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| 1 | - | --FRUIT-- |
| 1 | + | |
| 2 | - | --Converted with ttyyuu12345's model to script plugin v4 |
| 2 | + | --//xdielivex's universal loader\\-- |
| 3 | - | function sandbox(var,func) |
| 3 | + | |
| 4 | - | local env = getfenv(func) |
| 4 | + | |
| 5 | - | local newenv = setmetatable({},{
|
| 5 | + | |
| 6 | local Player,game,owner = owner,game | |
| 7 | - | if k=="script" then |
| 7 | + | |
| 8 | - | return var |
| 8 | + | |
| 9 | - | else |
| 9 | + | |
| 10 | - | return env[k] |
| 10 | + | |
| 11 | ||
| 12 | --RemoteEvent for communicating | |
| 13 | local Event = Instance.new("RemoteEvent")
| |
| 14 | - | setfenv(func,newenv) |
| 14 | + | |
| 15 | - | return func |
| 15 | + | |
| 16 | --Fake event to make stuff like Mouse.KeyDown work | |
| 17 | - | cors = {}
|
| 17 | + | |
| 18 | - | mas = Instance.new("Model",game:GetService("Lighting"))
|
| 18 | + | |
| 19 | - | Tool0 = Instance.new("Tool")
|
| 19 | + | |
| 20 | - | Part1 = Instance.new("Part")
|
| 20 | + | |
| 21 | - | Decal2 = Instance.new("Decal")
|
| 21 | + | |
| 22 | - | Decal3 = Instance.new("Decal")
|
| 22 | + | |
| 23 | - | Decal4 = Instance.new("Decal")
|
| 23 | + | |
| 24 | - | Decal5 = Instance.new("Decal")
|
| 24 | + | |
| 25 | - | Decal6 = Instance.new("Decal")
|
| 25 | + | |
| 26 | - | Decal7 = Instance.new("Decal")
|
| 26 | + | |
| 27 | - | SpecialMesh8 = Instance.new("SpecialMesh")
|
| 27 | + | |
| 28 | - | Sound9 = Instance.new("Sound")
|
| 28 | + | |
| 29 | - | LocalScript10 = Instance.new("LocalScript")
|
| 29 | + | |
| 30 | - | LocalScript11 = Instance.new("LocalScript")
|
| 30 | + | |
| 31 | - | HopperBin12 = Instance.new("HopperBin")
|
| 31 | + | |
| 32 | - | LocalScript13 = Instance.new("LocalScript")
|
| 32 | + | |
| 33 | - | BlockMesh14 = Instance.new("BlockMesh")
|
| 33 | + | |
| 34 | - | Script15 = Instance.new("Script")
|
| 34 | + | |
| 35 | - | Script16 = Instance.new("Script")
|
| 35 | + | |
| 36 | - | HopperBin17 = Instance.new("HopperBin")
|
| 36 | + | |
| 37 | - | LocalScript18 = Instance.new("LocalScript")
|
| 37 | + | |
| 38 | - | HopperBin19 = Instance.new("HopperBin")
|
| 38 | + | |
| 39 | - | LocalScript20 = Instance.new("LocalScript")
|
| 39 | + | |
| 40 | - | BlockMesh21 = Instance.new("BlockMesh")
|
| 40 | + | |
| 41 | - | Script22 = Instance.new("Script")
|
| 41 | + | |
| 42 | - | Script23 = Instance.new("Script")
|
| 42 | + | |
| 43 | - | Script24 = Instance.new("Script")
|
| 43 | + | |
| 44 | - | StringValue25 = Instance.new("StringValue")
|
| 44 | + | |
| 45 | - | Part26 = Instance.new("Part")
|
| 45 | + | |
| 46 | - | SpecialMesh27 = Instance.new("SpecialMesh")
|
| 46 | + | |
| 47 | - | Part28 = Instance.new("Part")
|
| 47 | + | |
| 48 | - | SpecialMesh29 = Instance.new("SpecialMesh")
|
| 48 | + | |
| 49 | - | Part30 = Instance.new("Part")
|
| 49 | + | |
| 50 | - | SpecialMesh31 = Instance.new("SpecialMesh")
|
| 50 | + | |
| 51 | - | Tool0.Name = "(Click to eat) Gomu Gomu no mi" |
| 51 | + | |
| 52 | - | Tool0.Parent = mas |
| 52 | + | |
| 53 | - | Tool0.Grip = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
| 53 | + | |
| 54 | - | Tool0.GripForward = Vector3.new(1, -0, -0) |
| 54 | + | |
| 55 | - | Tool0.GripRight = Vector3.new(0, 0, 1) |
| 55 | + | |
| 56 | - | Part1.Name = "Handle" |
| 56 | + | |
| 57 | - | Part1.Parent = Tool0 |
| 57 | + | |
| 58 | - | Part1.CFrame = CFrame.new(48.749485, 0.503547013, 19.1430969, -0.999999523, -0.000978620723, 1.05401614e-05, -0.000978537253, 0.999980748, 0.00612961594, -1.66846348e-05, 0.0061296029, -0.999981225) |
| 58 | + | |
| 59 | - | Part1.Orientation = Vector3.new(-0.349999994, 180, -0.0599999987) |
| 59 | + | |
| 60 | - | Part1.Position = Vector3.new(48.749485, 0.503547013, 19.1430969) |
| 60 | + | |
| 61 | - | Part1.Rotation = Vector3.new(-179.649994, 0, 179.940002) |
| 61 | + | |
| 62 | - | Part1.Color = Color3.new(0.972549, 0.85098, 0.427451) |
| 62 | + | |
| 63 | - | Part1.Size = Vector3.new(1, 1, 1) |
| 63 | + | |
| 64 | - | Part1.BottomSurface = Enum.SurfaceType.Smooth |
| 64 | + | |
| 65 | - | Part1.BrickColor = BrickColor.new("Daisy orange")
|
| 65 | + | |
| 66 | - | Part1.Material = Enum.Material.SmoothPlastic |
| 66 | + | |
| 67 | - | Part1.TopSurface = Enum.SurfaceType.Smooth |
| 67 | + | |
| 68 | - | Part1.brickColor = BrickColor.new("Daisy orange")
|
| 68 | + | |
| 69 | - | Part1.FormFactor = Enum.FormFactor.Symmetric |
| 69 | + | |
| 70 | - | Part1.formFactor = Enum.FormFactor.Symmetric |
| 70 | + | |
| 71 | - | Decal2.Parent = Part1 |
| 71 | + | |
| 72 | - | Decal2.Texture = "rbxassetid://114369508" |
| 72 | + | |
| 73 | - | Decal2.Transparency = 0.5 |
| 73 | + | |
| 74 | - | Decal3.Parent = Part1 |
| 74 | + | |
| 75 | - | Decal3.Texture = "rbxassetid://114369508" |
| 75 | + | |
| 76 | - | Decal3.Transparency = 0.5 |
| 76 | + | |
| 77 | - | Decal3.Face = Enum.NormalId.Left |
| 77 | + | |
| 78 | - | Decal4.Parent = Part1 |
| 78 | + | |
| 79 | - | Decal4.Texture = "rbxassetid://114369508" |
| 79 | + | |
| 80 | - | Decal4.Transparency = 0.5 |
| 80 | + | |
| 81 | - | Decal4.Face = Enum.NormalId.Back |
| 81 | + | |
| 82 | - | Decal5.Parent = Part1 |
| 82 | + | |
| 83 | - | Decal5.Texture = "rbxassetid://114369508" |
| 83 | + | |
| 84 | - | Decal5.Transparency = 0.5 |
| 84 | + | |
| 85 | - | Decal5.Face = Enum.NormalId.Right |
| 85 | + | |
| 86 | - | Decal6.Parent = Part1 |
| 86 | + | |
| 87 | - | Decal6.Texture = "rbxassetid://114369508" |
| 87 | + | |
| 88 | - | Decal6.Transparency = 0.5 |
| 88 | + | |
| 89 | - | Decal6.Face = Enum.NormalId.Top |
| 89 | + | |
| 90 | - | Decal7.Parent = Part1 |
| 90 | + | |
| 91 | - | Decal7.Texture = "rbxassetid://114369508" |
| 91 | + | |
| 92 | - | Decal7.Transparency = 0.5 |
| 92 | + | |
| 93 | - | Decal7.Face = Enum.NormalId.Bottom |
| 93 | + | |
| 94 | - | SpecialMesh8.Parent = Part1 |
| 94 | + | |
| 95 | - | SpecialMesh8.Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995) |
| 95 | + | |
| 96 | - | SpecialMesh8.MeshType = Enum.MeshType.Sphere |
| 96 | + | |
| 97 | - | Sound9.Name = "Eat" |
| 97 | + | |
| 98 | - | Sound9.Parent = Part1 |
| 98 | + | |
| 99 | - | Sound9.Looped = true |
| 99 | + | |
| 100 | - | Sound9.Pitch = 1.1000000238419 |
| 100 | + | |
| 101 | - | Sound9.PlaybackSpeed = 1.1000000238419 |
| 101 | + | |
| 102 | - | Sound9.SoundId = "rbxassetid://161190414" |
| 102 | + | |
| 103 | - | LocalScript10.Name = "InstaWeld" |
| 103 | + | |
| 104 | - | LocalScript10.Parent = Tool0 |
| 104 | + | |
| 105 | - | table.insert(cors,sandbox(LocalScript10,function() |
| 105 | + | |
| 106 | - | local currentwelds = {}
|
| 106 | + | |
| 107 | local function FakeService(t,RealService) | |
| 108 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
| 109 | - | local W = Instance.new("Weld")
|
| 109 | + | |
| 110 | - | W.Part0 = x |
| 110 | + | |
| 111 | - | W.Part1 = y |
| 111 | + | |
| 112 | - | local CJ = CFrame.new(x.Position) |
| 112 | + | |
| 113 | - | local C0 = x.CFrame:inverse()*CJ |
| 113 | + | |
| 114 | - | local C1 = y.CFrame:inverse()*CJ |
| 114 | + | |
| 115 | - | W.C0 = C0 |
| 115 | + | |
| 116 | - | W.C1 = C1 |
| 116 | + | |
| 117 | - | W.Parent = x |
| 117 | + | |
| 118 | - | currentwelds[#currentwelds+1] = W |
| 118 | + | |
| 119 | },"Players"), | |
| 120 | UserInputService = FakeService(UIS,"UserInputService"), | |
| 121 | - | function Get(A) |
| 121 | + | |
| 122 | - | if A:IsA("BasePart") then
|
| 122 | + | |
| 123 | - | Weld(script.Parent.Handle, A) |
| 123 | + | |
| 124 | - | A.Anchored = false |
| 124 | + | |
| 125 | ||
| 126 | - | local C = A:GetChildren() |
| 126 | + | |
| 127 | - | for i=1, #C do |
| 127 | + | |
| 128 | - | Get(C[i]) |
| 128 | + | |
| 129 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
| 130 | end, | |
| 131 | UnbindFromRenderStep = function(self,name) | |
| 132 | self._btrs[name]:Disconnect() | |
| 133 | - | function Finale() |
| 133 | + | |
| 134 | - | currentwelds = {}
|
| 134 | + | |
| 135 | - | Get(script.Parent) |
| 135 | + | |
| 136 | setmetatable(g,{
| |
| 137 | - | wait(0.1) |
| 137 | + | |
| 138 | - | local toolparts = script.Parent:GetChildren() |
| 138 | + | |
| 139 | - | for h = 1, #toolparts do |
| 139 | + | |
| 140 | - | local c = toolparts[h]:GetChildren() |
| 140 | + | |
| 141 | - | for j = 1, #c do |
| 141 | + | |
| 142 | - | if c[j]:IsA("Weld") then
|
| 142 | + | |
| 143 | - | local stop = false |
| 143 | + | |
| 144 | - | for k = 1, #currentwelds do |
| 144 | + | |
| 145 | - | if c[j] == currentwelds[k] then |
| 145 | + | |
| 146 | - | stop = true |
| 146 | + | |
| 147 | - | end |
| 147 | + | |
