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1 | - | --By Rufus4 |
1 | + | --original By Rufus4 |
2 | --Converted with ttyyuu12345's model to script plugin v4 | |
3 | function sandbox(var,func) | |
4 | local env = getfenv(func) | |
5 | local newenv = setmetatable({},{ | |
6 | __index = function(self,k) | |
7 | if k=="script" then | |
8 | return var | |
9 | else | |
10 | return env[k] | |
11 | end | |
12 | end, | |
13 | }) | |
14 | setfenv(func,newenv) | |
15 | return func | |
16 | end | |
17 | cors = {} | |
18 | mas = Instance.new("Model",game:GetService("Lighting")) | |
19 | Model0 = Instance.new("Model") | |
20 | Part1 = Instance.new("Part") | |
21 | Part2 = Instance.new("Part") | |
22 | Part3 = Instance.new("Part") | |
23 | Motor6D4 = Instance.new("Motor6D") | |
24 | Motor6D5 = Instance.new("Motor6D") | |
25 | Motor6D6 = Instance.new("Motor6D") | |
26 | Motor6D7 = Instance.new("Motor6D") | |
27 | Motor6D8 = Instance.new("Motor6D") | |
28 | Part9 = Instance.new("Part") | |
29 | Part10 = Instance.new("Part") | |
30 | Part11 = Instance.new("Part") | |
31 | SpecialMesh12 = Instance.new("SpecialMesh") | |
32 | Weld13 = Instance.new("Weld") | |
33 | Sound14 = Instance.new("Sound") | |
34 | Sound15 = Instance.new("Sound") | |
35 | Sound16 = Instance.new("Sound") | |
36 | Sound17 = Instance.new("Sound") | |
37 | Sound18 = Instance.new("Sound") | |
38 | PointLight19 = Instance.new("PointLight") | |
39 | Humanoid20 = Instance.new("Humanoid") | |
40 | Script21 = Instance.new("Script") | |
41 | Part22 = Instance.new("Part") | |
42 | Motor6D23 = Instance.new("Motor6D") | |
43 | Model24 = Instance.new("Model") | |
44 | ScreenGui25 = Instance.new("ScreenGui") | |
45 | Frame26 = Instance.new("Frame") | |
46 | Part27 = Instance.new("Part") | |
47 | Decal28 = Instance.new("Decal") | |
48 | Model0.Name = "SCP-096" | |
49 | Model0.Parent = mas | |
50 | Part1.Name = "Left Arm" | |
51 | Part1.Parent = Model0 | |
52 | Part1.CFrame = CFrame.new(-2.80085993, 4.50001383, -40.2011566, 1, 0, 0, 0, 1, -2.202814e-16, 0, -2.202814e-16, 1) | |
53 | Part1.Position = Vector3.new(-2.80085993, 4.50001383, -40.2011566) | |
54 | Part1.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
55 | Part1.Size = Vector3.new(1, 5, 1) | |
56 | Part1.BottomSurface = Enum.SurfaceType.Smooth | |
57 | Part1.BrickColor = BrickColor.new("Pearl") | |
58 | Part1.TopSurface = Enum.SurfaceType.Smooth | |
59 | Part1.brickColor = BrickColor.new("Pearl") | |
60 | Part2.Name = "Right Arm" | |
61 | Part2.Parent = Model0 | |
62 | Part2.CFrame = CFrame.new(-2.80085993, 4.50001383, -43.2011566, 1, 0, 0, 0, 1, -2.202814e-16, 0, -2.202814e-16, 1) | |
63 | Part2.Position = Vector3.new(-2.80085993, 4.50001383, -43.2011566) | |
64 | Part2.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
65 | Part2.Size = Vector3.new(1, 5, 1) | |
66 | Part2.BottomSurface = Enum.SurfaceType.Smooth | |
67 | Part2.BrickColor = BrickColor.new("Pearl") | |
68 | Part2.TopSurface = Enum.SurfaceType.Smooth | |
69 | Part2.brickColor = BrickColor.new("Pearl") | |
70 | Part3.Name = "Torso" | |
71 | Part3.Parent = Model0 | |
72 | Part3.CFrame = CFrame.new(-2.80085993, 5.50001383, -41.7011566, 1, 0, 0, 0, 1, -2.202814e-16, 0, -2.202814e-16, 1) | |
73 | Part3.Position = Vector3.new(-2.80085993, 5.50001383, -41.7011566) | |
74 | Part3.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
75 | Part3.Size = Vector3.new(1, 3, 2) | |
76 | Part3.BottomSurface = Enum.SurfaceType.Smooth | |
77 | Part3.BrickColor = BrickColor.new("Smoky grey") | |
78 | Part3.TopSurface = Enum.SurfaceType.Smooth | |
79 | Part3.brickColor = BrickColor.new("Smoky grey") | |
80 | Motor6D4.Name = "Right Hip" | |
81 | Motor6D4.Parent = Part3 | |
82 | Motor6D4.C0 = CFrame.new(0, -3.5, -0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
83 | Motor6D4.Part0 = Part3 | |
84 | Motor6D4.Part1 = Part9 | |
85 | Motor6D4.part1 = Part9 | |
86 | Motor6D5.Name = "Right Shoulder" | |
87 | Motor6D5.Parent = Part3 | |
88 | Motor6D5.C0 = CFrame.new(0, -1, -1.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
89 | Motor6D5.Part0 = Part3 | |
90 | Motor6D5.Part1 = Part2 | |
91 | Motor6D5.part1 = Part2 | |
92 | Motor6D6.Name = "Left Hip" | |
93 | Motor6D6.Parent = Part3 | |
94 | Motor6D6.C0 = CFrame.new(0, -3.5, 0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
95 | Motor6D6.Part0 = Part3 | |
96 | Motor6D6.Part1 = Part10 | |
97 | Motor6D6.part1 = Part10 | |
98 | Motor6D7.Name = "Left Shoulder" | |
99 | Motor6D7.Parent = Part3 | |
100 | Motor6D7.C0 = CFrame.new(0, -1, 1.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
101 | Motor6D7.Part0 = Part3 | |
102 | Motor6D7.Part1 = Part1 | |
103 | Motor6D7.part1 = Part1 | |
104 | Motor6D8.Name = "Neck" | |
105 | Motor6D8.Parent = Part3 | |
106 | Motor6D8.C0 = CFrame.new(0, 2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
107 | Motor6D8.Part0 = Part3 | |
108 | Motor6D8.Part1 = Part11 | |
109 | Motor6D8.part1 = Part11 | |
110 | Part9.Name = "Right Leg" | |
111 | Part9.Parent = Model0 | |
112 | Part9.CFrame = CFrame.new(-2.80085993, 2.00001383, -42.2011566, 1, 0, 0, 0, 1, -2.202814e-16, 0, -2.202814e-16, 1) | |
113 | Part9.Position = Vector3.new(-2.80085993, 2.00001383, -42.2011566) | |
114 | Part9.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
115 | Part9.Size = Vector3.new(1, 4, 1) | |
116 | Part9.BottomSurface = Enum.SurfaceType.Smooth | |
117 | Part9.BrickColor = BrickColor.new("Pearl") | |
118 | Part9.TopSurface = Enum.SurfaceType.Smooth | |
119 | Part9.brickColor = BrickColor.new("Pearl") | |
120 | Part10.Name = "Left Leg" | |
121 | Part10.Parent = Model0 | |
