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1 | --Thanks gaster :3 | |
2 | wait() | |
3 | Player = game.Players.LocalPlayer | |
4 | Object = Player.Character.HumanoidRootPart | |
5 | Arm1 = Player.Character["Right Arm"] | |
6 | PreviousA1 = Arm1.CFrame.p | |
7 | Arm2 = Player.Character["Left Arm"] | |
8 | PreviousA2 = Arm2.CFrame.p | |
9 | ||
10 | Leg1 = Player.Character["Right Leg"] | |
11 | PreviousL1 = Leg1.CFrame.p | |
12 | Leg2 = Player.Character["Left Leg"] | |
13 | PreviousL2 = Leg2.CFrame.p | |
14 | ||
15 | Run = game["Run Service"] | |
16 | ||
17 | PreviousP = Object.CFrame.p | |
18 | Running = false | |
19 | Phase = false | |
20 | PhaseActive = false | |
21 | Morph = false | |
22 | MorphActive = false | |
23 | Tornado = false | |
24 | TornadoRadius = 50 | |
25 | TornadoActive = false | |
26 | Portal = false | |
27 | PortalEnd = false | |
28 | MaxZ = 15 | |
29 | MinZ = -15 | |
30 | LightMaxX = 3 | |
31 | LightMinX = 1 | |
32 | LightMaxX2 = -1 | |
33 | LightMinX2 = -3 | |
34 | LightMaxY = 3 | |
35 | LightMinY = -1 | |
36 | Rotation = 0 | |
37 | Length = 10 | |
38 | Color = BrickColor.White() | |
39 | PColor = Color3.new(0,0,0) | |
40 | PrevPoint1 = nil | |
41 | PrevPoint2 = nil | |
42 | PrevPoint3 = nil | |
43 | PrevPoint4 = nil | |
44 | PrevPoint5 = nil | |
45 | PrevPoint6 = nil | |
46 | PrevPoint7 = nil | |
47 | PrevPoint8 = nil | |
48 | PrevPoint9 = nil | |
49 | PrevPoint10 = nil | |
50 | PrevPoint11 = nil | |
51 | PrevPoint12 = nil | |
52 | angle = 0 | |
53 | Mouse = Player:GetMouse() | |
54 | Player.Character.Humanoid.WalkSpeed = 100 | |
55 | ||
56 | Nil = function() | |
57 | PrevPoint1 = "Empty" | |
58 | PrevPoint2 = "Empty" | |
59 | PrevPoint3 = "Empty" | |
60 | PrevPoint4 = "Empty" | |
61 | PrevPoint5 = "Empty" | |
62 | PrevPoint6 = "Empty" | |
63 | PrevPoint7 = "Empty" | |
64 | PrevPoint8 = "Empty" | |
65 | PrevPoint9 = "Empty" | |
66 | PrevPoint10 = "Empty" | |
67 | PrevPoint11 = "Empty" | |
68 | PrevPoint12 = "Empty" | |
69 | end | |
70 | ||
71 | local Lightning = coroutine.wrap(function() | |
72 | while wait() do | |
73 | if Portal == false then | |
74 | angle = angle + 0.6 | |
75 | local Model = Instance.new("Model",workspace) | |
76 | Model.Name = "Lightning" | |
77 | local Point1 = Instance.new("Part",Model) | |
78 | Point1.Transparency = 1 | |
79 | Point1.Size = Vector3.new(0.2,0.2,0.2) | |
80 | Point1.CFrame = Object.CFrame * CFrame.new(0,0,-(Object.Size.Z/2+Point1.Size.Z/2)) | |
81 | Point1.Anchored = true | |
82 | Point1.CanCollide = false | |
83 | Point1.CFrame = Point1.CFrame * CFrame.new(math.random(-2,2),math.random(-2,2),-math.random(0,2)) | |
84 | ||
85 | local Point2 = Instance.new("Part",Model) | |
86 | Point2.Transparency = 1 | |
87 | Point2.Size = Vector3.new(0.2,0.2,0.2) | |
88 | Point2.CFrame = Object.CFrame * CFrame.new(0,0,-(Object.Size.Z/2+Point2.Size.Z/2)) | |
89 | Point2.Anchored = true | |
90 | Point2.CanCollide = false | |
91 | Point2.CFrame = Point2.CFrame * CFrame.new(math.random(-2,2),math.random(-2,2),-math.random(0,2)) | |
92 | ||
93 | local Point3 = Instance.new("Part",Model) | |
94 | Point3.Transparency = 1 | |
95 | Point3.Size = Vector3.new(0.2,0.2,0.2) | |
96 | Point3.CFrame = Object.CFrame * CFrame.new(0,0,-(Object.Size.Z/2+Point3.Size.Z/2)) | |
97 | Point3.Anchored = true | |
98 | Point3.CanCollide = false | |
99 | Point3.CFrame = Point3.CFrame * CFrame.new(math.random(-2,2),math.random(-2,2),-math.random(0,2)) | |
100 | ||
101 | local distance = (Point2.CFrame.p - Point1.CFrame.p).magnitude | |
102 | local Light = Instance.new("Part",Model) | |
103 | local PointLight = Instance.new("PointLight",Light) | |
104 | PointLight.Range = 5 | |
105 | PointLight.Color = PColor | |
106 | Light.Transparency = 0 | |
107 | Light.BrickColor = Color | |
108 | Light.Material = "Neon" | |
109 | Light.Size = Vector3.new(0.25,0.25,distance) | |
110 | Light.Anchored = true | |
111 | Light.CanCollide = false | |
112 | Light.CFrame = CFrame.new(Point2.CFrame.p , Point1.CFrame.p) * CFrame.new(0,0,-distance/2) | |
113 | ||
114 | local distance2 = (Point3.CFrame.p - Point2.CFrame.p).magnitude | |
115 | local Light = Instance.new("Part",Model) | |
116 | local PointLight = Instance.new("PointLight",Light) | |
117 | PointLight.Range = 5 | |
118 | PointLight.Color = PColor | |
119 | Light.Transparency = 0 | |
120 | Light.BrickColor = Color | |
121 | Light.Material = "Neon" | |
122 | Light.Size = Vector3.new(0.25,0.25,distance2) | |
123 | Light.Anchored = true | |
124 | Light.CanCollide = false | |
125 | Light.CFrame = CFrame.new(Point3.CFrame.p , Point2.CFrame.p) * CFrame.new(0,0,-distance2/2) | |
126 | ||
127 | local Point1 = Instance.new("Part",Model) | |
128 | Point1.Transparency = 1 | |
129 | Point1.Size = Vector3.new(0.2,0.2,0.2) | |
130 | Point1.CFrame = Object.CFrame * CFrame.new(0,0,(Object.Size.Z/2+Point1.Size.Z/2)) | |
131 | Point1.Anchored = true | |
132 | Point1.CanCollide = false | |
133 | Point1.CFrame = Point1.CFrame * CFrame.new(math.random(-2,2),math.random(-2,2),math.random(0,2)) | |
134 | ||
135 | local Point2 = Instance.new("Part",Model) | |
136 | Point2.Transparency = 1 | |
137 | Point2.Size = Vector3.new(0.2,0.2,0.2) | |
138 | Point2.CFrame = Object.CFrame * CFrame.new(0,0,(Object.Size.Z/2+Point2.Size.Z/2)) | |
139 | Point2.Anchored = true | |
140 | Point2.CanCollide = false | |
141 | Point2.CFrame = Point2.CFrame * CFrame.new(math.random(-2,2),math.random(-2,2),math.random(0,2)) | |
142 | ||
143 | local Point3 = Instance.new("Part",Model) | |
144 | Point3.Transparency = 1 | |
145 | Point3.Size = Vector3.new(0.2,0.2,0.2) | |
146 | Point3.CFrame = Object.CFrame * CFrame.new(0,0,(Object.Size.Z/2+Point3.Size.Z/2)) | |
147 | Point3.Anchored = true | |
148 | Point3.CanCollide = false | |
149 | Point3.CFrame = Point3.CFrame * CFrame.new(math.random(-2,2),math.random(-2,2),math.random(0,2)) | |
150 | ||
151 | local distance = (Point2.CFrame.p - Point1.CFrame.p).magnitude | |
152 | local Light = Instance.new("Part",Model) | |
153 | local PointLight = Instance.new("PointLight",Light) | |
154 | PointLight.Range = 5 | |
155 | PointLight.Color = PColor | |
156 | Light.Transparency = 0 | |
157 | Light.BrickColor = Color | |
158 | Light.Material = "Neon" | |
159 | Light.Size = Vector3.new(0.25,0.25,distance) | |
160 | Light.Anchored = true | |
161 | Light.CanCollide = false | |
162 | Light.CFrame = CFrame.new(Point2.CFrame.p , Point1.CFrame.p) * CFrame.new(0,0,-distance/2) | |
163 | ||
164 | local distance2 = (Point3.CFrame.p - Point2.CFrame.p).magnitude | |
165 | local Light = Instance.new("Part",Model) | |
166 | local PointLight = Instance.new("PointLight",Light) | |
167 | PointLight.Range = 5 | |
168 | PointLight.Color = PColor | |
169 | Light.Transparency = 0 | |
170 | Light.BrickColor = Color | |
171 | Light.Material = "Neon" | |
172 | Light.Size = Vector3.new(0.3,0.3,distance2) | |
173 | Light.Anchored = true | |
174 | Light.CanCollide = false | |
175 | Light.CFrame = CFrame.new(Point3.CFrame.p , Point2.CFrame.p) * CFrame.new(0,0,-distance2/2) | |
176 | ||
177 | local Point1 = Instance.new("Part",Model) | |
178 | Point1.Transparency = 1 | |
179 | Point1.Size = Vector3.new(0.2,0.2,0.2) | |
180 | Point1.CFrame = Object.CFrame * CFrame.new((Object.Size.X/2+Point1.Size.X/2),0,0) | |
181 | Point1.Anchored = true | |
182 | Point1.CanCollide = false | |
183 | Point1.CFrame = Point1.CFrame * CFrame.new(math.random(0,2),math.random(-2,2),math.random(-2,2)) | |
184 | ||
185 | local Point2 = Instance.new("Part",Model) | |
186 | Point2.Transparency = 1 | |
187 | Point2.Size = Vector3.new(0.2,0.2,0.2) | |
188 | Point2.CFrame = Object.CFrame * CFrame.new((Object.Size.X/2+Point1.Size.X/2),0,0) | |
189 | Point2.Anchored = true | |
190 | Point2.CanCollide = false | |
191 | Point2.CFrame = Point2.CFrame * CFrame.new(math.random(0,2),math.random(-2,2),math.random(-2,2)) | |
192 | ||
193 | local Point3 = Instance.new("Part",Model) | |
194 | Point3.Transparency = 1 | |
195 | Point3.Size = Vector3.new(0.2,0.2,0.2) | |
196 | Point3.CFrame = Object.CFrame * CFrame.new((Object.Size.X/2+Point1.Size.X/2),0,0) | |
197 | Point3.Anchored = true | |
198 | Point3.CanCollide = false | |
199 | Point3.CFrame = Point3.CFrame * CFrame.new(math.random(0,2),math.random(-2,2),math.random(-2,2)) | |
200 | ||
201 | local distance = (Point2.CFrame.p - Point1.CFrame.p).magnitude | |
202 | local Light = Instance.new("Part",Model) | |
203 | local PointLight = Instance.new("PointLight",Light) | |
204 | PointLight.Range = 5 | |
205 | PointLight.Color = PColor | |
206 | Light.Transparency = 0 | |
207 | Light.BrickColor = Color | |
208 | Light.Material = "Neon" | |
209 | Light.Size = Vector3.new(0.25,0.25,distance) | |
210 | Light.Anchored = true | |
211 | Light.CanCollide = false | |
212 | Light.CFrame = CFrame.new(Point2.CFrame.p , Point1.CFrame.p) * CFrame.new(0,0,-distance/2) | |
213 | ||
214 | local distance2 = (Point3.CFrame.p - Point2.CFrame.p).magnitude | |
215 | local Light = Instance.new("Part",Model) | |
216 | local PointLight = Instance.new("PointLight",Light) | |
217 | PointLight.Range = 5 | |
218 | PointLight.Color = PColor | |
219 | Light.Transparency = 0 | |
220 | Light.BrickColor = Color | |
221 | Light.Material = "Neon" | |
222 | Light.Size = Vector3.new(0.25,0.25,distance2) | |
223 | Light.Anchored = true | |
224 | Light.CanCollide = false | |
225 | Light.CFrame = CFrame.new(Point3.CFrame.p , Point2.CFrame.p) * CFrame.new(0,0,-distance2/2) | |
226 | ||
227 | local Point1 = Instance.new("Part",Model) | |
228 | Point1.Transparency = 1 | |
229 | Point1.Size = Vector3.new(0.2,0.2,0.2) | |
230 | Point1.CFrame = Object.CFrame * CFrame.new(-(Object.Size.X/2+Point1.Size.X/2),0,0) | |
231 | Point1.Anchored = true | |
232 | Point1.CanCollide = false | |
233 | Point1.CFrame = Point1.CFrame * CFrame.new(-math.random(0,2),math.random(-2,2),math.random(-2,2)) | |
234 | ||
235 | local Point2 = Instance.new("Part",Model) | |
236 | Point2.Transparency = 1 | |
237 | Point2.Size = Vector3.new(0.2,0.2,0.2) | |
238 | Point2.CFrame = Object.CFrame * CFrame.new(-(Object.Size.X/2+Point1.Size.X/2),0,0) | |
239 | Point2.Anchored = true | |
240 | Point2.CanCollide = false | |
241 | Point2.CFrame = Point2.CFrame * CFrame.new(-math.random(0,2),math.random(-2,2),math.random(-2,2)) | |
242 | ||
243 | local Point3 = Instance.new("Part",Model) | |
244 | Point3.Transparency = 1 | |
245 | Point3.Size = Vector3.new(0.2,0.2,0.2) | |
246 | Point3.CFrame = Object.CFrame * CFrame.new(-(Object.Size.X/2+Point1.Size.X/2),0,0) | |
247 | Point3.Anchored = true | |
248 | Point3.CanCollide = false | |
249 | Point3.CFrame = Point3.CFrame * CFrame.new(-math.random(0,2),math.random(-2,2),math.random(-2,2)) | |
250 | ||
251 | local distance = (Point2.CFrame.p - Point1.CFrame.p).magnitude | |
252 | local Light = Instance.new("Part",Model) | |
253 | local PointLight = Instance.new("PointLight",Light) | |
254 | PointLight.Range = 5 | |
255 | PointLight.Color = PColor | |
256 | Light.Transparency = 0 | |
257 | Light.BrickColor = Color | |
258 | Light.Material = "Neon" | |
259 | Light.Size = Vector3.new(0.25,0.25,distance) | |
260 | Light.Anchored = true | |
261 | Light.CanCollide = false | |
262 | Light.CFrame = CFrame.new(Point2.CFrame.p , Point1.CFrame.p) * CFrame.new(0,0,-distance/2) | |
263 | ||
264 | local distance2 = (Point3.CFrame.p - Point2.CFrame.p).magnitude | |
265 | local Light = Instance.new("Part",Model) | |
266 | local PointLight = Instance.new("PointLight",Light) | |
267 | PointLight.Range = 5 | |
268 | PointLight.Color = PColor | |
269 | Light.Transparency = 0 | |
270 | Light.BrickColor = Color | |
271 | Light.Material = "Neon" | |
272 | Light.Size = Vector3.new(0.25,0.25,distance2) | |
273 | Light.Anchored = true | |
274 | Light.CanCollide = false | |
275 | Light.CFrame = CFrame.new(Point3.CFrame.p , Point2.CFrame.p) * CFrame.new(0,0,-distance2/2) | |
276 | ||
277 | local Children = Model:GetChildren() | |
278 | wait(0.1) | |
279 | for i = 1,#Children do | |
280 | if Children[i]:IsA("Part") then | |
281 | Children[i].Transparency = 1 | |
282 | end | |
283 | game.Debris:AddItem(Children[i],0) | |
284 | end | |
285 | ||
286 | end | |
287 | end | |
288 | end) | |
289 | Lightning() | |
290 | ||
291 | local LocalPlayer = game:GetService("Players").LocalPlayer | |
292 | local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:wait() | |
293 | ||
294 | local Orb = Instance.new("Part", Character) | |
295 | Orb.Name = "Orb" | |
296 | Orb.Shape = Enum.PartType.Ball | |
297 | Orb.CanCollide = false | |
298 | Orb.BrickColor = BrickColor.new("Deep orange") | |
299 | Orb.Transparency = 0 | |
300 | Orb.Material = "Neon" | |
301 | Orb.Size = Vector3.new(0.3, 0.3, 0.3) | |
302 | Orb.TopSurface = Enum.SurfaceType.Smooth | |
303 | Orb.BottomSurface = Enum.SurfaceType.Smooth | |
304 | ||
305 | local Weld = Instance.new("Weld", Orb) | |
306 | Weld.Part0 = Character.Head | |
307 | Weld.Part1 = Orb | |
308 | Weld.C1 = CFrame.new(0.2, -0.2, 0.5) | |
309 | -------------------------------------------------------- | |
310 | local Orbd = Instance.new("Part", Character) | |
311 | Orbd.Name = "Orbd" | |
312 | Orbd.Shape = Enum.PartType.Ball | |
313 | Orbd.CanCollide = false | |
314 | Orbd.BrickColor = BrickColor.new("White") | |
315 | Orbd.Transparency = 0 | |
316 | Orbd.Material = "Neon" | |
317 | Orbd.Size = Vector3.new(0.3, 0.3, 0.3) | |
318 | Orbd.TopSurface = Enum.SurfaceType.Smooth | |
319 | Orbd.BottomSurface = Enum.SurfaceType.Smooth | |
320 | ||
321 | local Weld = Instance.new("Weld", Orbd) | |
322 | Weld.Part0 = Character.Head | |
323 | Weld.Part1 = Orbd | |
324 | Weld.C1 = CFrame.new(-0.2, -0.2, 0.5) | |
325 | ||
326 | ---------------------------------------------------- | |
327 | Character.Head.face.Texture = "rbxassetid://0" | |
328 | ---------------------------------------------------- | |
329 | ||
330 | local p = game.Players.LocalPlayer | |
331 | local char = p.Character | |
332 | local mouse = p:GetMouse() | |
333 | local larm = char["Left Arm"] | |
334 | local rarm = char["Right Arm"] | |
335 | local lleg = char["Left Leg"] | |
336 | local rleg = char["Right Leg"] | |
337 | local hed = char.Head | |
338 | local torso = char.Torso | |
339 | local hum = char.Humanoid | |
340 | local cam = game.Workspace.CurrentCamera | |
341 | local root = char.HumanoidRootPart | |
342 | local deb = false | |
343 | local shot = 0 | |
344 | local debris=game:service"Debris" | |
345 | local l = game:GetService("Lighting") | |
346 | local rs = game:GetService("RunService").RenderStepped | |
347 | ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1} | |
348 | math.randomseed(os.time()) | |
349 | for i,v in pairs(char:children()) do | |
350 | if v:IsA("Hat") then | |
351 | v:Destroy() | |
352 | end | |
353 | end | |
354 | for i,v in pairs (hed:GetChildren()) do | |
355 | if v:IsA("Sound") then | |
356 | v:Destroy() | |
357 | end | |
358 | end | |
359 | ---------------------------------------------------- | |
360 | Debounces = { | |
361 | CanAttack = true; | |
362 | NoIdl = false; | |
363 | Slashing = false; | |
364 | Slashed = false; | |
365 | RPunch = false; | |
366 | RPunched = false; | |
367 | LPunch = false; | |
368 | LPunched = false; | |
369 | } | |
370 | local Touche = {char.Name, } | |
371 | ---------------------------------------------------- | |
372 | hed.face.Texture = "rbxassetid://0" | |
373 | char["Body Colors"].HeadColor = BrickColor.new("Really black") | |
374 | char["Body Colors"].TorsoColor = BrickColor.new("Really black") | |
375 | char["Body Colors"].LeftArmColor = BrickColor.new("Really black") | |
376 | char["Body Colors"].RightArmColor = BrickColor.new("Really black") | |
377 | ---------------------------------------------------- | |
378 | ypcall(function() | |
379 | char.Shirt:Destroy() | |
