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| 1 | Effects = {} --sound effects, for advanced players.
| |
| 2 | local Player = game.Players.localPlayer | |
| 3 | local Character = Player.Character | |
| 4 | local Humanoid = Character.Humanoid | |
| 5 | z = Instance.new("Sound", Character)
| |
| 6 | - | z.SoundId = "rbxassetid://152701334"-- |
| 6 | + | z.SoundId = "rbxassetid://142361757"-- |
| 7 | z.Looped = true --False for a one-time song. | |
| 8 | z.Pitch = 1.0 | |
| 9 | z.Volume = 9.0 | |
| 10 | wait(.1) | |
| 11 | z:Play() | |
| 12 | ------------------------ | |
| 13 | Player = game.Players.LocalPlayer | |
| 14 | repeat | |
| 15 | wait() | |
| 16 | until Player.Character | |
| 17 | Tool = Instance.new("HopperBin", Player.Backpack)
| |
| 18 | Tool.Name = "WAIT" | |
| 19 | Effects = {}
| |
| 20 | ArtificialHB = Instance.new("BindableEvent", script)
| |
| 21 | ArtificialHB.Name = "Heartbeat" | |
| 22 | script:WaitForChild("Heartbeat")
| |
| 23 | frame = 0.03333333333333333 | |
| 24 | tf = 0 | |
| 25 | allowframeloss = false | |
| 26 | tossremainder = false | |
| 27 | lastframe = tick() | |
| 28 | script.Heartbeat:Fire() | |
| 29 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 30 | tf = tf + s | |
| 31 | if tf >= frame then | |
| 32 | if allowframeloss then | |
| 33 | script.Heartbeat:Fire() | |
| 34 | lastframe = tick() | |
| 35 | else | |
| 36 | for i = 1, math.floor(tf / frame) do | |
| 37 | script.Heartbeat:Fire() | |
| 38 | end | |
| 39 | lastframe = tick() | |
| 40 | end | |
| 41 | if tossremainder then | |
| 42 | tf = 0 | |
| 43 | else | |
| 44 | tf = tf - frame * math.floor(tf / frame) | |
| 45 | end | |
| 46 | end | |
| 47 | end) | |
| 48 | function swait(num) | |
| 49 | if num == 0 or num == nil then | |
| 50 | ArtificialHB.Event:wait() | |
| 51 | else | |
| 52 | for i = 0, num do | |
| 53 | ArtificialHB.Event:wait() | |
| 54 | end | |
| 55 | end | |
| 56 | end | |
| 57 | local Player = game.Players.localPlayer | |
| 58 | local Character = Player.Character | |
| 59 | local Humanoid = Character.Humanoid | |
| 60 | local char = Character | |
| 61 | local LeftArm = Character["Left Arm"] | |
| 62 | local RightArm = Character["Right Arm"] | |
| 63 | local LeftLeg = Character["Left Leg"] | |
| 64 | local RightLeg = Character["Right Leg"] | |
| 65 | local Head = Character.Head | |
| 66 | local Torso = Character.Torso | |
| 67 | local cam = game.Workspace.CurrentCamera | |
| 68 | local RootPart = Character.HumanoidRootPart | |
| 69 | local RootJoint = RootPart.RootJoint | |
| 70 | local equipped = false | |
| 71 | local attack = false | |
| 72 | local Anim = "Idle" | |
| 73 | local idle = 0 | |
| 74 | local attacktype = 1 | |
| 75 | local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 76 | local velocity = RootPart.Velocity.y | |
| 77 | local sine = 0 | |
| 78 | local change = 1 | |
| 79 | local grabbed = false | |
| 80 | local cn = CFrame.new | |
| 81 | local mr = math.rad | |
| 82 | local angles = CFrame.Angles | |
| 83 | local ud = UDim2.new | |
| 84 | local c3 = Color3.new | |
| 85 | local ORW = Torso["Right Shoulder"] | |
| 86 | local OLW = Torso["Left Shoulder"] | |
| 87 | local OLH = Torso["Left Hip"] | |
| 88 | local ORH = Torso["Right Hip"] | |
| 89 | EffectModel = Instance.new("Model", Character)
| |
| 90 | it = Instance.new | |
| 91 | vt = Vector3.new | |
| 92 | cf = CFrame.new | |
| 93 | euler = CFrame.Angles | |
| 94 | EffectModel.Name = "Effects" | |
| 95 | local Animator = Humanoid.Animator | |
| 96 | local Animate = char.Animate | |
| 97 | local EffecMo = EffectModel | |
| 98 | dcam = Instance.new("Script")--script.TWODCAM:Clone()
| |
| 99 | dcam.Parent = char | |
| 100 | dcam.Disabled = false | |
| 101 | local CANtwod = true | |
| 102 | local controlsScript = game.Players.LocalPlayer.PlayerScripts.ControlScript | |
| 103 | controlsScript.Disabled = false | |
| 104 | AnimTab = {}
| |
| 105 | AnimTab.Idle = {
| |
| 106 | Animation = function(frameN, sine) | |
| 107 | local frame = {}
| |
| 108 | frame[1] = {
| |
| 109 | CFrame.new(2.75671482E-7, 0.200000063, -0.0249774866, 0.642787576, 0.0378452428, 0.765109003, 0, 0.99877888, -0.0494034551, -0.766044438, 0.0317559317, 0.642002642) * CFrame.new(0, 0.05 * math.cos(sine / 16), 0) * CFrame.Angles(0, 0, 0), | |
| 110 | CFrame.new(-0.0189546123, 1.46292567, -0.106947616, 0.874095201, -0.0209516734, -0.485302508, 0.138642669, 0.968272209, 0.207911611, 0.465548784, -0.249018192, 0.849266887) * CFrame.new(0, 0.02 * math.cos(sine / 16), 0) * CFrame.Angles(math.rad(2 * math.cos(sine / 16)), 0, 0), | |
| 111 | CFrame.new(1.52564752, 0.0095030535, 0.16884166, 0.786316156, -0.464979529, -0.406817913, 0.489593357, 0.87058723, -0.0487444215, 0.376835734, -0.160846859, 0.912207723) * CFrame.new(0, 0.05 * math.cos(sine / 16), 0) * CFrame.Angles(0, 0, math.rad(3.5 * math.cos(sine / 16))), | |
| 112 | CFrame.new(-1.46113753, -0.0836579874, -0.3236444, -0.342537999, 0.264813662, 0.901410758, 0.508022189, 0.859293938, -0.0593911707, -0.790304303, 0.437592924, -0.428872049) * CFrame.new(0, 0.05 * math.cos(sine / 16), 0) * CFrame.Angles(math.rad(3.5 * math.cos(sine / 16)), 0, 0), | |
| 113 | CFrame.new(0.578392506, -2.03777266, 0.0416527689, 0.947437465, -0.0721113682, -0.31170848, 0.0828900337, 0.996327758, 0.0214513037, 0.309017092, -0.0461612977, 0.949935555) * CFrame.new(0, -0.05 * math.cos(sine / 16), 0) * CFrame.Angles(0, 0, 0), | |
| 114 | CFrame.new(-0.578392982, -2.03777266, 0.0416528434, 0.947437525, 0.0721113682, 0.31170857, -0.0828900337, 0.996327758, 0.0214513075, -0.309017003, -0.0461612903, 0.949935675) * CFrame.new(0, -0.05 * math.cos(sine / 16), 0) * CFrame.Angles(0, 0, 0) | |
| 115 | } | |
| 116 | return frame[frameN] | |
| 117 | end | |
| 118 | } | |
| 119 | AnimTab.Run = {
| |
| 120 | Animation = function(frameN, sine, hee, hee2, num, o) | |
| 121 | local frame = {}
| |
| 122 | frame[1] = {
| |
| 123 | CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.999998331, 0, 0, 0, 0.999998331) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-35), math.rad(5 * math.cos(sine / num)), 0), | |
| 124 | CFrame.new(0, 1.49999368, 8.34463322E-7, 1, 0, 0, 0, 0.999998033, -2.38418579E-7, 0, 2.38418579E-7, 0.999998033) * CFrame.Angles(math.rad(15), 0, 0), | |
| 125 | CFrame.new(1.4, hee + 0.36 * math.cos(sine / (num / 2)), -0.66 * math.cos(sine / num)) * CFrame.new(-0.35 * math.cos(sine / num), 0, 0) * CFrame.Angles(math.rad(30), 0, 0) * CFrame.Angles(math.rad(o * math.cos(sine / num)), 0, math.rad(-25 * math.cos(sine / num))), | |
| 126 | CFrame.new(-1.4, hee2 + 0.36 * math.cos(sine / (num / 2)), 0.66 * math.cos(sine / num)) * CFrame.new(-0.35 * math.cos(sine / num), 0, 0) * CFrame.Angles(math.rad(30), 0, 0) * CFrame.Angles(-math.rad(o * math.cos(sine / num)), 0, math.rad(-25 * math.cos(sine / num))), | |
| 127 | CFrame.new(0.5, -1.85 - 0.5 * math.cos(sine / num) / 2, 0 + 2 * math.sin(sine / num) / 2) * angles(math.rad(-60 * math.sin(sine / num)), math.rad(-5), math.rad(0)), | |
| 128 | CFrame.new(-0.5, -1.85 + 0.5 * math.cos(sine / num) / 2, 0 - 2 * math.sin(sine / num) / 2) * angles(math.rad(60 * math.sin(sine / num)), math.rad(5), math.rad(0)) | |
| 129 | } | |
| 130 | return frame[frameN] | |
| 131 | end | |
| 132 | } | |
| 133 | AnimTab.BackWalk = {
| |
| 134 | Animation = function(frameN, sine, num) | |
| 135 | local frame = {}
| |
| 136 | frame[1] = {
| |
| 137 | CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.999998331, 0, 0, 0, 0.999998331) * CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(9 * math.cos(sine / num)), 0), | |
| 138 | CFrame.new(0, 1.49999368, 8.34463322E-7, 1, 0, 0, 0, 0.999998033, -2.38418579E-7, 0, 2.38418579E-7, 0.999998033) * CFrame.Angles(math.rad(-15), 0, 0), | |
| 139 | CFrame.new(1.4, -0.045 * math.cos(sine / (num / 2)), -0.25 * math.cos(sine / num)) * CFrame.new(-0.03 * math.cos(sine / num), 0, 0) * CFrame.Angles(math.rad(25 * math.cos(sine / num)), 0, math.rad(-10 * math.cos(sine / num))), | |
| 140 | CFrame.new(-1.4, -0.045 * math.cos(sine / (num / 2)), 0.25 * math.cos(sine / num)) * CFrame.new(-0.03 * math.cos(sine / num), 0, 0) * CFrame.Angles(math.rad(-25 * math.cos(sine / num)), 0, math.rad(-10 * math.cos(sine / num))), | |
| 141 | CFrame.new(0.5, -1.85 - 0.25 * math.cos(sine / num) / 2, 0 + 1 * math.sin(sine / num) / 2) * angles(math.rad(-30 * math.sin(sine / num)), math.rad(-5), math.rad(0)), | |
| 142 | CFrame.new(-0.5, -1.85 + 0.25 * math.cos(sine / num) / 2, 0 - 1 * math.sin(sine / num) / 2) * angles(math.rad(30 * math.sin(sine / num)), math.rad(5), math.rad(0)) | |
| 143 | } | |
| 144 | return frame[frameN] | |
| 145 | end | |
| 146 | } | |
| 147 | AnimTab.Jump = {
| |
| 148 | Animation = function(frameN) | |
| 149 | local frame = {}
| |
| 150 | frame[1] = {
| |
| 151 | CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 152 | CFrame.new(0, 1.49104357, -0.0507529527, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 153 | CFrame.new(1.37250769, 0.121224046, 0.64733851, 0.173648015, 2.58755701E-8, -0.984807789, 0.852869093, 0.499999106, 0.150383696, 0.49240306, -0.866025925, 0.0868238285) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 154 | CFrame.new(-1.57669723, 0.162346587, -0.26788035, 0.8611601, 0.435611397, -0.262004048, -0.489563048, 0.849481702, -0.196745664, 0.136863008, 0.297697008, 0.944798946) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 155 | CFrame.new(0.49999693, -1.99999774, -8.94069672E-8, 0.965925872, 3.7422879E-7, -0.258818924, 0.0449429974, 0.984807849, 0.167731062, 0.254886955, -0.173647881, 0.951251388) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 156 | CFrame.new(-0.598104358, -1.58444905, -0.345675468, 0.981060326, 0.0858319253, 0.173648298, -0.141065046, 0.930940628, 0.336823732, -0.132746041, -0.354940027, 0.925416648) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 157 | } | |
| 158 | return frame[frameN] | |
| 159 | end | |
| 160 | } | |
| 161 | AnimTab.Fall = {
| |
| 162 | Animation = function(frameN) | |
| 163 | local frame = {}
| |
| 164 | frame[1] = {
| |
| 165 | CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 166 | CFrame.new(0, 1.4910444, -0.0507505536, 1, 0, 0, 0, 0.965925872, 0.258818984, 0, -0.258818984, 0.965925872) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 167 | CFrame.new(1.41551924, 0.430770516, 0.599072576, 0.163175896, -0.0593939237, -0.984807611, 0.972444415, 0.178148255, 0.150383249, 0.166509897, -0.982209563, 0.0868267864) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 168 | CFrame.new(-1.53597856, 0.181962684, -0.0532567501, 0.748531938, 0.630958676, 0.203939021, -0.508304954, 0.743486166, -0.434573829, -0.425823927, 0.221629158, 0.877242625) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 169 | CFrame.new(0.525004327, -1.77186298, -0.282919437, 0.965925634, -0.0885212198, -0.24321124, 0.0449429862, 0.982783973, -0.179209024, 0.254887909, 0.162171945, 0.953274548) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 170 | CFrame.new(-0.625082374, -1.74759519, -0.371673733, 0.98105973, 0.161157295, 0.107471913, -0.141064972, 0.974630296, -0.173771828, -0.132749975, 0.155320033, 0.978904068) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 171 | } | |
| 172 | return frame[frameN] | |
| 173 | end | |
| 174 | } | |
| 175 | AnimTab.ON = {
| |
| 176 | Animation = function(frameN) | |
| 177 | local frame = {}
| |
| 178 | frame[1] = {
| |
| 179 | CFrame.new(-1.14056382E-8, -0.196045384, -1.56056514E-4, 1, 5.81785571E-8, -0.00159262121, -1.21010919E-6, 0.99999994, -7.96537439E-4, 0.00159247965, 7.96022301E-4, 0.999999464) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 180 | CFrame.new(9.34411162E-8, 1.47852278, -0.144922316, 0.99999392, 7.4505806E-8, -5.21540642E-8, 5.78365871E-8, 0.957062781, 0.289872348, -7.4505806E-8, -0.289865702, 0.957063496) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 181 | CFrame.new(0.663555026, 0.49231568, -0.850663185, 0.015370708, 0.692666352, 0.721096218, 0.999231637, 0.0153704779, -0.036063727, -0.0360642895, 0.721095979, -0.691897511) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 182 | CFrame.new(-0.663553596, 0.492314607, -0.850663126, 0.0153705887, -0.692666411, -0.721096218, -0.999231517, 0.015370396, -0.0360638089, 0.0360642895, 0.721096158, -0.691897392) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 183 | CFrame.new(0.499701917, -1.92411804, 0.38171339, 0.999994397, 3.01316381E-4, -7.50280917E-4, 5.81403583E-6, 0.924113035, 0.382118583, 8.08849931E-4, -0.382119298, 0.924106598) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 184 | CFrame.new(-0.401899934, -1.79915607, -5.6552887E-4, 0.999996126, -7.83959404E-5, 8.13350081E-4, -9.8903547E-7, 0.995200098, 0.0978638232, -8.17283988E-4, -0.0978644416, 0.995195687) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 185 | } | |
| 186 | return frame[frameN] | |
| 187 | end | |
| 188 | } | |
| 189 | AnimTab.Z = {
| |
| 190 | Animation = function(frameN) | |
| 191 | local frame = {}
| |
| 192 | frame[1] = {
| |
| 193 | CFrame.new(0, 0, 0, 0, 0, 0.999999225, 0, 0.999995708, 0, -0.999999106, 0, -2.98023224E-8) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 194 | CFrame.new(0, 1.4999876, 0, 0, 0, -0.999999106, 0, 0.999995708, 0, 0.999999225, 0, -2.98023224E-8) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 195 | CFrame.new(1.96199751, 0.504999399, 2.03370263E-7, -4.37117507E-8, -1.00000012, -1.1920929E-7, 0.999998927, -4.37116228E-8, -5.3644078E-7, 5.36441121E-7, -2.08616257E-7, 0.999999583) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 196 | CFrame.new(-1.65588522, 0.0899997652, -5.96046448E-7, 0.663417399, 0.499997854, 0.556668401, -0.38301897, 0.866025746, -0.32139349, -0.642785549, 3.51667404E-6, 0.76604563) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 197 | CFrame.new(0.499999821, -1.9999913, 2.98023082E-8, 1.00000012, 0, 5.96046448E-8, 0, 0.999997854, 0, 5.96046448E-8, 0, 0.999999046) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 198 | CFrame.new(-0.49999848, -1.9999826, -4.36168932E-8, 0.984808028, 0.173647821, 1.1920929E-7, -0.173647806, 0.984803498, -1.03502149E-8, 8.94069672E-8, 1.49011612E-8, 0.999998033) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 199 | } | |
| 200 | frame[2] = {
| |
| 201 | CFrame.new(0, 0, 0, 0, 0, 0.999999225, 0, 0.999995708, 0, -0.999999106, 0, -2.98023224E-8) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 202 | CFrame.new(0, 1.4999876, 0, 0, 0, -0.999999106, 0, 0.999995708, 0, 0.999999225, 0, -2.98023224E-8) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 203 | CFrame.new(2.17999816, 0.504999697, -1.63019195E-7, -4.37117365E-8, -1.00000024, -8.94069672E-8, 0.999998927, -4.37116121E-8, -5.36440723E-7, 5.36441235E-7, -2.38418579E-7, 0.999999702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 204 | CFrame.new(-1.65588522, 0.0899997652, -5.96046448E-7, 0.663417399, 0.499997854, 0.556668401, -0.38301897, 0.866025746, -0.32139349, -0.642785549, 3.51667404E-6, 0.76604563) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 205 | CFrame.new(0.499999821, -1.9999913, 2.98023082E-8, 1.00000012, 0, 5.96046448E-8, 0, 0.999997854, 0, 5.96046448E-8, 0, 0.999999046) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 206 | CFrame.new(-0.49999848, -1.9999826, -4.36168932E-8, 0.984808028, 0.173647821, 1.1920929E-7, -0.173647806, 0.984803498, -1.03502149E-8, 8.94069672E-8, 1.49011612E-8, 0.999998033) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 207 | } | |
| 208 | return frame[frameN] | |
| 209 | end | |
| 210 | } | |
| 211 | AnimTab.X = {
| |
| 212 | Animation = function(frameN) | |
| 213 | local frame = {}
| |
| 214 | frame[1] = {
| |
| 215 | CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 216 | CFrame.new(0, 1.49999011, 1.1920929E-7, 1, 0, 0, 0, 0.961258709, 0.275636077, 0, -0.275636077, 0.961258709) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 217 | CFrame.new(1.73096776, 0.221290082, -0.247037202, 0.866025388, -0.5, 0, 0.453153878, 0.784885526, -0.42261827, 0.211309135, 0.365998149, 0.906307757) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 218 | CFrame.new(-1.6844511, 0.247182712, -0.234963119, 0.866025388, 0.5, 0, -0.453153878, 0.784885526, -0.42261827, -0.211309135, 0.365998149, 0.906307757) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 219 | CFrame.new(0.5, -1.85054433, -0.00898814201, 1, 0, 0, 0, 0.866025448, 0.5, 0, -0.5, 0.866025448) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 220 | CFrame.new(-0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 221 | } | |
| 222 | frame[2] = {
| |
| 223 | CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 224 | CFrame.new(0, 1.4999702, 2.98023224E-8, 1, 0, 0, 0, 0.987678707, -0.156433374, 0, 0.156433374, 0.987678707) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 225 | CFrame.new(1.54340684, -0.013969779, 0.154194564, 0.996195436, -0.0871483162, 2.04188723E-6, 0.085823901, 0.981060028, 0.173653692, -0.01513563, -0.17299284, 0.984806836) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 226 | CFrame.new(-1.58881116, 0.0192507058, 0.191561162, 0.983905196, 0.168530956, 0.0593911558, -0.176127076, 0.97074753, 0.163175866, -0.0301536899, -0.171009898, 0.984807491) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 227 | CFrame.new(0.5, -1.17936957, -0.396488011, 1, 0, 0, 0, 0.866025448, 0.5, 0, -0.5, 0.866025448) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 228 | CFrame.new(-0.5, -1.99999619, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 229 | } | |
| 230 | return frame[frameN] | |
| 231 | end | |
| 232 | } | |
| 233 | AnimTab.C = {
| |
| 234 | Animation = function(frameN) | |
| 235 | local frame = {}
| |
| 236 | frame[1] = {
| |
| 237 | CFrame.new(-0.0369880162, -1.10390246, -0.09250018, 1, 1.2293458E-7, 6.2584877E-6, -1.37835741E-7, 0.999999821, 6.04987144E-6, -6.28829002E-6, -6.07967377E-6, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 238 | CFrame.new(-0.0174499601, 1.43704295, -0.242257506, 0.847531497, -0.034899503, 0.529596448, -0.231024295, 0.874086738, 0.427316964, -0.477826446, -0.484514266, 0.732753515) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 239 | CFrame.new(1.57888758, 0.334454238, 0.37078771, 0.939120173, -0.218655303, -0.265034169, 0.341811687, 0.672903121, 0.656022549, 0.0348994732, -0.706676006, 0.706676006) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 240 | CFrame.new(-1.14341164, -0.103800863, -0.377612591, 0.975884259, -0.171130121, -0.135515153, 0.0819011331, 0.862501562, -0.499382883, 0.202341437, 0.476241142, 0.855717421) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 241 | CFrame.new(0.429101616, -1.47360778, 0.079228282, 0.987342358, -0.00153388083, 0.158595383, -0.128680721, 0.576799393, 0.80668658, -0.0927150398, -0.816884398, 0.569300771) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 242 | CFrame.new(-1.65440094, -1.4544071, 0.0723534822, 0.349117994, 0.936126053, 0.0422516018, -0.934187293, 0.344145745, 0.0941256285, 0.0735727102, -0.0723317266, 0.994663954) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 243 | } | |
| 244 | frame[2] = {
| |
| 245 | CFrame.Angles(0, math.rad(-160), 0) * CFrame.new(-0.0369880162, -1.10390246, -0.09250018, 1, 1.2293458E-7, 6.2584877E-6, -1.37835741E-7, 0.999999821, 6.04987144E-6, -6.28829002E-6, -6.07967377E-6, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 246 | CFrame.new(-0.0174499601, 1.43704295, -0.242257506, 0.847531497, -0.034899503, 0.529596448, -0.231024295, 0.874086738, 0.427316964, -0.477826446, -0.484514266, 0.732753515) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 247 | CFrame.new(1.57888758, 0.334454238, 0.37078771, 0.939120173, -0.218655303, -0.265034169, 0.341811687, 0.672903121, 0.656022549, 0.0348994732, -0.706676006, 0.706676006) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 248 | CFrame.new(-1.14341164, -0.103800863, -0.377612591, 0.975884259, -0.171130121, -0.135515153, 0.0819011331, 0.862501562, -0.499382883, 0.202341437, 0.476241142, 0.855717421) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 249 | CFrame.new(0.429101616, -1.47360778, 0.079228282, 0.987342358, -0.00153388083, 0.158595383, -0.128680721, 0.576799393, 0.80668658, -0.0927150398, -0.816884398, 0.569300771) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 250 | CFrame.new(-1.65440094, -1.4544071, 0.0723534822, 0.349117994, 0.936126053, 0.0422516018, -0.934187293, 0.344145745, 0.0941256285, 0.0735727102, -0.0723317266, 0.994663954) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 251 | } | |
| 252 | return frame[frameN] | |
| 253 | end | |
| 254 | } | |
| 255 | AnimTab.G = {
| |
| 256 | Animation = function(frameN) | |
| 257 | local frame = {}
| |
| 258 | frame[1] = {
| |
| 259 | CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 260 | CFrame.new(0, 1.49358296, -0.141741559, 1, 0, 0, 0, 0.964915693, 0.262559891, 0, -0.262559891, 0.964915693) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 261 | CFrame.new(0.219505548, 0.501717031, -0.481117725, 0.166610435, 0.986009181, 0.00528366491, 0.0381280221, -0.00108792447, -0.999272287, -0.985285878, 0.166690677, -0.0377757996) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 262 | CFrame.new(-0.42032972, 1.11195159, -0.704971194, 0.193832442, -0.548267126, 0.813530862, 0.297462404, -0.757372737, -0.581293702, 0.934850276, 0.354668438, 0.0162856858) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 263 | CFrame.new(0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 264 | CFrame.new(-0.551999986, -2.00000024, 3.48687172E-6, 0.934396863, 0.119859606, 0.33546418, -0.112809695, 0.992790878, -0.0405005775, -0.337900132, 0, 0.941181958) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 265 | } | |
| 266 | return frame[frameN] | |
| 267 | end | |
| 268 | } | |
| 269 | AnimTab.dasq = {
| |
| 270 | Animation = function(frameN) | |
| 271 | local frame = {}
| |
| 272 | frame[1] = {
| |
| 273 | CFrame.new(2.84053385E-7, -0.699999809, -2.38418579E-7, 0.965778768, -0.258819073, -0.0168577731, 0.232835919, 0.836516201, 0.496012032, -0.114275634, -0.482962906, 0.868152142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 274 | CFrame.new(-5.63820706E-8, 1.49240422, 0.0868239999, 1, -4.84287739E-8, -8.94069672E-8, -4.47034836E-8, 0.98480767, -0.173648149, -2.98023224E-8, 0.173648193, 0.984807789) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 275 | CFrame.new(1.74633741, 0.23793821, 0.0817345008, 0.855079293, -0.517596483, -0.0305508971, 0.513783395, 0.837906241, 0.18422699, -0.0697565079, -0.173225164, 0.982408822) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 276 | CFrame.new(-1.49061811, 0.166142434, -1.07410741, -0.0469467044, 0.428182781, -0.9024719, -0.761570275, 0.569285035, 0.309717506, 0.64637953, 0.701836109, 0.299365371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 277 | CFrame.new(0.463051915, -0.780309081, -0.937637031, 0.941776395, 0.166060507, -0.29237175, -0.294348687, 0.827483535, -0.478152335, 0.162530512, 0.536371887, 0.828184247) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 278 | CFrame.new(-0.799590945, -1.51444077, -0.389154136, 0.970662296, 0.0849219561, 0.224951029, -0.22485368, 0.652014375, 0.724098086, -0.0851795673, -0.75343585, 0.651980817) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 279 | } | |
| 280 | frame[2] = {
| |
| 281 | CFrame.new(0, 0, 0, -4.37113883E-8, 0, 1, 0, 1, 0, -1, 0, -4.37113883E-8) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 282 | CFrame.new(0, 1.49999046, 0, -4.37113883E-8, 0, -1, 0, 1, 0, 1, 0, -4.37113883E-8) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 283 | CFrame.new(1.65413404, 0.261037737, 0, 0.836516321, -0.5, 0.224143684, 0.482962936, 0.866025388, 0.129409418, -0.258818835, 0, 0.965925872) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 284 | CFrame.new(-1.66499972, 0.0989998877, -1.1920929E-7, 0.836516201, 0.258819014, 0.482962906, -0.224143848, 0.965925753, -0.129409522, -0.49999997, 0, 0.866025388) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 285 | CFrame.new(0.732866287, -2.05768633, -5.96046448E-7, 0.836515546, -0.224143639, -0.500000179, 0.258818805, 0.965925038, 8.5791425E-16, 0.482962698, -0.129409447, 0.866025329) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 286 | CFrame.new(-0.5, -1.99999475, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 287 | } | |
| 288 | return frame[frameN] | |
| 289 | end | |
| 290 | } | |
| 291 | AnimTab.CHR = {
| |
| 292 | Animation = function(frameN) | |
| 293 | local frame = {}
| |
| 294 | frame[1] = {
| |
| 295 | CFrame.new(0, 0, 0, 0.990186155, 0.059062928, 0.126660869, 1.11283916E-4, 0.905974269, -0.423332721, -0.139754772, 0.419192284, 0.897076547) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 296 | CFrame.new(-0.028068278, 1.43301153, 0.24841857, 0.993677378, -0.0561369434, -0.0972320363, 0, 0.866025448, -0.49999997, 0.112273887, 0.496838599, 0.860549808) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 297 | CFrame.new(1.81746447, 0.481527984, 0.248372227, 0.505791187, -0.834928513, -0.21695587, 0.68616122, 0.236951023, 0.687776804, -0.522836506, -0.496738136, 0.692743182) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 298 | CFrame.new(-1.76862347, 0.37402004, 0.332510233, 0.791354239, 0.594543755, 0.142394811, -0.475372136, 0.451950729, 0.754825711, 0.384421408, -0.665024936, 0.640282571) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 299 | CFrame.new(0.751607597, -2.00483513, 0.422620773, 0.965925872, -0.234569743, -0.109381646, 0.258819044, 0.875426054, 0.408217907, 1.11758709E-8, -0.42261821, 0.906307697) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 300 | CFrame.new(-0.751606643, -2.00483537, 0.422620833, 0.965925932, 0.234569713, 0.109381668, -0.258819014, 0.875425994, 0.408217877, 7.4505806E-9, -0.42261824, 0.906307697) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 301 | } | |
| 302 | return frame[frameN] | |
| 303 | end | |
| 304 | } | |
| 305 | AnimTab.saq = {
| |
| 306 | Animation = function(frameN) | |
| 307 | local frame = {}
| |
| 308 | frame[1] = {
| |
| 309 | CFrame.new(0, 0.200962663, 0.74999404, 1, 0, 0, 0, 0.866025388, 0.5, 0, -0.5, 0.866025388) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 310 | CFrame.new(0, 1.49999237, 9.53674316E-7, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 311 | CFrame.new(0.577217817, 0.417496234, -0.641931355, 0.642787457, 0.766044676, -3.70257055E-7, 6.2584877E-7, -9.23871994E-7, -1, -0.766044378, 0.642787337, -9.83476639E-7) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 312 | CFrame.new(-0.798620641, 0.451876819, -0.694261372, 0.817019045, -0.564861417, -0.11580833, -0.161202297, -0.0309239328, -0.986436784, 0.553618908, 0.824606061, -0.116322398) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 313 | CFrame.new(0.626399577, -1.96083295, -0.0457098112, 0.902859032, -0.285984069, 0.321027517, 0.279716402, 0.957773447, 0.0665474534, -0.326503187, 0.0297138691, 0.944728911) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 314 | CFrame.new(-0.5, -1.43199921, -0.358000755, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 315 | } | |
| 316 | frame[2] = {
| |
| 317 | CFrame.new(0, 0.200956061, 0.749997854, 1, 0, 0, 0, 0.866025388, 0.5, 0, -0.5, 0.866025388) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 318 | CFrame.new(0, 1.49999237, 9.53674316E-7, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 319 | CFrame.new(1.70294321, 0.417509586, 0.37730211, -0.422619134, -0.906309009, -2.26396935E-7, -2.08616257E-7, 6.10947609E-7, -0.999998927, 0.906301618, -0.422614515, -1.57952309E-6) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 320 | CFrame.new(-1.51065469, 0.528415501, 0.405756176, -0.574557006, 0.810229838, -0.11581023, 0.1620581, -0.0260763913, -0.986436605, -0.802260399, -0.58553195, -0.116321892) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 321 | CFrame.new(0.626401186, -1.96083426, -0.0457116216, 0.982544065, -0.0945989192, -0.160181731, 0.100397617, 0.99453944, 0.0284844935, 0.156612441, -0.0440691113, 0.986676455) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 322 | CFrame.new(-0.5, -0.877990723, -0.357999802, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 323 | } | |
| 324 | return frame[frameN] | |
| 325 | end | |
| 326 | } | |
| 327 | AnimTab.ase = {
| |
| 328 | Animation = function(frameN) | |
| 329 | local frame = {}
| |
| 330 | frame[1] = {
| |
| 331 | CFrame.new(-2.23517418E-8, -1.82820106, -0.00145608187, 0.997707903, 0.0237751603, 0.0633571893, 0.0248918459, 0.741674244, -0.670298219, -0.0629268438, 0.670338869, 0.739382386) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 332 | CFrame.new(0.00190495467, 1.44101477, -0.235590816, 0.999877095, 0.00380996987, -0.0152160823, 0.00380949304, 0.882028341, 0.471181363, 0.0152162015, -0.471181214, 0.881905198) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 333 | CFrame.new(1.4506427, 0.488499999, -0.388608813, 0.975308239, 0.0979900807, 0.197919279, 0.0953416899, 0.621548176, -0.77755028, -0.199208528, 0.777221024, 0.596858263) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 334 | CFrame.new(-1.47564435, 0.528010368, -0.41934675, 0.920998454, -0.0472590551, -0.386688024, -0.301378131, 0.542528629, -0.784109652, 0.246844515, 0.838703334, 0.485425115) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 335 | CFrame.new(0.681427836, -1.9628706, -0.470523417, 0.980832398, -0.171843767, 0.0918577611, 0.194853991, 0.865443587, -0.461561918, -1.81145966E-4, 0.470613599, 0.882339478) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 336 | CFrame.new(-0.681427598, -1.96287096, -0.470523, 0.980832338, 0.171843767, -0.0918577462, -0.194854006, 0.865443707, -0.461561859, 1.81168318E-4, 0.470613599, 0.882339478) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 337 | } | |
| 338 | frame[2] = {
| |
| 339 | CFrame.new(0.213476866, -1.81569254, -0.00144666433, 0.973932624, -0.219866797, -0.0558019243, 0.139558285, 0.386850864, 0.911520302, -0.178826123, -0.895546973, 0.407451123) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 340 | CFrame.new(3.82093276E-5, 1.43883121, -0.23963058, 0.999998391, 7.66217709E-5, -3.00215557E-4, 7.66217709E-5, 0.877669632, 0.47926411, 3.00191343E-4, -0.479262978, 0.877669573) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 341 | CFrame.new(0.547594607, 0.408278257, -0.653696835, 0.0476174951, 0.92457056, 0.378023744, 0.792720258, 0.195276007, -0.577460527, -0.607722461, 0.327164292, -0.72362709) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 342 | CFrame.new(-0.548932076, 0.531381965, -0.68217057, 0.0388260335, -0.921879351, -0.385526925, -0.99847579, -0.0509311855, 0.0212322474, -0.0392085612, 0.3841151, -0.922451854) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 343 | CFrame.new(0.685684741, -0.988209903, -0.322300494, 0.980079889, -0.175724655, -0.092543371, 0.198601782, 0.869136989, 0.45294252, 8.3963573E-4, -0.462299526, 0.886723042) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 344 | CFrame.new(-0.685684741, -0.98821044, -0.322301298, 0.980080009, 0.175724626, 0.0925433487, -0.198601797, 0.869137049, 0.45294252, -8.39642133E-4, -0.462299556, 0.886723101) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 345 | } | |
| 346 | return frame[frameN] | |
| 347 | end | |
| 348 | } | |
| 349 | AnimTab.sdq = {
| |
| 350 | Animation = function(frameN) | |
| 351 | local frame = {}
| |
| 352 | frame[1] = {
| |
| 353 | CFrame.new(0, -0.167999268, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 354 | CFrame.new(0, 1.49999952, 1.07288361E-6, 1, 0, 0, 0, 0.98480773, 0.173648179, 0, -0.173648179, 0.98480773) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 355 | CFrame.new(1.68246758, 1.01253581, 0.237994447, -0.233189166, -0.78684181, 0.571392238, -0.26326111, -0.514562905, -0.816032767, 0.936111569, -0.340715885, -0.0871558487) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 356 | CFrame.new(-1.71100402, 0.0786939263, 0.300631493, 0.241844863, 0.777156115, -0.580981493, 0.241844609, 0.531580687, 0.811747015, 0.939692676, -0.336824089, -0.0593909509) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 357 | CFrame.new(0.5, -1.79799759, -0.280001819, 1, 0, 0, 0, 0.99619472, -0.087155737, 0, 0.087155737, 0.99619472) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 358 | CFrame.new(-0.5, -1.90100014, 0.281998336, 1, 0, 0, 0, 0.939692557, 0.342020363, 0, -0.342020363, 0.939692557) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 359 | } | |
| 360 | frame[2] = {
| |
| 361 | CFrame.new(0, -0.0359992981, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 362 | CFrame.new(0, 1.48653853, -0.0502282381, 1, 0, 0, 0, 0.965925395, 0.258818567, 0, -0.258818567, 0.965925395) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 363 | CFrame.new(0.827452183, 0.44575721, -0.971674562, 0.651160181, 0.667933702, 0.360352814, 0.205057889, 0.302312434, -0.930888712, -0.730713189, 0.680052936, 0.059888728) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 364 | CFrame.new(-0.807080984, 0.17630896, -0.663954139, -0.440006703, -0.54996717, 0.70988059, 0.811689138, 0.0945764631, 0.576382101, -0.384129256, 0.829814434, 0.404787868) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 365 | CFrame.new(0.500000775, -1.79800141, -0.280001551, 0.965925872, 0, -0.258818835, -0.0225575455, 0.99619472, -0.0841859803, 0.257833958, 0.087155737, 0.962250233) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 366 | CFrame.new(-0.5, -1.90099692, 0.282000154, 1, 0, 0, 0, 0.98480767, 0.173648402, 0, -0.173648402, 0.98480767) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 367 | } | |
| 368 | return frame[frameN] | |
| 369 | end | |
| 370 | } | |
| 371 | AnimTab.dwc = {
| |
| 372 | Animation = function(frameN) | |
| 373 | local frame = {}
| |
| 374 | frame[1] = {
| |
| 375 | CFrame.new(0, 0, 0, 0.99999994, 0, 0, 0, 0.99999994, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(45)), | |
| 376 | CFrame.new(0.0831573755, 1.43944466, -0.144044161, 0.866025448, 0.171009928, -0.469845951, 0, 0.939691901, 0.342019945, 0.5, -0.296197861, 0.813797176) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 377 | CFrame.new(1.60776246, 0.231106699, 5.71192094E-15, 0.422617793, -0.906306744, 1.77635684E-15, 0.906306744, 0.422617793, -1.77635684E-15, -4.4408921E-15, -7.10542736E-15, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 378 | CFrame.new(-1.66263223, 0.162636966, 0.167997956, 0.154317468, 0.852164567, 0.499999851, -0.751989424, 0.429546773, -0.499999821, -0.640855908, -0.298835963, 0.707106769) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 379 | CFrame.new(1.07587516, -1.76937532, -4.09147631E-8, 0.707106709, -0.707106829, -1.28027686E-8, 0.707106829, 0.707106709, -3.09086197E-8, 3.09086197E-8, 1.28027651E-8, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 380 | CFrame.new(-1.21621656, -1.85890579, -7.30271523E-8, 0.707106769, 0.707106769, -1.28027686E-8, -0.707106769, 0.707106769, -3.09086197E-8, -1.28027686E-8, 3.09086197E-8, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 381 | } | |
| 382 | frame[2] = {
| |
| 383 | CFrame.new(0, 0, 0, 0.99999994, 0, 0, 0, 0.99999994, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(45)), | |
| 384 | CFrame.new(0.0831635594, 1.43945134, -0.144043416, 0.866025448, 0.171009928, -0.469845951, 0, 0.939691901, 0.342019945, 0.5, -0.296197861, 0.813797176) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 385 | CFrame.new(1.60776246, 0.231106699, 5.71192094E-15, 0.422617793, -0.906306744, 1.77635684E-15, 0.906306744, 0.422617793, -1.77635684E-15, -4.4408921E-15, -7.10542736E-15, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 386 | CFrame.new(-1.66263223, 0.162636966, 0.167997956, 0.154317468, 0.852164567, 0.499999851, -0.751989424, 0.429546773, -0.499999821, -0.640855908, -0.298835963, 0.707106769) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 387 | CFrame.new(1.41104198, -1.56714427, -3.03730232E-8, 0.258818984, -0.965925813, -1.28027686E-8, 0.965925813, 0.258818984, -3.09086197E-8, 3.31690337E-8, -4.36678782E-9, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 388 | CFrame.new(-1.21621799, -1.85890675, -7.30272021E-8, 0.707106769, 0.707106769, -1.28027686E-8, -0.707106769, 0.707106769, -3.09086197E-8, -1.28027686E-8, 3.09086197E-8, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 389 | } | |
| 390 | frame[3] = {
| |
| 391 | CFrame.new(0, 0, 0, 0.99999994, 0, 0, 0, 0.99999994, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(45)), | |
| 392 | CFrame.new(0.0831561387, 1.4394424, -0.144043952, 0.866025448, 0.171009928, -0.469845951, 0, 0.939691901, 0.342019945, 0.5, -0.296197861, 0.813797176) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 393 | CFrame.new(1.60776246, 0.231106699, 5.71192094E-15, 0.422617793, -0.906306744, 1.77635684E-15, 0.906306744, 0.422617793, -1.77635684E-15, -4.4408921E-15, -7.10542736E-15, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 394 | CFrame.new(-1.66263223, 0.162636966, 0.167997956, 0.154317468, 0.852164567, 0.499999851, -0.751989424, 0.429546773, -0.499999821, -0.640855908, -0.298835963, 0.707106769) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 395 | CFrame.new(0.870077491, -2.14287949, -5.50853834E-8, 0.939691901, -0.342020005, -1.28017845E-8, 0.342020005, 0.939691901, -3.09122683E-8, 2.26017001E-8, 2.46620164E-8, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 396 | CFrame.new(-1.21621215, -1.85890138, -7.30269605E-8, 0.707106769, 0.707106769, -1.28027686E-8, -0.707106769, 0.707106769, -3.09086197E-8, -1.28027686E-8, 3.09086197E-8, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 397 | } | |
| 398 | frame[4] = {
| |
| 399 | CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 400 | CFrame.new(0, 1.4999876, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 401 | CFrame.new(1.67096937, 0.154393598, 0.247606978, 0.965925753, -0.258818954, 0, 0.183012664, 0.683012426, 0.70710659, -0.183012664, -0.683012426, 0.70710659) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 402 | CFrame.new(-1.31261063, 0.143617094, -0.647175848, 0.875428081, -0.258817285, 0.408214897, 0.480728805, 0.554033697, -0.679666519, -0.0502553545, 0.791239798, 0.609437525) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 403 | CFrame.new(0.5, -0.406736523, -1.19429684, 1, 0, 0, 0, -0.707106888, -0.707106709, 0, 0.707106709, -0.707106888) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 404 | CFrame.new(-0.52039367, -1.98648894, 0, 0.996194065, 0.0871556997, 0, -0.0871556997, 0.996194065, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 405 | } | |
| 406 | frame[5] = {
| |
| 407 | CFrame.new(0, -0.994724452, 0.86035639, 1, 0, 0, 0, 0.819151044, 0.573575616, 0, -0.573575616, 0.819151044) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 408 | CFrame.new(0, 1.49998116, 7.15255737E-7, 1, 0, 0, 0, 0.984804749, -0.173647881, 0, 0.173647881, 0.984804749) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 409 | CFrame.new(1.49999857, -0.134217262, 0.191675574, 0.821393669, -0.22114931, 0.525740206, -0.126495898, 0.828176022, 0.545997143, -0.556156695, -0.514982641, 0.652284086) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 410 | CFrame.new(-1.49999797, 2.68220901E-6, 1.84774399E-6, 0.866025388, 0.499998689, 0, -0.409574956, 0.70940274, -0.573573411, -0.28678745, 0.496729165, 0.819147766) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 411 | CFrame.new(0.5, -0.311433762, -1.39627409, 1, 0, 0, 0, -2.98023224E-8, -0.999996901, 0, 0.999996901, -2.98023224E-8) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 412 | CFrame.new(-0.47699976, -1.38141203, 0.0792136788, 1, 0, 0, 0, 0.707105875, 0.707105875, 0, -0.707105875, 0.707105875) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 413 | } | |
| 414 | return frame[frameN] | |
| 415 | end | |
| 416 | } | |
| 417 | AnimTab.sax = {
| |
| 418 | Animation = function(frameN) | |
| 419 | local frame = {}
| |
| 420 | frame[1] = {
| |
| 421 | CFrame.new(2.84053385E-7, -0.699999809, -2.38418579E-7, 0.965778768, -0.258819073, -0.0168577731, 0.232835919, 0.836516201, 0.496012032, -0.114275634, -0.482962906, 0.868152142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 422 | CFrame.new(-5.63820706E-8, 1.49240422, 0.0868239999, 1, -4.84287739E-8, -8.94069672E-8, -4.47034836E-8, 0.98480767, -0.173648149, -2.98023224E-8, 0.173648193, 0.984807789) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 423 | CFrame.new(1.74633741, 0.23793821, 0.0817345008, 0.855079293, -0.517596483, -0.0305508971, 0.513783395, 0.837906241, 0.18422699, -0.0697565079, -0.173225164, 0.982408822) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 424 | CFrame.new(-1.49061811, 0.166142434, -1.07410741, -0.0469467044, 0.428182781, -0.9024719, -0.761570275, 0.569285035, 0.309717506, 0.64637953, 0.701836109, 0.299365371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 425 | CFrame.new(0.463051915, -0.780309081, -0.937637031, 0.941776395, 0.166060507, -0.29237175, -0.294348687, 0.827483535, -0.478152335, 0.162530512, 0.536371887, 0.828184247) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 426 | CFrame.new(-0.799590945, -1.51444077, -0.389154136, 0.970662296, 0.0849219561, 0.224951029, -0.22485368, 0.652014375, 0.724098086, -0.0851795673, -0.75343585, 0.651980817) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 427 | } | |
| 428 | frame[2] = {
| |
| 429 | CFrame.new(0, 0, 0, -0.341551423, 0.0523359701, -0.938404858, 0.180803925, 0.983458042, -0.0109586082, 0.922308326, -0.173410207, -0.345364064) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 430 | CFrame.new(8.94069672E-8, 1.44550252, -0.226995111, 0.788010776, -2.98023224E-8, -0.615661502, 0.279504448, 0.89100641, 0.357749373, 0.548558474, -0.453990579, 0.702122808) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 431 | CFrame.new(1.82171988, 0.356819063, 0.398114264, 0.572790384, -0.670649409, -0.471318007, 0.818029344, 0.504390955, 0.276437402, 0.0523359776, -0.543892622, 0.837521195) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 432 | CFrame.new(-1.78670859, 0.459676325, 0.197222143, 0.247741297, 0.925675809, 0.285917163, -0.863976181, 0.344623268, -0.367123544, -0.438371211, -0.156073928, 0.885139406) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 433 | CFrame.new(0.550602913, -1.5778321, -1.04507565, 0.898794055, 0, 0.438371211, 0.40645057, 0.37460658, -0.833347261, -0.164216757, 0.927183986, 0.336694241) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 434 | CFrame.new(-0.650132418, -1.94464767, 0.228545725, 0.932688296, 0.166476548, 0.31996575, -0.339470744, 0.704912782, 0.622782052, -0.121869326, -0.689480543, 0.713977993) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 435 | } | |
| 436 | frame[3] = {
| |
| 437 | CFrame.new(0, 0, 0, -0.983458042, 0.0523359589, 0.173410237, 0.0605582669, 0.997260928, 0.0424652658, -0.170712799, 0.0522642322, -0.983933687) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 438 | CFrame.new(-5.36441803E-7, 1.43301463, -0.250001431, 0.573576331, 0, -0.819151938, 0.409576058, 0.866025329, 0.286788225, 0.709406495, -0.49999994, 0.496731728) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 439 | CFrame.new(1.77242041, 0.29825303, 0.503334403, 0.61975944, -0.525084198, -0.583253384, 0.765339315, 0.568831503, 0.30114159, 0.173648164, -0.63302213, 0.754406452) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 440 | CFrame.new(-1.74518967, 0.456289023, 0.270249337, 0.13868165, 0.951699197, 0.273926437, -0.786502481, 0.273926526, -0.553514361, -0.601814926, -0.138681591, 0.786502421) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 441 | CFrame.new(0.616976738, -0.440544069, -1.18899071, 0.766044319, 7.4505806E-9, 0.642787457, 0.413175881, -0.766044438, -0.492403835, 0.492403805, 0.642787635, -0.586824) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 442 | CFrame.new(-0.87215364, -2.0904336, 0.211197197, 0.837272167, 0.290791094, 0.463050306, -0.426611543, 0.877130449, 0.220555246, -0.342020094, -0.382207394, 0.858451784) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 443 | } | |
| 444 | frame[4] = {
| |
| 445 | CFrame.new(0, 0, 0, -0.42261821, 0, 0.906307876, 0.264978737, 0.956304789, 0.123561591, -0.86670655, 0.29237172, -0.404151827) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 446 | CFrame.new(1.05798244E-6, 1.44939935, -0.219185531, 0.788010836, -5.96046448E-8, -0.615661561, 0.269888282, 0.898794055, 0.345441163, 0.553352952, -0.438371211, 0.708259463) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 447 | CFrame.new(1.76649475, 0.328077406, 0.503334761, 0.578855515, -0.554135144, -0.598214626, 0.796726286, 0.540571213, 0.270203859, 0.173648149, -0.633022189, 0.754406571) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 448 | CFrame.new(-1.75056493, 0.486768872, 0.23859176, 0.147262067, 0.953867197, 0.261631608, -0.835164309, 0.261631668, -0.483786583, -0.529919267, -0.147262096, 0.835164368) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 449 | CFrame.new(0.554004908, -0.541796684, -1.21713746, 0.878103316, 0.00694301724, 0.478420734, 0.370208174, -0.643305898, -0.67015183, 0.30311802, 0.765577853, -0.567459464) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 450 | CFrame.new(-0.74749893, -2.05966258, 0.251704276, 0.882717729, 0.188858643, 0.430281281, -0.338843614, 0.890242696, 0.304389566, -0.32556811, -0.414488077, 0.849826455) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 451 | } | |
| 452 | frame[5] = {
| |
| 453 | CFrame.new(0, 0, 0, 1.00000024, 0, 3.7252903E-9, 0, 0.98480773, 0.173648193, 1.86264515E-9, -0.173648208, 0.984807849) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 454 | CFrame.new(-3.79199339E-9, 1.46984637, -0.171012223, 1.00000024, -9.31322575E-10, 3.7252903E-9, 0, 0.939692557, 0.342020094, 3.7252903E-9, -0.342020154, 0.939692736) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 455 | CFrame.new(1.78720284, 0.454274416, 0.400895715, 0.404508531, -0.769895971, -0.493592411, 0.908541024, 0.399989963, 0.120670214, 0.104528472, -0.497261018, 0.861281276) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 456 | CFrame.new(-1.77674341, 0.657065928, -0.0474022031, -0.0327947773, 0.986280739, 0.161787465, -0.939120173, 0.0249857344, -0.342679113, -0.342020154, -0.163175926, 0.925416589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 457 | CFrame.new(0.498682797, -1.8229537, 0.266947031, 0.984843433, 0.00889523234, -0.173218369, 0.103511184, 0.771199107, 0.628122211, 0.13917312, -0.636532009, 0.758589447) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 458 | CFrame.new(-0.643222332, -2.02772951, -0.2578336, 0.979413033, 0.132928967, 0.151922122, -0.102940448, 0.97626096, -0.190572336, -0.173648179, 0.171010077, 0.969846368) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 459 | } | |
| 460 | return frame[frameN] | |
| 461 | end | |
| 462 | } | |
| 463 | AnimTab.aasq = {
| |
| 464 | Animation = function(frameN, oof, i) | |
| 465 | local frame = {}
| |
| 466 | frame[1] = {
| |
| 467 | CFrame.new(0.411320001, -0.300687194, 0.301291347, 0.638905227, -0.274212748, 0.718753576, 0.0220496133, 0.940457404, 0.339195222, -0.768968999, -0.200865403, 0.606909513) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 468 | CFrame.new(-5.13345003E-6, 1.49998987, -1.06915832E-6, 0.642786503, -1.49011612E-8, -0.766042173, -0.0667649955, 0.996192217, -0.0560223907, 0.763128102, 0.0871553048, 0.640340269) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 469 | CFrame.new(1.73910081, 0.872566462, -0.848296344, -0.103549294, -0.705772221, 0.700829864, 0.980477512, -0.190848649, -0.0473266952, 0.167154208, 0.68224746, 0.711756349) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 470 | CFrame.new(-1.61128879, 0.282115489, 0.722564638, 0.829601943, 0.234711766, 0.506627023, -0.513250291, 0.677829742, 0.526421726, -0.219849616, -0.696746409, 0.68279469) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 471 | CFrame.new(0.739937246, -2.00536895, -6.980896E-4, 0.984806836, -0.173647925, -3.27825546E-7, 0.167731032, 0.951250076, 0.258818656, -0.0449437201, -0.254886568, 0.965923369) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 472 | CFrame.new(-0.489827931, -1.47510755, -0.542055368, 0.999999642, -3.7252903E-9, -8.94069672E-8, 5.96046448E-8, 0.965925395, -0.258818537, -1.78813934E-7, 0.258818716, 0.965924799) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 473 | } | |
| 474 | frame[2] = {
| |
| 475 | CFrame.new(0.0671082959, -0.532131493, 1.43796206E-6, -0.408218056, 0.258819014, -0.875426054, 0.109381706, 0.965925753, 0.234569713, 0.906307757, 0, -0.422618449) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 476 | CFrame.new(7.15255737E-7, 1.50026906, -0.376189291, 0.892539561, 0.157379568, -0.422616661, 0.0964764953, 0.848798871, 0.519839048, 0.440528631, -0.504749537, 0.742403209) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 477 | CFrame.new(1.70806789, 0.837325096, 0.400237858, -0.163510561, -0.793812573, -0.585772395, 0.972897708, -0.228153676, 0.0376112759, -0.163502008, -0.563746572, 0.8096053) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 478 | CFrame.new(-1.18650258, 0.378577858, -0.801736951, 0.881481886, -0.427423924, -0.20074901, 0.00386224687, 0.431630611, -0.902043164, 0.472202539, 0.794360757, 0.382122934) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 479 | CFrame.new(0.540033221, -1.64644957, 0.0858432949, 0.984807909, -0.163174897, -0.0593925714, 0.173647583, 0.925409973, 0.336824119, -1.31130219E-6, -0.342018664, 0.939696491) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 480 | CFrame.new(-0.533073425, -1.53074789, 0.0944113731, 0.987805188, 0.0550493598, 0.145638764, -0.150035352, 0.586485147, 0.795942545, -0.0415988564, -0.808087111, 0.587592423) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 481 | } | |
| 482 | frame[3] = {
| |
| 483 | CFrame.new(-0.0840377882, 0.3509354, 0.960515797, 0.0203129947, 0.0560226999, -0.998223007, 0.640341997, 0.766044199, 0.0560227074, 0.767821491, -0.640341997, -0.0203129817) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 484 | CFrame.new(-1.65702602E-6, 1.50000393, -3.98178508E-6, 0.0871557891, -5.96046448E-8, 0.996195316, -3.7252903E-9, 1.00000036, -8.94069672E-8, -0.996194839, -1.02445483E-8, 0.0871558711) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 485 | CFrame.new(1.75052941, 0.227923959, 0.26399824, 0.258818775, -0.907673001, -0.330366194, 0.965925217, 0.243210167, 0.0885213166, -4.65661287E-9, -0.342020184, 0.939692914) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 486 | CFrame.new(-0.86634016, 0.363647699, -0.556412756, 0.70494622, -0.694851458, -0.142244548, 0.0317215025, 0.231239617, -0.972379506, 0.708551645, 0.680962741, 0.185053721) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 487 | CFrame.new(0.500000238, -1.25592697, 0.120936215, 1.00000048, 2.38418579E-7, -4.17232513E-7, -5.96046448E-8, 0.819152951, 0.573575497, 5.59724867E-7, -0.573575497, 0.81915307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 488 | CFrame.new(-0.666996658, -1.99999762, -2.92062759E-6, 0.933012426, 0.185295224, 0.30846858, -0.24999994, 0.950349927, 0.185294986, -0.258818597, -0.249999687, 0.933013201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 489 | } | |
| 490 | frame[4] = {
| |
| 491 | CFrame.new(0, 0.433566809, -0.589819491, 1, 0, 0, 0, 0.939692378, 0.34202069, 0, -0.34202069, 0.939692378) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 492 | CFrame.new(0, 1.46169376, -0.142951459, 1, 0, 0, 0, 0.906307817, 0.422618032, 0, -0.422618032, 0.906307817) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 493 | CFrame.new(1.55351782, 0.323486954, -0.483948112, 0.908104658, -0.116980024, 0.402071714, 0.413493931, 0.40206778, -0.816923678, -0.0660963356, 0.908106327, 0.413490176) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 494 | CFrame.new(-0.981001914, 1.13000512, -0.469462276, 0.820636988, -0.556603849, -0.129409134, -0.387811542, -0.376125872, -0.841506898, 0.419713318, 0.740759492, -0.524520636) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 495 | CFrame.new(0.5, -1.49954057, 0.181374133, 1, 0, 0, 0, 0.707103491, 0.707103968, 0, -0.707103968, 0.707103491) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 496 | CFrame.new(-0.5, -1.49346316, -0.467345059, 1, 0, 0, 0, 0.86602509, -0.499999881, 0, 0.499999881, 0.86602509) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 497 | } | |
| 498 | frame[5] = {
| |
| 499 | CFrame.new(-5.37097229E-8, 0.639634311, -1.22870564, -4.3712145E-8, 0, 1, 0.819152355, 0.573576212, 3.58068988E-8, -0.573576212, 0.819152355, -2.50722429E-8) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 500 | CFrame.new(-2.98023224E-6, 1.49997127, -1.31450406E-13, -4.3712145E-8, 0.258818835, -0.965925932, 0, 0.965925932, 0.258818835, 1, 1.13135243E-8, -4.22226876E-8) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 501 | CFrame.new(1.56008697, 0.180459261, -0.490029812, 0.821393609, -0.450586021, 0.349692702, 0.507349312, 0.857335806, -0.0870193988, -0.260594249, 0.248893499, 0.932814419) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 502 | CFrame.new(-1.47638404, 0.457877517, 0.55206567, 0.613899112, 0.713436127, 0.33784163, -0.692706406, 0.281653821, 0.663949728, 0.378531307, -0.64162308, 0.667108715) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 503 | CFrame.new(0.499990284, -1.16781878, -0.0408440232, 1.00000024, -2.98023224E-8, 2.68220901E-7, -2.98023224E-7, 0.342013419, 0.939695239, -1.4775091E-7, -0.93969512, 0.342013389) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 504 | CFrame.new(-0.8213889, -1.89968109, 9.72300768E-7, 0.813794494, 0.342020154, 0.46985209, -0.296196967, 0.939692736, -0.171012163, -0.50000608, -9.32587341E-14, 0.866021991) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 505 | } | |
| 506 | frame[6] = {
| |
| 507 | CFrame.new(0.129457086, -0.415544301, -0.0358704142, -0.0591877848, 0.159089044, 0.985488415, 0.622582316, -0.765809596, 0.16101779, 0.780312598, 0.623077929, -0.0537195057) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 508 | CFrame.new(-4.64916229E-6, 1.49999499, 1.63912773E-6, 0.708619714, -0.0996003151, 0.698525012, -0.0301537216, 0.98480773, 0.17100966, -0.704946041, -0.142243922, 0.694850922) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 509 | CFrame.new(1.53024352, 0.28568244, 0.443186224, 0.828102946, -0.495663732, -0.261846095, 0.559993386, 0.710151494, 0.426722467, -0.0255606864, -0.500001729, 0.865647435) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 510 | CFrame.new(-1.7790854, 0.468993068, -0.360703439, 0.298698068, 0.931496143, 0.20759058, 0.580332518, -0.00460499525, -0.814366519, -0.757623732, 0.363721162, -0.541953325) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 511 | CFrame.new(0.846604586, -1.81534433, 0.455936104, 0.965924978, -0.243210286, -0.0885213837, 0.258818716, 0.90767312, 0.330365896, -2.60770321E-8, -0.342020035, 0.93969202) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 512 | CFrame.new(-0.486006975, -1.31615543, 0.112924278, 1.00000191, 8.04662704E-7, -1.34110451E-6, 8.64267349E-7, 0.573579371, 0.819149494, 1.34110451E-7, -0.81915164, 0.573578477) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 513 | } | |
