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| 1 | print("Edit by v4mp13r2On1c and BuiIderbot. Original script by trollmon123 and tyefoodmania(Crow_Kiyoamsa)")
| |
| 2 | print("Original edit by Lanceron2 ")
| |
| 3 | print("Edited Edited Edited by zach ( lol ) ")
| |
| 4 | ||
| 5 | if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
| |
| 6 | print("FE Compatibility: by WaverlyCole & Mokiros")
| |
| 7 | InternalData = {}
| |
| 8 | do | |
| 9 | script.Parent = owner.Character | |
| 10 | local Event = Instance.new("RemoteEvent")
| |
| 11 | Event.Name = "UserInput" | |
| 12 | local function NewFakeEvent() | |
| 13 | local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
| |
| 14 | return Fake | |
| 15 | end | |
| 16 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
| |
| 17 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
| |
| 18 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
| |
| 19 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
| |
| 20 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
| 21 | local function TriggerEvent(self,Event,...) | |
| 22 | local Trigger = Mouse[Event] | |
| 23 | if Trigger and Trigger.fakeEvent and Trigger.Function then | |
| 24 | Trigger.Function(...) | |
| 25 | end | |
| 26 | end | |
| 27 | Mouse.TrigEvent = TriggerEvent | |
| 28 | UserInputService.TrigEvent = TriggerEvent | |
| 29 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
| 30 | if FiredBy.Name ~= owner.Name then end | |
| 31 | if Input.MouseEvent then | |
| 32 | Mouse.Target = Input.Target | |
| 33 | Mouse.Hit = Input.Hit | |
| 34 | else | |
| 35 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
| 36 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 37 | return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") | |
| 38 | end | |
| 39 | for _,Action in pairs(ContextActionService.Actions) do | |
| 40 | for _,Key in pairs(Action.Keys) do | |
| 41 | if Key==Input.KeyCode then | |
| 42 | Action.Function(Action.Name,Input.UserInputState,Input) | |
| 43 | end | |
| 44 | end | |
| 45 | end | |
| 46 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
| 47 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
| 48 | end | |
| 49 | end) | |
| 50 | InternalData["Mouse"] = Mouse | |
| 51 | InternalData["ContextActionService"] = ContextActionService | |
| 52 | InternalData["UserInputService"] = UserInputService | |
| 53 | Event.Parent = NLS([[ | |
| 54 | local Player = owner | |
| 55 | local Event = script:WaitForChild("UserInput")
| |
| 56 | local UserInputService = game:GetService("UserInputService")
| |
| 57 | local Mouse = Player:GetMouse() | |
| 58 | local Input = function(Input,gameProcessedEvent) | |
| 59 | if gameProcessedEvent then return end | |
| 60 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
| |
| 61 | end | |
| 62 | UserInputService.InputBegan:Connect(Input) | |
| 63 | UserInputService.InputEnded:Connect(Input) | |
| 64 | local Hit,Target | |
| 65 | while wait(1/30) do | |
| 66 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
| 67 | Hit,Target = Mouse.Hit,Mouse.Target | |
| 68 | Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
| |
| 69 | end | |
| 70 | end | |
| 71 | ]],owner.Character) | |
| 72 | end | |
| 73 | RealGame = game;game = setmetatable({},{
| |
| 74 | __index = function (self,Index) | |
| 75 | local Sandbox = function (Thing) | |
| 76 | if Thing:IsA("Player") then
| |
| 77 | local RealPlayer = Thing | |
| 78 | return setmetatable({},{
| |
| 79 | __index = function (self,Index) | |
| 80 | local Type = type(RealPlayer[Index]) | |
| 81 | if Type == "function" then | |
| 82 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
| 83 | return function (self) | |
| 84 | return InternalData["Mouse"] | |
| 85 | end | |
| 86 | end | |
| 87 | return function (self,...) | |
| 88 | return RealPlayer[Index](RealPlayer,...) | |
| 89 | end | |
| 90 | else | |
| 91 | return RealPlayer[Index] | |
| 92 | end | |
| 93 | end; | |
| 94 | __tostring = function(self) | |
| 95 | return RealPlayer.Name | |
| 96 | end | |
| 97 | }) | |
| 98 | end | |
| 99 | end | |
| 100 | if RealGame[Index] then | |
| 101 | local Type = type(RealGame[Index]) | |
| 102 | if Type == "function" then | |
| 103 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
| 104 | return function (self,Service) | |
| 105 | if Service:lower() == "players" then | |
| 106 | return setmetatable({},{
| |
| 107 | __index = function (self2,Index2) | |
| 108 | local RealService = RealGame:GetService(Service) | |
| 109 | local Type2 = type(Index2) | |
| 110 | if Type2 == "function" then | |
| 111 | return function (self,...) | |
| 112 | return RealService[Index2](RealService,...) | |
| 113 | end | |
| 114 | else | |
| 115 | if Index2:lower() == "localplayer" then | |
| 116 | return Sandbox(owner) | |
| 117 | end | |
| 118 | return RealService[Index2] | |
| 119 | end | |
| 120 | end; | |
| 121 | __tostring = function(self) | |
| 122 | return RealGame:GetService(Service).Name | |
| 123 | end | |
| 124 | }) | |
| 125 | elseif Service:lower() == "contextactionservice" then | |
| 126 | return InternalData["ContextActionService"] | |
| 127 | elseif Service:lower() == "contextactionservice" then | |
| 128 | return InternalData["UserInputService"] | |
| 129 | elseif Service:lower() == "runservice" then | |
| 130 | return setmetatable({},{
| |
| 131 | __index = function(self2,Index2) | |
| 132 | local RealService = RealGame:GetService(Service) | |
| 133 | local Type2 = type(Index2) | |
| 134 | if Type2 == "function" then | |
| 135 | return function (self,...) | |
| 136 | return RealService[Index2](RealService,...) | |
| 137 | end | |
| 138 | else | |
| 139 | if Index2:lower() == "bindtorenderstep" then | |
| 140 | return function (self,Name,Priority,Function) | |
| 141 | return RealGame:GetService("RunService").Stepped:Connect(Function)
| |
| 142 | end | |
| 143 | end | |
| 144 | if Index2:lower() == "renderstepped" then | |
| 145 | return RealService["Stepped"] | |
| 146 | end | |
| 147 | return RealService[Index2] | |
| 148 | end | |
| 149 | end | |
| 150 | }) | |
| 151 | else | |
| 152 | return RealGame:GetService(Service) | |
| 153 | end | |
| 154 | end | |
| 155 | end | |
| 156 | return function (self,...) | |
| 157 | return RealGame[Index](RealGame,...) | |
| 158 | end | |
| 159 | else | |
| 160 | if game:GetService(Index) then | |
| 161 | return game:GetService(Index) | |
| 162 | end | |
| 163 | return RealGame[Index] | |
| 164 | end | |
| 165 | else | |
| 166 | return nil | |
| 167 | end | |
| 168 | end | |
| 169 | });Game = game;owner = game:GetService("Players").LocalPlayer
| |
| 170 | print("Complete! Running...")
| |
| 171 | ||
| 172 | wait(0.1) | |
| 173 | local Player = game.Players.LocalPlayer | |
| 174 | local Character = Player.Character | |
| 175 | local Humanoid = Character.Humanoid | |
| 176 | Humanoid.Name = "DIO" | |
| 177 | local Mouse = Player:GetMouse() | |
| 178 | local LeftArm = Character["Left Arm"] | |
| 179 | local RightArm = Character["Right Arm"] | |
| 180 | local LeftLeg = Character["Left Leg"] | |
| 181 | local RightLeg = Character["Right Leg"] | |
| 182 | local Head = Character.Head | |
| 183 | local Torso = Character.Torso | |
| 184 | Head.face:Destroy() | |
| 185 | function chatfunc(text) | |
| 186 | local chat = coroutine.wrap(function() | |
| 187 | if Character:FindFirstChild("TalkingBillBoard")~= nil then
| |
| 188 | Character:FindFirstChild("TalkingBillBoard"):destroy()
| |
| 189 | end | |
| 190 | local naeeym2 = Instance.new("BillboardGui",Character)
| |
| 191 | naeeym2.Size = UDim2.new(0,100,0,40) | |
| 192 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
| 193 | naeeym2.Adornee = Head | |
| 194 | naeeym2.Name = "TalkingBillBoard" | |
| 195 | tecks2 = Instance.new("TextLabel",naeeym2)
| |
| 196 | tecks2.BackgroundTransparency = 1 | |
| 197 | tecks2.BorderSizePixel = 0 | |
| 198 | tecks2.Text = "" | |
| 199 | tecks2.Font = "Fantasy" | |
| 200 | tecks2.TextSize = 30 | |
| 201 | tecks2.TextStrokeTransparency = 0 | |
| 202 | tecks2.TextColor3 = Color3.new(0,0,0) | |
| 203 | tecks2.TextStrokeColor3 = Color3.new(0,0,255) | |
| 204 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
| 205 | local tecks3 = Instance.new("TextLabel",naeeym2)
| |
| 206 | tecks3.BackgroundTransparency = 1 | |
| 207 | tecks3.BorderSizePixel = 0 | |
| 208 | tecks3.Text = "" | |
| 209 | tecks3.Font = "Fantasy" | |
| 210 | tecks3.TextSize = 30 | |
| 211 | tecks3.TextStrokeTransparency = 0 | |
| 212 | tecks3.TextColor3 = Color3.new(255,255,0) | |
| 213 | tecks3.TextStrokeColor3 = Color3.new(0,255,0) | |
| 214 | tecks3.Size = UDim2.new(1,0,0.5,0) | |
| 215 | for i = 1,string.len(text),1 do | |
| 216 | ||
| 217 | tecks2.Text = string.sub(text,1,i) | |
| 218 | tecks3.Text = string.sub(text,1,i) | |
| 219 | wait(0.01) | |
| 220 | end | |
| 221 | wait(2) | |
| 222 | for i = 1, 50 do | |
| 223 | ||
| 224 | tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5)) | |
| 225 | tecks2.Rotation = tecks2.Rotation - .8 | |
| 226 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
| 227 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
| 228 | tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5)) | |
| 229 | tecks3.Rotation = tecks2.Rotation + .8 | |
| 230 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
| 231 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
| 232 | end | |
| 233 | naeeym2:Destroy() | |
| 234 | end) | |
| 235 | chat() | |
| 236 | ||
| 237 | end | |
| 238 | shirt = Instance.new("Shirt", Character)
| |
| 239 | shirt.Name = "Shirt" | |
| 240 | pants = Instance.new("Pants", Character)
| |
| 241 | pants.Name = "Pants" | |
| 242 | Character.Shirt.ShirtTemplate = "rbxassetid://2505006282" | |
| 243 | Character.Pants.PantsTemplate = "rbxassetid://2505006249" | |
| 244 | for i,v in pairs(Character:GetChildren()) do | |
| 245 | if v.ClassName == "Accessory" or v.ClassName == "Hat" then | |
| 246 | v:destroy() | |
| 247 | end | |
| 248 | end | |
| 249 | Humanoid.Health = Humanoid.MaxHealth | |
| 250 | local BC = Character["Body Colors"] | |
| 251 | BC.HeadColor = BrickColor.new("Really black")
| |
| 252 | BC.LeftArmColor = BrickColor.new("Pastel brown")
| |
| 253 | BC.LeftLegColor = BrickColor.new("Pastel brown")
| |
| 254 | BC.RightArmColor = BrickColor.new("Pastel brown")
| |
| 255 | BC.RightLegColor = BrickColor.new("Pastel brown")
| |
| 256 | BC.TorsoColor = BrickColor.new("Really black")
| |
| 257 | local Hair = Instance.new("Part")
| |
| 258 | Hair.Parent = Character | |
| 259 | Hair.Name = "Hair" | |
| 260 | Hair.Size = Vector3.new(1, 1, 1) | |
| 261 | Hair.CFrame = Head.CFrame | |
| 262 | Hair:BreakJoints() | |
| 263 | Hair.CanCollide = false | |
| 264 | Hair.TopSurface = "Smooth" | |
| 265 | Hair.BottomSurface = "Smooth" | |
| 266 | Hair.BrickColor = BrickColor.new("White")
| |
| 267 | Weld = Instance.new("Weld")
| |
| 268 | Weld.Name = "Weld" | |
| 269 | Weld.Part0 = Head | |
| 270 | Weld.Part1 = Hair | |
| 271 | Weld.Parent = Head | |
| 272 | Weld.C0 = CFrame.new(0.1,0,0.2)*CFrame.fromEulerAnglesXYZ(0,0,0) | |
| 273 | Mesh = Instance.new("SpecialMesh")
| |
| 274 | Mesh.Parent = Hair | |
| 275 | Mesh.MeshId = "rbxassetid://886288384" | |
| 276 | Mesh.TextureId = "rbxassetid://886289004" | |
| 277 | Mesh.Scale = Vector3.new(0.11,0.1,0.08) | |
| 278 | local Camera = game.Workspace.CurrentCamera | |
| 279 | local RootPart = Character.HumanoidRootPart | |
| 280 | local Music = Instance.new("Sound",RootPart)
| |
| 281 | Music.Pitch = 1 | |
| 282 | Music.Volume = 10 | |
| 283 | Music.Looped = true | |
| 284 | Music.SoundId = "rbxassetid://2045276365" | |
| 285 | Music:play() | |
| 286 | local RootJoint = RootPart.RootJoint | |
| 287 | local Pause = false | |
| 288 | local attack = false | |
| 289 | local Change = false | |
| 290 | - | Local StandDMG = false |
| 290 | + | local StandDMG = false |
| 291 | local DDZ = false | |
| 292 | local LOL = false | |
| 293 | local Anim = 'Idle' | |
| 294 | local attacktype = 1 | |
| 295 | local delays = false | |
| 296 | local play = true | |
| 297 | local Time = 7 | |
| 298 | local targetted = nil | |
| 299 | local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 300 | local velocity = RootPart.Velocity.y | |
| 301 | local sine = 0 | |
| 302 | local change = 1 | |
| 303 | local D = false | |
| 304 | Loop = false | |
| 305 | local DD = false | |
| 306 | local doe = 0 | |
| 307 | local Create = LoadLibrary("RbxUtility").Create
| |
| 308 | local Stand = Instance.new("Model",Character)
| |
| 309 | Stand.Name = "Stand" | |
| 310 | local ST = Instance.new("Part",Stand)
| |
| 311 | ST.Size = Vector3.new(2,2,1) | |
| 312 | ST.BrickColor = BrickColor.new("White")
| |
| 313 | ST.CanCollide = false | |
| 314 | ST.Material = "Neon" | |
| 315 | local ST2 = Instance.new("SpecialMesh",ST)
| |
| 316 | ST2.MeshId = "rbxasset://fonts/torso.mesh" | |
| 317 | ST2.Scale = Vector3.new(1,1,1) | |
| 318 | local ST3 = Instance.new("Weld",ST)
| |
| 319 | ST3.Part0 = RootPart | |
| 320 | ST3.Part1 = ST | |
| 321 | ST3.C0 = CFrame.new(0,0,0) | |
| 322 | local SH = Instance.new("Part",Stand)
| |
| 323 | SH.Size = Vector3.new(1.25,1.25,1.25) | |
| 324 | SH.CanCollide = false | |
| 325 | SH.BrickColor = BrickColor.new("White")
| |
| 326 | local SH2 = Instance.new("SpecialMesh",SH)
| |
| 327 | SH2.MeshType = "Head" | |
| 328 | SH2.Scale = Vector3.new(1,1,1) | |
| 329 | local SH2 = Instance.new("Weld",SH)
| |
| 330 | SH2.Part0 = ST | |
| 331 | SH2.Part1 = SH | |
| 332 | SH2.C0 = CFrame.new(0,1.5,0) | |
| 333 | local SRA = Instance.new("Part",Stand)
| |
| 334 | SRA.Size = Vector3.new(1,2,1) | |
| 335 | SRA.CanCollide = false | |
| 336 | SRA.BrickColor = BrickColor.new("White")
| |
| 337 | local SRA2 = Instance.new("SpecialMesh",SRA)
| |
| 338 | SRA2.MeshId = "rbxasset://fonts/rightarm.mesh" | |
| 339 | SRA2.Scale = Vector3.new(1,1,1) | |
| 340 | local SRA3 = Instance.new("Weld",SRA)
| |
| 341 | SRA3.Part0 = ST | |
| 342 | SRA3.Part1 = SRA | |
| 343 | SRA3.C0 = CFrame.new(1.5,0,0) | |
| 344 | local SLA = Instance.new("Part",Stand)
| |
| 345 | SLA.Size = Vector3.new(1,2,1) | |
| 346 | SLA.CanCollide = false | |
| 347 | SLA.BrickColor = BrickColor.new("White")
| |
| 348 | local SLA2 = Instance.new("SpecialMesh",SLA)
| |
| 349 | SLA2.MeshId = "rbxasset://fonts/leftarm.mesh" | |
| 350 | SLA2.Scale = Vector3.new(1,1,1) | |
| 351 | local SLA3 = Instance.new("Weld",SLA)
| |
| 352 | SLA3.Part0 = ST | |
| 353 | SLA3.Part1 = SLA | |
| 354 | SLA3.C0 = CFrame.new(-1.5,0,0) | |
| 355 | local SRL = Instance.new("Part",Stand)
| |
| 356 | SRL.Size = Vector3.new(1,2,1) | |
| 357 | SRL.CanCollide = false | |
| 358 | SRL.BrickColor = BrickColor.new("White")
| |
| 359 | local SRL2 = Instance.new("SpecialMesh",SRL)
| |
| 360 | SRL2.MeshId = "rbxasset://fonts/rightleg.mesh" | |
| 361 | SRL2.Scale = Vector3.new(1,1,1) | |
| 362 | local SRL3 = Instance.new("Weld",SRL)
| |
| 363 | SRL3.Part0 = ST | |
| 364 | SRL3.Part1 = SRL | |
| 365 | SRL3.C0 = CFrame.new(0.5,-2,0) | |
| 366 | local SLL = Instance.new("Part",Stand)
| |
| 367 | SLL.Size = Vector3.new(1,2,1) | |
| 368 | SLL.CanCollide = false | |
| 369 | SLL.BrickColor = BrickColor.new("White")
