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Let's make a game!
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Multiplicative Idle
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by pilotofsomething
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version 1.0.2
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version 2.0
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Settings : 
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prices increase by 120%
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prices increase by 100%
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selling gives back 0%
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resources are visible by default
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buildings are visible by default
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upgrades are hidden by default
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achievement are hidden by default
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clickables are visible by default
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custom stylesheet : http://pastebin.com/raw.php?i=yywdkR3a
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hide log
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Resources : 
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*cash
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	displayed as $%a
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*totalcash
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	displayed as You have made $%a so far.
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*diamond
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	displayed as %a Diamond%s
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	named a
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	builds 1 a
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Buildings : 
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*timer
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	abstract
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	gives 1 time
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	named GET MONEY
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	gives 1 cash
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	gives 1 totalcash
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*findDiamond
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	costs 9999999999999999999999 a
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	named Find Diamond
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	"A basic building. Gives nothing."
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	gives 15 diamond
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	hidden
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	unlocks at 1 b
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	costs 100 a
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*ab
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	named Ab
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	builds 1 aa
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	costs 1000 aa
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*ac
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	named Ac
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	builds 1 ab
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	gives 1 cash
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	costs 10000 ab
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	gives 1 totalcash
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	costs 10 cash
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	"A basic building. Gives <b>$1</b> per second."
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	costs 100000 ac
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*b
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	named B
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	costs 100 cash
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	costs 100 ad
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	costs 1000000 a
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*ba
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	costs 10000 cash
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	builds 1 b
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	costs 1000 b
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	costs 1000000000 aa
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	costs 100000000 cash
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	named Bb
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	builds 1 ba
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	costs 10000 ba
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	costs 10000000000000000 cash
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	costs 1000000000000 ab
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*bc
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	named Bc
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	builds 1 bb
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	gives 1.5 diamond
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	costs 100000 bb
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	costs 1000000000000 cash
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	costs 1000000000000000 ac
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*bd
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	named Bd
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	builds 1 bc
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	costs 1000000 bc
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	costs 1000 diamond
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	costs 1000000000000000000 ad
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*c
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	named C
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	builds 1 bd
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	costs 1000000 diamond
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	costs 100 bd
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	costs 1000000 b
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	costs 1000000000 a
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*ca
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	costs 10000000000000 diamond
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	builds 1 c
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	costs 1000 c
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	costs 1000000000 ba
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	costs 10000000000000000000 diamond
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	costs 1000000000000 ab
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	costs
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*cb
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	named Cb
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	costs 10000000000000000000000000 diamond
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	costs 1 bd
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	costs 10000 ca
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	costs 1000000000000 bb
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	costs 1000000000000000 ab
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*cc
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	costs 10000000000000000000000000000000 diamond
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	builds 1 cb
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	costs 100000 cb
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	costs 1000000000000000 bc
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	costs 10000000000000000000000000000000000000000 diamond
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	costs 1000000000000000000 ac
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*cd
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	named Cd
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	builds 1 cc
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	costs 1000000000000000000000000000000000000000000000000 diamond
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	costs 1000000 cc
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	costs 1000000000000000000 bd
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	costs 1000000000000000000000 ad
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	costs 1000000000000000000000000000000000000000000000000000000000 diamond
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*learning
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	named Learning
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	costs 1 ad
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	"Increases production Ad by <b>0.000001%</b> for each second you have played"
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	multiplies efficiency of ad by 0.000001% per time
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	"Increases total cash production by <b>0.0001%</b> for each second you have played"
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	unlocks at 1 ac
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	multiplies efficiency of a by 0.0001% per time
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	unlocks at 1000 totalcash
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	"You have won. Makes Cd <b>twice</b> as efficient."
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	costs 1 cd
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	multiplies efficiency of cd by 200%
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	unlocks at 1 cd
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Achievements : 
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*play
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	named Thanks for playing!
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*1
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	"v2.0"
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	image : http://i.imgur.com/voQmfDo.png
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	visible