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| 1 | - | |
| 1 | + | ply = game.Players.overhaleren |
| 2 | - | ply = game.Players.Overgamer10 |
| 2 | + | |
| 3 | torso = char.Torso | |
| 4 | ||
| 5 | legpos = CFrame.new(.5,-1.5,0) | |
| 6 | armpos = CFrame.new(1.5,.5,0) | |
| 7 | ||
| 8 | ang = CFrame.Angles | |
| 9 | cfn = CFrame.new | |
| 10 | ||
| 11 | Arms = {char["Left Arm"],char["Right Arm"]}
| |
| 12 | Legs = {char["Left Leg"],char["Right Leg"]}
| |
| 13 | ||
| 14 | track = false | |
| 15 | m = Instance.new("Model",char)
| |
| 16 | ||
| 17 | meshids = {["blast"] = "http://www.roblox.com/asset/?id=20329976", ["penguin"] = "http://www.roblox.com/asset/?id=15853464", ["ring"] = "http://www.roblox.com/asset/?id=3270017",
| |
| 18 | ["spike"] = "http://www.roblox.com/asset/?id=1033714",["cone"] = "http://www.roblox.com/asset/?id=1082802",["crown"] = "http://www.roblox.com/asset/?id=20329976",["arrow"] = "http://www.roblox.com/asset/?id=15886761", | |
| 19 | ["cloud"] = "http://www.roblox.com/asset/?id=1095708",["mjolnir"] = "http://www.roblox.com/asset/?id=1279013"} | |
| 20 | textureids = {["cone"] = "http://www.roblox.com/asset/?id=1082804",["rainbow"] = "http://www.roblox.com/asset/?id=28488599"}
| |
| 21 | ||
| 22 | --TOOLS-- | |
| 23 | T = {["P"] = function(x,y,z,color,transparency,cancollide,anchored)
| |
| 24 | c = Instance.new("Part",m)
| |
| 25 | ||
| 26 | c.TopSurface,c.BottomSurface = 0,0 | |
| 27 | c.formFactor = "Custom" | |
| 28 | c.Size = Vector3.new(x,y,z) | |
| 29 | c.BrickColor = BrickColor.new(color) | |
| 30 | c.Transparency = transparency | |
| 31 | c.CanCollide = cancollide | |
| 32 | if anchored ~= nil then c.Anchored = anchored end | |
| 33 | return c | |
| 34 | end | |
| 35 | , | |
| 36 | ["W"] = function(part0,part1,x,y,z,rx,ry,rz) | |
| 37 | w = Instance.new("Weld",m)
| |
| 38 | w.Part0,w.Part1 = part0,part1 | |
| 39 | w.C1 = CFrame.new(x,y,z) * CFrame.Angles(rx,ry,rz) | |
| 40 | return w | |
| 41 | end | |
| 42 | , | |
| 43 | ["F"] = function(parent,size,heat,color,secondcolor) | |
| 44 | f = Instance.new("Fire",parent)
| |
| 45 | f.Size = size | |
| 46 | f.Heat = heat | |
| 47 | if color ~= nil then f.Color = BrickColor.new(color).Color end | |
| 48 | if secondcolor ~= nil then f.SecondaryColor = BrickColor.new(secondcolor).Color end | |
| 49 | return f | |
| 50 | end | |
| 51 | , | |
| 52 | ["BP"] = function(parent,position) | |
| 53 | local bp = Instance.new("BodyPosition",parent)
| |
| 54 | bp.maxForce = Vector3.new()*math.huge | |
| 55 | bp.position = position | |
| 56 | end | |
| 57 | , | |
| 58 | ["R"] = function(part,x,y,z) | |
| 59 | if part == "lleg" then | |