| |
| 370 | local SLL2 = Instance.new("SpecialMesh",SLL)
| |
| 371 | SLL2.MeshId = "rbxasset://fonts/leftleg.mesh" | |
| 372 | SLL2.Scale = Vector3.new(1,1,1) | |
| 373 | local SLL3 = Instance.new("Weld",SLL)
| |
| 374 | SLL3.Part0 = ST | |
| 375 | SLL3.Part1 = SLL | |
| 376 | SLL3.C0 = CFrame.new(-0.5,-2,0) | |
| 377 | local FlA = Instance.new("ParticleEmitter",SRA)
| |
| 378 | FlA.Texture = "rbxassetid://263837009" | |
| 379 | FlA.Size = NumberSequence.new(0.6) | |
| 380 | FlA.Rotation = NumberRange.new(-100, 100) | |
| 381 | FlA.RotSpeed = NumberRange.new(-200, 200) | |
| 382 | FlA.Transparency = NumberSequence.new(0,1) | |
| 383 | FlA.Speed = NumberRange.new(0.1) | |
| 384 | FlA.ZOffset = -0.1 | |
| 385 | FlA.Lifetime = NumberRange.new(1) | |
| 386 | FlA.Rate = 100 | |
| 387 | FlA.LockedToPart = true | |
| 388 | FlA.LightEmission = 1 | |
| 389 | FlA.VelocitySpread = 100 | |
| 390 | local ZZA = Instance.new("ParticleEmitter",SRA)
| |
| 391 | ZZA.Texture = "rbxasset://textures/particles/sparkles_main.dds" | |
| 392 | ZZA.Size = NumberSequence.new(0.005) | |
| 393 | ZZA.Color = ColorSequence.new(Color3.fromRGB(255,255,255)) | |
| 394 | ZZA.RotSpeed = NumberRange.new(-200, 200) | |
| 395 | ZZA.Transparency = NumberSequence.new(0.7) | |
| 396 | ZZA.Lifetime = NumberRange.new(1) | |
| 397 | ZZA.Speed = NumberRange.new(0.48) | |
| 398 | ZZA.Rate = 100 | |
| 399 | ZZA.ZOffset = 0.1 | |
| 400 | ZZA.LockedToPart = true | |
| 401 | ZZA.LightEmission = 1e9 | |
| 402 | ZZA.LightInfluence = 1e9 | |
| 403 | local FlA1 = Instance.new("ParticleEmitter",SLA)
| |
| 404 | FlA1.Texture = "rbxassetid://263837009" | |
| 405 | FlA1.Size = NumberSequence.new(0.6) | |
| 406 | FlA1.Rotation = NumberRange.new(-100, 100) | |
| 407 | FlA1.RotSpeed = NumberRange.new(-200, 200) | |
| 408 | FlA1.Transparency = NumberSequence.new(0,1) | |
| 409 | FlA1.Speed = NumberRange.new(0.1) | |
| 410 | FlA1.ZOffset = -0.1 | |
| 411 | FlA1.Lifetime = NumberRange.new(1) | |
| 412 | FlA1.Rate = 100 | |
| 413 | FlA1.LockedToPart = true | |
| 414 | FlA1.LightEmission = 1 | |
| 415 | FlA1.VelocitySpread = 100 | |
| 416 | local ZZA1 = Instance.new("ParticleEmitter",SLA)
| |
| 417 | ZZA1.Texture = "rbxasset://textures/particles/sparkles_main.dds" | |
| 418 | ZZA1.Size = NumberSequence.new(0.005) | |
| 419 | ZZA1.Color = ColorSequence.new(Color3.fromRGB(255,255,255)) | |
| 420 | ZZA1.RotSpeed = NumberRange.new(-200, 200) | |
| 421 | ZZA1.Transparency = NumberSequence.new(0.7) | |
| 422 | ZZA1.Lifetime = NumberRange.new(1) | |
| 423 | ZZA1.Speed = NumberRange.new(0.48) | |
| 424 | ZZA1.Rate = 100 | |
| 425 | ZZA1.ZOffset = 0.1 | |
| 426 | ZZA1.LockedToPart = true | |
| 427 | ZZA1.LightEmission = 1e9 | |
| 428 | ZZA1.LightInfluence = 1e9 | |
| 429 | local FlA2 = Instance.new("ParticleEmitter",ST)
| |
| 430 | FlA2.Texture = "rbxassetid://263837009" | |
| 431 | FlA2.Size = NumberSequence.new(0.6) | |
| 432 | FlA2.Rotation = NumberRange.new(-100, 100) | |
| 433 | FlA2.RotSpeed = NumberRange.new(-200, 200) | |
| 434 | FlA2.Transparency = NumberSequence.new(0,1) | |
| 435 | FlA2.Speed = NumberRange.new(0.1) | |
| 436 | FlA2.ZOffset = -0.1 | |
| 437 | FlA2.Lifetime = NumberRange.new(1) | |
| 438 | FlA2.Rate = 100 | |
| 439 | FlA2.LockedToPart = true | |
| 440 | FlA2.LightEmission = 1 | |
| 441 | FlA2.VelocitySpread = 100 | |
| 442 | local ZZA2 = Instance.new("ParticleEmitter",ST)
| |
| 443 | ZZA2.Texture = "rbxasset://textures/particles/sparkles_main.dds" | |
| 444 | ZZA2.Size = NumberSequence.new(0.005) | |
| 445 | ZZA2.Color = ColorSequence.new(Color3.fromRGB(255,255,255)) | |
| 446 | ZZA2.RotSpeed = NumberRange.new(-200, 200) | |
| 447 | ZZA2.Transparency = NumberSequence.new(0.7) | |
| 448 | ZZA2.Lifetime = NumberRange.new(1) | |
| 449 | ZZA2.Speed = NumberRange.new(0.48) | |
| 450 | ZZA2.Rate = 100 | |
| 451 | ZZA2.ZOffset = 0.1 | |
| 452 | ZZA2.LockedToPart = true | |
| 453 | ZZA2.LightEmission = 1e9 | |
| 454 | ZZA2.LightInfluence = 1e9 | |
| 455 | local FlA3 = Instance.new("ParticleEmitter",SRL)
| |
| 456 | FlA3.Texture = "rbxassetid://263837009" | |
| 457 | FlA3.Size = NumberSequence.new(0.6) | |
| 458 | FlA3.Rotation = NumberRange.new(-100, 100) | |
| 459 | FlA3.RotSpeed = NumberRange.new(-200, 200) | |
| 460 | FlA3.Transparency = NumberSequence.new(0,1) | |
| 461 | FlA3.Speed = NumberRange.new(0.1) | |
| 462 | FlA3.ZOffset = -0.1 | |
| 463 | FlA3.Lifetime = NumberRange.new(1) | |
| 464 | FlA3.Rate = 100 | |
| 465 | FlA3.LockedToPart = true | |
| 466 | FlA3.LightEmission = 1 | |
| 467 | FlA3.VelocitySpread = 100 | |
| 468 | local ZZA3 = Instance.new("ParticleEmitter",SRL)
| |
| 469 | ZZA3.Texture = "rbxasset://textures/particles/sparkles_main.dds" | |
| 470 | ZZA3.Size = NumberSequence.new(0.005) | |
| 471 | ZZA3.Color = ColorSequence.new(Color3.fromRGB(255,255,255)) | |
| 472 | ZZA3.RotSpeed = NumberRange.new(-200, 200) | |
| 473 | ZZA3.Transparency = NumberSequence.new(0.7) | |
| 474 | ZZA3.Lifetime = NumberRange.new(1) | |
| 475 | ZZA3.Speed = NumberRange.new(0.48) | |
| 476 | ZZA3.Rate = 100 | |
| 477 | ZZA3.ZOffset = 0.1 | |
| 478 | ZZA3.LockedToPart = true | |
| 479 | ZZA3.LightEmission = 1e9 | |
| 480 | ZZA3.LightInfluence = 1e9 | |
| 481 | local FlA4 = Instance.new("ParticleEmitter",SLL)
| |
| 482 | FlA4.Texture = "rbxassetid://263837009" | |
| 483 | FlA4.Size = NumberSequence.new(0.6) | |
| 484 | FlA4.Rotation = NumberRange.new(-100, 100) | |
| 485 | FlA4.RotSpeed = NumberRange.new(-200, 200) | |
| 486 | FlA4.Transparency = NumberSequence.new(0,1) | |
| 487 | FlA4.Speed = NumberRange.new(0.1) | |
| 488 | FlA4.ZOffset = -0.1 | |
| 489 | FlA4.Lifetime = NumberRange.new(1) | |
| 490 | FlA4.Rate = 100 | |
| 491 | FlA4.LockedToPart = true | |
| 492 | FlA4.LightEmission = 1 | |
| 493 | FlA4.VelocitySpread = 100 | |
| 494 | local ZZA4 = Instance.new("ParticleEmitter",SLL)
| |
| 495 | ZZA4.Texture = "rbxasset://textures/particles/sparkles_main.dds" | |
| 496 | ZZA4.Size = NumberSequence.new(0.005) | |
| 497 | ZZA4.Color = ColorSequence.new(Color3.fromRGB(255,255,255)) | |
| 498 | ZZA4.RotSpeed = NumberRange.new(-200, 200) | |
| 499 | ZZA4.Transparency = NumberSequence.new(0.7) | |
| 500 | ZZA4.Lifetime = NumberRange.new(1) | |
| 501 | ZZA4.Speed = NumberRange.new(0.48) | |
| 502 | ZZA4.Rate = 100 | |
| 503 | ZZA4.ZOffset = 0.1 | |
| 504 | ZZA4.LockedToPart = true | |
| 505 | ZZA4.LightEmission = 1e9 | |
| 506 | ZZA4.LightInfluence = 1e9 | |
| 507 | local FlA5 = Instance.new("ParticleEmitter",SH)
| |
| 508 | FlA5.Texture = "rbxassetid://263837009" | |
| 509 | FlA5.Size = NumberSequence.new(0.6) | |
| 510 | FlA5.Rotation = NumberRange.new(-100, 100) | |
| 511 | FlA5.RotSpeed = NumberRange.new(-200, 200) | |
| 512 | FlA5.Transparency = NumberSequence.new(0,1) | |
| 513 | FlA5.Speed = NumberRange.new(0.1) | |
| 514 | FlA5.ZOffset = -0.1 | |
| 515 | FlA5.Lifetime = NumberRange.new(1) | |
| 516 | FlA5.Rate = 20 | |
| 517 | FlA5.LockedToPart = true | |
| 518 | FlA5.LightEmission = 1 | |
| 519 | FlA5.VelocitySpread = 100 | |
| 520 | local ZZA5 = Instance.new("ParticleEmitter",SH)
| |
| 521 | ZZA5.Texture = "rbxasset://textures/particles/sparkles_main.dds" | |
| 522 | ZZA5.Size = NumberSequence.new(0.005) | |
| 523 | ZZA5.Color = ColorSequence.new(Color3.fromRGB(255,255,255)) | |
| 524 | ZZA5.RotSpeed = NumberRange.new(-200, 200) | |
| 525 | ZZA5.Transparency = NumberSequence.new(0.7) | |
| 526 | ZZA5.Lifetime = NumberRange.new(1) | |
| 527 | ZZA5.Speed = NumberRange.new(0.48) | |
| 528 | ZZA5.Rate = 100 | |
| 529 | ZZA5.ZOffset = 0.1 | |
| 530 | ZZA5.LockedToPart = true | |
| 531 | ZZA5.LightEmission = 1e9 | |
| 532 | ZZA5.LightInfluence = 1e9 | |
| 533 | FlA.Enabled = false | |
| 534 | FlA1.Enabled = false | |
| 535 | FlA2.Enabled = false | |
| 536 | FlA3.Enabled = false | |
| 537 | FlA4.Enabled = false | |
| 538 | FlA5.Enabled = false | |
| 539 | ZZA.Enabled= false | |
| 540 | ZZA1.Enabled = false | |
| 541 | ZZA2.Enabled = false | |
| 542 | ZZA3.Enabled = false | |
| 543 | ZZA4.Enabled = false | |
| 544 | ZZA5.Enabled = false | |
| 545 | local Face = Instance.new("Decal",SH)
| |
| 546 | Face.Face = "Front" | |
| 547 | Face.Texture = "rbxassetid://541645615" | |
| 548 | local StarH = Instance.new("Part",Stand)
| |
| 549 | StarH.BrickColor = BrickColor.new("White")
| |
| 550 | StarH.CanCollide = false | |
| 551 | local StarH2 = Instance.new("SpecialMesh",StarH)
| |
| 552 | StarH2.MeshId = "rbxassetid://882264338" | |
| 553 | StarH2.Scale = Vector3.new(0.03,0.04,0.03) | |
| 554 | local StarH3 = Instance.new("Weld",StarH)
| |
| 555 | StarH3.Part0 = SH | |
| 556 | StarH3.Part1 = StarH | |
| 557 | StarH3.C0 = CFrame.new(0,0.6,-0.001)*CFrame.Angles(0,0,0) | |
| 558 | local Scarf = Instance.new("Part",Stand)
| |
| 559 | Scarf.BrickColor = BrickColor.new("White")
| |
| 560 | Scarf.CanCollide = false | |
| 561 | local Scarf2 = Instance.new("SpecialMesh",Scarf)
| |
| 562 | Scarf2.MeshId = "rbxassetid://1143311149" | |
| 563 | Scarf2.Scale = Vector3.new(0.01,0.01,0.01) | |
| 564 | ||
| 565 | local Scarf3 = Instance.new("Weld",Scarf)
| |
| 566 | Scarf3.Part0 = ST | |
| 567 | Scarf3.Part1 = Scarf | |
| 568 | Scarf3.C0 = CFrame.new(0,0,0.2)*CFrame.Angles(0,0,0) | |
| 569 | local Clot = Instance.new("Part",Stand)
| |
| 570 | Clot.BrickColor = BrickColor.new("White")
| |
| 571 | Clot.CanCollide = false | |
| 572 | local Clot2 = Instance.new("SpecialMesh",Clot)
| |
| 573 | Clot2.MeshId = "rbxassetid://1143339099" | |
| 574 | Clot2.Scale = Vector3.new(0.0098,0.01,0.01) | |
| 575 | local Clot3 = Instance.new("Weld",Clot)
| |
| 576 | Clot3.Part0 = ST | |
| 577 | Clot3.Part1 = Clot | |
| 578 | Clot3.C0 = CFrame.new(0.6,-2,0)*CFrame.Angles(5.8,0,0) | |
| 579 | local BClot = Instance.new("Part",Stand)
| |
| 580 | BClot.BrickColor = BrickColor.new("White")
| |
| 581 | BClot.CanCollide = false | |
| 582 | local BClot2 = Instance.new("SpecialMesh",BClot)
| |
| 583 | BClot2.MeshId = "rbxassetid://1143339099" | |
| 584 | BClot2.Scale = Vector3.new(0.0099,0.01,0.01) | |
| 585 | local BClot3 = Instance.new("Weld",BClot)
| |
| 586 | BClot3.Part0 = ST | |
| 587 | BClot3.Part1 = BClot | |
| 588 | BClot3.C0 = CFrame.new(-0.7,-2,0)*CFrame.Angles(5.9,3.1,0) | |
| 589 | local Shoulder = Instance.new("Part",Stand)
| |
| 590 | Shoulder.BrickColor = BrickColor.new("White")
| |
| 591 | Shoulder.CanCollide = false | |
| 592 | local Shoulder2 = Instance.new("SpecialMesh",Shoulder)
| |
| 593 | Shoulder2.MeshId = "rbxassetid://1143321694" | |
| 594 | Shoulder2.Scale = Vector3.new(0.01,0.01,0.01) | |
| 595 | local Shoulder3 = Instance.new("Weld",Shoulder)
| |
| 596 | Shoulder3.Part0 = SRA | |
| 597 | Shoulder3.Part1 = Shoulder | |
| 598 | Shoulder3.C0 = CFrame.new(0.1,0.1,0)*CFrame.Angles(0,0,0) | |
| 599 | local OtShoulder = Instance.new("Part",Stand)
| |
| 600 | OtShoulder.BrickColor = BrickColor.new("White")
| |
| 601 | OtShoulder.CanCollide = false | |
| 602 | local OtShoulder2 = Instance.new("SpecialMesh",OtShoulder)
| |
| 603 | OtShoulder2.MeshId = "rbxassetid://1143321694" | |
| 604 | OtShoulder2.Scale = Vector3.new(0.01,0.01,0.01) | |
| 605 | local OtShoulder3 = Instance.new("Weld",OtShoulder)
| |
| 606 | OtShoulder3.Part0 = SLA | |
| 607 | OtShoulder3.Part1 = OtShoulder | |
| 608 | OtShoulder3.C0 = CFrame.new(-0.1,0.1,0)*CFrame.Angles(0,3.1,0) | |
| 609 | local Abs = Instance.new("Part",Stand)
| |
| 610 | Abs.BrickColor = BrickColor.new("White")
| |
| 611 | Abs.CanCollide = false | |
| 612 | local Abs2 = Instance.new("SpecialMesh",Abs)
| |
| 613 | Abs2.MeshId = "rbxassetid://958074736" | |
| 614 | Abs2.Scale = Vector3.new(0.009,0.01,0.01) | |
| 615 | local Abs3 = Instance.new("Weld",Abs)
| |
| 616 | Abs3.Part0 = ST | |
| 617 | Abs3.Part1 = Abs | |
| 618 | Abs3.C0 = CFrame.new(0, 0.1, -0.5)*CFrame.Angles(-12.4,0,0) | |
| 619 | Humanoid.Animator.Parent = nil | |
| 620 | Character.Animate.Parent = nil | |
| 621 | mas = Instance.new("Model",game:GetService("Lighting"))
| |
| 622 | WeldConstraint0 = Instance.new("WeldConstraint")
| |
| 623 | WeldConstraint1 = Instance.new("WeldConstraint")
| |
| 624 | WeldConstraint2 = Instance.new("WeldConstraint")
| |
| 625 | WeldConstraint3 = Instance.new("WeldConstraint")
| |
| 626 | WeldConstraint4 = Instance.new("WeldConstraint")
| |
| 627 | WeldConstraint5 = Instance.new("WeldConstraint")
| |
| 628 | WeldConstraint6 = Instance.new("WeldConstraint")
| |
| 629 | WeldConstraint7 = Instance.new("WeldConstraint")
| |
| 630 | WeldConstraint8 = Instance.new("WeldConstraint")
| |
| 631 | WeldConstraint9 = Instance.new("WeldConstraint")
| |
| 632 | WeldConstraint10 = Instance.new("WeldConstraint")
| |
| 633 | WeldConstraint11 = Instance.new("WeldConstraint")
| |
| 634 | WeldConstraint12 = Instance.new("WeldConstraint")
| |
| 635 | WeldConstraint13 = Instance.new("WeldConstraint")
| |
| 636 | Part14 = Instance.new("Part")
| |
| 637 | Part15 = Instance.new("Part")
| |
| 638 | WeldConstraint16 = Instance.new("WeldConstraint")
| |
| 639 | WeldConstraint17 = Instance.new("WeldConstraint")
| |
| 640 | WeldConstraint18 = Instance.new("WeldConstraint")
| |
| 641 | WeldConstraint19 = Instance.new("WeldConstraint")
| |
| 642 | WeldConstraint20 = Instance.new("WeldConstraint")
| |
| 643 | WeldConstraint21 = Instance.new("WeldConstraint")
| |
| 644 | WeldConstraint22 = Instance.new("WeldConstraint")
| |
| 645 | WeldConstraint23 = Instance.new("WeldConstraint")
| |
| 646 | WeldConstraint24 = Instance.new("WeldConstraint")
| |
| 647 | WeldConstraint25 = Instance.new("WeldConstraint")
| |
| 648 | WeldConstraint26 = Instance.new("WeldConstraint")
| |
| 649 | WeldConstraint27 = Instance.new("WeldConstraint")
| |
| 650 | WeldConstraint28 = Instance.new("WeldConstraint")
| |
| 651 | WeldConstraint29 = Instance.new("WeldConstraint")
| |
| 652 | Part30 = Instance.new("Part")
| |
| 653 | Part31 = Instance.new("Part")
| |
| 654 | Part32 = Instance.new("Part")
| |
| 655 | Part33 = Instance.new("Part")
| |
| 656 | Part34 = Instance.new("Part")
| |
| 657 | Part35 = Instance.new("Part")
| |
| 658 | Part36 = Instance.new("Part")
| |
| 659 | Part37 = Instance.new("Part")
| |
| 660 | Part38 = Instance.new("Part")
| |
| 661 | Part39 = Instance.new("Part")
| |
| 662 | Part40 = Instance.new("Part")
| |
| 663 | Part41 = Instance.new("Part")
| |
| 664 | Part42 = Instance.new("Part")
| |
| 665 | WeldConstraint20.Parent = Part15 | |
| 666 | WeldConstraint20.Part0 = Part15 | |
| 667 | WeldConstraint20.Part1 = Part33 | |
| 668 | WeldConstraint22.Parent = Part15 | |
| 669 | WeldConstraint22.Part0 = Part15 | |
| 670 | WeldConstraint22.Part1 = Part35 | |
| 671 | WeldConstraint21.Parent = Part15 | |
| 672 | WeldConstraint21.Part0 = Part15 | |
| 673 | WeldConstraint21.Part1 = Part34 | |
| 674 | WeldConstraint23.Parent = Part15 | |
| 675 | WeldConstraint23.Part0 = Part15 | |
| 676 | WeldConstraint23.Part1 = Part36 | |
| 677 | WeldConstraint24.Parent = Part15 | |
| 678 | WeldConstraint24.Part0 = Part15 | |
| 679 | WeldConstraint24.Part1 = Part37 | |
| 680 | WeldConstraint25.Parent = Part15 | |
| 681 | WeldConstraint25.Part0 = Part15 | |
| 682 | WeldConstraint25.Part1 = Part38 | |
| 683 | WeldConstraint26.Parent = Part15 | |