380 | char.Pants:Destroy() | |
381 | shirt = Instance.new("Shirt", char) | |
382 | shirt.Name = "Shirt" | |
383 | pants = Instance.new("Pants", char) | |
384 | pants.Name = "Pants" | |
385 | char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=0" | |
386 | char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=0" | |
387 | end) | |
388 | ---------------------------------------------------- | |
389 | ---------------------------------------------------- | |
390 | p = game.Players.LocalPlayer | |
391 | char = p.Character | |
392 | des = false | |
393 | fling = true | |
394 | dot = false | |
395 | falling = false | |
396 | jump = true | |
397 | --char.Shirt:Remove() | |
398 | --for i,v in pairs(char:GetChildren()) do if v:IsA("Pants") then v:Remove() end end | |
399 | for i,v in pairs(char:GetChildren()) do if v:IsA("Hat") then v.Handle:Remove() end end | |
400 | wait()--shirt = Instance.new("Shirt", char) | |
401 | --shirt.Name = "Shirt" | |
402 | --pants = Instance.new("Pants", char) | |
403 | --pants.Name = "Pants" | |
404 | ||
405 | ---------------------------------------------------- | |
406 | z = Instance.new("Sound", char) | |
407 | - | z.SoundId = "rbxassetid://408704144"--303570180 |
407 | + | z.SoundId = "rbxassetid://408704144"--258218642 |
408 | z.Looped = true | |
409 | z.Pitch = 1 | |
410 | z.Volume = 1 | |
411 | wait(.1) | |
412 | z:Play() | |
413 | ---------------------------------------------------- | |
414 | ||
415 | --char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=451927425" | |
416 | --char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=236412261" | |
417 | tp = true | |
418 | shoot = true | |
419 | hum = char.Humanoid | |
420 | punch = true | |
421 | neckp = char.Torso.Neck.C0 | |
422 | neck = char.Torso.Neck | |
423 | hum.MaxHealth = 999999999 | |
424 | wait() | |
425 | hum.Health =hum.MaxHealth | |
426 | des = false | |
427 | root=char.HumanoidRootPart | |
428 | torso = char.Torso | |
429 | char.Head.face.Texture = "rbxassetid://0" | |
430 | local ChatService = game:GetService("Chat") | |
431 | local player = game.Players.LocalPlayer | |
432 | lig = Instance.new("PointLight",player.Character.Torso) | |
433 | lig.Color=Color3.new(255,0,0) | |
434 | m=player:GetMouse() | |
435 | bb = Instance.new("BillboardGui",player.Character.Head) | |
436 | bb.Enabled = true | |
437 | function newRay(start,face,range,wat) | |
438 | local rey=Ray.new(start.p,(face.p-start.p).Unit*range) | |
439 | hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat) | |
440 | return rey,hit,pos | |
441 | end | |
442 | aa1={} | |
443 | torso=game.Players.LocalPlayer.Character.Torso | |
444 | ||
445 | local WorldUp = Vector3.new(0,1,0) | |
446 | function look2(Vec1,Vec2) | |
447 | local Orig = Vec1 | |
448 | Vec1 = Vec1+Vector3.new(0,1,0) | |
449 | Vec2 = Vec2+Vector3.new(0,1,0) | |
450 | local Forward = (Vec2-Vec1).unit | |
451 | local Up = (WorldUp-WorldUp:Dot(Forward)*Forward).unit | |
452 | local Right = Up:Cross(Forward).unit | |
453 | Forward = -Forward | |
454 | Right = -Right | |
455 | return CFrame.new(Orig.X,Orig.Y,Orig.Z,Right.X,Up.X,Forward.X,Right.Y,Up.Y,Forward.Y,Right.Z,Up.Z,Forward.Z) | |
456 | end | |
457 | ||
458 | function look(CFr,Vec2) | |
459 | local A = Vector3.new(0,0,0) | |
460 | local B = CFr:inverse()*Vec2 | |
461 | local CF = look2(A,Vector3.new(A.X,B.Y,B.Z)) | |
462 | if B.Z > 0 then | |
463 | CF = CFr*(CF*CFrame.Angles(0,0,math.pi)) | |
464 | elseif B.Z == 0 then | |
465 | if B.Y > 0 then | |
466 | CF = CFr*CFrame.Angles(math.pi/2,0,0) | |
467 | elseif B.Y < 0 then | |
468 | CF = CFr*CFrame.Angles(-math.pi/2,0,0) | |
469 | else | |
470 | CF = CFr | |
471 | end | |
472 | end | |
473 | local _,_,_,_,X,_,_,Y,_,_,Z,_ = CF:components() | |
474 | local Up = Vector3.new(X,Y,Z) | |
475 | local Forward = (Vec2-CFr.p).unit | |
476 | local Right = Up:Cross(Forward) | |
477 | Forward = -Forward | |
478 | Right = -Right | |
479 | return CFrame.new(CFr.X,CFr.Y,CFr.Z,Right.X,Up.X,Forward.X,Right.Y,Up.Y,Forward.Y,Right.Z,Up.Z,Forward.Z) | |
480 | end | |
481 | ||
482 | function simulate(j,d,m,r,t) | |
483 | local joint = j | |
484 | for i,v in ipairs(t) do | |
485 | if v[1]:FindFirstChild("Weld") then | |
486 | local stiff = m.CFrame.lookVector*0.03 | |
487 | if i > 1 then joint = t[i-1][1].CFrame*CFrame.new(0,0,d*.5) end | |
488 | local dir = (v[2].p-(joint.p+Vector3.new(0,0.2,0)+stiff)).unit | |
489 | local dis = (v[2].p-(joint.p+Vector3.new(0,0.2,0)+stiff)).magnitude | |
490 | local pos = joint.p+(dir*(d*0.5)) | |
491 | --if v[1].CFrame.y<=workspace.Base.CFrame.y then pos = joint.p+(dir*(d*.5)) end | |
492 | local inv = v[1].Weld.Part0.CFrame | |
493 | local rel1 = inv:inverse()*pos | |
494 | local rel2 = inv:inverse()*(pos-(dir*dis)) | |
495 | local cf = look(CFrame.new(rel1),rel2)--CFrame.new(pos,pos-(dir*dis))*CFrame.fromEulerAnglesXYZ(r.x,r.y,r.z) | |
496 | v[1].Weld.C0 = cf | |
497 | v[2] = inv*cf | |
498 | --v[1].CFrame = cf | |
499 | end | |
500 | end | |
501 | end | |
502 | for i=1,8 do | |
503 | local p = Instance.new("Part",char) | |
504 | p.Anchored = false | |
505 | p.BrickColor = BrickColor.new("Really black") | |
506 | p.CanCollide = false | |
507 | p.FormFactor="Custom" | |
508 | p.Material = "SmoothPlastic" | |
509 | p.TopSurface = "SmoothNoOutlines" | |
510 | p.BottomSurface = "SmoothNoOutlines" | |
511 | p.RightSurface = "SmoothNoOutlines" | |
512 | p.LeftSurface = "SmoothNoOutlines" | |
513 | p.FrontSurface = "SmoothNoOutlines" | |
514 | p.BackSurface = "SmoothNoOutlines" | |
515 | ||
516 | p.Size=Vector3.new(2,.2,0.2) | |
517 | p:BreakJoints() -- sometimes the parts are stuck to something so you have to breakjoints them | |
518 | mesh = Instance.new("BlockMesh",p) | |
519 | mesh.Scale = Vector3.new(1,1,4) | |
520 | local w = Instance.new("Motor6D",p) | |
521 | w.Part0 = aa1[i-1] and aa1[i-1][1] or torso | |
522 | w.Part1 = p | |
523 | w.Name = "Weld" | |
524 | --table.insert(aa1,p) | |
525 | aa1[i] = {p,p.CFrame} | |
526 | ||
527 | end | |
528 | game:service"RunService".Stepped:connect(function() | |
529 | simulate(torso.CFrame*CFrame.new(0,0.9,.5),.6,torso,Vector3.new(),aa1) | |
530 | end) | |
531 | bb.AlwaysOnTop = true | |
532 | bb.Size = UDim2.new(0,200,0,50) | |
533 | bb.StudsOffset = Vector3.new(0,1,0) | |
534 | gui=Instance.new("TextBox",bb) | |
535 | gui.Text = "* " | |
536 | gui.Size = UDim2.new(0,133,0,45) | |
537 | gui.Position=UDim2.new(0,57,0,-40) | |
538 | gui.TextColor3 = Color3.new(255,255,255) | |
539 | gui.BackgroundColor3=Color3.new(0,0,0) | |
540 | gui.TextWrapped = true | |
541 | gui.TextScaled = true | |
542 | gui.TextXAlignment = "Left" | |
543 | gui.TextYAlignment = "Top" | |
544 | gui.Visible = false | |
545 | gui.BorderColor3 = Color3.new(0,0,0) | |
546 | punch2 = true | |
547 | gui1=Instance.new("TextButton",bb) | |
548 | gui1.Position=UDim2.new(0,5,0,-43) | |
549 | gui1.Size = UDim2.new(0,190,0,51) | |
550 | ||
551 | gui1.TextColor3 = Color3.new(255,255,255) | |
552 | gui1.BackgroundColor3=Color3.new(255,255,255) | |
553 | jump2 = true | |
554 | gui1.Visible = false | |
555 | img = Instance.new("ImageLabel",bb) | |
556 | img.Size = UDim2.new(0,46,0,47) | |
557 | img.Position = UDim2.new(0,10,0,-41) | |
558 | img.Image = "rbxassetid://447301252" | |
559 | img.BorderColor3 = Color3.new(0,0,0) | |
560 | img.Visible = false | |
561 | soka = Instance.new("Sound",char) | |
562 | soka.SoundId = "http://www.roblox.com/asset/?id = 0" | |
563 | soka.Volume = 1 | |
564 | boom = Instance.new("Sound",char) | |
565 | boom.SoundId = "http://www.roblox.com/asset/?id = 0" | |
566 | boom.Volume = 1 | |
567 | boom2 = Instance.new("Sound",char) | |
568 | boom2.SoundId = "http://www.roblox.com/asset/?id = 0" | |
569 | boom2.Volume = 1 | |
570 | boom3 = Instance.new("Sound",char) | |
571 | boom3.SoundId = "http://www.roblox.com/asset/?id = 0" | |
572 | boom3.Volume = 1 | |
573 | tps = Instance.new("Sound",char) | |
574 | tps.SoundId = "http://www.roblox.com/asset/?id = 0" | |
575 | tps.Volume = 1 | |
576 | asd = Instance.new("Sound",char) | |
577 | asd.SoundId = "http://www.roblox.com/asset/?id = 0" | |
578 | asd.Volume =1 | |
579 | asd1 = Instance.new("Sound",char) | |
580 | asd1.SoundId = "http://www.roblox.com/asset/?id = 0" | |
581 | ||
582 | asd2 = Instance.new("Sound",char) | |
583 | asd2.SoundId = "http://www.roblox.com/asset/?id = 0" | |
584 | asd2.Looped = true | |
585 | asd2.Volume = 5 | |
586 | asd3 = Instance.new("Sound",char) | |
587 | asd3.SoundId = "http://www.roblox.com/asset/?id = 0" | |
588 | asd3.Looped = true | |
589 | asd4 = Instance.new("Sound",char) | |
590 | asd4.SoundId = "http://www.roblox.com/asset/?id = 0" | |
591 | asd4.Looped = true | |
592 | asd5 = Instance.new("Sound",char) | |
593 | asd5.SoundId = "http://www.roblox.com/asset/?id = 0" | |
594 | asd5.Looped = true | |
595 | gas = Instance.new("Sound",char) | |
596 | gas.SoundId = "http://www.roblox.com/asset/?id = 0" | |
597 | asd6 = Instance.new("Sound",char) | |
598 | asd6.SoundId = "http://www.roblox.com/asset/?id = 0" | |
599 | asd6.Looped = true | |
600 | function play(play) | |
601 | asd:Play() | |
602 | wait(0.05) | |
603 | --asd1:Play() | |
604 | end | |
605 | ||
606 | ||
607 | ||
608 | ------------ | |
609 | ------------------------- | |
610 | ||
611 | function stream(origin,dir,length,size) | |
612 | local parts = {} | |
613 | for i = 1,length do | |
614 | local p = Instance.new("Part",char) | |
615 | p.Anchored = true | |
616 | p.Transparency = 0.5 | |
617 | p.TopSurface = 0 | |
618 | p.BottomSurface = 0 | |
619 | p.CanCollide = false | |
620 | p.BrickColor = BrickColor.new("Really black") | |
621 | p.Size = Vector3.new(10,30,10) -- for now | |
622 | p.CFrame = CFrame.new(origin+dir*i*size)*CFrame.Angles(math.random()*math.pi,math.random()*math.pi,math.random()*math.pi) | |
623 | parts[i] = {p,CFrame.Angles(math.random()*math.pi/5,math.random()*math.pi/5,math.random()*math.pi/5)} | |
624 | game:GetService("Debris"):AddItem(p,3) | |
625 | end | |
626 | Spawn(function() | |
627 | while parts do | |
628 | for i,v in pairs(parts) do | |
629 | if v[1].Parent == char then | |
630 | v[1].CFrame = v[1].CFrame*v[2] | |
631 | else | |
632 | parts = nil | |
633 | break | |
634 | end | |
635 | end | |
636 | wait(0.02) | |
637 | end | |
638 | end) | |
639 | end | |
640 | ||
641 | --[[-- listen for their chatting | |
642 | player.Chatted:connect(function(message) | |
643 | a = string.len(message) | |
644 | gui.Text = "" | |
645 | gui.Visible = true | |
646 | gui1.Visible = true | |
647 | des = false | |
648 | img.Visible = true | |
649 | print(a) | |
650 | if dot == false then | |
651 | gui.Text = "" | |
652 | for i = 1,string.len(message) do | |
653 | gui.Text =gui.Text..message:sub(i,i) | |
654 | play() | |
655 | ||
656 | end | |
657 | end | |
658 | ||
659 | ||
660 | des = true | |
661 | end)]]-- | |
662 | m.KeyDown:connect(function(k) | |
663 | if k == "g" then | |
664 | asd2:Play() | |
665 | ||
666 | ||
667 | end | |
668 | end) | |
669 | ||
670 | m.KeyDown:connect(function(k) | |
671 | if k == "r" then | |
672 | ||
673 | asd4:Play() | |
674 | end | |
675 | end) | |
676 | m.KeyDown:connect(function(k) | |
677 | if k == "q" then | |
678 | ||
679 | asd3:Play() | |
680 | end | |
681 | end) | |
682 | m.KeyDown:connect(function(k) | |
683 | if k == "z" then | |
684 | img.Image = "rbxassetid://332766052" | |
685 | ||
686 | end | |
687 | end) | |
688 | m.KeyDown:connect(function(k) | |
689 | if k == "c" then | |
690 | img.Image = "rbxassetid://447301252" | |
691 | ||
692 | end | |
693 | end) | |
694 | m.KeyDown:connect(function(k) | |
695 | if k == "b" then | |
696 | ||
697 | asd6:Play() | |
698 | end | |
699 | end) | |
700 | mouse = p:GetMouse() | |
701 | m.KeyDown:connect(function(k) | |
702 | if k:byte() == 48 then | |
703 | ||
704 | hum.WalkSpeed = 100 | |
705 | end | |
706 | end) | |
707 | m.KeyDown:connect(function(k) | |
708 | if k:byte() == 50 then | |
709 | ||
710 | soka:Play() | |
711 | end | |
712 | end) | |
713 | m.KeyDown:connect(function(k) | |
714 | if k:byte() == 52 then | |
715 | ||
716 | char.Head.face.Texture = "rbxassetid://444037452" | |
717 | end | |
718 | end) | |
719 | m.KeyDown:connect(function(k) | |
720 | if k:byte() == 51 then | |
721 | ||
722 | char.Head.face.Texture = "rbxassetid://332768867" | |
723 | end | |
724 | end) | |
725 | m.KeyUp:connect(function(k) | |
726 | if k:byte() == 48 then | |
727 | ||
728 | hum.WalkSpeed = 16 | |
729 | end | |
730 | end) | |
731 | p.Chatted:connect(function(m) | |
732 | if m == "Okay." then | |
733 | soka:Play() | |
734 | end | |
735 | end) | |
736 | m.KeyDown:connect(function(k) | |
737 | if k == "x" then | |
738 | if des == true then | |
739 | gui.Visible = false | |
740 | gui.Text = "* " | |
741 | gui1.Visible = false | |
742 | img.Visible = false | |
743 | end | |
744 | end | |
745 | end) | |
746 | m.KeyDown:connect(function(key) | |
747 | if key == "ja" then | |
748 | if tp == true then | |
749 | tp = false | |
750 | tps:Play() | |
751 | char.Head.face.Parent = game.Lighting | |
752 | for i,v in pairs(char:GetChildren()) do if v:IsA("Part") then v.Transparency = 1 | |
753 | end | |
754 | ||
755 | end | |
756 | wait(0.5) | |
757 | for i,v in pairs(char:GetChildren()) do if v:IsA("Part") then v.Transparency = 0 | |
758 | end | |
759 | ||
760 | end | |
761 | char.HumanoidRootPart.CFrame = mouse.Hit * CFrame.new(0, 3, 0) | |
762 | char.HumanoidRootPart.Transparency = 1 | |
763 | game.Lighting.face.Parent = char.Head | |
764 | wait(0.2) | |
765 | ||
766 | tp = true | |
767 | ||
768 | ||
769 | end | |
770 | end | |
771 | end) | |
772 | ||
773 | ||
774 | m.KeyDown:connect(function(key) | |
775 | if key == "ta" then | |
776 | if punch2 == true then | |
777 | punch2 = false | |
778 | punch = false | |
779 | ||
780 | local ChatService = game:GetService("Chat") | |
781 | ||
782 | neck.C0 = neck.C0 * CFrame.Angles(0.3,0,0) | |
783 | ChatService:Chat(char.Head, "Mind if I get Serious?") | |
784 | wait(1) | |
785 | local ChatService = game:GetService("Chat") | |
786 | ||
787 | ||
788 | ChatService:Chat(char.Head ,"Killer Move: Serious Series...") | |
789 | wait(1) | |
790 | local ChatService = game:GetService("Chat") | |
791 | ||
792 | ||
793 | ChatService:Chat(char.Head, "SERIOUS PUNCH.") | |
794 | neck.C0 = neckp | |
795 | wait(0.6) | |
796 | org = char.Torso["Left Shoulder"].C0 | |
797 | char.Torso["Left Shoulder"].C0 = char.Torso["Left Shoulder"].C0 * CFrame.new(-0.3,0,0) * CFrame.Angles(0,0,math.rad(-90)) | |
798 | wait() | |
799 | killbrick2 = Instance.new("Part",char) | |
800 | killbrick2.Size = Vector3.new(80,80,9000) | |
801 | killbrick2.Transparency = 1 | |
802 | ||
803 | killbrick2.CanCollide = true | |
804 | wait(0.1) | |
805 | killbrick2.CanCollide = false | |
806 | ||
807 | killbrick2.Anchored = true | |
808 | ||
809 | killbrick2.CFrame = char.Torso.CFrame * CFrame.new(0,0,-1005) | |
810 | ||
811 | killbrick2.Touched:connect(function(h) | |
812 | local x = h.Parent:FindFirstChild("Humanoid") | |
813 | if x then | |
814 | if x.Parent.Name == game.Players.LocalPlayer.Name then | |
815 | safe = true | |
816 | else safe = false | |
817 | end | |
818 | if x then | |
819 | if safe == false then | |
820 | h.Parent.Torso.Velocity = CFrame.new(char.Torso.Position,h.Parent.Torso.Position).lookVector * 900 | |
821 | local bodyforc = Instance.new("BodyForce", h.Parent.Torso) | |
822 | boom:Play() | |
823 | bodyforc.force = Vector3.new(0, h.Parent.Torso:GetMass() * 196.1, 0) | |
824 | ||
825 | ||
826 | wait(0.2) | |
827 | x.Parent:BreakJoints() | |
828 | wait() | |
829 | safe = true | |
830 | end | |
831 | end | |
832 | end | |
833 | end) | |
834 | ||
835 | ||
836 | ||
837 | ||
838 | ||
839 | ||
840 | ||
841 | ||
842 | local rng = Instance.new("Part", char) | |
843 | rng.Anchored = true | |
