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| 1 | --Thanks gaster :3 | |
| 2 | wait() | |
| 3 | Player = game.Players.LocalPlayer | |
| 4 | Object = Player.Character.HumanoidRootPart | |
| 5 | Arm1 = Player.Character["Right Arm"] | |
| 6 | PreviousA1 = Arm1.CFrame.p | |
| 7 | Arm2 = Player.Character["Left Arm"] | |
| 8 | PreviousA2 = Arm2.CFrame.p | |
| 9 | ||
| 10 | Leg1 = Player.Character["Right Leg"] | |
| 11 | PreviousL1 = Leg1.CFrame.p | |
| 12 | Leg2 = Player.Character["Left Leg"] | |
| 13 | PreviousL2 = Leg2.CFrame.p | |
| 14 | ||
| 15 | Run = game["Run Service"] | |
| 16 | ||
| 17 | PreviousP = Object.CFrame.p | |
| 18 | Running = false | |
| 19 | Phase = false | |
| 20 | PhaseActive = false | |
| 21 | Morph = false | |
| 22 | MorphActive = false | |
| 23 | Tornado = false | |
| 24 | TornadoRadius = 50 | |
| 25 | TornadoActive = false | |
| 26 | Portal = false | |
| 27 | PortalEnd = false | |
| 28 | MaxZ = 15 | |
| 29 | MinZ = -15 | |
| 30 | LightMaxX = 3 | |
| 31 | LightMinX = 1 | |
| 32 | LightMaxX2 = -1 | |
| 33 | LightMinX2 = -3 | |
| 34 | LightMaxY = 3 | |
| 35 | LightMinY = -1 | |
| 36 | Rotation = 0 | |
| 37 | Length = 10 | |
| 38 | Color = BrickColor.White() | |
| 39 | PColor = Color3.new(0,0,0) | |
| 40 | PrevPoint1 = nil | |
| 41 | PrevPoint2 = nil | |
| 42 | PrevPoint3 = nil | |
| 43 | PrevPoint4 = nil | |
| 44 | PrevPoint5 = nil | |
| 45 | PrevPoint6 = nil | |
| 46 | PrevPoint7 = nil | |
| 47 | PrevPoint8 = nil | |
| 48 | PrevPoint9 = nil | |
| 49 | PrevPoint10 = nil | |
| 50 | PrevPoint11 = nil | |
| 51 | PrevPoint12 = nil | |
| 52 | angle = 0 | |
| 53 | Mouse = Player:GetMouse() | |
| 54 | Player.Character.Humanoid.WalkSpeed = 100 | |
| 55 | ||
| 56 | Nil = function() | |
| 57 | PrevPoint1 = "Empty" | |
| 58 | PrevPoint2 = "Empty" | |
| 59 | PrevPoint3 = "Empty" | |
| 60 | PrevPoint4 = "Empty" | |
| 61 | PrevPoint5 = "Empty" | |
| 62 | PrevPoint6 = "Empty" | |
| 63 | PrevPoint7 = "Empty" | |
| 64 | PrevPoint8 = "Empty" | |
| 65 | PrevPoint9 = "Empty" | |
| 66 | PrevPoint10 = "Empty" | |
| 67 | PrevPoint11 = "Empty" | |
| 68 | PrevPoint12 = "Empty" | |
| 69 | end | |
| 70 | ||
| 71 | local Lightning = coroutine.wrap(function() | |
| 72 | while wait() do | |
| 73 | if Portal == false then | |
| 74 | angle = angle + 0.6 | |
| 75 | local Model = Instance.new("Model",workspace)
| |
| 76 | Model.Name = "Lightning" | |
| 77 | local Point1 = Instance.new("Part",Model)
| |
| 78 | Point1.Transparency = 1 | |
| 79 | Point1.Size = Vector3.new(0.2,0.2,0.2) | |
| 80 | Point1.CFrame = Object.CFrame * CFrame.new(0,0,-(Object.Size.Z/2+Point1.Size.Z/2)) | |
| 81 | Point1.Anchored = true | |
| 82 | Point1.CanCollide = false | |
| 83 | Point1.CFrame = Point1.CFrame * CFrame.new(math.random(-2,2),math.random(-2,2),-math.random(0,2)) | |
| 84 | ||
| 85 | local Point2 = Instance.new("Part",Model)
| |
| 86 | Point2.Transparency = 1 | |
| 87 | Point2.Size = Vector3.new(0.2,0.2,0.2) | |
| 88 | Point2.CFrame = Object.CFrame * CFrame.new(0,0,-(Object.Size.Z/2+Point2.Size.Z/2)) | |
| 89 | Point2.Anchored = true | |
| 90 | Point2.CanCollide = false | |
| 91 | Point2.CFrame = Point2.CFrame * CFrame.new(math.random(-2,2),math.random(-2,2),-math.random(0,2)) | |
| 92 | ||
| 93 | local Point3 = Instance.new("Part",Model)
| |
| 94 | Point3.Transparency = 1 | |
| 95 | Point3.Size = Vector3.new(0.2,0.2,0.2) | |
| 96 | Point3.CFrame = Object.CFrame * CFrame.new(0,0,-(Object.Size.Z/2+Point3.Size.Z/2)) | |
| 97 | Point3.Anchored = true | |
| 98 | Point3.CanCollide = false | |
| 99 | Point3.CFrame = Point3.CFrame * CFrame.new(math.random(-2,2),math.random(-2,2),-math.random(0,2)) | |
| 100 | ||
| 101 | local distance = (Point2.CFrame.p - Point1.CFrame.p).magnitude | |
| 102 | local Light = Instance.new("Part",Model)
| |
| 103 | local PointLight = Instance.new("PointLight",Light)
| |
| 104 | PointLight.Range = 5 | |
| 105 | PointLight.Color = PColor | |
| 106 | Light.Transparency = 0 | |
| 107 | Light.BrickColor = Color | |
| 108 | Light.Material = "Neon" | |
| 109 | Light.Size = Vector3.new(0.25,0.25,distance) | |
| 110 | Light.Anchored = true | |
| 111 | Light.CanCollide = false | |
| 112 | Light.CFrame = CFrame.new(Point2.CFrame.p , Point1.CFrame.p) * CFrame.new(0,0,-distance/2) | |
| 113 | ||
| 114 | local distance2 = (Point3.CFrame.p - Point2.CFrame.p).magnitude | |
| 115 | local Light = Instance.new("Part",Model)
| |
| 116 | local PointLight = Instance.new("PointLight",Light)
| |
| 117 | PointLight.Range = 5 | |
| 118 | PointLight.Color = PColor | |
| 119 | Light.Transparency = 0 | |
| 120 | Light.BrickColor = Color | |
| 121 | Light.Material = "Neon" | |
| 122 | Light.Size = Vector3.new(0.25,0.25,distance2) | |
| 123 | Light.Anchored = true | |
| 124 | Light.CanCollide = false | |
| 125 | Light.CFrame = CFrame.new(Point3.CFrame.p , Point2.CFrame.p) * CFrame.new(0,0,-distance2/2) | |
| 126 | ||
| 127 | local Point1 = Instance.new("Part",Model)
| |
| 128 | Point1.Transparency = 1 | |
| 129 | Point1.Size = Vector3.new(0.2,0.2,0.2) | |
| 130 | Point1.CFrame = Object.CFrame * CFrame.new(0,0,(Object.Size.Z/2+Point1.Size.Z/2)) | |
| 131 | Point1.Anchored = true | |
| 132 | Point1.CanCollide = false | |
| 133 | Point1.CFrame = Point1.CFrame * CFrame.new(math.random(-2,2),math.random(-2,2),math.random(0,2)) | |
| 134 | ||
| 135 | local Point2 = Instance.new("Part",Model)
| |
| 136 | Point2.Transparency = 1 | |
| 137 | Point2.Size = Vector3.new(0.2,0.2,0.2) | |
| 138 | Point2.CFrame = Object.CFrame * CFrame.new(0,0,(Object.Size.Z/2+Point2.Size.Z/2)) | |
| 139 | Point2.Anchored = true | |
| 140 | Point2.CanCollide = false | |
| 141 | Point2.CFrame = Point2.CFrame * CFrame.new(math.random(-2,2),math.random(-2,2),math.random(0,2)) | |
| 142 | ||
| 143 | local Point3 = Instance.new("Part",Model)
| |
| 144 | Point3.Transparency = 1 | |
| 145 | Point3.Size = Vector3.new(0.2,0.2,0.2) | |
| 146 | Point3.CFrame = Object.CFrame * CFrame.new(0,0,(Object.Size.Z/2+Point3.Size.Z/2)) | |
| 147 | Point3.Anchored = true | |
| 148 | Point3.CanCollide = false | |
| 149 | Point3.CFrame = Point3.CFrame * CFrame.new(math.random(-2,2),math.random(-2,2),math.random(0,2)) | |
| 150 | ||
| 151 | local distance = (Point2.CFrame.p - Point1.CFrame.p).magnitude | |
| 152 | local Light = Instance.new("Part",Model)
| |
| 153 | local PointLight = Instance.new("PointLight",Light)
| |
| 154 | PointLight.Range = 5 | |
| 155 | PointLight.Color = PColor | |
| 156 | Light.Transparency = 0 | |
| 157 | Light.BrickColor = Color | |
| 158 | Light.Material = "Neon" | |
| 159 | Light.Size = Vector3.new(0.25,0.25,distance) | |
| 160 | Light.Anchored = true | |
| 161 | Light.CanCollide = false | |
| 162 | Light.CFrame = CFrame.new(Point2.CFrame.p , Point1.CFrame.p) * CFrame.new(0,0,-distance/2) | |
| 163 | ||
| 164 | local distance2 = (Point3.CFrame.p - Point2.CFrame.p).magnitude | |
| 165 | local Light = Instance.new("Part",Model)
| |
| 166 | local PointLight = Instance.new("PointLight",Light)
| |
| 167 | PointLight.Range = 5 | |
| 168 | PointLight.Color = PColor | |
| 169 | Light.Transparency = 0 | |
| 170 | Light.BrickColor = Color | |
| 171 | Light.Material = "Neon" | |
| 172 | Light.Size = Vector3.new(0.3,0.3,distance2) | |
| 173 | Light.Anchored = true | |
| 174 | Light.CanCollide = false | |
| 175 | Light.CFrame = CFrame.new(Point3.CFrame.p , Point2.CFrame.p) * CFrame.new(0,0,-distance2/2) | |
| 176 | ||
| 177 | local Point1 = Instance.new("Part",Model)
| |
| 178 | Point1.Transparency = 1 | |
| 179 | Point1.Size = Vector3.new(0.2,0.2,0.2) | |
| 180 | Point1.CFrame = Object.CFrame * CFrame.new((Object.Size.X/2+Point1.Size.X/2),0,0) | |
| 181 | Point1.Anchored = true | |
| 182 | Point1.CanCollide = false | |
| 183 | Point1.CFrame = Point1.CFrame * CFrame.new(math.random(0,2),math.random(-2,2),math.random(-2,2)) | |
| 184 | ||
| 185 | local Point2 = Instance.new("Part",Model)
| |
| 186 | Point2.Transparency = 1 | |
| 187 | Point2.Size = Vector3.new(0.2,0.2,0.2) | |
| 188 | Point2.CFrame = Object.CFrame * CFrame.new((Object.Size.X/2+Point1.Size.X/2),0,0) | |
| 189 | Point2.Anchored = true | |
| 190 | Point2.CanCollide = false | |
| 191 | Point2.CFrame = Point2.CFrame * CFrame.new(math.random(0,2),math.random(-2,2),math.random(-2,2)) | |
| 192 | ||
| 193 | local Point3 = Instance.new("Part",Model)
| |
| 194 | Point3.Transparency = 1 | |
| 195 | Point3.Size = Vector3.new(0.2,0.2,0.2) | |
| 196 | Point3.CFrame = Object.CFrame * CFrame.new((Object.Size.X/2+Point1.Size.X/2),0,0) | |
| 197 | Point3.Anchored = true | |
| 198 | Point3.CanCollide = false | |
| 199 | Point3.CFrame = Point3.CFrame * CFrame.new(math.random(0,2),math.random(-2,2),math.random(-2,2)) | |
| 200 | ||
| 201 | local distance = (Point2.CFrame.p - Point1.CFrame.p).magnitude | |
| 202 | local Light = Instance.new("Part",Model)
| |
| 203 | local PointLight = Instance.new("PointLight",Light)
| |
| 204 | PointLight.Range = 5 | |
| 205 | PointLight.Color = PColor | |
| 206 | Light.Transparency = 0 | |
| 207 | Light.BrickColor = Color | |
| 208 | Light.Material = "Neon" | |
| 209 | Light.Size = Vector3.new(0.25,0.25,distance) | |
| 210 | Light.Anchored = true | |
| 211 | Light.CanCollide = false | |
| 212 | Light.CFrame = CFrame.new(Point2.CFrame.p , Point1.CFrame.p) * CFrame.new(0,0,-distance/2) | |
| 213 | ||
| 214 | local distance2 = (Point3.CFrame.p - Point2.CFrame.p).magnitude | |
| 215 | local Light = Instance.new("Part",Model)
| |
| 216 | local PointLight = Instance.new("PointLight",Light)
| |
| 217 | PointLight.Range = 5 | |
| 218 | PointLight.Color = PColor | |
| 219 | Light.Transparency = 0 | |
| 220 | Light.BrickColor = Color | |
| 221 | Light.Material = "Neon" | |
| 222 | Light.Size = Vector3.new(0.25,0.25,distance2) | |
| 223 | Light.Anchored = true | |
| 224 | Light.CanCollide = false | |
| 225 | Light.CFrame = CFrame.new(Point3.CFrame.p , Point2.CFrame.p) * CFrame.new(0,0,-distance2/2) | |
| 226 | ||
| 227 | local Point1 = Instance.new("Part",Model)
| |
| 228 | Point1.Transparency = 1 | |
| 229 | Point1.Size = Vector3.new(0.2,0.2,0.2) | |
| 230 | Point1.CFrame = Object.CFrame * CFrame.new(-(Object.Size.X/2+Point1.Size.X/2),0,0) | |
| 231 | Point1.Anchored = true | |
| 232 | Point1.CanCollide = false | |
| 233 | Point1.CFrame = Point1.CFrame * CFrame.new(-math.random(0,2),math.random(-2,2),math.random(-2,2)) | |
| 234 | ||
| 235 | local Point2 = Instance.new("Part",Model)
| |
| 236 | Point2.Transparency = 1 | |
| 237 | Point2.Size = Vector3.new(0.2,0.2,0.2) | |
| 238 | Point2.CFrame = Object.CFrame * CFrame.new(-(Object.Size.X/2+Point1.Size.X/2),0,0) | |
| 239 | Point2.Anchored = true | |
| 240 | Point2.CanCollide = false | |
| 241 | Point2.CFrame = Point2.CFrame * CFrame.new(-math.random(0,2),math.random(-2,2),math.random(-2,2)) | |
| 242 | ||
| 243 | local Point3 = Instance.new("Part",Model)
| |
| 244 | Point3.Transparency = 1 | |
| 245 | Point3.Size = Vector3.new(0.2,0.2,0.2) | |
| 246 | Point3.CFrame = Object.CFrame * CFrame.new(-(Object.Size.X/2+Point1.Size.X/2),0,0) | |
| 247 | Point3.Anchored = true | |
| 248 | Point3.CanCollide = false | |
| 249 | Point3.CFrame = Point3.CFrame * CFrame.new(-math.random(0,2),math.random(-2,2),math.random(-2,2)) | |
| 250 | ||
| 251 | local distance = (Point2.CFrame.p - Point1.CFrame.p).magnitude | |
| 252 | local Light = Instance.new("Part",Model)
| |
| 253 | local PointLight = Instance.new("PointLight",Light)
| |
| 254 | PointLight.Range = 5 | |
| 255 | PointLight.Color = PColor | |
| 256 | Light.Transparency = 0 | |
| 257 | Light.BrickColor = Color | |
| 258 | Light.Material = "Neon" | |
| 259 | Light.Size = Vector3.new(0.25,0.25,distance) | |
| 260 | Light.Anchored = true | |
| 261 | Light.CanCollide = false | |
| 262 | Light.CFrame = CFrame.new(Point2.CFrame.p , Point1.CFrame.p) * CFrame.new(0,0,-distance/2) | |
| 263 | ||
| 264 | local distance2 = (Point3.CFrame.p - Point2.CFrame.p).magnitude | |
| 265 | local Light = Instance.new("Part",Model)
| |
| 266 | local PointLight = Instance.new("PointLight",Light)
| |
| 267 | PointLight.Range = 5 | |
| 268 | PointLight.Color = PColor | |
| 269 | Light.Transparency = 0 | |
| 270 | Light.BrickColor = Color | |
| 271 | Light.Material = "Neon" | |
| 272 | Light.Size = Vector3.new(0.25,0.25,distance2) | |
| 273 | Light.Anchored = true | |
| 274 | Light.CanCollide = false | |
| 275 | Light.CFrame = CFrame.new(Point3.CFrame.p , Point2.CFrame.p) * CFrame.new(0,0,-distance2/2) | |
| 276 | ||
| 277 | local Children = Model:GetChildren() | |
| 278 | wait(0.1) | |
| 279 | for i = 1,#Children do | |
| 280 | if Children[i]:IsA("Part") then
| |
| 281 | Children[i].Transparency = 1 | |
| 282 | end | |
| 283 | game.Debris:AddItem(Children[i],0) | |
| 284 | end | |
| 285 | ||
| 286 | end | |
| 287 | end | |
| 288 | end) | |
| 289 | Lightning() | |
| 290 | ||
| 291 | local LocalPlayer = game:GetService("Players").LocalPlayer
| |
| 292 | local Character = LocalPlayer.Character or LocalPlayer.CharacterAdded:wait() | |
| 293 | ||
| 294 | local Orb = Instance.new("Part", Character)
| |
| 295 | Orb.Name = "Orb" | |
| 296 | Orb.Shape = Enum.PartType.Ball | |
| 297 | Orb.CanCollide = false | |
| 298 | Orb.BrickColor = BrickColor.new("Deep orange")
| |
| 299 | Orb.Transparency = 0 | |
| 300 | Orb.Material = "Neon" | |
| 301 | Orb.Size = Vector3.new(0.3, 0.3, 0.3) | |
| 302 | Orb.TopSurface = Enum.SurfaceType.Smooth | |
| 303 | Orb.BottomSurface = Enum.SurfaceType.Smooth | |
| 304 | ||
| 305 | local Weld = Instance.new("Weld", Orb)
| |
| 306 | Weld.Part0 = Character.Head | |
| 307 | Weld.Part1 = Orb | |
| 308 | Weld.C1 = CFrame.new(0.2, -0.2, 0.5) | |
| 309 | -------------------------------------------------------- | |
| 310 | local Orbd = Instance.new("Part", Character)
| |
| 311 | Orbd.Name = "Orbd" | |
| 312 | Orbd.Shape = Enum.PartType.Ball | |
| 313 | Orbd.CanCollide = false | |
| 314 | Orbd.BrickColor = BrickColor.new("White")
| |
| 315 | Orbd.Transparency = 0 | |
| 316 | Orbd.Material = "Neon" | |
| 317 | Orbd.Size = Vector3.new(0.3, 0.3, 0.3) | |
| 318 | Orbd.TopSurface = Enum.SurfaceType.Smooth | |
| 319 | Orbd.BottomSurface = Enum.SurfaceType.Smooth | |
| 320 | ||
| 321 | local Weld = Instance.new("Weld", Orbd)
| |
| 322 | Weld.Part0 = Character.Head | |
| 323 | Weld.Part1 = Orbd | |
| 324 | Weld.C1 = CFrame.new(-0.2, -0.2, 0.5) | |
| 325 | ||
| 326 | ---------------------------------------------------- | |
| 327 | Character.Head.face.Texture = "rbxassetid://0" | |
| 328 | ---------------------------------------------------- | |
| 329 | ||
| 330 | local p = game.Players.LocalPlayer | |
| 331 | local char = p.Character | |
| 332 | local mouse = p:GetMouse() | |
| 333 | local larm = char["Left Arm"] | |
| 334 | local rarm = char["Right Arm"] | |
| 335 | local lleg = char["Left Leg"] | |
| 336 | local rleg = char["Right Leg"] | |
| 337 | local hed = char.Head | |
| 338 | local torso = char.Torso | |
| 339 | local hum = char.Humanoid | |
| 340 | local cam = game.Workspace.CurrentCamera | |
| 341 | local root = char.HumanoidRootPart | |
| 342 | local deb = false | |
| 343 | local shot = 0 | |
| 344 | local debris=game:service"Debris" | |
| 345 | local l = game:GetService("Lighting")
| |
| 346 | local rs = game:GetService("RunService").RenderStepped
| |
| 347 | ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
| |
| 348 | math.randomseed(os.time()) | |
| 349 | for i,v in pairs(char:children()) do | |
| 350 | if v:IsA("Hat") then
| |
| 351 | v:Destroy() | |
| 352 | end | |
| 353 | end | |
| 354 | for i,v in pairs (hed:GetChildren()) do | |
| 355 | if v:IsA("Sound") then
| |
| 356 | v:Destroy() | |
| 357 | end | |
| 358 | end | |
| 359 | ---------------------------------------------------- | |
| 360 | Debounces = {
| |
| 361 | CanAttack = true; | |
| 362 | NoIdl = false; | |
| 363 | Slashing = false; | |
| 364 | Slashed = false; | |
| 365 | RPunch = false; | |
| 366 | RPunched = false; | |
| 367 | LPunch = false; | |
| 368 | LPunched = false; | |
| 369 | } | |
| 370 | local Touche = {char.Name, }
| |
| 371 | ---------------------------------------------------- | |
| 372 | hed.face.Texture = "rbxassetid://0" | |
| 373 | char["Body Colors"].HeadColor = BrickColor.new("Really black")
| |
| 374 | char["Body Colors"].TorsoColor = BrickColor.new("Really black")
| |
| 375 | char["Body Colors"].LeftArmColor = BrickColor.new("Really black")
| |
| 376 | char["Body Colors"].RightArmColor = BrickColor.new("Really black")
| |
| 377 | ---------------------------------------------------- | |