| 514 | frame[7] = {
| |
| 515 | CFrame.new(0.152421117, 0.413725376, -0.145251781, -0.342020243, -5.44106769E-8, 0.939692736, -0.719846368, 0.642787099, -0.262002498, -0.604021907, -0.766044557, -0.219845891) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 516 | CFrame.new(-1.78813934E-7, 1.50000167, 6.10947609E-7, 0.708620012, -0.0996004343, 0.698524475, -0.0301537067, 0.984808087, 0.171009481, -0.704946399, -0.142244011, 0.694850624) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 517 | CFrame.new(1.92748415, 1.04017496, 0.611031651, -0.142114878, -0.729021549, -0.669579148, 0.914550424, -0.355491608, 0.192943543, -0.378695667, -0.584936142, 0.717250943) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 518 | CFrame.new(-1.46093321, 0.183563322, -0.40384388, 0.261155754, 0.354605526, 0.897804976, 0.588240266, 0.67897296, -0.439283282, -0.765356898, 0.642846107, -0.0312760286) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 519 | CFrame.new(0.846598983, -1.81534672, 0.455931842, 0.96592474, -0.243210167, -0.0885219574, 0.258818597, 0.907673419, 0.330365866, -5.36441803E-7, -0.342019975, 0.93969214) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 520 | CFrame.new(-0.486000985, -1.31615555, 0.112917781, 1.00000167, 1.2665987E-6, -1.87754631E-6, 8.64267349E-7, 0.573579669, 0.819149494, -4.32133675E-7, -0.819151759, 0.573578477) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 521 | } | |
| 522 | frame[8] = {
| |
| 523 | CFrame.new(0.0986787528, -0.229461581, -0.413726807, 0.342020333, 1.49011612E-8, -0.939692736, 0.604021907, 0.766044557, 0.219845921, 0.719846368, -0.642787099, 0.262002587) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 524 | CFrame.new(2.08616257E-7, 1.50000274, 9.83476639E-7, 0.708620012, -0.0996004343, 0.698524475, -0.0301537067, 0.984808087, 0.171009481, -0.704946399, -0.142243996, 0.694850624) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 525 | CFrame.new(1.53024411, 0.285678655, 0.443178922, 0.828102767, -0.495663464, -0.261846602, 0.559993505, 0.710151792, 0.426722407, -0.0255611427, -0.500001609, 0.865647674) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 526 | CFrame.new(-1.93615997, 0.301005602, -0.475729167, 0.261156082, 0.915694416, 0.305452943, 0.588241935, 0.0999227166, -0.802489758, -0.765356898, 0.389253974, -0.512555122) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 527 | CFrame.new(0.846599281, -1.81534076, 0.455942005, 0.965924859, -0.243210137, -0.0885219499, 0.258818597, 0.907673419, 0.330365866, -5.96046448E-7, -0.342020005, 0.93969214) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 528 | CFrame.new(-0.486001939, -1.31615341, 0.112926364, 1.00000167, 1.25169754E-6, -1.87754631E-6, 8.64267349E-7, 0.573579729, 0.819149494, -4.61935997E-7, -0.819151759, 0.573578417) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 529 | } | |
| 530 | frame[9] = {
| |
| 531 | CFrame.new(0.0338363461, 0.638682663, 1.22759593, 0.00295840204, -0.0225575902, 0.999740958, -0.8185637, 0.574209213, 0.015378423, -0.574407995, -0.818396986, -0.0167660303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 532 | CFrame.new(1.05798244E-6, 1.49999297, -2.36555934E-7, 0.087155655, -0.0868235528, -0.992403805, -3.35276127E-8, 0.996193051, -0.0871556997, 0.996194243, 0.00759606156, 0.0868240967) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 533 | CFrame.new(1.81294739, 0.661874115, 0.152980521, -0.201904535, -0.965926111, 0.161929607, 0.738967121, -0.258749664, -0.622073174, 0.642776191, -0.00593866315, 0.766030788) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 534 | CFrame.new(-0.654370189, 1.18909109, -0.711184978, 0.720648825, -0.669899523, 0.178604215, -0.417562872, -0.625033975, -0.65952307, 0.55344826, 0.400707096, -0.730156243) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 535 | CFrame.new(0.802137315, -1.91973591, -0.0272512808, 0.936001778, -0.341369271, 0.0858331472, 0.34136939, 0.939805865, 0.0151347741, -0.0858332366, 0.0151345832, 0.996194184) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 536 | CFrame.new(-0.499999374, -1.33671641, -0.0410169363, 0.999995947, 1.07288361E-6, 4.17232513E-7, 1.10268593E-6, 0.707101941, 0.707104385, -4.87081707E-7, -0.707104266, 0.707106352) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 537 | } | |
| 538 | frame[10] = {
| |
| 539 | CFrame.Angles(oof * i, 0, 0) * CFrame.new(-0.49999997, -0.499999076, 0, -4.37113883E-8, -1, 0, 1, -4.37113883E-8, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 540 | CFrame.new(-1.63912773E-7, 1.50000167, 8.64267349E-7, 0.939692557, 0, -0.342020363, -0.0885213092, 0.965925872, -0.243210137, 0.330366313, 0.258818835, 0.907673359) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 541 | CFrame.new(1.72799885, 2.60770321E-6, -2.74181366E-6, 0.82139343, -0.50735116, -0.260589659, 0.3830221, 0.829199255, -0.407089949, 0.422618359, 0.23456949, 0.875426054) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 542 | CFrame.new(-0.33744657, 1.35667777, -0.632631361, 0.906306446, -0.422617525, 1.45825268E-7, -0.383021832, -0.821392477, -0.42261824, 0.178605884, 0.383021683, -0.906307817) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 543 | CFrame.new(0.5, -1.66397834, -0.193999648, 1, 0, 0, 0, 0.866025329, 0.500000179, 0, -0.500000179, 0.866025329) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 544 | CFrame.new(-0.722000897, -1.99999774, -1.08778477E-6, 0.836516142, 0.258819014, 0.482963085, -0.224143818, 0.965925753, -0.129409567, -0.500000119, 0, 0.866025329) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 545 | } | |
| 546 | frame[11] = {
| |
| 547 | CFrame.new(2.84053385E-7, -0.699999809, -2.38418579E-7, 0.965778768, -0.258819073, -0.0168577731, 0.232835919, 0.836516201, 0.496012032, -0.114275634, -0.482962906, 0.868152142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 548 | CFrame.new(-5.63820706E-8, 1.49240422, 0.0868239999, 1, -4.84287739E-8, -8.94069672E-8, -4.47034836E-8, 0.98480767, -0.173648149, -2.98023224E-8, 0.173648193, 0.984807789) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 549 | CFrame.new(1.74633741, 0.23793821, 0.0817345008, 0.855079293, -0.517596483, -0.0305508971, 0.513783395, 0.837906241, 0.18422699, -0.0697565079, -0.173225164, 0.982408822) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 550 | CFrame.new(-1.49061811, 0.166142434, -1.07410741, -0.0469467044, 0.428182781, -0.9024719, -0.761570275, 0.569285035, 0.309717506, 0.64637953, 0.701836109, 0.299365371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 551 | CFrame.new(0.463051915, -0.780309081, -0.937637031, 0.941776395, 0.166060507, -0.29237175, -0.294348687, 0.827483535, -0.478152335, 0.162530512, 0.536371887, 0.828184247) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 552 | CFrame.new(-0.799590945, -1.51444077, -0.389154136, 0.970662296, 0.0849219561, 0.224951029, -0.22485368, 0.652014375, 0.724098086, -0.0851795673, -0.75343585, 0.651980817) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 553 | } | |
| 554 | return frame[frameN] | |
| 555 | end | |
| 556 | } | |
| 557 | AnimTab.wwx = {
| |
| 558 | Animation = function(frameN) | |
| 559 | local frame = {}
| |
| 560 | frame[1] = {
| |
| 561 | CFrame.new(1.25542283E-6, 0.240000919, 9.31322575E-7, 0.472955108, 0.144933969, -0.869085014, 0.132157043, 0.963550568, 0.232607335, 0.871119142, -0.224868357, 0.436561227) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 562 | CFrame.new(-0.0610600337, 1.49590588, -0.0188081041, 0.570197225, -0.122119963, 0.812380791, 0.0390854403, 0.991802871, 0.121657997, -0.820578396, -0.0376165956, 0.570295393) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 563 | CFrame.new(1.61285436, 0.0733130723, 0.22972551, 0.871318936, -0.258397102, -0.417174697, 0.206951469, 0.964327514, -0.165059865, 0.44494319, 0.0574851334, 0.893712342) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 564 | CFrame.new(-1.88120675, 0.707782209, -0.196110323, 0.191431493, 0.946974754, -0.258057266, -0.375219315, -0.172341526, -0.910774529, -0.90695405, 0.271178186, 0.322331399) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 565 | CFrame.new(0.684056044, -2.19810224, -0.165842518, 0.971741796, -0.172354579, 0.161283419, 0.178901672, 0.983500361, -0.0268800668, -0.153989747, 0.0549746081, 0.986542225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 566 | CFrame.new(-0.654103994, -1.9577508, -0.440423489, 0.386910588, 0.168052197, 0.906674802, 0.0891530961, 0.971829891, -0.218173385, -0.917797923, 0.165246427, 0.361028075) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 567 | } | |
| 568 | frame[2] = {
| |
| 569 | CFrame.new(-6.63101673E-7, 0.166064739, 2.35671178E-6, -0.265281737, 0.12186943, -0.956438482, 0.166365623, 0.982887447, 0.079095684, 0.949709594, -0.138135701, -0.281017393) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 570 | CFrame.new(-0.0868261158, 1.49120712, -0.0343434662, 0.354061604, -0.173648149, 0.918959737, -0.00281372294, 0.982409477, 0.186721936, -0.935218751, -0.0686966777, 0.347344369) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 571 | CFrame.new(1.45350647, 0.21016404, 0.458613783, 0.700049341, -0.206966043, -0.683444321, 0.352722138, 0.932393372, 0.0789370015, 0.620901287, -0.296325624, 0.725723147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 572 | CFrame.new(-0.975334525, 0.688706398, -0.737991333, 0.647642672, -0.76122731, -0.0330498517, -0.226491302, -0.150918514, -0.962250769, 0.727503359, 0.630680442, -0.270152628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 573 | CFrame.new(0.518800199, -2.12949705, -0.495950103, 0.990398705, -0.079400301, -0.113164335, 0.0891809613, 0.992454469, 0.0841552094, 0.105628014, -0.0934391618, 0.990006685) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 574 | CFrame.new(-0.747565925, -1.91874254, 0.0405882001, -0.144978315, 0.102239445, 0.984138489, -0.123169832, 0.98504591, -0.120478332, -0.981739163, -0.138682902, -0.13021794) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 575 | } | |
| 576 | return frame[frameN] | |
| 577 | end | |
| 578 | } | |
| 579 | AnimTab.asdq = {
| |
| 580 | Animation = function(frameN) | |
| 581 | local frame = {}
| |
| 582 | frame[1] = {
| |
| 583 | CFrame.new(2.84053385E-7, -0.699999809, -2.38418579E-7, 0.965778768, -0.258819073, -0.0168577731, 0.232835919, 0.836516201, 0.496012032, -0.114275634, -0.482962906, 0.868152142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 584 | CFrame.new(-5.63820706E-8, 1.49240422, 0.0868239999, 1, -4.84287739E-8, -8.94069672E-8, -4.47034836E-8, 0.98480767, -0.173648149, -2.98023224E-8, 0.173648193, 0.984807789) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 585 | CFrame.new(1.74633741, 0.23793821, 0.0817345008, 0.855079293, -0.517596483, -0.0305508971, 0.513783395, 0.837906241, 0.18422699, -0.0697565079, -0.173225164, 0.982408822) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 586 | CFrame.new(-1.49061811, 0.166142434, -1.07410741, -0.0469467044, 0.428182781, -0.9024719, -0.761570275, 0.569285035, 0.309717506, 0.64637953, 0.701836109, 0.299365371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 587 | CFrame.new(0.463051915, -0.780309081, -0.937637031, 0.941776395, 0.166060507, -0.29237175, -0.294348687, 0.827483535, -0.478152335, 0.162530512, 0.536371887, 0.828184247) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 588 | CFrame.new(-0.799590945, -1.51444077, -0.389154136, 0.970662296, 0.0849219561, 0.224951029, -0.22485368, 0.652014375, 0.724098086, -0.0851795673, -0.75343585, 0.651980817) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 589 | } | |
| 590 | return frame[frameN] | |
| 591 | end | |
| 592 | } | |
| 593 | AnimTab.asdsdq = {
| |
| 594 | Animation = function(frameN) | |
| 595 | local frame = {}
| |
| 596 | frame[1] = {
| |
| 597 | CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 598 | CFrame.new(0, 1.4999994, 9.83476639E-7, 1, 0, 0, 0, 0.939692497, 0.342020094, 0, -0.342020094, 0.939692497) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 599 | CFrame.new(1.65265298, 0.476989746, 0.507833123, -0.707106531, -0.707107067, -5.03969178E-9, 1.12057261E-8, -4.07852063E-9, -1, 0.707107067, -0.707106531, 1.08075939E-8) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 600 | CFrame.new(-1.6199497, 0.506011963, 0.551866174, -0.707106888, 0.707106829, 2.07071293E-9, -9.76825643E-9, -6.83982693E-9, -1, -0.707106829, -0.707106888, 1.17436869E-8) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 601 | CFrame.new(0.559000909, -2.00000548, -0.254009664, 0.966807425, -0.138533577, -0.214689866, 0.0752086192, 0.957326353, -0.279051721, 0.244186372, 0.253642768, 0.935969234) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 602 | CFrame.new(-0.5, -2.00000119, 0.19199504, 1, 0, 0, 0, 0.98480773, 0.173648179, 0, -0.173648179, 0.98480773) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 603 | } | |
| 604 | frame[2] = {
| |
| 605 | CFrame.new(0, -0.788308024, -0.377774686, 1, 0, 0, 0, 0.573576629, 0.819151878, 0, -0.819151878, 0.573576629) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 606 | CFrame.new(0, 1.49999356, -1.18613243E-5, 1, 0, 0, 0, 0.98480767, -0.173648119, 0, 0.173648119, 0.98480767) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 607 | CFrame.new(1.04646409, 1.09176326, -0.667520285, 0.866025329, 0.500000298, 4.93719824E-7, 0.383022517, -0.663413286, -0.642788112, -0.321393937, 0.556670964, -0.766043961) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 608 | CFrame.new(-0.835232019, 1.12813056, -0.640765488, 0.866030037, -0.499993056, 2.73008141E-6, -0.353547215, -0.612377346, -0.707106352, 0.353549749, 0.612374008, -0.707108021) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 609 | CFrame.new(0.56131649, -1.81798375, -0.335147798, 0.998111486, -0.0548065752, 0.0277234949, 0.061329484, 0.864918232, -0.498150587, 0.00332361646, 0.498910427, 0.866646647) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 610 | CFrame.new(-0.5, -1.90724456, -0.0658812225, 1, 0, 0, 0, 0.984799743, -0.173646897, 0, 0.173646897, 0.984799743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 611 | } | |
| 612 | return frame[frameN] | |
| 613 | end | |
| 614 | } | |
| 615 | AnimTab.wadq = {
| |
| 616 | Animation = function(frameN) | |
| 617 | local frame = {}
| |
| 618 | frame[1] = {
| |
| 619 | CFrame.new(-4.17232513E-7, -0.798675776, -7.27444887E-4, 0.935861766, -0.0148701258, -0.352057397, 0.136385411, 0.936523259, 0.322991252, 0.324907452, -0.350290358, 0.878484011) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 620 | CFrame.new(-0.0174681563, 1.49906325, 0.0251138322, 0.935776174, -0.0349342525, 0.350863844, 0.0503138341, 0.998126686, -0.0348110124, -0.348989934, 0.0502280891, 0.935780406) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 621 | CFrame.new(1.64094186, 0.295952886, 0.434121072, 0.194890484, -0.71384716, -0.672638357, 0.925919235, 0.360133231, -0.113920122, 0.323560387, -0.60060668, 0.731151104) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 622 | CFrame.new(-2.02741551, 0.702597201, -0.209667876, -0.198996693, 0.969062746, -0.146017298, -0.979117692, -0.202922076, -0.0123468861, -0.0415946767, 0.140511319, 0.98920542) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 623 | CFrame.new(0.505883336, -1.55335116, 0.314354151, 0.995962739, -0.0540242642, 0.0717617273, 0.00981449336, 0.85957706, 0.510913491, -0.0892861038, -0.50814563, 0.856635332) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 624 | CFrame.new(-0.538045049, -0.971294522, -0.567016482, 0.9761886, 0.103869028, 0.190452009, -0.0539313294, 0.966558158, -0.250712544, -0.210123301, 0.234470218, 0.949144363) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 625 | } | |
| 626 | return frame[frameN] | |
| 627 | end | |
| 628 | } | |
| 629 | AnimTab.dsasq = {
| |
| 630 | Animation = function(frameN) | |
| 631 | local frame = {}
| |
| 632 | frame[1] = {
| |
| 633 | CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 634 | CFrame.new(0, 1.48084581, -0.0526227951, 1, 0, 0, 0, 0.939692676, 0.342019737, 0, -0.342019737, 0.939692676) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 635 | CFrame.new(0.639479339, 1.57702672, 0.204999447, 0.707106471, 0.707106531, 1.00485916E-14, 0.683012486, -0.683012426, 0.258818686, 0.183012381, -0.183012366, -0.965925872) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 636 | CFrame.new(-0.66807574, 1.57704532, 0.205002174, 0.707106471, -0.707106531, 1.00485916E-14, -0.683012426, -0.683012366, 0.258818507, -0.183012247, -0.183012217, -0.965925872) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 637 | CFrame.new(0.5, -1.99999905, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 638 | CFrame.new(-0.603001654, -1.99999917, -2.68220901E-7, 0.93611753, 0.0871557444, 0.340718448, -0.0818996504, 0.99619472, -0.0298090018, -0.342019677, -3.42340223E-9, 0.939692676) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 639 | } | |
| 640 | frame[2] = {
| |
| 641 | CFrame.new(0, -0.847999811, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 642 | CFrame.new(0, 1.48084712, -0.18762207, 1, 0, 0, 0, 0.906307161, 0.422617555, 0, -0.422617555, 0.906307161) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 643 | CFrame.new(0.639476657, 0.496043563, -1.28098941, 0.707106471, 0.707106531, 1.00485916E-14, -2.9912951E-7, 2.84228349E-7, -0.999999881, -0.707106471, 0.707106411, 4.01339264E-7) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 644 | CFrame.new(-0.668072462, 0.496037871, -1.28100741, 0.707106471, -0.707106531, 1.00485916E-14, 3.88536478E-7, 4.183388E-7, -0.999999821, 0.707106352, 0.707106292, 5.65252037E-7) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 645 | CFrame.new(0.5, -1.40099072, 0.142002612, 1, 0, 0, 0, 0.342020273, 0.939692557, 0, -0.939692557, 0.342020273) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 646 | CFrame.new(-0.43299976, -1.15699017, -0.386996806, 0.996300757, 0.00523623684, 0.0857751518, -0.00265769986, 0.999541938, -0.0301482361, -0.0858937204, 0.0298087448, 0.995858371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 647 | } | |
| 648 | return frame[frameN] | |
| 649 | end | |
| 650 | } | |
| 651 | AnimTab.ssadq = {
| |
| 652 | Animation = function(frameN) | |
| 653 | local frame = {}
| |
| 654 | frame[1] = {
| |
| 655 | CFrame.new(-0.141086683, -0.199806601, 0.284037471, 0.942610979, -3.70637339E-4, 0.333923757, 5.66806644E-4, 1.00001657, -5.00994851E-4, -0.333936214, 6.54865114E-4, 0.942599118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 656 | CFrame.new(-6.42612576E-6, 1.47774565, -0.147662759, 0.980862796, -5.25154173E-5, -0.194773376, 0.0575658157, 0.955418944, 0.289644986, 0.186060607, -0.295311928, 0.937107205) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 657 | CFrame.new(1.22769451, 1.36812246, -0.541899681, -0.551897883, -0.454883814, 0.698932469, 0.694628477, -0.714521945, 0.0834716707, 0.461422324, 0.53156209, 0.71030575) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 658 | CFrame.new(-0.117719963, 1.05214918, -0.90810293, 0.427113235, -0.879405618, -0.210320622, -0.858112752, -0.467541337, 0.212284446, -0.28501159, 0.0898131132, -0.954306662) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 659 | CFrame.new(0.553423405, -1.99367833, -0.330052823, 0.941753447, -0.0381623618, -0.334171712, 0.00132905017, 0.993973911, -0.109760776, 0.336328298, 0.102912903, 0.936102629) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 660 | CFrame.new(-0.526139915, -1.82508397, 0.326054037, 0.998905659, 0.0156696737, -0.0443902463, -4.48263861E-4, 0.946104467, 0.323912889, 0.0470638126, -0.323535383, 0.945043743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 661 | } | |
| 662 | frame[2] = {
| |
| 663 | CFrame.new(1.03086677E-7, 0.0789999738, 0.00119576929, 0.999998689, 1.58984214E-4, -0.00158455968, -1.27377837E-6, 0.995083511, 0.0990411043, 0.0015925765, -0.0990409702, 0.995082259) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 664 | CFrame.new(5.92086735E-9, 1.49003363, -0.0993326455, 1, 0, 2.98023224E-8, -3.7252903E-9, 0.980066717, 0.198669329, 2.98023224E-8, -0.198669344, 0.980066657) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 665 | CFrame.new(1.92073309, 0.311784863, 0.193794549, 0.474159807, -0.841470957, -0.259034723, 0.858409166, 0.37643227, 0.34847194, -0.195719928, -0.387589246, 0.900815487) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 666 | CFrame.new(-1.92073548, 0.311784059, 0.193793267, 0.474159896, 0.841470957, 0.259034723, -0.858409107, 0.37643221, 0.34847194, 0.195719972, -0.387589186, 0.900815487) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 667 | CFrame.new(0.499617755, -1.87758374, 0.0790273547, 0.999999702, 3.8176775E-4, -6.98804855E-4, 3.7252903E-9, 0.877582669, 0.479425639, 7.96228647E-4, -0.47942549, 0.877582371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 668 | CFrame.new(-0.704518974, -2.05986547, -0.201565176, 0.98006618, 0.194550902, 0.0402499139, -0.198669344, 0.960530698, 0.194709182, -7.80373812E-4, -0.198824331, 0.980035067) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 669 | } | |
| 670 | return frame[frameN] | |
| 671 | end | |
| 672 | } | |
| 673 | AnimTab.sddq = {
| |
| 674 | Animation = function(frameN, offset) | |
| 675 | local frame = {}
| |
| 676 | frame[1] = {
| |
| 677 | CFrame.new(-3.52505594E-7, -0.200999767, -8.63685273E-7, -0.104266755, -0.0119139589, -0.994478106, -0.33195883, 0.943000913, 0.0235072002, 0.937513709, 0.332576782, -0.102278583) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 678 | CFrame.new(0, 1.5, 0) * euler(-offset, math.rad(90), 0), | |
| 679 | CFrame.new(1.72504497, 0.616884768, -0.052198112, -0.108134672, -0.734224737, 0.670239627, 0.992515624, -0.041253522, 0.11493811, -0.0567406863, 0.677652121, 0.733190477) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 680 | CFrame.new(-2.0418818, 0.0932710916, -0.0134467632, 0.332523495, 0.941240489, 0.0591154993, -0.927277029, 0.337735534, -0.161530256, -0.172004208, -0.00110381842, 0.98509568) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 681 | CFrame.new(1.02909982, -1.36841452, -0.43464458, 0.882150769, -0.470176011, -0.0272901654, 0.470963657, 0.880432606, 0.0550601035, -0.0018607825, -0.0614239722, 0.998110056) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 682 | CFrame.new(-0.901466608, -2.19060302, 0.23255749, 0.886751056, 0.344841301, -0.307826757, -0.306845129, 0.9371804, 0.165947989, 0.345714986, -0.0526994318, 0.936858654) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 683 | } | |
| 684 | frame[2] = {
| |
| 685 | CFrame.new(0, 0, 0, 0.499366701, 0.0151340468, 0.866258264, -0.0819000304, 0.996194661, 0.0298083089, -0.862510741, -0.0858318508, 0.498705983) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 686 | CFrame.new(0.0512491912, 1.51871443, -0.178874344, 0.572649479, -0.0819000304, -0.815697491, 0.0225582924, 0.996194661, -0.0841858238, 0.819488287, 0.0298083089, 0.572317779) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 687 | CFrame.new(1.61469018, 0.802615047, -0.588884354, 0.641889751, -0.716286123, 0.273700833, 0.089268744, -0.284708083, -0.954449296, 0.761584818, 0.637082577, -0.118809327) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 688 | CFrame.new(-1.78652823, 0.389923781, 0.190747976, 0.597288609, 0.774087667, 0.209829748, -0.68795526, 0.628975928, -0.362086594, -0.412263691, 0.0719155669, 0.908219218) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 689 | CFrame.new(0.499995559, -1.99999475, -4.47032775E-8, 0.999999523, -4.47034836E-8, -2.98023224E-8, -4.47034836E-8, 1, 1.49011612E-8, -2.98023224E-8, 1.49011612E-8, 0.999999583) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 690 | CFrame.new(-0.850315571, -1.99999511, -0.0853429735, 0.891822875, 0.165509552, 0.421019614, -0.165509656, 0.985520065, -0.0368338637, -0.421019673, -0.0368334875, 0.906302691) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 691 | } | |
| 692 | return frame[frameN] | |
| 693 | end | |
| 694 | } | |
| 695 | AnimTab.ddswx = {
| |
| 696 | Animation = function(frameN) | |
| 697 | local frame = {}
| |
| 698 | frame[1] = {
| |
| 699 | CFrame.new(3.81328141E-6, -0.00387953152, -3.17405215E-6, 0.0205713511, 1.489243E-7, -0.999780297, -7.93728454E-4, 0.999996006, -1.64301346E-5, 0.999783576, 7.97922956E-4, 0.020571053) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 700 | CFrame.new(0.193726003, 1.46093166, 1.63504912E-4, 9.43660736E-4, 0.387494326, 0.921871603, -3.93340015E-5, 0.921872079, -0.387494475, -0.999999583, 3.29405069E-4, 8.85158777E-4) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 701 | CFrame.new(1.69470763, 0.13614136, 0.33033666, 0.921048582, -0.367951006, 0.127536356, 0.270718455, 0.840388954, 0.469521672, -0.27994132, -0.397925884, 0.873650193) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 702 | CFrame.new(-1.78240538, 0.983239591, -0.0523732752, -0.53837043, 0.841615677, -0.0429137945, -0.84140861, -0.534014463, 0.082832545, 0.0467966646, 0.0807026923, 0.995639622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 703 | CFrame.new(0.599208534, -1.99997079, 0.100068413, 0.0888783038, -3.02123735E-5, 0.996042609, -1.8298917E-5, 1.00000036, 3.19650571E-5, -0.996042728, -2.10675644E-5, 0.0888783932) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 704 | CFrame.new(-0.69348526, -1.98347032, -0.100074559, 1.37090683E-4, 0.173643693, 0.984808683, -5.71884448E-6, 0.984808922, -0.173643723, -1.00000036, 1.81645155E-5, 1.3589859E-4) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 705 | } | |
| 706 | frame[2] = {
| |
| 707 | CFrame.new(3.81328141E-6, -0.00387953152, -3.17405215E-6, 0.0205713511, 1.489243E-7, -0.999780297, -7.93728454E-4, 0.999996006, -1.64301346E-5, 0.999783576, 7.97922956E-4, 0.020571053) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 708 | CFrame.new(-0.111143321, 1.49668849, -1.33148947E-4, 9.46223736E-4, -0.295728505, 0.955272257, -3.90183413E-5, 0.955272555, 0.295728683, -0.999999642, -3.17156315E-4, 8.92311335E-4) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 709 | CFrame.new(1.6947372, 0.136126161, 0.330343693, 0.885479331, -0.446834743, 0.127534613, 0.342940301, 0.813602388, 0.469513714, -0.313557565, -0.372008115, 0.873665512) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 710 | CFrame.new(-1.78181195, 0.211233169, -0.0523734204, 0.459677607, 0.887055039, -0.0429137349, -0.883178353, 0.461676359, 0.0828324854, 0.0932898223, -1.75654888E-4, 0.995643795) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 711 | CFrame.new(0.599209249, -1.99997103, 0.100060813, 0.0888783038, -3.02123735E-5, 0.996042609, -1.8298917E-5, 1.00000036, 3.19650571E-5, -0.996042728, -2.10675644E-5, 0.0888783932) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 712 | CFrame.new(-0.693500638, -1.98346961, -0.100074559, 1.37090683E-4, 0.173643693, 0.984808683, -5.71884448E-6, 0.984808922, -0.173643723, -1.00000036, 1.81645155E-5, 1.3589859E-4) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 713 | } | |
| 714 | frame[3] = {
| |
| 715 | CFrame.new(-3.21922733E-9, -0.00384521368, -3.05976323E-6, 0.020637529, 8.37203515E-7, -0.999787152, -7.95591273E-4, 0.999999702, -1.55960352E-5, 0.999786854, 7.95732718E-4, 0.0206375122) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 716 | CFrame.new(-0.0450071394, 1.49797523, -3.48908434E-5, 7.71073275E-4, -0.0900172815, 0.995940149, -1.03266757E-7, 0.995940328, 0.0900172517, -0.999999881, -6.95330382E-5, 7.67911028E-4) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 717 | CFrame.new(1.69470417, 0.179153264, 0.330355793, 7.33483525E-4, -0.389418393, -0.92106092, 0.717571795, 0.641709566, -0.270739019, 0.696484208, -0.660728693, 0.279906422) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 718 | CFrame.new(-1.54910302, 0.710845232, -8.37587751E-4, 0.994370162, 0.105963133, -2.81636603E-5, 0.105962917, -0.994360626, -0.00164752605, -2.02606083E-4, 0.00163528614, -0.999990642) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 719 | CFrame.new(0.59921068, -2, 0.0999834239, 0.00159164763, -2.46942804E-8, 0.999998748, 2.80033419E-9, 1, 3.2945604E-9, -0.999998689, -1.94331733E-8, 0.00159162679) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 720 | CFrame.new(-0.600002229, -1.99999619, -0.100006662, 1.00710895E-6, -1.42255256E-8, 1.00000012, 9.03764885E-9, 1, -7.22903337E-9, -1, -1.31885827E-8, 9.86503437E-7) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 721 | } | |
| 722 | return frame[frameN] | |
| 723 | end | |
| 724 | } | |
| 725 | AnimTab.asdssq = {
| |
| 726 | Animation = function(frameN) | |
| 727 | local frame = {}
| |
| 728 | frame[1] = {
| |
| 729 | CFrame.new(0, -0.24600029, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 730 | CFrame.new(0, 1.49999905, -0.202000648, 1, 0, 0, 0, 0.939692557, 0.342020363, 0, -0.342020363, 0.939692557) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 731 | CFrame.new(1.50000036, 0.131998554, -2.38418579E-7, 0.769751132, -0.342020154, -0.53898555, 0.280166507, 0.939692616, -0.196174711, 0.57357645, 0, 0.819152057) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 732 | CFrame.new(-1.82947469, 0.895279288, 0.145991117, -0.102326736, 0.85164839, -0.514022648, 0.514023662, -0.397129983, -0.760305464, -0.851650715, -0.342019469, -0.397130787) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 733 | CFrame.new(0.500001848, -1.70800018, 1.86264515E-6, 0.939692557, 0, -0.342020363, 0, 1, 0, 0.342020363, 0, 0.939692557) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 734 | CFrame.new(-0.635997951, -1.70700216, 5.96046448E-7, 0.98480767, 0.163175881, 0.0593912117, -0.173648164, 0.92541641, 0.336824298, 0, -0.342020333, 0.939692557) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 735 | } | |
| 736 | frame[2] = {
| |
| 737 | CFrame.new(0, 0, 0, 0.866025388, 0, -0.5, 0, 1, 0, 0.5, 0, 0.866025388) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 738 | CFrame.new(-1.78813934E-7, 1.49999928, -3.42726707E-7, 0.86602509, -0.0868241116, 0.492403954, 0, 0.98480773, 0.173648164, -0.500000119, -0.150383711, 0.852868199) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 739 | CFrame.new(1.50000358, 2.01165676E-7, -3.39746475E-6, 0.836516142, -0.258819014, -0.482962847, 0.224143863, 0.965925753, -0.129409522, 0.49999994, 1.49011612E-8, 0.866025388) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 740 | CFrame.new(-1.56606591, 0.355999321, -0.613285303, 0.0996001214, 0.634107053, -0.766803801, -0.984807909, 0.172986671, 0.0151343597, 0.142243639, 0.753647029, 0.641703129) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 741 | CFrame.new(0.500009775, -2, -3.06963921E-6, 0.866025329, 0, -0.500000119, 0, 1, 0, 0.500000119, 0, 0.866025329) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 742 | CFrame.new(-0.650693417, -1.99999774, 0.0870034546, 0.892538786, 0.157378674, 0.422618449, -0.173648179, 0.98480773, 0, -0.416197896, -0.0733869225, 0.906307697) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 743 | } | |
| 744 | return frame[frameN] | |
| 745 | end | |
| 746 | } | |
| 747 | AnimTab.ssz = {
| |
| 748 | Animation = function(frameN) | |
| 749 | local frame = {}
| |
| 750 | frame[1] = {
| |
| 751 | CFrame.new(2.84053385E-7, -0.699999809, -2.38418579E-7, 0.965778768, -0.258819073, -0.0168577731, 0.232835919, 0.836516201, 0.496012032, -0.114275634, -0.482962906, 0.868152142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 752 | CFrame.new(-5.63820706E-8, 1.49240422, 0.0868239999, 1, -4.84287739E-8, -8.94069672E-8, -4.47034836E-8, 0.98480767, -0.173648149, -2.98023224E-8, 0.173648193, 0.984807789) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 753 | CFrame.new(1.74633741, 0.23793821, 0.0817345008, 0.855079293, -0.517596483, -0.0305508971, 0.513783395, 0.837906241, 0.18422699, -0.0697565079, -0.173225164, 0.982408822) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 754 | CFrame.new(-1.49061811, 0.166142434, -1.07410741, -0.0469467044, 0.428182781, -0.9024719, -0.761570275, 0.569285035, 0.309717506, 0.64637953, 0.701836109, 0.299365371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 755 | CFrame.new(0.463051915, -0.780309081, -0.937637031, 0.941776395, 0.166060507, -0.29237175, -0.294348687, 0.827483535, -0.478152335, 0.162530512, 0.536371887, 0.828184247) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 756 | CFrame.new(-0.799590945, -1.51444077, -0.389154136, 0.970662296, 0.0849219561, 0.224951029, -0.22485368, 0.652014375, 0.724098086, -0.0851795673, -0.75343585, 0.651980817) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 757 | } | |
| 758 | frame[2] = {
| |
| 759 | CFrame.new(0, 0, 0, 0.960631907, 0.00137611502, 0.277821034, -0.159289986, 0.822030306, 0.546711087, -0.227624968, -0.569442153, 0.789887726) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-90), 0, 0), | |
| 760 | CFrame.new(-0.0181836374, 1.50775862, -0.0594066978, 0.999913454, -0.0105673671, -0.00784052908, 0.0118241087, 0.983038306, 0.183019012, 0.00577357411, -0.183095813, 0.983078241) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 761 | CFrame.new(1.5073173, 1.31327307, -0.909579456, 0.94229573, -0.200924531, 0.267783791, 0.109451406, -0.571028471, -0.813601255, 0.316384584, 0.795962393, -0.516086161) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 762 | CFrame.new(-1.57927585, 0.317291111, 0.397556216, 0.809802711, 0.208654553, 0.548345804, -0.517000973, 0.695623755, 0.498816311, -0.277362049, -0.687437952, 0.671192646) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 763 | CFrame.new(0.655821919, -1.91117561, 0.471306443, 0.991203368, 0.0697749257, 0.112460986, -0.110218167, 0.905595839, 0.409570932, -0.0732664168, -0.418363273, 0.905320168) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 764 | CFrame.new(-0.524112225, -1.89465261, -0.507151604, 0.994412482, 0.0338317044, -0.100033343, -0.0809665471, 0.852411568, -0.516580105, 0.0677920207, 0.521791637, 0.850385308) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 765 | } | |
| 766 | return frame[frameN] | |
| 767 | end | |
| 768 | } | |
| 769 | AnimTab.ddsc = {
| |
| 770 | Animation = function(frameN) | |
| 771 | local frame = {}
| |
| 772 | frame[1] = {
| |
| 773 | CFrame.new(0, 0, 0, 0.713658929, 0.0432362445, -0.699157774, -0.203165963, 0.967967689, -0.147520214, 0.67038393, 0.247324184, 0.699582815) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 774 | CFrame.new(-0.0338361859, 1.49428511, -0.126276165, 0.869869411, -0.137850463, 0.473629206, -0.0812661052, 0.906991065, 0.41323489, -0.486541986, -0.397950292, 0.77776134) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 775 | CFrame.new(1.42532861, 0.715700865, -0.411274642, 0.964724302, 0.240129143, -0.107913733, -0.00724492222, -0.385537148, -0.922663927, -0.263163269, 0.89089787, -0.370197266) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 776 | CFrame.new(-1.49637115, 0.36360091, -0.324949443, 0.75671041, 0.647606969, -0.0894127563, -0.193613023, 0.0913660675, -0.976814389, -0.624422491, 0.756476998, 0.194522798) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 777 | CFrame.new(0.846446335, -1.97445011, 0.151377738, 0.955289721, -0.235021919, 0.179405689, 0.206162781, 0.964402378, 0.165605277, -0.211940169, -0.121214241, 0.969736278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 778 | CFrame.new(-0.616165221, -1.96689439, -0.664970994, 0.877647161, 0.141306609, 0.458004385, -0.00266680121, 0.956979394, -0.290143609, -0.479299963, 0.253422201, 0.840267003) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 779 | } | |
| 780 | frame[2] = {
| |
| 781 | CFrame.new(0, 0, 0, 0.960631907, 0.00137611502, 0.277821034, -0.159289986, 0.822030306, 0.546711087, -0.227624968, -0.569442153, 0.789887726) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 782 | CFrame.new(-0.0181836374, 1.50775862, -0.0594066978, 0.999913454, -0.0105673671, -0.00784052908, 0.0118241087, 0.983038306, 0.183019012, 0.00577357411, -0.183095813, 0.983078241) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 783 | CFrame.new(1.5073173, 1.31327307, -0.909579456, 0.94229573, -0.200924531, 0.267783791, 0.109451406, -0.571028471, -0.813601255, 0.316384584, 0.795962393, -0.516086161) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 784 | CFrame.new(-1.57927585, 0.317291111, 0.397556216, 0.809802711, 0.208654553, 0.548345804, -0.517000973, 0.695623755, 0.498816311, -0.277362049, -0.687437952, 0.671192646) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 785 | CFrame.new(0.655821919, -1.91117561, 0.471306443, 0.991203368, 0.0697749257, 0.112460986, -0.110218167, 0.905595839, 0.409570932, -0.0732664168, -0.418363273, 0.905320168) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 786 | CFrame.new(-0.524112225, -1.89465261, -0.507151604, 0.994412482, 0.0338317044, -0.100033343, -0.0809665471, 0.852411568, -0.516580105, 0.0677920207, 0.521791637, 0.850385308) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 787 | } | |
| 788 | frame[3] = {}
| |
| 789 | frame[4] = {
| |
| 790 | CFrame.new(0.0446949899, -0.224481285, 1.05889678, 0.966837645, -0.0298089404, 0.253642291, -0.158799261, 0.707656503, 0.688479424, -0.200014681, -0.70592761, 0.679455996) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 791 | CFrame.new(9.08284278E-7, 1.50000024, -4.82962241E-6, 0.984805763, 1.63912773E-7, -0.173648149, 4.47034836E-8, 1.00000012, -5.96046448E-7, 0.173647702, -7.15255737E-7, 0.984806538) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 792 | CFrame.new(1.72517121, 0.308485746, -0.681614399, 0.866021693, -0.499998659, -3.57627869E-7, 0.171009645, 0.296197116, -0.93969363, 0.469844103, 0.813795447, 0.342020363) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 793 | CFrame.new(-1.84989023, 0.281955481, 0.641430259, 0.906306088, 0.242401943, 0.34619242, -0.422620475, 0.519833565, 0.742405176, -1.89989805E-6, -0.819154859, 0.573571742) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 794 | CFrame.new(0.499962986, -1.81052303, -0.520594954, 0.999989092, 2.34693289E-7, -1.38580799E-6, 9.53674316E-7, 0.866027057, -0.500000596, -1.14738941E-6, 0.499997437, 0.866019249) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 795 | CFrame.new(-0.749434054, -1.95218933, -0.215161204, 0.984806895, 0.173647046, 2.96533108E-6, -0.163174301, 0.925419688, -0.342013061, -0.0593925342, 0.336815983, 0.939694881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 796 | } | |
| 797 | frame[5] = {
| |
| 798 | CFrame.new(1.43051147E-6, 0.250400692, -1.57952309E-6, 0.75700736, -0.00536380522, -0.653384089, -0.460911632, 0.704403698, -0.539792359, 0.46314162, 0.709779143, 0.530766606) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 799 | CFrame.new(-0.0624394119, 1.40631104, -0.284854382, 0.871472001, -0.124878772, 0.474280059, -0.184679374, 0.812304139, 0.553222537, -0.454345256, -0.56970787, 0.684837878) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 800 | CFrame.new(1.80612469, 0.220332116, -0.203478247, 0.764829397, -0.644221008, 0.00388471782, 0.644222498, 0.764837146, 9.94563103E-4, -0.00361183286, 0.00174188614, 0.999991775) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 801 | CFrame.new(-1.59125066, 0.345185757, -0.473316669, 0.808951437, 0.583151102, -0.0743780583, -0.30995214, 0.315579027, -0.896849632, -0.49952662, 0.748561502, 0.436037153) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 802 | CFrame.new(1.24249101, -1.45569086, 0.819190979, 0.83471632, -0.54247123, -0.0947278738, 0.460312873, 0.592919171, 0.660725892, -0.302258879, -0.595123291, 0.744625807) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 803 | CFrame.new(-0.770076573, -0.7958619, -0.906041026, 0.789912045, -0.382848471, 0.479026049, 0.0482493788, 0.81754595, 0.573838353, -0.611318886, -0.430169106, 0.664261699) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 804 | } | |
| 805 | frame[6] = {
| |
| 806 | CFrame.new(0.100000054, 0.299999803, -1.00000072, 0.342020154, -1.11758709E-8, -0.939692616, 0.163175941, 0.98480773, 0.059391208, 0.925416708, -0.173648193, 0.336824119) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 807 | CFrame.new(-0.0609362423, 1.44977593, -0.209735245, 0.760334492, -0.121869385, 0.637996435, -0.187043279, 0.899552226, 0.394741058, -0.622017801, -0.419468105, 0.661165893) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 808 | CFrame.new(1.80173576, 0.285370827, -0.113176629, 0.707106829, -0.696364284, -0.122787789, 0.707106769, 0.696364284, 0.122787833, 8.94069672E-8, -0.173648208, 0.984807849) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 809 | CFrame.new(-1.43546915, 0.0571947247, 0.252394438, 0.492403924, 0.578531861, 0.650261164, -0.586824, 0.772434831, -0.242861956, -0.642787635, -0.262002528, 0.719846368) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 810 | CFrame.new(0.553127408, -2.19508672, -0.191346705, 0.939900517, 0.0629590601, 0.335594267, -0.0558762401, 0.997964621, -0.0307300575, -0.336845756, 0.010131469, 0.941505313) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 811 | CFrame.new(-0.986178458, -2.00035954, -0.257694066, 0.405740917, 0.240934551, 0.881660521, -0.0121131111, 0.965962708, -0.258397698, -0.913907945, 0.0941628888, 0.394849122) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 812 | } | |
| 813 | frame[7] = {
| |
| 814 | CFrame.new(0.0999996886, 0.200998247, -0.752499938, 0.999923289, 0.00369387865, -0.0118249953, 0.00569112226, 0.710869372, 0.703301013, 0.0110039413, -0.703314424, 0.710793972) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 815 | CFrame.new(3.31909047E-4, 1.49832737, 0.0408679023, 0.99997443, 6.62207603E-4, 0.00713163614, -7.71284103E-5, 0.996654093, -0.0817354918, -0.0071618557, 0.0817326307, 0.996628642) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 816 | CFrame.new(1.52040851, 0.566697955, -0.690980017, 0.707106769, -0.133710638, 0.694349647, 0.707106769, 0.133710653, -0.694349647, -1.1920929E-7, 0.981958687, 0.189095527) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 817 | CFrame.new(-1.37526035, 0.0420677513, 0.312325418, 0.492403895, 0.45811826, 0.740044594, -0.586824, 0.802687883, -0.106441624, -0.642787576, -0.381863803, 0.664081573) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 818 | CFrame.new(0.208008677, -2.09757519, 0.498215079, 0.999991655, -0.00408810377, 1.58295035E-4, 0.00327420235, 0.822914541, 0.568155766, -0.00245288014, -0.56815058, 0.822921038) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 819 | CFrame.new(-0.292521447, -1.44910645, -1.4013716, 0.998255193, -0.0096129626, -0.0582612157, -0.0453759432, 0.506496251, -0.861047387, 0.0377863646, 0.862188578, 0.505176365) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 820 | } | |
| 821 | frame[8] = {
| |
| 822 | CFrame.new(0.0999991894, 0.29995659, -1.499717, 0.939728558, -1.00176781E-4, 0.341916203, 0.21970661, 0.766399443, -0.603620827, -0.26198411, 0.642363846, 0.720230818) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 823 | CFrame.new(-8.86619091E-6, 1.43306708, -0.249895573, 0.990271568, -1.64993107E-5, -0.139119774, 0.0695465654, 0.866137445, 0.494942158, 0.120488808, -0.499800563, 0.857715189) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 824 | CFrame.new(1.68910587, 0.199776769, 0.182734743, 0.906256795, -0.272001535, -0.323572844, 0.42270717, 0.583132327, 0.693736017, -1.01104379E-5, -0.765480757, 0.643445849) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 825 | CFrame.new(-1.43325984, 0.266153574, -0.757761419, 0.866213381, 3.96847725E-4, -0.499667138, -0.432791233, 0.500370383, -0.749880135, 0.249720037, 0.865810156, 0.433597952) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 826 | CFrame.new(0.209659114, -1.76327229, -0.56563127, 0.973631978, -0.0795714557, -0.213781208, -0.133744955, 0.560054362, -0.817587137, 0.184786141, 0.824623108, 0.534643054) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 827 | CFrame.new(-0.805502772, -1.49015367, 1.25610948, 0.919178069, 0.326103032, -0.220825136, 0.0446677096, 0.470763952, 0.881126881, 0.391294688, -0.819777131, 0.418150902) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 828 | } | |
| 829 | return frame[frameN] | |
| 830 | end | |
| 831 | } | |
| 832 | AnimTab.ddsc2 = {
| |
| 833 | Animation = function(frameN, es, i) | |
| 834 | local frame = {}
| |
| 835 | frame[3] = {
| |
| 836 | CFrame.new(0, 0.17766802, -0.753894866, 1, 0, 0, 0, 0.866021156, -0.499997556, 0, 0.499997556, 0.866021156) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(30), 0, 0) * CFrame.Angles(math.rad(es * i), 0, 0), | |
| 837 | CFrame.new(0, 1.49741936, -0.326649696, 1, 0, 0, 0, 0.906303883, 0.422615558, 0, -0.422615558, 0.906303883) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 838 | CFrame.new(1.83251798, 0.78095752, 0.280645788, -0.319193363, -0.870083332, 0.375593692, -0.132645577, -0.35140419, -0.926774383, 0.938355982, -0.345641017, -0.00324681401) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 839 | CFrame.new(-0.534103811, 0.735669017, -0.574670315, 0.707108974, -0.707104802, 1.47656152E-7, -0.40557462, -0.405577123, -0.819144189, 0.579220891, 0.57922411, -0.573570848) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 840 | CFrame.new(0.5, -1.92298663, 0.211373031, 1, 0, 0, 0, 0.984797716, 0.173646599, 0, -0.173646599, 0.984797716) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 841 | CFrame.new(-0.493912339, -1.93033445, -0.260809064, 0.99619472, 0.0841859058, -0.022557525, -0.08715491, 0.9622401, -0.257831246, 3.7252903E-9, 0.258816063, 0.96591574) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
| 842 | } | |
| 843 | return frame[frameN] | |
| 844 | end | |
| 845 | } | |
| 846 | local COMBOGUI = Instance.new("ScreenGui")
| |
| 847 | local Frame = Instance.new("Frame")
| |
| 848 | local dmg = Instance.new("TextLabel")
| |
| 849 | local hits = Instance.new("TextLabel")
| |
| 850 | local HitstunFrame = Instance.new("Frame")
| |
| 851 | local Frame_2 = Instance.new("Frame")
| |
| 852 | local Frame_3 = Instance.new("Frame")
| |
| 853 | local Frame_4 = Instance.new("Frame")
| |
| 854 | local Frame_5 = Instance.new("Frame")
| |
| 855 | local Fill = Instance.new("Frame")
| |
| 856 | COMBOGUI.Name = "COMBOGUI" | |
| 857 | COMBOGUI.Parent = script | |
| 858 | Frame.Parent = COMBOGUI | |
| 859 | Frame.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 860 | Frame.BackgroundTransparency = 1 | |
| 861 | Frame.Position = UDim2.new(0.0299999993, 0, 0.349999994, 0) | |
| 862 | Frame.Size = UDim2.new(0, 100, 0, 100) | |
| 863 | dmg.Name = "dmg" | |
| 864 | dmg.Parent = Frame | |
| 865 | dmg.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 866 | dmg.BorderSizePixel = 0 | |
| 867 | dmg.Position = UDim2.new(0.5, 0, 0.5, 0) | |
| 868 | dmg.Font = Enum.Font.SciFi | |
| 869 | dmg.FontSize = Enum.FontSize.Size48 | |
| 870 | dmg.Text = "78" | |
| 871 | dmg.TextColor3 = Color3.new(1, 1, 0) | |
| 872 | dmg.TextStrokeColor3 = Color3.new(0.0666667, 0.137255, 0.45098) | |
| 873 | dmg.TextStrokeTransparency = 0 | |
| 874 | dmg.TextWrapped = true | |
| 875 | hits.Name = "hits" | |
| 876 | hits.Parent = Frame | |
| 877 | hits.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 878 | hits.BorderSizePixel = 0 | |
| 879 | hits.Position = UDim2.new(0.5, 0, 0.725000024, 0) | |
| 880 | hits.Font = Enum.Font.SciFi | |
| 881 | hits.FontSize = Enum.FontSize.Size18 | |
| 882 | hits.Text = "10" | |
| 883 | hits.TextColor3 = Color3.new(1, 1, 0) | |
| 884 | hits.TextStrokeColor3 = Color3.new(0.0666667, 0.137255, 0.45098) | |
| 885 | hits.TextStrokeTransparency = 0 | |
| 886 | hits.TextWrapped = true | |
| 887 | hits.TextSize = 20 | |
| 888 | HitstunFrame.Name = "HitstunFrame" | |
| 889 | HitstunFrame.Parent = Frame | |
| 890 | HitstunFrame.BackgroundColor3 = Color3.new(0, 0, 0) | |
| 891 | HitstunFrame.BackgroundTransparency = 0.89999997615814 | |
| 892 | HitstunFrame.Position = UDim2.new(0, -10, 0, 90) | |
| 893 | HitstunFrame.Size = UDim2.new(0, 120, 0, 10) | |
| 894 | Frame_2.Parent = HitstunFrame | |
| 895 | Frame_2.BackgroundColor3 = Color3.new(0, 0, 0) | |
| 896 | Frame_2.BorderSizePixel = 0 | |
| 897 | Frame_2.Position = UDim2.new(0, 0, 0, 10) | |
| 898 | Frame_2.Size = UDim2.new(0, 120, 0, 1) | |
| 899 | Frame_3.Parent = HitstunFrame | |
| 900 | Frame_3.BackgroundColor3 = Color3.new(0, 0, 0) | |
| 901 | Frame_3.BorderSizePixel = 0 | |
| 902 | Frame_3.Size = UDim2.new(0, 120, 0, 1) | |
| 903 | Frame_4.Parent = HitstunFrame | |
| 904 | Frame_4.BackgroundColor3 = Color3.new(0, 0, 0) | |
| 905 | Frame_4.BorderSizePixel = 0 | |
| 906 | Frame_4.Size = UDim2.new(0, 1, 0, 10) | |
| 907 | Frame_5.Parent = HitstunFrame | |
| 908 | Frame_5.BackgroundColor3 = Color3.new(0, 0, 0) | |
| 909 | Frame_5.BorderSizePixel = 0 | |
| 910 | Frame_5.Position = UDim2.new(0, 120, 0, 0) | |
| 911 | Frame_5.Size = UDim2.new(0, 1, 0, 10) | |
| 912 | Fill.Name = "Fill" | |
| 913 | Fill.Parent = HitstunFrame | |
| 914 | Fill.BackgroundColor3 = Color3.new(1, 1, 0.498039) | |
| 915 | Fill.Size = UDim2.new(0, 80, 0, 10) | |
| 916 | local Magic = Instance.new("ScreenGui")
| |
| 917 | local Frame = Instance.new("Frame")
| |
| 918 | local idk = Instance.new("Frame")
| |
| 919 | local TextLabel = Instance.new("TextLabel")
| |
| 920 | local Num = Instance.new("TextLabel")
| |
| 921 | local Fill = Instance.new("TextLabel")
| |
| 922 | Magic.Name = "Magic" | |
| 923 | Magic.Parent = Player.PlayerGui | |
| 924 | Frame.Parent = Magic | |
| 925 | Frame.BackgroundColor3 = Color3.new(0.333333, 0.333333, 0) | |
| 926 | Frame.BorderColor3 = Color3.new(1, 1, 1) | |
| 927 | Frame.Position = UDim2.new(0.0199999996, 0, 0.300000012, 0) | |
| 928 | Frame.Rotation = 180 | |
| 929 | Frame.Size = UDim2.new(0.0649999976, 0, 0.600000024, 0) | |
| 930 | Frame.Style = Enum.FrameStyle.DropShadow | |
| 931 | idk.Name = "idk" | |
| 932 | idk.Parent = Frame | |
| 933 | idk.BackgroundColor3 = Color3.new(0, 0, 0) | |
| 934 | idk.BorderColor3 = Color3.new(0.184314, 0.290196, 0.364706) | |
| 935 | idk.Rotation = -180 | |
| 936 | idk.Size = UDim2.new(1, 0, 1, 0) | |
| 937 | TextLabel.Parent = Frame | |
| 938 | TextLabel.BackgroundColor3 = Color3.new(1, 1, 0) | |
| 939 | TextLabel.BackgroundTransparency = 1 | |
| 940 | TextLabel.BorderColor3 = Color3.new(1, 1, 1) | |
| 941 | TextLabel.BorderSizePixel = 0 | |
| 942 | TextLabel.Position = UDim2.new(0.449999988, 0, 1.01999998, 0) | |
| 943 | TextLabel.Rotation = -180 | |
| 944 | TextLabel.Size = UDim2.new(0.100000001, 0, 0.100000001, 0) | |
| 945 | TextLabel.Font = Enum.Font.SciFi | |
| 946 | TextLabel.FontSize = Enum.FontSize.Size24 | |
| 947 | TextLabel.Text = "Magic" | |
| 948 | TextLabel.TextColor3 = Color3.new(1, 1, 0) | |
| 949 | Num.Name = "Num" | |
| 950 | Num.Parent = Frame | |
| 951 | Num.BackgroundColor3 = Color3.new(1, 1, 0) | |
| 952 | Num.BackgroundTransparency = 1 | |
| 953 | Num.BorderColor3 = Color3.new(1, 1, 1) | |
| 954 | Num.BorderSizePixel = 0 | |
| 955 | Num.Position = UDim2.new(0.449999988, 0, -0.100000001, 0) | |
| 956 | Num.Rotation = -180 | |
| 957 | Num.Size = UDim2.new(0.100000001, 0, 0.100000001, 0) | |
| 958 | Num.Font = Enum.Font.SciFi | |
| 959 | Num.FontSize = Enum.FontSize.Size24 | |
| 960 | Num.Text = "100%" | |
| 961 | Num.TextColor3 = Color3.new(1, 1, 0) | |
| 962 | Num.TextStrokeTransparency = 0.5 | |
| 963 | magiknum = Num | |
| 964 | Fill.Name = "Fill" | |
| 965 | Fill.Parent = Frame | |
| 966 | Fill.BackgroundColor3 = Color3.new(0.937255, 1, 0.34902) | |
| 967 | Fill.BorderColor3 = Color3.new(0.184314, 0.290196, 0.364706) | |
| 968 | Fill.BorderSizePixel = 3 | |
| 969 | Fill.Size = UDim2.new(1, 0, 1, 0) | |
| 970 | Fill.Font = Enum.Font.SourceSans | |
| 971 | Fill.FontSize = Enum.FontSize.Size14 | |
| 972 | Fill.Text = "" | |
| 973 | magikbar = Fill | |
| 974 | local PhaseGui = Instance.new("ScreenGui")
| |
| 975 | local Frame = Instance.new("Frame")
| |
| 976 | local Phase1bg = Instance.new("Frame")
| |
| 977 | local Phase1 = Instance.new("Frame")
| |
| 978 | local Phase1sy = Instance.new("Frame")
| |
| 979 | local ImageLabel = Instance.new("ImageLabel")
| |
| 980 | local Phase2bg = Instance.new("Frame")
| |
| 981 | local Phase2 = Instance.new("Frame")
| |
| 982 | local Phase2sy = Instance.new("Frame")
| |
| 983 | local ImageLabel_2 = Instance.new("ImageLabel")
| |
| 984 | local Phase3bg = Instance.new("Frame")
| |
| 985 | local Phase3 = Instance.new("Frame")
| |
| 986 | local Phase3sy = Instance.new("Frame")
| |
| 987 | local ImageLabel_3 = Instance.new("ImageLabel")
| |
| 988 | local Phase4bg = Instance.new("Frame")
| |
| 989 | local Phase4 = Instance.new("Frame")
| |
| 990 | local Phase4sy = Instance.new("Frame")
| |
| 991 | local ImageLabel_4 = Instance.new("ImageLabel")
| |
| 992 | PhaseGui.Name = "PhaseGui" | |
| 993 | PhaseGui.Parent = Player.PlayerGui | |
| 994 | Frame.Parent = PhaseGui | |
| 995 | Frame.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 996 | Frame.BackgroundTransparency = 1 | |
| 997 | Frame.Size = UDim2.new(1, 0, 1, 0) | |
| 998 | Phase1bg.Name = "Phase1bg" | |
| 999 | Phase1bg.Parent = Frame | |
| 1000 | Phase1bg.BackgroundColor3 = Color3.new(0, 0, 0) | |
| 1001 | Phase1bg.BorderColor3 = Color3.new(1, 1, 0.498039) | |
| 1002 | Phase1bg.BorderSizePixel = 0 | |
| 1003 | Phase1bg.Position = UDim2.new(0.889999986, 0, 0.0500000007, 0) | |
| 1004 | Phase1bg.Rotation = 45 | |
| 1005 | Phase1bg.Size = UDim2.new(0, 80, 0, 80) | |
| 1006 | Phase1.Name = "Phase1" | |
| 1007 | Phase1.Parent = Phase1bg | |
| 1008 | Phase1.BackgroundColor3 = Color3.new(0.294118, 0.294118, 0.294118) | |
| 1009 | Phase1.BorderColor3 = Color3.new(0, 0, 0) | |
| 1010 | Phase1.BorderSizePixel = 7 | |
| 1011 | Phase1.Size = UDim2.new(1, 0, 1, 0) | |
| 1012 | Phase1sy.Name = "Phase1sy" | |
| 1013 | Phase1sy.Parent = Phase1 | |
| 1014 | Phase1sy.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 1015 | Phase1sy.BackgroundTransparency = 1 | |
| 1016 | Phase1sy.BorderColor3 = Color3.new(0, 0, 0) | |
| 1017 | Phase1sy.BorderSizePixel = 7 | |
| 1018 | Phase1sy.Size = UDim2.new(1, 0, 1, 0) | |
| 1019 | ImageLabel.Parent = Phase1sy | |
| 1020 | ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 1021 | ImageLabel.BackgroundTransparency = 1 | |
| 1022 | ImageLabel.Rotation = -45 | |
| 1023 | ImageLabel.Size = UDim2.new(1, 0, 1, 0) | |
| 1024 | ImageLabel.Image = "rbxassetid://200326272" | |
| 1025 | ImageLabel.ImageColor3 = Color3.new(0, 0, 0) | |
| 1026 | Phase2bg.Name = "Phase2bg" | |
| 1027 | Phase2bg.Parent = Frame | |
| 1028 | Phase2bg.BackgroundColor3 = Color3.new(0, 0, 0) | |
| 1029 | Phase2bg.BorderColor3 = Color3.new(1, 1, 0.498039) | |
| 1030 | Phase2bg.BorderSizePixel = 0 | |
| 1031 | Phase2bg.Position = UDim2.new(0.889999986, 0, 0.310000002, 0) | |
| 1032 | Phase2bg.Rotation = 45 | |
| 1033 | Phase2bg.Size = UDim2.new(0, 80, 0, 80) | |
| 1034 | Phase2.Name = "Phase2" | |
| 1035 | Phase2.Parent = Phase2bg | |