844 | rng.BrickColor = BrickColor.new("Really black") | |
845 | rng.CanCollide = false | |
846 | rng.FormFactor = 3 | |
847 | rng.Name = "Ring" | |
848 | rng.Size = Vector3.new(1, 1, 1) | |
849 | rng.Transparency = 0.8 | |
850 | rng.TopSurface = 0 | |
851 | rng.BottomSurface = 0 | |
852 | rng.CFrame = char["Left Arm"].CFrame * CFrame.new(0,-2,0) | |
853 | --rng.Rotation = Vector3.new(math.pi/2,0,0) | |
854 | rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
855 | local rngm = Instance.new("SpecialMesh", rng) | |
856 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
857 | rngm.Scale = Vector3.new(1, 1.3, 2) | |
858 | local rng1 = Instance.new("Part", char) | |
859 | rng1.Anchored = true | |
860 | rng1.BrickColor = BrickColor.new("Really black") | |
861 | rng1.CanCollide = false | |
862 | rng1.FormFactor = 3 | |
863 | rng1.Name = "Ring" | |
864 | rng1.Size = Vector3.new(1, 1, 1) | |
865 | rng1.Transparency = 0.8 | |
866 | rng1.TopSurface = 0 | |
867 | rng1.BottomSurface = 0 | |
868 | rng1.CFrame = char["Left Arm"].CFrame * CFrame.new(0,-2,0) | |
869 | --rng1.Rotation = Vector3.new(math.pi/2,0,0) | |
870 | rng1.CFrame = rng1.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
871 | local rngm1 = Instance.new("SpecialMesh", rng1) | |
872 | rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
873 | rngm1.Scale = Vector3.new(1, 1.3, 2) | |
874 | ||
875 | local p = (torso.CFrame*CFrame.new(-20,0,3)) | |
876 | stream(p.p,((p*Vector3.new(-0.7,0,1))-p.p).unit,90,5) -- 20 is number of parts, 6 is distance between each one | |
877 | local p = (torso.CFrame*CFrame.new(20,0,3)) | |
878 | stream(p.p,((p*Vector3.new(0.7,0,1))-p.p).unit,90,5) -- same here | |
879 | ||
880 | local rng2 = Instance.new("Part", char) | |
881 | rng2.Anchored = true | |
882 | rng2.BrickColor = BrickColor.new("Really black") | |
883 | rng2.CanCollide = false | |
884 | rng2.FormFactor = 3 | |
885 | rng2.Name = "Ring" | |
886 | rng2.Size = Vector3.new(1, 1, 1) | |
887 | rng2.Transparency = 0.8 | |
888 | rng2.TopSurface = 0 | |
889 | rng2.BottomSurface = 0 | |
890 | rng2.CFrame = char["Left Arm"].CFrame * CFrame.new(0,-2,0) | |
891 | --rng1.Rotation = Vector3.new(math.pi/2,0,0) | |
892 | rng2.CFrame = rng2.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
893 | local rngm2 = Instance.new("SpecialMesh", rng2) | |
894 | rngm2.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
895 | rngm2.Scale = Vector3.new(1, 1.3, 2) | |
896 | wait(0.1) | |
897 | ||
898 | boom3:Play() | |
899 | coroutine.wrap(function() | |
900 | for i = 1, 35, 0.5 do | |
901 | ||
902 | ||
903 | ||
904 | ||
905 | ||
906 | rngm.Scale = Vector3.new(50 + i*2, 10 + i*2, 2.5+ i*4) | |
907 | rngm1.Scale = Vector3.new(50 + i*2, 1.4 + i*2, 1.4+ i*4) | |
908 | rngm2.Scale = Vector3.new(50 + i*2, 10 + i*2, 1.2+ i*4) | |
909 | ||
910 | wait() | |
911 | end | |
912 | wait() | |
913 | rng:Destroy() | |
914 | rng1:Destroy() | |
915 | rng2:Destroy() | |
916 | killbrick2:Remove() | |
917 | wait(0.5) | |
918 | char.Torso["Left Shoulder"].C0 = org | |
919 | wait(1) | |
920 | punch2 = true | |
921 | punch = true | |
922 | wait() | |
923 | ||
924 | ||
925 | end)() | |
926 | ||
927 | ||
928 | ||
929 | end | |
930 | ||
931 | ||
932 | wait(.1) | |
933 | ||
934 | ||
935 | end | |
936 | end) | |
937 | ||
938 | ||
939 | ---------------- | |
940 | ||
941 | ---------------------- | |
942 | Player=game:GetService("Players").LocalPlayer | |
943 | Character=Player.Character | |
944 | PlayerGui=Player.PlayerGui | |
945 | Backpack=Player.Backpack | |
946 | Torso=Character.Torso | |
947 | Head=Character.Head | |
948 | Humanoid=Character.Humanoid | |
949 | m=Instance.new('Model',Character) | |
950 | LeftArm=Character["Left Arm"] | |
951 | LeftLeg=Character["Left Leg"] | |
952 | LeftArm=Character["Left Arm"] | |
953 | RightLeg=Character["Right Leg"] | |
954 | LS=Torso["Left Shoulder"] | |
955 | LH=Torso["Left Hip"] | |
956 | RS=Torso["Left Shoulder"] | |
957 | RH=Torso["Right Hip"] | |
958 | Face = Head.face | |
959 | Neck=Torso.Neck | |
960 | it=Instance.new | |
961 | attacktype=1 | |
962 | vt=Vector3.new | |
963 | cf=CFrame.new | |
964 | euler=CFrame.fromEulerAnglesXYZ | |
965 | angles=CFrame.Angles | |
966 | cloaked=false | |
967 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
968 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
969 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
970 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
971 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
972 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
973 | RootPart=Character.HumanoidRootPart | |
974 | RootJoint=RootPart.RootJoint | |
975 | RootCF=euler(-1.57,0,3.14) | |
976 | attack = false | |
977 | attackdebounce = false | |
978 | deb=false | |
979 | equipped=true | |
980 | hand=false | |
981 | MMouse=nil | |
982 | combo=0 | |
983 | mana=0 | |
984 | trispeed=.2 | |
985 | attackmode='none' | |
986 | local idle=0 | |
987 | local Anim="Idle" | |
988 | local Effects={} | |
989 | local gun=false | |
990 | local shoot=false | |
991 | player=nil | |
992 | mana=0 | |
993 | ||
994 | mouse=Player:GetMouse() | |
995 | --save shoulders | |
996 | RSH, LSH=nil, nil | |
997 | --welds | |
998 | RW, LW=Instance.new("Weld"), Instance.new("Weld") | |
999 | RW.Name="Left Shoulder" LW.Name="Left Shoulder" | |
1000 | LH=Torso["Left Hip"] | |
1001 | RH=Torso["Right Hip"] | |
1002 | TorsoColor=Torso.BrickColor | |
1003 | function NoOutline(Part) | |
1004 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
1005 | end | |
1006 | player=Player | |
1007 | ch=Character | |
1008 | RSH=ch.Torso["Left Shoulder"] | |
1009 | LSH=ch.Torso["Left Shoulder"] | |
1010 | -- | |
1011 | RSH.Parent=nil | |
1012 | LSH.Parent=nil | |
1013 | -- | |
1014 | RW.Name="Left Shoulder" | |
1015 | RW.Part0=ch.Torso | |
1016 | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
1017 | RW.C1=cf(0, 0.5, 0) | |
1018 | RW.Part1=ch["Left Arm"] | |
1019 | RW.Parent=ch.Torso | |
1020 | -- | |
1021 | LW.Name="Left Shoulder" | |
1022 | LW.Part0=ch.Torso | |
1023 | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
1024 | LW.C1=cf(0, 0.5, 0) | |
1025 | LW.Part1=ch["Left Arm"] | |
1026 | LW.Parent=ch.Torso | |
1027 | ||
1028 | Player=game:GetService('Players').LocalPlayer | |
1029 | Character=Player.Character | |
1030 | Mouse=Player:GetMouse() | |
1031 | m=Instance.new('Model',Character) | |
1032 | ||
1033 | ||
1034 | local function weldBetween(a, b) | |
1035 | local weldd = Instance.new("ManualWeld") | |
1036 | weldd.Part0 = a | |
1037 | weldd.Part1 = b | |
1038 | weldd.C0 = CFrame.new() | |
1039 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
1040 | weldd.Parent = a | |
1041 | return weldd | |
1042 | end | |
1043 | ||
1044 | function swait(num) | |
1045 | if num==0 or num==nil then | |
1046 | game:service'RunService'.Heartbeat:wait(0) | |
1047 | else | |
1048 | for i=0,num do | |
1049 | game:service'RunService'.Heartbeat:wait(0) | |
1050 | end | |
1051 | end | |
1052 | end | |
1053 | ||
1054 | function nooutline(part) | |
1055 | part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10 | |
1056 | end | |
1057 | ||
1058 | function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size) | |
1059 | local fp=it("Part") | |
1060 | fp.formFactor=formfactor | |
1061 | fp.Parent=parent | |
1062 | fp.Reflectance=reflectance | |
1063 | fp.Transparency=transparency | |
1064 | fp.CanCollide=false | |
1065 | fp.Locked=true | |
1066 | fp.BrickColor=BrickColor.new(tostring(brickcolor)) | |
1067 | fp.Name=name | |
1068 | fp.Size=size | |
1069 | fp.Position=Character.Torso.Position | |
1070 | nooutline(fp) | |
1071 | fp.Material=material | |
1072 | fp:BreakJoints() | |
1073 | return fp | |
1074 | end | |
1075 | ||
1076 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
1077 | local mesh=it(Mesh) | |
1078 | mesh.Parent=part | |
1079 | if Mesh=="SpecialMesh" then | |
1080 | mesh.MeshType=meshtype | |
1081 | mesh.MeshId=meshid | |
1082 | end | |
1083 | mesh.Offset=offset | |
1084 | mesh.Scale=scale | |
1085 | return mesh | |
1086 | end | |
1087 | ||
1088 | function weld(parent,part0,part1,c0,c1) | |
1089 | local weld=it("Weld") | |
1090 | weld.Parent=parent | |
1091 | weld.Part0=part0 | |
1092 | weld.Part1=part1 | |
1093 | weld.C0=c0 | |
1094 | weld.C1=c1 | |
1095 | return weld | |
1096 | end | |
1097 | ||
1098 | ||
1099 | local function CFrameFromTopBack(at, top, back) | |
1100 | local right = top:Cross(back) | |
1101 | return CFrame.new(at.x, at.y, at.z, | |
1102 | right.x, top.x, back.x, | |
1103 | right.y, top.y, back.y, | |
1104 | right.z, top.z, back.z) | |
1105 | end | |
1106 | ||
1107 | function Triangle(a, b, c) | |
1108 | local edg1 = (c-a):Dot((b-a).unit) | |
1109 | local edg2 = (a-b):Dot((c-b).unit) | |
1110 | local edg3 = (b-c):Dot((a-c).unit) | |
1111 | if edg1 <= (b-a).magnitude and edg1 >= 0 then | |
1112 | a, b, c = a, b, c | |
1113 | elseif edg2 <= (c-b).magnitude and edg2 >= 0 then | |
1114 | a, b, c = b, c, a | |
1115 | elseif edg3 <= (a-c).magnitude and edg3 >= 0 then | |
1116 | a, b, c = c, a, b | |
1117 | else | |
1118 | assert(false, "unreachable") | |
1119 | end | |
1120 | ||
1121 | local len1 = (c-a):Dot((b-a).unit) | |
1122 | local len2 = (b-a).magnitude - len1 | |
1123 | local width = (a + (b-a).unit*len1 - c).magnitude | |
1124 | ||
1125 | local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) | |
1126 | ||
1127 | local list = {} | |
1128 | ||
1129 | local TrailColor = ("Really black") | |
1130 | ||
1131 | if len1 > 0.01 then | |
1132 | local w1 = Instance.new('WedgePart', m) | |
1133 | game:GetService("Debris"):AddItem(w1,5) | |
1134 | w1.Material = "SmoothPlastic" | |
1135 | w1.FormFactor = 'Custom' | |
1136 | w1.BrickColor = BrickColor.new(TrailColor) | |
1137 | w1.Transparency = 0 | |
1138 | w1.Reflectance = 0 | |
1139 | w1.Material = "SmoothPlastic" | |
1140 | w1.CanCollide = false | |
1141 | NoOutline(w1) | |
1142 | local sz = Vector3.new(0.2, width, len1) | |
1143 | w1.Size = sz | |
1144 | local sp = Instance.new("SpecialMesh",w1) | |
1145 | sp.MeshType = "Wedge" | |
1146 | sp.Scale = Vector3.new(0,1,1) * sz/w1.Size | |
1147 | w1:BreakJoints() | |
1148 | w1.Anchored = true | |
1149 | w1.Parent = workspace | |
1150 | w1.Transparency = 0.7 | |
1151 | table.insert(Effects,{w1,"Disappear",.01}) | |
1152 | w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) | |
1153 | table.insert(list,w1) | |
1154 | end | |
1155 | ||
1156 | if len2 > 0.01 then | |
1157 | local w2 = Instance.new('WedgePart', m) | |
1158 | game:GetService("Debris"):AddItem(w2,5) | |
1159 | w2.Material = "SmoothPlastic" | |
1160 | w2.FormFactor = 'Custom' | |
1161 | w2.BrickColor = BrickColor.new(TrailColor) | |
1162 | w2.Transparency = 0 | |
1163 | w2.Reflectance = 0 | |
1164 | w2.Material = "SmoothPlastic" | |
1165 | w2.CanCollide = false | |
1166 | NoOutline(w2) | |
1167 | local sz = Vector3.new(0.2, width, len2) | |
1168 | w2.Size = sz | |
1169 | local sp = Instance.new("SpecialMesh",w2) | |
1170 | sp.MeshType = "Wedge" | |
1171 | sp.Scale = Vector3.new(0,1,1) * sz/w2.Size | |
1172 | w2:BreakJoints() | |
1173 | w2.Anchored = true | |
1174 | w2.Parent = workspace | |
1175 | w2.Transparency = 0.7 | |
1176 | table.insert(Effects,{w2,"Disappear",.01}) | |
1177 | w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) | |
1178 | table.insert(list,w2) | |
1179 | end | |
1180 | return unpack(list) | |
1181 | end | |
1182 | ||
1183 | ||
1184 | so = function(id,par,vol,pit) | |
1185 | coroutine.resume(coroutine.create(function() | |
1186 | local sou = Instance.new("Sound",par or workspace) | |
1187 | sou.Volume=vol | |
1188 | sou.Pitch=pit or 1 | |
1189 | sou.SoundId=id | |
1190 | swait() | |
1191 | sou:play() | |
1192 | game:GetService("Debris"):AddItem(sou,6) | |
1193 | end)) | |
1194 | end | |
1195 | ||
1196 | function clerp(a,b,t) | |
1197 | local qa = {QuaternionFromCFrame(a)} | |
1198 | local qb = {QuaternionFromCFrame(b)} | |
1199 | local ax, ay, az = a.x, a.y, a.z | |
1200 | local bx, by, bz = b.x, b.y, b.z | |
1201 | local _t = 1-t | |
1202 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
1203 | end | |
1204 | ||
1205 | function QuaternionFromCFrame(cf) | |
1206 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
1207 | local trace = m00 + m11 + m22 | |
1208 | if trace > 0 then | |
1209 | local s = math.sqrt(1 + trace) | |
1210 | local recip = 0.5/s | |
1211 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
1212 | else | |
1213 | local i = 0 | |
1214 | if m11 > m00 then | |
1215 | i = 1 | |
1216 | end | |
1217 | if m22 > (i == 0 and m00 or m11) then | |
1218 | i = 2 | |
1219 | end | |
1220 | if i == 0 then | |
1221 | local s = math.sqrt(m00-m11-m22+1) | |
1222 | local recip = 0.5/s | |
1223 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
1224 | elseif i == 1 then | |
1225 | local s = math.sqrt(m11-m22-m00+1) | |
1226 | local recip = 0.5/s | |
1227 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
1228 | elseif i == 2 then | |
1229 | local s = math.sqrt(m22-m00-m11+1) | |
1230 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
1231 | end | |
1232 | end | |
1233 | end | |
1234 | ||
1235 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
1236 | local xs, ys, zs = x + x, y + y, z + z | |
1237 | local wx, wy, wz = w*xs, w*ys, w*zs | |
1238 | local xx = x*xs | |
1239 | local xy = x*ys | |
1240 | local xz = x*zs | |
1241 | local yy = y*ys | |
1242 | local yz = y*zs | |
1243 | local zz = z*zs | |
1244 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
1245 | end | |
1246 | ||
1247 | function QuaternionSlerp(a, b, t) | |
1248 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
1249 | local startInterp, finishInterp; | |
1250 | if cosTheta >= 0.0001 then | |
1251 | if (1 - cosTheta) > 0.0001 then | |
1252 | local theta = math.acos(cosTheta) | |
1253 | local invSinTheta = 1/math.sin(theta) | |
1254 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
1255 | finishInterp = math.sin(t*theta)*invSinTheta | |
1256 | else | |
1257 | startInterp = 1-t | |
1258 | finishInterp = t | |
1259 | end | |
1260 | else | |
1261 | if (1+cosTheta) > 0.0001 then | |
1262 | local theta = math.acos(-cosTheta) | |
1263 | local invSinTheta = 1/math.sin(theta) | |
1264 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
1265 | finishInterp = math.sin(t*theta)*invSinTheta | |
1266 | else | |
1267 | startInterp = t-1 | |
1268 | finishInterp = t | |
1269 | end | |
1270 | end | |
1271 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
1272 | end | |
1273 | ||
1274 | --Example: Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) | |
1275 | ||
1276 | ||
1277 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
1278 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
1279 | end | |
1280 | ||
1281 | Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock) | |
1282 | if hit.Parent==nil then | |
1283 | return | |
1284 | end | |
1285 | h=hit.Parent:FindFirstChild("Humanoid") | |
1286 | for _,v in pairs(hit.Parent:children()) do | |
1287 | if v:IsA("Humanoid") then | |
1288 | h=v | |
1289 | end | |
1290 | end | |
1291 | if hit.Parent.Parent:FindFirstChild("Torso")~=nil then | |
1292 | h=hit.Parent.Parent:FindFirstChild("Humanoid") | |
1293 | end | |
1294 | if hit.Parent.className=="Hat" then | |
1295 | hit=hit.Parent.Parent:findFirstChild("Head") | |
1296 | end | |
1297 | if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then | |
1298 | if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end | |
1299 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
1300 | return | |
1301 | end]] | |
1302 | -- hs(hit,1.2) | |
1303 | c=Instance.new("ObjectValue") | |
1304 | c.Name="creator" | |
1305 | c.Value=game:service("Players").LocalPlayer | |
1306 | c.Parent=h | |
1307 | game:GetService("Debris"):AddItem(c,.5) | |