122 | Part10.CFrame = CFrame.new(-2.80085993, 2.00001383, -41.2011566, 1, 0, 0, 0, 1, -2.202814e-16, 0, -2.202814e-16, 1) | |
123 | Part10.Position = Vector3.new(-2.80085993, 2.00001383, -41.2011566) | |
124 | Part10.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
125 | Part10.Size = Vector3.new(1, 4, 1) | |
126 | Part10.BottomSurface = Enum.SurfaceType.Smooth | |
127 | Part10.BrickColor = BrickColor.new("Pearl") | |
128 | Part10.TopSurface = Enum.SurfaceType.Smooth | |
129 | Part10.brickColor = BrickColor.new("Pearl") | |
130 | Part11.Name = "Head" | |
131 | Part11.Parent = Model0 | |
132 | Part11.CFrame = CFrame.new(-2.80085993, 7.50001383, -41.7011566, 1, 0, 0, 0, 1, -2.202814e-16, 0, -2.202814e-16, 1) | |
133 | Part11.Position = Vector3.new(-2.80085993, 7.50001383, -41.7011566) | |
134 | Part11.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
135 | Part11.Size = Vector3.new(1, 1, 2) | |
136 | Part11.BottomSurface = Enum.SurfaceType.Smooth | |
137 | Part11.BrickColor = BrickColor.new("Pearl") | |
138 | Part11.TopSurface = Enum.SurfaceType.Smooth | |
139 | Part11.brickColor = BrickColor.new("Pearl") | |
140 | SpecialMesh12.Parent = Part11 | |
141 | SpecialMesh12.Scale = Vector3.new(1.20000005, 1.20000005, 1.20000005) | |
142 | Weld13.Parent = Part11 | |
143 | Weld13.C0 = CFrame.new(-0.100000381, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
144 | Weld13.Part0 = Part11 | |
145 | Weld13.Part1 = Part27 | |
146 | Weld13.part1 = Part27 | |
147 | Sound14.Name = "SCP-096 v0.8-0.9 Chasing Ambience(096_3)" | |
148 | Sound14.Parent = Part11 | |
149 | Sound14.Looped = true | |
150 | Sound14.MaxDistance = 500 | |
151 | Sound14.SoundId = "rbxassetid://261681311" | |
152 | Sound14.Volume = 1 | |
153 | Sound15.Name = "SCP-096 (Idle) v0.2" | |
154 | Sound15.Parent = Part11 | |
155 | Sound15.Looped = true | |
156 | Sound15.MaxDistance = 50 | |
157 | Sound15.Playing = true | |
158 | Sound15.SoundId = "rbxassetid://153698726" | |
159 | Sound15.Volume = 1 | |
160 | Sound16.Name = "SCP-096 (Face Viewed)" | |
161 | Sound16.Parent = Part11 | |
162 | Sound16.MaxDistance = 200 | |
163 | Sound16.SoundId = "rbxassetid://330944619" | |
164 | Sound16.Volume = 1 | |
165 | Sound17.Name = "Guard attacked by SCP-096 (Old sound)" | |
166 | Sound17.Parent = Part11 | |
167 | Sound17.MaxDistance = 100 | |
168 | Sound17.SoundId = "rbxassetid://948779227" | |
169 | Sound17.Volume = 1 | |
170 | Sound18.Name = "SCP-096 Scream (raging)" | |
171 | Sound18.Parent = Part11 | |
172 | Sound18.Looped = true | |
173 | Sound18.MaxDistance = 100 | |
174 | Sound18.SoundId = "rbxassetid://343430735" | |
175 | Sound18.Volume = 1 | |
176 | PointLight19.Parent = Part11 | |
177 | Humanoid20.Parent = Model0 | |
178 | Humanoid20.Health = 400 | |
179 | Humanoid20.LeftLeg = Part10 | |
180 | Humanoid20.MaxHealth = 400 | |
181 | Humanoid20.RightLeg = Part9 | |
182 | Humanoid20.Torso = Part22 | |
183 | - | Humanoid20.maxHealth = 400 |
183 | + | Humanoid20.maxHealth = 400000000 |
184 | Script21.Name = "SCP AI" | |
185 | Script21.Parent = Model0 | |
186 | table.insert(cors,sandbox(Script21,function() | |
187 | --Fully made by Rufus14 (with a little help from Weld Plugin by popomcnuggets) | |
188 | --also script is commented so you can learn something | |
189 | --animations are made with :lerp() | |
190 | --you can convert the model to use it in script builder | |
191 | local scp = script.Parent | |
192 | local torso = scp.Torso | |
193 | torso.CFrame = torso.CFrame * CFrame.fromEulerAnglesXYZ(0,math.pi/2*2,0) | |
194 | local head = scp.Head | |
195 | local leftarm = scp["Left Arm"] | |
196 | local rightarm = scp["Right Arm"] | |
197 | local leftleg = scp["Left Leg"] | |
198 | local rightleg = scp["Right Leg"] | |
199 | local scphumanoid = scp.Humanoid | |
200 | local deathgui = scp["This is what player sees after death"].Death | |
201 | local idlesound = head["SCP-096 (Idle) v0.2"] | |
202 | local chasesound = head["SCP-096 v0.8-0.9 Chasing Ambience(096_3)"] | |
203 | local ragesound = head["SCP-096 (Face Viewed)"] | |
204 | local screamsound = head["SCP-096 Scream (raging)"] | |
205 | local killsomeone = head["Guard attacked by SCP-096 (Old sound)"] | |
206 | local face = scp.facepart.face | |
207 | local heartbeat = game:GetService("RunService").Heartbeat | |
208 | --Motor6D's | |
209 | local neck = torso.Neck | |
210 | local leftshoulder = torso["Left Shoulder"] | |
211 | local rightshoulder = torso["Right Shoulder"] | |
212 | local lefthip = torso["Left Hip"] | |
213 | local righthip = torso["Right Hip"] | |
214 | local root = scp.HumanoidRootPart.RootJoint | |
215 | -- | |
216 | - | local sight = 5 |
216 | + | local sight = 60 |
217 | local sitting = true | |
218 | local running = false | |
219 | local canchase = true | |
220 | scphumanoid.WalkSpeed = 0 | |
221 | scphumanoid.JumpPower = 0 | |
222 | ||
223 | function ragdollkill(character) | |
224 | local victimshumanoid = character:findFirstChildOfClass("Humanoid") | |
225 | if not character:findFirstChild("UpperTorso") then | |
226 | character.Archivable = true | |
227 | local ragdoll = character:Clone() | |
228 | ragdoll:findFirstChildOfClass("Humanoid").Health = 0 | |
229 | ragdoll:findFirstChildOfClass("Humanoid").PlatformStand = true | |
230 | if ragdoll:findFirstChild("Health") then | |
231 | if ragdoll:findFirstChild("Health").ClassName == "Script" then | |
232 | ragdoll:findFirstChild("Health").Disabled = true | |
233 | end | |
234 | end | |
235 | for i,v in pairs(character:GetChildren()) do | |
236 | if v.ClassName == "Part" or v.ClassName == "ForceField" or v.ClassName == "Accessory" or v.ClassName == "Hat" then | |
237 | v:destroy() | |
238 | end | |
239 | end | |
