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Battle Tower FAQ:
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	Battle Castle FAQ:
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Basic Definition: The Battle Tower is the basic battle facility. You simply battle 7 trainers 3v3 to win a set, and nothing more.
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Basic Definition: The Battle Castle is the management facility. Unlike other facilities, your Pokemon are not fully healed after each fight (though if they died, they are brought back to 1HP). You can not bring your own held items into the facility.
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Instead, you are given Castle Points at the start of each set, and after every battle, to you to manage your battles. While the amount at the start of each set is always 10, the amount after each battle varies depending on how you performed in that battle. The amount you receive is based on the following:
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Difficulty: 5th of 7 on easiness scale (Hard)
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Used 5 or less total PP used in battle: 8CP
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Team: Latios @ Lum Berry: Calm Mind, Psychic, Dragon Claw, Thunderbolt
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If over 5, then used 10 or less total PP used in battle: 6CP
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Swampert @ Leftovers: Earthquake, Surf, Ice Beam, Counter
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If over 10, then used 15 or less total PP used in battle: 4CP
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Metagross @ Choice Band: Meteor Mash, Earthquake, Shadow Ball, Explosion
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For each Pokemon that has not fainted: 3CP
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For each Pokemon with full HP: 3CP 
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Manipulation: None. You could technically double frame perfect clear to manip the first fight, but it's both ridiculous and not worth it to do so.
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If not Full HP, then for each Pokemon with more than half HP remaining: 2CP 
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If not Half HP, the for each Pokemon with less than half HP remaining: 1CP
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The Tower is basic, but it is also the longest facility, making a death not only painful, but very possible just because of the sheer length you have to go without having some bullshit happen.
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For each Pokemon with no status ailment: 1CP 
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For each opponent Pokemon at Level 55: 7CP
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This means the highest amount you can get from a battle is 50 Castle Points (8 + 9 + 9 + 3 + 21).
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You can then use these Castle Points in between battles to do a variety of things, such as heal your HP, or gives held items to your Pokemon. You can also spend them to find out information about your opponents Pokemon before the battle starts, and also alter their Level by 5 either way.
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You can also "Rank Up" these options to allow you more choices within them, for example, being able to rent Choice Specs instead of just berries.
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After Set 3, you are also given the option to "Pass" and simply skip a battle for the decently hefty price of 50 CP.
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Difficulty: 4th of 5 (Easy)
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Manipulation: While the fights are determined by calls to the Primary RNG, there is nothing you can do within the sets to influence the Pokemon you can fight. So smart use of your points is the best you can do, to skip over undesirables.