| 378 | ypcall(function() | |
| 379 | char.Shirt:Destroy() | |
| 380 | char.Pants:Destroy() | |
| 381 | shirt = Instance.new("Shirt", char)
| |
| 382 | shirt.Name = "Shirt" | |
| 383 | pants = Instance.new("Pants", char)
| |
| 384 | pants.Name = "Pants" | |
| 385 | char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=0" | |
| 386 | char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=0" | |
| 387 | end) | |
| 388 | ---------------------------------------------------- | |
| 389 | ---------------------------------------------------- | |
| 390 | p = game.Players.LocalPlayer | |
| 391 | char = p.Character | |
| 392 | des = false | |
| 393 | fling = true | |
| 394 | dot = false | |
| 395 | falling = false | |
| 396 | jump = true | |
| 397 | --char.Shirt:Remove() | |
| 398 | --for i,v in pairs(char:GetChildren()) do if v:IsA("Pants") then v:Remove() end end
| |
| 399 | for i,v in pairs(char:GetChildren()) do if v:IsA("Hat") then v.Handle:Remove() end end
| |
| 400 | wait()--shirt = Instance.new("Shirt", char)
| |
| 401 | --shirt.Name = "Shirt" | |
| 402 | --pants = Instance.new("Pants", char)
| |
| 403 | --pants.Name = "Pants" | |
| 404 | ||
| 405 | ---------------------------------------------------- | |
| 406 | z = Instance.new("Sound", char)
| |
| 407 | - | z.SoundId = "rbxassetid://408704144"--303570180 |
| 407 | + | z.SoundId = "rbxassetid://408704144"--258218642 |
| 408 | z.Looped = true | |
| 409 | z.Pitch = 1 | |
| 410 | z.Volume = 1 | |
| 411 | wait(.1) | |
| 412 | z:Play() | |
| 413 | ---------------------------------------------------- | |
| 414 | ||
| 415 | --char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=451927425" | |
| 416 | --char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=236412261" | |
| 417 | tp = true | |
| 418 | shoot = true | |
| 419 | hum = char.Humanoid | |
| 420 | punch = true | |
| 421 | neckp = char.Torso.Neck.C0 | |
| 422 | neck = char.Torso.Neck | |
| 423 | hum.MaxHealth = 999999999 | |
| 424 | wait() | |
| 425 | hum.Health =hum.MaxHealth | |
| 426 | des = false | |
| 427 | root=char.HumanoidRootPart | |
| 428 | torso = char.Torso | |
| 429 | char.Head.face.Texture = "rbxassetid://0" | |
| 430 | local ChatService = game:GetService("Chat")
| |
| 431 | local player = game.Players.LocalPlayer | |
| 432 | lig = Instance.new("PointLight",player.Character.Torso)
| |
| 433 | lig.Color=Color3.new(255,0,0) | |
| 434 | m=player:GetMouse() | |
| 435 | bb = Instance.new("BillboardGui",player.Character.Head)
| |
| 436 | bb.Enabled = true | |
| 437 | function newRay(start,face,range,wat) | |
| 438 | local rey=Ray.new(start.p,(face.p-start.p).Unit*range) | |
| 439 | hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat) | |
| 440 | return rey,hit,pos | |
| 441 | end | |
| 442 | aa1={}
| |
| 443 | torso=game.Players.LocalPlayer.Character.Torso | |
| 444 | ||
| 445 | local WorldUp = Vector3.new(0,1,0) | |
| 446 | function look2(Vec1,Vec2) | |
| 447 | local Orig = Vec1 | |
| 448 | Vec1 = Vec1+Vector3.new(0,1,0) | |
| 449 | Vec2 = Vec2+Vector3.new(0,1,0) | |
| 450 | local Forward = (Vec2-Vec1).unit | |
| 451 | local Up = (WorldUp-WorldUp:Dot(Forward)*Forward).unit | |
| 452 | local Right = Up:Cross(Forward).unit | |
| 453 | Forward = -Forward | |
| 454 | Right = -Right | |
| 455 | return CFrame.new(Orig.X,Orig.Y,Orig.Z,Right.X,Up.X,Forward.X,Right.Y,Up.Y,Forward.Y,Right.Z,Up.Z,Forward.Z) | |
| 456 | end | |
| 457 | ||
| 458 | function look(CFr,Vec2) | |
| 459 | local A = Vector3.new(0,0,0) | |
| 460 | local B = CFr:inverse()*Vec2 | |
| 461 | local CF = look2(A,Vector3.new(A.X,B.Y,B.Z)) | |
| 462 | if B.Z > 0 then | |
| 463 | CF = CFr*(CF*CFrame.Angles(0,0,math.pi)) | |
| 464 | elseif B.Z == 0 then | |
| 465 | if B.Y > 0 then | |
| 466 | CF = CFr*CFrame.Angles(math.pi/2,0,0) | |
| 467 | elseif B.Y < 0 then | |
| 468 | CF = CFr*CFrame.Angles(-math.pi/2,0,0) | |
| 469 | else | |
| 470 | CF = CFr | |
| 471 | end | |
| 472 | end | |
| 473 | local _,_,_,_,X,_,_,Y,_,_,Z,_ = CF:components() | |
| 474 | local Up = Vector3.new(X,Y,Z) | |
| 475 | local Forward = (Vec2-CFr.p).unit | |
| 476 | local Right = Up:Cross(Forward) | |
| 477 | Forward = -Forward | |
| 478 | Right = -Right | |
| 479 | return CFrame.new(CFr.X,CFr.Y,CFr.Z,Right.X,Up.X,Forward.X,Right.Y,Up.Y,Forward.Y,Right.Z,Up.Z,Forward.Z) | |
| 480 | end | |
| 481 | ||
| 482 | function simulate(j,d,m,r,t) | |
| 483 | local joint = j | |
| 484 | for i,v in ipairs(t) do | |
| 485 | if v[1]:FindFirstChild("Weld") then
| |
| 486 | local stiff = m.CFrame.lookVector*0.03 | |
| 487 | if i > 1 then joint = t[i-1][1].CFrame*CFrame.new(0,0,d*.5) end | |
| 488 | local dir = (v[2].p-(joint.p+Vector3.new(0,0.2,0)+stiff)).unit | |
| 489 | local dis = (v[2].p-(joint.p+Vector3.new(0,0.2,0)+stiff)).magnitude | |
| 490 | local pos = joint.p+(dir*(d*0.5)) | |
| 491 | --if v[1].CFrame.y<=workspace.Base.CFrame.y then pos = joint.p+(dir*(d*.5)) end | |
| 492 | local inv = v[1].Weld.Part0.CFrame | |
| 493 | local rel1 = inv:inverse()*pos | |
| 494 | local rel2 = inv:inverse()*(pos-(dir*dis)) | |
| 495 | local cf = look(CFrame.new(rel1),rel2)--CFrame.new(pos,pos-(dir*dis))*CFrame.fromEulerAnglesXYZ(r.x,r.y,r.z) | |
| 496 | v[1].Weld.C0 = cf | |
| 497 | v[2] = inv*cf | |
| 498 | --v[1].CFrame = cf | |
| 499 | end | |
| 500 | end | |
| 501 | end | |
| 502 | for i=1,8 do | |
| 503 | local p = Instance.new("Part",char)
| |
| 504 | p.Anchored = false | |
| 505 | p.BrickColor = BrickColor.new("Really black")
| |
| 506 | p.CanCollide = false | |
| 507 | p.FormFactor="Custom" | |
| 508 | p.Material = "SmoothPlastic" | |
| 509 | p.TopSurface = "SmoothNoOutlines" | |
| 510 | p.BottomSurface = "SmoothNoOutlines" | |
| 511 | p.RightSurface = "SmoothNoOutlines" | |
| 512 | p.LeftSurface = "SmoothNoOutlines" | |
| 513 | p.FrontSurface = "SmoothNoOutlines" | |
| 514 | p.BackSurface = "SmoothNoOutlines" | |
| 515 | ||
| 516 | p.Size=Vector3.new(2,.2,0.2) | |
| 517 | p:BreakJoints() -- sometimes the parts are stuck to something so you have to breakjoints them | |
| 518 | mesh = Instance.new("BlockMesh",p)
| |
| 519 | mesh.Scale = Vector3.new(1,1,4) | |
| 520 | local w = Instance.new("Motor6D",p)
| |
| 521 | w.Part0 = aa1[i-1] and aa1[i-1][1] or torso | |
| 522 | w.Part1 = p | |
| 523 | w.Name = "Weld" | |
| 524 | --table.insert(aa1,p) | |
| 525 | aa1[i] = {p,p.CFrame}
| |
| 526 | ||
| 527 | end | |
| 528 | game:service"RunService".Stepped:connect(function() | |
| 529 | simulate(torso.CFrame*CFrame.new(0,0.9,.5),.6,torso,Vector3.new(),aa1) | |
| 530 | end) | |
| 531 | bb.AlwaysOnTop = true | |
| 532 | bb.Size = UDim2.new(0,200,0,50) | |
| 533 | bb.StudsOffset = Vector3.new(0,1,0) | |
| 534 | gui=Instance.new("TextBox",bb)
| |
| 535 | gui.Text = "* " | |
| 536 | gui.Size = UDim2.new(0,133,0,45) | |
| 537 | gui.Position=UDim2.new(0,57,0,-40) | |
| 538 | gui.TextColor3 = Color3.new(255,255,255) | |
| 539 | gui.BackgroundColor3=Color3.new(0,0,0) | |
| 540 | gui.TextWrapped = true | |
| 541 | gui.TextScaled = true | |
| 542 | gui.TextXAlignment = "Left" | |
| 543 | gui.TextYAlignment = "Top" | |
| 544 | gui.Visible = false | |
| 545 | gui.BorderColor3 = Color3.new(0,0,0) | |
| 546 | punch2 = true | |
| 547 | gui1=Instance.new("TextButton",bb)
| |
| 548 | gui1.Position=UDim2.new(0,5,0,-43) | |
| 549 | gui1.Size = UDim2.new(0,190,0,51) | |
| 550 | ||
| 551 | gui1.TextColor3 = Color3.new(255,255,255) | |
| 552 | gui1.BackgroundColor3=Color3.new(255,255,255) | |
| 553 | jump2 = true | |
| 554 | gui1.Visible = false | |
| 555 | img = Instance.new("ImageLabel",bb)
| |
| 556 | img.Size = UDim2.new(0,46,0,47) | |
| 557 | img.Position = UDim2.new(0,10,0,-41) | |
| 558 | img.Image = "rbxassetid://447301252" | |
| 559 | img.BorderColor3 = Color3.new(0,0,0) | |
| 560 | img.Visible = false | |
| 561 | soka = Instance.new("Sound",char)
| |
| 562 | soka.SoundId = "http://www.roblox.com/asset/?id = 0" | |
| 563 | soka.Volume = 1 | |
| 564 | boom = Instance.new("Sound",char)
| |
| 565 | boom.SoundId = "http://www.roblox.com/asset/?id = 0" | |
| 566 | boom.Volume = 1 | |
| 567 | boom2 = Instance.new("Sound",char)
| |
| 568 | boom2.SoundId = "http://www.roblox.com/asset/?id = 0" | |
| 569 | boom2.Volume = 1 | |
| 570 | boom3 = Instance.new("Sound",char)
| |
| 571 | boom3.SoundId = "http://www.roblox.com/asset/?id = 0" | |
| 572 | boom3.Volume = 1 | |
| 573 | tps = Instance.new("Sound",char)
| |
| 574 | tps.SoundId = "http://www.roblox.com/asset/?id = 0" | |
| 575 | tps.Volume = 1 | |
| 576 | asd = Instance.new("Sound",char)
| |
| 577 | asd.SoundId = "http://www.roblox.com/asset/?id = 0" | |
| 578 | asd.Volume =1 | |
| 579 | asd1 = Instance.new("Sound",char)
| |
| 580 | asd1.SoundId = "http://www.roblox.com/asset/?id = 0" | |
| 581 | ||
| 582 | asd2 = Instance.new("Sound",char)
| |
| 583 | asd2.SoundId = "http://www.roblox.com/asset/?id = 0" | |
| 584 | asd2.Looped = true | |
| 585 | asd2.Volume = 5 | |
| 586 | asd3 = Instance.new("Sound",char)
| |
| 587 | asd3.SoundId = "http://www.roblox.com/asset/?id = 0" | |
| 588 | asd3.Looped = true | |
| 589 | asd4 = Instance.new("Sound",char)
| |
| 590 | asd4.SoundId = "http://www.roblox.com/asset/?id = 0" | |
| 591 | asd4.Looped = true | |
| 592 | asd5 = Instance.new("Sound",char)
| |
| 593 | asd5.SoundId = "http://www.roblox.com/asset/?id = 0" | |
| 594 | asd5.Looped = true | |
| 595 | gas = Instance.new("Sound",char)
| |
| 596 | gas.SoundId = "http://www.roblox.com/asset/?id = 0" | |
| 597 | asd6 = Instance.new("Sound",char)
| |
| 598 | asd6.SoundId = "http://www.roblox.com/asset/?id = 0" | |
| 599 | asd6.Looped = true | |
| 600 | function play(play) | |
| 601 | asd:Play() | |
| 602 | wait(0.05) | |
| 603 | --asd1:Play() | |
| 604 | end | |
| 605 | ||
| 606 | ||
| 607 | ||
| 608 | ------------ | |
| 609 | ------------------------- | |
| 610 | ||
| 611 | function stream(origin,dir,length,size) | |
| 612 | local parts = {}
| |
| 613 | for i = 1,length do | |
| 614 | local p = Instance.new("Part",char)
| |
| 615 | p.Anchored = true | |
| 616 | p.Transparency = 0.5 | |
| 617 | p.TopSurface = 0 | |
| 618 | p.BottomSurface = 0 | |
| 619 | p.CanCollide = false | |
| 620 | p.BrickColor = BrickColor.new("Really black")
| |
| 621 | p.Size = Vector3.new(10,30,10) -- for now | |
| 622 | p.CFrame = CFrame.new(origin+dir*i*size)*CFrame.Angles(math.random()*math.pi,math.random()*math.pi,math.random()*math.pi) | |
| 623 | parts[i] = {p,CFrame.Angles(math.random()*math.pi/5,math.random()*math.pi/5,math.random()*math.pi/5)}
| |
| 624 | game:GetService("Debris"):AddItem(p,3)
| |
| 625 | end | |
| 626 | Spawn(function() | |
| 627 | while parts do | |
| 628 | for i,v in pairs(parts) do | |
| 629 | if v[1].Parent == char then | |
| 630 | v[1].CFrame = v[1].CFrame*v[2] | |
| 631 | else | |
| 632 | parts = nil | |
| 633 | break | |
| 634 | end | |
| 635 | end | |
| 636 | wait(0.02) | |
| 637 | end | |
| 638 | end) | |
| 639 | end | |
| 640 | ||
| 641 | --[[-- listen for their chatting | |
| 642 | player.Chatted:connect(function(message) | |
| 643 | a = string.len(message) | |
| 644 | gui.Text = "" | |
| 645 | gui.Visible = true | |
| 646 | gui1.Visible = true | |
| 647 | des = false | |
| 648 | img.Visible = true | |
| 649 | print(a) | |
| 650 | if dot == false then | |
| 651 | gui.Text = "" | |
| 652 | for i = 1,string.len(message) do | |
| 653 | gui.Text =gui.Text..message:sub(i,i) | |
| 654 | play() | |
| 655 | ||
| 656 | end | |
| 657 | end | |
| 658 | ||
| 659 | ||
| 660 | des = true | |
| 661 | end)]]-- | |
| 662 | m.KeyDown:connect(function(k) | |
| 663 | if k == "g" then | |
| 664 | asd2:Play() | |
| 665 | ||
| 666 | ||
| 667 | end | |
| 668 | end) | |
| 669 | ||
| 670 | m.KeyDown:connect(function(k) | |
| 671 | if k == "r" then | |
| 672 | ||
| 673 | asd4:Play() | |
| 674 | end | |
| 675 | end) | |
| 676 | m.KeyDown:connect(function(k) | |
| 677 | if k == "q" then | |
| 678 | ||
| 679 | asd3:Play() | |
| 680 | end | |
| 681 | end) | |
| 682 | m.KeyDown:connect(function(k) | |
| 683 | if k == "z" then | |
| 684 | img.Image = "rbxassetid://332766052" | |
| 685 | ||
| 686 | end | |
| 687 | end) | |
| 688 | m.KeyDown:connect(function(k) | |
| 689 | if k == "c" then | |
| 690 | img.Image = "rbxassetid://447301252" | |
| 691 | ||
| 692 | end | |
| 693 | end) | |
| 694 | m.KeyDown:connect(function(k) | |
| 695 | if k == "b" then | |
| 696 | ||
| 697 | asd6:Play() | |
| 698 | end | |
| 699 | end) | |
| 700 | mouse = p:GetMouse() | |
| 701 | m.KeyDown:connect(function(k) | |
| 702 | if k:byte() == 48 then | |
| 703 | ||
| 704 | hum.WalkSpeed = 100 | |
| 705 | end | |
| 706 | end) | |
| 707 | m.KeyDown:connect(function(k) | |
| 708 | if k:byte() == 50 then | |
| 709 | ||
| 710 | soka:Play() | |
| 711 | end | |
| 712 | end) | |
| 713 | m.KeyDown:connect(function(k) | |
| 714 | if k:byte() == 52 then | |
| 715 | ||
| 716 | char.Head.face.Texture = "rbxassetid://444037452" | |
| 717 | end | |
| 718 | end) | |
| 719 | m.KeyDown:connect(function(k) | |
| 720 | if k:byte() == 51 then | |
| 721 | ||
| 722 | char.Head.face.Texture = "rbxassetid://332768867" | |
| 723 | end | |
| 724 | end) | |
| 725 | m.KeyUp:connect(function(k) | |
| 726 | if k:byte() == 48 then | |
| 727 | ||
| 728 | hum.WalkSpeed = 16 | |
| 729 | end | |
| 730 | end) | |
| 731 | p.Chatted:connect(function(m) | |
| 732 | if m == "Okay." then | |
| 733 | soka:Play() | |
| 734 | end | |
| 735 | end) | |
| 736 | m.KeyDown:connect(function(k) | |
| 737 | if k == "x" then | |
| 738 | if des == true then | |
| 739 | gui.Visible = false | |
| 740 | gui.Text = "* " | |
| 741 | gui1.Visible = false | |
| 742 | img.Visible = false | |
| 743 | end | |
| 744 | end | |
| 745 | end) | |
| 746 | m.KeyDown:connect(function(key) | |
| 747 | if key == "ja" then | |
| 748 | if tp == true then | |
| 749 | tp = false | |
| 750 | tps:Play() | |
| 751 | char.Head.face.Parent = game.Lighting | |
| 752 | for i,v in pairs(char:GetChildren()) do if v:IsA("Part") then v.Transparency = 1
| |
| 753 | end | |
| 754 | ||
| 755 | end | |
| 756 | wait(0.5) | |
| 757 | for i,v in pairs(char:GetChildren()) do if v:IsA("Part") then v.Transparency = 0
| |
| 758 | end | |
| 759 | ||
| 760 | end | |
| 761 | char.HumanoidRootPart.CFrame = mouse.Hit * CFrame.new(0, 3, 0) | |
| 762 | char.HumanoidRootPart.Transparency = 1 | |
| 763 | game.Lighting.face.Parent = char.Head | |
| 764 | wait(0.2) | |
| 765 | ||
| 766 | tp = true | |
| 767 | ||
| 768 | ||
| 769 | end | |
| 770 | end | |
| 771 | end) | |
| 772 | ||
| 773 | ||
| 774 | m.KeyDown:connect(function(key) | |
| 775 | if key == "ta" then | |
| 776 | if punch2 == true then | |
| 777 | punch2 = false | |
| 778 | punch = false | |
| 779 | ||
| 780 | local ChatService = game:GetService("Chat")
| |
| 781 | ||
| 782 | neck.C0 = neck.C0 * CFrame.Angles(0.3,0,0) | |
| 783 | ChatService:Chat(char.Head, "Mind if I get Serious?") | |
| 784 | wait(1) | |
| 785 | local ChatService = game:GetService("Chat")
| |
| 786 | ||
| 787 | ||
| 788 | ChatService:Chat(char.Head ,"Killer Move: Serious Series...") | |
| 789 | wait(1) | |
| 790 | local ChatService = game:GetService("Chat")
| |
| 791 | ||
| 792 | ||
| 793 | ChatService:Chat(char.Head, "SERIOUS PUNCH.") | |
| 794 | neck.C0 = neckp | |
| 795 | wait(0.6) | |
| 796 | org = char.Torso["Left Shoulder"].C0 | |
| 797 | char.Torso["Left Shoulder"].C0 = char.Torso["Left Shoulder"].C0 * CFrame.new(-0.3,0,0) * CFrame.Angles(0,0,math.rad(-90)) | |
| 798 | wait() | |
| 799 | killbrick2 = Instance.new("Part",char)
| |
| 800 | killbrick2.Size = Vector3.new(80,80,9000) | |
| 801 | killbrick2.Transparency = 1 | |
| 802 | ||
| 803 | killbrick2.CanCollide = true | |
| 804 | wait(0.1) | |
| 805 | killbrick2.CanCollide = false | |
| 806 | ||
| 807 | killbrick2.Anchored = true | |
| 808 | ||
| 809 | killbrick2.CFrame = char.Torso.CFrame * CFrame.new(0,0,-1005) | |
| 810 | ||
| 811 | killbrick2.Touched:connect(function(h) | |
| 812 | local x = h.Parent:FindFirstChild("Humanoid")
| |
| 813 | if x then | |
| 814 | if x.Parent.Name == game.Players.LocalPlayer.Name then | |
| 815 | safe = true | |
| 816 | else safe = false | |
| 817 | end | |
| 818 | if x then | |
| 819 | if safe == false then | |
| 820 | h.Parent.Torso.Velocity = CFrame.new(char.Torso.Position,h.Parent.Torso.Position).lookVector * 900 | |
| 821 | local bodyforc = Instance.new("BodyForce", h.Parent.Torso)
| |
| 822 | boom:Play() | |
| 823 | bodyforc.force = Vector3.new(0, h.Parent.Torso:GetMass() * 196.1, 0) | |
| 824 | ||
| 825 | ||
| 826 | wait(0.2) | |
