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1
-- DUALIECIDER
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--[[
3
Genocider by Salvo_Starly
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Remade by Nebula_Zorua
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Credit to CKbackup's and idk..
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             B
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          U     R
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         N  I N  H
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          E     L
11
             L
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]]--
13
14
15
wait(1 / 60)
16
Effects = { }
17-
local Player = game.Players.localPlayer
17+
local Player = game.Players.Saiyan_Savages
18
local Character = Player.Character
19
local Humanoid = Character.Humanoid
20-
local Mouse = Player:GetMouse()
20+
21
local RightArm = Character["Right Arm"]
22
local LeftLeg = Character["Left Leg"]
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local RightLeg = Character["Right Leg"]
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local Head = Character.Head
25
local Torso = Character.Torso
26
local Camera = game.Workspace.CurrentCamera
27
local RootPart = Character.HumanoidRootPart
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local RootJoint = RootPart.RootJoint
29
local attack = false
30
local Anim = 'Idle'
31
local attacktype = 1
32
local delays = false
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local play = true
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local targetted = nil
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local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude 
36
local velocity = RootPart.Velocity.y
37
local sine = 0
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local change = 1
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local doe = 0
40
local Create = LoadLibrary("RbxUtility").Create
41
Humanoid.WalkSpeed = 8
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local m = Create("Model"){
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	Parent = Character,
44
	Name = "WeaponModel",
45
}
46
47
Humanoid.Animator.Parent = nil
48
Character.Animate.Parent = nil
49
50
local newMotor = function(part0, part1, c0, c1)
51
	local w = Create('Motor'){
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		Parent = part0,
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		Part0 = part0,
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		Part1 = part1,
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		C0 = c0,
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		C1 = c1,
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	}
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	return w
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end
60
61
function clerp(a, b, t)
62
	return a:lerp(b, t)
63
end
64
65
RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
66
NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
67
68
local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0)) 
69
local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
70
local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
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local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
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RootJoint.C1 = CFrame.new(0, 0, 0)
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RootJoint.C0 = CFrame.new(0, 0, 0)
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Torso.Neck.C1 = CFrame.new(0, 0, 0)
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Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
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local rarmc1 = RW.C1
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local larmc1 = LW.C1
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local rlegc1 = RH.C1
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local llegc1 = LH.C1
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local resetc1 = false
83
84
function PlayAnimationFromTable(table, speed, bool)
85
	RootJoint.C0 = clerp(RootJoint.C0, table[1], speed) 
86
	Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed) 
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	RW.C0 = clerp(RW.C0, table[3], speed) 
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	LW.C0 = clerp(LW.C0, table[4], speed) 
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	RH.C0 = clerp(RH.C0, table[5], speed) 
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	LH.C0 = clerp(LH.C0, table[6], speed) 
91
	if bool == true then
92
		if resetc1 == false then
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			resetc1 = true
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			RootJoint.C1 = RootJoint.C1
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			Torso.Neck.C1 = Torso.Neck.C1
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			RW.C1 = rarmc1
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			LW.C1 = larmc1
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			RH.C1 = rlegc1
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			LH.C1 = llegc1
100
		end
101
	end
102
end
103
104
ArtificialHB = Create("BindableEvent", script){
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	Parent = script,
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	Name = "Heartbeat",
107
}
108
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script:WaitForChild("Heartbeat")
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frame = 1 / 30
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tf = 0
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allowframeloss = false
114
tossremainder = false
115
lastframe = tick()
116
script.Heartbeat:Fire()
117
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game:GetService("RunService").Heartbeat:connect(function(s, p)
119
	tf = tf + s
120
	if tf >= frame then
121
		if allowframeloss then
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			script.Heartbeat:Fire()
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			lastframe = tick()
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		else
125
			for i = 1, math.floor(tf / frame) do
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				script.Heartbeat:Fire()
127
			end
