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| 1 | me = script.Parent.Parent | |
| 2 | ||
| 3 | - | Owner = script.Parent.ChaoticsTheHedgeHog |
| 3 | + | Owner = script.Parent.LocalPlayer |
| 4 | ||
| 5 | function CreateTag(Attacker, VictimHumanoid) | |
| 6 | for i, v in pairs(VictimHumanoid:GetChildren()) do | |
| 7 | if v.Name == "creator" then | |
| 8 | v:Remove() | |
| 9 | end | |
| 10 | end | |
| 11 | Tag = Instance.new("ObjectValue")
| |
| 12 | Tag.Parent = VictimHumanoid | |
| 13 | Tag.Name = "creator" | |
| 14 | Tag.Value = Attacker | |
| 15 | end | |
| 16 | ||
| 17 | function bleh(hit) | |
| 18 | humanoid = hit.Parent:findFirstChild("Humanoid")
| |
| 19 | if humanoid ~= nil then | |
| 20 | if humanoid.Parent ~= me then | |
| 21 | Ex = Instance.new("Explosion")
| |
| 22 | Ex.Parent = Workspace | |
| 23 | Ex.BlastRadius = 8 | |
| 24 | Ex.Position = hit.Parent.Torso.Position | |
| 25 | Ex.BlastPressure = 0 | |
| 26 | hit.Parent.Torso.CFrame = hit.Parent.Torso.CFrame * CFrame.new(math.random(-5, 5), 0, math.random(-5, 5)) * CFrame.Angles(0, math.random(-3, 3), 0) | |
| 27 | humanoid.Sit = true | |
| 28 | humanoid.Health = humanoid.Health - 30 | |
| 29 | CreateTag(Owner.Value, humanoid) | |
| 30 | end | |
| 31 | end | |
| 32 | end | |
| 33 | script.Parent.Touched:connect(bleh) |