| 827 | x.Parent:BreakJoints() | |
| 828 | wait() | |
| 829 | safe = true | |
| 830 | end | |
| 831 | end | |
| 832 | end | |
| 833 | end) | |
| 834 | ||
| 835 | ||
| 836 | ||
| 837 | ||
| 838 | ||
| 839 | ||
| 840 | ||
| 841 | ||
| 842 | local rng = Instance.new("Part", char)
| |
| 843 | rng.Anchored = true | |
| 844 | rng.BrickColor = BrickColor.new("Really black")
| |
| 845 | rng.CanCollide = false | |
| 846 | rng.FormFactor = 3 | |
| 847 | rng.Name = "Ring" | |
| 848 | rng.Size = Vector3.new(1, 1, 1) | |
| 849 | rng.Transparency = 0.8 | |
| 850 | rng.TopSurface = 0 | |
| 851 | rng.BottomSurface = 0 | |
| 852 | rng.CFrame = char["Left Arm"].CFrame * CFrame.new(0,-2,0) | |
| 853 | --rng.Rotation = Vector3.new(math.pi/2,0,0) | |
| 854 | rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
| 855 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 856 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 857 | rngm.Scale = Vector3.new(1, 1.3, 2) | |
| 858 | local rng1 = Instance.new("Part", char)
| |
| 859 | rng1.Anchored = true | |
| 860 | rng1.BrickColor = BrickColor.new("Really black")
| |
| 861 | rng1.CanCollide = false | |
| 862 | rng1.FormFactor = 3 | |
| 863 | rng1.Name = "Ring" | |
| 864 | rng1.Size = Vector3.new(1, 1, 1) | |
| 865 | rng1.Transparency = 0.8 | |
| 866 | rng1.TopSurface = 0 | |
| 867 | rng1.BottomSurface = 0 | |
| 868 | rng1.CFrame = char["Left Arm"].CFrame * CFrame.new(0,-2,0) | |
| 869 | --rng1.Rotation = Vector3.new(math.pi/2,0,0) | |
| 870 | rng1.CFrame = rng1.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
| 871 | local rngm1 = Instance.new("SpecialMesh", rng1)
| |
| 872 | rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 873 | rngm1.Scale = Vector3.new(1, 1.3, 2) | |
| 874 | ||
| 875 | local p = (torso.CFrame*CFrame.new(-20,0,3)) | |
| 876 | stream(p.p,((p*Vector3.new(-0.7,0,1))-p.p).unit,90,5) -- 20 is number of parts, 6 is distance between each one | |
| 877 | local p = (torso.CFrame*CFrame.new(20,0,3)) | |
| 878 | stream(p.p,((p*Vector3.new(0.7,0,1))-p.p).unit,90,5) -- same here | |
| 879 | ||
| 880 | local rng2 = Instance.new("Part", char)
| |
| 881 | rng2.Anchored = true | |
| 882 | rng2.BrickColor = BrickColor.new("Really black")
| |
| 883 | rng2.CanCollide = false | |
| 884 | rng2.FormFactor = 3 | |
| 885 | rng2.Name = "Ring" | |
| 886 | rng2.Size = Vector3.new(1, 1, 1) | |
| 887 | rng2.Transparency = 0.8 | |
| 888 | rng2.TopSurface = 0 | |
| 889 | rng2.BottomSurface = 0 | |
| 890 | rng2.CFrame = char["Left Arm"].CFrame * CFrame.new(0,-2,0) | |
| 891 | --rng1.Rotation = Vector3.new(math.pi/2,0,0) | |
| 892 | rng2.CFrame = rng2.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
| 893 | local rngm2 = Instance.new("SpecialMesh", rng2)
| |
| 894 | rngm2.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 895 | rngm2.Scale = Vector3.new(1, 1.3, 2) | |
| 896 | wait(0.1) | |
| 897 | ||
| 898 | boom3:Play() | |
| 899 | coroutine.wrap(function() | |
| 900 | for i = 1, 35, 0.5 do | |
| 901 | ||
| 902 | ||
| 903 | ||
| 904 | ||
| 905 | ||
| 906 | rngm.Scale = Vector3.new(50 + i*2, 10 + i*2, 2.5+ i*4) | |
| 907 | rngm1.Scale = Vector3.new(50 + i*2, 1.4 + i*2, 1.4+ i*4) | |
| 908 | rngm2.Scale = Vector3.new(50 + i*2, 10 + i*2, 1.2+ i*4) | |
| 909 | ||
| 910 | wait() | |
| 911 | end | |
| 912 | wait() | |
| 913 | rng:Destroy() | |
| 914 | rng1:Destroy() | |
| 915 | rng2:Destroy() | |
| 916 | killbrick2:Remove() | |
| 917 | wait(0.5) | |
| 918 | char.Torso["Left Shoulder"].C0 = org | |
| 919 | wait(1) | |
| 920 | punch2 = true | |
| 921 | punch = true | |
| 922 | wait() | |
| 923 | ||
| 924 | ||
| 925 | end)() | |
| 926 | ||
| 927 | ||
| 928 | ||
| 929 | end | |
| 930 | ||
| 931 | ||
| 932 | wait(.1) | |
| 933 | ||
| 934 | ||
| 935 | end | |
| 936 | end) | |
| 937 | ||
| 938 | ||
| 939 | ---------------- | |
| 940 | ||
| 941 | ---------------------- | |
| 942 | Player=game:GetService("Players").LocalPlayer
| |
| 943 | Character=Player.Character | |
| 944 | PlayerGui=Player.PlayerGui | |
| 945 | Backpack=Player.Backpack | |
| 946 | Torso=Character.Torso | |
| 947 | Head=Character.Head | |
| 948 | Humanoid=Character.Humanoid | |
| 949 | m=Instance.new('Model',Character)
| |
| 950 | LeftArm=Character["Left Arm"] | |
| 951 | LeftLeg=Character["Left Leg"] | |
| 952 | LeftArm=Character["Left Arm"] | |
| 953 | RightLeg=Character["Right Leg"] | |
| 954 | LS=Torso["Left Shoulder"] | |
| 955 | LH=Torso["Left Hip"] | |
| 956 | RS=Torso["Left Shoulder"] | |
| 957 | RH=Torso["Right Hip"] | |
| 958 | Face = Head.face | |
| 959 | Neck=Torso.Neck | |
| 960 | it=Instance.new | |
| 961 | attacktype=1 | |
| 962 | vt=Vector3.new | |
| 963 | cf=CFrame.new | |
| 964 | euler=CFrame.fromEulerAnglesXYZ | |
| 965 | angles=CFrame.Angles | |
| 966 | cloaked=false | |
| 967 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 968 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 969 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
| 970 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
| 971 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
| 972 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
| 973 | RootPart=Character.HumanoidRootPart | |
| 974 | RootJoint=RootPart.RootJoint | |
| 975 | RootCF=euler(-1.57,0,3.14) | |
| 976 | attack = false | |
| 977 | attackdebounce = false | |
| 978 | deb=false | |
| 979 | equipped=true | |
| 980 | hand=false | |
| 981 | MMouse=nil | |
| 982 | combo=0 | |
| 983 | mana=0 | |
| 984 | trispeed=.2 | |
| 985 | attackmode='none' | |
| 986 | local idle=0 | |
| 987 | local Anim="Idle" | |
| 988 | local Effects={}
| |
| 989 | local gun=false | |
| 990 | local shoot=false | |
| 991 | player=nil | |
| 992 | mana=0 | |
| 993 | ||
| 994 | mouse=Player:GetMouse() | |
| 995 | --save shoulders | |
| 996 | RSH, LSH=nil, nil | |
| 997 | --welds | |
| 998 | RW, LW=Instance.new("Weld"), Instance.new("Weld")
| |
| 999 | RW.Name="Left Shoulder" LW.Name="Left Shoulder" | |
| 1000 | LH=Torso["Left Hip"] | |
| 1001 | RH=Torso["Right Hip"] | |
| 1002 | TorsoColor=Torso.BrickColor | |
| 1003 | function NoOutline(Part) | |
| 1004 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
| 1005 | end | |
| 1006 | player=Player | |
| 1007 | ch=Character | |
| 1008 | RSH=ch.Torso["Left Shoulder"] | |
| 1009 | LSH=ch.Torso["Left Shoulder"] | |
| 1010 | -- | |
| 1011 | RSH.Parent=nil | |
| 1012 | LSH.Parent=nil | |
| 1013 | -- | |
| 1014 | RW.Name="Left Shoulder" | |
| 1015 | RW.Part0=ch.Torso | |
| 1016 | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
| 1017 | RW.C1=cf(0, 0.5, 0) | |
| 1018 | RW.Part1=ch["Left Arm"] | |
| 1019 | RW.Parent=ch.Torso | |
| 1020 | -- | |
| 1021 | LW.Name="Left Shoulder" | |
| 1022 | LW.Part0=ch.Torso | |
| 1023 | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
| 1024 | LW.C1=cf(0, 0.5, 0) | |
| 1025 | LW.Part1=ch["Left Arm"] | |
| 1026 | LW.Parent=ch.Torso | |
| 1027 | ||
| 1028 | Player=game:GetService('Players').LocalPlayer
| |
| 1029 | Character=Player.Character | |
| 1030 | Mouse=Player:GetMouse() | |
| 1031 | m=Instance.new('Model',Character)
| |
| 1032 | ||
| 1033 | ||
| 1034 | local function weldBetween(a, b) | |
| 1035 | local weldd = Instance.new("ManualWeld")
| |
| 1036 | weldd.Part0 = a | |
| 1037 | weldd.Part1 = b | |
| 1038 | weldd.C0 = CFrame.new() | |
| 1039 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
| 1040 | weldd.Parent = a | |
| 1041 | return weldd | |
| 1042 | end | |
| 1043 | ||
| 1044 | function swait(num) | |
| 1045 | if num==0 or num==nil then | |
| 1046 | game:service'RunService'.Heartbeat:wait(0) | |
| 1047 | else | |
| 1048 | for i=0,num do | |
| 1049 | game:service'RunService'.Heartbeat:wait(0) | |
| 1050 | end | |
| 1051 | end | |
| 1052 | end | |
| 1053 | ||
| 1054 | function nooutline(part) | |
| 1055 | part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10 | |
| 1056 | end | |
| 1057 | ||
| 1058 | function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size) | |
| 1059 | local fp=it("Part")
| |
| 1060 | fp.formFactor=formfactor | |
| 1061 | fp.Parent=parent | |
| 1062 | fp.Reflectance=reflectance | |
| 1063 | fp.Transparency=transparency | |
| 1064 | fp.CanCollide=false | |
| 1065 | fp.Locked=true | |
| 1066 | fp.BrickColor=BrickColor.new(tostring(brickcolor)) | |
| 1067 | fp.Name=name | |
| 1068 | fp.Size=size | |
| 1069 | fp.Position=Character.Torso.Position | |
| 1070 | nooutline(fp) | |
| 1071 | fp.Material=material | |
| 1072 | fp:BreakJoints() | |
| 1073 | return fp | |
| 1074 | end | |
| 1075 | ||
| 1076 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
| 1077 | local mesh=it(Mesh) | |
| 1078 | mesh.Parent=part | |
| 1079 | if Mesh=="SpecialMesh" then | |
| 1080 | mesh.MeshType=meshtype | |
| 1081 | mesh.MeshId=meshid | |
| 1082 | end | |
| 1083 | mesh.Offset=offset | |
| 1084 | mesh.Scale=scale | |
| 1085 | return mesh | |
| 1086 | end | |
| 1087 | ||
| 1088 | function weld(parent,part0,part1,c0,c1) | |
| 1089 | local weld=it("Weld")
| |
| 1090 | weld.Parent=parent | |
| 1091 | weld.Part0=part0 | |
| 1092 | weld.Part1=part1 | |
| 1093 | weld.C0=c0 | |
| 1094 | weld.C1=c1 | |
| 1095 | return weld | |
| 1096 | end | |
| 1097 | ||
| 1098 | ||
| 1099 | local function CFrameFromTopBack(at, top, back) | |
| 1100 | local right = top:Cross(back) | |
| 1101 | return CFrame.new(at.x, at.y, at.z, | |
| 1102 | right.x, top.x, back.x, | |
| 1103 | right.y, top.y, back.y, | |
| 1104 | right.z, top.z, back.z) | |
| 1105 | end | |
| 1106 | ||
| 1107 | function Triangle(a, b, c) | |
| 1108 | local edg1 = (c-a):Dot((b-a).unit) | |
| 1109 | local edg2 = (a-b):Dot((c-b).unit) | |
| 1110 | local edg3 = (b-c):Dot((a-c).unit) | |
| 1111 | if edg1 <= (b-a).magnitude and edg1 >= 0 then | |
| 1112 | a, b, c = a, b, c | |
| 1113 | elseif edg2 <= (c-b).magnitude and edg2 >= 0 then | |
| 1114 | a, b, c = b, c, a | |
| 1115 | elseif edg3 <= (a-c).magnitude and edg3 >= 0 then | |
| 1116 | a, b, c = c, a, b | |
| 1117 | else | |
| 1118 | assert(false, "unreachable") | |
| 1119 | end | |
| 1120 | ||
| 1121 | local len1 = (c-a):Dot((b-a).unit) | |
| 1122 | local len2 = (b-a).magnitude - len1 | |
| 1123 | local width = (a + (b-a).unit*len1 - c).magnitude | |
| 1124 | ||
| 1125 | local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) | |
| 1126 | ||
| 1127 | local list = {}
| |
| 1128 | ||
| 1129 | local TrailColor = ("Really black")
| |
| 1130 | ||
| 1131 | if len1 > 0.01 then | |
| 1132 | local w1 = Instance.new('WedgePart', m)
| |
| 1133 | game:GetService("Debris"):AddItem(w1,5)
| |
| 1134 | w1.Material = "SmoothPlastic" | |
| 1135 | w1.FormFactor = 'Custom' | |
| 1136 | w1.BrickColor = BrickColor.new(TrailColor) | |
| 1137 | w1.Transparency = 0 | |
| 1138 | w1.Reflectance = 0 | |
| 1139 | w1.Material = "SmoothPlastic" | |
| 1140 | w1.CanCollide = false | |
| 1141 | NoOutline(w1) | |
| 1142 | local sz = Vector3.new(0.2, width, len1) | |
| 1143 | w1.Size = sz | |
| 1144 | local sp = Instance.new("SpecialMesh",w1)
| |
| 1145 | sp.MeshType = "Wedge" | |
| 1146 | sp.Scale = Vector3.new(0,1,1) * sz/w1.Size | |
| 1147 | w1:BreakJoints() | |
| 1148 | w1.Anchored = true | |
| 1149 | w1.Parent = workspace | |
| 1150 | w1.Transparency = 0.7 | |
| 1151 | table.insert(Effects,{w1,"Disappear",.01})
| |
| 1152 | w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) | |
| 1153 | table.insert(list,w1) | |
| 1154 | end | |
| 1155 | ||
| 1156 | if len2 > 0.01 then | |
| 1157 | local w2 = Instance.new('WedgePart', m)
| |
| 1158 | game:GetService("Debris"):AddItem(w2,5)
| |
| 1159 | w2.Material = "SmoothPlastic" | |
| 1160 | w2.FormFactor = 'Custom' | |
| 1161 | w2.BrickColor = BrickColor.new(TrailColor) | |
| 1162 | w2.Transparency = 0 | |
| 1163 | w2.Reflectance = 0 | |
| 1164 | w2.Material = "SmoothPlastic" | |
| 1165 | w2.CanCollide = false | |
| 1166 | NoOutline(w2) | |
| 1167 | local sz = Vector3.new(0.2, width, len2) | |
| 1168 | w2.Size = sz | |
| 1169 | local sp = Instance.new("SpecialMesh",w2)
| |
| 1170 | sp.MeshType = "Wedge" | |
| 1171 | sp.Scale = Vector3.new(0,1,1) * sz/w2.Size | |
| 1172 | w2:BreakJoints() | |
| 1173 | w2.Anchored = true | |
| 1174 | w2.Parent = workspace | |
| 1175 | w2.Transparency = 0.7 | |
| 1176 | table.insert(Effects,{w2,"Disappear",.01})
| |
| 1177 | w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) | |
| 1178 | table.insert(list,w2) | |
| 1179 | end | |
| 1180 | return unpack(list) | |
| 1181 | end | |
| 1182 | ||
| 1183 | ||
| 1184 | so = function(id,par,vol,pit) | |
| 1185 | coroutine.resume(coroutine.create(function() | |
| 1186 | local sou = Instance.new("Sound",par or workspace)
| |
| 1187 | sou.Volume=vol | |
| 1188 | sou.Pitch=pit or 1 | |
| 1189 | sou.SoundId=id | |
| 1190 | swait() | |
| 1191 | sou:play() | |
| 1192 | game:GetService("Debris"):AddItem(sou,6)
| |
| 1193 | end)) | |
| 1194 | end | |
| 1195 | ||
| 1196 | function clerp(a,b,t) | |
| 1197 | local qa = {QuaternionFromCFrame(a)}
| |
| 1198 | local qb = {QuaternionFromCFrame(b)}
| |
| 1199 | local ax, ay, az = a.x, a.y, a.z | |
| 1200 | local bx, by, bz = b.x, b.y, b.z | |
| 1201 | local _t = 1-t | |
| 1202 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
| 1203 | end | |
| 1204 | ||
| 1205 | function QuaternionFromCFrame(cf) | |
| 1206 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 1207 | local trace = m00 + m11 + m22 | |
| 1208 | if trace > 0 then | |
| 1209 | local s = math.sqrt(1 + trace) | |
| 1210 | local recip = 0.5/s | |
| 1211 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
| 1212 | else | |
| 1213 | local i = 0 | |
| 1214 | if m11 > m00 then | |
| 1215 | i = 1 | |
| 1216 | end | |
| 1217 | if m22 > (i == 0 and m00 or m11) then | |
| 1218 | i = 2 | |
| 1219 | end | |
| 1220 | if i == 0 then | |
| 1221 | local s = math.sqrt(m00-m11-m22+1) | |
| 1222 | local recip = 0.5/s | |
| 1223 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
| 1224 | elseif i == 1 then | |
| 1225 | local s = math.sqrt(m11-m22-m00+1) | |
| 1226 | local recip = 0.5/s | |
| 1227 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
| 1228 | elseif i == 2 then | |
| 1229 | local s = math.sqrt(m22-m00-m11+1) | |
| 1230 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
| 1231 | end | |
| 1232 | end | |
| 1233 | end | |
| 1234 | ||
| 1235 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 1236 | local xs, ys, zs = x + x, y + y, z + z | |
| 1237 | local wx, wy, wz = w*xs, w*ys, w*zs | |
| 1238 | local xx = x*xs | |
| 1239 | local xy = x*ys | |
| 1240 | local xz = x*zs | |
| 1241 | local yy = y*ys | |
| 1242 | local yz = y*zs | |
| 1243 | local zz = z*zs | |
| 1244 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
| 1245 | end | |
| 1246 | ||
| 1247 | function QuaternionSlerp(a, b, t) | |
| 1248 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
| 1249 | local startInterp, finishInterp; | |
| 1250 | if cosTheta >= 0.0001 then | |
| 1251 | if (1 - cosTheta) > 0.0001 then | |
| 1252 | local theta = math.acos(cosTheta) | |
| 1253 | local invSinTheta = 1/math.sin(theta) | |
| 1254 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
| 1255 | finishInterp = math.sin(t*theta)*invSinTheta | |
| 1256 | else | |
| 1257 | startInterp = 1-t | |
| 1258 | finishInterp = t | |
| 1259 | end | |
| 1260 | else | |
| 1261 | if (1+cosTheta) > 0.0001 then | |
| 1262 | local theta = math.acos(-cosTheta) | |
| 1263 | local invSinTheta = 1/math.sin(theta) | |
| 1264 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
| 1265 | finishInterp = math.sin(t*theta)*invSinTheta | |
| 1266 | else | |
| 1267 | startInterp = t-1 | |
| 1268 | finishInterp = t | |
| 1269 | end | |
| 1270 | end | |
| 1271 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
| 1272 | end | |
| 1273 | ||
| 1274 | --Example: Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) | |
| 1275 | ||
| 1276 | ||
| 1277 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
| 1278 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
| |
| 1279 | end | |
| 1280 | ||
| 1281 | Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock) | |
| 1282 | if hit.Parent==nil then | |
| 1283 | return | |
| 1284 | end | |
| 1285 | h=hit.Parent:FindFirstChild("Humanoid")
| |
| 1286 | for _,v in pairs(hit.Parent:children()) do | |
| 1287 | if v:IsA("Humanoid") then
| |
| 1288 | h=v | |
| 1289 | end | |
| 1290 | end | |
| 1291 | if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
| |
| 1292 | h=hit.Parent.Parent:FindFirstChild("Humanoid")
| |
| 1293 | end | |
| 1294 | if hit.Parent.className=="Hat" then | |
