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- or go back to the newest paste.
| 1 | --Windows95/FR34KY | |
| 2 | ||
| 3 | --my scripting sux | |
| 4 | ||
| 5 | --also vouch pls | |
| 6 | ||
| 7 | --Edited to be more fe | |
| 8 | ||
| 9 | --ragdoll sometimes does not work | |
| 10 | debounce = 0; | |
| 11 | ||
| 12 | ||
| 13 | ||
| 14 | ||
| 15 | local player = game.Players.LocalPlayer | |
| 16 | repeat wait() until player.Character.Humanoid | |
| 17 | local humanoid = player.Character.Humanoid | |
| 18 | local mouse = player:GetMouse() | |
| 19 | --game.Players.LocalPlayer.Character.Shirt.ShirtTemplate='rbxassetid://473465498' | |
| 20 | local player=game.Players.LocalPlayer; | |
| 21 | local char=game.Players.LocalPlayer.Character; | |
| 22 | local humanoid = player.Character.Humanoid; | |
| 23 | Tool=Instance.new('Tool', game.Players.LocalPlayer.Backpack);
| |
| 24 | Tool.GripRight=Vector3.new(-0.816, 0, 0.577); | |
| 25 | Tool.GripUp=Vector3.new(-0.027, 0.996, -0.089); | |
| 26 | Tool.GripPos=Vector3.new(-0.3, -0.4, 0.4); | |
| 27 | Tool.GripForward=Vector3.new(-1, 0, -0); --0.485, 0.14, -0.863 | |
| 28 | Tool.Name='Suicide'; | |
| 29 | Handle=Instance.new('Part', Tool);
| |
| 30 | Handle.Name = 'Handle'; | |
| 31 | Handle.BrickColor=BrickColor.new('Really black')
| |
| 32 | Handle.Size=Vector3.new(0.26, 1.11, 4.85); | |
| 33 | Handle.Position=Vector3.new(-18.53, 0.555, -16.825) | |
| 34 | gunfire=Instance.new('Part', Tool)
| |
| 35 | gunfire.Name='GunFire' | |
| 36 | gunfire.Size=Vector3.new(0.2, 0.2, 0.2) | |
| 37 | gunfire.Transparency=1 | |
| 38 | gunfire.Position=Vector3.new(-18.56, 1.1, -19.35) | |
| 39 | gunfirefx=Instance.new('BillboardGui', gunfire)
| |
| 40 | gunfirefx.Enabled=false | |
| 41 | gunfirefx.Adornee = gunfire | |
| 42 | gunfirefx.Size=UDim2.new(1.1, 0, 1.1, 0) | |
| 43 | gunfirefx2=Instance.new('ImageLabel', gunfirefx)
| |
| 44 | gunfirefx2.Image='http://www.roblox.com/asset/?id=117472237' | |
| 45 | gunfirefx2.BackgroundTransparency=1 | |
| 46 | gunfirefx2.Size=UDim2.new(1.2, 0, 1.2, 0) | |
| 47 | ||
| 48 | shootsound=Instance.new('Sound', char.Torso)
| |
| 49 | shootsound.Volume=8 | |
| 50 | shootsound.SoundId='rbxassetid://230622620' | |
| 51 | c4mesh=Instance.new('SpecialMesh', Handle);
| |
| 52 | c4mesh.MeshType = 'FileMesh'; | |
| 53 | c4mesh.MeshId='http://www.roblox.com/asset/?id=95356090'; | |
| 54 | c4mesh.TextureId='http://www.roblox.com/asset/?id=95387789'; | |
| 55 | c4mesh.Scale=Vector3.new(1.8, 1.8, 1.8); | |
| 56 | ||
| 57 | local anim5 = Instance.new("Animation", player.Character)
| |
| 58 | anim5.AnimationId = "http://www.roblox.com/asset/?id=95383474" | |
| 59 | local playAnim10 = humanoid:LoadAnimation(anim5) | |
| 60 | ||
| 61 | Tool.GripRight=Vector3.new(-0.816, 0, 0.577) | |
| 62 | ||
| 63 | function equipped() | |
| 64 | wait() | |
| 65 | playAnim10:Play() | |
| 66 | end | |
| 67 | ||
| 68 | function unequipped() | |
| 69 | wait() | |
| 70 | playAnim10:Stop() | |
| 71 | end | |
| 72 | ||
| 73 | Tool.Equipped:connect(equipped) | |
| 74 | Tool.Unequipped:connect(unequipped) | |
| 75 | ||
| 76 | light=Instance.new('PointLight', Handle);
| |
| 77 | light.Color = Color3.new(255, 255, 0) | |
| 78 | light.Range=10; | |
| 79 | light.Enabled=false; | |
| 80 | ||
| 81 | ||
| 82 | function Shoot() | |
| 83 | --Credit to CyclicaIIy for this amazing script | |
| 84 | LocalPlayer = game:GetService("Players").LocalPlayer
| |
| 85 | --LocalPlayer.Character.Humanoid:MoveTo(LocalPlayer.Character.HumanoidRootPart.Position + LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 10) | |
| 86 | --LocalPlayer.Character.Humanoid.Jump = true | |
| 87 | wait(0.5) | |
| 88 | game.Players.LocalPlayer.Character.Head.Splash.Playing = true shootsound:Play() | |
| 89 | LocalPlayer.Character.Humanoid.PlatformStand = true | |
| 90 | if LocalPlayer.Character.Torso then | |
| 91 | local bambam = Instance.new("BodyThrust")
| |
| 92 | bambam.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart | |
| 93 | bambam.Force = Vector3.new(0, 1300, 0) | |
| 94 | bambam.Location = game.Players.LocalPlayer.Character.HumanoidRootPart.Position | |
| 95 | else | |
