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| 1 | --//====================================================\\-- | |
| 2 | --|| POTATO | |
| 3 | --\\====================================================//-- | |
| 4 | ||
| 5 | --//=========================================================\\-- | |
| 6 | --|| WARNING: THIS SCRIPT HAS BEEN EDITED TO ADD MORE ATTACKS. | |
| 7 | --\\=========================================================//-- | |
| 8 | ||
| 9 | local MODULE = script | |
| 10 | local CHARACTER = owner.Character | |
| 11 | local PLAYER = game:GetService("Players"):GetPlayerFromCharacter(CHARACTER)
| |
| 12 | local HUM = CHARACTER.Humanoid | |
| 13 | local EVENT = Instance.new("RemoteEvent",MODULE)
| |
| 14 | EVENT.Name = "Event" | |
| 15 | local REMOTE = MODULE.Event | |
| 16 | ||
| 17 | local ROOT = HUM.Torso | |
| 18 | local HEAD = CHARACTER.Head | |
| 19 | local TORSO = CHARACTER.Torso | |
| 20 | local RIGHTARM = CHARACTER["Right Arm"] | |
| 21 | local LEFTARM = CHARACTER["Left Arm"] | |
| 22 | local RIGHTLEG = CHARACTER["Right Leg"] | |
| 23 | local LEFTLEG = CHARACTER["Left Leg"] | |
| 24 | local ROOTJOINT = ROOT["RootJoint"] | |
| 25 | local NECK = TORSO["Neck"] | |
| 26 | local RIGHTSHOULDER = TORSO["Right Shoulder"] | |
| 27 | local LEFTSHOULDER = TORSO["Left Shoulder"] | |
| 28 | local RIGHTHIP = TORSO["Right Hip"] | |
| 29 | local LEFTHIP = TORSO["Left Hip"] | |
| 30 | local MOUSEPOS = ROOT.Position | |
| 31 | ||
| 32 | IT = Instance.new | |
| 33 | CF = CFrame.new | |
| 34 | VT = Vector3.new | |
| 35 | RAD = math.rad | |
| 36 | C3 = Color3.new | |
| 37 | UD2 = UDim2.new | |
| 38 | BRICKC = BrickColor.new | |
| 39 | ANGLES = CFrame.Angles | |
| 40 | EULER = CFrame.fromEulerAnglesXYZ | |
| 41 | COS = math.cos | |
| 42 | ACOS = math.acos | |
| 43 | SIN = math.sin | |
| 44 | ASIN = math.asin | |
| 45 | ABS = math.abs | |
| 46 | MRANDOM = math.random | |
| 47 | FLOOR = math.floor | |
| 48 | ||
| 49 | --//====================================================\\-- | |
| 50 | --|| FE CODE | |
| 51 | --\\====================================================//-- | |
| 52 | ||
| 53 | if game:GetService("RunService"):IsClient()then error("RUN SCRIPT AS R/ AND NOT RL/.")end;print("FE CODE BY WAVERLYCOLE");InternalData = {}
| |
| 54 | do | |
| 55 | script.Parent = owner.Character | |
| 56 | local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
| |
| 57 | local function NewFakeEvent() | |
| 58 | local Bind = Instance.new("BindableEvent")
| |
| 59 | local Fake;Fake = {Connections = {},
| |
| 60 | fakeEvent=true; | |
| 61 | Connect=function(self,Func) | |
| 62 | Bind.Event:connect(Func) | |
| 63 | self.Connections[Bind] = true | |
| 64 | return setmetatable({Connected = true},{
| |
| 65 | __index = function (self,Index) | |
| 66 | if Index:lower() == "disconnect" then | |
| 67 | return function() Fake.Connections[Bind] = false;self.Connected = false end | |
| 68 | end | |
| 69 | return Fake[Index] | |
| 70 | end; | |
| 71 | __tostring = function() return "Connection" end; | |
| 72 | }) | |
| 73 | end} | |
| 74 | Fake.connect = Fake.Connect;return Fake; | |
| 75 | end | |
| 76 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
| |
| 77 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
| |
| 78 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
| |
| 79 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
| |
| 80 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
| 81 | local function TriggerEvent(self,Event,...) | |
| 82 | local Trigger = Mouse[Event] | |
| 83 | if Trigger and Trigger.fakeEvent and Trigger.Connections then | |
| 84 | for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end | |
| 85 | end | |
| 86 | end | |
| 87 | Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent | |
| 88 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
| 89 | if FiredBy.Name ~= owner.Name then return end | |
| 90 | if Input.MouseEvent then | |
| 91 | Mouse.Target = Input.Target;Mouse.Hit = Input.Hit | |
| 92 | else | |
| 93 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
| 94 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end | |
| 95 | for _,Action in pairs(ContextActionService.Actions) do | |
| 96 | for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end | |
| 97 | end | |
| 98 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
| 99 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
| 100 | end | |
| 101 | end) | |
| 102 | InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService | |
| 103 | Event.Parent = NLS([[ | |
| 104 | local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
| |
| 105 | local Input = function(Input,gameProcessedEvent) | |
| 106 | if gameProcessedEvent then return end | |
| 107 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
| |
| 108 | end | |
| 109 | UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input) | |
| 110 | local Hit,Target | |
| 111 | while wait(1/30) do | |
| 112 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
| 113 | Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
| |
| 114 | end | |
| 115 | end | |
| 116 | ]],owner.Character) | |
| 117 | end | |
| 118 | RealGame = game;game = setmetatable({},{
| |
| 119 | __index = function (self,Index) | |
| 120 | local Sandbox = function (Thing) | |
| 121 | if Thing:IsA("Player") then
| |
| 122 | local RealPlayer = Thing | |
| 123 | return setmetatable({},{
| |
| 124 | __index = function (self,Index) | |
| 125 | local Type = type(RealPlayer[Index]) | |