| 1036 | Phase2.BackgroundColor3 = Color3.new(0.294118, 0.294118, 0.294118) | |
| 1037 | Phase2.BorderColor3 = Color3.new(0, 0, 0) | |
| 1038 | Phase2.BorderSizePixel = 7 | |
| 1039 | Phase2.Size = UDim2.new(1, 0, 1, 0) | |
| 1040 | Phase2sy.Name = "Phase2sy" | |
| 1041 | Phase2sy.Parent = Phase2 | |
| 1042 | Phase2sy.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 1043 | Phase2sy.BackgroundTransparency = 1 | |
| 1044 | Phase2sy.BorderColor3 = Color3.new(0, 0, 0) | |
| 1045 | Phase2sy.BorderSizePixel = 7 | |
| 1046 | Phase2sy.Size = UDim2.new(1, 0, 1, 0) | |
| 1047 | ImageLabel_2.Parent = Phase2sy | |
| 1048 | ImageLabel_2.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 1049 | ImageLabel_2.BackgroundTransparency = 1 | |
| 1050 | ImageLabel_2.Rotation = -45 | |
| 1051 | ImageLabel_2.Size = UDim2.new(1, 0, 1, 0) | |
| 1052 | ImageLabel_2.Image = "rbxassetid://200326330" | |
| 1053 | ImageLabel_2.ImageColor3 = Color3.new(0, 0, 0) | |
| 1054 | Phase3bg.Name = "Phase3bg" | |
| 1055 | Phase3bg.Parent = Frame | |
| 1056 | Phase3bg.BackgroundColor3 = Color3.new(0, 0, 0) | |
| 1057 | Phase3bg.BorderColor3 = Color3.new(1, 1, 0.498039) | |
| 1058 | Phase3bg.BorderSizePixel = 0 | |
| 1059 | Phase3bg.Position = UDim2.new(0.889999986, 0, 0.557, 0) | |
| 1060 | Phase3bg.Rotation = 45 | |
| 1061 | Phase3bg.Size = UDim2.new(0, 80, 0, 80) | |
| 1062 | Phase3.Name = "Phase3" | |
| 1063 | Phase3.Parent = Phase3bg | |
| 1064 | Phase3.BackgroundColor3 = Color3.new(0.294118, 0.294118, 0.294118) | |
| 1065 | Phase3.BorderColor3 = Color3.new(0, 0, 0) | |
| 1066 | Phase3.BorderSizePixel = 7 | |
| 1067 | Phase3.Size = UDim2.new(1, 0, 1, 0) | |
| 1068 | Phase3sy.Name = "Phase3sy" | |
| 1069 | Phase3sy.Parent = Phase3 | |
| 1070 | Phase3sy.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 1071 | Phase3sy.BackgroundTransparency = 1 | |
| 1072 | Phase3sy.BorderColor3 = Color3.new(0, 0, 0) | |
| 1073 | Phase3sy.BorderSizePixel = 7 | |
| 1074 | Phase3sy.Size = UDim2.new(1, 0, 1, 0) | |
| 1075 | ImageLabel_3.Parent = Phase3sy | |
| 1076 | ImageLabel_3.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 1077 | ImageLabel_3.BackgroundTransparency = 1 | |
| 1078 | ImageLabel_3.Rotation = -45 | |
| 1079 | ImageLabel_3.Size = UDim2.new(1, 0, 1, 0) | |
| 1080 | ImageLabel_3.Image = "rbxassetid://200326394" | |
| 1081 | ImageLabel_3.ImageColor3 = Color3.new(0, 0, 0) | |
| 1082 | Phase4bg.Name = "Phase4bg" | |
| 1083 | Phase4bg.Parent = Frame | |
| 1084 | Phase4bg.BackgroundColor3 = Color3.new(0, 0, 0) | |
| 1085 | Phase4bg.BorderColor3 = Color3.new(1, 1, 0.498039) | |
| 1086 | Phase4bg.BorderSizePixel = 0 | |
| 1087 | Phase4bg.Position = UDim2.new(0.889999986, 0, 0.810000002, 0) | |
| 1088 | Phase4bg.Rotation = 45 | |
| 1089 | Phase4bg.Size = UDim2.new(0, 80, 0, 80) | |
| 1090 | Phase4.Name = "Phase4" | |
| 1091 | Phase4.Parent = Phase4bg | |
| 1092 | Phase4.BackgroundColor3 = Color3.new(0.294118, 0.294118, 0.294118) | |
| 1093 | Phase4.BorderColor3 = Color3.new(0, 0, 0) | |
| 1094 | Phase4.BorderSizePixel = 7 | |
| 1095 | Phase4.Size = UDim2.new(1, 0, 1, 0) | |
| 1096 | Phase4sy.Name = "Phase4sy" | |
| 1097 | Phase4sy.Parent = Phase4 | |
| 1098 | Phase4sy.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 1099 | Phase4sy.BackgroundTransparency = 1 | |
| 1100 | Phase4sy.BorderColor3 = Color3.new(0, 0, 0) | |
| 1101 | Phase4sy.BorderSizePixel = 7 | |
| 1102 | Phase4sy.Size = UDim2.new(1, 0, 1, 0) | |
| 1103 | ImageLabel_4.Parent = Phase4sy | |
| 1104 | ImageLabel_4.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 1105 | ImageLabel_4.BackgroundTransparency = 1 | |
| 1106 | ImageLabel_4.Rotation = -45 | |
| 1107 | ImageLabel_4.Size = UDim2.new(1, 0, 1, 0) | |
| 1108 | ImageLabel_4.Image = "rbxassetid://200326465" | |
| 1109 | ImageLabel_4.ImageColor3 = Color3.new(0, 0, 0) | |
| 1110 | Phase = 1 | |
| 1111 | phase1gui = game.Players.LocalPlayer.PlayerGui.PhaseGui.Frame.Phase1bg.Phase1.Phase1sy.ImageLabel | |
| 1112 | phase2gui = game.Players.LocalPlayer.PlayerGui.PhaseGui.Frame.Phase2bg.Phase2.Phase2sy.ImageLabel | |
| 1113 | phase3gui = game.Players.LocalPlayer.PlayerGui.PhaseGui.Frame.Phase3bg.Phase3.Phase3sy.ImageLabel | |
| 1114 | phase4gui = game.Players.LocalPlayer.PlayerGui.PhaseGui.Frame.Phase4bg.Phase4.Phase4sy.ImageLabel | |
| 1115 | lockedcol = Color3.new(0, 0, 0) | |
| 1116 | unlockedcol = Color3.new(255, 255, 0) | |
| 1117 | Phase1Unlocked = true | |
| 1118 | Phase2Unlocked = false | |
| 1119 | Phase3Unlocked = false | |
| 1120 | Phase4Unlocked = false | |
| 1121 | rays_not_ready = false | |
| 1122 | trin = Instance.new("BillboardGui", nil)
| |
| 1123 | trin.AlwaysOnTop = true | |
| 1124 | trin.Size = UDim2.new(19, 0, 19, 0) | |
| 1125 | trinIm = Instance.new("ImageLabel", trin)
| |
| 1126 | trinIm.BackgroundTransparency = 1 | |
| 1127 | trinIm.Size = UDim2.new(1, 0, 1, 0) | |
| 1128 | trinIm.Image = "http://www.roblox.com/asset/?id=642882626" | |
| 1129 | trinIm.ImageTransparency = 0 | |
| 1130 | local s = Instance.new("Script") --script.OB:clone()
| |
| 1131 | s.Disabled = false | |
| 1132 | s.Parent = trin | |
| 1133 | --s.OB.Value = script | |
| 1134 | trin2 = Instance.new("BillboardGui", nil)
| |
| 1135 | trin2.AlwaysOnTop = true | |
| 1136 | trin2.Size = UDim2.new(12, 0, 12, 0) | |
| 1137 | trinIm2 = Instance.new("ImageLabel", trin2)
| |
| 1138 | trinIm2.BackgroundTransparency = 1 | |
| 1139 | trinIm2.Size = UDim2.new(1, 0, 1, 0) | |
| 1140 | trinIm2.Image = "http://www.roblox.com/asset/?id=569947411" | |
| 1141 | trinIm2.ImageTransparency = 0.5 | |
| 1142 | trinIm2.ImageColor3 = BrickColor.new("New Yeller").Color
| |
| 1143 | local s = Instance.new("Script") --script.OB:clone()
| |
| 1144 | s.Disabled = false | |
| 1145 | s.Parent = trin2 | |
| 1146 | --s.OB.Value = script | |
| 1147 | trin3 = Instance.new("BillboardGui", nil)
| |
| 1148 | trin3.AlwaysOnTop = true | |
| 1149 | trin3.Size = UDim2.new(11.5, 0, 11.5, 0) | |
| 1150 | trinIm3 = Instance.new("ImageLabel", trin3)
| |
| 1151 | trinIm3.BackgroundTransparency = 1 | |
| 1152 | trinIm3.Size = UDim2.new(1, 0, 1, 0) | |
| 1153 | trinIm3.Image = "http://www.roblox.com/asset/?id=642977507" | |
| 1154 | trinIm3.ImageTransparency = 0 | |
| 1155 | local s = Instance.new("Script") --script.OB:clone()
| |
| 1156 | s.Disabled = false | |
| 1157 | s.Parent = trin3 | |
| 1158 | --s.OB.Value = script | |
| 1159 | Humanoid.Died:connect(function() | |
| 1160 | trin.Parent = nil | |
| 1161 | trin2.Parent = nil | |
| 1162 | trin3.Parent = nil | |
| 1163 | end) | |
| 1164 | g1 = Instance.new("ScreenGui", Player.PlayerGui)
| |
| 1165 | g1.Name = "Controls" | |
| 1166 | o1 = Instance.new("Frame", g1)
| |
| 1167 | o1.Active = true | |
| 1168 | o1.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 1169 | o1.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1170 | o1.Name = "Help" | |
| 1171 | o1.Position = UDim2.new(1, 0, 0.5, -150) | |
| 1172 | o1.Size = UDim2.new(0, 500, 0, 300) | |
| 1173 | o1.Draggable = true | |
| 1174 | o1.Style = Enum.FrameStyle.DropShadow | |
| 1175 | o2 = Instance.new("ScrollingFrame", o1)
| |
| 1176 | o2.BackgroundColor3 = Color3.new(0.32549, 0.32549, 0.32549) | |
| 1177 | o2.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1178 | o2.BorderSizePixel = 0 | |
| 1179 | o2.Name = "Content" | |
| 1180 | o2.Position = UDim2.new(0, 0, 0, 35) | |
| 1181 | o2.Size = UDim2.new(1, 0, 1, -65) | |
| 1182 | o2.ClipsDescendants = true | |
| 1183 | o2.Draggable = true | |
| 1184 | o3 = Instance.new("TextLabel", o2)
| |
| 1185 | o3.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 1186 | o3.BackgroundTransparency = 1 | |
| 1187 | o3.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1188 | o3.Name = "Line23" | |
| 1189 | o3.Position = UDim2.new(0, 0, 0, 710) | |
| 1190 | o3.Size = UDim2.new(1, 0, 0, 30) | |
| 1191 | o3.Text = "" | |
| 1192 | o3.TextWrapped = true | |
| 1193 | o3.TextColor3 = Color3.new(1, 1, 1) | |
| 1194 | o3.Font = Enum.Font.SciFi | |
| 1195 | o3.FontSize = Enum.FontSize.Size18 | |
| 1196 | o3.TextXAlignment = Enum.TextXAlignment.Left | |
| 1197 | o4 = Instance.new("TextLabel", o2)
| |
| 1198 | o4.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 1199 | o4.BackgroundTransparency = 1 | |
| 1200 | o4.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1201 | o4.Name = "Line24" | |
| 1202 | o4.Position = UDim2.new(0, 0, 0, 690) | |
| 1203 | o4.Size = UDim2.new(1, 0, 0, 30) | |
| 1204 | o4.Text = ">>>>>>>DDC(After SSZ)" | |
| 1205 | o4.TextWrapped = true | |
| 1206 | o4.TextColor3 = Color3.new(1, 1, 1) | |
| 1207 | o4.Font = Enum.Font.SciFi | |
| 1208 | o4.FontSize = Enum.FontSize.Size18 | |
| 1209 | o4.TextXAlignment = Enum.TextXAlignment.Left | |
| 1210 | o5 = Instance.new("TextLabel", o2)
| |
| 1211 | o5.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 1212 | o5.BackgroundTransparency = 1 | |
| 1213 | o5.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1214 | o5.Name = "Line23" | |
| 1215 | o5.Position = UDim2.new(0, 0, 0, 670) | |
| 1216 | o5.Size = UDim2.new(1, 0, 0, 30) | |
| 1217 | o5.Text = "SSZ(Phase 4 must be unlocked)" | |
| 1218 | o5.TextWrapped = true | |
| 1219 | o5.TextColor3 = Color3.new(1, 1, 1) | |
| 1220 | o5.Font = Enum.Font.SciFi | |
| 1221 | o5.FontSize = Enum.FontSize.Size18 | |
| 1222 | o5.TextXAlignment = Enum.TextXAlignment.Left | |
| 1223 | o6 = Instance.new("TextLabel", o2)
| |
| 1224 | o6.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 1225 | o6.BackgroundTransparency = 1 | |
| 1226 | o6.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1227 | o6.Name = "Line22" | |
| 1228 | o6.Position = UDim2.new(0, 0, 0, 640) | |
| 1229 | o6.Size = UDim2.new(1, 0, 0, 30) | |
| 1230 | o6.Text = "ASDSSQ(Phase 4 must be unlocked)" | |
| 1231 | o6.TextWrapped = true | |
| 1232 | o6.TextColor3 = Color3.new(1, 1, 1) | |
| 1233 | o6.Font = Enum.Font.SciFi | |
| 1234 | o6.FontSize = Enum.FontSize.Size18 | |
| 1235 | o6.TextXAlignment = Enum.TextXAlignment.Left | |
| 1236 | o7 = Instance.new("TextLabel", o2)
| |
| 1237 | o7.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 1238 | o7.BackgroundTransparency = 1 | |
| 1239 | o7.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1240 | o7.Name = "Line21" | |
| 1241 | o7.Position = UDim2.new(0, 0, 0, 610) | |
| 1242 | o7.Size = UDim2.new(1, 0, 0, 30) | |
| 1243 | o7.Text = "DDSWX(Phase 4 must be unlocked)" | |
| 1244 | o7.TextWrapped = true | |
| 1245 | o7.TextColor3 = Color3.new(1, 1, 1) | |
| 1246 | o7.Font = Enum.Font.SciFi | |
| 1247 | o7.FontSize = Enum.FontSize.Size18 | |
| 1248 | o7.TextXAlignment = Enum.TextXAlignment.Left | |
| 1249 | o8 = Instance.new("TextLabel", o2)
| |
| 1250 | o8.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 1251 | o8.BackgroundTransparency = 1 | |
| 1252 | o8.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1253 | o8.Name = "Line20" | |
| 1254 | o8.Position = UDim2.new(0, 0, 0, 580) | |
| 1255 | o8.Size = UDim2.new(1, 0, 0, 30) | |
| 1256 | o8.Text = "" | |
| 1257 | o8.TextWrapped = true | |
| 1258 | o8.TextColor3 = Color3.new(1, 1, 1) | |
| 1259 | o8.Font = Enum.Font.SciFi | |
| 1260 | o8.FontSize = Enum.FontSize.Size18 | |
| 1261 | o8.TextXAlignment = Enum.TextXAlignment.Left | |
| 1262 | o9 = Instance.new("TextLabel", o2)
| |
| 1263 | o9.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 1264 | o9.BackgroundTransparency = 1 | |
| 1265 | o9.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1266 | o9.Name = "Line19" | |
| 1267 | o9.Position = UDim2.new(0, 0, 0, 550) | |
| 1268 | o9.Size = UDim2.new(1, 0, 0, 30) | |
| 1269 | o9.Text = "DSASQ(Phase 3 must be unlocked)" | |
| 1270 | o9.TextWrapped = true | |
| 1271 | o9.TextColor3 = Color3.new(1, 1, 1) | |
| 1272 | o9.Font = Enum.Font.SciFi | |
| 1273 | o9.FontSize = Enum.FontSize.Size18 | |
| 1274 | o9.TextXAlignment = Enum.TextXAlignment.Left | |
| 1275 | o10 = Instance.new("TextLabel", o2)
| |
| 1276 | o10.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 1277 | o10.BackgroundTransparency = 1 | |
| 1278 | o10.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1279 | o10.Name = "Line18" | |
| 1280 | o10.Position = UDim2.new(0, 0, 0, 520) | |
| 1281 | o10.Size = UDim2.new(1, 0, 0, 30) | |
| 1282 | o10.Text = "SSADQ(Phase 3 must be unlocked)" | |
| 1283 | o10.TextWrapped = true | |
| 1284 | o10.TextColor3 = Color3.new(1, 1, 1) | |
| 1285 | o10.Font = Enum.Font.SciFi | |
| 1286 | o10.FontSize = Enum.FontSize.Size18 | |
| 1287 | o10.TextXAlignment = Enum.TextXAlignment.Left | |
| 1288 | o11 = Instance.new("TextLabel", o2)
| |
| 1289 | o11.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 1290 | o11.BackgroundTransparency = 1 | |
| 1291 | o11.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1292 | o11.Name = "Line17" | |
| 1293 | o11.Position = UDim2.new(0, 0, 0, 490) | |
| 1294 | o11.Size = UDim2.new(1, 0, 0, 30) | |
| 1295 | o11.Text = "WADQ(Phase 3 must be unlocked)" | |
| 1296 | o11.TextWrapped = true | |
| 1297 | o11.TextColor3 = Color3.new(1, 1, 1) | |
| 1298 | o11.Font = Enum.Font.SciFi | |
| 1299 | o11.FontSize = Enum.FontSize.Size18 | |
| 1300 | o11.TextXAlignment = Enum.TextXAlignment.Left | |
| 1301 | o12 = Instance.new("TextLabel", o2)
| |
| 1302 | o12.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 1303 | o12.BackgroundTransparency = 1 | |
| 1304 | o12.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1305 | o12.Name = "Line16" | |
| 1306 | o12.Position = UDim2.new(0, 0, 0, 460) | |
| 1307 | o12.Size = UDim2.new(1, 0, 0, 30) | |
| 1308 | o12.Text = "ASDSDQ(Phase 2 must be unlocked)" | |
| 1309 | o12.TextWrapped = true | |
| 1310 | o12.TextColor3 = Color3.new(1, 1, 1) | |
| 1311 | o12.Font = Enum.Font.SciFi | |
| 1312 | o12.FontSize = Enum.FontSize.Size18 | |
| 1313 | o12.TextXAlignment = Enum.TextXAlignment.Left | |
| 1314 | o13 = Instance.new("TextLabel", o2)
| |
| 1315 | o13.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 1316 | o13.BackgroundTransparency = 1 | |
| 1317 | o13.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1318 | o13.Name = "Line15" | |
| 1319 | o13.Position = UDim2.new(0, 0, 0, 430) | |
| 1320 | o13.Size = UDim2.new(1, 0, 0, 30) | |
| 1321 | o13.Text = "ASDQ(Phase 2 must be unlocked)" | |
| 1322 | o13.TextWrapped = true | |
| 1323 | o13.TextColor3 = Color3.new(1, 1, 1) | |
| 1324 | o13.Font = Enum.Font.SciFi | |
| 1325 | o13.FontSize = Enum.FontSize.Size18 | |
| 1326 | o13.TextXAlignment = Enum.TextXAlignment.Left | |
| 1327 | o14 = Instance.new("TextLabel", o2)
| |
| 1328 | o14.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 1329 | o14.BackgroundTransparency = 1 | |
| 1330 | o14.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1331 | o14.Name = "Line14" | |
| 1332 | o14.Position = UDim2.new(0, 0, 0, 400) | |
| 1333 | o14.Size = UDim2.new(1, 0, 0, 30) | |
| 1334 | o14.Text = "WWX (Phase 2 must be unlocked)" | |
| 1335 | o14.TextWrapped = true | |
| 1336 | o14.TextColor3 = Color3.new(1, 1, 1) | |
| 1337 | o14.Font = Enum.Font.SciFi | |
| 1338 | o14.FontSize = Enum.FontSize.Size18 | |
| 1339 | o14.TextXAlignment = Enum.TextXAlignment.Left | |
| 1340 | o15 = Instance.new("TextLabel", o2)
| |
| 1341 | o15.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 1342 | o15.BackgroundTransparency = 1 | |
| 1343 | o15.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1344 | o15.Name = "Line13" | |
| 1345 | o15.Position = UDim2.new(0, 0, 0, 370) | |
| 1346 | o15.Size = UDim2.new(1, 0, 0, 30) | |
| 1347 | o15.Text = "AASQ (Phase 2 must be unlocked)" | |
| 1348 | o15.TextWrapped = true | |
| 1349 | o15.TextColor3 = Color3.new(1, 1, 1) | |
| 1350 | o15.Font = Enum.Font.SciFi | |
| 1351 | o15.FontSize = Enum.FontSize.Size18 | |
| 1352 | o15.TextXAlignment = Enum.TextXAlignment.Left | |
| 1353 | o16 = Instance.new("TextLabel", o2)
| |
| 1354 | o16.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 1355 | o16.BackgroundTransparency = 1 | |
| 1356 | o16.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1357 | o16.Name = "Line12" | |
| 1358 | o16.Position = UDim2.new(0, 0, 0, 340) | |
| 1359 | o16.Size = UDim2.new(1, 0, 0, 30) | |
| 1360 | o16.Text = "SAQ (while in air)" | |
| 1361 | o16.TextWrapped = true | |
| 1362 | o16.TextColor3 = Color3.new(1, 1, 1) | |
| 1363 | o16.Font = Enum.Font.SciFi | |
| 1364 | o16.FontSize = Enum.FontSize.Size18 | |
| 1365 | o16.TextXAlignment = Enum.TextXAlignment.Left | |
| 1366 | o17 = Instance.new("TextLabel", o2)
| |
| 1367 | o17.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 1368 | o17.BackgroundTransparency = 1 | |
| 1369 | o17.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1370 | o17.Name = "Line11" | |
| 1371 | o17.Position = UDim2.new(0, 0, 0, 310) | |
| 1372 | o17.Size = UDim2.new(1, 0, 0, 30) | |
| 1373 | o17.Text = "DWC" | |
| 1374 | o17.TextWrapped = true | |
| 1375 | o17.TextColor3 = Color3.new(1, 1, 1) | |
| 1376 | o17.Font = Enum.Font.SciFi | |
| 1377 | o17.FontSize = Enum.FontSize.Size18 | |
| 1378 | o17.TextXAlignment = Enum.TextXAlignment.Left | |
| 1379 | o18 = Instance.new("TextLabel", o2)
| |
| 1380 | o18.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 1381 | o18.BackgroundTransparency = 1 | |
| 1382 | o18.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1383 | o18.Name = "Line10" | |
| 1384 | o18.Position = UDim2.new(0, 0, 0, 280) | |
| 1385 | o18.Size = UDim2.new(1, 0, 0, 30) | |
| 1386 | o18.Text = "DASQ" | |
| 1387 | o18.TextWrapped = true | |
| 1388 | o18.TextColor3 = Color3.new(1, 1, 1) | |
| 1389 | o18.Font = Enum.Font.SciFi | |
| 1390 | o18.FontSize = Enum.FontSize.Size18 | |
| 1391 | o18.TextXAlignment = Enum.TextXAlignment.Left | |
| 1392 | o19 = Instance.new("TextLabel", o2)
| |
| 1393 | o19.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 1394 | o19.BackgroundTransparency = 1 | |
| 1395 | o19.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1396 | o19.Name = "Line9" | |
| 1397 | o19.Position = UDim2.new(0, 0, 0, 250) | |
| 1398 | o19.Size = UDim2.new(1, 0, 0, 30) | |
| 1399 | o19.Text = "ASE" | |
| 1400 | o19.TextWrapped = true | |
| 1401 | o19.TextColor3 = Color3.new(1, 1, 1) | |
| 1402 | o19.Font = Enum.Font.SciFi | |
| 1403 | o19.FontSize = Enum.FontSize.Size18 | |
| 1404 | o19.TextXAlignment = Enum.TextXAlignment.Left | |
| 1405 | o20 = Instance.new("TextLabel", o2)
| |
| 1406 | o20.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 1407 | o20.BackgroundTransparency = 1 | |
| 1408 | o20.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1409 | o20.Name = "Line8" | |
| 1410 | o20.Position = UDim2.new(0, 0, 0, 220) | |
| 1411 | o20.Size = UDim2.new(1, 0, 0, 30) | |
| 1412 | o20.Text = "SAX" | |
| 1413 | o20.TextWrapped = true | |
| 1414 | o20.TextColor3 = Color3.new(1, 1, 1) | |
| 1415 | o20.Font = Enum.Font.SciFi | |
| 1416 | o20.FontSize = Enum.FontSize.Size18 | |
| 1417 | o20.TextXAlignment = Enum.TextXAlignment.Left | |
| 1418 | o21 = Instance.new("TextLabel", o2)
| |
| 1419 | o21.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 1420 | o21.BackgroundTransparency = 1 | |
| 1421 | o21.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1422 | o21.Name = "Line1" | |
| 1423 | o21.Size = UDim2.new(1, 0, 0, 30) | |
| 1424 | o21.Text = "Ctrl --Turns on/off 2D camera" | |
| 1425 | o21.TextColor3 = Color3.new(1, 1, 1) | |
| 1426 | o21.Font = Enum.Font.SciFi | |
| 1427 | o21.FontSize = Enum.FontSize.Size18 | |
| 1428 | o21.TextXAlignment = Enum.TextXAlignment.Left | |
| 1429 | o22 = Instance.new("TextLabel", o2)
| |
| 1430 | o22.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 1431 | o22.BackgroundTransparency = 1 | |
| 1432 | o22.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1433 | o22.Name = "Line2" | |
| 1434 | o22.Position = UDim2.new(0, 0, 0, 35) | |
| 1435 | o22.Size = UDim2.new(1, 0, 0, 30) | |
| 1436 | o22.Text = "ADQ --Unlocks Next Phase (Must have 100 magic)" | |
| 1437 | o22.TextColor3 = Color3.new(1, 1, 1) | |
| 1438 | o22.Font = Enum.Font.SciFi | |
| 1439 | o22.FontSize = Enum.FontSize.Size18 | |
| 1440 | o22.TextXAlignment = Enum.TextXAlignment.Left | |
| 1441 | o23 = Instance.new("TextLabel", o2)
| |
| 1442 | o23.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 1443 | o23.BackgroundTransparency = 1 | |
| 1444 | o23.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1445 | o23.Name = "Line3" | |
| 1446 | o23.Position = UDim2.new(0, 0, 0, 75) | |
| 1447 | o23.Size = UDim2.new(1, 0, 0, 40) | |
| 1448 | o23.Text = "DAQ --Returns to Last phase" | |
| 1449 | o23.TextWrapped = true | |
| 1450 | o23.TextColor3 = Color3.new(1, 1, 1) | |
| 1451 | o23.Font = Enum.Font.SciFi | |
| 1452 | o23.FontSize = Enum.FontSize.Size18 | |
| 1453 | o23.TextXAlignment = Enum.TextXAlignment.Left | |
| 1454 | o23.TextYAlignment = Enum.TextYAlignment.Top | |
| 1455 | o24 = Instance.new("TextLabel", o2)
| |
| 1456 | o24.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 1457 | o24.BackgroundTransparency = 1 | |
| 1458 | o24.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1459 | o24.Name = "Line4" | |
| 1460 | o24.Position = UDim2.new(0, 0, 0, 100) | |
| 1461 | o24.Size = UDim2.new(1, 0, 0, 30) | |
| 1462 | o24.Text = "Z" | |
| 1463 | o24.TextWrapped = true | |
| 1464 | o24.TextColor3 = Color3.new(1, 1, 1) | |
| 1465 | o24.Font = Enum.Font.SciFi | |
| 1466 | o24.FontSize = Enum.FontSize.Size18 | |
| 1467 | o24.TextXAlignment = Enum.TextXAlignment.Left | |
| 1468 | o25 = Instance.new("TextLabel", o2)
| |
| 1469 | o25.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 1470 | o25.BackgroundTransparency = 1 | |
| 1471 | o25.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1472 | o25.Name = "Line5" | |
| 1473 | o25.Position = UDim2.new(0, 0, 0, 130) | |
| 1474 | o25.Size = UDim2.new(1, 0, 0, 30) | |
| 1475 | o25.Text = "X" | |
| 1476 | o25.TextWrapped = true | |
| 1477 | o25.TextColor3 = Color3.new(1, 1, 1) | |
| 1478 | o25.Font = Enum.Font.SciFi | |
| 1479 | o25.FontSize = Enum.FontSize.Size18 | |
| 1480 | o25.TextXAlignment = Enum.TextXAlignment.Left | |
| 1481 | o26 = Instance.new("TextLabel", o2)
| |
| 1482 | o26.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 1483 | o26.BackgroundTransparency = 1 | |
| 1484 | o26.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1485 | o26.Name = "Line6" | |
| 1486 | o26.Position = UDim2.new(0, 0, 0, 160) | |
| 1487 | o26.Size = UDim2.new(1, 0, 0, 30) | |
| 1488 | o26.Text = "C" | |
| 1489 | o26.TextWrapped = true | |
| 1490 | o26.TextColor3 = Color3.new(1, 1, 1) | |
| 1491 | o26.Font = Enum.Font.SciFi | |
| 1492 | o26.FontSize = Enum.FontSize.Size18 | |
| 1493 | o26.TextXAlignment = Enum.TextXAlignment.Left | |
| 1494 | o27 = Instance.new("TextLabel", o2)
| |
| 1495 | o27.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 1496 | o27.BackgroundTransparency = 1 | |
| 1497 | o27.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1498 | o27.Name = "Line7" | |
| 1499 | o27.Position = UDim2.new(0, 0, 0, 190) | |
| 1500 | o27.Size = UDim2.new(1, 0, 0, 30) | |
| 1501 | o27.Text = "SDQ" | |
| 1502 | o27.TextWrapped = true | |
| 1503 | o27.TextColor3 = Color3.new(1, 1, 1) | |
| 1504 | o27.Font = Enum.Font.SciFi | |
| 1505 | o27.FontSize = Enum.FontSize.Size18 | |
| 1506 | o27.TextXAlignment = Enum.TextXAlignment.Left | |
| 1507 | o28 = Instance.new("TextLabel", o1)
| |
| 1508 | o28.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 1509 | o28.BackgroundTransparency = 1 | |
| 1510 | o28.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1511 | o28.Name = "Title" | |
| 1512 | o28.Size = UDim2.new(1, 0, 0, 30) | |
| 1513 | o28.ClipsDescendants = true | |
| 1514 | o28.Draggable = true | |
| 1515 | o28.Text = "Ace of spades" | |
| 1516 | o28.TextColor3 = Color3.new(1, 1, 0) | |
| 1517 | o28.Font = Enum.Font.SourceSans | |
| 1518 | o28.FontSize = Enum.FontSize.Size24 | |
| 1519 | o29 = Instance.new("Frame", o28)
| |
| 1520 | o29.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 1521 | o29.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1522 | o29.BorderSizePixel = 0 | |
| 1523 | o29.Name = "Border" | |
| 1524 | o29.Position = UDim2.new(0, 0, 1, 0) | |
| 1525 | o29.Size = UDim2.new(1, 0, 0, 1) | |
| 1526 | o29.Draggable = true | |
| 1527 | o30 = Instance.new("Frame", g1)
| |
| 1528 | o30.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 1529 | o30.BackgroundTransparency = 1 | |
| 1530 | o30.BorderColor3 = Color3.new(0.105882, 0.164706, 0.207843) | |
| 1531 | o30.Name = "Buttons" | |
| 1532 | o30.Position = UDim2.new(-0.85000002384186, 0, 0.89999997615814, -60) | |
| 1533 | o30.Size = UDim2.new(1, 0, 0, 60) | |
| 1534 | o31 = Instance.new("TextButton", o30)
| |
| 1535 | o31.Active = true | |
| 1536 | o31.BackgroundColor3 = Color3.new(1, 1, 1) | |
| 1537 | o31.BorderColor3 = Color3.new(1, 1, 1) | |
| 1538 | o31.Name = "Controls" | |
| 1539 | o31.Position = UDim2.new(1, -94, 1, -35) | |
| 1540 | o31.Size = UDim2.new(0, 90, 0, 30) | |
| 1541 | o31.Style = Enum.ButtonStyle.RobloxRoundButton | |
| 1542 | o31.Text = "Controls" | |
| 1543 | o31.TextColor3 = Color3.new(1, 1, 1) | |
| 1544 | o31.Font = Enum.Font.SciFi | |
| 1545 | o31.FontSize = Enum.FontSize.Size18 | |
| 1546 | local this = {
| |
| 1547 | Debounces = {
| |
| 1548 | HelpOpen = false, | |
| 1549 | CoolDownOpen = false, | |
| 1550 | NameShowing = true | |
| 1551 | } | |
| 1552 | } | |
| 1553 | Help = o1 | |
| 1554 | Controls = o31--script.Parent.Buttons.Controls | |
| 1555 | function this:ToggleHelp() | |
| 1556 | if this.Debounces.HelpOpen == true then | |
| 1557 | Help:TweenPosition(UDim2.new(1, 0, 0.5, -150), Enum.EasingDirection.Out, Enum.EasingStyle.Quad, 1) | |
| 1558 | this.Debounces.HelpOpen = false | |
| 1559 | elseif this.Debounces.HelpOpen == false then | |
| 1560 | Help:TweenPosition(UDim2.new(0.55, -320, 0.5, -150), Enum.EasingDirection.Out, Enum.EasingStyle.Quad, 1) | |
| 1561 | this.Debounces.HelpOpen = true | |
| 1562 | end | |
| 1563 | end | |
| 1564 | Mouse = game.Players.LocalPlayer:GetMouse() | |
| 1565 | Controls.MouseButton1Down:connect(function() | |
| 1566 | this:ToggleHelp() | |
| 1567 | end) | |
| 1568 | game["Run Service"].RenderStepped:connect(function() | |
| 1569 | trinIm2.Rotation = trinIm2.Rotation + 1 | |
| 1570 | trinIm3.Rotation = trinIm3.Rotation - 1 | |
| 1571 | if trinIm.ImageTransparency >= 0 then | |
| 1572 | trinIm.ImageTransparency = trinIm.ImageTransparency + 0.01 | |
| 1573 | end | |
| 1574 | if 1 <= trinIm.ImageTransparency then | |
| 1575 | repeat | |
| 1576 | swait() | |
| 1577 | trinIm.ImageTransparency = trinIm.ImageTransparency - 0.01 | |
| 1578 | until trinIm.ImageTransparency <= 0.4 | |
| 1579 | end | |
| 1580 | end) | |
| 1581 | Gring = it("Part", EffectModel)
| |
| 1582 | Gring.Size = Vector3.new(8, 0, 8) | |
| 1583 | Gring.CFrame = Torso.CFrame | |
| 1584 | Gring.Transparency = 1 | |
| 1585 | Gring.Anchored = true | |
| 1586 | Gring.CanCollide = false | |
| 1587 | rgui = it("SurfaceGui", Gring)
| |
| 1588 | rgui.Face = "Top" | |
| 1589 | igui = it("ImageLabel", rgui)
| |
| 1590 | igui.BackgroundTransparency = 1 | |
| 1591 | igui.Size = UDim2.new(1, 0, 1, 0) | |
| 1592 | igui.Image = "http://www.roblox.com/asset/?id=628721517" | |
| 1593 | igui.ImageColor3 = Color3.new(255, 255, 0) | |
| 1594 | rtgui = rgui:clone() | |
| 1595 | rtgui.Parent = Gring | |
| 1596 | rtgui.Face = "Bottom" | |
| 1597 | Lring = Instance.new("Part", EffectModel)
| |
| 1598 | Lring.CanCollide = false | |
| 1599 | Lring.Anchored = false | |
| 1600 | Lring.CFrame = RightArm.CFrame * CFrame.new(0, -1, 0) | |
| 1601 | Lring.Transparency = 1 | |
| 1602 | rgui = Instance.new("BillboardGui")
| |
| 1603 | rgui.Parent = Lring | |
| 1604 | rgui.Size = UDim2.new(3, 0, 2.4, 0) | |
| 1605 | rgui.AlwaysOnTop = false | |
| 1606 | rimg = Instance.new("ImageLabel")
| |
| 1607 | rimg.Parent = rgui | |
| 1608 | rimg.BackgroundTransparency = 1 | |
| 1609 | rimg.Size = UDim2.new(1, 0, 1, 0) | |
| 1610 | rimg.Image = "rbxassetid://200369289" | |
| 1611 | rimg.ImageColor3 = Color3.new(255, 255, 0) | |
| 1612 | w = Instance.new("Motor", Lring)
| |
| 1613 | w.Part0 = Lring | |
| 1614 | w.Part1 = LeftArm | |
| 1615 | w.C0 = CFrame.new(0, 1, 0) | |
| 1616 | DDCready = false | |
| 1617 | DDC = false | |
| 1618 | Controls = g1--script.Controls:clone() | |
| 1619 | Controls.Parent = Player.PlayerGui | |
| 1620 | it = Instance.new | |
| 1621 | vt = Vector3.new | |
| 1622 | LastMove = "" | |
| 1623 | EN = 0 | |
| 1624 | MaxEN = 100 | |
| 1625 | local Color1 = Torso.BrickColor | |
| 1626 | EffecMo = EffectModel | |
| 1627 | animing = false | |
| 1628 | cards = {
| |
| 1629 | "http://www.roblox.com/asset/?id=628445888", | |
| 1630 | "http://www.roblox.com/asset/?id=628445764", | |
| 1631 | "http://www.roblox.com/asset/?id=628445481", | |
| 1632 | "http://www.roblox.com/asset/?id=628445980", | |
| 1633 | "http://www.roblox.com/asset/?id=628446265", | |
| 1634 | "http://www.roblox.com/asset/?id=628446350" | |
| 1635 | } | |
| 1636 | RootCF = CFrame.Angles(0, 0, 0) | |
| 1637 | NeckCF = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
| 1638 | local RW = Instance.new("Motor", nil)
| |
| 1639 | local LW = Instance.new("Motor", nil)
| |
| 1640 | local RH = Instance.new("Motor", nil)
| |
| 1641 | local LH = Instance.new("Motor", nil)
| |
| 1642 | Neck = Torso.Neck | |
| 1643 | r1m = RootJoint.C1 | |
| 1644 | r0m = RootJoint.C0 | |
| 1645 | n1m = Neck.C1 | |
| 1646 | n0m = Neck.C0 | |
| 1647 | local rarmc1 = RW.C1 | |
| 1648 | local larmc1 = LW.C1 | |
| 1649 | local rlegc1 = RH.C1 | |
| 1650 | local llegc1 = LH.C1 | |
| 1651 | local resetc1 = false | |
| 1652 | Comboing = false | |
| 1653 | HTime = 0 | |
| 1654 | LastDamage = 0 | |
| 1655 | ComboHits = 0 | |
| 1656 | local bg = Instance.new("BodyGyro")
| |
| 1657 | bg.Parent = nil | |
| 1658 | bg.maxTorque = Vector3.new(50000000, 5000000, 50000000) * 10000 | |
| 1659 | bg.P = 9000 | |
| 1660 | bg.D = 100 | |
| 1661 | BodyVel = Instance.new("BodyVelocity")
| |
| 1662 | BodyVel.Name = "HumanoidMover" | |
| 1663 | BodyVel.P = 2000 | |
| 1664 | BodyVel.maxForce = Vector3.new(4800000, 0, 4800000) | |
| 1665 | BodyVel.Parent = nil | |
| 1666 | local pe = Instance.new("ParticleEmitter", script)
| |
| 1667 | pe.Enabled = false | |
| 1668 | pe.Name = "EMIT" | |
| 1669 | local col1 = BrickColor.new("Cyan").Color
| |
| 1670 | local col2 = BrickColor.new("New Yeller").Color
| |
| 1671 | pe.Color = ColorSequence.new(col1, col2) | |
| 1672 | pe.Texture = "rbxassetid://436792038" | |
| 1673 | pe.LightEmission = 1 | |
| 1674 | pe.Size = NumberSequence.new({
| |
| 1675 | NumberSequenceKeypoint.new(0, 1.65), | |
| 1676 | NumberSequenceKeypoint.new(1, 0) | |
| 1677 | }) | |
| 1678 | pe.Transparency = NumberSequence.new({
| |
| 1679 | NumberSequenceKeypoint.new(0, 0), | |
| 1680 | NumberSequenceKeypoint.new(1, 1) | |
| 1681 | }) | |
| 1682 | pe.Lifetime = NumberRange.new(1.5) | |
| 1683 | pe.Rate = 500 | |
| 1684 | pe.Rotation = NumberRange.new(5) | |
| 1685 | pe.RotSpeed = NumberRange.new(10) | |
| 1686 | pe.Speed = NumberRange.new(5) | |
| 1687 | local pe = Instance.new("ParticleEmitter", script)
| |
| 1688 | pe.Enabled = false | |
| 1689 | pe.Name = "beamy" | |
| 1690 | local col1 = BrickColor.new("Cyan").Color
| |
| 1691 | local col2 = BrickColor.new("New Yeller").Color
| |
| 1692 | pe.Color = ColorSequence.new(col2) | |
| 1693 | pe.Texture = "rbxasset://textures/particles/smoke_main.dds" | |
| 1694 | pe.LightEmission = 1 | |
| 1695 | pe.Size = NumberSequence.new(3) | |
| 1696 | pe.Transparency = NumberSequence.new({
| |
| 1697 | NumberSequenceKeypoint.new(0, 0), | |
| 1698 | NumberSequenceKeypoint.new(1, 1) | |
| 1699 | }) | |
| 1700 | pe.Lifetime = NumberRange.new(3) | |
| 1701 | pe.Rate = 500 | |
| 1702 | pe.Rotation = NumberRange.new(5) | |
| 1703 | pe.RotSpeed = NumberRange.new(10) | |
| 1704 | pe.Speed = NumberRange.new(4) | |
| 1705 | pe.VelocitySpread = 360 | |
| 1706 | local pe = Instance.new("ParticleEmitter", script)
| |
| 1707 | pe.Enabled = false | |
| 1708 | pe.Name = "EMIT2" | |
| 1709 | local col1 = BrickColor.new("Cyan").Color
| |
| 1710 | local col2 = BrickColor.new("New Yeller").Color
| |
| 1711 | pe.Color = ColorSequence.new(col2) | |
| 1712 | pe.LightEmission = 1 | |
| 1713 | pe.Texture = "rbxassetid://246689799" | |
| 1714 | pe.Size = NumberSequence.new({
| |
| 1715 | NumberSequenceKeypoint.new(0, 2.31), | |
| 1716 | NumberSequenceKeypoint.new(1, 0) | |
| 1717 | }) | |
| 1718 | pe.Transparency = NumberSequence.new(0) | |
| 1719 | pe.Lifetime = NumberRange.new(1.5) | |
| 1720 | pe.Rate = 500 | |
| 1721 | pe.Rotation = NumberRange.new(5) | |
| 1722 | pe.RotSpeed = NumberRange.new(10) | |
| 1723 | pe.Speed = NumberRange.new(5) | |
| 1724 | local pe = Instance.new("ParticleEmitter", script)
| |
| 1725 | pe.Enabled = false | |
| 1726 | pe.Name = "EMIT3" | |
| 1727 | local col2 = BrickColor.new("Deep orange").Color
| |
| 1728 | pe.Color = ColorSequence.new(col2) | |
| 1729 | pe.LightEmission = 0.5 | |
| 1730 | pe.Texture = "rbxassetid://436792038" | |
| 1731 | pe.Size = NumberSequence.new({
| |
| 1732 | NumberSequenceKeypoint.new(0, 1.12), | |
| 1733 | NumberSequenceKeypoint.new(1, 0) | |
| 1734 | }) | |
| 1735 | pe.Transparency = NumberSequence.new({
| |
| 1736 | NumberSequenceKeypoint.new(0, 0), | |
| 1737 | NumberSequenceKeypoint.new(1, 1) | |
| 1738 | }) | |
| 1739 | pe.Lifetime = NumberRange.new(2) | |
| 1740 | pe.Rate = 200 | |
| 1741 | pe.EmissionDirection = "Back" | |
| 1742 | pe.Rotation = NumberRange.new(5) | |
| 1743 | pe.RotSpeed = NumberRange.new(10) | |
| 1744 | pe.Speed = NumberRange.new(5) | |
| 1745 | local pe = Instance.new("ParticleEmitter", script)
| |
| 1746 | pe.Enabled = false | |
| 1747 | pe.Name = "Fire" | |
| 1748 | local col1 = BrickColor.new("Really red").Color
| |
| 1749 | local col2 = BrickColor.new("Deep orange").Color
| |
| 1750 | pe.Color = ColorSequence.new(col1, col2) | |
| 1751 | pe.LightEmission = 1 | |
| 1752 | pe.Texture = "rbxasset://textures/particles/fire_main.dds" | |
| 1753 | pe.Size = NumberSequence.new(2) | |
| 1754 | pe.Transparency = NumberSequence.new({
| |
| 1755 | NumberSequenceKeypoint.new(0, 0), | |
| 1756 | NumberSequenceKeypoint.new(1, 1) | |
| 1757 | }) | |
| 1758 | pe.Lifetime = NumberRange.new(1) | |
| 1759 | pe.Rate = 500 | |
| 1760 | pe.EmissionDirection = "Right" | |
| 1761 | pe.Rotation = NumberRange.new(5) | |
| 1762 | pe.RotSpeed = NumberRange.new(30) | |
| 1763 | pe.Speed = NumberRange.new(0) | |
| 1764 | local pe = Instance.new("ParticleEmitter", script)
| |
| 1765 | pe.Enabled = false | |
| 1766 | pe.Name = "dark" | |
| 1767 | local col1 = BrickColor.new("White").Color
| |
| 1768 | local col2 = BrickColor.new("Really black").Color
| |
| 1769 | pe.Color = ColorSequence.new(col1, col2) | |
| 1770 | pe.LightEmission = 0.35 | |
| 1771 | pe.Texture = "rbxassetid://299413210" | |
| 1772 | pe.Size = NumberSequence.new(1.5) | |
| 1773 | pe.Transparency = NumberSequence.new({
| |
| 1774 | NumberSequenceKeypoint.new(0, 0), | |
| 1775 | NumberSequenceKeypoint.new(1, 1) | |
| 1776 | }) | |
| 1777 | pe.Lifetime = NumberRange.new(1) | |
| 1778 | pe.Rate = 500 | |
| 1779 | pe.EmissionDirection = "Top" | |
| 1780 | pe.Rotation = NumberRange.new(10) | |
| 1781 | pe.RotSpeed = NumberRange.new(30) | |
| 1782 | pe.Speed = NumberRange.new(1) | |
| 1783 | pe.VelocitySpread = NumberRange.new(180) | |
| 1784 | function so(id, par, vol, pit) | |
| 1785 | local sou = Instance.new("Sound", par or workspace)
| |
| 1786 | if par == char then | |
| 1787 | sou.Parent = char.Torso | |
| 1788 | end | |
| 1789 | sou.Volume = vol | |
| 1790 | sou.Pitch = pit or 1 | |
| 1791 | sou.SoundId = "http://www.roblox.com/asset/?id=" .. id | |
| 1792 | coroutine.resume(coroutine.create(function(Sound) | |
| 1793 | swait() | |
| 1794 | Sound:play() | |
| 1795 | end), sou) | |
| 1796 | game:GetService("Debris"):AddItem(sou, 6)
| |
| 1797 | end | |
| 1798 | function part(formfactor, parent, reflectance, transparency, brickcolor, name, size) | |
| 1799 | local fp = it("Part")
| |
| 1800 | fp.Parent = parent | |
| 1801 | fp.Reflectance = reflectance | |
| 1802 | fp.Transparency = transparency | |
| 1803 | fp.CanCollide = false | |
| 1804 | fp.Locked = true | |
| 1805 | fp.BrickColor = brickcolor | |
| 1806 | fp.Name = name | |
| 1807 | fp.Size = size | |
| 1808 | fp.Position = Torso.Position | |
| 1809 | fp.Material = "SmoothPlastic" | |
| 1810 | fp:BreakJoints() | |
| 1811 | return fp | |
| 1812 | end | |
| 1813 | function NoOutline(Part) | |
| 1814 | Part.TopSurface, Part.BottomSurface, Part.LeftSurface, Part.RightSurface, Part.FrontSurface, Part.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 1815 | end | |
| 1816 | function Par(Parent, Name, Col, size, Mater) | |
| 1817 | p = Instance.new("Part", Parent)
| |
| 1818 | p.Anchored = true | |
| 1819 | p.CanCollide = false | |
| 1820 | p.BrickColor = BrickColor.new(Col) | |
| 1821 | p.Locked = true | |
| 1822 | NoOutline(p) | |
| 1823 | p.Size = size or Vector3.new(1, 1, 1) | |
| 1824 | p.Material = Mater | |
| 1825 | return p | |
| 1826 | end | |
| 1827 | function Par2(size, cframe, color, meshtype, meshscale) | |
| 1828 | local par = Instance.new("Part")
| |
| 1829 | par.formFactor = "Custom" | |
| 1830 | par.TopSurface = 0 | |
| 1831 | par.BottomSurface = 0 | |
| 1832 | par.Size = size | |
| 1833 | par.CFrame = cframe | |
| 1834 | par.BrickColor = BrickColor.new(color) | |
| 1835 | if meshtype then | |
| 1836 | local m = Instance.new(meshtype, par) | |
| 1837 | m.Scale = meshscale | |
| 1838 | end | |
| 1839 | return par | |
| 1840 | end | |
| 1841 | function BillboardGui(image, position, size) | |
| 1842 | local billpar = Instance.new("Part")
| |
| 1843 | billpar.Transparency = 1 | |
| 1844 | billpar.formFactor = "Custom" | |
| 1845 | billpar.Size = Vector3.new(1, 1, 1) | |
| 1846 | billpar.Anchored = true | |
| 1847 | billpar.CanCollide = false | |
| 1848 | billpar.CFrame = CFrame.new(position) | |
| 1849 | billpar.Name = "BillboardGuiPart" | |
| 1850 | local bill = Instance.new("BillboardGui", billpar)
| |
| 1851 | bill.Adornee = billpar | |
| 1852 | bill.Size = UDim2.new(1, 0, 1, 0) | |
| 1853 | bill.SizeOffset = Vector2.new(size, size) | |
| 1854 | local d = Instance.new("ImageLabel", bill)
| |
| 1855 | d.BackgroundTransparency = 1 | |
| 1856 | d.Size = UDim2.new(1, 0, 1, 0) | |
| 1857 | d.Image = image | |
| 1858 | return billpar | |
| 1859 | end | |
| 1860 | function gui(GuiType, parent, text, backtrans, backcol, pos, size) | |
| 1861 | local gui = it(GuiType) | |
| 1862 | gui.Parent = parent | |
| 1863 | gui.Text = text | |
| 1864 | gui.BackgroundTransparency = backtrans | |
| 1865 | gui.BackgroundColor3 = backcol | |
| 1866 | gui.SizeConstraint = "RelativeXY" | |
| 1867 | gui.TextXAlignment = "Center" | |
| 1868 | gui.TextYAlignment = "Center" | |
| 1869 | gui.Position = pos | |
| 1870 | gui.Size = size | |
| 1871 | gui.Font = "SciFi" | |
| 1872 | gui.FontSize = "Size14" | |
| 1873 | gui.TextWrapped = false | |
| 1874 | gui.TextStrokeTransparency = 0 | |
| 1875 | gui.TextColor3 = Color3.new(255, 255, 127) | |
| 1876 | return gui | |
| 1877 | end | |
| 1878 | function formportalBase(parent, CF) | |
| 1879 | local portal = Instance.new("Part", parent)
| |
| 1880 | portal.Anchored = true | |
| 1881 | portal.CanCollide = false | |
| 1882 | portal.BrickColor = BrickColor.new("Really black")
| |
| 1883 | portal.Material = "SmoothPlastic" | |
| 1884 | portalMesh = Instance.new("SpecialMesh", portal)
| |
| 1885 | portalMesh.MeshType = "Cylinder" | |
| 1886 | portalMesh.Scale = vt(0.2, 1, 1) | |
| 1887 | portal.Size = Vector3.new(0.3, 9, 9) | |
| 1888 | portal.CFrame = CF | |
| 1889 | for i = 0, 360, 120 do | |
| 1890 | do | |
| 1891 | local num = i | |
| 1892 | local asd2 = Instance.new("Part")
| |
| 1893 | asd2.Anchored = true | |
| 1894 | asd2.CanCollide = false | |
| 1895 | asd2.Size = Vector3.new(0, 0, 0) | |
| 1896 | asd2.Transparency = 1 | |
| 1897 | asd2.Parent = EffecMo | |
| 1898 | asd2.CFrame = portal.CFrame * CFrame.Angles(math.rad(i), 0, 0) * CFrame.new(0, 5.6, 0) | |
| 1899 | local emit = script.EMIT:clone() | |
| 1900 | local emit2 = script.EMIT2:Clone() | |
| 1901 | emit.Parent = asd2 | |
| 1902 | emit.Enabled = true | |
| 1903 | emit2.Parent = asd2 | |
| 1904 | emit2.Enabled = true | |
| 1905 | coroutine.resume(coroutine.create(function() | |
| 1906 | while portal.Parent == parent do | |
| 1907 | swait() | |
| 1908 | num = num + 5 | |
| 1909 | asd2.CFrame = portal.CFrame * CFrame.Angles(math.rad(num), 0, 0) * CFrame.new(0, 5.6, 0) | |
| 1910 | end | |
| 1911 | emit.Enabled = false | |
| 1912 | emit2.Enabled = false | |
| 1913 | game.Debris:AddItem(emit, 2) | |
| 1914 | game.Debris:AddItem(emit, 2) | |
| 1915 | end)) | |
| 1916 | end | |
| 1917 | end | |
| 1918 | return portal | |
| 1919 | end | |
| 1920 | function formportalOutline(parent, CF) | |
| 1921 | portal2 = Instance.new("Part", parent)
| |
| 1922 | portal2.Anchored = true | |
| 1923 | portal2.CanCollide = false | |
| 1924 | portal2.BrickColor = BrickColor.new("Gold")
| |
| 1925 | portal2.Material = "Neon" | |
| 1926 | portalMesh = Instance.new("SpecialMesh", portal2)
| |
| 1927 | portalMesh.MeshType = "Cylinder" | |
| 1928 | portal2.Size = Vector3.new(0.2, 10.1, 10.1) | |
| 1929 | portalMesh.Scale = vt(0.2, 1, 1) | |
| 1930 | portal2.CFrame = CF | |
| 1931 | so("153092315", parent, 1, 1.5)
| |
| 1932 | return portal2 | |
| 1933 | end | |
| 1934 | local CFrameFromTopBack = function(at, top, back) | |
| 1935 | local right = top:Cross(back) | |
| 1936 | return CFrame.new(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z) | |
| 1937 | end | |
| 1938 | function clerp(a, b, t) | |
| 1939 | return a:Lerp(b, t) | |
| 1940 | end | |
| 1941 | function QuaternionFromCFrame(cf) | |
| 1942 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 1943 | local trace = m00 + m11 + m22 | |
| 1944 | if trace > 0 then | |
| 1945 | local s = math.sqrt(1 + trace) | |
| 1946 | local recip = 0.5 / s | |
| 1947 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
| 1948 | else | |
| 1949 | local i = 0 | |
| 1950 | if m00 < m11 then | |
| 1951 | i = 1 | |
| 1952 | end | |
| 1953 | if m22 > (i == 0 and m00 or m11) then | |
| 1954 | i = 2 | |
| 1955 | end | |
| 1956 | if i == 0 then | |
| 1957 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
| 1958 | local recip = 0.5 / s | |
| 1959 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
| 1960 | elseif i == 1 then | |
| 1961 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
| 1962 | local recip = 0.5 / s | |
| 1963 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
| 1964 | elseif i == 2 then | |
| 1965 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
| 1966 | local recip = 0.5 / s | |
| 1967 | return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
| 1968 | end | |
| 1969 | end | |
| 1970 | end | |
| 1971 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 1972 | local xs, ys, zs = x + x, y + y, z + z | |
| 1973 | local wx, wy, wz = w * xs, w * ys, w * zs | |
| 1974 | local xx = x * xs | |
| 1975 | local xy = x * ys | |
| 1976 | local xz = x * zs | |
| 1977 | local yy = y * ys | |
| 1978 | local yz = y * zs | |
| 1979 | local zz = z * zs | |
| 1980 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
| 1981 | end | |
| 1982 | function QuaternionSlerp(a, b, t) | |
| 1983 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
| 1984 | local startInterp, finishInterp | |
| 1985 | if cosTheta >= 1.0E-4 then | |
| 1986 | if 1 - cosTheta > 1.0E-4 then | |
| 1987 | local theta = math.acos(cosTheta) | |
| 1988 | local invSinTheta = 1 / math.sin(theta) | |
| 1989 | startInterp = math.sin((1 - t) * theta) * invSinTheta | |
| 1990 | finishInterp = math.sin(t * theta) * invSinTheta | |
| 1991 | else | |
| 1992 | startInterp = 1 - t | |
| 1993 | finishInterp = t | |
| 1994 | end | |
| 1995 | elseif 1 + cosTheta > 1.0E-4 then | |
| 1996 | local theta = math.acos(-cosTheta) | |
| 1997 | local invSinTheta = 1 / math.sin(theta) | |
| 1998 | startInterp = math.sin((t - 1) * theta) * invSinTheta | |
| 1999 | finishInterp = math.sin(t * theta) * invSinTheta | |
| 2000 | else | |
| 2001 | startInterp = t - 1 | |
| 2002 | finishInterp = t | |
| 2003 | end | |
| 2004 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
| 2005 | end | |
| 2006 | local newMotor = function(part0, part1, c0, c1) | |
| 2007 | local w = Instance.new("Motor", part0)
| |
| 2008 | w.Part0 = part0 | |
| 2009 | w.Part1 = part1 | |
| 2010 | w.C0 = c0 | |
| 2011 | w.C1 = c1 | |
| 2012 | return w | |
| 2013 | end | |
| 2014 | function wPart(x, y, z, color, tr, cc, an, parent) | |
| 2015 | local wp = Instance.new("WedgePart", EffectModel)
| |
| 2016 | wp.formFactor = "Custom" | |
| 2017 | wp.Material = "Neon" | |
| 2018 | wp.Size = Vector3.new(x, y, z) | |
| 2019 | wp.BrickColor = BrickColor.new(color) | |
| 2020 | wp.CanCollide = cc | |
| 2021 | wp.Transparency = tr | |
| 2022 | wp.Anchored = an | |
| 2023 | wp.TopSurface, wp.BottomSurface = 0, 0 | |
| 2024 | return wp | |
| 2025 | end | |
| 2026 | function Mesh(par, num, x, y, z) | |
| 2027 | local msh = _ | |
| 2028 | if num == 1 then | |
| 2029 | msh = Instance.new("CylinderMesh", par)
| |
| 2030 | elseif num == 2 then | |
| 2031 | msh = Instance.new("SpecialMesh", par)
| |
| 2032 | msh.MeshType = 3 | |
| 2033 | elseif num == 3 then | |
| 2034 | msh = Instance.new("BlockMesh", par)
| |
| 2035 | elseif num == 4 then | |
| 2036 | msh = Instance.new("SpecialMesh", par)
| |
| 2037 | msh.MeshType = "Torso" | |
| 2038 | elseif type(num) == "string" then | |
| 2039 | msh = Instance.new("SpecialMesh", par)
| |
| 2040 | msh.MeshId = num | |
| 2041 | end | |
| 2042 | msh.Scale = Vector3.new(x, y, z) | |
| 2043 | return msh | |
| 2044 | end | |
| 2045 | function Triangle(a, b, c) | |
| 2046 | local col = BrickColor.new("New Yeller")
| |
| 2047 | local edg1 = c - a:Dot(b - a.unit) | |
| 2048 | local edg2 = a - b:Dot(c - b.unit) | |
| 2049 | local edg3 = b - c:Dot(a - c.unit) | |
| 2050 | if edg1 <= b - a.magnitude and edg1 >= 0 then | |
| 2051 | a, b = a, b | |
| 2052 | elseif edg2 <= c - b.magnitude and edg2 >= 0 then | |
| 2053 | a, b, c = b, c, a | |
| 2054 | elseif edg3 <= a - c.magnitude and edg3 >= 0 then | |
| 2055 | a, b, c = c, a, b | |
| 2056 | else | |
| 2057 | assert(false, "unreachable") | |
| 2058 | end | |
| 2059 | local len1 = c - a:Dot(b - a.unit) | |
| 2060 | local len2 = b - a.magnitude - len1 | |
| 2061 | local width = a + b - a.unit * len1 - c.magnitude | |
| 2062 | local maincf = CFrameFromTopBack(a, b - a:Cross(c - b).unit, -b - a.unit) | |
| 2063 | local list = {}
| |
| 2064 | if len1 > 0.01 then | |
| 2065 | local w1 = Instance.new("WedgePart", EffectModel)
| |
| 2066 | game:GetService("Debris"):AddItem(w1, 5)
| |
| 2067 | coroutine.resume(coroutine.create(function(p) | |
| 2068 | for i = 1, 10 do | |
| 2069 | p.Transparency = i / 10 | |
| 2070 | swait() | |
| 2071 | end | |
| 2072 | p:Remove() | |
| 2073 | end), w1) | |
| 2074 | w1.FormFactor = "Custom" | |
| 2075 | w1.BrickColor = col | |
| 2076 | w1.Material = "Neon" | |
| 2077 | w1.CanCollide = false | |
| 2078 | local sz = Vector3.new(0.2, width, len1) | |
| 2079 | w1.Size = sz | |
| 2080 | local sp = Instance.new("SpecialMesh", w1)
| |
| 2081 | sp.MeshType = "Wedge" | |
| 2082 | sp.Scale = Vector3.new(0, 1, 1) * sz / w1.Size | |
| 2083 | w1:BreakJoints() | |
| 2084 | w1.Anchored = true | |
| 2085 | w1.Transparency = 0 | |
| 2086 | w1.CFrame = maincf * CFrame.Angles(math.pi, 0, math.pi / 2) * CFrame.new(0, width / 2, len1 / 2) | |
| 2087 | end | |
| 2088 | if len2 > 0.01 then | |
| 2089 | local w2 = Instance.new("WedgePart", EffectModel)
| |
| 2090 | game:GetService("Debris"):AddItem(w2, 5)
| |
| 2091 | coroutine.resume(coroutine.create(function(p) | |
| 2092 | for i = 1, 10 do | |
| 2093 | p.Transparency = i / 10 | |
| 2094 | swait() | |
| 2095 | end | |
| 2096 | p:Remove() | |
| 2097 | end), w2) | |
| 2098 | w2.Material = "Neon" | |
| 2099 | w2.FormFactor = "Custom" | |
| 2100 | w2.BrickColor = col | |
| 2101 | w2.Material = "Neon" | |
| 2102 | w2.CanCollide = false | |
| 2103 | local sz = Vector3.new(0.2, width, len2) | |
| 2104 | w2.Size = sz | |
| 2105 | local sp = Instance.new("SpecialMesh", w2)
| |
| 2106 | sp.MeshType = "Wedge" | |
| 2107 | sp.Scale = Vector3.new(0, 1, 1) * sz / w2.Size | |
| 2108 | w2:BreakJoints() | |
| 2109 | w2.Anchored = true | |
| 2110 | w2.Transparency = 0 | |
| 2111 | w2.CFrame = maincf * CFrame.Angles(math.pi, math.pi, -math.pi / 2) * CFrame.new(0, width / 2, -len1 - len2 / 2) | |
| 2112 | end | |
| 2113 | return unpack(list) | |
| 2114 | end | |
| 2115 | function osamachain(P0, P1, Color1, Color2, thickness1, thickness2, T) | |
| 2116 | local Part0 = P0.Position | |
| 2117 | local Part1 = P1.Position | |
| 2118 | local magz = (Part0 - Part1).magnitude | |
| 2119 | local curpos = Part0 | |
| 2120 | local parts = {}
| |
| 2121 | local lastpart = P0 | |
| 2122 | local model = Instance.new("Model", EffecMo)
| |
| 2123 | model.Name = "osama_chain" | |
| 2124 | local par = model | |
| 2125 | if par:FindFirstChild("TimeLeft") ~= nil then
| |
| 2126 | par:FindFirstChild("TimeLeft"):Destroy()
| |
| 2127 | end | |
| 2128 | local chains = {}
| |
| 2129 | local WAT = false | |
| 2130 | local cb = Instance.new("Part", model)
| |
| 2131 | cb.Name = "Main_chain" | |
| 2132 | cb.Size = Vector3.new(0.2, 1, 0.2) | |
| 2133 | cb.BrickColor = BrickColor.new(Color1) | |
| 2134 | cb.Anchored = false | |
| 2135 | cb.CanCollide = false | |
| 2136 | cb.Locked = true | |
| 2137 | cbM = Instance.new("CylinderMesh", cb)
| |
| 2138 | cbM.Name = "Mesh" | |
| 2139 | cb.CFrame = CFrame.new((Part0 + Part1) / 2, Part0) * CFrame.Angles(math.pi / 2, 0, 0) | |
| 2140 | for j = 1, T do | |
| 2141 | do | |
| 2142 | local Part0 = P0.Position | |
| 2143 | local Part1 = P1.Position | |
| 2144 | local trolpos = CFrame.new(curpos, Part1) * CFrame.new(0, 0, magz / T).p | |
| 2145 | local p = Instance.new("Part")
| |
| 2146 | p.Name = "Outline" .. j | |
| 2147 | p.Size = Vector3.new(0.2, 1, 0.2) | |
| 2148 | p.BrickColor = BrickColor.new(Color2) | |
| 2149 | p.TopSurface = 0 | |
| 2150 | p.BottomSurface = 0 | |
| 2151 | p.CanCollide = false | |
| 2152 | p.Locked = true | |
| 2153 | p.Anchored = true | |
| 2154 | p.Material = "Neon" | |
| 2155 | p.TopSurface = 0 | |
| 2156 | p.BottomSurface = 0 | |
| 2157 | local mesh = Instance.new("CylinderMesh", p)
| |
| 2158 | mesh.Name = "Mesh" | |
| 2159 | mesh.Scale = Vector3.new(1.5, magz / T, 1.5) | |
| 2160 | p.Parent = model | |
| 2161 | p.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / T / 2) | |
| 2162 | curpos = p.CFrame * CFrame.new(0, 0, magz / T / 2).p | |
| 2163 | p.CFrame = p.CFrame * CFrame.Angles(math.rad(90), 0, 0) | |
| 2164 | p.Transparency = 0.35 | |
| 2165 | local str = Instance.new("ObjectValue", p)
| |
| 2166 | str.Value = lastpart | |
| 2167 | str.Name = "LP" | |
| 2168 | lastpart = p | |
| 2169 | table.insert(parts, {p, p})
| |
| 2170 | table.insert(chains, {
| |
| 2171 | 0, | |
| 2172 | 0, | |
| 2173 | parts, | |
| 2174 | 0 | |
| 2175 | }) | |
| 2176 | coroutine.resume(coroutine.create(function() | |
| 2177 | while WAT == false do | |
| 2178 | swait() | |
| 2179 | local Part0 = P0.Position | |
| 2180 | local Part1 = P1.Position | |
| 2181 | local ow = j | |
| 2182 | local magz = (Part0 - Part1).magnitude | |
| 2183 | local oldT = T | |
| 2184 | local wtf = magz | |
| 2185 | mesh.Scale = Vector3.new(thickness2, magz / T, thickness2) | |
| 2186 | if ow > 1 then | |
| 2187 | local dangnigga = CFrame.new(str.Value.Position) * CFrame.new(0, 0, wtf / oldT / 2).p | |
| 2188 | local trolpos = CFrame.new(dangnigga, Part1) * CFrame.new(0, 0, wtf / oldT).p | |
| 2189 | p.CFrame = CFrame.new(str.Value.Position, Part1) * CFrame.new(0, 0, -(wtf / oldT)) * CFrame.Angles(math.rad(90), 0, 0) | |
| 2190 | end | |
| 2191 | if ow <= 1 then | |
| 2192 | local dangnigga = Part0 | |
| 2193 | local trolpos = CFrame.new(dangnigga, Part1) * CFrame.new(0, 0, wtf / oldT).p | |
| 2194 | p.CFrame = CFrame.new(dangnigga, trolpos) * CFrame.new(0, 0, wtf / oldT / 2) * CFrame.Angles(math.rad(90), 0, 0) | |
| 2195 | end | |
| 2196 | end | |
| 2197 | end)) | |
| 2198 | end | |
| 2199 | end | |
| 2200 | coroutine.resume(coroutine.create(function() | |
| 2201 | while WAT == false do | |
| 2202 | local Part0 = P0.Position | |
| 2203 | local Part1 = P1.Position | |
| 2204 | cbM.Scale = Vector3.new(thickness1, (Part0 - Part1).magnitude, thickness1) | |
| 2205 | cb.CFrame = CFrame.new((Part0 + Part1) / 2, Part0) * CFrame.Angles(math.pi / 2, 0, 0) | |
| 2206 | for i, v in pairs(chains) do | |
| 2207 | v[1] = v[1] % 200 + 4 | |
| 2208 | local dir = i % 2 == 0 and 1 or -1 | |
| 2209 | for j, V in pairs(v[3]) do | |
| 2210 | local val = math.sin(math.pi / 2 * 2 * ((v[1] + 100 * j / #v[3] * dir) % 100 / 100)) | |
| 2211 | V[2].Transparency = 0.12 + val * 0.85 | |
| 2212 | end | |
| 2213 | end | |
| 2214 | swait() | |
| 2215 | end | |
| 2216 | end)) | |
| 2217 | local t = Instance.new("BoolValue", par)
| |
| 2218 | t.Name = "TimeLeft" | |
| 2219 | coroutine.resume(coroutine.create(function() | |
| 2220 | repeat | |
| 2221 | wait() | |
| 2222 | until par:FindFirstChild("TimeLeft") == nil
| |
| 2223 | WAT = true | |
| 2224 | for _, v in pairs(model:children()) do | |
| 2225 | coroutine.resume(coroutine.create(function() | |
| 2226 | for i = 1, 30 do | |
| 2227 | swait() | |
| 2228 | v.Mesh.Scale = v.Mesh.Scale - Vector3.new(0.05, 0, 0.05) | |
| 2229 | v.Transparency = i / 30 | |
| 2230 | end | |
| 2231 | v:Destroy() | |
| 2232 | end)) | |
| 2233 | game.Debris:AddItem(model, 1) | |
| 2234 | end | |
| 2235 | end)) | |
| 2236 | return t | |
| 2237 | end | |
| 2238 | Fate_Equipped = false | |
| 2239 | Fate = Instance.new("Model")
| |
| 2240 | Fate.Parent = char | |
| 2241 | fate = Fate | |
| 2242 | FTH = Instance.new("Part", fate)--Fate.Handle
| |
| 2243 | FTH.Name = "Handle" | |
| 2244 | for _, v in pairs(fate:children()) do | |
| 2245 | if v.ClassName == "UnionOperation" or v.ClassName == "MeshPart" or v.ClassName == "Part" or v.ClassName == "WedgePart" or v.ClassName == "BasePart" then | |
| 2246 | local OR = CFrame.new(v.Position) | |
| 2247 | local P1C, P2C = v.CFrame:inverse() * OR, FTH.CFrame:inverse() * OR | |
| 2248 | local weld = Instance.new("Weld", FTH)
| |
| 2249 | weld.Name = v.Name .. "->" .. FTH.Name | |
| 2250 | weld.Part0 = v | |
| 2251 | weld.Part1 = FTH | |
| 2252 | weld.C0 = P1C | |
| 2253 | weld.C1 = P2C | |
| 2254 | end | |
| 2255 | end | |
| 2256 | for _, v in pairs(Fate:children()) do | |
| 2257 | if v.ClassName == "UnionOperation" or v.ClassName == "MeshPart" or v.ClassName == "Part" or v.ClassName == "WedgePart" or v.ClassName == "BasePart" then | |
| 2258 | v.Transparency = 1 | |
| 2259 | end | |
| 2260 | end | |
| 2261 | function ToHand() | |
| 2262 | if Fate.Handle:FindFirstChild("AIDS") ~= nil then
| |
| 2263 | Fate.Handle:FindFirstChild("AIDS"):Destroy()
| |
| 2264 | end | |
| 2265 | w = Instance.new("Motor6D", Fate.Handle)
| |
| 2266 | w.Name = "AIDS" | |
| 2267 | w.Part0 = Fate.Handle | |
| 2268 | w.Part1 = RightArm | |
| 2269 | w.C0 = CFrame.Angles(math.rad(-90), math.rad(90), math.rad(90)) * CFrame.new(0, 1, 0) | |
| 2270 | return w | |
| 2271 | end | |
| 2272 | HandleWeld = ToHand() | |
| 2273 | function Equip_Fate() | |
