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1 | using System; | |
2 | using System.Random; | |
3 | using System.Collections; | |
4 | using System.Collections.Generic; | |
5 | ||
6 | ||
7 | public static class ListExtensions { | |
8 | public static void Shuffle<T>(this IList<T> list) { | |
9 | Random rnd = new Random(); | |
10 | for (var i = 0; i < list.Count; i++) | |
11 | list.Swap(i, rnd.Next(i, list.Count)); | |
12 | } | |
13 | ||
14 | public static void Swap<T>(this IList<T> list, int i, int j) { | |
15 | var temp = list[i]; | |
16 | list[i] = list[j]; | |
17 | list[j] = temp; | |
18 | } | |
19 | } |