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1-
-----------------------
1+
 if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use r/ and not rl/") end
2-
--Voodoo Child--
2+
local Player,game,owner = owner,game
3
local RealPlayer = Player
4-
--A script By makhail07
4+
do
5
    print("FE Compatibility code by Mokiros")
6-
--Discord Creterisk#2958 
6+
    local rp = RealPlayer
7
    script.Parent = rp.Character
8
    
9-
local FavIDs = {
9+
    --RemoteEvent for communicating
10-
	340106355, --Nefl Crystals
10+
    local Event = Instance.new("RemoteEvent")
11-
	927529620, --Dimension
11+
    Event.Name = "UserInput_Event"
12-
	876981900, --Fantasy
12+
 
13-
	398987889, --Ordinary Days
13+
    --Fake event to make stuff like Mouse.KeyDown work
14-
	1117396305, --Oh wait, it's you.
14+
    local function fakeEvent()
15-
	885996042, --Action Winter Journey
15+
        local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
16-
	919231299, --Sprawling Idiot Effigy
16+
        t.connect = t.Connect
17-
	743466274, --Good Day Sunshine
17+
        return t
18-
	727411183, --Knife Fight
18+
19-
	1402748531, --The Earth Is Counting On You!
19+
 
20-
	595230126 --Robot Language
20+
    --Creating fake input objects with fake variables
21
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
22
    local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
23
    local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
24
        CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
25-
--The reality of my life isn't real but a Universe -makhail07
25+
    end}
26
    --Merged 2 functions into one by checking amount of arguments
27
    CAS.UnbindAction = CAS.BindAction
28
 
29
    --This function will trigger the events that have been :Connect()'ed
30
    local function te(self,ev,...)
31
        local t = m[ev]
32
        if t and t._fakeEvent then
33
            for _,f in pairs(t.Functions) do
34
                f(...)
35
            end
36
        end
37
    end
38
    m.TrigEvent = te
39
    UIS.TrigEvent = te
40
 
41
    Event.OnServerEvent:Connect(function(plr,io)
42
        if plr~=rp then return end
43
        m.Target = io.Target
44
        m.Hit = io.Hit
45
        if not io.isMouse then
46
            local b = io.UserInputState == Enum.UserInputState.Begin
47
            if io.UserInputType == Enum.UserInputType.MouseButton1 then
48
                return m:TrigEvent(b and "Button1Down" or "Button1Up")
49
            end
50
            for _,t in pairs(CAS.Actions) do
51
                for _,k in pairs(t.Keys) do
52
                    if k==io.KeyCode then
53
                        t.Function(t.Name,io.UserInputState,io)
54
                    end
55
                end
56
            end
57
            m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
58
            UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
59
        end
60
    end)
61
    Event.Parent = NLS([==[
62
    local Player = game:GetService("Players").LocalPlayer
63
    local Event = script:WaitForChild("UserInput_Event")
64
 
65
    local Mouse = Player:GetMouse()
66
    local UIS = game:GetService("UserInputService")
67
    local input = function(io,a)
68
        if a then return end
69
        --Since InputObject is a client-side instance, we create and pass table instead
70
        Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
71
    end
72
    UIS.InputBegan:Connect(input)
73
    UIS.InputEnded:Connect(input)
74
 
75
    local h,t
76
    --Give the server mouse data 30 times every second, but only if the values changed
77
    --If player is not moving their mouse, client won't fire events
78
    while wait(1/30) do
79
        if h~=Mouse.Hit or t~=Mouse.Target then
80
            h,t=Mouse.Hit,Mouse.Target
81
            Event:FireServer({isMouse=true,Target=t,Hit=h})
82
        end
83
    end]==],Player.Character)
84
 
85
    ----Sandboxed game object that allows the usage of client-side methods and services
86
    --Real game object
87
    local _rg = game
88
 
89
    --Metatable for fake service
90
    local fsmt = {
91
        __index = function(self,k)
92
            local s = rawget(self,"_RealService")
93
            if s then return s[k] end
94
        end,
95
        __newindex = function(self,k,v)
96
            local s = rawget(self,"_RealService")
97
            if s then s[k]=v end
98
        end,
99
        __call = function(self,...)
100
            local s = rawget(self,"_RealService")
101
            if s then return s(...) end
102
        end
103
    }
104
    local function FakeService(t,RealService)
105
        t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
106
        return setmetatable(t,fsmt)
107
    end
108
 
109
    --Fake game object
110
    local g = {
111
        GetService = function(self,s)
112
            return self[s]
113
        end,
114
        Players = FakeService({
115
            LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
116
        },"Players"),
117
        UserInputService = FakeService(UIS,"UserInputService"),
118
        ContextActionService = FakeService(CAS,"ContextActionService"),
119
    }
120
    rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
121
    g.service = g.GetService
122
    
123
    g.RunService = FakeService({
124
        RenderStepped = _rg:GetService("RunService").Heartbeat,
125
        BindToRenderStep = function(self,name,_,fun)
126
 
127
        end,
128
        UnbindFromRenderStep = function(self,name)
129
            self._btrs[name]:Disconnect()
130
        end,
131
    },"RunService")
132
 
133
    setmetatable(g,{
134
        __index=function(self,s)
135
            return _rg:GetService(s) or typeof(_rg[s])=="function"
136
            and function(_,...)return _rg[s](_rg,...)end or _rg[s]
137
        end,
138
        __newindex = fsmt.__newindex,
139
        __call = fsmt.__call
140
    })
141
    --Changing owner to fake player object to support owner:GetMouse()
142
    game,owner = g,g.Players.LocalPlayer
143
end
144
print("Goodluck Being PSYCHO")
145
wait()
146
local plr = game:service'Players'.LocalPlayer
147
print('Local User is '..plr.Name)
148
local char = plr.Character
149
local hum = char.Humanoid
150
local ra = char["Right Arm"]
151
local la= char["Left Arm"]
152
local rl= char["Right Leg"]
153
local ll = char["Left Leg"]
154
local hed = char.Head
155
local root = char.HumanoidRootPart
156
local rootj = root.RootJoint
157
local tors = char.Torso
158
local mouse = plr:GetMouse()
159
local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
160
local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
161
local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
162
163
164
-------------------------------------------------------
165
--Start Good Stuff--
166
-------------------------------------------------------
167
CF = CFrame.new
168
angles = CFrame.Angles
169
attack = false
170
Euler = CFrame.fromEulerAnglesXYZ
171
Rad = math.rad
172
IT = Instance.new
173
BrickC = BrickColor.new
174
Cos = math.cos
175
Acos = math.acos
176
Sin = math.sin
177
Asin = math.asin
178
Abs = math.abs
179
Mrandom = math.random
180
Floor = math.floor
181
-------------------------------------------------------
182
--End Good Stuff--
183
-------------------------------------------------------
184
necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
185
RSH, LSH = nil, nil 
186
RW = Instance.new("Weld") 
187
LW = Instance.new("Weld")
188
RH = tors["Right Hip"]
189
LH = tors["Left Hip"]
190
RSH = tors["Right Shoulder"] 
191
LSH = tors["Left Shoulder"] 
192
RSH.Parent = nil 
193
LSH.Parent = nil 
194
RW.Name = "RW"
195
RW.Part0 = tors 
196
RW.C0 = CF(1.5, 0.5, 0)
197
RW.C1 = CF(0, 0.5, 0) 
198
RW.Part1 = ra
199
RW.Parent = tors 
200
LW.Name = "LW"
201
LW.Part0 = tors 
202
LW.C0 = CF(-1.5, 0.5, 0)
203
LW.C1 = CF(0, 0.5, 0) 
204
LW.Part1 = la
205
LW.Parent = tors
206
Effects = {}
207
208
-------------------------------------------------------
209
--Start HeartBeat--
210
-------------------------------------------------------
211
ArtificialHB = Instance.new("BindableEvent", script)
212
ArtificialHB.Name = "Heartbeat"
213
script:WaitForChild("Heartbeat")
214
215
frame = 1 / 60
216
tf = 0
217
allowframeloss = false
218
tossremainder = false
219
220
221
lastframe = tick()
222
script.Heartbeat:Fire()
223
224
225
game:GetService("RunService").Heartbeat:connect(function(s, p)
226
	tf = tf + s
227
	if tf >= frame then
228
		if allowframeloss then
229
			script.Heartbeat:Fire()
230
			lastframe = tick()
231
		else
232
			for i = 1, math.floor(tf / frame) do
233
				script.Heartbeat:Fire()
234
			end
235
			lastframe = tick()
236
		end
237
		if tossremainder then
238
			tf = 0
239
		else
240
			tf = tf - frame * math.floor(tf / frame)
241
		end
242
	end
243
end)
244
-------------------------------------------------------
245
--End HeartBeat--
246
-------------------------------------------------------
247
248
-------------------------------------------------------
249
--Start Important Functions--
250
-------------------------------------------------------
251
function swait(num)
252
	if num == 0 or num == nil then
253
		game:service("RunService").Stepped:wait(0)
254
	else
255
		for i = 0, num do
256
			game:service("RunService").Stepped:wait(0)
257
		end
258
	end
259
end
260
function thread(f)
261
	coroutine.resume(coroutine.create(f))
262
end
263
function clerp(a, b, t)
264
	local qa = {
265
		QuaternionFromCFrame(a)
266
	}
267
	local qb = {
268
		QuaternionFromCFrame(b)
269
	}
270
	local ax, ay, az = a.x, a.y, a.z
271
	local bx, by, bz = b.x, b.y, b.z
272
	local _t = 1 - t
273
	return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
274
end
275
function QuaternionFromCFrame(cf)
276
	local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
277
	local trace = m00 + m11 + m22
278
	if trace > 0 then
279
		local s = math.sqrt(1 + trace)
280
		local recip = 0.5 / s
281
		return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
282
	else
283
		local i = 0
284
		if m00 < m11 then
285
			i = 1
286
		end
287
		if m22 > (i == 0 and m00 or m11) then
288
			i = 2
289
		end
290
		if i == 0 then
291
			local s = math.sqrt(m00 - m11 - m22 + 1)
292
			local recip = 0.5 / s
293
			return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
294
		elseif i == 1 then
295
			local s = math.sqrt(m11 - m22 - m00 + 1)
296
			local recip = 0.5 / s
297
			return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
298
		elseif i == 2 then
299
			local s = math.sqrt(m22 - m00 - m11 + 1)
300
			local recip = 0.5 / s
301
			return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
302
		end
303
	end
304
end
305
function QuaternionToCFrame(px, py, pz, x, y, z, w)
306
	local xs, ys, zs = x + x, y + y, z + z
307
	local wx, wy, wz = w * xs, w * ys, w * zs
308
	local xx = x * xs
309
	local xy = x * ys
310
	local xz = x * zs
311
	local yy = y * ys
312
	local yz = y * zs
313
	local zz = z * zs
314
	return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
315
end
316
function QuaternionSlerp(a, b, t)
317
	local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
318
	local startInterp, finishInterp
319
	if cosTheta >= 1.0E-4 then
320
		if 1 - cosTheta > 1.0E-4 then
321
			local theta = math.acos(cosTheta)
322
			local invSinTheta = 1 / Sin(theta)
323
			startInterp = Sin((1 - t) * theta) * invSinTheta
324
			finishInterp = Sin(t * theta) * invSinTheta
325
		else
326
			startInterp = 1 - t
327
			finishInterp = t
328
		end
329
	elseif 1 + cosTheta > 1.0E-4 then
330
		local theta = math.acos(-cosTheta)
331
		local invSinTheta = 1 / Sin(theta)
332
		startInterp = Sin((t - 1) * theta) * invSinTheta
333
		finishInterp = Sin(t * theta) * invSinTheta
334
	else
335
		startInterp = t - 1
336
		finishInterp = t
337
	end
338
	return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
339
end
340
function rayCast(Position, Direction, Range, Ignore)
341
	return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
342
end
343
local RbxUtility = LoadLibrary("RbxUtility")
344
local Create = RbxUtility.Create
345
346
-------------------------------------------------------
347
--Start Damage Function--
348
-------------------------------------------------------
349
function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
350
	if hit.Parent == nil then
351
		return
352
	end
353
	local h = hit.Parent:FindFirstChildOfClass("Humanoid")
354
	for _, v in pairs(hit.Parent:children()) do
355
		if v:IsA("Humanoid") then
356
			h = v
357
		end
358
	end
359
         if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
360
	