| 60 | legw[1].C1 = CFrame.new(.5,-1.5,0)*ang(x,y,z) | |
| 61 | elseif part == "rleg" then | |
| 62 | legw[2].C1 = CFrame.new(-.5,-1.5,0)*ang(x,y,z) | |
| 63 | elseif part == "larm" then | |
| 64 | armw[1].C1 = CFrame.new(1.5,.5,0)*ang(x,y,z) | |
| 65 | elseif part == "rarm" then | |
| 66 | armw[2].C1 = CFrame.new(-1.5,.5,0)*ang(x,y,z) | |
| 67 | end | |
| 68 | end | |
| 69 | , | |
| 70 | ["Track"] = function(obj,t,lt) | |
| 71 | coroutine.resume(coroutine.create(function() | |
| 72 | while track do | |
| 73 | old = obj.Position | |
| 74 | wait() | |
| 75 | new = obj.Position | |
| 76 | ||
| 77 | mag = (old-new).magnitude | |
| 78 | dist = (old+new)/2 | |
| 79 | ||
| 80 | ray = T.P(t,mag+.2,t,obj.Color,t) | |
| 81 | Instance.new("CylinderMesh",ray)
| |
| 82 | ray.Anchored = true | |
| 83 | ray.CanCollide = false | |
| 84 | ray.CFrame = CFrame.new(dist,old)*ang(math.pi/2,0,0) | |
| 85 | game:GetService("Debris"):AddItem(ray,lt)
| |
| 86 | end | |
| 87 | end)) end, | |
| 88 | ["Reset"] = function(a) | |
| 89 | if a == "all" then | |
| 90 | T.R("lleg",0,0,0) T.R("rleg",0,0,0) T.R("rarm",0,0,0) T.R("larm",0,0,0)
| |
| 91 | else | |
| 92 | for i,v in pairs({"lleg","llarm","rarm","rleg"}) do T.R(v,0,0,0) end
| |
| 93 | end | |
| 94 | end | |
| 95 | , | |
| 96 | ["FM"] = function(parent,meshid,x,y,z,meshtexture) | |
| 97 | mesh = Instance.new("SpecialMesh",parent)
| |
| 98 | mesh.MeshId = meshids[meshid] | |
| 99 | mesh.Scale = Vector3.new(x,y,z) | |
| 100 | if meshtexture ~= nil then | |
| 101 | mesh.TextureId = textureids[meshtexture] | |
| 102 | end | |
| 103 | return mesh | |
| 104 | end | |
| 105 | , | |
| 106 | ["BG"] = function(parent) | |
| 107 | local c = Instance.new("BodyGyro",parent)
| |
| 108 | c.P = 20e+003 | |
| 109 | c.cframe = parent.CFrame | |
| 110 | c.maxTorque = Vector3.new(c.P,c.P,c.P) | |
| 111 | return c | |
| 112 | end | |
| 113 | , | |
| 114 | ["C"] = function(func) coroutine.resume(coroutine.create(func)) end | |
| 115 | , | |
| 116 | ["Lazor"] = function(from,to,size,color,lt,ball) | |
| 117 | mag = (from-to).magnitude | |
| 118 | ||
| 119 | p = T.P(size,mag,size,color,.5,false,true) | |
| 120 | p.Name = "Ray" | |
| 121 | p.CFrame = (CFrame.new(from,to) * CFrame.new(0,0,-mag/2))* ang(math.pi/2,0,0) | |
| 122 | if lt > 0 then | |
| 123 | game:GetService("Debris"):AddItem(p,lt)
| |
| 124 | end | |
| 125 | ||
| 126 | if ball ~= nil then | |
| 127 | ball.Anchored = true | |
| 128 | ball.Parent = p | |
| 129 | ball.CFrame = p.CFrame * CFrame.new(0,-mag/2,0) | |
| 130 | end | |
| 131 | return p | |
| 132 | end | |
| 133 | } | |
| 134 | --------- | |
| 135 | ||
| 136 | function damage(hit,amount) | |
