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| 1 | - | ------------------------------------------------------------------------------------------------------------------- |
| 1 | + | --https://github.com/Mokiros/roblox-FE-compatibility |
| 2 | - | -- Compatibility Part |
| 2 | + | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
|
| 3 | - | local CurrentUser = script:WaitForChild("Owner") local Detector = CurrentUser:WaitForChild("Detector") CurrentUser.Value = game.Players:GetPlayerFromCharacter(script.Parent) if (CurrentUser or Detector) == nil then print("Not Found Default Variables"); return end if game:GetService("RunService"):IsClient() then error("Not Found Client") end; print("FE Compatibility version LoadString: by basbas1234"); InternalData = {} do local Event = Instance.new("RemoteEvent"); Event.Name = "UserInput" local function NewFakeEvent() local Bind = Instance.new("BindableEvent") local Fake;Fake = {Connections = {}, fakeEvent=true; Connect=function(self,Func) Bind.Event:connect(Func) self.Connections[Bind] = true return setmetatable({Connected = true},{ __index = function (self,Index) if Index:lower() == "disconnect" then return function() Fake.Connections[Bind] = false;self.Connected = false end end return Fake[Index] end; __tostring = function() return "Connection" end; }) end} Fake.connect = Fake.Connect;return Fake; end local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()} local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()} local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...) self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil end};ContextActionService.UnBindAction = ContextActionService.BindAction local function TriggerEvent(self,Event,...) local Trigger = Mouse[Event] if Trigger and Trigger.fakeEvent and Trigger.Connections then for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end end end Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent Event.OnServerEvent:Connect(function(FiredBy,Input) if FiredBy.Name ~= owner.Name then return end if Input.MouseEvent then Mouse.Target = Input.Target;Mouse.Hit = Input.Hit else local Begin = Input.UserInputState == Enum.UserInputState.Begin if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end for _,Action in pairs(ContextActionService.Actions) do for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end end Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) end end) InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService Event.Parent = Detector Detector.Disabled = false end RealGame = game;game = setmetatable({},{ __index = function (self,Index) local Sandbox = function (Thing) if Thing:IsA("Player") then local RealPlayer = Thing return setmetatable({},{ __index = function (self,Index) local Type = type(RealPlayer[Index]) if Type == "function" then if Index:lower() == "getmouse" or Index:lower() == "mouse" then return function (self)return InternalData["Mouse"] end end return function (self,...)return RealPlayer[Index](RealPlayer,...) end end return RealPlayer[Index] end; __tostring = function(self) return RealPlayer.Name end }) end end if RealGame[Index] then local Type = type(RealGame[Index]) if Type == "function" then if Index:lower() == "getservice" or Index:lower() == "service" then return function (self,Service) local FakeServices = { ["players"] = function() return setmetatable({},{ __index = function (self2,Index2) local RealService = RealGame:GetService(Service) local Type2 = type(Index2) if Type2 == "function" then return function (self,...) return RealService[Index2](RealService,...)end else if Index2:lower() == "localplayer" then return Sandbox(owner) end return RealService[Index2] end end; __tostring = function(self) return RealGame:GetService(Service).Name end }) end; ["contextactionservice"] = function() return InternalData["ContextActionService"] end; ["userinputservice"] = function() return InternalData["UserInputService"] end; ["runservice"] = function() return setmetatable({},{ __index = function(self2,Index2) local RealService = RealGame:GetService(Service) local Type2 = type(Index2) if Type2 == "function" then return function (self,...) return RealService[Index2](RealService,...) end else local RunServices = { ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end; ["renderstepped"] = function() return RealService["Stepped"] end } if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end return RealService[Index2] end end }) end } if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end return RealGame:GetService(Service) end end return function (self,...) return RealGame[Index](RealGame,...) end else if game:GetService(Index) then return game:GetService(Index) end return RealGame[Index] end end return nil end });Game = game; owner = CurrentUser.Value; print("Complete! Running...")
|
| 3 | + | local Player,game,owner = owner,game |
| 4 | - | ------------------------------------------------------------------------------------------------------------------- |
| 4 | + | local RealPlayer = Player |
| 5 | - | -- Script Here |
| 5 | + | do |
| 6 | print("FE Compatibility code V2 by Mokiros")
| |
| 7 | local RealPlayer = RealPlayer | |
| 8 | script.Parent = RealPlayer.Character | |
| 9 | ||
| 10 | --Fake event to make stuff like Mouse.KeyDown work | |
| 11 | local Disconnect_Function = function(this) | |
| 12 | this[1].Functions[this[2]] = nil | |
| 13 | end | |
| 14 | local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
| |
| 15 | local FakeEvent_Metatable = {__index={
| |
| 16 | Connect = function(this,f) | |
| 17 | local i = tostring(math.random(0,10000)) | |
| 18 | while this.Functions[i] do | |
| 19 | i = tostring(math.random(0,10000)) | |
| 20 | end | |
| 21 | this.Functions[i] = f | |
| 22 | return setmetatable({this,i},Disconnect_Metatable)
| |
| 23 | end | |
| 24 | }} | |
| 25 | FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect | |
| 26 | local function fakeEvent() | |
| 27 | return setmetatable({Functions={}},FakeEvent_Metatable)
| |
| 28 | end | |
| 29 | ||
| 30 | --Creating fake input objects with fake variables | |
| 31 | local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
| |
| 32 | FakeMouse.keyUp = FakeMouse.KeyUp | |
| 33 | FakeMouse.keyDown = FakeMouse.KeyDown | |
| 34 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
| |
| 35 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
| |
| 36 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
| |
| 37 | end} | |
| 38 | --Merged 2 functions into one by checking amount of arguments | |
| 39 | CAS.UnbindAction = CAS.BindAction | |
| 40 | ||
| 41 | --This function will trigger the events that have been :Connect()'ed | |
| 42 | local function TriggerEvent(self,ev,...) | |
| 43 | for _,f in pairs(self[ev].Functions) do | |
| 44 | f(...) | |
| 45 | end | |
| 46 | end | |
| 47 | FakeMouse.TriggerEvent = TriggerEvent | |
| 48 | UIS.TriggerEvent = TriggerEvent | |
| 49 | ||
| 50 | --Client communication | |
| 51 | local Event = Instance.new("RemoteEvent")
| |
| 52 | Event.Name = "UserInput_Event" | |
| 53 | Event.OnServerEvent:Connect(function(plr,io) | |
| 54 | if plr~=RealPlayer then return end | |
| 55 | FakeMouse.Target = io.Target | |
| 56 | FakeMouse.Hit = io.Hit | |
| 57 | if not io.isMouse then | |
| 58 | local b = io.UserInputState == Enum.UserInputState.Begin | |
| 59 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
| 60 | return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up") | |
| 61 | end | |
| 62 | if io.UserInputType == Enum.UserInputType.MouseButton2 then | |
| 63 | return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up") | |
| 64 | end | |
| 65 | for _,t in pairs(CAS.Actions) do | |
| 66 | for _,k in pairs(t.Keys) do | |
| 67 | if k==io.KeyCode then | |
| 68 | t.Function(t.Name,io.UserInputState,io) | |
| 69 | end | |
| 70 | end | |
| 71 | end | |
| 72 | FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
| 73 | UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false) | |
| 74 | end | |
| 75 | end) | |
| 76 | Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
| |
| 77 | local Mouse = owner:GetMouse() | |
| 78 | local UIS = game:GetService("UserInputService")
| |
| 79 | local input = function(io,RobloxHandled) | |
| 80 | if RobloxHandled then return end | |
| 81 | --Since InputObject is a client-side instance, we create and pass table instead | |
| 82 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
| |
| 83 | end | |
| 84 | UIS.InputBegan:Connect(input) | |
| 85 | UIS.InputEnded:Connect(input) | |
| 86 | local h,t | |
| 87 | --Give the server mouse data every second frame, but only if the values changed | |
| 88 | --If player is not moving their mouse, client won't fire events | |
| 89 | local HB = game:GetService("RunService").Heartbeat
| |
| 90 | while true do | |
| 91 | if h~=Mouse.Hit or t~=Mouse.Target then | |
| 92 | h,t=Mouse.Hit,Mouse.Target | |
| 93 | Event:FireServer({isMouse=true,Target=t,Hit=h})
| |
| 94 | end | |
| 95 | --Wait 2 frames | |
| 96 | for i=1,2 do | |
| 97 | HB:Wait() | |
| 98 | end | |
| 99 | end]==],script) | |
| 100 | ||
| 101 | ----Sandboxed game object that allows the usage of client-side methods and services | |
| 102 | --Real game object | |
| 103 | local RealGame = game | |
| 104 | ||
| 105 | --Metatable for fake service | |
| 106 | local FakeService_Metatable = {
| |
| 107 | __index = function(self,k) | |
| 108 | local s = rawget(self,"_RealService") | |
| 109 | if s then | |
| 110 | return typeof(s[k])=="function" | |
| 111 | and function(_,...)return s[k](s,...)end or s[k] | |
| 112 | end | |
| 113 | end, | |
| 114 | __newindex = function(self,k,v) | |
| 115 | local s = rawget(self,"_RealService") | |
| 116 | if s then s[k]=v end | |
| 117 | end | |
| 118 | } | |
| 119 | local function FakeService(t,RealService) | |
| 120 | t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService | |
| 121 | return setmetatable(t,FakeService_Metatable) | |
| 122 | end | |
| 123 | ||
| 124 | --Fake game object | |
| 125 | local FakeGame = {
| |
| 126 | GetService = function(self,s) | |
| 127 | return rawget(self,s) or RealGame:GetService(s) | |
| 128 | end, | |
| 129 | Players = FakeService({
| |
| 130 | LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
| |
| 131 | },"Players"), | |
| 132 | UserInputService = FakeService(UIS,"UserInputService"), | |
| 133 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
| 134 | RunService = FakeService({
| |
| 135 | _btrs = {},
| |
| 136 | RenderStepped = RealGame:GetService("RunService").Heartbeat,
| |
| 137 | BindToRenderStep = function(self,name,_,fun) | |
| 138 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
| 139 | end, | |
| 140 | UnbindFromRenderStep = function(self,name) | |
| 141 | self._btrs[name]:Disconnect() | |
| 142 | end, | |
| 143 | },"RunService") | |
| 144 | } | |
| 145 | rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer) | |
| 146 | FakeGame.service = FakeGame.GetService | |
| 147 | FakeService(FakeGame,game) | |
| 148 | --Changing owner to fake player object to support owner:GetMouse() | |
| 149 | game,owner = FakeGame,FakeGame.Players.LocalPlayer | |
| 150 | end | |
| 151 | ||
| 152 | print'made by neon aka silver22352' | |
| 153 | local Players = game:GetService("Players")
| |
| 154 | local Player = Players.LocalPlayer | |
| 155 | local Character = Player.Character | |
| 156 | local Head = Character["Head"] | |
| 157 | local Torso = Character["Torso"] | |
| 158 | local HumanoidRootPart = Character["HumanoidRootPart"] | |
| 159 | local RightArm = Character["Right Arm"] | |
| 160 | local LeftArm = Character["Left Arm"] | |
| 161 | local RightLeg = Character["Right Leg"] | |
| 162 | local LeftLeg = Character["Left Leg"] | |
| 163 | local Humanoid = Character["Humanoid"] | |
| 164 | local RootJoint = HumanoidRootPart["RootJoint"] | |
| 165 | local Neck = Torso["Neck"] | |
| 166 | ||
| 167 | local ServerStorage = game:GetService("ServerStorage")
| |
| 168 | local Camera = game.Workspace.CurrentCamera | |
| 169 | local PlayerGui = Player.PlayerGui | |
| 170 | local Backpack = Player.Backpack | |
| 171 | local Mouse = Player:GetMouse() | |
| 172 | local Debris = game:GetService("Debris")
| |
| 173 | ||
| 174 | local Create = Instance.new | |
| 175 | local RGBColor = Color3.fromRGB | |
| 176 | ||
| 177 | local cf = CFrame.new | |
| 178 | local euler = CFrame.fromEulerAnglesXYZ | |
| 179 | local angles = CFrame.Angles | |
| 180 | ||
| 181 | local RW,LW,RH,LH,HW | |
| 182 | ||
| 183 | local necko = CFrame.new(0, 1.5, 0) | |
| 184 | local RootCF = euler(-1.57,0,3.14) | |
| 185 | ||
| 186 | local Me = Player.Name | |
| 187 | local PlayerMode = "Normal" | |
| 188 | local ModeOfSans = 1 | |
| 189 | local animpose = "Standing" | |
| 190 | local Debounce_Animation = false | |
| 191 | local change = 3 | |
| 192 | local sine = 0 | |
| 193 | local val = 3 | |
| 194 | local isattack = false | |
| 195 | ||
| 196 | local Charge = {}
| |
| 197 | local Debouce = {}
| |
| 198 | local Held = {}
| |
| 199 | local Keep = {}
| |
| 200 | ||
| 201 | local ForceField = Instance.new("ForceField",Character)
| |
| 202 | ForceField.Visible = false | |
| 203 | Humanoid.MaxHealth = math.huge | |
| 204 | Humanoid.Health = Humanoid.MaxHealth | |
| 205 | ||
| 206 | --//======================================\\ | |
| 207 | --|| Main&Function; | |
| 208 | --\\======================================// | |
| 209 | ||
| 210 | spawn(function() | |
| 211 | Character:FindFirstChild("Body Colors"):Destroy()
| |
| 212 | Head:FindFirstChildOfClass("Decal"):Destroy()
| |
| 213 | end) | |
| 214 | ||
| 215 | for i, v in pairs(Character:GetChildren()) do | |
| 216 | if v:IsA("Part") then
| |
| 217 | v.BrickColor = BrickColor.White() | |
| 218 | end | |
| 219 | end | |
| 220 | ||
| 221 | for i, v in pairs(Backpack:GetChildren()) do | |
| 222 | if v:IsA("Tool") then
| |
| 223 | v:Destroy() | |
| 224 | end | |
| 225 | end | |
| 226 | ||
| 227 | -- ReNew Accessory, Shirt, Pants | |
| 228 | ||
| 229 | for i, v in pairs(Character:GetChildren()) do | |
| 230 | if v:IsA("Accessory") then
| |
| 231 | v:Destroy() | |
| 232 | end | |
| 233 | end | |
| 234 | ||
| 235 | for i, v in pairs(Character:GetChildren()) do | |
| 236 | if v:IsA("Shirt") then
| |
| 237 | v:Destroy() | |
| 238 | end | |
| 239 | end | |
| 240 | ||
| 241 | for i, v in pairs(Character:GetChildren()) do | |
| 242 | if v:IsA("Pants") then
| |
| 243 | v:Destroy() | |
| 244 | end | |
| 245 | end | |
| 246 | ||
| 247 | wait() | |
| 248 | local Shirt = Instance.new("Shirt",Character)
| |
| 249 | Shirt.Name = "Shirt" | |
| 250 | ||
| 251 | local Pants = Instance.new("Pants",Character)
| |
| 252 | Pants.Name = "Pants" | |
| 253 | ||
| 254 | wait() | |
| 255 | Shirt.ShirtTemplate = "rbxassetid://1696539845" | |
| 256 | Pants.PantsTemplate = "rbxassetid://1216922932" | |
| 257 | ||
| 258 | RemoveOutlines = function(part) | |
| 259 | part.BackSurface,part.BottomSurface,part.FrontSurface,part.LeftSurface,part.RightSurface,part.TopSurface = 10,10,10,10,10,10 | |
| 260 | end | |
| 261 | ||
| 262 | function CreatePart(Parent, Material, Reflectance, Transparency, Anchored, CanCollide, RGBColor3, Name, Size) | |
| 263 | local Part = Instance.new("Part")
| |
| 264 | Part.Parent = Parent | |
| 265 | Part.Reflectance = Reflectance | |
| 266 | Part.Transparency = Transparency | |
| 267 | Part.CanCollide = CanCollide | |
| 268 | Part.Anchored = Anchored | |
| 269 | Part.Locked = true | |
| 270 | Part.Color = RGBColor3 | |
| 271 | Part.Name = Name | |
| 272 | Part.Size = Size | |
| 273 | Part.Material = Material | |
| 274 | RemoveOutlines(Part) | |
| 275 | return Part | |
| 276 | end | |
| 277 | ||
| 278 | function CreateMesh(Mesh, Parent, MeshType, MeshId, OffSet, Scale) | |
| 279 | local Msh = Instance.new(Mesh) | |
| 280 | Msh.Parent = Parent | |
| 281 | Msh.Offset = OffSet | |
| 282 | Msh.Scale = Scale | |
| 283 | if Mesh == "SpecialMesh" then | |
| 284 | Msh.MeshType = MeshType | |
| 285 | Msh.MeshId = MeshId | |
| 286 | end | |
| 287 | return Msh | |
| 288 | end | |
| 289 | ||
| 290 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
| 291 | local Weld = Instance.new("Weld")
| |
| 292 | Weld.Parent = Parent | |
| 293 | Weld.Part0 = Part0 | |
| 294 | Weld.Part1 = Part1 | |
| 295 | Weld.C0 = C0 | |
| 296 | Weld.C1 = C1 | |
| 297 | return Weld | |
| 298 | end | |