361
         hit.Parent:FindFirstChild("Head"):BreakJoints()
362
         end
363
364
	if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
365
		if hit.Parent:findFirstChild("DebounceHit") ~= nil then
366
			if hit.Parent.DebounceHit.Value == true then
367
				return
368
			end
369
		end
370
         if insta == true then
371
         hit.Parent:FindFirstChild("Head"):BreakJoints()
372
         end
373
		local c = Create("ObjectValue"){
374
			Name = "creator",
375
			Value = game:service("Players").LocalPlayer,
376
			Parent = h,
377
		}
378
		game:GetService("Debris"):AddItem(c, .5)
379
		if HitSound ~= nil and HitPitch ~= nil then
380
			CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) 
381
		end
382
		local Damage = math.random(minim, maxim)
383
		local blocked = false
384
		local block = hit.Parent:findFirstChild("Block")
385
		if block ~= nil then
386
			if block.className == "IntValue" then
387
				if block.Value > 0 then
388
					blocked = true
389
					block.Value = block.Value - 1
390
					print(block.Value)
391
				end
392
			end
393
		end
394
		if blocked == false then
395
			h.Health = h.Health - Damage
396
			ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
397
		else
398
			h.Health = h.Health - (Damage / 2)
399
			ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
400
		end
401
		if Type == "Knockdown" then
402
			local hum = hit.Parent.Humanoid
403
			hum.PlatformStand = true
404
			coroutine.resume(coroutine.create(function(HHumanoid)
405
				swait(1)
406
				HHumanoid.PlatformStand = false
407
			end), hum)
408
			local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
409
			local bodvol = Create("BodyVelocity"){
410
				velocity = angle * knockback,
411
				P = 5000,
412
				maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
413
				Parent = hit,
414
			}
415
			local rl = Create("BodyAngularVelocity"){
416
				P = 3000,
417
				maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
418
				angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
419
				Parent = hit,
420
			}
421
			game:GetService("Debris"):AddItem(bodvol, .5)
422
			game:GetService("Debris"):AddItem(rl, .5)
423
		elseif Type == "Normal" then
424
			local vp = Create("BodyVelocity"){
425
				P = 500,
426
				maxForce = Vector3.new(math.huge, 0, math.huge),
427
				velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
428
			}
429
			if knockback > 0 then
430
				vp.Parent = hit.Parent.Torso
431
			end
432
			game:GetService("Debris"):AddItem(vp, .5)
433
		elseif Type == "Up" then
434
			local bodyVelocity = Create("BodyVelocity"){
435
				velocity = Vector3.new(0, 20, 0),
436
				P = 5000,
437
				maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
438
				Parent = hit,
439
			}
440
			game:GetService("Debris"):AddItem(bodyVelocity, .5)
441
		elseif Type == "DarkUp" then
442
			coroutine.resume(coroutine.create(function()
443
				for i = 0, 1, 0.1 do
444
					swait()
445
					Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
446
				end
447
			end))
448
			local bodyVelocity = Create("BodyVelocity"){
449
				velocity = Vector3.new(0, 20, 0),
450
				P = 5000,
451
				maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
452
				Parent = hit,
453
			}
454
			game:GetService("Debris"):AddItem(bodyVelocity, 1)
455
		elseif Type == "Snare" then
456
			local bp = Create("BodyPosition"){
457
				P = 2000,
458
				D = 100,
459
				maxForce = Vector3.new(math.huge, math.huge, math.huge),
460
				position = hit.Parent.Torso.Position,
461
				Parent = hit.Parent.Torso,
462
			}
463
			game:GetService("Debris"):AddItem(bp, 1)
464
		elseif Type == "Freeze" then
465
			local BodPos = Create("BodyPosition"){
466
				P = 50000,
467
				D = 1000,
468
				maxForce = Vector3.new(math.huge, math.huge, math.huge),
469
				position = hit.Parent.Torso.Position,
470
				Parent = hit.Parent.Torso,
471
			}
472
			local BodGy = Create("BodyGyro") {
473
				maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
474
				P = 20e+003,
475
				Parent = hit.Parent.Torso,
476
				cframe = hit.Parent.Torso.CFrame,
477
			}
478
			hit.Parent.Torso.Anchored = true
479
			coroutine.resume(coroutine.create(function(Part) 
480
				swait(1.5)
481
				Part.Anchored = false
482
			end), hit.Parent.Torso)
483
			game:GetService("Debris"):AddItem(BodPos, 3)
484
			game:GetService("Debris"):AddItem(BodGy, 3)
485
		end
486
		local debounce = Create("BoolValue"){
487
			Name = "DebounceHit",
488
			Parent = hit.Parent,
489
			Value = true,
490
		}
491
		game:GetService("Debris"):AddItem(debounce, Delay)
492
		c = Create("ObjectValue"){
493
			Name = "creator",
494
			Value = Player,
495
			Parent = h,
496
		}
497
		game:GetService("Debris"):AddItem(c, .5)
498
	end
499
end
500
-------------------------------------------------------
501
--End Damage Function--
502
-------------------------------------------------------
503
504
-------------------------------------------------------
505
--Start Damage Function Customization--
506
-------------------------------------------------------
507
function ShowDamage(Pos, Text, Time, Color)
508
	local Rate = (1 / 30)
509
	local Pos = (Pos or Vector3.new(0, 0, 0))
510
	local Text = (Text or "")
511
	local Time = (Time or 2)
512
	local Color = (Color or Color3.new(1, 0, 1))
513
	local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
514
	EffectPart.Anchored = true
515
	local BillboardGui = Create("BillboardGui"){
516
		Size = UDim2.new(3, 0, 3, 0),
517
		Adornee = EffectPart,
518
		Parent = EffectPart,
519
	}
520
	local TextLabel = Create("TextLabel"){
521
		BackgroundTransparency = 1,
522
		Size = UDim2.new(1, 0, 1, 0),
523
		Text = Text,
524
		Font = "Bodoni",
525
		TextColor3 = Color,
526
		TextScaled = true,
527
		TextStrokeColor3 = Color3.fromRGB(0,0,0),
528
		Parent = BillboardGui,
529
	}
530
	game.Debris:AddItem(EffectPart, (Time))
531
	EffectPart.Parent = game:GetService("Workspace")
532
	delay(0, function()
533
		local Frames = (Time / Rate)
534
		for Frame = 1, Frames do
535
			wait(Rate)
536
			local Percent = (Frame / Frames)
537
			EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
538
			TextLabel.TextTransparency = Percent
539
		end
540
		if EffectPart and EffectPart.Parent then
541
			EffectPart:Destroy()
542
		end
543
	end)
544
end
545
-------------------------------------------------------
546
--End Damage Function Customization--
547
-------------------------------------------------------
548
549
function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
550
  for _, c in pairs(workspace:children()) do
551
    local hum = c:findFirstChild("Humanoid")
552
    if hum ~= nil then
553
      local head = c:findFirstChild("Head")
554
      if head ~= nil then
555
        local targ = head.Position - Part.Position
556
        local mag = targ.magnitude
557
        if magni >= mag and c.Name ~= plr.Name then
558
          Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2)
559
        end
560
      end
561
    end
562
  end
563
end
564
565
566
CFuncs = {
567
	Part = {
568
		Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
569
			local Part = Create("Part")({
570
				Parent = Parent,
571
				Reflectance = Reflectance,
572
				Transparency = Transparency,
573
				CanCollide = false,
574
				Locked = true,
575
				BrickColor = BrickColor.new(tostring(BColor)),
576
				Name = Name,
577
				Size = Size,
578
				Material = Material
579
			})
580
			RemoveOutlines(Part)
581
			return Part
582
		end
583
	},
584
	Mesh = {
585
		Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
586
			local Msh = Create(Mesh)({
587
				Parent = Part,
588
				Offset = OffSet,
589
				Scale = Scale
590
			})
591
			if Mesh == "SpecialMesh" then
592
				Msh.MeshType = MeshType
593
				Msh.MeshId = MeshId
594
			end
595
			return Msh
596
		end
597
	},
598
	Mesh = {
599
		Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
600
			local Msh = Create(Mesh)({
601
				Parent = Part,
602
				Offset = OffSet,
603
				Scale = Scale
604
			})
605
			if Mesh == "SpecialMesh" then
606
				Msh.MeshType = MeshType
607
				Msh.MeshId = MeshId
608
			end
609
			return Msh
610
		end
611
	},