| 137 | for i,v in pairs(hit.Parent:GetChildren()) do | |
| 138 | if v:IsA("Humanoid") and v.Parent ~= char then
| |
| 139 | ||
| 140 | if v.MaxHealth > 100 then v.Parent:BreakJoints() end | |
| 141 | v.Health = v.Health - amount | |
| 142 | ||
| 143 | amo = 0 | |
| 144 | for i,o in pairs(v.Parent:GetChildren()) do | |
| 145 | if o:IsA("BillboardGui") and o.Name == "satuttava" then
| |
| 146 | amo = amo+1 | |
| 147 | end end | |
| 148 | ||
| 149 | local bbg = Instance.new("BillboardGui",v.Parent)
| |
| 150 | bbg.Adornee = v.Torso | |
| 151 | bbg.Name = "satuttava" | |
| 152 | bbg.Size = UDim2.new(2,0,2,0) | |
| 153 | bbg.StudsOffset = Vector3.new(0,6+amo*2,0) | |
| 154 | ||
| 155 | box = Instance.new("TextLabel",bbg)
| |
| 156 | box.Size = UDim2.new(1,0,1,0) | |
| 157 | box.BackgroundColor = BrickColor.new("White")
| |
| 158 | box.Text = amount | |
| 159 | box.Position = UDim2.new(0,0,0,0) | |
| 160 | box.TextScaled = true | |
| 161 | game:GetService("Debris"):AddItem(bbg,.5)
| |
| 162 | end | |
| 163 | end | |
| 164 | end | |
| 165 | ||
| 166 | ||
| 167 | function left() | |
| 168 | T.R("rleg",math.rad(100),0,math.rad(30))
| |
| 169 | T.R("lleg",math.rad(-10),0,math.rad(30))
| |
| 170 | end | |
| 171 | function right() | |
| 172 | T.R("rleg",math.rad(-10),0,math.rad(-30))
| |
| 173 | T.R("lleg",math.rad(100),0,math.rad(-30))
| |
| 174 | end | |
| 175 | ||
| 176 | function penguin(mouse) | |
| 177 | local orb = T.P(1,1,1,"White",0,false) | |
| 178 | msh = T.FM(orb,"penguin",1,1,1,"rainbow") | |
| 179 | ||
| 180 | local orb2 = orb:Clone() | |
| 181 | orb2.Parent = m | |
| 182 | ||
| 183 | w = T.W(orb,Arms[1],0,-1.45,0,0,0,0) | |
| 184 | w = T.W(orb2,Arms[2],0,-1.45,0,0,0,0) | |
| 185 | ||
| 186 | T.R("larm",math.rad(-50),0,0)
| |
| 187 | T.R("rarm",0,0,-math.pi/2)
| |
| 188 | wait(0.5) | |
| 189 | local fire = T.F(orb,5,1,"Pink","Cyan") | |
| 190 | T.C(function() while true do wait(0.05) fire.Color = BrickColor:random().Color end end) | |
| 191 | ||
| 192 | local fire2 = T.F(orb2,5,1,"Pink","Cyan") | |
| 193 | T.C(function() while true do wait(0.05) fire.Color = BrickColor:random().Color end end) | |
| 194 | ||
| 195 | wait(0.5) | |
| 196 | T.R("larm",math.rad(70),0,0)
| |
| 197 | T.R("rarm",math.rad(70),0,0)
| |
| 198 | ||
| 199 | ||
| 200 | for i = 1,50 do | |
| 201 | wait() | |
| 202 | for i,v in pairs({orb,orb2}) do
| |
| 203 | T.Lazor(v.Position,torso.Position + torso.CFrame.lookVector * 30,1,BrickColor:random().Name,.1) | |
| 204 | end | |
| 205 | end | |
| 206 | ||
| 207 | orb:Remove() orb2:Remove() | |
| 208 | ||
| 209 | wait(.5) | |
| 210 | ||
| 211 | for i = 1,10 do | |
| 212 | wait() | |