| 299 | ||
| 300 | function CreateSound(id, par, vol, pit, loop, destroyended) | |
| 301 | coroutine.resume(coroutine.create(function() | |
| 302 | local S = Instance.new("Sound")
| |
| 303 | S.Volume = vol | |
| 304 | S.Pitch = pit or 1 | |
| 305 | S.SoundId = "rbxassetid://" ..id | |
| 306 | S.Parent = par or workspace | |
| 307 | S.Looped = loop | |
| 308 | S:Play() | |
| 309 | if destroyended == true then | |
| 310 | spawn(function() | |
| 311 | S.Ended:connect(function() | |
| 312 | S:Destroy() | |
| 313 | end) | |
| 314 | end) | |
| 315 | end | |
| 316 | end)) | |
| 317 | end | |
| 318 | ||
| 319 | function CreateParticleEmitter(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
| 320 | local fp = Instance.new("ParticleEmitter")
| |
| 321 | fp.Parent = Parent | |
| 322 | fp.Color = ColorSequence.new(Color1, Color2) | |
| 323 | fp.LightEmission = LightEmission | |
| 324 | fp.Size = Size | |
| 325 | fp.Texture = Texture | |
| 326 | fp.Transparency = Transparency | |
| 327 | fp.ZOffset = ZOffset | |
| 328 | fp.Acceleration = Accel | |
| 329 | fp.Drag = Drag | |
| 330 | fp.LockedToPart = LockedToPart | |
| 331 | fp.VelocityInheritance = VelocityInheritance | |
| 332 | fp.EmissionDirection = EmissionDirection | |
| 333 | fp.Enabled = Enabled | |
| 334 | fp.Lifetime = LifeTime | |
| 335 | fp.Rate = Rate | |
| 336 | fp.Rotation = Rotation | |
| 337 | fp.RotSpeed = RotSpeed | |
| 338 | fp.Speed = Speed | |
| 339 | fp.VelocitySpread = VelocitySpread | |
| 340 | return fp | |
| 341 | end | |
| 342 | ||
| 343 | function Hurt(hit, dmg, notdamgewith) | |
| 344 | if hit.Parent then | |
| 345 | -- Bleeding | |
| 346 | --[[spawn(function() | |
| 347 | if hit.Parent:FindFirstChildOfClass("Humanoid") and not hit.Parent:FindFirstChild("Corpse") and hit.Parent.Name ~= notdamgewith then
| |
| 348 | local TorsoPos = hit.Parent:FindFirstChild("Torso")
| |
| 349 | Bleeding(TorsoPos,bloodamount) | |
| 350 | end | |
| 351 | end)--]] | |
| 352 | -- OnDeath_Ragdoll | |
| 353 | --[[ spawn(function() | |
| 354 | if hit.Parent:FindFirstChildOfClass("Humanoid") and hit.Parent.Name ~= notdamgewith then
| |
| 355 | local human = hit.Parent:FindFirstChildOfClass("Humanoid")
| |
| 356 | local human2 = hit.Parent:FindFirstChild("Corpse")
| |
| 357 | if human2 == nil then | |
| 358 | if human.Health == 0 then | |
| 359 | local child = human.Parent | |
| 360 | if child:FindFirstChild("Torso") then
| |
| 361 | child:FindFirstChild("Torso").CFrame = child:FindFirstChild("Torso").CFrame * angles(math.rad(2), math.rad(0), math.rad(0))
| |
| 362 | local TorsoPos = hit.Parent:FindFirstChild("Torso")
| |
| 363 | --Ragdoll(child,Torso,true) | |
| 364 | end | |
| 365 | end | |
| 366 | end | |
| 367 | end | |
| 368 | end)--]] | |
| 369 | -- Damage | |
| 370 | if hit.Parent.Name == "box" then hit.Parent:Destroy() end | |
| 371 | local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
| |
| 372 | if hum then | |
| 373 | if hum.Parent.Name ~= notdamgewith then | |
| 374 | if dmg == "Kill" or hum.Health > 100000 then | |
| 375 | hit.Parent:BreakJoints() | |
| 376 | return true | |
| 377 | else | |
| 378 | if math.random(0, 100) == 50 then | |
| 379 | hum.Health = hum.Health - dmg*1*2.5 | |
| 380 | else | |
| 381 | hum.Health = hum.Health -dmg*1 | |
| 382 | end | |
| 383 | return true | |
| 384 | end | |
| 385 | end | |
| 386 | end | |
| 387 | end | |
| 388 | end | |
| 389 | ||
| 390 | local function lerp(a,b,c) | |
| 391 | return a+(b-a)*c | |
| 392 | end | |
| 393 | ||
| 394 | local function rndRange(rng) | |
| 395 | return math.random(-rng*1000,rng*1000)/1000 | |
| 396 | end | |
| 397 | ||
| 398 | function CastRay(startPos,endPos,range,ignoreList) | |
| 399 | local ray = Ray.new(startPos,(endPos-startPos).unit*range) | |
| 400 | local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Character},false,true)
| |
| 401 | return part,pos,norm,(pos and (startPos-pos).magnitude) | |
| 402 | end | |
| 403 | ||
| 404 | function Sticky(x, y) | |
| 405 | local weld = Instance.new("Weld")
| |
| 406 | weld.Part0 = x | |
| 407 | weld.Part1 = y | |
| 408 | ||
| 409 | local HitPos = x.Position | |
| 410 | local CJ = CFrame.new(HitPos) | |
| 411 | local C0 = x.CFrame:inverse() *CJ | |
| 412 | local C1 = y.CFrame:inverse() * CJ | |
| 413 | ||
| 414 | weld.C0 = C0 | |
| 415 | weld.C1 = C1 | |
| 416 | weld.Parent = y | |
| 417 | end | |
| 418 | ||
| 419 | function Bleeding(Pos,Amount) | |
| 420 | for i = 1, Amount do | |
| 421 | local randsize = math.random(0.8,1.2) | |
| 422 | local Bleed = CreatePart(Pos,Enum.Material.Plastic,0,0,false,true,RGBColor(math.random(215,255),0,0),"Blood",Vector3.new(randsize,0.4,randsize)) | |
| 423 | Bleed.CFrame = Pos.CFrame | |
| 424 | Debris:AddItem(Bleed,math.random(5,10)) | |
| 425 | swait() | |
| 426 | end | |
| 427 | end | |
| 428 | ||
| 429 | function Ragdoll(Character2,CharTorso,KeepArms) | |
| 430 | coroutine.resume(coroutine.create(function() | |
| 431 | Character2:BreakJoints() | |
| 432 | swait() | |
| 433 | local hum = Character2:findFirstChild("Humanoid")
| |
| 434 | hum:remove() | |
| 435 | local function Scan(ch) | |
| 436 | local e | |
| 437 | for e = 1,#ch do | |
| 438 | Scan(ch[e]:GetChildren()) | |
| 439 | if ch[e].ClassName == "Weld" or ch[e].ClassName == "Motor6D" then | |
| 440 | ch[e]:remove() | |
| 441 | end | |
| 442 | end | |
| 443 | end | |
| 444 | local NEWHUM = Instance.new("Humanoid")
| |
| 445 | NEWHUM.Name = "Corpse" | |
| 446 | NEWHUM.Health = 0 | |
| 447 | NEWHUM.MaxHealth = 0 | |
| 448 | NEWHUM.PlatformStand = true | |
| 449 | NEWHUM.Parent = Character2 | |
| 450 | NEWHUM.DisplayDistanceType = "Viewer" | |
| 451 | ||
| 452 | local ch = Character2:GetChildren() | |
| 453 | local i | |
| 454 | for i = 1,#ch do | |
| 455 | if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then | |
| 456 | ch[i]:remove() | |
| 457 | end | |
| 458 | end | |
| 459 | ||
| 460 | local Torso2 = Character2.Torso | |
| 461 | local movevector = Vector3.new() | |
| 462 | ||
| 463 | if Torso2 then | |
| 464 | movevector = CFrame.new(CharTorso.Position,Torso2.Position).lookVector | |
| 465 | local Head = Character2:FindFirstChild("Head")
| |
| 466 | local Face = Head:FindFirstChildOfClass("Decal")
| |
| 467 | Face.Texture = "rbxassetid://26619042" | |
| 468 | if Head then | |
| 469 | local Neck = Instance.new("Weld")
| |
| 470 | Neck.Name = "Neck" | |
| 471 | Neck.Part0 = Torso2 | |
| 472 | Neck.Part1 = Head | |
| 473 | Neck.C0 = CFrame.new(0, 1.5, 0) | |
| 474 | Neck.C1 = CFrame.new() | |
| 475 | Neck.Parent = Torso2 | |
| 476 | ||
| 477 | end | |
| 478 | local Limb = Character2:FindFirstChild("Right Arm")
| |
| 479 | if Limb and KeepArms == true then | |
| 480 | ||
| 481 | Limb.CFrame = Torso2.CFrame * CFrame.new(1.5, 0, 0) | |
| 482 | local Joint = Instance.new("Glue")
| |
| 483 | Joint.Name = "RightShoulder" | |
| 484 | Joint.Part0 = Torso2 | |
| 485 | Joint.Part1 = Limb | |
| 486 | Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 487 | Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 488 | Joint.Parent = Torso2 | |
| 489 | ||
| 490 | local B = Instance.new("Part")
| |
| 491 | B.TopSurface = 0 | |
| 492 | B.BottomSurface = 0 | |
| 493 | B.formFactor = "Symmetric" | |
| 494 | B.Size = Vector3.new(1, 1, 1) | |
| 495 | B.Transparency = 1 | |
| 496 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 497 | B.Parent = Character2 | |
| 498 | local W = Instance.new("Weld")
| |
| 499 | W.Part0 = Limb | |
| 500 | W.Part1 = B | |
| 501 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 502 | W.Parent = Limb | |
| 503 | ||
| 504 | end | |
| 505 | local Limb = Character2:FindFirstChild("Left Arm")
| |
| 506 | if Limb and KeepArms == true then | |
| 507 | ||
| 508 | Limb.CFrame = Torso2.CFrame * CFrame.new(-1.5, 0, 0) | |
| 509 | local Joint = Instance.new("Glue")
| |
| 510 | Joint.Name = "LeftShoulder" | |
| 511 | Joint.Part0 = Torso2 | |
| 512 | Joint.Part1 = Limb | |
| 513 | Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 514 | Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 515 | Joint.Parent = Torso2 | |
| 516 | ||
| 517 | local B = Instance.new("Part")
| |
| 518 | B.TopSurface = 0 | |
| 519 | B.BottomSurface = 0 | |
| 520 | B.formFactor = "Symmetric" | |
| 521 | B.Size = Vector3.new(1, 1, 1) | |
| 522 | B.Transparency = 1 | |
| 523 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 524 | B.Parent = Character2 | |
| 525 | local W = Instance.new("Weld")
| |
| 526 | W.Part0 = Limb | |
| 527 | W.Part1 = B | |
| 528 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 529 | W.Parent = Limb | |
| 530 | ||
| 531 | end | |
| 532 | local Limb = Character2:FindFirstChild("Right Leg")
| |
| 533 | if Limb then | |
| 534 | ||
| 535 | Limb.CFrame = Torso2.CFrame * CFrame.new(0.5, -2, 0) | |
| 536 | local Joint = Instance.new("Glue")
| |
| 537 | Joint.Name = "RightHip" | |
| 538 | Joint.Part0 = Torso2 | |
| 539 | Joint.Part1 = Limb | |
| 540 | Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 541 | Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
| 542 | Joint.Parent = Torso2 | |
| 543 | ||
| 544 | local B = Instance.new("Part")
| |
| 545 | B.TopSurface = 0 | |
| 546 | B.BottomSurface = 0 | |
| 547 | B.formFactor = "Symmetric" | |
| 548 | B.Size = Vector3.new(1, 1, 1) | |
| 549 | B.Transparency = 1 | |
| 550 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 551 | B.Parent = Character2 | |
| 552 | local W = Instance.new("Weld")
| |
| 553 | W.Part0 = Limb | |
| 554 | W.Part1 = B | |
| 555 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 556 | W.Parent = Limb | |
| 557 | ||
| 558 | end | |
| 559 | local Limb = Character2:FindFirstChild("Left Leg")
| |
| 560 | if Limb then | |
| 561 | ||
| 562 | Limb.CFrame = Torso2.CFrame * CFrame.new(-0.5, -2, 0) | |
| 563 | local Joint = Instance.new("Glue")
| |
| 564 | Joint.Name = "LeftHip" | |
| 565 | Joint.Part0 = Torso2 | |
| 566 | Joint.Part1 = Limb | |
| 567 | Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 568 | Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
| 569 | Joint.Parent = Torso2 | |
| 570 | ||
| 571 | local B = Instance.new("Part")
| |
| 572 | B.TopSurface = 0 | |
| 573 | B.BottomSurface = 0 | |
| 574 | B.formFactor = "Symmetric" | |
| 575 | B.Size = Vector3.new(1, 1, 1) | |
| 576 | B.Transparency = 1 | |
| 577 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
| 578 | B.Parent = Character2 | |
| 579 | local W = Instance.new("Weld")
| |
| 580 | W.Part0 = Limb | |
| 581 | W.Part1 = B | |
| 582 | W.C0 = CFrame.new(0, -0.5, 0) | |
| 583 | W.Parent = Limb | |
| 584 | ||
| 585 | end | |
| 586 | --[ | |
| 587 | local Bar = Instance.new("Part")
| |
| 588 | Bar.TopSurface = 0 | |
| 589 | Bar.BottomSurface = 0 | |
| 590 | Bar.formFactor = "Symmetric" | |
| 591 | Bar.Size = Vector3.new(1, 1, 1) | |
| 592 | Bar.Transparency = 1 | |
| 593 | Bar.CFrame = Torso2.CFrame * CFrame.new(0, 0.5, 0) | |
| 594 | Bar.Parent = Character2 | |
| 595 | local Weld = Instance.new("Weld")
| |
| 596 | Weld.Part0 = Torso2 | |
| 597 | Weld.Part1 = Bar | |
| 598 | Weld.C0 = CFrame.new(0, 0.5, 0) | |
| 599 | Weld.Parent = Torso2 | |
| 600 | --]] | |
| 601 | end | |
| 602 | Character2.Parent = workspace | |
| 603 | ||
| 604 | Debris:AddItem(Character2,9) | |
| 605 | return Character2,Torso2 | |
| 606 | end)) | |
| 607 | end | |
| 608 | ||
| 609 | local walkspeed = nil | |
| 610 | local jumppower = nil | |
| 611 | ||
| 612 | local GetValueWS_JP = function(hum) | |
| 613 | local GotValueWS = hum.WalkSpeed | |
| 614 | local GotValueJP = hum.JumpPower | |
| 615 | walkspeed = GotValueWS | |
| 616 | jumppower = GotValueJP | |
| 617 | end | |
| 618 | ||
| 619 | local StoreWS_JP = function(hum) | |
| 620 | hum.WalkSpeed = 0 | |
| 621 | hum.JumpPower = 0 | |
| 622 | end | |
| 623 | ||
| 624 | local ReleaseWS_JP = function(hum) | |
| 625 | hum.WalkSpeed = walkspeed | |
| 626 | hum.JumpPower = jumppower | |
| 627 | end | |
| 628 | ||
| 629 | local KeyAndAnimation = function(yes_or_no) | |
| 630 | isattack = yes_or_no | |
| 631 | Debounce_Animation = yes_or_no | |
| 632 | end | |
| 633 | ||
| 634 | function ThrowObj(parent,direction,speedthrown) | |
| 635 | local bv = Instance.new("BodyVelocity",parent)
| |
| 636 | bv.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 637 | bv.Velocity = direction.CFrame.lookVector * speedthrown | |
| 638 | bv.P = 1 | |
| 639 | coroutine.resume(coroutine.create(function() | |
| 640 | wait() | |
| 641 | bv:Destroy() | |
| 642 | end)) | |
| 643 | end | |
| 644 | ||
| 645 | local ThemeMusic = Instance.new("Sound",Head)
| |
| 646 | ThemeMusic.Name = "Theme Sans AU" | |
| 647 | ThemeMusic.SoundId = "rbxassetid://348208939" | |
| 648 | ThemeMusic.Volume = 1 | |
| 649 | ThemeMusic.Looped = true | |
| 650 | ThemeMusic.PlaybackSpeed = 0.675 | |
| 651 | ThemeMusic:Play() | |
| 652 | ||
| 653 | -- Magical Eye | |
| 654 | local EyeMagicModel = Character:FindFirstChild("EyeMagicModel") or Instance.new("Model",Character)
| |
| 655 | EyeMagicModel.Name = "EyeMagicModel" | |
| 656 | local MagicEye = CreatePart(EyeMagicModel, Enum.Material.Neon, 0, 0, false, false, RGBColor(4, 175, 236), "Effect", Vector3.new(0.1275, 0.1275, 0.1275)) | |
| 657 | local WeldMagicEye = CreateWeld(MagicEye, MagicEye, Head, cf(0.175, -0.125, 0.575)*angles(0, 0, 0), cf(0, 0, 0)*angles(0, 0, 0)) | |
| 658 | local MeshMagicEye = CreateMesh("SpecialMesh", MagicEye, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
| |
| 659 | ||
| 660 | local MagicEye2 = CreatePart(EyeMagicModel, Enum.Material.Neon, 0, 0, false, false, RGBColor(0, 0, 0), "Effect", Vector3.new(0.25, 0.25, 0.25)) | |
| 661 | local WeldMagicEye2 = CreateWeld(MagicEye2, MagicEye2, Head, cf(-0.175, -0.125, 0.5)*angles(0, 0, 0), cf(0, 0, 0)*angles(0, 0, 0)) | |
| 662 | local MeshMagicEye2 = CreateMesh("SpecialMesh", MagicEye2, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
| |
| 663 | ||
| 664 | local MagicEye3 = CreatePart(EyeMagicModel, Enum.Material.Neon, 0, 0, false, false, RGBColor(255, 255, 255), "Effect", Vector3.new(0.1275, 0.1275, 0.1275)) | |
| 665 | local WeldMagicEye3 = CreateWeld(MagicEye3, MagicEye3, Head, cf(-0.175, -0.125, 0.575)*angles(0, 0, 0), cf(0, 0, 0)*angles(0, 0, 0)) | |
| 666 | local MeshMagicEye3 = CreateMesh("SpecialMesh", MagicEye3, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
| |
| 667 | ||
| 668 | local MagicEye4 = CreatePart(EyeMagicModel, Enum.Material.Neon, 0, 0, false, false, RGBColor(0, 0, 0), "Effect", Vector3.new(0.25, 0.25, 0.25)) | |
| 669 | local WeldMagicEye4 = CreateWeld(MagicEye4, MagicEye4, Head, cf(0.175, -0.125, 0.5)*angles(0, 0, 0), cf(0, 0, 0)*angles(0, 0, 0)) | |
| 670 | local MeshMagicEye4 = CreateMesh("SpecialMesh", MagicEye4, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
| |
| 671 | ||
| 672 | local Equip = {
| |
| 673 | ['BrushInkSans'] = nil | |
| 674 | } | |
| 675 | ||
| 676 | local Active = {
| |
| 677 | ["KnifeKillerSans"] = false, | |
| 678 | ["BrushInkSans"] = false | |
| 679 | } | |
| 680 | ||
| 681 | local GetItems = {}
| |
| 682 | ||
| 683 | function ClearItemsAll() | |
| 684 | coroutine.resume(coroutine.create(function() | |
| 685 | for i = 1, #GetItems do | |
| 686 | GetItems[i]:Destroy() | |
| 687 | end | |
| 688 | end)) | |
| 689 | end | |
| 690 | ||
| 691 | function ChangeEyes(c1,c2,c3,c4 ,ma1,ma2,ma3,ma4) | |
| 692 | MagicEye.Color = c1 | |
| 693 | MagicEye2.Color = c2 | |
| 694 | MagicEye3.Color = c3 | |
| 695 | MagicEye4.Color = c4 | |
| 696 | MagicEye.Material = ma1 | |
| 697 | MagicEye2.Material = ma2 | |
| 698 | MagicEye3.Material = ma3 | |
| 699 | MagicEye4.Material = ma4 | |
| 700 | end | |
| 701 | ||
| 702 | local AnimationKnife_KillerSans = nil | |
| 703 | local Knife_KillerSans = nil | |
| 704 | local BrushTrail = nil | |
| 705 | ||
| 706 | function FindNearestTorso(Position, Distance, SinglePlayer) | |
| 707 | if SinglePlayer then | |
| 708 | return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance | |
| 709 | end | |
| 710 | local List = {}
| |
| 711 | for i, v in pairs(workspace:GetChildren()) do | |
| 712 | if v:IsA("Model") then
| |
| 713 | if v:findFirstChild("Torso") then
| |
| 714 | if v ~= Character then | |
| 715 | if (v.Torso.Position - Position).magnitude <= Distance then | |
| 716 | table.insert(List, v) | |
| 717 | end | |
| 718 | end | |
| 719 | end | |
| 720 | if v:FindFirstChildOfClass("Model") then
| |
| 721 | v = v:FindFirstChildOfClass("Model")