| 684 | WeldConstraint26.Part0 = Part15 | |
| 685 | WeldConstraint26.Part1 = Part39 | |
| 686 | WeldConstraint27.Parent = Part15 | |
| 687 | WeldConstraint27.Part0 = Part15 | |
| 688 | WeldConstraint27.Part1 = Part40 | |
| 689 | WeldConstraint29.Parent = Part15 | |
| 690 | WeldConstraint29.Part0 = Part15 | |
| 691 | WeldConstraint29.Part1 = Part42 | |
| 692 | WeldConstraint28.Parent = Part15 | |
| 693 | WeldConstraint28.Part0 = Part15 | |
| 694 | WeldConstraint28.Part1 = Part41 | |
| 695 | WeldConstraint16.Parent = Part15 | |
| 696 | WeldConstraint16.Part0 = Part15 | |
| 697 | WeldConstraint16.Part1 = Part14 | |
| 698 | WeldConstraint17.Parent = Part15 | |
| 699 | WeldConstraint17.Part0 = Part15 | |
| 700 | WeldConstraint17.Part1 = Part30 | |
| 701 | WeldConstraint18.Parent = Part15 | |
| 702 | WeldConstraint18.Part0 = Part15 | |
| 703 | WeldConstraint18.Part1 = Part31 | |
| 704 | WeldConstraint19.Parent = Part15 | |
| 705 | WeldConstraint19.Part0 = Part15 | |
| 706 | WeldConstraint19.Part1 = Part32 | |
| 707 | Part14.Name = "Glove" | |
| 708 | Part14.Parent = mas | |
| 709 | Part14.CFrame = CFrame.new(-5.02166224, 2.51579881, -1.10017455, -0.999604464, 0, 0.0281260125, 0, 1, 0, -0.0281260125, 0, -0.999604464) | |
| 710 | Part14.Orientation = Vector3.new(0, 178.389999, 0) | |
| 711 | Part14.Position = Vector3.new(-5.02166224, 2.51579881, -1.10017455) | |
| 712 | Part14.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 713 | Part14.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
| 714 | Part14.Size = Vector3.new(0.830001354, 1.06999958, 1.04000032) | |
| 715 | Part14.BottomSurface = Enum.SurfaceType.Smooth | |
| 716 | Part14.BrickColor = BrickColor.new("White")
| |
| 717 | Part14.Material = "Neon" | |
| 718 | Part14.CanCollide = false | |
| 719 | Part14.Material = Enum.Material.SmoothPlastic | |
| 720 | Part14.TopSurface = Enum.SurfaceType.Smooth | |
| 721 | Part14.brickColor = BrickColor.new("White")
| |
| 722 | Part14.Material = "Neon" | |
| 723 | Part15.Name = "LeftHandle" | |
| 724 | Part15.Parent = mas | |
| 725 | Part15.CFrame = CFrame.new(-5.38319588, 3.51649904, -1.08419061, -0.999990106, 0, 0.00455299765, 0, 1, 0, -0.00455299765, 0, -0.999990106) | |
| 726 | Part15.Orientation = Vector3.new(0, 179.73999, 0) | |
| 727 | Part15.Position = Vector3.new(-5.38319588, 3.51649904, -1.08419061) | |
| 728 | Part15.Rotation = Vector3.new(-180, 0.25999999, -180) | |
| 729 | Part15.Color = Color3.new(1, 1, 0) | |
| 730 | Part15.Size = Vector3.new(0.211860612, 0.211860612, 0.211860612) | |
| 731 | Part15.BottomSurface = Enum.SurfaceType.Smooth | |
| 732 | Part15.BrickColor = BrickColor.new("White")
| |
| 733 | Part15.CanCollide = false | |
| 734 | Part15.Material = Enum.Material.SmoothPlastic | |
| 735 | Part15.TopSurface = Enum.SurfaceType.Smooth | |
| 736 | Part15.brickColor = BrickColor.new("White")
| |
| 737 | Part15.Shape = Enum.PartType.Ball | |
| 738 | Part15.Material = "Neon" | |
| 739 | WeldConstraint16.Parent = Part15 | |
| 740 | WeldConstraint16.Part0 = Part15 | |
| 741 | WeldConstraint16.Part1 = Part14 | |
| 742 | WeldConstraint17.Parent = Part15 | |
| 743 | WeldConstraint17.Part0 = Part15 | |
| 744 | WeldConstraint17.Part1 = Part30 | |
| 745 | WeldConstraint18.Parent = Part15 | |
| 746 | WeldConstraint18.Part0 = Part15 | |
| 747 | WeldConstraint18.Part1 = Part31 | |
| 748 | WeldConstraint19.Parent = Part15 | |
| 749 | WeldConstraint19.Part0 = Part15 | |
| 750 | WeldConstraint19.Part1 = Part32 | |
| 751 | WeldConstraint20.Parent = Part15 | |
| 752 | WeldConstraint20.Part0 = Part15 | |
| 753 | WeldConstraint20.Part1 = Part33 | |
| 754 | WeldConstraint21.Parent = Part15 | |
| 755 | WeldConstraint21.Part0 = Part15 | |
| 756 | WeldConstraint21.Part1 = Part34 | |
| 757 | WeldConstraint22.Parent = Part15 | |
| 758 | WeldConstraint22.Part0 = Part15 | |
| 759 | WeldConstraint22.Part1 = Part35 | |
| 760 | WeldConstraint23.Parent = Part15 | |
| 761 | WeldConstraint23.Part0 = Part15 | |
| 762 | WeldConstraint23.Part1 = Part36 | |
| 763 | WeldConstraint24.Parent = Part15 | |
| 764 | WeldConstraint24.Part0 = Part15 | |
| 765 | WeldConstraint24.Part1 = Part37 | |
| 766 | WeldConstraint25.Parent = Part15 | |
| 767 | WeldConstraint25.Part0 = Part15 | |
| 768 | WeldConstraint25.Part1 = Part38 | |
| 769 | WeldConstraint26.Parent = Part15 | |
| 770 | WeldConstraint26.Part0 = Part15 | |
| 771 | WeldConstraint26.Part1 = Part39 | |
| 772 | WeldConstraint27.Parent = Part15 | |
| 773 | WeldConstraint27.Part0 = Part15 | |
| 774 | WeldConstraint27.Part1 = Part40 | |
| 775 | WeldConstraint28.Parent = Part15 | |
| 776 | WeldConstraint28.Part0 = Part15 | |
| 777 | WeldConstraint28.Part1 = Part41 | |
| 778 | WeldConstraint29.Parent = Part15 | |
| 779 | WeldConstraint29.Part0 = Part15 | |
| 780 | WeldConstraint29.Part1 = Part42 | |
| 781 | Part30.Parent = mas | |
| 782 | Part30.CFrame = CFrame.new(-5.44359446, 2.70850396, -0.860742211, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
| 783 | Part30.Orientation = Vector3.new(0, 178.389999, 0) | |
| 784 | Part30.Position = Vector3.new(-5.44359446, 2.70850396, -0.860742211) | |
| 785 | Part30.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 786 | Part30.Color = Color3.new(1, 1, 0) | |
| 787 | Part30.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
| 788 | Part30.BottomSurface = Enum.SurfaceType.Smooth | |
| 789 | Part30.BrickColor = BrickColor.new("New Yeller")
| |
| 790 | Part30.CanCollide = false | |
| 791 | Part30.Material = Enum.Material.SmoothPlastic | |
| 792 | Part30.TopSurface = Enum.SurfaceType.Smooth | |
| 793 | Part30.brickColor = BrickColor.new("New Yeller")
| |
| 794 | Part30.Shape = Enum.PartType.Ball | |
| 795 | Part31.Parent = mas | |
| 796 | Part31.CFrame = CFrame.new(-5.43280172, 2.54659009, -1.24430549, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
| 797 | Part31.Orientation = Vector3.new(0, 178.389999, 0) | |
| 798 | Part31.Position = Vector3.new(-5.43280172, 2.54659009, -1.24430549) | |
| 799 | Part31.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 800 | Part31.Color = Color3.new(1, 1, 0) | |
| 801 | Part31.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
| 802 | Part31.BottomSurface = Enum.SurfaceType.Smooth | |
| 803 | Part31.BrickColor = BrickColor.new("Bright yellow")
| |
| 804 | Part31.CanCollide = false | |
| 805 | Part31.Material = Enum.Material.SmoothPlastic | |
| 806 | Part31.TopSurface = Enum.SurfaceType.Smooth | |
| 807 | Part31.brickColor = BrickColor.new("New Yeller")
| |
| 808 | Part31.Shape = Enum.PartType.Ball | |
| 809 | Part32.Parent = mas | |
| 810 | Part32.CFrame = CFrame.new(-5.43926716, 2.70850396, -1.01440942, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
| 811 | Part32.Orientation = Vector3.new(0, 178.389999, 0) | |
| 812 | Part32.Position = Vector3.new(-5.43926716, 2.70850396, -1.01440942) | |
| 813 | Part32.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 814 | Part32.Color = Color3.new(1, 1, 0) | |
| 815 | Part32.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
| 816 | Part32.BottomSurface = Enum.SurfaceType.Smooth | |
| 817 | Part32.BrickColor = BrickColor.new("Bright yellow")
| |
| 818 | Part32.CanCollide = false | |
| 819 | Part32.Material = Enum.Material.SmoothPlastic | |
| 820 | Part32.TopSurface = Enum.SurfaceType.Smooth | |
| 821 | Part32.brickColor = BrickColor.new("New Yeller")
| |
| 822 | Part32.Shape = Enum.PartType.Ball | |
| 823 | Part33.Parent = mas | |
| 824 | Part33.CFrame = CFrame.new(-5.43478155, 2.70850396, -1.17381823, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
| 825 | Part33.Orientation = Vector3.new(0, 178.389999, 0) | |
| 826 | Part33.Position = Vector3.new(-5.43478155, 2.70850396, -1.17381823) | |
| 827 | Part33.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 828 | Part33.Color = Color3.new(1, 1, 0) | |
| 829 | Part33.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
| 830 | Part33.BottomSurface = Enum.SurfaceType.Smooth | |
| 831 | Part33.BrickColor = BrickColor.new("Bright yellow")
| |
| 832 | Part33.CanCollide = false | |
| 833 | Part33.Material = Enum.Material.SmoothPlastic | |
| 834 | Part33.TopSurface = Enum.SurfaceType.Smooth | |
| 835 | Part33.brickColor = BrickColor.new("New Yeller")
| |
| 836 | Part33.Shape = Enum.PartType.Ball | |
| 837 | Part34.Parent = mas | |
| 838 | Part34.CFrame = CFrame.new(-5.43068886, 2.70850396, -1.31938517, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
| 839 | Part34.Orientation = Vector3.new(0, 178.389999, 0) | |
| 840 | Part34.Position = Vector3.new(-5.43068886, 2.70850396, -1.31938517) | |
| 841 | Part34.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 842 | Part34.Color = Color3.new(1, 1, 0) | |
| 843 | Part34.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
| 844 | Part34.BottomSurface = Enum.SurfaceType.Smooth | |
| 845 | Part34.BrickColor = BrickColor.new("Bright yellow")
| |
| 846 | Part34.CanCollide = false | |
| 847 | Part34.Material = Enum.Material.SmoothPlastic | |
| 848 | Part34.TopSurface = Enum.SurfaceType.Smooth | |
| 849 | Part34.brickColor = BrickColor.new("New Yeller")
| |
| 850 | Part34.Shape = Enum.PartType.Ball | |
| 851 | Part35.Parent = mas | |
| 852 | Part35.CFrame = CFrame.new(-5.43728685, 2.54659009, -1.0848968, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
| 853 | Part35.Orientation = Vector3.new(0, 178.389999, 0) | |
| 854 | Part35.Position = Vector3.new(-5.43728685, 2.54659009, -1.0848968) | |
| 855 | Part35.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 856 | Part35.Color = Color3.new(1, 1, 0) | |
| 857 | Part35.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
| 858 | Part35.BottomSurface = Enum.SurfaceType.Smooth | |
| 859 | Part35.BrickColor = BrickColor.new("Bright yellow")
| |
| 860 | Part35.CanCollide = false | |
| 861 | Part35.Material = Enum.Material.SmoothPlastic | |
| 862 | Part35.TopSurface = Enum.SurfaceType.Smooth | |
| 863 | Part35.brickColor = BrickColor.new("New Yeller")
| |
| 864 | Part35.Shape = Enum.PartType.Ball | |
| 865 | Part36.Parent = mas | |
| 866 | Part36.CFrame = CFrame.new(-5.44160986, 2.54659009, -0.931219518, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
| 867 | Part36.Orientation = Vector3.new(0, 178.389999, 0) | |
| 868 | Part36.Position = Vector3.new(-5.44160986, 2.54659009, -0.931219518) | |
| 869 | Part36.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 870 | Part36.Color = Color3.new(1, 1, 0) | |
| 871 | Part36.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
| 872 | Part36.BottomSurface = Enum.SurfaceType.Smooth | |
| 873 | Part36.BrickColor = BrickColor.new("Bright yellow")
| |
| 874 | Part36.CanCollide = false | |
| 875 | Part36.Material = Enum.Material.SmoothPlastic | |
| 876 | Part36.TopSurface = Enum.SurfaceType.Smooth | |
| 877 | Part36.brickColor = BrickColor.new("New Yeller")
| |
| 878 | Part36.Shape = Enum.PartType.Ball | |
| 879 | Part37.Parent = mas | |
| 880 | Part37.CFrame = CFrame.new(-5.4347682, 2.38718915, -1.17450416, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
| 881 | Part37.Orientation = Vector3.new(0, 178.389999, 0) | |
| 882 | Part37.Position = Vector3.new(-5.4347682, 2.38718915, -1.17450416) | |
| 883 | Part37.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 884 | Part37.Color = Color3.new(1, 1, 0) | |
| 885 | Part37.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
| 886 | Part37.BottomSurface = Enum.SurfaceType.Smooth | |
| 887 | Part37.BrickColor = BrickColor.new("New Yeller")
| |
| 888 | Part37.CanCollide = false | |
| 889 | Part37.Material = Enum.Material.SmoothPlastic | |
| 890 | Part37.TopSurface = Enum.SurfaceType.Smooth | |
| 891 | Part37.brickColor = BrickColor.new("New Yeller")
| |
| 892 | Part37.Shape = Enum.PartType.Ball | |
| 893 | Part38.Parent = mas | |
| 894 | Part38.CFrame = CFrame.new(-5.43925047, 2.38718915, -1.01509559, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
| 895 | Part38.Orientation = Vector3.new(0, 178.389999, 0) | |
| 896 | Part38.Position = Vector3.new(-5.43925047, 2.38718915, -1.01509559) | |
| 897 | Part38.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 898 | Part38.Color = Color3.new(1, 1, 0) | |
| 899 | Part38.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
| 900 | Part38.BottomSurface = Enum.SurfaceType.Smooth | |
| 901 | Part38.BrickColor = BrickColor.new("Bright yellow")
| |
| 902 | Part38.CanCollide = false | |
| 903 | Part38.Material = Enum.Material.SmoothPlastic | |
| 904 | Part38.TopSurface = Enum.SurfaceType.Smooth | |
| 905 | Part38.brickColor = BrickColor.new("New Yeller")
| |
| 906 | Part38.Shape = Enum.PartType.Ball | |
| 907 | Part39.Parent = mas | |
| 908 | Part39.CFrame = CFrame.new(-5.43697119, 2.22288823, -1.09609091, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
| 909 | Part39.Orientation = Vector3.new(0, 178.389999, 0) | |
| 910 | Part39.Position = Vector3.new(-5.43697119, 2.22288823, -1.09609091) | |
| 911 | Part39.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 912 | Part39.Color = Color3.new(1, 1, 0) | |
| 913 | Part39.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
| 914 | Part39.BottomSurface = Enum.SurfaceType.Smooth | |
| 915 | Part39.BrickColor = BrickColor.new("Bright yellow")
| |
| 916 | Part39.CanCollide = false | |
| 917 | Part39.Material = Enum.Material.SmoothPlastic | |
| 918 | Part39.TopSurface = Enum.SurfaceType.Smooth | |
| 919 | Part39.brickColor = BrickColor.new("New Yeller")
| |
| 920 | Part39.Shape = Enum.PartType.Ball | |
| 921 | Part40.Parent = mas | |
| 922 | Part40.CFrame = CFrame.new(-5.03661871, 2.2724297, -1.10532296, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
| 923 | Part40.Orientation = Vector3.new(0, 178.389999, 0) | |
| 924 | Part40.Position = Vector3.new(-5.03661871, 2.2724297, -1.10532296) | |
| 925 | Part40.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 926 | Part40.Color = Color3.new(1, 1, 0) | |
| 927 | Part40.Size = Vector3.new(0.830001056, 0.100000069, 1.04999971) | |
| 928 | Part40.BottomSurface = Enum.SurfaceType.Smooth | |
| 929 | Part40.BrickColor = BrickColor.new("New Yeller")
| |
| 930 | Part40.CanCollide = false | |
| 931 | Part40.Material = Enum.Material.SmoothPlastic | |
| 932 | Part40.TopSurface = Enum.SurfaceType.Smooth | |
| 933 | Part40.brickColor = BrickColor.new("New Yeller")
| |
| 934 | Part41.Parent = mas | |
| 935 | Part41.CFrame = CFrame.new(-5.03661871, 2.6140368, -1.10532296, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
| 936 | Part41.Orientation = Vector3.new(0, 178.389999, 0) | |
| 937 | Part41.Position = Vector3.new(-5.03661871, 2.6140368, -1.10532296) | |
| 938 | Part41.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 939 | Part41.Color = Color3.new(1, 1, 0) | |
| 940 | Part41.Size = Vector3.new(0.830001056, 0.100000069, 1.04999971) | |
| 941 | Part41.BottomSurface = Enum.SurfaceType.Smooth | |
| 942 | Part41.BrickColor = BrickColor.new("Bright yellow")
| |
| 943 | Part41.CanCollide = false | |
| 944 | Part41.Material = Enum.Material.SmoothPlastic | |
| 945 | Part41.TopSurface = Enum.SurfaceType.Smooth | |
| 946 | Part41.brickColor = BrickColor.new("New Yeller")
| |
| 947 | Part42.Parent = mas | |