| 126 | if Type == "function" then | |
| 127 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
| 128 | return function (self)return InternalData["Mouse"] end | |
| 129 | end | |
| 130 | return function (self,...)return RealPlayer[Index](RealPlayer,...) end | |
| 131 | end | |
| 132 | return RealPlayer[Index] | |
| 133 | end; | |
| 134 | __tostring = function(self) return RealPlayer.Name end | |
| 135 | }) | |
| 136 | end | |
| 137 | end | |
| 138 | if RealGame[Index] then | |
| 139 | local Type = type(RealGame[Index]) | |
| 140 | if Type == "function" then | |
| 141 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
| 142 | return function (self,Service) | |
| 143 | local FakeServices = {
| |
| 144 | ["players"] = function() | |
| 145 | return setmetatable({},{
| |
| 146 | __index = function (self2,Index2) | |
| 147 | local RealService = RealGame:GetService(Service) | |
| 148 | local Type2 = type(Index2) | |
| 149 | if Type2 == "function" then | |
| 150 | return function (self,...) return RealService[Index2](RealService,...)end | |
| 151 | else | |
| 152 | if Index2:lower() == "localplayer" then return Sandbox(owner) end | |
| 153 | return RealService[Index2] | |
| 154 | end | |
| 155 | end; | |
| 156 | __tostring = function(self) return RealGame:GetService(Service).Name end | |
| 157 | }) | |
| 158 | end; | |
| 159 | ["contextactionservice"] = function() return InternalData["ContextActionService"] end; | |
| 160 | ["userinputservice"] = function() return InternalData["UserInputService"] end; | |
| 161 | ["runservice"] = function() | |
| 162 | return setmetatable({},{
| |
| 163 | __index = function(self2,Index2) | |
| 164 | local RealService = RealGame:GetService(Service) | |
| 165 | local Type2 = type(Index2) | |
| 166 | if Type2 == "function" then | |
| 167 | return function (self,...) return RealService[Index2](RealService,...) end | |
| 168 | else | |
| 169 | local RunServices = {
| |
| 170 | ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
| |
| 171 | ["renderstepped"] = function() return RealService["Stepped"] end | |
| 172 | } | |
| 173 | if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end | |
| 174 | return RealService[Index2] | |
| 175 | end | |
| 176 | end | |
| 177 | }) | |
| 178 | end | |
| 179 | } | |
| 180 | if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end | |
| 181 | return RealGame:GetService(Service) | |
| 182 | end | |
| 183 | end | |
| 184 | return function (self,...) return RealGame[Index](RealGame,...) end | |
| 185 | else | |
| 186 | if game:GetService(Index) then return game:GetService(Index) end | |
| 187 | return RealGame[Index] | |
| 188 | end | |
| 189 | end | |
| 190 | return nil | |
| 191 | end | |
| 192 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")
| |
| 193 | ||
| 194 | ||
| 195 | --//====================================================\\-- | |
| 196 | --|| BACKGROUND VALUES | |
| 197 | --\\====================================================//-- | |
| 198 | ||
| 199 | local ANIM_SPEED = 3 | |
| 200 | local MOUSE = owner:GetMouse() | |
| 201 | local FRAME_SPEED = 1 / 60 -- (1 / 30) OR (1 / 60) | |
| 202 | local CHANGE = 2 / ANIM_SPEED | |
| 203 | local DAMAGEMULTIPLIER = 1 | |
| 204 | local ANIM = "Idle" | |
| 205 | local KEYHOLD = false | |
| 206 | local MOUSEHOLD = false | |
| 207 | local ATTACKING = false | |
| 208 | local Debris = game:GetService("Debris")
| |
| 209 | local Effects = IT("Folder",CHARACTER)
| |
| 210 | Effects.Name = "FXFolder" | |
| 211 | local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
| 212 | local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
| 213 | local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) | |
| 214 | local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) | |
| 215 | local ANIMATE = CHARACTER:FindFirstChild("Animate")
| |
| 216 | local CROUCHED = false | |
| 217 | local POTATOMODEL= Instance.new("Part",MODULE)
| |
| 218 | POTATOMODEL.Name = "Potato" | |
| 219 | POTATOMODEL.CanCollide = false | |
| 220 | POTATOMODEL.Size = Vector3.new(0.992, 1.288, 0.993) | |
| 221 | MESHPOTATO = Instance.new("SpecialMesh",POTATOMODEL)
| |
| 222 | MESHPOTATO.MeshId = "rbxassetid://477543051" | |
| 223 | MESHPOTATO.TextureId = "rbxassetid://477543054" | |
| 224 | local POTATO = MODULE.Potato | |
| 225 | POTATO.Parent = nil | |
| 226 | local DEAD = false | |
| 227 | ||
| 228 | --//====================================================\\-- | |
| 229 | --|| HEARTBEAT | |
| 230 | --\\====================================================//-- | |
| 231 | ||
| 232 | ArtificialHB = Instance.new("BindableEvent", script)
| |
| 233 | ArtificialHB.Name = "ArtificialHB" | |
| 234 | ||
| 235 | script:WaitForChild("ArtificialHB")
| |
| 236 | ||
| 237 | frame = FRAME_SPEED | |
| 238 | tf = 0 | |
| 239 | allowframeloss = false | |
| 240 | tossremainder = false | |
| 241 | lastframe = tick() | |
| 242 | script.ArtificialHB:Fire() | |
| 243 | ||
| 244 | game:GetService("RunService").Heartbeat:connect(function(s, p)
| |
| 245 | tf = tf + s | |
| 246 | if tf >= frame then | |
| 247 | if allowframeloss then | |
| 248 | ArtificialHB:Fire() | |
| 249 | lastframe = tick() | |
| 250 | else | |
| 251 | for i = 1, math.floor(tf / frame) do | |
| 252 | ArtificialHB:Fire() | |
| 253 | end | |
| 254 | lastframe = tick() | |
| 255 | end | |
| 256 | if tossremainder then | |
| 257 | tf = 0 | |
| 258 | else | |
| 259 | tf = tf - frame * math.floor(tf / frame) | |
| 260 | end | |
| 261 | end | |
| 262 | end) | |
| 263 | ||
