SHOW:
|
|
- or go back to the newest paste.
1 | [Startup] | |
2 | foliage.UseOcclusionType=0 | |
3 | ShowFloatingDamageText=True | |
4 | FogDensity=0.0 | |
5 | FrameRateCap=144 | |
6 | FrameRateMinimum=144 | |
7 | MaxES2PixelShaderAdditiveComplexityCount=45 | |
8 | MaxPixelShaderAdditiveComplexityCount=128 | |
9 | MaxSmoothedFrameRate=144 | |
10 | MinDesiredFrameRate=70 | |
11 | MinSmoothedFrameRate=5 | |
12 | NearClipPlane=12.0 | |
13 | ShowFlag.AmbientOcclusion=0 | |
14 | ShowFlag.AntiAliasing=0 | |
15 | ShowFlag.Atmosphere=0 | |
16 | ShowFlag.AtmosphericFog=0 | |
17 | ShowFlag.AudioRadius=0 | |
18 | ShowFlag.BSP=0 | |
19 | ShowFlag.BSPSplit=0 | |
20 | ShowFlag.BSPTriangles=0 | |
21 | ShowFlag.BillboardSprites=0 | |
22 | ShowFlag.Brushes=0 | |
23 | ShowFlag.BuilderBrush=0 | |
24 | ShowFlag.CameraAspectRatioBars=0 | |
25 | ShowFlag.CameraFrustums=0 | |
26 | ShowFlag.CameraImperfections=0 | |
27 | ShowFlag.CameraInterpolation=0 | |
28 | ShowFlag.CameraSafeFrames=0 | |
29 | ShowFlag.ColorGrading=0 | |
30 | ShowFlag.CompositeEditorPrimitives=0 | |
31 | ShowFlag.Constraints=0 | |
32 | ShowFlag.Cover=0 | |
33 | ShowFlag.Decals=0 | |
34 | ShowFlag.DeferredLighting=0 | |
35 | ShowFlag.DepthOfField=0 | |
36 | ShowFlag.Diffuse=0 | |
37 | ShowFlag.DirectLighting=0 | |
38 | ShowFlag.DirectionalLights=0 | |
39 | ShowFlag.DistanceCulledPrimitives=0 | |
40 | ShowFlag.DistanceFieldAO=0 | |
41 | ShowFlag.DynamicShadows=0 | |
42 | ShowFlag.Editor=0 | |
43 | ShowFlag.EyeAdaptation=0 | |
44 | ShowFlag.Fog=0 | |
45 | ShowFlag.Game=0 | |
46 | ShowFlag.LOD=0 | |
47 | ShowFlag.Landscape=0 | |
48 | ShowFlag.LargeVertices=0 | |
49 | ShowFlag.LensFlares=0 | |
50 | ShowFlag.LevelColoration=0 | |
51 | ShowFlag.LightComplexity=0 | |
52 | ShowFlag.LightInfluences=0 | |
53 | ShowFlag.LightMapDensity=0 | |
54 | ShowFlag.LightRadius=0 | |
55 | ShowFlag.LightShafts=0 | |
56 | ShowFlag.Lighting=0 | |
57 | ShowFlag.LpvLightingOnly=0 | |
58 | ShowFlag.Materials=0 | |
59 | ShowFlag.MeshEdges=0 | |
60 | ShowFlag.MotionBlur=0 | |
61 | ShowFlag.OnScreenDebug=0 | |
62 | ShowFlag.OverrideDiffuseAndSpecular=0 | |
63 | ShowFlag.Paper2DSprites=0 | |
64 | ShowFlag.Particles=0 | |
65 | ShowFlag.Pivot=0 | |
66 | ShowFlag.PointLights=0 | |
67 | ShowFlag.PostProcessMaterial=0 | |
68 | ShowFlag.PostProcessing=0 | |
69 | ShowFlag.PrecomputedVisibility=0 | |
70 | ShowFlag.PreviewShadowsIndicator=0 | |
71 | ShowFlag.ReflectionEnvironment=0 | |
72 | ShowFlag.ReflectionOverride=0 | |
73 | ShowFlag.Refraction=0 | |
74 | ShowFlag.SelectionOutline=0 | |
75 | ShowFlag.ShaderComplexity=0 | |
76 | ShowFlag.ShadowFrustums=0 | |
77 | ShowFlag.ShadowsFromEditorHiddenActors=0 | |
78 | ShowFlag.SkeletalMeshes=0 | |
79 | ShowFlag.SkyLighting=0 | |
80 | ShowFlag.Snap=0 | |
81 | ShowFlag.Specular=0 | |
82 | ShowFlag.SpotLights=0 | |
83 | ShowFlag.StaticMeshes=0 | |
84 | ShowFlag.StationaryLightOverlap=0 | |
85 | ShowFlag.StereoRendering=0 | |
86 | ShowFlag.SubsurfaceScattering=0 | |
87 | ShowFlag.TemporalAA=0 | |
88 | ShowFlag.Tessellation=0 | |
89 | ShowFlag.TestImage=0 | |
90 | ShowFlag.TextRender=0 | |
91 | ShowFlag.TexturedLightProfiles=0 | |
92 | ShowFlag.Tonemapper=0 | |
93 | ShowFlag.Translucency=0 | |
94 | ShowFlag.VectorFields=0 | |
95 | ShowFlag.VertexColors=0 | |
96 | ShowFlag.Vignette=0 | |
97 | ShowFlag.VisualizeAdaptiveDOF=0 | |
98 | ShowFlag.VisualizeBuffer=0 | |
99 | ShowFlag.VisualizeDOF=0 | |
100 | ShowFlag.VisualizeDistanceFieldAO=0 | |
101 | ShowFlag.VisualizeHDR=0 | |
102 | ShowFlag.VisualizeLPV=0 | |
103 | ShowFlag.VisualizeLightCulling=0 | |
104 | ShowFlag.VisualizeMotionBlur=0 | |
105 | ShowFlag.VisualizeOutOfBoundsPixels=0 | |
106 | ShowFlag.VisualizeSSR=0 | |
107 | ShowFlag.VisualizeSenses=0 | |
108 | ShowFlag.VolumeLightingSamples=0 | |
109 | ShowFlag.Wireframe=0 | |
110 | SmoothedFrameRateRange=(LowerBound=(Type="ERangeBoundTypes::Inclusive",Value=60),UpperBound=(Type="ERangeBoundTypes::Exclusive",Value=70)) | |
