342 | Texture = "rbxassetid://31884718"; | |
| 343 | Rate = 30; | |
| 344 | } | |
| 345 | ||
| 346 | -- emitter.Enabled = false | |
| 347 | ||
| 348 | for i = 0,1,.1 do | |
| 349 | loop(i) | |
| 350 | wait() | |
| 351 | end | |
| 352 | ||
| 353 | for i,v in next,Char:children() do | |
| 354 | if v:IsA'Part'then | |
| 355 | v.Transparency=1 | |
| 356 | elseif v:IsA'Hat' and v:FindFirstChild"Handle" ~= nil then | |
| 357 | v.Handle.Transparency=1 | |
| 358 | end | |
| 359 | end | |
| 360 | if Char.Head:FindFirstChild'face' then Char.Head.face.Transparency=1 end | |
| 361 | ||
| 362 | Spawn(function() --Morphing Anim | |
| 363 | for i=1,0,-.1 do | |
| 364 | bl_msh.Scale = Vector3.new(10,10,10)*i | |
| 365 | bl.Transparency = i wait() | |
| 366 | end bl:Destroy() end) | |
| 367 | ||
| 368 | bbg = New"BillboardGui"{_P=Main;Adornee=Char.Head;ExtentsOffset=Vector3.new(0,10,0)}
| |
| 369 | fr = New"Frame"{_P=bbg;Size=UDim2.new(1,0,1,0);BackgroundTransparency=.5;}
| |
| 370 | tb = New"TextLabel"{_P=fr;Size=UDim2.new(1,0,1,0);Text="Monsrar";TextScaled=true}
| |
| 371 | ||
| 372 | Cur_Pose = "" | |
| 373 | ||
| 374 | joints={}
| |
| 375 | joints.torso = setmetatable({w=cw, _desired = CFrame.new(0,0,0), n_c0 = CFrame.new(0,0,0)},{
| |
| 376 | __newindex = function(t,i,v) if i == "desired" then t._desired = t.n_c0 * v end end | |
| 377 | }) | |
| 378 | joints.head = setmetatable({w=hw, _desired = CFrame.new(0,0,0), n_c0 = CFrame.new(0,0,0)},{
| |
| 379 | __newindex = function(t,i,v) if i == "desired" then t._desired = t.n_c0 * v end end | |
| 380 | }) | |
| 381 | ||
| 382 | Anim = "Idle" | |
| 383 | angle=0 | |
| 384 | pulsate_speed = .2 | |
| 385 | ||
| 386 | change_tentacle_speed = function(A) | |
| 387 | for _,v in pairs(wlds)do | |
| 388 | for _,q in pairs(v) do | |
| 389 | q.MaxVelocity = A | |
| 390 | end | |
| 391 | end | |
| 392 | end | |
| 393 | normal_loop = true | |
| 394 | Spawn(function() --ANIMLOOP | |
| 395 | while true do | |
| 396 | game:service("RunService").Heartbeat:wait()
| |
| 397 | walk_mag=Vector3.new(HumRootPart.Velocity.X,0,HumRootPart.Velocity.Z).magnitude | |
| 398 | angle = (angle%100)+3/10 | |
| 399 | ||
| 400 | if walk_mag > 2 then | |
| 401 | Anim = "Walking" | |
| 402 | else | |
| 403 | Anim = "Idle" | |
| 404 | end | |
| 405 | ||
| 406 | if Anim == "Idle" then | |
| 407 | joints.torso.desired = CFrame.new(0,0,2+math.sin(angle)*.5)*CFrame.Angles(-math.pi/2,0,0) | |
| 408 | pulsate_speed = .1 | |
| 409 | change_tentacle_speed(.025*.45) | |
| 410 | joints.head.desired = CFrame.new(0,-.65,.175)*CFrame.Angles(math.rad(75),math.sin(angle)*.15,0) | |
| 411 | ||
| 412 | elseif Anim == "Walking" then | |
| 413 | joints.torso.desired = CFrame.new(0,.25-math.sin(angle)*.65,0)*CFrame.Angles(math.cos(angle)*.25,0,0) | |
| 414 | pulsate_speed = .2 | |
| 415 | change_tentacle_speed(.025) | |
| 416 | joints.head.desired = CFrame.new(0,-.65+math.sin(angle)*.25,0)*CFrame.Angles(math.rad(-5),0,0) | |
| 417 | -- elseif Anim == "Jump" then | |
| 418 | end | |
| 419 | ||