| 2274 | animing = true | |
| 2275 | for i = 0, 1, 0.1 do | |
| 2276 | swait() | |
| 2277 | PlayAnimationFromTable(AnimTab.ON.Animation(1), 0.3, false) | |
| 2278 | --Fate.EMIT.EMIT.Enabled = true | |
| 2279 | --Fate.EMIT.EMIT2.Enabled = true | |
| 2280 | for _, v in pairs(Fate:children()) do | |
| 2281 | if v.Name ~= "EMIT" then | |
| 2282 | v.Transparency = 1 | |
| 2283 | end | |
| 2284 | end | |
| 2285 | end | |
| 2286 | for _, v in pairs(Fate:children()) do | |
| 2287 | if v.Name ~= "EMIT" then | |
| 2288 | v.Transparency = 0 | |
| 2289 | end | |
| 2290 | end | |
| 2291 | --Fate.EMIT.EMIT.Enabled = false | |
| 2292 | --Fate.EMIT.EMIT2.Enabled = false | |
| 2293 | Fate_Equipped = true | |
| 2294 | animing = false | |
| 2295 | HandleWeld = ToHand() | |
| 2296 | end | |
| 2297 | function Un_Equip_Fate() | |
| 2298 | animing = true | |
| 2299 | for i = 0, 1, 0.1 do | |
| 2300 | swait() | |
| 2301 | PlayAnimationFromTable(AnimTab.ON.Animation(1), 0.3, false) | |
| 2302 | --Fate.EMIT.EMIT.Enabled = true | |
| 2303 | --Fate.EMIT.EMIT2.Enabled = true | |
| 2304 | for _, v in pairs(Fate:children()) do | |
| 2305 | v.Transparency = 1 | |
| 2306 | end | |
| 2307 | end | |
| 2308 | --Fate.EMIT.EMIT.Enabled = false | |
| 2309 | --Fate.EMIT.EMIT2.Enabled = false | |
| 2310 | Fate_Equipped = false | |
| 2311 | animing = false | |
| 2312 | HandleWeld = ToHand() | |
| 2313 | end | |
| 2314 | lastcframe = {
| |
| 2315 | RootJoint.C0, | |
| 2316 | Neck.C0, | |
| 2317 | RW.C0, | |
| 2318 | LW.C0, | |
| 2319 | RH.C0, | |
| 2320 | LH.C0 | |
| 2321 | } | |
| 2322 | function PlayAnimationFromTable(table, speed, bool) | |
| 2323 | RootJoint.C0 = clerp(lastcframe[1], table[1], speed) | |
| 2324 | Neck.C0 = clerp(lastcframe[2], table[2], speed) | |
| 2325 | RW.C0 = clerp(lastcframe[3], table[3], speed) | |
| 2326 | LW.C0 = clerp(lastcframe[4], table[4], speed) | |
| 2327 | RH.C0 = clerp(lastcframe[5], table[5], speed) | |
| 2328 | LH.C0 = clerp(lastcframe[6], table[6], speed) | |
| 2329 | lastcframe = {
| |
| 2330 | RootJoint.C0, | |
| 2331 | Neck.C0, | |
| 2332 | RW.C0, | |
| 2333 | LW.C0, | |
| 2334 | RH.C0, | |
| 2335 | LH.C0 | |
| 2336 | } | |
| 2337 | if bool == true and resetc1 == false then | |
| 2338 | resetc1 = true | |
| 2339 | RootJoint.C1 = RootJoint.C1 | |
| 2340 | Torso.Neck.C1 = Torso.Neck.C1 | |
| 2341 | RW.C1 = rarmc1 | |
| 2342 | LW.C1 = larmc1 | |
| 2343 | RH.C1 = rlegc1 | |
| 2344 | LH.C1 = llegc1 | |
| 2345 | end | |
| 2346 | end | |
| 2347 | function CamShake(Part, Distan, Power, Times) | |
| 2348 | local de = Part.Position | |
| 2349 | for i, v in pairs(workspace:children()) do | |
| 2350 | if v:IsA("Model") and v:findFirstChild("Humanoid") then
| |
| 2351 | for _, c in pairs(v:children()) do | |
| 2352 | if c.ClassName == "Part" and Distan > (c.Position - de).magnitude then | |
| 2353 | local Noob = v.Humanoid | |
| 2354 | if Noob ~= nil and Noob:FindFirstChild("CamShake") == nil then
| |
| 2355 | --[[local ss = script.CamShake:clone() | |
| 2356 | ss.Parent = Noob | |
| 2357 | ss.Power.Value = Power | |
| 2358 | ss.Times.Value = Times | |
| 2359 | ss.Disabled = false]] | |
| 2360 | end | |
| 2361 | end | |
| 2362 | end | |
| 2363 | end | |
| 2364 | end | |
| 2365 | end | |
| 2366 | local RbxUtility = LoadLibrary("RbxUtility")
| |
| 2367 | local Create = RbxUtility.Create | |
| 2368 | function RemoveOutlines(part) | |
| 2369 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 2370 | end | |
| 2371 | function rayCast(Position, Direction, Range, Ignore) | |
| 2372 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
| |
| 2373 | end | |
| 2374 | function detect_state() | |
| 2375 | Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 2376 | velocity = RootPart.Velocity.y | |
| 2377 | sine = sine + change | |
| 2378 | local hit, pos = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character) | |
| 2379 | if equipped == true and Dmoves == false then | |
| 2380 | if 1 < RootPart.Velocity.y and hit == nil then | |
| 2381 | Anim = "Jump" | |
| 2382 | elseif RootPart.Velocity.y < -1 and hit == nil then | |
| 2383 | Anim = "Fall" | |
| 2384 | elseif Torsovelocity < 1 and hit ~= nil then | |
| 2385 | Anim = "Idle" | |
| 2386 | elseif Torsovelocity > 2 and hit ~= nil then | |
| 2387 | Anim = "Walk" | |
| 2388 | end | |
| 2389 | end | |
| 2390 | end | |
| 2391 | local rotnum = 0 | |
| 2392 | game["Run Service"].RenderStepped:connect(function() | |
| 2393 | rotnum = rotnum + 1 | |
| 2394 | local hitfloor2, posfloor2 = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 20, Character) | |
| 2395 | if hitfloor2 ~= nil then | |
| 2396 | Gring.CFrame = clerp(Gring.CFrame, cf(posfloor2) * CFrame.Angles(0, math.rad(5 * rotnum), 0), 0.3) | |
| 2397 | end | |
| 2398 | end) | |
| 2399 | function Lightning(Part0, Part1, Times, Offset, Color, Thickness, Trans) | |
| 2400 | local magz = (Part0 - Part1).magnitude | |
| 2401 | local curpos = Part0 | |
| 2402 | local trz = {
| |
| 2403 | -Offset, | |
| 2404 | Offset | |
| 2405 | } | |
| 2406 | for i = 1, Times do | |
| 2407 | local li = Par(EffectModel, "Lightning", Color, Vector3.new(Thickness, Thickness, magz / Times), "Neon") | |
| 2408 | li.Transparency = Trans | |
| 2409 | li.BrickColor = BrickColor.new(Color) | |
| 2410 | ora = Instance.new("BlockMesh", li)
| |
| 2411 | ora.Scale = Vector3.new(Thickness, Thickness, 1) | |
| 2412 | local Offzet = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)]) | |
| 2413 | local trolpos = CFrame.new(curpos, Part1) * CFrame.new(0, 0, magz / Times).p + Offzet | |
| 2414 | if Times == i then | |
| 2415 | local magz2 = (curpos - Part1).magnitude | |
| 2416 | li.Size = Vector3.new(Thickness, Thickness, magz2) | |
| 2417 | li.CFrame = CFrame.new(curpos, Part1) * CFrame.new(0, 0, -magz2 / 2) | |
| 2418 | else | |
| 2419 | li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / Times / 2) | |
| 2420 | end | |
| 2421 | curpos = li.CFrame * CFrame.new(0, 0, magz / Times / 2).p | |
| 2422 | game.Debris:AddItem(li, 0.1) | |
| 2423 | end | |
| 2424 | end | |
| 2425 | function Lightning2(Part0, Part1, Times, Offset, Color, Thickness, Trans, V) | |
| 2426 | local magz = (Part0 - Part1).magnitude | |
| 2427 | local curpos = Part0 | |
| 2428 | local trz = {
| |
| 2429 | -Offset, | |
| 2430 | Offset | |
| 2431 | } | |
| 2432 | for i = 1, Times do | |
| 2433 | do | |
| 2434 | local li = Par(EffectModel, "Lightning", Color, Vector3.new(Thickness, Thickness, magz / Times), "Neon") | |
| 2435 | li.Transparency = Trans | |
| 2436 | ora = Instance.new("BlockMesh", li)
| |
| 2437 | ora.Scale = Vector3.new(Thickness, Thickness, 1) | |
| 2438 | local Offzet = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)]) | |
| 2439 | local trolpos = CFrame.new(curpos, Part1) * CFrame.new(0, 0, magz / Times).p + Offzet | |
| 2440 | if Times == i then | |
| 2441 | local magz2 = (curpos - Part1).magnitude | |
| 2442 | li.Size = Vector3.new(Thickness, Thickness, magz2) | |
| 2443 | li.CFrame = CFrame.new(curpos, Part1) * CFrame.new(0, 0, -magz2 / 2) | |
| 2444 | else | |
| 2445 | li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / Times / 2) | |
| 2446 | end | |
| 2447 | curpos = li.CFrame * CFrame.new(0, 0, magz / Times / 2).p | |
| 2448 | coroutine.resume(coroutine.create(function() | |
| 2449 | for i = 1, V do | |
| 2450 | swait() | |
| 2451 | li.Transparency = i / V | |
| 2452 | end | |
| 2453 | li:Destroy() | |
| 2454 | end)) | |
| 2455 | end | |
| 2456 | end | |
| 2457 | end | |
| 2458 | function Lightning3(Part0, Part1, Times, Offset, Color, Thickness, Trans, last) | |
| 2459 | local magz = (Part0 - Part1).magnitude | |
| 2460 | local curpos = Part0 | |
| 2461 | local trz = {
| |
| 2462 | -Offset, | |
| 2463 | Offset | |
| 2464 | } | |
| 2465 | for i = 1, Times do | |
| 2466 | do | |
| 2467 | local li = Par(EffectModel, "Lightning", Color, Vector3.new(Thickness, Thickness, magz / Times), "Neon") | |
| 2468 | li.Transparency = Trans | |
| 2469 | local Offzet = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)]) | |
| 2470 | local trolpos = CFrame.new(curpos, Part1) * CFrame.new(0, 0, magz / Times).p + Offzet | |
| 2471 | if Times == i then | |
| 2472 | local magz2 = (curpos - Part1).magnitude | |
| 2473 | li.Size = Vector3.new(Thickness, Thickness, magz2) | |
| 2474 | li.CFrame = CFrame.new(curpos, Part1) * CFrame.new(0, 0, -magz2 / 2) | |
| 2475 | else | |
| 2476 | li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / Times / 2) | |
| 2477 | end | |
| 2478 | curpos = li.CFrame * CFrame.new(0, 0, magz / Times / 2).p | |
| 2479 | game.Debris:AddItem(li, 5) | |
| 2480 | coroutine.resume(coroutine.create(function() | |
| 2481 | for i = 1, 20 do | |
| 2482 | swait() | |
| 2483 | li.Transparency = li.Transparency + last | |
| 2484 | end | |
| 2485 | li:Destroy() | |
| 2486 | end)) | |
| 2487 | end | |
| 2488 | end | |
| 2489 | end | |
| 2490 | function GET_THE_NEAREST_FAGGOT(pos) | |
| 2491 | local list = game.Workspace:children() | |
| 2492 | local torso | |
| 2493 | local DISTANCE_u_BITCH = 1000 | |
| 2494 | local temp, human, temp2 | |
| 2495 | for x = 1, #list do | |
| 2496 | temp2 = list[x] | |
| 2497 | if temp2.className == "Model" and temp2.Name ~= Character.Name then | |
| 2498 | temp = temp2:findFirstChild("Torso")
| |
| 2499 | human = temp2:findFirstChild("Humanoid")
| |
| 2500 | if temp ~= nil and human ~= nil and human.Health > 0 and DISTANCE_u_BITCH > (temp.Position - pos).magnitude then | |
| 2501 | local FOUND_YOU = true | |
| 2502 | if Player.Neutral == false and game.Players:GetPlayerFromCharacter(temp.Parent) ~= nil then | |
| 2503 | FOUND_YOU = false | |
| 2504 | end | |
| 2505 | if FOUND_YOU == true then | |
| 2506 | torso = temp | |
| 2507 | DISTANCE_u_BITCH = (temp.Position - pos).magnitude | |
| 2508 | end | |
| 2509 | end | |
| 2510 | end | |
| 2511 | end | |
| 2512 | return torso, DISTANCE_u_BITCH | |
| 2513 | end | |
| 2514 | function Damagefunc(hit, Damage, knockback, tiem, Type, Property, Delay, KnockbackType, stun, t0me) | |
| 2515 | local Hited = false | |
| 2516 | if hit.Parent == nil then | |
| 2517 | return | |
| 2518 | end | |
| 2519 | h = hit.Parent:FindFirstChild("Humanoid")
| |
| 2520 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
| |
| 2521 | if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
| |
| 2522 | return | |
| 2523 | end | |
| 2524 | h = hit.Parent:FindFirstChild("Humanoid")
| |
| 2525 | c = Instance.new("ObjectValue")
| |
| 2526 | c.Name = "creator" | |
| 2527 | c.Value = game:service("Players").LocalPlayer
| |
| 2528 | c.Parent = h | |
| 2529 | game:GetService("Debris"):AddItem(c, 0.5)
| |
| 2530 | if Type == "H2" then | |
| 2531 | local eff = Par2(Vector3.new(1, 1, 1), hit.CFrame * CFrame.new(math.random(-15, 15) / 10, math.random(-20, 15) / 10, math.random(-5, 5) / 10) * CFrame.Angles(math.random(-15, 15), math.random(-15, 15), math.random(-15, 15)), "Really black", "SpecialMesh", Vector3.new(0.5, 0.5, 0.5)) | |
| 2532 | eff.Parent = EffectModel | |
| 2533 | eff.Name = "BloodEffect" | |
| 2534 | eff.Mesh.MeshType = "Sphere" | |
| 2535 | eff.Anchored = true | |
| 2536 | eff.CanCollide = false | |
| 2537 | game:GetService("Debris"):AddItem(eff, 5)
| |
| 2538 | coroutine.resume(coroutine.create(function(p, A) | |
| 2539 | local R = Vector3.new(math.random(-5, 5), math.random(7, 9), math.random(-5, 5)) / 50 | |
| 2540 | for i = 1, 6 do | |
| 2541 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(0.85, 0.85, 0.85) | |
| 2542 | p.Transparency = 0.25 + i / 8 | |
| 2543 | p.CFrame = p.CFrame * A | |
| 2544 | swait() | |
| 2545 | end | |
| 2546 | p:Remove() | |
| 2547 | end), eff, CFrame.Angles(math.rad(math.random(-4, 4) * 4), math.rad(math.random(-4, 4) * 3), math.rad(math.random(-4, 4) * 2)), 0) | |
| 2548 | local eb = BillboardGui("http://www.roblox.com/asset/?id=233069772", eff.Position, 0)
| |
| 2549 | eb.Parent = EffectModel | |
| 2550 | eb.BillboardGui.ImageLabel.ImageColor3 = Color3.new(255, 0, 0) | |
| 2551 | eb.BillboardGui.ImageLabel.Rotation = math.random(-180, 180) | |
| 2552 | eb.BillboardGui.Size = UDim2.new(2, 0, 2, 0) | |
| 2553 | game:GetService("Debris"):AddItem(eb, 3)
| |
| 2554 | coroutine.resume(coroutine.create(function(p) | |
| 2555 | local r = math.random(-3, 3) * 9 | |
| 2556 | if r > -12 and r < 1 then | |
| 2557 | r = -12 | |
| 2558 | elseif r < 12 and r > -1 then | |
| 2559 | r = 12 | |
| 2560 | end | |
| 2561 | for i = 1, 6 do | |
| 2562 | p.BillboardGui.ImageLabel.ImageTransparency = 0.25 + i / 6 | |
| 2563 | p.BillboardGui.Size = UDim2.new(2 + i / 1.75, 0, 2 + i / 1.75, 0) | |
| 2564 | p.BillboardGui.ImageLabel.Rotation = p.BillboardGui.ImageLabel.Rotation + r | |
| 2565 | swait() | |
| 2566 | end | |
| 2567 | p:Remove() | |
| 2568 | end), eb) | |
| 2569 | local hitnum = math.random(1, 8) | |
| 2570 | if hitnum == 1 then | |
| 2571 | so("153092274", hit, 1, 1)
| |
| 2572 | end | |
| 2573 | if hitnum == 2 then | |
| 2574 | so("199149186", hit, 2, 0.5)
| |
| 2575 | end | |
| 2576 | if hitnum == 3 then | |
| 2577 | so("153092296", hit, 1, 0.3)
| |
| 2578 | end | |
| 2579 | if hitnum == 4 then | |
| 2580 | so("199149235", hit, 1, 0.5)
| |
| 2581 | end | |
| 2582 | if hitnum == 5 then | |
| 2583 | so("199149269", hit, 1, 0.4)
| |
| 2584 | end | |
| 2585 | if hitnum == 6 then | |
| 2586 | so("199149297", hit, 1, 0.5)
| |
| 2587 | end | |
| 2588 | if hitnum == 7 then | |
| 2589 | so("201858024", hit, 1, 0.6)
| |
| 2590 | end | |
| 2591 | if hitnum == 8 then | |
| 2592 | so("201858024", hit, 1, 0.5)
| |
| 2593 | end | |
| 2594 | end | |
| 2595 | if Type == "H1" then | |
| 2596 | local hitnum = math.random(2, 4) | |
| 2597 | p = Par(EffectModel, "EffectHi", "White", Vector3.new(1, 1, 1), "SmoothPlastic") | |
| 2598 | p.CFrame = hit.Parent.Torso.CFrame | |
| 2599 | m = Instance.new("SpecialMesh")
| |
| 2600 | m.MeshType = "Sphere" | |
| 2601 | m.Parent = p | |
| 2602 | game:GetService("Debris"):AddItem(p, 5)
| |
| 2603 | coroutine.resume(coroutine.create(function(p) | |
| 2604 | for i = 1, 8 do | |
| 2605 | p.Transparency = i / 8 | |
| 2606 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(0.5, 0.5, 0.5) | |
| 2607 | swait(0.5) | |
| 2608 | end | |
| 2609 | p:Remove() | |
| 2610 | end), p) | |
| 2611 | if hitnum == 1 then | |
| 2612 | so("153092274", hit, 1, 1)
| |
| 2613 | elseif hitnum == 2 then | |
| 2614 | so("153092217", hit, 1, 1)
| |
| 2615 | elseif hitnum == 3 then | |
| 2616 | so("153092227", hit, 1, 1)
| |
| 2617 | elseif hitnum == 4 then | |
| 2618 | so("153092238", hit, 1, 1)
| |
| 2619 | end | |
| 2620 | end | |
| 2621 | if LastDamage >= 20 and LastDamage < 60 and 10 <= ComboHits then | |
| 2622 | Damage = math.floor(Damage / 2) | |
| 2623 | end | |
| 2624 | if LastDamage >= 60 and 20 <= ComboHits then | |
| 2625 | Damage = math.floor(Damage / 4) | |
| 2626 | end | |
| 2627 | Noob = hit.Parent | |
| 2628 | HTime = time() + 1.5 | |
| 2629 | LastDamage = LastDamage + Damage * 1 | |
| 2630 | ComboHits = ComboHits + 1 | |
| 2631 | Comboing = true | |
| 2632 | Hited = true | |
| 2633 | local ded = false | |
| 2634 | Comboing = true | |
| 2635 | cc = Noob.Humanoid.Died:connect(function() | |
| 2636 | HTime = time() | |
| 2637 | end) | |
| 2638 | if CANtwod then | |
| 2639 | controlsScript.Disabled = true | |
| 2640 | facestating = true | |
| 2641 | end | |
| 2642 | lasthit = h.Parent.Torso | |
| 2643 | local rip = h.Health - Damage | |
| 2644 | if rip > 0 then | |
| 2645 | do | |
| 2646 | local nigrhp = h | |
| 2647 | local nigrtorso = nigrhp.Parent.Torso | |
| 2648 | nigrhp.Died:connect(function() | |
| 2649 | if trin.Parent == nigrtorso and trin2.Parent == nigrtorso and trin3.Parent == nigrtorso then | |
| 2650 | trin.Parent = nil | |
| 2651 | trin2.Parent = nil | |
| 2652 | trin3.Parent = nil | |
| 2653 | end | |
| 2654 | end) | |
| 2655 | trin.Parent = lasthit | |
| 2656 | trin2.Parent = lasthit | |
| 2657 | trin3.Parent = lasthit | |
| 2658 | end | |
| 2659 | end | |
| 2660 | if rip <= 0 then | |
| 2661 | lasthit = nil | |
| 2662 | trin.Parent = nil | |
| 2663 | trin2.Parent = nil | |
| 2664 | trin3.Parent = nil | |
| 2665 | end | |
| 2666 | h:TakeDamage(Damage) | |
| 2667 | if EN < MaxEN then | |
| 2668 | EN = EN + 2 | |
| 2669 | end | |
| 2670 | if stun == true then | |
| 2671 | local t = hit.Parent.Torso | |
| 2672 | if hit.Parent.Torso:FindFirstChild("EBOLA") == nil then
| |
| 2673 | local r = Instance.new("BodyGyro")
| |
| 2674 | r.P = 10000000 | |
| 2675 | r.D = 1000 | |
| 2676 | r.maxTorque = Vector3.new(50000, 50000, 50000) * 50000000000 | |
| 2677 | r.cframe = r.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(90), 0, 0) | |
| 2678 | r.Parent = t | |
| 2679 | game:GetService("Debris"):AddItem(r, 1)
| |
| 2680 | r.Name = "EBOLA" | |
| 2681 | fff = Instance.new("BodyForce")
| |
| 2682 | fff.force = Vector3.new(0, 1200, 0) | |
| 2683 | fff.Parent = t | |
| 2684 | game:GetService("Debris"):AddItem(fff, 1)
| |
| 2685 | local hum = hit.Parent.Humanoid | |
| 2686 | local angle = hit.Position - Property.Position + Vector3.new(0, 0, 0).unit | |
| 2687 | local bodvol = Instance.new("BodyVelocity")
| |
| 2688 | bodvol.velocity = Vector3.new(0, 0, 0) + RootPart.CFrame.lookVector * 4 | |
| 2689 | bodvol.Name = "EBOLA" | |
| 2690 | bodvol.P = 4000 | |
| 2691 | bodvol.maxForce = Vector3.new(50000000, 5000000, 50000000) * 10000 | |
| 2692 | bodvol.Parent = hit | |
| 2693 | game.Debris:AddItem(bodvol, 0.5) | |
| 2694 | end | |
| 2695 | end | |
| 2696 | if stun ~= true then | |
| 2697 | local hum = hit.Parent.Humanoid | |
| 2698 | local angle = hit.Position - Property.Position + Vector3.new(0, 0, 0).unit | |
| 2699 | local bodvol = Instance.new("BodyVelocity")
| |
| 2700 | bodvol.Name = "EBOLA" | |
| 2701 | bodvol.velocity = knockback | |
| 2702 | bodvol.P = 4000 | |
| 2703 | bodvol.maxForce = Vector3.new(50000000, 5000000, 50000000) * 10000 | |
| 2704 | bodvol.Parent = hit | |
| 2705 | game.Debris:AddItem(bodvol, tiem) | |
| 2706 | end | |
| 2707 | local debounce = Instance.new("BoolValue")
| |
| 2708 | debounce.Name = "DebounceHit" | |
| 2709 | debounce.Parent = hit.Parent | |
| 2710 | debounce.Value = true | |
| 2711 | game:GetService("Debris"):AddItem(debounce, Delay)
| |
| 2712 | c = Instance.new("ObjectValue")
| |
| 2713 | c.Name = "creator" | |
| 2714 | c.Value = Player | |
| 2715 | c.Parent = h | |
| 2716 | game:GetService("Debris"):AddItem(c, 0.5)
| |
| 2717 | local CRIT = false | |
| 2718 | if CANtwod == true then | |
| 2719 | --dcam.CAM.Value = true | |
| 2720 | end | |
| 2721 | if CANtwod == false then | |
| 2722 | coroutine.resume(coroutine.create(function() | |
| 2723 | repeat | |
| 2724 | --cam.CAM.Value = false | |
| 2725 | swait() | |
| 2726 | until Comboing == false | |
| 2727 | end)) | |
| 2728 | end | |
| 2729 | end | |
| 2730 | end | |
| 2731 | function Damagefunc2(hit, Damage, knockback, tiem, Type, Property, Delay, KnockbackType, stun, t0me) | |
| 2732 | local Hited = false | |
| 2733 | if hit.Parent == nil then | |
| 2734 | return | |
| 2735 | end | |
| 2736 | Noob = hit.Parent | |
| 2737 | h = hit.Parent:FindFirstChild("Humanoid")
| |
| 2738 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
| |
| 2739 | if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
| |
| 2740 | return | |
| 2741 | end | |
| 2742 | h = hit.Parent:FindFirstChild("Humanoid")
| |
| 2743 | c = Instance.new("ObjectValue")
| |
| 2744 | c.Name = "creator" | |
| 2745 | c.Value = game:service("Players").LocalPlayer
| |
| 2746 | c.Parent = h | |
| 2747 | game:GetService("Debris"):AddItem(c, 0.5)
| |
| 2748 | if Type == "H2" then | |
| 2749 | local hitnum = math.random(1, 8) | |
| 2750 | if hitnum == 1 then | |
| 2751 | so("153092274", hit, 1, 1)
| |
| 2752 | end | |
| 2753 | if hitnum == 2 then | |
| 2754 | so("199149186", hit, 2, 0.5)
| |
| 2755 | end | |
| 2756 | if hitnum == 3 then | |
| 2757 | so("153092296", hit, 1, 0.3)
| |
| 2758 | end | |
| 2759 | if hitnum == 4 then | |
| 2760 | so("199149235", hit, 1, 0.5)
| |
| 2761 | end | |
| 2762 | if hitnum == 5 then | |
| 2763 | so("199149269", hit, 1, 0.4)
| |
| 2764 | end | |
| 2765 | if hitnum == 6 then | |
| 2766 | so("199149297", hit, 1, 0.5)
| |
| 2767 | end | |
| 2768 | if hitnum == 7 then | |
| 2769 | so("201858024", hit, 1, 0.6)
| |
| 2770 | end | |
| 2771 | if hitnum == 8 then | |
| 2772 | so("201858024", hit, 1, 0.5)
| |
| 2773 | end | |
| 2774 | end | |
| 2775 | if Type == "H1" then | |
| 2776 | local hitnum = math.random(1, 4) | |
| 2777 | if hitnum == 1 then | |
| 2778 | so("153092274", hit, 1, 1)
| |
| 2779 | elseif hitnum == 2 then | |
| 2780 | so("153092217", hit, 1, 1)
| |
| 2781 | elseif hitnum == 3 then | |
| 2782 | so("153092227", hit, 1, 1)
| |
| 2783 | elseif hitnum == 4 then | |
| 2784 | so("153092238", hit, 1, 1)
| |
| 2785 | end | |
| 2786 | end | |
| 2787 | HTime = time() + 1.5 | |
| 2788 | LastDamage = LastDamage + Damage * 1 | |
| 2789 | Comboing = true | |
| 2790 | ComboHits = ComboHits + 1 | |
| 2791 | Hited = true | |
| 2792 | local ded = false | |
| 2793 | Comboing = true | |
| 2794 | lasthit = h.Parent.Torso | |
| 2795 | cc = Noob.Humanoid.Died:connect(function() | |
| 2796 | HTime = time() | |
| 2797 | end) | |
| 2798 | local rip = h.Health - Damage | |
| 2799 | if rip > 0 then | |
| 2800 | do | |
| 2801 | local nigrhp = h | |
| 2802 | local nigrtorso = nigrhp.Parent.Torso | |
| 2803 | nigrhp.Died:connect(function() | |
| 2804 | if trin.Parent == nigrtorso and trin2.Parent == nigrtorso and trin3.Parent == nigrtorso then | |
| 2805 | trin.Parent = nil | |
| 2806 | trin2.Parent = nil | |
| 2807 | trin3.Parent = nil | |
| 2808 | end | |
| 2809 | end) | |
| 2810 | trin.Parent = lasthit | |
| 2811 | trin2.Parent = lasthit | |
| 2812 | trin3.Parent = lasthit | |
| 2813 | end | |
| 2814 | end | |
| 2815 | if rip <= 0 then | |
| 2816 | lasthit = nil | |
| 2817 | trin.Parent = nil | |
| 2818 | trin2.Parent = nil | |
| 2819 | trin3.Parent = nil | |
| 2820 | end | |
| 2821 | h:TakeDamage(Damage) | |
| 2822 | if EN < MaxEN then | |
| 2823 | EN = EN + 2 | |
| 2824 | end | |
| 2825 | if stun == true then | |
| 2826 | local t = hit.Parent.Torso | |
| 2827 | end | |
| 2828 | if stun ~= true then | |
| 2829 | local hum = hit.Parent.Humanoid | |
| 2830 | local angle = (hit.Position - Property.Position + Vector3.new(0, 0, 0)).unit | |
| 2831 | end | |
| 2832 | local debounce = Instance.new("BoolValue")
| |
| 2833 | debounce.Name = "DebounceHit" | |
| 2834 | debounce.Parent = hit.Parent | |
| 2835 | debounce.Value = true | |
| 2836 | game:GetService("Debris"):AddItem(debounce, Delay)
| |
| 2837 | c = Instance.new("ObjectValue")
| |
| 2838 | c.Name = "creator" | |
| 2839 | c.Value = Player | |
| 2840 | c.Parent = h | |
| 2841 | game:GetService("Debris"):AddItem(c, 0.5)
| |
| 2842 | local CRIT = false | |
| 2843 | if CANtwod == true then | |
| 2844 | --dcam.CAM.Value = true | |
| 2845 | end | |
| 2846 | if CANtwod == false then | |
| 2847 | coroutine.resume(coroutine.create(function() | |
| 2848 | repeat | |
| 2849 | --cam.CAM.Value = false | |
| 2850 | swait() | |
| 2851 | until Comboing == false | |
| 2852 | end)) | |
| 2853 | end | |
| 2854 | end | |
| 2855 | end | |
| 2856 | function MagnitudeDamage(Part, magni, Damage, knockback, tiem, Type, Property, Delay, KnockbackType, stun, t0me) | |
| 2857 | for _, c in pairs(workspace:children()) do | |
| 2858 | local hum = c:findFirstChild("Humanoid")
| |
| 2859 | if hum ~= nil then | |
| 2860 | local head = c:findFirstChild("Torso")
| |
| 2861 | if head ~= nil then | |
| 2862 | local targ = head.Position - Part.Position | |
| 2863 | local mag = targ.magnitude | |
| 2864 | if magni >= mag and c.Name ~= Player.Name then | |
| 2865 | Damagefunc(head, Damage, knockback, tiem, Type, Property, Delay, KnockbackType, stun, t0me) | |
| 2866 | end | |
| 2867 | end | |
| 2868 | end | |
| 2869 | end | |
| 2870 | end | |
| 2871 | function MagnitudeDamage2(Part, magni, Damage, knockback, tiem, Type, Property, Delay, KnockbackType, stun, t0me) | |
| 2872 | for _, c in pairs(workspace:children()) do | |
| 2873 | local hum = c:findFirstChild("Humanoid")
| |
| 2874 | if hum ~= nil then | |
| 2875 | local head = c:findFirstChild("Torso")
| |
| 2876 | if head ~= nil then | |
| 2877 | local targ = head.Position - Part.Position | |
| 2878 | local mag = targ.magnitude | |
| 2879 | if magni >= mag and c.Name ~= Player.Name then | |
| 2880 | Damagefunc2(head, Damage, knockback, tiem, Type, Property, Delay, KnockbackType, stun, t0me) | |
| 2881 | end | |
| 2882 | end | |
| 2883 | end | |
| 2884 | end | |
| 2885 | end | |
| 2886 | function Cooldown(name, duration) | |
| 2887 | local t = Instance.new("BoolValue", char)
| |
| 2888 | t.Name = name | |
| 2889 | game.Debris:AddItem(t, duration) | |
| 2890 | end | |
| 2891 | Koy = "" | |
| 2892 | Dmoves = nil | |
| 2893 | function Stop() | |
| 2894 | canjump = false | |
| 2895 | end | |
| 2896 | function Resume() | |
| 2897 | canjump = true | |
| 2898 | end | |
| 2899 | Player.Character.Humanoid.Changed:connect(function() | |
| 2900 | if canjump == false then | |
| 2901 | Player.Character.Humanoid.Jump = false | |
| 2902 | end | |
| 2903 | end) | |
| 2904 | function doingmoves(value) | |
| 2905 | if value == true then | |
| 2906 | bg.Parent = nil | |
| 2907 | LastMove = "" | |
| 2908 | Stop() | |
| 2909 | input = "" | |
| 2910 | Koy = "" | |
| 2911 | CanCancel = false | |
| 2912 | if CANtwod == true and Comboing == false then | |
| 2913 | FaceForward() | |
| 2914 | end | |
| 2915 | if CANtwod == false and Comboing == true then | |
| 2916 | FaceForward() | |
| 2917 | end | |
| 2918 | if Comboing == false and CANtwod == false then | |
| 2919 | FaceForward() | |
| 2920 | end | |
| 2921 | if Comboing == true and CANtwod == true then | |
| 2922 | FaceComboee() | |
| 2923 | end | |
| 2924 | char.Humanoid.WalkSpeed = 0 | |
| 2925 | Dmoves = true | |
| 2926 | DIR = RootPart.CFrame.lookVector | |
| 2927 | end | |
| 2928 | if value == false then | |
| 2929 | Dmoves = false | |
| 2930 | bg.Parent = nil | |
| 2931 | LastMove = "" | |
| 2932 | Koy = "" | |
| 2933 | if Dmoves == false then | |
| 2934 | CanCancel = true | |
| 2935 | char.Humanoid.WalkSpeed = 25 | |
| 2936 | Resume() | |
| 2937 | end | |
| 2938 | Dmoves = false | |
| 2939 | end | |
| 2940 | end | |
| 2941 | ||
| 2942 | Dmoves = false | |
| 2943 | comb0gui = nil | |
| 2944 | coroutine.resume(coroutine.create(function() | |
| 2945 | while true do | |
| 2946 | swait() | |
| 2947 | if Comboing == true then | |
| 2948 | if comb0gui == nil then | |
| 2949 | comb0gui = script.COMBOGUI:Clone() | |
| 2950 | comb0gui.Parent = Player.PlayerGui | |
| 2951 | comb0gui.Frame.hits.Text = ComboHits | |
| 2952 | comb0gui.Frame.dmg.Text = LastDamage | |
| 2953 | else | |
| 2954 | comb0gui.Frame.hits.Text = ComboHits | |
| 2955 | comb0gui.Frame.dmg.Text = math.floor(LastDamage) | |
| 2956 | DifferenceinTime = HTime - time() | |
| 2957 | comb0gui.Frame.HitstunFrame.Fill:TweenSize(UDim2.new(0, 80 * DifferenceinTime, 0, 10), nil, 1, 0.4, true) | |
| 2958 | --dcam.Target.Value = Noob.Torso | |
| 2959 | if CANtwod == true then | |
| 2960 | cam_ing = true | |
| 2961 | end | |
| 2962 | end | |
| 2963 | elseif comb0gui ~= nil then | |
| 2964 | coroutine.resume(coroutine.create(function(g) | |
| 2965 | for i = 1, 15 do | |
| 2966 | g.Frame.Position = g.Frame.Position + UDim2.new(0, -10 - i, 0, 0) | |
| 2967 | swait(0.2) | |
| 2968 | end | |
| 2969 | g:Remove() | |
| 2970 | end), comb0gui) | |
| 2971 | comb0gui = nil | |
| 2972 | end | |
| 2973 | if HTime <= time() and Comboing == true then | |
| 2974 | ComboHits = 0 | |
| 2975 | LastDamage = 0 | |
| 2976 | cam_ing = false | |
| 2977 | if CANtwod == true then | |
| 2978 | --dcam.CAM.Value = false | |
| 2979 | end | |
| 2980 | Comboing = false | |
| 2981 | cc:Disconnect() | |
| 2982 | facestate = "" | |
| 2983 | facestating = false | |
| 2984 | Humanoid.WalkSpeed = 25 | |
| 2985 | controlsScript.Disabled = false | |
| 2986 | end | |
| 2987 | end | |
| 2988 | end)) | |
| 2989 | input = "" | |
| 2990 | age = 0 | |
| 2991 | cam_ing = false | |
| 2992 | local Input_MaxTime = 0.8 | |
| 2993 | local Input_Time = Input_MaxTime | |
| 2994 | local Input_Addition = 0.2 | |
| 2995 | local Input_Lose = 0.1 | |
| 2996 | local Max_Input = 20 | |
| 2997 | local Running_Timer = false | |
| 2998 | coroutine.resume(coroutine.create(function() | |
| 2999 | while true do | |
| 3000 | swait() | |
| 3001 | if Input_Time > 0 then | |
| 3002 | Input_Time = Input_Time - Input_Lose | |
| 3003 | elseif Input_Time < 0 then | |
| 3004 | Input_Time = 0 | |
| 3005 | input = "" | |
| 3006 | elseif Input_Time == 0 then | |
| 3007 | input = "" | |
| 3008 | elseif Input_Time > Input_MaxTime then | |
| 3009 | Input_Time = Input_MaxTime | |
| 3010 | end | |
| 3011 | end | |
| 3012 | end)) | |
| 3013 | function getDirection() | |
| 3014 | local par = RootPart | |
| 3015 | Cam = workspace.CurrentCamera | |
| 3016 | return {
| |
| 3017 | CFrame.new(par.Position, Vector3.new(Cam.CoordinateFrame.x, par.Position.y, Cam.CoordinateFrame.z)) * CFrame.fromEulerAnglesXYZ(0, math.pi, 0), | |
| 3018 | Vector3.new(Cam.CoordinateFrame.p.x, par.CFrame.p.y, Cam.CoordinateFrame.p.z) | |
| 3019 | } | |
| 3020 | end | |
| 3021 | function getrek() | |
| 3022 | Cam = workspace.CurrentCamera | |
| 3023 | return {
| |
| 3024 | CFrame.new(char.Torso.Position, Vector3.new(Noob.Torso.Position.x, char.Torso.Position.y, Noob.Torso.Position.z)), | |
| 3025 | Vector3.new(Noob.Torso.CFrame.p.x, Noob.Torso.CFrame.p.y, Noob.Torso.CFrame.p.z) | |
| 3026 | } | |
| 3027 | end | |
| 3028 | function FaceMouse() | |
| 3029 | Cam = workspace.CurrentCamera | |
| 3030 | return {
| |
| 3031 | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)), | |
| 3032 | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
| 3033 | } | |
| 3034 | end | |
| 3035 | function FaceForward() | |
| 3036 | RootPart.CFrame = getDirection()[1] | |
| 3037 | return RootPart.CFrame | |
| 3038 | end | |
| 3039 | function gyroface() | |
| 3040 | if CANtwod == false and Comboing == false then | |
| 3041 | bg.cframe = getDirection()[1] | |
| 3042 | end | |
| 3043 | if CANtwod == true and Comboing == false then | |
| 3044 | bg.cframe = getDirection()[1] | |
| 3045 | end | |
| 3046 | if CANtwod == false and Comboing == true then | |
| 3047 | bg.cframe = getDirection()[1] | |
| 3048 | end | |
| 3049 | return bg.cframe | |
| 3050 | end | |
| 3051 | function FaceComboee() | |
| 3052 | if Noob ~= nil then | |
| 3053 | do | |
| 3054 | local bg = Instance.new("BodyGyro", RootPart)
| |
| 3055 | bg.maxTorque = Vector3.new(0, math.huge, 0) | |
| 3056 | bg.P = 10000000 | |
| 3057 | bg.D = 1000 | |
| 3058 | bg.cframe = getrek()[1] | |
| 3059 | coroutine.resume(coroutine.create(function() | |
| 3060 | swait(2) | |
| 3061 | bg:Destroy() | |
| 3062 | Humanoid.AutoRotate = true | |
| 3063 | end)) | |
| 3064 | return bg.cframe | |
| 3065 | end | |
| 3066 | end | |
| 3067 | end | |
| 3068 | function ph0segui(Char, Dealt, color) | |
| 3069 | m = Instance.new("Model")
| |
| 3070 | m.Name = "Effect" | |
| 3071 | c = Par(m, "Head", "White", Vector3.new(1, 0.4, 1), "SmoothPlastic") | |
| 3072 | c.Transparency = 1 | |
| 3073 | b = Instance.new("BillboardGui", c)
| |
| 3074 | b.Size = UDim2.new(5, 0, 5, 0) | |
| 3075 | b.AlwaysOnTop = true | |
| 3076 | local damgui = it("TextLabel")
| |
| 3077 | damgui.Parent = b | |
| 3078 | damgui.Text = Dealt | |
| 3079 | damgui.BackgroundTransparency = 1 | |
| 3080 | damgui.BackgroundColor3 = Color3.new(0, 0, 0) | |
| 3081 | damgui.SizeConstraint = "RelativeXY" | |
| 3082 | damgui.TextXAlignment = "Center" | |
| 3083 | damgui.TextYAlignment = "Center" | |
| 3084 | damgui.Position = UDim2.new(0, 0, 0, 0) | |
| 3085 | damgui.Size = UDim2.new(1, 0, 1, 0) | |
| 3086 | damgui.Font = "SourceSans" | |
| 3087 | damgui.FontSize = "Size14" | |
| 3088 | damgui.TextWrapped = false | |
| 3089 | damgui.TextStrokeTransparency = 0 | |
| 3090 | damgui.TextColor3 = BrickColor.new(color).Color | |
| 3091 | damgui.TextScaled = true | |
| 3092 | ms = Instance.new("CylinderMesh")
| |
| 3093 | ms.Scale = Vector3.new(0.8, 0.8, 0.8) | |
| 3094 | ms.Parent = c | |
| 3095 | c.Reflectance = 0 | |
| 3096 | Instance.new("BodyGyro").Parent = c
| |
| 3097 | c.Parent = m | |
| 3098 | if Char:findFirstChild("Head") ~= nil then
| |
| 3099 | c.CFrame = cf(Char.Head.CFrame.p + Vector3.new(math.random(-100, 100) / 100, 3, math.random(-100, 100) / 100)) | |
| 3100 | elseif Char.Parent:findFirstChild("Head") ~= nil then
| |
| 3101 | c.CFrame = cf(Char.Parent.Head.CFrame.p + Vector3.new(math.random(-100, 100) / 100, 3, math.random(-100, 100) / 100)) | |
| 3102 | end | |
| 3103 | f = Instance.new("BodyPosition")
| |
| 3104 | f.P = 2000 | |
| 3105 | f.D = 100 | |
| 3106 | f.maxForce = Vector3.new(545000, 545000, 545000) | |
| 3107 | f.position = c.Position + Vector3.new(0, 1, 0) | |
| 3108 | f.Parent = c | |
| 3109 | c.CanCollide = false | |
| 3110 | m.Parent = workspace | |
| 3111 | c.CanCollide = false | |
| 3112 | coroutine.resume(coroutine.create(function() | |
| 3113 | swait(20) | |
| 3114 | for i = 1, 15 do | |
| 3115 | swait() | |
| 3116 | damgui.TextTransparency = i / 15 | |
| 3117 | damgui.TextStrokeTransparency = i / 15 | |
| 3118 | f.position = f.Position + Vector3.new(0, 0.3, 0) | |
| 3119 | end | |
| 3120 | end)) | |
| 3121 | game:GetService("Debris"):AddItem(m, 2)
| |
| 3122 | end | |
| 3123 | mouse = nil | |
| 3124 | function equip() | |
| 3125 | repeat | |
| 3126 | wait() | |
| 3127 | until Dmoves == false | |
| 3128 | input = "" | |
| 3129 | carding = false | |
| 3130 | Koy = "" | |
| 3131 | ORH = Torso["Right Hip"] | |
| 3132 | OLW = Torso["Left Shoulder"] | |
| 3133 | OLH = Torso["Left Hip"] | |
| 3134 | ORW = Torso["Right Shoulder"] | |
| 3135 | ORH.Parent = nil | |
| 3136 | OLW.Parent = nil | |
| 3137 | OLH.Parent = nil | |
| 3138 | ORW.Parent = nil | |
| 3139 | Animate.Parent = nil | |
| 3140 | Animator.Parent = nil | |
| 3141 | RW.Parent = Torso | |
| 3142 | RW.Part0 = Torso | |
| 3143 | RW.Part1 = RightArm | |
| 3144 | RW.C0 = CFrame.new(1.5, 0, 0) | |
| 3145 | RW.C1 = CFrame.new(0, 0, 0) | |
| 3146 | LW.Parent = Torso | |
| 3147 | LW.Part0 = Torso | |
| 3148 | LW.Part1 = LeftArm | |
| 3149 | LW.C0 = CFrame.new(-1.5, 0, 0) | |
| 3150 | LW.C1 = CFrame.new(0, 0, 0) | |
| 3151 | RH.Parent = Torso | |
| 3152 | RH.Part0 = Torso | |
| 3153 | RH.Part1 = RightLeg | |
| 3154 | RH.C0 = CFrame.new(0.5, -2, 0) | |
| 3155 | RH.C1 = CFrame.new(0, 0, 0) | |
| 3156 | LH.Parent = Torso | |
| 3157 | LH.Part0 = Torso | |
| 3158 | LH.Part1 = LeftLeg | |
| 3159 | LH.C0 = CFrame.new(-0.5, -2, 0) | |
| 3160 | LH.C1 = CFrame.new(0, 0, 0) | |
| 3161 | RootJoint.C1 = CFrame.new(0, 0, 0) | |
| 3162 | RootJoint.C0 = CFrame.new(0, 0, 0) | |
| 3163 | Torso.Neck.C1 = CFrame.new(0, 0, 0) | |
| 3164 | Torso.Neck.C0 = CFrame.new(0, 1.5, 0) | |
| 3165 | equipped = true | |
| 3166 | doingmoves(true) | |
| 3167 | lastcframe = {
| |
| 3168 | RootJoint.C0, | |
| 3169 | Neck.C0, | |
| 3170 | RW.C0, | |
| 3171 | LW.C0, | |
| 3172 | RH.C0, | |
| 3173 | LH.C0 | |
| 3174 | } | |
| 3175 | for i = 0, 1, 0.1 do | |
| 3176 | swait() | |
| 3177 | PlayAnimationFromTable(AnimTab.ON.Animation(1), 0.3, false) | |
| 3178 | end | |
| 3179 | local p = Par(EffectModel, "Effect", "New Yeller", Vector3.new(1, 1, 1), "SmoothPlastic") | |
| 3180 | p.CFrame = RootPart.CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(90), 0, 0) | |
| 3181 | game:GetService("Debris"):AddItem(p, 8)
| |
| 3182 | local m = Instance.new("SpecialMesh", p)
| |
| 3183 | m.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 3184 | m.Scale = Vector3.new(1, 1, 0.1) | |
| 3185 | coroutine.resume(coroutine.create(function(p, s) | |
| 3186 | for i = 1, 15 do | |
| 3187 | p.Transparency = 0.25 + i / 15 | |
| 3188 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(3, 3, 0) | |
| 3189 | swait() | |
| 3190 | end | |
| 3191 | p:Remove() | |
| 3192 | end), p) | |
| 3193 | local p = Par(EffectModel, "Effect", "White", Vector3.new(1, 1, 1), "SmoothPlastic") | |
| 3194 | p.CFrame = RootPart.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
| 3195 | local m = Instance.new("SpecialMesh", p)
| |
| 3196 | m.Scale = Vector3.new(1, 1, 1) | |
| 3197 | m.MeshType = "Sphere" | |
| 3198 | coroutine.resume(coroutine.create(function(p) | |
| 3199 | for i = 1, 15 do | |
| 3200 | p.Transparency = i / 15 | |
| 3201 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 1, 1) | |
| 3202 | swait() | |
| 3203 | end | |
| 3204 | p:Destroy() | |
| 3205 | end), p) | |
| 3206 | for i = 1, 8 do | |
| 3207 | local p = Par(EffectModel, "Effect", "Black", Vector3.new(1, 1, 1), "Neon") | |
| 3208 | s = math.random(8, 20) / 10 | |
| 3209 | local m = Instance.new("BlockMesh", p)
| |
| 3210 | m.Scale = Vector3.new(s, s, s) | |
| 3211 | p.CFrame = RootPart.CFrame * CFrame.new(math.random(-12, 12), math.random(-2, 4), math.random(-12, 12)) * CFrame.Angles(math.random(), math.random(), math.random()) | |
| 3212 | coroutine.resume(coroutine.create(function(p) | |
| 3213 | for i = 1, 70 do | |
| 3214 | if 1 <= p.Transparency then | |
| 3215 | p:Destroy() | |
| 3216 | break | |
| 3217 | end | |
| 3218 | p.CFrame = p.CFrame * CFrame.Angles(math.rad(2), math.rad(2), math.rad(2)) + Vector3.new(0, 0.3, 0) | |
| 3219 | p.Transparency = i / 70 | |
| 3220 | swait() | |
| 3221 | end | |
| 3222 | p.Parent = nil | |
| 3223 | end), p) | |
| 3224 | end | |
| 3225 | so("233091183", Torso, 1, 1)
| |
| 3226 | so("153092315", Torso, 1, 1)
| |
| 3227 | doingmoves(false) | |
| 3228 | mouse = Player:GetMouse() | |
| 3229 | end | |
| 3230 | function de_equip() | |
| 3231 | if equipped == false then | |
| 3232 | return | |
| 3233 | end | |
| 3234 | repeat | |
| 3235 | wait() | |
| 3236 | until Dmoves == false | |
| 3237 | doingmoves(true) | |
| 3238 | for i = 0, 1, 0.1 do | |
| 3239 | swait() | |
| 3240 | PlayAnimationFromTable(AnimTab.ON.Animation(1), 0.2, false) | |
| 3241 | end | |
| 3242 | local p = Par(EffectModel, "Effect", "New Yeller", Vector3.new(1, 1, 1), "Neon") | |
| 3243 | p.CFrame = RootPart.CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(90), 0, 0) | |
| 3244 | game:GetService("Debris"):AddItem(p, 8)
| |
| 3245 | local m = Instance.new("SpecialMesh", p)
| |
| 3246 | m.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 3247 | m.Scale = Vector3.new(45, 45, 0.1) | |
| 3248 | coroutine.resume(coroutine.create(function(p, s) | |
| 3249 | for i = 1, 15 do | |
| 3250 | p.Transparency = 0.25 + i / 15 | |
| 3251 | p.Mesh.Scale = p.Mesh.Scale - Vector3.new(3, 3, 0) | |
| 3252 | swait() | |
| 3253 | end | |
| 3254 | p:Remove() | |
| 3255 | end), p) | |
| 3256 | local p = Par(EffectModel, "Effect", "White", Vector3.new(1, 1, 1), "SmoothPlastic") | |
| 3257 | p.CFrame = RootPart.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
| 3258 | local m = Instance.new("SpecialMesh", p)
| |
| 3259 | m.Scale = Vector3.new(15, 15, 15) | |
| 3260 | m.MeshType = "Sphere" | |
| 3261 | coroutine.resume(coroutine.create(function(p) | |
| 3262 | for i = 1, 15 do | |
| 3263 | p.Transparency = i / 15 | |
| 3264 | p.Mesh.Scale = p.Mesh.Scale - Vector3.new(1, 1, 1) | |
| 3265 | swait() | |
| 3266 | end | |
| 3267 | p:Destroy() | |
| 3268 | end), p) | |
| 3269 | for i = 1, 8 do | |
| 3270 | local p = Par(EffectModel, "Effect", "Black", Vector3.new(1, 1, 1), "Neon") | |
| 3271 | s = math.random(8, 20) / 10 | |
| 3272 | local m = Instance.new("BlockMesh", p)
| |
| 3273 | m.Scale = Vector3.new(s, s, s) | |
| 3274 | p.CFrame = RootPart.CFrame * CFrame.new(math.random(-12, 12), math.random(-2, 4), math.random(-12, 12)) * CFrame.Angles(math.random(), math.random(), math.random()) | |
| 3275 | coroutine.resume(coroutine.create(function(p) | |
| 3276 | for i = 1, 70 do | |
| 3277 | if 1 <= p.Transparency then | |
| 3278 | p:Destroy() | |
| 3279 | break | |
| 3280 | end | |
| 3281 | p.CFrame = p.CFrame * CFrame.Angles(math.rad(2), math.rad(2), math.rad(2)) + Vector3.new(0, 0.3, 0) | |
| 3282 | p.Transparency = i / 70 | |
| 3283 | swait() | |
| 3284 | end | |
| 3285 | p.Parent = nil | |
| 3286 | end), p) | |
| 3287 | end | |
| 3288 | so("233091183", Torso, 1, 2)
| |
| 3289 | so("153092315", Torso, 1, 2)
| |
| 3290 | doingmoves(false) | |
| 3291 | input = "" | |
| 3292 | RW.Parent = nil | |
| 3293 | LW.Parent = nil | |
| 3294 | RH.Parent = nil | |
| 3295 | LH.Parent = nil | |
| 3296 | ORW.Parent = Torso | |
| 3297 | ORH.Parent = Torso | |
| 3298 | OLW.Parent = Torso | |
| 3299 | OLH.Parent = Torso | |
| 3300 | Torso.Neck.C1 = CFrame.new(0, 0, 0) | |
| 3301 | Torso.Neck.C0 = CFrame.new(0, 1.5, 0) | |
| 3302 | RootJoint.C0 = clerp(RootJoint.C0, RootCF, 1) | |
| 3303 | Animate.Parent = char | |
| 3304 | Animator.Parent = Humanoid | |
| 3305 | RootJoint.C1 = r1m | |
| 3306 | RootJoint.C0 = r0m | |
| 3307 | Neck.C1 = n1m | |
| 3308 | Neck.C0 = n0m | |
| 3309 | Humanoid.WalkSpeed = 16 | |
| 3310 | r1m = RootJoint.C1 | |
| 3311 | r0m = RootJoint.C0 | |
| 3312 | n1m = Neck.C1 | |
| 3313 | n0m = Neck.C0 | |
| 3314 | equipped = false | |
| 3315 | end | |
| 3316 | MovesTable = {}
| |
| 3317 | function Taunt() | |
| 3318 | doingmoves(true) | |
| 3319 | local RandomTaunt = math.random(1, 6) | |
| 3320 | for i = 0, 1, 0.1 do | |
| 3321 | swait() | |
| 3322 | PlayAnimationFromTable(AnimTab.G.Animation(1), 0.3, false) | |
| 3323 | end | |
| 3324 | if RandomTaunt == 1 then | |
| 3325 | game:GetService("Chat"):Chat(char, "Your best move is to fold.", 2)
| |
| 3326 | elseif RandomTaunt == 2 then | |
| 3327 | game:GetService("Chat"):Chat(char, "You're bad.", 2)
| |
| 3328 | elseif RandomTaunt == 3 then | |
| 3329 | game:GetService("Chat"):Chat(char, "All bets off, My friend.", 2)
| |
| 3330 | elseif RandomTaunt == 4 then | |
| 3331 | game:GetService("Chat"):Chat(char, "Pick a card, Any card.", 2)
| |
| 3332 | elseif RandomTaunt == 5 then | |
| 3333 | game:GetService("Chat"):Chat(char, "You should give up, I already did in the past.", 2)
| |
| 3334 | elseif RandomTaunt == 6 then | |
| 3335 | game:GetService("Chat"):Chat(char, "Man, Screw your tophat.", 2)
| |
| 3336 | end | |
| 3337 | for i = 1, 3 do | |
| 3338 | swait() | |
| 3339 | for i = 1, 8 do | |
| 3340 | swait() | |
| 3341 | Neck.C1 = clerp(Neck.C1, CFrame.Angles(0, math.rad(70), 0), 0.1) | |
| 3342 | end | |
| 3343 | for i = 1, 8 do | |
| 3344 | swait() | |
| 3345 | Neck.C1 = clerp(Neck.C1, CFrame.Angles(0, math.rad(-70), 0), 0.1) | |
| 3346 | end | |
| 3347 | end | |
| 3348 | Neck.C1 = CFrame.new(0, 0, 0) | |
| 3349 | doingmoves(false) | |
| 3350 | end | |
| 3351 | function Switch_Camera() | |
| 3352 | if CANtwod == true then | |
| 3353 | CANtwod = false | |
| 3354 | if Dmoves == false then | |
| 3355 | Humanoid.WalkSpeed = 25 | |
| 3356 | end | |
| 3357 | elseif CANtwod == false then | |
| 3358 | CANtwod = true | |
| 3359 | end | |
| 3360 | end | |
| 3361 | table.insert(MovesTable, {
| |
| 3362 | ["Input"] = "adq", | |
| 3363 | ["Name"] = "Unlock Next Phase", | |
| 3364 | ["Phase"] = 1, | |
| 3365 | ["Cooldown"] = 0, | |
| 3366 | ["CooldownName"] = "ADQcool", | |
| 3367 | ["CanCancel"] = false, | |
| 3368 | ["Conditions"] = function() | |
| 3369 | local Viable = false | |
| 3370 | local Move | |
| 3371 | for _, p in pairs(MovesTable) do | |
| 3372 | if p.Input == "adq" then | |
| 3373 | Move = p | |
| 3374 | break | |
| 3375 | end | |
| 3376 | end | |
| 3377 | local ver | |
| 3378 | local numer = Move.Phase | |
| 3379 | if numer == 1 then | |
| 3380 | ver = true | |
| 3381 | end | |
| 3382 | if numer == 2 then | |
| 3383 | ver = Phase2Unlocked | |
| 3384 | end | |
| 3385 | if numer == 3 then | |
| 3386 | ver = Phase3Unlocked | |
| 3387 | end | |
| 3388 | if numer == 4 then | |
| 3389 | ver = Phase4Unlocked | |
| 3390 | end | |
| 3391 | local CD = Move.Cooldown | |
| 3392 | local name = Move.CooldownName | |
| 3393 | if char:FindFirstChild(name) == nil and CanCancel == true and ver == true then | |
| 3394 | Viable = true | |
| 3395 | Cooldown(name, CD) | |
| 3396 | end | |
| 3397 | return Viable | |
| 3398 | end, | |
| 3399 | ["function"] = function() | |
| 3400 | if Phase4Unlocked == true then | |
| 3401 | return | |
| 3402 | end | |
| 3403 | Phase = Phase + 1 | |
| 3404 | EN = 0 | |
| 3405 | if Phase == 2 then | |
| 3406 | Phase2Unlocked = true | |
| 3407 | end | |
| 3408 | if Phase == 3 then | |
| 3409 | Phase3Unlocked = true | |
| 3410 | end | |
| 3411 | if Phase == 4 then | |
| 3412 | Phase4Unlocked = true | |
| 3413 | end | |
| 3414 | doingmoves(true) | |
| 3415 | for i = 0, 1, 0.2 do | |
| 3416 | swait() | |
| 3417 | PlayAnimationFromTable(AnimTab.CHR.Animation(1), 0.3, false) | |
| 3418 | end | |
| 3419 | so("206082327", char.Torso, 1, 1)
| |
| 3420 | so("199145534", char.Torso, 1, 0.8)
| |
| 3421 | MagnitudeDamage(RootPart, 15, 0, Vector3.new(0, 0, 0) + DIR * 1, 0.5, "H2", RootPart, 0, 0, 20, 30) | |
| 3422 | CamShake(RootPart, 15, 0.1, 20) | |
| 3423 | for i = 1, 3 do | |
| 3424 | swait() | |
| 3425 | local p = Par(EffectModel, "Effect", "Really red", vt(1, 1, 1), "SmoothPlastic") | |
| 3426 | p.CFrame = CFrame.new(Character.Torso.Position - Vector3.new(0, 0.8, 0)) | |
| 3427 | game:GetService("Debris"):AddItem(p, 8)
| |
| 3428 | local m = Instance.new("SpecialMesh", p)
| |
| 3429 | m.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 3430 | m.Scale = Vector3.new(5, 3, 5) | |
| 3431 | coroutine.resume(coroutine.create(function(p, s) | |
| 3432 | for i = 1, 15 do | |
| 3433 | p.Transparency = 0.9 + i / 150 | |
| 3434 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.5, -0.2, 1.5) | |
| 3435 | p.CFrame = p.CFrame * CFrame.new(0, -0.1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(20), 0) | |
| 3436 | swait() | |
| 3437 | end | |
| 3438 | p:Remove() | |
| 3439 | end), p) | |
| 3440 | end | |
| 3441 | for i = 1, 20 do | |
| 3442 | local p = Par(EffectModel, "Effect", "Really red", vt(0.2, 1, 0.2), "Neon") | |
| 3443 | p.Transparency = 0 | |
| 3444 | p.CFrame = Torso.CFrame * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.random(-10, 10) / 4, math.random(-10, 10) / 4, math.random(-10, 10) / 4) | |
| 3445 | p.Parent = EffectModel | |
| 3446 | local m = Instance.new("SpecialMesh")
| |
| 3447 | m.MeshType = "Sphere" | |
| 3448 | m.Parent = p | |
| 3449 | m.Scale = Vector3.new(2, 10, 2) | |
| 3450 | coroutine.resume(coroutine.create(function(p) | |
| 3451 | for i = 1, 40 do | |
| 3452 | p.Transparency = i / 40 | |
| 3453 | p.CFrame = p.CFrame * CFrame.new(0, -1, 0) | |
| 3454 | swait() | |
| 3455 | end | |
| 3456 | p.Parent = nil | |
| 3457 | end), p) | |
| 3458 | end | |
| 3459 | ph0segui(char, "Max Health = (" .. Humanoid.MaxHealth .. ")", "Really red")
| |
| 3460 | swait(30) | |
| 3461 | doingmoves(false) | |
| 3462 | end | |
| 3463 | }) | |
| 3464 | table.insert(MovesTable, {
| |
| 3465 | ["Input"] = "daq", | |
| 3466 | ["Name"] = "Return Last Phase", | |
| 3467 | ["Phase"] = 1, | |
| 3468 | ["Cooldown"] = 0, | |
| 3469 | ["CooldownName"] = "DAQcool", | |
| 3470 | ["CanCancel"] = false, | |
| 3471 | ["Conditions"] = function() | |
| 3472 | local Viable = false | |
| 3473 | local Move | |
| 3474 | for _, p in pairs(MovesTable) do | |
| 3475 | if p.Input == "daq" then | |
| 3476 | Move = p | |
| 3477 | break | |
| 3478 | end | |
| 3479 | end | |
| 3480 | local ver | |
| 3481 | local numer = Move.Phase | |
| 3482 | if numer == 1 then | |
| 3483 | ver = true | |
| 3484 | end | |
| 3485 | if numer == 2 then | |
| 3486 | ver = Phase2Unlocked | |
| 3487 | end | |
| 3488 | if numer == 3 then | |
| 3489 | ver = Phase3Unlocked | |
| 3490 | end | |
| 3491 | if numer == 4 then | |
| 3492 | ver = Phase4Unlocked | |
| 3493 | end | |
| 3494 | local CD = Move.Cooldown | |
| 3495 | local name = Move.CooldownName | |
| 3496 | if char:FindFirstChild(name) == nil and CanCancel == true and ver == true then | |
| 3497 | Viable = true | |
| 3498 | Cooldown(name, CD) | |
| 3499 | end | |
| 3500 | return Viable | |
| 3501 | end, | |
| 3502 | ["function"] = function() | |
| 3503 | if Phase == 1 then | |
| 3504 | return | |
| 3505 | end | |
| 3506 | if Phase == 2 then | |
| 3507 | Phase2Unlocked = false | |
| 3508 | Phase = 1 | |
| 3509 | end | |
| 3510 | if Phase == 3 then | |
| 3511 | Phase3Unlocked = false | |
| 3512 | Phase = 2 | |
| 3513 | end | |
| 3514 | if Phase == 4 then | |
| 3515 | Phase4Unlocked = false | |
| 3516 | Phase = 3 | |
| 3517 | end | |
| 3518 | doingmoves(true) | |
| 3519 | for i = 0, 1, 0.2 do | |
| 3520 | swait() | |
| 3521 | PlayAnimationFromTable(AnimTab.CHR.Animation(1), 0.3, false) | |
| 3522 | end | |
| 3523 | so("206082327", char.Torso, 1, 1)
| |
| 3524 | so("199145534", char.Torso, 1, 0.8)
| |
| 3525 | MagnitudeDamage(RootPart, 15, 0, Vector3.new(0, 0, 0) - DIR * 4, 0.5, "H2", RootPart, 0, 0, 20, 30) | |
| 3526 | CamShake(RootPart, 15, 0.1, 20) | |
| 3527 | for i = 1, 3 do | |
| 3528 | swait() | |
| 3529 | local p = Par(EffectModel, "Effect", "Really red", vt(1, 1, 1), "SmoothPlastic") | |
| 3530 | p.CFrame = CFrame.new(Character.Torso.Position - Vector3.new(0, -0.2, 0)) | |
| 3531 | game:GetService("Debris"):AddItem(p, 8)
| |
| 3532 | local m = Instance.new("SpecialMesh", p)
| |
| 3533 | m.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 3534 | m.Scale = Vector3.new(22.5, 0, 22.5) | |
| 3535 | coroutine.resume(coroutine.create(function(p, s) | |
| 3536 | for i = 1, 15 do | |
| 3537 | p.Transparency = 0.9 + i / 150 | |
| 3538 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(-1.5, 0.05, -1.5) | |
| 3539 | p.CFrame = p.CFrame * CFrame.new(0, -0.3, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(20), 0) | |
| 3540 | swait() | |
| 3541 | end | |
| 3542 | p:Remove() | |
| 3543 | end), p) | |
| 3544 | end | |
| 3545 | for i = 1, 20 do | |
| 3546 | local p = Par(EffectModel, "Effect", "Really red", vt(0.2, 1, 0.2), "Neon") | |
| 3547 | p.CFrame = Torso.CFrame * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.random(-10, 10) / 4, math.random(-10, 10) / 4, math.random(-10, 10) / 4) | |
| 3548 | p.Parent = EffectModel | |
| 3549 | local m = Instance.new("SpecialMesh")
| |
| 3550 | m.MeshType = "Sphere" | |
| 3551 | p.CFrame = p.CFrame * CFrame.new(0, -20, 0) | |
| 3552 | m.Parent = p | |
| 3553 | m.Scale = Vector3.new(2, 10, 2) | |
| 3554 | coroutine.resume(coroutine.create(function(p) | |
| 3555 | for i = 1, 20 do | |
| 3556 | p.Transparency = i / 20 | |
| 3557 | p.CFrame = p.CFrame * CFrame.new(0, 1, 0) | |
| 3558 | swait() | |
| 3559 | end | |
| 3560 | p.Parent = nil | |
| 3561 | end), p) | |
| 3562 | end | |
| 3563 | ph0segui(char, "Max Health = (" .. Humanoid.MaxHealth .. ")", "Really red")
| |
| 3564 | swait(30) | |
| 3565 | doingmoves(false) | |
| 3566 | end | |
| 3567 | }) | |
| 3568 | table.insert(MovesTable, {
| |
| 3569 | ["Input"] = "dasq", | |
| 3570 | ["Name"] = "Card ride", | |
| 3571 | ["Phase"] = 1, | |
| 3572 | ["Cooldown"] = 4, | |
| 3573 | ["CooldownName"] = "DASQcool", | |
| 3574 | ["CanCancel"] = true, | |
| 3575 | ["Conditions"] = function() | |
| 3576 | local Viable = false | |
| 3577 | local Move | |
| 3578 | for _, p in pairs(MovesTable) do | |
| 3579 | if p.Input == "dasq" then | |
| 3580 | Move = p | |
| 3581 | break | |
| 3582 | end | |
| 3583 | end | |
| 3584 | local ver | |
| 3585 | local numer = Move.Phase | |
| 3586 | if numer == 1 then | |
| 3587 | ver = true | |
| 3588 | end | |
| 3589 | if numer == 2 then | |
| 3590 | ver = Phase2Unlocked | |
| 3591 | end | |
| 3592 | if numer == 3 then | |
| 3593 | ver = Phase3Unlocked | |
| 3594 | end | |
| 3595 | if numer == 4 then | |
| 3596 | ver = Phase4Unlocked | |
| 3597 | end | |
| 3598 | local CD = Move.Cooldown | |
| 3599 | local name = Move.CooldownName | |
| 3600 | if char:FindFirstChild(name) == nil and CanCancel == true and ver == true then | |
| 3601 | Viable = true | |
| 3602 | Cooldown(name, CD) | |
| 3603 | end | |
| 3604 | return Viable | |
| 3605 | end, | |
| 3606 | ["function"] = function() | |
| 3607 | if carding == true then | |
| 3608 | return | |
| 3609 | end | |
| 3610 | carding = true | |
| 3611 | doingmoves(true) | |
| 3612 | LastMove = "DASQ" | |
| 3613 | local RNmove = LastMove | |
| 3614 | DIR = Torso.CFrame.lookVector | |
| 3615 | for i = 0, 1, 0.1 do | |
| 3616 | swait() | |
| 3617 | DIR = RootPart.CFrame.lookVector | |
| 3618 | PlayAnimationFromTable(AnimTab.dasq.Animation(1), 0.3, false) | |
| 3619 | end | |
| 3620 | so("153092315", Torso, 5, 0.8)
| |
| 3621 | for i = 1, 3 do | |
| 3622 | swait() | |
| 3623 | local p = Par(EffectModel, "Effect", "Black", vt(1, 1, 1), "SmoothPlastic") | |
| 3624 | p.CFrame = CFrame.new(Character.Torso.Position - Vector3.new(0, 0.8, 0)) | |
| 3625 | game:GetService("Debris"):AddItem(p, 8)
| |
| 3626 | local m = Instance.new("SpecialMesh", p)
| |
| 3627 | m.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 3628 | m.Scale = Vector3.new(5, 3, 5) | |
| 3629 | coroutine.resume(coroutine.create(function(p, s) | |
| 3630 | for i = 1, 15 do | |
| 3631 | p.Transparency = 0.9 + i / 150 | |
| 3632 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.5, -0.2, 1.5) | |
| 3633 | p.CFrame = p.CFrame * CFrame.new(0, -0.1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(20), 0) | |
| 3634 | swait() | |
| 3635 | end | |
| 3636 | p:Remove() | |
| 3637 | end), p) | |
| 3638 | end | |
| 3639 | for i = 0, 1, 0.1 do | |
| 3640 | swait() | |
| 3641 | PlayAnimationFromTable(AnimTab.dasq.Animation(2), 0.3, false) | |
| 3642 | end | |
| 3643 | Resume() | |
| 3644 | Torso.Velocity = vt(0, 5, 0) * 10 | |
| 3645 | Humanoid.JumpPower = 16 | |
| 3646 | Humanoid.Jump = true | |
| 3647 | swait(3) | |
| 3648 | local card = it("Part", EffectModel)
| |
| 3649 | card.Anchored = true | |
| 3650 | card.CanCollide = false | |
| 3651 | card.CFrame = RootPart.CFrame * CFrame.new(0, -3, 0) | |
| 3652 | local cm = it("BlockMesh", card)
| |
| 3653 | cm.Scale = Vector3.new(1, 0.01, 1) | |
| 3654 | yis = card.CFrame | |
| 3655 | card.Size = Vector3.new(7, 0, 10) | |
| 3656 | card.Transparency = 1 | |
| 3657 | local decal1 = Instance.new("Decal", card)
| |
| 3658 | decal1.Face = "Top" | |
| 3659 | decal1.Name = "D1" | |
| 3660 | decal1.Texture = cards[math.random(1, #cards)] | |
| 3661 | decal1.Parent = card | |
| 3662 | local decal2 = Instance.new("Decal", card)
| |
| 3663 | decal2.Name = "D2" | |
| 3664 | decal2.Parent = card | |
| 3665 | decal2.Face = "Bottom" | |
| 3666 | decal2.Texture = cards[math.random(1, #cards)] | |
| 3667 | card.Anchored = false | |
| 3668 | Stop() | |
| 3669 | Humanoid.JumpPower = 80 | |
| 3670 | Torso.Velocity = Torso.Velocity | |
| 3671 | w = Instance.new("Weld", Torso)
| |
| 3672 | w.Part0 = card | |
| 3673 | w.Part1 = Torso | |
| 3674 | w.C0 = CFrame.new(0, 3, 0) * CFrame.Angles(0, math.rad(90), 0) | |
| 3675 | velx = Instance.new("BodyVelocity")
| |
| 3676 | velx.Parent = RootPart | |
| 3677 | velx.maxForce = Vector3.new(400000, 400000, 400000) * 2 | |
| 3678 | velCF = vt(RootPart.CFrame.lookVector.x * 70, RootPart.CFrame.lookVector.y * 0, RootPart.CFrame.lookVector.z * 70) | |
| 3679 | velx.velocity = velCF | |
| 3680 | CanCancel = true | |
| 3681 | cols = {
| |
| 3682 | BrickColor.new("New Yeller"),
| |
| 3683 | BrickColor.new("Black"),
| |
| 3684 | BrickColor.new("Gold"),
| |
| 3685 | BrickColor.new("Really black")
| |
| 3686 | } | |
| 3687 | num = 0 | |