| 148 | Player = owner | |
| 149 | - | if not stop then |
| 149 | + | |
| 150 | - | c[j]:Destroy() |
| 150 | + | |
| 151 | Backpack = Player.Backpack | |
| 152 | Character = Player.Character | |
| 153 | Humanoid = Character.Humanoid | |
| 154 | Mouse = Player:GetMouse() | |
| 155 | RootPart = Character["HumanoidRootPart"] | |
| 156 | Torso = Character["Torso"] | |
| 157 | Head = Character["Head"] | |
| 158 | - | script.Parent.Equipped:connect(Finale) |
| 158 | + | |
| 159 | - | script.Parent.Unequipped:connect(Finale) |
| 159 | + | |
| 160 | - | Finale() |
| 160 | + | |
| 161 | LeftLeg = Character["Left Leg"] | |
| 162 | - | LocalScript11.Name = "EatScript" |
| 162 | + | |
| 163 | - | LocalScript11.Parent = Tool0 |
| 163 | + | |
| 164 | - | table.insert(cors,sandbox(LocalScript11,function() |
| 164 | + | |
| 165 | LeftShoulder = Torso["Left Shoulder"] | |
| 166 | RightHip = Torso["Right Hip"] | |
| 167 | - | local tool = script.Parent |
| 167 | + | |
| 168 | - | local player = owner |
| 168 | + | |
| 169 | removeuseless = game:GetService("Debris")
| |
| 170 | - | defaultholdingpos = tool.GripPos |
| 170 | + | |
| 171 | - | eaten = false |
| 171 | + | |
| 172 | - | equipped = false |
| 172 | + | |
| 173 | - | cancelled = false |
| 173 | + | |
| 174 | - | tool.Equipped:connect(function() |
| 174 | + | |
| 175 | - | equipped = true |
| 175 | + | |
| 176 | - | script.Parent.Activated:connect(function() |
| 176 | + | |
| 177 | - | if not eaten then |
| 177 | + | |
| 178 | - | cancelled = false |
| 178 | + | |
| 179 | - | tool.GripPos = Vector3.new(0.8, -0.5, 1.5) |
| 179 | + | |
| 180 | - | tool.Handle.Eat:Play() |
| 180 | + | |
| 181 | - | wait(1.4) |
| 181 | + | |
| 182 | - | tool.Handle.Eat:Stop() |
| 182 | + | |
| 183 | - | if equipped and not cancelled then |
| 183 | + | |
| 184 | - | local currentsavedgear = player:FindFirstChild("StarterGear"):GetChildren()
|
| 184 | + | |
| 185 | - | local hasdf = false |
| 185 | + | |
| 186 | - | if #currentsavedgear > 0 then |
| 186 | + | |
| 187 | - | for i = 1, #currentsavedgear do |
| 187 | + | |
| 188 | - | if currentsavedgear[i]:FindFirstChild("DevilFruitAbility") then
|
| 188 | + | |
| 189 | - | currentsavedgear[i]:Destroy() |
| 189 | + | |
| 190 | - | hasdf = true |
| 190 | + | |
| 191 | - | end |
| 191 | + | |
| 192 | RightArm = Character["Right Arm"] | |
| 193 | LeftArm = Character["Left Arm"] | |
| 194 | - | if not hasdf then |
| 194 | + | |
| 195 | - | local dftools = script:GetChildren() |
| 195 | + | |
| 196 | - | for i = 1, #dftools do |
| 196 | + | |
| 197 | - | local df_tag = Instance.new("StringValue")
|
| 197 | + | |
| 198 | - | df_tag.Name = "DevilFruitAbility" |
| 198 | + | |
| 199 | - | df_tag.Value = tool.DevilFruitType.Value |
| 199 | + | |
| 200 | - | df_tag.Parent = dftools[i] |
| 200 | + | |
| 201 | - | dftools[i]:clone().Parent = player:FindFirstChild("Backpack")
|
| 201 | + | |
| 202 | - | dftools[i]:clone().Parent = player:FindFirstChild("StarterGear")
|
| 202 | + | |
| 203 | local Orin = "http://www.roblox.com/asset/?id=1065951398" | |
| 204 | - | tool:Destroy() |
| 204 | + | |
| 205 | - | elseif hasdf then |
| 205 | + | |
| 206 | - | if player.Character then |
| 206 | + | |
| 207 | - | if player.Character:FindFirstChild("Humanoid") then
|
| 207 | + | |
| 208 | - | player.Character:BreakJoints() |
| 208 | + | |
| 209 | - | player.Character:FindFirstChild("Humanoid").Health = 0
|
| 209 | + | |
| 210 | - | end |
| 210 | + | |
| 211 | -------------------------------- | |
| 212 | - | tool:Destroy() |
| 212 | + | |
| 213 | -------------------------------- | |
| 214 | local naeeym2 = Instance.new("BillboardGui",char)
| |
| 215 | naeeym2.AlwaysOnTop = true | |
| 216 | naeeym2.Size = UDim2.new(5,35,2,35) | |
| 217 | naeeym2.StudsOffset = Vector3.new(0,2,0) | |
| 218 | naeeym2.Adornee = hed | |
| 219 | - | tool.Unequipped:connect(function() |
| 219 | + | |
| 220 | - | tool.Handle.Eat:Stop() |
| 220 | + | |
| 221 | - | cancelled = true |
| 221 | + | |
| 222 | - | equipped = false |
| 222 | + | |
| 223 | - | if not eaten then |
| 223 | + | |
| 224 | - | tool.GripPos = defaultholdingpos |
| 224 | + | |
| 225 | tecks2.Text = "" | |
| 226 | tecks2.Font = "Fantasy" | |
| 227 | tecks2.TextSize = 30 | |
| 228 | - | table.insert(cors,sandbox(LocalScript13,function() |
| 228 | + | |
| 229 | - | COOLDOWN = 1 |
| 229 | + | |
| 230 | tecks2.TextStrokeColor3 = BrickColor.new('Really black').Color
| |
| 231 | - | MAX_VELOCITY = 475 |
| 231 | + | |
| 232 | - | MIN_VELOCITY = 400 |
| 232 | + | |
| 233 | textfag = tecks2 | |
| 234 | - | AUTOFIRE = false |
| 234 | + | |
| 235 | tecks2.Text = "script by xdielivex" | |
| 236 | - | SPREAD = 2 |
| 236 | + | |
| 237 | - | ORIGIN_SPREAD = 0 |
| 237 | + | |
| 238 | - | LOCK_FORWARD = false |
| 238 | + | |
| 239 | while textfag ~= nil do | |
| 240 | - | ANTI_GRAVITY = 1 |
| 240 | + | |
| 241 | textfag.Position = UDim2.new(math.random(-.2,.2),math.random(-3,3),.05,math.random(-3,3)) | |
| 242 | - | FIRE_SOUND = "http://www.roblox.com/asset/?id=93011731" |
| 242 | + | |
| 243 | end | |
| 244 | - | DESPAWN_TIME = 1 |
| 244 | + | |
| 245 | ------------------------------------------------------- | |
| 246 | wait(0.2) | |
| 247 | - | wait(1) |
| 247 | + | |
| 248 | - | ------------------------------ |
| 248 | + | |
| 249 | - | missile = Instance.new("Part")
|
| 249 | + | |
| 250 | - | missile.Name = "Gomu" |
| 250 | + | |
| 251 | - | missile.Transparency = 0 |
| 251 | + | |
| 252 | - | missile.Reflectance = 0 |
| 252 | + | |
| 253 | - | missile.CanCollide = false |
| 253 | + | |
| 254 | - | missile.Shape = "Block" |
| 254 | + | |
| 255 | - | missile.FormFactor = "Custom" |
| 255 | + | |
| 256 | - | missile.Size = Vector3.new(2, 2, 2) |
| 256 | + | |
| 257 | - | missile.Elasticity = 0 |
| 257 | + | |
| 258 | - | missile.TopSurface = 0 |
| 258 | + | |
| 259 | - | missile.BottomSurface = 0 |
| 259 | + | |
| 260 | local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
| 261 | - | while script:FindFirstChild("Mesh") == nil do wait() end
|
| 261 | + | |
| 262 | - | script.Mesh:clone().Parent = missile |
| 262 | + | |
| 263 | local maincolor = BrickColor.new("Plum")
| |
| 264 | - | force = Instance.new("BodyForce")
|
| 264 | + | |
| 265 | - | force.force = Vector3.new(0,missile:GetMass() * 196.2 * ANTI_GRAVITY) |
| 265 | + | |
| 266 | - | force.Parent = missile |
| 266 | + | |
| 267 | ------------------------------------------------------- | |
| 268 | - | scriptName = "ArrowScript" |
| 268 | + | |
| 269 | - | while script:FindFirstChild(scriptName) == nil do wait() end |
| 269 | + | |
| 270 | - | script:FindFirstChild(scriptName):clone().Parent = missile |
| 270 | + | |
| 271 | attack = false | |
| 272 | - | ------------------------------ |
| 272 | + | |
| 273 | Rad = math.rad | |
| 274 | IT = Instance.new | |
| 275 | - | Tool = script.Parent |
| 275 | + | |
| 276 | - | player = owner |
| 276 | + | |
| 277 | - | while player.Character == nil do wait() end |
| 277 | + | |
| 278 | - | char = player.Character |
| 278 | + | |
| 279 | Asin = math.asin | |
| 280 | - | function hidePart(part) |
| 280 | + | |
| 281 | - | if part:FindFirstChild("AttackHide") == nil then
|
| 281 | + | |
| 282 | - | local hide = Instance.new("SpecialMesh")
|
| 282 | + | |
| 283 | - | hide.Name = "AttackHide" |
| 283 | + | |
| 284 | - | hide.MeshType = "FileMesh" |
| 284 | + | |
| 285 | - | hide.Scale = Vector3.new(0, 0, 0) |
| 285 | + | |
| 286 | - | hide.Parent = part |
| 286 | + | |
| 287 | - | game.Debris:AddItem(hide, DESPAWN_TIME/2) |
| 287 | + | |
| 288 | ------------------------------------------------------- | |
| 289 | ArtificialHB = Instance.new("BindableEvent", script)
| |
| 290 | ArtificialHB.Name = "Heartbeat" | |
| 291 | - | shooting = false |
| 291 | + | |
| 292 | - | function fire(v) |
| 292 | + | |
| 293 | - | if choosehand == 1 then |
| 293 | + | |
| 294 | - | choosehand = 2 |
| 294 | + | |
| 295 | - | arm = char:FindFirstChild("Right Arm")
|
| 295 | + | |
| 296 | tossremainder = false | |
| 297 | - | choosehand = 1 |
| 297 | + | |
| 298 | - | arm = char:FindFirstChild("Left Arm")
|
| 298 | + | |
| 299 | lastframe = tick() | |
| 300 | - | if arm == nil then return end |
| 300 | + | |
| 301 | - | hidePart(arm) |
| 301 | + | |
| 302 | ||
| 303 | - | if not LOCK_FORWARD then |
| 303 | + | |
| 304 | - | v_spreadx = math.random(-SPREAD, SPREAD) |
| 304 | + | |
| 305 | - | v_spready = math.random(-SPREAD, SPREAD) |
| 305 | + | |
| 306 | - | v_spreadz = math.random(-SPREAD, SPREAD) |
| 306 | + | |
| 307 | - | v = v + Vector3.new(v_spreadx, v_spready, v_spreadz) |
| 307 | + | |
