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| 1 | purge = {
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| 2 | if(!isNull(_this)) then {
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| 3 | _this enableSimulation false; | |
| 4 | _this removeAllMPEventHandlers "mpkilled"; | |
| 5 | _this removeAllMPEventHandlers "mphit"; | |
| 6 | _this removeAllMPEventHandlers "mprespawn"; | |
| 7 | _this removeAllEventHandlers "FiredNear"; | |
| 8 | _this removeAllEventHandlers "HandleDamage"; | |
| 9 | _this removeAllEventHandlers "Killed"; | |
| 10 | _this removeAllEventHandlers "Fired"; | |
| 11 | _this removeAllEventHandlers "GetOut"; | |
| 12 | _this removeAllEventHandlers "GetIn"; | |
| 13 | _this removeAllEventHandlers "Local"; | |
| 14 | clearVehicleInit _this; | |
| 15 | deleteVehicle _this; | |
| 16 | deleteGroup (group _this); | |
| 17 | _this = nil; | |
| 18 | }; | |
| 19 | }; | |
| 20 | ||
| 21 | if (isServer) then {
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| 22 | [] spawn | |
| 23 | {
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| 24 | waitUntil {!(isNil "sm_done")};
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| 25 | diag_log ["LinkCleaning CLEANUP Initialized"]; | |
| 26 | ||
| 27 | _lastlootcheck = diag_tickTime; | |
| 28 | _lastZombieClean = diag_tickTime; | |
| 29 | _lastGroupClean = diag_tickTime; | |
| 30 | _lastGullMod = diag_tickTime; | |
| 31 | _lastFixFps = diag_tickTime; | |
| 32 | ||
| 33 | while {true} do {
| |
| 34 | if ((diag_tickTime - _lastlootcheck) > 180) then | |
| 35 | {
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| 36 | _lastlootcheck = diag_tickTime; | |
| 37 | private ["_delQty","_nearby","_keep","_qty","_lootpiles","_ammobox"]; | |
| 38 | ||
| 39 | _ammobox = ["USLaunchersBox","RULaunchersBox","USSpecialWeapons_EP1","USVehicleBox"]; | |
| 40 | ||
| 41 | _lootpiles = allMissionObjects "ReammoBox"; | |
| 42 | _delQty = 0; | |
| 43 | {
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| 44 | _keep = (_x getVariable ["permaLoot",false]) || (typeOf _x in _ammobox); | |
| 45 | if (!_keep) then {
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| 46 | _nearby = {(isPlayer _x) and (alive _x)} count (_x nearEntities [["CAManBase","AllVehicles"], 130]);
| |
| 47 | if (_nearby==0) then {
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| 48 | deleteVehicle _x; | |
| 49 | sleep 0.025; | |
| 50 | _delQty = _delQty + 1; | |
| 51 | }; | |
| 52 | }; | |
| 53 | sleep 0.001; | |
| 54 | } forEach _missionObjs; | |
| 55 | if (_delQty > 0) then {
| |
| 56 | _qty = count _lootpiles; | |
| 57 | diag_log (format["LinkCleaning: Deleted %1 Loot Piles out of %2",_delQty,_qty]); | |
| 58 | }; | |
| 59 | }; | |
| 60 | ||
| 61 | if ((diag_tickTime - _lastFixFps) > 180) then | |
| 62 | {
| |
| 63 | _lastFixFps = diag_tickTime; | |
| 64 | _allstartlk = ((allMissionObjects "WeaponHolder")+(allMissionObjects "Sound_Flies")+(allDead)+([0,0,0] nearEntities ['CAAnimalBase', 10000000])); | |
| 65 | _countlk = count _allstartlk; | |
| 66 | - | diag_log format["LinkCleaning: Stop cleaning objects - %1",_countlk]; |
