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win32/game/powers/power_laserdummypower_remnantvi_mepowerblueprint__autobundle
2
vfx/vfx_shared/textures/fxt_lensflare_remnant_03
3
vfx/vfx_shared/textures/vfx_remnant_interface_layout_02
4
20 - 0x14 (R8G8B8A8_SRGB)
5
6
win32/game/powers/annihilation/power_annihilation_mepowerblueprint__autobundle
7
vfx/vfx_shared/textures/fxt_flowvolume_down_zy
8
vfx/vfx_shared/textures/fxt_flowvolume_vortexzx
9
51 - 0x33 (R32G32B32A32_FLOAT)
10
11
win32/game/levels/mulitplayer/mplobby/mplobby
12
game/levels/mulitplayer/mplobby/lighting/mplobby_enlighten_static_win32__irradiancetexture
13
29 - 0x1D (R9G9B9E5_FLOAT)
14
15
win32/game/levels/mulitplayer/mplobby/mplobby
16
game/environments/visualenvironments/lut/hdr_lut_hazardcold
17
game/environments/visualenvironments/lut/hdr_lut_hazardheat
18
27 - 0x1B (R10G10B10A2_UNORM)
19
20
win32/game/levels/rootlevel/rootlevel
21
placeholder/ui/observatory/reflectionvolumetexture/observatoryprefab/03762717-007e-4972-b907-c2c093886991-tex
22
40 - 0x28 (R16G16B16A16_FLOAT)
23-
40 - 0x28 (R16G16B16A16_FLOAT)
23+
24
win32/systems/frostbitestartupdata
25
systems/shader/bestfitnormalscale
26
systems/postprocess/filmgrainnoise
27
6 - 0x06 (R8_UNORM)