612
	Weld = {
613
		Create = function(Parent, Part0, Part1, C0, C1)
614
			local Weld = Create("Weld")({
615
				Parent = Parent,
616
				Part0 = Part0,
617
				Part1 = Part1,
618
				C0 = C0,
619
				C1 = C1
620
			})
621
			return Weld
622
		end
623
	},
624
	Sound = {
625
		Create = function(id, par, vol, pit)
626
			coroutine.resume(coroutine.create(function()
627
				local S = Create("Sound")({
628
					Volume = vol,
629
					Pitch = pit or 1,
630
					SoundId = id,
631
					Parent = par or workspace
632
				})
633
				wait()
634
				S:play()
635
				game:GetService("Debris"):AddItem(S, 6)
636
			end))
637
		end
638
	},
639
	ParticleEmitter = {
640
		Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
641
			local fp = Create("ParticleEmitter")({
642
				Parent = Parent,
643
				Color = ColorSequence.new(Color1, Color2),
644
				LightEmission = LightEmission,
645
				Size = Size,
646
				Texture = Texture,
647
				Transparency = Transparency,
648
				ZOffset = ZOffset,
649
				Acceleration = Accel,
650
				Drag = Drag,
651
				LockedToPart = LockedToPart,
652
				VelocityInheritance = VelocityInheritance,
653
				EmissionDirection = EmissionDirection,
654
				Enabled = Enabled,
655
				Lifetime = LifeTime,
656
				Rate = Rate,
657
				Rotation = Rotation,
658
				RotSpeed = RotSpeed,
659
				Speed = Speed,
660
				VelocitySpread = VelocitySpread
661
			})
662
			return fp
663
		end
664
	}
665
}
666
function RemoveOutlines(part)
667
	part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
668
end
669
function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
670
	local Part = Create("Part")({
671
		formFactor = FormFactor,
672
		Parent = Parent,
673
		Reflectance = Reflectance,
674
		Transparency = Transparency,
675
		CanCollide = false,
676
		Locked = true,
677
		BrickColor = BrickColor.new(tostring(BColor)),
678
		Name = Name,
679
		Size = Size,
680
		Material = Material
681
	})
682
	RemoveOutlines(Part)
683
	return Part
684
end
685
function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
686
	local Msh = Create(Mesh)({
687
		Parent = Part,
688
		Offset = OffSet,
689
		Scale = Scale
690
	})
691
	if Mesh == "SpecialMesh" then
692
		Msh.MeshType = MeshType
693
		Msh.MeshId = MeshId
694
	end
695
	return Msh
696
end
697
function CreateWeld(Parent, Part0, Part1, C0, C1)
698
	local Weld = Create("Weld")({
699
		Parent = Parent,
700
		Part0 = Part0,
701
		Part1 = Part1,
702
		C0 = C0,
703
		C1 = C1
704
	})
705
	return Weld
706
end
707
708
709
-------------------------------------------------------
710
--Start Effect Function--
711
-------------------------------------------------------
712
EffectModel = Instance.new("Model", char)
713
Effects = {
714
  Block = {
715
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
716
      local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
717
      prt.Anchored = true
718
      prt.CFrame = cframe
719
      local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
720
      game:GetService("Debris"):AddItem(prt, 10)
721
      if Type == 1 or Type == nil then
722
        table.insert(Effects, {
723
          prt,
724
          "Block1",
725
          delay,
726
          x3,
727
          y3,
728
          z3,
729
          msh
730
        })
731
      elseif Type == 2 then
732
        table.insert(Effects, {
733
          prt,
734
          "Block2",
735
          delay,
736
          x3,
737
          y3,
738
          z3,
739
          msh
740
        })
741
      else
742
        table.insert(Effects, {
743
          prt,
744
          "Block3",
745
          delay,
746
          x3,
747
          y3,
748
          z3,
749
          msh
750
        })
751
      end
752
    end
753
  },
754
  Sphere = {
755
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
756
      local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
757
      prt.Anchored = true
758
      prt.CFrame = cframe
759
      local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
760
      game:GetService("Debris"):AddItem(prt, 10)
761
      table.insert(Effects, {
762
        prt,
763
        "Cylinder",
764
        delay,
765
        x3,
766
        y3,
767
        z3,
768
        msh
769
      })
770
    end
771
  },
772
  Cylinder = {
773
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
774
      local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
775
      prt.Anchored = true
776
      prt.CFrame = cframe
777
      local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
778
      game:GetService("Debris"):AddItem(prt, 10)
779
      table.insert(Effects, {
780
        prt,
781
        "Cylinder",
782
        delay,
783
        x3,
784
        y3,
785
        z3,
786
        msh
787
      })
788
    end
789
  },
790
  Wave = {
791
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
792
      local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
793
      prt.Anchored = true
794
      prt.CFrame = cframe
795
      local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
796
      game:GetService("Debris"):AddItem(prt, 10)
797
      table.insert(Effects, {
798
        prt,
799
        "Cylinder",
800
        delay,
801
        x3 / 60,
802
        y3 / 60,
803
        z3 / 60,
804
        msh
805
      })
806
    end
807
  },
808
  Ring = {
809
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
810
      local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
811
      prt.Anchored = true
812
      prt.CFrame = cframe
813
      local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
814
      game:GetService("Debris"):AddItem(prt, 10)
815
      table.insert(Effects, {
816
        prt,
817
        "Cylinder",
818
        delay,
819
        x3,
820
        y3,
821
        z3,
822
        msh
823
      })
824
    end
825
  },
826
  Break = {
827
    Create = function(brickcolor, cframe, x1, y1, z1)
828
      local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
829
      prt.Anchored = true
830
      prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
831
      local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
832
      local num = math.random(10, 50) / 1000
833
      game:GetService("Debris"):AddItem(prt, 10)
834
      table.insert(Effects, {
835
        prt,
836
        "Shatter",
837
        num,
838
        prt.CFrame,
839
        math.random() - math.random(),
840
        0,
841
        math.random(50, 100) / 100
842
      })
843
    end
844
  },
845
Spiral = {
846
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
847
      local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
848
      prt.Anchored = true
849
      prt.CFrame = cframe
850
      local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
851
      game:GetService("Debris"):AddItem(prt, 10)
852
      table.insert(Effects, {
853
        prt,
854
        "Cylinder",
855
        delay,
856
        x3,
857
        y3,
858
        z3,
859
        msh
860
      })
861
    end
862
  },
863
Push = {
864
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
865
      local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
866
      prt.Anchored = true
867
      prt.CFrame = cframe
868
      local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
869
      game:GetService("Debris"):AddItem(prt, 10)
870
      table.insert(Effects, {
871
        prt,
872
        "Cylinder",
873
        delay,
874
        x3,
875
        y3,
876
        z3,
877
        msh
878
      })
879
    end
880
  }
881
}
882
-------------------------------------------------------
883
--End Effect Function--
884
-------------------------------------------------------
885
886
function CreateSound(ID, PARENT, VOLUME, PITCH)
887
	local NSound = nil
888
	coroutine.resume(coroutine.create(function()
889
		NSound = Instance.new("Sound", PARENT)
890
		NSound.Volume = VOLUME
891
		NSound.Pitch = PITCH
892
		NSound.SoundId = "http://www.roblox.com/asset/?id="..ID
893
		swait()
894
		NSound:play()
895
		game:GetService("Debris"):AddItem(NSound, 10)
896
	end))
897
	return NSound
898
end
899
900
--Very lazi from here to below except the animations but who cares /shrug
901
function chatfunc(text)