| 948 | Part42.CFrame = CFrame.new(-4.98317862, 3.50830507, -1.10285795, -0.999992013, 0, 0.00455300882, 0, 1, 0, -0.00455300882, 0, -0.999992013) | |
| 949 | Part42.Orientation = Vector3.new(0, 179.73999, 0) | |
| 950 | Part42.Position = Vector3.new(-4.98317862, 3.50830507, -1.10285795) | |
| 951 | Part42.Rotation = Vector3.new(-180, 0.25999999, -180) | |
| 952 | Part42.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
| 953 | Part42.Size = Vector3.new(0.830001056, 0.110000081, 1.04999971) | |
| 954 | Part42.BottomSurface = Enum.SurfaceType.Smooth | |
| 955 | Part42.BrickColor = BrickColor.new("Bright yellow")
| |
| 956 | Part42.CanCollide = false | |
| 957 | Part42.Material = Enum.Material.SmoothPlastic | |
| 958 | Part42.TopSurface = Enum.SurfaceType.Smooth | |
| 959 | Part42.brickColor = BrickColor.new("Bright yellow")
| |
| 960 | for i,v in pairs(mas:GetChildren()) do | |
| 961 | v.Parent = game:GetService("Players").LocalPlayer.Character.Stand
| |
| 962 | pcall(function() v:MakeJoints() end) | |
| 963 | end | |
| 964 | local Wld = Instance.new("Weld",Part15)
| |
| 965 | Wld.Part0 = SLA | |
| 966 | Wld.Part1 = Part15 | |
| 967 | Wld.C0 = CFrame.new(-0.49,0.55,0.03)*CFrame.Angles(0,3.15,0) | |
| 968 | mas2 = Instance.new("Model",game:GetService("Lighting"))
| |
| 969 | WeldConstraint0 = Instance.new("WeldConstraint")
| |
| 970 | WeldConstraint1 = Instance.new("WeldConstraint")
| |
| 971 | WeldConstraint2 = Instance.new("WeldConstraint")
| |
| 972 | WeldConstraint3 = Instance.new("WeldConstraint")
| |
| 973 | WeldConstraint4 = Instance.new("WeldConstraint")
| |
| 974 | WeldConstraint5 = Instance.new("WeldConstraint")
| |
| 975 | WeldConstraint6 = Instance.new("WeldConstraint")
| |
| 976 | WeldConstraint7 = Instance.new("WeldConstraint")
| |
| 977 | WeldConstraint8 = Instance.new("WeldConstraint")
| |
| 978 | WeldConstraint9 = Instance.new("WeldConstraint")
| |
| 979 | WeldConstraint10 = Instance.new("WeldConstraint")
| |
| 980 | WeldConstraint11 = Instance.new("WeldConstraint")
| |
| 981 | WeldConstraint12 = Instance.new("WeldConstraint")
| |
| 982 | WeldConstraint13 = Instance.new("WeldConstraint")
| |
| 983 | Part14 = Instance.new("Part")
| |
| 984 | Part15 = Instance.new("Part")
| |
| 985 | WeldConstraint16 = Instance.new("WeldConstraint")
| |
| 986 | WeldConstraint17 = Instance.new("WeldConstraint")
| |
| 987 | WeldConstraint18 = Instance.new("WeldConstraint")
| |
| 988 | WeldConstraint19 = Instance.new("WeldConstraint")
| |
| 989 | WeldConstraint20 = Instance.new("WeldConstraint")
| |
| 990 | WeldConstraint21 = Instance.new("WeldConstraint")
| |
| 991 | WeldConstraint22 = Instance.new("WeldConstraint")
| |
| 992 | WeldConstraint23 = Instance.new("WeldConstraint")
| |
| 993 | WeldConstraint24 = Instance.new("WeldConstraint")
| |
| 994 | WeldConstraint25 = Instance.new("WeldConstraint")
| |
| 995 | WeldConstraint26 = Instance.new("WeldConstraint")
| |
| 996 | WeldConstraint27 = Instance.new("WeldConstraint")
| |
| 997 | WeldConstraint28 = Instance.new("WeldConstraint")
| |
| 998 | WeldConstraint29 = Instance.new("WeldConstraint")
| |
| 999 | Part30 = Instance.new("Part")
| |
| 1000 | Part31 = Instance.new("Part")
| |
| 1001 | Part32 = Instance.new("Part")
| |
| 1002 | Part33 = Instance.new("Part")
| |
| 1003 | Part34 = Instance.new("Part")
| |
| 1004 | Part35 = Instance.new("Part")
| |
| 1005 | Part36 = Instance.new("Part")
| |
| 1006 | Part37 = Instance.new("Part")
| |
| 1007 | Part38 = Instance.new("Part")
| |
| 1008 | Part39 = Instance.new("Part")
| |
| 1009 | Part40 = Instance.new("Part")
| |
| 1010 | Part41 = Instance.new("Part")
| |
| 1011 | Part42 = Instance.new("Part")
| |
| 1012 | WeldConstraint20.Parent = Part15 | |
| 1013 | WeldConstraint20.Part0 = Part15 | |
| 1014 | WeldConstraint20.Part1 = Part33 | |
| 1015 | WeldConstraint22.Parent = Part15 | |
| 1016 | WeldConstraint22.Part0 = Part15 | |
| 1017 | WeldConstraint22.Part1 = Part35 | |
| 1018 | WeldConstraint21.Parent = Part15 | |
| 1019 | WeldConstraint21.Part0 = Part15 | |
| 1020 | WeldConstraint21.Part1 = Part34 | |
| 1021 | WeldConstraint23.Parent = Part15 | |
| 1022 | WeldConstraint23.Part0 = Part15 | |
| 1023 | WeldConstraint23.Part1 = Part36 | |
| 1024 | WeldConstraint24.Parent = Part15 | |
| 1025 | WeldConstraint24.Part0 = Part15 | |
| 1026 | WeldConstraint24.Part1 = Part37 | |
| 1027 | WeldConstraint25.Parent = Part15 | |
| 1028 | WeldConstraint25.Part0 = Part15 | |
| 1029 | WeldConstraint25.Part1 = Part38 | |
| 1030 | WeldConstraint26.Parent = Part15 | |
| 1031 | WeldConstraint26.Part0 = Part15 | |
| 1032 | WeldConstraint26.Part1 = Part39 | |
| 1033 | WeldConstraint27.Parent = Part15 | |
| 1034 | WeldConstraint27.Part0 = Part15 | |
| 1035 | WeldConstraint27.Part1 = Part40 | |
| 1036 | WeldConstraint29.Parent = Part15 | |
| 1037 | WeldConstraint29.Part0 = Part15 | |
| 1038 | WeldConstraint29.Part1 = Part42 | |
| 1039 | WeldConstraint28.Parent = Part15 | |
| 1040 | WeldConstraint28.Part0 = Part15 | |
| 1041 | WeldConstraint28.Part1 = Part41 | |
| 1042 | WeldConstraint16.Parent = Part15 | |
| 1043 | WeldConstraint16.Part0 = Part15 | |
| 1044 | WeldConstraint16.Part1 = Part14 | |
| 1045 | WeldConstraint17.Parent = Part15 | |
| 1046 | WeldConstraint17.Part0 = Part15 | |
| 1047 | WeldConstraint17.Part1 = Part30 | |
| 1048 | WeldConstraint18.Parent = Part15 | |
| 1049 | WeldConstraint18.Part0 = Part15 | |
| 1050 | WeldConstraint18.Part1 = Part31 | |
| 1051 | WeldConstraint19.Parent = Part15 | |
| 1052 | WeldConstraint19.Part0 = Part15 | |
| 1053 | WeldConstraint19.Part1 = Part32 | |
| 1054 | Part14.Name = "Glove" | |
| 1055 | Part14.Parent = mas2 | |
| 1056 | Part14.CFrame = CFrame.new(-5.02166224, 2.51579881, -1.10017455, -0.999604464, 0, 0.0281260125, 0, 1, 0, -0.0281260125, 0, -0.999604464) | |
| 1057 | Part14.Orientation = Vector3.new(0, 178.389999, 0) | |
| 1058 | Part14.Position = Vector3.new(-5.02166224, 2.51579881, -1.10017455) | |
| 1059 | Part14.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 1060 | Part14.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
| 1061 | Part14.Size = Vector3.new(0.830001354, 1.06999958, 1.04000032) | |
| 1062 | Part14.BottomSurface = Enum.SurfaceType.Smooth | |
| 1063 | Part14.BrickColor = BrickColor.new("White")
| |
| 1064 | Part14.CanCollide = false | |
| 1065 | Part14.Material = Enum.Material.SmoothPlastic | |
| 1066 | Part14.TopSurface = Enum.SurfaceType.Smooth | |
| 1067 | Part14.brickColor = BrickColor.new("White")
| |
| 1068 | Part15.Name = "LeftHandle" | |
| 1069 | Part15.Parent = mas2 | |
| 1070 | Part15.CFrame = CFrame.new(-5.38319588, 3.51649904, -1.08419061, -0.999990106, 0, 0.00455299765, 0, 1, 0, -0.00455299765, 0, -0.999990106) | |
| 1071 | Part15.Orientation = Vector3.new(0, 179.73999, 0) | |
| 1072 | Part15.Position = Vector3.new(-5.38319588, 3.51649904, -1.08419061) | |
| 1073 | Part15.Rotation = Vector3.new(-180, 0.25999999, -180) | |
| 1074 | Part15.Color = Color3.new(1, 1, 0) | |
| 1075 | Part15.Size = Vector3.new(0.211860612, 0.211860612, 0.211860612) | |
| 1076 | Part15.BottomSurface = Enum.SurfaceType.Smooth | |
| 1077 | Part15.BrickColor = BrickColor.new("Bright yellow")
| |
| 1078 | Part15.CanCollide = false | |
| 1079 | Part15.Material = Enum.Material.SmoothPlastic | |
| 1080 | Part15.TopSurface = Enum.SurfaceType.Smooth | |
| 1081 | Part15.brickColor = BrickColor.new("New Yeller")
| |
| 1082 | Part15.Shape = Enum.PartType.Ball | |
| 1083 | WeldConstraint16.Parent = Part15 | |
| 1084 | WeldConstraint16.Part0 = Part15 | |
| 1085 | WeldConstraint16.Part1 = Part14 | |
| 1086 | WeldConstraint17.Parent = Part15 | |
| 1087 | WeldConstraint17.Part0 = Part15 | |
| 1088 | WeldConstraint17.Part1 = Part30 | |
| 1089 | WeldConstraint18.Parent = Part15 | |
| 1090 | WeldConstraint18.Part0 = Part15 | |
| 1091 | WeldConstraint18.Part1 = Part31 | |
| 1092 | WeldConstraint19.Parent = Part15 | |
| 1093 | WeldConstraint19.Part0 = Part15 | |
| 1094 | WeldConstraint19.Part1 = Part32 | |
| 1095 | WeldConstraint20.Parent = Part15 | |
| 1096 | WeldConstraint20.Part0 = Part15 | |
| 1097 | WeldConstraint20.Part1 = Part33 | |
| 1098 | WeldConstraint21.Parent = Part15 | |
| 1099 | WeldConstraint21.Part0 = Part15 | |
| 1100 | WeldConstraint21.Part1 = Part34 | |
| 1101 | WeldConstraint22.Parent = Part15 | |
| 1102 | WeldConstraint22.Part0 = Part15 | |
| 1103 | WeldConstraint22.Part1 = Part35 | |
| 1104 | WeldConstraint23.Parent = Part15 | |
| 1105 | WeldConstraint23.Part0 = Part15 | |
| 1106 | WeldConstraint23.Part1 = Part36 | |
| 1107 | WeldConstraint24.Parent = Part15 | |
| 1108 | WeldConstraint24.Part0 = Part15 | |
| 1109 | WeldConstraint24.Part1 = Part37 | |
| 1110 | WeldConstraint25.Parent = Part15 | |
| 1111 | WeldConstraint25.Part0 = Part15 | |
| 1112 | WeldConstraint25.Part1 = Part38 | |
| 1113 | WeldConstraint26.Parent = Part15 | |
| 1114 | WeldConstraint26.Part0 = Part15 | |
| 1115 | WeldConstraint26.Part1 = Part39 | |
| 1116 | WeldConstraint27.Parent = Part15 | |
| 1117 | WeldConstraint27.Part0 = Part15 | |
| 1118 | WeldConstraint27.Part1 = Part40 | |
| 1119 | WeldConstraint28.Parent = Part15 | |
| 1120 | WeldConstraint28.Part0 = Part15 | |
| 1121 | WeldConstraint28.Part1 = Part41 | |
| 1122 | WeldConstraint29.Parent = Part15 | |
| 1123 | WeldConstraint29.Part0 = Part15 | |
| 1124 | WeldConstraint29.Part1 = Part42 | |
| 1125 | Part30.Parent = mas2 | |
| 1126 | Part30.CFrame = CFrame.new(-5.44359446, 2.70850396, -0.860742211, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
| 1127 | Part30.Orientation = Vector3.new(0, 178.389999, 0) | |
| 1128 | Part30.Position = Vector3.new(-5.44359446, 2.70850396, -0.860742211) | |
| 1129 | Part30.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 1130 | Part30.Color = Color3.new(1, 1, 0) | |
| 1131 | Part30.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
| 1132 | Part30.BottomSurface = Enum.SurfaceType.Smooth | |
| 1133 | Part30.BrickColor = BrickColor.new("New Yeller")
| |
| 1134 | Part30.CanCollide = false | |
| 1135 | Part30.Material = Enum.Material.SmoothPlastic | |
| 1136 | Part30.TopSurface = Enum.SurfaceType.Smooth | |
| 1137 | Part30.brickColor = BrickColor.new("New Yeller")
| |
| 1138 | Part30.Shape = Enum.PartType.Ball | |
| 1139 | Part31.Parent = mas2 | |
| 1140 | Part31.CFrame = CFrame.new(-5.43280172, 2.54659009, -1.24430549, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
| 1141 | Part31.Orientation = Vector3.new(0, 178.389999, 0) | |
| 1142 | Part31.Position = Vector3.new(-5.43280172, 2.54659009, -1.24430549) | |
| 1143 | Part31.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 1144 | Part31.Color = Color3.new(1, 1, 0) | |
| 1145 | Part31.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
| 1146 | Part31.BottomSurface = Enum.SurfaceType.Smooth | |
| 1147 | Part31.BrickColor = BrickColor.new("New Yeller")
| |
| 1148 | Part31.CanCollide = false | |
| 1149 | Part31.Material = Enum.Material.SmoothPlastic | |
| 1150 | Part31.TopSurface = Enum.SurfaceType.Smooth | |
| 1151 | Part31.brickColor = BrickColor.new("New Yeller")
| |
| 1152 | Part31.Shape = Enum.PartType.Ball | |
| 1153 | Part32.Parent = mas2 | |
| 1154 | Part32.CFrame = CFrame.new(-5.43926716, 2.70850396, -1.01440942, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
| 1155 | Part32.Orientation = Vector3.new(0, 178.389999, 0) | |
| 1156 | Part32.Position = Vector3.new(-5.43926716, 2.70850396, -1.01440942) | |
| 1157 | Part32.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 1158 | Part32.Color = Color3.new(1, 1, 0) | |
| 1159 | Part32.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
| 1160 | Part32.BottomSurface = Enum.SurfaceType.Smooth | |
| 1161 | Part32.BrickColor = BrickColor.new("New Yeller")
| |
| 1162 | Part32.CanCollide = false | |
| 1163 | Part32.Material = Enum.Material.SmoothPlastic | |
| 1164 | Part32.TopSurface = Enum.SurfaceType.Smooth | |
| 1165 | Part32.brickColor = BrickColor.new("New Yeller")
| |
| 1166 | Part32.Shape = Enum.PartType.Ball | |
| 1167 | Part33.Parent = mas2 | |
| 1168 | Part33.CFrame = CFrame.new(-5.43478155, 2.70850396, -1.17381823, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
| 1169 | Part33.Orientation = Vector3.new(0, 178.389999, 0) | |
| 1170 | Part33.Position = Vector3.new(-5.43478155, 2.70850396, -1.17381823) | |
| 1171 | Part33.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 1172 | Part33.Color = Color3.new(1, 1, 0) | |
| 1173 | Part33.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
| 1174 | Part33.BottomSurface = Enum.SurfaceType.Smooth | |
| 1175 | Part33.BrickColor = BrickColor.new("New Yeller")
| |
| 1176 | Part33.CanCollide = false | |
| 1177 | Part33.Material = Enum.Material.SmoothPlastic | |
| 1178 | Part33.TopSurface = Enum.SurfaceType.Smooth | |
| 1179 | Part33.brickColor = BrickColor.new("New Yeller")
| |
| 1180 | Part33.Shape = Enum.PartType.Ball | |
| 1181 | Part34.Parent = mas2 | |
| 1182 | Part34.CFrame = CFrame.new(-5.43068886, 2.70850396, -1.31938517, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
| 1183 | Part34.Orientation = Vector3.new(0, 178.389999, 0) | |
| 1184 | Part34.Position = Vector3.new(-5.43068886, 2.70850396, -1.31938517) | |
| 1185 | Part34.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 1186 | Part34.Color = Color3.new(1, 1, 0) | |
| 1187 | Part34.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
| 1188 | Part34.BottomSurface = Enum.SurfaceType.Smooth | |
| 1189 | Part34.BrickColor = BrickColor.new("New Yeller")
| |
| 1190 | Part34.CanCollide = false | |
| 1191 | Part34.Material = Enum.Material.SmoothPlastic | |
| 1192 | Part34.TopSurface = Enum.SurfaceType.Smooth | |
| 1193 | Part34.brickColor = BrickColor.new("New Yeller")
| |
| 1194 | Part34.Shape = Enum.PartType.Ball | |
| 1195 | Part35.Parent = mas2 | |
| 1196 | Part35.CFrame = CFrame.new(-5.43728685, 2.54659009, -1.0848968, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
| 1197 | Part35.Orientation = Vector3.new(0, 178.389999, 0) | |
| 1198 | Part35.Position = Vector3.new(-5.43728685, 2.54659009, -1.0848968) | |
| 1199 | Part35.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 1200 | Part35.Color = Color3.new(1, 1, 0) | |
| 1201 | Part35.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
| 1202 | Part35.BottomSurface = Enum.SurfaceType.Smooth | |
| 1203 | Part35.BrickColor = BrickColor.new("New Yeller")
| |
| 1204 | Part35.CanCollide = false | |
| 1205 | Part35.Material = Enum.Material.SmoothPlastic | |
| 1206 | Part35.TopSurface = Enum.SurfaceType.Smooth | |
| 1207 | Part35.brickColor = BrickColor.new("New Yeller")
| |
| 1208 | Part35.Shape = Enum.PartType.Ball | |
| 1209 | Part36.Parent = mas2 | |
| 1210 | Part36.CFrame = CFrame.new(-5.44160986, 2.54659009, -0.931219518, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
| 1211 | Part36.Orientation = Vector3.new(0, 178.389999, 0) | |
| 1212 | Part36.Position = Vector3.new(-5.44160986, 2.54659009, -0.931219518) | |
| 1213 | Part36.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 1214 | Part36.Color = Color3.new(1, 1, 0) | |
| 1215 | Part36.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
| 1216 | Part36.BottomSurface = Enum.SurfaceType.Smooth | |