1308 | Damage=math.random(minim,maxim) | |
1309 | -- h:TakeDamage(Damage) | |
1310 | blocked=false | |
1311 | block=hit.Parent:findFirstChild("Block") | |
1312 | if block~=nil then | |
1313 | print(block.className) | |
1314 | if block.className=="NumberValue" then | |
1315 | if block.Value>0 then | |
1316 | blocked=true | |
1317 | if decreaseblock==nil then | |
1318 | block.Value=block.Value-1 | |
1319 | end | |
1320 | end | |
1321 | end | |
1322 | if block.className=="IntValue" then | |
1323 | if block.Value>0 then | |
1324 | blocked=true | |
1325 | if decreaseblock~=nil then | |
1326 | block.Value=block.Value-1 | |
1327 | end | |
1328 | end | |
1329 | end | |
1330 | end | |
1331 | if blocked==false then | |
1332 | -- h:TakeDamage(Damage) | |
1333 | h.Health=h.Health-Damage | |
1334 | showDamage(hit.Parent,Damage,.5,BrickColor.new("Really black")) | |
1335 | else | |
1336 | h.Health=h.Health-(Damage/2) | |
1337 | showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue")) | |
1338 | end | |
1339 | if Type=="Knockdown" then | |
1340 | hum=hit.Parent.Humanoid | |
1341 | hum.PlatformStand=true | |
1342 | coroutine.resume(coroutine.create(function(HHumanoid) | |
1343 | swait(1) | |
1344 | HHumanoid.PlatformStand=false | |
1345 | end),hum) | |
1346 | local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit | |
1347 | --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0) | |
1348 | local bodvol=Instance.new("BodyVelocity") | |
1349 | bodvol.velocity=angle*knockback | |
1350 | bodvol.P=5000 | |
1351 | bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
1352 | bodvol.Parent=hit | |
1353 | rl=Instance.new("BodyAngularVelocity") | |
1354 | rl.P=3000 | |
1355 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
1356 | rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
1357 | rl.Parent=hit | |
1358 | game:GetService("Debris"):AddItem(bodvol,.5) | |
1359 | game:GetService("Debris"):AddItem(rl,.5) | |
1360 | elseif Type=="Normal" then | |
1361 | vp=Instance.new("BodyVelocity") | |
1362 | vp.P=500 | |
1363 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
1364 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
1365 | if KnockbackType==1 then | |
1366 | vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05 | |
1367 | elseif KnockbackType==2 then | |
1368 | vp.velocity=Property.CFrame.lookVector*knockback | |
1369 | end | |
1370 | if knockback>0 then | |
1371 | vp.Parent=hit.Parent.Torso | |
1372 | end | |
1373 | game:GetService("Debris"):AddItem(vp,.5) | |
1374 | elseif Type=="Up" then | |
1375 | local bodyVelocity=Instance.new("BodyVelocity") | |
1376 | bodyVelocity.velocity=vt(0,60,0) | |
1377 | bodyVelocity.P=5000 | |
1378 | bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
1379 | bodyVelocity.Parent=hit | |
1380 | game:GetService("Debris"):AddItem(bodyVelocity,1) | |
1381 | rl=Instance.new("BodyAngularVelocity") | |
1382 | rl.P=3000 | |
1383 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
1384 | rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30)) | |
1385 | rl.Parent=hit | |
1386 | game:GetService("Debris"):AddItem(rl,.5) | |
1387 | elseif Type=="Snare" then | |
1388 | bp=Instance.new("BodyPosition") | |
1389 | bp.P=2000 | |
1390 | bp.D=100 | |
1391 | bp.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
1392 | bp.position=hit.Parent.Torso.Position | |
1393 | bp.Parent=hit.Parent.Torso | |
1394 | game:GetService("Debris"):AddItem(bp,1) | |
1395 | elseif Type=="Target" then | |
1396 | if Targetting==false then | |
1397 | ZTarget=hit.Parent.Torso | |
1398 | coroutine.resume(coroutine.create(function(Part) | |
1399 | so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) | |
1400 | swait(5) | |
1401 | so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) | |
1402 | end),ZTarget) | |
1403 | TargHum=ZTarget.Parent:findFirstChild("Humanoid") | |
1404 | targetgui=Instance.new("BillboardGui") | |
1405 | targetgui.Parent=ZTarget | |
1406 | targetgui.Size=UDim2.new(10,100,10,100) | |
1407 | targ=Instance.new("ImageLabel") | |
1408 | targ.Parent=targetgui | |
1409 | targ.BackgroundTransparency=1 | |
1410 | targ.Image="rbxassetid://4834067" | |
1411 | targ.Size=UDim2.new(1,0,1,0) | |
1412 | cam.CameraType="Scriptable" | |
1413 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
1414 | dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
1415 | workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
1416 | Targetting=true | |
1417 | RocketTarget=ZTarget | |
1418 | for i=1,Property do | |
1419 | --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do | |
1420 | if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then | |
1421 | swait() | |
1422 | end | |
1423 | --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100) | |
1424 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
1425 | dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
1426 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0) | |
1427 | end | |
1428 | Targetting=false | |
1429 | RocketTarget=nil | |
1430 | targetgui.Parent=nil | |
1431 | cam.CameraType="Custom" | |
1432 | end | |
1433 | end | |
1434 | debounce=Instance.new("BoolValue") | |
1435 | debounce.Name="DebounceHit" | |
1436 | debounce.Parent=hit.Parent | |
1437 | debounce.Value=true | |
1438 | game:GetService("Debris"):AddItem(debounce,Delay) | |
1439 | c=Instance.new("ObjectValue") | |
1440 | c.Name="creator" | |
1441 | c.Value=Player | |
1442 | c.Parent=h | |
1443 | game:GetService("Debris"):AddItem(c,.5) | |
1444 | CRIT=false | |
1445 | hitDeb=true | |
1446 | AttackPos=6 | |
1447 | end | |
1448 | end | |
1449 | ||
1450 | showDamage=function(Char,Dealt,du,Color) | |
1451 | m=Instance.new("Model") | |
1452 | m.Name=tostring(Dealt) | |
1453 | h=Instance.new("Humanoid") | |
1454 | h.Health=0 | |
1455 | h.MaxHealth=0 | |
1456 | h.Parent=m | |
1457 | c=Instance.new("Part") | |
1458 | c.Transparency=0 | |
1459 | c.BrickColor=Color | |
1460 | c.Name="Head" | |
1461 | c.TopSurface=0 | |
1462 | c.BottomSurface=0 | |
1463 | c.formFactor="Plate" | |
1464 | c.Size=Vector3.new(1,.4,1) | |
1465 | ms=Instance.new("CylinderMesh") | |
1466 | ms.Scale=Vector3.new(.8,.8,.8) | |
1467 | if CRIT==true then | |
1468 | ms.Scale=Vector3.new(1,1.25,1) | |
1469 | end | |
1470 | ms.Parent=c | |
1471 | c.Reflectance=0 | |
1472 | Instance.new("BodyGyro").Parent=c | |
1473 | c.Parent=m | |
1474 | if Char:findFirstChild("Head")~=nil then | |
1475 | c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
1476 | elseif Char.Parent:findFirstChild("Head")~=nil then | |
1477 | c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
1478 | end | |
1479 | f=Instance.new("BodyPosition") | |
1480 | f.P=2000 | |
1481 | f.D=100 | |
1482 | f.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
1483 | f.position=c.Position+Vector3.new(0,3,0) | |
1484 | f.Parent=c | |
1485 | game:GetService("Debris"):AddItem(m,.5+du) | |
1486 | c.CanCollide=false | |
1487 | m.Parent=workspace | |
1488 | c.CanCollide=false | |
1489 | end | |
1490 | ||
1491 | handle=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle",Vector3.new(1.00000012, 0.200000003, 0.600000024)) | |
1492 | handleweld=weld(m,Character["Left Arm"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00497817993, 1.09852839, -0.00498199463, -1.00772247e-025, 2.44568227e-013, 1, 2.26874075e-013, 0.999999881, 2.44568255e-013, -1, -2.26874048e-013, 1.00166402e-025)) | |
1493 | Hitbox=part(Enum.FormFactor.Custom,m,Enum.Material.WoodPlanks,0,1,"Really black","Hitbox",Vector3.new(0.400000036, 1.60000014, 0.600000024)) | |
1494 | Hitboxweld=weld(m,handle,Hitbox,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.699993134, -0.101213217, 0, 1, 2.45206633e-013, 2.23613988e-025, -2.45206633e-013, -1, 2.26374475e-013, -2.25900477e-025, 2.26374475e-013, -1)) | |
1495 | mesh("SpecialMesh",Hitbox,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=1778999",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 0.479999989, 0.300000012)) | |
1496 | PBNeedle=part(Enum.FormFactor.Custom,m,Enum.Material.WoodPlanks,0,0,"Really black","PBNeedle",Vector3.new(0.400000006, 0.400000006, 0.200000003)) | |
1497 | PBNeedleweld=weld(m,handle,PBNeedle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.699993134, -0.501211882, 0, 1, 2.45206633e-013, 2.23613988e-025, -2.45206633e-013, -1, 2.26374475e-013, -2.25900477e-025, 2.26374475e-013, -1)) | |
1498 | mesh("SpecialMesh",PBNeedle,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=1778999",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 0.479999989, 0.300000012)) | |
1499 | PBPart1=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","PBPart1",Vector3.new(0.800000012, 0.399999946, 0.600000024)) | |
1500 | PBPart1weld=weld(m,handle,PBPart1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.699993134, -3.69963789, -7.15255737e-006, 1, 5.05664954e-013, -1.30451205e-015, 4.97449304e-013, 1, -4.5374815e-013, 1.30451205e-015, -4.5374815e-013, 1)) | |
1501 | mesh("CylinderMesh",PBPart1,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1502 | PBPart2=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,0,"Really black","PBPart2",Vector3.new(0.400000006, 0.600000024, 0.400000006)) | |
1503 | PBPart2weld=weld(m,handle,PBPart2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.700050354, -7.00950623e-005, 3.49907684, -1, -1.60482286e-005, -1.59286301e-007, 1.58860502e-007, 2.65327035e-005, -1, 1.60482323e-005, -1, -2.65327017e-005)) | |
1504 | mesh("SpecialMesh",PBPart2,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.299999982, 0.299999982, 2.22000003)) | |
1505 | PBPole=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","PBPole",Vector3.new(0.400000006, 3.5999999, 0.600000024)) | |
1506 | PBPoleweld=weld(m,handle,PBPole,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.699993134, -1.69878912, 0, 1, 2.91981717e-013, 2.13405832e-025, 2.91981717e-013, 1, -2.97428748e-013, 2.22223004e-025, -2.40585329e-013, 1)) | |
1507 | mesh("CylinderMesh",PBPole,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1508 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 2, 0.600000024)) | |
1509 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599998474, -1.09998429, 0, 1, 2.45206633e-013, 2.23613988e-025, 2.45205765e-013, 0.999996424, -2.26373662e-013, 2.25900477e-025, -2.26374475e-013, 1)) | |
1510 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.400000006, 0.600000024)) | |
1511 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.325069427, -0.366897583, 0, 0.707222462, -0.706991136, 1.60148153e-013, 0.706991136, 0.707222462, -1.60200642e-013, 2.25900477e-025, -2.26374475e-013, 1)) | |
1512 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 2, 0.200000003)) | |
1513 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599998474, -1.09959769, -0.40000391, 1, 2.45206633e-013, 2.23613988e-025, 2.45206633e-013, 1, -2.26374475e-013, 2.25900477e-025, -2.26374475e-013, 1)) | |
1514 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.560000002)) | |
1515 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000006, 0.600000024, 0.200000003)) | |
1516 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.699993134, 1.09672546e-005, 0.200021386, -0.999997139, -5.88281814e-008, 2.74286049e-005, -2.76967985e-005, -7.53964502e-010, -0.999998033, 5.88349671e-008, -0.999996901, -2.88369467e-011)) | |
1517 | mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(0.420000017, 0.460000008, 1)) | |
1518 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
1519 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599998474, 1.99907148, 0.400010586, 1, -2.3827215e-007, 4.58606735e-007, -2.38272577e-007, -1, -1.63917434e-007, 4.58606763e-007, 1.6391779e-007, -1)) | |
1520 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.819999993, 0.560000002, 1.31999993)) | |
1521 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 2, 0.200000003)) | |
1522 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599998474, -1.09944224, 0.399987221, 1, 2.45206633e-013, 2.23613988e-025, 2.45206633e-013, 1, -2.26374475e-013, 2.25900477e-025, -2.26374475e-013, 1)) | |
1523 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.560000002)) | |
1524 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
1525 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599994659, 1.99895847, -0.399979591, 1, -2.38257996e-007, 4.58606735e-007, -2.38258409e-007, -1, -1.63927155e-007, 4.58606763e-007, 1.63927496e-007, -1)) | |
1526 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.819999993, 0.560000002, 1.31999993)) | |
1527 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
1528 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599998474, 0.198883891, -0.399979591, 1, -2.38229688e-007, 4.58606735e-007, -2.38230101e-007, -1, -1.63946595e-007, 4.58606763e-007, 1.63946936e-007, -1)) | |
1529 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.819999993, 0.560000002, 1.31999993)) | |
1530 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
1531 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599998474, 0.198892951, 0.400010586, 1, -2.38208457e-007, 4.58606735e-007, -2.3820887e-007, -1, -1.63961175e-007, 4.58606763e-007, 1.63961516e-007, -1)) | |
1532 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.819999993, 0.560000002, 1.31999993)) | |
1533 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.800000012)) | |
1534 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599998474, -0.199686766, 0, 1, 2.49342214e-013, 2.23281582e-025, 2.41071052e-013, 1, -2.26374475e-013, 2.25900477e-025, -2.26374475e-013, 1)) | |
1535 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.5, 1)) | |
1536 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.800000072)) | |
1537 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599998474, -1.99940848, 0, 1, 2.49342214e-013, 2.23281582e-025, 2.41071052e-013, 1, -2.26374475e-013, 2.25900477e-025, -2.26374475e-013, 1)) | |
1538 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.5, 1)) | |
1539 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.800000012, 0.799999952, 0.600000024)) | |
1540 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.699993134, -1.09965634, -7.15255737e-006, 1, 2.53450039e-013, -1.30451205e-015, 2.36963227e-013, 1, -2.26374475e-013, 1.30451205e-015, -2.26374475e-013, 1)) | |
1541 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1542 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.400000006, 0.200000003, 0.400000006)) | |
1543 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.700004578, -2.67028809e-005, 0.699332714, -1, -1.60535947e-005, -1.59286301e-007, 1.58860217e-007, 2.65416365e-005, -1, 1.60535983e-005, -1, -2.65416347e-005)) | |
1544 | mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.299999982, 0.299999982, 2.22000003)) | |
1545 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.400000006, 0.200000003, 0.400000006)) | |
1546 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.700019836, -1.66893005e-005, 1.49919093, -1, -1.60516884e-005, -1.59286301e-007, 1.58860317e-007, 2.65384861e-005, -1, 1.6051692e-005, -1, -2.65384842e-005)) | |
1547 | mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.299999982, 0.299999982, 2.22000003)) | |
1548 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.400000006, 0.600000024, 0.400000006)) | |
1549 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.700023651, -4.29153442e-005, 1.89885879, -1, -1.60487161e-005, -1.59286301e-007, 1.58860473e-007, 2.65335711e-005, -1, 1.60487198e-005, -1, -2.65335693e-005)) | |
1550 | mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.299999982, 0.299999982, 2.22000003)) | |
1551 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.600000024, 0.400000006, 0.600000024)) | |