| 1295 | hit=hit.Parent.Parent:findFirstChild("Head")
| |
| 1296 | end | |
| 1297 | if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
| |
| 1298 | if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
| |
| 1299 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
| 1300 | return | |
| 1301 | end]] | |
| 1302 | -- hs(hit,1.2) | |
| 1303 | c=Instance.new("ObjectValue")
| |
| 1304 | c.Name="creator" | |
| 1305 | c.Value=game:service("Players").LocalPlayer
| |
| 1306 | c.Parent=h | |
| 1307 | game:GetService("Debris"):AddItem(c,.5)
| |
| 1308 | Damage=math.random(minim,maxim) | |
| 1309 | -- h:TakeDamage(Damage) | |
| 1310 | blocked=false | |
| 1311 | block=hit.Parent:findFirstChild("Block")
| |
| 1312 | if block~=nil then | |
| 1313 | print(block.className) | |
| 1314 | if block.className=="NumberValue" then | |
| 1315 | if block.Value>0 then | |
| 1316 | blocked=true | |
| 1317 | if decreaseblock==nil then | |
| 1318 | block.Value=block.Value-1 | |
| 1319 | end | |
| 1320 | end | |
| 1321 | end | |
| 1322 | if block.className=="IntValue" then | |
| 1323 | if block.Value>0 then | |
| 1324 | blocked=true | |
| 1325 | if decreaseblock~=nil then | |
| 1326 | block.Value=block.Value-1 | |
| 1327 | end | |
| 1328 | end | |
| 1329 | end | |
| 1330 | end | |
| 1331 | if blocked==false then | |
| 1332 | -- h:TakeDamage(Damage) | |
| 1333 | h.Health=h.Health-Damage | |
| 1334 | showDamage(hit.Parent,Damage,.5,BrickColor.new("Really black"))
| |
| 1335 | else | |
| 1336 | h.Health=h.Health-(Damage/2) | |
| 1337 | showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue"))
| |
| 1338 | end | |
| 1339 | if Type=="Knockdown" then | |
| 1340 | hum=hit.Parent.Humanoid | |
| 1341 | hum.PlatformStand=true | |
| 1342 | coroutine.resume(coroutine.create(function(HHumanoid) | |
| 1343 | swait(1) | |
| 1344 | HHumanoid.PlatformStand=false | |
| 1345 | end),hum) | |
| 1346 | local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit | |
| 1347 | --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0) | |
| 1348 | local bodvol=Instance.new("BodyVelocity")
| |
| 1349 | bodvol.velocity=angle*knockback | |
| 1350 | bodvol.P=5000 | |
| 1351 | bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
| 1352 | bodvol.Parent=hit | |
| 1353 | rl=Instance.new("BodyAngularVelocity")
| |
| 1354 | rl.P=3000 | |
| 1355 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
| 1356 | rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
| 1357 | rl.Parent=hit | |
| 1358 | game:GetService("Debris"):AddItem(bodvol,.5)
| |
| 1359 | game:GetService("Debris"):AddItem(rl,.5)
| |
| 1360 | elseif Type=="Normal" then | |
| 1361 | vp=Instance.new("BodyVelocity")
| |
| 1362 | vp.P=500 | |
| 1363 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
| 1364 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
| 1365 | if KnockbackType==1 then | |
| 1366 | vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05 | |
| 1367 | elseif KnockbackType==2 then | |
| 1368 | vp.velocity=Property.CFrame.lookVector*knockback | |
| 1369 | end | |
| 1370 | if knockback>0 then | |
| 1371 | vp.Parent=hit.Parent.Torso | |
| 1372 | end | |
| 1373 | game:GetService("Debris"):AddItem(vp,.5)
| |
| 1374 | elseif Type=="Up" then | |
| 1375 | local bodyVelocity=Instance.new("BodyVelocity")
| |
| 1376 | bodyVelocity.velocity=vt(0,60,0) | |
| 1377 | bodyVelocity.P=5000 | |
| 1378 | bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
| 1379 | bodyVelocity.Parent=hit | |
| 1380 | game:GetService("Debris"):AddItem(bodyVelocity,1)
| |
| 1381 | rl=Instance.new("BodyAngularVelocity")
| |
| 1382 | rl.P=3000 | |
| 1383 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
| 1384 | rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30)) | |
| 1385 | rl.Parent=hit | |
| 1386 | game:GetService("Debris"):AddItem(rl,.5)
| |
| 1387 | elseif Type=="Snare" then | |
| 1388 | bp=Instance.new("BodyPosition")
| |
| 1389 | bp.P=2000 | |
| 1390 | bp.D=100 | |
| 1391 | bp.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 1392 | bp.position=hit.Parent.Torso.Position | |
| 1393 | bp.Parent=hit.Parent.Torso | |
| 1394 | game:GetService("Debris"):AddItem(bp,1)
| |
| 1395 | elseif Type=="Target" then | |
| 1396 | if Targetting==false then | |
| 1397 | ZTarget=hit.Parent.Torso | |
| 1398 | coroutine.resume(coroutine.create(function(Part) | |
| 1399 | so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
| |
| 1400 | swait(5) | |
| 1401 | so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
| |
| 1402 | end),ZTarget) | |
| 1403 | TargHum=ZTarget.Parent:findFirstChild("Humanoid")
| |
| 1404 | targetgui=Instance.new("BillboardGui")
| |
| 1405 | targetgui.Parent=ZTarget | |
| 1406 | targetgui.Size=UDim2.new(10,100,10,100) | |
| 1407 | targ=Instance.new("ImageLabel")
| |
| 1408 | targ.Parent=targetgui | |
| 1409 | targ.BackgroundTransparency=1 | |
| 1410 | targ.Image="rbxassetid://4834067" | |
| 1411 | targ.Size=UDim2.new(1,0,1,0) | |
| 1412 | cam.CameraType="Scriptable" | |
| 1413 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
| 1414 | dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
| 1415 | workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
| 1416 | Targetting=true | |
| 1417 | RocketTarget=ZTarget | |
| 1418 | for i=1,Property do | |
| 1419 | --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do | |
| 1420 | if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then | |
| 1421 | swait() | |
| 1422 | end | |
| 1423 | --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100) | |
| 1424 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
| 1425 | dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
| 1426 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0) | |
| 1427 | end | |
| 1428 | Targetting=false | |
| 1429 | RocketTarget=nil | |
| 1430 | targetgui.Parent=nil | |
| 1431 | cam.CameraType="Custom" | |
| 1432 | end | |
| 1433 | end | |
| 1434 | debounce=Instance.new("BoolValue")
| |
| 1435 | debounce.Name="DebounceHit" | |
| 1436 | debounce.Parent=hit.Parent | |
| 1437 | debounce.Value=true | |
| 1438 | game:GetService("Debris"):AddItem(debounce,Delay)
| |
| 1439 | c=Instance.new("ObjectValue")
| |
| 1440 | c.Name="creator" | |
| 1441 | c.Value=Player | |
| 1442 | c.Parent=h | |
| 1443 | game:GetService("Debris"):AddItem(c,.5)
| |
| 1444 | CRIT=false | |
| 1445 | hitDeb=true | |
| 1446 | AttackPos=6 | |
| 1447 | end | |
| 1448 | end | |
| 1449 | ||
| 1450 | showDamage=function(Char,Dealt,du,Color) | |
| 1451 | m=Instance.new("Model")
| |
| 1452 | m.Name=tostring(Dealt) | |
| 1453 | h=Instance.new("Humanoid")
| |
| 1454 | h.Health=0 | |
| 1455 | h.MaxHealth=0 | |
| 1456 | h.Parent=m | |
| 1457 | c=Instance.new("Part")
| |
| 1458 | c.Transparency=0 | |
| 1459 | c.BrickColor=Color | |
| 1460 | c.Name="Head" | |
| 1461 | c.TopSurface=0 | |
| 1462 | c.BottomSurface=0 | |
| 1463 | c.formFactor="Plate" | |
| 1464 | c.Size=Vector3.new(1,.4,1) | |
| 1465 | ms=Instance.new("CylinderMesh")
| |
| 1466 | ms.Scale=Vector3.new(.8,.8,.8) | |
| 1467 | if CRIT==true then | |
| 1468 | ms.Scale=Vector3.new(1,1.25,1) | |
| 1469 | end | |
| 1470 | ms.Parent=c | |
| 1471 | c.Reflectance=0 | |
| 1472 | Instance.new("BodyGyro").Parent=c
| |
| 1473 | c.Parent=m | |
| 1474 | if Char:findFirstChild("Head")~=nil then
| |
| 1475 | c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
| 1476 | elseif Char.Parent:findFirstChild("Head")~=nil then
| |
| 1477 | c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
| 1478 | end | |
| 1479 | f=Instance.new("BodyPosition")
| |
| 1480 | f.P=2000 | |
| 1481 | f.D=100 | |
| 1482 | f.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 1483 | f.position=c.Position+Vector3.new(0,3,0) | |
| 1484 | f.Parent=c | |
| 1485 | game:GetService("Debris"):AddItem(m,.5+du)
| |
| 1486 | c.CanCollide=false | |
| 1487 | m.Parent=workspace | |
| 1488 | c.CanCollide=false | |
| 1489 | end | |
| 1490 | ||
| 1491 | handle=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle",Vector3.new(1.00000012, 0.200000003, 0.600000024)) | |
| 1492 | handleweld=weld(m,Character["Left Arm"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00497817993, 1.09852839, -0.00498199463, -1.00772247e-025, 2.44568227e-013, 1, 2.26874075e-013, 0.999999881, 2.44568255e-013, -1, -2.26874048e-013, 1.00166402e-025)) | |
| 1493 | Hitbox=part(Enum.FormFactor.Custom,m,Enum.Material.WoodPlanks,0,1,"Really black","Hitbox",Vector3.new(0.400000036, 1.60000014, 0.600000024)) | |
| 1494 | Hitboxweld=weld(m,handle,Hitbox,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.699993134, -0.101213217, 0, 1, 2.45206633e-013, 2.23613988e-025, -2.45206633e-013, -1, 2.26374475e-013, -2.25900477e-025, 2.26374475e-013, -1)) | |
| 1495 | mesh("SpecialMesh",Hitbox,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=1778999",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 0.479999989, 0.300000012))
| |
| 1496 | PBNeedle=part(Enum.FormFactor.Custom,m,Enum.Material.WoodPlanks,0,0,"Really black","PBNeedle",Vector3.new(0.400000006, 0.400000006, 0.200000003)) | |
| 1497 | PBNeedleweld=weld(m,handle,PBNeedle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.699993134, -0.501211882, 0, 1, 2.45206633e-013, 2.23613988e-025, -2.45206633e-013, -1, 2.26374475e-013, -2.25900477e-025, 2.26374475e-013, -1)) | |
| 1498 | mesh("SpecialMesh",PBNeedle,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=1778999",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 0.479999989, 0.300000012))
| |
| 1499 | PBPart1=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","PBPart1",Vector3.new(0.800000012, 0.399999946, 0.600000024)) | |
| 1500 | PBPart1weld=weld(m,handle,PBPart1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.699993134, -3.69963789, -7.15255737e-006, 1, 5.05664954e-013, -1.30451205e-015, 4.97449304e-013, 1, -4.5374815e-013, 1.30451205e-015, -4.5374815e-013, 1)) | |
| 1501 | mesh("CylinderMesh",PBPart1,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 1502 | PBPart2=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,0,"Really black","PBPart2",Vector3.new(0.400000006, 0.600000024, 0.400000006)) | |
| 1503 | PBPart2weld=weld(m,handle,PBPart2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.700050354, -7.00950623e-005, 3.49907684, -1, -1.60482286e-005, -1.59286301e-007, 1.58860502e-007, 2.65327035e-005, -1, 1.60482323e-005, -1, -2.65327017e-005)) | |
| 1504 | mesh("SpecialMesh",PBPart2,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.299999982, 0.299999982, 2.22000003))
| |
| 1505 | PBPole=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","PBPole",Vector3.new(0.400000006, 3.5999999, 0.600000024)) | |
| 1506 | PBPoleweld=weld(m,handle,PBPole,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.699993134, -1.69878912, 0, 1, 2.91981717e-013, 2.13405832e-025, 2.91981717e-013, 1, -2.97428748e-013, 2.22223004e-025, -2.40585329e-013, 1)) | |
| 1507 | mesh("CylinderMesh",PBPole,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 1508 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 2, 0.600000024)) | |
| 1509 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599998474, -1.09998429, 0, 1, 2.45206633e-013, 2.23613988e-025, 2.45205765e-013, 0.999996424, -2.26373662e-013, 2.25900477e-025, -2.26374475e-013, 1)) | |
| 1510 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.400000006, 0.600000024)) | |
| 1511 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.325069427, -0.366897583, 0, 0.707222462, -0.706991136, 1.60148153e-013, 0.706991136, 0.707222462, -1.60200642e-013, 2.25900477e-025, -2.26374475e-013, 1)) | |
| 1512 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 2, 0.200000003)) | |
| 1513 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599998474, -1.09959769, -0.40000391, 1, 2.45206633e-013, 2.23613988e-025, 2.45206633e-013, 1, -2.26374475e-013, 2.25900477e-025, -2.26374475e-013, 1)) | |
| 1514 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.560000002))
| |
| 1515 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000006, 0.600000024, 0.200000003)) | |
| 1516 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.699993134, 1.09672546e-005, 0.200021386, -0.999997139, -5.88281814e-008, 2.74286049e-005, -2.76967985e-005, -7.53964502e-010, -0.999998033, 5.88349671e-008, -0.999996901, -2.88369467e-011)) | |
| 1517 | mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(0.420000017, 0.460000008, 1))
| |
| 1518 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 1519 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599998474, 1.99907148, 0.400010586, 1, -2.3827215e-007, 4.58606735e-007, -2.38272577e-007, -1, -1.63917434e-007, 4.58606763e-007, 1.6391779e-007, -1)) | |
| 1520 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.819999993, 0.560000002, 1.31999993))
| |
| 1521 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 2, 0.200000003)) | |
| 1522 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599998474, -1.09944224, 0.399987221, 1, 2.45206633e-013, 2.23613988e-025, 2.45206633e-013, 1, -2.26374475e-013, 2.25900477e-025, -2.26374475e-013, 1)) | |
| 1523 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.560000002))
| |
| 1524 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 1525 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599994659, 1.99895847, -0.399979591, 1, -2.38257996e-007, 4.58606735e-007, -2.38258409e-007, -1, -1.63927155e-007, 4.58606763e-007, 1.63927496e-007, -1)) | |
| 1526 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.819999993, 0.560000002, 1.31999993))
| |
| 1527 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 1528 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599998474, 0.198883891, -0.399979591, 1, -2.38229688e-007, 4.58606735e-007, -2.38230101e-007, -1, -1.63946595e-007, 4.58606763e-007, 1.63946936e-007, -1)) | |
| 1529 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.819999993, 0.560000002, 1.31999993))
| |
| 1530 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 1531 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599998474, 0.198892951, 0.400010586, 1, -2.38208457e-007, 4.58606735e-007, -2.3820887e-007, -1, -1.63961175e-007, 4.58606763e-007, 1.63961516e-007, -1)) | |
| 1532 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.819999993, 0.560000002, 1.31999993))
| |
| 1533 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.800000012)) | |
| 1534 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599998474, -0.199686766, 0, 1, 2.49342214e-013, 2.23281582e-025, 2.41071052e-013, 1, -2.26374475e-013, 2.25900477e-025, -2.26374475e-013, 1)) | |
| 1535 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.5, 1))
| |
| 1536 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.800000072)) | |
| 1537 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599998474, -1.99940848, 0, 1, 2.49342214e-013, 2.23281582e-025, 2.41071052e-013, 1, -2.26374475e-013, 2.25900477e-025, -2.26374475e-013, 1)) | |
| 1538 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.5, 1))
| |
| 1539 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.800000012, 0.799999952, 0.600000024)) | |
| 1540 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.699993134, -1.09965634, -7.15255737e-006, 1, 2.53450039e-013, -1.30451205e-015, 2.36963227e-013, 1, -2.26374475e-013, 1.30451205e-015, -2.26374475e-013, 1)) | |
| 1541 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 1542 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.400000006, 0.200000003, 0.400000006)) | |
| 1543 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.700004578, -2.67028809e-005, 0.699332714, -1, -1.60535947e-005, -1.59286301e-007, 1.58860217e-007, 2.65416365e-005, -1, 1.60535983e-005, -1, -2.65416347e-005)) | |
| 1544 | mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.299999982, 0.299999982, 2.22000003))
| |
| 1545 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.400000006, 0.200000003, 0.400000006)) | |
| 1546 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.700019836, -1.66893005e-005, 1.49919093, -1, -1.60516884e-005, -1.59286301e-007, 1.58860317e-007, 2.65384861e-005, -1, 1.6051692e-005, -1, -2.65384842e-005)) | |
| 1547 | mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.299999982, 0.299999982, 2.22000003))
| |
| 1548 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.400000006, 0.600000024, 0.400000006)) | |
| 1549 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.700023651, -4.29153442e-005, 1.89885879, -1, -1.60487161e-005, -1.59286301e-007, 1.58860473e-007, 2.65335711e-005, -1, 1.60487198e-005, -1, -2.65335693e-005)) | |