| 264 | function PositiveAngle(NUMBER) | |
| 265 | if NUMBER >= 0 then | |
| 266 | NUMBER = 0 | |
| 267 | end | |
| 268 | return NUMBER | |
| 269 | end | |
| 270 | ||
| 271 | function NegativeAngle(NUMBER) | |
| 272 | if NUMBER <= 0 then | |
| 273 | NUMBER = 0 | |
| 274 | end | |
| 275 | return NUMBER | |
| 276 | end | |
| 277 | ||
| 278 | function Swait(NUMBER) | |
| 279 | if NUMBER == 0 or NUMBER == nil then | |
| 280 | ArtificialHB.Event:wait() | |
| 281 | else | |
| 282 | for i = 1, NUMBER do | |
| 283 | ArtificialHB.Event:wait() | |
| 284 | end | |
| 285 | end | |
| 286 | end | |
| 287 | ||
| 288 | --//====================================================\\-- | |
| 289 | --|| CLERP | |
| 290 | --\\====================================================//-- | |
| 291 | ||
| 292 | function QuaternionFromCFrame(cf) | |
| 293 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 294 | local trace = m00 + m11 + m22 | |
| 295 | if trace > 0 then | |
| 296 | local s = math.sqrt(1 + trace) | |
| 297 | local recip = 0.5 / s | |
| 298 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
| 299 | else | |
| 300 | local i = 0 | |
| 301 | if m11 > m00 then | |
| 302 | i = 1 | |
| 303 | end | |
| 304 | if m22 > (i == 0 and m00 or m11) then | |
| 305 | i = 2 | |
| 306 | end | |
| 307 | if i == 0 then | |
| 308 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
| 309 | local recip = 0.5 / s | |
| 310 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
| 311 | elseif i == 1 then | |
| 312 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
| 313 | local recip = 0.5 / s | |
| 314 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
| 315 | elseif i == 2 then | |
| 316 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
| 317 | local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
| 318 | end | |
| 319 | end | |
| 320 | end | |
| 321 | ||
| 322 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 323 | local xs, ys, zs = x + x, y + y, z + z | |
| 324 | local wx, wy, wz = w * xs, w * ys, w * zs | |
| 325 | local xx = x * xs | |
| 326 | local xy = x * ys | |
| 327 | local xz = x * zs | |
| 328 | local yy = y * ys | |
| 329 | local yz = y * zs | |
| 330 | local zz = z * zs | |
| 331 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
| 332 | end | |
| 333 | ||
| 334 | function QuaternionSlerp(a, b, t) | |
| 335 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
| 336 | local startInterp, finishInterp; | |
| 337 | if cosTheta >= 0.0001 then | |
| 338 | if (1 - cosTheta) > 0.0001 then | |
| 339 | local theta = ACOS(cosTheta) | |
| 340 | local invSinTheta = 1 / SIN(theta) | |
| 341 | startInterp = SIN((1 - t) * theta) * invSinTheta | |
| 342 | finishInterp = SIN(t * theta) * invSinTheta | |
| 343 | else | |
| 344 | startInterp = 1 - t | |
| 345 | finishInterp = t | |
| 346 | end | |
| 347 | else | |
| 348 | if (1 + cosTheta) > 0.0001 then | |
| 349 | local theta = ACOS(-cosTheta) | |
| 350 | local invSinTheta = 1 / SIN(theta) | |
| 351 | startInterp = SIN((t - 1) * theta) * invSinTheta | |
| 352 | finishInterp = SIN(t * theta) * invSinTheta | |
| 353 | else | |
| 354 | startInterp = t - 1 | |
| 355 | finishInterp = t | |
| 356 | end | |
| 357 | end | |
| 358 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
| 359 | end | |
| 360 | ||
| 361 | function Clerp(a, b, t) | |
| 362 | local qa = {QuaternionFromCFrame(a)}
| |
| 363 | local qb = {QuaternionFromCFrame(b)}
| |
| 364 | local ax, ay, az = a.x, a.y, a.z | |
| 365 | local bx, by, bz = b.x, b.y, b.z | |
| 366 | local _t = 1 - t | |
| 367 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
| 368 | end | |
| 369 | ||
| 370 | --//====================================================\\-- | |
| 371 | --|| FUNCTIONS | |
| 372 | --\\====================================================//-- | |
| 373 | ||
| 374 | function Animate(INOUT) | |
| 375 | if INOUT == "In" then | |
| 376 | ANIMATE.Parent = CHARACTER | |
| 377 | ROOTJOINT.C0 = ROOTC0 | |
| 378 | NECK.C0 = NECKC0 | |
| 379 | RIGHTSHOULDER.C0 = CF(1.5, 0.5, 0) * RIGHTSHOULDERC0 | |
| 380 | LEFTSHOULDER.C0 = CF(-1.5, 0.5, 0) * LEFTSHOULDERC0 | |
| 381 | RIGHTHIP.C0 = CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) | |
| 382 | LEFTHIP.C0 = CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) | |
| 383 | elseif INOUT == "Out" then | |
| 384 | for _,v in next, HUM:GetPlayingAnimationTracks() do | |
| 385 | v:Stop(); | |
| 386 | end | |
| 387 | ANIMATE.Parent = nil | |
| 388 | end | |
| 389 | end | |
| 390 | ||
| 391 | function WeldParts(A,B) | |
| 392 | local WLD = IT("ManualWeld")
| |
| 393 | WLD.Part0 = A | |
| 394 | WLD.Part1 = B | |
| 395 | WLD.C1 = B.CFrame:inverse() * A.CFrame | |
| 396 | WLD.Parent = A | |
| 397 | return WLD | |
| 398 | end | |
| 399 | ||
| 400 | --NewSound({ID = 0,PARENT = ROOT,VOLUME = 0.5,PITCH = 1,LOOP = false,MAXDISTANCE = 1000,EMITTERSIZE = 10,PLAYING = true,PLAYONREMOVE = false,DOESDEBRIS = true})
| |
| 401 | function NewSound(TABLE) | |
| 402 | local ID = "rbxassetid://"..(TABLE.ID or 0) | |
| 403 | local PARENT = (TABLE.PARENT or ROOT) | |
| 404 | local VOLUME = (TABLE.VOLUME or 0.5) | |
| 405 | local PITCH = (TABLE.PITCH or 1) | |
| 406 | local LOOP = (TABLE.LOOP or false) | |
| 407 | local MAXDISTANCE = (TABLE.MAXDISTANCE or 100) | |
| 408 | local EMITTERSIZE = (TABLE.EMITTERSIZE or 10) | |
| 409 | local PLAYING = (TABLE.PLAYING or true) | |
| 410 | local PLAYONREMOVE = (TABLE.PLAYONREMOVE or false) | |
| 411 | local DOESDEBRIS = (TABLE.DOESDEBRIS or true) | |