| |
| 722 | if v:findFirstChild("Torso") then
| |
| 723 | if v ~= Character then | |
| 724 | if (v.Torso.Position - Position).magnitude <= Distance then | |
| 725 | table.insert(List, v) | |
| 726 | end | |
| 727 | end | |
| 728 | end | |
| 729 | end | |
| 730 | end | |
| 731 | end | |
| 732 | return List | |
| 733 | end | |
| 734 | ||
| 735 | local Transform = {
| |
| 736 | ["Sans_UT"] = function() | |
| 737 | ModeOfSans = 1 | |
| 738 | ClearItemsAll() | |
| 739 | --Music Theme | |
| 740 | ThemeMusic.SoundId = "rbxassetid://348208939" | |
| 741 | ThemeMusic.PlaybackSpeed = 0.675 | |
| 742 | --Shirt & Pants | |
| 743 | Shirt.ShirtTemplate = "rbxassetid://1696539845" | |
| 744 | Pants.PantsTemplate = "rbxassetid://1216922932" | |
| 745 | --EyeMagic | |
| 746 | ChangeEyes(RGBColor(4, 175, 236),RGBColor(0, 0, 0),RGBColor(255, 255, 255),RGBColor(0, 0, 0) ,Enum.Material.Neon,Enum.Material.Neon,Enum.Material.Neon,Enum.Material.Neon) | |
| 747 | workspace:FindFirstChild("Knife's Killer Sans"):Destroy()
| |
| 748 | workspace:FindFirstChild("Brush's Ink Sans"):Destroy()
| |
| 749 | end; | |
| 750 | ||
| 751 | ["Killer_Sans"] = function() | |
| 752 | ModeOfSans = 2 | |
| 753 | --Music Theme | |
| 754 | ThemeMusic.PlaybackSpeed = 1 | |
| 755 | ThemeMusic.SoundId = "rbxassetid://1007722135" | |
| 756 | --Shirt & Pants | |
| 757 | Shirt.ShirtTemplate = "rbxassetid://440613737" | |
| 758 | Pants.PantsTemplate = "rbxassetid://205029080" | |
| 759 | --EyeMagic | |
| 760 | ChangeEyes(RGBColor(10, 10, 10),RGBColor(0, 0, 0),RGBColor(255, 255, 255),RGBColor(0, 0, 0) ,Enum.Material.Neon,Enum.Material.Neon,Enum.Material.Neon,Enum.Material.Neon) | |
| 761 | --Special Item | |
| 762 | local Knife = workspace:FindFirstChild("Knife's Killer Sans")
| |
| 763 | if Knife == nil then | |
| 764 | ClearItemsAll() | |
| 765 | Knife = Instance.new("Model",workspace)
| |
| 766 | else | |
| 767 | return | |
| 768 | end | |
| 769 | Knife.Name = "Knife's Killer Sans" | |
| 770 | local KnifeKillerSans = CreatePart(Knife, Enum.Material.Plastic, 0, 0, false, false, RGBColor(0, 0, 0), "Knife", Vector3.new(.4, 3, .7)) | |
| 771 | KnifeKillerSans.Touched:connect(function(Hit) | |
| 772 | if Active["KnifeKillerSans"] == true then | |
| 773 | Hurt(Hit, math.random(15, 50), Me) | |
| 774 | end | |
| 775 | end) | |
| 776 | local MeshKnifeKiller = CreateMesh("SpecialMesh", KnifeKillerSans, "FileMesh", "rbxassetid://121944778", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
| |
| 777 | MeshKnifeKiller.TextureId = "http://www.roblox.com/asset/?id=144012208" | |
| 778 | local WeldKnife = CreateWeld(KnifeKillerSans, KnifeKillerSans, RightArm, cf(0, -1.25, -0.75)*angles(math.rad(90), 0, math.rad(180)), cf(0, 0, 0)*angles(0, 0, 0)) | |
| 779 | AnimationKnife_KillerSans = WeldKnife | |
| 780 | Knife_KillerSans = KnifeKillerSans | |
| 781 | ||
| 782 | local RedCircle = Instance.new("Model",Character)
| |
| 783 | RedCircle.Name = "RedCircle" | |
| 784 | local circle = CreatePart(RedCircle,Enum.Material.Neon,0,0,false,false,RGBColor(255,0,0),"Circle",Vector3.new(0.5,0.125,0.5)) | |
| 785 | local weldredcircle = CreateWeld(circle,circle,Torso,cf(0,-0.475,0)*angles(math.rad(90),0,0),cf(0,0,0)*angles(0,0,0)) | |
| 786 | local meshcircle = CreateMesh("CylinderMesh",circle,"","",Vector3.new(0,0,0),Vector3.new(1,1,1))
| |
| 787 | local hollowcircle = CreatePart(circle,Enum.Material.Neon,0,0,false,false,RGBColor(255,0,0),"Circle",Vector3.new(0.75,0.75,0.125)) | |
| 788 | local weldhollowcircle = CreateWeld(hollowcircle,hollowcircle,Torso,cf(0,0,0.475)*angles(0,0,0),cf(0,0,0)*angles(0,0,0)) | |
| 789 | local meshhollowcircle = CreateMesh("SpecialMesh",hollowcircle,"FileMesh","rbxassetid://3270017",Vector3.new(0,0,0),Vector3.new(0.75,0.75,0.75))
| |
| 790 | ||
| 791 | local Tear = Instance.new("Model",Character)
| |
| 792 | Tear.Name = "BloodTear" | |
| 793 | local BloodOnEye = CreatePart(Tear,Enum.Material.Concrete,0,0,false,false,RGBColor(15,15,15),"Blood",Vector3.new(0.05,0.5,0.05)) | |
| 794 | local WeldBloodOnEye = CreateWeld(BloodOnEye,BloodOnEye,Head,cf(0.15,0.125,0.6)*angles(0,0,0),cf(0,0,0)*angles(0,0,0)) | |
| 795 | local BloodOnEye2 = CreatePart(Tear,Enum.Material.Concrete,0,0,false,false,RGBColor(15,15,15),"Blood",Vector3.new(0.05,0.35,0.05)) | |
| 796 | local WeldBloodOnEye2 = CreateWeld(BloodOnEye2,BloodOnEye2,Head,cf(0.225,0.105,0.6)*angles(0,0,0),cf(0,0,0)*angles(0,0,0)) | |
| 797 | ||
| 798 | table.insert(GetItems, Knife) | |
| 799 | table.insert(GetItems, RedCircle) | |
| 800 | table.insert(GetItems, Tear) | |
| 801 | end; | |
| 802 | ||
| 803 | ["Ink_Sans"] = function() | |
| 804 | ModeOfSans = 3 | |
| 805 | --Music Theme | |
| 806 | ThemeMusic.PlaybackSpeed = 1 | |
| 807 | ThemeMusic.SoundId = "rbxassetid://928385983" | |
| 808 | --Shirt & Pants | |
| 809 | Shirt.ShirtTemplate = "rbxassetid://525744362" | |
| 810 | Pants.PantsTemplate = "rbxassetid://525743888" | |
| 811 | --EyeMagic | |
| 812 | ChangeEyes(RGBColor(4, 175, 236),RGBColor(0, 0, 0),RGBColor(245, 205, 48),RGBColor(0, 0, 0) ,Enum.Material.Neon,Enum.Material.Neon,Enum.Material.Neon,Enum.Material.Neon) | |
| 813 | --Special Item | |
| 814 | local Brush = workspace:FindFirstChild("Brush's Ink Sans")
| |
| 815 | if Brush == nil then | |
| 816 | ClearItemsAll() | |
| 817 | Brush = Instance.new("Model",workspace)
| |
| 818 | else | |
| 819 | return | |
| 820 | end | |
| 821 | Brush.Name = "Brush's Ink Sans" | |
| 822 | local Handle = CreatePart(Brush, Enum.Material.Plastic, 0, 0, false, false, RGBColor(105, 64, 40), "Handle", Vector3.new(1, 10, 1)) | |
| 823 | local MakeHolding = CreateWeld(Handle,Handle,Torso,cf(0, -2, -0.75)*angles(math.rad(0), 0, math.rad(30)), cf(0, 0, 0)*angles(0, 0, 0)) | |
| 824 | local MeshCy = CreateMesh("CylinderMesh", Handle, "", "", Vector3.new(0,0,0), Vector3.new(0.75,1,0.75))
| |
| 825 | ||
| 826 | local P1 = CreatePart(Brush, Enum.Material.Plastic, 0, 0, false, false, RGBColor(255, 255, 255), "Part", Vector3.new(1.1, 1.5, 1.1)) | |
| 827 | local MakeP1Holding = CreateWeld(P1,P1,Handle,cf(0, 3, 0)*angles(0,0,0), cf(0, 0, 0)*angles(0, 0, 0)) | |
| 828 | local MeshP1Cy = CreateMesh("CylinderMesh", P1, "", "", Vector3.new(0,0,0), Vector3.new(1,1,1))
| |
| 829 | ||
| 830 | local P2 = CreatePart(Brush, Enum.Material.Plastic, 0, 0, false, false, RGBColor(255, 255, 255), "Part", Vector3.new(1.1, 1.5, 1.1)) | |
| 831 | local MakeP2Holding = CreateWeld(P2,P2,Handle,cf(0, -2, 0)*angles(0,0,0), cf(0, 0, 0)*angles(0, 0, 0)) | |
| 832 | local MeshP2Cy = CreateMesh("CylinderMesh", P2, "", "", Vector3.new(0,0,0), Vector3.new(1,1,1))
| |
| 833 | ||
| 834 | local P3 = CreatePart(Brush, Enum.Material.Plastic, 0, 0, false, false, RGBColor(124, 92, 70), "Part", Vector3.new(1.5, 1.75, 1.5)) | |
| 835 | local MakeP3Holding = CreateWeld(P3,P3,Handle,cf(0, -3, 0)*angles(0,0,0), cf(0, 0, 0)*angles(0, 0, 0)) | |
| 836 | local MeshP3Cy = CreateMesh("SpecialMesh", P3, "FileMesh", "rbxassetid://1185246", Vector3.new(0,0,0), Vector3.new(3, 3, 3))
| |
| 837 | ||
| 838 | local P4 = CreatePart(Brush, Enum.Material.Plastic, 0, 0, false, false, RGBColor(105, 64, 40), "Part", Vector3.new(1.5, 1.75, 1.5)) | |
| 839 | local MakeP4Holding = CreateWeld(P4,P4,Handle,cf(0, -4.5, 0)*angles(0,0,0), cf(0, 0, 0)*angles(0, 0, 0)) | |
| 840 | local MeshP4Cy = CreateMesh("SpecialMesh", P4, "FileMesh", "rbxassetid://1033714", Vector3.new(0,0,0), Vector3.new(1.097, 3.5, 1.097))
| |
| 841 | ||
| 842 | local P5 = CreatePart(Brush, Enum.Material.Plastic, 0, 0, false, false, RGBColor(0, 0, 0), "Part", Vector3.new(0.5, 0.75, 0.5)) | |
| 843 | local MakeP5Holding = CreateWeld(P5,P5,Handle,cf(0, -5.5, 0)*angles(0,0,0), cf(0, 0, 0)*angles(0, 0, 0)) | |
| 844 | local MeshP5Cy = CreateMesh("SpecialMesh", P5, "FileMesh", "rbxassetid://1033714", Vector3.new(0,0,0), Vector3.new(0.4, 1.175, 0.4))
| |
| 845 | ||
| 846 | Equip.BrushInkSans = MakeHolding | |
| 847 | ||
| 848 | local PosAtt1 = CreatePart(Brush, Enum.Material.Plastic, 0, 1, false, false, RGBColor(0, 0, 0), "PosTrail1", Vector3.new(0.05, 0.05, 0.05)) | |
| 849 | local MakeA1Holding = CreateWeld(PosAtt1,PosAtt1,Handle,cf(0, -5.1, 0)*angles(0,0,0), cf(0, 0, 0)*angles(0, 0, 0)) | |
| 850 | local PosAtt2 = CreatePart(Brush, Enum.Material.Plastic, 0, 1, false, false, RGBColor(0, 0, 0), "PosTrail2", Vector3.new(0.05, 0.05, 0.05)) | |
| 851 | local MakeA2Holding = CreateWeld(PosAtt2,PosAtt2,Handle,cf(0, -5.9, 0)*angles(0,0,0), cf(0, 0, 0)*angles(0, 0, 0)) | |
| 852 | ||
| 853 | local A0 = Instance.new('Attachment',PosAtt1)
| |
| 854 | local A1 = Instance.new('Attachment',PosAtt2)
| |
| 855 | ||
| 856 | local tl1 = Instance.new('Trail',P5)
| |
| 857 | tl1.Attachment0 = A0 | |
| 858 | tl1.Attachment1 = A1 | |
| 859 | --tl1.Texture = "http://www.roblox.com/asset/?id=1049219073" | |
| 860 | tl1.LightEmission = 0.5 | |
| 861 | tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
| |
| 862 | tl1.Color = ColorSequence.new(BrickColor.new('Really black').Color)
| |
| 863 | tl1.Lifetime = 0.6 | |
| 864 | ||
| 865 | P4.Touched:connect(function(Hit) | |
| 866 | if Active["BrushInkSans"] == true then | |
| 867 | Hurt(Hit, math.random(15, 50), Me) | |
| 868 | end | |
| 869 | end) | |
| 870 | BrushTrail = tl1 | |
| 871 | ||
| 872 | table.insert(GetItems, Brush) | |
| 873 | end; | |
| 874 | ||
| 875 | ["Error_Sans"] = function() | |
| 876 | ModeOfSans = 4 | |
| 877 | --Music Theme | |
| 878 | ThemeMusic.PlaybackSpeed = 1 | |
| 879 | ThemeMusic.SoundId = "rbxassetid://576474523" | |
| 880 | --Shirt & Pants | |
| 881 | Shirt.ShirtTemplate = "rbxassetid://2096464105" | |
| 882 | Pants.PantsTemplate = "rbxassetid://2039333738" | |
| 883 | --EyeMagic | |
| 884 | ChangeEyes(RGBColor(245, 245, 0),RGBColor(85, 0, 0),RGBColor(255, 255, 255),RGBColor(85, 0, 0) ,Enum.Material.Neon,Enum.Material.Neon,Enum.Material.Neon,Enum.Material.Neon) | |
| 885 | ClearItemsAll() | |
| 886 | end; | |
| 887 | ||
| 888 | ["Banish_Sans"] = function() | |
| 889 | ModeOfSans = 5 | |
| 890 | --Music Theme | |
| 891 | ThemeMusic.PlaybackSpeed = 1 | |
| 892 | ThemeMusic.SoundId = "rbxassetid://2918459867" | |
| 893 | --Shirt & Pants | |
| 894 | Shirt.ShirtTemplate = "rbxassetid://1137506582" | |
| 895 | Pants.PantsTemplate = "rbxassetid://1277772125" | |
| 896 | --EyeMagic | |
| 897 | ChangeEyes(RGBColor(100, 100, 100),RGBColor(0, 0, 0),RGBColor(100, 100, 100),RGBColor(0, 0, 0) ,Enum.Material.Neon,Enum.Material.Neon,Enum.Material.Neon,Enum.Material.Neon) | |
| 898 | ClearItemsAll() | |
| 899 | local HoodModel = Instance.new("Model", Character)
| |
| 900 | HoodModel.Name = "Hood" | |
| 901 | local HoodPart = CreatePart(HoodModel, Enum.Material.Plastic, 0, 0, false, false, RGBColor(100, 100, 100), "Hood", Vector3.new(1, 1, 1)) | |
| 902 | local HoodWeld = CreateWeld(HoodPart,HoodPart,Head,cf(0, 0, 0.0)*angles(math.rad(0), 0, math.rad(0)), cf(0, 0, 0)*angles(0, 0, 0)) | |
| 903 | local HoodMesh = CreateMesh("SpecialMesh", HoodPart, "FileMesh", "rbxassetid://76062497", Vector3.new(0,0,0), Vector3.new(1.1, 1, 1.1))
| |
| 904 | local FadeFace = Instance.new("Model", Character)
| |
| 905 | FadeFace.Name = "FaceFading" | |
| 906 | for i = 0, 1, 0.1 do | |
| 907 | local PF = CreatePart(FadeFace, Enum.Material.Plastic, 0, i, false, false, RGBColor(0, 0, 0), "Hood", Vector3.new(0.1, 1.225, 1.225)) | |
| 908 | PF.Shape = Enum.PartType.Cylinder | |
| 909 | local PFWeld = CreateWeld(PF,PF,Head,cf(0.35-i, 0, 0)*angles(math.rad(0), 0, math.rad(90)), cf(0, 0, 0)*angles(0, 0, 0)) | |
| 910 | end | |
| 911 | ||
| 912 | table.insert(GetItems, FadeFace) | |
| 913 | table.insert(GetItems, HoodModel) | |
| 914 | end; | |
| 915 | ||
| 916 | ["Digi_Sans"] = function() | |
| 917 | ModeOfSans = 6 | |
| 918 | --Music Theme | |
| 919 | ThemeMusic.PlaybackSpeed = 1 | |
| 920 | ThemeMusic.SoundId = "rbxassetid://2174461898" | |
| 921 | end; | |
| 922 | ||
| 923 | ["Timekid_Sans"] = function() | |
| 924 | ModeOfSans = 7 | |
| 925 | --Music Theme | |
| 926 | ThemeMusic.PlaybackSpeed = 1 | |
| 927 | ThemeMusic.SoundId = "rbxassetid://360042276" | |
| 928 | end; | |
| 929 | } | |
| 930 | ||
| 931 | local OriPos = nil | |
| 932 | ||
| 933 | local StanceAction = {
| |
| 934 | Bone = function() | |
| 935 | local n = math.random(5,10) | |
| 936 | local BoneModel = Instance.new("Model",workspace)
| |
| 937 | BoneModel.Name = "Bone" | |
| 938 | local Part1 = CreatePart(BoneModel,Enum.Material.Plastic,0,0,false,true,RGBColor(255,255,255),"Part",Vector3.new(1,1,1)) | |
| 939 | Part1.Shape = Enum.PartType.Ball | |
| 940 | local Part2 = CreatePart(BoneModel,Enum.Material.Plastic,0,0,false,true,RGBColor(255,255,255),"Part",Vector3.new(1,1,1)) | |
| 941 | Part2.Shape = Enum.PartType.Ball | |
| 942 | local Part3 = CreatePart(BoneModel,Enum.Material.Plastic,0,0,false,true,RGBColor(255,255,255),"Part",Vector3.new(1,1,1)) | |
| 943 | Part3.Shape = Enum.PartType.Ball | |
| 944 | local Part4 = CreatePart(BoneModel,Enum.Material.Plastic,0,0,false,true,RGBColor(255,255,255),"Part",Vector3.new(1,1,1)) | |
| 945 | Part4.Shape = Enum.PartType.Ball | |
| 946 | local Part5 = CreatePart(BoneModel,Enum.Material.Plastic,0,0,false,true,RGBColor(255,255,255),"Part",Vector3.new(n,0.8,0.8)) | |
| 947 | Part5.Shape = Enum.PartType.Cylinder | |
| 948 | ||
| 949 | local Weld1 = CreateWeld(Part1, Part1, Part5, cf(n/2, 0, 0.35)*angles(0, 0, 0), cf(0, 0, 0)*angles(0, 0, 0)) | |
| 950 | local Weld2 = CreateWeld(Part2, Part2, Part5, cf(-n/2, 0, 0.35)*angles(0, 0, 0), cf(0, 0, 0)*angles(0, 0, 0)) | |
| 951 | local Weld3 = CreateWeld(Part3, Part3, Part5, cf(n/2, 0, -0.35)*angles(0, 0, 0), cf(0, 0, 0)*angles(0, 0, 0)) | |
| 952 | local Weld4 = CreateWeld(Part4, Part4, Part5, cf(-n/2, 0, -0.35)*angles(0, 0, 0), cf(0, 0, 0)*angles(0, 0, 0)) | |
| 953 | ||
| 954 | Part5.CFrame = Mouse.Hit + Vector3.new(0,math.random(1,7),0) | |
| 955 | Part5.CFrame = Part5.CFrame * angles(math.random(-180,180),math.random(-180,180),math.random(-180,180)) | |
| 956 | ||
| 957 | local BodyVel = Instance.new('BodyVelocity',Part5)
| |
| 958 | BodyVel.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 959 | BodyVel.Velocity = Vector3.new(0,0.1962,0) | |
| 960 | BodyVel.P = 1 | |
| 961 | local BodyGyro = Instance.new('BodyGyro',Part5)
| |
| 962 | BodyGyro.maxTorque = Vector3.new(math.huge,math.huge,math.huge) | |
| 963 | BodyGyro.P = 2e4 | |
| 964 | ||
| 965 | Part1.Touched:connect(function(Hit) | |
| 966 | Hurt(Hit, math.random(1,25), Me) | |
| 967 | end) | |
| 968 | Part2.Touched:connect(function(Hit) | |
| 969 | Hurt(Hit, math.random(1,25), Me) | |
| 970 | end) | |
| 971 | Part3.Touched:connect(function(Hit) | |
| 972 | Hurt(Hit, math.random(1,25), Me) | |
| 973 | end) | |
| 974 | Part4.Touched:connect(function(Hit) | |
| 975 | Hurt(Hit, math.random(1,25), Me) | |
| 976 | end) | |
| 977 | Part5.Touched:connect(function(Hit) | |
| 978 | Hurt(Hit, math.random(1,25), Me) | |
| 979 | end) | |
| 980 | ||
| 981 | local SoundPing = CreateSound(138222365,Part5,5,1.5,false,true) | |
| 982 | ||
| 983 | Mouse.KeyUp:connect(function(Key) | |
| 984 | if ModeOfSans == 1 then | |
| 985 | if Key == "r" then | |
| 986 | Held[Key] = nil | |
| 987 | BodyVel.Velocity = Vector3.new(0,0.1962,0) | |
| 988 | end | |
| 989 | end | |
| 990 | end) | |
| 991 | ||
| 992 | Mouse.KeyDown:connect(function(Key) | |
| 993 | if ModeOfSans == 1 then | |
| 994 | if Key == "r" then | |
| 995 | Held[Key] = true | |
| 996 | while Held[Key] == true do | |
| 997 | if Held[Key] == nil then | |
| 998 | return | |
| 999 | end | |
| 1000 | BodyGyro.CFrame = CFrame.new(Part5.Position,Mouse.Hit.p) | |
| 1001 | BodyVel.Velocity = Part5.CFrame.lookVector*300 | |
| 1002 | swait() | |
| 1003 | end | |
| 1004 | end | |
| 1005 | end | |
| 1006 | end) | |
| 1007 | table.insert(GetItems, BoneModel) | |
| 1008 | end; | |
| 1009 | ||
| 1010 | GasterBlaster = function() | |
| 1011 | local aimPos = Mouse.Hit.p | |
| 1012 | local blasterhead = Instance.new("Part",Character)
| |
| 1013 | blasterhead.Size = Vector3.new(6,6,6) | |
| 1014 | blasterhead.CanCollide = false | |
| 1015 | blasterhead.Anchored = true | |
| 1016 | blasterhead.Transparency = 1 | |
| 1017 | local mesh=Instance.new("SpecialMesh",blasterhead)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
| |
| 1018 | mesh.Scale=Vector3.new(.075,.0725,.075) | |
| 1019 | local decal = Instance.new("Decal",blasterhead)
| |