| 3688 | dmg = 0 | |
| 3689 | bg.Parent = RootPart | |
| 3690 | for i = 1, 25 do | |
| 3691 | dmg = dmg + 1 | |
| 3692 | num = num + 1 | |
| 3693 | if 5 <= num then | |
| 3694 | so("231917784", RootPart, 1, 1)
| |
| 3695 | so("233096543", RootPart, 1, 0.85)
| |
| 3696 | num = 0 | |
| 3697 | local p = Par(EffectModel, "Effect", "White", vt(1, 1, 1), "SmoothPlastic") | |
| 3698 | p.CFrame = card.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(90), math.random(-10, 10) / 100, 0) | |
| 3699 | m = it("SpecialMesh", p)
| |
| 3700 | m.MeshType = "FileMesh" | |
| 3701 | m.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 3702 | m.Parent = p | |
| 3703 | m.Scale = Vector3.new(1, 3, 1) | |
| 3704 | m.Name = "Triangle" | |
| 3705 | game:GetService("Debris"):AddItem(p, 5)
| |
| 3706 | coroutine.resume(coroutine.create(function(p) | |
| 3707 | for i = 1, 10 do | |
| 3708 | p.Transparency = i / 10 | |
| 3709 | p.Triangle.Scale = p.Triangle.Scale + Vector3.new(2.3, -0.4, 2.3) | |
| 3710 | p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(15), 0) | |
| 3711 | swait() | |
| 3712 | end | |
| 3713 | p.Parent = nil | |
| 3714 | end), p) | |
| 3715 | end | |
| 3716 | if LastMove ~= RNmove then | |
| 3717 | carding = false | |
| 3718 | break | |
| 3719 | end | |
| 3720 | if dmg >= 3 then | |
| 3721 | dmg = 0 | |
| 3722 | MagnitudeDamage(card, 8, 4, Vector3.new(0, 7, 0) + DIR * 10, 0.5, "H2", RootPart, 0, 0, 20, 30) | |
| 3723 | end | |
| 3724 | do | |
| 3725 | local colsz = {
| |
| 3726 | "Bright red", | |
| 3727 | "Deep orange", | |
| 3728 | "Pastel yellow", | |
| 3729 | "New Yeller", | |
| 3730 | "Black" | |
| 3731 | } | |
| 3732 | local blast2 = Par(EffectModel, "Effect", colsz[math.random(1, #colsz)], vt(1, 1, 1), "SmoothPlastic") | |
| 3733 | blast2.CFrame = card.CFrame * CFrame.new(math.random(-5, 5), 0, 0) * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
| 3734 | local m = Instance.new("SpecialMesh", blast2)
| |
| 3735 | m.Scale = Vector3.new(2, 2, 2) | |
| 3736 | m.MeshType = "Brick" | |
| 3737 | coroutine.resume(coroutine.create(function() | |
| 3738 | for i = 1, 20 do | |
| 3739 | blast2.Transparency = 0.25 + i / 20 | |
| 3740 | m.Scale = m.Scale + vt(-0.1, -0.1, -0.1) | |
| 3741 | swait() | |
| 3742 | blast2.CFrame = blast2.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
| 3743 | end | |
| 3744 | blast2:Remove() | |
| 3745 | end)) | |
| 3746 | Anim = "Jump" | |
| 3747 | velx.velocity = vt(RootPart.CFrame.lookVector.x * 90, RootPart.CFrame.lookVector.y * 1, RootPart.CFrame.lookVector.z * 70) | |
| 3748 | gyroface() | |
| 3749 | swait() | |
| 3750 | end | |
| 3751 | end | |
| 3752 | velx.Parent = nil | |
| 3753 | bg.Parent = nil | |
| 3754 | w.Parent = nil | |
| 3755 | card.Anchored = true | |
| 3756 | carding = false | |
| 3757 | coroutine.resume(coroutine.create(function() | |
| 3758 | for i = 1, 15 do | |
| 3759 | swait() | |
| 3760 | card.Size = card.Size + Vector3.new(0.1, 0, 0.1) | |
| 3761 | card.CFrame = card.CFrame * CFrame.Angles(0, math.rad(10), 0) | |
| 3762 | card.D1.Transparency = i / 15 | |
| 3763 | card.D2.Transparency = i / 15 | |
| 3764 | game.Debris:AddItem(card, 3) | |
| 3765 | end | |
| 3766 | end)) | |
| 3767 | if LastMove == RNmove then | |
| 3768 | Torso.Velocity = RootPart.CFrame.lookVector * 70 + vt(0, 5, 0) * 10 | |
| 3769 | Humanoid.JumpPower = 80 | |
| 3770 | Humanoid.Jump = true | |
| 3771 | swait() | |
| 3772 | for i = 0, 1, 0.1 do | |
| 3773 | swait() | |
| 3774 | DIR = RootPart.CFrame.lookVector | |
| 3775 | PlayAnimationFromTable(AnimTab.dasq.Animation(1), 0.3, false) | |
| 3776 | end | |
| 3777 | carding = false | |
| 3778 | Humanoid.JumpPower = 80 | |
| 3779 | doingmoves(false) | |
| 3780 | end | |
| 3781 | end | |
| 3782 | }) | |
| 3783 | table.insert(MovesTable, {
| |
| 3784 | ["Input"] = "saq", | |
| 3785 | ["Name"] = "Old memories", | |
| 3786 | ["Phase"] = 1, | |
| 3787 | ["Cooldown"] = 4, | |
| 3788 | ["CooldownName"] = "SAQcool", | |
| 3789 | ["CanCancel"] = false, | |
| 3790 | ["Conditions"] = function() | |
| 3791 | local Viable = false | |
| 3792 | local Move | |
| 3793 | for _, p in pairs(MovesTable) do | |
| 3794 | if p.Input == "saq" then | |
| 3795 | Move = p | |
| 3796 | break | |
| 3797 | end | |
| 3798 | end | |
| 3799 | local ver | |
| 3800 | local numer = Move.Phase | |
| 3801 | if numer == 1 then | |
| 3802 | ver = true | |
| 3803 | end | |
| 3804 | if numer == 2 then | |
| 3805 | ver = Phase2Unlocked | |
| 3806 | end | |
| 3807 | if numer == 3 then | |
| 3808 | ver = Phase3Unlocked | |
| 3809 | end | |
| 3810 | if numer == 4 then | |
| 3811 | ver = Phase4Unlocked | |
| 3812 | end | |
| 3813 | local CD = Move.Cooldown | |
| 3814 | local name = Move.CooldownName | |
| 3815 | if char:FindFirstChild(name) == nil and CanCancel == true and ver == true then | |
| 3816 | Viable = true | |
| 3817 | Cooldown(name, CD) | |
| 3818 | end | |
| 3819 | return Viable | |
| 3820 | end, | |
| 3821 | ["function"] = function() | |
| 3822 | doingmoves(true) | |
| 3823 | LastMove = "SAQ" | |
| 3824 | local RNmove = LastMove | |
| 3825 | Cooldown("SAQcool", 4)
| |
| 3826 | DIR = Torso.CFrame.lookVector | |
| 3827 | local vp = Instance.new("BodyPosition")
| |
| 3828 | vp.position = char.Torso.Position | |
| 3829 | vp.Parent = char.Torso | |
| 3830 | vp.maxForce = Vector3.new(50000, 50000, 50000) * 50000000000000000 | |
| 3831 | vp.P = 9000 | |
| 3832 | vp.D = 2000 | |
| 3833 | for i = 0, 1, 0.3 do | |
| 3834 | swait() | |
| 3835 | PlayAnimationFromTable(AnimTab.saq.Animation(1), 0.4, false) | |
| 3836 | end | |
| 3837 | for i = 0, 1, 0.3 do | |
| 3838 | swait() | |
| 3839 | PlayAnimationFromTable(AnimTab.saq.Animation(2), 0.3, false) | |
| 3840 | end | |
| 3841 | so("211062246", Torso, 1, 1)
| |
| 3842 | so("255679373", Torso, 1, 1)
| |
| 3843 | so("231917822", Torso, 1, 0.5)
| |
| 3844 | so("233856115", Torso, 1, 0.5)
| |
| 3845 | local circle = Par(EffectModel, "Effect", "White", vt(1, 0.2, 1), "SmoothPlastic") | |
| 3846 | local decal = Instance.new("Decal", circle)
| |
| 3847 | circle.CFrame = char.Torso.CFrame * CFrame.Angles(math.rad(90), 0, 0) * CFrame.new(0, -1.8, 0) | |
| 3848 | local cmesh = Instance.new("BlockMesh", circle)
| |
| 3849 | cmesh.Scale = Vector3.new(14, 0.1, 14) | |
| 3850 | circle.Size = Vector3.new(1, 0.2, 1) | |
| 3851 | decal.Face = "Top" | |
| 3852 | circle.Transparency = 1 | |
| 3853 | decal.Texture = "http://www.roblox.com/asset/?id=363269577" | |
| 3854 | local decal2 = Instance.new("Decal", circle)
| |
| 3855 | decal2.Face = "Bottom" | |
| 3856 | decal2.Texture = "http://www.roblox.com/asset/?id=363269577" | |
| 3857 | coroutine.resume(coroutine.create(function() | |
| 3858 | for i = 1, 15 do | |
| 3859 | cmesh.Scale = cmesh.Scale + Vector3.new(0.6, 0.1, 0.6) | |
| 3860 | decal.Transparency = i / 15 | |
| 3861 | decal2.Transparency = i / 15 | |
| 3862 | circle.CFrame = circle.CFrame * CFrame.Angles(0, math.rad(15), 0) | |
| 3863 | swait() | |
| 3864 | end | |
| 3865 | circle:Destroy() | |
| 3866 | end)) | |
| 3867 | for i = 1, 20 do | |
| 3868 | local p = Par(EffectModel, "Effect", "White", vt(0, 0, 0), "SmoothPlastic") | |
| 3869 | p.CFrame = Torso.CFrame * CFrame.new(0, 0, -0.3) | |
| 3870 | p.CFrame = p.CFrame * CFrame.new(math.random(-3, 3), math.random(-1, 1), 0) | |
| 3871 | m = Instance.new("BlockMesh", p)
| |
| 3872 | m.Scale = Vector3.new(1, 0.1, 1) | |
| 3873 | p.Transparency = 1 | |
| 3874 | local ono = script.dark:clone() | |
| 3875 | ono.Enabled = true | |
| 3876 | ono.Parent = p | |
| 3877 | coroutine.resume(coroutine.create(function(p) | |
| 3878 | for i = 1, 7 do | |
| 3879 | swait() | |
| 3880 | p.CFrame = p.CFrame * CFrame.new(0, 0, -1) | |
| 3881 | MagnitudeDamage(p, 8, 5, Vector3.new(0, 20, 0) + DIR * 10, 0.5, "H2", RootPart, 0, 0, 20, 30) | |
| 3882 | end | |
| 3883 | swait(5) | |
| 3884 | p.dark.Enabled = false | |
| 3885 | game.Debris:AddItem(p, 2) | |
| 3886 | end), p) | |
| 3887 | end | |
| 3888 | swait(3) | |
| 3889 | vp:Destroy() | |
| 3890 | doingmoves(false) | |
| 3891 | end | |
| 3892 | }) | |
| 3893 | table.insert(MovesTable, {
| |
| 3894 | ["Input"] = "ase", | |
| 3895 | ["Name"] = "ASE", | |
| 3896 | ["Phase"] = 1, | |
| 3897 | ["Cooldown"] = 3.5, | |
| 3898 | ["CooldownName"] = "ASEcool", | |
| 3899 | ["CanCancel"] = false, | |
| 3900 | ["Conditions"] = function() | |
| 3901 | local Viable = false | |
| 3902 | local Move | |
| 3903 | for _, p in pairs(MovesTable) do | |
| 3904 | if p.Input == "ase" then | |
| 3905 | Move = p | |
| 3906 | break | |
| 3907 | end | |
| 3908 | end | |
| 3909 | local ver | |
| 3910 | local numer = Move.Phase | |
| 3911 | if numer == 1 then | |
| 3912 | ver = true | |
| 3913 | end | |
| 3914 | if numer == 2 then | |
| 3915 | ver = Phase2Unlocked | |
| 3916 | end | |
| 3917 | if numer == 3 then | |
| 3918 | ver = Phase3Unlocked | |
| 3919 | end | |
| 3920 | if numer == 4 then | |
| 3921 | ver = Phase4Unlocked | |
| 3922 | end | |
| 3923 | local CD = Move.Cooldown | |
| 3924 | local name = Move.CooldownName | |
| 3925 | if char:FindFirstChild(name) == nil and CanCancel == true and ver == true then | |
| 3926 | Viable = true | |
| 3927 | Cooldown(name, CD) | |
| 3928 | end | |
| 3929 | return Viable | |
| 3930 | end, | |
| 3931 | ["function"] = function() | |
| 3932 | doingmoves(true) | |
| 3933 | LastMove = "ASE" | |
| 3934 | local RNmove = LastMove | |
| 3935 | ook = Torso.Position | |
| 3936 | DIR = Torso.CFrame.lookVector | |
| 3937 | p = Instance.new("Sound")
| |
| 3938 | p.SoundId = "http://www.roblox.com/asset/?id=161006069" | |
| 3939 | p.Volume = 1 | |
| 3940 | p.Pitch = 0.9 | |
| 3941 | p.Parent = game.Players.LocalPlayer.Character["Right Arm"] | |
| 3942 | p:Play() | |
| 3943 | game:GetService("Debris"):AddItem(p, 6)
| |
| 3944 | p = Instance.new("Sound")
| |
| 3945 | p.SoundId = "http://www.roblox.com/asset/?id=161006163" | |
| 3946 | p.Volume = 1 | |
| 3947 | p.Pitch = 0.7 | |
| 3948 | p.Parent = game.Players.LocalPlayer.Character["Right Arm"] | |
| 3949 | p:Play() | |
| 3950 | game:GetService("Debris"):AddItem(p, 6)
| |
| 3951 | for i = 1, 10 do | |
| 3952 | local p = Par(EffectModel, "Effect", "White", vt(1.3, 0.2, 1.6), "SmoothPlastic") | |
| 3953 | p.CFrame = RootPart.CFrame | |
| 3954 | p.CFrame = p.CFrame * CFrame.new(math.random(-5, 5), math.random(-1, 1), 0) * CFrame.Angles(math.rad(180), 0, math.rad(90)) | |
| 3955 | m = Instance.new("BlockMesh", p)
| |
| 3956 | m.Scale = Vector3.new(1, 0.1, 1) | |
| 3957 | local decal1 = Instance.new("Decal", p)
| |
| 3958 | decal1.Face = "Top" | |
| 3959 | decal1.Texture = cards[math.random(1, #cards)] | |
| 3960 | decal1.Name = "D1" | |
| 3961 | local decal2 = decal1:clone() | |
| 3962 | decal2.Name = "D2" | |
| 3963 | decal2.Parent = p | |
| 3964 | decal2.Face = "Bottom" | |
| 3965 | decal2.Texture = cards[math.random(1, #cards)] | |
| 3966 | local card = p | |
| 3967 | coroutine.resume(coroutine.create(function(card, p) | |
| 3968 | for i = 1, 5 do | |
| 3969 | do | |
| 3970 | local er = p:clone() | |
| 3971 | er.Parent = EffectModel | |
| 3972 | coroutine.resume(coroutine.create(function(p) | |
| 3973 | for i = 1, 10 do | |
| 3974 | er.D1.Transparency = i / 10 | |
| 3975 | er.D2.Transparency = i / 10 | |
| 3976 | er.Size = er.Size - Vector3.new(0.16, 0, 0.13) | |
| 3977 | swait() | |
| 3978 | end | |
| 3979 | er:Remove() | |
| 3980 | end), p) | |
| 3981 | swait() | |
| 3982 | p.CFrame = p.CFrame * CFrame.new(0, 0, 2) | |
| 3983 | MagnitudeDamage(p, 8, 3, Vector3.new(0, 1, 0) + DIR * 5, 0.5, "H2", RootPart, 0, 0, 20, 30) | |
| 3984 | end | |
| 3985 | end | |
| 3986 | local t = Par(EffectModel, "Effect", "White", vt(1, 1, 1), "SmoothPlastic") | |
| 3987 | t.CFrame = p.CFrame | |
| 3988 | local m = Instance.new("SpecialMesh")
| |
| 3989 | m.MeshType = "Sphere" | |
| 3990 | m.Parent = t | |
| 3991 | m.Scale = Vector3.new(1, 1, 1) | |
| 3992 | m.Name = "Triangle" | |
| 3993 | coroutine.resume(coroutine.create(function(p) | |
| 3994 | for i = 1, 15 do | |
| 3995 | t.Transparency = i / 15 | |
| 3996 | t.Triangle.Scale = t.Triangle.Scale + Vector3.new(0.1, 0.1, 0.1) | |
| 3997 | t.CFrame = t.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-20, 20) / 40, math.random(-20, 20) / 50, 0) | |
| 3998 | swait() | |
| 3999 | end | |
| 4000 | t.Parent = nil | |
| 4001 | end), p) | |
| 4002 | p:Destroy() | |
| 4003 | end), p, card) | |
| 4004 | end | |
| 4005 | local EDIR = RootPart.CFrame.lookVector | |
| 4006 | local vp = Instance.new("BodyVelocity", Torso)
| |
| 4007 | vp.MaxForce = Vector3.new(4800000, 4800000, 4800000) | |
| 4008 | vp.P = 2000 | |
| 4009 | vp.Velocity = EDIR * -30 | |
| 4010 | for i = 0, 1, 0.2 do | |
| 4011 | swait() | |
| 4012 | PlayAnimationFromTable(AnimTab.ase.Animation(1), 0.6, false) | |
| 4013 | end | |
| 4014 | PlayAnimationFromTable(AnimTab.ase.Animation(2), 0.3, false) | |
| 4015 | for i = 0, 1, 0.1 do | |
| 4016 | swait() | |
| 4017 | RootJoint.C0 = RootJoint.C0 * euler(0.4, 0, 0) | |
| 4018 | end | |
| 4019 | vp:Destroy() | |
| 4020 | doingmoves(false) | |
| 4021 | end | |
| 4022 | }) | |
| 4023 | table.insert(MovesTable, {
| |
| 4024 | ["Input"] = "sdq", | |
| 4025 | ["Name"] = "Card throw", | |
| 4026 | ["Phase"] = 1, | |
| 4027 | ["Cooldown"] = 2, | |
| 4028 | ["CooldownName"] = "SDQcool", | |
| 4029 | ["CanCancel"] = false, | |
| 4030 | ["Conditions"] = function() | |
| 4031 | local Viable = false | |
| 4032 | local Move | |
| 4033 | for _, p in pairs(MovesTable) do | |
| 4034 | if p.Input == "sdq" then | |
| 4035 | Move = p | |
| 4036 | break | |
| 4037 | end | |
| 4038 | end | |
| 4039 | local ver | |
| 4040 | local numer = Move.Phase | |
| 4041 | if numer == 1 then | |
| 4042 | ver = true | |
| 4043 | end | |
| 4044 | if numer == 2 then | |
| 4045 | ver = Phase2Unlocked | |
| 4046 | end | |
| 4047 | if numer == 3 then | |
| 4048 | ver = Phase3Unlocked | |
| 4049 | end | |
| 4050 | if numer == 4 then | |
| 4051 | ver = Phase4Unlocked | |
| 4052 | end | |
| 4053 | local CD = Move.Cooldown | |
| 4054 | local name = Move.CooldownName | |
| 4055 | if char:FindFirstChild(name) == nil and CanCancel == true and ver == true then | |
| 4056 | Viable = true | |
| 4057 | Cooldown(name, CD) | |
| 4058 | end | |
| 4059 | return Viable | |
| 4060 | end, | |
| 4061 | ["function"] = function() | |
| 4062 | doingmoves(true) | |
| 4063 | LastMove = "SDQ" | |
| 4064 | local RNmove = LastMove | |
| 4065 | local ha = false | |
| 4066 | for i = 0, 1, 0.25 do | |
| 4067 | swait() | |
| 4068 | PlayAnimationFromTable(AnimTab.sdq.Animation(1), 0.3, false) | |
| 4069 | if Comboing == true and CANtwod == true then | |
| 4070 | ha = true | |
| 4071 | end | |
| 4072 | end | |
| 4073 | coroutine.resume(coroutine.create(function() | |
| 4074 | for i = 0, 1, 0.2 do | |
| 4075 | if ha == false then | |
| 4076 | local offset = (RootPart.Position.y - mouse.Hit.p.y) / 60 | |
| 4077 | local mag = (RootPart.Position - mouse.Hit.p).magnitude / 66 | |
| 4078 | local offset = offset / mag | |
| 4079 | RW.C1 = clerp(RW.C1, euler(offset, 0, 0), 1) | |
| 4080 | LW.C1 = clerp(LW.C1, euler(offset, 0, 0), 1) | |
| 4081 | Neck.C0 = CFrame.new(0, 1.5, 0) * euler(-offset, 0, 0) | |
| 4082 | RootPart.CFrame = FaceMouse()[1] | |
| 4083 | end | |
| 4084 | if Comboing == true and CANtwod == true then | |
| 4085 | ha = true | |
| 4086 | end | |
| 4087 | do | |
| 4088 | local blast2 = Par(EffectModel, "Effect", "New Yeller", vt(1, 1, 1), "Neon") | |
| 4089 | blast2.CFrame = LeftArm.CFrame * CFrame.new(0, -2, 0) * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
| 4090 | m = Instance.new("BlockMesh", blast2)
| |
| 4091 | m.Scale = Vector3.new(1.5, 1.5, 1.5) | |
| 4092 | coroutine.resume(coroutine.create(function(p) | |
| 4093 | for i = 1, 15 do | |
| 4094 | blast2.Transparency = 0 + i / 15 | |
| 4095 | blast2.Mesh.Scale = blast2.Mesh.Scale / 1.1 | |
| 4096 | swait() | |
| 4097 | end | |
| 4098 | blast2:Remove() | |
| 4099 | end), p) | |
| 4100 | local blast2 = Par(EffectModel, "Effect", "New Yeller", vt(1, 1, 1), "Neon") | |
| 4101 | blast2.CFrame = RightArm.CFrame * CFrame.new(0, -2, 0) * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
| 4102 | m = Instance.new("BlockMesh", blast2)
| |
| 4103 | m.Scale = Vector3.new(1.5, 1.5, 1.5) | |
| 4104 | coroutine.resume(coroutine.create(function(p) | |
| 4105 | for i = 1, 15 do | |
| 4106 | blast2.Transparency = 0 + i / 15 | |
| 4107 | blast2.Mesh.Scale = blast2.Mesh.Scale / 1.1 | |
| 4108 | swait() | |
| 4109 | end | |
| 4110 | blast2:Remove() | |
| 4111 | end), p) | |
| 4112 | swait() | |
| 4113 | PlayAnimationFromTable(AnimTab.sdq.Animation(2), 0.3, false) | |
| 4114 | end | |
| 4115 | end | |
| 4116 | end)) | |
| 4117 | for i = 1, 5 do | |
| 4118 | if ha == false then | |
| 4119 | local offset = (RootPart.Position.y - mouse.Hit.p.y) / 60 | |
| 4120 | local mag = (RootPart.Position - mouse.Hit.p).magnitude / 66 | |
| 4121 | local offset = offset / mag | |
| 4122 | RW.C1 = clerp(RW.C1, euler(offset, 0, 0), 1) | |
| 4123 | LW.C1 = clerp(LW.C1, euler(offset, 0, 0), 1) | |
| 4124 | Neck.C0 = CFrame.new(0, 1.5, 0) * euler(-offset, 0, 0) | |
| 4125 | RootPart.CFrame = FaceMouse()[1] | |
| 4126 | end | |
| 4127 | if Comboing == true and CANtwod == true then | |
| 4128 | ha = true | |
| 4129 | end | |
| 4130 | do | |
| 4131 | local CPlayer = char | |
| 4132 | Humanoid.WalkSpeed = 20 | |
| 4133 | swait(5) | |
| 4134 | DIR = Torso.CFrame.lookVector | |
| 4135 | p = Par(EffectModel, "Effect", "White", vt(1, 1, 1), "SmoothPlastic") | |
| 4136 | p.Transparency = 0.5 | |
| 4137 | p.Anchored = true | |
| 4138 | p.CFrame = CFrame.new(CPlayer.HumanoidRootPart.Position + DIR * 5, CPlayer.HumanoidRootPart.Position + DIR * 20) * CFrame.fromEulerAnglesXYZ(math.rad(90), math.random(-50, 50), 0) | |
| 4139 | m = Instance.new("SpecialMesh", p)
| |
| 4140 | m.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 4141 | m.Scale = Vector3.new(2, 2, 2) | |
| 4142 | coroutine.resume(coroutine.create(function(p) | |
| 4143 | for i = 1, 10 do | |
| 4144 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.5 - i * 0.1, 0.15, 1.5 - i * 0.1) | |
| 4145 | p.Transparency = 0.5 + i / 10 | |
| 4146 | p.CFrame = p.CFrame * CFrame.new(0, 2, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(20), 0) | |
| 4147 | swait() | |
| 4148 | end | |
| 4149 | p:Destroy() | |
| 4150 | end), p) | |
| 4151 | local p = Par(EffectModel, "Effect", "White", vt(1.6, 0.5, 1.9), "SmoothPlastic") | |
| 4152 | p.CFrame = RootPart.CFrame * CFrame.new(0, 0, -2) | |
| 4153 | p.Size = Vector3.new(0.5, 1.6, 1.9) | |
| 4154 | m = Instance.new("BlockMesh", p)
| |
| 4155 | m.Scale = Vector3.new(0.1, 1, 1) | |
| 4156 | local decal1 = Instance.new("Decal", p)
| |
| 4157 | decal1.Face = "Right" | |
| 4158 | decal1.Texture = cards[math.random(1, #cards)] | |
| 4159 | decal1.Name = "D1" | |
| 4160 | local decal2 = decal1:clone() | |
| 4161 | decal2.Name = "D2" | |
| 4162 | decal2.Parent = p | |
| 4163 | decal2.Face = "Left" | |
| 4164 | decal2.Texture = cards[math.random(1, #cards)] | |
| 4165 | local card = p | |
| 4166 | local clon = 0 | |
| 4167 | local ps = Instance.new("Sound")
| |
| 4168 | ps.SoundId = "http://www.roblox.com/asset/?id=161006182" | |
| 4169 | ps.Pitch = 1 | |
| 4170 | ps.Volume = 1 | |
| 4171 | ps.Parent = p | |
| 4172 | ps:Play() | |
| 4173 | local lpos, cpos | |
| 4174 | game.Debris:AddItem(ps, 2) | |
| 4175 | if mouse.Hit.p ~= nil then | |
| 4176 | local MainPos = p.Position | |
| 4177 | if ha == true then | |
| 4178 | MainPos2 = Noob.Torso.Position | |
| 4179 | end | |
| 4180 | if ha == false then | |
| 4181 | MainPos2 = mouse.Hit.p | |
| 4182 | end | |
| 4183 | local MouseLook = cf((MainPos + MainPos2) / 2, MainPos2) | |
| 4184 | coroutine.resume(coroutine.create(function(Pos1, Pos2, Look) | |
| 4185 | local num = 25 | |
| 4186 | repeat | |
| 4187 | swait() | |
| 4188 | local ohit, opos = rayCast(Pos1, Look.lookVector, 8, Character) | |
| 4189 | if Comboing == true and CANtwod == true then | |
| 4190 | ha = true | |
| 4191 | end | |
| 4192 | p.CFrame = CFrame.new((Pos1 + opos) / 2, opos) | |
| 4193 | Pos1 = Pos1 + Look.lookVector * 5 | |
| 4194 | clon = clon + 1 | |
| 4195 | if clon >= 4 then | |
| 4196 | clon = 0 | |
| 4197 | do | |
| 4198 | local er = p:clone() | |
| 4199 | er.Parent = EffectModel | |
| 4200 | coroutine.resume(coroutine.create(function(p) | |
| 4201 | for i = 1, 10 do | |
| 4202 | er.D1.Transparency = i / 10 | |
| 4203 | er.D2.Transparency = i / 10 | |
| 4204 | er.Size = er.Size - Vector3.new(0, 0.1, 0.1) | |
| 4205 | swait() | |
| 4206 | end | |
| 4207 | er:Remove() | |
| 4208 | end), p) | |
| 4209 | end | |
| 4210 | end | |
| 4211 | if ohit ~= nil then | |
| 4212 | num = 0 | |
| 4213 | end | |
| 4214 | num = num - 1 | |
| 4215 | until num <= 0 | |
| 4216 | MagnitudeDamage(p, 8, 4, Vector3.new(0, 1, 0) + DIR * 5, 0.5, "H2", RootPart, 0, 0, 10, 15) | |
| 4217 | local t = Par(EffectModel, "Effect", "White", vt(1, 1, 1), "Neon") | |
| 4218 | t.CFrame = p.CFrame | |
| 4219 | local m = Instance.new("SpecialMesh")
| |
| 4220 | m.MeshType = "Sphere" | |
| 4221 | m.Parent = t | |
| 4222 | m.Scale = Vector3.new(3, 3, 3) | |
| 4223 | m.Name = "Triangle" | |
| 4224 | coroutine.resume(coroutine.create(function(p) | |
| 4225 | for i = 1, 15 do | |
| 4226 | t.Transparency = i / 15 | |
| 4227 | t.Triangle.Scale = t.Triangle.Scale + Vector3.new(0.1, 0.1, 0.1) | |
| 4228 | t.CFrame = t.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-20, 20) / 40, math.random(-20, 20) / 50, 0) | |
| 4229 | swait() | |
| 4230 | end | |
| 4231 | t.Parent = nil | |
| 4232 | end), p) | |
| 4233 | local ggui = Instance.new("BillboardGui")
| |
| 4234 | ggui.Parent = card | |
| 4235 | ggui.Size = UDim2.new(10, 0, 7.692307692307692, 0) | |
| 4236 | ggui.AlwaysOnTop = true | |
| 4237 | local img = Instance.new("ImageLabel")
| |
| 4238 | img.Parent = ggui | |
| 4239 | img.BackgroundTransparency = 1 | |
| 4240 | img.Size = UDim2.new(1, 0, 1, 0) | |
| 4241 | img.Image = "rbxassetid://200369416" | |
| 4242 | img.ImageColor3 = BrickColor.new("New Yeller").Color
| |
| 4243 | coroutine.resume(coroutine.create(function() | |
| 4244 | for i = 1, 15 do | |
| 4245 | swait() | |
| 4246 | img.ImageTransparency = i / 15 | |
| 4247 | img.Rotation = img.Rotation + 10 | |
| 4248 | ggui.Size = ggui.Size + UDim2.new(1, 0, 0.7692307692307692, 0) | |
| 4249 | end | |
| 4250 | card:Destroy() | |
| 4251 | end)) | |
| 4252 | end), MainPos, MainPos2, MouseLook) | |
| 4253 | end | |
| 4254 | end | |
| 4255 | end | |
| 4256 | RW.C1 = CFrame.new() | |
| 4257 | LW.C1 = CFrame.new() | |
| 4258 | doingmoves(false) | |
| 4259 | end | |
| 4260 | }) | |
| 4261 | table.insert(MovesTable, {
| |
| 4262 | ["Input"] = "dwc", | |
| 4263 | ["Name"] = "Get down", | |
| 4264 | ["Phase"] = 1, | |
| 4265 | ["Cooldown"] = 2.5, | |
| 4266 | ["CooldownName"] = "DWCcool", | |
| 4267 | ["CanCancel"] = false, | |
| 4268 | ["Conditions"] = function() | |
| 4269 | local Viable = false | |
| 4270 | local Move | |
| 4271 | for _, p in pairs(MovesTable) do | |
| 4272 | if p.Input == "dwc" then | |
| 4273 | Move = p | |
| 4274 | break | |
| 4275 | end | |
| 4276 | end | |
| 4277 | local ver | |
| 4278 | local numer = Move.Phase | |
| 4279 | if numer == 1 then | |
| 4280 | ver = true | |
| 4281 | end | |
| 4282 | if numer == 2 then | |
| 4283 | ver = Phase2Unlocked | |
| 4284 | end | |
| 4285 | if numer == 3 then | |
| 4286 | ver = Phase3Unlocked | |
| 4287 | end | |
| 4288 | if numer == 4 then | |
| 4289 | ver = Phase4Unlocked | |
| 4290 | end | |
| 4291 | local CD = Move.Cooldown | |
| 4292 | local name = Move.CooldownName | |
| 4293 | if char:FindFirstChild(name) == nil and CanCancel == true and ver == true then | |
| 4294 | Viable = true | |
| 4295 | Cooldown(name, CD) | |
| 4296 | end | |
| 4297 | return Viable | |
| 4298 | end, | |
| 4299 | ["function"] = function() | |
| 4300 | doingmoves(true) | |
| 4301 | LastMove = "DWC" | |
| 4302 | local RNmove = LastMove | |
| 4303 | nou = {
| |
| 4304 | 1.1, | |
| 4305 | 1.4, | |
| 4306 | 1.3, | |
| 4307 | 1.2, | |
| 4308 | 1.5 | |
| 4309 | } | |
| 4310 | local soN = "231917856" | |
| 4311 | for i = 1, 2 do | |
| 4312 | swait() | |
| 4313 | ora = nou[math.random(1, #nou)] | |
| 4314 | DIR = char.Torso.CFrame.lookVector | |
| 4315 | so(soN, Torso, 1, ora) | |
| 4316 | for i = 0, 0.4, 0.15 do | |
| 4317 | ora = nou[math.random(1, #nou)] | |
| 4318 | swait() | |
| 4319 | PlayAnimationFromTable(AnimTab.dwc.Animation(1), 0.5, false) | |
| 4320 | end | |
| 4321 | MagnitudeDamage(RightLeg, 4, 1, Vector3.new(0, 2, 0) + DIR * 1, 0.5, "H1", Head, 0, 0, 10, 15) | |
| 4322 | so(soN, Torso, 1, ora) | |
| 4323 | for i = 0, 0.4, 0.15 do | |
| 4324 | swait() | |
| 4325 | ora = nou[math.random(1, #nou)] | |
| 4326 | PlayAnimationFromTable(AnimTab.dwc.Animation(2), 0.5, false) | |
| 4327 | end | |
| 4328 | so(soN, Torso, 1, ora) | |
| 4329 | MagnitudeDamage(RightLeg, 4, 1, Vector3.new(0, 2, 0) + DIR * 1, 0.5, "H1", Head, 0, 0, 10, 15) | |
| 4330 | for i = 0, 0.4, 0.15 do | |
| 4331 | swait() | |
| 4332 | ora = nou[math.random(1, #nou)] | |
| 4333 | PlayAnimationFromTable(AnimTab.dwc.Animation(3), 0.5, false) | |
| 4334 | end | |
| 4335 | so(soN, Torso, 1, ora) | |
| 4336 | MagnitudeDamage(RightLeg, 4, 1, Vector3.new(0, 2, 0) + DIR * 1, 0.5, "H1", Head, 0, 0, 10, 15) | |
| 4337 | end | |
| 4338 | for i = 0, 1, 0.2 do | |
| 4339 | swait() | |
| 4340 | do | |
| 4341 | local blast2 = Par(EffectModel, "Effect", "New Yeller", vt(1, 1, 1), "Neon") | |
| 4342 | blast2.CFrame = RightLeg.CFrame * CFrame.new(0, -2, 0) * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
| 4343 | m = Instance.new("BlockMesh", blast2)
| |
| 4344 | m.Scale = Vector3.new(1, 1, 1) | |
| 4345 | coroutine.resume(coroutine.create(function() | |
| 4346 | for i = 1, 40 do | |
| 4347 | blast2.Transparency = i / 40 | |
| 4348 | swait() | |
| 4349 | blast2.CFrame = blast2.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
| 4350 | end | |
| 4351 | blast2:Remove() | |
| 4352 | end)) | |
| 4353 | local blast2 = Par(EffectModel, "Effect", "Black", vt(1, 1, 1), "Neon") | |
| 4354 | blast2.CFrame = RightLeg.CFrame * CFrame.new(0, -2, 0) * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
| 4355 | m = Instance.new("BlockMesh", blast2)
| |
| 4356 | m.Scale = Vector3.new(1, 1, 1) | |
| 4357 | coroutine.resume(coroutine.create(function() | |
| 4358 | for i = 1, 40 do | |
| 4359 | blast2.Transparency = i / 40 | |
| 4360 | swait() | |
| 4361 | blast2.CFrame = blast2.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
| 4362 | end | |
| 4363 | blast2:Remove() | |
| 4364 | end)) | |
| 4365 | if LastMove ~= RNmove then | |
| 4366 | break | |
| 4367 | end | |
| 4368 | PlayAnimationFromTable(AnimTab.dwc.Animation(4), 0.6, false) | |
| 4369 | end | |
| 4370 | end | |
| 4371 | DIR = Head.CFrame.lookVector | |
| 4372 | so("200632136", RightArm, 1, 1)
| |
| 4373 | Torso.Velocity = char.Torso.CFrame.lookVector * 30 | |
| 4374 | for i = 0, 1, 0.1 do | |
| 4375 | swait() | |
| 4376 | if LastMove ~= RNmove then | |
| 4377 | break | |
| 4378 | end | |
| 4379 | do | |
| 4380 | local blast2 = Par(EffectModel, "Effect", "New Yeller", vt(1, 1, 1), "Neon") | |
| 4381 | blast2.CFrame = RightLeg.CFrame * CFrame.new(0, -2, 0) * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
| 4382 | m = Instance.new("BlockMesh", blast2)
| |
| 4383 | m.Scale = Vector3.new(1, 1, 1) | |
| 4384 | coroutine.resume(coroutine.create(function() | |
| 4385 | for i = 1, 40 do | |
| 4386 | blast2.Transparency = i / 40 | |
| 4387 | swait() | |
| 4388 | blast2.CFrame = blast2.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
| 4389 | end | |
| 4390 | blast2:Remove() | |
| 4391 | end)) | |
| 4392 | local blast2 = Par(EffectModel, "Effect", "Black", vt(1, 1, 1), "Neon") | |
| 4393 | blast2.CFrame = RightLeg.CFrame * CFrame.new(0, -2, 0) * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
| 4394 | m = Instance.new("BlockMesh", blast2)
| |
| 4395 | m.Scale = Vector3.new(1, 1, 1) | |
| 4396 | coroutine.resume(coroutine.create(function() | |
| 4397 | for i = 1, 40 do | |
| 4398 | blast2.Transparency = i / 40 | |
| 4399 | swait() | |
| 4400 | blast2.CFrame = blast2.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
| 4401 | end | |
| 4402 | blast2:Remove() | |
| 4403 | end)) | |
| 4404 | PlayAnimationFromTable(AnimTab.dwc.Animation(5), 0.3, false) | |
| 4405 | end | |
| 4406 | end | |
| 4407 | for i = 1, 10 do | |
| 4408 | local p = Par(EffectModel, "Effect", "White", vt(0.2, 1, 0.2), "SmoothPlastic") | |
| 4409 | p.CFrame = Torso.CFrame * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.random(-10, 10) / 4, math.random(-10, 10) / 4, math.random(-10, 10) / 4) | |
| 4410 | local m = Instance.new("SpecialMesh")
| |
| 4411 | m.MeshType = "Sphere" | |
| 4412 | m.Parent = p | |
| 4413 | m.Scale = Vector3.new(1, 5, 1) | |
| 4414 | coroutine.resume(coroutine.create(function(p) | |
| 4415 | for i = 1, 40 do | |
| 4416 | p.Transparency = i / 40 | |
| 4417 | p.CFrame = p.CFrame * CFrame.new(0, -1, 0) | |
| 4418 | swait() | |
| 4419 | end | |
| 4420 | p.Parent = nil | |
| 4421 | end), p) | |
| 4422 | end | |
| 4423 | local ref = part(3, workspace, 0, 1, BrickColor.new("Black"), "Reference", Vector3.new())
| |
| 4424 | ref.Anchored = true | |
| 4425 | ref.CFrame = CFrame.new(RootPart.Position) | |
| 4426 | local hitfloor2, posfloor2 = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 50, Character) | |
| 4427 | if hitfloor2 ~= nil then | |
| 4428 | so("199145477", ref, 1, 1.2)
| |
| 4429 | ref.CFrame = CFrame.new(posfloor2) | |
| 4430 | col = hitfloor2.BrickColor | |
| 4431 | game.Debris:AddItem(ref, 1) | |
| 4432 | local p = Par(EffectModel, "Effect", "White", vt(1, 1, 1), "SmoothPlastic") | |
| 4433 | p.CFrame = CFrame.new(ref.Position + Vector3.new(0, 1, 0)) * CFrame.Angles(math.rad(90), 0, 0) | |
| 4434 | game:GetService("Debris"):AddItem(p, 8)
| |
| 4435 | local m = Instance.new("SpecialMesh", p)
| |
| 4436 | m.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 4437 | m.Scale = Vector3.new(1, 1, 0.1) | |
| 4438 | coroutine.resume(coroutine.create(function(p, s) | |
| 4439 | for i = 1, 15 do | |
| 4440 | p.Transparency = 0.25 + i / 15 | |
| 4441 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(2, 2, 0) | |
| 4442 | p.CFrame = p.CFrame * CFrame.new(0, 0, 0) | |
| 4443 | swait() | |
| 4444 | end | |
| 4445 | p:Remove() | |
| 4446 | end), p) | |
| 4447 | for i = 1, 10 do | |
| 4448 | local groundpart = part(3, EffectModel, 0, 0, col, "Ground", Vector3.new(math.random(50, 200) / 100, math.random(50, 200) / 100, math.random(50, 200) / 100)) | |
| 4449 | groundpart.Anchored = true | |
| 4450 | groundpart.Material = hitfloor2.Material | |
| 4451 | groundpart.CanCollide = true | |
| 4452 | groundpart.CFrame = CFrame.new(ref.Position) * CFrame.new(math.random(-400, 400) / 100, 0, math.random(-400, 400) / 100) * CFrame.Angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 4453 | coroutine.resume(coroutine.create(function(groundpart) | |
| 4454 | for i = 1, 30 do | |
| 4455 | groundpart.Transparency = i / 30 | |
| 4456 | swait() | |
| 4457 | end | |
| 4458 | groundpart:Destroy() | |
| 4459 | ref:Destroy() | |
| 4460 | end), groundpart) | |
| 4461 | end | |
| 4462 | end | |
| 4463 | MagnitudeDamage(RightLeg, 12, 5, Vector3.new(0, 1, 0) + DIR * 2.5, 0.5, "H1", Head, 0.1, 0, true, 0) | |
| 4464 | if LastMove == RNmove then | |
| 4465 | doingmoves(false) | |
| 4466 | end | |
| 4467 | end | |
| 4468 | }) | |
| 4469 | table.insert(MovesTable, {
| |
| 4470 | ["Input"] = "sax", | |
| 4471 | ["Name"] = "Sax", | |
| 4472 | ["Phase"] = 1, | |
| 4473 | ["Cooldown"] = 2, | |
| 4474 | ["CooldownName"] = "SAXcool", | |
| 4475 | ["CanCancel"] = false, | |
| 4476 | ["Conditions"] = function() | |
| 4477 | local Viable = false | |
| 4478 | local Move | |
| 4479 | for _, p in pairs(MovesTable) do | |
| 4480 | if p.Input == "sax" then | |
| 4481 | Move = p | |
| 4482 | break | |
| 4483 | end | |
| 4484 | end | |
| 4485 | local ver | |
| 4486 | local numer = Move.Phase | |
| 4487 | if numer == 1 then | |
| 4488 | ver = true | |
| 4489 | end | |
| 4490 | if numer == 2 then | |
| 4491 | ver = Phase2Unlocked | |
| 4492 | end | |
| 4493 | if numer == 3 then | |
| 4494 | ver = Phase3Unlocked | |
| 4495 | end | |
| 4496 | if numer == 4 then | |
| 4497 | ver = Phase4Unlocked | |
| 4498 | end | |
| 4499 | local CD = Move.Cooldown | |
| 4500 | local name = Move.CooldownName | |
| 4501 | if char:FindFirstChild(name) == nil and CanCancel == true and ver == true then | |
| 4502 | Viable = true | |
| 4503 | Cooldown(name, CD) | |
| 4504 | end | |
| 4505 | return Viable | |
| 4506 | end, | |
| 4507 | ["function"] = function() | |
| 4508 | doingmoves(true) | |
| 4509 | LastMove = "sax" | |
| 4510 | Anim = "Jump" | |
| 4511 | for i = 0, 1, 0.4 do | |
| 4512 | swait() | |
| 4513 | DIR = RootPart.CFrame.lookVector | |
| 4514 | PlayAnimationFromTable(AnimTab.sax.Animation(1), 0.3, false) | |
| 4515 | end | |
| 4516 | so("227022193", LeftLeg, 0.6, 1.2)
| |
| 4517 | for i = 1, 3 do | |
| 4518 | swait() | |
| 4519 | local p = Par(EffectModel, "Effect", "White", vt(1, 1, 1), "SmoothPlastic") | |
| 4520 | p.CFrame = CFrame.new(Character.Torso.Position - Vector3.new(0, 0.8, 0)) | |
| 4521 | game:GetService("Debris"):AddItem(p, 8)
| |
| 4522 | local m = Instance.new("SpecialMesh", p)
| |
| 4523 | m.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 4524 | m.Scale = Vector3.new(5, 3, 5) | |
| 4525 | coroutine.resume(coroutine.create(function(p, s) | |
| 4526 | for i = 1, 15 do | |
| 4527 | p.Transparency = 0.9 + i / 150 | |
| 4528 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.5, -0.2, 1.5) | |
| 4529 | p.CFrame = p.CFrame * CFrame.new(0, -0.25, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(20), 0) | |
| 4530 | swait() | |
| 4531 | end | |
| 4532 | p:Remove() | |
| 4533 | end), p) | |
| 4534 | end | |
| 4535 | BodyVel.maxForce = Vector3.new(4800000, 4800000, 4800000) | |
| 4536 | BodyVel.velocity = Vector3.new(char.Torso.Velocity.x, -5, char.Torso.Velocity.z) * 0.5 | |
| 4537 | BodyVel.Parent = Character.HumanoidRootPart | |
| 4538 | BodyVel.velocity = DIR * 38 + Vector3.new(0, 10, 0) | |
| 4539 | MagnitudeDamage(LeftLeg, 12, 5, Vector3.new(0, 15, 0) + DIR * 30, 0.5, "H1", RootPart, 0.2, 1, 10, 20) | |
| 4540 | for i = 0, 1, 0.3 do | |
| 4541 | swait() | |
| 4542 | PlayAnimationFromTable(AnimTab.sax.Animation(2), 0.3, false) | |
| 4543 | end | |
| 4544 | for i = 0, 1, 0.2 do | |
| 4545 | swait() | |
| 4546 | PlayAnimationFromTable(AnimTab.sax.Animation(3), 0.3, false) | |
| 4547 | end | |
| 4548 | BodyVel.maxForce = Vector3.new(4800000, 4800000, 4800000) | |
| 4549 | BodyVel.velocity = DIR * 49 + Vector3.new(0, 9, 0) | |
| 4550 | MagnitudeDamage(LeftLeg, 10, 10, Vector3.new(0, -10, 0) + DIR * 30, 0.5, "H1", RootPart, 0.2, 1, 10, 20) | |
| 4551 | for i = 0, 1, 0.5 do | |
| 4552 | swait() | |
| 4553 | PlayAnimationFromTable(AnimTab.sax.Animation(4), 0.3, false) | |
| 4554 | end | |
| 4555 | BodyVel.Parent = nil | |
| 4556 | for i = 0, 1, 0.5 do | |
| 4557 | swait() | |
| 4558 | PlayAnimationFromTable(AnimTab.sax.Animation(5), 0.3, false) | |
| 4559 | end | |
| 4560 | doingmoves(false) | |
| 4561 | end | |
| 4562 | }) | |
| 4563 | table.insert(MovesTable, {
| |
| 4564 | ["Input"] = "aasq", | |
| 4565 | ["Name"] = "Final minutes", | |
| 4566 | ["Phase"] = 2, | |
| 4567 | ["Cooldown"] = 0, | |
| 4568 | ["CooldownName"] = "AASQcool", | |
| 4569 | ["CanCancel"] = false, | |
| 4570 | ["Conditions"] = function() | |
| 4571 | local Viable = false | |
| 4572 | local Move | |
| 4573 | for _, p in pairs(MovesTable) do | |
| 4574 | if p.Input == "aasq" then | |
| 4575 | Move = p | |
| 4576 | break | |
| 4577 | end | |
| 4578 | end | |
| 4579 | local ver | |
| 4580 | local numer = Move.Phase | |
| 4581 | if numer == 1 then | |
| 4582 | ver = true | |
| 4583 | end | |
| 4584 | if numer == 2 then | |
| 4585 | ver = Phase2Unlocked | |
| 4586 | end | |
| 4587 | if numer == 3 then | |
| 4588 | ver = Phase3Unlocked | |
| 4589 | end | |
| 4590 | if numer == 4 then | |
| 4591 | ver = Phase4Unlocked | |
| 4592 | end | |
| 4593 | local CD = Move.Cooldown | |
| 4594 | local name = Move.CooldownName | |
| 4595 | if char:FindFirstChild(name) == nil and CanCancel == true and ver == true then | |
| 4596 | Viable = true | |
| 4597 | Cooldown(name, CD) | |
| 4598 | end | |
| 4599 | return Viable | |
| 4600 | end, | |
| 4601 | ["function"] = function() | |
| 4602 | doingmoves(true) | |
| 4603 | LastMove = "AASQ" | |
| 4604 | local RNmove = LastMove | |
| 4605 | CanCancel = false | |
| 4606 | for i = 0, 1, 0.1 do | |
| 4607 | swait() | |
| 4608 | PlayAnimationFromTable(AnimTab.aasq.Animation(1, 0, 0), 0.3, false) | |
| 4609 | end | |
| 4610 | local efx = Par(EffectModel, "Effect", "Black", vt(1, 1, 1), "SmoothPlastic") | |
| 4611 | efx.CFrame = RootPart.CFrame * CFrame.Angles(0, 0, math.rad(90)) | |
| 4612 | efx.Transparency = 1 | |
| 4613 | local p = Par(EffectModel, "Effect", "White", vt(7, 7, 0.2), "SmoothPlastic") | |
| 4614 | p.Transparency = 1 | |
| 4615 | p.CFrame = RootPart.CFrame * CFrame.new(0, 0, -3) | |
| 4616 | local gui = Instance.new("SurfaceGui", p)
| |
| 4617 | gui.Face = "Front" | |
| 4618 | local Iergui = Instance.new("ImageLabel", gui)
| |
| 4619 | Iergui.Size = UDim2.new(1, 0, 1, 0) | |
| 4620 | Iergui.Image = "http://www.roblox.com/asset/?id=363269577" | |
| 4621 | Iergui.BackgroundTransparency = 1 | |
| 4622 | local Iergui2 = gui:clone() | |
| 4623 | Iergui2.Parent = p | |
| 4624 | Iergui2.Face = "Back" | |
| 4625 | coroutine.resume(coroutine.create(function() | |
| 4626 | for i = 1, 25 do | |
| 4627 | swait() | |
| 4628 | p.CFrame = p.CFrame * CFrame.Angles(0, 0, math.rad(5)) | |
| 4629 | Iergui.ImageTransparency = i / 25 | |
| 4630 | Iergui2.ImageLabel.ImageTransparency = i / 25 | |
| 4631 | p.Size = p.Size + Vector3.new(0.2, 0.2, 0) | |
| 4632 | end | |
| 4633 | p:Destroy() | |
| 4634 | end)) | |
| 4635 | local hited = false | |
| 4636 | so("241816017", RootPart, 1, 0.8)
| |
| 4637 | for i = 1, 15 do | |
| 4638 | swait() | |
| 4639 | if hited == true then | |
| 4640 | break | |
| 4641 | end | |
| 4642 | efx.CFrame = clerp(efx.CFrame, efx.CFrame * CFrame.new(0, 0, -35), 0.1) | |
| 4643 | do | |
| 4644 | local blast2 = Par(EffectModel, "Effect", "Really black", vt(1, 1, 1), "SmoothPlastic") | |
| 4645 | blast2.CFrame = efx.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
| 4646 | local m = Instance.new("BlockMesh", blast2)
| |
| 4647 | m.Scale = Vector3.new(1, 1, 1) | |
| 4648 | coroutine.resume(coroutine.create(function() | |
| 4649 | for i = 1, 20 do | |
| 4650 | blast2.Transparency = i / 20 | |
| 4651 | m.Scale = m.Scale + vt(0.15, 0.15, 0.15) | |
| 4652 | swait() | |
| 4653 | blast2.CFrame = blast2.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
| 4654 | end | |
| 4655 | blast2:Remove() | |
| 4656 | end)) | |
| 4657 | for i, v in pairs(workspace:children()) do | |
| 4658 | if v:IsA("Model") and v:findFirstChild("Humanoid") and v:findFirstChild("Head") and v:findFirstChild("Torso") and 7 > (v:findFirstChild("Torso").Position - efx.Position).magnitude and v.Name ~= char.Name then
| |
| 4659 | hited = true | |
| 4660 | Damagefunc(v.Torso, 1, Vector3.new(0, 0, 0), 0.5, "H2", RootPart, 0, 0, 10, 20) | |
| 4661 | nigger = v.Torso | |
| 4662 | if hited == true then | |
| 4663 | break | |
| 4664 | end | |
| 4665 | end | |
| 4666 | end | |
| 4667 | end | |
| 4668 | end | |
| 4669 | if hited == true then | |
| 4670 | do | |
| 4671 | local spec = true | |
| 4672 | so("240429615", nigger, 1, 1)
| |
| 4673 | local goto = Par(EffectModel, "goto", "White", vt(1, 1, 1), "SmoothPlastic") | |
| 4674 | goto.Transparency = 1 | |
| 4675 | goto.CFrame = RootPart.CFrame * CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(-40), 0, 0) | |
| 4676 | local pp = goto | |
| 4677 | local goH, goP = rayCast(pp.Position, pp.CFrame.lookVector, 9999, Character) | |
| 4678 | goto.CFrame = CFrame.new(goP) | |
| 4679 | game.Debris:AddItem(goto, 8) | |
| 4680 | local vp2 = Instance.new("BodyPosition", nigger)
| |
| 4681 | vp2.MaxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 4682 | vp2.P = 10000000 | |
| 4683 | vp2.D = 1000 | |
| 4684 | coroutine.resume(coroutine.create(function() | |
| 4685 | while spec == true do | |
| 4686 | nigger.CFrame = CFrame.new(goto.Position) + Vector3.new(0, 2, 0) | |
| 4687 | vp2.Position = goto.CFrame.p + Vector3.new(0, 2, 0) | |
| 4688 | vp2.Parent = nigger | |
| 4689 | swait() | |
| 4690 | end | |
| 4691 | end)) | |
| 4692 | local posfloor2 = nigger.Position | |
| 4693 | local p = Par(EffectModel, "Effect", "Really black", vt(12, 17, 12), "SmoothPlastic") | |
| 4694 | p.Size = Vector3.new(12, 17, 12) | |
| 4695 | p.CFrame = cf(posfloor2) * CFrame.new(0, 0, -7) | |
| 4696 | local m = Instance.new("SpecialMesh", p)
| |
| 4697 | m.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 4698 | m.Scale = Vector3.new(29, 0, 29) | |
| 4699 | m.Name = "Triangle" | |
| 4700 | swait() | |
| 4701 | game.Debris:AddItem(p, 5) | |
| 4702 | coroutine.resume(coroutine.create(function(p) | |
| 4703 | for i = 1, 10 do | |
| 4704 | p.Triangle.Scale = p.Triangle.Scale + Vector3.new(-0.3, 0.5, -0.3) | |
| 4705 | p.CFrame = p.CFrame * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 4706 | swait() | |
| 4707 | end | |
| 4708 | end), p) | |
| 4709 | coroutine.resume(coroutine.create(function(p) | |
| 4710 | for i = 1, 30 do | |
| 4711 | p.Transparency = 0.5 + i / 30 | |
| 4712 | p.CFrame = p.CFrame * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(0.5), 0) | |
| 4713 | swait() | |
| 4714 | end | |
| 4715 | end), p) | |
| 4716 | local orls = p.CFrame | |
| 4717 | local p = Par(EffectModel, "Effect", "Really black", vt(12, 17, 12), "SmoothPlastic") | |
| 4718 | p.Size = Vector3.new(12, 17, 12) | |
| 4719 | p.CFrame = cf(posfloor2) * CFrame.new(0, 0, -7) | |
| 4720 | local m = Instance.new("SpecialMesh", p)
| |
| 4721 | m.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 4722 | m.Scale = Vector3.new(29, 0, 29) | |
| 4723 | m.Name = "Triangle" | |
| 4724 | swait() | |
| 4725 | game.Debris:AddItem(p, 5) | |
| 4726 | coroutine.resume(coroutine.create(function(p) | |
| 4727 | for i = 1, 10 do | |
| 4728 | p.Triangle.Scale = p.Triangle.Scale + Vector3.new(-1, 1.2, -1) | |
| 4729 | p.CFrame = p.CFrame * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 4730 | swait() | |
| 4731 | end | |
| 4732 | end), p) | |
| 4733 | coroutine.resume(coroutine.create(function(p) | |
| 4734 | for i = 1, 30 do | |
| 4735 | p.Transparency = 0.5 + i / 30 | |
| 4736 | p.CFrame = p.CFrame * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(0.5), 0) | |
| 4737 | swait() | |
| 4738 | end | |
| 4739 | end), p) | |
| 4740 | local p = Par(EffectModel, "Effect", "Really black", vt(12, 17, 12), "SmoothPlastic") | |
| 4741 | p.Size = Vector3.new(12, 17, 12) | |
| 4742 | p.CFrame = cf(posfloor2) * CFrame.new(0, 0, -7) | |
| 4743 | local m = Instance.new("SpecialMesh", p)
| |
| 4744 | m.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 4745 | m.Scale = Vector3.new(29, 0, 29) | |
| 4746 | m.Name = "Triangle" | |
| 4747 | swait() | |
| 4748 | game.Debris:AddItem(p, 5) | |
| 4749 | coroutine.resume(coroutine.create(function(p) | |
| 4750 | for i = 1, 10 do | |
| 4751 | p.Triangle.Scale = p.Triangle.Scale + Vector3.new(-2.2, 3, -2.3) | |
| 4752 | p.CFrame = p.CFrame * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 4753 | swait() | |
| 4754 | end | |
| 4755 | end), p) | |
| 4756 | coroutine.resume(coroutine.create(function(p) | |
| 4757 | for i = 1, 30 do | |
| 4758 | p.Transparency = 0.5 + i / 30 | |
| 4759 | p.CFrame = p.CFrame * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(0.5), 0) | |
| 4760 | swait() | |
| 4761 | end | |
| 4762 | end), p) | |
| 4763 | for i = 0, 1, 0.1 do | |
| 4764 | swait() | |
| 4765 | PlayAnimationFromTable(AnimTab.aasq.Animation(2, 0, 0), 0.3, false) | |
| 4766 | end | |
| 4767 | local vp = Instance.new("BodyPosition", Torso)
| |
| 4768 | vp.MaxForce = Vector3.new(math.huge, math.huge, math.huge) | |
| 4769 | vp.P = 9000 | |
| 4770 | vp.D = 1000 | |
| 4771 | CamShake(RootPart, 15, 1, 10) | |
| 4772 | vp.Position = RootPart.Position + Vector3.new(0, 20, 0) | |
| 4773 | local hitfloor2, posfloor2 = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 3000, Character) | |
| 4774 | local pz = Par(EffectModel, "Effect", "Black", Vector3.new(2, 2, 1), "SmoothPlastic") | |
| 4775 | pz.CFrame = cf(posfloor2) * CFrame.Angles(math.pi / 2, 0, 0) | |
| 4776 | local m = Instance.new("BlockMesh", pz)
| |
| 4777 | m.Scale = Vector3.new(2.5, 2.5, 0) | |
| 4778 | pz.Transparency = 1 | |
| 4779 | pz.Anchored = true | |
| 4780 | pz.CanCollide = false | |
| 4781 | pz.Parent = workspace | |
| 4782 | pz.Name = "Rune" | |
| 4783 | local d1 = Instance.new("Decal", pz)
| |
| 4784 | d1.Texture = "http://www.roblox.com/asset/?id=234376725" | |
| 4785 | d1.Face = "Front" | |
| 4786 | d1.Name = "d1" | |
| 4787 | local d1 = Instance.new("Decal", pz)
| |
| 4788 | d1.Texture = "http://www.roblox.com/asset/?id=234376725" | |
| 4789 | d1.Face = "Back" | |
| 4790 | d1.Name = "d2" | |
| 4791 | coroutine.resume(coroutine.create(function(p) | |
| 4792 | for i = 1, 30 do | |
| 4793 | swait() | |
| 4794 | p.CFrame = p.CFrame * CFrame.Angles(0, 0, math.rad(20 + i * 2)) | |
| 4795 | p.d1.Transparency = 0.5 + i / 30 | |
| 4796 | p.d2.Transparency = 0.5 + i / 30 | |
| 4797 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.5, 1.5, 0) | |
| 4798 | end | |
| 4799 | p:Remove() | |
| 4800 | end), pz) | |
| 4801 | swait(5) | |
| 4802 | local lopnum = 9 | |
| 4803 | local lopsped = 0.18 | |
| 4804 | local tododmg = 4 | |
| 4805 | local tododmg2 = 18 | |
| 4806 | for i = 1, lopnum do | |
| 4807 | swait() | |
| 4808 | PlayAnimationFromTable(AnimTab.aasq.Animation(3, 0, 0), lopsped, false) | |
| 4809 | end | |
| 4810 | DIR = RootPart.CFrame.lookVector | |
| 4811 | p = Par(EffectModel, "Effect", "White", vt(1, 1, 1), "SmoothPlastic") | |
| 4812 | p.Transparency = 0.5 | |
| 4813 | p.Anchored = true | |
| 4814 | p.CFrame = CFrame.new(RootPart.Position + DIR * 2, goto.Position) * CFrame.fromEulerAnglesXYZ(math.rad(90), math.random(-50, 50), 0) | |
| 4815 | m = Instance.new("SpecialMesh", p)
| |
| 4816 | m.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 4817 | m.Scale = Vector3.new(2, 2, 2) | |
| 4818 | coroutine.resume(coroutine.create(function(p) | |
| 4819 | for i = 1, 10 do | |
| 4820 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.65 - i * 0.1, -0.15, 1.65 - i * 0.1) | |
| 4821 | p.Transparency = 0.25 + i / 10 | |
| 4822 | p.CFrame = p.CFrame * CFrame.new(0, -0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(15), 0) | |
| 4823 | swait() | |
| 4824 | end | |
| 4825 | p:Destroy() | |
| 4826 | end), p) | |
| 4827 | local blast = Par(EffectModel, "Effect", "White", vt(1, 1, 1), "SmoothPlastic") | |
| 4828 | blast.Transparency = 1 | |
| 4829 | blast.CFrame = RootPart.CFrame * CFrame.new(0, 0, -1) | |
| 4830 | local blasimg = Instance.new("BillboardGui", blast)
| |
| 4831 | blasimg.Size = UDim2.new(23, 0, 13, 0) | |
| 4832 | local imgbls = Instance.new("ImageLabel", blasimg)
| |
| 4833 | imgbls.BackgroundTransparency = 1 | |
| 4834 | imgbls.Size = UDim2.new(1, 0, 1, 0) | |
| 4835 | imgbls.Image = "http://www.roblox.com/asset/?id=55924470" | |
| 4836 | imgbls.ImageColor3 = Color3.new(255, 255, 0) | |
| 4837 | local emit3 = script.EMIT3:Clone() | |
| 4838 | emit3.Enabled = true | |
| 4839 | emit3.Parent = blast | |
| 4840 | local MainPos = blast.Position | |
| 4841 | MainPos2 = goto.Position | |
| 4842 | local MouseLook = cf((MainPos + MainPos2) / 2, MainPos2) | |
| 4843 | coroutine.resume(coroutine.create(function(Pos1, Pos2, Look) | |
| 4844 | local num = 50 | |
| 4845 | repeat | |
| 4846 | swait() | |
| 4847 | local ohit, opos = rayCast(Pos1, Look.lookVector, 6, Character) | |
| 4848 | blast.CFrame = CFrame.new((Pos1 + opos) / 2, opos) | |
| 4849 | Pos1 = Pos1 + Look.lookVector * 5 | |
| 4850 | if ohit ~= nil then | |
| 4851 | num = 0 | |
| 4852 | end | |
| 4853 | num = num - 1 | |
| 4854 | until num <= 0 | |
| 4855 | MagnitudeDamage(blast, 13, tododmg, Vector3.new(0, 5, 0) + DIR * 5, 0.5, "H2", RootPart, 0, 0, 20, 30) | |
| 4856 | so("192410084", blast, 1, 1)
| |
| 4857 | so("191395725", blast, 1, 1)
| |
| 4858 | for i = 1, 4 do | |
| 4859 | p = Par(EffectModel, "Effect", "Deep orange", vt(1, 1, 1), "SmoothPlastic") | |
| 4860 | p.CFrame = blast.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
| 4861 | m = Instance.new("SpecialMesh")
| |
| 4862 | m.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 4863 | m.Scale = Vector3.new(2.4 + i, 2.4 + i, 0.6) | |
| 4864 | m.Parent = p | |
| 4865 | game:GetService("Debris"):AddItem(p, 5)
| |
| 4866 | coroutine.resume(coroutine.create(function(p, l) | |
| 4867 | for i = 1, 10 do | |
| 4868 | p.Transparency = i / 10 | |
| 4869 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1 + l, 1 + l, 0) | |
| 4870 | swait(0.5) | |
| 4871 | end | |
| 4872 | p:Remove() | |
| 4873 | end), p, 1) | |
| 4874 | end | |
| 4875 | for SOS = 1, 4 do | |
| 4876 | do | |
| 4877 | local cols = {
| |
| 4878 | "Bright red", | |
| 4879 | "Deep orange", | |
| 4880 | "Bright yellow", | |
| 4881 | "Pastel yellow" | |
| 4882 | } | |
| 4883 | local p = Par(EffectModel, "Effect", cols[math.random(1, #cols)], vt(1, 1, 1), "SmoothPlastic") | |
| 4884 | p.BrickColor = BrickColor.new(cols[math.random(1, #cols)]) | |
| 4885 | p.CFrame = CFrame.new(blast.CFrame.p) | |
| 4886 | game:GetService("Debris"):AddItem(p, 5)
| |
| 4887 | local m = Instance.new("BlockMesh", p)
| |
| 4888 | m.Scale = Vector3.new(1.5, 1.5, 1.5) | |
| 4889 | local sds = script.EMIT3:Clone() | |
| 4890 | sds.Parent = p | |
| 4891 | sds.Enabled = true | |
| 4892 | coroutine.resume(coroutine.create(function(p, pc, s) | |
| 4893 | local e = 0 | |
| 4894 | for i = 0 + s, 10 + s do | |
| 4895 | p.Transparency = 0.5 + (i - s) / 10 | |
| 4896 | p.Mesh.Scale = p.Mesh.Scale / 1.02 | |
| 4897 | e = e ^ 1.008 + 0.11 | |
| 4898 | p.CFrame = pc * CFrame.fromEulerAnglesXYZ(math.rad(math.random(-(i - s - 1), i - s + 1)), math.rad(math.random(-(i - s - 1), i - s + 1)), math.rad(math.random(-(i - s - 1), i - s + 1))) + Vector3.new(math.cos(math.deg(i * 0.6)) * (i - s + 8), 0.5, math.sin(math.deg(i * 0.6)) * (i - s + 8)) | |
| 4899 | swait() | |
| 4900 | end | |
| 4901 | sds.Enabled = false | |
| 4902 | game.Debris:AddItem(p, 10) | |
| 4903 | end), p, p.CFrame, SOS * 9) | |
| 4904 | end | |
| 4905 | end | |
| 4906 | for i = 1, 20 do | |
| 4907 | local cols = {
| |
| 4908 | "Bright red", | |
| 4909 | "Deep orange", | |
| 4910 | "Bright yellow" | |
| 4911 | } | |
| 4912 | local p = Par(EffectModel, "Effect", cols[math.random(1, #cols)], vt(1, 1, 1), "Neon") | |
| 4913 | p.CFrame = blast.CFrame * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.random(-10, 10) / 4, math.random(-10, 10) / 4, math.random(-10, 10) / 4) | |
| 4914 | local m = Instance.new("BlockMesh", p)
| |
| 4915 | m.Scale = Vector3.new(2, 2, 2) | |
| 4916 | coroutine.resume(coroutine.create(function(p) | |
| 4917 | for i = 1, 15 do | |
| 4918 | p.Transparency = 0.5 + i / 15 | |
| 4919 | p.CFrame = p.CFrame * CFrame.new(0, -2.5, 0) | |
| 4920 | swait() | |
| 4921 | end | |
| 4922 | p.Parent = nil | |
| 4923 | end), p) | |
| 4924 | end | |
| 4925 | coroutine.resume(coroutine.create(function() | |
| 4926 | for i = 1, 20 do | |
| 4927 | swait() | |
| 4928 | blasimg.Size = blasimg.Size + UDim2.new(0.5, 0, 0.5, 0) | |
| 4929 | imgbls.ImageTransparency = i / 20 | |
| 4930 | emit3.Enabled = false | |
| 4931 | end | |
| 4932 | game.Debris:AddItem(blast, 5) | |
| 4933 | end)) | |
| 4934 | end), MainPos, MainPos2, MouseLook) | |
| 4935 | for i = 1, lopnum do | |
| 4936 | swait() | |
| 4937 | PlayAnimationFromTable(AnimTab.aasq.Animation(4, 0, 0), lopsped, false) | |
| 4938 | end | |
| 4939 | DIR = RootPart.CFrame.lookVector | |
| 4940 | p = Par(EffectModel, "Effect", "White", vt(1, 1, 1), "SmoothPlastic") | |
| 4941 | p.Transparency = 0.5 | |
| 4942 | p.Anchored = true | |
| 4943 | p.CFrame = CFrame.new(RootPart.Position + DIR * 2, goto.Position) * CFrame.fromEulerAnglesXYZ(math.rad(90), math.random(-50, 50), 0) | |
| 4944 | m = Instance.new("SpecialMesh", p)
| |
| 4945 | m.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 4946 | m.Scale = Vector3.new(2, 2, 2) | |
| 4947 | coroutine.resume(coroutine.create(function(p) | |
| 4948 | for i = 1, 10 do | |
| 4949 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.65 - i * 0.1, -0.15, 1.65 - i * 0.1) | |
| 4950 | p.Transparency = 0.25 + i / 10 | |
| 4951 | p.CFrame = p.CFrame * CFrame.new(0, -0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(15), 0) | |
| 4952 | swait() | |
| 4953 | end | |
| 4954 | p:Destroy() | |
| 4955 | end), p) | |
| 4956 | local blast = Par(EffectModel, "Effect", "White", vt(1, 1, 1), "SmoothPlastic") | |
| 4957 | blast.Transparency = 1 | |
| 4958 | blast.CFrame = RootPart.CFrame * CFrame.new(0, 0, -1) | |
| 4959 | local blasimg = Instance.new("BillboardGui", blast)
| |
| 4960 | blasimg.Size = UDim2.new(23, 0, 13, 0) | |
| 4961 | local imgbls = Instance.new("ImageLabel", blasimg)
| |
| 4962 | imgbls.BackgroundTransparency = 1 | |
| 4963 | imgbls.Size = UDim2.new(1, 0, 1, 0) | |
| 4964 | imgbls.Image = "http://www.roblox.com/asset/?id=55924470" | |
| 4965 | imgbls.ImageColor3 = Color3.new(255, 255, 0) | |
| 4966 | local emit3 = script.EMIT3:Clone() | |
| 4967 | emit3.Enabled = true | |
| 4968 | emit3.Parent = blast | |
| 4969 | local MainPos = blast.Position | |
| 4970 | MainPos2 = goto.Position | |
| 4971 | local MouseLook = cf((MainPos + MainPos2) / 2, MainPos2) | |
| 4972 | coroutine.resume(coroutine.create(function(Pos1, Pos2, Look) | |
| 4973 | local num = 50 | |
| 4974 | repeat | |
| 4975 | swait() | |
| 4976 | local ohit, opos = rayCast(Pos1, Look.lookVector, 6, Character) | |
| 4977 | blast.CFrame = CFrame.new((Pos1 + opos) / 2, opos) | |
| 4978 | Pos1 = Pos1 + Look.lookVector * 5 | |
| 4979 | if ohit ~= nil then | |
| 4980 | num = 0 | |
| 4981 | end | |
| 4982 | num = num - 1 | |
| 4983 | until num <= 0 | |
| 4984 | MagnitudeDamage(blast, 13, tododmg, Vector3.new(0, 5, 0) + DIR * 5, 0.5, "H2", RootPart, 0, 0, 20, 30) | |
| 4985 | so("192410084", blast, 1, 1)
| |
| 4986 | so("191395725", blast, 1, 1)
| |
| 4987 | for i = 1, 4 do | |
| 4988 | p = Par(EffectModel, "Effect", "Deep orange", vt(1, 1, 1), "SmoothPlastic") | |
| 4989 | p.CFrame = blast.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
| 4990 | m = Instance.new("SpecialMesh")
| |
| 4991 | m.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 4992 | m.Scale = Vector3.new(2.4 + i, 2.4 + i, 0.6) | |
| 4993 | m.Parent = p | |
| 4994 | game:GetService("Debris"):AddItem(p, 5)
| |
| 4995 | coroutine.resume(coroutine.create(function(p, l) | |
| 4996 | for i = 1, 10 do | |
| 4997 | p.Transparency = i / 10 | |
| 4998 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1 + l, 1 + l, 0) | |
| 4999 | swait(0.5) | |
| 5000 | end | |
| 5001 | p:Remove() | |
| 5002 | end), p, 1) | |
| 5003 | end | |
| 5004 | for SOS = 1, 4 do | |
| 5005 | do | |
| 5006 | local cols = {
| |
