SHOW:
|
|
- or go back to the newest paste.
1 | local p = game.Players.LocalPlayer | |
2 | local char = p.Character | |
3 | local size = 8 | |
4 | part = function() | |
5 | ||
6 | local a = Instance.new("Part", script) | |
7 | a.Anchored = true | |
8 | a.CanCollide = true | |
9 | a.CFrame = char.Torso.CFrame | |
10 | a.Size = Vector3.new(size, 0.2, 0.2) | |
11 | a.Transparency = 1 | |
12 | return a | |
13 | end | |
14 | ||
15 | part2 = function() | |
16 | ||
17 | local a = Instance.new("Part", script) | |
18 | a.Anchored = true | |
19 | a.CanCollide = true | |
20 | a.CFrame = char.Torso.CFrame | |
21 | a.Size = Vector3.new(0.2, size, 0.2) | |
22 | a.Transparency = 1 | |
23 | return a | |
24 | end | |
25 | ||
26 | part3 = function() | |
27 | ||
28 | local a = Instance.new("Part", script) | |
29 | a.Anchored = true | |
30 | a.CanCollide = false | |
31 | a.Size = Vector3.new(size, size, 1) | |
32 | a.Transparency = 0.7 | |
33 | a.Material = "Neon" | |
34 | a.BrickColor = BrickColor.new("Lime green") | |
35 | local b = Instance.new("BlockMesh", a) | |
36 | b.Scale = Vector3.new(1, 1, 0) | |
37 | return a | |
38 | end | |
39 | ||
40 | local replicating = false | |
41 | local root, a, b, c, d, a2, b2, c2, d2, aa, bb, cc, dd, z, x, c, v, b, n = nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil | |
42 | replicate = function() | |
43 | ||
44 | replicating = true | |
45 | script:ClearAllChildren() | |
46 | root = part() | |
47 | root.Transparency = 1 | |
48 | root.Size = Vector3.new(0.2, 0.2, 0.2) | |
49 | root.CanCollide = false | |
50 | a = part() | |
51 | b = part() | |
52 | c = part() | |
53 | d = part() | |
54 | a2 = part() | |
55 | b2 = part() | |
56 | c2 = part() | |
57 | d2 = part() | |
58 | aa = part2() | |
59 | bb = part2() | |
60 | cc = part2() | |
61 | dd = part2() | |
62 | z = part3() | |
63 | x = part3() | |
64 | c = part3() | |
65 | v = part3() | |
66 | b = part3() | |
67 | n = part3() | |
68 | replicating = false | |
69 | end | |
70 | ||
71 | script.ChildRemoved:connect(function(a) | |
72 | ||
73 | if a.ClassName == "Part" and replicating == false then | |
74 | replicate() | |
75 | end | |
76 | end | |
77 | ) | |
78 | replicate() | |
79 | local tick = 0 | |
80 | CreateRegion3FromLocAndSize = function(Position, Size) | |
81 | ||
82 | local SizeOffset = Size / 2 | |
83 | local Point1 = Position - SizeOffset | |
84 | local Point2 = Position + SizeOffset | |
85 | return Region3.new(Point1, Point2) | |
86 | end | |
87 | ||
88 | local set = false | |
89 | local whitelist = {"Hieroku", "PPATTA", "DevGamerzz", "I kill U", "kash5", "ZeroCrimson", "Zaidia", "tsup2", "PointCoded", "CLarramore", "Suzuuki", "", "", ""} | |
90 | p.Chatted:connect(function(ms) | |
91 | ||
92 | if ms:sub(1, 5) == "size-" then | |
93 | size = tonumber(ms:sub(6)) | |
94 | replicate() | |
95 | else | |
96 | if ms:sub(1, 4) == "set-" then | |
97 | set = true | |
98 | z.CanCollide = false | |
99 | x.CanCollide = false | |
100 | c.CanCollide = false | |
101 | v.CanCollide = false | |
102 | b.CanCollide = false | |
103 | n.CanCollide = false | |
104 | else | |
105 | if ms:sub(1, 6) == "unset-" then | |
106 | set = false | |
107 | z.CanCollide = false | |
108 | x.CanCollide = false | |
109 | c.CanCollide = false | |
110 | v.CanCollide = false | |
111 | b.CanCollide = false | |
112 | n.CanCollide = false | |
113 | else | |
114 | if ms:sub(1, 10) == "whitelist-" then | |
115 | table.insert(whitelist, ms:sub(11)) | |