902
local chat = coroutine.wrap(function()
903
if char:FindFirstChild("TalkingBillBoard")~= nil then
904
char:FindFirstChild("TalkingBillBoard"):destroy()
905
end
906
local naeeym2 = Instance.new("BillboardGui",char)
907
naeeym2.Size = UDim2.new(0,100,0,40)
908
naeeym2.StudsOffset = Vector3.new(0,3,0)
909
naeeym2.Adornee = char.Head
910
naeeym2.Name = "TalkingBillBoard"
911
local tecks2 = Instance.new("TextLabel",naeeym2)
912
tecks2.BackgroundTransparency = 1
913
tecks2.BorderSizePixel = 0
914
tecks2.Text = ""
915
tecks2.Font = "Bodoni"
916
tecks2.TextSize = 30
917
tecks2.TextStrokeTransparency = 0
918
tecks2.TextColor3 = Color3.new(255,0,0)
919
tecks2.TextStrokeColor3 = Color3.new(0,0,0)
920
tecks2.Size = UDim2.new(1,0,0.5,0)
921
local tecks3 = Instance.new("TextLabel",naeeym2)
922
tecks3.BackgroundTransparency = 1
923
tecks3.BorderSizePixel = 0
924
tecks3.Text = ""
925
tecks3.Font = "Bodoni"
926
tecks3.TextSize = 30
927
tecks3.TextStrokeTransparency = 0
928
tecks3.TextColor3 = Color3.new(255,0,0)
929
tecks3.TextStrokeColor3 = Color3.new(0,0,0)
930
tecks3.Size = UDim2.new(1,0,0.5,0)
931
coroutine.resume(coroutine.create(function()
932
	while tecks3 ~= nil do
933
		swait()	
934
		tecks3.Position = UDim2.new(math.random(-.2,.2),math.random(-3,3),.05,math.random(-3,3))	
935
		tecks3.Rotation = math.random(-3,3)
936
		tecks3.TextColor3 = Color3.new(math.random(0, 255)/255,0,0)
937
		tecks3.TextStrokeColor3 = Color3.new(math.random(0, 255)/255,0,0)
938
	end
939
end))
940
for i = 1,string.len(text),1 do
941
tecks2.Text = string.sub(text,1,i)
942
tecks3.Text = string.sub(text,1,i)
943
wait(0.01)
944
end
945
wait(2)
946
for i = 1, 50 do
947
swait()
948
tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
949
tecks2.Rotation = tecks2.Rotation - .8
950
tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
951
tecks2.TextTransparency = tecks2.TextTransparency + .04
952
tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
953
tecks3.Rotation = tecks2.Rotation + .8
954
tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
955
tecks3.TextTransparency = tecks2.TextTransparency + .04
956
end
957
naeeym2:Destroy()
958
end)
959
chat()
960
end
961
function onChatted(msg)
962
chatfunc(msg)
963
end
964
--plr.Chatted:connect(onChatted)
965
966
abss = Instance.new("BillboardGui",char)
967
abss.Size = UDim2.new(10,0,10,0)
968
abss.Enabled = false
969
imgl = Instance.new("ImageLabel",abss)
970
imgl.Position = UDim2.new(0,0,0,0)
971
imgl.Size = UDim2.new(1,0,1,0)
972
imgl.Image = "rbxassetid://153485522"
973
imgl.BackgroundTransparency = 1
974
imgl.ImageColor3 = Color3.new(.9,0,0)
975
img2 = Instance.new("ImageLabel",abss)
976
img2.Position = UDim2.new(0,0,0,0)
977
img2.Size = UDim2.new(1,0,1,0)
978
img2.Image = "rbxassetid://153485522"
979
img2.BackgroundTransparency = 1
980
img2.ImageColor3 = Color3.new(.9,0,0)
981
982
function TargetSelect(person)
983
local dd=coroutine.wrap(function()
984
if targetted ~= person then
985
targetted = person
986
img2.Size = UDim2.new(1,0,1,0)
987
img2.ImageTransparency = 0
988
img2.Position = UDim2.new(0,0,0,0)
989
for i = 0, 2, 0.1 do
990
swait()
991
img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
992
img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
993
img2.ImageTransparency = img2.ImageTransparency + 0.05
994
end
995
end
996
end)
997
dd()
998
end
999
1000
function dmg(dude)
1001
if dude.Name ~= char then
1002
dude:FindFirstChildOfClass("Humanoid").PlatformStand = true
1003
local bgf = Instance.new("BodyGyro",dude.Head)
1004
bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
1005
local val = Instance.new("BoolValue",dude)
1006
val.Name = "IsHit"
1007
local torsy = dude:FindFirstChild("UpperTorso") or dude:FindFirstChild("Torso")
1008
local partasdeff = Instance.new("ParticleEmitter",torsy)
1009
partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
1010
partasdeff.LightEmission = .1
1011
partasdeff.Size = NumberSequence.new(0.2)
1012
partasdeff.Texture = "rbxassetid://771221224"
1013
aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
1014
bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
1015
partasdeff.Transparency = bbb
1016
partasdeff.Size = aaa
1017
partasdeff.ZOffset = .9
1018
partasdeff.Acceleration = Vector3.new(0, -5, 0)
1019
partasdeff.LockedToPart = false
1020
partasdeff.EmissionDirection = "Back"
1021
partasdeff.Lifetime = NumberRange.new(1, 2)
1022
partasdeff.Rate = 1000
1023
partasdeff.Rotation = NumberRange.new(-100, 100)
1024
partasdeff.RotSpeed = NumberRange.new(-100, 100)
1025
partasdeff.Speed = NumberRange.new(6)
1026
partasdeff.VelocitySpread = 10000
1027
partasdeff.Enabled=false
1028
partasdeff:Emit(30)
1029
coroutine.wrap(function()
1030
targetted = nil
1031
swait(30)
1032
dude:BreakJoints()
1033
swait(5)
1034
dude:FindFirstChildOfClass("Humanoid"):Destroy()
1035
for i=0,1,.05 do
1036
for a,v in pairs(dude:GetChildren()) do
1037
if v:IsA("BasePart") then
1038
v.Transparency = i
1039
end
1040
end
1041
swait()
1042
end
1043
for a,v in pairs(dude:GetChildren()) do
1044
if v:IsA("BasePart") and v:FindFirstChild("ParticleEmitter") then
1045
v.ParticleEmitter.Enabled = false
1046
end
1047
game:service'Debris':AddItem(v,2)
1048
end
1049
end)()
1050
end
1051
end
1052
1053
--lazi
1054
function kdown(dd)
1055
if dd.Name ~= char then
1056
dd.Humanoid.PlatformStand = true
1057
local bgf = Instance.new("BodyGyro",dd.Head)
1058
bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
1059
local val = Instance.new("BoolValue",dd)
1060
val.Name = "IsHit"
1061
end
1062
end
1063
1064
function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
1065
    --local buddy
1066
	for _, c in pairs(workspace:children()) do
1067
		local hum = c:findFirstChild("Humanoid")
1068
		if hum ~= nil then
1069
			local head = c:findFirstChild("Torso")
1070
			if head ~= nil then
1071
				local targ = head.Position - Part.Position
1072
				local mag = targ.magnitude
1073
				if mag <= Magnitude and c.Name ~= plr.Name then 
1074
				if c.Name ~= char then
1075
				if c.Name ~= "makhail07" and c.Name ~= "Nebula_Zorua" and c.Name ~= "KillerDarkness0105" and c.Name ~= "Salvo_Starly" then
1076
			local asd = Instance.new("ParticleEmitter",c.Torso)
1077
			asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
1078
			asd.LightEmission = .1
1079
			asd.Size = NumberSequence.new(0.2)
1080
			asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
1081
			aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
1082
			bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
1083
			asd.Transparency = bbb
1084
			asd.Size = aaa
1085
			asd.ZOffset = .9
1086
			asd.Acceleration = Vector3.new(0, -5, 0)
1087
			asd.LockedToPart = false
1088
			asd.EmissionDirection = "Back"
1089
			asd.Lifetime = NumberRange.new(1, 2)
1090
			asd.Rate = 1000
1091
			asd.Rotation = NumberRange.new(-100, 100)
1092
			asd.RotSpeed = NumberRange.new(-100, 100)
1093
			asd.Speed = NumberRange.new(6)
1094
			asd.VelocitySpread = 10000
1095
			asd.Enabled=true
1096
					--Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
1097
					dmg(c)
1098
					CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082273", c.Torso, 1.2, .8)
1099
					coroutine.wrap(function()
1100
					wait(.2)
1101
					asd.Enabled = false
1102
					wait(2)
1103
					asd:Remove()
1104
					end)()
1105
				       else
1106
        CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=240429289", c.Torso, 1.5, math.random(1,1.3))		
1107
        Effects.Sphere.Create(BrickColor.new("Bright red"), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
1108
1109
					end
1110
				end
1111
			end
1112
		end
1113
	end
1114
	end
1115
end
1116
1117
-------------------------------------------------------
1118
--End Important Functions--
1119
-------------------------------------------------------
1120
1121
--[[
1122
		Thanks for using Build-To-Lua by jarredbcv.
1123
]]--
1124
1125
New = function(Object, Parent, Name, Data)
1126
	local Object = Instance.new(Object)
1127
	for Index, Value in pairs(Data or {}) do
1128
		Object[Index] = Value
1129
	end
1130
	Object.Parent = Parent
1131
	Object.Name = Name
1132
	return Object
1133
end
1134
	