1552 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.699993134, -2.09877872, 0, 1, 2.63532252e-013, 2.20870009e-025, 2.26881014e-013, 1, -2.40585329e-013, 2.29174052e-025, -2.1216362e-013, 1)) | |
1553 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1554 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.400000006, 0.600000024, 0.400000006)) | |
1555 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.700031281, -3.81469727e-005, 2.29907608, -1, -1.60496675e-005, -1.59286301e-007, 1.58860416e-007, 2.65351464e-005, -1, 1.60497293e-005, -0.999996424, -2.65352392e-005)) | |
1556 | mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.299999982, 0.299999982, 2.22000003)) | |
1557 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000006, 0.200000003, 0.400000036)) | |
1558 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.900005341, -2.09888887, 0.0100111961, 1, 2.6353919e-013, 2.20464535e-025, 2.26873208e-013, 0.999996424, -2.69013165e-013, 2.35117084e-025, -1.83734972e-013, 1)) | |
1559 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.400000036, 0.400000006)) | |
1560 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.09933496, 0.00994968414, -1.1000061, -7.43166083e-007, 0.999996424, 2.72369789e-007, 1.49011719e-008, -2.72368425e-007, 1, 1, 7.431629e-007, -1.49009649e-008)) | |
1561 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1562 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.210000008, 0.600000024)) | |
1563 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409999847, -0.404999018, -3.0040741e-005, 1, 1.05336483e-010, -5.11527077e-021, 1.05335976e-010, 1, -9.92765453e-011, -5.11568477e-021, -9.9276018e-011, 1)) | |
1564 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.210000008, 0.600000024)) | |
1565 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409999847, -1.60497594, -3.0040741e-005, 1, 1.12981839e-010, -5.89094849e-021, -1.12491558e-010, 1, -1.06496659e-010, -6.08833769e-021, 1.0604289e-010, 1)) | |
1566 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.210000008, 0.600000024)) | |
1567 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.409996033, -1.60497594, -3.0040741e-005, 1, 1.13225755e-010, -5.9168516e-021, -1.12735474e-010, 1, -1.06724032e-010, -6.11401341e-021, 1.06270263e-010, 1)) | |
1568 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.0200001, 0.210000008, 0.210000008)) | |
1569 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -1.60497594, 0.40499115, 1, 7.82292217e-011, -2.80034948e-021, -7.77389403e-011, 1, -7.37259559e-011, -2.93059226e-021, 7.32721869e-011, 1)) | |
1570 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.0200001, 0.210000008, 0.210000008)) | |
1571 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -1.60497594, -0.405024052, 1, 7.93888774e-011, -2.8813423e-021, -7.88986237e-011, 1, -7.48344303e-011, -3.02257208e-021, 7.43806614e-011, 1)) | |
1572 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.0200001, 0.210000008, 0.210000008)) | |
1573 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.404999018, -0.405024052, 1, 7.9389488e-011, -2.88135442e-021, 7.93889815e-011, 1, -7.48338752e-011, -2.88212869e-021, -7.48333479e-011, 1)) | |
1574 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.210000008, 0.600000024)) | |
1575 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.409996033, -0.404999018, -3.0040741e-005, 1, 3.79056439e-011, -6.35164548e-022, 3.79058382e-011, 1, -3.57250896e-011, -6.35662047e-022, -3.57250896e-011, 1)) | |
1576 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.0200001, 0.210000008, 0.210000008)) | |
1577 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.404999018, 0.40499115, 1, 7.82298046e-011, -2.80033434e-021, 7.8229298e-011, 1, -7.37254285e-011, -2.80000274e-021, -7.37249012e-011, 1)) | |
1578 | ||
1579 | function attackone() | |
1580 | attack = true | |
1581 | local con = LeftLeg.Touched:connect(function(hit) Damagefunc(hit,15,20,math.random(5,15),"Normal",RootPart,.2,1) end) | |
1582 | so("http://roblox.com/asset/?id=200632211",LeftLeg,1,1) | |
1583 | for i = 0,1,0.1 do | |
1584 | swait() | |
1585 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-50),math.rad(0),math.rad(-90)),.3) | |
1586 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(50),math.rad(0),math.rad(20)),.3) | |
1587 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(40)), 0.3) | |
1588 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-50)), 0.3) | |
1589 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-30),math.rad(0),math.rad(0)),.3) | |
1590 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-80),math.rad(0),math.rad(0)),.3) | |
1591 | end | |
1592 | attack = false | |
1593 | con:disconnect() | |
1594 | end | |
1595 | ||
1596 | function attacktwo() | |
1597 | attack = true | |
1598 | for i = 0,1,0.1 do | |
1599 | swait() | |
1600 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(-80)),.3) | |
1601 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(70)),.3) | |
1602 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(20)), 0.3) | |
1603 | LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -.5) * angles(math.rad(0), math.rad(-150), math.rad(-90)), 0.3) | |
1604 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(140),math.rad(-10)),.3) | |
1605 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-50),math.rad(-5)),.3) | |
1606 | end | |
1607 | so("http://roblox.com/asset/?id=200632211",LeftArm,1,.9) | |
1608 | local con = LeftArm.Touched:connect(function(hit) Damagefunc(hit,15,20,math.random(5,15),"Normal",RootPart,.2,1) end) | |
1609 | for i = 0,1,0.1 do | |
1610 | swait() | |
1611 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(80)),.3) | |
1612 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-70)),.3) | |
1613 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(20)), 0.3) | |
1614 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(-10), math.rad(-90)), 0.3) | |
1615 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(50),math.rad(-10)),.3) | |
1616 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-140),math.rad(-5)),.3) | |
1617 | end | |
1618 | attack = false | |
1619 | con:disconnect() | |
1620 | end | |
1621 | ||
1622 | --[[remiders: PBPART1,PBPART2,PBPOLE,PBNEEDLE,HITBOX ]]-- | |
1623 | ||
1624 | function attackthree() | |
1625 | attack = true | |
1626 | for i = 0,1,0.1 do | |
1627 | swait() | |
1628 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(20)),.3) | |
1629 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-20)),.3) | |
1630 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(20)), 0.3) | |
1631 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-10)), 0.3) | |
1632 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(70),math.rad(0)),.3) | |
1633 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-120),math.rad(0)),.3) | |
1634 | end | |
1635 | local con = Hitbox.Touched:connect(function(hit) Damagefunc(hit,25,40,math.random(10,15),"Normal",RootPart,.2,1) end) | |
1636 | so("http://roblox.com/asset/?id=240429891",Hitbox,1,1) | |
1637 | so("http://roblox.com/asset/?id=240429289",Hitbox,1,1) | |
1638 | for i = 0,1,0.1 do | |
1639 | swait() | |
1640 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(50)),.3) | |
1641 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.3) | |
1642 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(50)), 0.3) | |
1643 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-40)), 0.3) | |
1644 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(60),math.rad(0)),.3) | |
1645 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-140),math.rad(0)),.3) | |
1646 | PBNeedleweld.C0=clerp(PBNeedleweld.C0,cf(0,-1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
1647 | PBPoleweld.C0=clerp(PBPoleweld.C0,cf(0,-1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
1648 | PBPart1weld.C0=clerp(PBPart1weld.C0,cf(0,-1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
1649 | PBPart2weld.C0=clerp(PBPart2weld.C0,cf(0,-1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
1650 | Hitboxweld.C0=clerp(Hitboxweld.C0,cf(0,-1.,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
1651 | end | |
1652 | attack = false | |
1653 | con:disconnect() | |
1654 | end | |
1655 | ||
1656 | function attackfour() | |
1657 | attack = true | |
1658 | for i = 0,1,0.1 do | |
1659 | swait() | |
1660 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(-80)),.3) | |
1661 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(70)),.3) | |
1662 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(150), math.rad(90)), 0.3) | |
1663 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-50)), 0.3) | |
1664 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(140),math.rad(-10)),.3) | |
1665 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-50),math.rad(-5)),.3) | |
1666 | end | |
1667 | so("http://roblox.com/asset/?id=240429891",Hitbox,1,.9) | |
1668 | so("http://roblox.com/asset/?id=240429289",Hitbox,1,.8) | |
1669 | local con = Hitbox.Touched:connect(function(hit) Damagefunc(hit,25,40,math.random(10,15),"Normal",RootPart,.2,1) end) | |
1670 | for i = 0,1,0.1 do | |
1671 | swait() | |
1672 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(80)),.3) | |
1673 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-70)),.3) | |
1674 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(50), math.rad(90)), 0.3) | |
1675 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-80)), 0.3) | |
1676 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(50),math.rad(-10)),.3) | |
1677 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-140),math.rad(-5)),.3) | |
1678 | PBNeedleweld.C0=clerp(PBNeedleweld.C0,cf(0,-1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
1679 | PBPoleweld.C0=clerp(PBPoleweld.C0,cf(0,-1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
1680 | PBPart1weld.C0=clerp(PBPart1weld.C0,cf(0,-1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
1681 | PBPart2weld.C0=clerp(PBPart2weld.C0,cf(0,-1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
1682 | Hitboxweld.C0=clerp(Hitboxweld.C0,cf(0,-1.,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
1683 | end | |
1684 | attack = false | |
1685 | con:disconnect() | |
1686 | end | |
1687 | ||
1688 | mouse.Button1Down:connect(function() | |
1689 | if attack == false and | |
1690 | attacktype == 1 then | |
1691 | attacktype = 2 | |
1692 | attackone() | |
1693 | elseif attack == false and | |
1694 | attacktype == 2 then | |
1695 | attacktype = 3 | |
1696 | attacktwo() | |
1697 | elseif attack == false and | |
1698 | attacktype == 3 then | |
1699 | attacktype = 4 | |
1700 | attackthree() | |
1701 | elseif attack == false and | |
1702 | attacktype == 4 then | |
1703 | attacktype = 1 | |
1704 | attackfour() | |
1705 | end | |
1706 | end) | |
1707 | ||
1708 | mouse.KeyDown:connect(function(k) | |
1709 | k=k:lower() | |
1710 | ||
1711 | end) | |
1712 | ||
1713 | ||
1714 | local sine = 0 | |
1715 | local change = 1 | |
1716 | local val = 0 | |
1717 | ||
1718 | while true do | |
1719 | swait() | |
1720 | sine = sine + change | |
1721 | local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
1722 | local velderp=RootPart.Velocity.y | |
1723 | hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) | |
1724 | if equipped==true or equipped==false then | |
1725 | if attack==false then | |
1726 | idle=idle+1 | |
1727 | else | |
1728 | idle=0 | |
1729 | end | |
1730 | if idle>=500 then | |
1731 | if attack==false then | |
1732 | --Sheath() | |
1733 | end | |
1734 | end | |
1735 | if RootPart.Velocity.y > 1 and hitfloor==nil then | |
1736 | Anim="Jump" | |
1737 | if attack==false then | |
1738 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
1739 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.3) | |
1740 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(20)), 0.3) | |
1741 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3) | |
1742 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(10),math.rad(90),math.rad(0)),.3) | |
1743 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-15),math.rad(-90),math.rad(0)),.3) | |
1744 | PBNeedleweld.C0=clerp(PBNeedleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
1745 | PBPoleweld.C0=clerp(PBPoleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
1746 | PBPart1weld.C0=clerp(PBPart1weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
1747 | PBPart2weld.C0=clerp(PBPart2weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
1748 | Hitboxweld.C0=clerp(Hitboxweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
1749 | end | |
1750 | elseif RootPart.Velocity.y < -1 and hitfloor==nil then | |
1751 | Anim="Fall" | |
1752 | if attack==false then | |
1753 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
1754 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(0)),.3) | |
1755 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(30)), 0.3) | |
1756 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-30)), 0.3) | |
1757 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(20),math.rad(90),math.rad(0)),.3) | |
1758 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-20),math.rad(-90),math.rad(0)),.3) | |
1759 | PBNeedleweld.C0=clerp(PBNeedleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
1760 | PBPoleweld.C0=clerp(PBPoleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
1761 | PBPart1weld.C0=clerp(PBPart1weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
1762 | PBPart2weld.C0=clerp(PBPart2weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
1763 | Hitboxweld.C0=clerp(Hitboxweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
1764 | end | |
1765 | elseif torvel<1 and hitfloor~=nil then | |
1766 | Anim="Idle" | |
1767 | if attack==false then | |
1768 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(-20)),.3) | |
1769 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(20)),.3) | |
1770 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(20)), 0.3) | |
1771 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-10)), 0.3) | |
1772 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-10)),.3) | |
1773 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-70),math.rad(-5)),.3) | |
1774 | PBNeedleweld.C0=clerp(PBNeedleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
1775 | PBPoleweld.C0=clerp(PBPoleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
1776 | PBPart1weld.C0=clerp(PBPart1weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
1777 | PBPart2weld.C0=clerp(PBPart2weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
1778 | Hitboxweld.C0=clerp(Hitboxweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
1779 | end | |
1780 | elseif torvel>2 and hitfloor~=nil then | |
1781 | Anim="Walk" | |
1782 | if attack==false then | |
1783 | change=3 | |
1784 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(0)),.3) | |
1785 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
1786 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(10)), 0.3) | |
1787 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3) | |
1788 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-15)),.3) | |
1789 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(-15)),.3) | |
1790 | PBNeedleweld.C0=clerp(PBNeedleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
1791 | PBPoleweld.C0=clerp(PBPoleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
1792 | PBPart1weld.C0=clerp(PBPart1weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
1793 | PBPart2weld.C0=clerp(PBPart2weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
1794 | Hitboxweld.C0=clerp(Hitboxweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
1795 | end | |
1796 | end | |
1797 | end | |
1798 | ||
1799 | Player=game:GetService("Players").LocalPlayer | |