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			lastframe = tick()
129
		end
130
		if tossremainder then
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			tf = 0
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		else
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			tf = tf - frame * math.floor(tf / frame)
134
		end
135
	end
136
end)
137
138
function swait(num)
139
	if num == 0 or num == nil then
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		ArtificialHB.Event:wait()
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	else
142
		for i = 0, num do
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			ArtificialHB.Event:wait()
144
		end
145
	end
146
end
147
148
function RemoveOutlines(part)
149
	part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
150
end
151
	
152
CFuncs = {	
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	["Part"] = {
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		Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
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			local Part = Create("Part"){
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				Parent = Parent,
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				Reflectance = Reflectance,
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				Transparency = Transparency,
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				CanCollide = false,
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				Locked = true,
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				BrickColor = BrickColor.new(tostring(BColor)),
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				Name = Name,
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				Size = Size,
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				Material = Material,
165
			}
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			RemoveOutlines(Part)
167
			return Part
168
		end;
169
	};
170
	
171
	["Mesh"] = {
172
		Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
173
			local Msh = Create(Mesh){
174
				Parent = Part,
175
				Offset = OffSet,
176
				Scale = Scale,
177
			}
178
			if Mesh == "SpecialMesh" then
179
				Msh.MeshType = MeshType
180
				Msh.MeshId = MeshId
181
			end
182
			return Msh
183
		end;
184
	};
185
	
186
	["Mesh"] = {
187
		Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
188
			local Msh = Create(Mesh){
189
				Parent = Part,
190
				Offset = OffSet,
191
				Scale = Scale,
192
			}
193
			if Mesh == "SpecialMesh" then
194
				Msh.MeshType = MeshType
195
				Msh.MeshId = MeshId
196
			end
197
			return Msh
198
		end;
199
	};
200
	
201
	["Weld"] = {
202
		Create = function(Parent, Part0, Part1, C0, C1)
203
			local Weld = Create("Weld"){
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				Parent = Parent,
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				Part0 = Part0,
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				Part1 = Part1,
207
				C0 = C0,
208
				C1 = C1,
209
			}
210
			return Weld
211
		end;
212
	};
213
214
	["Sound"] = {
215
		Create = function(id, par, vol, pit) 
216
			coroutine.resume(coroutine.create(function()
217
				local S = Create("Sound"){
218
					Volume = vol,
219
					Pitch = pit or 1,
220
					SoundId = id,
221
					Parent = par or workspace,
222
				}
223
				wait() 
224
				S:play() 
225
				game:GetService("Debris"):AddItem(S, 6)
226
			end))
227
		end;
228
	};
229
	
230
	["ParticleEmitter"] = {
231
		Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
232
			local fp = Create("ParticleEmitter"){
233
				Parent = Parent,
234
				Color = ColorSequence.new(Color1, Color2),
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				LightEmission = LightEmission,
236
				Size = Size,
237
				Texture = Texture,
238
				Transparency = Transparency,
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				ZOffset = ZOffset,
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				Acceleration = Accel,
241
				Drag = Drag,
242
				LockedToPart = LockedToPart,
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				VelocityInheritance = VelocityInheritance,
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				EmissionDirection = EmissionDirection,
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				Enabled = Enabled,
246
				Lifetime = LifeTime,
247
				Rate = Rate,
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				Rotation = Rotation,
249
				RotSpeed = RotSpeed,
250
				Speed = Speed,
251
				VelocitySpread = VelocitySpread,
252
			}
253
			return fp
254
		end;
255
	};
256
257
	CreateTemplate = {
258
	
259
	};
260
}
261
262
263
264
New = function(Object, Parent, Name, Data)
265
	local Object = Instance.new(Object)
266
	for Index, Value in pairs(Data or {}) do
267
		Object[Index] = Value
268
	end
269
	Object.Parent = Parent
270
	Object.Name = Name
271
	return Object
272
end
273
	
274
275
ShadowHead = New("Part",Character,"ShadowHead",{CanCollide = false,BrickColor = BrickColor.new("Lime green"),Size = Vector3.new(1.20000005, 0.600000024, 1),CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),Material=Enum.Material.Neon})
276-
ShadowHead = New("Part",Character,"ShadowHead",{CanCollide = false,BrickColor = BrickColor.new("Really black"),Size = Vector3.new(1.20000005, 0.600000024, 1),CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),Material=Enum.Material.Neon})
276+
277
Mesh = New("SpecialMesh",ShadowHead,"Mesh",{Scale = Vector3.new(1.25999999, 1.5, 1.25999999),})
278
Weld = New("Weld",ShadowHead,"mot",{Part0 = ShadowHead,Part1 = Character.Head,C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
279
280
Gun1 = New("Model",chara,"Gun1",{})
281-
Handle = New("Part",m,"Handle",{Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898e-07, 0.999851942, 0.999853492, 1.19907781e-08, -0.0172098596, -1.80598714e-09, 1.00000083, 1.4975667e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
281+
Handle1 = New("Part",Gun1,"Handle1",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.800000012, 1, 1),CFrame = CFrame.new(34.5999947, 1.10000491, 22.4999981, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
282-
moter = New("Weld",Handle,"mot",{Part0 = RightArm,Part1 = Handle,})	
282+
Weld = New("ManualWeld",Handle1,"Weld",{Part0 = Handle1,Part1 = chara["Right Arm"],C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(-0.0999679565, -0.900001526, 0.100005031, -1, 0, 0, 0, 0, -1, 0, -1, 0),})