| 1020 | decal.Texture = "rbxassetid://441975828" | |
| 1021 | blasterhead.CFrame = CFrame.new(Character.Torso.CFrame:toWorldSpace(CFrame.new(math.random(-10,10),2,math.random(-10,10))).p,aimPos) | |
| 1022 | blasterhead.CFrame = blasterhead.CFrame*CFrame.Angles(0,math.rad(180),0) | |
| 1023 | local s_up = CreateSound(422747271,blasterhead,10,1,false,true) | |
| 1024 | for i = 0, 1, 0.05 do | |
| 1025 | blasterhead.CFrame = CFrame.new(blasterhead.CFrame.p,aimPos) | |
| 1026 | blasterhead.CFrame = blasterhead.CFrame*CFrame.Angles(0,math.rad(180),0) | |
| 1027 | blasterhead.Position = blasterhead.Position + Vector3.new(0,math.random(i,i+0.5),0) | |
| 1028 | swait() | |
| 1029 | end | |
| 1030 | spawn(function() | |
| 1031 | wait(1/10) | |
| 1032 | CreateSound(340722848,blasterhead,10,1,false,true) | |
| 1033 | --head.CFrame = CFrame.new(head.CFrame.p,aimPos) | |
| 1034 | local ray = Ray.new(blasterhead.CFrame.p,(aimPos - blasterhead.CFrame.p).unit * 999) | |
| 1035 | local hit, pos = workspace:FindPartOnRay(ray,Character) | |
| 1036 | local dis = (blasterhead.CFrame.p - pos).magnitude | |
| 1037 | local rayPart = Instance.new("Part",workspace)
| |
| 1038 | rayPart.Shape = Enum.PartType.Cylinder | |
| 1039 | rayPart.Material = "Neon" | |
| 1040 | rayPart.FormFactor = "Custom" | |
| 1041 | rayPart.BrickColor = BrickColor.new("White")
| |
| 1042 | rayPart.Anchored = true | |
| 1043 | rayPart.CanCollide = false | |
| 1044 | rayPart.Size = Vector3.new(dis + 400,blasterhead.Size/2,blasterhead.Size/2) | |
| 1045 | rayPart.Touched:connect(function(Hit) | |
| 1046 | Hurt(Hit,5,Me) | |
| 1047 | end) | |
| 1048 | local rayCFrame = CFrame.new(blasterhead.CFrame.p + (aimPos - blasterhead.CFrame.p).unit * (dis/2 + 200),blasterhead.CFrame.p + (aimPos - blasterhead.CFrame.p) --[[.unit * dis * 2--]]) * angles(math.rad(0),math.rad(90),math.rad(0)) | |
| 1049 | rayPart.CFrame = rayCFrame | |
| 1050 | spawn(function() | |
| 1051 | for i = 0, 1, .05 do | |
| 1052 | local retardation = lerp(1.25,0.2,i) | |
| 1053 | local ns = lerp(0.2,1,i) | |
| 1054 | local trans = lerp(0,1.1,i) | |
| 1055 | rayPart.Size = rayPart.Size + Vector3.new(ns,ns,ns) | |
| 1056 | rayPart.Transparency = trans | |
| 1057 | blasterhead.CFrame = blasterhead.CFrame + blasterhead.CFrame.lookVector * retardation | |
| 1058 | rayPart.CFrame = CFrame.new(blasterhead.CFrame.p + (aimPos - blasterhead.CFrame.p).unit * (dis/2 + 200),blasterhead.CFrame.p + (aimPos - blasterhead.CFrame.p) --[[.unit * dis * 2--]]) * angles(math.rad(0),math.rad(90),math.rad(0)) | |
| 1059 | swait() | |
| 1060 | end | |
| 1061 | rayPart:Destroy() | |
| 1062 | spawn(function() | |
| 1063 | wait(2) | |
| 1064 | blasterhead:Destroy() | |
| 1065 | end) | |
| 1066 | end) | |
| 1067 | table.insert(GetItems, rayPart) | |
| 1068 | end) | |
| 1069 | table.insert(GetItems, blasterhead) | |
| 1070 | end; | |
| 1071 | ||
| 1072 | HugeGasterBlaster = function() | |
| 1073 | local aimPos = Mouse.Hit.p | |
| 1074 | local blasterhead = Instance.new("Part",Character)
| |
| 1075 | blasterhead.Size = Vector3.new(20,20,20) | |
| 1076 | blasterhead.CanCollide = false | |
| 1077 | blasterhead.Anchored = true | |
| 1078 | blasterhead.Transparency = 1 | |
| 1079 | local mesh=Instance.new("SpecialMesh",blasterhead)
| |
| 1080 | mesh.MeshType="FileMesh" | |
| 1081 | mesh.MeshId="rbxassetid://431908407" | |
| 1082 | mesh.Scale=Vector3.new(0.25,0.225,0.25) | |
| 1083 | local decal = Instance.new("Decal",blasterhead)
| |
| 1084 | decal.Texture = "rbxassetid://441975828" | |
| 1085 | blasterhead.CFrame = CFrame.new(Character.Torso.CFrame:toWorldSpace(CFrame.new(math.random(-20,20),1,math.random(-20,20))).p,aimPos) | |
| 1086 | blasterhead.CFrame = blasterhead.CFrame*CFrame.Angles(0,math.rad(180),0) | |
| 1087 | local s_up = CreateSound(422747271,blasterhead,10,1,false,true) | |
| 1088 | for i = 0, 1, 0.05 do | |
| 1089 | local trans = lerp(0.75,1,i) | |
| 1090 | blasterhead.CFrame = CFrame.new(blasterhead.CFrame.p,aimPos) | |
| 1091 | blasterhead.CFrame = blasterhead.CFrame*CFrame.Angles(0,math.rad(180),0) | |
| 1092 | blasterhead.Position = blasterhead.Position + Vector3.new(0,i+i,0) | |
| 1093 | swait() | |
| 1094 | end | |
| 1095 | spawn(function() | |
| 1096 | wait(2) | |
| 1097 | CreateSound(334702766,workspace,1,1,false,true) | |
| 1098 | --head.CFrame = CFrame.new(head.CFrame.p,aimPos) | |
| 1099 | local ray = Ray.new(blasterhead.CFrame.p,(aimPos - blasterhead.CFrame.p).unit * 999) | |
| 1100 | local hit, pos = workspace:FindPartOnRay(ray,Character) | |
| 1101 | local dis = (blasterhead.CFrame.p - pos).magnitude | |
| 1102 | local rayPart = Instance.new("Part",workspace)
| |
| 1103 | rayPart.Shape = Enum.PartType.Cylinder | |
| 1104 | rayPart.Material = "Neon" | |
| 1105 | rayPart.FormFactor = "Custom" | |
| 1106 | rayPart.BrickColor = BrickColor.new("White")
| |
| 1107 | rayPart.Anchored = true | |
| 1108 | rayPart.CanCollide = false | |
| 1109 | rayPart.Size = Vector3.new(dis + 400,18,18) | |
| 1110 | rayPart.Touched:connect(function(Hit) | |
| 1111 | Hurt(Hit,50,Me) | |
| 1112 | end) | |
| 1113 | local rayCFrame = CFrame.new(blasterhead.CFrame.p + (aimPos - blasterhead.CFrame.p).unit * (dis/2 + 200),blasterhead.CFrame.p + (aimPos - blasterhead.CFrame.p) --[[.unit * dis * 2--]]) * angles(math.rad(0),math.rad(90),math.rad(0)) | |
| 1114 | rayPart.CFrame = rayCFrame | |
| 1115 | spawn(function() | |
| 1116 | for i = 0, 2, .05 do | |
| 1117 | local retardation = lerp(2,0.75,i) | |
| 1118 | local ns = lerp(0.3,1,i) | |
| 1119 | local trans = lerp(0,1.1,i) | |
| 1120 | rayPart.Size = rayPart.Size + Vector3.new(ns,ns,ns) | |
| 1121 | rayPart.Transparency = trans | |
| 1122 | blasterhead.CFrame = blasterhead.CFrame + blasterhead.CFrame.lookVector * retardation | |
| 1123 | rayPart.CFrame = CFrame.new(blasterhead.CFrame.p + (aimPos - blasterhead.CFrame.p).unit * (dis/2 + 200),blasterhead.CFrame.p + (aimPos - blasterhead.CFrame.p) --[[.unit * dis * 2--]]) * angles(math.rad(0),math.rad(90),math.rad(0)) | |
| 1124 | swait() | |
| 1125 | end | |
| 1126 | rayPart:Destroy() | |
| 1127 | wait(2) | |
| 1128 | blasterhead:Destroy() | |
| 1129 | end) | |
| 1130 | table.insert(GetItems, rayPart) | |
| 1131 | end) | |
| 1132 | table.insert(GetItems, blasterhead) | |
| 1133 | end; | |
| 1134 | ||
| 1135 | GravityControl = function() | |
| 1136 | local Target = Mouse.Target | |
| 1137 | local TarTorso = Target.Parent:FindFirstChild("Torso")
| |
| 1138 | if Target.Parent.Parent:FindFirstChildOfClass("Model") and Target.Parent:FindFirstChildOfClass("Humanoid") then
| |
| 1139 | local MarkTarget = CreatePart(workspace,Enum.Material.Marble,0,0.4,false,false,RGBColor(0,0,235),"Marked",Vector3.new(2,1,1)) | |
| 1140 | local MeshMark = CreateMesh("SpecialMesh",MarkTarget,"FileMesh","rbxassetid://14656345",Vector3.new(0,0,0),Vector3.new(0.05,0.05,0.05))
| |
| 1141 | local WeldMark = CreateWeld(MarkTarget,MarkTarget,TarTorso, cf(0,0,-5)*angles(math.rad(90),0,0), cf(0,0,0)*angles(0,0,0)) | |
| 1142 | ||
| 1143 | local BodyVel = Instance.new('BodyVelocity',TarTorso)
| |
| 1144 | BodyVel.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 1145 | BodyVel.Velocity = Vector3.new(0,0.1962,0) | |
| 1146 | BodyVel.P = 1 | |
| 1147 | local BodyGyro = Instance.new('BodyGyro',TarTorso)
| |
| 1148 | BodyGyro.maxTorque = Vector3.new(math.huge,math.huge,math.huge) | |
| 1149 | BodyGyro.P = 2e4 | |
| 1150 | ||
| 1151 | Mouse.KeyUp:connect(function(Key) | |
| 1152 | if ModeOfSans == 1 then | |
| 1153 | if ModeOfSans == 1 then | |
| 1154 | if Key == "q" then | |
| 1155 | Held[Key] = nil | |
| 1156 | BodyVel.Velocity = Vector3.new(0,0,0) | |
| 1157 | end | |
| 1158 | end | |
| 1159 | end | |
| 1160 | end) | |
| 1161 | ||
| 1162 | Mouse.KeyDown:connect(function(Key) | |
| 1163 | if ModeOfSans == 1 then | |
| 1164 | if Key == "q" then | |
| 1165 | Held[Key] = true | |
| 1166 | while Held[Key] == true do | |
| 1167 | if Held[Key] == nil or TarTorso.Parent:FindFirstChildOfClass("Humanoid").Health == 0 then
| |
| 1168 | return | |
| 1169 | end | |
| 1170 | BodyGyro.CFrame = CFrame.new(TarTorso.Position,Mouse.Hit.p) | |
| 1171 | BodyVel.Velocity = TarTorso.CFrame.lookVector*300 | |
| 1172 | swait() | |
| 1173 | end | |
| 1174 | end | |
| 1175 | end | |
| 1176 | end) | |
| 1177 | end | |
| 1178 | end; | |
| 1179 | ||
| 1180 | Teleport = function() | |
| 1181 | HumanoidRootPart.CFrame = Mouse.Hit * CFrame.new(0, 2.8, 0) | |
| 1182 | CreateSound(367453005,Head,1,1,false,true) | |
| 1183 | end; | |
| 1184 | ||
| 1185 | Torture = function() | |
| 1186 | local Target = Mouse.Target | |
| 1187 | local TarTorso = Target.Parent:FindFirstChild("Torso")
| |
| 1188 | local TarHead = Target.Parent:FindFirstChild("Head")
| |
| 1189 | local TarLA = Target.Parent:FindFirstChild("Left Arm")
| |
| 1190 | local TarRA = Target.Parent:FindFirstChild("Right Arm")
| |
| 1191 | local TarLL = Target.Parent:FindFirstChild("Left Leg")
| |
| 1192 | local TarHum = Target.Parent:FindFirstChildOfClass("Humanoid")
| |
| 1193 | if TarHum and TarHum.Health ~= 0 and TarTorso and TarLA and TarRA and TarLL then | |
| 1194 | KeyAndAnimation(true) | |
| 1195 | ||
| 1196 | HumanoidRootPart.CFrame = TarTorso.CFrame | |
| 1197 | TarHead.Anchored = true | |
| 1198 | GetValueWS_JP(Humanoid) | |
| 1199 | StoreWS_JP(TarHum) | |
| 1200 | StoreWS_JP(Humanoid) | |
| 1201 | local Behind = CreateWeld(HumanoidRootPart,HumanoidRootPart,TarTorso,cf(0,0,-1.5)*angles(0,0,0), cf(0,0,0)*angles(0,0,0)) | |
| 1202 | CreateSound(305685800,workspace,1,1,false,true) | |
| 1203 | ||
| 1204 | local frame = 10 | |
| 1205 | for i = 0, frame do | |
| 1206 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0) * angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
| 1207 | HW.C0 = clerp(HW.C0,necko * angles(math.rad(-20),math.rad(0),math.rad(0)),.15) | |
| 1208 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.15) | |
| 1209 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.15) | |
| 1210 | RH.C0 = clerp(RH.C0, cf(0.5, -2, 0) * angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
| 1211 | LH.C0 = clerp(LH.C0, cf(-0.5, -2, 0) * angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
| 1212 | swait() | |
| 1213 | end | |
| 1214 | for i = 0, frame do | |
| 1215 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0) * angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
| 1216 | HW.C0 = clerp(HW.C0,necko * angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
| 1217 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(0)), 0.15) | |
| 1218 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(0)), 0.15) | |
| 1219 | RH.C0 = clerp(RH.C0, cf(0.5, -2, 0) * angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
| 1220 | LH.C0 = clerp(LH.C0, cf(-0.5, -2, 0) * angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
| 1221 | swait() | |
| 1222 | end | |
| 1223 | ||
| 1224 | frame = 20 | |
| 1225 | for i = 0, frame do | |
| 1226 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0) * angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
| 1227 | HW.C0 = clerp(HW.C0,necko * angles(math.rad(5),math.rad(0),math.rad(0)),.15) | |
| 1228 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.15) | |
| 1229 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.15) | |
| 1230 | RH.C0 = clerp(RH.C0, cf(0.5, -2, 0) * angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
| 1231 | LH.C0 = clerp(LH.C0, cf(-0.5, -2, 0) * angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
| 1232 | swait() | |
| 1233 | end | |
| 1234 | TarLA:BreakJoints() | |
| 1235 | TarRA:BreakJoints() | |
| 1236 | TarLA.Parent = TarTorso | |
| 1237 | TarRA.Parent = TarTorso | |
| 1238 | TarLA.CanCollide = true | |
| 1239 | TarRA.CanCollide = true | |
| 1240 | local WeldNewLA = CreateWeld(LeftArm,LeftArm,TarLA,cf(0,-1.5,0)*angles(math.rad(90),0,0),cf(0,0,0)*angles(0,0,0)) | |
| 1241 | local WeldNewRA = CreateWeld(RightArm,RightArm,TarRA,cf(0,-1.5,0)*angles(math.rad(90),0,0),cf(0,0,0)*angles(0,0,0)) | |
| 1242 | for i = 0, frame do | |
| 1243 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0) * angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
| 1244 | HW.C0 = clerp(HW.C0,necko * angles(math.rad(5),math.rad(0),math.rad(0)),.15) | |
| 1245 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(120), math.rad(0), math.rad(0)), 0.15) | |
| 1246 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(120), math.rad(0), math.rad(0)), 0.15) | |
| 1247 | RH.C0 = clerp(RH.C0, cf(0.5, -2, 0) * angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
| 1248 | LH.C0 = clerp(LH.C0, cf(-0.5, -2, 0) * angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
| 1249 | swait() | |
| 1250 | end | |
| 1251 | ||
| 1252 | frame = 60 | |
| 1253 | for i = 0, frame do | |
| 1254 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0) * angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
| 1255 | HW.C0 = clerp(HW.C0,necko * angles(math.rad(5),math.rad(0),math.rad(0)),.15) | |
| 1256 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(260), math.rad(0), math.rad(-20)), 0.05) | |
| 1257 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(260), math.rad(0), math.rad(20)), 0.05) | |
| 1258 | RH.C0 = clerp(RH.C0, cf(0.5, -2, 0) * angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
| 1259 | LH.C0 = clerp(LH.C0, cf(-0.5, -2, 0) * angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
| 1260 | swait() | |
| 1261 | end | |
| 1262 | ||
| 1263 | frame = 10 | |
| 1264 | for i = 0, frame do | |
| 1265 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0) * angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
| 1266 | HW.C0 = clerp(HW.C0,necko * angles(math.rad(5),math.rad(0),math.rad(0)),.15) | |
| 1267 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(120), math.rad(0), math.rad(20)), 0.15) | |
| 1268 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(120), math.rad(0), math.rad(-20)), 0.15) | |
| 1269 | RH.C0 = clerp(RH.C0, cf(0.5, -2, 0) * angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
| 1270 | LH.C0 = clerp(LH.C0, cf(-0.5, -2, 0) * angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
| 1271 | swait() | |
| 1272 | end | |
| 1273 | TarLA:BreakJoints() | |
| 1274 | TarRA:BreakJoints() | |
| 1275 | ThrowObj(TarLA,Head, math.random(40, 75)) | |
| 1276 | ThrowObj(TarRA,Head, math.random(40, 75)) | |
| 1277 | ||
| 1278 | frame = 30 | |
| 1279 | for i = 0, frame do | |
| 1280 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0) * angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
| 1281 | HW.C0 = clerp(HW.C0,necko * angles(math.rad(5),math.rad(0),math.rad(0)),.15) | |
| 1282 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(120), math.rad(0), math.rad(20)), 0.15) | |
| 1283 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(120), math.rad(0), math.rad(-20)), 0.15) | |
| 1284 | RH.C0 = clerp(RH.C0, cf(0.5, -2, 0) * angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
| 1285 | LH.C0 = clerp(LH.C0, cf(-0.5, -2, 0) * angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
| 1286 | swait() | |
| 1287 | end | |
| 1288 | ||
| 1289 | frame = 40 | |
| 1290 | for i = 0, frame do | |
| 1291 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(-0.5,-0.5,0) * angles(math.rad(0),math.rad(0),math.rad(20)),.15) | |
| 1292 | HW.C0 = clerp(HW.C0,necko * angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
| 1293 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(40), math.rad(0), math.rad(20)), 0.15) | |
| 1294 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)), 0.15) | |
| 1295 | RH.C0 = clerp(RH.C0, cf(0.5, -2, 0) * angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
| 1296 | LH.C0 = clerp(LH.C0, cf(-0.5, -2, 0) * angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
| 1297 | swait() | |
| 1298 | end | |
| 1299 | CreateSound(1386772138,Head,1,1,false,true) | |
| 1300 | ||
| 1301 | frame = 10 | |
| 1302 | for i = 0, frame do | |
| 1303 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(-0.5,-0.5,0) * angles(math.rad(0),math.rad(0),math.rad(20)),.15) | |
| 1304 | HW.C0 = clerp(HW.C0,necko * angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
| 1305 | RW.C0 = clerp(RW.C0, CFrame.new(1.1, 0.4+0.1*math.cos(sine/16), -0.2) * angles(math.rad(-110),math.rad(50),math.rad(190)), .3) | |
| 1306 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)), 0.15) | |