| 1217 | Part36.BrickColor = BrickColor.new("New Yeller")
| |
| 1218 | Part36.CanCollide = false | |
| 1219 | Part36.Material = Enum.Material.SmoothPlastic | |
| 1220 | Part36.TopSurface = Enum.SurfaceType.Smooth | |
| 1221 | Part36.brickColor = BrickColor.new("New Yeller")
| |
| 1222 | Part36.Shape = Enum.PartType.Ball | |
| 1223 | Part37.Parent = mas2 | |
| 1224 | Part37.CFrame = CFrame.new(-5.4347682, 2.38718915, -1.17450416, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
| 1225 | Part37.Orientation = Vector3.new(0, 178.389999, 0) | |
| 1226 | Part37.Position = Vector3.new(-5.4347682, 2.38718915, -1.17450416) | |
| 1227 | Part37.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 1228 | Part37.Color = Color3.new(1, 1, 0) | |
| 1229 | Part37.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
| 1230 | Part37.BottomSurface = Enum.SurfaceType.Smooth | |
| 1231 | Part37.BrickColor = BrickColor.new("New Yeller")
| |
| 1232 | Part37.CanCollide = false | |
| 1233 | Part37.Material = Enum.Material.SmoothPlastic | |
| 1234 | Part37.TopSurface = Enum.SurfaceType.Smooth | |
| 1235 | Part37.brickColor = BrickColor.new("New Yeller")
| |
| 1236 | Part37.Shape = Enum.PartType.Ball | |
| 1237 | Part38.Parent = mas2 | |
| 1238 | Part38.CFrame = CFrame.new(-5.43925047, 2.38718915, -1.01509559, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
| 1239 | Part38.Orientation = Vector3.new(0, 178.389999, 0) | |
| 1240 | Part38.Position = Vector3.new(-5.43925047, 2.38718915, -1.01509559) | |
| 1241 | Part38.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 1242 | Part38.Color = Color3.new(1, 1, 0) | |
| 1243 | Part38.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
| 1244 | Part38.BottomSurface = Enum.SurfaceType.Smooth | |
| 1245 | Part38.BrickColor = BrickColor.new("New Yeller")
| |
| 1246 | Part38.CanCollide = false | |
| 1247 | Part38.Material = Enum.Material.SmoothPlastic | |
| 1248 | Part38.TopSurface = Enum.SurfaceType.Smooth | |
| 1249 | Part38.brickColor = BrickColor.new("New Yeller")
| |
| 1250 | Part38.Shape = Enum.PartType.Ball | |
| 1251 | Part39.Parent = mas2 | |
| 1252 | Part39.CFrame = CFrame.new(-5.43697119, 2.22288823, -1.09609091, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
| 1253 | Part39.Orientation = Vector3.new(0, 178.389999, 0) | |
| 1254 | Part39.Position = Vector3.new(-5.43697119, 2.22288823, -1.09609091) | |
| 1255 | Part39.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 1256 | Part39.Color = Color3.new(1, 1, 0) | |
| 1257 | Part39.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615) | |
| 1258 | Part39.BottomSurface = Enum.SurfaceType.Smooth | |
| 1259 | Part39.BrickColor = BrickColor.new("New Yeller")
| |
| 1260 | Part39.CanCollide = false | |
| 1261 | Part39.Material = Enum.Material.SmoothPlastic | |
| 1262 | Part39.TopSurface = Enum.SurfaceType.Smooth | |
| 1263 | Part39.brickColor = BrickColor.new("New Yeller")
| |
| 1264 | Part39.Shape = Enum.PartType.Ball | |
| 1265 | Part40.Parent = mas2 | |
| 1266 | Part40.CFrame = CFrame.new(-5.03661871, 2.2724297, -1.10532296, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
| 1267 | Part40.Orientation = Vector3.new(0, 178.389999, 0) | |
| 1268 | Part40.Position = Vector3.new(-5.03661871, 2.2724297, -1.10532296) | |
| 1269 | Part40.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 1270 | Part40.Color = Color3.new(1, 1, 0) | |
| 1271 | Part40.Size = Vector3.new(0.830001056, 0.100000069, 1.04999971) | |
| 1272 | Part40.BottomSurface = Enum.SurfaceType.Smooth | |
| 1273 | Part40.BrickColor = BrickColor.new("New Yeller")
| |
| 1274 | Part40.CanCollide = false | |
| 1275 | Part40.Material = Enum.Material.SmoothPlastic | |
| 1276 | Part40.TopSurface = Enum.SurfaceType.Smooth | |
| 1277 | Part40.brickColor = BrickColor.new("New Yeller")
| |
| 1278 | Part41.Parent = mas2 | |
| 1279 | Part41.CFrame = CFrame.new(-5.03661871, 2.6140368, -1.10532296, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609) | |
| 1280 | Part41.Orientation = Vector3.new(0, 178.389999, 0) | |
| 1281 | Part41.Position = Vector3.new(-5.03661871, 2.6140368, -1.10532296) | |
| 1282 | Part41.Rotation = Vector3.new(-180, 1.61000001, -180) | |
| 1283 | Part41.Color = Color3.new(1, 1, 0) | |
| 1284 | Part41.Size = Vector3.new(0.830001056, 0.100000069, 1.04999971) | |
| 1285 | Part41.BottomSurface = Enum.SurfaceType.Smooth | |
| 1286 | Part41.BrickColor = BrickColor.new("New Yeller")
| |
| 1287 | Part41.CanCollide = false | |
| 1288 | Part41.Material = Enum.Material.SmoothPlastic | |
| 1289 | Part41.TopSurface = Enum.SurfaceType.Smooth | |
| 1290 | Part41.brickColor = BrickColor.new("New Yeller")
| |
| 1291 | Part42.Parent = mas2 | |
| 1292 | Part42.CFrame = CFrame.new(-4.98317862, 3.50830507, -1.10285795, -0.999992013, 0, 0.00455300882, 0, 1, 0, -0.00455300882, 0, -0.999992013) | |
| 1293 | Part42.Orientation = Vector3.new(0, 179.73999, 0) | |
| 1294 | Part42.Position = Vector3.new(-4.98317862, 3.50830507, -1.10285795) | |
| 1295 | Part42.Rotation = Vector3.new(-180, 0.25999999, -180) | |
| 1296 | Part42.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
| 1297 | Part42.Size = Vector3.new(0.830001056, 0.110000081, 1.04999971) | |
| 1298 | Part42.BottomSurface = Enum.SurfaceType.Smooth | |
| 1299 | Part42.BrickColor = BrickColor.new("Bright yellow")
| |
| 1300 | Part42.CanCollide = false | |
| 1301 | Part42.Material = Enum.Material.SmoothPlastic | |
| 1302 | Part42.TopSurface = Enum.SurfaceType.Smooth | |
| 1303 | Part42.brickColor = BrickColor.new("Bright yellow")
| |
| 1304 | for i,v in pairs(mas2:GetChildren()) do | |
| 1305 | v.Parent = game:GetService("Players").LocalPlayer.Character.Stand
| |
| 1306 | pcall(function() v:MakeJoints() end) | |
| 1307 | end | |
| 1308 | local Wld = Instance.new("Weld",Part15)
| |
| 1309 | Wld.Part0 = SRA | |
| 1310 | Wld.Part1 = Part15 | |
| 1311 | Wld.C0 = CFrame.new(0.49,0.55,-0.01)*CFrame.Angles(0,0,0) | |
| 1312 | for i,v in pairs(mas:children()) do | |
| 1313 | if v:IsA("Part") then
| |
| 1314 | v.Transparency = 1 | |
| 1315 | end | |
| 1316 | end | |
| 1317 | for i,v in pairs(Character.Stand:children()) do | |
| 1318 | if v:IsA("Part") then
| |
| 1319 | v.Transparency = 1 | |
| 1320 | Face.Transparency = 1 | |
| 1321 | end | |
| 1322 | end | |
| 1323 | local newMotor = function(part0, part1, c0, c1) | |
| 1324 | local w = Create('Motor'){
| |
| 1325 | Parent = part0, | |
| 1326 | Part0 = part0, | |
| 1327 | Part1 = part1, | |
| 1328 | C0 = c0, | |
| 1329 | C1 = c1, | |
| 1330 | } | |
| 1331 | return w | |
| 1332 | end | |
| 1333 | function clerp(a, b, t) | |
| 1334 | return a:lerp(b, t) | |
| 1335 | end | |
| 1336 | ||
| 1337 | coroutine.resume(coroutine.create(function() | |
| 1338 | while true do | |
| 1339 | Humanoid.Health = Humanoid.Health + 5 | |
| 1340 | game:GetService("RunService").RenderStepped:wait()
| |
| 1341 | end | |
| 1342 | end)) | |
| 1343 | RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
| 1344 | NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
| 1345 | ||
| 1346 | local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0)) | |
| 1347 | local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0)) | |
| 1348 | local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0)) | |
| 1349 | local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0)) | |
| 1350 | RootJoint.C1 = CFrame.new(0, 0, 0) | |
| 1351 | RootJoint.C0 = CFrame.new(0, 0, 0) | |
| 1352 | Torso.Neck.C1 = CFrame.new(0, 0, 0) | |
| 1353 | Torso.Neck.C0 = CFrame.new(0, 1.5, 0) | |
| 1354 | ||
| 1355 | local rarmc1 = RW.C1 | |
| 1356 | local larmc1 = LW.C1 | |
| 1357 | local rlegc1 = RH.C1 | |
| 1358 | local llegc1 = LH.C1 | |
| 1359 | ||
| 1360 | local resetc1 = false | |
| 1361 | ||
| 1362 | function PlayAnimationFromTable(table, speed, bool) | |
| 1363 | RootJoint.C0 = clerp(RootJoint.C0, table[1], speed) | |
| 1364 | Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed) | |
| 1365 | RW.C0 = clerp(RW.C0, table[3], speed) | |
| 1366 | LW.C0 = clerp(LW.C0, table[4], speed) | |
| 1367 | RH.C0 = clerp(RH.C0, table[5], speed) | |
| 1368 | LH.C0 = clerp(LH.C0, table[6], speed) | |
| 1369 | if bool == true then | |
| 1370 | if resetc1 == false then | |
| 1371 | resetc1 = true | |
| 1372 | RootJoint.C1 = RootJoint.C1 | |
| 1373 | Torso.Neck.C1 = Torso.Neck.C1 | |
| 1374 | RW.C1 = rarmc1 | |
| 1375 | LW.C1 = larmc1 | |
| 1376 | RH.C1 = rlegc1 | |
| 1377 | LH.C1 = llegc1 | |
| 1378 | end | |
| 1379 | end | |
| 1380 | end | |
| 1381 | ||
| 1382 | ArtificialHB = Create("BindableEvent", script){
| |
| 1383 | Parent = script, | |
| 1384 | Name = "Heartbeat", | |
| 1385 | } | |
| 1386 | ||
| 1387 | script:WaitForChild("Heartbeat")
| |
| 1388 | ||
| 1389 | frame = 1 / 30 | |
| 1390 | tf = 0 | |
| 1391 | allowframeloss = false | |
| 1392 | tossremainder = false | |
| 1393 | lastframe = tick() | |
| 1394 | script.Heartbeat:Fire() | |
| 1395 | ||
| 1396 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 1397 | tf = tf + s | |
| 1398 | if tf >= frame then | |
| 1399 | if allowframeloss then | |
| 1400 | script.Heartbeat:Fire() | |
| 1401 | lastframe = tick() | |
| 1402 | else | |
| 1403 | for i = 1, math.floor(tf / frame) do | |
| 1404 | script.Heartbeat:Fire() | |
| 1405 | end | |
| 1406 | lastframe = tick() | |
| 1407 | end | |
| 1408 | if tossremainder then | |
| 1409 | tf = 0 | |
| 1410 | else | |
| 1411 | tf = tf - frame * math.floor(tf / frame) | |
| 1412 | end | |
| 1413 | end | |
| 1414 | end) | |
| 1415 | ||
| 1416 | function swait(num) | |
| 1417 | if num == 0 or num == nil then | |
| 1418 | ArtificialHB.Event:wait() | |
| 1419 | else | |
| 1420 | for i = 0, num do | |
| 1421 | ArtificialHB.Event:wait() | |
| 1422 | end | |
| 1423 | end | |
| 1424 | end | |
| 1425 | ||
| 1426 | Mouse.KeyDown:connect(function(key) | |
| 1427 | if key == "q" then | |
| 1428 | if Change == false then | |
| 1429 | Stand() | |
| 1430 | Change = true | |
| 1431 | elseif Change == true then | |
| 1432 | UnStand() | |
| 1433 | Change = false | |
| 1434 | end | |
| 1435 | end | |
| 1436 | end) | |
| 1437 | ||
| 1438 | function Stand() | |
| 1439 | if D == false then | |
| 1440 | D = true | |
| 1441 | Pause = true | |
| 1442 | for i = 0,0.1,0.1 do | |
| 1443 | swait() | |
| 1444 | PlayAnimationFromTable({
| |
| 1445 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1446 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1447 | CFrame.new(1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0), | |
| 1448 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1449 | CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1450 | CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1451 | }, .5, false) | |
| 1452 | ST3.C0 = clerp(ST3.C0,CFrame.new(0,0,0)*CFrame.Angles(0,0,0),0.3) | |
| 1453 | end | |
| 1454 | coroutine.resume(coroutine.create(function() | |
| 1455 | for i = 0,1.2,0.1 do | |
| 1456 | swait() | |
| 1457 | PlayAnimationFromTable({
| |
| 1458 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0.5, 0), | |
| 1459 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.1, -0.4, 0), | |
| 1460 | CFrame.new(1.5,0.5,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.45,0,0.7), | |
| 1461 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0.2, 0), | |
| 1462 | CFrame.new(0.6,-2.1,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, -0.5, 0.1), | |
| 1463 | CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0.2, -0.1), | |
| 1464 | }, .5, false) | |
| 1465 | ST3.C0 = clerp(ST3.C0,CFrame.new(1,1.5,1.5)*CFrame.Angles(0,0,0),0.3) | |
| 1466 | end | |
| 1467 | Pause = false | |
| 1468 | end)) | |
| 1469 | local Sound = Instance.new("Sound",ST)
| |
| 1470 | Sound.Pitch = 1 | |
| 1471 | Sound.Volume = 121 | |
| 1472 | Sound.Looped = false | |
| 1473 | Sound.SoundId = "rbxassetid://429459101" | |
| 1474 | Sound:play() | |
| 1475 | local Sound = Instance.new("Sound",ST)
| |
| 1476 | Sound.Pitch = 1 | |
| 1477 | Sound.Volume = 121 | |
| 1478 | Sound.Looped = false | |
| 1479 | Sound.SoundId = "rbxassetid://4148531112" | |
| 1480 | Sound:play() | |
| 1481 | coroutine.resume(coroutine.create(function() | |
| 1482 | for i,v in pairs(mas:children()) do | |
| 1483 | if v:IsA("Part") then
| |
| 1484 | coroutine.resume(coroutine.create(function() | |
| 1485 | v.Transparency = v.Transparency - 0.1 | |
| 1486 | game:GetService("RunService").RenderStepped:wait()
| |
| 1487 | end)) | |
| 1488 | v.Transparency = 1 | |
| 1489 | end | |
| 1490 | end | |
| 1491 | end)) | |
| 1492 | for i,v in pairs(Character.Stand:children()) do | |
| 1493 | if v:IsA("Part") then
| |
| 1494 | coroutine.resume(coroutine.create(function() | |
| 1495 | for i = 1,11 do | |
| 1496 | v.Transparency = v.Transparency - 0.1 | |
| 1497 | Face.Transparency = Face.Transparency - 0.1 | |
| 1498 | game:GetService("RunService").RenderStepped:wait()
| |
| 1499 | end | |
| 1500 | FlA.Enabled = true | |
| 1501 | FlA1.Enabled = true | |
| 1502 | FlA2.Enabled = true | |
| 1503 | FlA3.Enabled = true | |
| 1504 | FlA4.Enabled = true | |
| 1505 | FlA5.Enabled = true | |
| 1506 | ZZA.Enabled = true | |
| 1507 | ZZA1.Enabled = true | |
| 1508 | ZZA2.Enabled = true | |
| 1509 | ZZA3.Enabled = true | |
| 1510 | ZZA4.Enabled = true | |
| 1511 | ZZA5.Enabled = true | |
| 1512 | end)) | |
| 1513 | end | |
| 1514 | end | |
| 1515 | CFuncs = {
| |
| 1516 | Part = {
| |
| 1517 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
| 1518 | local Part = Create("Part")({
| |
| 1519 | Parent = Parent, | |
| 1520 | Reflectance = Reflectance, | |
| 1521 | Transparency = Transparency, | |
| 1522 | CanCollide = false, | |
| 1523 | Locked = true, | |
| 1524 | BrickColor = BrickColor.new(tostring(BColor)), | |
| 1525 | Name = Name, | |
| 1526 | Size = Size, | |
| 1527 | Material = Material | |
| 1528 | }) | |
| 1529 | RemoveOutlines(Part) | |
| 1530 | return Part | |
| 1531 | end | |
| 1532 | }, | |
| 1533 | Mesh = {
| |
| 1534 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
| 1535 | local Msh = Create(Mesh)({
| |
| 1536 | Parent = Part, | |
| 1537 | Offset = OffSet, | |
| 1538 | Scale = Scale | |
| 1539 | }) | |
| 1540 | if Mesh == "SpecialMesh" then | |
| 1541 | Msh.MeshType = MeshType | |
| 1542 | Msh.MeshId = MeshId | |
| 1543 | end | |
| 1544 | return Msh | |
| 1545 | end | |
| 1546 | }, | |
| 1547 | Weld = {
| |
| 1548 | Create = function(Parent, Part0, Part1, C0, C1) | |
| 1549 | local Weld = Create("Weld")({
| |
| 1550 | Parent = Parent, | |
| 1551 | Part0 = Part0, | |
| 1552 | Part1 = Part1, | |
| 1553 | C0 = C0, | |
| 1554 | C1 = C1 | |
| 1555 | }) | |
| 1556 | return Weld | |
| 1557 | end | |
| 1558 | }, | |
| 1559 | Sound = {
| |
| 1560 | Create = function(id, par, vol, pit) | |
| 1561 | local Sound = Create("Sound")({
| |
| 1562 | Volume = vol, | |
| 1563 | Pitch = pit or 1, | |
| 1564 | SoundId = "rbxassetid://" .. id, | |
| 1565 | Parent = par or workspace | |
| 1566 | }) | |
| 1567 | Sound:play() | |
| 1568 | game:GetService("Debris"):AddItem(Sound, 130)
| |
| 1569 | return Sound | |
| 1570 | end | |
| 1571 | }, | |
| 1572 | Decal = {
| |
| 1573 | Create = function(Color, Texture, Transparency, Name, Parent) | |