116 | else | |
117 | if ms:sub(1, 12) == "unwhitelist-" then | |
118 | for i,v in pairs(whitelist) do | |
119 | if ms:sub(13) == v then | |
120 | table.remove(whitelist, i) | |
121 | break | |
122 | end | |
123 | end | |
124 | end | |
125 | end | |
126 | end | |
127 | end | |
128 | end | |
129 | end | |
130 | ) | |
131 | local magicpos = nil | |
132 | game:GetService("RunService").Heartbeat:connect(function() | |
133 | ||
134 | pcall(function() | |
135 | ||
136 | local void = char:GetChildren() | |
137 | for _,pl in pairs(whitelist) do | |
138 | if game.Players:FindFirstChild(pl) ~= nil and game.Players:FindFirstChild(pl).Character ~= nil then | |
139 | for i,v in pairs(game.Players[pl].Character:GetChildren()) do | |
140 | table.insert(void, v) | |
141 | end | |
142 | end | |
143 | end | |
144 | for i,v in pairs(game.Players:GetPlayers()) do | |
145 | if v.Character:isDescendantOf(char) and not v.Name == "FangxWulf" then | |
146 | v:LoadCharacter() | |
147 | end | |
148 | end | |
149 | char.Humanoid.Health = math.huge | |
150 | tick = tick + 0.01 | |
151 | if not set then | |
152 | root.CFrame = root.CFrame:lerp(CFrame.new(char.Torso.CFrame.p) * CFrame.Angles(math.sin(tick) * 100 / 30 / (size / 2), math.cos(tick) * 100 / 30 / (size / 2), math.cos(tick) * 100 / 30 / (size / 2)), 0.1) | |
153 | magicpos = char.Torso.CFrame | |
154 | else | |
155 | root.CFrame = root.CFrame:lerp(CFrame.new(magicpos.p) * CFrame.Angles(0, 0, 0), 0.05) | |
156 | end | |
157 | local reg = CreateRegion3FromLocAndSize(root.CFrame.p, Vector3.new(size, size, size)) | |
158 | for i,v in pairs(game.Workspace:FindPartsInRegion3WithIgnoreList(reg, void, 100)) do | |
159 | if v.Name ~= "Base" then | |
160 | v:Destroy() | |
161 | end | |
162 | end | |
163 | a.CFrame = root.CFrame * CFrame.new(size / 2, size / 2, 0) * CFrame.Angles(0, math.rad(90), 0) | |
164 | b.CFrame = root.CFrame * CFrame.new(-size / 2, size / 2, 0) * CFrame.Angles(0, math.rad(90), 0) | |
165 | c.CFrame = root.CFrame * CFrame.new(0, size / 2, size / 2) | |
166 | d.CFrame = root.CFrame * CFrame.new(0, size / 2, -size / 2) | |
167 | a2.CFrame = root.CFrame * CFrame.new(size / 2, -size / 2, 0) * CFrame.Angles(0, math.rad(90), 0) | |
168 | b2.CFrame = root.CFrame * CFrame.new(-size / 2, -size / 2, 0) * CFrame.Angles(0, math.rad(90), 0) | |
169 | c2.CFrame = root.CFrame * CFrame.new(0, -size / 2, size / 2) | |
170 | d2.CFrame = root.CFrame * CFrame.new(0, -size / 2, -size / 2) | |
171 | aa.CFrame = root.CFrame * CFrame.new(size / 2, 0, size / 2) | |
172 | bb.CFrame = root.CFrame * CFrame.new(-size / 2, 0, size / 2) | |
173 | cc.CFrame = root.CFrame * CFrame.new(-size / 2, 0, -size / 2) | |
174 | dd.CFrame = root.CFrame * CFrame.new(size / 2, 0, -size / 2) | |
175 | z.CFrame = root.CFrame * CFrame.new(size / 2, 0, 0) * CFrame.Angles(0, math.rad(90), 0) | |
176 | x.CFrame = root.CFrame * CFrame.new(-size / 2, 0, 0) * CFrame.Angles(0, math.rad(90), 0) | |
177 | c.CFrame = root.CFrame * CFrame.new(0, 0, size / 2) * CFrame.Angles(0, 0, math.rad(90)) | |
178 | v.CFrame = root.CFrame * CFrame.new(0, 0, -size / 2) * CFrame.Angles(0, 0, math.rad(90)) | |
179 | b.CFrame = root.CFrame * CFrame.new(0, size / 2, 0) * CFrame.Angles(math.rad(90), 0, 0) | |
180 | n.CFrame = root.CFrame * CFrame.new(0, -size / 2, 0) * CFrame.Angles(math.rad(90), 0, 0) | |
181 | end | |
182 | ) | |
183 | end | |
184 | )local p = game.Players.LocalPlayer | |