| 308 | - | v = (v - arm.Position).unit |
| 308 | + | |
| 309 | else | |
| 310 | - | v = char:FindFirstChild("Torso").CFrame.lookVector
|
| 310 | + | |
| 311 | - | end |
| 311 | + | |
| 312 | end | |
| 313 | - | o_spreadx = math.random(-ORIGIN_SPREAD, ORIGIN_SPREAD) |
| 313 | + | |
| 314 | - | o_spready = math.random(-ORIGIN_SPREAD, ORIGIN_SPREAD) |
| 314 | + | |
| 315 | - | o_spreadz = math.random(-ORIGIN_SPREAD, ORIGIN_SPREAD) |
| 315 | + | |
| 316 | - | local spawnPos = arm.Position + Vector3.new(o_spreadx, o_spready, o_spreadz) |
| 316 | + | |
| 317 | - | spawnPos = spawnPos + (v * 1) |
| 317 | + | |
| 318 | tf = tf - frame * math.floor(tf / frame) | |
| 319 | - | shot = missile:clone() |
| 319 | + | |
| 320 | - | shot.BrickColor = arm.BrickColor |
| 320 | + | |
| 321 | - | shot.Velocity = v * math.random(MIN_VELOCITY, MAX_VELOCITY) |
| 321 | + | |
| 322 | - | local launch = spawnPos + 2 * v |
| 322 | + | |
| 323 | - | shot.CFrame = CFrame.new(launch, launch + v) |
| 323 | + | |
| 324 | ------------------------------------------------------- | |
| 325 | - | local creator_tag = Instance.new("ObjectValue")
|
| 325 | + | |
| 326 | - | creator_tag.Value = player |
| 326 | + | |
| 327 | - | creator_tag.Name = "creator" |
| 327 | + | |
| 328 | - | creator_tag.Parent = shot |
| 328 | + | |
| 329 | function swait(num) | |
| 330 | - | local firesound = Instance.new("Sound")
|
| 330 | + | |
| 331 | - | firesound.Name = "FiredSound" |
| 331 | + | |
| 332 | - | firesound.SoundId = FIRE_SOUND |
| 332 | + | |
| 333 | - | firesound.Volume = 1 |
| 333 | + | |
| 334 | - | firesound.Pitch = math.random(8, 14)/10 |
| 334 | + | |
| 335 | - | firesound.Parent = shot |
| 335 | + | |
| 336 | end | |
| 337 | - | shot.Parent = game.Workspace |
| 337 | + | |
| 338 | - | game.Debris:AddItem(shot, DESPAWN_TIME) |
| 338 | + | |
| 339 | - | shot:FindFirstChild(scriptName).Disabled = false |
| 339 | + | |
| 340 | end | |
| 341 | function clerp(a, b, t) | |
| 342 | local qa = {
| |
| 343 | - | enabled = true |
| 343 | + | |
| 344 | - | gatlingmode = false |
| 344 | + | |
| 345 | local qb = {
| |
| 346 | - | function onButtonUp() |
| 346 | + | |
| 347 | - | shooting = false |
| 347 | + | |
| 348 | local ax, ay, az = a.x, a.y, a.z | |
| 349 | local bx, by, bz = b.x, b.y, b.z | |
| 350 | - | function onDeselect() |
| 350 | + | |
| 351 | - | stopped = true |
| 351 | + | |
| 352 | end | |
| 353 | function QuaternionFromCFrame(cf) | |
| 354 | - | function gatlingOFF() |
| 354 | + | |
| 355 | - | gatlingmode = false -- its not gatling ya know |
| 355 | + | |
| 356 | - | COOLDOWN = 2 |
| 356 | + | |
| 357 | - | MAX_VELOCITY = 250 |
| 357 | + | |
| 358 | - | MIN_VELOCITY = 200 |
| 358 | + | |
| 359 | - | AUTOFIRE = false |
| 359 | + | |
| 360 | - | SPREAD = 3 |
| 360 | + | |
| 361 | - | ORIGIN_SPREAD = 3 |
| 361 | + | |
| 362 | - | DESPAWN_TIME = 0.9 |
| 362 | + | |
| 363 | - | missile.Transparency = 0.4 |
| 363 | + | |
| 364 | - | LOCK_FORWARD = true |
| 364 | + | |
| 365 | if m22 > (i == 0 and m00 or m11) then | |
| 366 | i = 2 | |
| 367 | - | function gatlingON() |
| 367 | + | |
| 368 | - | gatlingmode = true -- its one shot |
| 368 | + | |
| 369 | - | COOLDOWN = 2 |
| 369 | + | |
| 370 | - | MAX_VELOCITY = 475 |
| 370 | + | |
| 371 | - | MIN_VELOCITY = 400 |
| 371 | + | |
| 372 | - | AUTOFIRE = false |
| 372 | + | |
| 373 | - | SPREAD = 2 |
| 373 | + | |
| 374 | - | ORIGIN_SPREAD = 0 |
| 374 | + | |
| 375 | - | DESPAWN_TIME = 1 |
| 375 | + | |
| 376 | - | missile.Transparency = 0 |
| 376 | + | |
| 377 | - | LOCK_FORWARD = false |
| 377 | + | |
| 378 | local recip = 0.5 / s | |
| 379 | return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
| 380 | - | function onSelected(mouse) |
| 380 | + | |
| 381 | - | gatlingmode = false |
| 381 | + | |
| 382 | - | gatlingOFF() |
| 382 | + | |
| 383 | - | mouse.Icon = "rbxasset://textures\\GunCursor.png" |
| 383 | + | |
| 384 | - | mouse.Button1Down:connect(function() |
| 384 | + | |
| 385 | local wx, wy, wz = w * xs, w * ys, w * zs | |
| 386 | - | if not enabled then return end |
| 386 | + | |
| 387 | - | mouse.Icon = "rbxasset://textures\\GunWaitCursor.png" |
| 387 | + | |
| 388 | - | enabled = false |
| 388 | + | |
| 389 | - | shooting = true |
| 389 | + | |
| 390 | - | stopped = false |
| 390 | + | |
| 391 | - | while shooting do |
| 391 | + | |
| 392 | - | hum = char:FindFirstChild("Humanoid")
|
| 392 | + | |
| 393 | - | if hum == nil then else |
| 393 | + | |
| 394 | - | if hum.Health <= 0 then shooting = false end |
| 394 | + | |
| 395 | - | fire(mouse.Hit.p) |
| 395 | + | |
| 396 | local startInterp, finishInterp | |
| 397 | - | wait(COOLDOWN) |
| 397 | + | |
| 398 | - | if not AUTOFIRE then |
| 398 | + | |
| 399 | - | shooting = false |
| 399 | + | |
| 400 | local invSinTheta = 1 / Sin(theta) | |
| 401 | startInterp = Sin((1 - t) * theta) * invSinTheta | |
| 402 | - | if AUTOFIRE then |
| 402 | + | |
| 403 | - | wait(COOLDOWN) |
| 403 | + | |
| 404 | startInterp = 1 - t | |
| 405 | - | if mouse then |
| 405 | + | |
| 406 | - | mouse.Icon = "rbxasset://textures\\GunCursor.png" |
| 406 | + | |
| 407 | elseif 1 + cosTheta > 1.0E-4 then | |
| 408 | - | enabled = true |
| 408 | + | |
| 409 | local invSinTheta = 1 / Sin(theta) | |
| 410 | startInterp = Sin((t - 1) * theta) * invSinTheta | |
| 411 | - | mouse.Button1Up:connect(function() onButtonUp() end) |
| 411 | + | |
| 412 | - | mouse.KeyDown:connect(function(key2) |
| 412 | + | |
| 413 | - | local key=string.byte(key2) |
| 413 | + | |
| 414 | - | if key==string.byte("g") then
|
| 414 | + | |
| 415 | - | if gatlingmode == false then |
| 415 | + | |
| 416 | - | gatlingON() |
| 416 | + | |
| 417 | - | else |
| 417 | + | |
| 418 | - | gatlingOFF() |
| 418 | + | |
| 419 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
| |
| 420 | end | |
| 421 | local RbxUtility = LoadLibrary("RbxUtility")
| |
| 422 | local Create = RbxUtility.Create | |
| 423 | ||
| 424 | - | script.Parent.Selected:connect(onSelected) |
| 424 | + | |
| 425 | - | script.Parent.Deselected:connect(onDeselected) |
| 425 | + | |
| 426 | ------------------------------------------------------- | |
| 427 | function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
| 428 | if hit.Parent == nil then | |
| 429 | return | |
| 430 | end | |
| 431 | - | BlockMesh14.Parent = LocalScript13 |
| 431 | + | |
| 432 | - | Script15.Name = "Stretch" |
| 432 | + | |
| 433 | - | Script15.Parent = BlockMesh14 |
| 433 | + | |
| 434 | - | table.insert(cors,sandbox(Script15,function() |
| 434 | + | |
| 435 | - | local missile = script.Parent.Parent |
| 435 | + | |
| 436 | - | if missile:IsA("Part") then
|
| 436 | + | |
| 437 | - | origPos = missile.Position |
| 437 | + | |
| 438 | - | m = script.Parent |
| 438 | + | |
| 439 | - | for i = 1, 10 do |
| 439 | + | |
| 440 | - | script.Parent.Parent.Velocity = script.Parent.Parent.Velocity * 0.8 |
| 440 | + | |
| 441 | - | dist = (origPos - missile.Position).magnitude |
| 441 | + | |
| 442 | - | m.Scale = Vector3.new(0.5, 0.5, dist/2) |
| 442 | + | |
| 443 | - | m.Offset = Vector3.new(0.5, 0.5, dist/2) |
| 443 | + | |
| 444 | - | wait() |
| 444 | + | |
| 445 | return | |
| 446 | - | wait(0.1) |
| 446 | + | |
| 447 | - | script.Parent.Parent.Velocity = script.Parent.Parent.Velocity * -0.6 |
| 447 | + | |
| 448 | - | while true do |
| 448 | + | |
| 449 | - | script.Parent.Parent.Velocity = script.Parent.Parent.Velocity * 1.15 |
| 449 | + | |
| 450 | - | dist = (origPos - missile.Position).magnitude |
| 450 | + | |
| 451 | - | m.Scale = Vector3.new(0.5, 0.5, dist/2) |
| 451 | + | |
| 452 | - | m.Offset = Vector3.new(0.5, 0.5, dist/2) |
| 452 | + | |
| 453 | - | wait() |
| 453 | + | |
| 454 | Parent = h, | |
| 455 | } | |
| 456 | game:GetService("Debris"):AddItem(c, .5)
| |
| 457 | - | Script16.Name = "ArrowScript" |
| 457 | + | |
| 458 | - | Script16.Parent = LocalScript13 |
| 458 | + | |
| 459 | - | table.insert(cors,sandbox(Script16,function() |
| 459 | + | |
| 460 | - | arrow = script.Parent |
| 460 | + | |
| 461 | local blocked = false | |
| 462 | - | local hitsound = Instance.new("Sound")
|
| 462 | + | |
| 463 | - | hitsound.SoundId = "http://www.roblox.com/asset/?id=137579113" |
| 463 | + | |
| 464 | - | hitsound.Volume = 0.3 |
| 464 | + | |
| 465 | - | hitsound.Pitch = math.random(11, 17)/10 |
| 465 | + | |
| 466 | - | hitsound.Parent = arrow |
| 466 | + | |
| 467 | block.Value = block.Value - 1 | |
| 468 | - | if arrow:FindFirstChild("creator") == nil then
|
| 468 | + | |
| 469 | - | arrow:WaitForChild("creator")
|
| 469 | + | |
| 470 | end | |
| 471 | end | |