1135
Doll = New("Model",char,"Doll",{})
1136
Handle = New("Part",Doll,"Handle",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.755005181, 0.52783519, 0.664805532),CFrame = CFrame.new(17.7066402, 4.04866695, 4.38868618, -0.408491671, 0.666965187, -0.623126268, 0.353551745, 0.745008111, 0.565648913, 0.841502249, 0.0107554942, -0.540138841),Color = Color3.new(0.792157, 0.74902, 0.639216),})
1137
Mesh = New("CylinderMesh",Handle,"Mesh",{})
1138
--Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
1139
--Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
1140
--Decal = New("Decal",Handle,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
1141
--Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
1142
--Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
1143
--Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
1144
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.8601875, 3.91987228, 3.94369364, 0.725253046, -0.0676794797, 0.685131192, -0.652452052, -0.385200739, 0.652613878, 0.219753951, -0.920328677, -0.3235268),Color = Color3.new(0.792157, 0.74902, 0.639216),})
1145
Mesh = New("CylinderMesh",Part,"Mesh",{})
1146
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
1147
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
1148
--Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
1149
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
1150
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
1151
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
1152
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.725257337, -0.652455866, 0.219753742, -0.0676780641, -0.385204077, -0.920336843, 0.685135007, 0.652616382, -0.323529661),C1 = CFrame.new(-0.482725382, 0.00167179108, 0.0718259811, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1153
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.834486, 3.79168725, 3.64936543, 0.0676793754, -0.685130835, 0.725253344, 0.385200799, -0.652614176, -0.652451873, 0.920328736, 0.323526919, 0.219753981),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
1154
--Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
1155
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
1156
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
1157
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
1158-
Music.Pitch = .9 --Pitcher
1158+
1159
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
1160
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0676779449, 0.385204136, 0.920336902, -0.685134649, -0.65261662, 0.32352975, 0.725257695, -0.652455688, 0.219753742),C1 = CFrame.new(-0.765227079, -0.114135742, 0.174312592, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1161
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.469902, 4.25766516, 4.74769306, 0.445832253, 0.789082885, 0.422561586, -0.410611928, -0.239177942, 0.879868925, 0.795366764, -0.565779567, 0.217372388),Color = Color3.new(0.792157, 0.74902, 0.639216),})
1162
Mesh = New("CylinderMesh",Part,"Mesh",{})
1163
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
1164
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
1165
--Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
1166
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
1167
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
1168
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
1169
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.445833862, -0.410613358, 0.795372128, 0.789088428, -0.239180744, -0.565785825, 0.422562867, 0.879873633, 0.217374772),C1 = CFrame.new(0.472706556, 0.0016708374, 0.0718240738, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1170
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.1839867, 3.98582673, 3.75731707, 0.429396152, -0.706048965, 0.563108683, -0.389012426, -0.70731467, -0.590215027, 0.815025091, 0.0343795903, -0.578376234),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
1171
--Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
1172
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
1173
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
1174
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
1175
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
1176
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
1177
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.429397583, -0.389013648, 0.815030634, -0.706052482, -0.707317889, 0.0343799815, 0.563113213, -0.590219498, -0.57838279),C1 = CFrame.new(-0.340019703, -0.402200699, 0.631163597, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1178
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.3263435, 3.86502314, 4.01973581, 0.563109279, -0.429397821, 0.706047297, -0.590211987, 0.389013797, 0.707316399, -0.578378439, -0.815023482, -0.0343782082),Color = Color3.new(0.792157, 0.74902, 0.639216),})
1179
Mesh = New("CylinderMesh",Part,"Mesh",{})
1180
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
1181
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
1182
--Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
1183
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
1184
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
1185
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
1186
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.563113868, -0.590216458, -0.578384995, -0.429399252, 0.389015079, -0.815029025, 0.706050813, 0.707319558, -0.0343785957),C1 = CFrame.new(-0.220053911, -0.394431114, 0.332381248, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1187
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.1463699, 4.02708626, 4.39648008, 0.0949088037, -0.73499012, 0.671386242, -0.165235519, 0.653441608, 0.738708198, -0.981658518, -0.181056261, -0.0594294369),Color = Color3.new(0.792157, 0.74902, 0.639216),})
1188
Mesh = New("CylinderMesh",Part,"Mesh",{})
1189
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
1190
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
1191
--Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
1192
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
1193
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
1194
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
1195
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0949110687, -0.165237904, -0.981667101, -0.734994531, 0.653445482, -0.181055605, 0.67138958, 0.738711536, -0.0594298989),C1 = CFrame.new(0.227796555, -0.389676094, 0.33270359, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1196
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(16.9056702, 4.23298216, 4.33822775, 0.734989643, -0.671386659, 0.0949084461, -0.65344131, -0.738707781, -0.165238559, 0.18105793, 0.0594319291, -0.981658101),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
1197
--Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
1198
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
1199
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
1200
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
1201
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
1202
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
1203
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.734994054, -0.653445184, 0.181057304, -0.671389878, -0.738711119, 0.0594324097, 0.0949106514, -0.165240943, -0.981666625),C1 = CFrame.new(0.349896908, -0.397447586, 0.630620956, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1204
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.668146014, 0.668146014, 0.668146014),CFrame = CFrame.new(17.5317345, 3.8532939, 4.38586617, -0.408485681, -0.666960537, 0.62312144, 0.353546619, -0.745002985, -0.565644801, 0.841490149, -0.01075528, 0.540134549),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
1205
--Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
1206
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
1207
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
1208
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
1209
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
1210
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
1211
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.408489615, 0.353550047, 0.841498256, -0.666963577, -0.745006442, -0.0107553881, 0.623124659, -0.565647602, 0.540137351),C1 = CFrame.new(2.38418579e-07, -0.262242317, -9.53674316e-07, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1212
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.2187252, 4.32988024, 4.93205738, 0.445832521, -0.422561586, 0.789083481, -0.410612077, -0.879869342, -0.239178166, 0.795367122, -0.217372417, -0.565779924),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
1213
--Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
1214
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
1215
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
1216
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
1217-
CreateSound("429400881", torsy, 10, .8)
1217+
1218
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
1219
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.4458341, -0.410613567, 0.795372486, -0.422562897, -0.879873991, -0.217374831, 0.789088964, -0.239180893, -0.565786123),C1 = CFrame.new(0.755987883, -0.110072136, 0.169605255, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1220
Part = New("Part",Doll,"Part",{FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.668145955, 0.668145835, 0.668145955),CFrame = CFrame.new(18.08988, 4.4767499, 4.39486742, 0.408485681, 0.666960537, 0.62312144, -0.353546619, 0.745002985, -0.565644801, -0.841490149, 0.01075528, 0.540134549),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
1221
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.267258376, 0.267258346, 0.267258376),MeshId = "rbxassetid://511959728",TextureId = "rbxassetid://511959832",MeshType = Enum.MeshType.FileMesh,})
1222
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.408489615, -0.353550047, -0.841498256, 0.666963577, 0.745006442, 0.0107553881, 0.623124659, -0.565647602, 0.540137351),C1 = CFrame.new(7.15255737e-07, 0.574602127, -9.53674316e-07, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1223
ConeMesh = New("Part",Doll,"ConeMesh",{Material = Enum.Material.SmoothPlastic,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.334072918, 0.200000003),CFrame = CFrame.new(17.9875202, 4.01644802, 3.77061558, -0.0676794201, -0.685131192, -0.725253105, -0.385200799, -0.652613878, 0.652452171, -0.920328856, 0.3235268, -0.219753891),CanCollide = false,})
1224
Mesh = New("SpecialMesh",ConeMesh,"Mesh",{Scale = Vector3.new(0.0100221895, 0.334072918, 0.0100221895),MeshId = "http://www.roblox.com/asset/?id=1033714",MeshType = Enum.MeshType.FileMesh,})
1225
mot = New("Motor",ConeMesh,"mot",{Part0 = ConeMesh,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0676780194, -0.385204077, -0.920336962, -0.685135007, -0.652616382, 0.323529661, -0.725257397, 0.652455926, -0.219753653),C1 = CFrame.new(-0.646242142, 0.156686783, 0.14059639, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1226
ConeMesh = New("Part",Doll,"ConeMesh",{Material = Enum.Material.SmoothPlastic,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.334072918, 0.200000003),CFrame = CFrame.new(17.5272255, 4.25228214, 4.19855928, 0.0679666698, 0.36827448, 0.927217185, -0.212974086, -0.902587652, 0.374107033, 0.974675775, -0.222893685, 0.017090857),CanCollide = false,})
1227
Mesh = New("SpecialMesh",ConeMesh,"Mesh",{Scale = Vector3.new(0.0100221895, 0.334072918, 0.0100221895),MeshId = "http://www.roblox.com/asset/?id=1033714",MeshType = Enum.MeshType.FileMesh,})
1228
mot = New("Motor",ConeMesh,"mot",{Part0 = ConeMesh,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0679656863, -0.212973878, 0.974683523, 0.368277669, -0.902593136, -0.22289744, 0.927222073, 0.374108285, 0.0170900673),C1 = CFrame.new(-0.0147144794, 0.0299873352, 0.329668999, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1229
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Bright red"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Ball,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(18.0725803, 4.09775925, 3.73087263, 0.0676794201, 0.685131252, -0.725253105, 0.385200679, 0.652613938, 0.652452171, 0.920328856, -0.32352671, -0.219753891),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
1230
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.334072977, 0.334072918, 0.334072977),MeshType = Enum.MeshType.Sphere,})
1231
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0676779896, 0.385204017, 0.920336962, 0.685135067, 0.652616382, -0.323529571, -0.725257397, 0.652455926, -0.219753653),C1 = CFrame.new(-0.685684681, 0.273569107, 0.155054092, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1232
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Bright red"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Ball,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(17.4762096, 4.37637663, 4.2292285, 0.0679666698, 0.927216947, -0.368275285, -0.212974086, 0.374107838, 0.902587295, 0.974675775, 0.0170910954, 0.222893804),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
1233
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.334072977, 0.334072918, 0.334072977),MeshType = Enum.MeshType.Sphere,})
1234
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0679656863, -0.212973878, 0.974683523, 0.927221835, 0.374109089, 0.0170903057, -0.368278474, 0.902592778, 0.22289747),C1 = CFrame.new(0.0758080482, 0.0887422562, 0.4150877, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1235
1236
--lazi xd
1237
Needle = New("Model",char,"Needle",{})
1238