283-
Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
283+
Part = New("Part",Gun1,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.DiamondPlate,Size = Vector3.new(0.400000006, 0.999999762, 0.600000024),CFrame = CFrame.new(34.5999985, 1.10000467, 22.0999928, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.388235, 0.372549, 0.384314),})
284-
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132),})
284+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.800000012, 1, 1),MeshType = Enum.MeshType.Wedge,})
285-
mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
285+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle1,C1 = CFrame.new(-3.81469727e-06, -2.38418579e-07, 0.400005341, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
286-
Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
286+
Part = New("Part",Gun1,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.DiamondPlate,Size = Vector3.new(0.400000006, 0.200000003, 0.599999905),CFrame = CFrame.new(34.5999947, 1.30000496, 23.0999908, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.388235, 0.372549, 0.384314),})
287-
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
287+
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.400000006, 0.200000003, 1),})
288-
mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
288+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle1,C1 = CFrame.new(0, 0.199999988, -0.599992752, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
289-
Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
289+
Part = New("Part",Gun1,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.DiamondPlate,Size = Vector3.new(0.400000006, 0.400000006, 0.400000006),CFrame = CFrame.new(34.5999947, 2.20000482, 22.1999989, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.803922, 0.803922, 0.803922),})
290-
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1.00999999, 1),})
290+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.200000003, 0.800000012, 1),MeshType = Enum.MeshType.Wedge,})
291-
mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
291+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle1,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 1.0999999, 0.299999237, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
292-
Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
292+
Part = New("Part",Gun1,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.DiamondPlate,Size = Vector3.new(0.400000006, 0.200000003, 0.399999976),CFrame = CFrame.new(34.5999947, 2.20000482, 26.2999973, 0, 0, 1, -1, 0, 0, 0, -1, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.803922, 0.803922, 0.803922),})
293-
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.246080264, 1),})
293+
Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.800000012, 1.10000002, 0.800000012),})
294-
mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
294+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle1,C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0, 0, -1, 1, 0, 0),C1 = CFrame.new(0, 1.0999999, -3.79999924, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
295-
Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
295+
Part = New("Part",Gun1,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.DiamondPlate,Size = Vector3.new(0.400000006, 0.399999708, 0.200000003),CFrame = CFrame.new(34.5999985, 2.20000482, 23.2999954, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.803922, 0.803922, 0.803922),})
296-
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
296+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
297-
mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
297+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle1,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-3.81469727e-06, 1.0999999, -0.79999733, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
298-
Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
298+
Part = New("Part",Gun1,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.400000006, 0.399999708, 3.5999999),CFrame = CFrame.new(34.5999985, 1.80000472, 23.9999924, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
299-
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132),})
299+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle1,C1 = CFrame.new(-3.81469727e-06, 0.69999975, -1.49999428, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
300-
mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
300+
Part = New("Part",Gun1,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.DiamondPlate,Size = Vector3.new(0.400000006, 0.399999708, 0.800000012),CFrame = CFrame.new(34.5999985, 2.20000482, 22.7999935, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.803922, 0.803922, 0.803922),})
301-
Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
301+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle1,C1 = CFrame.new(-3.81469727e-06, 1.0999999, -0.299995422, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
302-
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.7382406),})
302+
Part = New("Part",Gun1,"Part",{BrickColor = BrickColor.new("Lime green"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 0.399999738, 1.19999993),CFrame = CFrame.new(34.5999947, 2.00000477, 23.7999916, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.94902, 0.952941, 0.952941),})
303-
mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
303+
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.800000012, 1.70000005, 1),})
304-
Partss1 = New("Part",m,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
304+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle1,C1 = CFrame.new(0, 0.899999917, -1.29999352, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
305-
Mesh = New("SpecialMesh",Partss1,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
305+
Part = New("Part",Gun1,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.DiamondPlate,Size = Vector3.new(0.400000006, 0.399999708, 0.200000003),CFrame = CFrame.new(34.5999985, 2.20000482, 24.2999992, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.803922, 0.803922, 0.803922),})
306-
mot = New("Weld",Partss1,"mot",{Part0 = Partss1,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
306+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
307-
Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