| 5007 | "Bright red", | |
| 5008 | "Deep orange", | |
| 5009 | "Bright yellow", | |
| 5010 | "Pastel yellow" | |
| 5011 | } | |
| 5012 | local p = Par(EffectModel, "Effect", cols[math.random(1, #cols)], vt(1, 1, 1), "SmoothPlastic") | |
| 5013 | p.BrickColor = BrickColor.new(cols[math.random(1, #cols)]) | |
| 5014 | p.CFrame = CFrame.new(blast.CFrame.p) | |
| 5015 | game:GetService("Debris"):AddItem(p, 5)
| |
| 5016 | local m = Instance.new("BlockMesh", p)
| |
| 5017 | m.Scale = Vector3.new(1.5, 1.5, 1.5) | |
| 5018 | local sds = script.EMIT3:Clone() | |
| 5019 | sds.Parent = p | |
| 5020 | sds.Enabled = true | |
| 5021 | coroutine.resume(coroutine.create(function(p, pc, s) | |
| 5022 | local e = 0 | |
| 5023 | for i = 0 + s, 10 + s do | |
| 5024 | p.Transparency = 0.5 + (i - s) / 10 | |
| 5025 | p.Mesh.Scale = p.Mesh.Scale / 1.02 | |
| 5026 | e = e ^ 1.008 + 0.11 | |
| 5027 | p.CFrame = pc * CFrame.fromEulerAnglesXYZ(math.rad(math.random(-(i - s - 1), i - s + 1)), math.rad(math.random(-(i - s - 1), i - s + 1)), math.rad(math.random(-(i - s - 1), i - s + 1))) + Vector3.new(math.cos(math.deg(i * 0.6)) * (i - s + 8), 0.5, math.sin(math.deg(i * 0.6)) * (i - s + 8)) | |
| 5028 | swait() | |
| 5029 | end | |
| 5030 | sds.Enabled = false | |
| 5031 | game.Debris:AddItem(p, 10) | |
| 5032 | end), p, p.CFrame, SOS * 9) | |
| 5033 | end | |
| 5034 | end | |
| 5035 | for i = 1, 20 do | |
| 5036 | local cols = {
| |
| 5037 | "Bright red", | |
| 5038 | "Deep orange", | |
| 5039 | "Bright yellow" | |
| 5040 | } | |
| 5041 | local p = Par(EffectModel, "Effect", cols[math.random(1, #cols)], vt(1, 1, 1), "Neon") | |
| 5042 | p.CFrame = blast.CFrame * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.random(-10, 10) / 4, math.random(-10, 10) / 4, math.random(-10, 10) / 4) | |
| 5043 | local m = Instance.new("BlockMesh", p)
| |
| 5044 | m.Scale = Vector3.new(2, 2, 2) | |
| 5045 | coroutine.resume(coroutine.create(function(p) | |
| 5046 | for i = 1, 15 do | |
| 5047 | p.Transparency = 0.5 + i / 15 | |
| 5048 | p.CFrame = p.CFrame * CFrame.new(0, -2.5, 0) | |
| 5049 | swait() | |
| 5050 | end | |
| 5051 | p.Parent = nil | |
| 5052 | end), p) | |
| 5053 | end | |
| 5054 | coroutine.resume(coroutine.create(function() | |
| 5055 | for i = 1, 20 do | |
| 5056 | swait() | |
| 5057 | blasimg.Size = blasimg.Size + UDim2.new(0.5, 0, 0.5, 0) | |
| 5058 | imgbls.ImageTransparency = i / 20 | |
| 5059 | emit3.Enabled = false | |
| 5060 | end | |
| 5061 | game.Debris:AddItem(blast, 5) | |
| 5062 | end)) | |
| 5063 | end), MainPos, MainPos2, MouseLook) | |
| 5064 | for i = 1, lopnum do | |
| 5065 | swait() | |
| 5066 | PlayAnimationFromTable(AnimTab.aasq.Animation(5, 0, 0), lopsped, false) | |
| 5067 | end | |
| 5068 | DIR = RootPart.CFrame.lookVector | |
| 5069 | p = Par(EffectModel, "Effect", "White", vt(1, 1, 1), "SmoothPlastic") | |
| 5070 | p.Transparency = 0.5 | |
| 5071 | p.Anchored = true | |
| 5072 | p.CFrame = CFrame.new(RootPart.Position + DIR * 2, goto.Position) * CFrame.fromEulerAnglesXYZ(math.rad(90), math.random(-50, 50), 0) | |
| 5073 | m = Instance.new("SpecialMesh", p)
| |
| 5074 | m.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 5075 | m.Scale = Vector3.new(2, 2, 2) | |
| 5076 | coroutine.resume(coroutine.create(function(p) | |
| 5077 | for i = 1, 10 do | |
| 5078 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.65 - i * 0.1, -0.15, 1.65 - i * 0.1) | |
| 5079 | p.Transparency = 0.25 + i / 10 | |
| 5080 | p.CFrame = p.CFrame * CFrame.new(0, -0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(15), 0) | |
| 5081 | swait() | |
| 5082 | end | |
| 5083 | p:Destroy() | |
| 5084 | end), p) | |
| 5085 | local blast = Par(EffectModel, "Effect", "White", vt(1, 1, 1), "SmoothPlastic") | |
| 5086 | blast.Transparency = 1 | |
| 5087 | blast.CFrame = RootPart.CFrame * CFrame.new(0, 0, -1) | |
| 5088 | local blasimg = Instance.new("BillboardGui", blast)
| |
| 5089 | blasimg.Size = UDim2.new(23, 0, 13, 0) | |
| 5090 | local imgbls = Instance.new("ImageLabel", blasimg)
| |
| 5091 | imgbls.BackgroundTransparency = 1 | |
| 5092 | imgbls.Size = UDim2.new(1, 0, 1, 0) | |
| 5093 | imgbls.Image = "http://www.roblox.com/asset/?id=55924470" | |
| 5094 | imgbls.ImageColor3 = Color3.new(255, 255, 0) | |
| 5095 | local emit3 = script.EMIT3:Clone() | |
| 5096 | emit3.Enabled = true | |
| 5097 | emit3.Parent = blast | |
| 5098 | local MainPos = blast.Position | |
| 5099 | MainPos2 = goto.Position | |
| 5100 | local MouseLook = cf((MainPos + MainPos2) / 2, MainPos2) | |
| 5101 | coroutine.resume(coroutine.create(function(Pos1, Pos2, Look) | |
| 5102 | local num = 50 | |
| 5103 | repeat | |
| 5104 | swait() | |
| 5105 | local ohit, opos = rayCast(Pos1, Look.lookVector, 6, Character) | |
| 5106 | blast.CFrame = CFrame.new((Pos1 + opos) / 2, opos) | |
| 5107 | Pos1 = Pos1 + Look.lookVector * 5 | |
| 5108 | if ohit ~= nil then | |
| 5109 | num = 0 | |
| 5110 | end | |
| 5111 | num = num - 1 | |
| 5112 | until num <= 0 | |
| 5113 | MagnitudeDamage(blast, 13, tododmg, Vector3.new(0, 5, 0) + DIR * 5, 0.5, "H2", RootPart, 0, 0, 20, 30) | |
| 5114 | so("192410084", blast, 1, 1)
| |
| 5115 | so("191395725", blast, 1, 1)
| |
| 5116 | for i = 1, 4 do | |
| 5117 | p = Par(EffectModel, "Effect", "Deep orange", vt(1, 1, 1), "SmoothPlastic") | |
| 5118 | p.CFrame = blast.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
| 5119 | m = Instance.new("SpecialMesh")
| |
| 5120 | m.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 5121 | m.Scale = Vector3.new(2.4 + i, 2.4 + i, 0.6) | |
| 5122 | m.Parent = p | |
| 5123 | game:GetService("Debris"):AddItem(p, 5)
| |
| 5124 | coroutine.resume(coroutine.create(function(p, l) | |
| 5125 | for i = 1, 10 do | |
| 5126 | p.Transparency = i / 10 | |
| 5127 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1 + l, 1 + l, 0) | |
| 5128 | swait(0.5) | |
| 5129 | end | |
| 5130 | p:Remove() | |
| 5131 | end), p, 1) | |
| 5132 | end | |
| 5133 | for SOS = 1, 4 do | |
| 5134 | do | |
| 5135 | local cols = {
| |
| 5136 | "Bright red", | |
| 5137 | "Deep orange", | |
| 5138 | "Bright yellow", | |
| 5139 | "Pastel yellow" | |
| 5140 | } | |
| 5141 | local p = Par(EffectModel, "Effect", cols[math.random(1, #cols)], vt(1, 1, 1), "SmoothPlastic") | |
| 5142 | p.BrickColor = BrickColor.new(cols[math.random(1, #cols)]) | |
| 5143 | p.CFrame = CFrame.new(blast.CFrame.p) | |
| 5144 | game:GetService("Debris"):AddItem(p, 5)
| |
| 5145 | local m = Instance.new("BlockMesh", p)
| |
| 5146 | m.Scale = Vector3.new(1.5, 1.5, 1.5) | |
| 5147 | local sds = script.EMIT3:Clone() | |
| 5148 | sds.Parent = p | |
| 5149 | sds.Enabled = true | |
| 5150 | coroutine.resume(coroutine.create(function(p, pc, s) | |
| 5151 | local e = 0 | |
| 5152 | for i = 0 + s, 10 + s do | |
| 5153 | p.Transparency = 0.5 + (i - s) / 10 | |
| 5154 | p.Mesh.Scale = p.Mesh.Scale / 1.02 | |
| 5155 | e = e ^ 1.008 + 0.11 | |
| 5156 | p.CFrame = pc * CFrame.fromEulerAnglesXYZ(math.rad(math.random(-(i - s - 1), i - s + 1)), math.rad(math.random(-(i - s - 1), i - s + 1)), math.rad(math.random(-(i - s - 1), i - s + 1))) + Vector3.new(math.cos(math.deg(i * 0.6)) * (i - s + 8), 0.5, math.sin(math.deg(i * 0.6)) * (i - s + 8)) | |
| 5157 | swait() | |
| 5158 | end | |
| 5159 | sds.Enabled = false | |
| 5160 | game.Debris:AddItem(p, 10) | |
| 5161 | end), p, p.CFrame, SOS * 9) | |
| 5162 | end | |
| 5163 | end | |
| 5164 | for i = 1, 20 do | |
| 5165 | local cols = {
| |
| 5166 | "Bright red", | |
| 5167 | "Deep orange", | |
| 5168 | "Bright yellow" | |
| 5169 | } | |
| 5170 | local p = Par(EffectModel, "Effect", cols[math.random(1, #cols)], vt(1, 1, 1), "Neon") | |
| 5171 | p.CFrame = blast.CFrame * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.random(-10, 10) / 4, math.random(-10, 10) / 4, math.random(-10, 10) / 4) | |
| 5172 | local m = Instance.new("BlockMesh", p)
| |
| 5173 | m.Scale = Vector3.new(2, 2, 2) | |
| 5174 | coroutine.resume(coroutine.create(function(p) | |
| 5175 | for i = 1, 15 do | |
| 5176 | p.Transparency = 0.5 + i / 15 | |
| 5177 | p.CFrame = p.CFrame * CFrame.new(0, -2.5, 0) | |
| 5178 | swait() | |
| 5179 | end | |
| 5180 | p.Parent = nil | |
| 5181 | end), p) | |
| 5182 | end | |
| 5183 | coroutine.resume(coroutine.create(function() | |
| 5184 | for i = 1, 20 do | |
| 5185 | swait() | |
| 5186 | blasimg.Size = blasimg.Size + UDim2.new(0.5, 0, 0.5, 0) | |
| 5187 | imgbls.ImageTransparency = i / 20 | |
| 5188 | emit3.Enabled = false | |
| 5189 | end | |
| 5190 | game.Debris:AddItem(blast, 5) | |
| 5191 | end)) | |
| 5192 | end), MainPos, MainPos2, MouseLook) | |
| 5193 | for i = 1, lopnum do | |
| 5194 | swait() | |
| 5195 | PlayAnimationFromTable(AnimTab.aasq.Animation(6, 0, 0), lopsped, false) | |
| 5196 | end | |
| 5197 | DIR = RootPart.CFrame.lookVector | |
| 5198 | p = Par(EffectModel, "Effect", "White", vt(1, 1, 1), "SmoothPlastic") | |
| 5199 | p.Transparency = 0.5 | |
| 5200 | p.Anchored = true | |
| 5201 | p.CFrame = CFrame.new(RootPart.Position + DIR * 2, goto.Position) * CFrame.fromEulerAnglesXYZ(math.rad(90), math.random(-50, 50), 0) | |
| 5202 | m = Instance.new("SpecialMesh", p)
| |
| 5203 | m.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 5204 | m.Scale = Vector3.new(2, 2, 2) | |
| 5205 | coroutine.resume(coroutine.create(function(p) | |
| 5206 | for i = 1, 10 do | |
| 5207 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.65 - i * 0.1, -0.15, 1.65 - i * 0.1) | |
| 5208 | p.Transparency = 0.25 + i / 10 | |
| 5209 | p.CFrame = p.CFrame * CFrame.new(0, -0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(15), 0) | |
| 5210 | swait() | |
| 5211 | end | |
| 5212 | p:Destroy() | |
| 5213 | end), p) | |
| 5214 | local blast = Par(EffectModel, "Effect", "White", vt(1, 1, 1), "SmoothPlastic") | |
| 5215 | blast.Transparency = 1 | |
| 5216 | blast.CFrame = RootPart.CFrame * CFrame.new(0, 0, -1) | |
| 5217 | local blasimg = Instance.new("BillboardGui", blast)
| |
| 5218 | blasimg.Size = UDim2.new(23, 0, 13, 0) | |
| 5219 | local imgbls = Instance.new("ImageLabel", blasimg)
| |
| 5220 | imgbls.BackgroundTransparency = 1 | |
| 5221 | imgbls.Size = UDim2.new(1, 0, 1, 0) | |
| 5222 | imgbls.Image = "http://www.roblox.com/asset/?id=55924470" | |
| 5223 | imgbls.ImageColor3 = Color3.new(255, 255, 0) | |
| 5224 | local emit3 = script.EMIT3:Clone() | |
| 5225 | emit3.Enabled = true | |
| 5226 | emit3.Parent = blast | |
| 5227 | local MainPos = blast.Position | |
| 5228 | MainPos2 = goto.Position | |
| 5229 | local MouseLook = cf((MainPos + MainPos2) / 2, MainPos2) | |
| 5230 | coroutine.resume(coroutine.create(function(Pos1, Pos2, Look) | |
| 5231 | local num = 50 | |
| 5232 | repeat | |
| 5233 | swait() | |
| 5234 | local ohit, opos = rayCast(Pos1, Look.lookVector, 6, Character) | |
| 5235 | blast.CFrame = CFrame.new((Pos1 + opos) / 2, opos) | |
| 5236 | Pos1 = Pos1 + Look.lookVector * 5 | |
| 5237 | if ohit ~= nil then | |
| 5238 | num = 0 | |
| 5239 | end | |
| 5240 | num = num - 1 | |
| 5241 | until num <= 0 | |
| 5242 | MagnitudeDamage(blast, 13, tododmg, Vector3.new(0, 5, 0) + DIR * 5, 0.5, "H2", RootPart, 0, 0, 20, 30) | |
| 5243 | so("192410084", blast, 1, 1)
| |
| 5244 | so("191395725", blast, 1, 1)
| |
| 5245 | for i = 1, 4 do | |
| 5246 | p = Par(EffectModel, "Effect", "Deep orange", vt(1, 1, 1), "SmoothPlastic") | |
| 5247 | p.CFrame = blast.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
| 5248 | m = Instance.new("SpecialMesh")
| |
| 5249 | m.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 5250 | m.Scale = Vector3.new(2.4 + i, 2.4 + i, 0.6) | |
| 5251 | m.Parent = p | |
| 5252 | game:GetService("Debris"):AddItem(p, 5)
| |
| 5253 | coroutine.resume(coroutine.create(function(p, l) | |
| 5254 | for i = 1, 10 do | |
| 5255 | p.Transparency = i / 10 | |
| 5256 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1 + l, 1 + l, 0) | |
| 5257 | swait(0.5) | |
| 5258 | end | |
| 5259 | p:Remove() | |
| 5260 | end), p, 1) | |
| 5261 | end | |
| 5262 | for SOS = 1, 4 do | |
| 5263 | do | |
| 5264 | local cols = {
| |
| 5265 | "Bright red", | |
| 5266 | "Deep orange", | |
| 5267 | "Bright yellow", | |
| 5268 | "Pastel yellow" | |
| 5269 | } | |
| 5270 | local p = Par(EffectModel, "Effect", cols[math.random(1, #cols)], vt(1, 1, 1), "SmoothPlastic") | |
| 5271 | p.BrickColor = BrickColor.new(cols[math.random(1, #cols)]) | |
| 5272 | p.CFrame = CFrame.new(blast.CFrame.p) | |
| 5273 | game:GetService("Debris"):AddItem(p, 5)
| |
| 5274 | local m = Instance.new("BlockMesh", p)
| |
| 5275 | m.Scale = Vector3.new(1.5, 1.5, 1.5) | |
| 5276 | local sds = script.EMIT3:Clone() | |
| 5277 | sds.Parent = p | |
| 5278 | sds.Enabled = true | |
| 5279 | coroutine.resume(coroutine.create(function(p, pc, s) | |
| 5280 | local e = 0 | |
| 5281 | for i = 0 + s, 10 + s do | |
| 5282 | p.Transparency = 0.5 + (i - s) / 10 | |
| 5283 | p.Mesh.Scale = p.Mesh.Scale / 1.02 | |
| 5284 | e = e ^ 1.008 + 0.11 | |
| 5285 | p.CFrame = pc * CFrame.fromEulerAnglesXYZ(math.rad(math.random(-(i - s - 1), i - s + 1)), math.rad(math.random(-(i - s - 1), i - s + 1)), math.rad(math.random(-(i - s - 1), i - s + 1))) + Vector3.new(math.cos(math.deg(i * 0.6)) * (i - s + 8), 0.5, math.sin(math.deg(i * 0.6)) * (i - s + 8)) | |
| 5286 | swait() | |
| 5287 | end | |
| 5288 | sds.Enabled = false | |
| 5289 | game.Debris:AddItem(p, 10) | |
| 5290 | end), p, p.CFrame, SOS * 9) | |
| 5291 | end | |
| 5292 | end | |
| 5293 | for i = 1, 20 do | |
| 5294 | local cols = {
| |
| 5295 | "Bright red", | |
| 5296 | "Deep orange", | |
| 5297 | "Bright yellow" | |
| 5298 | } | |
| 5299 | local p = Par(EffectModel, "Effect", cols[math.random(1, #cols)], vt(1, 1, 1), "Neon") | |
| 5300 | p.CFrame = blast.CFrame * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.random(-10, 10) / 4, math.random(-10, 10) / 4, math.random(-10, 10) / 4) | |
| 5301 | local m = Instance.new("BlockMesh", p)
| |
| 5302 | m.Scale = Vector3.new(2, 2, 2) | |
| 5303 | coroutine.resume(coroutine.create(function(p) | |
| 5304 | for i = 1, 15 do | |
| 5305 | p.Transparency = 0.5 + i / 15 | |
| 5306 | p.CFrame = p.CFrame * CFrame.new(0, -2.5, 0) | |
| 5307 | swait() | |
| 5308 | end | |
| 5309 | p.Parent = nil | |
| 5310 | end), p) | |
| 5311 | end | |
| 5312 | coroutine.resume(coroutine.create(function() | |
| 5313 | for i = 1, 20 do | |
| 5314 | swait() | |
| 5315 | blasimg.Size = blasimg.Size + UDim2.new(0.5, 0, 0.5, 0) | |
| 5316 | imgbls.ImageTransparency = i / 20 | |
| 5317 | emit3.Enabled = false | |
| 5318 | end | |
| 5319 | game.Debris:AddItem(blast, 5) | |
| 5320 | end)) | |
| 5321 | end), MainPos, MainPos2, MouseLook) | |
| 5322 | for i = 1, lopnum do | |
| 5323 | swait() | |
| 5324 | PlayAnimationFromTable(AnimTab.aasq.Animation(7, 0, 0), lopsped, false) | |
| 5325 | end | |
| 5326 | DIR = RootPart.CFrame.lookVector | |
| 5327 | p = Par(EffectModel, "Effect", "White", vt(1, 1, 1), "SmoothPlastic") | |
| 5328 | p.Transparency = 0.5 | |
| 5329 | p.Anchored = true | |
| 5330 | p.CFrame = CFrame.new(RootPart.Position + DIR * 2, goto.Position) * CFrame.fromEulerAnglesXYZ(math.rad(90), math.random(-50, 50), 0) | |
| 5331 | m = Instance.new("SpecialMesh", p)
| |
| 5332 | m.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 5333 | m.Scale = Vector3.new(2, 2, 2) | |
| 5334 | coroutine.resume(coroutine.create(function(p) | |
| 5335 | for i = 1, 10 do | |
| 5336 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.65 - i * 0.1, -0.15, 1.65 - i * 0.1) | |
| 5337 | p.Transparency = 0.25 + i / 10 | |
| 5338 | p.CFrame = p.CFrame * CFrame.new(0, -0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(15), 0) | |
| 5339 | swait() | |
| 5340 | end | |
| 5341 | p:Destroy() | |
| 5342 | end), p) | |
| 5343 | local blast = Par(EffectModel, "Effect", "White", vt(1, 1, 1), "SmoothPlastic") | |
| 5344 | blast.Transparency = 1 | |
| 5345 | blast.CFrame = RootPart.CFrame * CFrame.new(0, 0, -1) | |
| 5346 | local blasimg = Instance.new("BillboardGui", blast)
| |
| 5347 | blasimg.Size = UDim2.new(23, 0, 13, 0) | |
| 5348 | local imgbls = Instance.new("ImageLabel", blasimg)
| |
| 5349 | imgbls.BackgroundTransparency = 1 | |
| 5350 | imgbls.Size = UDim2.new(1, 0, 1, 0) | |
| 5351 | imgbls.Image = "http://www.roblox.com/asset/?id=55924470" | |
| 5352 | imgbls.ImageColor3 = Color3.new(255, 255, 0) | |
| 5353 | local emit3 = script.EMIT3:Clone() | |
| 5354 | emit3.Enabled = true | |
| 5355 | emit3.Parent = blast | |
| 5356 | local MainPos = blast.Position | |
| 5357 | MainPos2 = goto.Position | |
| 5358 | local MouseLook = cf((MainPos + MainPos2) / 2, MainPos2) | |
| 5359 | coroutine.resume(coroutine.create(function(Pos1, Pos2, Look) | |
| 5360 | local num = 50 | |
| 5361 | repeat | |
| 5362 | swait() | |
| 5363 | local ohit, opos = rayCast(Pos1, Look.lookVector, 6, Character) | |
| 5364 | blast.CFrame = CFrame.new((Pos1 + opos) / 2, opos) | |
| 5365 | Pos1 = Pos1 + Look.lookVector * 5 | |
| 5366 | if ohit ~= nil then | |
| 5367 | num = 0 | |
| 5368 | end | |
| 5369 | num = num - 1 | |
| 5370 | until num <= 0 | |
| 5371 | MagnitudeDamage(blast, 13, tododmg, Vector3.new(0, 5, 0) + DIR * 5, 0.5, "H2", RootPart, 0, 0, 20, 30) | |
| 5372 | so("192410084", blast, 1, 1)
| |
| 5373 | so("191395725", blast, 1, 1)
| |
| 5374 | for i = 1, 4 do | |
| 5375 | p = Par(EffectModel, "Effect", "Deep orange", vt(1, 1, 1), "SmoothPlastic") | |
| 5376 | p.CFrame = blast.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
| 5377 | m = Instance.new("SpecialMesh")
| |
| 5378 | m.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 5379 | m.Scale = Vector3.new(2.4 + i, 2.4 + i, 0.6) | |
| 5380 | m.Parent = p | |
| 5381 | game:GetService("Debris"):AddItem(p, 5)
| |
| 5382 | coroutine.resume(coroutine.create(function(p, l) | |
| 5383 | for i = 1, 10 do | |
| 5384 | p.Transparency = i / 10 | |
| 5385 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1 + l, 1 + l, 0) | |
| 5386 | swait(0.5) | |
| 5387 | end | |
| 5388 | p:Remove() | |
| 5389 | end), p, 1) | |
| 5390 | end | |
| 5391 | for SOS = 1, 4 do | |
| 5392 | do | |
| 5393 | local cols = {
| |
| 5394 | "Bright red", | |
| 5395 | "Deep orange", | |
| 5396 | "Bright yellow", | |
| 5397 | "Pastel yellow" | |
| 5398 | } | |
| 5399 | local p = Par(EffectModel, "Effect", cols[math.random(1, #cols)], vt(1, 1, 1), "SmoothPlastic") | |
| 5400 | p.BrickColor = BrickColor.new(cols[math.random(1, #cols)]) | |
| 5401 | p.CFrame = CFrame.new(blast.CFrame.p) | |
| 5402 | game:GetService("Debris"):AddItem(p, 5)
| |
| 5403 | local m = Instance.new("BlockMesh", p)
| |
| 5404 | m.Scale = Vector3.new(1.5, 1.5, 1.5) | |
| 5405 | local sds = script.EMIT3:Clone() | |
| 5406 | sds.Parent = p | |
| 5407 | sds.Enabled = true | |
| 5408 | coroutine.resume(coroutine.create(function(p, pc, s) | |
| 5409 | local e = 0 | |
| 5410 | for i = 0 + s, 10 + s do | |
| 5411 | p.Transparency = 0.5 + (i - s) / 10 | |
| 5412 | p.Mesh.Scale = p.Mesh.Scale / 1.02 | |
| 5413 | e = e ^ 1.008 + 0.11 | |
| 5414 | p.CFrame = pc * CFrame.fromEulerAnglesXYZ(math.rad(math.random(-(i - s - 1), i - s + 1)), math.rad(math.random(-(i - s - 1), i - s + 1)), math.rad(math.random(-(i - s - 1), i - s + 1))) + Vector3.new(math.cos(math.deg(i * 0.6)) * (i - s + 8), 0.5, math.sin(math.deg(i * 0.6)) * (i - s + 8)) | |
| 5415 | swait() | |
| 5416 | end | |
| 5417 | sds.Enabled = false | |
| 5418 | game.Debris:AddItem(p, 10) | |
| 5419 | end), p, p.CFrame, SOS * 9) | |
| 5420 | end | |
| 5421 | end | |
| 5422 | for i = 1, 20 do | |
| 5423 | local cols = {
| |
| 5424 | "Bright red", | |
| 5425 | "Deep orange", | |
| 5426 | "Bright yellow" | |
| 5427 | } | |
| 5428 | local p = Par(EffectModel, "Effect", cols[math.random(1, #cols)], vt(1, 1, 1), "Neon") | |
| 5429 | p.CFrame = blast.CFrame * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.random(-10, 10) / 4, math.random(-10, 10) / 4, math.random(-10, 10) / 4) | |
| 5430 | local m = Instance.new("BlockMesh", p)
| |
| 5431 | m.Scale = Vector3.new(2, 2, 2) | |
| 5432 | coroutine.resume(coroutine.create(function(p) | |
| 5433 | for i = 1, 15 do | |
| 5434 | p.Transparency = 0.5 + i / 15 | |
| 5435 | p.CFrame = p.CFrame * CFrame.new(0, -2.5, 0) | |
| 5436 | swait() | |
| 5437 | end | |
| 5438 | p.Parent = nil | |
| 5439 | end), p) | |
| 5440 | end | |
| 5441 | coroutine.resume(coroutine.create(function() | |
| 5442 | for i = 1, 20 do | |
| 5443 | swait() | |
| 5444 | blasimg.Size = blasimg.Size + UDim2.new(0.5, 0, 0.5, 0) | |
| 5445 | imgbls.ImageTransparency = i / 20 | |
| 5446 | emit3.Enabled = false | |
| 5447 | end | |
| 5448 | game.Debris:AddItem(blast, 5) | |
| 5449 | end)) | |
| 5450 | end), MainPos, MainPos2, MouseLook) | |
| 5451 | for i = 1, lopnum do | |
| 5452 | swait() | |
| 5453 | PlayAnimationFromTable(AnimTab.aasq.Animation(8, 0, 0), lopsped, false) | |
| 5454 | end | |
| 5455 | DIR = RootPart.CFrame.lookVector | |
| 5456 | p = Par(EffectModel, "Effect", "White", vt(1, 1, 1), "SmoothPlastic") | |
| 5457 | p.Transparency = 0.5 | |
| 5458 | p.Anchored = true | |
| 5459 | p.CFrame = CFrame.new(RootPart.Position + DIR * 2, goto.Position) * CFrame.fromEulerAnglesXYZ(math.rad(90), math.random(-50, 50), 0) | |
| 5460 | m = Instance.new("SpecialMesh", p)
| |
| 5461 | m.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 5462 | m.Scale = Vector3.new(2, 2, 2) | |
| 5463 | coroutine.resume(coroutine.create(function(p) | |
| 5464 | for i = 1, 10 do | |
| 5465 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.65 - i * 0.1, -0.15, 1.65 - i * 0.1) | |
| 5466 | p.Transparency = 0.25 + i / 10 | |
| 5467 | p.CFrame = p.CFrame * CFrame.new(0, -0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(15), 0) | |
| 5468 | swait() | |
| 5469 | end | |
| 5470 | p:Destroy() | |
| 5471 | end), p) | |
| 5472 | local blast = Par(EffectModel, "Effect", "White", vt(1, 1, 1), "SmoothPlastic") | |
| 5473 | blast.Transparency = 1 | |
| 5474 | blast.CFrame = RootPart.CFrame * CFrame.new(0, 0, -1) | |
| 5475 | local blasimg = Instance.new("BillboardGui", blast)
| |
| 5476 | blasimg.Size = UDim2.new(23, 0, 13, 0) | |
| 5477 | local imgbls = Instance.new("ImageLabel", blasimg)
| |
| 5478 | imgbls.BackgroundTransparency = 1 | |
| 5479 | imgbls.Size = UDim2.new(1, 0, 1, 0) | |
| 5480 | imgbls.Image = "http://www.roblox.com/asset/?id=55924470" | |
| 5481 | imgbls.ImageColor3 = Color3.new(255, 255, 0) | |
| 5482 | local emit3 = script.EMIT3:Clone() | |
| 5483 | emit3.Enabled = true | |
| 5484 | emit3.Parent = blast | |
| 5485 | local MainPos = blast.Position | |
| 5486 | MainPos2 = goto.Position | |
| 5487 | local MouseLook = cf((MainPos + MainPos2) / 2, MainPos2) | |
| 5488 | coroutine.resume(coroutine.create(function(Pos1, Pos2, Look) | |
| 5489 | local num = 50 | |
| 5490 | repeat | |
| 5491 | swait() | |
| 5492 | local ohit, opos = rayCast(Pos1, Look.lookVector, 6, Character) | |
| 5493 | blast.CFrame = CFrame.new((Pos1 + opos) / 2, opos) | |
| 5494 | Pos1 = Pos1 + Look.lookVector * 5 | |
| 5495 | if ohit ~= nil then | |
| 5496 | num = 0 | |
| 5497 | end | |
| 5498 | num = num - 1 | |
| 5499 | until num <= 0 | |
| 5500 | MagnitudeDamage(blast, 13, tododmg, Vector3.new(0, 5, 0) + DIR * 5, 0.5, "H2", RootPart, 0, 0, 20, 30) | |
| 5501 | so("192410084", blast, 1, 1)
| |
| 5502 | so("191395725", blast, 1, 1)
| |
| 5503 | for i = 1, 4 do | |
| 5504 | p = Par(EffectModel, "Effect", "Deep orange", vt(1, 1, 1), "SmoothPlastic") | |
| 5505 | p.CFrame = blast.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
| 5506 | m = Instance.new("SpecialMesh")
| |
| 5507 | m.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 5508 | m.Scale = Vector3.new(2.4 + i, 2.4 + i, 0.6) | |
| 5509 | m.Parent = p | |
| 5510 | game:GetService("Debris"):AddItem(p, 5)
| |
| 5511 | coroutine.resume(coroutine.create(function(p, l) | |
| 5512 | for i = 1, 10 do | |
| 5513 | p.Transparency = i / 10 | |
| 5514 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1 + l, 1 + l, 0) | |
| 5515 | swait(0.5) | |
| 5516 | end | |
| 5517 | p:Remove() | |
| 5518 | end), p, 1) | |
| 5519 | end | |
| 5520 | for SOS = 1, 4 do | |
| 5521 | do | |
| 5522 | local cols = {
| |
| 5523 | "Bright red", | |
| 5524 | "Deep orange", | |
| 5525 | "Bright yellow", | |
| 5526 | "Pastel yellow" | |
| 5527 | } | |
| 5528 | local p = Par(EffectModel, "Effect", cols[math.random(1, #cols)], vt(1, 1, 1), "SmoothPlastic") | |
| 5529 | p.BrickColor = BrickColor.new(cols[math.random(1, #cols)]) | |
| 5530 | p.CFrame = CFrame.new(blast.CFrame.p) | |
| 5531 | game:GetService("Debris"):AddItem(p, 5)
| |
| 5532 | local m = Instance.new("BlockMesh", p)
| |
| 5533 | m.Scale = Vector3.new(1.5, 1.5, 1.5) | |
| 5534 | local sds = script.EMIT3:Clone() | |
| 5535 | sds.Parent = p | |
| 5536 | sds.Enabled = true | |
| 5537 | coroutine.resume(coroutine.create(function(p, pc, s) | |
| 5538 | local e = 0 | |
| 5539 | for i = 0 + s, 10 + s do | |
| 5540 | p.Transparency = 0.5 + (i - s) / 10 | |
| 5541 | p.Mesh.Scale = p.Mesh.Scale / 1.02 | |
| 5542 | e = e ^ 1.008 + 0.11 | |
| 5543 | p.CFrame = pc * CFrame.fromEulerAnglesXYZ(math.rad(math.random(-(i - s - 1), i - s + 1)), math.rad(math.random(-(i - s - 1), i - s + 1)), math.rad(math.random(-(i - s - 1), i - s + 1))) + Vector3.new(math.cos(math.deg(i * 0.6)) * (i - s + 8), 0.5, math.sin(math.deg(i * 0.6)) * (i - s + 8)) | |
| 5544 | swait() | |
| 5545 | end | |
| 5546 | sds.Enabled = false | |
| 5547 | game.Debris:AddItem(p, 10) | |
| 5548 | end), p, p.CFrame, SOS * 9) | |
| 5549 | end | |
| 5550 | end | |
| 5551 | for i = 1, 20 do | |
| 5552 | local cols = {
| |
| 5553 | "Bright red", | |
| 5554 | "Deep orange", | |
| 5555 | "Bright yellow" | |
| 5556 | } | |
| 5557 | local p = Par(EffectModel, "Effect", cols[math.random(1, #cols)], vt(1, 1, 1), "Neon") | |
| 5558 | p.CFrame = blast.CFrame * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.random(-10, 10) / 4, math.random(-10, 10) / 4, math.random(-10, 10) / 4) | |
| 5559 | local m = Instance.new("BlockMesh", p)
| |
| 5560 | m.Scale = Vector3.new(2, 2, 2) | |
| 5561 | coroutine.resume(coroutine.create(function(p) | |
| 5562 | for i = 1, 15 do | |
| 5563 | p.Transparency = 0.5 + i / 15 | |
| 5564 | p.CFrame = p.CFrame * CFrame.new(0, -2.5, 0) | |
| 5565 | swait() | |
| 5566 | end | |
| 5567 | p.Parent = nil | |
| 5568 | end), p) | |
| 5569 | end | |
| 5570 | coroutine.resume(coroutine.create(function() | |
| 5571 | for i = 1, 20 do | |
| 5572 | swait() | |
| 5573 | blasimg.Size = blasimg.Size + UDim2.new(0.5, 0, 0.5, 0) | |
| 5574 | imgbls.ImageTransparency = i / 20 | |
| 5575 | emit3.Enabled = false | |
| 5576 | end | |
| 5577 | game.Debris:AddItem(blast, 5) | |
| 5578 | end)) | |
| 5579 | end), MainPos, MainPos2, MouseLook) | |
| 5580 | for i = 1, lopnum do | |
| 5581 | swait() | |
| 5582 | PlayAnimationFromTable(AnimTab.aasq.Animation(9, 0, 0), lopsped, false) | |
| 5583 | end | |
| 5584 | DIR = RootPart.CFrame.lookVector | |
| 5585 | p = Par(EffectModel, "Effect", "White", vt(1, 1, 1), "SmoothPlastic") | |
| 5586 | p.Transparency = 0.5 | |
| 5587 | p.Anchored = true | |
| 5588 | p.CFrame = CFrame.new(RootPart.Position + DIR * 2, goto.Position) * CFrame.fromEulerAnglesXYZ(math.rad(90), math.random(-50, 50), 0) | |
| 5589 | m = Instance.new("SpecialMesh", p)
| |
| 5590 | m.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 5591 | m.Scale = Vector3.new(2, 2, 2) | |
| 5592 | coroutine.resume(coroutine.create(function(p) | |
| 5593 | for i = 1, 10 do | |
| 5594 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.65 - i * 0.1, -0.15, 1.65 - i * 0.1) | |
| 5595 | p.Transparency = 0.25 + i / 10 | |
| 5596 | p.CFrame = p.CFrame * CFrame.new(0, -0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(15), 0) | |
| 5597 | swait() | |
| 5598 | end | |
| 5599 | p:Destroy() | |
| 5600 | end), p) | |
| 5601 | local fireball = Instance.new("Part", EffectModel)
| |
| 5602 | fireball.Anchored = true | |
| 5603 | fireball.CanCollide = false | |
| 5604 | fireball.Size = Vector3.new(0, 0, 0) | |
| 5605 | fireball.Transparency = 0.85 | |
| 5606 | fireball.BrickColor = BrickColor.new("New Yeller")
| |
| 5607 | fireball.CFrame = RightArm.CFrame * CFrame.new(0, -1.5, 0) | |
| 5608 | local bill = Instance.new("BillboardGui", fireball)
| |
| 5609 | bill.Size = UDim2.new(1, 0, 1, 0) | |
| 5610 | local billONE = Instance.new("ImageLabel", bill)
| |
| 5611 | billONE.Size = UDim2.new(1, 0, 1, 0) | |
| 5612 | billONE.BackgroundTransparency = 1 | |
| 5613 | billONE.Image = "http://www.roblox.com/asset/?id=678216607" | |
| 5614 | billONE.ImageColor3 = Color3.new(255, 170, 0) | |
| 5615 | local billTWO = billONE:Clone() | |
| 5616 | billONE.ImageTransparency = 0.3 | |
| 5617 | billTWO.Parent = bill | |
| 5618 | billTWO.Image = "http://www.roblox.com/asset/?id=678170882" | |
| 5619 | billTWO.ImageColor3 = Color3.new(255, 255, 255) | |
| 5620 | local billTHREE = billTWO:clone() | |
| 5621 | billTHREE.Parent = bill | |
| 5622 | local billdam = Instance.new("BillboardGui", fireball)
| |
| 5623 | billdam.Size = UDim2.new(20, 0, 15.384615384615383, 0) | |
| 5624 | local billdam2 = Instance.new("ImageLabel", billdam)
| |
| 5625 | billdam2.BackgroundTransparency = 1 | |
| 5626 | billdam2.Size = UDim2.new(1, 0, 1, 0) | |
| 5627 | billdam2.Image = "rbxassetid://200369311" | |
| 5628 | billdam2.ImageColor3 = Color3.new(255, 255, 0) | |
| 5629 | billdam2.ImageTransparency = 1 | |
| 5630 | local fr = script.Fire:Clone() | |
| 5631 | fr.Enabled = true | |
| 5632 | fr.Parent = fireball | |
| 5633 | local spm2 = Instance.new("SpecialMesh", fireball)
| |
| 5634 | spm2.MeshId = "rbxassetid://9982590" | |
| 5635 | spm2.Scale = Vector3.new(2.5, 2.5, 2.5) | |
| 5636 | local asd = 0 | |
| 5637 | for i = 1, 15 do | |
| 5638 | fireball.CFrame = fireball.CFrame * CFrame.Angles(math.rad(3), math.rad(3), math.rad(3)) | |
| 5639 | local es = 0.4 | |
| 5640 | local es2 = 0.5333333333333333 | |
| 5641 | bill.Size = bill.Size + UDim2.new(es, 0, es, 0) | |
| 5642 | billdam.Size = billdam.Size - UDim2.new(es2, 0, es2 / 1.3, 0) | |
| 5643 | billdam2.ImageTransparency = billdam2.ImageTransparency - 0.1 | |
| 5644 | fireball.CFrame = RightArm.CFrame * CFrame.new(0, -1.5, 0) | |
| 5645 | end | |
| 5646 | local MainPos = fireball.Position | |
| 5647 | MainPos2 = goto.Position | |
| 5648 | local MouseLook = cf((MainPos + MainPos2) / 2, MainPos2) | |
| 5649 | coroutine.resume(coroutine.create(function(Pos1, Pos2, Look) | |
| 5650 | local num = 50 | |
| 5651 | repeat | |
| 5652 | swait() | |
| 5653 | local ohit, opos = rayCast(Pos1, Look.lookVector, 10, Character) | |
| 5654 | fireball.CFrame = CFrame.new((Pos1 + opos) / 2, opos) | |
| 5655 | Pos1 = Pos1 + Look.lookVector * 2.5 | |
| 5656 | if ohit ~= nil then | |
| 5657 | num = 0 | |
| 5658 | end | |
| 5659 | num = num - 1 | |
| 5660 | asd = asd + 1 | |
| 5661 | if asd >= 5 then | |
| 5662 | asd = 0 | |
| 5663 | local p = Par(EffectModel, "Effect", "Deep orange", vt(1, 1, 1), "Neon") | |
| 5664 | p.CFrame = fireball.CFrame * CFrame.new(0, 0, -7) | |
| 5665 | game:GetService("Debris"):AddItem(p, 8)
| |
| 5666 | local m = Instance.new("SpecialMesh", p)
| |
| 5667 | m.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 5668 | m.Scale = Vector3.new(1, 1, 0) | |
| 5669 | coroutine.resume(coroutine.create(function(p, s) | |
| 5670 | for i = 1, 15 do | |
| 5671 | p.Transparency = i / 15 | |
| 5672 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.5, 1.5, 0) | |
| 5673 | swait() | |
| 5674 | end | |
| 5675 | p:Remove() | |
| 5676 | end), p) | |
| 5677 | end | |
| 5678 | until num <= 0 | |
| 5679 | local p = Par(EffectModel, "Effect", "Deep orange", vt(1, 1, 1), "Neon") | |
| 5680 | p.CFrame = CFrame.new(fireball.Position) * CFrame.fromEulerAnglesXYZ(math.pi / 2, 0, 0) | |
| 5681 | game:GetService("Debris"):AddItem(p, 8)
| |
| 5682 | local m = Instance.new("SpecialMesh", p)
| |
| 5683 | m.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 5684 | m.Scale = Vector3.new(2, 2, 1) | |
| 5685 | coroutine.resume(coroutine.create(function(p, s) | |
| 5686 | for i = 1, 15 do | |
| 5687 | p.Transparency = i / 15 | |
| 5688 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(s, s, 0.05) | |
| 5689 | swait() | |
| 5690 | end | |
| 5691 | p:Remove() | |
| 5692 | end), p, 8) | |
| 5693 | p = Par(EffectModel, "Effect", "Deep orange", vt(1, 1, 1), "Neon") | |
| 5694 | p.CFrame = fireball.CFrame | |
| 5695 | m = Instance.new("SpecialMesh")
| |
| 5696 | p.Material = "SmoothPlastic" | |
| 5697 | m.MeshType = "Sphere" | |
| 5698 | m.Parent = p | |
| 5699 | m.Scale = Vector3.new(50, 50, 50) | |
| 5700 | coroutine.resume(coroutine.create(function(p) | |
| 5701 | for i = 1, 60 do | |
| 5702 | p.Transparency = 0.5 + i / 60 | |
| 5703 | swait() | |
| 5704 | end | |
| 5705 | p:Remove() | |
| 5706 | end), p) | |
| 5707 | p = Par(EffectModel, "Effect", "White", vt(1, 1, 1), "Neon") | |
| 5708 | p.CFrame = fireball.CFrame | |
| 5709 | p.Size = Vector3.new(1, 1, 1) | |
| 5710 | m = Instance.new("SpecialMesh")
| |
| 5711 | m.MeshType = "Sphere" | |
| 5712 | m.Parent = p | |
| 5713 | m.Scale = Vector3.new(40, 40, 40) | |
| 5714 | coroutine.resume(coroutine.create(function(p) | |
| 5715 | for i = 1, 60 do | |
| 5716 | p.Transparency = 0.25 + i / 60 | |
| 5717 | swait() | |
| 5718 | end | |
| 5719 | p:Remove() | |
| 5720 | end), p) | |
| 5721 | p = Par(EffectModel, "Effect", "Really red", vt(1, 1, 1), "Neon") | |
| 5722 | p.CFrame = fireball.CFrame * CFrame.Angles(math.rad(-15), 0, 0) | |
| 5723 | m = Instance.new("SpecialMesh")
| |
| 5724 | m.MeshId = "rbxassetid://51226819" | |
| 5725 | m.Parent = p | |
| 5726 | m.Scale = Vector3.new(9, 9, 5) | |
| 5727 | coroutine.resume(coroutine.create(function(p) | |
| 5728 | for i = 1, 60 do | |
| 5729 | p.Transparency = 0.35 + i / 60 | |
| 5730 | m.Scale = m.Scale + Vector3.new(0.1, 0.1, 0.1) | |
| 5731 | swait() | |
| 5732 | end | |
| 5733 | p:Remove() | |
| 5734 | end), p) | |
| 5735 | for SOS = 1, 4 do | |
| 5736 | do | |
| 5737 | local cols = {
| |
| 5738 | "Bright red", | |
| 5739 | "Deep orange", | |
| 5740 | "Bright yellow", | |
| 5741 | "Pastel yellow" | |
| 5742 | } | |
| 5743 | local p = Par(EffectModel, "Effect", cols[math.random(1, #cols)], vt(1, 1, 1), "SmoothPlastic") | |
| 5744 | p.BrickColor = BrickColor.new(cols[math.random(1, #cols)]) | |
| 5745 | p.CFrame = CFrame.new(fireball.CFrame.p) | |
| 5746 | game:GetService("Debris"):AddItem(p, 5)
| |
| 5747 | local m = Instance.new("BlockMesh", p)
| |
| 5748 | m.Scale = Vector3.new(1.5, 1.5, 1.5) | |
| 5749 | local sds = script.Fire:Clone() | |
| 5750 | sds.Parent = p | |
| 5751 | sds.Enabled = true | |
| 5752 | coroutine.resume(coroutine.create(function(p, pc, s) | |
| 5753 | local e = 0 | |
| 5754 | for i = 0 + s, 50 + s do | |
| 5755 | p.Transparency = 0.5 + (i - s) / 10 | |
| 5756 | p.Mesh.Scale = p.Mesh.Scale / 1.02 | |
| 5757 | e = e ^ 1.008 + 0.11 | |
| 5758 | p.CFrame = pc * CFrame.fromEulerAnglesXYZ(math.rad(math.random(-(i - s - 1), i - s + 1)), math.rad(math.random(-(i - s - 1), i - s + 1)), math.rad(math.random(-(i - s - 1), i - s + 1))) + Vector3.new(math.cos(math.deg(i * 0.6)) * (i - s + 8), 0.5, math.sin(math.deg(i * 0.6)) * (i - s + 8)) | |
| 5759 | swait() | |
| 5760 | end | |
| 5761 | sds.Enabled = false | |
| 5762 | game.Debris:AddItem(p, 10) | |
| 5763 | end), p, p.CFrame, SOS * 9) | |
| 5764 | end | |
| 5765 | end | |
| 5766 | for i = 1, 20 do | |
| 5767 | local cols = {
| |
| 5768 | "Bright red", | |
| 5769 | "Deep orange", | |
| 5770 | "Bright yellow" | |
| 5771 | } | |
| 5772 | local p = Par(EffectModel, "Effect", cols[math.random(1, #cols)], vt(1, 1, 1), "SmoothPlastic") | |
| 5773 | p.CFrame = fireball.CFrame * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.random(-10, 10) / 4, math.random(-10, 10) / 4, math.random(-10, 10) / 4) | |
| 5774 | local m = Instance.new("BlockMesh", p)
| |
| 5775 | m.Scale = Vector3.new(1, 1, 1) | |
| 5776 | local fr = script.Fire:Clone() | |
| 5777 | fr.Parent = p | |
| 5778 | fr.Enabled = true | |
| 5779 | coroutine.resume(coroutine.create(function(p) | |
| 5780 | for i = 1, 40 do | |
| 5781 | p.Transparency = 0.5 + i / 40 | |
| 5782 | p.CFrame = p.CFrame * CFrame.new(0, -2, 0) | |
| 5783 | swait() | |
| 5784 | end | |
| 5785 | p.Parent = nil | |
| 5786 | end), p) | |
| 5787 | end | |
| 5788 | for i = 1, 3 do | |
| 5789 | p = Par(EffectModel, "Effect", "Deep orange", vt(1, 1, 1), "SmoothPlastic") | |
| 5790 | p.CFrame = fireball.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
| 5791 | m = Instance.new("SpecialMesh")
| |
| 5792 | m.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 5793 | m.Scale = Vector3.new(50, 50, 0) | |
| 5794 | m.Parent = p | |
| 5795 | game:GetService("Debris"):AddItem(p, 5)
| |
| 5796 | coroutine.resume(coroutine.create(function(p, l) | |
| 5797 | for i = 1, 60 do | |
| 5798 | p.Transparency = 0.5 + i / 60 | |
| 5799 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(0.5, 0.5, 0) | |
| 5800 | swait() | |
| 5801 | end | |
| 5802 | p:Remove() | |
| 5803 | end), p, 1) | |
| 5804 | end | |
| 5805 | if vp2.Parent ~= nil then | |
| 5806 | game.Debris:AddItem(vp2, 0.1) | |
| 5807 | end | |
| 5808 | spec = false | |
| 5809 | MagnitudeDamage(fireball, 25, tododmg2, Vector3.new(0, 30, 0) + DIR * 60, 0.5, "H2", RootPart, 0, 0, 20, 30) | |
| 5810 | fireball:ClearAllChildren() | |
| 5811 | game.Debris:AddItem(fireball, 10) | |
| 5812 | so("180120107", fireball, 1, 1)
| |
| 5813 | so("157878578", fireball, 1, 1)
| |
| 5814 | so("192410084", fireball, 1, 1)
| |
| 5815 | so("191395725", fireball, 1, 1)
| |
| 5816 | end), MainPos, MainPos2, MouseLook) | |
| 5817 | vp:Destroy() | |
| 5818 | for i = 1, 20 do | |
| 5819 | local oof = 18 | |
| 5820 | swait() | |
| 5821 | PlayAnimationFromTable(AnimTab.aasq.Animation(10, oof, i), 0.3, false) | |
| 5822 | end | |
| 5823 | for i = 0, 2, 0.1 do | |
| 5824 | swait() | |
| 5825 | DIR = RootPart.CFrame.lookVector | |
| 5826 | PlayAnimationFromTable(AnimTab.aasq.Animation(11, 0, 0), 0.3, false) | |
| 5827 | end | |
| 5828 | end | |
| 5829 | end | |
| 5830 | if hited == true then | |
| 5831 | Cooldown("AASQcool", 10)
| |
| 5832 | else | |
| 5833 | Cooldown("AASQcool", 4)
| |
| 5834 | end | |
| 5835 | hited = false | |
| 5836 | doingmoves(false) | |
| 5837 | end | |
| 5838 | }) | |
| 5839 | table.insert(MovesTable, {
| |
| 5840 | ["Input"] = "wwx", | |
| 5841 | ["Name"] = "Soul breaker", | |
| 5842 | ["Phase"] = 2, | |
| 5843 | ["Cooldown"] = 0, | |
| 5844 | ["CooldownName"] = "WWXcool", | |
| 5845 | ["CanCancel"] = true, | |
| 5846 | ["Conditions"] = function() | |
| 5847 | local Viable = false | |
| 5848 | local Move | |
| 5849 | for _, p in pairs(MovesTable) do | |
| 5850 | if p.Input == "wwx" then | |
| 5851 | Move = p | |
| 5852 | break | |
| 5853 | end | |
| 5854 | end | |
| 5855 | local ver | |
| 5856 | local numer = Move.Phase | |
| 5857 | if numer == 1 then | |
| 5858 | ver = true | |
| 5859 | end | |
| 5860 | if numer == 2 then | |
| 5861 | ver = Phase2Unlocked | |
| 5862 | end | |
| 5863 | if numer == 3 then | |
| 5864 | ver = Phase3Unlocked | |
| 5865 | end | |
| 5866 | if numer == 4 then | |
| 5867 | ver = Phase4Unlocked | |
| 5868 | end | |
| 5869 | local CD = Move.Cooldown | |
| 5870 | local name = Move.CooldownName | |
| 5871 | if char:FindFirstChild(name) == nil and CanCancel == true and ver == true then | |
| 5872 | Viable = true | |
| 5873 | end | |
| 5874 | return Viable | |
| 5875 | end, | |
| 5876 | ["function"] = function() | |
| 5877 | doingmoves(true) | |
| 5878 | LastMove = "WWX" | |
| 5879 | local RNmove = LastMove | |
| 5880 | for i = 0, 1, 0.45 do | |
| 5881 | swait() | |
| 5882 | PlayAnimationFromTable(AnimTab.wwx.Animation(1), 0.6, false) | |
| 5883 | end | |
| 5884 | for i = 1, 3 do | |
| 5885 | swait() | |
| 5886 | local p = Par(EffectModel, "Effect", "Really black", vt(1, 1, 1), "SmoothPlastic") | |
| 5887 | p.BrickColor = BrickColor.new("Really black")
| |
| 5888 | p.CFrame = CFrame.new(Character.Torso.Position - Vector3.new(0, 0.8, 0)) | |
| 5889 | game:GetService("Debris"):AddItem(p, 8)
| |
| 5890 | local m = Instance.new("SpecialMesh", p)
| |
| 5891 | m.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 5892 | m.Scale = Vector3.new(5, 3, 5) | |
| 5893 | coroutine.resume(coroutine.create(function(p, s) | |
| 5894 | for i = 1, 15 do | |
| 5895 | p.Transparency = 0.9 + i / 150 | |
| 5896 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.5, -0.2, 1.5) | |
| 5897 | p.CFrame = p.CFrame * CFrame.new(0, -0.25, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(20), 0) | |
| 5898 | swait() | |
| 5899 | end | |
| 5900 | p:Remove() | |
| 5901 | end), p) | |
| 5902 | end | |
| 5903 | local efx = Par(EffectModel, "Effect", "Black", vt(1, 1, 1), "SmoothPlastic") | |
| 5904 | local m = Instance.new("SpecialMesh", efx)
| |
| 5905 | m.Scale = vt(2, 2, 2) | |
| 5906 | local hitdeb = false | |
| 5907 | m.MeshId = "http://www.roblox.com/asset/?id=51177741" | |
| 5908 | efx.CFrame = RootPart.CFrame * CFrame.Angles(0, 0, math.rad(90)) | |
| 5909 | cb = Par(EffectModel, "Effect", "White", vt(1, 1, 1), "SmoothPlastic") | |
| 5910 | m = Instance.new("SpecialMesh", cb)
| |
| 5911 | efx.Transparency = 1 | |
| 5912 | cb.Transparency = 1 | |
| 5913 | p = Par(EffectModel, "Effect", "White", vt(7, 7, 0.2), "SmoothPlastic") | |
| 5914 | p.Transparency = 1 | |
| 5915 | p.CFrame = RootPart.CFrame * CFrame.new(0, 0, -3) | |
| 5916 | gui = Instance.new("SurfaceGui", p)
| |
| 5917 | gui.Face = "Front" | |
| 5918 | Iergui = Instance.new("ImageLabel", gui)
| |
| 5919 | Iergui.Size = UDim2.new(1, 0, 1, 0) | |
| 5920 | Iergui.ImageColor3 = BrickColor.new("New Yeller").Color
| |
| 5921 | Iergui.Image = "http://www.roblox.com/asset/?id=569947439" | |
| 5922 | Iergui.BackgroundTransparency = 1 | |
| 5923 | Iergui2 = gui:clone() | |
| 5924 | Iergui2.Parent = p | |
| 5925 | Iergui2.Face = "Back" | |
| 5926 | coroutine.resume(coroutine.create(function() | |
| 5927 | for i = 1, 25 do | |
| 5928 | swait() | |
| 5929 | p.CFrame = p.CFrame * CFrame.Angles(0, 0, math.rad(15)) | |
| 5930 | Iergui.ImageTransparency = i / 25 | |
| 5931 | Iergui2.ImageLabel.ImageTransparency = i / 25 | |
| 5932 | end | |
| 5933 | p:Destroy() | |
| 5934 | end)) | |
| 5935 | local p = Instance.new("Sound", efx)
| |
| 5936 | p.Volume = 1 | |
| 5937 | p.Pitch = 0.65 | |
| 5938 | p.SoundId = "http://www.roblox.com/asset/?id=231917788" | |
| 5939 | p:Play() | |
| 5940 | game:GetService("Debris"):AddItem(p, 3)
| |
| 5941 | local p = Instance.new("Sound", efx)
| |
| 5942 | p.Volume = 1 | |
| 5943 | p.Pitch = 1 | |
| 5944 | p.SoundId = "http://www.roblox.com/asset/?id=233091183" | |
| 5945 | p:Play() | |
| 5946 | game:GetService("Debris"):AddItem(p, 3)
| |
| 5947 | local hited = false | |
| 5948 | for i = 1, 15 do | |
| 5949 | swait() | |
| 5950 | if hited == false and LastMove ~= RNmove then | |
| 5951 | break | |
| 5952 | end | |
| 5953 | do | |
| 5954 | local blast2 = Par(EffectModel, "Effect", "New Yeller", vt(1, 1, 1), "Neon") | |
| 5955 | blast2.CFrame = efx.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
| 5956 | local m = Instance.new("BlockMesh", blast2)
| |
| 5957 | m.Scale = Vector3.new(3, 3, 3) | |
| 5958 | coroutine.resume(coroutine.create(function() | |
| 5959 | for i = 1, 20 do | |
| 5960 | blast2.Transparency = i / 20 | |
| 5961 | m.Scale = m.Scale + vt(-0.15, -0.15, -0.15) | |
| 5962 | swait() | |
| 5963 | blast2.CFrame = blast2.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
| 5964 | end | |
| 5965 | blast2:Remove() | |
| 5966 | end)) | |
| 5967 | efx.CFrame = clerp(efx.CFrame, efx.CFrame * CFrame.new(0, 0, -35), 0.1) | |
| 5968 | cb.Size = Vector3.new(0.5, (char["Left Arm"].Position - efx.Position).magnitude, 0.5) | |
| 5969 | cb.CFrame = CFrame.new((char["Left Arm"].Position + efx.Position) / 2, char["Left Arm"].Position) * CFrame.Angles(math.pi / 2, 0, 0) | |
| 5970 | if hitdeb == false then | |
| 5971 | for i, v in pairs(workspace:children()) do | |
| 5972 | if v:IsA("Model") and v:findFirstChild("Humanoid") and v:findFirstChild("Head") and v:findFirstChild("Torso") and 7 > (v:findFirstChild("Torso").Position - efx.Position).magnitude and v.Name ~= char.Name then
| |
| 5973 | hited = true | |
| 5974 | for i = 1, 20 do | |
| 5975 | local p = Par(EffectModel, "Effect", "White", vt(0.2, 1, 0.2), "Neon") | |
| 5976 | p.CFrame = v.Torso.CFrame * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.random(-10, 10) / 4, math.random(-10, 10) / 4, math.random(-10, 10) / 4) | |
| 5977 | p.Parent = EffectModel | |
| 5978 | local m = Instance.new("SpecialMesh")
| |
| 5979 | m.MeshType = "Sphere" | |
| 5980 | m.Parent = p | |
| 5981 | m.Scale = Vector3.new(1, 8, 1) | |
| 5982 | coroutine.resume(coroutine.create(function(p) | |
| 5983 | for i = 1, 40 do | |
| 5984 | p.Transparency = i / 40 | |
| 5985 | p.CFrame = p.CFrame * CFrame.new(0, -1, 0) | |
| 5986 | swait() | |
| 5987 | end | |
| 5988 | p.Parent = nil | |
| 5989 | end), p) | |
| 5990 | end | |
| 5991 | for i = 0, 1, 0.25 do | |
| 5992 | swait() | |
| 5993 | PlayAnimationFromTable(AnimTab.wwx.Animation(2), 0.3, false) | |
| 5994 | end | |
| 5995 | efx.Anchored = false | |
| 5996 | do | |
| 5997 | local lock = it("Weld", v)
| |
| 5998 | lock.Part0 = efx | |
| 5999 | lock.Part1 = v.Torso | |
| 6000 | local asd = true | |
| 6001 | coroutine.resume(coroutine.create(function() | |
| 6002 | while true do | |
| 6003 | swait() | |
| 6004 | do | |
| 6005 | local blast2 = Par(EffectModel, "Effect", "New Yeller", vt(1, 1, 1), "SmoothPlastic") | |
| 6006 | blast2.CFrame = v.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
| 6007 | coroutine.resume(coroutine.create(function() | |
| 6008 | for i = 1, 20 do | |
| 6009 | blast2.Transparency = i / 20 | |
| 6010 | m.Scale = m.Scale + vt(-0.15, -0.15, -0.15) | |
| 6011 | swait() | |
| 6012 | blast2.CFrame = blast2.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
| 6013 | end | |
| 6014 | blast2:Remove() | |
| 6015 | end)) | |
| 6016 | Damagefunc(v.Torso, 1, Vector3.new(0, 0, 0), 0.5, "H2", RootPart, 0, 0, 10, 20) | |
| 6017 | efx.CFrame = clerp(efx.CFrame, RootPart.CFrame * CFrame.new(0, 0, -1), 0.3) | |
| 6018 | cb.Size = Vector3.new(0.5, (char["Left Arm"].Position - efx.Position).magnitude, 0.5) | |
| 6019 | cb.CFrame = CFrame.new((char["Left Arm"].Position + efx.Position) / 2, char["Left Arm"].Position) * CFrame.Angles(math.pi / 2, 0, 0) | |
| 6020 | if asd == false then | |
| 6021 | break | |
| 6022 | end | |
| 6023 | end | |
| 6024 | end | |
| 6025 | game.Debris:AddItem(efx, 5) | |
| 6026 | game.Debris:AddItem(cb, 5) | |
| 6027 | game.Debris:AddItem(lock, 5) | |
| 6028 | lock.Parent = nil | |
| 6029 | end)) | |
| 6030 | if LastMove == RNmove then | |
| 6031 | local spn = 0 | |
| 6032 | swait(5) | |
| 6033 | asd = false | |
| 6034 | efx:Destroy() | |
| 6035 | cb:Destroy() | |
| 6036 | lock:Destroy() | |
| 6037 | end | |
| 6038 | if LastMove == RNmove then | |
| 6039 | Cooldown("WWXcool", 12)
| |
| 6040 | doingmoves(false) | |
| 6041 | end | |
| 6042 | return | |
| 6043 | end | |
| 6044 | end | |
| 6045 | end | |
| 6046 | end | |
| 6047 | end | |
| 6048 | end | |
| 6049 | if LastMove == RNmove then | |
| 6050 | for i = 1, 10 do | |
| 6051 | swait() | |
| 6052 | efx.CFrame = clerp(efx.CFrame, char["Left Arm"].CFrame * CFrame.Angles(-math.rad(90), 0, math.rad(90)), 0.2) | |
| 6053 | cb.Size = Vector3.new(0.5, (char["Left Arm"].Position - efx.Position).magnitude, 0.5) | |
| 6054 | cb.CFrame = CFrame.new((char["Left Arm"].Position + efx.Position) / 2, char["Left Arm"].Position) * CFrame.Angles(math.pi / 2, 0, 0) | |
| 6055 | end | |
| 6056 | efx:Destroy() | |
| 6057 | cb:Destroy() | |
| 6058 | Cooldown("WWXcool", 3)
| |
| 6059 | doingmoves(false) | |
| 6060 | end | |
| 6061 | end | |
| 6062 | }) | |
| 6063 | table.insert(MovesTable, {
| |
| 6064 | ["Input"] = "asdq", | |
| 6065 | ["Name"] = "Too slow", | |
| 6066 | ["Phase"] = 2, | |
| 6067 | ["Cooldown"] = 0, | |
| 6068 | ["CooldownName"] = "ASDQcool", | |
| 6069 | ["CanCancel"] = false, | |
| 6070 | ["Conditions"] = function() | |
| 6071 | local Viable = false | |
| 6072 | local Move | |
| 6073 | for _, p in pairs(MovesTable) do | |
| 6074 | if p.Input == "asdq" then | |
| 6075 | Move = p | |
| 6076 | break | |
| 6077 | end | |
| 6078 | end | |
| 6079 | local ver | |
| 6080 | local numer = Move.Phase | |
| 6081 | if numer == 1 then | |
| 6082 | ver = true | |
| 6083 | end | |
| 6084 | if numer == 2 then | |
| 6085 | ver = Phase2Unlocked | |
| 6086 | end | |
| 6087 | if numer == 3 then | |
| 6088 | ver = Phase3Unlocked | |
| 6089 | end | |
| 6090 | if numer == 4 then | |
| 6091 | ver = Phase4Unlocked | |
| 6092 | end | |
| 6093 | local CD = Move.Cooldown | |
| 6094 | local name = Move.CooldownName | |
| 6095 | if char:FindFirstChild(name) == nil and CanCancel == true and ver == true then | |
| 6096 | Viable = true | |
| 6097 | end | |
| 6098 | return Viable | |
| 6099 | end, | |
| 6100 | ["function"] = function() | |
| 6101 | local pos = RootPart.Position - mouse.Hit.p | |
| 6102 | local dist = pos.magnitude | |
| 6103 | if dist > 65 then | |
| 6104 | ph0segui(char, "Greater than max range.", "New Yeller") | |
| 6105 | return | |
| 6106 | end | |
| 6107 | local MousePos = mouse.Hit.p | |
| 6108 | doingmoves(true) | |
| 6109 | Cooldown("ASDQcool", 3)
| |
| 6110 | LastMove = "ASDQ" | |
| 6111 | local RNmove = LastMove | |
| 6112 | for i = 0, 1, 0.2 do | |
| 6113 | swait() | |
| 6114 | DIR = RootPart.CFrame.lookVector | |
| 6115 | PlayAnimationFromTable(AnimTab.asdq.Animation(1), 0.3, false) | |
| 6116 | end | |
| 6117 | for i = 1, 4 do | |
| 6118 | local p = Par(EffectModel, "Effect", "White", vt(1, 1, 1), "Neon") | |
| 6119 | p.CFrame = CFrame.new(RootPart.CFrame.p) - Vector3.new(0, 0, 0) | |
| 6120 | local m = Instance.new("CylinderMesh", p)
| |
| 6121 | m.Scale = Vector3.new(0.6, 1000000, 0.8) | |
| 6122 | coroutine.resume(coroutine.create(function(p, pc, s) | |
| 6123 | local e = 0 | |
| 6124 | for i = 0 + s, 8 + s do | |
| 6125 | do | |
| 6126 | local hitfloor2, posfloor2 = rayCast(p.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 100, Character) | |
| 6127 | local blast2 = Par(EffectModel, "Effect", "White", vt(1, 1, 1), "Neon") | |
| 6128 | blast2.CFrame = cf(posfloor2) * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
| 6129 | local m = Instance.new("BlockMesh", blast2)
| |
| 6130 | m.Scale = Vector3.new(2, 2, 2) | |
| 6131 | coroutine.resume(coroutine.create(function() | |
| 6132 | for i = 1, 10 do | |
| 6133 | blast2.Transparency = i / 10 | |
| 6134 | swait() | |
| 6135 | blast2.CFrame = blast2.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(5), math.rad(5)) + Vector3.new(0, 0.65, 0) | |
| 6136 | end | |
| 6137 | blast2:Remove() | |
| 6138 | end)) | |
| 6139 | e = e ^ 1.008 + 0.11 | |
| 6140 | p.CFrame = pc * CFrame.fromEulerAnglesXYZ(0, 0, 0) + Vector3.new(math.cos(math.deg(i * 0.6)) * (i - s + 8), 0, math.sin(math.deg(i * 0.6)) * (i - s + 8)) | |
| 6141 | swait() | |
| 6142 | end | |
| 6143 | end | |
| 6144 | for i = 1, 10 do | |
| 6145 | p.Transparency = i / 10 | |
| 6146 | swait() | |
| 6147 | end | |
| 6148 | p:Remove() | |
| 6149 | end), p, p.CFrame, i * 9) | |
| 6150 | end | |
| 6151 | for _, v in pairs(char:children()) do | |
| 6152 | if v.className == "Part" and v.Name ~= "HumanoidRootPart" then | |
| 6153 | do | |
| 6154 | local p = v:clone() | |
| 6155 | p.Name = "trail" | |
| 6156 | p.Parent = EffectModel | |
| 6157 | p.Transparency = 0.5 | |
| 6158 | p.Anchored = true | |
| 6159 | p.BrickColor = BrickColor.new("Deep Orange")
| |
| 6160 | p.Material = "Neon" | |
| 6161 | p:BreakJoints() | |
| 6162 | p.CanCollide = false | |
| 6163 | coroutine.resume(coroutine.create(function() | |
| 6164 | for i = 1, 50 do | |
| 6165 | swait() | |
| 6166 | p.Transparency = i / 50 | |
| 6167 | end | |
| 6168 | p:Destroy() | |
| 6169 | end)) | |
| 6170 | end | |
| 6171 | end | |
| 6172 | if v.className == "Accessory" then | |
| 6173 | end | |
| 6174 | end | |
| 6175 | spos = Instance.new("Part")
| |
| 6176 | spos.CFrame = RootPart.CFrame | |
| 6177 | spos.Anchored = true | |
| 6178 | spos.CanCollide = false | |
| 6179 | spos.Parent = EffectModel | |
| 6180 | spos.Transparency = 1 | |
| 6181 | local hitfloorm, posfloorm = rayCast(MousePos, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 200, Character) | |
| 6182 | ref = part(3, workspace, 0, 1, BrickColor.new("Black"), "Reference", vt(5, 5, 5))
| |
| 6183 | ref.Anchored = true | |
| 6184 | game:GetService("Debris"):AddItem(ref, 10)
| |
| 6185 | swait() | |
| 6186 | ref.CFrame = cf(MousePos) | |
| 6187 | hitfloorm2, posfloorm2 = rayCast(ref.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 3, 0)).lookVector, 20, Character) | |
| 6188 | so("206083431", RootPart, 1, 1)
| |
| 6189 | so("206083364", RootPart, 1, 1)
| |
| 6190 | RootPart.CFrame = ref.CFrame + vt(0, 2, 0) | |
| 6191 | Lightning2(spos.Position, Torso.Position, 4, 1, "Gold", 0.3, 0, 60) | |
| 6192 | for i = 1, 3 do | |
| 6193 | swait() | |
| 6194 | local p = Par(EffectModel, "Effect", "New Yeller", vt(1, 1, 1), "SmoothPlastic") | |
| 6195 | p.CFrame = CFrame.new(Character.Torso.Position) | |
| 6196 | game:GetService("Debris"):AddItem(p, 8)
| |
| 6197 | local m = Instance.new("SpecialMesh", p)
| |
| 6198 | m.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 6199 | m.Scale = Vector3.new(5, 3, 5) | |
| 6200 | coroutine.resume(coroutine.create(function(p, s) | |
| 6201 | for i = 1, 15 do | |
| 6202 | p.Transparency = 0.9 + i / 150 | |
| 6203 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(0.75, -0.1, 0.75) | |
| 6204 | p.CFrame = p.CFrame * CFrame.new(0, -0.125, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(20), 0) | |
| 6205 | swait() | |
| 6206 | end | |
| 6207 | p:Remove() | |
| 6208 | end), p) | |
| 6209 | end | |
| 6210 | for i = 1, 10 do | |
| 6211 | local p = Par(EffectModel, "Effect", "Gold", vt(0.3, 1, 0.3), "Neon") | |
| 6212 | p.CFrame = RootPart.CFrame * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.random(-10, 10) / 4, math.random(-10, 10) / 4, math.random(-10, 10) / 4) | |
| 6213 | p.Parent = EffectModel | |
| 6214 | local m = Instance.new("SpecialMesh")
| |
| 6215 | m.MeshType = "Sphere" | |
| 6216 | m.Parent = p | |
| 6217 | m.Scale = Vector3.new(1, 8, 1) | |
| 6218 | coroutine.resume(coroutine.create(function(p) | |
| 6219 | for i = 1, 20 do | |
| 6220 | p.Transparency = i / 20 | |
| 6221 | p.CFrame = p.CFrame * CFrame.new(0, -1, 0) | |
| 6222 | swait() | |
| 6223 | end | |
| 6224 | p.Parent = nil | |
| 6225 | end), p) | |
| 6226 | end | |
| 6227 | spos:Destroy() | |
| 6228 | swait(10) | |
| 6229 | doingmoves(false) | |
| 6230 | end | |
| 6231 | }) | |
| 6232 | table.insert(MovesTable, {
| |
| 6233 | ["Input"] = "asdsdq", | |
| 6234 | ["Name"] = "Terror", | |
| 6235 | ["Phase"] = 2, | |
| 6236 | ["Cooldown"] = 10, | |
| 6237 | ["CooldownName"] = "ASDSDQcool", | |
| 6238 | ["CanCancel"] = false, | |
| 6239 | ["Conditions"] = function() | |
| 6240 | local Viable = false | |
| 6241 | local Move | |
| 6242 | for _, p in pairs(MovesTable) do | |
| 6243 | if p.Input == "asdsdq" then | |
| 6244 | Move = p | |
| 6245 | break | |
| 6246 | end | |
| 6247 | end | |
| 6248 | local ver | |
| 6249 | local numer = Move.Phase | |
| 6250 | if numer == 1 then | |