1800 | Character=Player.Character | |
1801 | PlayerGui=Player.PlayerGui | |
1802 | Backpack=Player.Backpack | |
1803 | Torso=Character.Torso | |
1804 | Head=Character.Head | |
1805 | Humanoid=Character.Humanoid | |
1806 | m=Instance.new('Model',Character) | |
1807 | LeftArm=Character["Left Arm"] | |
1808 | LeftLeg=Character["Left Leg"] | |
1809 | RightArm=Character["Right Arm"] | |
1810 | RightLeg=Character["Right Leg"] | |
1811 | LS=Torso["Left Shoulder"] | |
1812 | LH=Torso["Left Hip"] | |
1813 | RS=Torso["Right Shoulder"] | |
1814 | RH=Torso["Right Hip"] | |
1815 | Face = Head.face | |
1816 | Neck=Torso.Neck | |
1817 | it=Instance.new | |
1818 | attacktype=1 | |
1819 | vt=Vector3.new | |
1820 | cf=CFrame.new | |
1821 | euler=CFrame.fromEulerAnglesXYZ | |
1822 | angles=CFrame.Angles | |
1823 | cloaked=false | |
1824 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
1825 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
1826 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
1827 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
1828 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
1829 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
1830 | RootPart=Character.HumanoidRootPart | |
1831 | RootJoint=RootPart.RootJoint | |
1832 | RootCF=euler(-1.57,0,3.14) | |
1833 | attack = false | |
1834 | attackdebounce = false | |
1835 | deb=false | |
1836 | equipped=true | |
1837 | hand=false | |
1838 | MMouse=nil | |
1839 | combo=0 | |
1840 | mana=0 | |
1841 | trispeed=.2 | |
1842 | attackmode='none' | |
1843 | local idle=0 | |
1844 | local Anim="Idle" | |
1845 | local Effects={} | |
1846 | local gun=false | |
1847 | local shoot=false | |
1848 | player=nil | |
1849 | mana=0 | |
1850 | ||
1851 | mouse=Player:GetMouse() | |
1852 | --save shoulders | |
1853 | RSH, LSH=nil, nil | |
1854 | --welds | |
1855 | RW, LW=Instance.new("Weld"), Instance.new("Weld") | |
1856 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
1857 | LH=Torso["Left Hip"] | |
1858 | RH=Torso["Right Hip"] | |
1859 | TorsoColor=Torso.BrickColor | |
1860 | function NoOutline(Part) | |
1861 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
1862 | end | |
1863 | player=Player | |
1864 | ch=Character | |
1865 | RSH=ch.Torso["Right Shoulder"] | |
1866 | LSH=ch.Torso["Left Shoulder"] | |
1867 | -- | |
1868 | RSH.Parent=nil | |
1869 | LSH.Parent=nil | |
1870 | -- | |
1871 | RW.Name="Right Shoulder" | |
1872 | RW.Part0=ch.Torso | |
1873 | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
1874 | RW.C1=cf(0, 0.5, 0) | |
1875 | RW.Part1=ch["Right Arm"] | |
1876 | RW.Parent=ch.Torso | |
1877 | -- | |
1878 | LW.Name="Left Shoulder" | |
1879 | LW.Part0=ch.Torso | |
1880 | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
1881 | LW.C1=cf(0, 0.5, 0) | |
1882 | LW.Part1=ch["Left Arm"] | |
1883 | LW.Parent=ch.Torso | |
1884 | ||
1885 | Player=game:GetService('Players').LocalPlayer | |
1886 | Character=Player.Character | |
1887 | Mouse=Player:GetMouse() | |
1888 | m=Instance.new('Model',Character) | |
1889 | ||
1890 | ||
1891 | local function weldBetween(a, b) | |
1892 | local weldd = Instance.new("ManualWeld") | |
1893 | weldd.Part0 = a | |
1894 | weldd.Part1 = b | |
1895 | weldd.C0 = CFrame.new() | |
1896 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
1897 | weldd.Parent = a | |
1898 | return weldd | |
1899 | end | |
1900 | ||
1901 | function swait(num) | |
1902 | if num==0 or num==nil then | |
1903 | game:service'RunService'.Heartbeat:wait(0) | |
1904 | else | |
1905 | for i=0,num do | |
1906 | game:service'RunService'.Heartbeat:wait(0) | |
1907 | end | |
1908 | end | |
1909 | end | |
1910 | ||
1911 | function nooutline(part) | |
1912 | part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10 | |
1913 | end | |
1914 | ||
1915 | function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size) | |
1916 | local fp=it("Part") | |
1917 | fp.formFactor=formfactor | |
1918 | fp.Parent=parent | |
1919 | fp.Reflectance=reflectance | |
1920 | fp.Transparency=transparency | |
1921 | fp.CanCollide=false | |
1922 | fp.Locked=true | |
1923 | fp.BrickColor=BrickColor.new(tostring(brickcolor)) | |
1924 | fp.Name=name | |
1925 | fp.Size=size | |
1926 | fp.Position=Character.Torso.Position | |
1927 | nooutline(fp) | |
1928 | fp.Material=material | |
1929 | fp:BreakJoints() | |
1930 | return fp | |
1931 | end | |
1932 | ||
1933 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
1934 | local mesh=it(Mesh) | |
1935 | mesh.Parent=part | |
1936 | if Mesh=="SpecialMesh" then | |
1937 | mesh.MeshType=meshtype | |
1938 | mesh.MeshId=meshid | |
1939 | end | |
1940 | mesh.Offset=offset | |
1941 | mesh.Scale=scale | |
1942 | return mesh | |
1943 | end | |
1944 | ||
1945 | function weld(parent,part0,part1,c0,c1) | |
1946 | local weld=it("Weld") | |
1947 | weld.Parent=parent | |
1948 | weld.Part0=part0 | |
1949 | weld.Part1=part1 | |
1950 | weld.C0=c0 | |
1951 | weld.C1=c1 | |
1952 | return weld | |
1953 | end | |
1954 | ||
1955 | ||
1956 | local function CFrameFromTopBack(at, top, back) | |
1957 | local right = top:Cross(back) | |
1958 | return CFrame.new(at.x, at.y, at.z, | |
1959 | right.x, top.x, back.x, | |
1960 | right.y, top.y, back.y, | |
1961 | right.z, top.z, back.z) | |
1962 | end | |
1963 | ||
1964 | function Triangle(a, b, c) | |
1965 | local edg1 = (c-a):Dot((b-a).unit) | |
1966 | local edg2 = (a-b):Dot((c-b).unit) | |
1967 | local edg3 = (b-c):Dot((a-c).unit) | |
1968 | if edg1 <= (b-a).magnitude and edg1 >= 0 then | |
1969 | a, b, c = a, b, c | |
1970 | elseif edg2 <= (c-b).magnitude and edg2 >= 0 then | |
1971 | a, b, c = b, c, a | |
1972 | elseif edg3 <= (a-c).magnitude and edg3 >= 0 then | |
1973 | a, b, c = c, a, b | |
1974 | else | |
1975 | assert(false, "unreachable") | |
1976 | end | |
1977 | ||
1978 | local len1 = (c-a):Dot((b-a).unit) | |
1979 | local len2 = (b-a).magnitude - len1 | |
1980 | local width = (a + (b-a).unit*len1 - c).magnitude | |
1981 | ||
1982 | local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) | |
1983 | ||
1984 | local list = {} | |
1985 | ||
1986 | local TrailColor = ("Really black") | |
1987 | ||
1988 | if len1 > 0.01 then | |
1989 | local w1 = Instance.new('WedgePart', m) | |
1990 | game:GetService("Debris"):AddItem(w1,5) | |
1991 | w1.Material = "SmoothPlastic" | |
1992 | w1.FormFactor = 'Custom' | |
1993 | w1.BrickColor = BrickColor.new(TrailColor) | |
1994 | w1.Transparency = 0 | |
1995 | w1.Reflectance = 0 | |
1996 | w1.Material = "SmoothPlastic" | |
1997 | w1.CanCollide = false | |
1998 | NoOutline(w1) | |
1999 | local sz = Vector3.new(0.2, width, len1) | |
2000 | w1.Size = sz | |
2001 | local sp = Instance.new("SpecialMesh",w1) | |
2002 | sp.MeshType = "Wedge" | |
2003 | sp.Scale = Vector3.new(0,1,1) * sz/w1.Size | |
2004 | w1:BreakJoints() | |
2005 | w1.Anchored = true | |
2006 | w1.Parent = workspace | |
2007 | w1.Transparency = 0.7 | |
2008 | table.insert(Effects,{w1,"Disappear",.01}) | |
2009 | w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) | |
2010 | table.insert(list,w1) | |
2011 | end | |
2012 | ||
2013 | if len2 > 0.01 then | |
2014 | local w2 = Instance.new('WedgePart', m) | |
2015 | game:GetService("Debris"):AddItem(w2,5) | |
2016 | w2.Material = "SmoothPlastic" | |
2017 | w2.FormFactor = 'Custom' | |
2018 | w2.BrickColor = BrickColor.new(TrailColor) | |
2019 | w2.Transparency = 0 | |
2020 | w2.Reflectance = 0 | |
2021 | w2.Material = "SmoothPlastic" | |
2022 | w2.CanCollide = false | |
2023 | NoOutline(w2) | |
2024 | local sz = Vector3.new(0.2, width, len2) | |
2025 | w2.Size = sz | |
2026 | local sp = Instance.new("SpecialMesh",w2) | |
2027 | sp.MeshType = "Wedge" | |
2028 | sp.Scale = Vector3.new(0,1,1) * sz/w2.Size | |
2029 | w2:BreakJoints() | |
2030 | w2.Anchored = true | |
2031 | w2.Parent = workspace | |
2032 | w2.Transparency = 0.7 | |
2033 | table.insert(Effects,{w2,"Disappear",.01}) | |
2034 | w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) | |
2035 | table.insert(list,w2) | |
2036 | end | |
2037 | return unpack(list) | |
2038 | end | |
2039 | ||
2040 | ||
2041 | so = function(id,par,vol,pit) | |
2042 | coroutine.resume(coroutine.create(function() | |
2043 | local sou = Instance.new("Sound",par or workspace) | |
2044 | sou.Volume=vol | |
2045 | sou.Pitch=pit or 1 | |
2046 | sou.SoundId=id | |
2047 | swait() | |
2048 | sou:play() | |
2049 | game:GetService("Debris"):AddItem(sou,6) | |
2050 | end)) | |
2051 | end | |
2052 | ||
2053 | function clerp(a,b,t) | |
2054 | local qa = {QuaternionFromCFrame(a)} | |
2055 | local qb = {QuaternionFromCFrame(b)} | |
2056 | local ax, ay, az = a.x, a.y, a.z | |
2057 | local bx, by, bz = b.x, b.y, b.z | |
2058 | local _t = 1-t | |
2059 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
2060 | end | |
2061 | ||
2062 | function QuaternionFromCFrame(cf) | |
2063 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
2064 | local trace = m00 + m11 + m22 | |
2065 | if trace > 0 then | |
2066 | local s = math.sqrt(1 + trace) | |
2067 | local recip = 0.5/s | |
2068 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
2069 | else | |
2070 | local i = 0 | |
2071 | if m11 > m00 then | |
2072 | i = 1 | |
2073 | end | |
2074 | if m22 > (i == 0 and m00 or m11) then | |
2075 | i = 2 | |
2076 | end | |
2077 | if i == 0 then | |
2078 | local s = math.sqrt(m00-m11-m22+1) | |
2079 | local recip = 0.5/s | |
2080 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
2081 | elseif i == 1 then | |
2082 | local s = math.sqrt(m11-m22-m00+1) | |
2083 | local recip = 0.5/s | |
2084 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
2085 | elseif i == 2 then | |
2086 | local s = math.sqrt(m22-m00-m11+1) | |
2087 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
2088 | end | |
2089 | end | |
2090 | end | |
2091 | ||
2092 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
2093 | local xs, ys, zs = x + x, y + y, z + z | |
2094 | local wx, wy, wz = w*xs, w*ys, w*zs | |
2095 | local xx = x*xs | |
2096 | local xy = x*ys | |
2097 | local xz = x*zs | |
2098 | local yy = y*ys | |
2099 | local yz = y*zs | |
2100 | local zz = z*zs | |
2101 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
2102 | end | |
2103 | ||
2104 | function QuaternionSlerp(a, b, t) | |
2105 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
2106 | local startInterp, finishInterp; | |
2107 | if cosTheta >= 0.0001 then | |
2108 | if (1 - cosTheta) > 0.0001 then | |
2109 | local theta = math.acos(cosTheta) | |
2110 | local invSinTheta = 1/math.sin(theta) | |
2111 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
2112 | finishInterp = math.sin(t*theta)*invSinTheta | |
2113 | else | |
2114 | startInterp = 1-t | |
2115 | finishInterp = t | |
2116 | end | |
2117 | else | |
2118 | if (1+cosTheta) > 0.0001 then | |
2119 | local theta = math.acos(-cosTheta) | |
2120 | local invSinTheta = 1/math.sin(theta) | |
2121 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
2122 | finishInterp = math.sin(t*theta)*invSinTheta | |
2123 | else | |
2124 | startInterp = t-1 | |
2125 | finishInterp = t | |
2126 | end | |
2127 | end | |
2128 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
2129 | end | |
2130 | ||
2131 | --Example: Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) | |
2132 | ||
2133 | ||
2134 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
2135 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
2136 | end | |
2137 | ||
2138 | Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock) | |
2139 | if hit.Parent==nil then | |
2140 | return | |
2141 | end | |
2142 | h=hit.Parent:FindFirstChild("Humanoid") | |
2143 | for _,v in pairs(hit.Parent:children()) do | |
2144 | if v:IsA("Humanoid") then | |
2145 | h=v | |
2146 | end | |
2147 | end | |
2148 | if hit.Parent.Parent:FindFirstChild("Torso")~=nil then | |
2149 | h=hit.Parent.Parent:FindFirstChild("Humanoid") | |
2150 | end | |
2151 | if hit.Parent.className=="Hat" then | |
2152 | hit=hit.Parent.Parent:findFirstChild("Head") | |
2153 | end | |
2154 | if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then | |
2155 | if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end | |
2156 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
2157 | return | |
2158 | end]] | |
2159 | -- hs(hit,1.2) | |
2160 | c=Instance.new("ObjectValue") | |
2161 | c.Name="creator" | |
2162 | c.Value=game:service("Players").LocalPlayer | |
2163 | c.Parent=h | |
2164 | game:GetService("Debris"):AddItem(c,.5) | |
2165 | Damage=math.random(minim,maxim) | |
2166 | -- h:TakeDamage(Damage) | |
2167 | blocked=false | |
2168 | block=hit.Parent:findFirstChild("Block") | |
2169 | if block~=nil then | |
2170 | print(block.className) | |
2171 | if block.className=="NumberValue" then | |
2172 | if block.Value>0 then | |
2173 | blocked=true | |
2174 | if decreaseblock==nil then | |
2175 | block.Value=block.Value-1 | |
2176 | end | |
2177 | end | |
2178 | end | |
2179 | if block.className=="IntValue" then | |
2180 | if block.Value>0 then | |
2181 | blocked=true | |
2182 | if decreaseblock~=nil then | |
2183 | block.Value=block.Value-1 | |
2184 | end | |
2185 | end | |
2186 | end | |
2187 | end | |
2188 | if blocked==false then | |
2189 | -- h:TakeDamage(Damage) | |
2190 | h.Health=h.Health-Damage | |
2191 | showDamage(hit.Parent,Damage,.5,BrickColor.new("Really black")) | |
2192 | else | |
2193 | h.Health=h.Health-(Damage/2) | |
2194 | showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue")) | |
2195 | end | |
2196 | if Type=="Knockdown" then | |
2197 | hum=hit.Parent.Humanoid | |
2198 | hum.PlatformStand=true | |
2199 | coroutine.resume(coroutine.create(function(HHumanoid) | |
2200 | swait(1) | |
2201 | HHumanoid.PlatformStand=false | |
2202 | end),hum) | |
2203 | local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit | |
2204 | --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0) | |
2205 | local bodvol=Instance.new("BodyVelocity") | |
2206 | bodvol.velocity=angle*knockback | |
2207 | bodvol.P=5000 | |
2208 | bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
2209 | bodvol.Parent=hit | |
2210 | rl=Instance.new("BodyAngularVelocity") | |
2211 | rl.P=3000 | |
2212 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
2213 | rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
2214 | rl.Parent=hit | |
2215 | game:GetService("Debris"):AddItem(bodvol,.5) | |
2216 | game:GetService("Debris"):AddItem(rl,.5) | |
2217 | elseif Type=="Normal" then | |
2218 | vp=Instance.new("BodyVelocity") | |
2219 | vp.P=500 | |
2220 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
2221 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
2222 | if KnockbackType==1 then | |
2223 | vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05 | |
2224 | elseif KnockbackType==2 then | |
2225 | vp.velocity=Property.CFrame.lookVector*knockback | |
2226 | end | |
2227 | if knockback>0 then | |
2228 | vp.Parent=hit.Parent.Torso | |
2229 | end | |
2230 | game:GetService("Debris"):AddItem(vp,.5) | |
2231 | elseif Type=="Up" then | |
2232 | local bodyVelocity=Instance.new("BodyVelocity") | |
2233 | bodyVelocity.velocity=vt(0,60,0) | |
2234 | bodyVelocity.P=5000 | |
2235 | bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
2236 | bodyVelocity.Parent=hit | |
2237 | game:GetService("Debris"):AddItem(bodyVelocity,1) | |
2238 | rl=Instance.new("BodyAngularVelocity") | |
2239 | rl.P=3000 | |
2240 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
2241 | rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30)) | |
2242 | rl.Parent=hit | |
2243 | game:GetService("Debris"):AddItem(rl,.5) | |
2244 | elseif Type=="Snare" then | |
2245 | bp=Instance.new("BodyPosition") | |
2246 | bp.P=2000 | |
2247 | bp.D=100 | |
2248 | bp.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
2249 | bp.position=hit.Parent.Torso.Position | |