307+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle1,C1 = CFrame.new(-3.81469727e-06, 1.0999999, -1.80000114, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
308-
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,})
308+
Part = New("Part",Gun1,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.DiamondPlate,Size = Vector3.new(0.400000006, 0.399999708, 0.200000003),CFrame = CFrame.new(34.5999947, 2.20000482, 26.2999897, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.803922, 0.803922, 0.803922),})
309-
mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
309+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
310-
Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
310+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle1,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.0999999, -3.79999161, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
311-
mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
311+
Part = New("Part",Gun1,"Part",{Material = Enum.Material.DiamondPlate,Size = Vector3.new(0.400000006, 0.399999708, 0.400000006),CFrame = CFrame.new(34.5999985, 1.80000472, 25.9999981, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
312-
Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
312+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
313-
mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
313+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle1,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-3.81469727e-06, 0.699999869, -3.5, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
314-
Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
314+
Part = New("Part",Gun1,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.400000006, 0.399999708, 0.200000003),CFrame = CFrame.new(34.5999985, 1.80000472, 22.0999928, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
315-
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
315+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
316-
mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
316+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle1,C1 = CFrame.new(-3.81469727e-06, 0.69999975, 0.400005341, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
317-
Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327e-06, -0.928749561, 0.370713741),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
317+
Part = New("Part",Gun1,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.DiamondPlate,Size = Vector3.new(0.400000006, 0.399999708, 1.79999995),CFrame = CFrame.new(34.5999985, 2.20000482, 25.2999992, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.803922, 0.803922, 0.803922),})
318-
Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),MeshType = Enum.MeshType.Wedge,})
318+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle1,C1 = CFrame.new(-3.81469727e-06, 1.0999999, -2.80000114, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
319-
mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623e-06, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
319+
Hitbox1 = New("Part",Gun1,"Hitbox1",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.400000006, 1.19999969, 3.39999986),CFrame = CFrame.new(34.5999985, 1.80002093, 24.6999912, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
320-
Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723e-05, -0.0172099732, -0.0172098912, 0.000738376984, -0.999856234, 4.21693585e-06, 1.00000226, 0.000738456321),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
320+
Weld = New("ManualWeld",Hitbox1,"Weld",{Part0 = Hitbox1,Part1 = Handle1,C1 = CFrame.new(-3.81469727e-06, 0.700015962, -2.19999313, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
321-
Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
321+
Part = New("Part",Gun1,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.DiamondPlate,Size = Vector3.new(0.400000006, 0.200000003, 0.800000012),CFrame = CFrame.new(34.5999947, 2.50000501, 25.9999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.803922, 0.803922, 0.803922),})
322-
mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882e-06, 9.9465251e-06, 0.000738390256, 1.0000006, -0.0172099192, -0.999853015, 0.000738452654),C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
322+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
323-
Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746e-06, 0.500633478, 0.865662456),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
323+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle1,C1 = CFrame.new(0, 1.4000001, -3.49999809, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
324-
Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),MeshType = Enum.MeshType.Wedge,})
324+
Part = New("Part",Gun1,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.DiamondPlate,Size = Vector3.new(0.400000006, 0.999999762, 0.600000024),CFrame = CFrame.new(34.5999947, 1.10000491, 22.6999989, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.388235, 0.372549, 0.384314),})
325-
mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043e-06, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
325+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.800000012, 1, 1),MeshType = Enum.MeshType.Wedge,})
326-
Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
326+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle1,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 0, -0.200000763, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
327-
Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
327+
Part = New("Part",Gun1,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.DiamondPlate,Size = Vector3.new(0.400000006, 0.400000006, 2.4000001),CFrame = CFrame.new(34.5999947, 1.40000486, 24.5999928, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.388235, 0.372549, 0.384314),})
328-
mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
328+
Mesh = New("BlockMesh",Part,"Mesh",{})
329-
Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
329+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle1,C1 = CFrame.new(0, 0.300000012, -2.09999466, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
330-
Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
330+
Part = New("Part",Gun1,"Part",{BrickColor = BrickColor.new("Lime green"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 0.400000006, 0.400000095),CFrame = CFrame.new(34.5999947, 1.40000486, 25.7999935, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