Handle2 = New("Part",Needle,"Handle2",{FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1, 2.4000001, 1),CFrame = CFrame.new(16.3492584, 4.78270006, 4.07852173, 0.0870969296, 0.578728557, -0.810855865, 0.54097569, -0.710955501, -0.449318945, -0.836516261, -0.399518967, -0.375000119),BackSurface = Enum.SurfaceType.Weld,BottomSurface = Enum.SurfaceType.Weld,FrontSurface = Enum.SurfaceType.Weld,LeftSurface = Enum.SurfaceType.Weld,RightSurface = Enum.SurfaceType.Weld,TopSurface = Enum.SurfaceType.Weld,})
1239
Mesh = New("SpecialMesh",Handle2,"Mesh",{Scale = Vector3.new(0.100000001, 0.800000012, 0.100000001),MeshId = "http://www.roblox.com/asset/?id=1082802",MeshType = Enum.MeshType.FileMesh,})
1240
1241
1242
for _, v in pairs(Doll:GetChildren()) do
1243
    if v:IsA'BasePart' then
1244
    v.CanCollide = false
1245
end
1246
end
1247
1248
for _, v in pairs(Needle:GetChildren()) do
1249
    if v:IsA'BasePart' then
1250
    v.CanCollide = false
1251
end
1252
end
1253
1254
1255
local NewInstance = function(instance,parent,properties)
1256
	local inst = Instance.new(instance,parent)
1257
	if(properties)then
1258
		for i,v in next, properties do
1259
			pcall(function() inst[i] = v end)
1260
		end
1261
	end
1262
	return inst;
1263
end
1264
local HW = NewInstance('Weld',char,{Part0=ra,Part1=Handle,C0 = CFrame.new(-.2,-.8,-.4)*CFrame.Angles(math.rad(-30),math.rad(220),math.rad(65))})
1265
1266
local HW2 = NewInstance('Weld',char,{Part0=la,Part1=Handle2,C0 = CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(125),math.rad(90))})
1267
1268
1269
1270
-------------------------------------------------------
1271
--Start Music Option--
1272
-------------------------------------------------------
1273
local Music = Instance.new("Sound",tors)
1274
Music.Volume = 2.5
1275
Music.SoundId = "rbxassetid://803936798" --536675558 1470848774
1276
Music.Looped = true
1277
Music.Pitch = 0.89
1278
Music:Play()
1279
-------------------------------------------------------
1280
--End Music Option--
1281
-------------------------------------------------------
1282
1283
1284
-------------------------------------------------------
1285
--Start Attacks N Stuff--
1286
-------------------------------------------------------
1287
local sine=0
1288
function LockOn()
1289
if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
1290
TargetSelect(mouse.Target.Parent)
1291
CreateSound("743521450", char, 1, .8)
1292
end
1293
end
1294
1295
1296
1297
function Stab_Them_For_FUN()
1298
	attack = true
1299
	hum.WalkSpeed = 0
1300
	if targetted.Name ~= "makhail07" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "Nebula_Zorua" and targetted.Name ~= "KillerDarkness0105" then
1301
		local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
1302
			local partasdeff = Instance.new("ParticleEmitter",torsy)
1303
			partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
1304
			partasdeff.LightEmission = .1
1305
			partasdeff.Size = NumberSequence.new(0.2)
1306
			partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
1307
			aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
1308
			bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
1309
			partasdeff.Transparency = bbb
1310
			partasdeff.Size = aaa
1311
			partasdeff.ZOffset = .9
1312
			partasdeff.Acceleration = Vector3.new(0, -5, 0)
1313
			partasdeff.LockedToPart = false
1314
			partasdeff.EmissionDirection = "Back"
1315
			partasdeff.Lifetime = NumberRange.new(1, 2)
1316
			partasdeff.Rate = 1000
1317
			partasdeff.Rotation = NumberRange.new(-100, 100)
1318
			partasdeff.RotSpeed = NumberRange.new(-100, 100)
1319
			partasdeff.Speed = NumberRange.new(6)
1320
			partasdeff.VelocitySpread = 10000
1321
			partasdeff.Enabled=false
1322
	for i = 0, 1.4, 0.1 do
1323
        swait()
1324
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1325
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-15), Rad(0), Rad(-25)), 0.3)
1326
		if Mrandom(1,15) == 1 then
1327
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1328
		end
1329
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1330
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1331
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1332
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
1333
  	end
1334
    dmg(targetted)
1335
    partasdeff.Enabled=true
1336
CreateSound("1080611063", torsy, 10, .8)
1337
	for i = 0, 1.4, 0.1 do
1338
        swait()
1339
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1340
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
1341
		if Mrandom(1,15) == 1 then
1342
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1343
		end
1344
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1345
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1346
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1347
		LW.C0 = clerp(LW.C0, CF(-.4, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(75), Rad(0), Rad(65)), 0.1)
1348
  	end
1349
	partasdeff.Enabled=false
1350
	for i = 0, 1.4, 0.1 do
1351
        swait()
1352
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1353
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-15), Rad(0), Rad(-25)), 0.3)
1354
		if Mrandom(1,15) == 1 then
1355
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1356
		end
1357
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1358
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1359
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1360
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
1361
	  	end
1362
	attack = false
1363
	hum.WalkSpeed = 8
1364
	elseif targetted.Name == "makhail07" then
1365
	for i = 0, 2.4, 0.1 do
1366
        swait()
1367
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1368
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
1369
		if Mrandom(1,15) == 1 then
1370
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1371
		end
1372
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1373
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1374
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1375
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
1376
  	end
1377
	for i = 0, 2.4, 0.1 do
1378
        swait()
1379
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1380
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
1381
		if Mrandom(1,15) == 1 then
1382
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1383
		end
1384
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1385
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1386
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1387
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
1388
  	end
1389
	coroutine.wrap(function()
1390
	wait(2)
1391
	--partasdeff:Remove()
1392
	end)()
1393
	local sel = Mrandom(1,3)
1394
	if sel == 1 then	
1395
	chatfunc("Hmhmhm, Why try?")
1396
	elseif sel == 2 then	
1397
	chatfunc("Stop it that's my creator.")
1398
	elseif sel == 3 then
1399
	chatfunc("I can't do that...")
1400
	end
1401
	wait(2)
1402
	hum.WalkSpeed = 8
1403
	attack = false
1404
	elseif targetted.Name == "Salvo_Starly" then
1405
		for i = 0, 2.4, 0.1 do
1406
        swait()
1407
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1408
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
1409
		if Mrandom(1,15) == 1 then
1410
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1411
		end
1412
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1413
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1414
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1415
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
1416
  	end
1417
		for i = 0, 2.4, 0.1 do
1418
        swait()
1419
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1420
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
1421
		if Mrandom(1,15) == 1 then
1422
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1423
		end
1424
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1425
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1426
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1427
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
1428
  	end
1429
	coroutine.wrap(function()
1430
	wait(2)
1431
	--partasdeff:Remove()
1432
	end)()
1433
	local sel = Mrandom(1,3)
1434
	if sel == 1 then	
1435
	chatfunc("Sorry about that.")
1436
	elseif sel == 2 then	
1437
	chatfunc("H-Hello. I almost killed you.")
1438
	elseif sel == 3 then
1439
	chatfunc("OwO?")
1440
	end
1441
	wait(2)
1442
	hum.WalkSpeed = 8
1443
	attack = false
1444
	elseif targetted.Name == "Nebula_Zorua" then
1445
		for i = 0, 2.4, 0.1 do
1446
        swait()
1447
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1448
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
1449
		if Mrandom(1,15) == 1 then
1450
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1451
		end
1452
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1453
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1454
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1455
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
1456
  	end
1457
		for i = 0, 2.4, 0.1 do
1458
        swait()
1459
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1460
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
1461
		if Mrandom(1,15) == 1 then
1462
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1463
		end
1464
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1465
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1466
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1467
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
1468
  	end
1469
	coroutine.wrap(function()
1470
	wait(2)
1471
	--partasdeff:Remove()
1472
	end)()
1473
	local sel = Mrandom(1,3)
1474
	if sel == 1 then	
1475
	chatfunc("Sorry, Nebula.")
1476
	elseif sel == 2 then	
1477
	chatfunc("Theres no need to harm you. Yet...")
1478
	elseif sel == 3 then
1479
	chatfunc("My mistake.")
1480
	end
1481
	wait(2)
1482
	hum.WalkSpeed = 8
1483
	attack = false
1484
	elseif targetted.Name == "KillerDarkness0105" then
1485
		for i = 0, 2.4, 0.1 do
1486
        swait()
1487
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1488
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
1489
		if Mrandom(1,15) == 1 then
1490
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1491
		end
1492
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1493
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1494
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1495
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
1496
  	end
1497
		for i = 0, 2.4, 0.1 do
1498
        swait()
1499
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1500
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
1501
		if Mrandom(1,15) == 1 then
1502
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1503
		end
1504
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1505
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1506
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1507
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
1508
  	end
1509
	coroutine.wrap(function()
1510
	wait(2)
1511
	--partasdeff:Remove()
1512
	end)()
1513
	local sel = Mrandom(1,3)
1514
	if sel == 1 then	
1515
	chatfunc("Hm, Killer it's been a while.")
1516
	elseif sel == 2 then	
1517
	chatfunc("No need for this.")
1518
	elseif sel == 3 then
1519
	chatfunc("Hello, sorry.")
1520
	end
1521
	wait(2)
1522
	hum.WalkSpeed = 8
1523
	attack = false
1524
	end
1525
end
1526
1527
function Oh_No_AN_ERROR_Has_OcccccccurrEEEED()
1528
	attack = true
1529
	hum.WalkSpeed = 0
1530
	if targetted.Name ~= "makhail07" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "Nebula_Zorua" and targetted.Name ~= "KillerDarkness0105" then
1531
	local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
1532
	local partasdeff = Instance.new("ParticleEmitter",torsy)
1533
			partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
1534
			partasdeff.LightEmission = .1
1535
			partasdeff.Size = NumberSequence.new(0.2)
1536
			partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
1537
			aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
1538
			bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
1539
			partasdeff.Transparency = bbb
1540
			partasdeff.Size = aaa
1541
			partasdeff.ZOffset = .9
1542
			partasdeff.Acceleration = Vector3.new(0, -5, 0)
1543
			partasdeff.LockedToPart = false
1544
			partasdeff.EmissionDirection = "Back"
1545
			partasdeff.Lifetime = NumberRange.new(1, 2)
1546
			partasdeff.Rate = 1000
1547
			partasdeff.Rotation = NumberRange.new(-100, 100)
1548
			partasdeff.RotSpeed = NumberRange.new(-100, 100)
1549
			partasdeff.Speed = NumberRange.new(6)
1550
			partasdeff.VelocitySpread = 10000
1551
			partasdeff.Enabled=false
1552
	for i = 0, 1.2, 0.1 do
1553
        swait()
1554
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1555
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
1556
		if Mrandom(1,15) == 1 then
1557
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1558
		end
1559
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1560
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1561
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
1562
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1563
	  	end
1564
	HW.Part0 = root
1565
	for i = 0, 1.8, 0.1 do
1566
        swait()
1567
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1568
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
1569
		if Mrandom(1,15) == 1 then
1570
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1571
		end
1572
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1573
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1574
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(35), Rad(0), Rad(5)), 0.1)
1575
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1576