| 472 | - | damage = 25 |
| 472 | + | |
| 473 | - | if arrow.Transparency ~= 0 then |
| 473 | + | |
| 474 | - | damage = 25 |
| 474 | + | |
| 475 | else | |
| 476 | h.Health = h.Health - (Damage / 2) | |
| 477 | - | local tag = arrow:FindFirstChild("creator")
|
| 477 | + | |
| 478 | - | local ourguy = tag.Value.Character:FindFirstChild("Humanoid")
|
| 478 | + | |
| 479 | if Type == "Knockdown" then | |
| 480 | local hum = hit.Parent.Humanoid | |
| 481 | - | function onTouched(hit) |
| 481 | + | |
| 482 | - | humanoid = nil |
| 482 | + | |
| 483 | - | if tag ~= nil and ourguy ~= nil then |
| 483 | + | |
| 484 | - | if hit.Parent == nil then return end |
| 484 | + | |
| 485 | - | if hit.Parent:findFirstChild("Humanoid") then
|
| 485 | + | |
| 486 | - | humanoid = hit.Parent:findFirstChild("Humanoid")
|
| 486 | + | |
| 487 | - | elseif hit.Parent.Parent:findFirstChild("Humanoid") then
|
| 487 | + | |
| 488 | - | humanoid = hit.Parent.Parent:findFirstChild("Humanoid")
|
| 488 | + | |
| 489 | - | end |
| 489 | + | |
| 490 | - | if humanoid ~= nil then |
| 490 | + | |
| 491 | - | if humanoid ~= ourguy then |
| 491 | + | |
| 492 | - | stop = false |
| 492 | + | |
| 493 | - | local ph = hit.Parent:FindFirstChild("PunchHurt")
|
| 493 | + | |
| 494 | - | if (ph ~= nil) then |
| 494 | + | |
| 495 | - | if ph.Value == false then |
| 495 | + | |
| 496 | - | stop = true |
| 496 | + | |
| 497 | Parent = hit, | |
| 498 | } | |
| 499 | - | if stop == false then |
| 499 | + | |
| 500 | - | hitsound:Play() |
| 500 | + | |
| 501 | - | tagHumanoid(humanoid, vPlayer) |
| 501 | + | |
| 502 | - | humanoid:TakeDamage(damage) |
| 502 | + | |
| 503 | - | arrow:Destroy() |
| 503 | + | |
| 504 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
| 505 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05, | |
| 506 | - | elseif hit.Anchored == true and hit.CanCollide == true then |
| 506 | + | |
| 507 | - | arrow:Destroy() |
| 507 | + | |
| 508 | vp.Parent = hit.Parent.Torso | |
| 509 | end | |
| 510 | game:GetService("Debris"):AddItem(vp, .5)
| |
| 511 | elseif Type == "Up" then | |
| 512 | - | function tagHumanoid(humanoid) |
| 512 | + | |
| 513 | - | local tag = arrow:findFirstChild("creator")
|
| 513 | + | |
| 514 | - | if tag ~= nil then |
| 514 | + | |
| 515 | - | local new_tag = tag:clone() |
| 515 | + | |
| 516 | - | new_tag.Parent = humanoid |
| 516 | + | |
| 517 | - | game.Debris:AddItem(new_tag, 1) |
| 517 | + | |
| 518 | game:GetService("Debris"):AddItem(bodyVelocity, .5)
| |
| 519 | elseif Type == "DarkUp" then | |
| 520 | coroutine.resume(coroutine.create(function() | |
| 521 | - | arrow.Touched:connect(onTouched) |
| 521 | + | |
| 522 | swait() | |
| 523 | Effects.Block.Create(BrickColor.new("Really red"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
| |
| 524 | - | if arrow:FindFirstChild("FiredSound") then
|
| 524 | + | |
| 525 | - | arrow:FindFirstChild("FiredSound"):Play()
|
| 525 | + | |
| 526 | local bodyVelocity = Create("BodyVelocity"){
| |
| 527 | velocity = Vector3.new(0, 20, 0), | |
| 528 | - | wait(10) |
| 528 | + | |
| 529 | - | arrow:Destroy() |
| 529 | + | |
| 530 | Parent = hit, | |
| 531 | - | Script16.Disabled = true |
| 531 | + | |
| 532 | - | table.insert(cors,sandbox(LocalScript18,function() |
| 532 | + | |
| 533 | - | bin = script.Parent |
| 533 | + | |
| 534 | - | player = script.Parent.Parent.Parent |
| 534 | + | |
| 535 | - | me = script.Parent.Parent.Parent |
| 535 | + | |
| 536 | D = 100, | |
| 537 | - | enabled = true |
| 537 | + | |
| 538 | position = hit.Parent.Torso.Position, | |
| 539 | - | function Talk(msg) |
| 539 | + | |
| 540 | - | game:GetService("Chat"):Chat(player.Character.Head, msg, Enum.ChatColor.Blue)
|
| 540 | + | |
| 541 | game:GetService("Debris"):AddItem(bp, 1)
| |
| 542 | elseif Type == "Freeze" then | |
| 543 | - | function onButton1Down(mouse) |
| 543 | + | |
| 544 | - | if not enabled then |
| 544 | + | |
| 545 | D = 1000, | |
| 546 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
| 547 | position = hit.Parent.Torso.Position, | |
| 548 | - | local player = owner |
| 548 | + | |
| 549 | - | if player == nil then return end |
| 549 | + | |
| 550 | local BodGy = Create("BodyGyro") {
| |
| 551 | - | enabled = false |
| 551 | + | |
| 552 | - | RightShoulder = me.Character.Torso["Right Shoulder"] |
| 552 | + | |
| 553 | - | LeftShoulder = me.Character.Torso["Left Shoulder"] |
| 553 | + | |
| 554 | - | Run = game:GetService("RunService")
|
| 554 | + | |
| 555 | - | for i = 1, 3 do |
| 555 | + | |
| 556 | - | LeftShoulder.C0 = LeftShoulder.C0 *CFrame.Angles(0, 0, 1) |
| 556 | + | |
| 557 | - | RightShoulder.C0 = RightShoulder.C0 *CFrame.Angles(0, 0, -1) |
| 557 | + | |
| 558 | - | RightShoulder.C0 = RightShoulder.C0 *CFrame.Angles(0, 1.1, 0) |
| 558 | + | |
| 559 | - | LeftShoulder.C0 = LeftShoulder.C0 *CFrame.Angles(0, -1.1, 0) |
| 559 | + | |
| 560 | - | Run.Stepped:wait(0.005) |
| 560 | + | |
| 561 | game:GetService("Debris"):AddItem(BodPos, 3)
| |
| 562 | - | ------------------------------------------------------------------------------- |
| 562 | + | |
| 563 | - | |
| 563 | + | |
| 564 | - | --EDIT HERE-- |
| 564 | + | |
| 565 | - | Talk("Gear Second!")-- you can change Gear Second or Gear 2nd
|
| 565 | + | |
| 566 | - | gg = Instance.new("Part")
|
| 566 | + | |
| 567 | - | gg.Anchored = true |
| 567 | + | |
| 568 | - | gg.Shape = "Ball" --THIS ball will appear when transforming |
| 568 | + | |
| 569 | - | gg.TopSurface = "Smooth" |
| 569 | + | |
| 570 | - | gg.BottomSurface = "Smooth" |
| 570 | + | |
| 571 | - | gg.BrickColor = BrickColor.new("Persimmon")--color of the bode when transforming
|
| 571 | + | |
| 572 | - | gg.CanCollide = false |
| 572 | + | |
| 573 | - | gg.Parent = Workspace |
| 573 | + | |
| 574 | - | gg.Size = Vector3.new(6, 6, 6) |
| 574 | + | |
| 575 | - | p = Instance.new("PointLight", gg)
|
| 575 | + | |
| 576 | - | p.Brightness = 10 |
| 576 | + | |
| 577 | - | p.Range = 10 |
| 577 | + | |
| 578 | - | p.Color = Color3.new(255, 0, 0) |
| 578 | + | |
| 579 | - | gg.CFrame = me.Character.Torso.CFrame*CFrame.new(0, 0, 0) |
| 579 | + | |
| 580 | - | qq = Instance.new("SpecialMesh")
|
| 580 | + | |
| 581 | - | qq.Parent = gg |
| 581 | + | |
| 582 | - | qq.Scale = Vector3.new(6, 6, 6) |
| 582 | + | |
| 583 | - | qq.MeshType = ("Sphere")
|
| 583 | + | |
| 584 | - | for i = 1,6 do |
| 584 | + | |
| 585 | - | qq.Scale = qq.Scale -Vector3.new(1 ,1 ,1) |
| 585 | + | |
| 586 | - | wait(0.01) |
| 586 | + | |
| 587 | local Pos = (Pos or Vector3.new(0, 0, 0)) | |
| 588 | - | gg:remove() |
| 588 | + | |
| 589 | - | Hardening = me.Character["Body Colors"] |
| 589 | + | |
| 590 | - | Hardening.LeftArmColor = BrickColor.new("Persimmon") --color
|
| 590 | + | |
| 591 | - | Hardening.RightArmColor = BrickColor.new("Persimmon")--of
|
| 591 | + | |
| 592 | - | Hardening.RightLegColor = BrickColor.new("Persimmon")--the
|
| 592 | + | |
| 593 | - | Hardening.LeftLegColor = BrickColor.new("Persimmon")--body
|
| 593 | + | |
| 594 | - | Hardening.TorsoColor = BrickColor.new("Persimmon")--when
|
| 594 | + | |
| 595 | - | Hardening. HeadColor = BrickColor.new("Persimmon")--transforming
|
| 595 | + | |
| 596 | - | j = me.Character.Head |
| 596 | + | |
| 597 | - | k = me.Character.Torso |
| 597 | + | |
| 598 | - | q = me.Character["Left Arm"] |
| 598 | + | |
| 599 | - | w = me.Character["Left Leg"] |
| 599 | + | |
| 600 | - | e = me.Character["Right Arm"] |
| 600 | + | |
| 601 | - | r = me.Character["Right Leg"] |
| 601 | + | |
| 602 | - | |
| 602 | + | |
| 603 | - | me.Character.Humanoid.MaxHealth = 500-- 500 - 550 Health of human when transformed |
| 603 | + | |
| 604 | - | me.Character.Humanoid.Health = 500----- SAME ONE |
| 604 | + | |
| 605 | - | me.Character.Humanoid.WalkSpeed = 0 |
| 605 | + | |
| 606 | - | wait(1.5) |
| 606 | + | |
| 607 | - | me.Character.Humanoid.WalkSpeed = 20 --edit 17 - 100 it will increase speed |
| 607 | + | |
| 608 | game.Debris:AddItem(EffectPart, (Time)) | |
| 609 | EffectPart.Parent = game:GetService("Workspace")
| |
| 610 | delay(0, function() | |
| 611 | local Frames = (Time / Rate) | |
| 612 | - | for i = 1, 3 do |
| 612 | + | |
| 613 | - | LeftShoulder.C0 = LeftShoulder.C0 *CFrame.Angles(0, 1.1, 0) |
| 613 | + | |
| 614 | - | RightShoulder.C0 = RightShoulder.C0 *CFrame.Angles(0, -1.1, 0) |
| 614 | + | |
| 615 | - | LeftShoulder.C0 = LeftShoulder.C0 *CFrame.Angles(0, 0, -1) |
| 615 | + | |
| 616 | - | RightShoulder.C0 = RightShoulder.C0 *CFrame.Angles(0, 0, 1) |
| 616 | + | |
| 617 | - | Run.Stepped:wait(0.01) |
| 617 | + | |
| 618 | if EffectPart and EffectPart.Parent then | |