331-
mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
331+
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.04999995, 1.04999995, 0.200000003),})
332-
Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998e-05, -0.99985218, -0.999856234, 0.000738191127, 0.0172097925, 0.000738266157, 1.00000238, -4.55221243e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
332+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle1,C1 = CFrame.new(0, 0.300000012, -3.29999542, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
333-
Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
333+
Part = New("Part",Gun1,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.DiamondPlate,Size = Vector3.new(0.400000006, 0.400000006, 0.400000006),CFrame = CFrame.new(34.5999947, 1.60000467, 23, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.803922, 0.803922, 0.803922),})
334-
mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 0.00073826249, 9.64850187e-06, 0.00073820434, 1.00000072, -0.999852121, 0.0172097944, -3.78489494e-06),C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
334+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.200000003, 1.25, 0.5),MeshType = Enum.MeshType.Wedge,})
335-
Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032e-05, -0.017209895, -0.0172098186, 0.000737608876, -0.999856234, 4.13497901e-06, 1.00000238, 0.000737691764),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
335+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle1,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0.499999821, -0.500001907, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
336-
Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
336+
Part = New("Part",Gun1,"Part",{Material = Enum.Material.DiamondPlate,Size = Vector3.new(0.400000006, 0.400000006, 0.399999976),CFrame = CFrame.new(34.5999947, 1.80000472, 25.9999962, 0, 0, 1, -1, 0, 0, 0, -1, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
337-
mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243e-06, 1.00508332e-05, 0.000737622147, 1.00000072, -0.0172098409, -0.999853015, 0.000737688097),C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
337+
Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.800000012, 1.10000002, 0.800000012),})
338-
Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
338+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle1,C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0, 0, -1, 1, 0, 0),C1 = CFrame.new(0, 0.699999869, -3.49999809, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
339-
Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
339+
BulletSpawn1 = New("Part",Gun1,"BulletSpawn1",{BrickColor = BrickColor.new("Lime green"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 0.200000003, 0.399999976),CFrame = CFrame.new(34.5999947, 2.20000482, 26.2999973, 0, 0, 1, -1, 0, 0, 0, -1, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
340-
mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
340+
Mesh = New("CylinderMesh",BulletSpawn1,"Mesh",{Scale = Vector3.new(0.699999988, 1.14999998, 0.699999988),})
341-
Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
341+
Weld = New("ManualWeld",BulletSpawn1,"Weld",{Part0 = BulletSpawn1,Part1 = Handle1,C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0, 0, -1, 1, 0, 0),C1 = CFrame.new(0, 1.0999999, -3.79999924, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
342-
Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
342+
Part = New("Part",Gun1,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.DiamondPlate,Size = Vector3.new(0.400000006, 0.399999708, 0.200000003),CFrame = CFrame.new(34.5999985, 2.20000482, 22.2999935, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.803922, 0.803922, 0.803922),})
343-
mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
343+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
344
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle1,C1 = CFrame.new(-3.81469727e-06, 1.0999999, 0.200004578, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
345-
Handle2 = New("Part",m,"Handle2",{Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898e-07, 0.999851942, 0.999853492, 1.19907781e-08, -0.0172098596, -1.80598714e-09, 1.00000083, 1.4975667e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
345+
346-
moter2 = New("Weld",Handle2,"mot",{Part0 = LeftArm,Part1 = Handle2,})	
346+
Gun2 = New("Model",chara,"Gun2",{})
347-
Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
347+
Handle2 = New("Part",Gun2,"Handle2",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.800000012, 1, 1),CFrame = CFrame.new(37.3999939, 1.10000491, 22.5, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
348-
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132),})
348+
Weld = New("ManualWeld",Handle2,"Weld",{Part0 = Handle2,Part1 = chara["Left Arm"],C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0.100032806, -0.900003433, 0.100005031, -1, 0, 0, 0, 0, -1, 0, -1, 0),})
349-
mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
349+
Part = New("Part",Gun2,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.DiamondPlate,Size = Vector3.new(0.400000006, 0.999999762, 0.600000024),CFrame = CFrame.new(37.3999977, 1.10000467, 22.0999947, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.388235, 0.372549, 0.384314),})
350-
Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
350+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.800000012, 1, 1),MeshType = Enum.MeshType.Wedge,})
351-
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
351+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2,C1 = CFrame.new(-3.81469727e-06, -2.38418579e-07, 0.400005341, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
352-
mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
352+
Part = New("Part",Gun2,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.DiamondPlate,Size = Vector3.new(0.400000006, 0.200000003, 0.599999905),CFrame = CFrame.new(37.3999939, 1.30000496, 23.0999928, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.388235, 0.372549, 0.384314),})
353-
Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
353+
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.400000006, 0.200000003, 1),})
354-
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1.00999999, 1),})