| 1307 | RH.C0 = clerp(RH.C0, cf(0.5, -2, 0) * angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
| 1308 | LH.C0 = clerp(LH.C0, cf(-0.5, -2, 0) * angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
| 1309 | swait() | |
| 1310 | end | |
| 1311 | ||
| 1312 | --if TarTorso.Parent:FindFirstChild("Torso") then
| |
| 1313 | --TarTorso.Parent:FindFirstChild("Torso").CFrame = TarTorso.Parent:FindFirstChild("Torso").CFrame * angles(math.rad(2), math.rad(0), math.rad(0))
| |
| 1314 | --Ragdoll(TarTorso.Parent,Torso,true) | |
| 1315 | --end | |
| 1316 | TarTorso:BreakJoints() | |
| 1317 | TarHead.Anchored = false | |
| 1318 | ReleaseWS_JP(Humanoid) | |
| 1319 | Behind:Destroy() | |
| 1320 | ||
| 1321 | KeyAndAnimation(false) | |
| 1322 | end | |
| 1323 | end; | |
| 1324 | ||
| 1325 | CutHead = function() | |
| 1326 | local Target = Mouse.Target | |
| 1327 | local TarTorso = Target.Parent:FindFirstChild("Torso")
| |
| 1328 | local TarHead = Target.Parent:FindFirstChild("Head")
| |
| 1329 | local TarLA = Target.Parent:FindFirstChild("Left Arm")
| |
| 1330 | local TarRA = Target.Parent:FindFirstChild("Right Arm")
| |
| 1331 | local TarLL = Target.Parent:FindFirstChild("Left Leg")
| |
| 1332 | local TarHum = Target.Parent:FindFirstChildOfClass("Humanoid")
| |
| 1333 | if TarHum and TarHum.Health ~= 0 and TarTorso and TarLA and TarRA and TarLL and TarHead then | |
| 1334 | KeyAndAnimation(true) | |
| 1335 | ||
| 1336 | GetValueWS_JP(Humanoid) | |
| 1337 | StoreWS_JP(TarHum) | |
| 1338 | StoreWS_JP(Humanoid) | |
| 1339 | HumanoidRootPart.CFrame = TarTorso.CFrame | |
| 1340 | ||
| 1341 | local Behind = CreateWeld(HumanoidRootPart,HumanoidRootPart,TarTorso,cf(0,0,-1.5)*angles(0,0,0), cf(0,0,0)*angles(0,0,0)) | |
| 1342 | for i = 1, 20 do | |
| 1343 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0) * angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
| 1344 | HW.C0 = clerp(HW.C0,necko * angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
| 1345 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 1346 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.15) | |
| 1347 | swait() | |
| 1348 | end | |
| 1349 | for i = 1, 20 do | |
| 1350 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0) * angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
| 1351 | HW.C0 = clerp(HW.C0,necko * angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
| 1352 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 1353 | LW.C0 = clerp(LW.C0, CFrame.new(-1.3, 0.5, -0.5) * angles(math.rad(160), math.rad(-20), math.rad(40)), 0.15) | |
| 1354 | swait() | |
| 1355 | end | |
| 1356 | ||
| 1357 | ||
| 1358 | --Ragdoll(TarTorso.Parent,Torso,true) | |
| 1359 | TarTorso:BreakJoints() | |
| 1360 | Behind:Destroy() | |
| 1361 | local Fake = TarHead:Clone() | |
| 1362 | Fake.Parent = TarHum | |
| 1363 | TarHead:Destroy() | |
| 1364 | Sticky(LeftArm,Fake) | |
| 1365 | ||
| 1366 | for i = 1, 30 do | |
| 1367 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0) * angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
| 1368 | HW.C0 = clerp(HW.C0,necko * angles(math.rad(-10),math.rad(0),math.rad(0)),.15) | |
| 1369 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 1370 | LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, -0.6) * angles(math.rad(70), math.rad(0), math.rad(60)), 0.15) | |
| 1371 | swait() | |
| 1372 | end | |
| 1373 | for i = 1, 40 do | |
| 1374 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0) * angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
| 1375 | HW.C0 = clerp(HW.C0,necko * angles(math.rad(-15),math.rad(0),math.rad(0)),.15) | |
| 1376 | RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.4, 0.2) * angles(math.rad(-25),math.rad(20),math.rad(190)), .15) | |
| 1377 | LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, -0.6) * angles(math.rad(40), math.rad(0), math.rad(30)), 0.15) | |
| 1378 | swait() | |
| 1379 | end | |
| 1380 | for i = 1, 20 do | |
| 1381 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0) * angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
| 1382 | HW.C0 = clerp(HW.C0,necko * angles(math.rad(-15),math.rad(0),math.rad(0)),.15) | |
| 1383 | RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.4, 0.2) * angles(math.rad(-75),math.rad(20),math.rad(210)), .25) | |
| 1384 | LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, -0.6) * angles(math.rad(40), math.rad(0), math.rad(30)), 0.15) | |
| 1385 | swait() | |
| 1386 | end | |
| 1387 | CreateSound(171688984,Head,1,1,false,true) | |
| 1388 | for i = 1, 20 do | |
| 1389 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0) * angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
| 1390 | HW.C0 = clerp(HW.C0,necko * angles(math.rad(-15),math.rad(0),math.rad(0)),.15) | |
| 1391 | RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.4, 0.2) * angles(math.rad(-25),math.rad(20),math.rad(190)), .25) | |
| 1392 | LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, -0.6) * angles(math.rad(40), math.rad(0), math.rad(30)), 0.15) | |
| 1393 | swait() | |
| 1394 | end | |
| 1395 | for i = 1, 20 do | |
| 1396 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0) * angles(math.rad(0),math.rad(0),math.rad(0)),.15) | |
| 1397 | HW.C0 = clerp(HW.C0,necko * angles(math.rad(-15),math.rad(0),math.rad(0)),.15) | |
| 1398 | RW.C0 = clerp(RW.C0, CFrame.new(1.4, 0.4, 0.2) * angles(math.rad(-75),math.rad(20),math.rad(210)), .25) | |
| 1399 | LW.C0 = clerp(LW.C0, CFrame.new(-1.4, 0.5, -0.6) * angles(math.rad(40), math.rad(0), math.rad(30)), 0.15) | |
| 1400 | swait() | |
| 1401 | end | |
| 1402 | ||
| 1403 | Fake:BreakJoints() | |
| 1404 | CreateSound(171688984,Head,1,1,false,true) | |
| 1405 | ReleaseWS_JP(Humanoid) | |
| 1406 | ||
| 1407 | KeyAndAnimation(false) | |
| 1408 | end | |
| 1409 | end; | |
| 1410 | ||
| 1411 | BrushAttack1 = function() | |
| 1412 | KeyAndAnimation(true) | |
| 1413 | ||
| 1414 | Equip.BrushInkSans.Part1 = RightArm | |
| 1415 | BrushTrail.Color = ColorSequence.new(BrickColor.new('Really black').Color,BrickColor.new('Lime green').Color)
| |
| 1416 | coroutine.resume(coroutine.create(function() | |
| 1417 | for i = 1, 40 do | |
| 1418 | Equip.BrushInkSans.C0 = clerp(Equip.BrushInkSans.C0, cf(0, -1, 0.75) *angles(math.rad(0), 0, math.rad(-180)), .075) | |
| 1419 | swait() | |
| 1420 | end | |
| 1421 | end)) | |
| 1422 | for i = 1, 30 do | |
| 1423 | RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, 0.1) * angles(math.rad(70), math.rad(0), math.rad(40)), .1) | |
| 1424 | LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, 0.1) * angles(math.rad(-40), math.rad(0), math.rad(40)), .1) | |
| 1425 | swait() | |
| 1426 | end | |
| 1427 | Active["BrushInkSans"] = true | |
| 1428 | for i = 1, 25 do | |
| 1429 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-50)), .15) | |
| 1430 | swait() | |
| 1431 | end | |
| 1432 | BrushTrail.Color = ColorSequence.new(BrickColor.new('Really black').Color)
| |
| 1433 | Active["BrushInkSans"] = false | |
| 1434 | ||
| 1435 | KeyAndAnimation(false) | |
| 1436 | end; | |
| 1437 | ||
| 1438 | ErrorRemove = function() | |
| 1439 | local Target = Mouse.Target | |
| 1440 | local TarTorso = Target.Parent:FindFirstChild("Torso")
| |
| 1441 | local TarHead = Target.Parent:FindFirstChild("Head")
| |
| 1442 | local TarLA = Target.Parent:FindFirstChild("Left Arm")
| |
| 1443 | local TarRA = Target.Parent:FindFirstChild("Right Arm")
| |
| 1444 | local TarLL = Target.Parent:FindFirstChild("Left Leg")
| |
| 1445 | local TarRL = Target.Parent:FindFirstChild("Right Leg")
| |
| 1446 | local TarHum = Target.Parent:FindFirstChildOfClass("Humanoid")
| |
| 1447 | if TarHum and TarHum.Health ~= 0 and TarTorso and TarLA and TarRA and TarLL and TarHead then | |
| 1448 | KeyAndAnimation(true) | |
| 1449 | ||
| 1450 | local RemovePart = CreatePart(workspace,Enum.Material.Neon,1,0,false,false,RGBColor(math.random(235,255),0,0),"ErrorPart",Vector3.new(TarTorso.Size.X*2,1,TarTorso.Size.X*2)) | |
| 1451 | local WeldRemovePart = CreateWeld(RemovePart,RemovePart,TarTorso,cf(0,2.5,0)*angles(0,0,0),cf(0,0,0)*angles(0,0,0)) | |
| 1452 | ||
| 1453 | swait() | |
| 1454 | RemovePart.Anchored = true | |
| 1455 | TarTorso.Anchored = true | |
| 1456 | ||
| 1457 | for i = 0, 1, 0.1 do | |
| 1458 | local ns = lerp(0.5,1,i) | |
| 1459 | RemovePart.Size = RemovePart.Size + Vector3.new(0,ns,0) | |
| 1460 | swait() | |
| 1461 | end | |
| 1462 | ||
| 1463 | for i = 0, 1, 0.1 do | |
| 1464 | PixelBlockNeg(2,1,"Add",true,TarTorso.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,BrickColor.new("Really red"),0)
| |
| 1465 | end | |
| 1466 | ||
| 1467 | TarTorso:Destroy() | |
| 1468 | TarHead:Destroy() | |
| 1469 | TarLA:Destroy() | |
| 1470 | TarRA:Destroy() | |
| 1471 | TarLL:Destroy() | |
| 1472 | TarRL:Destroy() | |
| 1473 | local Character = TarHum.Parent | |
| 1474 | if Character then | |
| 1475 | local FoundPlayer = game.Players[Character.Name] | |
| 1476 | if FoundPlayer ~= nil then | |
| 1477 | FoundPlayer.Parent = nil; | |
| 1478 | end | |
| 1479 | end | |
| 1480 | ||
| 1481 | for i = 0, 1, 0.1 do | |
| 1482 | local ns = lerp(1,0.5,i) | |
| 1483 | RemovePart.Size = RemovePart.Size - Vector3.new(ns,ns+ns+ns,ns) | |
| 1484 | swait() | |
| 1485 | end | |
| 1486 | ||
| 1487 | RemovePart:Destroy() | |
| 1488 | KeyAndAnimation(false) | |
| 1489 | end | |
| 1490 | end; | |
| 1491 | ||
| 1492 | InfectionError = function() | |
| 1493 | KeyAndAnimation(true) | |
| 1494 | local speedearn = 0 | |
| 1495 | for i = 0, 10, 0.1 do | |
| 1496 | swait() | |
| 1497 | speedearn = speedearn + 0.1 | |
| 1498 | RH.C0=clerp(RH.C0,cf(0.5,-1.25,-0.5)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(-20),math.rad(0),math.rad(0)),.2) | |
| 1499 | LH.C0=clerp(LH.C0,cf(-0.5,-2,0.25)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(-20),math.rad(0),math.rad(0)),.2) | |
| 1500 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2) | |
| 1501 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2) | |
| 1502 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2) | |
| 1503 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2) | |
| 1504 | end | |
| 1505 | ||
| 1506 | local Infected = function(v) | |
| 1507 | spawn(function()--coroutine.resume(coroutine.create(function() | |
| 1508 | if v ~= Character then | |
| 1509 | local RemovePart = CreatePart(workspace,Enum.Material.Neon,1,0,false,false,RGBColor(math.random(235,255),0,0),"ErrorPart",Vector3.new(v.Torso.Size.X*2,1,v.Torso.Size.X*2)) | |
| 1510 | local WeldRemovePart = CreateWeld(RemovePart,RemovePart,v.Torso,cf(0,2.5,0)*angles(0,0,0),cf(0,0,0)*angles(0,0,0)) | |
| 1511 | ||
| 1512 | swait() | |
| 1513 | RemovePart.Anchored = true | |
| 1514 | v['Torso'].Anchored = true | |
| 1515 | ||
| 1516 | spawn(function()--coroutine.resume(coroutine.create(function() | |
| 1517 | for i = 0, 1, 0.1 do | |
| 1518 | local ns = lerp(0.5,1,i) | |
| 1519 | RemovePart.Size = RemovePart.Size + Vector3.new(0,ns,0) | |
| 1520 | swait() | |
| 1521 | end | |
| 1522 | ||
| 1523 | for i = 0, 1, 0.1 do | |
| 1524 | PixelBlockNeg(2,1,"Add",true,v.Torso.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,BrickColor.new("Really red"),0)
| |
| 1525 | end | |
| 1526 | ||
| 1527 | for i, k in pairs(v:GetChildren()) do | |
| 1528 | if k:IsA("Part") or k:IsA("Model") then
| |
| 1529 | k:Destroy() | |
| 1530 | end | |
| 1531 | end | |
| 1532 | ||
| 1533 | for i = 0, 1, 0.1 do | |
| 1534 | local ns = lerp(1,0.5,i) | |
| 1535 | RemovePart.Size = RemovePart.Size - Vector3.new(ns,ns+ns+ns,ns) | |
| 1536 | swait() | |
| 1537 | end | |
| 1538 | ||
| 1539 | RemovePart:Destroy() | |
| 1540 | end) | |
| 1541 | end | |
| 1542 | end) | |
| 1543 | end | |
| 1544 | ||
| 1545 | CreateSound(62339698,workspace,1,0.3,false,true) | |
| 1546 | spawn(function() | |
| 1547 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 1234567890)) do | |
| 1548 | if v['Torso'] then | |
| 1549 | Infected(v) | |
| 1550 | end | |
| 1551 | end | |
| 1552 | end) | |
| 1553 | ||
| 1554 | for i = 0, 3, 0.1 do | |
| 1555 | swait() | |
| 1556 | RH.C0=clerp(RH.C0,cf(0.5,-2,-0.5)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(-10),math.rad(0),math.rad(0)),.4) | |
| 1557 | LH.C0=clerp(LH.C0,cf(-0.5,-2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(-10),math.rad(0),math.rad(0)),.4) | |
| 1558 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4) | |
| 1559 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4) | |
| 1560 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4) | |
| 1561 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4) | |
| 1562 | end | |
| 1563 | ||
| 1564 | KeyAndAnimation(false) | |
| 1565 | end; | |
| 1566 | ||
| 1567 | PastTime = function() | |
| 1568 | local Freeze = function(v) | |
| 1569 | coroutine.resume(coroutine.create(function() | |
| 1570 | local hum = v:FindFirstChildOfClass("Humanoid")
| |
| 1571 | hum.WalkSpeed = 0 | |
| 1572 | if v ~= Character then | |
| 1573 | v:FindFirstChild("Torso").Anchored = true
| |
| 1574 | v:FindFirstChild("Head").Anchored = true
| |
| 1575 | v:FindFirstChild("Right Arm").Anchored = true
| |
| 1576 | v:FindFirstChild("Left Arm").Anchored = true
| |
| 1577 | v:FindFirstChild("Right Leg").Anchored = true
| |
| 1578 | v:FindFirstChild("Left Leg").Anchored = true
| |
| 1579 | v:FindFirstChild("HumanoidRootPart").Anchored = true
| |
| 1580 | ||
| 1581 | end | |
| 1582 | end)) | |
| 1583 | end | |
| 1584 | ||
| 1585 | local Thaw = function(v) | |
| 1586 | coroutine.resume(coroutine.create(function() | |
| 1587 | v:FindFirstChildOfClass("Humanoid").WalkSpeed = 16
| |
| 1588 | if v ~= Character then | |
| 1589 | v:FindFirstChild("Torso").Anchored = false
| |
| 1590 | v:FindFirstChild("Head").Anchored = false
| |
| 1591 | v:FindFirstChild("Right Arm").Anchored = false
| |
| 1592 | v:FindFirstChild("Left Arm").Anchored = false
| |
| 1593 | v:FindFirstChild("Right Leg").Anchored = false
| |
| 1594 | v:FindFirstChild("Left Leg").Anchored = false
| |
| 1595 | v:FindFirstChild("HumanoidRootPart").Anchored = false
| |
| 1596 | ||
| 1597 | end | |
| 1598 | end)) | |
| 1599 | end | |
| 1600 | ||
| 1601 | spawn(function() | |
| 1602 | for i, v in pairs(workspace:GetChildren()) do | |
| 1603 | if v:IsA("Part") then
| |
| 1604 | if v:FindFirstChildOfClass("BodyVelocity") or v:FindFirstChildOfClass("RocketPropulsion") or v:FindFirstChildOfClass("BodyForce") or v:FindFirstChildOfClass("BodyPosition") then
| |
| 1605 | spawn(function() | |
| 1606 | v.Anchored = true | |
| 1607 | swait() | |
| 1608 | v.Anchored = false | |
| 1609 | swait() | |
| 1610 | end) | |
| 1611 | end | |
| 1612 | end | |
| 1613 | end | |
| 1614 | end) | |
| 1615 | ||
| 1616 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 1234567890)) do | |
| 1617 | if v:FindFirstChild('Torso') then
| |
| 1618 | spawn(function() | |
| 1619 | Freeze(v) | |
| 1620 | swait() | |
| 1621 | Thaw(v) | |
| 1622 | swait() | |
| 1623 | end) | |
| 1624 | end | |
| 1625 | end | |
| 1626 | end; | |
| 1627 | ||
| 1628 | FreezeTime = function() | |
| 1629 | for i, player in pairs(game.Players:GetPlayers()) do | |
| 1630 | for i, v in pairs(player.Character:GetChildren()) do | |
| 1631 | if v:IsA("BasePart") and v.Parent ~= Character then
| |
| 1632 | v.Anchored = true | |
| 1633 | end | |
| 1634 | end | |
| 1635 | end | |
| 1636 | end; | |
| 1637 | ||
| 1638 | ThawTime = function() | |
| 1639 | CreateSound(1195380475,workspace,1,1.75,false,true) | |
| 1640 | for i, player in pairs(game.Players:GetPlayers()) do | |
| 1641 | for i, v in pairs(player.Character:GetChildren()) do | |
| 1642 | if v:IsA("BasePart") and v.Parent ~= Character then
| |
| 1643 | v.Anchored = false | |
| 1644 | end | |
| 1645 | end | |
| 1646 | end | |
| 1647 | end; | |
| 1648 | ||
| 1649 | BanishGasterBlaster = function() | |
| 1650 | local aimPos = Mouse.Hit.p | |
| 1651 | local blasterhead = Instance.new("Part",Character)
| |
| 1652 | blasterhead.Size = Vector3.new(6,6,6) | |
| 1653 | blasterhead.CanCollide = false | |
| 1654 | blasterhead.Anchored = true | |
| 1655 | blasterhead.Transparency = 1 | |
| 1656 | blasterhead.Color = RGBColor(100,100,100) | |
| 1657 | local mesh=Instance.new("SpecialMesh",blasterhead)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
| |
| 1658 | mesh.Scale=Vector3.new(.075,.0725,.075) | |
| 1659 | local decal = Instance.new("Decal",blasterhead)