240 | for i,v in pairs(character:GetChildren()) do | |
241 | if v.ClassName == "Accessory" then | |
242 | local attachment1 = v.Handle:findFirstChildOfClass("Attachment") | |
243 | if attachment1 then | |
244 | for q,w in pairs(character:GetChildren()) do | |
245 | if w.ClassName == "Part" then | |
246 | local attachment2 = w:findFirstChild(attachment1.Name) | |
247 | if attachment2 then | |
248 | local hinge = Instance.new("HingeConstraint", v.Handle) | |
249 | hinge.Attachment0 = attachment1 | |
250 | hinge.Attachment1 = attachment2 | |
251 | hinge.LimitsEnabled = true | |
252 | hinge.LowerAngle = 0 | |
253 | hinge.UpperAngle = 0 | |
254 | end | |
255 | end | |
256 | end | |
257 | end | |
258 | end | |
259 | end | |
260 | ragdoll.Parent = workspace | |
261 | if ragdoll:findFirstChild("Right Arm") then | |
262 | local glue = Instance.new("Glue", ragdoll.Torso) | |
263 | glue.Part0 = ragdoll.Torso | |
264 | glue.Part1 = ragdoll:findFirstChild("Right Arm") | |
265 | glue.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
266 | glue.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
267 | local limbcollider = Instance.new("Part", ragdoll:findFirstChild("Right Arm")) | |
268 | limbcollider.Size = Vector3.new(1.4,1,1) | |
269 | limbcollider.Shape = "Cylinder" | |
270 | limbcollider.Transparency = 1 | |
271 | limbcollider.Name = "LimbCollider" | |
272 | local limbcolliderweld = Instance.new("Weld", limbcollider) | |
273 | limbcolliderweld.Part0 = ragdoll:findFirstChild("Right Arm") | |
274 | limbcolliderweld.Part1 = limbcollider | |
275 | limbcolliderweld.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.pi/2) * CFrame.new(-0.3,0,0) | |
276 | end | |
277 | if ragdoll:findFirstChild("Left Arm") then | |
278 | local glue = Instance.new("Glue", ragdoll.Torso) | |
279 | glue.Part0 = ragdoll.Torso | |
280 | glue.Part1 = ragdoll:findFirstChild("Left Arm") | |
281 | glue.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
282 | glue.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
283 | local limbcollider = Instance.new("Part", ragdoll:findFirstChild("Left Arm")) | |
284 | limbcollider.Size = Vector3.new(1.4,1,1) | |
285 | limbcollider.Shape = "Cylinder" | |
286 | limbcollider.Name = "LimbCollider" | |
287 | limbcollider.Transparency = 1 | |
288 | local limbcolliderweld = Instance.new("Weld", limbcollider) | |
289 | limbcolliderweld.Part0 = ragdoll:findFirstChild("Left Arm") | |
290 | limbcolliderweld.Part1 = limbcollider | |
291 | limbcolliderweld.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.pi/2) * CFrame.new(-0.3,0,0) | |
292 | end | |
293 | if ragdoll:findFirstChild("Left Leg") then | |
294 | local glue = Instance.new("Glue", ragdoll.Torso) | |
295 | glue.Part0 = ragdoll.Torso | |
296 | glue.Part1 = ragdoll:findFirstChild("Left Leg") | |
297 | glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
298 | glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
299 | local limbcollider = Instance.new("Part", ragdoll:findFirstChild("Left Leg")) | |
300 | limbcollider.Size = Vector3.new(1.4,1,1) | |
301 | limbcollider.Shape = "Cylinder" | |
302 | limbcollider.Name = "LimbCollider" | |
303 | limbcollider.Transparency = 1 | |
304 | local limbcolliderweld = Instance.new("Weld", limbcollider) | |
305 | limbcolliderweld.Part0 = ragdoll:findFirstChild("Left Leg") | |
306 | limbcolliderweld.Part1 = limbcollider | |
307 | limbcolliderweld.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.pi/2) * CFrame.new(-0.3,0,0) | |
308 | end | |
309 | if ragdoll:findFirstChild("Right Leg") then | |
310 | local glue = Instance.new("Glue", ragdoll.Torso) | |
311 | glue.Part0 = ragdoll.Torso | |
312 | glue.Part1 = ragdoll:findFirstChild("Right Leg") | |
313 | glue.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
314 | glue.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
315 | local limbcollider = Instance.new("Part", ragdoll:findFirstChild("Right Leg")) | |
316 | limbcollider.Size = Vector3.new(1.4,1,1) | |
317 | limbcollider.Shape = "Cylinder" | |
318 | limbcollider.Name = "LimbCollider" | |
319 | limbcollider.Transparency = 1 | |
320 | local limbcolliderweld = Instance.new("Weld", limbcollider) | |
321 | limbcolliderweld.Part0 = ragdoll:findFirstChild("Right Leg") | |
322 | limbcolliderweld.Part1 = limbcollider | |
323 | limbcolliderweld.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.pi/2) * CFrame.new(-0.3,0,0) | |
324 | end | |
325 | if ragdoll:findFirstChild("Head") and ragdoll.Torso:findFirstChild("NeckAttachment") then | |
326 | local HeadAttachment = Instance.new("Attachment", ragdoll["Head"]) | |
327 | HeadAttachment.Position = Vector3.new(0, -0.5, 0) | |
328 | local connection = Instance.new('HingeConstraint', ragdoll["Head"]) | |
329 | connection.LimitsEnabled = true | |
330 | connection.Attachment0 = ragdoll.Torso.NeckAttachment | |
331 | connection.Attachment1 = HeadAttachment | |
332 | connection.UpperAngle = 60 | |
333 | connection.LowerAngle = -60 | |
334 | elseif ragdoll:findFirstChild("Head") and not ragdoll.Torso:findFirstChild("NeckAttachment") then | |
335 | local hedweld = Instance.new("Weld", ragdoll.Torso) | |
336 | hedweld.Part0 = ragdoll.Torso | |
337 | hedweld.Part1 = ragdoll.Head | |
338 | hedweld.C0 = CFrame.new(0,1.5,0) | |
339 | end | |
340 | game.Debris:AddItem(ragdoll, 60) | |
341 | elseif character:findFirstChild("UpperTorso") then | |
342 | character.Archivable = true | |
343 | local ragdoll = character:Clone() | |
344 | ragdoll:findFirstChildOfClass("Humanoid").Health = 0 | |
345 | if ragdoll:findFirstChild("Health") then | |
346 | if ragdoll:findFirstChild("Health").ClassName == "Script" then | |
