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1-
----------------------------------------------------------------
1+
-- This script has been converted to FE by Guest_EXD
2-
--------------------------Noob Script--------------------------
2+
3-
----------------------------------------------------------------
3+
4-
print([[
4+
5-
--made by henriquegame2015
5+
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
6-
--FE code by henry (henriquegame2015)  
6+
7
	print("FE Compatibility code by Mokiros | Translated to FE by Guest_EXD")
8-
--------------------------------
8+
	script.Parent = Player.Character
9-
you find rare script good
9+
10-
dont leak...
10+
11-
--------------------------------
11+
12-
]])
12+
13
14
	--Fake event to make stuff like Mouse.KeyDown work
15-
local Player,game,owner = owner,game
15+
16-
local RealPlayer = Player
16+
		local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
17
		t.connect = t.Connect
18-
	local rp = RealPlayer
18+
19-
	script.Parent = rp.Character
19+
20
21
	--Creating fake input objects with fake variables
22
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
23
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
24
	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
25
		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
26
	end}
27-
		local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
27+
28
	CAS.UnbindAction = CAS.BindAction
29
30
	--This function will trigger the events that have been :Connect()'ed
31
	local function te(self,ev,...)
32
		local t = m[ev]
33
		if t and t._fakeEvent and t.Function then
34
			t.Function(...)
35
		end
36
	end
37
	m.TrigEvent = te
38
	UIS.TrigEvent = te
39
40
	Event.OnServerEvent:Connect(function(plr,io)
41
	    if plr~=Player then return end
42
		if io.isMouse then
43
			m.Target = io.Target
44-
		if t and t._fakeEvent then
44+
			m.Hit = io.Hit
45-
			for _,f in pairs(t.Functions) do
45+
46-
				f(...)
46+
47
			if io.UserInputType == Enum.UserInputType.MouseButton1 then
48
				return m:TrigEvent(b and "Button1Down" or "Button1Up")
49
			end
50
			for _,t in pairs(CAS.Actions) do
51
				for _,k in pairs(t.Keys) do
52
					if k==io.KeyCode then
53
						t.Function(t.Name,io.UserInputState,io)
54-
	    if plr~=rp then return end
54+
55-
		m.Target = io.Target
55+
56-
		m.Hit = io.Hit
56+
57-
		if not io.isMouse then
57+
58
			UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
59
	    end
60
	end)
61
	Event.Parent = NLS([==[
62
	local Player = game:GetService("Players").LocalPlayer
63
	local Event = script:WaitForChild("UserInput_Event")
64
65
	local UIS = game:GetService("UserInputService")
66
	local input = function(io,a)
67
		if a then return end
68
		--Since InputObject is a client-side instance, we create and pass table instead
69
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
70
	end
71
	UIS.InputBegan:Connect(input)
72
	UIS.InputEnded:Connect(input)
73
74
	local Mouse = Player:GetMouse()
75
	local h,t
76
	--Give the server mouse data 30 times every second, but only if the values changed
77
	--If player is not moving their mouse, client won't fire events
78
	while wait(1/30) do
79
		if h~=Mouse.Hit or t~=Mouse.Target then
80
			h,t=Mouse.Hit,Mouse.Target
81
			Event:FireServer({isMouse=true,Target=t,Hit=h})
82-
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
82+
83
	end]==],Player.Character)
84
	Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
85
end
86
--Converted with ttyyuu12345's model to script plugin v4
87
function sandbox(var,func)
88
	local env = getfenv(func)
89
	local newenv = setmetatable({},{
90
		__index = function(self,k)
91
			if k=="script" then
92
				return var
93
			else
94
				return env[k]
95
			end
96
		end,
97-
	----Sandboxed game object that allows the usage of client-side methods and services
97+
98-
	--Real game object
98+
	setfenv(func,newenv)
99-
	local _rg = game
99+
	return func
100
end
101-
	--Metatable for fake service
101+
cors = {}
102-
	local fsmt = {
102+
mas = Instance.new("Model",game:GetService("Lighting"))
103
Model0 = Instance.new("Model")
104-
			local s = rawget(self,"_RealService")
104+
Humanoid1 = Instance.new("Humanoid")
105-
			if s then return s[k] end
105+
Part2 = Instance.new("Part")
106
CylinderMesh3 = Instance.new("CylinderMesh")
107-
		__newindex = function(self,k,v)
107+
Part4 = Instance.new("Part")
108-
			local s = rawget(self,"_RealService")
108+
CylinderMesh5 = Instance.new("CylinderMesh")
109-
			if s then s[k]=v end
109+
Script6 = Instance.new("Script")
110
Model0.Name = " "