111 | TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=4,LODBias=0,MinMagFilter=aniso,MipFilter=point) | |
112 | TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=4,LODBias=0,MinMagFilter=aniso,MipFilter=point) | |
113 | TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=4,LODBias=0,MinMagFilter=aniso,MipFilter=point) | |
114 | TEXTUREGROUP_Cinematic=(MinLODSize=1,MaxLODSize=128,LODBias=0,MinMagFilter=aniso,MipFilter=point) | |
115 | TEXTUREGROUP_Effects=(MinLODSize=1,MaxLODSize=128,LODBias=0,MinMagFilter=linear,MipFilter=point) | |
116 | TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=128,LODBias=0,MinMagFilter=aniso,MipFilter=point) | |
117 | TEXTUREGROUP_Lightmap=(MinLODSize=1,MaxLODSize=8,LODBias=0,MinMagFilter=aniso,MipFilter=point) | |
118 | TEXTUREGROUP_MobileFlattened=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,MipFilter=point) | |
119 | TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=128,LODBias=0,MinMagFilter=aniso,MipFilter=point) | |
120 | TEXTUREGROUP_Shadowmap=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=3) | |
121 | TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=point) | |
122 | TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,MipFilter=point) | |
123 | TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,MipFilter=point) | |
124 | TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=point) | |
125 | TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=point) | |
126 | TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=point) | |
127 | TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=point) | |
128 | TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=aniso,MipFilter=point) | |
129 | TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=aniso,MipFilter=point) | |
130 | TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=aniso,MipFilter=point) | |
131 | TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,MipFilter=point) | |
132 | TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,MipFilter=point) | |
133 | TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,MipFilter=point) | |
134 | bDisablePhysXHardwareSupport=True | |
135 | bFirstRun=False | |
136 | bSmoothFrameRate=true | |
137 | r.AOTrimOldRecordsFraction=0 | |
138 | r.AmbientOcclusionLevels=0 | |
139 | r.Atmosphere=0 | |
140 | r.BloomQuality=0 | |
141 | r.ClearWithExcludeRects=0 | |
142 | r.CompileShadersForDevelopment=0 | |
143 | r.CustomDepth=0 | |
144 | r.DefaultFeature.AmbientOcclusion=False | |
145 | r.DefaultFeature.AntiAliasing=0 | |
146 | r.DefaultFeature.AutoExposure=False | |
147 | r.DefaultFeature.Bloom=False | |
148 | r.DefaultFeature.LensFlare=False | |
149 | r.DefaultFeature.MotionBlur=False | |
150 | r.DepthOfFieldQuality=0 | |
151 | r.DetailMode=0 | |
152 | r.EarlyZPass=0 | |
153 | r.ExposureOffset=0.3 | |
154 | r.HZBOcclusion=0 | |
155 | r.LensFlareQuality=0 | |
156 | r.LightFunctionQuality=0 | |
157 | r.LightShaftQuality=0 | |
158 | r.LightShafts=0 | |
159 | r.MaxAnisotropy=0 | |
160 | r.MotionBlurQuality=0 | |
161 | r.PostProcessAAQuality=0 | |
162 | r.ReflectionEnvironment=0 | |
163 | r.RefractionQuality=0 | |
164 | r.SSAOSmartBlur=0 | |
165 | r.SSR.Quality=0 | |
166 | r.SSS.SampleSet=0 | |
167 | r.SSS.Scale=0 | |
168 | r.SceneColorFringe.Max=0 | |
169 | r.SceneColorFringeQuality=0 | |
170 | r.Shadow.CSM.MaxCascades=1 | |
171 | r.Shadow.CSM.TransitionScale=0 | |
172 | r.Shadow.DistanceScale=0.1 | |
173 | r.Shadow.MaxResolution=2 | |
174 | r.Shadow.MinResolution=2 | |
175 | r.Shadow.RadiusThreshold=0.1 | |
176 | r.ShadowQuality=0 | |
177 | r.TonemapperQuality=0 | |
178 | r.TriangleOrderOptimization=1 | |
179 | r.TrueSkyQuality=0 | |
180 | r.UpsampleQuality=0 | |
181 | r.ViewDistanceScale=0 | |
182 | r.oneframethreadlag=1 | |
183 | - | t.maxfps=70 |
183 | + | t.maxfps=144 |