| 420 | for i,v in pairs(joints) do --UPDATE EM! | |
| 421 | v.w.C0 = v.w.C0:lerp(v._desired,v.spd or .1) | |
| 422 | end | |
| 423 | end | |
| 424 | end) | |
| 425 | ||
| 426 | swords = {}
| |
| 427 | doing=false | |
| 428 | ||
| 429 | shotgun_snd = New"Sound"{_P=Main;SoundId='rbxassetid://185044507';Pitch=2}
| |
| 430 | function portal(mouse) | |
| 431 | doing=true | |
| 432 | offset=CFrame.new(0,.26,-2.6) --Shotguin's offset | |
| 433 | Spawn(function() --CFRameing loop | |
| 434 | while doing do | |
| 435 | for _,v in next,swords do | |
| 436 | if type(v.d) == "function" then | |
| 437 | v.p.CFrame = v.p.CFrame:lerp(v.d()*(v.o or cfn()),.25) | |
| 438 | else | |
| 439 | v.p.CFrame = v.p.CFrame:lerp(v.d*(v.o or cfn()),.25) | |
| 440 | end | |
| 441 | end | |
| 442 | wait() | |
| 443 | end | |
| 444 | end) | |
| 445 | for i=PI/5,m.tau-PI/5,PI/5 do --Creation | |
| 446 | local sword ={}
| |
| 447 | sword.p = New.Part(1,1,1)_1.Anchored=true | |
| 448 | sword.p.CFrame=l(Torso,0,0,-4) | |
| 449 | sword.s =shotgun_snd:Clone() | |
| 450 | sword.s.Parent=sword.p | |
| 451 | sword.i = i | |
| 452 | local msh=New"SpecialMesh"{_P=_1;MeshId="http://www.roblox.com/asset/?id=3835506"}
| |
| 453 | sword.d = function() | |
| 454 | local cf=l(Torso,-math.cos(i)*7,0,-math.sin(i)*7) | |
| 455 | return cfn(l(Torso,-math.cos(i)*4,0,-math.sin(i)*4).p,cf.p) | |
| 456 | end | |
| 457 | ||
| 458 | table.insert(swords,sword) | |
| 459 | end wait(.15) | |
| 460 | ||
| 461 | for i,v in pairs(swords) do ---second pose | |
| 462 | local old=v.d() | |
| 463 | v.d=function()return | |
| 464 | cfn(l(Torso,-math.cos(i*PI/10)*2,4,-math.sin(i*PI/10)*2).p,mouse.hit.p) end | |
| 465 | end wait'.25' | |
| 466 | ||
| 467 | for i,v in pairs(swords)do --second shootings | |
| 468 | local offsetted=(v.d()*offset) | |
| 469 | local obj,pos = Workspace:FindPartOnRay( | |
| 470 | Ray.new(offsetted.p,cfn(offsetted.p,mouse.hit.p).lookVector*50), | |
| 471 | char) | |
| 472 | Spawn(function()v.o=ang(md'25')wait(.1)v.o=nil end) --Nudege weapon | |
| 473 | if obj and pos then | |
| 474 | local hum=obj.Parent:FindFirstChild'Humanoid' | |
| 475 | if hum then hum:TakeDamage(30) end | |
| 476 | local mag = (offsetted.p-pos).magnitude | |
| 477 | local pp=New.Part(.1,.1,mag,'Black')pp.Anchored=true | |
| 478 | local msh = New"SpecialMesh"{_P=pp;MeshType=Enum.MeshType.Brick}
| |
| 479 | pp.CFrame=cfn(offsetted.p,pos)*cfn(0,0,-mag/2) | |
| 480 | Spawn(function() --fadeout | |
| 481 | for i=0,1,.1 do | |
| 482 | pp.Transparency=i | |
| 483 | msh.Scale = Vector3.new(1-i,1-i,1) | |
| 484 | wait() | |
| 485 | end | |
| 486 | pp:Destroy() | |
| 487 | end) | |
| 488 | end | |
| 489 | v.s:Play() | |
| 490 | wait() | |
| 491 | end | |
| 492 | ||
| 493 | wait'.5' | |
| 494 | ---FADE OUT---- | |
| 495 | for i=0,1,.1 do | |
| 496 | for _,v in pairs(swords)do | |
| 497 | v.p.Transparency=i | |
| 498 | end | |
| 499 | wait() | |
| 500 | end | |
| 501 | for _,v in pairs(swords) do | |
| 502 | v.p:Destroy() | |
| 503 | end | |