| 412 | if ID ~= "rbxassetid://0" then | |
| 413 | local SOUND = IT("Sound",PARENT)
| |
| 414 | SOUND.SoundId = ID | |
| 415 | SOUND.Volume = VOLUME | |
| 416 | SOUND.Pitch = PITCH | |
| 417 | SOUND.Looped = LOOP | |
| 418 | SOUND.MaxDistance = MAXDISTANCE | |
| 419 | SOUND.EmitterSize = EMITTERSIZE | |
| 420 | SOUND.PlayOnRemove = PLAYONREMOVE | |
| 421 | if DOESDEBRIS == true and PLAYING == true and LOOP == false then | |
| 422 | Debris:AddItem(SOUND,SOUND.TimeLength+5) | |
| 423 | end | |
| 424 | if PLAYING == true then | |
| 425 | SOUND:Play() | |
| 426 | end | |
| 427 | return SOUND | |
| 428 | end | |
| 429 | end | |
| 430 | ||
| 431 | function AttachmentCFrame(A) | |
| 432 | return A.Parent.CFrame*CF(A.Position) | |
| 433 | end | |
| 434 | ||
| 435 | function CastProperRay(StartPos, EndPos, Distance, Ignore) | |
| 436 | local DIRECTION = CF(StartPos,EndPos).lookVector | |
| 437 | return Raycast(StartPos, DIRECTION, Distance, Ignore) | |
| 438 | end | |
| 439 | ||
| 440 | function ApplyDamageTo(HUM,DAMAGE) | |
| 441 | if HUM.Health >= 0 then | |
| 442 | HUM.Health = HUM.Health - DAMAGE | |
| 443 | if HUM.Health <= 0 then | |
| 444 | HUM.Parent:Destroy() | |
| 445 | end | |
| 446 | end | |
| 447 | end | |
| 448 | ||
| 449 | function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS) | |
| 450 | return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS) | |
| 451 | end | |
| 452 | ||
| 453 | function Chatter(Text,Timer) | |
| 454 | local chat = coroutine.wrap(function() | |
| 455 | if CHARACTER:FindFirstChild("SpeechBoard")~= nil then
| |
| 456 | CHARACTER:FindFirstChild("SpeechBoard"):destroy()
| |
| 457 | end | |
| 458 | local naeeym2 = IT("BillboardGui",CHARACTER)
| |
| 459 | naeeym2.Size = UD2(0,100,0,40) | |
| 460 | naeeym2.StudsOffset = Vector3.new(0,2,0) | |
| 461 | naeeym2.Adornee = HEAD | |
| 462 | naeeym2.Name = "SpeechBoard" | |
| 463 | naeeym2.AlwaysOnTop = true | |
| 464 | local tecks2 = IT("TextLabel",naeeym2)
| |
| 465 | tecks2.BackgroundTransparency = 1 | |
| 466 | tecks2.BorderSizePixel = 0 | |
| 467 | tecks2.Text = "" | |
| 468 | tecks2.Font = "Legacy" | |
| 469 | tecks2.TextSize = 15 | |
| 470 | tecks2.TextStrokeTransparency = 0 | |
| 471 | tecks2.TextColor3 = Color3.new(1,1,1) | |
| 472 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
| 473 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
| 474 | for i = 1,string.len(Text),1 do | |
| 475 | if naeeym2.Parent ~= CHARACTER then | |
| 476 | break | |
| 477 | end | |
| 478 | tecks2.Text = string.sub(Text,1,i) | |
| 479 | wait(Timer) | |
| 480 | end | |
| 481 | wait(1) | |
| 482 | naeeym2:Destroy() | |
| 483 | end) | |
| 484 | chat() | |
| 485 | end | |
| 486 | ||
| 487 | --//====================================================\\-- | |
| 488 | --|| ABILITIES | |
| 489 | --\\====================================================//-- | |
| 490 | ||
| 491 | function Potato() | |
| 492 | if CROUCHED == false then | |
| 493 | Animate("Out")
| |
| 494 | ATTACKING = true | |
| 495 | local TARGET = nil | |
| 496 | local POTAT = POTATO:Clone() | |
| 497 | POTAT.Parent = Effects | |
| 498 | POTAT.CFrame = RIGHTARM.CFrame*CF(0,-1.1,0) * ANGLES(RAD(90), RAD(0), RAD(0)) | |
| 499 | local WLD = WeldParts(RIGHTARM,POTAT) | |
| 500 | Chatter(":)",0)
| |
| 501 | NewSound({ID = 2174934221,PARENT = HEAD,VOLUME = 5,PITCH = MRANDOM(9,11)/5,LOOP = false,MAXDISTANCE = 200,EMITTERSIZE = 15,PLAYING = true,PLAYONREMOVE = false,DOESDEBRIS = true})
| |
| 502 | for i=0, 0.5, 0.1 / ANIM_SPEED do | |
| 503 | Swait() | |
| 504 | ROOTJOINT.C0 = Clerp(ROOTJOINT.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-35)), 2 / ANIM_SPEED) | |
| 505 | NECK.C0 = Clerp(NECK.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(35)), 2 / ANIM_SPEED) | |
| 506 | RIGHTSHOULDER.C0 = Clerp(RIGHTSHOULDER.C0, CF(1.5, 1, 0.2) * ANGLES(RAD(170), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 1 / ANIM_SPEED) | |
| 507 | LEFTSHOULDER.C0 = Clerp(LEFTSHOULDER.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(15), RAD(-45)) * LEFTSHOULDERC0, 1 / ANIM_SPEED) | |
| 508 | RIGHTHIP.C0 = Clerp(RIGHTHIP.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / ANIM_SPEED) | |
| 509 | LEFTHIP.C0 = Clerp(LEFTHIP.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(0), RAD(-80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-20)), 2 / ANIM_SPEED) | |
| 510 | end | |
| 511 | for i=0, 0.1, 0.1 / ANIM_SPEED do | |
| 512 | Swait() | |
| 513 | ROOTJOINT.C0 = Clerp(ROOTJOINT.C0,ROOTC0 * CF(0, -1, -0.5) * ANGLES(RAD(45), RAD(0), RAD(50)), 2 / ANIM_SPEED) | |
| 514 | NECK.C0 = Clerp(NECK.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(45), RAD(0), RAD(-10)), 2 / ANIM_SPEED) | |
| 515 | RIGHTSHOULDER.C0 = Clerp(RIGHTSHOULDER.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(25), RAD(0), RAD(25))*CF(0,-0.5,0) * RIGHTSHOULDERC0, 1 / ANIM_SPEED) | |
| 516 | LEFTSHOULDER.C0 = Clerp(LEFTSHOULDER.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-25), RAD(15), RAD(-15)) * LEFTSHOULDERC0, 1 / ANIM_SPEED) | |
| 517 | RIGHTHIP.C0 = Clerp(RIGHTHIP.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / ANIM_SPEED) | |
| 518 | LEFTHIP.C0 = Clerp(LEFTHIP.C0, CF(-1, -0.7, -0.5) * ANGLES(RAD(0), RAD(-80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(45)), 2 / ANIM_SPEED) | |
| 519 | end | |
| 520 | local FOES = {}
| |
| 521 | for index, CHILD in pairs(workspace:GetChildren()) do | |
| 522 | if CHILD:FindFirstChildOfClass("Humanoid") and CHILD ~= CHARACTER then
| |