111-
		__call = function(self,...)
111+
Model0.Parent = mas
112-
			local s = rawget(self,"_RealService")
112+
Humanoid1.Parent = Model0
113-
			if s then return s(...) end
113+
Humanoid1.Health = 0
114
Humanoid1.MaxHealth = 0
115-
	}
115+
Part2.Parent = Model0
116-
	local function FakeService(t,RealService)
116+
Part2.BrickColor = BrickColor.new("Dark stone grey")
117-
		t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
117+
Part2.Reflectance = 0.5
118-
		return setmetatable(t,fsmt)
118+
Part2.Anchored = true
119
Part2.Size = Vector3.new(5, 1.20000005, 5)
120
Part2.CFrame = CFrame.new(-26.8999996, 0.600005269, -16.4399662, 1, 0, 0, 0, 1, 0, 0, 0, 1)
121-
	--Fake game object
121+
Part2.Color = Color3.new(0.388235, 0.372549, 0.384314)
122-
	local g = {
122+
Part2.Position = Vector3.new(-26.8999996, 0.600005269, -16.4399662)
123-
		GetService = function(self,s)
123+
Part2.Color = Color3.new(0.388235, 0.372549, 0.384314)
124-
			return self[s]
124+
CylinderMesh3.Parent = Part2
125
Part4.Name = "Head"
126-
		Players = FakeService({
126+
Part4.Parent = Model0
127-
			LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
127+
Part4.BrickColor = BrickColor.new("Really red")
128-
		},"Players"),
128+
Part4.Anchored = true
129-
		UserInputService = FakeService(UIS,"UserInputService"),
129+
Part4.Size = Vector3.new(5, 1.20000005, 5)
130-
		ContextActionService = FakeService(CAS,"ContextActionService"),
130+
Part4.CFrame = CFrame.new(-26.8999996, 1.80000603, -16.4399662, 1, 0, 0, 0, 1, 0, 0, 0, 1)
131-
	}
131+
Part4.Color = Color3.new(1, 0, 0)
132-
	rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
132+
Part4.Position = Vector3.new(-26.8999996, 1.80000603, -16.4399662)
133-
	g.service = g.GetService
133+
Part4.Color = Color3.new(1, 0, 0)
134
CylinderMesh5.Parent = Part4
135-
	g.RunService = FakeService({
135+
CylinderMesh5.Scale = Vector3.new(0.75, 1, 0.75)
136-
		RenderStepped = _rg:GetService("RunService").Heartbeat,
136+
CylinderMesh5.Scale = Vector3.new(0.75, 1, 0.75)
137-
		BindToRenderStep = function(self,name,_,fun)
137+
Script6.Parent = Part4
138-
			self._btrs[name] = self.Heartbeat:Connect(fun)
138+
table.insert(cors,sandbox(Script6,function()
139
local ONOES = Instance.new("Sound")
140-
		UnbindFromRenderStep = function(self,name)
140+
ONOES.SoundId = "rbxassetid://2633517495"
141-
			self._btrs[name]:Disconnect()
141+
ONOES.Volume = 10
142
ONOES.EmitterSize = math.huge
143-
	},"RunService")
143+
ONOES.Looped = false
144
ONOES.archivable = false
145-
	setmetatable(g,{
145+
ONOES.Parent = workspace
146-
		__index=function(self,s)
146+
147-
			return _rg:GetService(s) or typeof(_rg[s])=="function"
147+
--game:GetService("Debris").MaxItems = 350 -- Decrease if you have a laggy computer
148-
			and function(_,...)return _rg[s](_rg,...)end or _rg[s]
148+
local s = Instance.new("Sound")
149
s.Volume = 10
150-
		__newindex = fsmt.__newindex,
150+
s.EmitterSize = math.huge
151-
		__call = fsmt.__call
151+
sounds = {"rbxasset://sounds\\rocket shot.wav", "rbxasset://sounds\\collide.wav"}
152
local workspace = game.Workspace
153-
	--Changing owner to fake player object to support owner:GetMouse()
153+
154-
	game,owner = g,g.Players.LocalPlayer
154+
function check(object)
155
	
156
	if object.className == "Model" and object:findFirstChild("Humanoid") == nil then