347 | ragdoll:findFirstChild("Health").Disabled = true | |
348 | end | |
349 | end | |
350 | for i,v in pairs(character:GetChildren()) do | |
351 | if v.ClassName == "Part" or v.ClassName == "ForceField" or v.ClassName == "Accessory" or v.ClassName == "Hat" or v.ClassName == "MeshPart" then | |
352 | v:destroy() | |
353 | end | |
354 | end | |
355 | for i,v in pairs(character:GetChildren()) do | |
356 | if v.ClassName == "Accessory" then | |
357 | local attachment1 = v.Handle:findFirstChildOfClass("Attachment") | |
358 | if attachment1 then | |
359 | for q,w in pairs(character:GetChildren()) do | |
360 | if w.ClassName == "Part" or w.ClassName == "MeshPart" then | |
361 | local attachment2 = w:findFirstChild(attachment1.Name) | |
362 | if attachment2 then | |
363 | local hinge = Instance.new("HingeConstraint", v.Handle) | |
364 | hinge.Attachment0 = attachment1 | |
365 | hinge.Attachment1 = attachment2 | |
366 | hinge.LimitsEnabled = true | |
367 | hinge.LowerAngle = 0 | |
368 | hinge.UpperAngle = 0 | |
369 | end | |
370 | end | |
371 | end | |
372 | end | |
373 | end | |
374 | end | |
375 | ragdoll.Parent = workspace | |
376 | local Humanoid = ragdoll:findFirstChildOfClass("Humanoid") | |
377 | Humanoid.PlatformStand = true | |
378 | local function makeballconnections(limb, attachementone, attachmenttwo, twistlower, twistupper) | |
379 | local connection = Instance.new('BallSocketConstraint', limb) | |
380 | connection.LimitsEnabled = true | |
381 | connection.Attachment0 = attachementone | |
382 | connection.Attachment1 = attachmenttwo | |
383 | connection.TwistLimitsEnabled = true | |
384 | connection.TwistLowerAngle = twistlower | |
385 | connection.TwistUpperAngle = twistupper | |
386 | local limbcollider = Instance.new("Part", limb) | |
387 | limbcollider.Size = Vector3.new(0.1,1,1) | |
388 | limbcollider.Shape = "Cylinder" | |
389 | limbcollider.Transparency = 1 | |
390 | limbcollider:BreakJoints() | |
391 | local limbcolliderweld = Instance.new("Weld", limbcollider) | |
392 | limbcolliderweld.Part0 = limb | |
393 | limbcolliderweld.Part1 = limbcollider | |
394 | limbcolliderweld.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.pi/2) | |
395 | end | |
396 | local function makehingeconnections(limb, attachementone, attachmenttwo, lower, upper) | |
397 | local connection = Instance.new('HingeConstraint', limb) | |
398 | connection.LimitsEnabled = true | |
399 | connection.Attachment0 = attachementone | |
400 | connection.Attachment1 = attachmenttwo | |
401 | connection.LimitsEnabled = true | |
402 | connection.LowerAngle = lower | |
403 | connection.UpperAngle = upper | |
404 | local limbcollider = Instance.new("Part", limb) | |
405 | limbcollider.Size = Vector3.new(0.1,1,1) | |
406 | limbcollider.Shape = "Cylinder" | |
407 | limbcollider.Transparency = 1 | |
408 | limbcollider:BreakJoints() | |
409 | local limbcolliderweld = Instance.new("Weld", limbcollider) | |
410 | limbcolliderweld.Part0 = limb | |
411 | limbcolliderweld.Part1 = limbcollider | |
412 | limbcolliderweld.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.pi/2) | |
413 | end | |
414 | local HeadAttachment = Instance.new("Attachment", Humanoid.Parent.Head) | |
415 | HeadAttachment.Position = Vector3.new(0, -0.5, 0) | |
416 | makehingeconnections(Humanoid.Parent.Head, HeadAttachment, ragdoll.UpperTorso.NeckAttachment, -50, 50) | |
417 | makehingeconnections(Humanoid.Parent.LowerTorso, Humanoid.Parent.LowerTorso.WaistRigAttachment, Humanoid.Parent.UpperTorso.WaistRigAttachment, -50, 50) | |
418 | makeballconnections(Humanoid.Parent.LeftUpperArm, Humanoid.Parent.LeftUpperArm.LeftShoulderRigAttachment, Humanoid.Parent.UpperTorso.LeftShoulderRigAttachment, -200, 200, 180) | |
419 | makehingeconnections(Humanoid.Parent.LeftLowerArm, Humanoid.Parent.LeftLowerArm.LeftElbowRigAttachment, Humanoid.Parent.LeftUpperArm.LeftElbowRigAttachment, 0, -60) | |
420 | makehingeconnections(Humanoid.Parent.LeftHand, Humanoid.Parent.LeftHand.LeftWristRigAttachment, Humanoid.Parent.LeftLowerArm.LeftWristRigAttachment, -20, 20) | |
421 | -- | |
422 | makeballconnections(Humanoid.Parent.RightUpperArm, Humanoid.Parent.RightUpperArm.RightShoulderRigAttachment, Humanoid.Parent.UpperTorso.RightShoulderRigAttachment, -200, 200, 180) | |
423 | makehingeconnections(Humanoid.Parent.RightLowerArm, Humanoid.Parent.RightLowerArm.RightElbowRigAttachment, Humanoid.Parent.RightUpperArm.RightElbowRigAttachment, 0, -60) | |
424 | makehingeconnections(Humanoid.Parent.RightHand, Humanoid.Parent.RightHand.RightWristRigAttachment, Humanoid.Parent.RightLowerArm.RightWristRigAttachment, -20, 20) | |
425 | -- | |
426 | makeballconnections(Humanoid.Parent.RightUpperLeg, Humanoid.Parent.RightUpperLeg.RightHipRigAttachment, Humanoid.Parent.LowerTorso.RightHipRigAttachment, -80, 80, 80) | |
427 | makehingeconnections(Humanoid.Parent.RightLowerLeg, Humanoid.Parent.RightLowerLeg.RightKneeRigAttachment, Humanoid.Parent.RightUpperLeg.RightKneeRigAttachment, 0, 60) | |
428 | makehingeconnections(Humanoid.Parent.RightFoot, Humanoid.Parent.RightFoot.RightAnkleRigAttachment, Humanoid.Parent.RightLowerLeg.RightAnkleRigAttachment, -20, 20) | |
429 | -- | |
430 | makeballconnections(Humanoid.Parent.LeftUpperLeg, Humanoid.Parent.LeftUpperLeg.LeftHipRigAttachment, Humanoid.Parent.LowerTorso.LeftHipRigAttachment, -80, 80, 80) | |
431 | makehingeconnections(Humanoid.Parent.LeftLowerLeg, Humanoid.Parent.LeftLowerLeg.LeftKneeRigAttachment, Humanoid.Parent.LeftUpperLeg.LeftKneeRigAttachment, 0, 60) | |
432 | makehingeconnections(Humanoid.Parent.LeftFoot, Humanoid.Parent.LeftFoot.LeftAnkleRigAttachment, Humanoid.Parent.LeftLowerLeg.LeftAnkleRigAttachment, -20, 20) | |