| 523 | local HUMAN = CHILD:FindFirstChildOfClass("Humanoid")
| |
| 524 | local ROOT2 = HUMAN.Torso | |
| 525 | if ROOT2 and CHILD:FindFirstChild("Head") then
| |
| 526 | if (ROOT2.Position - ROOT.CFrame*CF(0,0,-1.25).p).Magnitude <= 3 then | |
| 527 | table.insert(FOES,CHILD.Head) | |
| 528 | end | |
| 529 | end | |
| 530 | end | |
| 531 | end | |
| 532 | if #FOES > 0 then | |
| 533 | local DIST = math.huge | |
| 534 | for E = 1, #FOES do | |
| 535 | if (FOES[E].Position - ROOT.Position).Magnitude < DIST then | |
| 536 | DIST = (FOES[E].Position - ROOT.Position).Magnitude | |
| 537 | TARGET = FOES[E] | |
| 538 | end | |
| 539 | end | |
| 540 | end | |
| 541 | if TARGET then | |
| 542 | NewSound({ID = 2174934221,PARENT = TARGET,VOLUME = 5,PITCH = MRANDOM(9,11)/10,LOOP = false,MAXDISTANCE = 200,EMITTERSIZE = 15,PLAYING = true,PLAYONREMOVE = false,DOESDEBRIS = true})
| |
| 543 | local BV = IT("BodyVelocity")
| |
| 544 | BV.MaxForce = BV.MaxForce * 500 | |
| 545 | BV.Velocity = CF(ROOT.Position,TARGET.Position+VT(0,0.5,0)).lookVector*25 | |
| 546 | BV.Parent = TARGET | |
| 547 | Debris:AddItem(BV,0.05) | |
| 548 | local HUM = TARGET.Parent:FindFirstChildOfClass("Humanoid")
| |
| 549 | if HUM then | |
| 550 | ApplyDamageTo(HUM,25) | |
| 551 | end | |
| 552 | WLD:Remove() | |
| 553 | POTAT.CFrame = CF(TARGET.Position,VT(ROOT.Position.X,TARGET.Position.Y,ROOT.Position.Z))*CF(0,0,-0.75) | |
| 554 | WeldParts(POTAT,TARGET) | |
| 555 | POTAT.Parent = TARGET.Parent | |
| 556 | end | |
| 557 | for i=0, 0.9, 0.1 / ANIM_SPEED do | |
| 558 | Swait() | |
| 559 | ROOTJOINT.C0 = Clerp(ROOTJOINT.C0,ROOTC0 * CF(0, -1, -0.5) * ANGLES(RAD(45), RAD(0), RAD(50)), 2 / ANIM_SPEED) | |
| 560 | NECK.C0 = Clerp(NECK.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(45), RAD(0), RAD(-10)), 2 / ANIM_SPEED) | |
| 561 | RIGHTSHOULDER.C0 = Clerp(RIGHTSHOULDER.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(25), RAD(0), RAD(25))*CF(0,-0.5,0) * RIGHTSHOULDERC0, 1 / ANIM_SPEED) | |
| 562 | LEFTSHOULDER.C0 = Clerp(LEFTSHOULDER.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-25), RAD(15), RAD(-15)) * LEFTSHOULDERC0, 1 / ANIM_SPEED) | |
| 563 | RIGHTHIP.C0 = Clerp(RIGHTHIP.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / ANIM_SPEED) | |
| 564 | LEFTHIP.C0 = Clerp(LEFTHIP.C0, CF(-1, -0.7, -0.5) * ANGLES(RAD(0), RAD(-80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(45)), 2 / ANIM_SPEED) | |
| 565 | end | |
| 566 | if TARGET == nil then | |
| 567 | POTAT:Remove() | |
| 568 | end | |
| 569 | Animate("In")
| |
| 570 | ATTACKING = false | |
| 571 | end | |
| 572 | end | |
| 573 | ||
| 574 | function PotatoTwo() | |
| 575 | if CROUCHED == false then | |
| 576 | Animate("Out")
| |
| 577 | ATTACKING = true | |
| 578 | local TARGET = nil | |
| 579 | local POTAT = POTATO:Clone() | |
| 580 | POTAT.Parent = Effects | |
| 581 | POTAT.Transparency = 1 | |
| 582 | POTAT.CFrame = RIGHTARM.CFrame*CF(0,-1.1,0) * ANGLES(RAD(90), RAD(0), RAD(0)) | |
| 583 | local WLD = WeldParts(RIGHTARM,POTAT) | |
| 584 | effect = Instance.new("Part",owner.Character)
| |
| 585 | effect.Anchored = true | |
| 586 | effect.CanCollide = false | |
| 587 | effect.Position = RIGHTARM.Position | |
| 588 | effect.Orientation = RIGHTARM.Orientation | |
| 589 | effect.BrickColor = BrickColor.new("White")
| |
| 590 | effect.Transparency = 1 | |
| 591 | meshefct = Instance.new("SpecialMesh",effect)
| |
| 592 | meshefct.Scale = Vector3.new(0.25, 0.25, 0.25) | |
| 593 | meshefct.MeshId = "rbxassetid://0" | |
| 594 | Chatter(":)",0)
| |
| 595 | NewSound({ID = 2174934221,PARENT = HEAD,VOLUME = 5,PITCH = MRANDOM(11,18)/5,LOOP = false,MAXDISTANCE = 200,EMITTERSIZE = 15,PLAYING = true,PLAYONREMOVE = false,DOESDEBRIS = true})
| |
| 596 | for i=0, 0.5, 0.1 / ANIM_SPEED do | |
| 597 | Swait() | |
| 598 | ROOTJOINT.C0 = Clerp(ROOTJOINT.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(-35)), 2 / ANIM_SPEED) | |
| 599 | NECK.C0 = Clerp(NECK.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(35)), 2 / ANIM_SPEED) | |
| 600 | RIGHTSHOULDER.C0 = Clerp(RIGHTSHOULDER.C0, CF(1.5, 1, 0.2) * ANGLES(RAD(170), RAD(0), RAD(-90)) * RIGHTSHOULDERC0, 1 / ANIM_SPEED) | |
| 601 | LEFTSHOULDER.C0 = Clerp(LEFTSHOULDER.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(15), RAD(-90)) * LEFTSHOULDERC0, 1 / ANIM_SPEED) | |
| 602 | RIGHTHIP.C0 = Clerp(RIGHTHIP.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / ANIM_SPEED) | |
| 603 | LEFTHIP.C0 = Clerp(LEFTHIP.C0, CF(-1, -0.5, -0.5) * ANGLES(RAD(0), RAD(-80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(-20)), 2 / ANIM_SPEED) | |
| 604 | meshefct.Scale = meshefct.Scale + Vector3.new(0.15, 0.15, 0.15) | |
| 605 | effect.Orientation = RIGHTARM.Orientation | |
| 606 | end | |
| 607 | for i=0, 0.1, 0.1 / ANIM_SPEED do | |
| 608 | Swait() | |
| 609 | ROOTJOINT.C0 = Clerp(ROOTJOINT.C0,ROOTC0 * CF(0, -1, -0.5) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / ANIM_SPEED) | |
| 610 | NECK.C0 = Clerp(NECK.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(45), RAD(0), RAD(-10)), 2 / ANIM_SPEED) | |
| 611 | RIGHTSHOULDER.C0 = Clerp(RIGHTSHOULDER.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(25), RAD(0), RAD(90))*CF(0,-0.5,0) * RIGHTSHOULDERC0, 1 / ANIM_SPEED) | |
| 612 | LEFTSHOULDER.C0 = Clerp(LEFTSHOULDER.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-25), RAD(15), RAD(90)) * LEFTSHOULDERC0, 1 / ANIM_SPEED) | |
| 613 | RIGHTHIP.C0 = Clerp(RIGHTHIP.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / ANIM_SPEED) | |