| 619 | - | wait(20) |
| 619 | + | |
| 620 | - | enabled = true |
| 620 | + | |
| 621 | end) | |
| 622 | end | |
| 623 | ------------------------------------------------------- | |
| 624 | - | enabled = true |
| 624 | + | |
| 625 | - | function onS(mouse) |
| 625 | + | |
| 626 | - | mouse.Button1Down:connect(function() onButton1Down(mouse) end) |
| 626 | + | |
| 627 | - | end |
| 627 | + | |
| 628 | - | bin.Selected:connect(onS) |
| 628 | + | |
| 629 | local hum = c:findFirstChild("Humanoid")
| |
| 630 | if hum ~= nil then | |
| 631 | local head = c:findFirstChild("Head")
| |
| 632 | - | table.insert(cors,sandbox(LocalScript20,function() |
| 632 | + | |
| 633 | - | COOLDOWN = 2 |
| 633 | + | |
| 634 | local mag = targ.magnitude | |
| 635 | - | MAX_VELOCITY = 475 |
| 635 | + | |
| 636 | - | MIN_VELOCITY = 400 |
| 636 | + | |
| 637 | end | |
| 638 | - | AUTOFIRE = false |
| 638 | + | |
| 639 | end | |
| 640 | - | SPREAD = 2 |
| 640 | + | |
| 641 | - | ORIGIN_SPREAD = 0 |
| 641 | + | |
| 642 | - | LOCK_FORWARD = false |
| 642 | + | |
| 643 | ||
| 644 | - | ANTI_GRAVITY = 1 |
| 644 | + | |
| 645 | Part = {
| |
| 646 | - | FIRE_SOUND = "http://www.roblox.com/asset/?id=93011731" |
| 646 | + | |
| 647 | local Part = Create("Part")({
| |
| 648 | - | DESPAWN_TIME = 1 |
| 648 | + | |
| 649 | Reflectance = Reflectance, | |
| 650 | Transparency = Transparency, | |
| 651 | - | wait(1) |
| 651 | + | |
| 652 | - | ------------------------------ |
| 652 | + | |
| 653 | - | missile = Instance.new("Part")
|
| 653 | + | |
| 654 | - | missile.Name = "Gomu" |
| 654 | + | |
| 655 | - | missile.Transparency = 0 |
| 655 | + | |
| 656 | - | missile.Reflectance = 0 |
| 656 | + | |
| 657 | - | missile.CanCollide = false |
| 657 | + | |
| 658 | - | missile.Shape = "Block" |
| 658 | + | |
| 659 | - | missile.FormFactor = "Custom" |
| 659 | + | |
| 660 | - | missile.Size = Vector3.new(2, 2, 2) |
| 660 | + | |
| 661 | - | missile.Elasticity = 0 |
| 661 | + | |
| 662 | - | missile.TopSurface = 0 |
| 662 | + | |
| 663 | - | missile.BottomSurface = 0 |
| 663 | + | |
| 664 | local Msh = Create(Mesh)({
| |
| 665 | - | while script:FindFirstChild("Mesh") == nil do wait() end
|
| 665 | + | |
| 666 | - | script.Mesh:clone().Parent = missile |
| 666 | + | |
| 667 | Scale = Scale | |
| 668 | - | force = Instance.new("BodyForce")
|
| 668 | + | |
| 669 | - | force.force = Vector3.new(0,missile:GetMass() * 196.2 * ANTI_GRAVITY) |
| 669 | + | |
| 670 | - | force.Parent = missile |
| 670 | + | |
| 671 | Msh.MeshId = MeshId | |
| 672 | - | scriptName = "ArrowScript" |
| 672 | + | |
| 673 | - | while script:FindFirstChild(scriptName) == nil do wait() end |
| 673 | + | |
| 674 | - | script:FindFirstChild(scriptName):clone().Parent = missile |
| 674 | + | |
| 675 | }, | |
| 676 | - | ------------------------------ |
| 676 | + | |
| 677 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 678 | local Msh = Create(Mesh)({
| |
| 679 | - | Tool = script.Parent |
| 679 | + | |
| 680 | - | player = owner |
| 680 | + | |
| 681 | - | while player.Character == nil do wait() end |
| 681 | + | |
| 682 | - | char = player.Character |
| 682 | + | |
| 683 | if Mesh == "SpecialMesh" then | |
| 684 | - | function hidePart(part) |
| 684 | + | |
| 685 | - | if part:FindFirstChild("AttackHide") == nil then
|
| 685 | + | |
| 686 | - | local hide = Instance.new("SpecialMesh")
|
| 686 | + | |
| 687 | - | hide.Name = "AttackHide" |
| 687 | + | |
| 688 | - | hide.MeshType = "FileMesh" |
| 688 | + | |
| 689 | - | hide.Scale = Vector3.new(0, 0, 0) |
| 689 | + | |
| 690 | - | hide.Parent = part |
| 690 | + | |
| 691 | - | game.Debris:AddItem(hide, DESPAWN_TIME/2) |
| 691 | + | |
| 692 | local Weld = Create("Weld")({
| |
| 693 | Parent = Parent, | |
| 694 | Part0 = Part0, | |
| 695 | - | shooting = false |
| 695 | + | |
| 696 | - | function fire(v) |
| 696 | + | |
| 697 | - | if choosehand == 1 then |
| 697 | + | |
| 698 | - | choosehand = 2 |
| 698 | + | |
| 699 | - | arm = char:FindFirstChild("Right Arm")
|
| 699 | + | |
| 700 | end | |
| 701 | - | choosehand = 1 |
| 701 | + | |
| 702 | - | arm = char:FindFirstChild("Left Arm")
|
| 702 | + | |
| 703 | Create = function(id, par, vol, pit) | |
| 704 | - | if arm == nil then return end |
| 704 | + | |
| 705 | - | hidePart(arm) |
| 705 | + | |
| 706 | Volume = vol, | |
| 707 | - | if not LOCK_FORWARD then |
| 707 | + | |
| 708 | - | v_spreadx = math.random(-SPREAD, SPREAD) |
| 708 | + | |
| 709 | - | v_spready = math.random(-SPREAD, SPREAD) |
| 709 | + | |
| 710 | - | v_spreadz = math.random(-SPREAD, SPREAD) |
| 710 | + | |
| 711 | - | v = v + Vector3.new(v_spreadx, v_spready, v_spreadz) |
| 711 | + | |
| 712 | - | v = (v - arm.Position).unit |
| 712 | + | |
| 713 | game:GetService("Debris"):AddItem(S, 6)
| |
| 714 | - | v = char:FindFirstChild("Torso").CFrame.lookVector
|
| 714 | + | |
| 715 | - | end |
| 715 | + | |
| 716 | }, | |
| 717 | - | o_spreadx = math.random(-ORIGIN_SPREAD, ORIGIN_SPREAD) |
| 717 | + | |
| 718 | - | o_spready = math.random(-ORIGIN_SPREAD, ORIGIN_SPREAD) |
| 718 | + | |
| 719 | - | o_spreadz = math.random(-ORIGIN_SPREAD, ORIGIN_SPREAD) |
| 719 | + | |
| 720 | - | local spawnPos = arm.Position + Vector3.new(o_spreadx, o_spready, o_spreadz) |
| 720 | + | |
| 721 | - | spawnPos = spawnPos + (v * 1) |
| 721 | + | |
| 722 | LightEmission = LightEmission, | |
| 723 | - | shot = missile:clone() |
| 723 | + | |
| 724 | - | shot.BrickColor = arm.BrickColor |
| 724 | + | |
| 725 | - | shot.Velocity = v * math.random(MIN_VELOCITY, MAX_VELOCITY) |
| 725 | + | |
| 726 | - | local launch = spawnPos + 2 * v |
| 726 | + | |
| 727 | - | shot.CFrame = CFrame.new(launch, launch + v) |
| 727 | + | |
| 728 | Drag = Drag, | |
| 729 | - | local creator_tag = Instance.new("ObjectValue")
|
| 729 | + | |
| 730 | - | creator_tag.Value = player |
| 730 | + | |
| 731 | - | creator_tag.Name = "creator" |
| 731 | + | |
| 732 | - | creator_tag.Parent = shot |
| 732 | + | |
| 733 | Lifetime = LifeTime, | |
| 734 | - | local firesound = Instance.new("Sound")
|
| 734 | + | |
| 735 | - | firesound.Name = "FiredSound" |
| 735 | + | |
| 736 | - | firesound.SoundId = FIRE_SOUND |
| 736 | + | |
| 737 | - | firesound.Volume = 1 |
| 737 | + | |
| 738 | - | firesound.Pitch = math.random(8, 14)/10 |
| 738 | + | |
| 739 | - | firesound.Parent = shot |
| 739 | + | |
| 740 | return fp | |
| 741 | - | shot.Parent = game.Workspace |
| 741 | + | |
| 742 | - | game.Debris:AddItem(shot, DESPAWN_TIME) |
| 742 | + | |
| 743 | - | shot:FindFirstChild(scriptName).Disabled = false |
| 743 | + | |
| 744 | function RemoveOutlines(part) | |
| 745 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 746 | end | |
| 747 | - | enabled = true |
| 747 | + | |
| 748 | - | gatlingmode = false |
| 748 | + | |
| 749 | formFactor = FormFactor, | |
| 750 | - | function onButtonUp() |
| 750 | + | |
| 751 | - | shooting = false |
| 751 | + | |
| 752 | Transparency = Transparency, | |
| 753 | CanCollide = false, | |
| 754 | - | function onDeselect() |
| 754 | + | |
| 755 | - | stopped = true |
| 755 | + | |
| 756 | Name = Name, | |
| 757 | Size = Size, | |
| 758 | - | function gatlingON() |
| 758 | + | |
| 759 | - | gatlingmode = true --if gatling mode |
| 759 | + | |
| 760 | - | COOLDOWN = 0 |
| 760 | + | |
| 761 | - | MAX_VELOCITY = 250 |
| 761 | + | |
| 762 | - | MIN_VELOCITY = 200 |
| 762 | + | |
| 763 | - | AUTOFIRE = true --it means if you click one time it will repeat |
| 763 | + | |
| 764 | - | SPREAD = 3 |
| 764 | + | |
| 765 | - | ORIGIN_SPREAD = 3 |
| 765 | + | |
| 766 | - | DESPAWN_TIME = 0.9 |
| 766 | + | |
| 767 | - | missile.Transparency = 0.4 |
| 767 | + | |
| 768 | - | LOCK_FORWARD = true --change it to false if you want to back attack |
| 768 | + | |
| 769 | if Mesh == "SpecialMesh" then | |
| 770 | Msh.MeshType = MeshType | |
| 771 | - | function gatlingOFF() |
| 771 | + | |
| 772 | - | gatlingmode = false -- if one shot mode |
| 772 | + | |
| 773 | - | COOLDOWN = 0.4 |
| 773 | + | |
| 774 | - | MAX_VELOCITY = 475 |
| 774 | + | |
| 775 | - | MIN_VELOCITY = 400 |
| 775 | + | |
| 776 | - | AUTOFIRE = true --it means if you click one time it will repeat |
| 776 | + | |
| 777 | - | SPREAD = 2 |
| 777 | + | |
| 778 | - | ORIGIN_SPREAD = 0 |
| 778 | + | |
| 779 | - | DESPAWN_TIME = 1 |
| 779 | + | |
| 780 | - | missile.Transparency = 0 |
| 780 | + | |
| 781 | - | LOCK_FORWARD = false |
| 781 | + | |
| 782 | }) | |
| 783 | return Weld | |
| 784 | - | function onSelected(mouse) |
| 784 | + | |
| 785 | - | gatlingmode = true |
| 785 | + | |
| 786 | - | gatlingON() |