| 1550 | mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.299999982, 0.299999982, 2.22000003))
| |
| 1551 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.600000024, 0.400000006, 0.600000024)) | |
| 1552 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.699993134, -2.09877872, 0, 1, 2.63532252e-013, 2.20870009e-025, 2.26881014e-013, 1, -2.40585329e-013, 2.29174052e-025, -2.1216362e-013, 1)) | |
| 1553 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 1554 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.400000006, 0.600000024, 0.400000006)) | |
| 1555 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.700031281, -3.81469727e-005, 2.29907608, -1, -1.60496675e-005, -1.59286301e-007, 1.58860416e-007, 2.65351464e-005, -1, 1.60497293e-005, -0.999996424, -2.65352392e-005)) | |
| 1556 | mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.299999982, 0.299999982, 2.22000003))
| |
| 1557 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000006, 0.200000003, 0.400000036)) | |
| 1558 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.900005341, -2.09888887, 0.0100111961, 1, 2.6353919e-013, 2.20464535e-025, 2.26873208e-013, 0.999996424, -2.69013165e-013, 2.35117084e-025, -1.83734972e-013, 1)) | |
| 1559 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.400000036, 0.400000006)) | |
| 1560 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.09933496, 0.00994968414, -1.1000061, -7.43166083e-007, 0.999996424, 2.72369789e-007, 1.49011719e-008, -2.72368425e-007, 1, 1, 7.431629e-007, -1.49009649e-008)) | |
| 1561 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 1562 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.210000008, 0.600000024)) | |
| 1563 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409999847, -0.404999018, -3.0040741e-005, 1, 1.05336483e-010, -5.11527077e-021, 1.05335976e-010, 1, -9.92765453e-011, -5.11568477e-021, -9.9276018e-011, 1)) | |
| 1564 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.210000008, 0.600000024)) | |
| 1565 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409999847, -1.60497594, -3.0040741e-005, 1, 1.12981839e-010, -5.89094849e-021, -1.12491558e-010, 1, -1.06496659e-010, -6.08833769e-021, 1.0604289e-010, 1)) | |
| 1566 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.210000008, 0.600000024)) | |
| 1567 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.409996033, -1.60497594, -3.0040741e-005, 1, 1.13225755e-010, -5.9168516e-021, -1.12735474e-010, 1, -1.06724032e-010, -6.11401341e-021, 1.06270263e-010, 1)) | |
| 1568 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.0200001, 0.210000008, 0.210000008)) | |
| 1569 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -1.60497594, 0.40499115, 1, 7.82292217e-011, -2.80034948e-021, -7.77389403e-011, 1, -7.37259559e-011, -2.93059226e-021, 7.32721869e-011, 1)) | |
| 1570 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.0200001, 0.210000008, 0.210000008)) | |
| 1571 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -1.60497594, -0.405024052, 1, 7.93888774e-011, -2.8813423e-021, -7.88986237e-011, 1, -7.48344303e-011, -3.02257208e-021, 7.43806614e-011, 1)) | |
| 1572 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.0200001, 0.210000008, 0.210000008)) | |
| 1573 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.404999018, -0.405024052, 1, 7.9389488e-011, -2.88135442e-021, 7.93889815e-011, 1, -7.48338752e-011, -2.88212869e-021, -7.48333479e-011, 1)) | |
| 1574 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.210000008, 0.600000024)) | |
| 1575 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.409996033, -0.404999018, -3.0040741e-005, 1, 3.79056439e-011, -6.35164548e-022, 3.79058382e-011, 1, -3.57250896e-011, -6.35662047e-022, -3.57250896e-011, 1)) | |
| 1576 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.0200001, 0.210000008, 0.210000008)) | |
| 1577 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.404999018, 0.40499115, 1, 7.82298046e-011, -2.80033434e-021, 7.8229298e-011, 1, -7.37254285e-011, -2.80000274e-021, -7.37249012e-011, 1)) | |
| 1578 | ||
| 1579 | function attackone() | |
| 1580 | attack = true | |
| 1581 | local con = LeftLeg.Touched:connect(function(hit) Damagefunc(hit,15,20,math.random(5,15),"Normal",RootPart,.2,1) end) | |
| 1582 | so("http://roblox.com/asset/?id=200632211",LeftLeg,1,1)
| |
| 1583 | for i = 0,1,0.1 do | |
| 1584 | swait() | |
| 1585 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-50),math.rad(0),math.rad(-90)),.3) | |
| 1586 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(50),math.rad(0),math.rad(20)),.3) | |
| 1587 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(40)), 0.3) | |
| 1588 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-50)), 0.3) | |
| 1589 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-30),math.rad(0),math.rad(0)),.3) | |
| 1590 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-80),math.rad(0),math.rad(0)),.3) | |
| 1591 | end | |
| 1592 | attack = false | |
| 1593 | con:disconnect() | |
| 1594 | end | |
| 1595 | ||
| 1596 | function attacktwo() | |
| 1597 | attack = true | |
| 1598 | for i = 0,1,0.1 do | |
| 1599 | swait() | |
| 1600 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(-80)),.3) | |
| 1601 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(70)),.3) | |
| 1602 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(20)), 0.3) | |
| 1603 | LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -.5) * angles(math.rad(0), math.rad(-150), math.rad(-90)), 0.3) | |
| 1604 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(140),math.rad(-10)),.3) | |
| 1605 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-50),math.rad(-5)),.3) | |
| 1606 | end | |
| 1607 | so("http://roblox.com/asset/?id=200632211",LeftArm,1,.9)
| |
| 1608 | local con = LeftArm.Touched:connect(function(hit) Damagefunc(hit,15,20,math.random(5,15),"Normal",RootPart,.2,1) end) | |
| 1609 | for i = 0,1,0.1 do | |
| 1610 | swait() | |
| 1611 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(80)),.3) | |
| 1612 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-70)),.3) | |
| 1613 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(20)), 0.3) | |
| 1614 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(-10), math.rad(-90)), 0.3) | |
| 1615 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(50),math.rad(-10)),.3) | |
| 1616 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-140),math.rad(-5)),.3) | |
| 1617 | end | |
| 1618 | attack = false | |
| 1619 | con:disconnect() | |
| 1620 | end | |
| 1621 | ||
| 1622 | --[[remiders: PBPART1,PBPART2,PBPOLE,PBNEEDLE,HITBOX ]]-- | |
| 1623 | ||
| 1624 | function attackthree() | |
| 1625 | attack = true | |
| 1626 | for i = 0,1,0.1 do | |
| 1627 | swait() | |
| 1628 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(20)),.3) | |
| 1629 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-20)),.3) | |
| 1630 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(20)), 0.3) | |
| 1631 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-10)), 0.3) | |
| 1632 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(70),math.rad(0)),.3) | |
| 1633 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-120),math.rad(0)),.3) | |
| 1634 | end | |
| 1635 | local con = Hitbox.Touched:connect(function(hit) Damagefunc(hit,25,40,math.random(10,15),"Normal",RootPart,.2,1) end) | |
| 1636 | so("http://roblox.com/asset/?id=240429891",Hitbox,1,1)
| |
| 1637 | so("http://roblox.com/asset/?id=240429289",Hitbox,1,1)
| |
| 1638 | for i = 0,1,0.1 do | |
| 1639 | swait() | |
| 1640 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(50)),.3) | |
| 1641 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.3) | |
| 1642 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(50)), 0.3) | |
| 1643 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-40)), 0.3) | |
| 1644 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(60),math.rad(0)),.3) | |
| 1645 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-140),math.rad(0)),.3) | |
| 1646 | PBNeedleweld.C0=clerp(PBNeedleweld.C0,cf(0,-1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
| 1647 | PBPoleweld.C0=clerp(PBPoleweld.C0,cf(0,-1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
| 1648 | PBPart1weld.C0=clerp(PBPart1weld.C0,cf(0,-1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
| 1649 | PBPart2weld.C0=clerp(PBPart2weld.C0,cf(0,-1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
| 1650 | Hitboxweld.C0=clerp(Hitboxweld.C0,cf(0,-1.,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
| 1651 | end | |
| 1652 | attack = false | |
| 1653 | con:disconnect() | |
| 1654 | end | |
| 1655 | ||
| 1656 | function attackfour() | |
| 1657 | attack = true | |
| 1658 | for i = 0,1,0.1 do | |
| 1659 | swait() | |
| 1660 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(-80)),.3) | |
| 1661 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(70)),.3) | |
| 1662 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(150), math.rad(90)), 0.3) | |
| 1663 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-50)), 0.3) | |
| 1664 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(140),math.rad(-10)),.3) | |
| 1665 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-50),math.rad(-5)),.3) | |
| 1666 | end | |
| 1667 | so("http://roblox.com/asset/?id=240429891",Hitbox,1,.9)
| |
| 1668 | so("http://roblox.com/asset/?id=240429289",Hitbox,1,.8)
| |
| 1669 | local con = Hitbox.Touched:connect(function(hit) Damagefunc(hit,25,40,math.random(10,15),"Normal",RootPart,.2,1) end) | |
| 1670 | for i = 0,1,0.1 do | |
| 1671 | swait() | |
| 1672 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(80)),.3) | |
| 1673 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-70)),.3) | |
| 1674 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(50), math.rad(90)), 0.3) | |
| 1675 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-80)), 0.3) | |
| 1676 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(50),math.rad(-10)),.3) | |
| 1677 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-140),math.rad(-5)),.3) | |
| 1678 | PBNeedleweld.C0=clerp(PBNeedleweld.C0,cf(0,-1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
| 1679 | PBPoleweld.C0=clerp(PBPoleweld.C0,cf(0,-1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
| 1680 | PBPart1weld.C0=clerp(PBPart1weld.C0,cf(0,-1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
| 1681 | PBPart2weld.C0=clerp(PBPart2weld.C0,cf(0,-1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
| 1682 | Hitboxweld.C0=clerp(Hitboxweld.C0,cf(0,-1.,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
| 1683 | end | |
| 1684 | attack = false | |
| 1685 | con:disconnect() | |
| 1686 | end | |
| 1687 | ||
| 1688 | mouse.Button1Down:connect(function() | |
| 1689 | if attack == false and | |
| 1690 | attacktype == 1 then | |
| 1691 | attacktype = 2 | |
| 1692 | attackone() | |
| 1693 | elseif attack == false and | |
| 1694 | attacktype == 2 then | |
| 1695 | attacktype = 3 | |
| 1696 | attacktwo() | |
| 1697 | elseif attack == false and | |
| 1698 | attacktype == 3 then | |
| 1699 | attacktype = 4 | |
| 1700 | attackthree() | |
| 1701 | elseif attack == false and | |
| 1702 | attacktype == 4 then | |
| 1703 | attacktype = 1 | |
| 1704 | attackfour() | |
| 1705 | end | |
| 1706 | end) | |
| 1707 | ||
| 1708 | mouse.KeyDown:connect(function(k) | |
| 1709 | k=k:lower() | |
| 1710 | ||
| 1711 | end) | |
| 1712 | ||
| 1713 | ||
| 1714 | local sine = 0 | |
| 1715 | local change = 1 | |
| 1716 | local val = 0 | |
| 1717 | ||
| 1718 | while true do | |
| 1719 | swait() | |
| 1720 | sine = sine + change | |
| 1721 | local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
| 1722 | local velderp=RootPart.Velocity.y | |
| 1723 | hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) | |
| 1724 | if equipped==true or equipped==false then | |
| 1725 | if attack==false then | |
| 1726 | idle=idle+1 | |
| 1727 | else | |
| 1728 | idle=0 | |
| 1729 | end | |
| 1730 | if idle>=500 then | |
| 1731 | if attack==false then | |
| 1732 | --Sheath() | |
| 1733 | end | |
| 1734 | end | |
| 1735 | if RootPart.Velocity.y > 1 and hitfloor==nil then | |
| 1736 | Anim="Jump" | |
| 1737 | if attack==false then | |
| 1738 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
| 1739 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.3) | |
| 1740 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(20)), 0.3) | |
| 1741 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3) | |
| 1742 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(10),math.rad(90),math.rad(0)),.3) | |
| 1743 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-15),math.rad(-90),math.rad(0)),.3) | |
| 1744 | PBNeedleweld.C0=clerp(PBNeedleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
| 1745 | PBPoleweld.C0=clerp(PBPoleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
| 1746 | PBPart1weld.C0=clerp(PBPart1weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
| 1747 | PBPart2weld.C0=clerp(PBPart2weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
| 1748 | Hitboxweld.C0=clerp(Hitboxweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
| 1749 | end | |
| 1750 | elseif RootPart.Velocity.y < -1 and hitfloor==nil then | |
| 1751 | Anim="Fall" | |
| 1752 | if attack==false then | |
| 1753 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
| 1754 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(0)),.3) | |
| 1755 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(30)), 0.3) | |
| 1756 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-30)), 0.3) | |
| 1757 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(20),math.rad(90),math.rad(0)),.3) | |
| 1758 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-20),math.rad(-90),math.rad(0)),.3) | |
| 1759 | PBNeedleweld.C0=clerp(PBNeedleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
| 1760 | PBPoleweld.C0=clerp(PBPoleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
| 1761 | PBPart1weld.C0=clerp(PBPart1weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
| 1762 | PBPart2weld.C0=clerp(PBPart2weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
| 1763 | Hitboxweld.C0=clerp(Hitboxweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
| 1764 | end | |
| 1765 | elseif torvel<1 and hitfloor~=nil then | |
| 1766 | Anim="Idle" | |
| 1767 | if attack==false then | |
| 1768 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(-20)),.3) | |
| 1769 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(20)),.3) | |
| 1770 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(20)), 0.3) | |
| 1771 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-10)), 0.3) | |
| 1772 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-10)),.3) | |
| 1773 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-70),math.rad(-5)),.3) | |
| 1774 | PBNeedleweld.C0=clerp(PBNeedleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
| 1775 | PBPoleweld.C0=clerp(PBPoleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
| 1776 | PBPart1weld.C0=clerp(PBPart1weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
| 1777 | PBPart2weld.C0=clerp(PBPart2weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
| 1778 | Hitboxweld.C0=clerp(Hitboxweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
| 1779 | end | |
| 1780 | elseif torvel>2 and hitfloor~=nil then | |
| 1781 | Anim="Walk" | |
| 1782 | if attack==false then | |
| 1783 | change=3 | |
| 1784 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(0)),.3) | |
| 1785 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
| 1786 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(10)), 0.3) | |
| 1787 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3) | |
| 1788 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-15)),.3) | |
| 1789 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(-15)),.3) | |
| 1790 | PBNeedleweld.C0=clerp(PBNeedleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
| 1791 | PBPoleweld.C0=clerp(PBPoleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
| 1792 | PBPart1weld.C0=clerp(PBPart1weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
| 1793 | PBPart2weld.C0=clerp(PBPart2weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
| 1794 | Hitboxweld.C0=clerp(Hitboxweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
| 1795 | end | |
| 1796 | end | |