| 66 | + | diag_log format["LinkCleaning: Start cleaning objects - %1",_countlk]; |
| 67 | {
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| 68 | if (!isNull _x) then | |
| 69 | {
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| 70 | if (_x in vehicles) then {deletevehicle _x;};
| |
| 71 | _nearbylk1 = {(isPlayer _x) and (alive _x)} count (_x nearEntities [["CAManBase"], 450]);
| |
| 72 | _keeplk = _x getVariable ["permaLoot",false]; | |
| 73 | if ((_nearbylk1 == 0) && (!_keeplk) && !(_x in alldead)) then | |
| 74 | {
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| 75 | deleteVehicle _x; | |
| 76 | }; | |
| 77 | _nearbylk2 = {(isPlayer _x) and (alive _x)} count (_x nearEntities [["CAManBase"], 25]);
| |
| 78 | if ((_nearbylk2 == 0) && (_x in alldead) && (_x isKindOf "zZombie_Base")) then | |
| 79 | {
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| 80 | deleteVehicle _x; | |
| 81 | }; | |
| 82 | if ((_nearbylk2 == 0) && (_x isKindOf "CAAnimalBase")) then {deleteVehicle _x;};
| |
| 83 | }; | |
| 84 | } foreach _allstartlk; | |
| 85 | _countlktwo = count ((allMissionObjects "WeaponHolder")+(allMissionObjects "Sound_Flies")+(allDead)+([0,0,0] nearEntities ['CAAnimalBase', 10000000])); | |
| 86 | diag_log format["LinkCleaning: Stop cleaning objects - %1",_countlktwo]; | |
| 87 | }; | |
| 88 | ||
| 89 | if ((diag_tickTime - _lastZombieClean) > 180) then {
| |
| 90 | _lastZombieClean = diag_tickTime; | |
| 91 | {
| |
| 92 | if (local _x) then {
| |
| 93 | private ["_pos","_delrndzed","_qty","_randomzeds","_nearby"]; | |
| 94 | ||
| 95 | _randomzeds = entities "zZombie_Base"; | |
| 96 | _delrndzed = 0; | |
| 97 | ||
| 98 | _x call purge; | |
| 99 | sleep 0.025; | |
| 100 | _delrndzed = _delrndzed + 1; | |
| 101 | } else {
| |
| 102 | if (!alive _x) then {
| |
| 103 | _pos = getPosATL _x; | |
| 104 | if (count _pos > 0) then {
| |
| 105 | _nearby = {(isPlayer _x) and (alive _x)} count (_pos nearEntities [["CAManBase","AllVehicles"], 130]);
| |
| 106 | if (_nearby==0) then {
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| 107 | _x call purge; | |
| 108 | sleep 0.025; | |
| 109 | _delrndzed = _delrndzed + 1; | |
| 110 | }; | |
| 111 | }; | |
| 112 | }; | |
| 113 | }; | |
| 114 | sleep 0.001; | |
| 115 | } forEach _randomzeds; | |
| 116 | if (_delrndzed > 0) then {
| |
| 117 | _qty = count_randomzeds; | |
| 118 | diag_log (format["LinkCleaning: Deleted %1 Zombies out of %2",_delrndzed,_qty]); | |
| 119 | }; | |
| 120 | ||
| 121 | ||
| 122 | if ((diag_tickTime - _lastGroupClean) > 360) then {
| |
| 123 | _lastGroupClean = diag_tickTime; | |
| 124 | //Player Groups Cleanup | |
| 125 | if (count units _x==0) then {
| |
| 126 | deleteGroup _x; | |
| 127 | _x = nil; | |
| 128 | }; | |
| 129 | } forEach allGroups; | |
| 130 | ||
| 131 | ||
| 132 | if ((diag_tickTime - _lastGullMod) > 180) then {
| |
| 133 | _lastGullMod = diag_tickTime; | |
| 134 | _x call purge; | |
| 135 | } forEach entities "Seagull"; | |
| 136 | sleep 5; | |
| 137 | }; | |
| 138 | }; | |
| 139 | }; | |
| 140 | }; |