| 786 | + | |
| 787 | - | mouse.Icon = "rbxasset://textures\\GunCursor.png" |
| 787 | + | |
| 788 | - | mouse.Button1Down:connect(function() |
| 788 | + | |
| 789 | --End Effect Function-- | |
| 790 | - | if not enabled then return end |
| 790 | + | |
| 791 | - | mouse.Icon = "rbxasset://textures\\GunWaitCursor.png" |
| 791 | + | |
| 792 | - | enabled = false |
| 792 | + | |
| 793 | - | shooting = true |
| 793 | + | |
| 794 | - | stopped = false |
| 794 | + | |
| 795 | - | while shooting do |
| 795 | + | |
| 796 | - | hum = char:FindFirstChild("Humanoid")
|
| 796 | + | |
| 797 | - | if hum == nil then else |
| 797 | + | |
| 798 | - | if hum.Health <= 0 then shooting = false end |
| 798 | + | |
| 799 | - | fire(mouse.Hit.p) |
| 799 | + | |
| 800 | game:GetService("Debris"):AddItem(NSound, 50)
| |
| 801 | - | wait(COOLDOWN) |
| 801 | + | |
| 802 | - | if not AUTOFIRE then |
| 802 | + | |
| 803 | - | shooting = false |
| 803 | + | |
| 804 | function CameraEnshaking(Length, Intensity) | |
| 805 | coroutine.resume(coroutine.create(function() | |
| 806 | - | if AUTOFIRE then |
| 806 | + | |
| 807 | - | wait(COOLDOWN) |
| 807 | + | |
| 808 | for i = 0, Length, 0.1 do | |
| 809 | - | if mouse then |
| 809 | + | |
| 810 | - | mouse.Icon = "rbxasset://textures\\GunCursor.png" |
| 810 | + | |
| 811 | rotM = rotM - 5.0E-4 * Intensity / Length | |
| 812 | - | enabled = true |
| 812 | + | |
| 813 | cam.CFrame = cam.CFrame * CF(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) * Euler(Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM) | |
| 814 | end | |
| 815 | - | mouse.Button1Up:connect(function() onButtonUp() end) |
| 815 | + | |
| 816 | - | mouse.KeyDown:connect(function(key2) |
| 816 | + | |
| 817 | - | local key=string.byte(key2) |
| 817 | + | |
| 818 | - | if key==string.byte("g") then
|
| 818 | + | |
| 819 | - | if gatlingmode == false then |
| 819 | + | |
| 820 | - | gatlingON() |
| 820 | + | |
| 821 | - | else |
| 821 | + | |
| 822 | - | gatlingOFF() |
| 822 | + | |
| 823 | hum.WalkSpeed = 20 | |
| 824 | hum.JumpPower = 60 | |
| 825 | ---------------------------------------------------------------------------------- | |
| 826 | local AddInstance = function(Object, ...) | |
| 827 | local Obj = Instance.new(Object) | |
| 828 | - | script.Parent.Selected:connect(onSelected) |
| 828 | + | |
| 829 | - | script.Parent.Deselected:connect(onDeselected) |
| 829 | + | |
| 830 | end | |
| 831 | return Obj | |
| 832 | end | |
| 833 | ---------------------------------------------------- | |
| 834 | ||
| 835 | ||
| 836 | local Reaper = AddInstance("Part",{
| |
| 837 | - | BlockMesh21.Parent = LocalScript20 |
| 837 | + | |
| 838 | - | Script22.Name = "Stretch" |
| 838 | + | |
| 839 | - | Script22.Parent = BlockMesh21 |
| 839 | + | |
| 840 | - | table.insert(cors,sandbox(Script22,function() |
| 840 | + | |
| 841 | - | local missile = script.Parent.Parent |
| 841 | + | |
| 842 | - | if missile:IsA("Part") then
|
| 842 | + | |
| 843 | - | origPos = missile.Position |
| 843 | + | |
| 844 | - | m = script.Parent |
| 844 | + | |
| 845 | - | for i = 1, 10 do |
| 845 | + | |
| 846 | - | script.Parent.Parent.Velocity = script.Parent.Parent.Velocity * 0.8 |
| 846 | + | |
| 847 | - | dist = (origPos - missile.Position).magnitude |
| 847 | + | |
| 848 | - | m.Scale = Vector3.new(0.5, 0.5, dist/2) |
| 848 | + | |
| 849 | - | m.Offset = Vector3.new(0.5, 0.5, dist/2) |
| 849 | + | |
| 850 | - | wait() |
| 850 | + | |
| 851 | }) | |
| 852 | - | wait(0.1) |
| 852 | + | |
| 853 | - | script.Parent.Parent.Velocity = script.Parent.Parent.Velocity * -0.6 |
| 853 | + | |
| 854 | - | while true do |
| 854 | + | |
| 855 | - | script.Parent.Parent.Velocity = script.Parent.Parent.Velocity * 1.15 |
| 855 | + | |
| 856 | - | dist = (origPos - missile.Position).magnitude |
| 856 | + | |
| 857 | - | m.Scale = Vector3.new(0.5, 0.5, dist/2) |
| 857 | + | |
| 858 | - | m.Offset = Vector3.new(0.5, 0.5, dist/2) |
| 858 | + | |
| 859 | - | wait() |
| 859 | + | |
| 860 | ------------------------------------------------------- | |
| 861 | IT = Instance.new | |
| 862 | CF = CFrame.new | |
| 863 | - | Script23.Name = "ArrowScript" |
| 863 | + | |
| 864 | - | Script23.Parent = LocalScript20 |
| 864 | + | |
| 865 | - | table.insert(cors,sandbox(Script23,function() |
| 865 | + | |
| 866 | - | arrow = script.Parent |
| 866 | + | |
| 867 | BRICKC = BrickColor.new | |
| 868 | - | local hitsound = Instance.new("Sound")
|
| 868 | + | |
| 869 | - | hitsound.SoundId = "http://www.roblox.com/asset/?id=137579113" |
| 869 | + | |
| 870 | - | hitsound.Volume = 0.3 |
| 870 | + | |
| 871 | - | hitsound.Pitch = math.random(11, 17)/10 |
| 871 | + | |
| 872 | - | hitsound.Parent = arrow |
| 872 | + | |
| 873 | ASIN = math.asin | |
| 874 | - | if arrow:FindFirstChild("creator") == nil then
|
| 874 | + | |
| 875 | - | arrow:WaitForChild("creator")
|
| 875 | + | |
| 876 | FLOOR = math.floor | |
| 877 | ||
| 878 | - | damage = 40 |
| 878 | + | |
| 879 | - | if arrow.Transparency ~= 0 then |
| 879 | + | |
| 880 | - | damage = 40 |
| 880 | + | |
| 881 | label.Size = UD2(1, 0, 1, 0) | |
| 882 | label.Position = UD2(0, 0, 0, 0) | |
| 883 | - | local tag = arrow:FindFirstChild("creator")
|
| 883 | + | |
| 884 | - | local ourguy = tag.Value.Character:FindFirstChild("Humanoid")
|
| 884 | + | |
| 885 | label.TextTransparency = TRANSPARENCY | |
| 886 | label.FontSize = TEXTFONTSIZE | |
| 887 | - | function onTouched(hit) |
| 887 | + | |
| 888 | - | humanoid = nil |
| 888 | + | |
| 889 | - | if tag ~= nil and ourguy ~= nil then |
| 889 | + | |
| 890 | - | if hit.Parent == nil then return end |
| 890 | + | |
| 891 | - | if hit.Parent:findFirstChild("Humanoid") then
|
| 891 | + | |
| 892 | - | humanoid = hit.Parent:findFirstChild("Humanoid")
|
| 892 | + | |
| 893 | - | elseif hit.Parent.Parent:findFirstChild("Humanoid") then
|
| 893 | + | |
| 894 | - | humanoid = hit.Parent.Parent:findFirstChild("Humanoid")
|
| 894 | + | |
| 895 | - | end |
| 895 | + | |
| 896 | - | if humanoid ~= nil then |
| 896 | + | |
| 897 | - | if humanoid ~= ourguy then |
| 897 | + | |
| 898 | - | stop = false |
| 898 | + | |
| 899 | - | local ph = hit.Parent:FindFirstChild("PunchHurt")
|
| 899 | + | |
| 900 | - | if (ph ~= nil) then |
| 900 | + | |
| 901 | - | if ph.Value == false then |
| 901 | + | |
| 902 | - | stop = true |
| 902 | + | |
| 903 | Bill.StudsOffset = Vector3.new(0,3,0) | |
| 904 | Bill.Adornee = Character.Head | |
| 905 | - | if stop == false then |
| 905 | + | |
| 906 | - | hitsound:Play() |
| 906 | + | |
| 907 | - | tagHumanoid(humanoid, vPlayer) |
| 907 | + | |
| 908 | - | humanoid:TakeDamage(damage) |
| 908 | + | |
| 909 | - | arrow:Destroy() |
| 909 | + | |
| 910 | Hehe.Font = "Bodoni" | |
| 911 | Hehe.TextSize = 40 | |
| 912 | - | elseif hit.Anchored == true and hit.CanCollide == true then |
| 912 | + | |
| 913 | - | arrow:Destroy() |
| 913 | + | |
| 914 | coroutine.resume(coroutine.create(function() | |
| 915 | while Hehe ~= nil do | |
| 916 | swait() | |
| 917 | Hehe.Position = UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5)) | |
| 918 | - | function tagHumanoid(humanoid) |
| 918 | + | |
| 919 | - | local tag = arrow:findFirstChild("creator")
|
| 919 | + | |
| 920 | - | if tag ~= nil then |
| 920 | + | |
| 921 | - | local new_tag = tag:clone() |
| 921 | + | |
| 922 | - | new_tag.Parent = humanoid |
| 922 | + | |
| 923 | - | game.Debris:AddItem(new_tag, 1) |
| 923 | + | |
| 924 | swait() | |
| 925 | Hehe.Text = string.sub(text,1,i) | |
| 926 | end | |
| 927 | - | arrow.Touched:connect(onTouched) |
| 927 | + | |
| 928 | for i = 0, 1, .025 do | |
| 929 | swait() | |
| 930 | - | if arrow:FindFirstChild("FiredSound") then
|
| 930 | + | |
| 931 | - | arrow:FindFirstChild("FiredSound"):Play()
|
| 931 | + | |
| 932 | Hehe.TextTransparency = i | |
| 933 | end | |
| 934 | - | wait(10) |
| 934 | + | |
| 935 | - | arrow:Destroy() |
| 935 | + | |
| 936 | chat() | |
| 937 | - | Script23.Disabled = true |
| 937 | + | |
| 938 | - | Script24.Name = "DevilFruitAttributes" |
| 938 | + | |
| 939 | - | Script24.Parent = LocalScript11 |
| 939 | + | |
| 940 | - | table.insert(cors,sandbox(Script24,function() |
| 940 | + | |
| 941 | end | |
| 942 | - | if script.Parent then |
| 942 | + | |
| 943 | - | if not script.Parent:IsA("Script") or not script.Parent.Name == "StarterGear" then
|
| 943 | + | |
| 944 | - | local debris = game:GetService("Debris")
|
| 944 | + | |
| 945 | - | local backpack = script.Parent |
| 945 | + | |
| 946 | - | local player = backpack.Parent |
| 946 | + | |
| 947 | - | while player.Character == nil do wait() end |