| 504 | ------------- | |
| 505 | swords={}
| |
| 506 | doing=false | |
| 507 | end | |
| 508 | ||
| 509 | ||
| 510 | function tele(mouse) | |
| 511 | local grenade = New.Part(1.5,1.5,1.5,'Earth green')--grenade.Anchored=true | |
| 512 | grenade.Material='Plastic'grenade.CanCollide=true | |
| 513 | grenade.Shape=0 | |
| 514 | New"SpecialMesh"{_P=grenade;MeshId = 'http://www.roblox.com/asset/?id=166887416';
| |
| 515 | Scale = Vector3.new(2,2,2)} | |
| 516 | local orig=Torso.CFrame | |
| 517 | Torso.CFrame=cfn(orig.p,Vector3.new(mouse.hit.X,orig.Y,mouse.hit.Z))*cfn(0,0,-10) | |
| 518 | grenade.CFrame=orig | |
| 519 | local origCol=grenade.Color | |
| 520 | ||
| 521 | local bleep = New"Sound"{_P=grenade;SoundId='rbxassetid://138081500'}
| |
| 522 | local boom = New"Sound"{_P=grenade;SoundId='rbxassetid://138210320';Pitch=.95;
| |
| 523 | PlayOnRemove=true} | |
| 524 | local g=New"BillboardGui"{_P=grenade;Adornee=grenade;Size=UDim2.new(0,1,0,1);
| |
| 525 | StudsOffset=Vector3.new(0,2,0)} | |
| 526 | local f=New"TextLabel"{_P=g;Size=UDim2.new(1,0,1,0);TextScaled=true;Text='3';
| |
| 527 | FontSize=10;} | |
| 528 | for i=5,0,-1 do | |
| 529 | f.Text=i | |
| 530 | bleep:Play() | |
| 531 | wait(.25) | |
| 532 | end | |
| 533 | e=New"Explosion"{_P=Workspace;Position=l(grenade).p}
| |
| 534 | boom:Play() | |
| 535 | grenade:Destroy() | |
| 536 | end | |
| 537 | ||
| 538 | function test() | |
| 539 | local p=New.Part(2,2,2)p.Anchored=true | |
| 540 | p.CFrame=l(Torso,0,0,-10) | |
| 541 | New"SpecialMesh"{_P=p;MeshType=3}
| |
| 542 | local p2=New.Part(2,2,2,'Black',.25)p2.Anchored=true | |
| 543 | p2.CFrame = l(p) | |
| 544 | New"SpecialMesh"{_P=p2;MeshType=3;Scale=v3n(-1.05,-1.05,-1.05)}
| |
| 545 | end | |
| 546 | ||
| 547 | function tabs() | |
| 548 | list={}
| |
| 549 | doing=true | |
| 550 | cencf = l(Torso,0,2,-5) | |
| 551 | local Sword = Instance.new("Model",Main)Sword.Name="Hammer"
| |
| 552 | local new=function(size,pos,col) | |
| 553 | local obj={}
| |
| 554 | obj.p=New.Part(1,1,1,col or "White") | |
| 555 | obj.p.Material="Plastic" | |
| 556 | obj.p.Anchored=true | |
| 557 | obj.p.Parent=Sword | |
| 558 | obj.c=pos | |
| 559 | obj.s=size or Vector3.new(1,1,1) | |
| 560 | table.insert(list,obj) | |
| 561 | return obj | |
| 562 | end | |
| 563 | r,r2=2,6 | |
| 564 | hdl=new(v3n(1,7,1),cfn(0,0,0)) | |
| 565 | New"CylinderMesh"{_P=hdl.p}
| |
| 566 | hdl.p.Name='C' cen=hdl | |
| 567 | ||
| 568 | ||
| 569 | midp=new(v3n(1.25,.5,1.25),l(hdl.c,0,3.5+.05),'New Yeller') | |
| 570 | New"CylinderMesh"{_P=midp.p}
| |
| 571 | midp=new(v3n(1.25,.5,1.25),l(hdl.c,0,-3.5-.05),'New Yeller') | |
| 572 | New"CylinderMesh"{_P=midp.p}
| |
| 573 | tip=new(v3n(3,5,3),l(hdl.c,0,3.5+1.5,0,PI/2)) | |
| 574 | ||
| 575 | star=new(v3n(1,1,1),l(tip.c,-1.5)*ang(md'45',PI/2,PI/2),'New Yeller') | |
| 576 | New"SpecialMesh"{_P=star.p;MeshId='http://www.roblox.com/asset/?id=120647846';
| |
| 577 | Scale = v3n(2,2,1)} | |
| 578 | star=new(v3n(1,1,1),l(tip.c,1.5)*ang(md'-45',PI/2,PI/2),'New Yeller') | |