| 213 | armw[1].C1 = armw[1].C1 * ang(math.rad(-7),0,0) | |
| 214 | armw[2].C1 = armw[2].C1 * ang(math.rad(-7),0,0) | |
| 215 | end | |
| 216 | ||
| 217 | end | |
| 218 | ||
| 219 | function punch(mouse) | |
| 220 | bg = T.BG(torso) | |
| 221 | ||
| 222 | orbo = Instance.new("Model",m)
| |
| 223 | orb = T.P(2,2,2,"Cyan",0,1) | |
| 224 | orb.Parent = orbo | |
| 225 | ||
| 226 | Instance.new("SpecialMesh",orb).MeshType = 3
| |
| 227 | ||
| 228 | r = 3 | |
| 229 | track = true | |
| 230 | ||
| 231 | for i = 1,360,60 do | |
| 232 | local part = orb:Clone() | |
| 233 | part.Parent = orbo | |
| 234 | part.Size = Vector3.new(.5,.5,.5) | |
| 235 | local weld = T.W(part,orb,math.cos(math.rad(i))*r,0,math.sin(math.rad(i))*r,0,0,0) | |
| 236 | T.C(function() | |
| 237 | for o = 10,r,-.5 do | |
| 238 | wait() | |
| 239 | weld = T.W(part,orb,math.cos(math.rad(i))*o,0,math.sin(math.rad(i))*o,0,0,0) | |
| 240 | end | |
| 241 | end) | |
| 242 | end | |
| 243 | ||
| 244 | needle = T.P(.4,4,.4,"Black",0,1) | |
| 245 | needle.Parent = orbo | |
| 246 | mesh = T.FM(needle,"spike",.4,5.2,.4) | |
| 247 | T.W(needle,orb,0,-3,0,math.pi,0,0) | |
| 248 | ||
| 249 | T.W(orb,Arms[2],0,-1.5,0,0,0,0).Parent = orb | |
| 250 | ||
| 251 | T.R("rarm",0,0,-math.pi/2)
| |
| 252 | T.R("larm",0,0,math.pi/2)
| |
| 253 | T.R("rleg",0,0,math.rad(-40))
| |
| 254 | T.R("lleg",0,0,math.rad(40))
| |
| 255 | ||
| 256 | bp = Instance.new("BodyPosition",torso)
| |
| 257 | bp.maxForce = Vector3.new() * math.huge | |
| 258 | bp.position = torso.Position + Vector3.new(0,100,0) | |
| 259 | ||
| 260 | touch = true | |
| 261 | mouse.Button1Down:connect(function() touch = false end) | |
| 262 | ||
| 263 | while touch == true do | |
| 264 | wait() | |
| 265 | bg.cframe = mouse.hit | |
| 266 | end | |
| 267 | ||
| 268 | local p = mouse.hit.p | |
| 269 | ||
| 270 | bg.cframe = cfn(torso.Position,p)*ang(-math.pi/2,0,0) | |
| 271 | T.Reset("all") T.R("rarm",math.pi,0,0)
| |
| 272 | ||
| 273 | bp:Remove() | |
| 274 | bv = Instance.new("BodyVelocity",orb)
| |
| 275 | bv.maxForce = Vector3.new() * math.huge | |
| 276 | bv.velocity = (torso.Position-p).unit * -300 | |
| 277 | ||
| 278 | needle.Touched:wait() | |
| 279 | e = Instance.new("Explosion",Workspace)
| |
| 280 | e.BlastRadius = 20 | |
| 281 | e.BlastPressure = 0 | |
| 282 | e.Position = orb.Position | |
| 283 | e.Hit:connect(function(hit) damage(hit,600) end) | |
| 284 | T.C(function() | |
| 285 | local pos = (needle.CFrame * CFrame.new(0,-2,0)).p | |
| 286 | local part = T.P(1,1,1,"Neon orange",0,0,1) | |
| 287 | part.CFrame = CFrame.new(pos) | |
| 288 | ||
| 289 | local msh = T.FM(part,"blast",1,1,1) | |
| 290 | ||