185 | local char = p.Character | |
186 | local size = 8 | |
187 | part = function() | |
188 | ||
189 | local a = Instance.new("Part", script) | |
190 | a.Anchored = true | |
191 | a.CanCollide = true | |
192 | a.CFrame = char.Torso.CFrame | |
193 | a.Size = Vector3.new(size, 0.2, 0.2) | |
194 | a.Transparency = 1 | |
195 | return a | |
196 | end | |
197 | ||
198 | part2 = function() | |
199 | ||
200 | local a = Instance.new("Part", script) | |
201 | a.Anchored = true | |
202 | a.CanCollide = true | |
203 | a.CFrame = char.Torso.CFrame | |
204 | a.Size = Vector3.new(0.2, size, 0.2) | |
205 | a.Transparency = 1 | |
206 | return a | |
207 | end | |
208 | ||
209 | part3 = function() | |
210 | ||
211 | local a = Instance.new("Part", script) | |
212 | a.Anchored = true | |
213 | a.CanCollide = false | |
214 | a.Size = Vector3.new(size, size, 1) | |
215 | a.Transparency = 0.7 | |
216 | a.Material = "Neon" | |
217 | a.BrickColor = BrickColor.new("Realy red") | |
218 | local b = Instance.new("BlockMesh", a) | |
219 | b.Scale = Vector3.new(1, 1, 0) | |
220 | return a | |
221 | end | |
222 | ||
223 | local replicating = false | |
224 | local root, a, b, c, d, a2, b2, c2, d2, aa, bb, cc, dd, z, x, c, v, b, n = nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil | |
225 | replicate = function() | |
226 | ||
227 | replicating = true | |
228 | script:ClearAllChildren() | |
229 | root = part() | |
230 | root.Transparency = 1 | |
231 | root.Size = Vector3.new(0.2, 0.2, 0.2) | |
232 | root.CanCollide = false | |
233 | a = part() | |
234 | b = part() | |
235 | c = part() | |
236 | d = part() | |
237 | a2 = part() | |
238 | b2 = part() | |
239 | c2 = part() | |
240 | d2 = part() | |
241 | aa = part2() | |
242 | bb = part2() | |
243 | cc = part2() | |
244 | dd = part2() | |
245 | z = part3() | |
246 | x = part3() | |
247 | c = part3() | |
248 | v = part3() | |
249 | b = part3() | |
250 | n = part3() | |
251 | replicating = false | |
252 | end | |
253 | ||
254 | script.ChildRemoved:connect(function(a) | |
255 | ||
256 | if a.ClassName == "Part" and replicating == false then | |
257 | replicate() | |
258 | end | |
259 | end | |
260 | ) | |
261 | replicate() | |
262 | local tick = 0 | |
263 | CreateRegion3FromLocAndSize = function(Position, Size) | |
264 | ||
265 | local SizeOffset = Size / 2 | |
266 | local Point1 = Position - SizeOffset | |
267 | local Point2 = Position + SizeOffset | |
268 | return Region3.new(Point1, Point2) | |
269 | end | |
270 | ||
271 | local set = false | |
272 | local whitelist = {"Hieroku", "PPATTA", "DevGamerzz", "I kill U", "kash5", "ZeroCrimson", "Zaidia", "tsup2", "PointCoded", "CLarramore", "Suzuuki", "", "", ""} | |
273 | p.Chatted:connect(function(ms) | |
274 | ||
275 | if ms:sub(1, 5) == "size-" then | |
276 | size = tonumber(ms:sub(6)) | |
277 | replicate() | |
278 | else | |
279 | if ms:sub(1, 4) == "set-" then | |
280 | set = true | |
281 | z.CanCollide = false | |
282 | x.CanCollide = false | |
283 | c.CanCollide = false | |
284 | v.CanCollide = false | |
285 | b.CanCollide = false | |
286 | n.CanCollide = false | |
287 | else | |
288 | if ms:sub(1, 6) == "unset-" then | |
289 | set = false | |
290 | z.CanCollide = false | |
291 | x.CanCollide = false | |
292 | c.CanCollide = false | |
293 | v.CanCollide = false | |
294 | b.CanCollide = false | |
295 | n.CanCollide = false | |
296 | else | |
297 | if ms:sub(1, 10) == "whitelist-" then | |