| 579 | New"SpecialMesh"{_P=star.p;MeshId='http://www.roblox.com/asset/?id=120647846';
| |
| 580 | Scale = v3n(2,2,1)} | |
| 581 | ||
| 582 | rim=new(v3n(3,.25,3),l(tip.c,0,2.5-.12),'Black') | |
| 583 | New"SpecialMesh"{_P=rim.p;MeshType=Enum.MeshType.Brick;Scale=v3n(1.1,1,1.1)}
| |
| 584 | rim=new(v3n(3,.25,3),l(tip.c,0,-2.5+.12),'Black') | |
| 585 | New"SpecialMesh"{_P=rim.p;MeshType=Enum.MeshType.Brick;Scale=v3n(1.1,1,1.1)}
| |
| 586 | ||
| 587 | for r=.5,1.25,.25 do | |
| 588 | for i=r,m.tau+r,m.tau/8 do | |
| 589 | local pp=new(v3n(.1,.1,.1),l(tip.c,math.cos(i)*r,2.5,math.sin(i)*r),'New Yeller') | |
| 590 | pp.c=cfn(pp.c.p,l(tip.c,0,2.5,0).p) | |
| 591 | local pp=new(_V,l(tip.c,math.cos(i)*r,-2.5,math.sin(i)*r),'New Yeller') | |
| 592 | pp.c=cfn(pp.c.p,l(tip.c,0,-2.5,0).p) | |
| 593 | end | |
| 594 | end | |
| 595 | ||
| 596 | for _,v in next,list do | |
| 597 | fnd=v.p:FindFirstChild'Mesh' | |
| 598 | if fnd and fnd.className=="SpecialMesh" and fnd.MeshId~='' then | |
| 599 | v.m=fnd | |
| 600 | v.ms=fnd.Scale | |
| 601 | end | |
| 602 | end | |
| 603 | ||
| 604 | for i=0,1,.1 do | |
| 605 | for _,v in next,list do | |
| 606 | v.p.Size=v.s*i | |
| 607 | v.c2 = cfn((v.c.p)*i)*(v.c-v.c.p) | |
| 608 | v.p.CFrame=cencf*v.c2*(v.cc or cfn()) | |
| 609 | if v.m then | |
| 610 | v.m.Scale = v.ms*i | |
| 611 | end | |
| 612 | end | |
| 613 | wait() | |
| 614 | end | |
| 615 | cen.p.CanCollide=true | |
| 616 | cen.p.Anchored=false | |
| 617 | for _,v in pairs(list)do | |
| 618 | if v.p.Name~='C' then | |
| 619 | v.p.Anchored=false | |
| 620 | v.p.CanCollide=true | |
| 621 | w= Instance.new("Motor")
| |
| 622 | w.Part0 = v.p | |
| 623 | w.Part1 = cen.p | |
| 624 | w.C0 = cfn() | |
| 625 | w.C1 = cen.p.CFrame:toObjectSpace(v.p.CFrame) | |
| 626 | w.Parent = v.p | |
| 627 | end | |
| 628 | end | |
| 629 | hdl=hdl.p | |
| 630 | end | |
| 631 | ||
| 632 | function throw(mouse) | |
| 633 | nearest=nil | |
| 634 | near_mag=100 | |
| 635 | for i,v in next,Main:children() do | |
| 636 | if v.Name=='Hammer'then | |
| 637 | local mp=v:FindFirstChild'C' | |
| 638 | if mp then | |
| 639 | local mag = (mp.Position-Torso.Position).magnitude | |
| 640 | if mag < near_mag then | |
| 641 | nearest = mp | |
| 642 | near_mag = mag | |
| 643 | end | |
| 644 | end | |
| 645 | end | |
| 646 | end | |
| 647 | local bp=New"BodyPosition"{_P=nearest;position=l(Torso,0,5).p;
| |
| 648 | MaxForce=v3n(1,1,1)*9e+006}; | |
| 649 | local bg=New"BodyGyro"{_P=nearest;cframe=cfn();MaxTorque = v3n(1,1,1)*9e+005;
| |
| 650 | P=9e+004;} | |
| 651 | holding=true | |
| 652 | local con | |
| 653 | con = Input.InputEnded:connect(function(input) | |
| 654 | if input.KeyCode == Enum.KeyCode.R then | |
| 655 | holding=false | |
| 656 | con:disconnect() | |
| 657 | end | |
| 658 | end) | |
| 659 | local con2 | |
| 660 | while holding do | |
| 661 | local mag=(Torso.Position-mouse.hit.p).magnitude | |
| 662 | mag = (mag>12 and 12 or mag) | |
| 663 | local vec=v3n(mouse.hit.X,bp.position.y,mouse.hit.Z) | |