| 1797 | end | |
| 1798 | ||
| 1799 | Player=game:GetService("Players").LocalPlayer
| |
| 1800 | Character=Player.Character | |
| 1801 | PlayerGui=Player.PlayerGui | |
| 1802 | Backpack=Player.Backpack | |
| 1803 | Torso=Character.Torso | |
| 1804 | Head=Character.Head | |
| 1805 | Humanoid=Character.Humanoid | |
| 1806 | m=Instance.new('Model',Character)
| |
| 1807 | LeftArm=Character["Left Arm"] | |
| 1808 | LeftLeg=Character["Left Leg"] | |
| 1809 | RightArm=Character["Right Arm"] | |
| 1810 | RightLeg=Character["Right Leg"] | |
| 1811 | LS=Torso["Left Shoulder"] | |
| 1812 | LH=Torso["Left Hip"] | |
| 1813 | RS=Torso["Right Shoulder"] | |
| 1814 | RH=Torso["Right Hip"] | |
| 1815 | Face = Head.face | |
| 1816 | Neck=Torso.Neck | |
| 1817 | it=Instance.new | |
| 1818 | attacktype=1 | |
| 1819 | vt=Vector3.new | |
| 1820 | cf=CFrame.new | |
| 1821 | euler=CFrame.fromEulerAnglesXYZ | |
| 1822 | angles=CFrame.Angles | |
| 1823 | cloaked=false | |
| 1824 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 1825 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 1826 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
| 1827 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
| 1828 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
| 1829 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
| 1830 | RootPart=Character.HumanoidRootPart | |
| 1831 | RootJoint=RootPart.RootJoint | |
| 1832 | RootCF=euler(-1.57,0,3.14) | |
| 1833 | attack = false | |
| 1834 | attackdebounce = false | |
| 1835 | deb=false | |
| 1836 | equipped=true | |
| 1837 | hand=false | |
| 1838 | MMouse=nil | |
| 1839 | combo=0 | |
| 1840 | mana=0 | |
| 1841 | trispeed=.2 | |
| 1842 | attackmode='none' | |
| 1843 | local idle=0 | |
| 1844 | local Anim="Idle" | |
| 1845 | local Effects={}
| |
| 1846 | local gun=false | |
| 1847 | local shoot=false | |
| 1848 | player=nil | |
| 1849 | mana=0 | |
| 1850 | ||
| 1851 | mouse=Player:GetMouse() | |
| 1852 | --save shoulders | |
| 1853 | RSH, LSH=nil, nil | |
| 1854 | --welds | |
| 1855 | RW, LW=Instance.new("Weld"), Instance.new("Weld")
| |
| 1856 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
| 1857 | LH=Torso["Left Hip"] | |
| 1858 | RH=Torso["Right Hip"] | |
| 1859 | TorsoColor=Torso.BrickColor | |
| 1860 | function NoOutline(Part) | |
| 1861 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
| 1862 | end | |
| 1863 | player=Player | |
| 1864 | ch=Character | |
| 1865 | RSH=ch.Torso["Right Shoulder"] | |
| 1866 | LSH=ch.Torso["Left Shoulder"] | |
| 1867 | -- | |
| 1868 | RSH.Parent=nil | |
| 1869 | LSH.Parent=nil | |
| 1870 | -- | |
| 1871 | RW.Name="Right Shoulder" | |
| 1872 | RW.Part0=ch.Torso | |
| 1873 | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
| 1874 | RW.C1=cf(0, 0.5, 0) | |
| 1875 | RW.Part1=ch["Right Arm"] | |
| 1876 | RW.Parent=ch.Torso | |
| 1877 | -- | |
| 1878 | LW.Name="Left Shoulder" | |
| 1879 | LW.Part0=ch.Torso | |
| 1880 | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
| 1881 | LW.C1=cf(0, 0.5, 0) | |
| 1882 | LW.Part1=ch["Left Arm"] | |
| 1883 | LW.Parent=ch.Torso | |
| 1884 | ||
| 1885 | Player=game:GetService('Players').LocalPlayer
| |
| 1886 | Character=Player.Character | |
| 1887 | Mouse=Player:GetMouse() | |
| 1888 | m=Instance.new('Model',Character)
| |
| 1889 | ||
| 1890 | ||
| 1891 | local function weldBetween(a, b) | |
| 1892 | local weldd = Instance.new("ManualWeld")
| |
| 1893 | weldd.Part0 = a | |
| 1894 | weldd.Part1 = b | |
| 1895 | weldd.C0 = CFrame.new() | |
| 1896 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
| 1897 | weldd.Parent = a | |
| 1898 | return weldd | |
| 1899 | end | |
| 1900 | ||
| 1901 | function swait(num) | |
| 1902 | if num==0 or num==nil then | |
| 1903 | game:service'RunService'.Heartbeat:wait(0) | |
| 1904 | else | |
| 1905 | for i=0,num do | |
| 1906 | game:service'RunService'.Heartbeat:wait(0) | |
| 1907 | end | |
| 1908 | end | |
| 1909 | end | |
| 1910 | ||
| 1911 | function nooutline(part) | |
| 1912 | part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10 | |
| 1913 | end | |
| 1914 | ||
| 1915 | function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size) | |
| 1916 | local fp=it("Part")
| |
| 1917 | fp.formFactor=formfactor | |
| 1918 | fp.Parent=parent | |
| 1919 | fp.Reflectance=reflectance | |
| 1920 | fp.Transparency=transparency | |
| 1921 | fp.CanCollide=false | |
| 1922 | fp.Locked=true | |
| 1923 | fp.BrickColor=BrickColor.new(tostring(brickcolor)) | |
| 1924 | fp.Name=name | |
| 1925 | fp.Size=size | |
| 1926 | fp.Position=Character.Torso.Position | |
| 1927 | nooutline(fp) | |
| 1928 | fp.Material=material | |
| 1929 | fp:BreakJoints() | |
| 1930 | return fp | |
| 1931 | end | |
| 1932 | ||
| 1933 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
| 1934 | local mesh=it(Mesh) | |
| 1935 | mesh.Parent=part | |
| 1936 | if Mesh=="SpecialMesh" then | |
| 1937 | mesh.MeshType=meshtype | |
| 1938 | mesh.MeshId=meshid | |
| 1939 | end | |
| 1940 | mesh.Offset=offset | |
| 1941 | mesh.Scale=scale | |
| 1942 | return mesh | |
| 1943 | end | |
| 1944 | ||
| 1945 | function weld(parent,part0,part1,c0,c1) | |
| 1946 | local weld=it("Weld")
| |
| 1947 | weld.Parent=parent | |
| 1948 | weld.Part0=part0 | |
| 1949 | weld.Part1=part1 | |
| 1950 | weld.C0=c0 | |
| 1951 | weld.C1=c1 | |
| 1952 | return weld | |
| 1953 | end | |
| 1954 | ||
| 1955 | ||
| 1956 | local function CFrameFromTopBack(at, top, back) | |
| 1957 | local right = top:Cross(back) | |
| 1958 | return CFrame.new(at.x, at.y, at.z, | |
| 1959 | right.x, top.x, back.x, | |
| 1960 | right.y, top.y, back.y, | |
| 1961 | right.z, top.z, back.z) | |
| 1962 | end | |
| 1963 | ||
| 1964 | function Triangle(a, b, c) | |
| 1965 | local edg1 = (c-a):Dot((b-a).unit) | |
| 1966 | local edg2 = (a-b):Dot((c-b).unit) | |
| 1967 | local edg3 = (b-c):Dot((a-c).unit) | |
| 1968 | if edg1 <= (b-a).magnitude and edg1 >= 0 then | |
| 1969 | a, b, c = a, b, c | |
| 1970 | elseif edg2 <= (c-b).magnitude and edg2 >= 0 then | |
| 1971 | a, b, c = b, c, a | |
| 1972 | elseif edg3 <= (a-c).magnitude and edg3 >= 0 then | |
| 1973 | a, b, c = c, a, b | |
| 1974 | else | |
| 1975 | assert(false, "unreachable") | |
| 1976 | end | |
| 1977 | ||
| 1978 | local len1 = (c-a):Dot((b-a).unit) | |
| 1979 | local len2 = (b-a).magnitude - len1 | |
| 1980 | local width = (a + (b-a).unit*len1 - c).magnitude | |
| 1981 | ||
| 1982 | local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) | |
| 1983 | ||
| 1984 | local list = {}
| |
| 1985 | ||
| 1986 | local TrailColor = ("Really black")
| |
| 1987 | ||
| 1988 | if len1 > 0.01 then | |
| 1989 | local w1 = Instance.new('WedgePart', m)
| |
| 1990 | game:GetService("Debris"):AddItem(w1,5)
| |
| 1991 | w1.Material = "SmoothPlastic" | |
| 1992 | w1.FormFactor = 'Custom' | |
| 1993 | w1.BrickColor = BrickColor.new(TrailColor) | |
| 1994 | w1.Transparency = 0 | |
| 1995 | w1.Reflectance = 0 | |
| 1996 | w1.Material = "SmoothPlastic" | |
| 1997 | w1.CanCollide = false | |
| 1998 | NoOutline(w1) | |
| 1999 | local sz = Vector3.new(0.2, width, len1) | |
| 2000 | w1.Size = sz | |
| 2001 | local sp = Instance.new("SpecialMesh",w1)
| |
| 2002 | sp.MeshType = "Wedge" | |
| 2003 | sp.Scale = Vector3.new(0,1,1) * sz/w1.Size | |
| 2004 | w1:BreakJoints() | |
| 2005 | w1.Anchored = true | |
| 2006 | w1.Parent = workspace | |
| 2007 | w1.Transparency = 0.7 | |
| 2008 | table.insert(Effects,{w1,"Disappear",.01})
| |
| 2009 | w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) | |
| 2010 | table.insert(list,w1) | |
| 2011 | end | |
| 2012 | ||
| 2013 | if len2 > 0.01 then | |
| 2014 | local w2 = Instance.new('WedgePart', m)
| |
| 2015 | game:GetService("Debris"):AddItem(w2,5)
| |
| 2016 | w2.Material = "SmoothPlastic" | |
| 2017 | w2.FormFactor = 'Custom' | |
| 2018 | w2.BrickColor = BrickColor.new(TrailColor) | |
| 2019 | w2.Transparency = 0 | |
| 2020 | w2.Reflectance = 0 | |
| 2021 | w2.Material = "SmoothPlastic" | |
| 2022 | w2.CanCollide = false | |
| 2023 | NoOutline(w2) | |
| 2024 | local sz = Vector3.new(0.2, width, len2) | |
| 2025 | w2.Size = sz | |
| 2026 | local sp = Instance.new("SpecialMesh",w2)
| |
| 2027 | sp.MeshType = "Wedge" | |
| 2028 | sp.Scale = Vector3.new(0,1,1) * sz/w2.Size | |
| 2029 | w2:BreakJoints() | |
| 2030 | w2.Anchored = true | |
| 2031 | w2.Parent = workspace | |
| 2032 | w2.Transparency = 0.7 | |
| 2033 | table.insert(Effects,{w2,"Disappear",.01})
| |
| 2034 | w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) | |
| 2035 | table.insert(list,w2) | |
| 2036 | end | |
| 2037 | return unpack(list) | |
| 2038 | end | |
| 2039 | ||
| 2040 | ||
| 2041 | so = function(id,par,vol,pit) | |
| 2042 | coroutine.resume(coroutine.create(function() | |
| 2043 | local sou = Instance.new("Sound",par or workspace)
| |
| 2044 | sou.Volume=vol | |
| 2045 | sou.Pitch=pit or 1 | |
| 2046 | sou.SoundId=id | |
| 2047 | swait() | |
| 2048 | sou:play() | |
| 2049 | game:GetService("Debris"):AddItem(sou,6)
| |
| 2050 | end)) | |
| 2051 | end | |
| 2052 | ||
| 2053 | function clerp(a,b,t) | |
| 2054 | local qa = {QuaternionFromCFrame(a)}
| |
| 2055 | local qb = {QuaternionFromCFrame(b)}
| |
| 2056 | local ax, ay, az = a.x, a.y, a.z | |
| 2057 | local bx, by, bz = b.x, b.y, b.z | |
| 2058 | local _t = 1-t | |
| 2059 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
| 2060 | end | |
| 2061 | ||
| 2062 | function QuaternionFromCFrame(cf) | |
| 2063 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 2064 | local trace = m00 + m11 + m22 | |
| 2065 | if trace > 0 then | |
| 2066 | local s = math.sqrt(1 + trace) | |
| 2067 | local recip = 0.5/s | |
| 2068 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
| 2069 | else | |
| 2070 | local i = 0 | |
| 2071 | if m11 > m00 then | |
| 2072 | i = 1 | |
| 2073 | end | |
| 2074 | if m22 > (i == 0 and m00 or m11) then | |
| 2075 | i = 2 | |
| 2076 | end | |
| 2077 | if i == 0 then | |
| 2078 | local s = math.sqrt(m00-m11-m22+1) | |
| 2079 | local recip = 0.5/s | |
| 2080 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
| 2081 | elseif i == 1 then | |
| 2082 | local s = math.sqrt(m11-m22-m00+1) | |
| 2083 | local recip = 0.5/s | |
| 2084 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
| 2085 | elseif i == 2 then | |
| 2086 | local s = math.sqrt(m22-m00-m11+1) | |
| 2087 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
| 2088 | end | |
| 2089 | end | |
| 2090 | end | |
| 2091 | ||
| 2092 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 2093 | local xs, ys, zs = x + x, y + y, z + z | |
| 2094 | local wx, wy, wz = w*xs, w*ys, w*zs | |
| 2095 | local xx = x*xs | |
| 2096 | local xy = x*ys | |
| 2097 | local xz = x*zs | |
| 2098 | local yy = y*ys | |
| 2099 | local yz = y*zs | |
| 2100 | local zz = z*zs | |
| 2101 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
| 2102 | end | |
| 2103 | ||
| 2104 | function QuaternionSlerp(a, b, t) | |
| 2105 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
| 2106 | local startInterp, finishInterp; | |
| 2107 | if cosTheta >= 0.0001 then | |
| 2108 | if (1 - cosTheta) > 0.0001 then | |
| 2109 | local theta = math.acos(cosTheta) | |
| 2110 | local invSinTheta = 1/math.sin(theta) | |
| 2111 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
| 2112 | finishInterp = math.sin(t*theta)*invSinTheta | |
| 2113 | else | |
| 2114 | startInterp = 1-t | |
| 2115 | finishInterp = t | |
| 2116 | end | |
| 2117 | else | |
| 2118 | if (1+cosTheta) > 0.0001 then | |
| 2119 | local theta = math.acos(-cosTheta) | |
| 2120 | local invSinTheta = 1/math.sin(theta) | |
| 2121 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
| 2122 | finishInterp = math.sin(t*theta)*invSinTheta | |
| 2123 | else | |
| 2124 | startInterp = t-1 | |
| 2125 | finishInterp = t | |
| 2126 | end | |
| 2127 | end | |
| 2128 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
| 2129 | end | |
| 2130 | ||
| 2131 | --Example: Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) | |
| 2132 | ||
| 2133 | ||
| 2134 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
| 2135 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
| |
| 2136 | end | |
| 2137 | ||
| 2138 | Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock) | |
| 2139 | if hit.Parent==nil then | |
| 2140 | return | |
| 2141 | end | |
| 2142 | h=hit.Parent:FindFirstChild("Humanoid")
| |
| 2143 | for _,v in pairs(hit.Parent:children()) do | |
| 2144 | if v:IsA("Humanoid") then
| |
| 2145 | h=v | |
| 2146 | end | |
| 2147 | end | |
| 2148 | if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
| |
| 2149 | h=hit.Parent.Parent:FindFirstChild("Humanoid")
| |
| 2150 | end | |
| 2151 | if hit.Parent.className=="Hat" then | |
| 2152 | hit=hit.Parent.Parent:findFirstChild("Head")
| |
| 2153 | end | |
| 2154 | if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
| |
| 2155 | if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
| |
| 2156 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
| 2157 | return | |
| 2158 | end]] | |
| 2159 | -- hs(hit,1.2) | |
| 2160 | c=Instance.new("ObjectValue")
| |
| 2161 | c.Name="creator" | |
| 2162 | c.Value=game:service("Players").LocalPlayer
| |
| 2163 | c.Parent=h | |
| 2164 | game:GetService("Debris"):AddItem(c,.5)
| |
| 2165 | Damage=math.random(minim,maxim) | |
| 2166 | -- h:TakeDamage(Damage) | |
| 2167 | blocked=false | |
| 2168 | block=hit.Parent:findFirstChild("Block")
| |
| 2169 | if block~=nil then | |
| 2170 | print(block.className) | |
| 2171 | if block.className=="NumberValue" then | |
| 2172 | if block.Value>0 then | |
| 2173 | blocked=true | |
| 2174 | if decreaseblock==nil then | |
| 2175 | block.Value=block.Value-1 | |
| 2176 | end | |
| 2177 | end | |
| 2178 | end | |
| 2179 | if block.className=="IntValue" then | |
| 2180 | if block.Value>0 then | |
| 2181 | blocked=true | |
| 2182 | if decreaseblock~=nil then | |
| 2183 | block.Value=block.Value-1 | |
| 2184 | end | |
| 2185 | end | |
| 2186 | end | |
| 2187 | end | |
| 2188 | if blocked==false then | |
| 2189 | -- h:TakeDamage(Damage) | |
| 2190 | h.Health=h.Health-Damage | |
| 2191 | showDamage(hit.Parent,Damage,.5,BrickColor.new("Really black"))
| |
| 2192 | else | |
| 2193 | h.Health=h.Health-(Damage/2) | |
| 2194 | showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue"))
| |
| 2195 | end | |
| 2196 | if Type=="Knockdown" then | |
| 2197 | hum=hit.Parent.Humanoid | |
| 2198 | hum.PlatformStand=true | |
| 2199 | coroutine.resume(coroutine.create(function(HHumanoid) | |
| 2200 | swait(1) | |
| 2201 | HHumanoid.PlatformStand=false | |
| 2202 | end),hum) | |
| 2203 | local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit | |
| 2204 | --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0) | |
| 2205 | local bodvol=Instance.new("BodyVelocity")
| |
| 2206 | bodvol.velocity=angle*knockback | |
| 2207 | bodvol.P=5000 | |
| 2208 | bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
| 2209 | bodvol.Parent=hit | |
| 2210 | rl=Instance.new("BodyAngularVelocity")
| |
| 2211 | rl.P=3000 | |
| 2212 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
| 2213 | rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
| 2214 | rl.Parent=hit | |
| 2215 | game:GetService("Debris"):AddItem(bodvol,.5)
| |
| 2216 | game:GetService("Debris"):AddItem(rl,.5)
| |
| 2217 | elseif Type=="Normal" then | |
| 2218 | vp=Instance.new("BodyVelocity")
| |
| 2219 | vp.P=500 | |
| 2220 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
| 2221 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
| 2222 | if KnockbackType==1 then | |
| 2223 | vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05 | |
| 2224 | elseif KnockbackType==2 then | |
| 2225 | vp.velocity=Property.CFrame.lookVector*knockback | |
| 2226 | end | |
| 2227 | if knockback>0 then | |
| 2228 | vp.Parent=hit.Parent.Torso | |
| 2229 | end | |
| 2230 | game:GetService("Debris"):AddItem(vp,.5)
| |
| 2231 | elseif Type=="Up" then | |
| 2232 | local bodyVelocity=Instance.new("BodyVelocity")
| |
| 2233 | bodyVelocity.velocity=vt(0,60,0) | |
| 2234 | bodyVelocity.P=5000 | |
| 2235 | bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
| 2236 | bodyVelocity.Parent=hit | |
| 2237 | game:GetService("Debris"):AddItem(bodyVelocity,1)
| |
| 2238 | rl=Instance.new("BodyAngularVelocity")
| |
| 2239 | rl.P=3000 | |
| 2240 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
| 2241 | rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30)) | |
| 2242 | rl.Parent=hit | |