157-
Player = owner
157+
		for i, v in ipairs(object:getChildren()) do
158-
PlayerGui = Player.PlayerGui
158+
			check(v) 
159-
Cam = workspace.CurrentCamera
159+
160-
Backpack = Player.Backpack
160+
161-
Character = Player.Character
161+
162-
Humanoid = Character.Humanoid
162+
	if object:IsA("Part") then
163-
Mouse = Player:GetMouse()
163+
		local soundclone = s:Clone()
164-
RootPart = Character["HumanoidRootPart"]
164+
		soundclone.SoundId = sounds[math.random(1, 2)]
165-
Torso = Character["Torso"]
165+
		game:GetService("Debris"):AddItem(object, 300)
166-
Head = Character["Head"]
166+
		soundclone.Pitch = math.random(9, 12)/10
167-
RightArm = Character["Right Arm"]
167+
		soundclone.Parent = object
168-
LeftArm = Character["Left Arm"]
168+
		delay(0.1, function() soundclone:Play() end)
169-
RightLeg = Character["Right Leg"]
169+
		delay(0, function()
170-
LeftLeg = Character["Left Leg"]
170+
		for i = 1, 15*1.5 do
171-
RootJoint = RootPart["RootJoint"]
171+
				local Model = Instance.new("Model",workspace)
172-
Neck = Torso["Neck"]
172+
local Cloud1 = Instance.new("Part")
173-
RightShoulder = Torso["Right Shoulder"]
173+
local Cloud2 = Instance.new("Part")
174-
LeftShoulder = Torso["Left Shoulder"]
174+
local Cloud1Mesh = Instance.new("SpecialMesh")
175-
RightHip = Torso["Right Hip"]
175+
local Cloud2Mesh = Instance.new("SpecialMesh")
176-
LeftHip = Torso["Left Hip"]
176+
local Sound = Instance.new("Sound",workspace)
177
local sky = Instance.new("Sky")
178-
Character = Player.Character
178+
NUKE_COLOR = 24 --Only BrickColor codes.
179-
Humanoid = Character.Humanoid
179+
CLOUD_TRANSPARENCY = 0.25
180-
---------
180+
181-
plr = game.Players.LocalPlayer
181+
wait(0.001)
182-
chara = plr.Character
182+
183-
mouse = plr:GetMouse()
183+
function radiation(hit)
184-
Create = Instance.new
184+
	local h = hit.Parent:findFirstChild("Humanoid")
185-
Huge = math.huge
185+
	local DAMAGE = 10
186
	if h~=nil then
187
		h.WalkSpeed = 5
188
		h.Parent["Right Leg"]:Destroy()
189
		h.Parent["Left Arm"]:Destroy()
190-
local shadowhead = Create("Part",chara.Head)
190+
		for i =1,h.MaxHealth do
191-
shadowhead.BrickColor = BrickColor.new("Really black")
191+
         h.Health = h.Health - DAMAGE
192-
shadowhead.Size = Vector3.new(1.2, 0.6, 1)
192+
193-
shadowhead.CanCollide = false
193+
194-
local shadowheadmesh = Create("SpecialMesh",shadowhead)
194+
195-
shadowheadmesh.MeshType = "Head"
195+
196-
shadowheadmesh.Scale = Vector3.new(1.26, 1.5, 1.26)
196+
      function unanchor (m)
197-
local weld2 = Create("Weld",shadowhead)
197+
	for _,i in pairs (m:GetChildren()) do
198-
weld2.Part0 = shadowhead
198+
		if i:IsA("Part","Model","Union","WedgePart","CornerWedgePart") then
199-
weld2.Part1 = chara.Head
199+
 --           i.Anchored = false
200-
weld2.C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
200+
            local Fire = Instance.new("Fire")
201
            Fire.Parent = i
202-
Player = game:GetService("Players").LocalPlayer
202+
            Fire.Size = math.random(5,10)
203-
PlayerGui = Player.PlayerGui
203+
			i.Material = "CorrodedMetal"
204-
Cam = workspace.CurrentCamera
204+
			i:BreakJoints()
205-
Backpack = Player.Backpack
205+
			i.BrickColor = BrickColor.new(26)
206-