| 614 | LEFTHIP.C0 = Clerp(LEFTHIP.C0, CF(-1, -0.7, -0.5) * ANGLES(RAD(0), RAD(-80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(45)), 2 / ANIM_SPEED) | |
| 615 | meshefct.Scale = meshefct.Scale + Vector3.new(0.15, 0.15, 0.15) | |
| 616 | effect.Orientation = RIGHTARM.Orientation | |
| 617 | effect.Transparency = effect.Transparency + 0.005 | |
| 618 | effect.Transparency = 0.5 | |
| 619 | end | |
| 620 | local FOES = {}
| |
| 621 | for index, CHILD in pairs(workspace:GetChildren()) do | |
| 622 | if CHILD:FindFirstChildOfClass("Humanoid") and CHILD ~= CHARACTER then
| |
| 623 | local HUMAN = CHILD:FindFirstChildOfClass("Humanoid")
| |
| 624 | local ROOT2 = HUMAN.Torso | |
| 625 | if ROOT2 and CHILD:FindFirstChild("Head") then
| |
| 626 | if (ROOT2.Position - ROOT.CFrame*CF(0,0,-1.25).p).Magnitude <= 3 then | |
| 627 | table.insert(FOES,CHILD.Head) | |
| 628 | end | |
| 629 | end | |
| 630 | end | |
| 631 | end | |
| 632 | if #FOES > 0 then | |
| 633 | local DIST = math.huge | |
| 634 | for E = 1, #FOES do | |
| 635 | if (FOES[E].Position - ROOT.Position).Magnitude < DIST then | |
| 636 | DIST = (FOES[E].Position - ROOT.Position).Magnitude | |
| 637 | TARGET = FOES[E] | |
| 638 | end | |
| 639 | end | |
| 640 | end | |
| 641 | if TARGET then | |
| 642 | NewSound({ID = 2174934221,PARENT = TARGET,VOLUME = 5,PITCH = MRANDOM(9,11)/10,LOOP = false,MAXDISTANCE = 200,EMITTERSIZE = 15,PLAYING = true,PLAYONREMOVE = false,DOESDEBRIS = true})
| |
| 643 | local BV = IT("BodyVelocity")
| |
| 644 | BV.MaxForce = BV.MaxForce * 500 | |
| 645 | BV.Velocity = CF(ROOT.Position,TARGET.Position+VT(0,0.5,0)).lookVector*25 | |
| 646 | BV.Parent = TARGET | |
| 647 | Debris:AddItem(BV,0.05) | |
| 648 | local HUM = TARGET.Parent:FindFirstChildOfClass("Humanoid")
| |
| 649 | if HUM then | |
| 650 | ApplyDamageTo(HUM,34) | |
| 651 | end | |
| 652 | WLD:Remove() | |
| 653 | POTAT.CFrame = CF(TARGET.Position,VT(ROOT.Position.X,TARGET.Position.Y,ROOT.Position.Z))*CF(0,0,-0.75) | |
| 654 | WeldParts(POTAT,TARGET) | |
| 655 | POTAT.Parent = TARGET.Parent | |
| 656 | end | |
| 657 | for i=0, 0.9, 0.1 / ANIM_SPEED do | |
| 658 | Swait() | |
| 659 | ROOTJOINT.C0 = Clerp(ROOTJOINT.C0,ROOTC0 * CF(0, -1, -0.5) * ANGLES(RAD(15), RAD(0), RAD(50)), 2 / ANIM_SPEED) | |
| 660 | NECK.C0 = Clerp(NECK.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(-10)), 2 / ANIM_SPEED) | |
| 661 | RIGHTSHOULDER.C0 = Clerp(RIGHTSHOULDER.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(90), RAD(0), RAD(25))*CF(0,-0.5,0) * RIGHTSHOULDERC0, 1 / ANIM_SPEED) | |
| 662 | LEFTSHOULDER.C0 = Clerp(LEFTSHOULDER.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(-25), RAD(15), RAD(-15)) * LEFTSHOULDERC0, 1 / ANIM_SPEED) | |
| 663 | RIGHTHIP.C0 = Clerp(RIGHTHIP.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / ANIM_SPEED) | |
| 664 | LEFTHIP.C0 = Clerp(LEFTHIP.C0, CF(-1, -0.7, -0.5) * ANGLES(RAD(0), RAD(-80), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(45)), 2 / ANIM_SPEED) | |
| 665 | meshefct.Scale = meshefct.Scale + Vector3.new(0.15, 0.15, 0.15) | |
| 666 | effect.Orientation = RIGHTARM.Orientation | |
| 667 | effect.Transparency = effect.Transparency + 0.05 | |
| 668 | end | |
| 669 | if TARGET == nil then | |
| 670 | POTAT:Remove() | |
| 671 | end | |
| 672 | Animate("In")
| |
| 673 | ATTACKING = false | |
| 674 | effect:Destroy() | |
| 675 | end | |
| 676 | end | |
| 677 | ||
| 678 | function Dance() | |
| 679 | if CROUCHED == false then | |
| 680 | local SONGS = {322621962,569026863,502771070,408862087,1471935327,236336857,2280063143,334259331,344685843,1479420512,297754476,591661590,1571736139,2988953773,130768805,2516100492,580535766,213546066}
| |
| 681 | local SONG = SONGS[MRANDOM(1,#SONGS)] | |
| 682 | Animate("Out")
| |
| 683 | HUM.WalkSpeed = 0 | |
| 684 | HUM.JumpPower = 0 | |
| 685 | ATTACKING = true | |
| 686 | local REMOVETRACK = false | |
| 687 | local TRACK = nil | |
| 688 | if ROOT:FindFirstChild("BGM_MUSIC") then
| |
| 689 | TRACK = ROOT:FindFirstChild("BGM_MUSIC")
| |
| 690 | else | |
| 691 | - | TRACK = NewSound({ID = SONG,PARENT = ROOT,VOLUME = 1.5,PITCH = 1,LOOP = true,MAXDISTANCE = 300,EMITTERSIZE = 300,PLAYING = true,PLAYONREMOVE = false,DOESDEBRIS = true})
|
| 691 | + | TRACK = NewSound({ID = 2174934221,PARENT = TARGET,VOLUME = 5,PITCH = MRANDOM(9,11)/10,LOOP = false,MAXDISTANCE = 200,EMITTERSIZE = 15,PLAYING = true,PLAYONREMOVE = false,DOESDEBRIS = true})
|
| 692 | REMOVETRACK = true | |
| 693 | end | |
| 694 | TRACK.SoundId = "rbxassetid://"..SONG | |
| 695 | TRACK:Play() | |
| 696 | local DONEWITHDANCING = false | |
| 697 | MOUSE.KeyDown:connect(function(Press) | |
| 698 | Press=Press:lower() | |
| 699 | if Press=="m" and TRACK.Playing==true then | |
| 700 | DONEWITHDANCING = true | |
| 701 | TRACK.Playing = false | |
| 702 | end | |
| 703 | if Press=="t" and TRACK.Playing==true then | |
| 704 | text() | |
| 705 | end | |
| 706 | end) | |
| 707 | local LOOP = 0 | |
| 708 | local RAVE = IT("PointLight",ROOT)
| |
| 709 | RAVE.Brightness = 100 | |
| 710 | repeat | |
| 711 | LOOP = LOOP + 5 | |
| 712 | RAVE.Color = BrickColor.random().Color | |
| 713 | ROOTJOINT.C0 = Clerp(ROOTJOINT.C0,ROOTC0 * CF(-0.25 * COS(LOOP / 50), 0, -0.5 - 0.5 * COS(LOOP / 25)) * ANGLES(RAD(0), RAD(0), RAD(45 * SIN(LOOP / 50))) * ANGLES(RAD(45 + 22.5 * COS(LOOP / 25)), RAD(0), RAD(0)), 2 / ANIM_SPEED) | |
| 714 | NECK.C0 = Clerp(NECK.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-45 - 22.5 * COS(LOOP / 25)), RAD(0), RAD(-45 * SIN(LOOP / 50))), 2 / ANIM_SPEED) | |