| 1574 | local Decal = Create("Decal")({
| |
| 1575 | Color3 = Color, | |
| 1576 | Texture = "rbxassetid://" .. Texture, | |
| 1577 | Transparency = Transparency, | |
| 1578 | Name = Name, | |
| 1579 | Parent = Parent | |
| 1580 | }) | |
| 1581 | return Decal | |
| 1582 | end | |
| 1583 | }, | |
| 1584 | BillboardGui = {
| |
| 1585 | Create = function(Parent, Image, Position, Size) | |
| 1586 | local BillPar = CFuncs.Part.Create(Parent, "SmoothPlastic", 0, 1, BrickColor.new("Black"), "BillboardGuiPart", Vector3.new(1, 1, 1))
| |
| 1587 | BillPar.CFrame = CFrame.new(Position) | |
| 1588 | local Bill = Create("BillboardGui")({
| |
| 1589 | Parent = BillPar, | |
| 1590 | Adornee = BillPar, | |
| 1591 | Size = UDim2.new(1, 0, 1, 0), | |
| 1592 | SizeOffset = Vector2.new(Size, Size) | |
| 1593 | }) | |
| 1594 | local d = Create("ImageLabel", Bill)({
| |
| 1595 | Parent = Bill, | |
| 1596 | BackgroundTransparency = 1, | |
| 1597 | Size = UDim2.new(1, 0, 1, 0), | |
| 1598 | Image = "rbxassetid://" .. Image | |
| 1599 | }) | |
| 1600 | return BillPar | |
| 1601 | end | |
| 1602 | }, | |
| 1603 | ParticleEmitter = {
| |
| 1604 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
| 1605 | local Particle = Create("ParticleEmitter")({
| |
| 1606 | Parent = Parent, | |
| 1607 | Color = ColorSequence.new(Color1, Color2), | |
| 1608 | LightEmission = LightEmission, | |
| 1609 | Size = Size, | |
| 1610 | Texture = Texture, | |
| 1611 | Transparency = Transparency, | |
| 1612 | ZOffset = ZOffset, | |
| 1613 | Acceleration = Accel, | |
| 1614 | Drag = Drag, | |
| 1615 | LockedToPart = LockedToPart, | |
| 1616 | VelocityInheritance = VelocityInheritance, | |
| 1617 | EmissionDirection = EmissionDirection, | |
| 1618 | Enabled = Enabled, | |
| 1619 | Lifetime = LifeTime, | |
| 1620 | Rate = Rate, | |
| 1621 | Rotation = Rotation, | |
| 1622 | RotSpeed = RotSpeed, | |
| 1623 | Speed = Speed, | |
| 1624 | VelocitySpread = VelocitySpread | |
| 1625 | }) | |
| 1626 | return Particle | |
| 1627 | end | |
| 1628 | }, | |
| 1629 | CreateTemplate = {}
| |
| 1630 | } | |
| 1631 | cooldown = false | |
| 1632 | ZZZ = Mouse.KeyDown:connect(function(key) | |
| 1633 | if key == "q" then | |
| 1634 | if Change == false then | |
| 1635 | Stand() | |
| 1636 | Change = true | |
| 1637 | elseif Change == true then | |
| 1638 | UnStand() | |
| 1639 | Change = false | |
| 1640 | end | |
| 1641 | end | |
| 1642 | if key == "x" and cooldown == false and DDZ == false then | |
| 1643 | ||
| 1644 | wait(0.000004) | |
| 1645 | Torso.CFrame = CFrame.new(Vector3.new(Mouse.Hit.p.X,Mouse.Hit.p.Y+1.5,Mouse.Hit.p.Z),Torso.CFrame.p) | |
| 1646 | bam = CFuncs.Sound.Create("3077287610")
| |
| 1647 | bam.Volume = 10 | |
| 1648 | cooldown = true | |
| 1649 | wait(0.3) | |
| 1650 | bam:Destroy() | |
| 1651 | cooldown = false | |
| 1652 | ||
| 1653 | end | |
| 1654 | if key == "t" and Change == true then | |
| 1655 | Blast() | |
| 1656 | end | |
| 1657 | if key == "r" and Change == true then | |
| 1658 | StrongOra() | |
| 1659 | end | |
| 1660 | if key == "e" and Change == true then | |
| 1661 | OHOra() | |
| 1662 | end | |
| 1663 | if key == "f" and Change == true then | |
| 1664 | TimeStop() | |
| 1665 | end | |
| 1666 | if key == "y" and Change == true then | |
| 1667 | TWfinger() | |
| 1668 | end | |
| 1669 | if key == "z" and Change == true then | |
| 1670 | Jump() | |
| 1671 | end | |
| 1672 | if key == "n" and Change == true then | |
| 1673 | chatfunc("Hm")
| |
| 1674 | end | |
| 1675 | end) | |
| 1676 | ZZZ1 = Mouse.KeyUp:connect(function(key) | |
| 1677 | if key == "e" and Change == true then | |
| 1678 | Stop() | |
| 1679 | end | |
| 1680 | end) | |
| 1681 | wait(0.5) | |
| 1682 | D = false | |
| 1683 | end | |
| 1684 | end | |
| 1685 | ||
| 1686 | function Blast() | |
| 1687 | if D == false then | |
| 1688 | D = true | |
| 1689 | Pause = true | |
| 1690 | for i = 0,1.2,0.1 do | |
| 1691 | swait() | |
| 1692 | PlayAnimationFromTable({
| |
| 1693 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1694 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1695 | CFrame.new(1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0), | |
| 1696 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1697 | CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1698 | CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 1699 | }, .5, false) | |
| 1700 | SRA3.C0 = clerp(SRA3.C0,CFrame.new(2,0.5,0)*CFrame.new(0,0,0)*CFrame.Angles(0,0,1.65),0.3) | |
| 1701 | SLA3.C0 = clerp(SLA3.C0,CFrame.new(-1.5,0,0)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),0.3) | |
| 1702 | SRL3.C0 = clerp(SRL3.C0,CFrame.new(0.5,-2,0)*CFrame.Angles(0,0,0),0.3) | |
| 1703 | SLL3.C0 = clerp(SLL3.C0,CFrame.new(-0.5,-2,0)*CFrame.Angles(0,0,0),0.3) | |
| 1704 | ST3.C0 = clerp(ST3.C0,CFrame.new(0,0.5,-2.7)*CFrame.new(0,0,0)*CFrame.Angles(0,1.55,0),0.3) | |
| 1705 | SH2.C0 = clerp(SH2.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0,-1.55,0),0.3) | |
| 1706 | end | |
| 1707 | coroutine.resume(coroutine.create(function() | |
| 1708 | wait(0.7) | |
| 1709 | Pause = false | |
| 1710 | end)) | |
| 1711 | local Bl = Instance.new("Part",workspace)
| |
| 1712 | Bl.CanCollide = false | |
| 1713 | Bl.Material = "Neon" | |
| 1714 | Bl.Shape = "Ball" | |
| 1715 | Bl.Size = Vector3.new(0.7,0.5,0.7) | |
| 1716 | Bl.BrickColor = BrickColor.new("New Yeller")
| |
| 1717 | Bl.CFrame = RootPart.CFrame*CFrame.new(0,0,-5)*CFrame.new(0,0,0)*CFrame.Angles(0,-1.55,0) | |
| 1718 | local bl2 = Instance.new("SpecialMesh",Bl)
| |
| 1719 | bl2.MeshId = "rbxassetid://490893357" | |
| 1720 | bl2.TextureId = "rbxassetid://490893474" | |
| 1721 | bl2.Scale = Vector3.new(0.5,0.1,0.5) | |
| 1722 | trail = Instance.new("Trail")
| |
| 1723 | local attach1 = Instance.new("Attachment",Bl)
| |
| 1724 | attach1.Position = Vector3.new(0,1,0.5) | |
| 1725 | local attach2 = Instance.new("Attachment",Bl)
| |
| 1726 | attach2.Position = Vector3.new(0,-1,0) | |
| 1727 | trail.Attachment0 = attach1 | |
| 1728 | trail.Attachment1 = attach2 | |
| 1729 | trail.Texture = "rbxassetid://461231644" | |
| 1730 | trail.Color = ColorSequence.new(Color3.fromRGB(1,1,1),Color3.fromRGB(254,203,0)) | |
| 1731 | trail.Lifetime = 0.8 | |
| 1732 | trail.Parent = Bl | |
| 1733 | local Fl = Instance.new("BodyVelocity",Bl)
| |
| 1734 | Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 1735 | if DDZ == true then | |
| 1736 | Fl.Velocity = RootPart.CFrame.lookVector*0 | |
| 1737 | D = false | |
| 1738 | repeat | |
| 1739 | wait() | |
| 1740 | until DDZ == false | |
| 1741 | Fl.Velocity = RootPart.CFrame.lookVector*160 | |
| 1742 | elseif DDZ == false then | |
| 1743 | Fl.Velocity = RootPart.CFrame.lookVector*160 | |
| 1744 | end | |
| 1745 | local Ring = Instance.new("Part",RootPart)
| |
| 1746 | Ring.Size = Vector3.new(1,1,1) | |
| 1747 | Ring.CanCollide = false | |
| 1748 | Ring.CFrame = RootPart.CFrame*CFrame.new(0,0,-9)*CFrame.Angles(0,0,0) | |
| 1749 | Ring.Anchored = true | |
| 1750 | Ring.BrickColor = BrickColor.new("Bright yellow")
| |
| 1751 | Ring.Transparency = 0 | |
| 1752 | local Ring2 = Instance.new("SpecialMesh",Ring)
| |
| 1753 | Ring2.MeshId = "rbxassetid://3270017" | |
| 1754 | Ring2.Scale = Vector3.new(1,1,0.1) | |
| 1755 | coroutine.resume(coroutine.create(function() | |
| 1756 | for i = 1,50 do | |
| 1757 | Ring2.Scale = Ring2.Scale + Vector3.new(1,1,0) | |
| 1758 | Ring.Transparency = Ring.Transparency + 0.07 | |
| 1759 | game:GetService("RunService").RenderStepped:wait()
| |
| 1760 | end | |
| 1761 | Ring:remove() | |
| 1762 | end)) | |
| 1763 | Bl.Touched:connect(function(hit) | |
| 1764 | if hit.Parent:FindFirstChild("Torso") or hit.Parent:FindFirstChild("UpperTorso") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then
| |
| 1765 | Bl:remove() | |
| 1766 | local S = Instance.new("Sound",hit.Parent.Head)
| |
| 1767 | S.SoundId = "rbxassetid://785201669" | |
| 1768 | S.Volume = 1 | |
| 1769 | S.Looped = false | |
| 1770 | S:play() | |
| 1771 | ||
| 1772 | hit.Parent.Humanoid:TakeDamage(40) | |
| 1773 | hit.Parent.Humanoid.WalkSpeed = 2 | |
| 1774 | local random = math.random(-3,3) | |
| 1775 | local random2 = math.random(-3,3) | |
| 1776 | local random3 = math.random(-3,3) | |
| 1777 | local Ef = Instance.new("Part",workspace)
| |
| 1778 | Ef.Size = Vector3.new(0.3,0.3,2) | |
| 1779 | Ef.CanCollide = false | |
| 1780 | Ef.Material = "Neon" | |
| 1781 | Ef.BrickColor = BrickColor.new("Bright yellow")
| |
| 1782 | Ef.Anchored = true | |
| 1783 | Ef.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(random,random2,random3) | |
| 1784 | local Ef2 = Instance.new("SpecialMesh",Ef)
| |
| 1785 | Ef2.MeshType = "Sphere" | |
| 1786 | Ef2.Scale = Vector3.new(0.1,0.1,0.1) | |
| 1787 | local Part = Instance.new("Part",workspace)
| |
| 1788 | Part.Size = Vector3.new(0.3,0.3,2) | |
| 1789 | Part.CanCollide = false | |
| 1790 | Part.BrickColor = BrickColor.new("Really red")
| |
| 1791 | Part.Material = "Neon" | |
| 1792 | Part.Anchored = true | |
| 1793 | Part.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(random,random2,random3) | |
| 1794 | local Part2 = Instance.new("SpecialMesh",Part)
| |
| 1795 | Part2.MeshType = "Sphere" | |
| 1796 | Part2.Scale = Vector3.new(0.3,0.3,2) | |
| 1797 | for i = 1,50 do | |
| 1798 | Part2.Scale = Part2.Scale + Vector3.new(0.1,0.1,1) | |
| 1799 | Part.Transparency = Part.Transparency + 0.07 | |
| 1800 | Ef2.Scale = Ef2.Scale + Vector3.new(0.3,0.3,2) | |
| 1801 | Ef.Transparency = Ef.Transparency + 0.07 | |
| 1802 | game:GetService("RunService").RenderStepped:wait()
| |
| 1803 | end | |
| 1804 | Part:remove() | |
| 1805 | Ef:remove() | |
| 1806 | end | |
| 1807 | end) | |
| 1808 | wait(0.5) | |
| 1809 | D = false | |
| 1810 | end | |
| 1811 | end | |
| 1812 | ||
| 1813 | function Jump() | |
| 1814 | if DD == false then | |
| 1815 | DD = true | |
| 1816 | print("ASD")
| |
| 1817 | local Bod = Instance.new("BodyPosition",RootPart)
| |
| 1818 | Bod.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 1819 | Bod.Position = RootPart.CFrame*CFrame.new(0,80,-80).p | |
| 1820 | local Ef = Instance.new("Part",workspace)
| |
| 1821 | Ef.Size = Vector3.new(1,1,1) | |
| 1822 | Ef.CanCollide = false | |
| 1823 | Ef.Anchored = true | |
| 1824 | Ef.BrickColor = BrickColor.new("New Yeller")
| |
| 1825 | Ef.Material = "Neon" | |
| 1826 | Ef.Shape = "Ball" | |
| 1827 | Ef.CFrame = ST.CFrame*CFrame.new(0,-2.3,0) | |
| 1828 | coroutine.resume(coroutine.create(function() | |
| 1829 | for i = 1,30 do | |
| 1830 | Ef.Size = Ef.Size + Vector3.new(0.8,0.8,0.8) | |
| 1831 | Ef.Transparency = Ef.Transparency + 0.07 | |
| 1832 | game:GetService("RunService").RenderStepped:wait()
| |
| 1833 | end | |
| 1834 | Ef:remove() | |
| 1835 | end)) | |
| 1836 | wait(0.1) | |
| 1837 | Bod:remove() | |
| 1838 | wait(1) | |
| 1839 | DD = false | |
| 1840 | end | |
| 1841 | end | |
| 1842 | ||
| 1843 | function TimeStop() | |
| 1844 | if DDZ == false then | |
| 1845 | DDZ = true | |
| 1846 | Music:Pause() | |
| 1847 | local S = Instance.new("Sound",ST)
| |
| 1848 | S.SoundId = "rbxassetid://2688753217" | |
| 1849 | S.Pitch = 1 | |
| 1850 | S.Volume = 12312 | |
| 1851 | S.Looped = false | |
| 1852 | S:play() | |
| 1853 | DDZ = true | |
| 1854 | local GreyEffect = Instance.new("ColorCorrectionEffect") do
| |
| 1855 | GreyEffect.Saturation = -1 | |
| 1856 | GreyEffect.Brightness = -0.5 | |
| 1857 | GreyEffect.Parent = game.Lighting | |
| 1858 | ||
| 1859 | local Ef = Instance.new("Part",workspace)
| |
| 1860 | Ef.Size = Vector3.new(1,1,1) | |
| 1861 | Ef.Material = "Glass" | |
| 1862 | Ef.BrickColor = BrickColor.new("White")
| |
| 1863 | Ef.Transparency = 0.6 | |
| 1864 | Ef.CFrame = RootPart.CFrame*CFrame.new(0,0,0) | |
| 1865 | Ef.Anchored = true | |
| 1866 | Ef.CanCollide = false | |
| 1867 | Ef.Shape = "Ball" | |
| 1868 | local Ef2 = Instance.new("SpecialMesh",Ef)
| |
| 1869 | Ef2.MeshType = "Sphere" | |
| 1870 | Ef2.Scale = Vector3.new(1,1,1) | |
| 1871 | coroutine.resume(coroutine.create(function() | |
| 1872 | for i = 1,70 do | |
| 1873 | Ef2.Scale = Ef2.Scale + Vector3.new(3,3,3) | |
| 1874 | game:GetService("RunService").RenderStepped:wait()
| |
| 1875 | end | |
| 1876 | for i = 1,70 do | |
| 1877 | Ef2.Scale = Ef2.Scale - Vector3.new(3,3,3) | |
| 1878 | game:GetService("RunService").RenderStepped:wait()
| |
| 1879 | end | |
| 1880 | Ef:remove() | |
| 1881 | end)) | |
| 1882 | local HB = Instance.new("Part",workspace)
| |
| 1883 | HB.CanCollide = false | |
| 1884 | HB.Anchored = true | |
| 1885 | HB.CFrame = RootPart.CFrame*CFrame.new(0,0,0) | |
| 1886 | HB.Size = Vector3.new(1000,1000,1000) | |
| 1887 | HB.Transparency = 1 | |
| 1888 | HB.Touched:connect(function(hit) | |
| 1889 | DDZ = true | |
| 1890 | if hit.Parent:FindFirstChild("Torso") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then
| |
| 1891 | hit.Parent.Torso.Anchored = true | |
| 1892 | hit.Parent.Head.Anchored = true | |
| 1893 | hit.Parent["Right Arm"].Anchored = true | |
| 1894 | hit.Parent["Left Arm"].Anchored = true | |
| 1895 | hit.Parent["Right Leg"].Anchored = true | |
| 1896 | hit.Parent["Left Leg"].Anchored = true | |
| 1897 | hit.Parent.Humanoid.WalkSpeed = 0 | |
| 1898 | wait(5) | |
| 1899 | local S = Instance.new("Sound",ST)
| |
| 1900 | S.SoundId = "rbxassetid://2553929268" | |
| 1901 | S.Pitch = 1 | |
| 1902 | S.Volume = 0 | |
| 1903 | S.Looped = false | |
| 1904 | S:play() | |
| 1905 | wait(1.5) | |
| 1906 | DDZ = false | |
| 1907 | local S = Instance.new("Sound",ST)
| |
| 1908 | S.SoundId = "rbxassetid://864569342" | |
| 1909 | S.Pitch = 1 | |
| 1910 | S.Volume = 10 | |
| 1911 | S.Looped = false | |
| 1912 | S:play() | |
| 1913 | Music:Resume() | |
| 1914 | hit.Parent.Torso.Anchored = false | |
| 1915 | hit.Parent.Head.Anchored = false | |
| 1916 | hit.Parent["Right Arm"].Anchored = false | |
| 1917 | hit.Parent["Left Arm"].Anchored = false | |
| 1918 | hit.Parent["Right Leg"].Anchored = false | |
| 1919 | hit.Parent["Left Leg"].Anchored = false | |
| 1920 | hit.Parent.Humanoid.WalkSpeed = 16 | |
| 1921 | GreyEffect:Remove() | |
| 1922 | end | |
| 1923 | end) | |
| 1924 | DDZ = false | |
| 1925 | wait(5) | |
| 1926 | HB:remove() | |
| 1927 | end | |
| 1928 | end | |
| 1929 | ||
| 1930 | function StrongOra() | |
| 1931 | if D == false then | |
| 1932 | D = true | |
| 1933 | Pause = true | |
| 1934 | SoundL = Instance.new("Sound",ST)
| |
| 1935 | SoundL.SoundId = "rbxassetid://2553982955" | |
| 1936 | SoundL.Volume = 10 | |
| 1937 | SoundL.Looped = false | |
| 1938 | SoundL.Pitch = 1 | |
| 1939 | SoundL:play() | |
| 1940 | local HB = Instance.new("Part",SRA)
| |
| 1941 | HB.CanCollide = false | |
| 1942 | HB.Transparency = 1 | |
| 1943 | HB.Size = Vector3.new(1,1,1) | |
| 1944 | SRA2.Scale = Vector3.new(4,4,4) | |
| 1945 | local HB2 = Instance.new("Weld",HB)
| |
| 1946 | HB2.Part0 = SRA | |
| 1947 | HB2.Part1 = HB | |
| 1948 | HB2.C0 = CFrame.new(0,0,0) | |
| 1949 | HB.Touched:connect(function(hit) | |
| 1950 | if hit.Parent:FindFirstChild("Torso") or hit.Parent:FindFirstChild("Right arm") or hit.Parent:FindFirstChild("Left arm") or hit.Parent:FindFirstChild("UpperTorso") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then