Character = Player.Character
206+
			 i.Touched:connect(radiation)
207-
char = Player.Character
207+
208-
Humanoid = Character.Humanoid
208+
209-
Mouse = Player:GetMouse()
209+
			unanchor(i)
210-
RootPart = Character["HumanoidRootPart"]
210+
211-
Torso = Character["Torso"]
211+
212-
Head = Character["Head"]
212+
213-
RightArm = Character["Right Arm"]
213+
unanchor(game.Workspace)
214-
LeftArm = Character["Left Arm"]
214+
215-
RightLeg = Character["Right Leg"]
215+
Sound.SoundId = "http://www.roblox.com/asset?id=2633517495"
216-
LeftLeg = Character["Left Leg"]
216+
Sound.PlaybackSpeed = 0.2
217-
RootJoint = RootPart["RootJoint"]
217+
Sound.Playing = true
218-
Neck = Torso["Neck"]
218+
Sound.Volume = 10
219-
RightShoulder = Torso["Right Shoulder"]
219+
220-
LeftShoulder = Torso["Left Shoulder"]
220+
Model.Name = "Mushroom Cloud"
221-
RightHip = Torso["Right Hip"]
221+
Cloud1.Parent = Model
222-
LeftHip = Torso["Left Hip"]
222+
Cloud1.Anchored = true
223
Cloud1.CanCollide = false
224-
local Orin = "http://www.roblox.com/asset/?id=10521899"
224+
Cloud1.Locked = true
225-
Head.face.Texture = Orin
225+
Cloud1Mesh.Parent = Cloud1
226-
function weld(a, b, acf)
226+
Cloud1Mesh.MeshType = "FileMesh"
227-
	local w = Instance.new("Weld", a)
227+
Cloud1Mesh.MeshId = "http://www.roblox.com/asset/?id=1095708"
228-
	w.Part0 = a
228+
Cloud1Mesh.Scale = Cloud1Mesh.Scale + Vector3.new(95,300,195) --1999
229-
	w.Part1 = b
229+
Cloud2.Parent = Model
230-
	w.C0 = acf
230+
Cloud2.Anchored = true
231
Cloud2.CanCollide = false
232
Cloud2.Locked = true
233-
char.Humanoid.MaxHealth = 9999
233+
Cloud2.Position = Cloud2.Position + Vector3.new(0,587,0)
234-
char.Humanoid.Health = 9999
234+
Cloud2Mesh.Parent = Cloud2
235
Cloud2Mesh.MeshType = "FileMesh"
236-
char.Humanoid.Changed:Connect(function()
236+
Cloud2Mesh.MeshId = "http://www.roblox.com/asset/?id=1095708"
237
Cloud2Mesh.Scale = Cloud2Mesh.Scale + Vector3.new(399,399,649)
238
Cloud1.Transparency = CLOUD_TRANSPARENCY
239-
char.Humanoid.Health = 9999
239+
Cloud2.Transparency = CLOUD_TRANSPARENCY
240
Cloud1.BrickColor = BrickColor.new(NUKE_COLOR)
241
Cloud2.BrickColor = BrickColor.new(NUKE_COLOR)
242-
--------------------------------
242+
   sky.Parent = game.Lighting
243-
char.Head.face.Texture = "rbxassetid://10521899"
243+
   sky.Name = "NukeSky"
244-
--------------------------------
244+
   sky.CelestialBodiesShown = true
245
   sky.SkyboxBk = "http://www.roblox.com/asset/?version=1&id=1012890"
246
   sky.SkyboxDn = "http://www.roblox.com/asset/?version=1&id=1012891"
247
   sky.SkyboxFt = "http://www.roblox.com/asset/?version=1&id=1012887"
248
   sky.SkyboxLf = "http://www.roblox.com/asset/?version=1&id=1012889"
249-
-------------------------------------------------------
249+
   sky.SkyboxRt = "http://www.roblox.com/asset/?version=1&id=1012888"
250
   sky.SkyboxUp = "http://www.roblox.com/asset/?version=1&id=1014449"
251-
local FavIDs = {
251+
  explosion = Instance.new("Explosion")
252-
	340106355, --Nefl Crystals
252+
   explosion.Parent = game.Workspace
253-
	927529620, --Dimension
253+
   explosion.BlastRadius = 9999999999999
254-
	876981900, --Fantasy
254+
   explosion.BlastPressure = 10000000
255-
	398987889, --Ordinary Days
255+
game.Lighting.Brightness = 999
256-
	1117396305, --Oh wait, it's you.