| 715 | RIGHTSHOULDER.C0 = Clerp(RIGHTSHOULDER.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(175+65 * SIN(LOOP / 25)), RAD(0), RAD(-45 * SIN(LOOP / 12.5))) * CF(0,-0.5,0) * RIGHTSHOULDERC0, 1 / ANIM_SPEED) | |
| 716 | LEFTSHOULDER.C0 = Clerp(LEFTSHOULDER.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(175+65 * SIN(LOOP / 25)), RAD(0), RAD(45 * SIN(LOOP / 12.5))) * CF(0,-0.5,0) * LEFTSHOULDERC0, 1 / ANIM_SPEED) | |
| 717 | RIGHTHIP.C0 = Clerp(RIGHTHIP.C0, CF(1, -0.5 + 0.5 * COS(LOOP / 25), -0.5 - 0.5 * COS(LOOP / 25)) * ANGLES(RAD(0), RAD(70), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / ANIM_SPEED) | |
| 718 | LEFTHIP.C0 = Clerp(LEFTHIP.C0, CF(-1, -0.5 + 0.5 * COS(LOOP / 25), -0.5 - 0.5 * COS(LOOP / 25)) * ANGLES(RAD(0), RAD(-70), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 2 / ANIM_SPEED) | |
| 719 | Swait() | |
| 720 | until TRACK.Playing == false or HUM.Health <= 0 | |
| 721 | TRACK:Destroy() | |
| 722 | RAVE:Remove() | |
| 723 | ROOTJOINT.C0 = ROOTC0 | |
| 724 | NECK.C0 = NECKC0 | |
| 725 | RIGHTSHOULDER.C0 = CF(1.5, 0.5, 0) * RIGHTSHOULDERC0 | |
| 726 | LEFTSHOULDER.C0 = CF(-1.5, 0.5, 0) * LEFTSHOULDERC0 | |
| 727 | RIGHTHIP.C0 = CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) | |
| 728 | LEFTHIP.C0 = CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) | |
| 729 | if REMOVETRACK == true then | |
| 730 | TRACK:Remove() | |
| 731 | else | |
| 732 | TRACK:Play() | |
| 733 | - | TRACK.SoundId = "rbxassetid://185558852" |
| 733 | + | TRACK.SoundId = "rbxassetid://2174934221" |
| 734 | end | |
| 735 | ATTACKING = false | |
| 736 | HUM.WalkSpeed = 20 | |
| 737 | HUM.JumpPower = 50 | |
| 738 | Animate("In")
| |
| 739 | end | |
| 740 | end | |
| 741 | ||
| 742 | function Crouch() | |
| 743 | if CROUCHED == false then | |
| 744 | ROOTJOINT.C0 = ROOTC0 * CF(0, 0, -1) * ANGLES(RAD(45), RAD(0), RAD(0)) | |
| 745 | NECK.C0 = NECKC0 * ANGLES(RAD(-45), RAD(0), RAD(0)) | |
| 746 | RIGHTSHOULDER.C0 = CF(1.5, 0.5, 0) * RIGHTSHOULDERC0 | |
| 747 | LEFTSHOULDER.C0 = CF(-1.5, 0.5, 0) * LEFTSHOULDERC0 | |
| 748 | RIGHTHIP.C0 = CF(1, 0, -1) * ANGLES(RAD(0), RAD(90), RAD(0)) | |
| 749 | LEFTHIP.C0 = CF(-1, 0, -1) * ANGLES(RAD(0), RAD(-90), RAD(0)) | |
| 750 | CROUCHED = true | |
| 751 | elseif CROUCHED == true then | |
| 752 | ROOTJOINT.C0 = ROOTC0 | |
| 753 | NECK.C0 = NECKC0 | |
| 754 | RIGHTSHOULDER.C0 = CF(1.5, 0.5, 0) * RIGHTSHOULDERC0 | |
| 755 | LEFTSHOULDER.C0 = CF(-1.5, 0.5, 0) * LEFTSHOULDERC0 | |
| 756 | RIGHTHIP.C0 = CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) | |
| 757 | LEFTHIP.C0 = CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) | |
| 758 | CROUCHED = false | |
| 759 | end | |
| 760 | end | |
| 761 | ||
| 762 | function The_Future_Is_Now() | |
| 763 | if CROUCHED == false then | |
| 764 | HUM.WalkSpeed = 0 | |
| 765 | HUM.JumpPower = 0 | |
| 766 | Animate("Out")
| |
| 767 | ATTACKING = true | |
| 768 | local FACE = HEAD.face | |
| 769 | local MESH = function(MESHID,TEXTURE,SIZE) | |
| 770 | if MESHID then | |
| 771 | for index, CHILD in pairs(CHARACTER:GetDescendants()) do | |
| 772 | if CHILD:IsA("BasePart") then
| |
| 773 | CHILD.Transparency = 1 | |
| 774 | end | |
| 775 | end | |
| 776 | FACE.Transparency = 1 | |
| 777 | ROOT.Transparency = 0 | |
| 778 | local MESH = ROOT:FindFirstChildOfClass("SpecialMesh") or IT("SpecialMesh",ROOT)
| |
| 779 | MESH.MeshId = "rbxassetid://"..MESHID | |
| 780 | MESH.TextureId = "rbxassetid://"..TEXTURE | |
| 781 | MESH.Scale = SIZE | |
| 782 | MESH.Offset = VT(0,0.5,0) | |
| 783 | else | |
| 784 | for index, CHILD in pairs(CHARACTER:GetDescendants()) do | |
| 785 | if CHILD:IsA("BasePart") then
| |
| 786 | CHILD.Transparency = 0 | |
| 787 | end | |
| 788 | end | |
| 789 | FACE.Transparency = 0 | |
| 790 | ROOT.Transparency = 1 | |
| 791 | if ROOT:FindFirstChildOfClass("SpecialMesh") then
| |
| 792 | ROOT:FindFirstChildOfClass("SpecialMesh"):Remove()
| |
| 793 | end | |
| 794 | end | |
| 795 | end | |
| 796 | local BOOMED = false | |
| 797 | local WARIO = NewSound({ID = 2989518230,PARENT = ROOT,VOLUME = 5,PITCH = 1,LOOP = false,MAXDISTANCE = 200,EMITTERSIZE = 15,PLAYING = true,PLAYONREMOVE = false,DOESDEBRIS = true})
| |
| 798 | repeat | |
| 799 | Swait() | |
| 800 | if WARIO.TimePosition <= 2.335 then | |
| 801 | ROOTJOINT.C0 = Clerp(ROOTJOINT.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.5 / ANIM_SPEED) | |
| 802 | NECK.C0 = Clerp(NECK.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(-65), RAD(0), RAD(0)), 0.5 / ANIM_SPEED) | |
| 803 | RIGHTSHOULDER.C0 = Clerp(RIGHTSHOULDER.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(150), RAD(0), RAD(25)) * RIGHTSHOULDERC0, 0.5 / ANIM_SPEED) | |
| 804 | LEFTSHOULDER.C0 = Clerp(LEFTSHOULDER.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(150), RAD(0), RAD(-25)) * LEFTSHOULDERC0, 0.5 / ANIM_SPEED) | |
| 805 | RIGHTHIP.C0 = Clerp(RIGHTHIP.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.5 / ANIM_SPEED) | |
| 806 | LEFTHIP.C0 = Clerp(LEFTHIP.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.5 / ANIM_SPEED) | |
| 807 | elseif WARIO.TimePosition > 2.335 and WARIO.TimePosition < 3.35 then | |
| 808 | MESH(441220320,441220324,VT(0.4,0.4,0.4)) | |
| 809 | ROOTJOINT.C0 = Clerp(ROOTJOINT.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.5 / ANIM_SPEED) | |
| 810 | NECK.C0 = Clerp(NECK.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.5 / ANIM_SPEED) | |
| 811 | RIGHTSHOULDER.C0 = Clerp(RIGHTSHOULDER.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.5 / ANIM_SPEED) | |