433 | for i,v in pairs(Humanoid.Parent:GetChildren()) do | |
434 | if v.ClassName == "Accessory" then | |
435 | local attachment1 = v.Handle:findFirstChildOfClass("Attachment") | |
436 | if attachment1 then | |
437 | for q,w in pairs(Humanoid.Parent:GetChildren()) do | |
438 | if w.ClassName == "Part" then | |
439 | local attachment2 = w:findFirstChild(attachment1.Name) | |
440 | if attachment2 then | |
441 | local hinge = Instance.new("HingeConstraint", v.Handle) | |
442 | hinge.Attachment0 = attachment1 | |
443 | hinge.Attachment1 = attachment2 | |
444 | hinge.LimitsEnabled = true | |
445 | hinge.LowerAngle = 0 | |
446 | hinge.UpperAngle = 0 | |
447 | end | |
448 | end | |
449 | end | |
450 | end | |
451 | end | |
452 | end | |
453 | for i,v in pairs(ragdoll:GetChildren()) do | |
454 | for q,w in pairs(v:GetChildren()) do | |
455 | if w.ClassName == "Motor6D"--[[ and w.Name ~= "Neck"--]] then | |
456 | w:destroy() | |
457 | end | |
458 | end | |
459 | end | |
460 | if ragdoll:findFirstChild("HumanoidRootPart") then | |
461 | ragdoll.HumanoidRootPart.Anchored = true | |
462 | ragdoll.HumanoidRootPart.CanCollide = false | |
463 | end | |
464 | game.Debris:AddItem(ragdoll, 60) | |
465 | end | |
466 | end | |
467 | ||
468 | function chase(victim) --chase the player | |
469 | if canchase then | |
470 | canchase = false | |
471 | local raaaaaageeee = true | |
472 | sitting = false | |
473 | running = false | |
474 | local victimhead = victim.Head | |
475 | local victimhumanoid = victim:findFirstChildOfClass("Humanoid") | |
476 | idlesound:Stop() | |
477 | ragesound:Play() | |
478 | scphumanoid.WalkSpeed = 0 | |
479 | scphumanoid.JumpPower = 0 | |
480 | face.Texture = "http://www.roblox.com/asset/?id=168024772" | |
481 | local function spasm() | |
482 | while wait() do | |
483 | if raaaaaageeee then | |
484 | root.C0 = root.C0 * CFrame.new(math.random(-1,1)/50,math.random(-1,1)/50,math.random(-1,1)/50) | |
485 | rightshoulder.C0 = rightshoulder.C0 * CFrame.new(math.random(-1,1)/50,math.random(-1,1)/50,math.random(-1,1)/50) | |
486 | leftshoulder.C0 = leftshoulder.C0 * CFrame.new(math.random(-1,1)/50,math.random(-1,1)/50,math.random(-1,1)/50) | |
487 | lefthip.C0 = lefthip.C0 * CFrame.new(math.random(-1,1)/50,math.random(-1,1)/50,math.random(-1,1)/50) | |
488 | righthip.C0 = righthip.C0 * CFrame.new(math.random(-1,1)/50,math.random(-1,1)/50,math.random(-1,1)/50) | |
489 | neck.C0 = neck.C0 * CFrame.new(math.random(-1,1)/50,math.random(-1,1)/50,math.random(-1,1)/50) | |
490 | -- | |
491 | root.C0 = root.C0 * CFrame.fromEulerAnglesXYZ(math.random(-1,1)/50,math.random(-1,1)/50,math.random(-1,1)/50) | |
492 | rightshoulder.C0 = rightshoulder.C0 * CFrame.fromEulerAnglesXYZ(math.random(-1,1)/50,math.random(-1,1)/50,math.random(-1,1)/50) | |
493 | leftshoulder.C0 = leftshoulder.C0 * CFrame.fromEulerAnglesXYZ(math.random(-1,1)/50,math.random(-1,1)/50,math.random(-1,1)/50) | |
494 | lefthip.C0 = lefthip.C0 * CFrame.fromEulerAnglesXYZ(math.random(-1,1)/50,math.random(-1,1)/50,math.random(-1,1)/50) | |
495 | righthip.C0 = righthip.C0 * CFrame.fromEulerAnglesXYZ(math.random(-1,1)/50,math.random(-1,1)/50,math.random(-1,1)/50) | |
496 | neck.C0 = neck.C0 * CFrame.fromEulerAnglesXYZ(math.random(-1,1)/50,math.random(-1,1)/50,math.random(-1,1)/50) | |
497 | end | |
498 | end | |
499 | end | |
500 | spawn(spasm) | |
501 | for i = 0,0.1 , 0.0005 do --animate him | |
502 | root.C0 = root.C0:lerp(CFrame.new(0, 0, 0, 0.98480773, 0.173648298, 0, -0.173648298, 0.98480773, 0, 0, 0, 1),i) | |
503 | rightshoulder.C0 = rightshoulder.C0:lerp(CFrame.new(-0.800001144, 0.642426491, -1.80661774, 1, 0, 0, 0, -0.642787874, 0.766044259, 0, -0.766044259, -0.642787814),i) | |
504 | leftshoulder.C0 = leftshoulder.C0:lerp(CFrame.new(-0.399999619, 0.675328255, 1.86571693, -1.1920929e-07, -1.49011612e-07, -0.99999994, -0.766044557, -0.642787516, 1.34110451e-07, -0.642787397, 0.766044497, -1.1920929e-07),i) | |
505 | lefthip.C0 = lefthip.C0:lerp(CFrame.new(0, -3.5, 0.5, 0.98480773, -0.173648298, 0, 0.173648298, 0.98480773, 0, 0, 0, 1),i) | |
506 | righthip.C0 = righthip.C0:lerp(CFrame.new(0, -3.5, -0.5, 0.98480773, -0.173648298, 0, 0.173648298, 0.98480773, 0, 0, 0, 1),i) | |
507 | neck.C0 = neck.C0:lerp(CFrame.new(-1.90734863e-06, 2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),i) | |
508 | heartbeat:wait() | |
509 | end | |
510 | for i = 1,27 do --loop | |
511 | for i = 0.3,0.5 , 0.008 do --rage animation | |
512 | root.C0 = root.C0:lerp(CFrame.new(0, 0, 0, 0.98480773, 0.163175985, -0.0593911894, -0.173648253, 0.925416589, -0.336824059, -1.86264515e-08, 0.342020094, 0.939692616),i) | |
513 | rightshoulder.C0 = rightshoulder.C0:lerp(CFrame.new(-0.800001144, 0.642426491, -1.80661774, 1, 0, 0, 0, -0.642787874, 0.766044259, 0, -0.766044259, -0.642787814),i) | |
514 | leftshoulder.C0 = leftshoulder.C0:lerp(CFrame.new(-0.399999619, 0.675328255, 1.86571693, -1.1920929e-07, -1.49011612e-07, -0.99999994, -0.766044557, -0.642787516, 1.34110451e-07, -0.642787397, 0.766044497, -1.1920929e-07),i) | |
515 | lefthip.C0 = lefthip.C0:lerp(CFrame.new(-0.0297870636, -3.33106899, 1.07283974, 0.98480773, -0.163175955, -0.0593911335, 0.173648208, 0.925416708, 0.336823761, -2.60770321e-08, -0.342019826, 0.939692676),i) | |
516 | righthip.C0 = righthip.C0:lerp(CFrame.new(0.0281715393, -3.65976715, -0.26830864, 0.98480773, -0.171010181, -0.0301537365, 0.173648298, 0.969846249, 0.171010152, -2.60770321e-08, -0.173648313, 0.984807611),i) | |
517 | neck.C0 = neck.C0:lerp(CFrame.new(-1.90734863e-06, 2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),i) | |