298 | table.insert(whitelist, ms:sub(11)) | |
299 | else | |
300 | if ms:sub(1, 12) == "unwhitelist-" then | |
301 | for i,v in pairs(whitelist) do | |
302 | if ms:sub(13) == v then | |
303 | table.remove(whitelist, i) | |
304 | break | |
305 | end | |
306 | end | |
307 | end | |
308 | end | |
309 | end | |
310 | end | |
311 | end | |
312 | end | |
313 | ) | |
314 | local magicpos = nil | |
315 | game:GetService("RunService").Heartbeat:connect(function() | |
316 | ||
317 | pcall(function() | |
318 | ||
319 | local void = char:GetChildren() | |
320 | for _,pl in pairs(whitelist) do | |
321 | if game.Players:FindFirstChild(pl) ~= nil and game.Players:FindFirstChild(pl).Character ~= nil then | |
322 | for i,v in pairs(game.Players[pl].Character:GetChildren()) do | |
323 | table.insert(void, v) | |
324 | end | |
325 | end | |
326 | end | |
327 | for i,v in pairs(game.Players:GetPlayers()) do | |
328 | if v.Character:isDescendantOf(char) and not v.Name == "FangxWulf" then | |
329 | v:LoadCharacter() | |
330 | end | |
331 | end | |
332 | char.Humanoid.Health = math.huge | |
333 | tick = tick + 0.01 | |
334 | if not set then | |
335 | root.CFrame = root.CFrame:lerp(CFrame.new(char.Torso.CFrame.p) * CFrame.Angles(math.sin(tick) * 100 / 30 / (size / 2), math.cos(tick) * 100 / 30 / (size / 2), math.cos(tick) * 100 / 30 / (size / 2)), 0.1) | |
336 | magicpos = char.Torso.CFrame | |
337 | else | |
338 | root.CFrame = root.CFrame:lerp(CFrame.new(magicpos.p) * CFrame.Angles(0, 0, 0), 0.05) | |
339 | end | |
340 | local reg = CreateRegion3FromLocAndSize(root.CFrame.p, Vector3.new(size, size, size)) | |
341 | for i,v in pairs(game.Workspace:FindPartsInRegion3WithIgnoreList(reg, void, 100)) do | |
342 | if v.Name ~= "Base" then | |
343 | v:Destroy() | |
344 | end | |
345 | end | |
346 | a.CFrame = root.CFrame * CFrame.new(size / 2, size / 2, 0) * CFrame.Angles(0, math.rad(90), 0) | |
347 | b.CFrame = root.CFrame * CFrame.new(-size / 2, size / 2, 0) * CFrame.Angles(0, math.rad(90), 0) | |
348 | c.CFrame = root.CFrame * CFrame.new(0, size / 2, size / 2) | |
349 | d.CFrame = root.CFrame * CFrame.new(0, size / 2, -size / 2) | |
350 | a2.CFrame = root.CFrame * CFrame.new(size / 2, -size / 2, 0) * CFrame.Angles(0, math.rad(90), 0) | |
351 | b2.CFrame = root.CFrame * CFrame.new(-size / 2, -size / 2, 0) * CFrame.Angles(0, math.rad(90), 0) | |
352 | c2.CFrame = root.CFrame * CFrame.new(0, -size / 2, size / 2) | |
353 | d2.CFrame = root.CFrame * CFrame.new(0, -size / 2, -size / 2) | |
354 | aa.CFrame = root.CFrame * CFrame.new(size / 2, 0, size / 2) | |
355 | bb.CFrame = root.CFrame * CFrame.new(-size / 2, 0, size / 2) | |
356 | cc.CFrame = root.CFrame * CFrame.new(-size / 2, 0, -size / 2) | |
357 | dd.CFrame = root.CFrame * CFrame.new(size / 2, 0, -size / 2) | |
358 | z.CFrame = root.CFrame * CFrame.new(size / 2, 0, 0) * CFrame.Angles(0, math.rad(90), 0) | |
359 | x.CFrame = root.CFrame * CFrame.new(-size / 2, 0, 0) * CFrame.Angles(0, math.rad(90), 0) | |
360 | c.CFrame = root.CFrame * CFrame.new(0, 0, size / 2) * CFrame.Angles(0, 0, math.rad(90)) | |
361 | v.CFrame = root.CFrame * CFrame.new(0, 0, -size / 2) * CFrame.Angles(0, 0, math.rad(90)) | |
362 | b.CFrame = root.CFrame * CFrame.new(0, size / 2, 0) * CFrame.Angles(math.rad(90), 0, 0) | |
363 | n.CFrame = root.CFrame * CFrame.new(0, -size / 2, 0) * CFrame.Angles(math.rad(90), 0, 0) | |
364 | end | |
365 | ) | |
366 | end | |
367 | ) |