| 812 | LEFTSHOULDER.C0 = Clerp(LEFTSHOULDER.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 0.5 / ANIM_SPEED) | |
| 813 | RIGHTHIP.C0 = Clerp(RIGHTHIP.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.5 / ANIM_SPEED) | |
| 814 | LEFTHIP.C0 = Clerp(LEFTHIP.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.5 / ANIM_SPEED) | |
| 815 | else | |
| 816 | if BOOMED == false then | |
| 817 | ff = Instance.new("ForceField",owner.Character)
| |
| 818 | ff.Visible = false | |
| 819 | BOOMED = true | |
| 820 | local BOOM = IT("Explosion")
| |
| 821 | BOOM.Position = ROOT.Position | |
| 822 | BOOM.BlastRadius = 25 | |
| 823 | BOOM.Parent = ROOT | |
| 824 | end | |
| 825 | MESH(441220320,441220324,VT(0,0,0)) | |
| 826 | ROOTJOINT.C0 = Clerp(ROOTJOINT.C0,ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.5 / ANIM_SPEED) | |
| 827 | NECK.C0 = Clerp(NECK.C0, NECKC0 * CF(0, 0, 0 + ((1) - 1)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.5 / ANIM_SPEED) | |
| 828 | RIGHTSHOULDER.C0 = Clerp(RIGHTSHOULDER.C0, CF(1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.5 / ANIM_SPEED) | |
| 829 | LEFTSHOULDER.C0 = Clerp(LEFTSHOULDER.C0, CF(-1.5, 0.5, 0) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 0.5 / ANIM_SPEED) | |
| 830 | RIGHTHIP.C0 = Clerp(RIGHTHIP.C0, CF(1, -1, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.5 / ANIM_SPEED) | |
| 831 | LEFTHIP.C0 = Clerp(LEFTHIP.C0, CF(-1, -1, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.5 / ANIM_SPEED) | |
| 832 | end | |
| 833 | until WARIO.Playing == false or WARIO.Parent ~= ROOT | |
| 834 | MESH() | |
| 835 | ATTACKING = false | |
| 836 | HUM.WalkSpeed = 20 | |
| 837 | HUM.JumpPower = 50 | |
| 838 | Animate("In")
| |
| 839 | ff:Destroy() | |
| 840 | end | |
| 841 | end | |
| 842 | ||
| 843 | function text() | |
| 844 | local TEXT = {"I am going to slap a rabbit out of your nose","No it was your mom","Pics or it didnt happen","nein thoust","potato","no u, humans i swear","ok","m","literally a lemon",PLAYER.Name.." is here","literally consumes potatoes","i diagnose you with dead","GJIEUDJGHBEUYDTJGHGESIGUJSHGNUIESJDGTHNSEIUDGJHSEDNGIUKJSEDYHGNISUKEDJGHSNEIDUGJHSENDGUJSEHGNUISEJGM","gsap","toast when","I NEVER LEARNED HOW TO READ","help"}
| |
| 845 | Chatter(TEXT[MRANDOM(1,#TEXT)],0) | |
| 846 | end | |
| 847 | ||
| 848 | --//====================================================\\-- | |
| 849 | --|| WRAP | |
| 850 | --\\====================================================//-- | |
| 851 | ||
| 852 | MOUSE.Button1Down:connect(function() | |
| 853 | if ATTACKING==false then | |
| 854 | PotatoTwo() | |
| 855 | end | |
| 856 | end) | |
| 857 | ||
| 858 | MOUSE.KeyDown:connect(function(Press) | |
| 859 | Press=Press:lower() | |
| 860 | if Press=="z" and ATTACKING==false then | |
| 861 | Potato() | |
| 862 | end | |
| 863 | if Press=="t" and ATTACKING==false then | |
| 864 | text() | |
| 865 | end | |
| 866 | if Press=="c" and ATTACKING==false then | |
| 867 | Crouch() | |
| 868 | end | |
| 869 | if Press=="m" and ATTACKING==false then | |
| 870 | Dance() | |
| 871 | end | |
| 872 | if Press=="x" and ATTACKING==false then | |
| 873 | The_Future_Is_Now() | |
| 874 | end | |
| 875 | if Press=="e" and ATTACKING==false then | |
| 876 | if ROOT:FindFirstChild("BGM_MUSIC") then
| |
| 877 | ROOT:FindFirstChild("BGM_MUSIC"):Remove()
| |
| 878 | else | |
| 879 | local M = NewSound({ID = 185558852,PARENT = ROOT,VOLUME = 10,PITCH = 1,LOOP = true,MAXDISTANCE = 300,EMITTERSIZE = 300,PLAYING = true,PLAYONREMOVE = false,DOESDEBRIS = true})
| |
| 880 | M.Name = "BGM_MUSIC" | |
| 881 | end | |
| 882 | end | |
| 883 | end) | |
| 884 | ||
| 885 | ||
| 886 | REMOTE.OnServerEvent:Connect(function(PLR,V1,V2) | |
| 887 | if PLR == PLAYER and DEAD == false then | |
| 888 | --if V1 == "MousePositionUpdate" then | |
| 889 | --MOUSEPOS = V2 | |
| 890 | if V1 == "KeyUp" then | |
| 891 | KEYHOLD = false | |
| 892 | elseif V1 == "MouseUp" then | |
| 893 | MOUSEHOLD = false | |
| 894 | end | |
| 895 | if ATTACKING == false then | |
| 896 | if V1 == "MouseDown" then | |
| 897 | MOUSEHOLD = true | |
| 898 | elseif V1 == "KeyDown" then | |
| 899 | KEYHOLD = true | |
| 900 | if V2 == "z" then | |
| 901 | Potato() | |
| 902 | elseif V2 == "c" then | |
| 903 | Crouch() | |
| 904 | elseif V2 == "t" then | |
| 905 | text() | |
| 906 | elseif V2 == "m" then | |
| 907 | Dance() | |
| 908 | elseif V2 == "e" then | |
| 909 | if ROOT:FindFirstChild("BGM_MUSIC") then
| |
| 910 | ROOT:FindFirstChild("BGM_MUSIC"):Remove()
| |
| 911 | else | |
| 912 | local M = NewSound({ID = 185558852,PARENT = ROOT,VOLUME = 10,PITCH = 1,LOOP = true,MAXDISTANCE = 300,EMITTERSIZE = 300,PLAYING = true,PLAYONREMOVE = false,DOESDEBRIS = true})
| |
| 913 | M.Name = "BGM_MUSIC" | |
| 914 | end | |
| 915 | end | |
| 916 | end | |
| 917 | end | |
| 918 | end | |
| 919 | end) | |
| 920 | local M = NewSound({ID = 185558852,PARENT = ROOT,VOLUME = 10,PITCH = 1,LOOP = true,MAXDISTANCE = 300,EMITTERSIZE = 300,PLAYING = true,PLAYONREMOVE = false,DOESDEBRIS = true})
| |
| 921 | M.Name = "BGM_MUSIC" | |
| 922 | HUM.WalkSpeed = 20 | |
| 923 | ||
| 924 | HUM.Died:Connect(function() | |
| 925 | ApplyDamageTo(HUM,100000) | |
| 926 | DEAD = true | |
| 927 | Chatter("OW IM DEAD",0)
| |
| 928 | NewSound({ID = 2542613889,PARENT = HEAD,VOLUME = 10,PITCH = MRANDOM(9,11)/10,LOOP = false,MAXDISTANCE = 200,EMITTERSIZE = 15,PLAYING = true,PLAYONREMOVE = false,DOESDEBRIS = true})
| |
| 929 | end) |