| 291 | for i = 1,30,.5 do | |
| 292 | wait() | |
| 293 | msh.Scale = Vector3.new(i,i*.25,i) | |
| 294 | part.Transparency = i/30 | |
| 295 | end | |
| 296 | ||
| 297 | part:Remove() | |
| 298 | end) | |
| 299 | ||
| 300 | orbo:Remove() bg:Remove() T.Reset("all")
| |
| 301 | ||
| 302 | end | |
| 303 | ||
| 304 | function dance() | |
| 305 | ||
| 306 | armw[1].C1 = cfn(1,1.5,0) * ang(0,0,math.pi/2) | |
| 307 | armw[2].C1 = cfn(-1,1.5,0) * ang(0,0,-math.pi/2) | |
| 308 | legw[1].C1 = cfn(1.5,-.5,0) | |
| 309 | legw[2].C1 = cfn(-1.5,-.5,0) | |
| 310 | ||
| 311 | motor1 = T.P(.1,.1,.1,"Cyan",1,0) | |
| 312 | motor2 = T.P(.1,.1,.1,"Cyan",1,0) | |
| 313 | T.W(motor1,Legs[1],0,-1.5,0,math.pi,0,0).Parent = motor1 | |
| 314 | T.W(motor2,Legs[2],0,-1.5,0,math.pi,0,0).Parent = motor2 | |
| 315 | ||
| 316 | T.F(motor1,4,3,"Bright red","New Yeller") | |
| 317 | T.F(motor2,4,3,"Bright red","New Yeller") | |
| 318 | ||
| 319 | backplant = T.P(.5,2.8,2,"Black",.2,0) | |
| 320 | T.W(backplant,torso,0,0,.9,0,math.pi/2,math.pi/2) | |
| 321 | Instance.new("FileMesh",backplant).MeshId = "http://www.roblox.com/asset/?id=1091940"
| |
| 322 | ||
| 323 | spike = T.P(.4,1.8,.4,"Earth green",0,0) | |
| 324 | spike.Touched:connect(function(hit) damage(hit,10) end) | |
| 325 | T.W(spike,torso,0,-2,0,math.pi,0,0) | |
| 326 | mesh = T.FM(spike,"spike",.4,4,.4) | |
| 327 | end | |
| 328 | ||
| 329 | holding = false | |
| 330 | bp = nil | |
| 331 | ||
| 332 | split = function() T.R("lleg",0,0,math.rad(30))
| |
| 333 | T.R("rleg",0,0,math.rad(-30)) end
| |
| 334 | ||
| 335 | function levitate() | |
| 336 | if bp == nil then | |
| 337 | split() | |
| 338 | bp = Instance.new("BodyPosition",torso)
| |
| 339 | bp.maxForce = Vector3.new()*math.huge | |
| 340 | bp.position = torso.Position + Vector3.new(0,3,0) | |
| 341 | elseif bp ~= nil then bp:Remove() bp = nil T.Reset("all")
| |
| 342 | end | |
| 343 | end | |
| 344 | ||
| 345 | function hopleft() | |
| 346 | if bp ~= nil then | |
| 347 | ||
| 348 | local orb = T.P(.1,.1,.1,"Neon orange",1) | |
| 349 | T.F(orb,5,0,"Cyan","Lime green") | |
| 350 | T.W(orb,Legs[1],0,-1.45,0,0,0,0) | |
| 351 | track = true T.Track(orb,.1,.5) | |
| 352 | ||
| 353 | left() | |
| 354 | local look = torso.CFrame.lookVector | |
| 355 | holding = true | |
| 356 | ||
| 357 | while holding do | |
| 358 | wait() | |
| 359 | bp.position = ((torso.CFrame + look) * CFrame.new(10,0,-5)).p | |
| 360 | end | |
| 361 | track = false orb:Remove() | |
| 362 | ||
| 363 | T.R("lleg",0,0,math.rad(30))
| |
| 364 | T.R("rleg",0,0,math.rad(-30))
| |
| 365 | end | |
| 366 | end | |
| 367 | ||
| 368 | function hopright() | |
| 369 | if bp ~= nil then | |