| |
| 1660 | decal.Texture = "rbxassetid://441975828" | |
| 1661 | blasterhead.CFrame = CFrame.new(Character.Torso.CFrame:toWorldSpace(CFrame.new(math.random(-10,10),2,math.random(-10,10))).p,aimPos) | |
| 1662 | blasterhead.CFrame = blasterhead.CFrame*CFrame.Angles(0,math.rad(180),0) | |
| 1663 | local s_up = CreateSound(422747271,blasterhead,10,1,false,true) | |
| 1664 | for i = 0, 1, 0.05 do | |
| 1665 | blasterhead.CFrame = CFrame.new(blasterhead.CFrame.p,aimPos) | |
| 1666 | blasterhead.CFrame = blasterhead.CFrame*CFrame.Angles(0,math.rad(180),0) | |
| 1667 | blasterhead.Position = blasterhead.Position + Vector3.new(0,math.random(i,i+0.5),0) | |
| 1668 | swait() | |
| 1669 | end | |
| 1670 | spawn(function() | |
| 1671 | wait(1/10) | |
| 1672 | CreateSound(340722848,blasterhead,10,1,false,true) | |
| 1673 | --head.CFrame = CFrame.new(head.CFrame.p,aimPos) | |
| 1674 | local ray = Ray.new(blasterhead.CFrame.p,(aimPos - blasterhead.CFrame.p).unit * 999) | |
| 1675 | local hit, pos = workspace:FindPartOnRay(ray,Character) | |
| 1676 | local dis = (blasterhead.CFrame.p - pos).magnitude | |
| 1677 | local rayPart = Instance.new("Part",workspace)
| |
| 1678 | rayPart.Shape = Enum.PartType.Cylinder | |
| 1679 | rayPart.Material = Enum.Material.Plastic | |
| 1680 | rayPart.FormFactor = "Custom" | |
| 1681 | rayPart.BrickColor = BrickColor.new("Ghost grey")
| |
| 1682 | rayPart.Anchored = true | |
| 1683 | rayPart.CanCollide = false | |
| 1684 | rayPart.Size = Vector3.new(dis + 400,blasterhead.Size/2,blasterhead.Size/2) | |
| 1685 | RemoveOutlines(rayPart) | |
| 1686 | rayPart.Touched:connect(function(Hit) | |
| 1687 | if (Hit.Parent.Name ~= Me and Hit.Parent.Parent.Name ~= Me) then | |
| 1688 | Debris:AddItem(Hit, 3) | |
| 1689 | for i = 0, 1, .005 do | |
| 1690 | local newTrans = lerp(0, 1.1, i) | |
| 1691 | Hit.Transparency = newTrans | |
| 1692 | swait() | |
| 1693 | end | |
| 1694 | end | |
| 1695 | end) | |
| 1696 | local rayCFrame = CFrame.new(blasterhead.CFrame.p + (aimPos - blasterhead.CFrame.p).unit * (dis/2 + 200),blasterhead.CFrame.p + (aimPos - blasterhead.CFrame.p) --[[.unit * dis * 2--]]) * angles(math.rad(0),math.rad(90),math.rad(0)) | |
| 1697 | rayPart.CFrame = rayCFrame | |
| 1698 | spawn(function() | |
| 1699 | for i = 0, 1, .05 do | |
| 1700 | local retardation = lerp(1.25,0.2,i) | |
| 1701 | local ns = lerp(0.2,1,i) | |
| 1702 | local trans = lerp(0,1.1,i) | |
| 1703 | rayPart.Size = rayPart.Size + Vector3.new(ns,ns,ns) | |
| 1704 | rayPart.Transparency = trans | |
| 1705 | blasterhead.CFrame = blasterhead.CFrame + blasterhead.CFrame.lookVector * retardation | |
| 1706 | rayPart.CFrame = CFrame.new(blasterhead.CFrame.p + (aimPos - blasterhead.CFrame.p).unit * (dis/2 + 200),blasterhead.CFrame.p + (aimPos - blasterhead.CFrame.p) --[[.unit * dis * 2--]]) * angles(math.rad(0),math.rad(90),math.rad(0)) | |
| 1707 | swait() | |
| 1708 | end | |
| 1709 | rayPart:Destroy() | |
| 1710 | spawn(function() | |
| 1711 | wait(2) | |
| 1712 | blasterhead:Destroy() | |
| 1713 | end) | |
| 1714 | end) | |
| 1715 | table.insert(GetItems, rayPart) | |
| 1716 | end) | |
| 1717 | table.insert(GetItems, blasterhead) | |
| 1718 | end; | |
| 1719 | } | |
| 1720 | ||
| 1721 | function PixelBlockNeg(bonuspeed,FastSpeed,type,transparentanim,pos,x1,y1,z1,value,color,outerpos) | |
| 1722 | local type = type | |
| 1723 | local rng = Instance.new("Part", Character)
| |
| 1724 | rng.Anchored = true | |
| 1725 | rng.BrickColor = color | |
| 1726 | rng.CanCollide = false | |
| 1727 | rng.FormFactor = 3 | |
| 1728 | rng.Name = "Ring" | |
| 1729 | rng.Material = "Neon" | |
| 1730 | rng.Size = Vector3.new(1, 1, 1) | |
| 1731 | rng.Transparency = 0 | |
| 1732 | rng.TopSurface = 0 | |
| 1733 | rng.BottomSurface = 0 | |
| 1734 | rng.CFrame = pos | |
| 1735 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
| 1736 | local rngm = Instance.new("SpecialMesh", rng)
| |
| 1737 | rngm.MeshType = "Brick" | |
| 1738 | rngm.Scale = Vector3.new(x1,y1,z1) | |
| 1739 | local scaler2 = 0 | |
| 1740 | local speeder = FastSpeed/10 | |
| 1741 | if type == "Add" then | |
| 1742 | scaler2 = 1*value | |
| 1743 | elseif type == "Divide" then | |
| 1744 | scaler2 = 1/value | |
| 1745 | end | |
| 1746 | coroutine.resume(coroutine.create(function() | |
| 1747 | for i = 0,10/bonuspeed,0.1 do | |
| 1748 | swait() | |
| 1749 | if type == "Add" then | |
| 1750 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
| 1751 | elseif type == "Divide" then | |
| 1752 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
| 1753 | end | |
| 1754 | speeder = speeder + 0.01*FastSpeed*bonuspeed/10 | |
| 1755 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
| 1756 | if transparentanim == true then | |
| 1757 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
| 1758 | end | |
| 1759 | rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) | |
| 1760 | end | |
| 1761 | rng:Destroy() | |
| 1762 | end)) | |
| 1763 | end | |
| 1764 | ||
| 1765 | ||
| 1766 | local Effects = {
| |
| 1767 | BanishEffects = function(chance) | |
| 1768 | spawn(function() | |
| 1769 | if chance > 100 then | |
| 1770 | chance = 100 | |
| 1771 | end | |
| 1772 | if math.random(chance,100) == chance then | |
| 1773 | local magik = Instance.new("Part", Torso)
| |
| 1774 | magik.Anchored = true | |
| 1775 | magik.Locked = true | |
| 1776 | magik.Material = "Neon" | |
| 1777 | magik.FormFactor = "Custom" | |
| 1778 | magik.Size = Vector3.new(1.2, 1.2, 1.2) | |
| 1779 | magik.TopSurface = "Smooth" | |
| 1780 | magik.BottomSurface = "Smooth" | |
| 1781 | magik.Transparency = 0 | |
| 1782 | magik.CanCollide = false | |
| 1783 | ||
| 1784 | local cl = math.random(50,150) | |
| 1785 | magik.Color = RGBColor(cl, cl, cl) | |
| 1786 | ||
| 1787 | table.insert(GetItems, magik) | |
| 1788 | magik.Touched:connect(function(Hit) | |
| 1789 | Hurt(Hit,math.random(5,10),Me) | |
| 1790 | end) | |
| 1791 | local mr = math.rad | |
| 1792 | local rnx,rny,rnz = mr(rndRange(20)),mr(rndRange(20)),mr(rndRange(20)) | |
| 1793 | local cf = Torso.CFrame * CFrame.new(math.random(-5,5), -.5, math.random(-5,5)) * CFrame.Angles(rnx,rny,rnz) | |
| 1794 | magik.CFrame = cf | |
| 1795 | Debris:AddItem(magik, math.random(10,50)) | |
| 1796 | while true do | |
| 1797 | for i = 0, 1, .025 do | |
| 1798 | local newTrans = lerp(0.25, 0.5, i) | |
| 1799 | local ns = lerp(1,1.2,i) | |
| 1800 | magik.Transparency = newTrans | |
| 1801 | magik.Size = Vector3.new(ns,ns+math.random(5,7),ns) | |
| 1802 | magik.CFrame = cf | |
| 1803 | swait() | |
| 1804 | end | |
| 1805 | ||
| 1806 | end | |
| 1807 | end | |
| 1808 | end) | |
| 1809 | end; | |
| 1810 | ||
| 1811 | ErrorEffects = function(chance) | |
| 1812 | spawn(function() | |
| 1813 | if chance > 100 then | |
| 1814 | chance = 100 | |
| 1815 | end | |
| 1816 | if math.random(chance,100) == chance then | |
| 1817 | local iscreen = Instance.new("Model",Character)
| |
| 1818 | local screenpaids = CreatePart(iscreen,Enum.Material.Air,0,0,false,false,RGBColor(255,255,255),"Error",Vector3.new(4,3,0.2)) | |
| 1819 | local weldscreen = CreateWeld(screenpaids,screenpaids,HumanoidRootPart,CFrame.fromEulerAnglesXYZ(0,0,0)*CFrame.new(math.random(-5,5),math.random(-2,2),math.random(-5,5)),CFrame.new(0,0,0)) | |
| 1820 | ||
| 1821 | local txt = Instance.new("BillboardGui", screenpaids)
| |
| 1822 | txt.Adornee = nil | |
| 1823 | txt.Name = "NameDetect" | |
| 1824 | txt.Size = UDim2.new(4, 0, 1.2, 0) | |
| 1825 | txt.StudsOffset = Vector3.new(0,0,0) | |
| 1826 | txt.MaxDistance = 0 | |
| 1827 | local text = Instance.new("TextLabel", txt)
| |
| 1828 | text.Size = UDim2.new(1, 0, 1, 0) | |
| 1829 | text.FontSize = "Size8" | |
| 1830 | text.TextScaled = true | |
| 1831 | text.TextTransparency = 0 | |
| 1832 | text.BackgroundTransparency = 1 | |
| 1833 | text.TextTransparency = 0 | |
| 1834 | text.TextStrokeTransparency = 0 | |
| 1835 | text.Font = "Code" | |
| 1836 | text.TextStrokeColor3 = RGBColor(255,0,0) | |
| 1837 | text.TextColor3 = RGBColor(0,0,0) | |
| 1838 | text.Text = "Error" | |
| 1839 | ||
| 1840 | swait() | |
| 1841 | weldscreen:Destroy() | |
| 1842 | screenpaids.Anchored = true | |
| 1843 | ||
| 1844 | spawn(function() | |
| 1845 | local randevent = math.random(1,3) | |
| 1846 | if randevent == 1 then | |
| 1847 | for i = 1, math.random(10,20) do | |
| 1848 | text.TextStrokeColor3 = RGBColor(math.random(175,255),0,0) | |
| 1849 | text.TextColor3 = RGBColor(math.random(10,75),0,0) | |
| 1850 | text.Text = "ErroR" | |
| 1851 | swait(math.random(0,7)) | |
| 1852 | text.Text = "ERROr" | |
| 1853 | swait(math.random(0,7)) | |
| 1854 | text.Text = "eRrOR" | |
| 1855 | swait(math.random(0,7)) | |
| 1856 | text.Text = "ERroR" | |
| 1857 | swait(math.random(0,7)) | |
| 1858 | text.Text = "eRROR" | |
| 1859 | swait(math.random(0,7)) | |
| 1860 | text.Text = "erROr" | |
| 1861 | swait(math.random(0,7)) | |
| 1862 | text.Text = "ERrOr" | |
| 1863 | wait(1/30) | |
| 1864 | end | |
| 1865 | end | |
| 1866 | if randevent == 2 then | |
| 1867 | for i = 1, math.random(10,20) do | |
| 1868 | text.TextStrokeColor3 = RGBColor(math.random(175,255),0,0) | |
| 1869 | text.TextColor3 = RGBColor(math.random(10,75),0,0) | |
| 1870 | text.Text = "ErROR" | |
| 1871 | swait(math.random(0,7)) | |
| 1872 | text.Text = "ERrOr" | |
| 1873 | swait(math.random(0,7)) | |
| 1874 | text.Text = "eRrOR" | |
| 1875 | swait(math.random(0,7)) | |
| 1876 | text.Text = "ERROR" | |
| 1877 | swait(math.random(0,7)) | |
| 1878 | text.Text = "eRROR" | |
| 1879 | swait(math.random(0,7)) | |
| 1880 | text.Text = "ERrOr" | |
| 1881 | swait(math.random(0,7)) | |
| 1882 | text.Text = "eRROr" | |
| 1883 | wait(1/30) | |
| 1884 | end | |
| 1885 | end | |
| 1886 | if randevent == 3 then | |
| 1887 | for i = 1, math.random(10,20) do | |
| 1888 | text.TextStrokeColor3 = RGBColor(math.random(175,255),0,0) | |
| 1889 | text.TextColor3 = RGBColor(math.random(10,75),0,0) | |
| 1890 | text.Text = "ErROR" | |
| 1891 | swait(math.random(0,7)) | |
| 1892 | text.Text = "ERrOr" | |
| 1893 | swait(math.random(0,7)) | |
| 1894 | text.Text = "eRrOR" | |
| 1895 | swait(math.random(0,7)) | |
| 1896 | text.Text = "ERroR" | |
| 1897 | swait(math.random(0,7)) | |
| 1898 | text.Text = "eRROR" | |
| 1899 | swait(math.random(0,7)) | |
| 1900 | text.Text = "ERrOR" | |
| 1901 | swait(math.random(0,7)) | |
| 1902 | text.Text = "eRrOR" | |
| 1903 | wait(1/30) | |
| 1904 | end | |
| 1905 | end | |
| 1906 | end) | |
| 1907 | ||
| 1908 | spawn(function() wait(math.random(1,3)) iscreen:Destroy() end) | |
| 1909 | table.insert(GetItems, iscreen) | |
| 1910 | end | |
| 1911 | end) | |
| 1912 | end; | |
| 1913 | } | |
| 1914 | ||
| 1915 | function clerp(a,b,t) | |
| 1916 | local qa = {QuaternionFromCFrame(a)}
| |
| 1917 | local qb = {QuaternionFromCFrame(b)}
| |
| 1918 | local ax, ay, az = a.x, a.y, a.z | |
| 1919 | local bx, by, bz = b.x, b.y, b.z | |
| 1920 | local _t = 1-t | |
| 1921 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
| 1922 | end | |
| 1923 | ||
| 1924 | function QuaternionFromCFrame(cf) | |
| 1925 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 1926 | local trace = m00 + m11 + m22 | |
| 1927 | if trace > 0 then | |
| 1928 | local s = math.sqrt(1 + trace) | |
| 1929 | local recip = 0.5/s | |
| 1930 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
| 1931 | else | |
| 1932 | local i = 0 | |
| 1933 | if m11 > m00 then | |
| 1934 | i = 1 | |
| 1935 | end | |
| 1936 | if m22 > (i == 0 and m00 or m11) then | |
| 1937 | i = 2 | |
| 1938 | end | |
| 1939 | if i == 0 then | |
| 1940 | local s = math.sqrt(m00-m11-m22+1) | |
| 1941 | local recip = 0.5/s | |
| 1942 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
| 1943 | elseif i == 1 then | |
| 1944 | local s = math.sqrt(m11-m22-m00+1) | |
| 1945 | local recip = 0.5/s | |
| 1946 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
| 1947 | elseif i == 2 then | |
| 1948 | local s = math.sqrt(m22-m00-m11+1) | |
| 1949 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
| 1950 | end | |
| 1951 | end | |
| 1952 | end | |
| 1953 | ||
| 1954 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 1955 | local xs, ys, zs = x + x, y + y, z + z | |
| 1956 | local wx, wy, wz = w*xs, w*ys, w*zs | |
| 1957 | local xx = x*xs | |
| 1958 | local xy = x*ys | |
| 1959 | local xz = x*zs | |
| 1960 | local yy = y*ys | |
| 1961 | local yz = y*zs | |
| 1962 | local zz = z*zs | |
| 1963 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
| 1964 | end | |
| 1965 | ||
| 1966 | function QuaternionSlerp(a, b, t) | |
| 1967 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
| 1968 | local startInterp, finishInterp; | |
| 1969 | if cosTheta >= 0.0001 then | |
| 1970 | if (1 - cosTheta) > 0.0001 then | |
| 1971 | local theta = math.acos(cosTheta) | |
| 1972 | local invSinTheta = 1/math.sin(theta) | |
| 1973 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
| 1974 | finishInterp = math.sin(t*theta)*invSinTheta | |
| 1975 | else | |
| 1976 | startInterp = 1-t | |
| 1977 | finishInterp = t | |
| 1978 | end | |
| 1979 | else | |
| 1980 | if (1+cosTheta) > 0.0001 then | |
| 1981 | local theta = math.acos(-cosTheta) | |
| 1982 | local invSinTheta = 1/math.sin(theta) | |
| 1983 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
| 1984 | finishInterp = math.sin(t*theta)*invSinTheta | |
| 1985 | else | |
| 1986 | startInterp = t-1 | |
| 1987 | finishInterp = t | |
| 1988 | end | |
| 1989 | end | |
| 1990 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
| 1991 | end | |
| 1992 | ||
| 1993 | function swait(num) | |
| 1994 | if num==0 or num==nil then | |
| 1995 | game:GetService('RunService').Heartbeat:wait()
| |
| 1996 | else | |
| 1997 | for i=0,num do | |
| 1998 | game:GetService('RunService').Heartbeat:wait()
| |
| 1999 | end | |
| 2000 | end | |
| 2001 | end | |
| 2002 | ||
| 2003 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
| 2004 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
| |
| 2005 | end | |
| 2006 | ||
| 2007 | --//=========================================\\ | |
| 2008 | --|| Animation&Stance; | |
| 2009 | --\\=========================================// | |
| 2010 | ||
| 2011 | RW = Torso:FindFirstChild("Weld Right Shoulder") or Instance.new("Weld",Torso)
| |
| 2012 | LW = Torso:FindFirstChild("Weld Left Shoulder") or Instance.new("Weld",Torso)
| |
| 2013 | RH = Torso:FindFirstChild("Weld Right Hip") or Instance.new("Weld",Torso)
| |
| 2014 | LH = Torso:FindFirstChild("Weld Left Hip") or Instance.new("Weld",Torso)
| |
| 2015 | HW = Torso:FindFirstChild("Weld Neck") or Instance.new("Weld",Torso)
| |
| 2016 | ||
| 2017 | RW.Name = "Weld Right Shoulder" | |
| 2018 | RW.Part0 = Torso | |
| 2019 | RW.Part1 = RightArm | |
| 2020 | RW.C0 = cf(1.5, 0.5, 0) | |
| 2021 | RW.C1 = cf(0, 0.5, 0) | |
| 2022 | ||
| 2023 | LW.Name = "Weld Left Shoulder" | |
| 2024 | LW.Part0 = Torso | |
| 2025 | LW.Part1 = LeftArm | |
| 2026 | LW.C0 = cf(-1.5, 0.5, 0) | |
| 2027 | LW.C1 = cf(0, 0.5, 0) | |
| 2028 | ||
| 2029 | RH.Name = "Weld Right Hip" | |
| 2030 | RH.Part0 = Torso | |
| 2031 | RH.Part1 = RightLeg | |
| 2032 | RH.C0 = cf(0.5, -2, 0) | |
| 2033 | RH.C1 = cf(0, 0, 0) | |
| 2034 | ||
| 2035 | LH.Name = "Weld Left Hip" | |
| 2036 | LH.Part0 = Torso | |
| 2037 | LH.Part1 = LeftLeg | |
| 2038 | LH.C0 = cf(-0.5, -2, 0) | |
| 2039 | LH.C1 = cf(0, 0, 0) | |
| 2040 | ||
| 2041 | HW.Name = "Weld Neck" | |
| 2042 | HW.Part0 = Torso | |
| 2043 | HW.Part1 = Head | |
| 2044 | HW.C0 = cf(0, 1.5, 0) | |
| 2045 | HW.C1 = cf(0, 0, 0) | |
| 2046 | ||
| 2047 | --[[-- Origial CFrame | |
| 2048 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0) * angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
| 2049 | HW.C0 = clerp(HW.C0,necko * angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
| 2050 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0),math.rad(0),math.rad(0)), .1) | |
| 2051 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0),math.rad(0),math.rad(0)), .1) | |
| 2052 | RH.C0 = clerp(RH.C0, cf(0.5, -2, 0) * angles(math.rad(0),math.rad(0),math.rad(0)), .1) | |
| 2053 | LH.C0 = clerp(LH.C0, cf(-0.5, -2, 0) * angles(math.rad(0),math.rad(0),math.rad(0)), .1) | |
| 2054 | --]] | |
| 2055 | ||
| 2056 | coroutine.resume(coroutine.create(function() | |
| 2057 | while true do | |
| 2058 | swait() | |