| 664 | bp.position=l(Torso,0,5).p + (l(Torso,0,5).p-mouse.hit.p).unit*-mag | |
| 665 | if not busy then | |
| 666 | bg.cframe=cfn(bp.position,mouse.hit.p+v3n(0,bp.position.y,0)) | |
| 667 | end | |
| 668 | wait() | |
| 669 | end | |
| 670 | bp:Destroy()bg:Destroy() | |
| 671 | if not nearest then return end | |
| 672 | local hdl=nearest | |
| 673 | hdl.Anchored=true | |
| 674 | local stcf=hdl.CFrame | |
| 675 | for i=0,1,.1 do | |
| 676 | hdl.CFrame=stcf:lerp(l(stcf,0,0,0,md'45'),i) | |
| 677 | wait() | |
| 678 | end | |
| 679 | stcf=hdl.CFrame | |
| 680 | local encf=mouse.hit | |
| 681 | local c1 = cfn(stcf.p,encf.p)*ang(-PI/2) | |
| 682 | local a1 = c1-c1.p | |
| 683 | for i=0,1,.1 do | |
| 684 | hdl.CFrame=stcf:lerp(cfn(encf.p+v3n(0,3.25,0))*a1,i) | |
| 685 | wait() | |
| 686 | end | |
| 687 | -- local gr,gr_p=Workspace:FindPartOnRay(Ray.new(l(hdl).p,v3n(0,-300,0)),Char) | |
| 688 | -- if gr and gr_p then | |
| 689 | -- hdl.CFrame=cfn(gr_p+v3n(0,nearest.Parent:GetExtentsSize()/2,0)) | |
| 690 | -- end | |
| 691 | hdl.Anchored=false | |
| 692 | ||
| 693 | end | |
| 694 | ||
| 695 | Keybindings = {
| |
| 696 | f=portal; | |
| 697 | q=tele; | |
| 698 | e=tabs; | |
| 699 | r=throw; | |
| 700 | } | |
| 701 | ||
| 702 | local mouse = Player:GetMouse() | |
| 703 | ||
| 704 | attacking=false | |
| 705 | mouse.KeyDown:connect(function(key) | |
| 706 | if attacking then return end | |
| 707 | attacking=true | |
| 708 | for i,v in pairs(Keybindings) do | |
| 709 | if key == i then | |
| 710 | v(mouse) | |
| 711 | end | |
| 712 | end | |
| 713 | attacking=false | |
| 714 | end) | |
| 715 | ||
| 716 | ||
| 717 | while true do ---Tentacles and mouth | |
| 718 | if normal_loop then | |
| 719 | for _,v in pairs(wlds) do --tentacles intrude | |
| 720 | for o=1,3 do | |
| 721 | v[o].DesiredAngle = math.rad(90/3) | |
| 722 | end | |
| 723 | for o=4,#wlds-1 do | |
| 724 | -- print(v[o]) | |
| 725 | v[o].DesiredAngle = math.rad(90/(#wlds-5)) | |
| 726 | end | |
| 727 | end | |
| 728 | ||
| 729 | for i = 1,-.5,-pulsate_speed do --jaw open | |
| 730 | loop(i) | |
| 731 | wait() | |
| 732 | end | |
| 733 | ||
| 734 | for _,v in pairs(wlds) do --tentacles extrude | |
| 735 | for o=1,4 do | |
| 736 | v[o].DesiredAngle = math.rad(170/4) | |
| 737 | end | |
| 738 | for o=4,#wlds-1 do | |
| 739 | -- print(v[o]) | |
| 740 | v[o].DesiredAngle = math.rad(-45/(#wlds-5)) | |
| 741 | end | |
| 742 | end | |
| 743 | ||
| 744 | for i,v in next,Workspace:GetChildren() do --force push | |
| 745 | local h = v:FindFirstChild'Humanoid' | |
| 746 | if h and h.Parent ~= Char and h.Torso and (h.Torso.Position-emitp.Position).magnitude < 5 then | |
| 747 | Spawn(function() | |
| 748 | h.PlatformStand = true wait() h.PlatformStand = false | |
| 749 | end) | |
| 750 | h.Torso.Velocity = Torso.Velocity * -3 | |
| 751 | end | |
| 752 | end | |
| 753 | ||
| 754 | for i = -.5,1,pulsate_speed do --jaw close | |
| 755 | loop(i) | |
| 756 | wait() | |
| 757 | end | |
| 758 | end | |
| 759 | end | |
| 760 | --Fuck you Chameleon |