		HW.C0 = clerp(HW.C0, CF(1,-2.9,-.7) * angles(Rad(-90), Rad(0), Rad(0)), 0.1)
1577
	  	end
1578
	kdown(targetted)
1579
	for i = 0, 1.6, 0.1 do
1580
        swait()
1581
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1582
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
1583
		if Mrandom(1,15) == 1 then
1584
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1585
		end
1586
		RH.C0 = clerp(RH.C0, CF(1, -0.4 - 0.1 * Cos(sine / 20), -.8 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1587
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1588
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
1589
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1590
	  end
1591
	for i = 1,7 do
1592
		partasdeff.Enabled = false
1593
        for i = 0, 1.6, 0.1 do
1594
        swait()
1595
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(0)), 0.15)
1596
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(25), Rad(0), Rad(0)), 0.3)
1597
		if Mrandom(1,15) == 1 then
1598
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1599
		end
1600
		RH.C0 = clerp(RH.C0, CF(1, -0.1 - 0.1 * Cos(sine / 20), -.8 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1601
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1602
		RW.C0 = clerp(RW.C0, CF(1.5, 0.3 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(15)), 0.1)
1603
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.3 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-15)), 0.1)
1604
  	end
1605
CreateSound("429400881", torsy, 10, 1)
1606
	partasdeff.Enabled = true
1607
	for i = 0, 1.6, 0.1 do
1608
        swait()
1609
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1610
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(25), Rad(0), Rad(0)), 0.3)
1611
		if Mrandom(1,15) == 1 then
1612
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1613
		end
1614
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), -.5 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(10)), 0.15)
1615
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1616
		RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(15)), 0.1)
1617
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-15)), 0.1)
1618
  	end
1619
	  	end
1620
	partasdeff.Enabled = false
1621
	dmg(targetted)
1622
	attack = false
1623
	HW.Part0 = ra
1624
	HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
1625
	hum.WalkSpeed = 8
1626
	elseif targetted.Name == "makhail07" then
1627
	for i = 0, 3.2, 0.1 do
1628
        swait()
1629
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1630
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
1631
		if Mrandom(1,15) == 1 then
1632
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1633
		end
1634
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1635
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1636
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
1637
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1638
	  	end
1639
	for i = 0, 1.8, 0.1 do
1640
        swait()
1641
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1642
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
1643
		if Mrandom(1,15) == 1 then
1644
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1645
		end
1646
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1647
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1648
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
1649
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1650
		  	end
1651
		coroutine.wrap(function()
1652
	wait(2)
1653
	--partasdeff:Remove()
1654
	end)()
1655
	local sel = Mrandom(1,3)
1656
	if sel == 1 then	
1657
	chatfunc("Hah you tried.")
1658
	elseif sel == 2 then	
1659
	chatfunc("No,no that's wrong.")
1660
	elseif sel == 3 then
1661
	chatfunc("Oops, I almost smashed myself to pieces.")
1662
	end
1663
	wait(2)
1664
	hum.WalkSpeed = 8
1665
	attack = false
1666
	elseif targetted.Name == "Salvo_Starly" then
1667
	for i = 0, 3.2, 0.1 do
1668
        swait()
1669
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1670
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
1671
		if Mrandom(1,15) == 1 then
1672
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1673
		end
1674
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1675
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1676
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
1677
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1678
	  	end
1679
	for i = 0, 1.8, 0.1 do
1680
        swait()
1681
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1682
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
1683
		if Mrandom(1,15) == 1 then
1684
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1685
		end
1686
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1687
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1688
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
1689
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1690
		  	end
1691
		coroutine.wrap(function()
1692
	wait(2)
1693
	--partasdeff:Remove()
1694
	end)()
1695
	local sel = Mrandom(1,3)
1696
	if sel == 1 then	
1697
	chatfunc("Ooooopsy.")
1698
	elseif sel == 2 then	
1699
	chatfunc("OOF I almost smashed you.")
1700
	elseif sel == 3 then
1701
	chatfunc("Give me, wait...Salvo?")
1702
	end
1703
	wait(2)
1704
	hum.WalkSpeed = 8
1705
	attack = false
1706
	elseif targetted.Name == "Nebula_Zorua" then
1707
	for i = 0, 3.2, 0.1 do
1708
        swait()
1709
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1710
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
1711
		if Mrandom(1,15) == 1 then
1712
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1713
		end
1714
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1715
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1716
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
1717
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1718
	  	end
1719
	for i = 0, 1.8, 0.1 do
1720
        swait()
1721
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1722
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
1723
		if Mrandom(1,15) == 1 then
1724
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1725
		end
1726
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1727
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1728
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
1729
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1730
		  	end
1731
		coroutine.wrap(function()
1732
	wait(2)
1733
	--partasdeff:Remove()
1734
	end)()
1735
	local sel = Mrandom(1,3)
1736
	if sel == 1 then	
1737
	chatfunc("Lucky I know you...")
1738
	elseif sel == 2 then	
1739
	chatfunc("Nebu?")
1740
	elseif sel == 3 then
1741-
    CreateSound("1093102664", hed, 10, 1)
1741+
1742
	end
1743
	wait(2)
1744
	hum.WalkSpeed = 8
1745
	attack = false
1746
	elseif targetted.Name == "KillerDarkness0105" then
1747
	for i = 0, 3.2, 0.1 do
1748
        swait()
1749
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1750
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
1751
		if Mrandom(1,15) == 1 then
1752
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1753
		end
1754
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1755
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1756
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
1757
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1758
	  	end
1759
	for i = 0, 1.8, 0.1 do
1760
        swait()
1761
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1762
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
1763
		if Mrandom(1,15) == 1 then
1764
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1765
		end
1766
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1767
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1768
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
1769
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1770
		  	end
1771
		coroutine.wrap(function()
1772
	wait(2)
1773
	--partasdeff:Remove()
1774
	end)()
1775
	local sel = Mrandom(1,3)
1776
	if sel == 1 then	
1777
	chatfunc("AaaaAA Killer, what are you doing?")
1778
	elseif sel == 2 then	
1779
	chatfunc("Are you finished with those touhou scripts?")
1780
	elseif sel == 3 then
1781
	chatfunc("Oh hi, sorry for that.")
1782
	end
1783
	wait(2)
1784
	hum.WalkSpeed = 8
1785
	attack = false
1786
	end
1787
end
1788
1789
function Get_Over_Here_And_PERISH()
1790
	attack = true
1791
	hum.WalkSpeed = 0
1792
	local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
1793
	for i = 0, 2, 0.1 do
1794
        swait()
1795
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(25)), 0.15)
1796
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
1797
		if Mrandom(1,15) == 1 then
1798
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1799
		end
1800
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1801
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1802
		RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(10)), 0.1)
1803
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
1804
	  	end
1805
	coroutine.resume(coroutine.create(function()
1806
		for i = 1,10 do
1807
			swait()
1808
		local Pully = Create("BodyPosition")({
1809
            P = 9000,
1810
            D = 1000,
1811
            maxForce = Vector3.new(math.huge, math.huge, math.huge),
1812
            position = ra.Position - ra.CFrame.lookVector * 6,
1813
            Parent = torsy
1814
          })
1815
          game:GetService("Debris"):AddItem(Pully, 0.2)
1816
          wait()
1817
		end
1818
	end))
1819
	CreateSound("541909814", torsy, 10, 1)
1820
	CreateSound("131228548", hed, 10, 1)
1821
	for i = 0, 2.2, 0.1 do
1822
        swait()
1823
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-35)), 0.15)
1824
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(35)), 0.3)
1825
		if Mrandom(1,15) == 1 then
1826
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1827
		end
1828
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(17), Rad(-10)), 0.15)
1829
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1830
		RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1)
1831
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(-5)), 0.1)
1832
	  	end
1833
	attack = false
1834
	hum.WalkSpeed = 8
1835
end
1836
1837
function The_End_offfff()
1838
	attack = true
1839
	hum.WalkSpeed = 0
1840
	Music:Stop()
1841
	for _, v in pairs(Doll:GetChildren()) do
1842
    if v:IsA'BasePart' then
1843
    v:Remove()
1844
	end
1845
	end
1846
	for _, v in pairs(Needle:GetChildren()) do
1847
    if v:IsA'BasePart' then
1848
     v:Remove()
1849
	end
1850
	end
1851
	for i = 0,6,0.1 do
1852
		swait()
1853
		rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1854
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
1855
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
1856
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
1857
		RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
1858
		LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(140), Rad(0), Rad(15)), 0.1)
1859
	end
1860
    CreateSound("531185355", hed, 10, 1)
1861
	for i = 0,4,0.1 do
1862
		swait()
1863
		rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(5), Rad(0), Rad(0)), 0.15)
1864
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(0), Rad(-90)), 0.4)
1865
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
1866
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
1867
		RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
1868
		LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(40)), 0.4)
1869
	end
1870
	for i = 0,6,0.1 do
1871
		swait()
1872
		rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -3 + 0.1) * angles(Rad(90), Rad(0), Rad(0)), 0.15)
1873
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.4)
1874
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-14), Rad(0), Rad(0)), 0.15)
1875
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6), Rad(0), Rad(0)), 0.15)
1876
		RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(155)), 0.1)
1877
		LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-167)), 0.4)
1878
	end
1879
	wait(2)
1880
	dmg(char)
1881
end
1882
1883
-------------------------------------------------------
1884
--End Attacks N Stuff--
1885
-------------------------------------------------------
1886
mouse.Button1Down:connect(function()
1887
	if attack == false and targetted ~= nil then
1888
		Stab_Them_For_FUN()
1889
	end
1890
end)
1891
1892
1893
mouse.KeyDown:connect(function(key)
1894
if attack == false then
1895
	if key == 'q' then
1896
		LockOn()
1897
	elseif key == 'f' then
1898
		chatfunc("Come on now child everythings okay...")
1899
	elseif key == 'e' and targetted ~= nil then 
1900
		Oh_No_AN_ERROR_Has_OcccccccurrEEEED()
1901
	elseif key == 'x' and targetted ~= nil then
1902
		Get_Over_Here_And_PERISH()
1903
	elseif key == 'r' and targetted ~= nil then
1904
		CreateSound("289556450", hed, .4, math.random(5, 15) / 5) 
1905
		root.CFrame = targetted.Head.CFrame * CFrame.new(0, 0, 6)
1906
	elseif key == 'p' then
1907
		The_End_offfff()
1908
		end
1909
	end
1910
end)
1911
1912
1913
1914
1915
1916
1917
-------------------------------------------------------
1918
--Start Animations--
1919
-------------------------------------------------------
1920
local equipped = false
1921
hum.WalkSpeed = 8
1922
hed.face.Texture = "rbxassetid://1471407701"
1923
local idle = 0
1924
local change = 1
1925
local val = 0
1926
local toim = 0
1927
local idleanim = 0.4
1928
hum.Animator.Parent = nil
1929
while true do
1930
	swait()
1931
	game.Lighting.TimeOfDay = "00:00:00"
1932
	--game.Lighting.FogEnd = 50
1933
	--game.Lighting.FogColor = Color3.fromRGB(0,0,0)
1934
	Music.Parent = tors
1935
	