| 2059 | sine = sine + change | |
| 2060 | local torvel = (HumanoidRootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
| 2061 | local hitfloor,posfloor = rayCast(HumanoidRootPart.Position,(CFrame.new(HumanoidRootPart.Position,HumanoidRootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) | |
| 2062 | -- No Animation When Speical Events Executed | |
| 2063 | if Debounce_Animation == false then | |
| 2064 | -- Sans_UT Mode | |
| 2065 | if ModeOfSans == 1 or ModeOfSans == 7 then | |
| 2066 | if HumanoidRootPart.Velocity.y > 1 and hitfloor == nil then | |
| 2067 | animpose = "Jumping" | |
| 2068 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0) * angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
| 2069 | HW.C0 = clerp(HW.C0,necko * angles(math.rad(20),math.rad(0),math.rad(0)),.3) | |
| 2070 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(30)), 0.3) | |
| 2071 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)), 0.3) | |
| 2072 | RH.C0 = clerp(RH.C0, cf(0.5, -2, 0) * angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
| 2073 | LH.C0 = clerp(LH.C0, cf(-0.5, -2, 0) * angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
| 2074 | end | |
| 2075 | if torvel < 1 and hitfloor ~=nil then | |
| 2076 | animpose = "Standing" | |
| 2077 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0) * angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
| 2078 | HW.C0 = clerp(HW.C0,necko * angles(math.rad(-5+2*math.cos(sine/16)),math.rad(0),math.rad(0)),.3) | |
| 2079 | RW.C0 = clerp(RW.C0, CFrame.new(0.95, 0.4+0.1*math.cos(sine/16), 0.4) * angles(math.rad(-30), math.rad(0), math.rad(-35+3*math.cos(sine/16))), .1) | |
| 2080 | LW.C0 = clerp(LW.C0, CFrame.new(-0.95, 0.4+0.1*math.cos(sine/16), 0.4) * angles(math.rad(-30), math.rad(0), math.rad(35-3*math.cos(sine/16))), .1) | |
| 2081 | RH.C0 = clerp(RH.C0, cf(0.5, -2, 0) * angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
| 2082 | LH.C0 = clerp(LH.C0, cf(-0.5, -2, 0) * angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
| 2083 | end | |
| 2084 | if HumanoidRootPart.Velocity.y < -1 and hitfloor == nil then | |
| 2085 | animpose = "Freefalling" | |
| 2086 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0) * angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
| 2087 | HW.C0 = clerp(HW.C0,necko * angles(math.rad(-20),math.rad(0),math.rad(0)),.3) | |
| 2088 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(50)), 0.2) | |
| 2089 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-50)), 0.2) | |
| 2090 | RH.C0 = clerp(RH.C0, cf(0.5, -2, 0) * angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
| 2091 | LH.C0 = clerp(LH.C0, cf(-0.5, -2, 0) * angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
| 2092 | end | |
| 2093 | if torvel >= 1 and hitfloor ~=nil then | |
| 2094 | animpose = "Walking" | |
| 2095 | val = torvel * 0.175 | |
| 2096 | change = val + 0.75 | |
| 2097 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0-0.1*math.cos(sine/14)) * angles(math.rad(0),math.rad(0),math.rad(0-5*math.cos(sine/28))),.2) | |
| 2098 | HW.C0 = clerp(HW.C0, necko * angles(math.rad(-10-3*math.cos(sine/28)),math.rad(0),math.rad(-2*math.cos(sine/28))),.2) | |
| 2099 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0) * angles(math.rad(0 - 25 * math.cos(sine/28)),math.rad(0),math.rad(10-10*math.cos(sine/28))),.2) | |
| 2100 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0) * angles(math.rad(0 + 25 * math.cos(sine/28)),math.rad(0),math.rad(-10+10*math.cos(sine/28))),.2) | |
| 2101 | RH.C0 = clerp(RH.C0, cf(0.5, -2, -0-0.25*math.cos(sine/28)) * angles(math.rad(0),math.rad(0),math.rad(0)) * angles(math.rad(0+10*math.cos(sine/28)),math.rad(0),math.rad(0)),.2) | |
| 2102 | LH.C0 = clerp(LH.C0, cf(-0.5, -2,-0+0.25*math.cos(sine/28)) * angles(math.rad(0),math.rad(0),math.rad(0)) * angles(math.rad(0-10*math.cos(sine/28)),math.rad(0),math.rad(0)),.2) | |
| 2103 | end | |
| 2104 | end | |
| 2105 | ||
| 2106 | -- Killer_Sans Mode | |
| 2107 | if ModeOfSans == 2 then | |
| 2108 | if HumanoidRootPart.Velocity.y > 1 and hitfloor == nil then | |
| 2109 | animpose = "Jumping" | |
| 2110 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0) * angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
| 2111 | HW.C0 = clerp(HW.C0,necko * angles(math.rad(20),math.rad(0),math.rad(0)),.3) | |
| 2112 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(30)), 0.3) | |
| 2113 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)), 0.3) | |
| 2114 | RH.C0 = clerp(RH.C0, cf(0.5, -2, 0) * angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
| 2115 | LH.C0 = clerp(LH.C0, cf(-0.5, -2, 0) * angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
| 2116 | end | |
| 2117 | if torvel < 1 and hitfloor ~=nil then | |
| 2118 | animpose = "Standing" | |
| 2119 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0) * angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
| 2120 | HW.C0 = clerp(HW.C0,necko * angles(math.rad(-20+2*math.cos(sine/16)),math.rad(0),math.rad(0)),.3) | |
| 2121 | RW.C0 = clerp(RW.C0, CFrame.new(1.1, 0.4+0.1*math.cos(sine/16), -0.2) * angles(math.rad(-35),math.rad(0),math.rad(190)), .1) | |
| 2122 | LW.C0 = clerp(LW.C0, CFrame.new(-0.95, 0.4+0.1*math.cos(sine/16), 0.4) * angles(math.rad(-30), math.rad(0), math.rad(35-3*math.cos(sine/16))), .1) | |
| 2123 | RH.C0 = clerp(RH.C0, cf(0.5, -2, 0) * angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
| 2124 | LH.C0 = clerp(LH.C0, cf(-0.5, -2, 0) * angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
| 2125 | end | |
| 2126 | if HumanoidRootPart.Velocity.y < -1 and hitfloor == nil then | |
| 2127 | animpose = "Freefalling" | |
| 2128 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0) * angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
| 2129 | HW.C0 = clerp(HW.C0,necko * angles(math.rad(-20),math.rad(0),math.rad(0)),.3) | |
| 2130 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(50)), 0.2) | |
| 2131 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-50)), 0.2) | |
| 2132 | RH.C0 = clerp(RH.C0, cf(0.5, -2, 0) * angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
| 2133 | LH.C0 = clerp(LH.C0, cf(-0.5, -2, 0) * angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
| 2134 | end | |
| 2135 | if torvel >= 1 and hitfloor ~=nil then | |
| 2136 | val = torvel * 0.175 | |
| 2137 | change = val + 0.75 | |
| 2138 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0-0.1*math.cos(sine/16)) * angles(math.rad(5),math.rad(0),math.rad(0-5*math.cos(sine/12))),.1) | |
| 2139 | HW.C0 = clerp(HW.C0,necko * angles(math.rad(-10-3*math.cos(sine/4)),math.rad(0),math.rad(-2*math.cos(sine/2))),.2) | |
| 2140 | RW.C0 = clerp(RW.C0, cf(1.5,0.5,0) * angles(math.rad(10-15*math.cos(sine/32)),math.rad(0+2.5*math.cos(sine/0.123)),math.rad(5+2.5*math.cos(sine/0.6))),.1) | |
| 2141 | LW.C0 = clerp(LW.C0, cf(-1.5,0.5,0) * angles(math.rad(10+15*math.cos(sine/32)),math.rad(0+2.5*math.cos(sine/0.664)),math.rad(-5+2.5*math.cos(sine/0.23))),.1) | |
| 2142 | RH.C0 = clerp(RH.C0, cf(0.5, -2, -0.15-0.25*math.cos(sine/32)) * angles(math.rad(0),math.rad(0),math.rad(0)) * angles(math.rad(5+10*math.cos(sine/32)),math.rad(0),math.rad(0)),.2) | |
| 2143 | LH.C0 = clerp(LH.C0, cf(-0.5, -2,-0.15+0.25*math.cos(sine/32)) * angles(math.rad(0),math.rad(0),math.rad(0)) * angles(math.rad(5-10*math.cos(sine/32)),math.rad(0),math.rad(0)),.2) | |
| 2144 | end | |
| 2145 | end | |
| 2146 | ||
| 2147 | -- Ink_Sans Mode | |
| 2148 | if ModeOfSans == 3 then | |
| 2149 | if HumanoidRootPart.Velocity.y > 1 and hitfloor == nil then | |
| 2150 | animpose = "Jumping" | |
| 2151 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0) * angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
| 2152 | HW.C0 = clerp(HW.C0,necko * angles(math.rad(20),math.rad(0),math.rad(0)),.3) | |
| 2153 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(30)), 0.3) | |
| 2154 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)), 0.3) | |
| 2155 | RH.C0 = clerp(RH.C0, cf(0.5, -2, 0) * angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
| 2156 | LH.C0 = clerp(LH.C0, cf(-0.5, -2, 0) * angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
| 2157 | end | |
| 2158 | if torvel < 1 and hitfloor ~=nil then | |
| 2159 | change = 1 | |
| 2160 | animpose = "Standing" | |
| 2161 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.025+0.025*math.cos(sine/18)) * angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
| 2162 | HW.C0 = clerp(HW.C0,necko * angles(math.rad(-5+2*math.cos(sine/16)),math.rad(0),math.rad(0)),.3) | |
| 2163 | RW.C0 = clerp(RW.C0, CFrame.new(1-0.175*math.cos(sine/18), 0.5+0.1*math.cos(sine/18), 0.1) * angles(math.rad(-5), math.rad(0), math.rad(-30+5*math.cos(sine/18))), .1) | |
| 2164 | LW.C0 = clerp(LW.C0, CFrame.new(-1+0.175*math.cos(sine/18), 0.5+0.1*math.cos(sine/18), 0.1) * angles(math.rad(-5), math.rad(0), math.rad(30-5*math.cos(sine/18))), .1) | |
| 2165 | RH.C0 = clerp(RH.C0, cf(0.6, -2+0.05*math.cos(sine/18), -0.1) * angles(math.rad(5-1*math.cos(sine/18)),math.rad(0),math.rad(5)),.1) | |
| 2166 | LH.C0 = clerp(LH.C0, cf(-0.575+0.07*math.cos(sine/18), -2+0.05*math.cos(sine/18), 0) * angles(math.rad(0),math.rad(0),math.rad(-3+1*math.cos(sine/18))),.1) | |
| 2167 | end | |
| 2168 | if HumanoidRootPart.Velocity.y < -1 and hitfloor == nil then | |
| 2169 | animpose = "Freefalling" | |
| 2170 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0) * angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
| 2171 | HW.C0 = clerp(HW.C0,necko * angles(math.rad(-20),math.rad(0),math.rad(0)),.3) | |
| 2172 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(50)), 0.2) | |
| 2173 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-50)), 0.2) | |
| 2174 | RH.C0 = clerp(RH.C0, cf(0.5, -2, 0) * angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
| 2175 | LH.C0 = clerp(LH.C0, cf(-0.5, -2, 0) * angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
| 2176 | end | |
| 2177 | if torvel >= 1 and hitfloor ~=nil then | |
| 2178 | animpose = "Walking" | |
| 2179 | val = torvel * 0.175 | |
| 2180 | change = val + 0.75 | |
| 2181 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0-0.1*math.cos(sine/14)) * angles(math.rad(0),math.rad(0),math.rad(0-5*math.cos(sine/28))),.2) | |
| 2182 | HW.C0 = clerp(HW.C0, necko * angles(math.rad(-10-3*math.cos(sine/28)),math.rad(0),math.rad(-2*math.cos(sine/28))),.2) | |
| 2183 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0) * angles(math.rad(0 - 25 * math.cos(sine/28)),math.rad(0),math.rad(10-10*math.cos(sine/28))),.2) | |
| 2184 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0) * angles(math.rad(0 + 25 * math.cos(sine/28)),math.rad(0),math.rad(-10+10*math.cos(sine/28))),.2) | |
| 2185 | RH.C0 = clerp(RH.C0, cf(0.5, -2, -0-0.25*math.cos(sine/28)) * angles(math.rad(0),math.rad(0),math.rad(0)) * angles(math.rad(0+10*math.cos(sine/28)),math.rad(0),math.rad(0)),.2) | |
| 2186 | LH.C0 = clerp(LH.C0, cf(-0.5, -2,-0+0.25*math.cos(sine/28)) * angles(math.rad(0),math.rad(0),math.rad(0)) * angles(math.rad(0-10*math.cos(sine/28)),math.rad(0),math.rad(0)),.2) | |
| 2187 | end | |
| 2188 | end | |
| 2189 | ||
| 2190 | -- Error_Sans Mode | |
| 2191 | if ModeOfSans == 4 then | |
| 2192 | Effects.ErrorEffects(92) | |
| 2193 | if HumanoidRootPart.Velocity.y > 1 and hitfloor == nil then | |
| 2194 | animpose = "Jumping" | |
| 2195 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0) * angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
| 2196 | HW.C0 = clerp(HW.C0,necko * angles(math.rad(20),math.rad(0),math.rad(0)),.3) | |
| 2197 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(30)), 0.3) | |
| 2198 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)), 0.3) | |
| 2199 | RH.C0 = clerp(RH.C0, cf(0.5, -2, 0) * angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
| 2200 | LH.C0 = clerp(LH.C0, cf(-0.5, -2, 0) * angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
| 2201 | end | |
| 2202 | if torvel < 1 and hitfloor ~=nil then | |
| 2203 | change = 1 | |
| 2204 | animpose = "Standing" | |
| 2205 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.025+0.025*math.cos(sine/18)) * angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
| 2206 | HW.C0 = clerp(HW.C0,necko * angles(math.rad(-5+2*math.cos(sine/16)),math.rad(0),math.rad(0)),.3) | |
| 2207 | RW.C0 = clerp(RW.C0, CFrame.new(1-0.175*math.cos(sine/18), 0.5+0.1*math.cos(sine/18), 0.1) * angles(math.rad(-5), math.rad(0), math.rad(-30+5*math.cos(sine/18))), .1) | |
| 2208 | LW.C0 = clerp(LW.C0, CFrame.new(-1+0.175*math.cos(sine/18), 0.5+0.1*math.cos(sine/18), 0.1) * angles(math.rad(-5), math.rad(0), math.rad(30-5*math.cos(sine/18))), .1) | |
| 2209 | RH.C0 = clerp(RH.C0, cf(0.6, -2+0.05*math.cos(sine/18), -0.1) * angles(math.rad(5-1*math.cos(sine/18)),math.rad(0),math.rad(5)),.1) | |
| 2210 | LH.C0 = clerp(LH.C0, cf(-0.575+0.07*math.cos(sine/18), -2+0.05*math.cos(sine/18), 0) * angles(math.rad(0),math.rad(0),math.rad(-3+1*math.cos(sine/18))),.1) | |
| 2211 | end | |
| 2212 | if HumanoidRootPart.Velocity.y < -1 and hitfloor == nil then | |
| 2213 | animpose = "Freefalling" | |
| 2214 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0) * angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
| 2215 | HW.C0 = clerp(HW.C0,necko * angles(math.rad(-20),math.rad(0),math.rad(0)),.3) | |
| 2216 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(50)), 0.2) | |
| 2217 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-50)), 0.2) | |
| 2218 | RH.C0 = clerp(RH.C0, cf(0.5, -2, 0) * angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
| 2219 | LH.C0 = clerp(LH.C0, cf(-0.5, -2, 0) * angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
| 2220 | end | |
| 2221 | if torvel >= 1 and hitfloor ~=nil then | |
| 2222 | animpose = "Walking" | |
| 2223 | val = torvel * 0.175 | |
| 2224 | change = val + 0.75 | |
| 2225 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0-0.1*math.cos(sine/14)) * angles(math.rad(0),math.rad(0),math.rad(0-5*math.cos(sine/28))),.2) | |
| 2226 | HW.C0 = clerp(HW.C0, necko * angles(math.rad(-10-3*math.cos(sine/28)),math.rad(0),math.rad(-2*math.cos(sine/28))),.2) | |
| 2227 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0) * angles(math.rad(0 - 25 * math.cos(sine/28)),math.rad(0),math.rad(10-10*math.cos(sine/28))),.2) | |
| 2228 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0) * angles(math.rad(0 + 25 * math.cos(sine/28)),math.rad(0),math.rad(-10+10*math.cos(sine/28))),.2) | |
| 2229 | RH.C0 = clerp(RH.C0, cf(0.5, -2, -0-0.25*math.cos(sine/28)) * angles(math.rad(0),math.rad(0),math.rad(0)) * angles(math.rad(0+10*math.cos(sine/28)),math.rad(0),math.rad(0)),.2) | |
| 2230 | LH.C0 = clerp(LH.C0, cf(-0.5, -2,-0+0.25*math.cos(sine/28)) * angles(math.rad(0),math.rad(0),math.rad(0)) * angles(math.rad(0-10*math.cos(sine/28)),math.rad(0),math.rad(0)),.2) | |
| 2231 | end | |
| 2232 | end | |
| 2233 | ||
| 2234 | -- Banish_Sans Mode | |
| 2235 | if ModeOfSans == 5 then | |
| 2236 | if HumanoidRootPart.Velocity.y > 1 and hitfloor == nil then | |
| 2237 | animpose = "Jumping" | |
| 2238 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0) * angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
| 2239 | HW.C0 = clerp(HW.C0,necko * angles(math.rad(20),math.rad(0),math.rad(0)),.3) | |
| 2240 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(30)), 0.1) | |
| 2241 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)), 0.1) | |
| 2242 | RH.C0 = clerp(RH.C0, cf(0.5, -2, 0) * angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
| 2243 | LH.C0 = clerp(LH.C0, cf(-0.5, -2, 0) * angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
| 2244 | end | |
| 2245 | if torvel < 1 and hitfloor ~=nil then | |
| 2246 | Effects.BanishEffects(60) | |
| 2247 | animpose = "Standing" | |
| 2248 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0) * angles(math.rad(10),math.rad(0),math.rad(0)),.1) | |
| 2249 | HW.C0 = clerp(HW.C0, cf(0,1.5,-0.25) * angles(math.rad(-20+2*math.cos(sine/16)),math.rad(0),math.rad(0)),.3) | |
| 2250 | RW.C0 = clerp(RW.C0, CFrame.new(0.95, 0.5+0.1*math.cos(sine/16), -0.6) * angles(math.rad(140), math.rad(0), math.rad(-35+1*math.cos(sine/16))), .1) | |
| 2251 | LW.C0 = clerp(LW.C0, CFrame.new(-0.95, 0.5+0.1*math.cos(sine/16), -0.6) * angles(math.rad(140), math.rad(0), math.rad(35-1*math.cos(sine/16))), .1) | |