| 2243 | game:GetService("Debris"):AddItem(rl,.5)
| |
| 2244 | elseif Type=="Snare" then | |
| 2245 | bp=Instance.new("BodyPosition")
| |
| 2246 | bp.P=2000 | |
| 2247 | bp.D=100 | |
| 2248 | bp.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 2249 | bp.position=hit.Parent.Torso.Position | |
| 2250 | bp.Parent=hit.Parent.Torso | |
| 2251 | game:GetService("Debris"):AddItem(bp,1)
| |
| 2252 | elseif Type=="Target" then | |
| 2253 | if Targetting==false then | |
| 2254 | ZTarget=hit.Parent.Torso | |
| 2255 | coroutine.resume(coroutine.create(function(Part) | |
| 2256 | so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
| |
| 2257 | swait(5) | |
| 2258 | so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
| |
| 2259 | end),ZTarget) | |
| 2260 | TargHum=ZTarget.Parent:findFirstChild("Humanoid")
| |
| 2261 | targetgui=Instance.new("BillboardGui")
| |
| 2262 | targetgui.Parent=ZTarget | |
| 2263 | targetgui.Size=UDim2.new(10,100,10,100) | |
| 2264 | targ=Instance.new("ImageLabel")
| |
| 2265 | targ.Parent=targetgui | |
| 2266 | targ.BackgroundTransparency=1 | |
| 2267 | targ.Image="rbxassetid://4834067" | |
| 2268 | targ.Size=UDim2.new(1,0,1,0) | |
| 2269 | cam.CameraType="Scriptable" | |
| 2270 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
| 2271 | dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
| 2272 | workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
| 2273 | Targetting=true | |
| 2274 | RocketTarget=ZTarget | |
| 2275 | for i=1,Property do | |
| 2276 | --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do | |
| 2277 | if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then | |
| 2278 | swait() | |
| 2279 | end | |
| 2280 | --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100) | |
| 2281 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
| 2282 | dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
| 2283 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0) | |
| 2284 | end | |
| 2285 | Targetting=false | |
| 2286 | RocketTarget=nil | |
| 2287 | targetgui.Parent=nil | |
| 2288 | cam.CameraType="Custom" | |
| 2289 | end | |
| 2290 | end | |
| 2291 | debounce=Instance.new("BoolValue")
| |
| 2292 | debounce.Name="DebounceHit" | |
| 2293 | debounce.Parent=hit.Parent | |
| 2294 | debounce.Value=true | |
| 2295 | game:GetService("Debris"):AddItem(debounce,Delay)
| |
| 2296 | c=Instance.new("ObjectValue")
| |
| 2297 | c.Name="creator" | |
| 2298 | c.Value=Player | |
| 2299 | c.Parent=h | |
| 2300 | game:GetService("Debris"):AddItem(c,.5)
| |
| 2301 | CRIT=false | |
| 2302 | hitDeb=true | |
| 2303 | AttackPos=6 | |
| 2304 | end | |
| 2305 | end | |
| 2306 | ||
| 2307 | showDamage=function(Char,Dealt,du,Color) | |
| 2308 | m=Instance.new("Model")
| |
| 2309 | m.Name=tostring(Dealt) | |
| 2310 | h=Instance.new("Humanoid")
| |
| 2311 | h.Health=0 | |
| 2312 | h.MaxHealth=0 | |
| 2313 | h.Parent=m | |
| 2314 | c=Instance.new("Part")
| |
| 2315 | c.Transparency=0 | |
| 2316 | c.BrickColor=Color | |
| 2317 | c.Name="Head" | |
| 2318 | c.TopSurface=0 | |
| 2319 | c.BottomSurface=0 | |
| 2320 | c.formFactor="Plate" | |
| 2321 | c.Size=Vector3.new(1,.4,1) | |
| 2322 | ms=Instance.new("CylinderMesh")
| |
| 2323 | ms.Scale=Vector3.new(.8,.8,.8) | |
| 2324 | if CRIT==true then | |
| 2325 | ms.Scale=Vector3.new(1,1.25,1) | |
| 2326 | end | |
| 2327 | ms.Parent=c | |
| 2328 | c.Reflectance=0 | |
| 2329 | Instance.new("BodyGyro").Parent=c
| |
| 2330 | c.Parent=m | |
| 2331 | if Char:findFirstChild("Head")~=nil then
| |
| 2332 | c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
| 2333 | elseif Char.Parent:findFirstChild("Head")~=nil then
| |
| 2334 | c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
| 2335 | end | |
| 2336 | f=Instance.new("BodyPosition")
| |
| 2337 | f.P=2000 | |
| 2338 | f.D=100 | |
| 2339 | f.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
| 2340 | f.position=c.Position+Vector3.new(0,3,0) | |
| 2341 | f.Parent=c | |
| 2342 | game:GetService("Debris"):AddItem(m,.5+du)
| |
| 2343 | c.CanCollide=false | |
| 2344 | m.Parent=workspace | |
| 2345 | c.CanCollide=false | |
| 2346 | end | |
| 2347 | ||
| 2348 | handle=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle",Vector3.new(1.00000012, 0.200000003, 0.600000024)) | |
| 2349 | handleweld=weld(m,Character["Right Arm"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00497817993, 1.09852839, -0.00498199463, -1.00772247e-025, 2.44568227e-013, 1, 2.26874075e-013, 0.999999881, 2.44568255e-013, -1, -2.26874048e-013, 1.00166402e-025)) | |
| 2350 | Hitbox=part(Enum.FormFactor.Custom,m,Enum.Material.WoodPlanks,0,1,"Really black","Hitbox",Vector3.new(0.400000036, 1.60000014, 0.600000024)) | |
| 2351 | Hitboxweld=weld(m,handle,Hitbox,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.699993134, -0.101213217, 0, 1, 2.45206633e-013, 2.23613988e-025, -2.45206633e-013, -1, 2.26374475e-013, -2.25900477e-025, 2.26374475e-013, -1)) | |
| 2352 | mesh("SpecialMesh",Hitbox,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=1778999",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 0.479999989, 0.300000012))
| |
| 2353 | PBNeedle=part(Enum.FormFactor.Custom,m,Enum.Material.WoodPlanks,0,0,"Really black","PBNeedle",Vector3.new(0.400000006, 0.400000006, 0.200000003)) | |
| 2354 | PBNeedleweld=weld(m,handle,PBNeedle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.699993134, -0.501211882, 0, 1, 2.45206633e-013, 2.23613988e-025, -2.45206633e-013, -1, 2.26374475e-013, -2.25900477e-025, 2.26374475e-013, -1)) | |
| 2355 | mesh("SpecialMesh",PBNeedle,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=1778999",Vector3.new(0, 0, 0),Vector3.new(0.300000012, 0.479999989, 0.300000012))
| |
| 2356 | PBPart1=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","PBPart1",Vector3.new(0.800000012, 0.399999946, 0.600000024)) | |
| 2357 | PBPart1weld=weld(m,handle,PBPart1,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.699993134, -3.69963789, -7.15255737e-006, 1, 5.05664954e-013, -1.30451205e-015, 4.97449304e-013, 1, -4.5374815e-013, 1.30451205e-015, -4.5374815e-013, 1)) | |
| 2358 | mesh("CylinderMesh",PBPart1,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 2359 | PBPart2=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,0,"Really black","PBPart2",Vector3.new(0.400000006, 0.600000024, 0.400000006)) | |
| 2360 | PBPart2weld=weld(m,handle,PBPart2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.700050354, -7.00950623e-005, 3.49907684, -1, -1.60482286e-005, -1.59286301e-007, 1.58860502e-007, 2.65327035e-005, -1, 1.60482323e-005, -1, -2.65327017e-005)) | |
| 2361 | mesh("SpecialMesh",PBPart2,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.299999982, 0.299999982, 2.22000003))
| |
| 2362 | PBPole=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","PBPole",Vector3.new(0.400000006, 3.5999999, 0.600000024)) | |
| 2363 | PBPoleweld=weld(m,handle,PBPole,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.699993134, -1.69878912, 0, 1, 2.91981717e-013, 2.13405832e-025, 2.91981717e-013, 1, -2.97428748e-013, 2.22223004e-025, -2.40585329e-013, 1)) | |
| 2364 | mesh("CylinderMesh",PBPole,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 2365 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 2, 0.600000024)) | |
| 2366 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599998474, -1.09998429, 0, 1, 2.45206633e-013, 2.23613988e-025, 2.45205765e-013, 0.999996424, -2.26373662e-013, 2.25900477e-025, -2.26374475e-013, 1)) | |
| 2367 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.400000006, 0.600000024)) | |
| 2368 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.325069427, -0.366897583, 0, 0.707222462, -0.706991136, 1.60148153e-013, 0.706991136, 0.707222462, -1.60200642e-013, 2.25900477e-025, -2.26374475e-013, 1)) | |
| 2369 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 2, 0.200000003)) | |
| 2370 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599998474, -1.09959769, -0.40000391, 1, 2.45206633e-013, 2.23613988e-025, 2.45206633e-013, 1, -2.26374475e-013, 2.25900477e-025, -2.26374475e-013, 1)) | |
| 2371 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.560000002))
| |
| 2372 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000006, 0.600000024, 0.200000003)) | |
| 2373 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.699993134, 1.09672546e-005, 0.200021386, -0.999997139, -5.88281814e-008, 2.74286049e-005, -2.76967985e-005, -7.53964502e-010, -0.999998033, 5.88349671e-008, -0.999996901, -2.88369467e-011)) | |
| 2374 | mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(0.420000017, 0.460000008, 1))
| |
| 2375 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 2376 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599998474, 1.99907148, 0.400010586, 1, -2.3827215e-007, 4.58606735e-007, -2.38272577e-007, -1, -1.63917434e-007, 4.58606763e-007, 1.6391779e-007, -1)) | |
| 2377 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.819999993, 0.560000002, 1.31999993))
| |
| 2378 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 2, 0.200000003)) | |
| 2379 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599998474, -1.09944224, 0.399987221, 1, 2.45206633e-013, 2.23613988e-025, 2.45206633e-013, 1, -2.26374475e-013, 2.25900477e-025, -2.26374475e-013, 1)) | |
| 2380 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.560000002))
| |
| 2381 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 2382 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599994659, 1.99895847, -0.399979591, 1, -2.38257996e-007, 4.58606735e-007, -2.38258409e-007, -1, -1.63927155e-007, 4.58606763e-007, 1.63927496e-007, -1)) | |
| 2383 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.819999993, 0.560000002, 1.31999993))
| |
| 2384 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 2385 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599998474, 0.198883891, -0.399979591, 1, -2.38229688e-007, 4.58606735e-007, -2.38230101e-007, -1, -1.63946595e-007, 4.58606763e-007, 1.63946936e-007, -1)) | |
| 2386 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.819999993, 0.560000002, 1.31999993))
| |
| 2387 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
| 2388 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599998474, 0.198892951, 0.400010586, 1, -2.38208457e-007, 4.58606735e-007, -2.3820887e-007, -1, -1.63961175e-007, 4.58606763e-007, 1.63961516e-007, -1)) | |
| 2389 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.819999993, 0.560000002, 1.31999993))
| |
| 2390 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.800000012)) | |
| 2391 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599998474, -0.199686766, 0, 1, 2.49342214e-013, 2.23281582e-025, 2.41071052e-013, 1, -2.26374475e-013, 2.25900477e-025, -2.26374475e-013, 1)) | |
| 2392 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.5, 1))
| |
| 2393 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.800000072)) | |
| 2394 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599998474, -1.99940848, 0, 1, 2.49342214e-013, 2.23281582e-025, 2.41071052e-013, 1, -2.26374475e-013, 2.25900477e-025, -2.26374475e-013, 1)) | |
| 2395 | mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 0.5, 1))
| |
| 2396 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.800000012, 0.799999952, 0.600000024)) | |
| 2397 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.699993134, -1.09965634, -7.15255737e-006, 1, 2.53450039e-013, -1.30451205e-015, 2.36963227e-013, 1, -2.26374475e-013, 1.30451205e-015, -2.26374475e-013, 1)) | |
| 2398 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 2399 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.400000006, 0.200000003, 0.400000006)) | |
| 2400 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.700004578, -2.67028809e-005, 0.699332714, -1, -1.60535947e-005, -1.59286301e-007, 1.58860217e-007, 2.65416365e-005, -1, 1.60535983e-005, -1, -2.65416347e-005)) | |
| 2401 | mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.299999982, 0.299999982, 2.22000003))
| |
| 2402 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.400000006, 0.200000003, 0.400000006)) | |
| 2403 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.700019836, -1.66893005e-005, 1.49919093, -1, -1.60516884e-005, -1.59286301e-007, 1.58860317e-007, 2.65384861e-005, -1, 1.6051692e-005, -1, -2.65384842e-005)) | |
| 2404 | mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.299999982, 0.299999982, 2.22000003))
| |
| 2405 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.400000006, 0.600000024, 0.400000006)) | |
| 2406 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.700023651, -4.29153442e-005, 1.89885879, -1, -1.60487161e-005, -1.59286301e-007, 1.58860473e-007, 2.65335711e-005, -1, 1.60487198e-005, -1, -2.65335693e-005)) | |
| 2407 | mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.299999982, 0.299999982, 2.22000003))
| |
| 2408 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.600000024, 0.400000006, 0.600000024)) | |
| 2409 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.699993134, -2.09877872, 0, 1, 2.63532252e-013, 2.20870009e-025, 2.26881014e-013, 1, -2.40585329e-013, 2.29174052e-025, -2.1216362e-013, 1)) | |
| 2410 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 2411 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.Plastic,0,0,"Really black","Part",Vector3.new(0.400000006, 0.600000024, 0.400000006)) | |
| 2412 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.700031281, -3.81469727e-005, 2.29907608, -1, -1.60496675e-005, -1.59286301e-007, 1.58860416e-007, 2.65351464e-005, -1, 1.60497293e-005, -0.999996424, -2.65352392e-005)) | |
| 2413 | mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=18430887",Vector3.new(0, 0, 0),Vector3.new(0.299999982, 0.299999982, 2.22000003))
| |
| 2414 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000006, 0.200000003, 0.400000036)) | |
| 2415 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.900005341, -2.09888887, 0.0100111961, 1, 2.6353919e-013, 2.20464535e-025, 2.26873208e-013, 0.999996424, -2.69013165e-013, 2.35117084e-025, -1.83734972e-013, 1)) | |
| 2416 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.400000036, 0.400000006)) | |
| 2417 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.09933496, 0.00994968414, -1.1000061, -7.43166083e-007, 0.999996424, 2.72369789e-007, 1.49011719e-008, -2.72368425e-007, 1, 1, 7.431629e-007, -1.49009649e-008)) | |
| 2418 | mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
| |
| 2419 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.210000008, 0.600000024)) | |
| 2420 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409999847, -0.404999018, -3.0040741e-005, 1, 1.05336483e-010, -5.11527077e-021, 1.05335976e-010, 1, -9.92765453e-011, -5.11568477e-021, -9.9276018e-011, 1)) | |
| 2421 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.210000008, 0.600000024)) | |
| 2422 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.409999847, -1.60497594, -3.0040741e-005, 1, 1.12981839e-010, -5.89094849e-021, -1.12491558e-010, 1, -1.06496659e-010, -6.08833769e-021, 1.0604289e-010, 1)) | |
| 2423 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.210000008, 0.600000024)) | |
| 2424 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.409996033, -1.60497594, -3.0040741e-005, 1, 1.13225755e-010, -5.9168516e-021, -1.12735474e-010, 1, -1.06724032e-010, -6.11401341e-021, 1.06270263e-010, 1)) | |
| 2425 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.0200001, 0.210000008, 0.210000008)) | |
| 2426 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -1.60497594, 0.40499115, 1, 7.82292217e-011, -2.80034948e-021, -7.77389403e-011, 1, -7.37259559e-011, -2.93059226e-021, 7.32721869e-011, 1)) | |
| 2427 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.0200001, 0.210000008, 0.210000008)) | |
| 2428 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -1.60497594, -0.405024052, 1, 7.93888774e-011, -2.8813423e-021, -7.88986237e-011, 1, -7.48344303e-011, -3.02257208e-021, 7.43806614e-011, 1)) | |
| 2429 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.0200001, 0.210000008, 0.210000008)) | |
| 2430 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.404999018, -0.405024052, 1, 7.9389488e-011, -2.88135442e-021, 7.93889815e-011, 1, -7.48338752e-011, -2.88212869e-021, -7.48333479e-011, 1)) | |
| 2431 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.210000008, 0.600000024)) | |