518 | heartbeat:wait() | |
519 | end | |
520 | for i = 0.3,0.5 , 0.008 do --rage animation | |
521 | root.C0 = root.C0:lerp(CFrame.new(0, 0, 0, 0.934456408, -0.351089597, -0.0593911372, 0.312324762, 0.888258278, -0.336824119, 0.171010107, 0.29619813, 0.939692616),i) | |
522 | rightshoulder.C0 = rightshoulder.C0:lerp(CFrame.new(-0.800001144, 0.642426491, -1.80661774, 1, 0, 0, 0, -0.642787874, 0.766044259, 0, -0.766044259, -0.642787814),i) | |
523 | leftshoulder.C0 = leftshoulder.C0:lerp(CFrame.new(-0.399999619, 0.675328255, 1.86571693, -1.1920929e-07, -1.49011612e-07, -0.99999994, -0.766044557, -0.642787516, 1.34110451e-07, -0.642787397, 0.766044497, -1.1920929e-07),i) | |
524 | lefthip.C0 = lefthip.C0:lerp(CFrame.new(-0.602340698, -3.0763092, 1.15816879, 0.934456408, 0.351089299, -0.0593911409, -0.312324613, 0.888258517, 0.336823583, 0.171009839, -0.296197772, 0.939692676),i) | |
525 | righthip.C0 = righthip.C0:lerp(CFrame.new(-0.773321152, -3.47119474, -0.0934143066, 0.938373566, 0.344305009, -0.0301536173, -0.334539622, 0.92673558, 0.17101036, 0.0868241563, -0.150384039, 0.98480773),i) | |
526 | neck.C0 = neck.C0:lerp(CFrame.new(-1.90734863e-06, 2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),i) | |
527 | heartbeat:wait() | |
528 | end | |
529 | for i = 0.3,0.5 , 0.008 do --rage animation | |
530 | root.C0 = root.C0:lerp(CFrame.new(0, 0, 0, 0.934456408, -0.230774283, -0.271172374, 0.312324822, 0.896951497, 0.312939584, 0.171010077, -0.377122283, 0.910238624),i) | |
531 | rightshoulder.C0 = rightshoulder.C0:lerp(CFrame.new(-0.800001144, 0.642426491, -1.80661774, 1, 0, 0, 0, -0.642787874, 0.766044259, 0, -0.766044259, -0.642787814),i) | |
532 | leftshoulder.C0 = leftshoulder.C0:lerp(CFrame.new(-0.399999619, 0.675328255, 1.86571693, -1.1920929e-07, -1.49011612e-07, -0.99999994, -0.766044557, -0.642787516, 1.34110451e-07, -0.642787397, 0.766044497, -1.1920929e-07),i) | |
533 | lefthip.C0 = lefthip.C0:lerp(CFrame.new(-0.682954788, -3.65747166, 0.0301790237, 0.970848203, 0.216018811, 0.103873909, -0.186457753, 0.952938259, -0.239044309, -0.150623471, 0.212707579, 0.965436697),i) | |
534 | righthip.C0 = righthip.C0:lerp(CFrame.new(-0.934883118, -2.97838402, -1.17556, 0.949593663, 0.283100039, 0.13463366, -0.20653595, 0.88808161, -0.4106749, -0.235827699, 0.362167627, 0.901787043),i) | |
535 | neck.C0 = neck.C0:lerp(CFrame.new(-1.90734863e-06, 2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),i) | |
536 | heartbeat:wait() | |
537 | end | |
538 | end | |
539 | raaaaaageeee = false | |
540 | for i = 0,1 , 0.03 do --scream animation | |
541 | root.C0 = root.C0:lerp(CFrame.new(0, 0, 0, 0.939692616, 0.342020154, 0, -0.342020154, 0.939692616, 0, 0, 0, 1),i) | |
542 | rightshoulder.C0 = rightshoulder.C0:lerp(CFrame.new(0, -0.124749184, -2.85422897, 1, 0, 0, 0, 0.766044497, -0.642787635, 0, 0.642787635, 0.766044438),i) | |
543 | leftshoulder.C0 = leftshoulder.C0:lerp(CFrame.new(0, -0.124749184, 2.85422897, 1, 0, 1.49011612e-08, 0, 0.766044378, 0.642787695, 0, -0.642787695, 0.766044378),i) | |
544 | lefthip.C0 = lefthip.C0:lerp(CFrame.new(0.751754761, -3.42638397, 0.5, 0.939692616, -0.342020154, 0, 0.342020154, 0.939692616, 0, 0, 0, 1),i) | |
545 | righthip.C0 = righthip.C0:lerp(CFrame.new(0.563816071, -3.29478741, -0.5, 0.939692616, -0.342020154, 0, 0.342020154, 0.939692616, 0, 0, 0, 1),i) | |
546 | neck.C0 = neck.C0:lerp(CFrame.new(0.446411133, 1.97320461, 0, 0.866025448, 0.499999881, 0, -0.499999881, 0.866025448, 0, 0, 0, 1),i) | |
547 | heartbeat:wait() | |
548 | end | |
549 | raaaaaageeee = true | |
550 | wait(1.5) | |
551 | chasesound:Play() | |
552 | running = true | |
553 | local chasethatplayer = true | |
554 | - | scphumanoid.WalkSpeed = 35 |
554 | + | scphumanoid.WalkSpeed = 100 |
555 | - | scphumanoid.JumpPower = 50 |
555 | + | scphumanoid.JumpPower = 100 |
556 | local function check() --check if scp is really close to the player | |
557 | while wait() do | |
558 | if not chasethatplayer then | |
559 | break | |
560 | end | |
561 | if (torso.Position - victimhead.Position).magnitude < 15 and chasethatplayer then --if player is closer to scp than 10 studs then kill | |
562 | chasethatplayer = false | |
563 | raaaaaageeee = false | |
564 | running = false | |
565 | for i = 0,0.9 , 0.05 do --scream animation | |
566 | root.C0 = root.C0:lerp(CFrame.new(-0.208377838, -1.18176937, 0, 0.173648149, -0.98480773, 0, 0.98480773, 0.173648149, -1.62028714e-25, -1.59567135e-25, -2.81359876e-26, 1) * CFrame.fromEulerAnglesXYZ(-math.pi/2,0,0),i) | |
567 | rightshoulder.C0 = rightshoulder.C0:lerp(CFrame.new(-1.20717955, 2.69089603, -1.5, -0.866025329, 0.49999994, -1.59567135e-25, -0.49999994, -0.866025329, -2.81359876e-26, 1.52257181e-25, -5.54170842e-26, 1),i) | |
568 | leftshoulder.C0 = leftshoulder.C0:lerp(CFrame.new(-1.20717955, 2.69089603, 1.5, -0.866025329, 0.49999994, -1.59567135e-25, -0.49999994, -0.866025329, -2.81359876e-26, 1.52257181e-25, -5.54170842e-26, 1),i) | |
569 | lefthip.C0 = lefthip.C0:lerp(CFrame.new(0.563815594, -3.29478741, 0.5, 0.939692497, -0.336824059, -0.0593910962, 0.342020094, 0.925416589, 0.163175702, -1.59567135e-25, -0.17364797, 0.984807789),i) | |
570 | righthip.C0 = righthip.C0:lerp(CFrame.new(0.563815594, -3.29478741, -0.5, 0.939692497, -0.342020094, -1.59567135e-25, 0.342020094, 0.939692497, -2.81359876e-26, -1.59567135e-25, 2.81359938e-26, 1),i) | |
571 | neck.C0 = neck.C0:lerp(CFrame.new(0.346410275, 2.19999981, 0, 0.49999994, 0.866025388, -1.59567135e-25, -0.866025388, 0.49999994, -2.81359876e-26, -5.5417078e-26, -1.52257181e-25, 1),i) | |
572 | heartbeat:wait() | |
573 | end | |