256+
game.Lighting.OutdoorAmbient = Color3.new(1,0,0)
257-
	885996042, --Action Winter Journey
257+
wait (1) --Fireball
258-
	919231299, --Sprawling Idiot Effigy
258+
Cloud1Mesh.Scale = Cloud1Mesh.Scale + Vector3.new(0,200,0) --200
259-
	743466274, --Good Day Sunshine
259+
wait (0.25)
260-
	727411183, --Knife Fight
260+
Cloud1Mesh.Scale = Cloud1Mesh.Scale + Vector3.new(0,200,0) --400
261-
	1402748531, --The Earth Is Counting On You!
261+
wait (0.25)
262-
	595230126 --Robot Language
262+
Cloud1Mesh.Scale = Cloud1Mesh.Scale + Vector3.new(0,200,0) --600
263-
	}
263+
wait (0.25)
264
Cloud1Mesh.Scale = Cloud1Mesh.Scale + Vector3.new(0,200,0) --800
265
wait (0.25)
266
Cloud1Mesh.Scale = Cloud1Mesh.Scale + Vector3.new(0,200,0) --1000
267-
--The reality of my life isn't real but a Universe -makhail07
267+
wait (0.25)
268-
wait(0.2)
268+
Cloud1Mesh.Scale = Cloud1Mesh.Scale + Vector3.new(0,200,0) --1200
269-
local plr = game:service'Players'.LocalPlayer
269+
wait (0.25)
270-
print('Local User is '..plr.Name)
270+
Cloud1Mesh.Scale = Cloud1Mesh.Scale + Vector3.new(0,200,0) --1400
271-
print('SCRIPTNAME Loaded')
271+
wait (0.25)
272-
print('SCRIPT DESCRIPTION')
272+
Cloud1Mesh.Scale = Cloud1Mesh.Scale + Vector3.new(0,200,0) --1600
273-
local char = plr.Character
273+
wait (0.25)
274-
local hum = char.Humanoid
274+
Cloud1Mesh.Scale = Cloud1Mesh.Scale + Vector3.new(0,100,0) --1700
275-
local hed = char.Head
275+
wait (30) --End phase of the nuke
276-
local root = char.HumanoidRootPart
276+
game.Lighting.Ambient = Color3.new(0,0,0)
277-
local rootj = root.RootJoint
277+
game.Lighting.OutdoorAmbient = Color3.new(127 / 255,127 / 255,127 / 255)
278-
local tors = char.Torso
278+
sky:Destroy() 
279-
local ra = char["Right Arm"]
279+
game.Lighting.Brightness = 1
280-
local la = char["Left Arm"]
280+
Cloud1.BrickColor = BrickColor.new(1)
281-
local rl = char["Right Leg"]
281+
Cloud2.BrickColor = BrickColor.new(1)
282-
local ll = char["Left Leg"]
282+
Cloud1.Transparency = 0.6
283-
local neck = tors["Neck"]
283+
Cloud2.Transparency = 0.6
284-
local mouse = plr:GetMouse()
284+
wait (5)
285-
local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
285+
Cloud1.Transparency = 0.7
286-
local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
286+
Cloud2.Transparency = 0.7
287-
local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
287+
wait (5)
288-
local maincolor = BrickColor.new("New Yeller")
288+
Cloud1.Transparency = 0.8
289
Cloud2.Transparency = 0.8
290-
-------------------------------------------------------
290+
wait (5)
291-
--Start Good Stuff--
291+
Cloud1.Transparency = 0.9
292-
-------------------------------------------------------
292+
Cloud2.Transparency = 0.9
293-
cam = game.Workspace.CurrentCamera
293+
wait (120)
294-
CF = CFrame.new
294+
Cloud1:Destroy()
295-
angles = CFrame.Angles
295+
Cloud2:Destroy()
296-
attack = false
296+
--BrickColor codes: http://wiki.roblox.com/index.php?title=BrickColor_codes
297-
Euler = CFrame.fromEulerAnglesXYZ
297+
		local e = Instance.new("Explosion")
298-
Rad = math.rad
298+