| 2432 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.409996033, -0.404999018, -3.0040741e-005, 1, 3.79056439e-011, -6.35164548e-022, 3.79058382e-011, 1, -3.57250896e-011, -6.35662047e-022, -3.57250896e-011, 1)) | |
| 2433 | Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.0200001, 0.210000008, 0.210000008)) | |
| 2434 | Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.404999018, 0.40499115, 1, 7.82298046e-011, -2.80033434e-021, 7.8229298e-011, 1, -7.37254285e-011, -2.80000274e-021, -7.37249012e-011, 1)) | |
| 2435 | ||
| 2436 | function attackone() | |
| 2437 | attack = true | |
| 2438 | local con = LeftLeg.Touched:connect(function(hit) Damagefunc(hit,15,20,math.random(5,15),"Normal",RootPart,.2,1) end) | |
| 2439 | so("http://roblox.com/asset/?id=200632211",LeftLeg,1,1)
| |
| 2440 | for i = 0,1,0.1 do | |
| 2441 | swait() | |
| 2442 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-50),math.rad(0),math.rad(-90)),.3) | |
| 2443 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(50),math.rad(0),math.rad(20)),.3) | |
| 2444 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(40)), 0.3) | |
| 2445 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-50)), 0.3) | |
| 2446 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-30),math.rad(0),math.rad(0)),.3) | |
| 2447 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-80),math.rad(0),math.rad(0)),.3) | |
| 2448 | end | |
| 2449 | attack = false | |
| 2450 | con:disconnect() | |
| 2451 | end | |
| 2452 | ||
| 2453 | function attacktwo() | |
| 2454 | attack = true | |
| 2455 | for i = 0,1,0.1 do | |
| 2456 | swait() | |
| 2457 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(-80)),.3) | |
| 2458 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(70)),.3) | |
| 2459 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(20)), 0.3) | |
| 2460 | LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -.5) * angles(math.rad(0), math.rad(-150), math.rad(-90)), 0.3) | |
| 2461 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(140),math.rad(-10)),.3) | |
| 2462 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-50),math.rad(-5)),.3) | |
| 2463 | end | |
| 2464 | so("http://roblox.com/asset/?id=200632211",LeftArm,1,.9)
| |
| 2465 | local con = LeftArm.Touched:connect(function(hit) Damagefunc(hit,15,20,math.random(5,15),"Normal",RootPart,.2,1) end) | |
| 2466 | for i = 0,1,0.1 do | |
| 2467 | swait() | |
| 2468 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(80)),.3) | |
| 2469 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-70)),.3) | |
| 2470 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(20)), 0.3) | |
| 2471 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(-10), math.rad(-90)), 0.3) | |
| 2472 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(50),math.rad(-10)),.3) | |
| 2473 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-140),math.rad(-5)),.3) | |
| 2474 | end | |
| 2475 | attack = false | |
| 2476 | con:disconnect() | |
| 2477 | end | |
| 2478 | ||
| 2479 | --[[remiders: PBPART1,PBPART2,PBPOLE,PBNEEDLE,HITBOX ]]-- | |
| 2480 | ||
| 2481 | function attackthree() | |
| 2482 | attack = true | |
| 2483 | for i = 0,1,0.1 do | |
| 2484 | swait() | |
| 2485 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(20)),.3) | |
| 2486 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-20)),.3) | |
| 2487 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(20)), 0.3) | |
| 2488 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-10)), 0.3) | |
| 2489 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(70),math.rad(0)),.3) | |
| 2490 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-120),math.rad(0)),.3) | |
| 2491 | end | |
| 2492 | local con = Hitbox.Touched:connect(function(hit) Damagefunc(hit,25,40,math.random(10,15),"Normal",RootPart,.2,1) end) | |
| 2493 | so("http://roblox.com/asset/?id=240429891",Hitbox,1,1)
| |
| 2494 | so("http://roblox.com/asset/?id=240429289",Hitbox,1,1)
| |
| 2495 | for i = 0,1,0.1 do | |
| 2496 | swait() | |
| 2497 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(50)),.3) | |
| 2498 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-50)),.3) | |
| 2499 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(50)), 0.3) | |
| 2500 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-40)), 0.3) | |
| 2501 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(60),math.rad(0)),.3) | |
| 2502 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-140),math.rad(0)),.3) | |
| 2503 | PBNeedleweld.C0=clerp(PBNeedleweld.C0,cf(0,-1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
| 2504 | PBPoleweld.C0=clerp(PBPoleweld.C0,cf(0,-1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
| 2505 | PBPart1weld.C0=clerp(PBPart1weld.C0,cf(0,-1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
| 2506 | PBPart2weld.C0=clerp(PBPart2weld.C0,cf(0,-1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
| 2507 | Hitboxweld.C0=clerp(Hitboxweld.C0,cf(0,-1.,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
| 2508 | end | |
| 2509 | attack = false | |
| 2510 | con:disconnect() | |
| 2511 | end | |
| 2512 | ||
| 2513 | function attackfour() | |
| 2514 | attack = true | |
| 2515 | for i = 0,1,0.1 do | |
| 2516 | swait() | |
| 2517 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(-80)),.3) | |
| 2518 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(70)),.3) | |
| 2519 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(150), math.rad(90)), 0.3) | |
| 2520 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-50)), 0.3) | |
| 2521 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(140),math.rad(-10)),.3) | |
| 2522 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-50),math.rad(-5)),.3) | |
| 2523 | end | |
| 2524 | so("http://roblox.com/asset/?id=240429891",Hitbox,1,.9)
| |
| 2525 | so("http://roblox.com/asset/?id=240429289",Hitbox,1,.8)
| |
| 2526 | local con = Hitbox.Touched:connect(function(hit) Damagefunc(hit,25,40,math.random(10,15),"Normal",RootPart,.2,1) end) | |
| 2527 | for i = 0,1,0.1 do | |
| 2528 | swait() | |
| 2529 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(80)),.3) | |
| 2530 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-70)),.3) | |
| 2531 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(50), math.rad(90)), 0.3) | |
| 2532 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-80)), 0.3) | |
| 2533 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(50),math.rad(-10)),.3) | |
| 2534 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-140),math.rad(-5)),.3) | |
| 2535 | PBNeedleweld.C0=clerp(PBNeedleweld.C0,cf(0,-1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
| 2536 | PBPoleweld.C0=clerp(PBPoleweld.C0,cf(0,-1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
| 2537 | PBPart1weld.C0=clerp(PBPart1weld.C0,cf(0,-1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
| 2538 | PBPart2weld.C0=clerp(PBPart2weld.C0,cf(0,-1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
| 2539 | Hitboxweld.C0=clerp(Hitboxweld.C0,cf(0,-1.,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
| 2540 | end | |
| 2541 | attack = false | |
| 2542 | con:disconnect() | |
| 2543 | end | |
| 2544 | ||
| 2545 | mouse.Button1Down:connect(function() | |
| 2546 | if attack == false and | |
| 2547 | attacktype == 1 then | |
| 2548 | attacktype = 2 | |
| 2549 | attackone() | |
| 2550 | elseif attack == false and | |
| 2551 | attacktype == 2 then | |
| 2552 | attacktype = 3 | |
| 2553 | attacktwo() | |
| 2554 | elseif attack == false and | |
| 2555 | attacktype == 3 then | |
| 2556 | attacktype = 4 | |
| 2557 | attackthree() | |
| 2558 | elseif attack == false and | |
| 2559 | attacktype == 4 then | |
| 2560 | attacktype = 1 | |
| 2561 | attackfour() | |
| 2562 | end | |
| 2563 | end) | |
| 2564 | ||
| 2565 | mouse.KeyDown:connect(function(k) | |
| 2566 | k=k:lower() | |
| 2567 | ||
| 2568 | end) | |
| 2569 | ||
| 2570 | ||
| 2571 | local sine = 0 | |
| 2572 | local change = 1 | |
| 2573 | local val = 0 | |
| 2574 | ||
| 2575 | while true do | |
| 2576 | swait() | |
| 2577 | sine = sine + change | |
| 2578 | local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
| 2579 | local velderp=RootPart.Velocity.y | |
| 2580 | hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) | |
| 2581 | if equipped==true or equipped==false then | |
| 2582 | if attack==false then | |
| 2583 | idle=idle+1 | |
| 2584 | else | |
| 2585 | idle=0 | |
| 2586 | end | |
| 2587 | if idle>=500 then | |
| 2588 | if attack==false then | |
| 2589 | --Sheath() | |
| 2590 | end | |
| 2591 | end | |
| 2592 | if RootPart.Velocity.y > 1 and hitfloor==nil then | |
| 2593 | Anim="Jump" | |
| 2594 | if attack==false then | |
| 2595 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
| 2596 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.3) | |
| 2597 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(20)), 0.3) | |
| 2598 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3) | |
| 2599 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(10),math.rad(90),math.rad(0)),.3) | |
| 2600 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-15),math.rad(-90),math.rad(0)),.3) | |
| 2601 | PBNeedleweld.C0=clerp(PBNeedleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
| 2602 | PBPoleweld.C0=clerp(PBPoleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
| 2603 | PBPart1weld.C0=clerp(PBPart1weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
| 2604 | PBPart2weld.C0=clerp(PBPart2weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
| 2605 | Hitboxweld.C0=clerp(Hitboxweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.4) | |
| 2606 | end | |
| 2607 | elseif RootPart.Velocity.y < -1 and hitfloor==nil then | |
| 2608 | Anim="Fall" | |
| 2609 | if attack==false then | |
| 2610 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
| 2611 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(0)),.3) | |
| 2612 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(30)), 0.3) | |
| 2613 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-30)), 0.3) | |
| 2614 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(20),math.rad(90),math.rad(0)),.3) | |
| 2615 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-20),math.rad(-90),math.rad(0)),.3) | |
| 2616 | PBNeedleweld.C0=clerp(PBNeedleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
| 2617 | PBPoleweld.C0=clerp(PBPoleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
| 2618 | PBPart1weld.C0=clerp(PBPart1weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
| 2619 | PBPart2weld.C0=clerp(PBPart2weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
| 2620 | Hitboxweld.C0=clerp(Hitboxweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
| 2621 | end | |
| 2622 | elseif torvel<1 and hitfloor~=nil then | |
| 2623 | Anim="Idle" | |
| 2624 | if attack==false then | |
| 2625 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(-20)),.3) | |
| 2626 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(20)),.3) | |
| 2627 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(20)), 0.3) | |
| 2628 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(-10)), 0.3) | |
| 2629 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-10)),.3) | |
| 2630 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-70),math.rad(-5)),.3) | |
| 2631 | PBNeedleweld.C0=clerp(PBNeedleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
| 2632 | PBPoleweld.C0=clerp(PBPoleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
| 2633 | PBPart1weld.C0=clerp(PBPart1weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
| 2634 | PBPart2weld.C0=clerp(PBPart2weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
| 2635 | Hitboxweld.C0=clerp(Hitboxweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
| 2636 | end | |
| 2637 | elseif torvel>2 and hitfloor~=nil then | |
| 2638 | Anim="Walk" | |
| 2639 | if attack==false then | |
| 2640 | change=3 | |
| 2641 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(0)),.3) | |
| 2642 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
| 2643 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(10)), 0.3) | |
| 2644 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3) | |
| 2645 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-15)),.3) | |
| 2646 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(-15)),.3) | |
| 2647 | PBNeedleweld.C0=clerp(PBNeedleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
| 2648 | PBPoleweld.C0=clerp(PBPoleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
| 2649 | PBPart1weld.C0=clerp(PBPart1weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
| 2650 | PBPart2weld.C0=clerp(PBPart2weld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
| 2651 | Hitboxweld.C0=clerp(Hitboxweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
| 2652 | end | |
| 2653 | end | |
| 2654 | end | |
| 2655 | if #Effects>0 then | |
| 2656 | --table.insert(Effects,{prt,"Block1",delay})
| |
| 2657 | for e=1,#Effects do | |
| 2658 | if Effects[e]~=nil then | |
| 2659 | --for j=1,#Effects[e] do | |
| 2660 | local Thing=Effects[e] | |
| 2661 | if Thing~=nil then | |
| 2662 | local Part=Thing[1] | |
| 2663 | local Mode=Thing[2] | |
| 2664 | local Delay=Thing[3] | |
| 2665 | local IncX=Thing[4] | |
| 2666 | local IncY=Thing[5] | |
| 2667 | local IncZ=Thing[6] | |
| 2668 | if Thing[1].Transparency<=1 then | |
| 2669 | if Thing[2]=="Block1" then | |
| 2670 | Thing[1].CFrame=Thing[1].CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 2671 | Mesh=Thing[1].Mesh | |
| 2672 | Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6]) | |
| 2673 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
| 2674 | elseif Thing[2]=="Cylinder" then | |
| 2675 | Mesh=Thing[1].Mesh | |
| 2676 | Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6]) | |
| 2677 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
| 2678 | elseif Thing[2]=="Blood" then | |
| 2679 | Mesh=Thing[7] | |
| 2680 | Thing[1].CFrame=Thing[1].CFrame*cf(0,.5,0) | |
| 2681 | Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6]) | |
| 2682 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
| 2683 | elseif Thing[2]=="Elec" then | |
| 2684 | Mesh=Thing[1].Mesh | |
| 2685 | Mesh.Scale=Mesh.Scale+vt(Thing[7],Thing[8],Thing[9]) | |
| 2686 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
| 2687 | elseif Thing[2]=="Disappear" then | |
| 2688 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
| 2689 | end | |
| 2690 | else | |
| 2691 | Part.Parent=nil | |
| 2692 | table.remove(Effects,e) | |
| 2693 | end | |
| 2694 | end | |
| 2695 | --end | |
| 2696 | end | |
| 2697 | end | |
| 2698 | end | |
| 2699 | end | |
| 2700 | ||
| 2701 | ||
| 2702 | ||
| 2703 | if #Effects>0 then | |
| 2704 | --table.insert(Effects,{prt,"Block1",delay})
| |
| 2705 | for e=1,#Effects do | |
| 2706 | if Effects[e]~=nil then | |
| 2707 | --for j=1,#Effects[e] do | |
| 2708 | local Thing=Effects[e] | |
| 2709 | if Thing~=nil then | |
| 2710 | local Part=Thing[1] | |
| 2711 | local Mode=Thing[2] | |
| 2712 | local Delay=Thing[3] | |
| 2713 | local IncX=Thing[4] | |
| 2714 | local IncY=Thing[5] | |
| 2715 | local IncZ=Thing[6] | |
| 2716 | if Thing[1].Transparency<=1 then | |
| 2717 | if Thing[2]=="Block1" then | |
| 2718 | Thing[1].CFrame=Thing[1].CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
| 2719 | Mesh=Thing[1].Mesh | |
| 2720 | Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6]) | |
| 2721 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
| 2722 | elseif Thing[2]=="Cylinder" then | |
| 2723 | Mesh=Thing[1].Mesh | |
| 2724 | Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6]) | |
| 2725 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
| 2726 | elseif Thing[2]=="Blood" then | |
| 2727 | Mesh=Thing[7] | |
| 2728 | Thing[1].CFrame=Thing[1].CFrame*cf(0,.5,0) | |
| 2729 | Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6]) | |
| 2730 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
| 2731 | elseif Thing[2]=="Elec" then | |
| 2732 | Mesh=Thing[1].Mesh | |
| 2733 | Mesh.Scale=Mesh.Scale+vt(Thing[7],Thing[8],Thing[9]) | |
| 2734 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
| 2735 | elseif Thing[2]=="Disappear" then | |
| 2736 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
| 2737 | end | |
| 2738 | else | |
| 2739 | Part.Parent=nil | |
| 2740 | table.remove(Effects,e) | |
| 2741 | end | |
| 2742 | end | |
| 2743 | --end | |
| 2744 | end | |
| 2745 | end | |
| 2746 | end | |
| 2747 | end |