574 | face.Texture = "http://www.roblox.com/asset/?id=146142799" | |
575 | victim:BreakJoints() | |
576 | killsomeone:Play() | |
577 | chasesound:Stop() | |
578 | screamsound:Stop() | |
579 | sitting = true | |
580 | scphumanoid.WalkSpeed = 0 | |
581 | scphumanoid.JumpPower = 0 | |
582 | local function playidleandcanchase() | |
583 | wait(5.5) | |
584 | idlesound:Play() | |
585 | canchase = true | |
586 | end | |
587 | spawn(playidleandcanchase) | |
588 | if game.Players:findFirstChild(victim.Name) then | |
589 | local playergui = game.Players[victim.Name]:findFirstChildOfClass("PlayerGui") | |
590 | if playergui then | |
591 | local deathguiclone = deathgui:Clone() | |
592 | deathguiclone.Parent = playergui | |
593 | local function removegui() | |
594 | wait(5) | |
595 | if deathguiclone.Parent ~= nil then | |
596 | deathguiclone:destroy() | |
597 | end | |
598 | end | |
599 | spawn(removegui) | |
600 | end | |
601 | end | |
602 | ragdollkill(victim) | |
603 | break | |
604 | end | |
605 | end | |
606 | end | |
607 | local howmanymissed = 0 | |
608 | local function chase() | |
609 | screamsound:Play() | |
610 | while wait() and chasethatplayer do | |
611 | if victimhumanoid.Health <= 0 then | |
612 | chasethatplayer = false | |
613 | raaaaaageeee = false | |
614 | idlesound:Play() | |
615 | running = false | |
616 | face.Texture = "http://www.roblox.com/asset/?id=146142799" | |
617 | chasesound:Stop() | |
618 | screamsound:Stop() | |
619 | sitting = true | |
620 | scphumanoid.WalkSpeed = 0 | |
621 | scphumanoid.JumpPower = 0 | |
622 | canchase = true | |
623 | break | |
624 | end | |
625 | local path = game:GetService("PathfindingService"):FindPathAsync(torso.Position, victimhead.Position) --find the path from scp's torso to victims head | |
626 | local waypoints = path:GetWaypoints() --get the every point of the path | |
627 | if path.Status == Enum.PathStatus.Success then | |
628 | for i,v in pairs(waypoints) do --for every point existing.. | |
629 | if howmanymissed < 4 then | |
630 | local allow = 0 | |
631 | scphumanoid:MoveTo(v.Position) --...walk to it | |
632 | while (torso.Position - v.Position).magnitude > 8 and allow < 20 do --if scp is further than 8 studs, keep walking to it | |
633 | allow = allow + 1 | |
634 | scphumanoid:MoveTo(v.Position) | |
635 | heartbeat:wait() | |
636 | end | |
637 | if allow == 20 then | |
638 | howmanymissed = howmanymissed + 1 | |
639 | end | |
640 | if v.Action == Enum.PathWaypointAction.Jump then | |
641 | scphumanoid.Jump = true | |
642 | end | |
643 | scphumanoid.WalkToPoint = victimhead.Position | |
644 | end | |
645 | end | |
646 | howmanymissed = 0 | |
647 | scphumanoid.WalkToPoint = victimhead.Position | |
648 | end | |
649 | end | |
650 | end | |
651 | spawn(check) --run that check function | |
652 | spawn(chase) --chase | |
653 | end | |
654 | end | |
655 | ||
656 | function dead() | |
657 | wait(5) | |
658 | script.Parent:Destroy() | |
659 | end | |
660 | scphumanoid.Died:connect(dead) | |
661 | ||
662 | function check4ppl() | |
663 | while wait() do | |
664 | for i,v in pairs(workspace:GetChildren()) do --scans all the characters | |
665 | if v.ClassName == "Model" and v.Name ~= scp.Name and canchase then --if player is even spawned | |
666 | local victimhead = v:findFirstChild("Head") --finds head | |
667 | local humanoid = v:findFirstChildOfClass("Humanoid") --finds humanoid | |
668 | if humanoid and victimhead then --if script found humanoid and head | |
669 | if (victimhead.Position - head.Position).magnitude < sight and humanoid.Health > 0 then | |
670 | chase(v) --chase who | |
671 | end | |
672 | end | |
673 | end | |
674 | end | |
675 | end | |
676 | end | |
677 | ||
678 | spawn(check4ppl) | |
679 | ||
680 | while heartbeat:wait() do --check animations and other things | |
681 | if running then --this is the walking animation | |
682 | for i = 0,0.75 , 0.05 do | |
683 | if running then | |
684 | rightshoulder.C0 = rightshoulder.C0:lerp(CFrame.new(-2.19622421, 2.27327061, -1.57830048, -0.351089299, 0.888258278, -0.296198368, -0.754010975, -0.455760926, -0.473021507, -0.55516088, 0.0572640449, 0.829769373),i) | |
685 | leftshoulder.C0 = leftshoulder.C0:lerp(CFrame.new(-2.31931305, 1.76000595, 1.52594185, -0.336824059, 0.903335214, 0.26558435, -0.820529103, -0.41995579, 0.387774497, 0.461824089, -0.0873079151, 0.882664025),i) | |
686 | lefthip.C0 = lefthip.C0:lerp(CFrame.new(1.21138191, -3.04071045, 0.5, 0.766044378, -0.642787695, 0, 0.642787695, 0.766044378, 0, 0, 0, 1),i) | |
687 | righthip.C0 = righthip.C0:lerp(CFrame.new(-2.25595284, -1.97990799, -0.5, 0.342020154, 0.939692616, 0, -0.939692616, 0.342020154, 0, 0, 0, 1),i) | |
688 | neck.C0 = neck.C0:lerp(CFrame.new(0.446409225, 1.97320557, 0, 0.866025448, 0.499999911, 0, -0.499999911, 0.866025448, 0, 0, 0, 1),i) | |
689 | root.C0 = root.C0:lerp(CFrame.new(0, 0, 0, 0.866025448, -0.499999911, 0, 0.499999911, 0.866025448, 0, 0, 0, 1) * CFrame.fromEulerAnglesXYZ(0,-math.pi/2,0) * CFrame.fromEulerAnglesXYZ(-0.5,0,0) * CFrame.fromEulerAnglesXYZ(0,0,0.5),i) | |
690 | heartbeat:wait() | |
691 | end | |
692 | end | |
693 | for i = 0,0.75 , 0.05 do | |
694 | if running then | |
695 | rightshoulder.C0 = rightshoulder.C0:lerp(CFrame.new( -2.27283096, 1.94459152, -1.79301262, -0.191510916, 0.935729742, -0.296198308, -0.821698189, -0.317904055, -0.473021477, -0.53678298, 0.15279679, 0.829769492),i) | |
696 | leftshoulder.C0 = leftshoulder.C0:lerp(CFrame.new(-2.07076645, 2.13161564, 1.51448631, -0.48856923, 0.831122816, 0.26558429, -0.735139072, -0.556058884, 0.387774587, 0.469968796, -0.00578667223, 0.882664025),i) | |