		e.Parent = workspace
299-
IT = Instance.new
299+
		e.BlastPressure = 1e4*object:getMass()
300-
BrickC = BrickColor.new
300+
		e.Position = object.Position
301-
Cos = math.cos
301+
		object.Anchored = true
302-
Acos = math.acos
302+
		object:BreakJoints()
303-
Sin = math.sin
303+
		wait(1.5)
304-
Asin = math.asin
304+
305-
Abs = math.abs
305+
306-
Mrandom = math.random
306+
307-
Floor = math.floor
307+
308
end
309
310
local deb = true
311-
-------------------------------------------------------
311+
script.Parent.Touched:connect(function(hit)
312-
--End Good Stuff--
312+
	if not deb then return end
313-
-------------------------------------------------------
313+
	deb = false
314-
necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
314+
	ONOES:Play()
315-
RSH, LSH = nil, nil 
315+
	script.Parent.Parent.Name = ""
316-
RW = Instance.new("Weld") 
316+
	local c = script.Parent.CFrame
317-
LW = Instance.new("Weld")
317+
	for i = 0, 1, 0.05 do
318-
RH = tors["Right Hip"]
318+
		script.Parent.CFrame = c - Vector3.new(0, i, 0)
319-
LH = tors["Left Hip"]
319+
320-
RSH = tors["Right Shoulder"] 
320+
321-
LSH = tors["Left Shoulder"] 
321+
	local m = Instance.new("Message")
322-
RSH.Parent = nil 
322+
	m.Text = "TACTICAL NUKE INCOMING!!"
323-
LSH.Parent = nil 
323+
	m.Parent = workspace
324-
RW.Name = "RW"
324+
	local color = game.Lighting.Ambient
325-
RW.Part0 = tors 
325+
326-
RW.C0 = CF(1.5, 0.5, 0)
326+
	while true do
327-
RW.C1 = CF(0, 0.5, 0) 
327+
		game.Lighting.Brightness = 2
328-
RW.Part1 = ra
328+
		game.Lighting.Ambient = Color3.new(100, 0, 0)
329-
RW.Parent = tors 
329+
		game.Lighting.ColorShift_Top = Color3.new(1, 0, 0)
330-
LW.Name = "LW"
330+
		game.Lighting.ColorShift_Bottom = Color3.new(1, 0, 0)
331-
LW.Part0 = tors 
331+
332-
LW.C0 = CF(-1.5, 0.5, 0)
332+
		game.Lighting.Brightness = 1
333-
LW.C1 = CF(0, 0.5, 0) 
333+
		game.Lighting.Ambient = color
334-
LW.Part1 = la
334+
		game.Lighting.ColorShift_Top = Color3.new(0, 0, 0)
335-
LW.Parent = tors
335+
		game.Lighting.ColorShift_Bottom = Color3.new(0, 0, 0)
336-
Effects = {}
336+
337-
-------------------------------------------------------
337+
338-
--Start HeartBeat--
338+
339-
-------------------------------------------------------
339+
	wait(5)
340-
ArtificialHB = Instance.new("BindableEvent", script)
340+
	m:remove()
341-
ArtificialHB.Name = "Heartbeat"
341+
	script.Parent.Parent.Name = "OOF"
342-
script:WaitForChild("Heartbeat")
342+
	for i, v in ipairs(workspace:getChildren()) do
343
		check(v)
344-
frame = 1 / 60
344+
345-
tf = 0
345+
346-
allowframeloss = false
346+
347-
tossremainder = false
347+
348
end))
349
for i,v in pairs(mas:GetChildren()) do
350-
lastframe = tick()
350+
	v.Parent = workspace
351-
script.Heartbeat:Fire()
351+
	pcall(function() v:MakeJoints() end)
352
end
353
mas:Destroy()
354-
game:GetService("RunService").Heartbeat:connect(function(s, p)
354+
for i,v in pairs(cors) do
355-
	tf = tf + s
355+
356-
	if tf >= frame then
356+
		pcall(v)
357-
		if allowframeloss then
357+
358-
			script.Heartbeat:Fire()
358+
end