| 370 | ||
| 371 | local orb = T.P(.1,.1,.1,"Neon orange",1) | |
| 372 | T.W(orb,Legs[2],0,-1.45,0,0,0,0) | |
| 373 | T.F(orb,5,0,"Cyan","Lime green") | |
| 374 | ||
| 375 | track = true T.Track(orb,.1,.5) | |
| 376 | ||
| 377 | right() | |
| 378 | local look = torso.CFrame.lookVector | |
| 379 | holding = true | |
| 380 | ||
| 381 | while holding do | |
| 382 | wait() | |
| 383 | bp.position = ((torso.CFrame + look) * CFrame.new(-10,0,-5)).p | |
| 384 | end | |
| 385 | track = false orb:Remove() | |
| 386 | ||
| 387 | T.R("lleg",0,0,math.rad(30))
| |
| 388 | T.R("rleg",0,0,math.rad(-30))
| |
| 389 | end | |
| 390 | end | |
| 391 | ||
| 392 | function spell() | |
| 393 | T.C(function() | |
| 394 | pose() | |
| 395 | local pos = torso.CFrame - torso.CFrame.lookVector * 10 - Vector3.new(0,2,0) | |
| 396 | old = T.P(3,3,3,"Nougat",.25,1,1) | |
| 397 | old.CFrame = pos | |
| 398 | for i = 1,22.5+1 do | |
| 399 | local new = old:Clone() | |
| 400 | new.Parent = m | |
| 401 | wait() | |
| 402 | old = new | |
| 403 | new.CFrame = (old.CFrame * cfn(0,3,0))*ang(math.rad(-8),0,0) | |
| 404 | end | |
| 405 | T.Reset("rarm") T.R("larm",0,0,0)
| |
| 406 | end) | |
| 407 | end | |
| 408 | ||
| 409 | local new,old = nil | |
| 410 | function rings(mode) | |
| 411 | if mode == 1 then | |
| 412 | for i,v in pairs(m:GetChildren()) do | |
| 413 | if v.Name =="Spere" then | |
| 414 | old = v | |
| 415 | end end | |
| 416 | ||
| 417 | ||
| 418 | local new = T.P(1,1,1,"Pink",0,false,false) | |
| 419 | new.Name = "Spere" | |
| 420 | T.FM(new,"cone",1.5,1.5,1.5,"cone") | |
| 421 | T.F(new,5,0,"White","Black") | |
| 422 | new.CFrame = torso.CFrame | |
| 423 | for i = 1,360,60 do | |
| 424 | p = T.P(5,.3,5,"Cyan",.2,false,false) | |
| 425 | p.Parent = new | |
| 426 | p.Position = torso.Position | |
| 427 | T.FM(p,"ring",5,5,.3) | |
| 428 | ||
| 429 | T.W(p,new,0,0,0,math.rad(i),0,0) | |
| 430 | ||
| 431 | end | |
| 432 | bodypos = T.BP(new,torso.Position) | |
| 433 | wait(.75) | |
| 434 | pcall(function() lazer = T.Lazor(cfn(old.Position).p,cfn(new.Position).p,.5,"Cyan",0) | |
| 435 | lazer.Touched:connect(function(hit) damage(hit,100) end) | |
| 436 | end) | |
| 437 | ||
| 438 | elseif mode == 0 then | |
| 439 | for i,v in pairs(m:GetChildren()) do | |
| 440 | if v.Name =="Spere" or v.Name == "Ray" then | |
| 441 | v:Remove() | |
| 442 | end end | |
| 443 | old = nil new = nil | |
| 444 | end | |
| 445 | end | |
| 446 | ||
| 447 | function spin() | |
| 448 | ||
| 449 | local orb = T.P(.1,.1,.1,"White",1,0) | |
| 450 | T.W(orb,Arms[1],0,-2,0,0,0,0) | |
| 451 | ||
| 452 | local connect = orb.Touched:connect(function(hit) damage(hit,1) end) | |