697 | lefthip.C0 = lefthip.C0:lerp(CFrame.new(-2.51899147, -1.46453857, 0.5, 0.173648268, 0.98480773, 0, -0.98480773, 0.173648268, 0, 0, 0, 1),i) | |
698 | righthip.C0 = righthip.C0:lerp(CFrame.new(1.8448391, -2.40829563, -0.5, 0.342020154, -0.939692557, 0, 0.939692557, 0.342020154, 0, 0, 0, 1),i) | |
699 | neck.C0 = neck.C0:lerp(CFrame.new(0.446409225, 1.97320557, 0, 0.866025448, 0.499999911, 0, -0.499999911, 0.866025448, 0, 0, 0, 1),i) | |
700 | root.C0 = root.C0:lerp(CFrame.new(0, 0, 0, 0.866025448, -0.499999911, 0, 0.499999911, 0.866025448, 0, 0, 0, 1) * CFrame.fromEulerAnglesXYZ(0,-math.pi/2,0) * CFrame.fromEulerAnglesXYZ(-0.5,0,0) * CFrame.fromEulerAnglesXYZ(0,0,0.5),i) | |
701 | heartbeat:wait() | |
702 | end | |
703 | end | |
704 | end | |
705 | if sitting then --this is the sitting animation | |
706 | for i = 0,0.15 , 0.002 do | |
707 | if sitting then | |
708 | root.C0 = root.C0:lerp(CFrame.new(0.277837753, -3.77569246, 0, 0.98480773, -0.173648298, 0, 0.173648298, 0.98480773, 0, 0, 0, 1),i) | |
709 | rightshoulder.C0 = rightshoulder.C0:lerp(CFrame.new(-1.53501892, 0.0072479248, -0.936183929, 0.499999881, 0.813797832, 0.296198159, -0.866025567, 0.469846159, 0.171010077, 5.96046448e-08, -0.342020154, 0.939692616),i) | |
710 | leftshoulder.C0 = leftshoulder.C0:lerp(CFrame.new(-1.73340797, 0.030960083, 1.0417347, 0.469846249, 0.742043018, -0.478138745, -0.866025567, 0.492403746, -0.0868242159, 0.171009973, 0.454874337, 0.873982251),i) | |
711 | lefthip.C0 = lefthip.C0:lerp(CFrame.new(-1.88126564, 0.0378093719, 0.5, 0.766044378, 0.642787695, 0, -0.642787695, 0.766044378, 0, 0, 0, 1),i) | |
712 | righthip.C0 = righthip.C0:lerp(CFrame.new(-1.77682304, 0.0369753838, -0.5, 0.766044378, 0.642787695, 0, -0.642787695, 0.766044378, 0, 0, 0, 1),i) | |
713 | neck.C0 = neck.C0:lerp(CFrame.new(-0.18793869, 1.93159628, 0, 0.939692616, -0.342020154, 0, 0.342020154, 0.939692616, 0, 0, 0, 1),i) | |
714 | heartbeat:wait() | |
715 | end | |
716 | end | |
717 | if sitting then | |
718 | wait(math.random(20,35)) | |
719 | end | |
720 | for i = 0,0.15 , 0.002 do | |
721 | if sitting then | |
722 | root.C0 = root.C0:lerp(CFrame.new(0.549342155, -3.9154768, 0, 0.99999994, 2.98023224e-08, 0, -2.98023224e-08, 0.99999994, -1.62028714e-25, 4.82883198e-33, -1.62028702e-25, 1),i) | |
723 | rightshoulder.C0 = rightshoulder.C0:lerp(CFrame.new(0.246704102, 1.18243062, -1.44592857, -0.58682394, 0.492403716, 0.642787635, -0.642787457, -0.766044378, -2.80971442e-08, 0.492403954, -0.413175941, 0.766044259),i) | |
724 | leftshoulder.C0 = leftshoulder.C0:lerp(CFrame.new(-0.045042038, 1.23536623, 1.41781616, -0.68977493, 0.291755378, -0.662637949, -0.587524116, -0.760397375, 0.276786745, -0.4231143, 0.580236554, 0.695916593),i) | |
725 | lefthip.C0 = lefthip.C0:lerp(CFrame.new(-1.96706343, -0.110518813, 0.5, 0.766044319, 0.642787457, 4.82883198e-33, -0.642787457, 0.766044319, -1.62028702e-25, 1.04150039e-25, -1.24121187e-25, 1),i) | |
726 | righthip.C0 = righthip.C0:lerp(CFrame.new(-2.03226805, -0.104752898, -0.5, 0.766044378, 0.642787516, 4.82883198e-33, -0.642787516, 0.766044378, -1.62028702e-25, 1.04150051e-25, -1.24121199e-25, 1),i) | |
727 | neck.C0 = neck.C0:lerp(CFrame.new(-0.892820358, 1.94641006, 0, 0.866025269, -0.49999994, 4.82883198e-33, 0.49999994, 0.866025269, -1.62028702e-25, -8.10143448e-26, -1.40320975e-25, 1),i) | |
728 | heartbeat:wait() | |
729 | end | |
730 | end | |
731 | if sitting then | |
732 | wait(math.random(20,35)) | |
733 | end | |
734 | end | |
735 | end | |
736 | ||
737 | ||
738 | end)) | |
739 | Part22.Name = "HumanoidRootPart" | |
740 | Part22.Parent = Model0 | |
741 | Part22.CFrame = CFrame.new(-2.80085993, 5.50001383, -41.7011566, 1, 0, 0, 0, 1, -2.202814e-16, 0, -2.202814e-16, 1) | |
742 | Part22.Position = Vector3.new(-2.80085993, 5.50001383, -41.7011566) | |
743 | Part22.Color = Color3.new(0.905882, 0.905882, 0.92549) | |
744 | Part22.Transparency = 1 | |
745 | Part22.Size = Vector3.new(1, 3, 2) | |
746 | Part22.BottomSurface = Enum.SurfaceType.Smooth | |
747 | Part22.BrickColor = BrickColor.new("Pearl") | |
748 | Part22.TopSurface = Enum.SurfaceType.Smooth | |
749 | Part22.brickColor = BrickColor.new("Pearl") | |
750 | Motor6D23.Name = "RootJoint" | |
751 | Motor6D23.Parent = Part22 | |
752 | Motor6D23.Part0 = Part22 | |
753 | Motor6D23.Part1 = Part3 | |
754 | Motor6D23.part1 = Part3 | |
755 | Model24.Name = "This is what player sees after death" | |
756 | Model24.Parent = Model0 | |
757 | ScreenGui25.Name = "Death" | |
758 | ScreenGui25.Parent = Model24 | |
759 | Frame26.Parent = ScreenGui25 | |
760 | Frame26.Size = UDim2.new(2, 0, 2, 0) | |
761 | Frame26.BackgroundColor = BrickColor.new("Really black") | |
762 | Frame26.BackgroundColor3 = Color3.new(0, 0, 0) | |
763 | Part27.Name = "facepart" | |
764 | Part27.Parent = Model0 | |
765 | Part27.CFrame = CFrame.new(-2.90086031, 7.50001383, -41.7011566, 1, 0, 0, 0, 1, -2.202814e-16, 0, -2.202814e-16, 1) | |
766 | Part27.Position = Vector3.new(-2.90086031, 7.50001383, -41.7011566) | |
767 | Part27.Transparency = 1 | |
768 | Part27.Size = Vector3.new(1, 1, 1) | |
769 | Part27.BottomSurface = Enum.SurfaceType.Smooth | |
770 | Part27.TopSurface = Enum.SurfaceType.Smooth | |
771 | Decal28.Name = "face" | |
772 | Decal28.Parent = Part27 | |
773 | Decal28.Texture = "http://www.roblox.com/asset/?id=146142799" | |
774 | Decal28.Face = Enum.NormalId.Left | |
775 | for i,v in pairs(mas:GetChildren()) do | |
776 | v.Parent = workspace | |
777 | pcall(function() v:MakeJoints() end) | |
778 | end | |
779 | mas:Destroy() | |
780 | for i,v in pairs(cors) do | |
781 | spawn(function() | |
782 | pcall(v) | |
783 | end) | |
784 | end |