| 96 | local bambamm = Instance.new("BodyThrust")
| |
| 97 | bambamm.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart | |
| 98 | bambamm.Force = Vector3.new(0, 1300, 0) | |
| 99 | bambamm.Location = game.Players.LocalPlayer.Character.HumanoidRootPart.Position | |
| 100 | wait(0.1) | |
| 101 | bambamm:Destroy() | |
| 102 | wait(5) | |
| 103 | LocalPlayer.Character.Humanoid.Health = 0 | |
| 104 | end | |
| 105 | ||
| 106 | function Iterate(instance, func) | |
| 107 | for i, v in next, instance:GetChildren() do | |
| 108 | func(v) | |
| 109 | end | |
| 110 | end | |
| 111 | limbs = {
| |
| 112 | ["Right Leg"] = true; | |
| 113 | ["Right Arm"] = true; | |
| 114 | ["Left Leg"] = true; | |
| 115 | ["Left Arm"] = true; | |
| 116 | } | |
| 117 | Iterate(LocalPlayer.Character, function(v) | |
| 118 | if v:IsA("BasePart") then
| |
| 119 | local attachment = Instance.new("Attachment")
| |
| 120 | attachment.Parent = v | |
| 121 | attachment.Name = (v.Name .. "[Attachment]") | |
| 122 | if limbs[v.Name] then | |
| 123 | attachment.Position = Vector3.new(0, v.Size.Y/2, 0) | |
| 124 | elseif v.Name == "Head" then | |
| 125 | attachment.Position = Vector3.new(0, -v.Size.Y/2, 0) | |
| 126 | attachment.Rotation = Vector3.new(0, 0, -90) | |
| 127 | end | |
| 128 | end | |
| 129 | end) | |
| 130 | local leftLegAttachment = Instance.new("Attachment")
| |
| 131 | leftLegAttachment.Position = Vector3.new(-.5, -1, 0) | |
| 132 | leftLegAttachment.Rotation = Vector3.new(0, -90, 0) | |
| 133 | local rightLegAttachment = Instance.new("Attachment")
| |
| 134 | rightLegAttachment.Position = Vector3.new(.5, -1, 0) | |
| 135 | rightLegAttachment.Rotation = Vector3.new(0, -90, 0) | |
| 136 | rightLegAttachment.Parent, leftLegAttachment.Parent = LocalPlayer.Character.Torso, LocalPlayer.Character.Torso | |
| 137 | jointAttachments = {
| |
| 138 | ['Head'] = {
| |
| 139 | ['Attachment0'] = LocalPlayer.Character.Torso['NeckAttachment']; | |
| 140 | ['Attachment1'] = LocalPlayer.Character.Head['Head[Attachment]']; | |
| 141 | }; | |
| 142 | ['Left Arm'] = {
| |
| 143 | ['Attachment0'] = LocalPlayer.Character.Torso['LeftCollarAttachment']; | |
| 144 | ['Attachment1'] = LocalPlayer.Character['Left Arm']['Left Arm[Attachment]']; | |
| 145 | }; | |
| 146 | ['Right Arm'] = {
| |
| 147 | ['Attachment0'] = LocalPlayer.Character.Torso['RightCollarAttachment']; | |
| 148 | ['Attachment1'] = LocalPlayer.Character['Right Arm']['Right Arm[Attachment]']; | |
| 149 | }; | |
| 150 | ['Left Leg'] = {
| |
| 151 | ['Attachment0'] = leftLegAttachment; | |
| 152 | ['Attachment1'] = LocalPlayer.Character['Left Leg']['Left Leg[Attachment]']; | |
| 153 | }; | |
| 154 | ['Right Leg'] = {
| |
| 155 | ['Attachment0'] = rightLegAttachment; | |
| 156 | ['Attachment1'] = LocalPlayer.Character['Right Leg']['Right Leg[Attachment]']; | |
| 157 | }; | |
| 158 | } | |
| 159 | LocalPlayer.Character.Humanoid.PlatformStand = true | |
| 160 | Iterate(LocalPlayer.Character, function(v) | |
| 161 | if v:IsA("BasePart") then
| |
| 162 | if jointAttachments[v.Name] then | |
| 163 | local ballSocketJoint = Instance.new("BallSocketConstraint")
| |
| 164 | ballSocketJoint.Parent = v | |
| 165 | ballSocketJoint.Radius = 0.15 | |
| 166 | ballSocketJoint.Attachment0, ballSocketJoint.Attachment1 = jointAttachments[v.Name]['Attachment0'], jointAttachments[v.Name]['Attachment1'] | |
| 167 | end | |
| 168 | end | |
| 169 | end) | |
| 170 | Iterate(LocalPlayer.Character.Torso, function(v) | |
| 171 | if v:IsA("Motor") then
| |
| 172 | v:Remove() | |
| 173 | end | |
| 174 | end) | |
| 175 | end | |
| 176 | Tool.Activated:connect(Shoot) | |
| 177 | ||
| 178 | --ragdoll | |
| 179 | ||
| 180 | print("XDXDXD")
| |
| 181 | --You don't need to edit this! | |
| 182 | ||
| 183 | Character = player.Character | |
| 184 | Humanoid = Character.Humanoid | |
| 185 | Torso = Character.Torso | |
| 186 | mode = Instance.new("Model")
| |
| 187 | mode.Name = "" | |
| 188 | mode.Parent = game.Workspace | |
| 189 | ||
| 190 | function OnDeath() | |
| 191 | ||
| 192 | print("Death Suicide")
| |
| 193 | ||
| 194 | end | |
| 195 | ||
| 196 | Humanoid.Died:connect(OnDeath) |