| |
| 1951 | HB:remove() | |
| 1952 | hit.Parent.Head:BreakJoints() | |
| 1953 | hit.Parent.Humanoid.PlatformStand = true | |
| 1954 | local Ef = Instance.new("Part",workspace)
| |
| 1955 | Ef.Size = Vector3.new(0.1,0.1,0.1) | |
| 1956 | Ef.CanCollide = false | |
| 1957 | Ef.Anchored = true | |
| 1958 | Ef.Shape = "Ball" | |
| 1959 | Ef.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,0,0) | |
| 1960 | Ef.Material = "Neon" | |
| 1961 | Ef.BrickColor = BrickColor.new("White")
| |
| 1962 | local Ef2 = Instance.new("SpecialMesh",Ef)
| |
| 1963 | Ef2.MeshType = "Sphere" | |
| 1964 | Ef2.Scale = Vector3.new(0.1,0.1,0.1) | |
| 1965 | local attach3 = Instance.new("Attachment",SRA2)
| |
| 1966 | attach1.Position = Vector3.new(0,1,0.5) | |
| 1967 | local attach4 = Instance.new("Attachment",SRA2)
| |
| 1968 | attach4.Position = Vector3.new(0,-1,0) | |
| 1969 | trail.Attachment5 = attach3 | |
| 1970 | trail.Attachment6 = attach4 | |
| 1971 | trail.Texture = "rbxassetid://461231644" | |
| 1972 | trail.Color = ColorSequence.new(Color3.fromRGB(1,1,1),Color3.fromRGB(254,203,0)) | |
| 1973 | trail.Lifetime = 0.8 | |
| 1974 | trail.Parent = SRA2 | |
| 1975 | coroutine.resume(coroutine.create(function() | |
| 1976 | for i = 1,5 do | |
| 1977 | local random = math.random(-3,3) | |
| 1978 | local random2 = math.random(-3,3) | |
| 1979 | local random3 = math.random(-3,3) | |
| 1980 | local ZC = Instance.new("Part",workspace)
| |
| 1981 | ZC.Size = Vector3.new(0.1,0.1,0.1) | |
| 1982 | ZC.CanCollide = false | |
| 1983 | ZC.Anchored = true | |
| 1984 | ZC.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(random,random2,random3) | |
| 1985 | ZC.Shape = "Ball" | |
| 1986 | ZC.Material = "Neon" | |
| 1987 | ZC.BrickColor = BrickColor.new("New Yeller")
| |
| 1988 | local ZC2 = Instance.new("SpecialMesh",ZC)
| |
| 1989 | ZC2.MeshType = "Sphere" | |
| 1990 | ZC2.Scale = Vector3.new(0.1,0.1,0.1) | |
| 1991 | coroutine.resume(coroutine.create(function() | |
| 1992 | for i = 1,100 do | |
| 1993 | ZC2.Scale = ZC2.Scale + Vector3.new(0.3,0.3,2) | |
| 1994 | ZC.Transparency = ZC.Transparency + 0.03 | |
| 1995 | game:GetService("RunService").RenderStepped:wait()
| |
| 1996 | end | |
| 1997 | ZC:remove() | |
| 1998 | end)) | |
| 1999 | end | |
| 2000 | end)) | |
| 2001 | coroutine.resume(coroutine.create(function() | |
| 2002 | for i = 1,100 do | |
| 2003 | Ef2.Scale = Ef2.Scale + Vector3.new(0.6,0.6,0.6) | |
| 2004 | Ef.Transparency = Ef.Transparency + 0.03 | |
| 2005 | game:GetService("RunService").RenderStepped:wait()
| |
| 2006 | end | |
| 2007 | Ef:remove() | |
| 2008 | end)) | |
| 2009 | local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
| |
| 2010 | Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 2011 | Fl.velocity = RootPart.CFrame.lookVector*190 | |
| 2012 | wait(0.3) | |
| 2013 | Fl:remove() | |
| 2014 | wait(0.5) | |
| 2015 | hit.Parent.Humanoid.PlatformStand = false | |
| 2016 | end | |
| 2017 | end) | |
| 2018 | for i = 0,0.5,0.1 do | |
| 2019 | swait() | |
| 2020 | PlayAnimationFromTable({
| |
| 2021 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0.5, 0), | |
| 2022 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.1, -0.4, 0), | |
| 2023 | CFrame.new(1.5,0.5,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.45,0,0.7), | |
| 2024 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0.2, 0), | |
| 2025 | CFrame.new(0.6,-2.1,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, -0.5, 0.1), | |
| 2026 | CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0.2, -0.1), | |
| 2027 | }, .5, false) | |
| 2028 | SRA3.C0 = clerp(SRA3.C0,CFrame.new(1.5,0,0)*CFrame.new(0,0.5,0.5)*CFrame.Angles(1.55,0,0.5),0.3) | |
| 2029 | SLA3.C0 = clerp(SLA3.C0,CFrame.new(-1.5,0,0)*CFrame.new(0,0,0)*CFrame.Angles(-0.1,0,0),0.3) | |
| 2030 | SRL3.C0 = clerp(SRL3.C0,CFrame.new(0.5,-1.8,-0.2)*CFrame.Angles(-0.5,0,0),0.3) | |
| 2031 | SLL3.C0 = clerp(SLL3.C0,CFrame.new(-0.5,-2,0)*CFrame.Angles(-0.2,0,0),0.3) | |
| 2032 | ST3.C0 = clerp(ST3.C0,CFrame.new(0,0.4,-2)*CFrame.new(0,0,0)*CFrame.Angles(0.2,-0.5,0),0.3) | |
| 2033 | SH2.C0 = clerp(SH2.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0,0.5,0),0.3) | |
| 2034 | end | |
| 2035 | local Ora = Instance.new("Sound",ST)
| |
| 2036 | Ora.SoundId = "rbxassetid://2553988018" | |
| 2037 | Ora.Pitch = 1 | |
| 2038 | Ora.Looped = false | |
| 2039 | Ora.Volume = 2 | |
| 2040 | Ora:play() | |
| 2041 | for i = 0,0.6,0.1 do | |
| 2042 | swait() | |
| 2043 | PlayAnimationFromTable({
| |
| 2044 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0.5, 0), | |
| 2045 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.1, -0.4, 0), | |
| 2046 | CFrame.new(1.5,0.5,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.45,0,0.7), | |
| 2047 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0.2, 0), | |
| 2048 | CFrame.new(0.6,-2.1,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, -0.5, 0.1), | |
| 2049 | CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0.2, -0.1), | |
| 2050 | }, .5, false) | |
| 2051 | SRA3.C0 = clerp(SRA3.C0,CFrame.new(1,0,0)*CFrame.new(0,1,-2)*CFrame.Angles(1.77,0,-0.5),0.5) | |
| 2052 | SLA3.C0 = clerp(SLA3.C0,CFrame.new(-1.5,0,0)*CFrame.new(0,0,0)*CFrame.Angles(-0.1,0,0),0.5) | |
| 2053 | SRL3.C0 = clerp(SRL3.C0,CFrame.new(0.5,-1.7,-0.3)*CFrame.Angles(-0.4,0,0),0.5) | |
| 2054 | SLL3.C0 = clerp(SLL3.C0,CFrame.new(-0.5,-1.8,0.2)*CFrame.Angles(-0.2,0,0),0.5) | |
| 2055 | ST3.C0 = clerp(ST3.C0,CFrame.new(0,0.4,-2.5)*CFrame.new(0,0,0)*CFrame.Angles(-0.2,0.8,0),0.5) | |
| 2056 | SH2.C0 = clerp(SH2.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0.2,0,0),0.5) | |
| 2057 | end | |
| 2058 | coroutine.resume(coroutine.create(function() | |
| 2059 | wait(0.4) | |
| 2060 | HB:remove() | |
| 2061 | end)) | |
| 2062 | Pause = false | |
| 2063 | SRA2.Scale = Vector3.new(1,1,1) | |
| 2064 | wait(0.5) | |
| 2065 | D = false | |
| 2066 | end | |
| 2067 | end | |
| 2068 | function TWfinger() | |
| 2069 | if D == false then | |
| 2070 | D = true | |
| 2071 | Pause = true | |
| 2072 | local HB = Instance.new("Part",SRA)
| |
| 2073 | HB.CanCollide = false | |
| 2074 | HB.Transparency = 1 | |
| 2075 | HB.Size = Vector3.new(1,4,1) | |
| 2076 | SRA2.Scale = Vector3.new(1,1,1) | |
| 2077 | local HB2 = Instance.new("Weld",HB)
| |
| 2078 | HB2.Part0 = SRA | |
| 2079 | HB2.Part1 = HB | |
| 2080 | HB2.C0 = CFrame.new(0,0,0) | |
| 2081 | HB.Touched:connect(function(hit) | |
| 2082 | if hit.Parent:FindFirstChild("Head") or hit.Parent:FindFirstChild("Right arm") or hit.Parent:FindFirstChild("Left arm") or hit.Parent:FindFirstChild("RightShoulder") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then
| |
| 2083 | HB:remove() | |
| 2084 | hit.Parent.Humanoid:TakeDamage(75) | |
| 2085 | hit.Parent.Humanoid.PlatformStand = true | |
| 2086 | local Ef = Instance.new("Part",workspace)
| |
| 2087 | Ef.Size = Vector3.new(0.1,0.1,0.1) | |
| 2088 | Ef.CanCollide = false | |
| 2089 | Ef.Anchored = true | |
| 2090 | Ef.Shape = "Ball" | |
| 2091 | Ef.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,0,0) | |
| 2092 | Ef.Material = "Neon" | |
| 2093 | Ef.BrickColor = BrickColor.new("White")
| |
| 2094 | local Ef2 = Instance.new("SpecialMesh",Ef)
| |
| 2095 | Ef2.MeshType = "Sphere" | |
| 2096 | Ef2.Scale = Vector3.new(0.1,0.1,0.1) | |
| 2097 | local attach3 = Instance.new("Attachment",SRA2)
| |
| 2098 | attach1.Position = Vector3.new(0,1,0.5) | |
| 2099 | local attach4 = Instance.new("Attachment",SRA2)
| |
| 2100 | attach4.Position = Vector3.new(0,-1,0) | |
| 2101 | trail.Attachment5 = attach3 | |
| 2102 | trail.Attachment6 = attach4 | |
| 2103 | trail.Texture = "rbxassetid://461231644" | |
| 2104 | trail.Color = ColorSequence.new(Color3.fromRGB(1,1,1),Color3.fromRGB(254,203,0)) | |
| 2105 | trail.Lifetime = 0.8 | |
| 2106 | trail.Parent = SRA2 | |
| 2107 | coroutine.resume(coroutine.create(function() | |
| 2108 | for i = 1,5 do | |
| 2109 | local random = math.random(-3,3) | |
| 2110 | local random2 = math.random(-3,3) | |
| 2111 | local random3 = math.random(-3,3) | |
| 2112 | local ZC = Instance.new("Part",workspace)
| |
| 2113 | ZC.Size = Vector3.new(0.1,0.1,0.1) | |
| 2114 | ZC.CanCollide = false | |
| 2115 | ZC.Anchored = true | |
| 2116 | ZC.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(random,random2,random3) | |
| 2117 | ZC.Shape = "Ball" | |
| 2118 | ZC.Material = "Neon" | |
| 2119 | ZC.BrickColor = BrickColor.new("New Yeller")
| |
| 2120 | local ZC2 = Instance.new("SpecialMesh",ZC)
| |
| 2121 | ZC2.MeshType = "Sphere" | |
| 2122 | ZC2.Scale = Vector3.new(0.1,0.1,0.1) | |
| 2123 | coroutine.resume(coroutine.create(function() | |
| 2124 | for i = 1,100 do | |
| 2125 | ZC2.Scale = ZC2.Scale + Vector3.new(0.3,0.3,2) | |
| 2126 | ZC.Transparency = ZC.Transparency + 0.03 | |
| 2127 | game:GetService("RunService").RenderStepped:wait()
| |
| 2128 | end | |
| 2129 | ZC:remove() | |
| 2130 | end)) | |
| 2131 | end | |
| 2132 | end)) | |
| 2133 | coroutine.resume(coroutine.create(function() | |
| 2134 | for i = 1,100 do | |
| 2135 | Ef2.Scale = Ef2.Scale + Vector3.new(5,5,5) | |
| 2136 | Ef.Transparency = Ef.Transparency + 0.03 | |
| 2137 | game:GetService("RunService").RenderStepped:wait()
| |
| 2138 | end | |
| 2139 | Ef:remove() | |
| 2140 | end)) | |
| 2141 | local Fl = Instance.new("BodyVelocity",hit.Parent.Head)
| |
| 2142 | Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 2143 | Fl.velocity = RootPart.CFrame.lookVector*190 | |
| 2144 | wait(0.3) | |
| 2145 | Fl:remove() | |
| 2146 | wait(0.5) | |
| 2147 | hit.Parent.Humanoid.PlatformStand = false | |
| 2148 | end | |
| 2149 | end) | |
| 2150 | for i = 0,0.5,0.1 do | |
| 2151 | swait() | |
| 2152 | PlayAnimationFromTable({
| |
| 2153 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2154 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2155 | CFrame.new(1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0), | |
| 2156 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2157 | CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2158 | CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2159 | }, .5, false) | |
| 2160 | SRA3.C0 = clerp(SRA3.C0,CFrame.new(2,0.5,0)*CFrame.new(0,0,0)*CFrame.Angles(0,0,1.65),0.3) | |
| 2161 | SLA3.C0 = clerp(SLA3.C0,CFrame.new(-1.5,0,0)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),0.3) | |
| 2162 | SRL3.C0 = clerp(SRL3.C0,CFrame.new(0.5,-2,0)*CFrame.Angles(0,0,0),0.3) | |
| 2163 | SLL3.C0 = clerp(SLL3.C0,CFrame.new(-0.5,-2,0)*CFrame.Angles(0,0,0),0.3) | |
| 2164 | ST3.C0 = clerp(ST3.C0,CFrame.new(0,0.5,-2.7)*CFrame.new(0,0,0)*CFrame.Angles(0,1.55,0),0.3) | |
| 2165 | SH2.C0 = clerp(SH2.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0,-1.55,0),0.3) | |
| 2166 | end | |
| 2167 | SRA2.Scale = Vector3.new(1,6,1) | |
| 2168 | local Ora = Instance.new("Sound",ST)
| |
| 2169 | Ora.SoundId = "rbxassetid://2553988018" | |
| 2170 | Ora.Pitch = 1 | |
| 2171 | Ora.Looped = false | |
| 2172 | Ora.Volume = 2 | |
| 2173 | Ora:play() | |
| 2174 | for i = 0,0.6,0.1 do | |
| 2175 | swait() | |
| 2176 | PlayAnimationFromTable({
| |
| 2177 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2178 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2179 | CFrame.new(1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0), | |
| 2180 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2181 | CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2182 | CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2183 | }, .5, false) | |
| 2184 | SRA3.C0 = clerp(SRA3.C0,CFrame.new(2,0.5,0)*CFrame.new(0,0,0)*CFrame.Angles(0,0,1.65),0.3) | |
| 2185 | SLA3.C0 = clerp(SLA3.C0,CFrame.new(-1.5,0,0)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),0.3) | |
| 2186 | SRL3.C0 = clerp(SRL3.C0,CFrame.new(0.5,-2,0)*CFrame.Angles(0,0,0),0.3) | |
| 2187 | SLL3.C0 = clerp(SLL3.C0,CFrame.new(-0.5,-2,0)*CFrame.Angles(0,0,0),0.3) | |
| 2188 | ST3.C0 = clerp(ST3.C0,CFrame.new(0,0.5,-2.7)*CFrame.new(0,0,0)*CFrame.Angles(0,1.55,0),0.3) | |
| 2189 | SH2.C0 = clerp(SH2.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0,-1.55,0),0.3) | |
| 2190 | end | |
| 2191 | coroutine.resume(coroutine.create(function() | |
| 2192 | wait(0.4) | |
| 2193 | HB:remove() | |
| 2194 | end)) | |
| 2195 | Pause = false | |
| 2196 | SRA2.Scale = Vector3.new(1,1,1) | |
| 2197 | wait(0.5) | |
| 2198 | D = false | |
| 2199 | end | |
| 2200 | end | |
| 2201 | function OHOra() | |
| 2202 | if D == false then | |
| 2203 | D = true | |
| 2204 | Pause = true | |
| 2205 | Loop = true | |
| 2206 | trail = Instance.new("Trail")
| |
| 2207 | local attach1 = Instance.new("Attachment",SRA)
| |
| 2208 | attach1.Position = Vector3.new(0,1,0.5) | |
| 2209 | local attach2 = Instance.new("Attachment",SRA)
| |
| 2210 | attach2.Position = Vector3.new(0,-1,0.5) | |
| 2211 | trail.Attachment0 = attach1 | |
| 2212 | trail.Attachment1 = attach2 | |
| 2213 | trail.Texture = "rbxassetid://1369718163" | |
| 2214 | trail.Color = ColorSequence.new(Color3.fromRGB(0,0,0),Color3.fromRGB(255,255,255)) | |
| 2215 | trail.Lifetime = 1 | |
| 2216 | trail.Parent = SRA | |
| 2217 | trail2 = Instance.new("Trail")
| |
| 2218 | local attach1 = Instance.new("Attachment",SLA)
| |
| 2219 | attach1.Position = Vector3.new(0,1,0.5) | |
| 2220 | local attach2 = Instance.new("Attachment",SLA)
| |
| 2221 | attach2.Position = Vector3.new(0,-1,0.5) | |
| 2222 | trail2.Attachment0 = attach1 | |
| 2223 | trail2.Attachment1 = attach2 | |
| 2224 | trail2.Texture = "461231644" | |
| 2225 | trail2.Color = ColorSequence.new(Color3.fromRGB(0,0,0),Color3.fromRGB(255,255,255)) | |
| 2226 | trail2.Lifetime = 1 | |
| 2227 | trail2.Parent = SLA | |
| 2228 | SoundZ = Instance.new("Sound",ST)
| |
| 2229 | SoundZ.SoundId = "rbxassetid://3392300106" | |
| 2230 | SoundZ.Volume = 10 | |
| 2231 | SoundZ.Looped = true | |
| 2232 | SoundZ.Pitch = 1 | |
| 2233 | SoundZ:play() | |
| 2234 | while Loop do | |
| 2235 | local HB = Instance.new("Part",SRA)
| |
| 2236 | HB.CanCollide = false | |
| 2237 | HB.Transparency = 1 | |
| 2238 | local HB2 = Instance.new("Weld",HB)
| |
| 2239 | HB2.Part0 = SRA | |
| 2240 | HB2.Part1 = HB | |
| 2241 | HB2.C0 = CFrame.new(0,-1.1,0) | |
| 2242 | HB.Touched:connect(function(hit) | |
| 2243 | if hit.Parent:FindFirstChild("Humanoid") or hit.Parent:FindFirstChild("Right Arm") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then
| |
| 2244 | hit.Parent.Humanoid:TakeDamage(0.5) | |
| 2245 | hit.Parent.Humanoid.WalkSpeed = 2 | |
| 2246 | local random = math.random(-3,3) | |
| 2247 | local random2 = math.random(-3,3) | |
| 2248 | local random3 = math.random(-3,3) | |
| 2249 | local Ef = Instance.new("Part",workspace)
| |
| 2250 | Ef.Size = Vector3.new(1,1,1) | |
| 2251 | Ef.CanCollide = false | |
| 2252 | Ef.Material = "Neon" | |
| 2253 | Ef.BrickColor = BrickColor.new("White")
| |
| 2254 | Ef.Anchored = true | |
| 2255 | Ef.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(random,random2,random3) | |
| 2256 | local Ef2 = Instance.new("SpecialMesh",Ef)
| |
| 2257 | Ef2.MeshType = "Sphere" | |
| 2258 | Ef2.Scale = Vector3.new(0.1,0.1,0.1) | |