| 947 | + | |
| 948 | - | local character = player.Character |
| 948 | + | |
| 949 | - | if character then |
| 949 | + | |
| 950 | - | while character:FindFirstChild("Humanoid") == nil do wait() end
|
| 950 | + | |
| 951 | - | local hum = character:FindFirstChild("Humanoid")
|
| 951 | + | |
| 952 | BottomSurface = "Smooth", | |
| 953 | - | -- Logia |
| 953 | + | |
| 954 | - | local charparts = character:GetChildren() |
| 954 | + | |
| 955 | - | for i = 1, #charparts do |
| 955 | + | |
| 956 | - | local charpart = charparts[i] |
| 956 | + | |
| 957 | - | if charpart:IsA("BasePart") then
|
| 957 | + | |
| 958 | - | charpart.Touched:connect(function(hit) |
| 958 | + | |
| 959 | - | if charpart:FindFirstChild("Hide") then return end
|
| 959 | + | |
| 960 | - | local stop = true |
| 960 | + | |
| 961 | - | if hit ~= nil then |
| 961 | + | |
| 962 | - | if hit.Parent ~= nil then |
| 962 | + | |
| 963 | - | if hit:FindFirstChild("creator") or hit.Parent:FindFirstChild("creator") then
|
| 963 | + | |
| 964 | - | stop = false |
| 964 | + | |
| 965 | - | elseif hit.Parent:FindFirstChild("Humanoid") then
|
| 965 | + | |
| 966 | - | if hit.Parent:FindFirstChild("Humanoid") ~= hum then
|
| 966 | + | |
| 967 | - | stop = false |
| 967 | + | |
| 968 | - | end |
| 968 | + | |
| 969 | - | end |
| 969 | + | |
| 970 | - | end |
| 970 | + | |
| 971 | - | end |
| 971 | + | |
| 972 | - | if stop then return end |
| 972 | + | |
| 973 | - | local hidemesh = Instance.new("SpecialMesh")
|
| 973 | + | |
| 974 | - | hidemesh.Name = "Hide" |
| 974 | + | |
| 975 | - | hidemesh.MeshType = "FileMesh" |
| 975 | + | |
| 976 | - | hidemesh.MeshId = "" |
| 976 | + | |
| 977 | - | hidemesh.Scale = Vector3.new(0, 0, 0) |
| 977 | + | |
| 978 | - | hidemesh.Parent = charpart |
| 978 | + | |
| 979 | - | debris:AddItem(hidemesh, 1.5) |
| 979 | + | |
| 980 | bWeld.Part0 = char.Head | |
| 981 | - | local bodyeffect = Instance.new("Part")
|
| 981 | + | |
| 982 | - | bodyeffect.Name = "BodyEffect" |
| 982 | + | |
| 983 | - | bodyeffect.Transparency = 0.3 |
| 983 | + | |
| 984 | - | bodyeffect.CanCollide = false |
| 984 | + | |
| 985 | - | bodyeffect.FormFactor = "Custom" |
| 985 | + | |
| 986 | - | bodyeffect.Size = Vector3.new(0.2, 0.2, 0.2) |
| 986 | + | |
| 987 | - | bodyeffect.TopSurface = "Smooth" |
| 987 | + | |
| 988 | - | bodyeffect.BottomSurface = "Smooth" |
| 988 | + | |
| 989 | - | bodyeffect.CFrame = charpart.CFrame |
| 989 | + | |
| 990 | normal = true | |
| 991 | - | local mesh = Instance.new("SpecialMesh")
|
| 991 | + | |
| 992 | - | mesh.MeshId = "http://www.roblox.com/asset?id=165709404" |
| 992 | + | |
| 993 | - | mesh.TextureId = "http://www.roblox.com/asset?id=165709478" |
| 993 | + | |
| 994 | - | mesh.Scale = Vector3.new(3, 3, 3) |
| 994 | + | |
| 995 | - | mesh.Parent = bodyeffect |
| 995 | + | |
| 996 | local shirt = Instance.new("Shirt",char)
| |
| 997 | - | local sound = Instance.new("Sound")
|
| 997 | + | |
| 998 | - | sound.SoundId = "http://www.roblox.com/asset/?id=31759626" |
| 998 | + | |
| 999 | - | sound.Volume = 0.3 |
| 999 | + | |
| 1000 | - | sound.Pitch = math.random(9, 11)/10 |
| 1000 | + | |
| 1001 | - | sound.Parent = bodyeffect |
| 1001 | + | |
| 1002 | bdycolors.LeftArmColor3 = whitecolor | |
| 1003 | - | local light = Instance.new("PointLight")
|
| 1003 | + | |
| 1004 | - | light.Range = 5 |
| 1004 | + | |
| 1005 | - | light.Color = Color3.new(1, 1, 0) |
| 1005 | + | |
| 1006 | - | light.Parent = bodyeffect |
| 1006 | + | |
| 1007 | for i,v in pairs(char:GetChildren()) do | |
| 1008 | - | bodyeffect.Parent = charpart.Parent |
| 1008 | + | |
| 1009 | v:Destroy() | |
| 1010 | - | sound:Play() |
| 1010 | + | |
| 1011 | end | |
| 1012 | - | local weld = Instance.new("ManualWeld")
|
| 1012 | + | |
| 1013 | - | weld.Part0 = bodyeffect |
| 1013 | + | |
| 1014 | - | weld.Part1 = charpart |
| 1014 | + | |
| 1015 | - | weld.C1 = charpart.CFrame:inverse() * bodyeffect.CFrame |
| 1015 | + | |
| 1016 | - | weld.Parent = bodyeffect |
| 1016 | + | |
| 1017 | BC.RightArmColor = BrickColor.new("Flame yellowish orange")
| |
| 1018 | - | debris:AddItem(bodyeffect, 1.5) |
| 1018 | + | |
| 1019 | - | end) |
| 1019 | + | |
| 1020 | --music time-- | |
| 1021 | ||
| 1022 | print("Made by xdielivex.")
| |
| 1023 | ||
| 1024 | print("xdielivex's sound loader")
| |
| 1025 | ||
| 1026 | - | StringValue25.Name = "DevilFruitType" |
| 1026 | + | print("play (ID) [Changes song]")
|
| 1027 | - | StringValue25.Parent = Tool0 |
| 1027 | + | |
| 1028 | - | StringValue25.Value = "Rubber" |
| 1028 | + | print("pitch (#) [normal pitch is '10'][THIS IS FIXED AAAAAAAAAAAAAAAAAA, Sound.Pitch was Depreciated and never knew, hence why it never worked]")
|
| 1029 | - | Part26.Name = "Leafs" |
| 1029 | + | |
| 1030 | - | Part26.Parent = Tool0 |
| 1030 | + | |
| 1031 | - | Part26.CFrame = CFrame.new(48.6795959, 1.326491, 19.1532822, -4.4091145e-08, -7.30506144e-08, -1, 1, -4.51691449e-08, -4.36030163e-08, -4.23751771e-08, -1, -7.30506144e-08) |
| 1031 | + | |
| 1032 | - | Part26.Orientation = Vector3.new(0, -90, 90) |
| 1032 | + | local Player = owner |
| 1033 | - | Part26.Position = Vector3.new(48.6795959, 1.326491, 19.1532822) |
| 1033 | + | |
| 1034 | - | Part26.Rotation = Vector3.new(-90, -90, 0) |
| 1034 | + | local Character = Player.Character |
| 1035 | - | Part26.Color = Color3.new(1, 0.34902, 0.34902) |
| 1035 | + | |
| 1036 | - | Part26.Size = Vector3.new(0.410000086, 0.329999983, 0.200000048) |
| 1036 | + | local H = Character["Head"] |
| 1037 | - | Part26.Anchored = true |
| 1037 | + | |
| 1038 | - | Part26.BrickColor = BrickColor.new("Persimmon")
|
| 1038 | + | local multiplier = 4 |
| 1039 | - | Part26.Material = Enum.Material.SmoothPlastic |
| 1039 | + | |
| 1040 | - | Part26.brickColor = BrickColor.new("Persimmon")
|
| 1040 | + | local ltdb = false |
| 1041 | - | Part26.FormFactor = Enum.FormFactor.Custom |
| 1041 | + | |
| 1042 | - | Part26.formFactor = Enum.FormFactor.Custom |
| 1042 | + | local Cloud = Instance.new('Part',Character)
|
| 1043 | - | SpecialMesh27.Parent = Part26 |
| 1043 | + | |
| 1044 | - | SpecialMesh27.Scale = Vector3.new(1, 0.200000003, 0.200000003) |
| 1044 | + | Cloud.Size = Vector3.new(1,1,1) |
| 1045 | - | SpecialMesh27.MeshType = Enum.MeshType.Cylinder |
| 1045 | + | |
| 1046 | - | Part28.Name = "Leafs" |
| 1046 | + | Cloud.Anchored = true |
| 1047 | - | Part28.Parent = Tool0 |
| 1047 | + | |
| 1048 | - | Part28.CFrame = CFrame.new(48.6795998, 1.51648796, 19.1482849, -1.16759111e-07, 4.34269509e-10, -1, -1.52271241e-07, -1, 1.92770244e-11, -1, 1.49477273e-07, -2.93402991e-08) |
| 1048 | + | Cloud.CanCollide = false |
| 1049 | - | Part28.Orientation = Vector3.new(0, -90, -180) |
| 1049 | + | |
| 1050 | - | Part28.Position = Vector3.new(48.6795998, 1.51648796, 19.1482849) |
| 1050 | + | Cloud.Transparency = 0 |
| 1051 | - | Part28.Rotation = Vector3.new(180, -90, 0) |
| 1051 | + | |
| 1052 | - | Part28.Color = Color3.new(0.411765, 0.25098, 0.156863) |
| 1052 | + | |
| 1053 | - | Part28.Size = Vector3.new(0.640000045, 0.329999983, 0.200000048) |
| 1053 | + | |
| 1054 | - | Part28.Anchored = true |
| 1054 | + | local CloudMesh = Instance.new('SpecialMesh',Cloud)
|
| 1055 | - | Part28.BrickColor = BrickColor.new("Reddish brown")
|
| 1055 | + | |
| 1056 | - | Part28.Material = Enum.Material.SmoothPlastic |
| 1056 | + | CloudMesh.Scale = Vector3.new(5,1,5) |
| 1057 | - | Part28.brickColor = BrickColor.new("Reddish brown")
|
| 1057 | + | |
| 1058 | - | Part28.FormFactor = Enum.FormFactor.Custom |
| 1058 | + | CloudMesh.MeshId = "http://www.roblox.com/asset/?id=0" |
| 1059 | - | Part28.formFactor = Enum.FormFactor.Custom |
| 1059 | + | |
| 1060 | - | SpecialMesh29.Parent = Part28 |
| 1060 | + | CloudMesh.Offset = Vector3.new(0,1,0) |
| 1061 | - | SpecialMesh29.Scale = Vector3.new(1, 0.200000003, 0.200000003) |
| 1061 | + | |
| 1062 | - | SpecialMesh29.MeshType = Enum.MeshType.Cylinder |
| 1062 | + | |
| 1063 | - | Part30.Name = "Leafs" |
| 1063 | + | local loudness = 0 |
| 1064 | - | Part30.Parent = Tool0 |
| 1064 | + | |
| 1065 | - | Part30.CFrame = CFrame.new(48.6795998, 1.543787, 18.7326698, -1.14498107e-07, -1.83335942e-08, -1, 0.258818775, -0.965925932, -1.1264305e-08, -0.965925932, -0.258818686, -3.08291419e-08) |
| 1065 | + | |
| 1066 | - | Part30.Orientation = Vector3.new(0, -90, 165) |
| 1066 | + | |
| 1067 | - | Part30.Position = Vector3.new(48.6795998, 1.543787, 18.7326698) |
| 1067 | + | local S = Instance.new('Sound',Cloud)
|
| 1068 | - | Part30.Rotation = Vector3.new(-165, -90, 0) |
| 1068 | + | |