| 453 | ||
| 454 | local orb2 = T.P(.1,.1,.1,"White",1,0) | |
| 455 | T.W(orb2,Arms[2],0,-2,0,0,0,0) | |
| 456 | ||
| 457 | local connect2 = orb2.Touched:connect(function(hit) damage(hit,1) end) | |
| 458 | ||
| 459 | T.R("rarm",0,0,-math.pi/2)
| |
| 460 | T.R("larm",0,0,math.pi/2)
| |
| 461 | track = true | |
| 462 | T.Track(orb,.1,.5) | |
| 463 | T.Track(orb2,.1,.5) | |
| 464 | legw[2].C1 = legw[2].C1 * cfn(0,.4,0) | |
| 465 | ||
| 466 | bg = T.BG(torso) | |
| 467 | ||
| 468 | holding = true | |
| 469 | while holding do | |
| 470 | for i = 1,360,60 do | |
| 471 | wait() | |
| 472 | bg.cframe = bg.cframe * ang(0,math.rad(60),0) | |
| 473 | end | |
| 474 | end | |
| 475 | connect:disconnect() connect2:disconnect() | |
| 476 | track = false | |
| 477 | bg:Remove() | |
| 478 | T.Reset("all")
| |
| 479 | end | |
| 480 | ||
| 481 | hop = Instance.new("HopperBin",ply.Backpack)
| |
| 482 | hop.Name = "Tool" | |
| 483 | ||
| 484 | pose = function() | |
| 485 | T.R("larm",math.rad(150),0,math.rad(-20))
| |
| 486 | T.R("rarm",math.rad(150),0,math.rad(20))
| |
| 487 | end | |
| 488 | ||
| 489 | hop.Selected:connect(function(mouse) | |
| 490 | -------SET WELDS--------- | |
| 491 | armp = {T.P(1,1,1,"White",1),T.P(1,1,1,"White",1,1)}
| |
| 492 | legp = {T.P(1,1,1,"White",1),T.P(1,1,1,"White",1,1)}
| |
| 493 | ||
| 494 | armw = {T.W(armp[1],torso,1.5,.5,0,0,0,0),T.W(armp[2],torso,-1.5,.5,0,0,0,0)}
| |
| 495 | legw = {T.W(legp[1],torso,.5,-1.5,0,0,0,0),T.W(legp[2],torso,-.5,-1.5,0,0,0,0)}
| |
| 496 | ||
| 497 | others = {
| |
| 498 | T.W(Arms[1],armp[1],0,-.5,0,0,0,0), | |
| 499 | T.W(Arms[2],armp[2],0,-.5,0,0,0,0), | |
| 500 | T.W(Legs[1],legp[1],0,-.5,0,0,0,0), | |
| 501 | T.W(Legs[2],legp[2],0,-.5,0,0,0,0) | |
| 502 | } | |
| 503 | ------------------------- | |
| 504 | ||
| 505 | ||
| 506 | mouse.KeyDown:connect(function(key) | |
| 507 | if key == "q" then hopleft() | |
| 508 | elseif key == "e" then hopright() | |
| 509 | elseif key == "r" then levitate() | |
| 510 | elseif key == "f" then spin() | |
| 511 | elseif key == "c" then penguin(mouse) | |
| 512 | elseif key == "t" then punch(mouse) | |
| 513 | elseif key == "y" then dance() | |
| 514 | elseif key == "h" then spell() | |
| 515 | elseif key == "v" then rings(1) elseif key == "b" then rings(0) | |
| 516 | end end) | |
| 517 | mouse.KeyUp:connect(function(key) for i,v in pairs({"e","q","r","f"}) do if key == v then holding = false end end end)
| |
| 518 | end) | |
| 519 | ||
| 520 | hop.Deselected:connect(function() pcall(function()bp:Remove() bp = nil end) | |
| 521 | armp[1]:Remove() armp[2]:Remove() legp[1]:Remove() legp[2]:Remove() end) |