| 2252 | RH.C0 = clerp(RH.C0, cf(0.5, -2, -0.2) * angles(math.rad(10),math.rad(0),math.rad(0)),.1) | |
| 2253 | LH.C0 = clerp(LH.C0, cf(-0.5, -2, -0.2) * angles(math.rad(10),math.rad(0),math.rad(0)),.1) | |
| 2254 | end | |
| 2255 | if HumanoidRootPart.Velocity.y < -1 and hitfloor == nil then | |
| 2256 | animpose = "Freefalling" | |
| 2257 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0) * angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
| 2258 | HW.C0 = clerp(HW.C0,necko * angles(math.rad(-20),math.rad(0),math.rad(0)),.3) | |
| 2259 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(50)), 0.2) | |
| 2260 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-30), math.rad(0), math.rad(-50)), 0.2) | |
| 2261 | RH.C0 = clerp(RH.C0, cf(0.5, -2, 0) * angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
| 2262 | LH.C0 = clerp(LH.C0, cf(-0.5, -2, 0) * angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
| 2263 | end | |
| 2264 | if torvel >= 1 and hitfloor ~=nil then | |
| 2265 | Effects.BanishEffects(70) | |
| 2266 | animpose = "Walking" | |
| 2267 | val = torvel * 0.175 | |
| 2268 | change = val + 0.75 | |
| 2269 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0-0.1*math.cos(sine/14)) * angles(math.rad(0),math.rad(0),math.rad(0-5*math.cos(sine/28))),.2) | |
| 2270 | HW.C0 = clerp(HW.C0, cf(0,1.5,-0.25) * angles(math.rad(-20+2*math.cos(sine/16)),math.rad(0),math.rad(0)),.3) | |
| 2271 | RW.C0 = clerp(RW.C0, CFrame.new(0.95, 0.5+0.1*math.cos(sine/16), -0.6) * angles(math.rad(140), math.rad(0), math.rad(-35+1*math.cos(sine/16))), .1) | |
| 2272 | LW.C0 = clerp(LW.C0, CFrame.new(-0.95, 0.5+0.1*math.cos(sine/16), -0.6) * angles(math.rad(140), math.rad(0), math.rad(35-1*math.cos(sine/16))), .1) | |
| 2273 | RH.C0 = clerp(RH.C0, cf(0.5, -2, -0-0.25*math.cos(sine/28)) * angles(math.rad(0),math.rad(0),math.rad(0)) * angles(math.rad(0+10*math.cos(sine/28)),math.rad(0),math.rad(0)),.2) | |
| 2274 | LH.C0 = clerp(LH.C0, cf(-0.5, -2,-0+0.25*math.cos(sine/28)) * angles(math.rad(0),math.rad(0),math.rad(0)) * angles(math.rad(0-10*math.cos(sine/28)),math.rad(0),math.rad(0)),.2) | |
| 2275 | end | |
| 2276 | end | |
| 2277 | ||
| 2278 | --[[-- Fly | |
| 2279 | if PlayerMode == "Floating" then | |
| 2280 | if torvel >= 2 then | |
| 2281 | animpose = "Flying" | |
| 2282 | change = 2 | |
| 2283 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0.5*math.cos(sine/40)) * angles(math.rad(10),math.rad(0),math.rad(0)),.2) | |
| 2284 | HW.C0 = clerp(HW.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(-10-4*math.cos(sine/40)),math.rad(0),math.rad(0)),.3) | |
| 2285 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.60+0.10*math.cos(sine/40), 0) * angles(math.rad(0), math.rad(0), math.rad(12.5+5*math.cos(sine/40))), 0.2) | |
| 2286 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.60+0.10*math.cos(sine/40), 0) * angles(math.rad(0), math.rad(0), math.rad(-12.5-5*math.cos(sine/40))), 0.2) | |
| 2287 | RH.C0 = clerp(RH.C0, cf(0.6,-2-0.05*math.cos(sine/40),0) * angles(math.rad(0),math.rad(0),math.rad(5+0.5*math.cos(sine/40))),.1) | |
| 2288 | LH.C0 = clerp(LH.C0, cf(-0.6,-2-0.05*math.cos(sine/40),0) * angles(math.rad(0),math.rad(0),math.rad(-5-0.5*math.cos(sine/40))),.1) | |
| 2289 | end | |
| 2290 | if torvel <= 2 then | |
| 2291 | animpose = "NotFlying" | |
| 2292 | change = 2.5 | |
| 2293 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0.5*math.cos(sine/40)) * angles(math.rad(0),math.rad(0),math.rad(0)),.2) | |
| 2294 | HW.C0 = clerp(HW.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(-10-4*math.cos(sine/40)),math.rad(0),math.rad(0)),.3) | |
| 2295 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.60+0.10*math.cos(sine/40), 0) * angles(math.rad(0), math.rad(0), math.rad(12.5+5*math.cos(sine/40))), 0.2) | |
| 2296 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.60+0.10*math.cos(sine/40), 0) * angles(math.rad(0), math.rad(0), math.rad(-12.5-5*math.cos(sine/40))), 0.2) | |
| 2297 | RH.C0 = clerp(RH.C0, cf(0.6,-2-0.05*math.cos(sine/40),0) * angles(math.rad(0),math.rad(0),math.rad(5+0.5*math.cos(sine/40))),.1) | |
| 2298 | LH.C0 = clerp(LH.C0, cf(-0.6,-2-0.05*math.cos(sine/40),0) * angles(math.rad(0),math.rad(0),math.rad(-5-0.5*math.cos(sine/40))),.1) | |
| 2299 | end | |
| 2300 | --]] | |
| 2301 | end | |
| 2302 | end | |
| 2303 | end)) | |
| 2304 | ||
| 2305 | --//=================================================\\ | |
| 2306 | --|| Mouse&KeyBoard_Detection; | |
| 2307 | --\\=================================================// | |
| 2308 | ||
| 2309 | ||
| 2310 | table.insert(Charge, 1, 1) | |
| 2311 | ||
| 2312 | -- Held Key | |
| 2313 | Mouse.KeyUp:connect(function(Key) | |
| 2314 | if ModeOfSans == 1 then | |
| 2315 | if Key == "e" then | |
| 2316 | Held[Key] = nil | |
| 2317 | end | |
| 2318 | if Key == "f" then | |
| 2319 | Held[Key] = nil | |
| 2320 | end | |
| 2321 | end | |
| 2322 | if ModeOfSans == 2 then | |
| 2323 | if Key == "r" then | |
| 2324 | Active["KnifeKillerSans"] = true | |
| 2325 | Held[Key] = nil | |
| 2326 | for i = 1, 5 do | |
| 2327 | RW.C0 = clerp(RW.C0, CFrame.new(1.1, 0.4+0.1*math.cos(sine/16), -0.2) * angles(math.rad(20),math.rad(0),math.rad(0)), .3) | |
| 2328 | swait() | |
| 2329 | end | |
| 2330 | local WeldKnife = AnimationKnife_KillerSans | |
| 2331 | local Knife = Knife_KillerSans | |
| 2332 | WeldKnife.Parent = nil | |
| 2333 | local bv = Instance.new("BodyVelocity",Knife)
| |
| 2334 | bv.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
| 2335 | bv.Velocity = CFrame.new(RightArm.Position, Mouse.Hit.p).lookVector*100 | |
| 2336 | Knife.Touched:connect(function(Hit) | |
| 2337 | coroutine.resume(coroutine.create(function() | |
| 2338 | wait(1.5) | |
| 2339 | Knife.Touched:connect(function(T) | |
| 2340 | Knife_KillerSans.Parent:Destroy() | |
| 2341 | Transform.Killer_Sans() | |
| 2342 | end) | |
| 2343 | end)) | |
| 2344 | if Hit.Parent.Name ~= Me then | |
| 2345 | bv:Destroy() | |
| 2346 | Hurt(Hit, Charge[1], Me) | |
| 2347 | Charge[1] = 10 | |
| 2348 | if Hit.Parent:FindFirstChild("Blood") or Hit.Parent:FindFirstChild("Knife") then
| |
| 2349 | return | |
| 2350 | else | |
| 2351 | if Hit.Parent.Parent.Name ~= Me then | |
| 2352 | if Hit.Parent.Parent.Parent.Name ~= Me then | |
| 2353 | Sticky(Hit, Knife) | |
| 2354 | end | |
| 2355 | end | |
| 2356 | end | |
| 2357 | CreateSound(171688984,Hit,1,1,false,true) | |
| 2358 | Active["KnifeKillerSans"] = false | |
| 2359 | Knife.CanCollide = true | |
| 2360 | ||
| 2361 | end | |
| 2362 | end) | |
| 2363 | wait(1/5) | |
| 2364 | bv:Destroy() | |
| 2365 | end | |
| 2366 | end | |
| 2367 | if ModeOfSans == 7 then | |
| 2368 | if Key == "x" then | |
| 2369 | CreateSound(1195380475,workspace,1,1,false,true) | |
| 2370 | Held[Key] = nil | |
| 2371 | StanceAction.ThawTime() | |
| 2372 | end | |
| 2373 | if Key == "c" then | |
| 2374 | Held[Key] = nil | |
| 2375 | ThemeMusic:Resume() | |
| 2376 | StanceAction.ThawTime() | |
| 2377 | end | |
| 2378 | end | |
| 2379 | end) | |
| 2380 | ||
| 2381 | function ExtinctiveHeartbreak() | |
| 2382 | local targetted = nil | |
| 2383 | ||
| 2384 | if Mouse.Target.Parent.Name ~= Me and Mouse.Target.Parent.Parent.Name ~= Me and Mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
| |
| 2385 | targetted = Mouse.Target.Parent | |
| 2386 | end | |
| 2387 | isattack = true | |
| 2388 | if targetted ~= nil then | |
| 2389 | Character:BreakJoints() | |
| 2390 | end | |
| 2391 | isattack = false | |
| 2392 | end | |
| 2393 | ||
| 2394 | spawn(function() | |
| 2395 | Mouse.KeyDown:connect(function(Key) | |
| 2396 | if Key == "p" then | |
| 2397 | Transform.Sans_UT() | |
| 2398 | end | |
| 2399 | if Key == "l" then | |
| 2400 | Transform.Killer_Sans() | |
| 2401 | end | |
| 2402 | if Key == "m" then | |
| 2403 | Transform.Ink_Sans() | |
| 2404 | end | |
| 2405 | if Key == "k" then | |
| 2406 | Transform.Error_Sans() | |
| 2407 | end | |
| 2408 | if Key == "n" then | |
| 2409 | Transform.Banish_Sans() | |
| 2410 | end | |
| 2411 | if Key == "j" then | |
| 2412 | Transform.Digi_Sans() | |
| 2413 | end | |
| 2414 | if Key == "o" then | |
| 2415 | Transform.Timekid_Sans() | |
| 2416 | end | |
| 2417 | end) | |
| 2418 | end) | |
| 2419 | ||
| 2420 | -- Stance&Special Events | |
| 2421 | Mouse.KeyDown:connect(function(Key) | |
| 2422 | --[[================================ | |
| 2423 | Debounce_System; | |
| 2424 | ================================--]] | |
| 2425 | --//Return Automatic Key\\-- | |
| 2426 | ||
| 2427 | --[[ | |
| 2428 | if Debouce[Key] == true then | |
| 2429 | Debouce[Key] = false -- This can help debug of Key :) | |
| 2430 | return | |
| 2431 | end | |
| 2432 | Debouce[Key] = true | |
| 2433 | -]] | |
| 2434 | ||
| 2435 | --//Return Automatic Animation\\-- | |
| 2436 | ||
| 2437 | --[[ | |
| 2438 | if Debounce_Animation == true then | |
| 2439 | return | |
| 2440 | end | |
| 2441 | Debounce_Animation = true | |
| 2442 | --]] | |
| 2443 | ||
| 2444 | --[[=========================== | |
| 2445 | MainAction; | |
| 2446 | ===========================--]] | |
| 2447 | if isattack == false then | |
| 2448 | --// Global \\-- | |
| 2449 | -- Teleport | |
| 2450 | if Key == "z" and isattack == false then | |
| 2451 | StanceAction.Teleport() | |
| 2452 | end | |
| 2453 | ||
| 2454 | --// Local \\-- | |
| 2455 | -- SansUT Stance | |
| 2456 | if ModeOfSans == 1 then | |
| 2457 | if Key == "e" and isattack == false then | |
| 2458 | Held[Key] = true | |
| 2459 | for i = 1, 10 do | |
| 2460 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(0, 0, 0), .1) | |
| 2461 | swait() | |
| 2462 | end | |
| 2463 | -- If Holding Then Do This | |
| 2464 | local Debouce_Bone = false | |
| 2465 | while Held[Key] == true do | |
| 2466 | if Held[Key] == nil then | |
| 2467 | break | |
| 2468 | end | |
| 2469 | coroutine.resume(coroutine.create(function() | |
| 2470 | if Debouce_Bone == false then | |
| 2471 | StanceAction.Bone() | |
| 2472 | Debouce_Bone = true | |
| 2473 | wait(0.2) | |
| 2474 | Debouce_Bone = false | |
| 2475 | end | |
| 2476 | end)) | |
| 2477 | HW.C0 = clerp(HW.C0,necko * angles(math.rad(-5+2*math.cos(sine/16)),math.rad(0),math.rad(0)),.3) | |
| 2478 | RW.C0 = clerp(RW.C0, CFrame.new(0.95, 0.4+0.1*math.cos(sine/16), 0.4) * angles(math.rad(-30), math.rad(0), math.rad(-35+3*math.cos(sine/16))), .1) | |
| 2479 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), 115, math.rad(125-15*math.cos(sine/32))), .1) | |
| 2480 | RH.C0 = clerp(RH.C0, cf(0.5, -2, 0) * angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
| 2481 | LH.C0 = clerp(LH.C0, cf(-0.5, -2, 0) * angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
| 2482 | swait() | |
| 2483 | end | |
| 2484 | end | |
| 2485 | if Key == "g" and isattack == false then | |
| 2486 | StanceAction.GasterBlaster() | |
| 2487 | end | |
| 2488 | if Key == "h" and isattack == false then | |
| 2489 | StanceAction.HugeGasterBlaster() | |
| 2490 | end | |
| 2491 | if Key == "f" and isattack == false then | |
| 2492 | Held[Key] = true | |
| 2493 | local GrabObj=Mouse.Target | |
| 2494 | local hum=nil | |
| 2495 | if GrabObj then | |
| 2496 | if not GrabObj.Anchored then | |
| 2497 | if GrabObj.Parent then | |
| 2498 | if GrabObj.Parent:FindFirstChild'Humanoid'then | |
| 2499 | hum=GrabObj.Parent.Humanoid | |
| 2500 | end | |
| 2501 | end | |
| 2502 | local jet=Instance.new("BodyPosition",GrabObj)
| |
| 2503 | if not hum then jet.D=2000 jet.P=2000 end | |
| 2504 | while Held[Key] == true do | |
| 2505 | jet.MaxForce=Vector3.new(10,10,10)*10000000 | |
| 2506 | jet.Position=Mouse.Target~=nil and Mouse.Hit.p or jet.Position | |
| 2507 | local a = 0 | |
| 2508 | a = a +((not hum or hum.Health==0) and 1 or 2) | |
| 2509 | local vel=GrabObj.Velocity.x+GrabObj.Velocity.y+GrabObj.Velocity.z | |
| 2510 | swait() | |
| 2511 | end | |
| 2512 | jet:Destroy() | |
| 2513 | else | |
| 2514 | warn'The object is anchored!' | |
| 2515 | end | |
| 2516 | end | |
| 2517 | --StanceAction.GravityControl() | |
| 2518 | end | |
| 2519 | end | |
| 2520 | ||
| 2521 | -- KillerSans Stance | |
| 2522 | if ModeOfSans == 2 then | |
| 2523 | if Key == "e" and isattack == false then | |
| 2524 | Active["KnifeKillerSans"] = true | |
| 2525 | local Chance = math.random(2) | |
| 2526 | if Chance == 1 then | |
| 2527 | for i = 1, 10 do | |
| 2528 | RW.C0 = clerp(RW.C0, CFrame.new(1.1, 0.4+0.1*math.cos(sine/16), -0.2) * angles(math.rad(-35),math.rad(70),math.rad(100)), .3) | |
| 2529 | swait() | |
| 2530 | end | |
| 2531 | for i = 1, 15 do | |
| 2532 | RW.C0 = clerp(RW.C0, CFrame.new(1.1, 0.4+0.1*math.cos(sine/16), -0.2) * angles(math.rad(-35),math.rad(70),math.rad(170)), .3) | |
| 2533 | swait() | |
| 2534 | end | |
| 2535 | end | |
| 2536 | if Chance == 2 then | |
| 2537 | for i = 1, 10 do | |
| 2538 | RW.C0 = clerp(RW.C0, CFrame.new(1.1, 0.4+0.1*math.cos(sine/16), -0.2) * angles(math.rad(-35),math.rad(50),math.rad(190)), .3) | |
| 2539 | swait() | |
| 2540 | end | |
| 2541 | for i = 1, 15 do | |
| 2542 | RW.C0 = clerp(RW.C0, CFrame.new(1.1, 0.4+0.1*math.cos(sine/16), -0.2) * angles(math.rad(-110),math.rad(50),math.rad(190)), .3) | |
| 2543 | swait() | |
| 2544 | end | |
| 2545 | end | |
| 2546 | Active["KnifeKillerSans"] = false | |
| 2547 | end | |
| 2548 | if Key == "r" and isattack == false then | |
| 2549 | Held[Key] = true | |
| 2550 | for i = 1, 15 do | |
| 2551 | RW.C0 = clerp(RW.C0, CFrame.new(1.1, 0.4+0.1*math.cos(sine/16), -0.2) * angles(math.rad(0),math.rad(0),math.rad(17)), .15) | |
| 2552 | swait() | |
| 2553 | end | |
| 2554 | for i = 1, 15 do | |
| 2555 | RW.C0 = clerp(RW.C0, CFrame.new(1.1, 0.4+0.1*math.cos(sine/16), -0.2) * angles(math.rad(40),math.rad(0),math.rad(21)), .2) | |
| 2556 | swait() | |
| 2557 | end | |
| 2558 | for i = 1, 20 do | |
| 2559 | RW.C0 = clerp(RW.C0, CFrame.new(1.1, 0.4+0.1*math.cos(sine/16), -0.2) * angles(math.rad(50),math.rad(0),math.rad(24)), .2) | |
| 2560 | swait() | |
| 2561 | end | |
| 2562 | while Held[Key] == true do | |
| 2563 | RW.C0 = clerp(RW.C0, CFrame.new(1.1, 0.4+0.1*math.cos(sine/16), -0.2) * angles(math.rad(60+Charge[1]),math.rad(0),math.rad(24)), .2) | |
| 2564 | if Held[Key] == nil then | |
| 2565 | return | |
| 2566 | end | |
| 2567 | if Charge[1] <= 100 then | |
| 2568 | Charge[1] = Charge[1] + 1 | |
| 2569 | end | |
| 2570 | swait() | |
| 2571 | end | |
| 2572 | end | |
| 2573 | if Key == "x" and isattack == false then | |
| 2574 | StanceAction.Torture() | |
| 2575 | end | |
| 2576 | if Key == "c" and isattack == false then | |
| 2577 | StanceAction.CutHead() | |
| 2578 | end | |
| 2579 | if Key == "v" and isattack == false then | |
| 2580 | ExtinctiveHeartbreak() | |
| 2581 | end | |
| 2582 | end | |
| 2583 | ||
| 2584 | -- InkSans Stance | |
| 2585 | if ModeOfSans == 3 then | |
| 2586 | if Key == "q" and isattack == false then | |
| 2587 | StanceAction.BrushAttack1() | |
| 2588 | end | |
| 2589 | end | |
| 2590 | ||
| 2591 | -- ErrorSans Stance | |
| 2592 | if ModeOfSans == 4 then | |
| 2593 | if Key == "x" and isattack == false then | |
| 2594 | StanceAction.ErrorRemove() | |
| 2595 | end | |
| 2596 | if Key == "c" and isattack == false then | |
| 2597 | StanceAction.InfectionError() | |
| 2598 | end | |
| 2599 | end | |
| 2600 | ||
| 2601 | -- BanishSans Stance | |
| 2602 | if ModeOfSans == 5 then | |
| 2603 | if Key == "g" and isattack == false then | |
| 2604 | StanceAction.BanishGasterBlaster() | |
| 2605 | end | |
| 2606 | end | |
| 2607 | ||
| 2608 | -- TimekidSans Stance | |
| 2609 | if ModeOfSans == 7 then | |
| 2610 | if Key == "x" then | |
| 2611 | Held[Key] = true | |
| 2612 | CreateSound(181004957,workspace,1,1,false,true) | |
| 2613 | while Held[Key] == true do | |
| 2614 | StanceAction.PastTime() | |
| 2615 | wait() | |
| 2616 | end | |
| 2617 | end | |
| 2618 | if Key == "c" then | |
| 2619 | CreateSound(1177785010,workspace,1,1,false,true) | |
| 2620 | ThemeMusic:Pause() | |
| 2621 | local cce = game.Lighting:FindFirstChildOfClass("ColorCorrectionEffect") or Instance.new("ColorCorrectionEffect", game.Lighting)
| |
| 2622 | cce.Saturation = -0.75 | |
| 2623 | Held[Key] = true | |
| 2624 | StanceAction.FreezeTime() | |
| 2625 | while Held[Key] == true do | |
| 2626 | StanceAction.FreezeTime() | |
| 2627 | wait() | |
| 2628 | end | |
| 2629 | end | |
| 2630 | end | |
| 2631 | end | |
| 2632 | end) |