| 1069 | - | Part30.Color = Color3.new(0.411765, 0.25098, 0.156863) |
| 1069 | + | S.SoundId = "rbxassetid://0" |
| 1070 | - | Part30.Size = Vector3.new(0.200000077, 0.329999983, 0.200000048) |
| 1070 | + | |
| 1071 | - | Part30.Anchored = true |
| 1071 | + | S.Looped = true |
| 1072 | - | Part30.BrickColor = BrickColor.new("Reddish brown")
|
| 1072 | + | |
| 1073 | - | Part30.Material = Enum.Material.SmoothPlastic |
| 1073 | + | S.Volume = 8 |
| 1074 | - | Part30.brickColor = BrickColor.new("Reddish brown")
|
| 1074 | + | |
| 1075 | - | Part30.FormFactor = Enum.FormFactor.Custom |
| 1075 | + | S.PlaybackSpeed = 1 |
| 1076 | - | Part30.formFactor = Enum.FormFactor.Custom |
| 1076 | + | |
| 1077 | - | SpecialMesh31.Parent = Part30 |
| 1077 | + | S.MaxDistance = 100 |
| 1078 | - | SpecialMesh31.Scale = Vector3.new(1, 0.200000003, 0.200000003) |
| 1078 | + | |
| 1079 | - | SpecialMesh31.MeshType = Enum.MeshType.Cylinder |
| 1079 | + | S:Play() |
| 1080 | - | for i,v in pairs(mas:GetChildren()) do |
| 1080 | + | |
| 1081 | - | v.Parent = workspace |
| 1081 | + | |
| 1082 | - | pcall(function() v:MakeJoints() end) |
| 1082 | + | local Volume = 5 |
| 1083 | ||
| 1084 | - | for i,v in pairs(cors) do |
| 1084 | + | |
| 1085 | - | spawn(function() |
| 1085 | + | |
| 1086 | - | pcall(v) |
| 1086 | + | local Rain = Instance.new('ParticleEmitter',Cloud)
|
| 1087 | ||
| 1088 | Rain.Color = ColorSequence.new(Color3.new(1,1,1),Color3.fromRGB(175,255,255)) | |
| 1089 | ||
| 1090 | Rain.Size = NumberSequence.new(.5) | |
| 1091 | - | --//Budha-Budha no mi\\-- |
| 1091 | + | |
| 1092 | Rain.Texture = "http://www.roblox.com/asset/?id=241876428" | |
| 1093 | ||
| 1094 | Rain.Transparency = NumberSequence.new(0,.6) | |
| 1095 | ||
| 1096 | Rain.Acceleration = Vector3.new(0,-150,0) | |
| 1097 | ||
| 1098 | Rain.Lifetime = NumberRange.new(5,10) | |
| 1099 | ||
| 1100 | Rain.Rate = 100 | |
| 1101 | ||
| 1102 | ||
| 1103 | ||
| 1104 | local Shade = Instance.new('PointLight',Cloud)
| |
| 1105 | ||
| 1106 | Shade.Range = 10 | |
| 1107 | ||
| 1108 | Shade.Color = Color3.fromRGB(50,50,50) | |
| 1109 | ||
| 1110 | Shade.Enabled = true | |
| 1111 | ||
| 1112 | Shade.Shadows = true | |
| 1113 | ||
| 1114 | ||
| 1115 | ||
| 1116 | local rad = math.rad | |
| 1117 | ||
| 1118 | local sin = math.sin | |
| 1119 | ||
| 1120 | local tan = math.tan | |
| 1121 | ||
| 1122 | local cos = math.cos | |
| 1123 | ||
| 1124 | Player.Chatted:connect(function(m) | |
| 1125 | ||
| 1126 | if m:match("play%s%d+") then
| |
| 1127 | ||
| 1128 | S:Stop() | |
| 1129 | ||
| 1130 | S.SoundId = "rbxassetid://"..m:match("play%s(%d+)")
| |
| 1131 | ||
| 1132 | S:Play() | |
| 1133 | ||
| 1134 | elseif m:match("volume%s%d+") then
| |
| 1135 | ||
| 1136 | S.Volume = m:match("volume%s(%d+)")
| |
| 1137 | ||
| 1138 | Volume = m:match("volume%s(%d+)")
| |
| 1139 | ||
| 1140 | elseif m:match("pitch%s%d+") then
| |
| 1141 | ||
| 1142 | S.PlaybackSpeed = m:match("pitch%s(%d+)")/10
| |
| 1143 | ||
| 1144 | elseif m:match("snow") then
| |
| 1145 | ||
| 1146 | Rain.Texture = "http://www.roblox.com/asset/?id=605668174" | |
| 1147 | ||
| 1148 | Rain.Acceleration = Vector3.new(0,-10,0) | |
| 1149 | ||
| 1150 | Rain.Lifetime = NumberRange.new(15,20) | |
| 1151 | ||
| 1152 | Rain.Size = NumberSequence.new(.2) | |
| 1153 | ||
| 1154 | elseif m:match("rain") then
| |
| 1155 | ||
| 1156 | Rain.Texture = "http://www.roblox.com/asset/?id=241876428" | |
| 1157 | ||
| 1158 | Rain.Acceleration = Vector3.new(0,-150,0) | |
| 1159 | ||
| 1160 | Rain.Lifetime = NumberRange.new(5,10) | |
| 1161 | ||
| 1162 | Rain.Size = NumberSequence.new(.5) | |
| 1163 | ||
| 1164 | elseif m:match("rate%s%d+") then
| |
| 1165 | ||
| 1166 | multiplier = m:match("rate%s(%d+)")
| |
| 1167 | ||
| 1168 | elseif m:match("rr") then
| |
| 1169 | ||
| 1170 | print(Rain.Rate) | |
| 1171 | ||
| 1172 | elseif m:match("pbs") then
| |
| 1173 | ||
| 1174 | print(S.PlaybackSpeed) | |
| 1175 | ||
| 1176 | elseif m:match("rot") then
| |
| 1177 | ||
| 1178 | print(Cloud.Rotation) | |
| 1179 | ||
| 1180 | end | |
| 1181 | end) | |
| 1182 | ||
| 1183 | ||
| 1184 | ||
| 1185 | function Weld(x,y) | |
| 1186 | ||
| 1187 | local w = Instance.new("Weld")
| |
| 1188 | ||
| 1189 | w.Part0 = x | |
| 1190 | ||
| 1191 | w.Part1 = y | |
| 1192 | ||
| 1193 | w.Name = tostring(y.Name).."_Weld" | |
| 1194 | ||
| 1195 | w.Parent = x | |
| 1196 | ||
| 1197 | return w | |
| 1198 | ||
| 1199 | end | |
| 1200 | ||
| 1201 | ||
| 1202 | ||
| 1203 | function Clerp(start,destination,increment) | |
| 1204 | ||
| 1205 | local function slerp(a,b,c)return (1-c)*a+(c*b)end | |
| 1206 | ||
| 1207 | local c1 = {start.X,start.Y,start.Z,start:toEulerAnglesXYZ()}
| |
| 1208 | ||
| 1209 | local c2 = {destination.X,destination.Y,destination.Z,destination:toEulerAnglesXYZ()}
| |
| 1210 | ||
| 1211 | for i,v in pairs(c1)do c1[i] = slerp(v,c2[i],increment)end | |
| 1212 | ||
| 1213 | return CFrame.new(c1[1],c1[2],c1[3])*CFrame.Angles(c1[4],c1[5],c1[6]) | |
| 1214 | ||
| 1215 | end | |
| 1216 | ||
| 1217 | ||
| 1218 | ||
| 1219 | DrawLightning = function(Start,End,Times,Offset,Color,Thickness) | |
| 1220 | ||
| 1221 | if Start.y>End.y then | |
| 1222 | ||
| 1223 | local magz = (Start - End).magnitude | |
| 1224 | ||
| 1225 | local curpos = Start | |
| 1226 | ||
| 1227 | local trz = {-Offset,Offset}
| |
| 1228 | ||
| 1229 | for i=1,Times do | |
| 1230 | ||
| 1231 | local li = Instance.new("Part",workspace)
| |
| 1232 | ||
| 1233 | li.TopSurface =10 | |
| 1234 | ||
| 1235 | li.BottomSurface = 10 | |
| 1236 | ||
| 1237 | li.Anchored = true | |
| 1238 | ||
| 1239 | li.Transparency = 0 | |
| 1240 | ||
| 1241 | li.BrickColor = Color | |
| 1242 | ||
| 1243 | li.formFactor = "Custom" | |
| 1244 | ||
| 1245 | li.CanCollide = false | |
| 1246 | ||
| 1247 | li.Size = Vector3.new(Thickness,Thickness,magz/Times) | |
| 1248 | ||
| 1249 | local lt=Instance.new("SpotLight",li)
| |
| 1250 | ||
| 1251 | lt.Range=16 | |
| 1252 | ||
| 1253 | lt.Brightness=5 | |
| 1254 | ||
| 1255 | lt.Shadows=true | |
| 1256 | ||
| 1257 | lt.Angle=45 | |
| 1258 | ||
| 1259 | lt.Face="Top" | |
| 1260 | ||
| 1261 | lt.Color=li.BrickColor.Color | |
| 1262 | ||
| 1263 | local ofz = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)]) | |
| 1264 | ||
| 1265 | local trolpos = CFrame.new(curpos,End)*CFrame.new(0,0,magz/Times).p+ofz | |
| 1266 | ||
| 1267 | if Times == i then | |
| 1268 | ||
| 1269 | local magz2 = (curpos - End).magnitude | |
| 1270 | ||
| 1271 | li.Size = Vector3.new(Thickness,Thickness,magz2) | |
| 1272 | ||
| 1273 | li.CFrame = CFrame.new(curpos,End)*CFrame.new(0,0,-magz2/2) | |
| 1274 | ||
| 1275 | else | |
| 1276 | ||
| 1277 | li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2) | |
| 1278 | ||
| 1279 | end | |
| 1280 | ||
| 1281 | curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p Spawn(function() for i=1,5 do wait() li.Transparency = li.Transparency+.2 end li:Destroy() end) | |
| 1282 | ||
| 1283 | end | |
| 1284 | ||
| 1285 | for i,x in pairs(workspace:GetChildren()) do if x:IsA'Model' and x:findFirstChild('Head') and x~=Character and x.Name~="Zuu_Roku" then
| |
| 1286 | ||
| 1287 | for a,v in pairs(x:GetChildren()) do if v:IsA'Humanoid' then if (x.Head.CFrame.p-End).magnitude<10 then x:BreakJoints() end end end end end | |
| 1288 | ||
| 1289 | end | |
| 1290 | ||
| 1291 | end | |
| 1292 | ||
| 1293 | ||
| 1294 | ||
| 1295 | Mouse.Button1Down:connect(function() | |
| 1296 | ||
| 1297 | if ltdb==false then | |
| 1298 | ||
| 1299 | ltdb=true | |
| 1300 | ||
| 1301 | DrawLightning(Cloud.CFrame.p,Mouse.Hit.p,5,.5,BrickColor.new("New Yeller"),.2)
| |
| 1302 | ||
| 1303 | wait() | |
| 1304 | ||
| 1305 | ltdb=false | |
| 1306 | ||
| 1307 | end | |
| 1308 | ||
| 1309 | end) | |
| 1310 | ||
| 1311 | local Spinny = 0 | |
| 1312 | ||
| 1313 | local NoU = 0 | |
| 1314 | ||
| 1315 | while true do | |
| 1316 | ||
| 1317 | Rain.Rate = (S.PlaybackLoudness + 1) * multiplier/5 | |
| 1318 | ||
| 1319 | game:GetService('RunService').RenderStepped:wait()
| |
| 1320 | ||
| 1321 | local HP = H.CFrame.p | |
| 1322 | ||
| 1323 | local sizer = S.PlaybackLoudness/55 + 5 | |
| 1324 | ||
| 1325 | Cloud.Size = Vector3.new(sizer,1,sizer) | |
| 1326 | ||
| 1327 | Shade.Range = sizer | |
| 1328 | ||
| 1329 | CloudMesh.Scale = Vector3.new(sizer,5,sizer) | |
| 1330 | ||
| 1331 | Cloud.CFrame = Clerp(Cloud.CFrame, CFrame.new(HP + Vector3.new(0,4,0))*CFrame.Angles(0,rad(90),0), .1) | |
| 1332 | ||
| 1333 | Cloud.BrickColor = BrickColor.new(Color3.fromRGB(255 - S.PlaybackLoudness/2, 255-S.PlaybackLoudness/2, 255-S.PlaybackLoudness/2)) | |
| 1334 | end |