| 6251 | ver = true | |
| 6252 | end | |
| 6253 | if numer == 2 then | |
| 6254 | ver = Phase2Unlocked | |
| 6255 | end | |
| 6256 | if numer == 3 then | |
| 6257 | ver = Phase3Unlocked | |
| 6258 | end | |
| 6259 | if numer == 4 then | |
| 6260 | ver = Phase4Unlocked | |
| 6261 | end | |
| 6262 | local CD = Move.Cooldown | |
| 6263 | local name = Move.CooldownName | |
| 6264 | if char:FindFirstChild(name) == nil and CanCancel == true and ver == true then | |
| 6265 | Viable = true | |
| 6266 | Cooldown(name, CD) | |
| 6267 | end | |
| 6268 | return Viable | |
| 6269 | end, | |
| 6270 | ["function"] = function() | |
| 6271 | doingmoves(true) | |
| 6272 | LastMove = "ASDSDQ" | |
| 6273 | local RNmove = LastMove | |
| 6274 | rays_not_ready = true | |
| 6275 | so("153092315", Torso, 5, 0.8)
| |
| 6276 | for i = 1, 3 do | |
| 6277 | swait() | |
| 6278 | local p = Par(EffectModel, "Effect", "New Yeller", vt(1, 1, 1), "SmoothPlastic") | |
| 6279 | p.CFrame = CFrame.new(Character.Torso.Position - Vector3.new(0, 0.8, 0)) | |
| 6280 | game:GetService("Debris"):AddItem(p, 8)
| |
| 6281 | local m = Instance.new("SpecialMesh", p)
| |
| 6282 | m.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 6283 | m.Scale = Vector3.new(5, 3, 5) | |
| 6284 | coroutine.resume(coroutine.create(function(p, s) | |
| 6285 | for i = 1, 15 do | |
| 6286 | p.Transparency = 0.9 + i / 150 | |
| 6287 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.5, -0.2, 1.5) | |
| 6288 | p.CFrame = p.CFrame * CFrame.new(0, -0.25, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(20), 0) | |
| 6289 | swait() | |
| 6290 | end | |
| 6291 | p:Remove() | |
| 6292 | end), p) | |
| 6293 | end | |
| 6294 | local vp = Instance.new("BodyPosition")
| |
| 6295 | vp.position = char.Torso.Position | |
| 6296 | vp.Parent = nil | |
| 6297 | vp.maxForce = Vector3.new(50000, 50000, 50000) * 50000000000000000 | |
| 6298 | vp.P = 9000 | |
| 6299 | vp.D = 1000 | |
| 6300 | for i = 1, 1.5, 0.1 do | |
| 6301 | swait() | |
| 6302 | PlayAnimationFromTable(AnimTab.asdsdq.Animation(1), 0.3, false) | |
| 6303 | end | |
| 6304 | local DIR = RootPart.CFrame.lookVector | |
| 6305 | so("235097661", Torso, 1, 0.6)
| |
| 6306 | so("156386031", Torso, 1, 1)
| |
| 6307 | for i = 0, 15 do | |
| 6308 | swait() | |
| 6309 | PlayAnimationFromTable(AnimTab.asdsdq.Animation(2), 0.2, false) | |
| 6310 | RootPart.CFrame = RootPart.CFrame + DIR * 5 | |
| 6311 | MagnitudeDamage(Torso, 12, 5, Vector3.new(0, 0, 0), 0.1, "H2", RootPart, 0.1, 0, false, 0) | |
| 6312 | do | |
| 6313 | local blast2 = Instance.new("Part", EffectModel)
| |
| 6314 | blast2.Anchored = true | |
| 6315 | blast2.CanCollide = false | |
| 6316 | blast2.Size = Vector3.new(1, 1, 1) | |
| 6317 | blast2.CFrame = RightArm.CFrame * CFrame.new(0, -1.5, 0) * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
| 6318 | local m = Instance.new("SpecialMesh", blast2)
| |
| 6319 | m.Scale = Vector3.new(4, 4, 4) | |
| 6320 | m.MeshType = "Brick" | |
| 6321 | blast2.BrickColor = BrickColor.new("Black")
| |
| 6322 | blast2.Material = "SmoothPlastic" | |
| 6323 | coroutine.resume(coroutine.create(function() | |
| 6324 | for i = 1, 20 do | |
| 6325 | blast2.Transparency = i / 20 | |
| 6326 | m.Scale = m.Scale + vt(-0.2, -0.2, -0.2) | |
| 6327 | swait() | |
| 6328 | blast2.CFrame = blast2.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(math.random(-10, 10)), math.rad(math.random(-10, 10)), math.rad(math.random(-10, 10))) | |
| 6329 | end | |
| 6330 | blast2:Remove() | |
| 6331 | end)) | |
| 6332 | local blast2 = Instance.new("Part", EffectModel)
| |
| 6333 | blast2.Anchored = true | |
| 6334 | blast2.CanCollide = false | |
| 6335 | blast2.Size = Vector3.new(1, 1, 1) | |
| 6336 | blast2.CFrame = LeftArm.CFrame * CFrame.new(0, -1.5, 0) * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
| 6337 | local m = Instance.new("SpecialMesh", blast2)
| |
| 6338 | m.Scale = Vector3.new(4, 4, 4) | |
| 6339 | m.MeshType = "Brick" | |
| 6340 | blast2.BrickColor = BrickColor.new("Black")
| |
| 6341 | blast2.Material = "SmoothPlastic" | |
| 6342 | coroutine.resume(coroutine.create(function() | |
| 6343 | for i = 1, 20 do | |
| 6344 | blast2.Transparency = i / 20 | |
| 6345 | m.Scale = m.Scale + vt(-0.2, -0.2, -0.2) | |
| 6346 | swait() | |
| 6347 | blast2.CFrame = blast2.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(math.random(-10, 10)), math.rad(math.random(-10, 10)), math.rad(math.random(-10, 10))) | |
| 6348 | end | |
| 6349 | blast2:Remove() | |
| 6350 | end)) | |
| 6351 | local p = Par(EffectModel, "Effect", "White", vt(1.3, 0.2, 1.6), "SmoothPlastic") | |
| 6352 | p.Transparency = 1 | |
| 6353 | p.CFrame = RootPart.CFrame * CFrame.new(4, 0, 0) | |
| 6354 | m = Instance.new("BlockMesh", p)
| |
| 6355 | m.Scale = Vector3.new(1, 0.1, 1) | |
| 6356 | local carddec = Instance.new("BillboardGui", p)
| |
| 6357 | carddec.Size = UDim2.new(1.3, 0, 2, 0) | |
| 6358 | carddec.AlwaysOnTop = false | |
| 6359 | local carddeclabel = it("ImageLabel", carddec)
| |
| 6360 | carddeclabel.BackgroundTransparency = 1 | |
| 6361 | carddeclabel.Size = UDim2.new(1, 0, 1, 0) | |
| 6362 | carddeclabel.Image = cards[math.random(1, #cards)] | |
| 6363 | local card = p | |
| 6364 | coroutine.resume(coroutine.create(function() | |
| 6365 | local blast = Par(EffectModel, "Effect", "White", vt(0.2, 0.2, 0.2), "Neon") | |
| 6366 | m = Instance.new("SpecialMesh", blast)
| |
| 6367 | m.Scale = Vector3.new(15, 15, 15) | |
| 6368 | m.MeshType = "Sphere" | |
| 6369 | blast.Transparency = 0.6 | |
| 6370 | repeat | |
| 6371 | swait() | |
| 6372 | until rays_not_ready == false | |
| 6373 | coroutine.resume(coroutine.create(function(p) | |
| 6374 | for ii = 1, 20 do | |
| 6375 | blast.Transparency = 0.6 + ii / 20 | |
| 6376 | blast.Mesh.Scale = blast.Mesh.Scale / 1.1 | |
| 6377 | blast.CFrame = card.CFrame | |
| 6378 | swait() | |
| 6379 | end | |
| 6380 | blast:Remove() | |
| 6381 | end), p) | |
| 6382 | MagnitudeDamage(card, 12, 5, Vector3.new(0, 3, 0) + DIR * 3, 0.5, "H2", RootPart, 0, 0, 8, 10) | |
| 6383 | local ray = Par(EffectModel, "Effect", "White", vt(1, 1, 1), "Neon") | |
| 6384 | ray.CFrame = cf(card.Position) | |
| 6385 | local m = it("CylinderMesh", ray)
| |
| 6386 | m.Scale = vt(3, 30000, 3) | |
| 6387 | ray.Anchored = true | |
| 6388 | ray.CanCollide = false | |
| 6389 | coroutine.resume(coroutine.create(function() | |
| 6390 | for i = 1, 30 do | |
| 6391 | swait() | |
| 6392 | carddeclabel.ImageTransparency = i / 30 | |
| 6393 | m.Scale = m.Scale - vt(0.1, 0, 0.1) | |
| 6394 | ray.Transparency = i / 30 | |
| 6395 | end | |
| 6396 | card:Destroy() | |
| 6397 | ray:Destroy() | |
| 6398 | end)) | |
| 6399 | end)) | |
| 6400 | local p2 = Par(EffectModel, "Effect", "White", vt(1.3, 0.2, 1.6), "SmoothPlastic") | |
| 6401 | p2.Transparency = 1 | |
| 6402 | p2.CFrame = RootPart.CFrame * CFrame.new(-4, 0, 0) | |
| 6403 | m2 = Instance.new("BlockMesh", p)
| |
| 6404 | m2.Scale = Vector3.new(1, 0.1, 1) | |
| 6405 | local carddec2 = Instance.new("BillboardGui", p2)
| |
| 6406 | carddec2.Size = UDim2.new(1.3, 0, 2, 0) | |
| 6407 | carddec2.AlwaysOnTop = false | |
| 6408 | local carddeclabel2 = it("ImageLabel", carddec2)
| |
| 6409 | carddeclabel2.BackgroundTransparency = 1 | |
| 6410 | carddeclabel2.Size = UDim2.new(1, 0, 1, 0) | |
| 6411 | carddeclabel2.Image = cards[math.random(1, #cards)] | |
| 6412 | local card2 = p2 | |
| 6413 | coroutine.resume(coroutine.create(function() | |
| 6414 | local blast = Par(EffectModel, "Effect", "White", vt(0.2, 0.2, 0.2), "Neon") | |
| 6415 | blast.CFrame = card2.CFrame | |
| 6416 | m = Instance.new("SpecialMesh", blast)
| |
| 6417 | m.Scale = Vector3.new(15, 15, 15) | |
| 6418 | m.MeshType = "Sphere" | |
| 6419 | blast.Transparency = 0.6 | |
| 6420 | repeat | |
| 6421 | swait() | |
| 6422 | until rays_not_ready == false | |
| 6423 | coroutine.resume(coroutine.create(function(p) | |
| 6424 | for ii = 1, 20 do | |
| 6425 | blast.Transparency = 0.6 + ii / 20 | |
| 6426 | blast.Mesh.Scale = blast.Mesh.Scale / 1.1 | |
| 6427 | blast.CFrame = card2.CFrame | |
| 6428 | swait() | |
| 6429 | end | |
| 6430 | blast:Remove() | |
| 6431 | end), p) | |
| 6432 | MagnitudeDamage(card2, 12, 5, Vector3.new(0, 3, 0) + DIR * 3, 0.5, "H2", RootPart, 0, 0, 8, 10) | |
| 6433 | so("233091161", card2, 0.1, 1)
| |
| 6434 | local ray = Par(EffectModel, "Effect", "White", vt(1.3, 0.2, 1.6), "Neon") | |
| 6435 | ray.CFrame = cf(card2.Position) | |
| 6436 | local m = it("CylinderMesh", ray)
| |
| 6437 | m.Scale = vt(3, 30000, 3) | |
| 6438 | coroutine.resume(coroutine.create(function() | |
| 6439 | for i = 1, 30 do | |
| 6440 | swait() | |
| 6441 | carddeclabel2.ImageTransparency = i / 30 | |
| 6442 | m.Scale = m.Scale - vt(0.1, 0, 0.1) | |
| 6443 | ray.Transparency = i / 30 | |
| 6444 | end | |
| 6445 | ray:Destroy() | |
| 6446 | card2:Destroy() | |
| 6447 | end)) | |
| 6448 | end)) | |
| 6449 | end | |
| 6450 | end | |
| 6451 | swait(10) | |
| 6452 | rays_not_ready = false | |
| 6453 | doingmoves(false) | |
| 6454 | vp:Destroy() | |
| 6455 | end | |
| 6456 | }) | |
| 6457 | table.insert(MovesTable, {
| |
| 6458 | ["Input"] = "wadq", | |
| 6459 | ["Name"] = "Deadend", | |
| 6460 | ["Phase"] = 3, | |
| 6461 | ["Cooldown"] = 0, | |
| 6462 | ["CooldownName"] = "WADQcool", | |
| 6463 | ["CanCancel"] = false, | |
| 6464 | ["Conditions"] = function() | |
| 6465 | local Viable = false | |
| 6466 | local Move | |
| 6467 | for _, p in pairs(MovesTable) do | |
| 6468 | if p.Input == "wadq" then | |
| 6469 | Move = p | |
| 6470 | break | |
| 6471 | end | |
| 6472 | end | |
| 6473 | local ver | |
| 6474 | local numer = Move.Phase | |
| 6475 | if numer == 1 then | |
| 6476 | ver = true | |
| 6477 | end | |
| 6478 | if numer == 2 then | |
| 6479 | ver = Phase2Unlocked | |
| 6480 | end | |
| 6481 | if numer == 3 then | |
| 6482 | ver = Phase3Unlocked | |
| 6483 | end | |
| 6484 | if numer == 4 then | |
| 6485 | ver = Phase4Unlocked | |
| 6486 | end | |
| 6487 | local CD = Move.Cooldown | |
| 6488 | local name = Move.CooldownName | |
| 6489 | if char:FindFirstChild(name) == nil and CanCancel == true and ver == true then | |
| 6490 | Viable = true | |
| 6491 | end | |
| 6492 | return Viable | |
| 6493 | end, | |
| 6494 | ["function"] = function() | |
| 6495 | doingmoves(true) | |
| 6496 | LastMove = "WADQ" | |
| 6497 | Equip_Fate() | |
| 6498 | local t = 0 | |
| 6499 | repeat | |
| 6500 | swait() | |
| 6501 | t = t + 1 | |
| 6502 | local p = Par(EffectModel, "Effect", "Really black", vt(1, 1, 1), "Neon") | |
| 6503 | s = math.random(1, 35) / 10 | |
| 6504 | local m = Instance.new("BlockMesh", p)
| |
| 6505 | m.Scale = Vector3.new(s, s, s) | |
| 6506 | p.CFrame = RootPart.CFrame * CFrame.new(math.random(-12, 12), math.random(-2, 4), math.random(-12, 12)) * CFrame.Angles(math.random(), math.random(), math.random()) | |
| 6507 | coroutine.resume(coroutine.create(function(p) | |
| 6508 | for i = 1, 30 do | |
| 6509 | if 1 <= p.Transparency then | |
| 6510 | p:Destroy() | |
| 6511 | break | |
| 6512 | end | |
| 6513 | p.CFrame = p.CFrame * CFrame.Angles(math.rad(2), math.rad(2), math.rad(2)) + Vector3.new(0, 0.4, 0) | |
| 6514 | p.Transparency = i / 30 | |
| 6515 | swait() | |
| 6516 | end | |
| 6517 | p.Parent = nil | |
| 6518 | end), p) | |
| 6519 | local hitfloor2, posfloor2 = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 20, Character) | |
| 6520 | if hitfloor2 ~= nil then | |
| 6521 | p = Par(EffectModel, "Effect", "Light stone grey", vt(1, 1, 1), "SmoothPlastic") | |
| 6522 | p.BrickColor = BrickColor.new("Light stone grey")
| |
| 6523 | p.CFrame = cf(posfloor2) * CFrame.new(0, 0.5, 0) * CFrame.Angles(0, math.random(-50, 50), 0) | |
| 6524 | local m = Instance.new("SpecialMesh", p)
| |
| 6525 | m.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 6526 | p.Material = "SmoothPlastic" | |
| 6527 | m.Parent = p | |
| 6528 | m.Scale = Vector3.new(2, 2, 2) | |
| 6529 | m.Name = "Mesh" | |
| 6530 | game:GetService("Debris"):AddItem(p, 5)
| |
| 6531 | coroutine.resume(coroutine.create(function(p) | |
| 6532 | for ii = 1, 20 do | |
| 6533 | p.Transparency = 0.5 + ii / 20 | |
| 6534 | p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(10 + ii), 0) - Vector3.new(0, 0.05, 0) | |
| 6535 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(2, -0.1, 2) | |
| 6536 | swait() | |
| 6537 | end | |
| 6538 | p:Remove() | |
| 6539 | end), p) | |
| 6540 | end | |
| 6541 | for i, v in pairs(workspace:children()) do | |
| 6542 | if v:IsA("Model") and v:findFirstChild("Humanoid") and v:findFirstChild("Head") and v:findFirstChild("Torso") and 20 > (v:findFirstChild("Torso").Position - RootPart.Position).magnitude and v.Name ~= char.Name then
| |
| 6543 | Damagefunc(v.Torso, 0.4, Vector3.new(), 0.5, "H2", RootPart, 0, 0, 10, 20) | |
| 6544 | local DIR = RootPart.CFrame.lookVector | |
| 6545 | local pz = Instance.new("BodyPosition", v.Torso)
| |
| 6546 | pz.P = 9000 | |
| 6547 | pz.D = 2000 | |
| 6548 | pz.maxForce = Vector3.new(3800000, 3800000, 3800000) * 10000 | |
| 6549 | pz.position = Torso.Position | |
| 6550 | game:GetService("Debris"):AddItem(pz, 0.25)
| |
| 6551 | end | |
| 6552 | end | |
| 6553 | until t >= 60 or qhold == false | |
| 6554 | Cooldown("WADQcool", 6)
| |
| 6555 | for i = 0, 1, 0.1 do | |
| 6556 | swait() | |
| 6557 | PlayAnimationFromTable(AnimTab.wadq.Animation(1), 0.3, false) | |
| 6558 | end | |
| 6559 | for i = 1, 3 do | |
| 6560 | local hitfloor2, posfloor2 = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 9999, Character) | |
| 6561 | swait(1) | |
| 6562 | local CFr = {
| |
| 6563 | -8, | |
| 6564 | 0, | |
| 6565 | 8 | |
| 6566 | } | |
| 6567 | local CFr2 = {
| |
| 6568 | -5, | |
| 6569 | -8, | |
| 6570 | -5 | |
| 6571 | } | |
| 6572 | so("178452221", RootPart, 1, 0.6)
| |
| 6573 | so("192410084", RootPart, 1, 1)
| |
| 6574 | local p = Par(EffectModel, "Effect", "White", vt(1, 1, 1), "SmoothPlastic") | |
| 6575 | p.CFrame = RootPart.CFrame * CFrame.new(CFr[i], -0.3, CFr2[i]) | |
| 6576 | p.BrickColor = hitfloor2.BrickColor | |
| 6577 | p.Parent = EffectModel | |
| 6578 | m = it("SpecialMesh", p)
| |
| 6579 | m.MeshId = "http://www.roblox.com/asset/?id=1323306" | |
| 6580 | m.Scale = Vector3.new(1, 1, 1) | |
| 6581 | m.Parent = p | |
| 6582 | m.Name = "Triangle" | |
| 6583 | p.Transparency = 0.5 | |
| 6584 | coroutine.resume(coroutine.create(function(p) | |
| 6585 | for i = 1, 20 do | |
| 6586 | p.Transparency = 0.5 + i / 20 | |
| 6587 | p.Triangle.Scale = p.Triangle.Scale + Vector3.new(1.4, 2, 1.4) | |
| 6588 | p.CFrame = p.CFrame * CFrame.new(0, 1, 0) | |
| 6589 | swait() | |
| 6590 | end | |
| 6591 | p.Parent = nil | |
| 6592 | end), p) | |
| 6593 | MagnitudeDamage(p, 8, 25, Vector3.new(0, 100, 0) + DIR * 1, 0.5, "H2", RootPart, 0.4, 0.4, 8, 10) | |
| 6594 | CamShake(RootPart, 15, 0.5, 20) | |
| 6595 | local p = Par(EffectModel, "Effect", "White", vt(1, 1, 1), "SmoothPlastic") | |
| 6596 | p.CFrame = RootPart.CFrame * CFrame.new(CFr[i], -2.5, CFr2[i]) | |
| 6597 | p.BrickColor = hitfloor2.BrickColor | |
| 6598 | m = it("SpecialMesh", p)
| |
| 6599 | m.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 6600 | m.Scale = Vector3.new(1, 1, 1) | |
| 6601 | m.Parent = p | |
| 6602 | m.Name = "Triangle" | |
| 6603 | p.Transparency = 0.5 | |
| 6604 | coroutine.resume(coroutine.create(function(p) | |
| 6605 | for i = 1, 10 do | |
| 6606 | p.Transparency = i / 10 | |
| 6607 | p.Triangle.Scale = p.Triangle.Scale + Vector3.new(1, 0.2, 1) | |
| 6608 | swait() | |
| 6609 | end | |
| 6610 | p.Parent = nil | |
| 6611 | end), p) | |
| 6612 | end | |
| 6613 | Un_Equip_Fate() | |
| 6614 | doingmoves(false) | |
| 6615 | end | |
| 6616 | }) | |
| 6617 | table.insert(MovesTable, {
| |
| 6618 | ["Input"] = "dsasq", | |
| 6619 | ["Name"] = "Death grounds", | |
| 6620 | ["Phase"] = 3, | |
| 6621 | ["Cooldown"] = 48, | |
| 6622 | ["CooldownName"] = "DSASQcool", | |
| 6623 | ["CanCancel"] = false, | |
| 6624 | ["Conditions"] = function() | |
| 6625 | local Viable = false | |
| 6626 | local Move | |
| 6627 | for _, p in pairs(MovesTable) do | |
| 6628 | if p.Input == "dsasq" then | |
| 6629 | Move = p | |
| 6630 | break | |
| 6631 | end | |
| 6632 | end | |
| 6633 | local ver | |
| 6634 | local numer = Move.Phase | |
| 6635 | if numer == 1 then | |
| 6636 | ver = true | |
| 6637 | end | |
| 6638 | if numer == 2 then | |
| 6639 | ver = Phase2Unlocked | |
| 6640 | end | |
| 6641 | if numer == 3 then | |
| 6642 | ver = Phase3Unlocked | |
| 6643 | end | |
| 6644 | if numer == 4 then | |
| 6645 | ver = Phase4Unlocked | |
| 6646 | end | |
| 6647 | local CD = Move.Cooldown | |
| 6648 | local name = Move.CooldownName | |
| 6649 | if char:FindFirstChild(name) == nil and CanCancel == true and ver == true then | |
| 6650 | Viable = true | |
| 6651 | Cooldown(name, CD) | |
| 6652 | end | |
| 6653 | return Viable | |
| 6654 | end, | |
| 6655 | ["function"] = function() | |
| 6656 | doingmoves(true) | |
| 6657 | Equip_Fate() | |
| 6658 | LastMove = "DSASQ" | |
| 6659 | local OSHARA = true | |
| 6660 | so("235097614", RootPart, 1, 1)
| |
| 6661 | local function CrackSTR(Part0, Part1, Times, Offset, Color, Thickness, Trans, Variable) | |
| 6662 | local magz = (Part0 - Part1).magnitude | |
| 6663 | local curpos = Part0 | |
| 6664 | local trz = {
| |
| 6665 | -Offset, | |
| 6666 | Offset | |
| 6667 | } | |
| 6668 | local par = EffectModel | |
| 6669 | Variable = OSHARA | |
| 6670 | for i = 1, Times do | |
| 6671 | do | |
| 6672 | local li = Instance.new("Part", par)
| |
| 6673 | li.Name = "Crack_Continue Num" .. i | |
| 6674 | li.TopSurface = 0 | |
| 6675 | li.Material = "Neon" | |
| 6676 | li.BottomSurface = 0 | |
| 6677 | li.Anchored = true | |
| 6678 | li.Locked = true | |
| 6679 | li.Transparency = 0 | |
| 6680 | li.BrickColor = BrickColor.new(Color) | |
| 6681 | li.formFactor = "Custom" | |
| 6682 | li.CanCollide = false | |
| 6683 | li.Size = Vector3.new(Thickness, Thickness, magz / Times) | |
| 6684 | local ora = Instance.new("BlockMesh", li)
| |
| 6685 | ora.Scale = Vector3.new(Thickness, Thickness, 1) | |
| 6686 | if i == Times then | |
| 6687 | ora.Parent = nil | |
| 6688 | local ora = Instance.new("SpecialMesh", li)
| |
| 6689 | ora.MeshType = "Wedge" | |
| 6690 | ora.Scale = Vector3.new(Thickness, Thickness, 1) | |
| 6691 | end | |
| 6692 | local mrd = {-90, 90}
| |
| 6693 | local Offzet = Vector3.new(trz[math.random(1, 2)], 0, 0) | |
| 6694 | local trolpos = CFrame.new(curpos, Part1) * CFrame.new(0, 0, magz / Times).p + Offzet | |
| 6695 | if Times == i then | |
| 6696 | local magz2 = (curpos - Part1).magnitude | |
| 6697 | li.Size = Vector3.new(Thickness, Thickness, magz2) | |
| 6698 | li.CFrame = CFrame.new(curpos, Part1) * CFrame.new(0, 0, -magz2 / 2) * CFrame.Angles(0, 0, mrd[math.random(1, #mrd)]) | |
| 6699 | else | |
| 6700 | li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / Times / 2) | |
| 6701 | end | |
| 6702 | curpos = li.CFrame * CFrame.new(0, 0, magz / Times / 2).p | |
| 6703 | coroutine.resume(coroutine.create(function() | |
| 6704 | while OSHARA == true do | |
| 6705 | swait() | |
| 6706 | for i = 1, 10 do | |
| 6707 | swait() | |
| 6708 | li.Transparency = li.Transparency + Trans | |
| 6709 | end | |
| 6710 | for i = 1, 10 do | |
| 6711 | swait() | |
| 6712 | li.Transparency = li.Transparency - Trans | |
| 6713 | end | |
| 6714 | end | |
| 6715 | coroutine.resume(coroutine.create(function() | |
| 6716 | for i = 1, 10 do | |
| 6717 | swait() | |
| 6718 | li.Transparency = i / 10 | |
| 6719 | end | |
| 6720 | li:Destroy() | |
| 6721 | end)) | |
| 6722 | end)) | |
| 6723 | end | |
| 6724 | end | |
| 6725 | end | |
| 6726 | local function GroundCrack(Part0, Part1, Times, Offset, Color, Thickness, Trans, Variable) | |
| 6727 | local magz = (Part0 - Part1).magnitude | |
| 6728 | local curpos = Part0 | |
| 6729 | local trz = {
| |
| 6730 | -Offset, | |
| 6731 | Offset | |
| 6732 | } | |
| 6733 | local par = EffectModel | |
| 6734 | for i = 1, Times do | |
| 6735 | do | |
| 6736 | local li = Instance.new("Part", par)
| |
| 6737 | li.Name = "GroundCrack Num" .. i | |
| 6738 | li.TopSurface = 0 | |
| 6739 | li.Material = "Neon" | |
| 6740 | li.BottomSurface = 0 | |
| 6741 | li.Anchored = true | |
| 6742 | li.Locked = true | |
| 6743 | li.Transparency = 0 | |
| 6744 | li.BrickColor = BrickColor.new(Color) | |
| 6745 | li.formFactor = "Custom" | |
| 6746 | li.CanCollide = false | |
| 6747 | li.Size = Vector3.new(Thickness, Thickness, magz / Times) | |
| 6748 | local ora = Instance.new("BlockMesh", li)
| |
| 6749 | ora.Scale = Vector3.new(Thickness, Thickness, 1) | |
| 6750 | if i == Times then | |
| 6751 | ora.Parent = nil | |
| 6752 | local ora = Instance.new("SpecialMesh", li)
| |
| 6753 | ora.MeshType = "Wedge" | |
| 6754 | ora.Scale = Vector3.new(Thickness, Thickness, 1) | |
| 6755 | end | |
| 6756 | local mrd = {-90, 90}
| |
| 6757 | local Offzet = Vector3.new(trz[math.random(1, 2)], 0, 0) | |
| 6758 | local trolpos = CFrame.new(curpos, Part1) * CFrame.new(0, 0, magz / Times).p + Offzet | |
| 6759 | if Times == i then | |
| 6760 | local magz2 = (curpos - Part1).magnitude | |
| 6761 | li.Size = Vector3.new(Thickness, Thickness, magz2) | |
| 6762 | li.CFrame = CFrame.new(curpos, Part1) * CFrame.new(0, 0, -magz2 / 2) * CFrame.Angles(0, 0, mrd[math.random(1, #mrd)]) | |
| 6763 | else | |
| 6764 | li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / Times / 2) | |
| 6765 | end | |
| 6766 | curpos = li.CFrame * CFrame.new(0, 0, magz / Times / 2).p | |
| 6767 | if i > Times - 1 then | |
| 6768 | CrackSTR(li.Position, Part1 + Vector3.new(-1, 0, math.random(-2, 2)), 2, 0.1, Color, Thickness - 0.15, Trans, Variable) | |
| 6769 | end | |
| 6770 | coroutine.resume(coroutine.create(function() | |
| 6771 | while OSHARA == true do | |
| 6772 | swait() | |
| 6773 | for i = 1, 10 do | |
| 6774 | swait() | |
| 6775 | li.Transparency = li.Transparency + Trans | |
| 6776 | end | |
| 6777 | for i = 1, 10 do | |
| 6778 | swait() | |
| 6779 | li.Transparency = li.Transparency - Trans | |
| 6780 | end | |
| 6781 | end | |
| 6782 | coroutine.resume(coroutine.create(function() | |
| 6783 | for i = 1, 10 do | |
| 6784 | swait() | |
| 6785 | li.Transparency = i / 10 | |
| 6786 | end | |
| 6787 | li:Destroy() | |
| 6788 | end)) | |
| 6789 | end)) | |
| 6790 | end | |
| 6791 | end | |
| 6792 | end | |
| 6793 | for i = 0, 1, 0.1 do | |
| 6794 | swait() | |
| 6795 | PlayAnimationFromTable(AnimTab.dsasq.Animation(1), 0.3, false) | |
| 6796 | HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.new(0.21138379, -1.09313095, 0.37800771, -0.0368675292, -0.704090118, 0.709152997, 9.91150737E-4, 0.709609568, 0.704594493, -0.999319673, 0.0266795605, -0.0254636835):inverse(), 0.3) | |
| 6797 | end | |
| 6798 | so("231917794", RootPart, 1, 1.3)
| |
| 6799 | for i = 0, 1, 0.1 do | |
| 6800 | swait() | |
| 6801 | PlayAnimationFromTable(AnimTab.dsasq.Animation(2), 0.3, false) | |
| 6802 | end | |
| 6803 | so("315743331", RootPart, 1, 0.8)
| |
| 6804 | local p = Instance.new("Part", EffectModel)
| |
| 6805 | p.Anchored = true | |
| 6806 | p.CanCollide = false | |
| 6807 | p.BrickColor = BrickColor.new("Really black")
| |
| 6808 | p.Material = "SmoothPlastic" | |
| 6809 | p.CFrame = RootPart.CFrame * CFrame.new(0, -3, 0) | |
| 6810 | p.Size = Vector3.new(1, 0, 1) | |
| 6811 | p.Transparency = 1 | |
| 6812 | local m = Instance.new("CylinderMesh", p)
| |
| 6813 | coroutine.resume(coroutine.create(function() | |
| 6814 | for i = 0, 1, 0.05 do | |
| 6815 | swait() | |
| 6816 | p.Transparency = 1 - i | |
| 6817 | p.Size = p.Size + Vector3.new(1.7, 0, 1.7) | |
| 6818 | end | |
| 6819 | p.Transparency = 0 | |
| 6820 | repeat | |
| 6821 | wait() | |
| 6822 | until OSHARA == false | |
| 6823 | for i = 1, 10 do | |
| 6824 | swait() | |
| 6825 | p.Transparency = i / 10 | |
| 6826 | end | |
| 6827 | p:Destroy() | |
| 6828 | end)) | |
| 6829 | local p = Par(EffectModel, "Effect", "Really black", vt(1, 0, 1), "SmoothPlastic") | |
| 6830 | p.CFrame = RootPart.CFrame * CFrame.new(0, -3.4, 0) * CFrame.Angles(math.rad(180), 0, 0) | |
| 6831 | p.Size = Vector3.new(1, 0, 1) | |
| 6832 | local m = Instance.new("SpecialMesh", p)
| |
| 6833 | m.MeshId = "http://www.roblox.com/asset/?id=16659363" | |
| 6834 | m.Scale = Vector3.new(1, 45, 1) | |
| 6835 | local er = p | |
| 6836 | coroutine.resume(coroutine.create(function() | |
| 6837 | for i = 1, 20 do | |
| 6838 | swait() | |
| 6839 | m.Scale = m.Scale + Vector3.new(1.75, -1, 1.75) | |
| 6840 | er.CFrame = er.CFrame * CFrame.Angles(0, math.rad(1 + i), 0) | |
| 6841 | end | |
| 6842 | while OSHARA == true do | |
| 6843 | swait() | |
| 6844 | er.CFrame = er.CFrame * CFrame.Angles(0, math.rad(1), 0) | |
| 6845 | end | |
| 6846 | for i = 1, 10 do | |
| 6847 | swait() | |
| 6848 | er.Transparency = i / 10 | |
| 6849 | er.CFrame = er.CFrame * CFrame.Angles(0, math.rad(-2 - i), 0) | |
| 6850 | end | |
| 6851 | er:Destroy() | |
| 6852 | end)) | |
| 6853 | CamShake(RootPart, 30, 0.3, 15) | |
| 6854 | p = Par(EffectModel, "Effect", "White", vt(1, 1, 1), "SmoothPlastic") | |
| 6855 | p.CFrame = RootPart.CFrame * CFrame.new(0, 15, 0) | |
| 6856 | p.Transparency = 1 | |
| 6857 | local bill = Instance.new("BillboardGui", p)
| |
| 6858 | bill.Size = UDim2.new(15, 0, 15, 0) | |
| 6859 | local ORGbill = bill | |
| 6860 | local billimg = Instance.new("ImageLabel", bill)
| |
| 6861 | local ORGbillimg = billimg | |
| 6862 | billimg.BackgroundTransparency = 1 | |
| 6863 | billimg.Size = UDim2.new(1, 0, 1, 0) | |
| 6864 | billimg.Image = "http://www.roblox.com/asset/?id=677960978" | |
| 6865 | billimg.ImageColor3 = Color3.new(0, 0, 0) | |
| 6866 | local ORG = p | |
| 6867 | local hitfloor2, posfloor2 = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 20, Character) | |
| 6868 | num = 0 | |
| 6869 | local EDIR = RootPart.CFrame.lookVector | |
| 6870 | Un_Equip_Fate() | |
| 6871 | doingmoves(false) | |
| 6872 | local TL = osamachain(Torso, ORG, "Really black", "Deep orange", 2, 3, 10) | |
| 6873 | coroutine.resume(coroutine.create(function() | |
| 6874 | for i = 1, 360, 51.4285714286 do | |
| 6875 | local p = Instance.new("Part", EffectModel)
| |
| 6876 | p.Anchored = true | |
| 6877 | p.CanCollide = false | |
| 6878 | p.Transparency = 1 | |
| 6879 | p.CFrame = CFrame.new(er.Position) * CFrame.Angles(0, math.rad(i), 0) * CFrame.new(math.random(7, 13), 0.4, 0) | |
| 6880 | GroundCrack(er.Position + Vector3.new(0, 0.4, 0), p.Position, 5, 1, "New Yeller", 0.65, 0.035, OSHARA) | |
| 6881 | game.Debris:AddItem(p, 1) | |
| 6882 | end | |
| 6883 | end)) | |
| 6884 | for i = 1, 20 do | |
| 6885 | ph0segui(char, "+2", "Lime green") | |
| 6886 | Humanoid.Health = Humanoid.Health + 2 | |
| 6887 | for i = 1, 3 do | |
| 6888 | swait() | |
| 6889 | local p = Par(EffectModel, "Effect", "White", vt(1, 1, 1), "SmoothPlastic") | |
| 6890 | p.CFrame = CFrame.new(er.Position + Vector3.new(0, 1.4, 0)) * CFrame.Angles(0, math.random(-360, 360), 0) | |
| 6891 | game:GetService("Debris"):AddItem(p, 8)
| |
| 6892 | local m = Instance.new("SpecialMesh", p)
| |
| 6893 | m.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 6894 | m.Scale = Vector3.new(25, 5, 25) | |
| 6895 | game:GetService("Debris"):AddItem(p, 5)
| |
| 6896 | coroutine.resume(coroutine.create(function(p) | |
| 6897 | for ii = 1, 30 do | |
| 6898 | p.Transparency = 0.5 + ii / 30 | |
| 6899 | p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(3 + ii), 0) - Vector3.new(0, 0.05, 0) | |
| 6900 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.2, -0.05, 1.2) | |
| 6901 | swait() | |
| 6902 | end | |
| 6903 | p:Remove() | |
| 6904 | end), p) | |
| 6905 | end | |
| 6906 | MagnitudeDamage2(er, 28, 5, Vector3.new(0, 6, 0) + EDIR * 10, 0.5, "H2", RootPart, 0, 0, 8, 10) | |
| 6907 | so("153092315", er, 1, 1)
| |
| 6908 | do | |
| 6909 | local p = Instance.new("Part", EffectModel)
| |
| 6910 | p.Anchored = true | |
| 6911 | p.CanCollide = false | |
| 6912 | p.CFrame = ORG.CFrame | |
| 6913 | p.Transparency = 1 | |
| 6914 | local AAA = Instance.new("BillboardGui", p)
| |
| 6915 | AAA.Size = UDim2.new(10, 0, 10, 0) | |
| 6916 | local AA = Instance.new("ImageLabel", AAA)
| |
| 6917 | AA.BackgroundTransparency = 1 | |
| 6918 | AA.Size = UDim2.new(1, 0, 1, 0) | |
| 6919 | AA.Image = "rbxassetid://244221613" | |
| 6920 | AA.ImageColor3 = BrickColor.new("New Yeller").Color
| |
| 6921 | coroutine.resume(coroutine.create(function() | |
| 6922 | for i = 1, 20 do | |
| 6923 | swait() | |
| 6924 | AAA.Size = AAA.Size + UDim2.new(3, 0, 3, 0) | |
| 6925 | AA.ImageTransparency = i / 20 | |
| 6926 | end | |
| 6927 | p:Destroy() | |
| 6928 | end)) | |
| 6929 | swait(20) | |
| 6930 | end | |
| 6931 | end | |
| 6932 | coroutine.resume(coroutine.create(function() | |
| 6933 | for i = 1, 10 do | |
| 6934 | swait() | |
| 6935 | bill.Size = bill.Size + UDim2.new(1, 0, 1, 0) | |
| 6936 | billimg.ImageTransparency = i / 10 | |
| 6937 | end | |
| 6938 | ORG:Destroy() | |
| 6939 | end)) | |
| 6940 | OSHARA = false | |
| 6941 | TL.Parent = nil | |
| 6942 | end | |
| 6943 | }) | |
| 6944 | table.insert(MovesTable, {
| |
| 6945 | ["Input"] = "ssadq", | |
| 6946 | ["Name"] = "Eliminator", | |
| 6947 | ["Phase"] = 3, | |
| 6948 | ["Cooldown"] = 0, | |
| 6949 | ["CooldownName"] = "SSADQcool", | |
| 6950 | ["CanCancel"] = false, | |
| 6951 | ["Conditions"] = function() | |
| 6952 | local Viable = false | |
| 6953 | local Move | |
| 6954 | for _, p in pairs(MovesTable) do | |
| 6955 | if p.Input == "ssadq" then | |
| 6956 | Move = p | |
| 6957 | break | |
| 6958 | end | |
| 6959 | end | |
| 6960 | local ver | |
| 6961 | local numer = Move.Phase | |
| 6962 | if numer == 1 then | |
| 6963 | ver = true | |
| 6964 | end | |
| 6965 | if numer == 2 then | |
| 6966 | ver = Phase2Unlocked | |
| 6967 | end | |
| 6968 | if numer == 3 then | |
| 6969 | ver = Phase3Unlocked | |
| 6970 | end | |
| 6971 | if numer == 4 then | |
| 6972 | ver = Phase4Unlocked | |
| 6973 | end | |
| 6974 | local CD = Move.Cooldown | |
| 6975 | local name = Move.CooldownName | |
| 6976 | if char:FindFirstChild(name) == nil and CanCancel == true and ver == true then | |
| 6977 | Viable = true | |
| 6978 | end | |
| 6979 | return Viable | |
| 6980 | end, | |
| 6981 | ["function"] = function() | |
| 6982 | doingmoves(true) | |
| 6983 | Equip_Fate() | |
| 6984 | local oldC0 = HandleWeld.C0 | |
| 6985 | so("153092315", Torso, 1, 1)
| |
| 6986 | local did = false | |
| 6987 | local CHP = Humanoid.Health | |
| 6988 | for i = 0, 1, 0.1 do | |
| 6989 | swait() | |
| 6990 | PlayAnimationFromTable(AnimTab.ssadq.Animation(1), 0.3, false) | |
| 6991 | HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.Angles(0, math.rad(90), math.rad(-90)) * CFrame.Angles(math.rad(-35), 0, 0) * CFrame.new(0, 1.1, 0), 0.3) | |
| 6992 | end | |
| 6993 | local p = Par(EffectModel, "Effect", "Steel blue", vt(0.3, 6.5, 6.5), "SmoothPlastic") | |
| 6994 | p.CFrame = RootPart.CFrame * CFrame.new(0, 0, -3.5) * CFrame.Angles(0, math.rad(90), 0) | |
| 6995 | local m = Instance.new("SpecialMesh", p)
| |
| 6996 | m.MeshType = "Cylinder" | |
| 6997 | local p2 = p:clone() | |
| 6998 | local de = Instance.new("Decal", p)
| |
| 6999 | de.Face = "Left" | |
| 7000 | de.Texture = "rbxgameasset://Images/hoh" | |
| 7001 | local de2 = Instance.new("Decal", p)
| |
| 7002 | de2.Face = "Right" | |
| 7003 | de2.Texture = "rbxgameasset://Images/hoh" | |
| 7004 | p2.Parent = EffecMo | |
| 7005 | p2.Size = Vector3.new(0.2, 7.5, 7.5) | |
| 7006 | p2.Material = "Neon" | |
| 7007 | p2.BrickColor = BrickColor.new("New Yeller")
| |
| 7008 | local firstp = p | |
| 7009 | local num = 0 | |
| 7010 | local froob = 0 | |
| 7011 | coroutine.resume(coroutine.create(function(ono) | |
| 7012 | for i = 1, 70 do | |
| 7013 | if did == true then | |
| 7014 | break | |
| 7015 | end | |
| 7016 | num = num + 2 | |
| 7017 | froob = froob + 1 | |
| 7018 | if froob >= 7 then | |
| 7019 | froob = 0 | |
| 7020 | local p = Par(EffectModel, "Effect", "Really black", vt(1, 1, 1), "SmoothPlastic") | |
| 7021 | p.CFrame = firstp.CFrame * CFrame.Angles(0, math.rad(90), 0) | |
| 7022 | game:GetService("Debris"):AddItem(p, 8)
| |
| 7023 | local m = Instance.new("SpecialMesh", p)
| |
| 7024 | m.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 7025 | m.Scale = Vector3.new(1, 1, 0) | |
| 7026 | coroutine.resume(coroutine.create(function(p, s) | |
| 7027 | for i = 1, 15 do | |
| 7028 | p.CFrame = firstp.CFrame * CFrame.Angles(0, math.rad(90), 0) | |
| 7029 | p.Transparency = i / 15 | |
| 7030 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.5, 1.5, 0) | |
| 7031 | swait() | |
| 7032 | end | |
| 7033 | p:Remove() | |
| 7034 | end), p) | |
| 7035 | end | |
| 7036 | p.CFrame = RootPart.CFrame * CFrame.new(0, 0, -3.5) * CFrame.Angles(0, math.rad(90), 0) * CFrame.Angles(math.rad(num), 0, 0) | |
| 7037 | p2.CFrame = p.CFrame | |
| 7038 | swait() | |
| 7039 | end | |
| 7040 | num = 0 | |
| 7041 | for i = 1, 10 do | |
| 7042 | num = num + 4 | |
| 7043 | p.Size = p.Size - Vector3.new(0.7, 0.7, 0) | |
| 7044 | p2.Size = p2.Size - Vector3.new(0.7, 0.7, 0) | |
| 7045 | p.CFrame = RootPart.CFrame * CFrame.new(0, 0, -3.5) * CFrame.Angles(0, math.rad(90), 0) * CFrame.Angles(math.rad(num), 0, 0) | |
| 7046 | p.Transparency = i / 10 | |
| 7047 | p2.Transparency = i / 10 | |
| 7048 | de.Transparency = i / 10 | |
| 7049 | de2.Transparency = i / 10 | |
| 7050 | swait() | |
| 7051 | end | |
| 7052 | p:Destroy() | |
| 7053 | p2:Destroy() | |
| 7054 | end), firstp) | |
| 7055 | CHP = Humanoid.Health | |
| 7056 | for i = 1, 40 do | |
| 7057 | local p = Par(EffectModel, "Effect", "White", vt(1, 1, 1), "SmoothPlastic") | |
| 7058 | p.CFrame = CFrame.new(RootPart.Position - Vector3.new(0, 2, 0)) * CFrame.Angles(0, math.random(-180, 180), 0) | |
| 7059 | game:GetService("Debris"):AddItem(p, 8)
| |
| 7060 | local m = Instance.new("SpecialMesh", p)
| |
| 7061 | m.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 7062 | m.Scale = Vector3.new(5, 1, 5) | |
| 7063 | game:GetService("Debris"):AddItem(p, 5)
| |
| 7064 | coroutine.resume(coroutine.create(function(p) | |
| 7065 | for ii = 1, 15 do | |
| 7066 | p.Transparency = 0.5 + ii / 15 | |
| 7067 | p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(3 + ii), 0) - Vector3.new(0, 0.05, 0) | |
| 7068 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.4, -0.05, 1.4) | |
| 7069 | swait() | |
| 7070 | end | |
| 7071 | p:Remove() | |
| 7072 | end), p) | |
| 7073 | if CHP > Humanoid.Health then | |
| 7074 | did = true | |
| 7075 | break | |
| 7076 | end | |
| 7077 | swait() | |
| 7078 | if CHP > Humanoid.Health then | |
| 7079 | did = true | |
| 7080 | break | |
| 7081 | end | |
| 7082 | end | |
| 7083 | if did == true then | |
| 7084 | Cooldown("SSADQcool", 15)
| |
| 7085 | LastMove = "SSADQ" | |
| 7086 | do | |
| 7087 | local oldrotcf = p.Position | |
| 7088 | HandleWeld.C0 = oldC0 | |
| 7089 | local nou = RootPart.CFrame | |
| 7090 | for SOS = 1, 10 do | |
| 7091 | local p = Par(EffectModel, "Effect", "White", vt(1, 1, 1), "SmoothPlastic") | |
| 7092 | p.CFrame = RootPart.CFrame * CFrame.new(0, 0, -30) | |
| 7093 | p.Transparency = 1 | |
| 7094 | game:GetService("Debris"):AddItem(p, 5)
| |
| 7095 | local m = Instance.new("BlockMesh", p)
| |
| 7096 | m.Scale = Vector3.new(3, 3, 3) | |
| 7097 | s = script.EMIT:Clone()--Fate.EMIT.EMIT:clone() | |
| 7098 | s.Parent = p | |
| 7099 | s.Enabled = true | |
| 7100 | coroutine.resume(coroutine.create(function(p, pc, s) | |
| 7101 | local e = 0 | |
| 7102 | for i = 0 + s, 30 + s do | |
| 7103 | p.Mesh.Scale = p.Mesh.Scale / 1.02 | |
| 7104 | e = e ^ 1.008 + 0.11 | |
| 7105 | p.CFrame = pc * CFrame.Angles(math.rad(math.random(-(i - s - 1), i - s + 1)), math.rad(math.random(-(i - s - 1), i - s + 1)), math.rad(math.random(-(i - s - 1), i - s + 1))) + Vector3.new(math.cos(math.deg(i * 0.6)) * (i - s + 8), 0, math.sin(math.deg(i * 0.6)) * (i - s + 8)) | |
| 7106 | swait() | |
| 7107 | MagnitudeDamage(p, 10, 2, Vector3.new(), 0.5, "H2", RootPart, 0, 0, 8, 10) | |
| 7108 | end | |
| 7109 | p.EMIT.Enabled = false | |
| 7110 | swait(14) | |
| 7111 | p:Remove() | |
| 7112 | end), p, p.CFrame, SOS * 9) | |
| 7113 | end | |
| 7114 | for i = 1, 4 do | |
| 7115 | if i <= 1 then | |
| 7116 | MagnitudeDamage(RootPart, 10, 25, Vector3.new(), 0.5, "H2", RootPart, 0.001, 0.001, 8, 10) | |
| 7117 | end | |
| 7118 | local futCE = {
| |
| 7119 | -15, | |
| 7120 | -30, | |
| 7121 | -45, | |
| 7122 | -60 | |
| 7123 | } | |
| 7124 | local er = Instance.new("Part", EffectModel)
| |
| 7125 | er.Anchored = true | |
| 7126 | er.CanCollide = false | |
| 7127 | er.CFrame = RootPart.CFrame * CFrame.new(0, 0, futCE[i]) | |
| 7128 | er.Size = Vector3.new(4, 1.2, 15) | |
| 7129 | er.Transparency = 1 | |
| 7130 | MagnitudeDamage(er, 18, 25, Vector3.new(), 0.5, "H2", RootPart, 0.01, 0.01, 8, 10) | |
| 7131 | game.Debris:AddItem(er, 1) | |
| 7132 | end | |
| 7133 | so("233091161", RootPart, 1, 0.5)
| |
| 7134 | so("231917856", RootPart, 1, 0.7)
| |
| 7135 | so("231917788", RootPart, 1, 0.7)
| |
| 7136 | RootPart.CFrame = RootPart.CFrame * CFrame.new(0, 0, -60) | |
| 7137 | local cb = Instance.new("Part", EffectModel)
| |
| 7138 | cb.Size = vt(1, 1, 1) | |
| 7139 | cb.BrickColor = BrickColor.new("New Yeller")
| |
| 7140 | cb.Material = "Neon" | |
| 7141 | cb.Anchored = true | |
| 7142 | cb.CanCollide = false | |
| 7143 | local m = Instance.new("CylinderMesh", cb)
| |
| 7144 | cb.Size = Vector3.new(0.4, (oldrotcf - RootPart.Position).magnitude, 0.4) | |
| 7145 | cb.CFrame = CFrame.new((oldrotcf + RootPart.Position) / 2, oldrotcf) * CFrame.Angles(math.pi / 2, 0, 0) | |
| 7146 | cb.Transparency = 0 | |
| 7147 | coroutine.resume(coroutine.create(function() | |
| 7148 | for i = 1, 60 do | |
| 7149 | cb.Transparency = i / 60 | |
| 7150 | swait() | |
| 7151 | end | |
| 7152 | cb:Destroy() | |
| 7153 | end)) | |
| 7154 | for i = 1, 20 do | |
| 7155 | local p = Par(EffectModel, "Effect", "New Yeller", vt(0.2, 1, 0.2), "Neon") | |
| 7156 | p.CFrame = Torso.CFrame * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.random(-10, 10) / 4, math.random(-10, 10) / 4, math.random(-10, 10) / 4) | |
| 7157 | p.Parent = EffectModel | |
| 7158 | local m = Instance.new("SpecialMesh")
| |
| 7159 | m.MeshType = "Sphere" | |
| 7160 | m.Parent = p | |
| 7161 | m.Scale = Vector3.new(1, 10, 1) | |
| 7162 | coroutine.resume(coroutine.create(function(p) | |
| 7163 | for i = 1, 40 do | |
| 7164 | p.Transparency = i / 40 | |
| 7165 | p.CFrame = p.CFrame * CFrame.new(0, -1, 0) | |
| 7166 | swait() | |
| 7167 | end | |
| 7168 | p.Parent = nil | |
| 7169 | end), p) | |
| 7170 | end | |
| 7171 | for i = 0, 1, 0.1 do | |
| 7172 | swait() | |
| 7173 | PlayAnimationFromTable(AnimTab.ssadq.Animation(2), 0.2, false) | |
| 7174 | end | |
| 7175 | end | |
| 7176 | end | |
| 7177 | swait(15) | |
| 7178 | Un_Equip_Fate() | |
| 7179 | doingmoves(false) | |
| 7180 | end | |
| 7181 | }) | |
| 7182 | table.insert(MovesTable, {
| |
| 7183 | ["Input"] = "sddq", | |
| 7184 | ["Name"] = "Will's teeth", | |
| 7185 | ["Phase"] = 3, | |
| 7186 | ["Cooldown"] = 10, | |
| 7187 | ["CooldownName"] = "SDDQcool", | |
| 7188 | ["CanCancel"] = false, | |
| 7189 | ["Conditions"] = function() | |
| 7190 | local Viable = false | |
| 7191 | local Move | |
| 7192 | for _, p in pairs(MovesTable) do | |
| 7193 | if p.Input == "sddq" then | |
| 7194 | Move = p | |
| 7195 | break | |
| 7196 | end | |
| 7197 | end | |
| 7198 | local ver | |
| 7199 | local numer = Move.Phase | |
| 7200 | if numer == 1 then | |
| 7201 | ver = true | |
| 7202 | end | |
| 7203 | if numer == 2 then | |
| 7204 | ver = Phase2Unlocked | |
| 7205 | end | |
| 7206 | if numer == 3 then | |
| 7207 | ver = Phase3Unlocked | |
| 7208 | end | |
| 7209 | if numer == 4 then | |
| 7210 | ver = Phase4Unlocked | |
| 7211 | end | |
| 7212 | local CD = Move.Cooldown | |
| 7213 | local name = Move.CooldownName | |
| 7214 | if char:FindFirstChild(name) == nil and CanCancel == true and ver == true then | |
| 7215 | Viable = true | |
| 7216 | Cooldown(name, CD) | |
| 7217 | end | |
| 7218 | return Viable | |
| 7219 | end, | |
| 7220 | ["function"] = function() | |
| 7221 | doingmoves(true) | |
| 7222 | Equip_Fate() | |
| 7223 | local p = Par(EffectModel, "Effect", "White", vt(10, 10, 0.2), "SmoothPlastic") | |
| 7224 | p.Transparency = 1 | |
| 7225 | p.CFrame = RootPart.CFrame * CFrame.new(0, 3, -6) * CFrame.Angles(math.rad(20), 0, 0) | |
| 7226 | local gui = Instance.new("SurfaceGui", p)
| |
| 7227 | gui.Face = "Front" | |
| 7228 | local Iergui = Instance.new("ImageLabel", gui)
| |
| 7229 | Iergui.Size = UDim2.new(1, 0, 1, 0) | |
| 7230 | Iergui.Image = "http://www.roblox.com/asset/?id=363269577" | |
| 7231 | Iergui.BackgroundTransparency = 1 | |
| 7232 | local Iergui2 = gui:clone() | |
| 7233 | Iergui2.Parent = p | |
| 7234 | Iergui2.Face = "Back" | |
| 7235 | local num = 0 | |
| 7236 | local ohoh | |
| 7237 | local fop = 0 | |
| 7238 | local maco = p | |
| 7239 | so("231917794", RootPart, 1, 1)
| |
| 7240 | for i = 1, 15 do | |
| 7241 | fop = fop + 5 | |
| 7242 | local oof = 48 | |
| 7243 | swait() | |
| 7244 | local offset = (RootPart.Position.y - p.Position.y) / 60 | |
| 7245 | local mag = (RootPart.Position - p.Position).magnitude / 66 | |
| 7246 | local offset = offset / mag | |
| 7247 | maco = p.CFrame | |
| 7248 | p.CFrame = RootPart.CFrame * CFrame.new(0, 3, -6) * CFrame.Angles(math.rad(20), 0, math.rad(fop)) | |
| 7249 | ohoh = p.Position | |
| 7250 | PlayAnimationFromTable(AnimTab.sddq.Animation(1, 0), 0.3, false) | |
| 7251 | HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.Angles(math.rad(-90), math.rad(90), math.rad(90)) * CFrame.Angles(0, math.rad(oof * i), 0) * CFrame.new(0, 1, 0), 0.3) | |
| 7252 | num = num + 1 | |
| 7253 | if num >= 9 then | |
| 7254 | num = 0 | |
| 7255 | local p = Par(EffectModel, "Effect", "Really black", vt(10, 10, 0.2), "SmoothPlastic") | |
| 7256 | p.CFrame = RootPart.CFrame * CFrame.new(0, -2, 0) | |
| 7257 | m = Instance.new("SpecialMesh", p)
| |
| 7258 | m.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 7259 | m.Scale = Vector3.new(15, 0, 15) | |
| 7260 | m.Name = "Triangle" | |
| 7261 | coroutine.resume(coroutine.create(function(p) | |
| 7262 | for i = 1, 20 do | |
| 7263 | p.Transparency = i / 20 | |
| 7264 | p.Triangle.Scale = p.Triangle.Scale + Vector3.new(-1.5, 3, -1.5) / 2 | |
| 7265 | p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(15), 0) | |
| 7266 | swait() | |
| 7267 | end | |
| 7268 | p.Parent = nil | |
| 7269 | end), p) | |
| 7270 | local p = Par(EffectModel, "Effect", "Really black", vt(10, 10, 0.2), "SmoothPlastic") | |
| 7271 | p.CFrame = RootPart.CFrame * CFrame.new(0, -1.5, 0) | |
| 7272 | m = Instance.new("SpecialMesh", p)
| |
| 7273 | m.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 7274 | m.Scale = Vector3.new(1, 1, 1) | |
| 7275 | m.Name = "Triangle" | |
| 7276 | coroutine.resume(coroutine.create(function(p) | |
| 7277 | for i = 1, 20 do | |
| 7278 | p.Transparency = i / 20 | |
| 7279 | p.Triangle.Scale = p.Triangle.Scale + Vector3.new(2.5, 0.25, 2.5) / 2 | |
| 7280 | p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(15), 0) | |
| 7281 | swait() | |
| 7282 | end | |
| 7283 | p.Parent = nil | |
| 7284 | end), p) | |
| 7285 | end | |
| 7286 | end | |
| 7287 | coroutine.resume(coroutine.create(function() | |
| 7288 | for i = 1, 10 do | |
| 7289 | p.CFrame = p.CFrame * CFrame.Angles(0, 0, math.rad(20)) | |
| 7290 | swait() | |
| 7291 | Iergui.ImageTransparency = i / 10 | |
| 7292 | Iergui2.ImageLabel.ImageTransparency = i / 10 | |
| 7293 | p.Size = p.Size + Vector3.new(0.5, 0.5, 0) | |
| 7294 | end | |
| 7295 | game.Debris:AddItem(p, 5) | |
| 7296 | end)) | |
| 7297 | for i = 0, 1, 0.1 do | |
| 7298 | maco = p.CFrame | |
| 7299 | p.CFrame = RootPart.CFrame * CFrame.new(0, 3, -6) * CFrame.Angles(math.rad(20), 0, math.rad(fop)) | |
| 7300 | ohoh = p.Position | |
| 7301 | swait() | |
| 7302 | PlayAnimationFromTable(AnimTab.sddq.Animation(2, 0), 0.3, false) | |
| 7303 | HandleWeld.C0 = clerp(HandleWeld.C0, CFrame.Angles(math.rad(270), 0, math.rad(-90)) * CFrame.new(0, 0.5, 0), 0.3) | |
| 7304 | end | |
| 7305 | CamShake(RootPart, 15, 1, 25) | |
| 7306 | MagnitudeDamage(p, 20, 35, Vector3.new(0, 20, 0) + DIR * 45, 0.5, "H2", RootPart, 0, 0, 8, 10) | |
| 7307 | so("231917856", RootPart, 1, 0.8)
| |
| 7308 | so("231917788", RootPart, 1, 1)
| |
| 7309 | local DIR = p.CFrame.lookVector | |
| 7310 | local p = Par2(Vector3.new(1, 1, 1), CFrame.new(ohoh + DIR * 6, ohoh) * CFrame.Angles(-math.pi / 2, math.random(-10, 10), 0), "Institutional white", "SpecialMesh", Vector3.new(7.3, 6, 7.3)) | |
| 7311 | p.Mesh.MeshType = "FileMesh" | |
| 7312 | p.Parent = EffectModel | |
| 7313 | p.Anchored = true | |
| 7314 | p.CanCollide = false | |
| 7315 | p.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 7316 | p.Transparency = 0.5 | |
| 7317 | game:GetService("Debris"):AddItem(p, 5)
| |
| 7318 | coroutine.resume(coroutine.create(function(p) | |
| 7319 | for ii = 1, 9 do | |
| 7320 | p.Transparency = 0.5 + ii / 18 | |
| 7321 | p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(3 + ii), 0) * CFrame.new(0, 0.5, 0) | |
| 7322 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, -0.3, 1) | |
| 7323 | swait() | |
| 7324 | end | |
| 7325 | p:Remove() | |
| 7326 | end), p) | |
| 7327 | local p = Par2(Vector3.new(1, 1, 1), CFrame.new(ohoh + DIR * 10, ohoh) * CFrame.Angles(-math.pi / 2, math.random(-10, 10), 0), "Institutional white", "SpecialMesh", Vector3.new(4, 4, 4)) | |
| 7328 | p.Mesh.MeshType = "FileMesh" | |
| 7329 | p.Parent = EffectModel | |
| 7330 | p.Anchored = true | |
| 7331 | p.CanCollide = false | |
| 7332 | p.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 7333 | p.Transparency = 0.5 | |
| 7334 | game:GetService("Debris"):AddItem(p, 5)
| |
| 7335 | coroutine.resume(coroutine.create(function(p) | |
| 7336 | for ii = 1, 9 do | |
| 7337 | p.Transparency = 0.5 + ii / 18 | |
| 7338 | p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(3 + ii), 0) * CFrame.new(0, 0.5, 0) | |
| 7339 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, -0.2, 1) | |
| 7340 | swait() | |
| 7341 | end | |
| 7342 | p:Remove() | |
| 7343 | end), p) | |
| 7344 | local p = Par2(Vector3.new(1, 1, 1), CFrame.new(ohoh + DIR * 14, ohoh) * CFrame.Angles(-math.pi / 2, math.random(-10, 10), 0), "Institutional white", "SpecialMesh", Vector3.new(2, 2, 2)) | |
| 7345 | p.Mesh.MeshType = "FileMesh" | |
| 7346 | p.Parent = EffectModel | |
| 7347 | p.Anchored = true | |
| 7348 | p.CanCollide = false | |
| 7349 | p.Mesh.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 7350 | p.Transparency = 0.5 | |
| 7351 | game:GetService("Debris"):AddItem(p, 5)
| |
| 7352 | coroutine.resume(coroutine.create(function(p) | |
| 7353 | for ii = 1, 9 do | |
| 7354 | p.Transparency = 0.5 + ii / 18 | |
| 7355 | p.CFrame = p.CFrame * CFrame.Angles(0, math.rad(3 + ii), 0) * CFrame.new(0, 0.5, 0) | |
| 7356 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(0.5, -0.1, 0.5) | |
| 7357 | swait() | |
| 7358 | end | |
| 7359 | p:Remove() | |
| 7360 | end), p) | |
| 7361 | local p = Par2(Vector3.new(0.75, 0.75, 1), maco * CFrame.Angles(0, 0, 0), "New Yeller", "SpecialMesh", Vector3.new(1, 1, 30)) | |
| 7362 | p.Mesh.MeshType = "Sphere" | |
| 7363 | p.Material = "Neon" | |
| 7364 | p.Parent = EffectModel | |
| 7365 | p.Anchored = true | |
| 7366 | p.CanCollide = false | |
| 7367 | game:GetService("Debris"):AddItem(p, 5)
| |
| 7368 | coroutine.resume(coroutine.create(function(p) | |
| 7369 | for ii = 1, 20 do | |
| 7370 | p.Transparency = ii / 40 | |
| 7371 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(-0.05, -0.05, 2) | |
| 7372 | swait() | |
| 7373 | end | |
| 7374 | p:Remove() | |
| 7375 | end), p) | |
| 7376 | local p = Par2(Vector3.new(0.75, 0.75, 1), maco * CFrame.Angles(0, 0, 0), "Really black", "SpecialMesh", Vector3.new(2, 2, 35)) | |
| 7377 | p.Mesh.MeshType = "Sphere" | |
| 7378 | p.Parent = EffectModel | |
| 7379 | p.Anchored = true | |
| 7380 | p.CanCollide = false | |
| 7381 | game:GetService("Debris"):AddItem(p, 5)
| |
| 7382 | coroutine.resume(coroutine.create(function(p) | |
| 7383 | for ii = 1, 20 do | |
| 7384 | p.Transparency = ii / 20 | |
| 7385 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(-0.1, -0.1, 2) | |
| 7386 | swait() | |
| 7387 | end | |
| 7388 | p:Remove() | |
| 7389 | end), p) | |
| 7390 | for i = 1, 3 do | |
| 7391 | local p = Instance.new("Part")
| |
| 7392 | p.TopSurface = 0 | |
| 7393 | p.BottomSurface = 0 | |
| 7394 | p.CanCollide = false | |
| 7395 | p.Anchored = true | |
| 7396 | p.BrickColor = BrickColor.new("Really black")
| |
| 7397 | p.Material = "SmoothPlastic" | |
| 7398 | p.Size = Vector3.new(1, 1, 1) | |
| 7399 | p.CFrame = maco * CFrame.new(0, 0, 5 - i * 4) * CFrame.fromEulerAnglesXYZ(0, math.pi, math.pi / 2) | |
| 7400 | p.Parent = EffectModel | |
| 7401 | local m = Instance.new("SpecialMesh", p)
| |
| 7402 | m.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 7403 | m.Parent = p | |
| 7404 | m.Scale = Vector3.new(2, 2, 1.5) | |
| 7405 | m.Name = "Triangle" | |
| 7406 | coroutine.resume(coroutine.create(function(p) | |
| 7407 | for i = 1, 20 do | |
| 7408 | p.Transparency = i / 20 | |
| 7409 | p.Triangle.Scale = p.Triangle.Scale + Vector3.new(0.25, 0.25, 0) | |
| 7410 | p.CFrame = p.CFrame * CFrame.new(0, 0, -0.15) | |
| 7411 | swait() | |
| 7412 | end | |
| 7413 | p.Parent = nil | |
| 7414 | end), p) | |
| 7415 | end | |
| 7416 | swait(15) | |
| 7417 | Un_Equip_Fate() | |
| 7418 | doingmoves(false) | |
| 7419 | end | |
| 7420 | }) | |
| 7421 | table.insert(MovesTable, {
| |
| 7422 | ["Input"] = "ddswx", | |
| 7423 | ["Name"] = "Shatter", | |
| 7424 | ["Phase"] = 4, | |
| 7425 | ["Cooldown"] = 0, | |
| 7426 | ["CooldownName"] = "DDSWXcool", | |
| 7427 | ["CanCancel"] = false, | |
| 7428 | ["Conditions"] = function() | |
| 7429 | local Viable = false | |
| 7430 | local Move | |
| 7431 | for _, p in pairs(MovesTable) do | |
| 7432 | if p.Input == "ddswx" then | |
| 7433 | Move = p | |
| 7434 | break | |
| 7435 | end | |
| 7436 | end | |
| 7437 | local ver | |
| 7438 | local numer = Move.Phase | |
| 7439 | if numer == 1 then | |
| 7440 | ver = true | |
| 7441 | end | |
| 7442 | if numer == 2 then | |
| 7443 | ver = Phase2Unlocked | |
| 7444 | end | |
| 7445 | if numer == 3 then | |
| 7446 | ver = Phase3Unlocked | |
| 7447 | end | |
| 7448 | if numer == 4 then | |
| 7449 | ver = Phase4Unlocked | |
| 7450 | end | |
| 7451 | local CD = Move.Cooldown | |
| 7452 | local name = Move.CooldownName | |
| 7453 | if char:FindFirstChild(name) == nil and CanCancel == true and ver == true then | |
| 7454 | Viable = true | |
| 7455 | end | |
| 7456 | return Viable | |
| 7457 | end, | |
| 7458 | ["function"] = function() | |
| 7459 | local target = GET_THE_NEAREST_FAGGOT(RootPart.Position) | |
| 7460 | local pos = RootPart.Position - target.Position | |
| 7461 | local dist = pos.magnitude | |
| 7462 | if dist > 40 then | |
| 7463 | ph0segui(char, "Closest target too far.", "New Yeller") | |
| 7464 | return | |
| 7465 | end | |
| 7466 | doingmoves(true) | |
| 7467 | Cooldown("DDSWXcool", 40)
| |
| 7468 | LastMove = "DDSWX" | |
| 7469 | for i = 0, 1, 0.1 do | |
| 7470 | swait() | |
| 7471 | PlayAnimationFromTable(AnimTab.ddswx.Animation(1), 0.3, false) | |
| 7472 | end | |
| 7473 | local BodGy = Instance.new("BodyGyro", RootPart)
| |
| 7474 | BodGy.maxTorque = Vector3.new(0, math.huge, 0) | |
| 7475 | BodGy.P = 2000 | |
| 7476 | BodGy.D = 100 | |
| 7477 | BodGy.cframe = cf(Torso.Position, target.Position) | |
| 7478 | local NIG = Instance.new("BodyPosition")
| |
| 7479 | NIG.P = 10000000 | |
| 7480 | NIG.D = 1000 | |
| 7481 | NIG.maxForce = Vector3.new(545000, 545000, 545000) | |
| 7482 | NIG.position = target.Position | |
| 7483 | NIG.Parent = target | |
| 7484 | local num = 0 | |
| 7485 | so("160867463", target, 1, 0.8)
| |
| 7486 | for i = 0, 3, 0.1 do | |
| 7487 | PlayAnimationFromTable(AnimTab.ddswx.Animation(1), 0.3, false) | |
| 7488 | swait() | |
| 7489 | NIG.position = NIG.position + vt(0, 0.3, 0) | |
| 7490 | BodGy.cframe = cf(Torso.Position, target.Position) | |
| 7491 | do | |
| 7492 | local blast = Par(EffectModel, "Effect", "New Yeller", vt(1, 1, 1), "SmoothPlastic") | |
| 7493 | blast.CFrame = target.CFrame | |
| 7494 | m = Instance.new("SpecialMesh", blast)
| |
| 7495 | m.Scale = Vector3.new(11, 11, 11) | |
| 7496 | m.MeshType = "Sphere" | |
| 7497 | blast.Transparency = 0.7 | |
| 7498 | coroutine.resume(coroutine.create(function(p) | |
| 7499 | for ii = 1, 20 do | |
| 7500 | blast.Transparency = 0.7 + ii / 20 | |
| 7501 | blast.Mesh.Scale = blast.Mesh.Scale / 1.1 | |
| 7502 | blast.CFrame = target.CFrame | |
| 7503 | swait() | |
| 7504 | end | |
| 7505 | blast:Remove() | |
| 7506 | end), p) | |
| 7507 | local targfloor, targpos = rayCast(target.Position - vt(0, 4, 0), CFrame.new(target.Position, target.Position - Vector3.new(0, 5, 0)).lookVector, 100, Character) | |
| 7508 | local p = Par(EffectModel, "Effect", "New Yeller", vt(1, 1, 1), "Neon") | |
| 7509 | p.CFrame = target.CFrame * CFrame.Angles(math.random(-360, 360), math.random(-360, 360), math.random(-360, 360)) | |
| 7510 | game:GetService("Debris"):AddItem(p, 8)
| |
| 7511 | local m = Instance.new("BlockMesh", p)
| |
| 7512 | m.Scale = Vector3.new(3, 3, 3) | |
| 7513 | game:GetService("Debris"):AddItem(p, 5)
| |
| 7514 | coroutine.resume(coroutine.create(function(p) | |
| 7515 | for ii = 1, 25 do | |
| 7516 | local o = 0.12 | |
| 7517 | p.Transparency = 0.5 + i / 25 | |
| 7518 | p.CFrame = p.CFrame * CFrame.Angles(math.rad(math.random(1, 5)), math.rad(math.random(1, 5)), math.rad(math.random(1, 5))) | |
| 7519 | p.Mesh.Scale = p.Mesh.Scale - Vector3.new(o, o, o) | |
| 7520 | swait() | |
| 7521 | end | |
| 7522 | p:Remove() | |
| 7523 | end), p) | |
| 7524 | end | |
| 7525 | end | |
| 7526 | local refo = Instance.new("Part")
| |
| 7527 | refo.Anchored = true | |
| 7528 | refo.CanCollide = false | |
| 7529 | refo.Position = target.Position | |
| 7530 | refo.CFrame = refo.CFrame * CFrame.Angles(math.rad(-90), 0, 0) | |
| 7531 | refo.Transparency = 1 | |
| 7532 | refo.Parent = EffectModel | |
| 7533 | game.Debris:AddItem(refo, 10) | |
| 7534 | NIG.P = 2000 | |
| 7535 | NIG.D = 300 | |
| 7536 | local r = Instance.new("BodyGyro")
| |
| 7537 | r.P = 10000000 | |
| 7538 | r.D = 1000 | |
| 7539 | r.maxTorque = Vector3.new(50000, 50000, 50000) * 50000000000 | |
| 7540 | r.cframe = r.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(90), 0, 0) | |
| 7541 | r.Parent = target | |
| 7542 | game:GetService("Debris"):AddItem(r, 1)
| |
| 7543 | r.Name = "EBOLA" | |
| 7544 | fff = Instance.new("BodyForce")
| |
| 7545 | fff.force = Vector3.new(0, 1200, 0) | |
| 7546 | fff.Parent = target | |
| 7547 | ref = part(3, workspace, 0, 1, BrickColor.new("Black"), "Reference", vt(5, 5, 5))
| |
| 7548 | ref.Anchored = true | |
| 7549 | game:GetService("Debris"):AddItem(ref, 10)
| |
| 7550 | swait() | |
| 7551 | local targfloor, targpos = rayCast(target.Position - vt(0, 4, 0), refo.CFrame.lookVector, 9999, Character) | |
| 7552 | ref.CFrame = CFrame.new(targpos) | |