1936
	imgl.Rotation = imgl.Rotation + 3
1937
	img2.Rotation = img2.Rotation + 3
1938
	if targetted ~= nil then
1939
	abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
1940
	abss.Enabled = true
1941
	elseif targetted == nil then
1942
	abss.Adornee = nil
1943
	abss.Enabled = false
1944
	end
1945
1946
	while true and imgl.Rotation >= 360 do
1947
	imgl.Rotation = 0	
1948
	img2.Rotation = 0
1949
	end
1950
	
1951
	sine = sine + change
1952
	local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude
1953
	local velderp = root.Velocity.y
1954
	hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4, char)
1955
	if equipped == true or equipped == false then
1956
		if attack == false then
1957
			idle = idle + 1
1958
		else
1959
			idle = 0
1960
		end
1961
		if 1 < root.Velocity.y and hitfloor == nil then
1962
			Anim = "Jump"
1963
			if attack == false then
1964
				rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-10), Rad(0), Rad(0)), 0.3)
1965
				tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-10), Rad(0), Rad(0)), 0.3)
1966
				RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3)
1967
				LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3)
1968
				LH.C0=clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15)
1969
				RH.C0=clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3)
1970
			end
1971
		elseif -1 > root.Velocity.y and hitfloor == nil then
1972
			Anim = "Fall"
1973
			if attack == false then
1974
				rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(0)), 0.3)
1975
				tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(0), Rad(0)), 0.3)
1976
				RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3)
1977
				LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3)
1978
				LH.C0 = clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15)
1979
				RH.C0 = clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3)
1980
			end
1981
		elseif torvel < 1 and hitfloor ~= nil then
1982
			Anim = "Idle"
1983
			change = .6
1984
			if attack == false then
1985
				rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1986
				tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
1987
				if Mrandom(1,15) == 1 then
1988
					tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1989
				end
1990
				RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1991
				LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1992
				RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1993
				LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(130), Rad(0), Rad(20)), 0.1)
1994
				HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
1995
			end
1996
		elseif tors.Velocity.magnitude < 50 and hitfloor ~= nil then
1997
			Anim = "Walk"
1998
			change = .4
1999
			if attack == false then
2000
				rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(9-2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(10 * Cos(sine / 7))), 0.15)
2001
				tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(30 * Cos(sine / 20)), Rad(0) - hed.RotVelocity.Y / 15), 0.3)
2002
				RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 - 35 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
2003
         		LH.C0 = clerp(LH.C0, CF(-1, -0.925 + 0.5 * Cos(sine / 7) / 2, -0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 + 35 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
2004
				RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15) - ra.RotVelocity.Y / 75), 0.1)
2005
				LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-70)  * Cos(sine / 7) , Rad(0) ,	Rad(-5) + la.RotVelocity.Y / 75), 0.1)
2006
				HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
2007
			end
2008
		end
2009
	end
2010
	if 0 < #Effects then
2011
		for e = 1, #Effects do
2012
			if Effects[e] ~= nil then
2013
				local Thing = Effects[e]
2014
				if Thing ~= nil then
2015
					local Part = Thing[1]
2016
					local Mode = Thing[2]
2017
					local Delay = Thing[3]
2018
					local IncX = Thing[4]
2019
					local IncY = Thing[5]
2020
					local IncZ = Thing[6]
2021
					if 1 >= Thing[1].Transparency then
2022
						if Thing[2] == "Block1" then
2023
							Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
2024
							local Mesh = Thing[1].Mesh
2025
							Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
2026
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2027
						elseif Thing[2] == "Block2" then
2028
							Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0)
2029
							local Mesh = Thing[7]
2030
							Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
2031
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2032
						elseif Thing[2] == "Block3" then
2033
							Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0)
2034
							local Mesh = Thing[7]
2035
							Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
2036
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2037
						elseif Thing[2] == "Cylinder" then
2038
							local Mesh = Thing[1].Mesh
2039
							Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
2040
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2041
						elseif Thing[2] == "Blood" then
2042
							local Mesh = Thing[7]
2043
							Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
2044
							Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
2045
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2046
						elseif Thing[2] == "Elec" then
2047
							local Mesh = Thing[1].Mesh
2048
							Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
2049
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2050
						elseif Thing[2] == "Disappear" then
2051
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2052
						elseif Thing[2] == "Shatter" then
2053
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
2054
							Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
2055
							Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
2056
							Thing[6] = Thing[6] + Thing[5]
2057
						end
2058
					else
2059
						Part.Parent = nil
2060
						table.remove(Effects, e)
2061
					end
2062
				end
2063
			end
2064
		end
2065
	end
2066
end
2067
-------------------------------------------------------
2068
--End Animations And Script--
2069
-------------------------------------------------------