| 2259 | local Part = Instance.new("Part",workspace)
| |
| 2260 | Part.Size = Vector3.new(1,1,1) | |
| 2261 | Part.CanCollide = false | |
| 2262 | Part.BrickColor = BrickColor.new("New Yeller")
| |
| 2263 | Part.Material = "Neon" | |
| 2264 | Part.Anchored = true | |
| 2265 | Part.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(random,random2,random3) | |
| 2266 | local Part2 = Instance.new("SpecialMesh",Part)
| |
| 2267 | Part2.MeshType = "Sphere" | |
| 2268 | Part2.Scale = Vector3.new(1,1,1) | |
| 2269 | for i = 1,50 do | |
| 2270 | Part2.Scale = Part2.Scale + Vector3.new(0.1,0.1,4) | |
| 2271 | Part.Transparency = Part.Transparency + 0.07 | |
| 2272 | Ef2.Scale = Ef2.Scale + Vector3.new(0.3,0.3,2) | |
| 2273 | Ef.Transparency = Ef.Transparency + 0.07 | |
| 2274 | game:GetService("RunService").RenderStepped:wait()
| |
| 2275 | end | |
| 2276 | Part:remove() | |
| 2277 | Ef:remove() | |
| 2278 | end | |
| 2279 | end) | |
| 2280 | for i = 0,0.15,0.1 do | |
| 2281 | swait() | |
| 2282 | PlayAnimationFromTable({
| |
| 2283 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0.5, 0), | |
| 2284 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.1, -0.4, 0), | |
| 2285 | CFrame.new(1.5,0.5,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.45,0,0.7), | |
| 2286 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0.2, 0), | |
| 2287 | CFrame.new(0.6,-2.1,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, -0.5, 0.1), | |
| 2288 | CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0.2, -0.1), | |
| 2289 | }, .5, false) | |
| 2290 | SRA3.C0 = clerp(SRA3.C0,CFrame.new(1,0,0)*CFrame.new(0,1,-4)*CFrame.Angles(2.2,0,-0.4),0.3) | |
| 2291 | SLA3.C0 = clerp(SLA3.C0,CFrame.new(-1.5,0,0)*CFrame.new(0,0.5,3)*CFrame.Angles(1.55,0,0.4),0.3) | |
| 2292 | SRL3.C0 = clerp(SRL3.C0,CFrame.new(0.5,-1,-0.2)*CFrame.Angles(-0.5,0,0),0.3) | |
| 2293 | SLL3.C0 = clerp(SLL3.C0,CFrame.new(-0.5,-1.8,0.3)*CFrame.Angles(-0.5,0,0),0.3) | |
| 2294 | ST3.C0 = clerp(ST3.C0,CFrame.new(0,0.5,-5)*CFrame.new(0,0,0)*CFrame.Angles(-0.3,1,0),0.3) | |
| 2295 | SH2.C0 = clerp(SH2.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0.3,-0.5,0),0.3) | |
| 2296 | end | |
| 2297 | coroutine.resume(coroutine.create(function() | |
| 2298 | wait(1) | |
| 2299 | HB:remove() | |
| 2300 | end)) | |
| 2301 | local CCB = Instance.new("Part",SRA)
| |
| 2302 | CCB.CanCollide = false | |
| 2303 | CCB.Transparency = 1 | |
| 2304 | local CCB2 = Instance.new("Weld",CCB)
| |
| 2305 | CCB2.Part0 = SRA | |
| 2306 | CCB2.Part1 = CCB | |
| 2307 | CCB2.C0 = CFrame.new(0,-1.1,0) | |
| 2308 | CCB.Touched:connect(function(hit) | |
| 2309 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= Character.Name then
| |
| 2310 | CCB:remove() | |
| 2311 | ||
| 2312 | hit.Parent.Humanoid:TakeDamage(0.5) | |
| 2313 | hit.Parent.Humanoid.WalkSpeed = 2 | |
| 2314 | local random = math.random(3,3) | |
| 2315 | local random2 = math.random(3,3) | |
| 2316 | local random3 = math.random(3,3) | |
| 2317 | local Ef = Instance.new("Part",workspace)
| |
| 2318 | Ef.Size = Vector3.new(1,1,1) | |
| 2319 | Ef.CanCollide = false | |
| 2320 | Ef.Material = "Neon" | |
| 2321 | Ef.BrickColor = BrickColor.new("White")
| |
| 2322 | Ef.Anchored = true | |
| 2323 | Ef.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(random,random2,random3) | |
| 2324 | local Ef2 = Instance.new("SpecialMesh",Ef)
| |
| 2325 | Ef2.MeshType = "Sphere" | |
| 2326 | Ef2.Scale = Vector3.new(0.1,0.1,0.1) | |
| 2327 | local Part = Instance.new("Part",workspace)
| |
| 2328 | Part.Size = Vector3.new(1,1,1) | |
| 2329 | Part.CanCollide = false | |
| 2330 | Part.BrickColor = BrickColor.new("New Yeller")
| |
| 2331 | Part.Material = "Neon" | |
| 2332 | Part.Anchored = true | |
| 2333 | Part.CFrame = hit.Parent.Torso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(random,random2,random3) | |
| 2334 | local Part2 = Instance.new("SpecialMesh",Part)
| |
| 2335 | Part2.MeshType = "Sphere" | |
| 2336 | Part2.Scale = Vector3.new(0.1,0.1,0.1) | |
| 2337 | for i = 1,50 do | |
| 2338 | Part2.Scale = Part2.Scale + Vector3.new(0.1,0.1,4) | |
| 2339 | Part.Transparency = Part.Transparency + 0.07 | |
| 2340 | Ef2.Scale = Ef2.Scale + Vector3.new(0.3,0.3,2) | |
| 2341 | Ef.Transparency = Ef.Transparency + 0.07 | |
| 2342 | game:GetService("RunService").RenderStepped:wait()
| |
| 2343 | end | |
| 2344 | Part:remove() | |
| 2345 | Ef:remove() | |
| 2346 | end | |
| 2347 | end) | |
| 2348 | for i = 0,0.15,0.1 do | |
| 2349 | swait() | |
| 2350 | PlayAnimationFromTable({
| |
| 2351 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0.5, 0), | |
| 2352 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.1, -0.4, 0), | |
| 2353 | CFrame.new(1.5,0.5,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(1.45,0,0.7), | |
| 2354 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0.2, 0), | |
| 2355 | CFrame.new(0.6,-2.1,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, -0.5, 0.1), | |
| 2356 | CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0.2, -0.1), | |
| 2357 | }, .5, false) | |
| 2358 | SRA3.C0 = clerp(SRA3.C0,CFrame.new(1.5,0,0)*CFrame.new(0,0.5,3)*CFrame.Angles(1.55,0,0.4),0.3) | |
| 2359 | SLA3.C0 = clerp(SLA3.C0,CFrame.new(-1,0,0)*CFrame.new(0,1,-4)*CFrame.Angles(2.2,0,0.4),0.3) | |
| 2360 | SRL3.C0 = clerp(SRL3.C0,CFrame.new(0.5,-1,-0.2)*CFrame.Angles(-0.5,0,0),0.3) | |
| 2361 | SLL3.C0 = clerp(SLL3.C0,CFrame.new(-0.5,-1.8,0.3)*CFrame.Angles(-0.5,0,0),0.3) | |
| 2362 | ST3.C0 = clerp(ST3.C0,CFrame.new(0,0.5,-5)*CFrame.new(0,0,0)*CFrame.Angles(-0.3,-1,0),0.3) | |
| 2363 | SH2.C0 = clerp(SH2.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0.3,0.5,0),0.3) | |
| 2364 | end | |
| 2365 | coroutine.resume(coroutine.create(function() | |
| 2366 | wait(1) | |
| 2367 | CCB:remove() | |
| 2368 | end)) | |
| 2369 | game:GetService("RunService").RenderStepped:wait()
| |
| 2370 | end | |
| 2371 | wait(0.2) | |
| 2372 | D = false | |
| 2373 | end | |
| 2374 | end | |
| 2375 | ||
| 2376 | ||
| 2377 | ||
| 2378 | function Stop() | |
| 2379 | Pause = false | |
| 2380 | if SoundZ ~= nil then | |
| 2381 | SoundZ:remove() | |
| 2382 | end | |
| 2383 | Loop = false | |
| 2384 | if trail ~= nil and trail2 ~= nil then | |
| 2385 | trail:remove() | |
| 2386 | trail2:remove() | |
| 2387 | end | |
| 2388 | end | |
| 2389 | ||
| 2390 | function UnStand() | |
| 2391 | if D == false then | |
| 2392 | D = true | |
| 2393 | FlA.Enabled = false | |
| 2394 | FlA1.Enabled = false | |
| 2395 | FlA2.Enabled = false | |
| 2396 | FlA3.Enabled = false | |
| 2397 | FlA4.Enabled = false | |
| 2398 | FlA5.Enabled = false | |
| 2399 | ZZA.Enabled= false | |
| 2400 | ZZA1.Enabled = false | |
| 2401 | ZZA2.Enabled = false | |
| 2402 | ZZA3.Enabled = false | |
| 2403 | ZZA4.Enabled = false | |
| 2404 | ZZA5.Enabled = false | |
| 2405 | Pause = true | |
| 2406 | coroutine.resume(coroutine.create(function() | |
| 2407 | for i = 0,1.2,0.1 do | |
| 2408 | swait() | |
| 2409 | PlayAnimationFromTable({
| |
| 2410 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2411 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2412 | CFrame.new(1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0), | |
| 2413 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2414 | CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2415 | CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
| 2416 | }, .5, false) | |
| 2417 | ST3.C0 = clerp(ST3.C0,CFrame.new(0,0,0)*CFrame.Angles(0,0,0),0.3) | |
| 2418 | end | |
| 2419 | Pause = false | |
| 2420 | end)) | |
| 2421 | for i,v in pairs(Character.Stand:children()) do | |
| 2422 | if v:IsA("Part") then
| |
| 2423 | coroutine.resume(coroutine.create(function() | |
| 2424 | for i = 1,11 do | |
| 2425 | v.Transparency = v.Transparency + 0.1 | |
| 2426 | Face.Transparency = Face.Transparency + 0.1 | |
| 2427 | game:GetService("RunService").RenderStepped:wait()
| |
| 2428 | end | |
| 2429 | end)) | |
| 2430 | end | |
| 2431 | end | |
| 2432 | wait(0.5) | |
| 2433 | D = false | |
| 2434 | ||
| 2435 | end | |
| 2436 | end | |
| 2437 | ||
| 2438 | ||
| 2439 | New = function(Object, Parent, Name, Data) | |
| 2440 | local Object = Instance.new(Object) | |
| 2441 | for Index, Value in pairs(Data or {}) do
| |
| 2442 | Object[Index] = Value | |
| 2443 | end | |
| 2444 | Object.Parent = Parent | |
| 2445 | Object.Name = Name | |
| 2446 | return Object | |
| 2447 | end | |
| 2448 | function rayCast(Position, Direction, Range, Ignore) | |
| 2449 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
| |
| 2450 | end | |
| 2451 | ||
| 2452 | ||
| 2453 | ||
| 2454 | ||
| 2455 | while true do | |
| 2456 | swait() | |
| 2457 | for i, v in pairs(Character:GetChildren()) do | |
| 2458 | if v:IsA("Part") then
| |
| 2459 | v.Material = "SmoothPlastic" | |
| 2460 | elseif v:IsA("Accessory") then
| |
| 2461 | v:WaitForChild("Handle").Material = "SmoothPlastic"
| |
| 2462 | end | |
| 2463 | end | |
| 2464 | ||
| 2465 | Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
| 2466 | velocity = RootPart.Velocity.y | |
| 2467 | sine = sine + change | |
| 2468 | local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character) | |
| 2469 | if RootPart.Velocity.y > 1 and hit == nil then | |
| 2470 | Anim = "Jump" | |
| 2471 | if Pause == false then | |
| 2472 | PlayAnimationFromTable({
| |
| 2473 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.4, 0, 0), -- Torso, | |
| 2474 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0, 0), ----- Head | |
| 2475 | CFrame.new(1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2,0,0), --- RightArm | |
| 2476 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0),--LeftArm | |
| 2477 | CFrame.new(0.5,-1.6,-0.1) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.3, 0, 0), --RightLeg | |
| 2478 | CFrame.new(-0.5,-1.8,0.2) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0), --LeftLeg | |
| 2479 | }, .3, false) | |
| 2480 | SRA3.C0 = clerp(SRA3.C0,CFrame.new(1.5,0,0)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),0.3) | |
| 2481 | SLA3.C0 = clerp(SLA3.C0,CFrame.new(-1.5,0,0)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),0.3) | |
| 2482 | SRL3.C0 = clerp(SRL3.C0,CFrame.new(0.5,-2,0)*CFrame.Angles(0,0,0),0.3) | |
| 2483 | SLL3.C0 = clerp(SLL3.C0,CFrame.new(-0.5,-2,0)*CFrame.Angles(0,0,0),0.3) | |
| 2484 | ST3.C0 = clerp(ST3.C0,CFrame.new(1,1.5,2)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),0.3) | |
| 2485 | SH2.C0 = clerp(SH2.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0,0,0),0.3) | |
| 2486 | end | |
| 2487 | elseif RootPart.Velocity.y < -1 and hit == nil then | |
| 2488 | Anim = "Fall" | |
| 2489 | if Pause == false then | |
| 2490 | PlayAnimationFromTable({
| |
| 2491 | CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), -- Torso, | |
| 2492 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(-0.2, 0, 0), ----- Head | |
| 2493 | CFrame.new(1.78,0.1,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0.4), --- RightArm | |
| 2494 | CFrame.new(-1.78,0.1,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.4),--LeftArm | |
| 2495 | CFrame.new(0.7,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0.2), --RightLeg | |
| 2496 | CFrame.new(-0.7,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.2), --LeftLeg | |
| 2497 | }, .3, false) | |
| 2498 | SRA3.C0 = clerp(SRA3.C0,CFrame.new(1.5,0,0)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),0.3) | |
| 2499 | SLA3.C0 = clerp(SLA3.C0,CFrame.new(-1.5,0,0)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),0.3) | |
| 2500 | SRL3.C0 = clerp(SRL3.C0,CFrame.new(0.5,-2,0)*CFrame.Angles(0,0,0),0.3) | |
| 2501 | SLL3.C0 = clerp(SLL3.C0,CFrame.new(-0.5,-2,0)*CFrame.Angles(0,0,0),0.3) | |
| 2502 | ST3.C0 = clerp(ST3.C0,CFrame.new(0,5,3)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),0.3) | |
| 2503 | SH2.C0 = clerp(SH2.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0,0,0),0.3) | |
| 2504 | end | |
| 2505 | elseif Torsovelocity < 1 and hit ~= nil then | |
| 2506 | Anim = "Idle" | |
| 2507 | if Pause == false then | |
| 2508 | change = 1 | |
| 2509 | PlayAnimationFromTable({
| |
| 2510 | CFrame.new(0,0-.05*math.sin(tick()*2),0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, -0.4, 0), | |
| 2511 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0-.1*math.sin(tick()*2), 0.4, 0), | |
| 2512 | CFrame.new(1.59,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0,0,0.1), | |
| 2513 | CFrame.new(-1.59,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, -0.1), | |
| 2514 | CFrame.new(0.6,-2,0) * CFrame.new(0, 0+.05*math.sin(tick()*2), 0) * CFrame.Angles(0, 0, 0.1), | |
| 2515 | CFrame.new(-0.6,-2,0) * CFrame.new(0, 0+.05*math.sin(tick()*2), 0) * CFrame.Angles(0, 0, -0.1), | |
| 2516 | }, .3, false) | |
| 2517 | SRA3.C0 = clerp(SRA3.C0,CFrame.new(1.5,0,0)*CFrame.new(0,0,0)*CFrame.Angles(0.4,-0.3,0.1),0.3) | |
| 2518 | SLA3.C0 = clerp(SLA3.C0,CFrame.new(-1.5,0,0)*CFrame.new(0,0,0)*CFrame.Angles(0,0.3,-0.1),0.3) | |
| 2519 | SRL3.C0 = clerp(SRL3.C0,CFrame.new(0.5,-2,0)*CFrame.Angles(-0.5,0,0),0.3) | |
| 2520 | SLL3.C0 = clerp(SLL3.C0,CFrame.new(-0.5,-2,0)*CFrame.Angles(-0.3,0,0),0.3) | |
| 2521 | SH2.C0 = clerp(SH2.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0,0,0),0.3) | |
| 2522 | ST3.C0 = clerp(ST3.C0,CFrame.new(1.3,1.5,4)*CFrame.new(0,0-.1*math.sin(tick()*3),0)*CFrame.Angles(0,0,0),0.3) | |
| 2523 | end | |
| 2524 | elseif Torsovelocity > 2 and hit ~= nil then | |
| 2525 | Anim = "Walk" | |
| 2526 | if Pause == false then | |
| 2527 | PlayAnimationFromTable({
| |
| 2528 | CFrame.new(0,0,0) * CFrame.new(0, 0-.1*math.sin(tick()*11), 0) * CFrame.Angles(-0.1-.1*math.sin(tick()*11), 0, 0+RootPart.RotVelocity.Y/33), | |
| 2529 | CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0+RootPart.RotVelocity.Y/20, 0), | |
| 2530 | CFrame.new(1.5,0,0) * CFrame.new(0, 0, 0- 0.5 * math.cos((sine) / 5)) * CFrame.Angles(math.rad(0+ 20 * math.cos((sine) / 5)), 0, 0), | |
| 2531 | CFrame.new(-1.5,0,0) * CFrame.new(0, 0, 0+ 0.5 * math.cos((sine) / 5)) * CFrame.Angles(math.rad(0- 20 * math.cos((sine) / 5)), 0, 0), | |
| 2532 | CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0+ .9 * math.cos((sine) / 5)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 5)), 0, 0-RootPart.RotVelocity.Y/33), | |
| 2533 | CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0- .9 * math.cos((sine) / 5)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 5)), 0, 0-RootPart.RotVelocity.Y/33), | |
| 2534 | }, .3, false) | |
| 2535 | SRA3.C0 = clerp(SRA3.C0,CFrame.new(1.5,0,0)*CFrame.new(0,0,0)*CFrame.Angles(-0.3,0,0),0.3) | |
| 2536 | SLA3.C0 = clerp(SLA3.C0,CFrame.new(-1.5,0,0)*CFrame.new(0,0,0)*CFrame.Angles(-0.3,0,0),0.3) | |
| 2537 | SRL3.C0 = clerp(SRL3.C0,CFrame.new(0.5,-2,0)*CFrame.Angles(-0.5,0,0),0.3) | |
| 2538 | SLL3.C0 = clerp(SLL3.C0,CFrame.new(-0.5,-2,0)*CFrame.Angles(-0.3,0,0),0.3) | |
| 2539 | SH2.C0 = clerp(SH2.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0.4,0,0),0.3) | |
| 2540 | ST3.C0 = clerp(ST3.C0,CFrame.new(1.5,1.5,2.5)*CFrame.new(0,0-.1*math.sin(tick()*6),0)*CFrame.Angles(-0.4,0,0),0.3) | |
| 2541 | end | |
| 2542 | end | |
| 2543 | end |