| 7553 | game:GetService("Debris"):AddItem(fff, 1)
| |
| 7554 | local oldpos = NIG.position + Vector3.new(0, 3, 0) | |
| 7555 | for i = 1, 3 do | |
| 7556 | do | |
| 7557 | local targfloor, targpos = rayCast(target.Position, refo.CFrame.lookVector, 9999, Character) | |
| 7558 | swait() | |
| 7559 | for i = 0, 1, 0.1 do | |
| 7560 | swait() | |
| 7561 | do | |
| 7562 | local blast2 = Instance.new("Part", EffectModel)
| |
| 7563 | blast2.Anchored = true | |
| 7564 | blast2.CanCollide = false | |
| 7565 | blast2.Size = Vector3.new(1, 1, 1) | |
| 7566 | blast2.CFrame = LeftArm.CFrame * CFrame.new(0, -2, 0) * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
| 7567 | m = Instance.new("SpecialMesh", blast2)
| |
| 7568 | m.Scale = Vector3.new(1.5, 1.5, 1.5) | |
| 7569 | m.MeshType = "Brick" | |
| 7570 | blast2.BrickColor = BrickColor.new("New Yeller")
| |
| 7571 | blast2.Material = "Neon" | |
| 7572 | coroutine.resume(coroutine.create(function(p) | |
| 7573 | for i = 1, 15 do | |
| 7574 | blast2.Transparency = 0 + i / 15 | |
| 7575 | blast2.Mesh.Scale = blast2.Mesh.Scale / 1.1 | |
| 7576 | swait() | |
| 7577 | end | |
| 7578 | blast2:Remove() | |
| 7579 | end), p) | |
| 7580 | PlayAnimationFromTable(AnimTab.ddswx.Animation(2), 0.2, false) | |
| 7581 | local blast = Instance.new("Part")
| |
| 7582 | blast.Parent = EffectModel | |
| 7583 | blast.Anchored = true | |
| 7584 | blast.CanCollide = false | |
| 7585 | blast.Size = Vector3.new(1, 1, 1) | |
| 7586 | blast.CFrame = target.CFrame | |
| 7587 | m = Instance.new("SpecialMesh", blast)
| |
| 7588 | m.Scale = Vector3.new(11, 11, 11) | |
| 7589 | m.MeshType = "Sphere" | |
| 7590 | blast.BrickColor = BrickColor.new("New Yeller")
| |
| 7591 | blast.Material = "Neon" | |
| 7592 | blast.Transparency = 0.7 | |
| 7593 | coroutine.resume(coroutine.create(function(p) | |
| 7594 | for ii = 1, 20 do | |
| 7595 | blast.Transparency = 0.7 + ii / 20 | |
| 7596 | blast.Mesh.Scale = blast.Mesh.Scale / 1.1 | |
| 7597 | blast.CFrame = target.CFrame | |
| 7598 | swait() | |
| 7599 | end | |
| 7600 | blast:Remove() | |
| 7601 | end), p) | |
| 7602 | NIG.position = ref.Position | |
| 7603 | end | |
| 7604 | end | |
| 7605 | local ref = part(3, workspace, 0, 1, BrickColor.new("Black"), "Reference", vt())
| |
| 7606 | ref.Anchored = true | |
| 7607 | ref.CFrame = cf(RootPart.Position) | |
| 7608 | so("199145477", ref, 1, 0.8)
| |
| 7609 | so("200632561", ref, 1, 0.6)
| |
| 7610 | so("200632561", ref, 1, 0.4)
| |
| 7611 | so("191395766", ref, 1, 1)
| |
| 7612 | ref.CFrame = cf(targpos) | |
| 7613 | col = targfloor.BrickColor | |
| 7614 | local p = Instance.new("Part", EffectModel)
| |
| 7615 | p.Name = "Effect" | |
| 7616 | p.formFactor = "Symmetric" | |
| 7617 | p.TopSurface = 0 | |
| 7618 | p.BottomSurface = 0 | |
| 7619 | p.Material = "SmoothPlastic" | |
| 7620 | p.BrickColor = targfloor.BrickColor | |
| 7621 | p.Anchored = true | |
| 7622 | p.CanCollide = false | |
| 7623 | p.Size = Vector3.new(1, 1, 1) | |
| 7624 | p.CFrame = CFrame.new(targpos) * CFrame.new(0, 1, 0) | |
| 7625 | game:GetService("Debris"):AddItem(p, 8)
| |
| 7626 | local m = Instance.new("SpecialMesh", p)
| |
| 7627 | m.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 7628 | m.Scale = Vector3.new(10, 2, 10) | |
| 7629 | game:GetService("Debris"):AddItem(p, 5)
| |
| 7630 | coroutine.resume(coroutine.create(function(p) | |
| 7631 | for ii = 1, 15 do | |
| 7632 | p.Transparency = 0.5 + ii / 15 | |
| 7633 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.4, 1, 1.4) | |
| 7634 | swait() | |
| 7635 | end | |
| 7636 | p:Remove() | |
| 7637 | end), p) | |
| 7638 | MagnitudeDamage2(target, 5, 5, Vector3.new(), 0.5, "H2", RootPart, 0, 0, 8, 10) | |
| 7639 | for i = 1, 10 do | |
| 7640 | local groundpart = part(3, workspace, 0, 0, col, "Ground", vt(math.random(100, 500) / 100, math.random(100, 500) / 100, math.random(100, 500) / 100)) | |
| 7641 | groundpart.Anchored = true | |
| 7642 | groundpart.Material = targfloor.Material | |
| 7643 | groundpart.CanCollide = false | |
| 7644 | groundpart.CFrame = cf(ref.Position) * cf(math.random(-700, 700) / 100, 0, math.random(-700, 700) / 100) * euler(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
| 7645 | groundpart.Parent = EffectModel | |
| 7646 | coroutine.resume(coroutine.create(function(groundpart) | |
| 7647 | for i = 1, 30 do | |
| 7648 | groundpart.Transparency = i / 30 | |
| 7649 | swait() | |
| 7650 | end | |
| 7651 | groundpart:Destroy() | |
| 7652 | ref:Destroy() | |
| 7653 | end), groundpart) | |
| 7654 | end | |
| 7655 | for i = 0, 1, 0.1 do | |
| 7656 | swait() | |
| 7657 | PlayAnimationFromTable(AnimTab.ddswx.Animation(1), 0.2, false) | |
| 7658 | do | |
| 7659 | local blast = Instance.new("Part")
| |
| 7660 | blast.Parent = EffectModel | |
| 7661 | blast.Anchored = true | |
| 7662 | blast.CanCollide = false | |
| 7663 | blast.Size = Vector3.new(1, 1, 1) | |
| 7664 | blast.CFrame = target.CFrame | |
| 7665 | m = Instance.new("SpecialMesh", blast)
| |
| 7666 | m.Scale = Vector3.new(11, 11, 11) | |
| 7667 | m.MeshType = "Sphere" | |
| 7668 | blast.BrickColor = BrickColor.new("New Yeller")
| |
| 7669 | blast.Material = "Neon" | |
| 7670 | blast.Transparency = 0.7 | |
| 7671 | coroutine.resume(coroutine.create(function(p) | |
| 7672 | for ii = 1, 20 do | |
| 7673 | blast.Transparency = 0.7 + ii / 20 | |
| 7674 | blast.Mesh.Scale = blast.Mesh.Scale / 1.1 | |
| 7675 | blast.CFrame = target.CFrame | |
| 7676 | swait() | |
| 7677 | end | |
| 7678 | blast:Remove() | |
| 7679 | end), p) | |
| 7680 | NIG.position = oldpos | |
| 7681 | end | |
| 7682 | end | |
| 7683 | end | |
| 7684 | end | |
| 7685 | local targfloor, targpos = rayCast(target.Position, refo.CFrame.lookVector, 9999, Character) | |
| 7686 | for i = 0, 1, 0.1 do | |
| 7687 | swait() | |
| 7688 | PlayAnimationFromTable(AnimTab.ddswx.Animation(3), 0.3, false) | |
| 7689 | end | |
| 7690 | ref.CFrame = CFrame.new(targpos) | |
| 7691 | for i = 1, 15 do | |
| 7692 | do | |
| 7693 | local blast = Instance.new("Part")
| |
| 7694 | blast.Parent = EffectModel | |
| 7695 | blast.Anchored = true | |
| 7696 | blast.CanCollide = false | |
| 7697 | blast.Size = Vector3.new(1, 1, 1) | |
| 7698 | blast.CFrame = target.CFrame | |
| 7699 | m = Instance.new("SpecialMesh", blast)
| |
| 7700 | m.Scale = Vector3.new(11, 11, 11) | |
| 7701 | m.MeshType = "Sphere" | |
| 7702 | blast.BrickColor = BrickColor.new("New Yeller")
| |
| 7703 | blast.Material = "Neon" | |
| 7704 | blast.Transparency = 0.7 | |
| 7705 | coroutine.resume(coroutine.create(function(p) | |
| 7706 | for ii = 1, 20 do | |
| 7707 | blast.Transparency = 0.7 + ii / 20 | |
| 7708 | blast.Mesh.Scale = blast.Mesh.Scale / 1.1 | |
| 7709 | blast.CFrame = target.CFrame | |
| 7710 | swait() | |
| 7711 | end | |
| 7712 | blast:Remove() | |
| 7713 | end), p) | |
| 7714 | swait() | |
| 7715 | NIG.position = ref.Position + vt(0, 0.5, 0) | |
| 7716 | end | |
| 7717 | end | |
| 7718 | local p = Par(EffectModel, "Effect", "Really black", vt(1, 1, 1), "SmoothPlastic") | |
| 7719 | p.CFrame = cf(targpos) * CFrame.Angles(0, math.rad(90), 0) | |
| 7720 | m = it("SpecialMesh", p)
| |
| 7721 | m.MeshId = "http://www.roblox.com/asset/?id=1323306" | |
| 7722 | p.Material = "SmoothPlastic" | |
| 7723 | m.Scale = Vector3.new(20, 60, 20) | |
| 7724 | m.Parent = p | |
| 7725 | m.Name = "Triangle" | |
| 7726 | coroutine.resume(coroutine.create(function(p) | |
| 7727 | for i = 1, 200 do | |
| 7728 | p.Transparency = 0.45 + i / 200 | |
| 7729 | p.Triangle.Scale = p.Triangle.Scale + Vector3.new(0.3, 0.3, 0.3) | |
| 7730 | swait() | |
| 7731 | end | |
| 7732 | p.Parent = nil | |
| 7733 | end), p) | |
| 7734 | local p = Par(EffectModel, "Effect", "Really black", vt(1, 1, 1), "SmoothPlastic") | |
| 7735 | p.Size = Vector3.new(1, 1, 0.2) | |
| 7736 | p.CFrame = cf(targpos) * CFrame.new(0, 2.6, 0) | |
| 7737 | local m = Instance.new("SpecialMesh", p)
| |
| 7738 | m.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 7739 | m.Scale = Vector3.new(30, 8, 30) | |
| 7740 | m.Name = "Triangle" | |
| 7741 | swait() | |
| 7742 | coroutine.resume(coroutine.create(function(p) | |
| 7743 | for i = 1, 45 do | |
| 7744 | p.Transparency = 0.5 + i / 45 | |
| 7745 | p.Triangle.Scale = p.Triangle.Scale + Vector3.new(1, 0, 1) | |
| 7746 | p.CFrame = p.CFrame * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 7747 | swait() | |
| 7748 | end | |
| 7749 | p.Parent = nil | |
| 7750 | end), p) | |
| 7751 | so("190119264", ref, 1, 1)
| |
| 7752 | so("183763506", ref, 1, 0.6)
| |
| 7753 | so("178452221", ref, 1, 0.6)
| |
| 7754 | so("87767777", ref, 1, 1)
| |
| 7755 | so("87784452", ref, 1, 0.8)
| |
| 7756 | so("183763515", ref, 1, 1)
| |
| 7757 | DIR = RootPart.CFrame.lookVector | |
| 7758 | MagnitudeDamage(target, 35, 25, Vector3.new(0, 20, 0) + DIR * 30, 0.5, "H2", RootPart, 0, 0, 8, 10) | |
| 7759 | NIG:Destroy() | |
| 7760 | CamShake(target, 60, 2, 40) | |
| 7761 | for i = 1, 16 do | |
| 7762 | swait() | |
| 7763 | p = Par(EffectModel, "Effect", "Really black", vt(1, 1, 1), "SmoothPlastic") | |
| 7764 | p.CFrame = target.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 2 + math.random(-15, 15) / 9, math.random(-15, 15) / 9, math.random(-10, 10) / 9) | |
| 7765 | game:GetService("Debris"):AddItem(p, 3)
| |
| 7766 | m = Instance.new("BlockMesh")
| |
| 7767 | m.Scale = Vector3.new(3, 3, 3) | |
| 7768 | m.Parent = p | |
| 7769 | coroutine.resume(coroutine.create(function(part, spin) | |
| 7770 | for i = 1, 15 do | |
| 7771 | part.Mesh.Scale = part.Mesh.Scale - Vector3.new(2, 2, 2) | |
| 7772 | part.Transparency = i / 15 | |
| 7773 | part.CFrame = part.CFrame * CFrame.new(math.random(-10, 10) / 100, math.random(-10, 10) / 100, math.random(-10, 10) / 100) * spin | |
| 7774 | swait() | |
| 7775 | end | |
| 7776 | part.Parent = nil | |
| 7777 | end), p, CFrame.fromEulerAnglesXYZ(math.random(-50, 50) / 500, math.random(-50, 50) / 500, math.random(-50, 50) / 500)) | |
| 7778 | end | |
| 7779 | swait(20) | |
| 7780 | BodGy:Destroy() | |
| 7781 | doingmoves(false) | |
| 7782 | end | |
| 7783 | }) | |
| 7784 | table.insert(MovesTable, {
| |
| 7785 | ["Input"] = "asdssq", | |
| 7786 | ["Name"] = "Let's end this", | |
| 7787 | ["Phase"] = 4, | |
| 7788 | ["Cooldown"] = 40, | |
| 7789 | ["CooldownName"] = "ASDSSQcool", | |
| 7790 | ["CanCancel"] = false, | |
| 7791 | ["Conditions"] = function() | |
| 7792 | local Viable = false | |
| 7793 | local Move | |
| 7794 | for _, p in pairs(MovesTable) do | |
| 7795 | if p.Input == "asdssq" then | |
| 7796 | Move = p | |
| 7797 | break | |
| 7798 | end | |
| 7799 | end | |
| 7800 | local ver | |
| 7801 | local numer = Move.Phase | |
| 7802 | if numer == 1 then | |
| 7803 | ver = true | |
| 7804 | end | |
| 7805 | if numer == 2 then | |
| 7806 | ver = Phase2Unlocked | |
| 7807 | end | |
| 7808 | if numer == 3 then | |
| 7809 | ver = Phase3Unlocked | |
| 7810 | end | |
| 7811 | if numer == 4 then | |
| 7812 | ver = Phase4Unlocked | |
| 7813 | end | |
| 7814 | local CD = Move.Cooldown | |
| 7815 | local name = Move.CooldownName | |
| 7816 | if char:FindFirstChild(name) == nil and CanCancel == true and ver == true then | |
| 7817 | Viable = true | |
| 7818 | Cooldown(name, CD) | |
| 7819 | end | |
| 7820 | return Viable | |
| 7821 | end, | |
| 7822 | ["function"] = function() | |
| 7823 | doingmoves(true) | |
| 7824 | LastMove = "ASDSSQ" | |
| 7825 | for i = 0, 1, 0.1 do | |
| 7826 | swait() | |
| 7827 | PlayAnimationFromTable(AnimTab.asdssq.Animation(1), 0.3, false) | |
| 7828 | end | |
| 7829 | local beamy = script.BES:Clone() | |
| 7830 | beamy.Parent = char | |
| 7831 | local asd = beamy.ShootFrom.CFrame.p | |
| 7832 | local bp = Instance.new("BodyPosition", beamy.Handle)
| |
| 7833 | bp.MaxForce = Vector3.new(1 / 0, 1 / 0, 1 / 0) | |
| 7834 | bp.D = 9000 | |
| 7835 | bp.P = 1000 | |
| 7836 | local asd = RootPart.CFrame * CFrame.new(-7, 8, 8).p | |
| 7837 | bp.Position = asd | |
| 7838 | local Rot = 0 | |
| 7839 | so("231917975", RootPart, 1, 1.1)
| |
| 7840 | local hoe = 0 | |
| 7841 | p = Par(EffectModel, "Effect", "New Yeller", vt(1, 1, 1), "Neon") | |
| 7842 | m = Instance.new("SpecialMesh")
| |
| 7843 | m.MeshType = "Sphere" | |
| 7844 | m.Parent = p | |
| 7845 | m.Scale = Vector3.new(14, 14, 14) | |
| 7846 | coroutine.resume(coroutine.create(function(p) | |
| 7847 | for i = 1, 30 do | |
| 7848 | p.CFrame = beamy.Handle.CFrame * CFrame.new(0, 0, -2) | |
| 7849 | p.Transparency = 0 + i / 30 | |
| 7850 | m.Scale = m.Scale + Vector3.new(0.05, 0.05, 0.05) | |
| 7851 | swait() | |
| 7852 | end | |
| 7853 | p:Remove() | |
| 7854 | end), p) | |
| 7855 | for i = 1, 50 do | |
| 7856 | CamShake(RootPart, 25, 1, 3) | |
| 7857 | if hoe >= 2 then | |
| 7858 | hoe = 0 | |
| 7859 | end | |
| 7860 | hoe = hoe + 1 | |
| 7861 | local cols = {"New Yeller", "Black"}
| |
| 7862 | local p = Instance.new("Part", EffectModel)
| |
| 7863 | p.Name = "Effect" | |
| 7864 | p.formFactor = "Symmetric" | |
| 7865 | p.TopSurface = 0 | |
| 7866 | p.BottomSurface = 0 | |
| 7867 | p.Material = "SmoothPlastic" | |
| 7868 | p.BrickColor = BrickColor.new(cols[hoe]) | |
| 7869 | p.Anchored = true | |
| 7870 | p.CanCollide = false | |
| 7871 | p.Size = Vector3.new(1, 1, 1) | |
| 7872 | p.CFrame = CFrame.new(RootPart.Position - Vector3.new(0, 1.4, 0)) * CFrame.Angles(0, math.random(-180, 180), 0) | |
| 7873 | game:GetService("Debris"):AddItem(p, 8)
| |
| 7874 | local m = Instance.new("SpecialMesh", p)
| |
| 7875 | m.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 7876 | m.Scale = Vector3.new(10, 2, 10) | |
| 7877 | game:GetService("Debris"):AddItem(p, 5)
| |
| 7878 | coroutine.resume(coroutine.create(function(p) | |
| 7879 | for ii = 1, 15 do | |
| 7880 | p.Transparency = 0.75 + ii / 15 | |
| 7881 | p.CFrame = p.CFrame - Vector3.new(0, 0.05, 0) | |
| 7882 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(2.4, -0.1, 2.4) | |
| 7883 | swait() | |
| 7884 | end | |
| 7885 | p:Remove() | |
| 7886 | end), p) | |
| 7887 | local hitfloor2, posfloor2 = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 20, Character) | |
| 7888 | mrn = 20 | |
| 7889 | Lightning(Head.Position, posfloor2 + Vector3.new(math.random(-mrn, mrn), 0, math.random(-mrn, mrn)), 4, math.random(1, 4), "New Yeller", 0.3, 0.4) | |
| 7890 | swait() | |
| 7891 | local asd = Head.CFrame * CFrame.new(-7, 8, 8).p | |
| 7892 | bp.Position = asd | |
| 7893 | beamy.Handle.CFrame = beamy.Handle.CFrame:lerp(CFrame.new(asd, mouse.Hit.p), 1) | |
| 7894 | local p = Par(EffectModel, "Effect", cols[math.random(1, 2)], vt(1, 1, 1), "Neon") | |
| 7895 | p.CFrame = beamy.Handle.CFrame * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.random(-10, 10) / 4, math.random(-10, 10) / 4, math.random(-10, 10) / 4) | |
| 7896 | p.Parent = EffectModel | |
| 7897 | local m = Instance.new("SpecialMesh")
| |
| 7898 | m.MeshType = "Sphere" | |
| 7899 | p.CFrame = p.CFrame * CFrame.new(0, -20, 0) | |
| 7900 | m.Parent = p | |
| 7901 | m.Scale = Vector3.new(0.7, 0.7, 0.7) | |
| 7902 | coroutine.resume(coroutine.create(function(p) | |
| 7903 | for i = 1, 30 do | |
| 7904 | p.Transparency = i / 35 | |
| 7905 | p.CFrame = p.CFrame * CFrame.new(0, 0.5, 0) | |
| 7906 | swait() | |
| 7907 | end | |
| 7908 | p.Parent = nil | |
| 7909 | end), p) | |
| 7910 | Rot = Rot + 0.3 | |
| 7911 | if Rot >= 360 then | |
| 7912 | Rot = 0 | |
| 7913 | end | |
| 7914 | for _, v in pairs(beamy:children()) do | |
| 7915 | pcall(function() | |
| 7916 | v.W2P.C0 = v.W2P.C0 * CFrame.Angles(0, 0, math.rad(v.Name ~= "Gold" and Rot or -Rot)) | |
| 7917 | end) | |
| 7918 | end | |
| 7919 | end | |
| 7920 | for i = 0, 1, 0.1 do | |
| 7921 | swait() | |
| 7922 | PlayAnimationFromTable(AnimTab.asdssq.Animation(2), 0.3, false) | |
| 7923 | end | |
| 7924 | local startpos = part(3, workspace, 0, 1, BrickColor.new("Black"), "Reference", vt())
| |
| 7925 | startpos.Anchored = true | |
| 7926 | startpos.CFrame = beamy.Handle.CFrame * cf(0, 0, -2.5) | |
| 7927 | local hit, pos = rayCast(startpos.Position, beamy.Handle.CFrame.lookVector, 1000, Character) | |
| 7928 | local endpos = part(3, workspace, 0, 1, BrickColor.new("Black"), "Reference", vt())
| |
| 7929 | endpos.Anchored = true | |
| 7930 | endpos.CFrame = cf(pos) | |
| 7931 | local berm = script.beamy:Clone() | |
| 7932 | berm.Parent = endpos | |
| 7933 | berm.Enabled = true | |
| 7934 | local num = 0 | |
| 7935 | startpos.CanCollide = false | |
| 7936 | so("183763515", endpos, 1, 1.2)
| |
| 7937 | so("178452221", endpos, 1, 0.7)
| |
| 7938 | so("228343271", RootPart, 1, 1)
| |
| 7939 | so("161006069", endpos, 1, 1)
| |
| 7940 | local froob = 0 | |
| 7941 | for i = 1, 100 do | |
| 7942 | Rot = Rot + 0.3 | |
| 7943 | if Rot >= 360 then | |
| 7944 | Rot = 0 | |
| 7945 | end | |
| 7946 | for _, v in pairs(beamy:children()) do | |
| 7947 | pcall(function() | |
| 7948 | v.W2P.C0 = v.W2P.C0 * CFrame.Angles(0, 0, math.rad(v.Name ~= "Gold" and Rot or -Rot)) | |
| 7949 | end) | |
| 7950 | end | |
| 7951 | local asd = Head.CFrame * CFrame.new(-7, 8, 8).p | |
| 7952 | beamy.Handle.CFrame = beamy.Handle.CFrame:lerp(CFrame.new(asd, mouse.Hit.p), 1) | |
| 7953 | swait() | |
| 7954 | num = num + 1 | |
| 7955 | startpos.CFrame = beamy.Handle.CFrame * cf(0, 0, -2.5) | |
| 7956 | local hit, pos = rayCast(startpos.Position, beamy.Handle.CFrame.lookVector, 1000, Character) | |
| 7957 | endpos.CFrame = cf(pos) | |
| 7958 | CamShake(endpos, 13, 1, 3) | |
| 7959 | MagnitudeDamage2(endpos, 13, 1.5, Vector3.new(), 0.5, "H2", Head, 0.1, 0.1, 8, 10) | |
| 7960 | if num >= 3 then | |
| 7961 | so("183763515", endpos, 1, 1.2)
| |
| 7962 | so("178452221", endpos, 1, 0.7)
| |
| 7963 | so("161006069", endpos, 1, 1)
| |
| 7964 | num = 0 | |
| 7965 | do | |
| 7966 | local beam = it("Part", EffectModel)
| |
| 7967 | beam.Anchored = true | |
| 7968 | beam.CanCollide = false | |
| 7969 | beam.BrickColor = BrickColor.new("New Yeller")
| |
| 7970 | local beamM = it("CylinderMesh", beam)
| |
| 7971 | beam.Material = "Neon" | |
| 7972 | beam.Size = Vector3.new(2.5, (startpos.Position - endpos.Position).magnitude, 2.5) | |
| 7973 | beam.CFrame = CFrame.new((startpos.Position + endpos.Position) / 2, startpos.Position) * CFrame.Angles(math.pi / 2, 0, 0) | |
| 7974 | coroutine.resume(coroutine.create(function() | |
| 7975 | for i = 1, 15 do | |
| 7976 | swait() | |
| 7977 | beam.Transparency = i / 15 | |
| 7978 | beam.Size = beam.Size + Vector3.new(0.3, 0, 0.3) | |
| 7979 | end | |
| 7980 | beam:Destroy() | |
| 7981 | end)) | |
| 7982 | cols = {
| |
| 7983 | BrickColor.new("Bright yellow")
| |
| 7984 | } | |
| 7985 | local blast2 = Instance.new("Part", EffectModel)
| |
| 7986 | blast2.Anchored = true | |
| 7987 | blast2.CanCollide = false | |
| 7988 | blast2.Size = Vector3.new(1, 1, 1) | |
| 7989 | blast2.CFrame = cf(pos) * CFrame.new(math.random(-5, 5), 0, 0) * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
| 7990 | local m = Instance.new("SpecialMesh", blast2)
| |
| 7991 | m.Scale = Vector3.new(2, 2, 2) | |
| 7992 | m.MeshType = "Brick" | |
| 7993 | blast2.BrickColor = cols[math.random(1, #cols)] | |
| 7994 | blast2.Material = "Neon" | |
| 7995 | coroutine.resume(coroutine.create(function() | |
| 7996 | for i = 1, 30 do | |
| 7997 | blast2.Transparency = i / 30 | |
| 7998 | m.Scale = m.Scale + vt(0.2, 0.2, 0.2) | |
| 7999 | swait() | |
| 8000 | blast2.CFrame = blast2.CFrame * CFrame.Angles(math.rad(math.random(-5, 5)), math.rad(math.random(-5, 5)), math.rad(math.random(-5, 5))) + Vector3.new(0, 0.3, 0) | |
| 8001 | end | |
| 8002 | blast2:Remove() | |
| 8003 | end)) | |
| 8004 | end | |
| 8005 | end | |
| 8006 | end | |
| 8007 | swait(5) | |
| 8008 | p = Par(EffectModel, "Effect", "New Yeller", vt(1, 1, 1), "Neon") | |
| 8009 | p.CFrame = beamy.Handle.CFrame * CFrame.new(0, 0, -2) | |
| 8010 | m = Instance.new("SpecialMesh")
| |
| 8011 | m.MeshType = "Sphere" | |
| 8012 | m.Parent = p | |
| 8013 | m.Scale = Vector3.new(14, 14, 14) | |
| 8014 | coroutine.resume(coroutine.create(function(p) | |
| 8015 | for i = 1, 30 do | |
| 8016 | if i == 15 then | |
| 8017 | beamy:Destroy() | |
| 8018 | end | |
| 8019 | p.Transparency = 0 + i / 30 | |
| 8020 | m.Scale = m.Scale + Vector3.new(0.05, 0.05, 0.05) | |
| 8021 | swait() | |
| 8022 | end | |
| 8023 | p:Remove() | |
| 8024 | end), p) | |
| 8025 | startpos:Destroy() | |
| 8026 | endpos:Destroy() | |
| 8027 | doingmoves(false) | |
| 8028 | end | |
| 8029 | }) | |
| 8030 | table.insert(MovesTable, {
| |
| 8031 | ["Input"] = "ssz", | |
| 8032 | ["Name"] = "C'mere", | |
| 8033 | ["Phase"] = 4, | |
| 8034 | ["Cooldown"] = 0, | |
| 8035 | ["CooldownName"] = "SSZcool", | |
| 8036 | ["CanCancel"] = false, | |
| 8037 | ["Conditions"] = function() | |
| 8038 | local Viable = false | |
| 8039 | local Move | |
| 8040 | for _, p in pairs(MovesTable) do | |
| 8041 | if p.Input == "ssz" then | |
| 8042 | Move = p | |
| 8043 | break | |
| 8044 | end | |
| 8045 | end | |
| 8046 | local ver | |
| 8047 | local numer = Move.Phase | |
| 8048 | if numer == 1 then | |
| 8049 | ver = true | |
| 8050 | end | |
| 8051 | if numer == 2 then | |
| 8052 | ver = Phase2Unlocked | |
| 8053 | end | |
| 8054 | if numer == 3 then | |
| 8055 | ver = Phase3Unlocked | |
| 8056 | end | |
| 8057 | if numer == 4 then | |
| 8058 | ver = Phase4Unlocked | |
| 8059 | end | |
| 8060 | local CD = Move.Cooldown | |
| 8061 | local name = Move.CooldownName | |
| 8062 | if char:FindFirstChild(name) == nil and CanCancel == true and ver == true then | |
| 8063 | Viable = true | |
| 8064 | end | |
| 8065 | return Viable | |
| 8066 | end, | |
| 8067 | ["function"] = function() | |
| 8068 | if lasthit == nil then | |
| 8069 | ph0segui(char, "No target.", "New Yeller") | |
| 8070 | return | |
| 8071 | end | |
| 8072 | doingmoves(true) | |
| 8073 | Cooldown("SSZcool", 10)
| |
| 8074 | LastMove = "SSZ" | |
| 8075 | for i = 0, 1, 0.1 do | |
| 8076 | swait() | |
| 8077 | DIR = RootPart.CFrame.lookVector | |
| 8078 | PlayAnimationFromTable(AnimTab.ssz.Animation(1), 0.3, false) | |
| 8079 | end | |
| 8080 | local portalbase = formportalBase(EffectModel, RootPart.CFrame * CFrame.Angles(0, 0, math.rad(90)) * CFrame.new(-2.75, 0, 0)) | |
| 8081 | local portaloutline = formportalOutline(EffectModel, portalbase.CFrame) | |
| 8082 | coroutine.resume(coroutine.create(function() | |
| 8083 | swait(30) | |
| 8084 | for i = 1, 10 do | |
| 8085 | swait() | |
| 8086 | portalbase.Transparency = i / 10 | |
| 8087 | portaloutline.Transparency = i / 10 | |
| 8088 | portalbase.Size = portalbase.Size + Vector3.new(0, 0.3, 0.3) | |
| 8089 | portaloutline.Size = portaloutline.Size + Vector3.new(0, 0.3, 0.3) | |
| 8090 | end | |
| 8091 | portalbase.Parent = nil | |
| 8092 | portaloutline:Destroy() | |
| 8093 | end)) | |
| 8094 | swait(3) | |
| 8095 | local portalbase = formportalBase(EffectModel, CFrame.new(lasthit.Position + Vector3.new(0, 30, 0))) | |
| 8096 | portalbase.CFrame = portalbase.CFrame * CFrame.Angles(0, 0, math.rad(-90)) | |
| 8097 | local portaloutline = formportalOutline(EffectModel, portalbase.CFrame) | |
| 8098 | RootPart.CFrame = portalbase.CFrame * CFrame.Angles(0, 0, math.rad(90)) * CFrame.new(0, -5, 0) | |
| 8099 | coroutine.resume(coroutine.create(function() | |
| 8100 | swait(50) | |
| 8101 | for i = 1, 10 do | |
| 8102 | swait() | |
| 8103 | portalbase.Transparency = i / 10 | |
| 8104 | portaloutline.Transparency = i / 10 | |
| 8105 | portalbase.Size = portalbase.Size + Vector3.new(0, 0.3, 0.3) | |
| 8106 | portaloutline.Size = portaloutline.Size + Vector3.new(0, 0.3, 0.3) | |
| 8107 | end | |
| 8108 | portalbase.Parent = nil | |
| 8109 | portaloutline:Destroy() | |
| 8110 | end)) | |
| 8111 | local hit | |
| 8112 | repeat | |
| 8113 | Torso.Velocity = Torso.Velocity + vt(0, -10, 0) | |
| 8114 | swait() | |
| 8115 | for i = 1, 2 do | |
| 8116 | local p = Par(EffectModel, "Effect", "Deep orange", vt(1, 1, 1), "SmoothPlastic") | |
| 8117 | p.CFrame = RightArm.CFrame * CFrame.new(0, -1.2, 0) * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
| 8118 | game:GetService("Debris"):AddItem(p, 5)
| |
| 8119 | local m = Instance.new("BlockMesh", p)
| |
| 8120 | m.Scale = Vector3.new(3, 3, 3) | |
| 8121 | coroutine.resume(coroutine.create(function(p, rr, x, y, z) | |
| 8122 | local cols = {
| |
| 8123 | "Bright red", | |
| 8124 | "Deep orange", | |
| 8125 | "Bright yellow", | |
| 8126 | "Pastel yellow" | |
| 8127 | } | |
| 8128 | for i = 1, 12 do | |
| 8129 | if math.floor(i / 4) == i / 4 then | |
| 8130 | p.BrickColor = BrickColor.new(cols[i / 4]) | |
| 8131 | end | |
| 8132 | p.Transparency = 0.5 + i / 24 | |
| 8133 | p.Mesh.Scale = p.Mesh.Scale / 1.05 | |
| 8134 | p.CFrame = p.CFrame * CFrame.Angles(math.rad(x / 16), math.rad(y / 16), math.rad(z / 16)) + rr | |
| 8135 | swait() | |
| 8136 | end | |
| 8137 | p:Remove() | |
| 8138 | end), p, Vector3.new(math.random(-50, 50) / 200, math.random(20, 50) / 120, math.random(-50, 50) / 200), math.random(-180, 180), math.random(-180, 180), math.random(-180, 180)) | |
| 8139 | end | |
| 8140 | PlayAnimationFromTable(AnimTab.ssz.Animation(2), 0.3, false) | |
| 8141 | MagnitudeDamage(RightArm, 10, 2, Vector3.new(0, 9, 0) + DIR * 5, 0.5, "H2", Head, 0, 0, 8, 10) | |
| 8142 | hit, hitflor = rayCast(RightArm.Position, CFrame.new(RightArm.Position, RightArm.Position - Vector3.new(0, 1.5, 0)).lookVector, 10, char) | |
| 8143 | until hit ~= nil | |
| 8144 | so("178452217", Torso, 1, 0.4)
| |
| 8145 | so("168586586", Torso, 1, 0.6)
| |
| 8146 | p = Instance.new("Sound", Torso)
| |
| 8147 | p.Volume = 1 | |
| 8148 | p.Pitch = 1 | |
| 8149 | p.SoundId = "http://www.roblox.com/asset/?id=233856115" | |
| 8150 | p:Play() | |
| 8151 | game:GetService("Debris"):AddItem(p, 3)
| |
| 8152 | p = Instance.new("Sound", Torso)
| |
| 8153 | p.Volume = 1 | |
| 8154 | p.Pitch = 1 | |
| 8155 | p.SoundId = "http://www.roblox.com/asset/?id=192410070" | |
| 8156 | p:Play() | |
| 8157 | game:GetService("Debris"):AddItem(p, 3)
| |
| 8158 | p = Instance.new("Sound", Torso)
| |
| 8159 | p.Volume = 1 | |
| 8160 | p.Pitch = 1 | |
| 8161 | p.SoundId = "http://www.roblox.com/asset/?id=231917822" | |
| 8162 | p:Play() | |
| 8163 | game:GetService("Debris"):AddItem(p, 3)
| |
| 8164 | for i = 1, 3 do | |
| 8165 | swait() | |
| 8166 | MagnitudeDamage(char.Torso, 18, 15, Vector3.new(0, 9, 0) + DIR * 5, 0.5, "H2", Head, 1, 1, 8, 10) | |
| 8167 | local p = Par(EffectModel, "Effect", "White", vt(1, 1, 1), "SmoothPlastic") | |
| 8168 | p.CFrame = CFrame.new(hitflor) | |
| 8169 | game:GetService("Debris"):AddItem(p, 8)
| |
| 8170 | local m = Instance.new("SpecialMesh", p)
| |
| 8171 | m.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 8172 | m.Scale = Vector3.new(5, 3, 5) | |
| 8173 | coroutine.resume(coroutine.create(function(p, s) | |
| 8174 | for i = 1, 15 do | |
| 8175 | p.Transparency = 0.9 + i / 150 | |
| 8176 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.5, -0.2, 1.5) | |
| 8177 | p.CFrame = p.CFrame * CFrame.new(0, -0.25, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(20), 0) | |
| 8178 | swait() | |
| 8179 | end | |
| 8180 | p:Remove() | |
| 8181 | end), p) | |
| 8182 | end | |
| 8183 | for i = 0, 1, 0.1 do | |
| 8184 | swait() | |
| 8185 | DIR = RootPart.CFrame.lookVector | |
| 8186 | PlayAnimationFromTable(AnimTab.ssz.Animation(1), 0.3, false) | |
| 8187 | end | |
| 8188 | doingmoves(false) | |
| 8189 | end | |
| 8190 | }) | |
| 8191 | table.insert(MovesTable, {
| |
| 8192 | ["Input"] = "ddsc", | |
| 8193 | ["Name"] = "Right buster", | |
| 8194 | ["Phase"] = 3, | |
| 8195 | ["Cooldown"] = 0, | |
| 8196 | ["CooldownName"] = "DDSCcool", | |
| 8197 | ["CanCancel"] = false, | |
| 8198 | ["Conditions"] = function() | |
| 8199 | local Viable = false | |
| 8200 | local Move | |
| 8201 | for _, p in pairs(MovesTable) do | |
| 8202 | if p.Input == "ddsc" then | |
| 8203 | Move = p | |
| 8204 | break | |
| 8205 | end | |
| 8206 | end | |
| 8207 | local ver | |
| 8208 | local numer = Move.Phase | |
| 8209 | if numer == 1 then | |
| 8210 | ver = true | |
| 8211 | end | |
| 8212 | if numer == 2 then | |
| 8213 | ver = Phase2Unlocked | |
| 8214 | end | |
| 8215 | if numer == 3 then | |
| 8216 | ver = Phase3Unlocked | |
| 8217 | end | |
| 8218 | if numer == 4 then | |
| 8219 | ver = Phase4Unlocked | |
| 8220 | end | |
| 8221 | local CD = Move.Cooldown | |
| 8222 | local name = Move.CooldownName | |
| 8223 | if char:FindFirstChild(name) == nil and CanCancel == true and ver == true then | |
| 8224 | Viable = true | |
| 8225 | end | |
| 8226 | return Viable | |
| 8227 | end, | |
| 8228 | ["function"] = function() | |
| 8229 | doingmoves(true) | |
| 8230 | LastMove = "DDSC" | |
| 8231 | CanCancel = false | |
| 8232 | local t = 0 | |
| 8233 | repeat | |
| 8234 | t = t + 1 | |
| 8235 | swait() | |
| 8236 | PlayAnimationFromTable(AnimTab.ddsc.Animation(1), 0.3, false) | |
| 8237 | local p = Par(EffectModel, "Effect", "White", vt(1, 1, 1), "SmoothPlastic") | |
| 8238 | p.CFrame = CFrame.new(RootPart.Position - Vector3.new(0, 2, 0)) * CFrame.Angles(0, math.random(-180, 180), 0) | |
| 8239 | game:GetService("Debris"):AddItem(p, 8)
| |
| 8240 | local m = Instance.new("SpecialMesh", p)
| |
| 8241 | m.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 8242 | m.Scale = Vector3.new(5, 1, 5) | |
| 8243 | game:GetService("Debris"):AddItem(p, 5)
| |
| 8244 | coroutine.resume(coroutine.create(function(p) | |
| 8245 | for ii = 1, 15 do | |
| 8246 | p.Transparency = 0.5 + ii / 15 | |
| 8247 | p.CFrame = p.CFrame * CFrame.Angles(0, -math.rad(3 + ii), 0) - Vector3.new(0, 0.05, 0) | |
| 8248 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1.4, -0.05, 1.4) | |
| 8249 | swait() | |
| 8250 | end | |
| 8251 | p:Remove() | |
| 8252 | end), p) | |
| 8253 | local p = Par(EffectModel, "Effect", "Pastel yellow", vt(1, 1, 1), "SmoothPlastic") | |
| 8254 | p.CFrame = RightArm.CFrame * CFrame.new(0, -1.2, 0) * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
| 8255 | game:GetService("Debris"):AddItem(p, 6)
| |
| 8256 | local m = Instance.new("SpecialMesh", p)
| |
| 8257 | m.MeshType = "Sphere" | |
| 8258 | m.Scale = Vector3.new(0.5, 0.5, 0.5) | |
| 8259 | coroutine.resume(coroutine.create(function(p, rr, cs) | |
| 8260 | for i = 1, 20 do | |
| 8261 | p.Transparency = 0.75 + i / 80 | |
| 8262 | p.Mesh.Scale = p.Mesh.Scale - Vector3.new(0.4, 0.4, 0.4) | |
| 8263 | p.CFrame = RightArm.CFrame * CFrame.new(0, -1.2, 0) | |
| 8264 | swait() | |
| 8265 | end | |
| 8266 | p:Remove() | |
| 8267 | end), p) | |
| 8268 | local p = Par(EffectModel, "Effect", "Deep orange", vt(1, 1, 1), "SmoothPlastic") | |
| 8269 | p.CFrame = RightArm.CFrame * CFrame.new(0, -1.2, 0) * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
| 8270 | game:GetService("Debris"):AddItem(p, 5)
| |
| 8271 | local m = Instance.new("BlockMesh", p)
| |
| 8272 | m.Scale = Vector3.new(1, 1, 1) | |
| 8273 | coroutine.resume(coroutine.create(function(p, rr, x, y, z) | |
| 8274 | local cols = {
| |
| 8275 | "Bright red", | |
| 8276 | "Deep orange", | |
| 8277 | "Bright yellow", | |
| 8278 | "Pastel yellow" | |
| 8279 | } | |
| 8280 | for i = 1, 12 do | |
| 8281 | if math.floor(i / 4) == i / 4 then | |
| 8282 | p.BrickColor = BrickColor.new(cols[i / 4]) | |
| 8283 | end | |
| 8284 | p.Transparency = 0.5 + i / 24 | |
| 8285 | p.Mesh.Scale = p.Mesh.Scale / 1.05 | |
| 8286 | p.CFrame = p.CFrame * CFrame.Angles(math.rad(x / 16), math.rad(y / 16), math.rad(z / 16)) + rr | |
| 8287 | swait() | |
| 8288 | end | |
| 8289 | p:Remove() | |
| 8290 | end), p, Vector3.new(math.random(-50, 50) / 200, math.random(20, 50) / 120, math.random(-50, 50) / 200), math.random(-180, 180), math.random(-180, 180), math.random(-180, 180)) | |
| 8291 | until chold == false and t >= 10 or t == 30 | |
| 8292 | local p = Par(EffectModel, "Effect", "White", vt(1, 1, 1), "SmoothPlastic") | |
| 8293 | p.CFrame = RootPart.CFrame | |
| 8294 | local m = Instance.new("SpecialMesh", p)
| |
| 8295 | m.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 8296 | p.Material = "SmoothPlastic" | |
| 8297 | m.Scale = Vector3.new(10, 10, 0) | |
| 8298 | m.Parent = p | |
| 8299 | game:GetService("Debris"):AddItem(p, 5)
| |
| 8300 | m.Name = "Triangle" | |
| 8301 | coroutine.resume(coroutine.create(function(p) | |
| 8302 | for i = 1, 10 do | |
| 8303 | p.Transparency = i / 10 | |
| 8304 | p.Triangle.Scale = p.Triangle.Scale + Vector3.new(4, 4, 0) | |
| 8305 | swait() | |
| 8306 | end | |
| 8307 | p.Parent = nil | |
| 8308 | end), p) | |
| 8309 | local grabe | |
| 8310 | local EDIR = RootPart.CFrame.lookVector | |
| 8311 | local got_the_nigger = false | |
| 8312 | so("240517975", Torso, 1, 1)
| |
| 8313 | for i = 0, 15 do | |
| 8314 | for i, v in pairs(workspace:children()) do | |
| 8315 | if v:IsA("Model") and v:findFirstChild("Humanoid") and v:findFirstChild("Head") and v:findFirstChild("Torso") and 8 > (v:findFirstChild("Torso").Position - RightArm.Position).magnitude and v ~= char then
| |
| 8316 | got_the_nigger = true | |
| 8317 | grabbed = true | |
| 8318 | grabe = v | |
| 8319 | so("240429615", grabe.Torso, 1, 1)
| |
| 8320 | Damagefunc(v.Torso, 2, Vector3.new(0, 0, 0), 0.5, "H1", RootPart, 0.05, 0.05, 10, 20) | |
| 8321 | for i, v in pairs(v:GetChildren()) do | |
| 8322 | if v:IsA("Part") then
| |
| 8323 | coroutine.resume(coroutine.create(function() | |
| 8324 | local hehheeh = v.CanCollide | |
| 8325 | local bak = v.CustomPhysicalProperties | |
| 8326 | repeat | |
| 8327 | wait() | |
| 8328 | until grabbed == false | |
| 8329 | v.CanCollide = hehheeh | |
| 8330 | v.CustomPhysicalProperties = bak | |
| 8331 | end)) | |
| 8332 | v.CanCollide = false | |
| 8333 | v.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001) | |
| 8334 | end | |
| 8335 | end | |
| 8336 | hum1 = v:FindFirstChild("Humanoid")
| |
| 8337 | hum1.PlatformStand = true | |
| 8338 | lock = Instance.new("Part", EffectModel)
| |
| 8339 | lock.Anchored = true | |
| 8340 | lock.CanCollide = false | |
| 8341 | lock.CFrame = RightArm.CFrame * CFrame.new(0, -2, 0) * CFrame.Angles(math.rad(-90), 0, 0) | |
| 8342 | lock.Transparency = 1 | |
| 8343 | grabpos = Instance.new("BodyPosition", grabe.Torso)
| |
| 8344 | grabpos.P = 10000000 | |
| 8345 | grabpos.D = 1000 | |
| 8346 | grabpos.maxForce = Vector3.new(545000, 545000, 545000) | |
| 8347 | grabpos.position = lock.Position | |
| 8348 | end | |
| 8349 | end | |
| 8350 | if got_the_nigger == true then | |
| 8351 | break | |
| 8352 | end | |
| 8353 | RootPart.CFrame = RootPart.CFrame + RootPart.CFrame.lookVector * 3 | |
| 8354 | do | |
| 8355 | local blast2 = Par(EffectModel, "Effect", "New Yeller", vt(1, 1, 1), "Neon") | |
| 8356 | blast2.CFrame = RightArm.CFrame * CFrame.new(0, -2, 0) * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
| 8357 | m = Instance.new("SpecialMesh", blast2)
| |
| 8358 | m.Scale = Vector3.new(3, 3, 3) | |
| 8359 | m.MeshType = "Brick" | |
| 8360 | coroutine.resume(coroutine.create(function(p) | |
| 8361 | for i = 1, 30 do | |
| 8362 | blast2.Transparency = 0.25 + i / 30 | |
| 8363 | blast2.Mesh.Scale = blast2.Mesh.Scale - Vector3.new(0.1, 0.1, 0.1) | |
| 8364 | swait() | |
| 8365 | end | |
| 8366 | blast2:Remove() | |
| 8367 | end), p) | |
| 8368 | swait() | |
| 8369 | PlayAnimationFromTable(AnimTab.ddsc.Animation(2), 0.3, false) | |
| 8370 | end | |
| 8371 | end | |
| 8372 | if grabbed == true then | |
| 8373 | Cooldown("DDSCcool", 16)
| |
| 8374 | elseif grabbed == false then | |
| 8375 | Cooldown("DDSCcool", 8)
| |
| 8376 | end | |
| 8377 | if grabbed == true then | |
| 8378 | local v = Instance.new("BodyVelocity", Torso)
| |
| 8379 | v.P = 6000 | |
| 8380 | v.Name = "WUUB" | |
| 8381 | v.maxForce = Vector3.new(5000, 5000, 5000) * 5000000000 | |
| 8382 | v.velocity = DIR * 40 + Vector3.new(0, 15, 0) | |
| 8383 | for i = 1, 10 do | |
| 8384 | local es = 36 | |
| 8385 | swait() | |
| 8386 | PlayAnimationFromTable(AnimTab.ddsc2.Animation(3, es, i), 0.3, false) | |
| 8387 | end | |
| 8388 | v:Destroy() | |
| 8389 | local hit | |
| 8390 | repeat | |
| 8391 | grabe.Humanoid.PlatformStand = true | |
| 8392 | grabpos.position = lock.Position | |
| 8393 | grabpos.Parent = grabe.Torso | |
| 8394 | grabe.Torso.CFrame = lock.CFrame | |
| 8395 | lock.CFrame = RightArm.CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-90), 0, 0) | |
| 8396 | wait() | |
| 8397 | hit = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 6, char) | |
| 8398 | until hit ~= nil | |
| 8399 | for i = 0, 1, 0.1 do | |
| 8400 | grabe.Humanoid.PlatformStand = true | |
| 8401 | grabpos.position = lock.Position | |
| 8402 | grabpos.Parent = grabe.Torso | |
| 8403 | grabe.Torso.CFrame = lock.CFrame | |
| 8404 | lock.CFrame = RightArm.CFrame * CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-90), 0, 0) | |
| 8405 | swait() | |
| 8406 | PlayAnimationFromTable(AnimTab.ddsc.Animation(4), 0.3, false) | |
| 8407 | end | |
| 8408 | end | |
| 8409 | if grabbed == true then | |
| 8410 | lock.CFrame = RootPart.CFrame * CFrame.new(0, 0, -2) | |
| 8411 | grabpos.position = lock.Position | |
| 8412 | grabe.Torso.CFrame = lock.CFrame | |
| 8413 | grabe.Humanoid.PlatformStand = false | |
| 8414 | grabpos.Parent = nil | |
| 8415 | lock:Destroy() | |
| 8416 | grabbed = false | |
| 8417 | p = Instance.new("Sound", Torso)
| |
| 8418 | p.Volume = 1 | |
| 8419 | p.Pitch = 1 | |
| 8420 | p.SoundId = "http://www.roblox.com/asset/?id=233856115" | |
| 8421 | p:Play() | |
| 8422 | game:GetService("Debris"):AddItem(p, 3)
| |
| 8423 | p = Instance.new("Sound", Torso)
| |
| 8424 | p.Volume = 1 | |
| 8425 | p.Pitch = 1 | |
| 8426 | p.SoundId = "http://www.roblox.com/asset/?id=192410070" | |
| 8427 | p:Play() | |
| 8428 | game:GetService("Debris"):AddItem(p, 3)
| |
| 8429 | p = Instance.new("Sound", Torso)
| |
| 8430 | p.Volume = 1 | |
| 8431 | p.Pitch = 1 | |
| 8432 | p.SoundId = "http://www.roblox.com/asset/?id=231917822" | |
| 8433 | p:Play() | |
| 8434 | game:GetService("Debris"):AddItem(p, 3)
| |
| 8435 | local hitfloor2, posfloor2 = rayCast(grabe.Torso.Position, CFrame.new(grabe.Torso.Position, grabe.Torso.Position - Vector3.new(0, 1, 0)).lookVector, 20, Character) | |
| 8436 | local p = Par(EffectModel, "Effect", "White", vt(12, 17, 12), "SmoothPlastic") | |
| 8437 | p.Size = Vector3.new(12, 17, 12) | |
| 8438 | p.CFrame = cf(posfloor2) * CFrame.new(0, 0, -7) | |
| 8439 | local m = Instance.new("SpecialMesh", p)
| |
| 8440 | m.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 8441 | m.Scale = Vector3.new(29, 0, 29) | |
| 8442 | m.Name = "Triangle" | |
| 8443 | swait() | |
| 8444 | game.Debris:AddItem(p, 5) | |
| 8445 | coroutine.resume(coroutine.create(function(p) | |
| 8446 | for i = 1, 10 do | |
| 8447 | p.Triangle.Scale = p.Triangle.Scale + Vector3.new(-0.5, 0.5, -0.5) | |
| 8448 | p.CFrame = p.CFrame * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 8449 | swait(0.4) | |
| 8450 | end | |
| 8451 | end), p) | |
| 8452 | coroutine.resume(coroutine.create(function(p) | |
| 8453 | for i = 1, 80 do | |
| 8454 | p.Transparency = 0.5 + i / 80 | |
| 8455 | p.CFrame = p.CFrame * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(0.5), 0) | |
| 8456 | swait() | |
| 8457 | end | |
| 8458 | end), p) | |
| 8459 | local orls = p.CFrame | |
| 8460 | local p = Par(EffectModel, "Effect", "White", vt(12, 17, 12), "SmoothPlastic") | |
| 8461 | p.Size = Vector3.new(12, 17, 12) | |
| 8462 | p.CFrame = cf(posfloor2) * CFrame.new(0, 0, -7) | |
| 8463 | local m = Instance.new("SpecialMesh", p)
| |
| 8464 | m.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 8465 | m.Scale = Vector3.new(29, 0, 29) | |
| 8466 | m.Name = "Triangle" | |
| 8467 | swait() | |
| 8468 | game.Debris:AddItem(p, 5) | |
| 8469 | coroutine.resume(coroutine.create(function(p) | |
| 8470 | for i = 1, 10 do | |
| 8471 | p.Triangle.Scale = p.Triangle.Scale + Vector3.new(-1.3, 1, -1.3) | |
| 8472 | p.CFrame = p.CFrame * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
| 8473 | swait(0.4) | |
| 8474 | end | |
| 8475 | end), p) | |
| 8476 | coroutine.resume(coroutine.create(function(p) | |
| 8477 | for i = 1, 80 do | |
| 8478 | p.Transparency = 0.5 + i / 80 | |
| 8479 | p.CFrame = p.CFrame * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(0.5), 0) | |
| 8480 | swait() | |
| 8481 | end | |
| 8482 | end), p) | |
| 8483 | Damagefunc(grabe.Torso, 8, Vector3.new(0, 0, 0) + DIR * 8, 0.5, "H2", RootPart, 0.05, 0.05, 10, 20) | |
| 8484 | ph0segui(char, "+10", "Lime green") | |
| 8485 | Humanoid.Health = Humanoid.Health + 10 | |
| 8486 | swait(3) | |
| 8487 | for i = 0, 1, 0.2 do | |
| 8488 | swait() | |
| 8489 | PlayAnimationFromTable(AnimTab.ddsc.Animation(5), 0.4, false) | |
| 8490 | end | |
| 8491 | for i = 0, 1, 0.2 do | |
| 8492 | swait() | |
| 8493 | PlayAnimationFromTable(AnimTab.ddsc.Animation(6), 0.4, false) | |
| 8494 | end | |
| 8495 | Damagefunc(grabe.Torso, 3, Vector3.new(), 0.5, "H1", RootPart, 0.05, 0.05, 10, 20) | |
| 8496 | for i = 0, 1, 0.1 do | |
| 8497 | swait() | |
| 8498 | PlayAnimationFromTable(AnimTab.ddsc.Animation(7), 0.3, false) | |
| 8499 | end | |
| 8500 | for i = 0, 1, 0.1 do | |
| 8501 | swait() | |
| 8502 | PlayAnimationFromTable(AnimTab.ddsc.Animation(8), 0.3, false) | |
| 8503 | end | |
| 8504 | Damagefunc(grabe.Torso, 7, Vector3.new(0, 5, 0) + DIR * 50, 0.5, "H1", RootPart, 0.05, 0.05, 10, 20) | |
| 8505 | Torso.Velocity = char.Torso.CFrame.lookVector * 5 | |
| 8506 | for i = 1, 2 do | |
| 8507 | p = Par(EffectModel, "Effect", "White", vt(1, 1, 1), "SmoothPlastic") | |
| 8508 | p.CFrame = grabe.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
| 8509 | m = Instance.new("SpecialMesh")
| |
| 8510 | m.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 8511 | m.Scale = Vector3.new(2.4 + i, 2.4 + i, 0.6) | |
| 8512 | m.Parent = p | |
| 8513 | game:GetService("Debris"):AddItem(p, 5)
| |
| 8514 | coroutine.resume(coroutine.create(function(p, l) | |
| 8515 | for i = 1, 10 do | |
| 8516 | p.Transparency = i / 10 | |
| 8517 | p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1 + l, 1 + l, 0) | |
| 8518 | swait(0.5) | |
| 8519 | end | |
| 8520 | p:Remove() | |
| 8521 | end), p, 1) | |
| 8522 | end | |
| 8523 | end | |
| 8524 | swait(3) | |
| 8525 | doingmoves(false) | |
| 8526 | end | |
| 8527 | }) | |
| 8528 | function Z() | |
| 8529 | if Koy == "z" and CanCancel == true and char:FindFirstChild("Zcool") == nil then
| |
| 8530 | doingmoves(true) | |
| 8531 | Cooldown("Zcool", 0.8)
| |
| 8532 | LastMove = "z" | |
| 8533 | local RNmove = LastMove | |
| 8534 | CanCancel = true | |
| 8535 | for i = 0, 1, 0.6 do | |
| 8536 | swait() | |
| 8537 | if LastMove ~= RNmove then | |
| 8538 | break | |
| 8539 | end | |
| 8540 | PlayAnimationFromTable(AnimTab.Z.Animation(1), 0.4, false) | |
| 8541 | end | |
| 8542 | local EDIR = Head.CFrame.lookVector | |
| 8543 | so("200632136", RightArm, 1, 1.5)
| |
| 8544 | MagnitudeDamage(RightArm, 5, 2, Vector3.new(0, 3, 0) + EDIR * 3, 0.5, "H2", Head, 0, 0, 8, 10) | |
| 8545 | for i = 0, 1, 0.3 do | |
| 8546 | if LastMove ~= RNmove then | |
| 8547 | break | |
| 8548 | end | |
| 8549 | swait() | |
| 8550 | PlayAnimationFromTable(AnimTab.Z.Animation(2), 0.4, false) | |
| 8551 | end | |
| 8552 | if LastMove == RNmove then | |
| 8553 | doingmoves(false) | |
| 8554 | end | |
| 8555 | end | |
| 8556 | end | |
| 8557 | function X() | |
| 8558 | if Koy == "x" and CanCancel == true and char:FindFirstChild("Xcool") == nil then
| |
| 8559 | doingmoves(true) | |
| 8560 | LastMove = "x" | |
| 8561 | Cooldown("Xcool", 1)
| |
| 8562 | local RNmove = LastMove | |
| 8563 | CanCancel = true | |
| 8564 | for i = 0, 1, 0.4 do | |
| 8565 | swait() | |
| 8566 | if LastMove ~= RNmove then | |
| 8567 | break | |
| 8568 | end | |
| 8569 | PlayAnimationFromTable(AnimTab.X.Animation(1), 0.5, false) | |
| 8570 | end | |
| 8571 | local EDIR = Head.CFrame.lookVector | |
| 8572 | so("200632136", RightArm, 1, 2)
| |
| 8573 | Torso.Velocity = char.Torso.CFrame.lookVector * 30 | |
| 8574 | MagnitudeDamage(RightLeg, 5, 4, Vector3.new(0, 1, 0) + EDIR * 2.5, 0.5, "H1", Head, 0, 0, 10, 15) | |
| 8575 | for i = 0, 1, 0.25 do | |
| 8576 | swait() | |
| 8577 | if LastMove ~= RNmove then | |
| 8578 | break | |
| 8579 | end | |
| 8580 | PlayAnimationFromTable(AnimTab.X.Animation(2), 0.3, false) | |
| 8581 | end | |
| 8582 | if LastMove == RNmove then | |
| 8583 | doingmoves(false) | |
| 8584 | end | |
| 8585 | end | |
| 8586 | end | |
| 8587 | function C() | |
| 8588 | if Koy == "c" and CanCancel == true and char:FindFirstChild("Ccool") == nil then
| |
| 8589 | doingmoves(true) | |
| 8590 | LastMove = "c" | |
| 8591 | local RNmove = LastMove | |
| 8592 | CanCancel = true | |
| 8593 | Cooldown("Ccool", 1.4)
| |
| 8594 | for i = 0, 1, 0.3 do | |
| 8595 | swait() | |
| 8596 | if LastMove ~= RNmove then | |
| 8597 | break | |
| 8598 | end | |
| 8599 | PlayAnimationFromTable(AnimTab.C.Animation(1), 0.3, false) | |
| 8600 | end | |
| 8601 | local EDIR = Head.CFrame.lookVector | |
| 8602 | so("200632136", RightArm, 1, 1)
| |
| 8603 | Torso.Velocity = char.Torso.CFrame.lookVector * 30 | |
| 8604 | for i = 0, 1, 0.1 do | |
| 8605 | swait() | |
| 8606 | if LastMove ~= RNmove then | |
| 8607 | break | |
| 8608 | end | |
| 8609 | MagnitudeDamage(RightLeg, 8, 4, Vector3.new(0, 1, 0) + EDIR * 2.5, 0.5, "H1", Head, 0.1, 0, true, 0) | |
| 8610 | PlayAnimationFromTable(AnimTab.C.Animation(2), 0.2, false) | |
| 8611 | end | |
| 8612 | if LastMove == RNmove then | |
| 8613 | doingmoves(false) | |
| 8614 | end | |
| 8615 | end | |
| 8616 | end | |
| 8617 | CanCancel = true | |
| 8618 | qhold = false | |
| 8619 | chold = false | |
| 8620 | dHold = false | |
| 8621 | aHold = false | |
| 8622 | facestate = "" | |
| 8623 | facestating = false | |
| 8624 | function keyDOWN(key) | |
| 8625 | if equipped == true then | |
| 8626 | key = key:lower() | |
| 8627 | Koy = key | |
| 8628 | if key == "d" then | |
| 8629 | dHold = true | |
| 8630 | end | |
| 8631 | if key == "a" then | |
| 8632 | aHold = true | |
| 8633 | end | |
| 8634 | if key == "q" then | |
| 8635 | qhold = true | |
| 8636 | end | |
| 8637 | if Comboing == true and CANtwod == true then | |
| 8638 | if key == " " and Dmoves == false then | |
| 8639 | Humanoid.Jump = true | |
| 8640 | end | |
| 8641 | if key == "d" and Dmoves == false then | |
| 8642 | do | |
| 8643 | local imdoingit = false | |
| 8644 | local hold = mouse.KeyUp:connect(function(k) | |
| 8645 | if k == "d" then | |
| 8646 | dHold = false | |
| 8647 | end | |
| 8648 | end) | |
| 8649 | coroutine.resume(coroutine.create(function() | |
| 8650 | if imdoingit == true then | |
| 8651 | return | |
| 8652 | end | |
| 8653 | imdoingit = true | |
| 8654 | repeat | |
| 8655 | swait() | |
| 8656 | facestate = "forward" | |
| 8657 | local ono = RootPart.CFrame.lookVector | |
| 8658 | Humanoid:Move(Vector3.new(1, 0, 0), true) | |
| 8659 | until Comboing == false or dHold == false or aHold == true and Comboing == true and CANtwod | |
| 8660 | facestate = "" | |
| 8661 | Humanoid:Move(Vector3.new(0, 0, 0), true) | |
| 8662 | hold:Disconnect() | |
| 8663 | end)) | |
| 8664 | end | |
| 8665 | end | |
| 8666 | if key == "a" and Dmoves == false then | |
| 8667 | do | |
| 8668 | local imdoingit = false | |
| 8669 | local hold = mouse.KeyUp:connect(function(k) | |
| 8670 | if k == "a" then | |
| 8671 | aHold = false | |
| 8672 | end | |
| 8673 | end) | |
| 8674 | coroutine.resume(coroutine.create(function() | |
| 8675 | if imdoingit == true then | |
| 8676 | return | |
| 8677 | end | |
| 8678 | imdoingit = true | |
| 8679 | repeat | |
| 8680 | swait() | |
| 8681 | facestate = "backward" | |
| 8682 | local ono = RootPart.CFrame.lookVector | |
| 8683 | Humanoid:Move(Vector3.new(-1, 0, 0), true) | |
| 8684 | until Comboing == false or aHold == false or dHold == true and Comboing == true and CANtwod | |
| 8685 | facestate = "" | |
| 8686 | Humanoid:Move(Vector3.new(0, 0, 0), true) | |
| 8687 | hold:Disconnect() | |
| 8688 | end)) | |
| 8689 | end | |
| 8690 | end | |
| 8691 | end | |
| 8692 | if key == "2" then | |
| 8693 | Switch_Camera() | |
| 8694 | end | |
| 8695 | if key == "g" and Dmoves == false then | |
| 8696 | Taunt() | |
| 8697 | end | |
| 8698 | if key == "a" or key == "s" or key == "d" or key == "q" or key == "w" or key == "e" or key == "c" or key == "z" or key == "x" then | |
| 8699 | input = input .. key | |
| 8700 | age = age + 1 | |
| 8701 | if Input_Time <= 0 then | |
| 8702 | Input_Time = Input_MaxTime | |
| 8703 | else | |
| 8704 | Input_Time = Input_Time + Input_Addition | |
| 8705 | if Input_Time > Input_MaxTime then | |
| 8706 | Input_Time = Input_MaxTime | |
| 8707 | end | |
| 8708 | for _, m in pairs(MovesTable) do | |
| 8709 | if input == m.Input then | |
| 8710 | local Viable = m.Conditions() | |
| 8711 | if Viable then | |
| 8712 | Input_Time = 0 | |
| 8713 | input = "" | |
| 8714 | m["function"]() | |
| 8715 | break | |
| 8716 | else | |
| 8717 | break | |
| 8718 | end | |
| 8719 | end | |
| 8720 | end | |
| 8721 | end | |
| 8722 | end | |
| 8723 | end | |
| 8724 | if Koy == "c" then | |
| 8725 | chold = true | |
| 8726 | C() | |
| 8727 | end | |
| 8728 | if Koy == "z" then | |
| 8729 | Z() | |
| 8730 | end | |
| 8731 | if Koy == "x" then | |
| 8732 | X() | |
| 8733 | end | |
| 8734 | end | |
| 8735 | function keyUP(key) | |
| 8736 | if key == "q" then | |
| 8737 | qhold = false | |
| 8738 | end | |
| 8739 | if key == "c" then | |
| 8740 | chold = false | |
| 8741 | end | |
| 8742 | if key == "d" then | |
| 8743 | dHold = false | |
| 8744 | end | |
| 8745 | if key == "a" then | |
| 8746 | aHold = false | |
| 8747 | end | |
| 8748 | end | |
| 8749 | function eq(mouse) | |
| 8750 | mouse.KeyDown:connect(keyDOWN) | |
| 8751 | mouse.KeyUp:connect(keyUP) | |
| 8752 | equip() | |
| 8753 | Humanoid.JumpPower = 80 | |
| 8754 | mouse = game.Players.LocalPlayer:GetMouse() | |
| 8755 | end | |
| 8756 | function deq(mouse) | |
| 8757 | de_equip() | |
| 8758 | Humanoid.JumpPower = 60 | |
| 8759 | mouse = nil | |
| 8760 | end | |
| 8761 | Humanoid.Died:connect(function() | |
| 8762 | end) | |
| 8763 | Tool.Selected:Connect(eq) | |
| 8764 | Tool.Deselected:connect(deq) | |
| 8765 | oldCFrames = {}
| |
| 8766 | copy_kat = 0 | |
| 8767 | nums = 0 | |
| 8768 | MH = Humanoid.MaxHealth | |
| 8769 | PHP = char.Humanoid.MaxHealth / 20 | |
| 8770 | OPHP = MH - PHP | |
| 8771 | SOPHP = MH - PHP * 2 | |
| 8772 | TOPHP = MH - PHP * 3 | |
| 8773 | FOPHP = MH - PHP * 4 | |
| 8774 | game:GetService("RunService").RenderStepped:connect(function()--ArtificialHB.Event:connect(function()
| |
| 8775 | if Phase1Unlocked == true then | |
| 8776 | phase1gui.ImageColor3 = unlockedcol | |
| 8777 | Humanoid.MaxHealth = OPHP | |
| 8778 | end | |
| 8779 | if Phase2Unlocked == true then | |
| 8780 | phase2gui.ImageColor3 = unlockedcol | |
| 8781 | Humanoid.MaxHealth = SOPHP | |
| 8782 | end | |
| 8783 | if Phase3Unlocked == true then | |
| 8784 | phase3gui.ImageColor3 = unlockedcol | |
| 8785 | Humanoid.MaxHealth = TOPHP | |
| 8786 | end | |
| 8787 | if Phase4Unlocked == true then | |
| 8788 | phase4gui.ImageColor3 = unlockedcol | |
| 8789 | Humanoid.MaxHealth = FOPHP | |
| 8790 | end | |
| 8791 | if Phase2Unlocked == false then | |
| 8792 | phase2gui.ImageColor3 = lockedcol | |
| 8793 | end | |
| 8794 | if Phase3Unlocked == false then | |
| 8795 | phase3gui.ImageColor3 = lockedcol | |
| 8796 | end | |
| 8797 | if Phase4Unlocked == false then | |
| 8798 | phase4gui.ImageColor3 = lockedcol | |
| 8799 | end | |
| 8800 | if CANtwod == false then | |
| 8801 | --dcam.CAM.Value = false | |
| 8802 | end | |
| 8803 | if equipped == true then | |
| 8804 | if CANtwod == true and Comboing == true and Dmoves == false then | |
| 8805 | FaceComboee() | |
| 8806 | end | |
| 8807 | if CANtwod == true and Comboing == true then | |
| 8808 | controlsScript.Disabled = true | |
| 8809 | end | |
| 8810 | if CANtwod == true and Comboing == true then | |
| 8811 | bg.Parent = nil | |
| 8812 | end | |
| 8813 | if Dmoves == false then | |
| 8814 | CanCancel = true | |
| 8815 | end | |
| 8816 | end | |
| 8817 | magiknum.Text = math.floor(EN) .. "%" | |
| 8818 | if EN <= 100 then | |
| 8819 | magikbar:TweenSize(UDim2.new(1, 0, EN / 100, 0), nil, 1, 0.4, true) | |
| 8820 | end | |
| 8821 | if EN >= 100 then | |
| 8822 | EN = 100 | |
| 8823 | magikbar:TweenSize(UDim2.new(1, 0, 1, 0), nil, 1, 0.4, true) | |
| 8824 | end | |
| 8825 | if Dmoves == false and equipped == true then | |
| 8826 | for i, v in pairs(Character:GetChildren()) do | |
| 8827 | if v:IsA("Model") then
| |
| 8828 | for _, c in pairs(v:GetChildren()) do | |
| 8829 | if c:IsA("Part") then
| |
| 8830 | c.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001) | |
| 8831 | end | |
| 8832 | end | |
| 8833 | end | |
| 8834 | end | |
| 8835 | sine = sine + change | |
| 8836 | detect_state() | |
| 8837 | if Anim == "Jump" then | |
| 8838 | PlayAnimationFromTable(AnimTab.Jump.Animation(1), 0.3, false) | |
| 8839 | end | |
| 8840 | if Anim == "Fall" then | |
| 8841 | PlayAnimationFromTable(AnimTab.Fall.Animation(1), 0.3, false) | |
| 8842 | end | |
| 8843 | if Anim == "Idle" then | |
| 8844 | change = 1.5 | |
| 8845 | PlayAnimationFromTable(AnimTab.Idle.Animation(1, sine), 0.3, false) | |
| 8846 | end | |
| 8847 | if Anim == "Walk" and not facestating then | |
| 8848 | if 0 < math.cos(sine / 12) then | |
| 8849 | hee = 0.7 * math.cos(sine / 12) | |
| 8850 | else | |
| 8851 | hee = 0.1 * math.cos(sine / 12) | |
| 8852 | end | |
| 8853 | if 0 > math.cos(sine / 12) then | |
| 8854 | hee2 = -0.7 * math.cos(sine / 12) | |
| 8855 | else | |
| 8856 | hee2 = 0.1 * math.cos(sine / 12) | |
| 8857 | end | |
| 8858 | change = 2 | |
| 8859 | local num = 12 | |
| 8860 | local o = 115 | |
| 8861 | PlayAnimationFromTable(AnimTab.Run.Animation(1, sine, hee, hee2, num, o), 0.4, false) | |
| 8862 | end | |
| 8863 | end | |
| 8864 | if facestate == "forward" and Anim == "Walk" and Comboing and CANtwod then | |
| 8865 | if 0 < math.cos(sine / 12) then | |
| 8866 | hee = 0.7 * math.cos(sine / 12) | |
| 8867 | else | |
| 8868 | hee = 0.1 * math.cos(sine / 12) | |
| 8869 | end | |
| 8870 | if 0 > math.cos(sine / 12) then | |
| 8871 | hee2 = -0.7 * math.cos(sine / 12) | |
| 8872 | else | |
| 8873 | hee2 = 0.1 * math.cos(sine / 12) | |
| 8874 | end | |
| 8875 | change = 2 | |
| 8876 | local num = 12 | |
| 8877 | local o = 115 | |
| 8878 | PlayAnimationFromTable(PlayAnimationFromTable(AnimTab.Run.Animation(1, sine, hee, hee2, num, o), 0.4, false), 0.4, false) | |
| 8879 | Humanoid.WalkSpeed = 32 | |
| 8880 | end | |
| 8881 | if facestate == "backward" and Anim == "Walk" and Comboing and CANtwod then | |
| 8882 | change = 1 | |
| 8883 | local num = 11 | |
| 8884 | PlayAnimationFromTable(AnimTab.BackWalk.Animation(1, sine, num), 0.4, false) | |
| 8885 | Humanoid.WalkSpeed = 8 | |
| 8886 | end | |
| 8887 | local ss = Humanoid:GetState() | |
| 8888 | if ss == Enum.HumanoidStateType.FallingDown or ss == Enum.HumanoidStateType.PlatformStanding then | |
| 8889 | print("Get Up")
| |
| 8890 | Humanoid:ChangeState(Enum.HumanoidStateType.GettingUp) | |
| 8891 | end | |
| 8892 | end) | |
| 8893 | print("osama's engine l0aded")
| |
| 8894 | Tool.Name = "Ace of spades" | |
| 8895 | print("ace of sp0des loaded") |