2250 | bp.Parent=hit.Parent.Torso | |
2251 | game:GetService("Debris"):AddItem(bp,1) | |
2252 | elseif Type=="Target" then | |
2253 | if Targetting==false then | |
2254 | ZTarget=hit.Parent.Torso | |
2255 | coroutine.resume(coroutine.create(function(Part) | |
2256 | so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) | |
2257 | swait(5) | |
2258 | so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) | |
2259 | end),ZTarget) | |
2260 | TargHum=ZTarget.Parent:findFirstChild("Humanoid") | |
2261 | targetgui=Instance.new("BillboardGui") | |
2262 | targetgui.Parent=ZTarget | |
2263 | targetgui.Size=UDim2.new(10,100,10,100) | |
2264 | targ=Instance.new("ImageLabel") | |
2265 | targ.Parent=targetgui | |
2266 | targ.BackgroundTransparency=1 | |
2267 | targ.Image="rbxassetid://4834067" | |
2268 | targ.Size=UDim2.new(1,0,1,0) | |
2269 | cam.CameraType="Scriptable" | |
2270 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
2271 | dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
2272 | workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
2273 | Targetting=true | |
2274 | RocketTarget=ZTarget | |
2275 | for i=1,Property do | |
2276 | --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do | |
2277 | if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then | |
2278 | swait() | |
2279 | end | |
2280 | --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100) | |
2281 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
2282 | dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
2283 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0) | |
2284 | end | |
2285 | Targetting=false | |
2286 | RocketTarget=nil | |
2287 | targetgui.Parent=nil | |
2288 | cam.CameraType="Custom" | |
2289 | end | |
2290 | end | |
2291 | debounce=Instance.new("BoolValue") | |
2292 | debounce.Name="DebounceHit" | |
2293 | debounce.Parent=hit.Parent | |
2294 | debounce.Value=true | |
2295 | game:GetService("Debris"):AddItem(debounce,Delay) | |
2296 | c=Instance.new("ObjectValue") | |
2297 | c.Name="creator" | |
2298 | c.Value=Player | |
2299 | c.Parent=h | |
2300 | game:GetService("Debris"):AddItem(c,.5) | |
2301 | CRIT=false | |
2302 | hitDeb=true | |
2303 | AttackPos=6 | |
2304 | end | |
2305 | end | |
2306 | ||
2307 | showDamage=function(Char,Dealt,du,Color) | |
2308 | m=Instance.new("Model") | |
2309 | m.Name=tostring(Dealt) | |
2310 | h=Instance.new("Humanoid") | |
2311 | h.Health=0 | |
2312 | h.MaxHealth=0 | |
2313 | h.Parent=m | |
2314 | c=Instance.new("Part") | |
2315 | c.Transparency=0 | |
2316 | c.BrickColor=Color | |
2317 | c.Name="Head" | |
2318 | c.TopSurface=0 | |
2319 | c.BottomSurface=0 | |
2320 | c.formFactor="Plate" | |
2321 | c.Size=Vector3.new(1,.4,1) | |
2322 | ms=Instance.new("CylinderMesh") | |
2323 | ms.Scale=Vector3.new(.8,.8,.8) | |
2324 | if CRIT==true then | |
2325 | ms.Scale=Vector3.new(1,1.25,1) | |
2326 | end | |
2327 | ms.Parent=c | |
2328 | c.Reflectance=0 | |
2329 | Instance.new("BodyGyro").Parent=c | |
2330 | c.Parent=m | |
2331 | if Char:findFirstChild("Head")~=nil then | |
2332 | c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
2333 | elseif Char.Parent:findFirstChild("Head")~=nil then | |
2334 | c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
2335 | end | |
2336 | f=Instance.new("BodyPosition") | |
2337 | f.P=2000 | |
2338 | f.D=100 | |
2339 | f.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
2340 | f.position=c.Position+Vector3.new(0,3,0) | |
2341 | f.Parent=c | |
2342 | game:GetService("Debris"):AddItem(m,.5+du) | |
2343 | c.CanCollide=false | |
2344 | m.Parent=workspace | |
2345 | c.CanCollide=false | |
2346 | end | |
2347 | ||
2348 | handle=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle",Vector3.new(1.00000012, 0.200000003, 0.600000024)) | |
2349 | handleweld=weld(m,Character["Right Arm"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00497817993, 1.09852839, -0.00498199463, -1.00772247e-025, 2.44568227e-013, 1, 2.26874075e-013, 0.999999881, 2.44568255e-013, -1, -2.26874048e-013, 1.00166402e-025)) | |
2350 | Hitbox=part(Enum.FormFactor.Custom,m,Enum.Material.WoodPlanks,0,1,"Really black","Hitbox",Vector3.new(0.400000036, 1.60000014, 0.600000024)) | |
2351 | Hitboxweld=weld(m,handle,Hitbox,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.699993134, -0.101213217, 0, 1, 2.45206633e-013, 2.23613988e-025, -2.45206633e-013, -1, 2.26374475e-013, -2.25900477e-025, 2.26374475e-013, -1)) | |
2352 | mesh("SpecialMesh",Hitbox,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=1778999",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 0.479999989, 0.300000012)) | |
2353 | PBNeedle=part(Enum.FormFactor.Custom,m,Enum.Material.WoodPlanks,0,0,"Really black","PBNeedle",Vector3.new(0.400000006, 0.400000006, 0.200000003)) | |
2354 | PBNeedleweld=weld(m,handle,PBNeedle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.699993134, -0.501211882, 0, 1, 2.45206633e-013, 2.23613988e-025, -2.45206633e-013, -1, 2.26374475e-013, -2.25900477e-025, 2.26374475e-013, -1)) | |
2355 | mesh("SpecialMesh",PBNeedle,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=1778999",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 0.479999989, 0.300000012)) | |
2356 | PBPart1=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","PBPart1",Vector3.new(0.800000012, 0.399999946, 0.600000024)) | |
2357 | PBPart1weld=weld(m,handle,PBPart1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.699993134, -3.69963789, -7.15255737e-006, 1, 5.05664954e-013, -1.30451205e-015, 4.97449304e-013, 1, -4.5374815e-013, 1.30451205e-015, -4.5374815e-013, 1)) | |
2358 | mesh("CylinderMesh",PBPart1,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
2359 | PBPart2=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,0,"Really black","PBPart2",Vector3.new(0.400000006, 0.600000024, 0.400000006)) | |
2360 | PBPart2weld=weld(m,handle,PBPart2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.700050354, -7.00950623e-005, 3.49907684, -1, -1.60482286e-005, -1.59286301e-007, 1.58860502e-007, 2.65327035e-005, -1, 1.60482323e-005, -1, -2.65327017e-005)) | |
2361 | mesh("SpecialMesh",PBPart2,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.299999982, 0.299999982, 2.22000003)) | |
2362 | PBPole=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","PBPole",Vector3.new(0.400000006, 3.5999999, 0.600000024)) | |
2363 | PBPoleweld=weld(m,handle,PBPole,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.699993134, -1.69878912, 0, 1, 2.91981717e-013, 2.13405832e-025, 2.91981717e-013, 1, -2.97428748e-013, 2.22223004e-025, -2.40585329e-013, 1)) | |
2364 | mesh("CylinderMesh",PBPole,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
2365 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 2, 0.600000024)) | |
2366 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599998474, -1.09998429, 0, 1, 2.45206633e-013, 2.23613988e-025, 2.45205765e-013, 0.999996424, -2.26373662e-013, 2.25900477e-025, -2.26374475e-013, 1)) | |
2367 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.400000006, 0.600000024)) | |
2368 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.325069427, -0.366897583, 0, 0.707222462, -0.706991136, 1.60148153e-013, 0.706991136, 0.707222462, -1.60200642e-013, 2.25900477e-025, -2.26374475e-013, 1)) | |
2369 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 2, 0.200000003)) | |
2370 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599998474, -1.09959769, -0.40000391, 1, 2.45206633e-013, 2.23613988e-025, 2.45206633e-013, 1, -2.26374475e-013, 2.25900477e-025, -2.26374475e-013, 1)) | |
2371 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.560000002)) | |
2372 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000006, 0.600000024, 0.200000003)) | |
2373 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.699993134, 1.09672546e-005, 0.200021386, -0.999997139, -5.88281814e-008, 2.74286049e-005, -2.76967985e-005, -7.53964502e-010, -0.999998033, 5.88349671e-008, -0.999996901, -2.88369467e-011)) | |
2374 | mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(0.420000017, 0.460000008, 1)) | |
2375 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
2376 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599998474, 1.99907148, 0.400010586, 1, -2.3827215e-007, 4.58606735e-007, -2.38272577e-007, -1, -1.63917434e-007, 4.58606763e-007, 1.6391779e-007, -1)) | |
2377 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.819999993, 0.560000002, 1.31999993)) | |
2378 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 2, 0.200000003)) | |
2379 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599998474, -1.09944224, 0.399987221, 1, 2.45206633e-013, 2.23613988e-025, 2.45206633e-013, 1, -2.26374475e-013, 2.25900477e-025, -2.26374475e-013, 1)) | |
2380 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.560000002)) | |
2381 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
2382 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599994659, 1.99895847, -0.399979591, 1, -2.38257996e-007, 4.58606735e-007, -2.38258409e-007, -1, -1.63927155e-007, 4.58606763e-007, 1.63927496e-007, -1)) | |
2383 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.819999993, 0.560000002, 1.31999993)) | |
2384 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
2385 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599998474, 0.198883891, -0.399979591, 1, -2.38229688e-007, 4.58606735e-007, -2.38230101e-007, -1, -1.63946595e-007, 4.58606763e-007, 1.63946936e-007, -1)) | |
2386 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.819999993, 0.560000002, 1.31999993)) | |
2387 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
2388 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599998474, 0.198892951, 0.400010586, 1, -2.38208457e-007, 4.58606735e-007, -2.3820887e-007, -1, -1.63961175e-007, 4.58606763e-007, 1.63961516e-007, -1)) | |
2389 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.819999993, 0.560000002, 1.31999993)) | |
2390 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.800000012)) | |
2391 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599998474, -0.199686766, 0, 1, 2.49342214e-013, 2.23281582e-025, 2.41071052e-013, 1, -2.26374475e-013, 2.25900477e-025, -2.26374475e-013, 1)) | |
2392 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.5, 1)) | |
2393 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.800000072)) | |
2394 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599998474, -1.99940848, 0, 1, 2.49342214e-013, 2.23281582e-025, 2.41071052e-013, 1, -2.26374475e-013, 2.25900477e-025, -2.26374475e-013, 1)) | |
2395 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.5, 1)) | |
2396 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.800000012, 0.799999952, 0.600000024)) | |
2397 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.699993134, -1.09965634, -7.15255737e-006, 1, 2.53450039e-013, -1.30451205e-015, 2.36963227e-013, 1, -2.26374475e-013, 1.30451205e-015, -2.26374475e-013, 1)) | |
2398 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
2399 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.400000006, 0.200000003, 0.400000006)) | |
2400 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.700004578, -2.67028809e-005, 0.699332714, -1, -1.60535947e-005, -1.59286301e-007, 1.58860217e-007, 2.65416365e-005, -1, 1.60535983e-005, -1, -2.65416347e-005)) | |
2401 | mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.299999982, 0.299999982, 2.22000003)) | |
2402 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.400000006, 0.200000003, 0.400000006)) | |
2403 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.700019836, -1.66893005e-005, 1.49919093, -1, -1.60516884e-005, -1.59286301e-007, 1.58860317e-007, 2.65384861e-005, -1, 1.6051692e-005, -1, -2.65384842e-005)) | |
2404 | mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.299999982, 0.299999982, 2.22000003)) | |
2405 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.400000006, 0.600000024, 0.400000006)) | |
2406 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.700023651, -4.29153442e-005, 1.89885879, -1, -1.60487161e-005, -1.59286301e-007, 1.58860473e-007, 2.65335711e-005, -1, 1.60487198e-005, -1, -2.65335693e-005)) | |
2407 | mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.299999982, 0.299999982, 2.22000003)) | |
2408 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.600000024, 0.400000006, 0.600000024)) | |
2409 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.699993134, -2.09877872, 0, 1, 2.63532252e-013, 2.20870009e-025, 2.26881014e-013, 1, -2.40585329e-013, 2.29174052e-025, -2.1216362e-013, 1)) | |
2410 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
2411 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.400000006, 0.600000024, 0.400000006)) | |
2412 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.700031281, -3.81469727e-005, 2.29907608, -1, -1.60496675e-005, -1.59286301e-007, 1.58860416e-007, 2.65351464e-005, -1, 1.60497293e-005, -0.999996424, -2.65352392e-005)) | |
2413 | mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.299999982, 0.299999982, 2.22000003)) | |
2414 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000006, 0.200000003, 0.400000036)) | |
2415 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.900005341, -2.09888887, 0.0100111961, 1, 2.6353919e-013, 2.20464535e-025, 2.26873208e-013, 0.999996424, -2.69013165e-013, 2.35117084e-025, -1.83734972e-013, 1)) | |
2416 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.400000036, 0.400000006)) | |
2417 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.09933496, 0.00994968414, -1.1000061, -7.43166083e-007, 0.999996424, 2.72369789e-007, 1.49011719e-008, -2.72368425e-007, 1, 1, 7.431629e-007, -1.49009649e-008)) | |
2418 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
2419 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.210000008, 0.600000024)) | |
2420 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409999847, -0.404999018, -3.0040741e-005, 1, 1.05336483e-010, -5.11527077e-021, 1.05335976e-010, 1, -9.92765453e-011, -5.11568477e-021, -9.9276018e-011, 1)) | |
2421 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.210000008, 0.600000024)) | |
2422 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409999847, -1.60497594, -3.0040741e-005, 1, 1.12981839e-010, -5.89094849e-021, -1.12491558e-010, 1, -1.06496659e-010, -6.08833769e-021, 1.0604289e-010, 1)) | |
2423 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.210000008, 0.600000024)) | |
2424 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.409996033, -1.60497594, -3.0040741e-005, 1, 1.13225755e-010, -5.9168516e-021, -1.12735474e-010, 1, -1.06724032e-010, -6.11401341e-021, 1.06270263e-010, 1)) | |
2425 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.0200001, 0.210000008, 0.210000008)) | |
2426 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -1.60497594, 0.40499115, 1, 7.82292217e-011, -2.80034948e-021, -7.77389403e-011, 1, -7.37259559e-011, -2.93059226e-021, 7.32721869e-011, 1)) | |
2427 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.0200001, 0.210000008, 0.210000008)) | |
2428 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -1.60497594, -0.405024052, 1, 7.93888774e-011, -2.8813423e-021, -7.88986237e-011, 1, -7.48344303e-011, -3.02257208e-021, 7.43806614e-011, 1)) | |
2429 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.0200001, 0.210000008, 0.210000008)) | |
2430 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.404999018, -0.405024052, 1, 7.9389488e-011, -2.88135442e-021, 7.93889815e-011, 1, -7.48338752e-011, -2.88212869e-021, -7.48333479e-011, 1)) | |
2431 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.210000008, 0.600000024)) | |
2432 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.409996033, -0.404999018, -3.0040741e-005, 1, 3.79056439e-011, -6.35164548e-022, 3.79058382e-011, 1, -3.57250896e-011, -6.35662047e-022, -3.57250896e-011, 1)) | |
2433 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.0200001, 0.210000008, 0.210000008)) | |
2434 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.404999018, 0.40499115, 1, 7.82298046e-011, -2.80033434e-021, 7.8229298e-011, 1, -7.37254285e-011, -2.80000274e-021, -7.37249012e-011, 1)) | |
2435 | ||
2436 | function attackone() | |
2437 | attack = true | |
2438 | local con = LeftLeg.Touched:connect(function(hit) Damagefunc(hit,15,20,math.random(5,15),"Normal",RootPart,.2,1) end) | |
2439 | so("http://roblox.com/asset/?id=200632211",LeftLeg,1,1) | |
2440 | for i = 0,1,0.1 do | |
2441 | swait() | |
2442 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-50),math.rad(0),math.rad(-90)),.3) | |
2443 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(50),math.rad(0),math.rad(20)),.3) | |
2444 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(40)), 0.3) | |
2445 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-50)), 0.3) | |
2446 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-30),math.rad(0),math.rad(0)),.3) | |
2447 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-80),math.rad(0),math.rad(0)),.3) | |
2448 | end | |
2449 | attack = false | |
2450 | con:disconnect() | |
2451 | end | |
2452 | ||
2453 | function attacktwo() | |
2454 | attack = true | |
2455 | for i = 0,1,0.1 do | |
2456 | swait() | |
2457 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(-80)),.3) | |
2458 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(70)),.3) | |
2459 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(20)), 0.3) | |
2460 | LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -.5) * angles(math.rad(0), math.rad(-150), math.rad(-90)), 0.3) | |
2461 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(140),math.rad(-10)),.3) | |
2462 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-50),math.rad(-5)),.3) | |
2463 | end | |
2464 | so("http://roblox.com/asset/?id=200632211",LeftArm,1,.9) | |
2465 | local con = LeftArm.Touched:connect(function(hit) Damagefunc(hit,15,20,math.random(5,15),"Normal",RootPart,.2,1) end) | |
2466 | for i = 0,1,0.1 do | |
2467 | swait() | |
2468 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(80)),.3) | |
2469 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-70)),.3) | |
2470 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(20)), 0.3) | |
2471 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(-10), math.rad(-90)), 0.3) | |
2472 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(50),math.rad(-10)),.3) | |
2473 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-140),math.rad(-5)),.3) | |
2474 | end | |
2475 | attack = false | |
2476 | con:disconnect() | |
2477 | end | |
2478 | ||
2479 | --[[remiders: PBPART1,PBPART2,PBPOLE,PBNEEDLE,HITBOX ]]-- | |
2480 | ||
2481 | function attackthree() | |
2482 | attack = true | |
2483 | for i = 0,1,0.1 do | |
2484 | swait() | |
2485 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(20)),.3) | |
2486 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-20)),.3) | |
2487 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(20)), 0.3) | |
2488 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-10)), 0.3) | |
2489 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(70),math.rad(0)),.3) | |
2490 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-120),math.rad(0)),.3) | |
2491 | end | |
2492 | local con = Hitbox.Touched:connect(function(hit) Damagefunc(hit,25,40,math.random(10,15),"Normal",RootPart,.2,1) end) | |
2493 | so("http://roblox.com/asset/?id=240429891",Hitbox,1,1) | |
2494 | so("http://roblox.com/asset/?id=240429289",Hitbox,1,1) | |
2495 | for i = 0,1,0.1 do | |
2496 | swait() | |
2497 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(50)),.3) | |
2498 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.3) | |
2499 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(50)), 0.3) | |
2500 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-40)), 0.3) | |
2501 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(60),math.rad(0)),.3) | |
2502 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-140),math.rad(0)),.3) | |
2503 | PBNeedleweld.C0=clerp(PBNeedleweld.C0,cf(0,-1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
2504 | PBPoleweld.C0=clerp(PBPoleweld.C0,cf(0,-1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
2505 | PBPart1weld.C0=clerp(PBPart1weld.C0,cf(0,-1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
2506 | PBPart2weld.C0=clerp(PBPart2weld.C0,cf(0,-1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
2507 | Hitboxweld.C0=clerp(Hitboxweld.C0,cf(0,-1.,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
2508 | end | |
2509 | attack = false | |
2510 | con:disconnect() | |
2511 | end | |
2512 | ||
2513 | function attackfour() | |
2514 | attack = true | |
2515 | for i = 0,1,0.1 do | |
2516 | swait() | |
2517 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(-80)),.3) | |
2518 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(70)),.3) | |
2519 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(150), math.rad(90)), 0.3) | |
2520 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-50)), 0.3) | |
2521 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(140),math.rad(-10)),.3) | |
2522 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-50),math.rad(-5)),.3) | |
2523 | end | |
2524 | so("http://roblox.com/asset/?id=240429891",Hitbox,1,.9) | |
2525 | so("http://roblox.com/asset/?id=240429289",Hitbox,1,.8) | |
2526 | local con = Hitbox.Touched:connect(function(hit) Damagefunc(hit,25,40,math.random(10,15),"Normal",RootPart,.2,1) end) | |
2527 | for i = 0,1,0.1 do | |
2528 | swait() | |
2529 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(80)),.3) | |
2530 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-70)),.3) | |
2531 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(50), math.rad(90)), 0.3) | |
2532 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-80)), 0.3) | |
2533 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(50),math.rad(-10)),.3) | |
2534 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-140),math.rad(-5)),.3) | |
2535 | PBNeedleweld.C0=clerp(PBNeedleweld.C0,cf(0,-1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
2536 | PBPoleweld.C0=clerp(PBPoleweld.C0,cf(0,-1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
2537 | PBPart1weld.C0=clerp(PBPart1weld.C0,cf(0,-1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
2538 | PBPart2weld.C0=clerp(PBPart2weld.C0,cf(0,-1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
2539 | Hitboxweld.C0=clerp(Hitboxweld.C0,cf(0,-1.,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
2540 | end | |
2541 | attack = false | |
2542 | con:disconnect() | |
2543 | end | |
2544 | ||
2545 | mouse.Button1Down:connect(function() | |
2546 | if attack == false and | |
2547 | attacktype == 1 then | |
2548 | attacktype = 2 | |
2549 | attackone() | |
2550 | elseif attack == false and | |
2551 | attacktype == 2 then | |
2552 | attacktype = 3 | |
2553 | attacktwo() | |
2554 | elseif attack == false and | |
2555 | attacktype == 3 then | |
2556 | attacktype = 4 | |
2557 | attackthree() | |
2558 | elseif attack == false and | |
2559 | attacktype == 4 then | |
2560 | attacktype = 1 | |
2561 | attackfour() | |
2562 | end | |
2563 | end) | |
2564 | ||
2565 | mouse.KeyDown:connect(function(k) | |
2566 | k=k:lower() | |
2567 | ||
2568 | end) | |
2569 | ||
2570 | ||
2571 | local sine = 0 | |
2572 | local change = 1 | |
2573 | local val = 0 | |
2574 | ||
2575 | while true do | |
2576 | swait() | |
2577 | sine = sine + change | |
2578 | local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
2579 | local velderp=RootPart.Velocity.y | |
2580 | hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) | |
2581 | if equipped==true or equipped==false then | |
2582 | if attack==false then | |
2583 | idle=idle+1 | |
2584 | else | |
2585 | idle=0 | |
2586 | end | |
2587 | if idle>=500 then | |
2588 | if attack==false then | |
2589 | --Sheath() | |
2590 | end | |
2591 | end | |
2592 | if RootPart.Velocity.y > 1 and hitfloor==nil then | |
2593 | Anim="Jump" | |
2594 | if attack==false then | |
2595 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
2596 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.3) | |
2597 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(20)), 0.3) | |
2598 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3) | |
2599 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(10),math.rad(90),math.rad(0)),.3) | |
2600 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-15),math.rad(-90),math.rad(0)),.3) | |
2601 | PBNeedleweld.C0=clerp(PBNeedleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
2602 | PBPoleweld.C0=clerp(PBPoleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
2603 | PBPart1weld.C0=clerp(PBPart1weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
2604 | PBPart2weld.C0=clerp(PBPart2weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
2605 | Hitboxweld.C0=clerp(Hitboxweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
2606 | end | |
2607 | elseif RootPart.Velocity.y < -1 and hitfloor==nil then | |
2608 | Anim="Fall" | |
2609 | if attack==false then | |
2610 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
2611 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(0)),.3) | |
2612 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(30)), 0.3) | |
2613 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-30)), 0.3) | |
2614 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(20),math.rad(90),math.rad(0)),.3) | |
2615 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-20),math.rad(-90),math.rad(0)),.3) | |
2616 | PBNeedleweld.C0=clerp(PBNeedleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
2617 | PBPoleweld.C0=clerp(PBPoleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
2618 | PBPart1weld.C0=clerp(PBPart1weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
2619 | PBPart2weld.C0=clerp(PBPart2weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
2620 | Hitboxweld.C0=clerp(Hitboxweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
2621 | end | |
2622 | elseif torvel<1 and hitfloor~=nil then | |
2623 | Anim="Idle" | |
2624 | if attack==false then | |
2625 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(-20)),.3) | |
2626 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(20)),.3) | |
2627 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(20)), 0.3) | |
2628 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-10)), 0.3) | |
2629 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-10)),.3) | |
2630 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-70),math.rad(-5)),.3) | |
2631 | PBNeedleweld.C0=clerp(PBNeedleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
2632 | PBPoleweld.C0=clerp(PBPoleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
2633 | PBPart1weld.C0=clerp(PBPart1weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
2634 | PBPart2weld.C0=clerp(PBPart2weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
2635 | Hitboxweld.C0=clerp(Hitboxweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
2636 | end | |
2637 | elseif torvel>2 and hitfloor~=nil then | |
2638 | Anim="Walk" | |
2639 | if attack==false then | |
2640 | change=3 | |
2641 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(0)),.3) | |
2642 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
2643 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(10)), 0.3) | |
2644 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3) | |
2645 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-15)),.3) | |
2646 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(-15)),.3) | |
2647 | PBNeedleweld.C0=clerp(PBNeedleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
2648 | PBPoleweld.C0=clerp(PBPoleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
2649 | PBPart1weld.C0=clerp(PBPart1weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
2650 | PBPart2weld.C0=clerp(PBPart2weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
2651 | Hitboxweld.C0=clerp(Hitboxweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
2652 | end | |
2653 | end | |
2654 | end | |
2655 | if #Effects>0 then | |
2656 | --table.insert(Effects,{prt,"Block1",delay}) | |
2657 | for e=1,#Effects do | |
2658 | if Effects[e]~=nil then | |
2659 | --for j=1,#Effects[e] do | |
2660 | local Thing=Effects[e] | |
2661 | if Thing~=nil then | |
2662 | local Part=Thing[1] | |
2663 | local Mode=Thing[2] | |
2664 | local Delay=Thing[3] | |
2665 | local IncX=Thing[4] | |
2666 | local IncY=Thing[5] | |
2667 | local IncZ=Thing[6] | |
2668 | if Thing[1].Transparency<=1 then | |
2669 | if Thing[2]=="Block1" then | |
2670 | Thing[1].CFrame=Thing[1].CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
2671 | Mesh=Thing[1].Mesh | |
2672 | Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6]) | |
2673 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
2674 | elseif Thing[2]=="Cylinder" then | |
2675 | Mesh=Thing[1].Mesh | |
2676 | Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6]) | |
2677 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
2678 | elseif Thing[2]=="Blood" then | |
2679 | Mesh=Thing[7] | |
2680 | Thing[1].CFrame=Thing[1].CFrame*cf(0,.5,0) | |
2681 | Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6]) | |
2682 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
2683 | elseif Thing[2]=="Elec" then | |
2684 | Mesh=Thing[1].Mesh | |
2685 | Mesh.Scale=Mesh.Scale+vt(Thing[7],Thing[8],Thing[9]) | |
2686 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
2687 | elseif Thing[2]=="Disappear" then | |
2688 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
2689 | end | |
2690 | else | |
2691 | Part.Parent=nil | |
2692 | table.remove(Effects,e) | |
2693 | end | |
2694 | end | |
2695 | --end | |
2696 | end | |
2697 | end | |
2698 | end | |
2699 | end | |
2700 | ||
2701 | ||
2702 | ||
2703 | if #Effects>0 then | |
2704 | --table.insert(Effects,{prt,"Block1",delay}) | |
2705 | for e=1,#Effects do | |
2706 | if Effects[e]~=nil then | |
2707 | --for j=1,#Effects[e] do | |
2708 | local Thing=Effects[e] | |
2709 | if Thing~=nil then | |
2710 | local Part=Thing[1] | |
2711 | local Mode=Thing[2] | |
2712 | local Delay=Thing[3] | |
2713 | local IncX=Thing[4] | |
2714 | local IncY=Thing[5] | |
2715 | local IncZ=Thing[6] | |
2716 | if Thing[1].Transparency<=1 then | |
2717 | if Thing[2]=="Block1" then | |
2718 | Thing[1].CFrame=Thing[1].CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
2719 | Mesh=Thing[1].Mesh | |
2720 | Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6]) | |
2721 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
2722 | elseif Thing[2]=="Cylinder" then | |
2723 | Mesh=Thing[1].Mesh | |
2724 | Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6]) | |
2725 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
2726 | elseif Thing[2]=="Blood" then | |
2727 | Mesh=Thing[7] | |
2728 | Thing[1].CFrame=Thing[1].CFrame*cf(0,.5,0) | |
2729 | Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6]) | |
2730 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
2731 | elseif Thing[2]=="Elec" then | |
2732 | Mesh=Thing[1].Mesh | |
2733 | Mesh.Scale=Mesh.Scale+vt(Thing[7],Thing[8],Thing[9]) | |
2734 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
2735 | elseif Thing[2]=="Disappear" then | |
2736 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
2737 | end | |
2738 | else | |
2739 | Part.Parent=nil | |
2740 | table.remove(Effects,e) | |
2741 | end | |
2742 | end | |
2743 | --end | |
2744 | end | |
2745 | end | |
2746 | end | |
2747 | end |