354+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2,C1 = CFrame.new(0, 0.199999988, -0.599992752, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
355-
mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
355+
Part = New("Part",Gun2,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.DiamondPlate,Size = Vector3.new(0.400000006, 0.400000006, 0.400000006),CFrame = CFrame.new(37.3999939, 2.20000482, 22.2000008, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.803922, 0.803922, 0.803922),})
356-
Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
356+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.200000003, 0.800000012, 1),MeshType = Enum.MeshType.Wedge,})
357-
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.246080264, 1),})
357+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 1.0999999, 0.299999237, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
358-
mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
358+
Part = New("Part",Gun2,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.DiamondPlate,Size = Vector3.new(0.400000006, 0.200000003, 0.399999976),CFrame = CFrame.new(37.3999939, 2.20000482, 26.2999992, 0, 0, 1, -1, 0, 0, 0, -1, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.803922, 0.803922, 0.803922),})
359-
Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
359+
Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.800000012, 1.10000002, 0.800000012),})
360-
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
360+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0, 0, -1, 1, 0, 0),C1 = CFrame.new(0, 1.0999999, -3.79999924, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
361-
mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
361+
Part = New("Part",Gun2,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.DiamondPlate,Size = Vector3.new(0.400000006, 0.399999708, 0.200000003),CFrame = CFrame.new(37.3999977, 2.20000482, 23.2999973, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.803922, 0.803922, 0.803922),})
362-
Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
362+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
363-
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132),})
363+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-3.81469727e-06, 1.0999999, -0.79999733, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
364-
mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
364+
Part = New("Part",Gun2,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.400000006, 0.399999708, 3.5999999),CFrame = CFrame.new(37.3999977, 1.80000472, 23.9999943, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
365-
Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
365+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2,C1 = CFrame.new(-3.81469727e-06, 0.69999975, -1.49999428, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
366-
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.7382406),})
366+
Part = New("Part",Gun2,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.DiamondPlate,Size = Vector3.new(0.400000006, 0.399999708, 0.800000012),CFrame = CFrame.new(37.3999977, 2.20000482, 22.7999954, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.803922, 0.803922, 0.803922),})
367-
mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
367+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2,C1 = CFrame.new(-3.81469727e-06, 1.0999999, -0.299995422, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
368-
Partss2 = New("Part",m,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
368+
Part = New("Part",Gun2,"Part",{BrickColor = BrickColor.new("Lime green"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 0.399999738, 1.19999993),CFrame = CFrame.new(37.3999939, 2.00000477, 23.7999935, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.94902, 0.952941, 0.952941),})
369-
Mesh = New("SpecialMesh",Partss2,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
369+
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.800000012, 1.70000005, 1),})
370-
mot = New("Weld",Partss2,"mot",{Part0 = Partss2,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
370+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2,C1 = CFrame.new(0, 0.899999917, -1.29999352, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
371-
Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
371+
Part = New("Part",Gun2,"Part",{BrickColor = BrickColor.new("Lime green"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 0.399999708, 0.200000003),CFrame = CFrame.new(37.3999977, 2.20000482, 24.3000011, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.803922, 0.803922, 0.803922),})
372-
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,})
372+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
373-
mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
373+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2,C1 = CFrame.new(-3.81469727e-06, 1.0999999, -1.80000114, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
374-
Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
374+
Part = New("Part",Gun2,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.DiamondPlate,Size = Vector3.new(0.400000006, 0.399999708, 0.200000003),CFrame = CFrame.new(37.3999939, 2.20000482, 26.2999916, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.803922, 0.803922, 0.803922),})
375-
mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
375+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
376-
Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
376+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.0999999, -3.79999161, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
377-
mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
377+
Part = New("Part",Gun2,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.400000006, 0.399999708, 0.400000006),CFrame = CFrame.new(37.3999977, 1.80000472, 26, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
378-
Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
378+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
379-
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
379+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-3.81469727e-06, 0.699999869, -3.5, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
380-
mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
380+
Part = New("Part",Gun2,"Part",{Material = Enum.Material.DiamondPlate,Size = Vector3.new(0.400000006, 0.399999708, 0.200000003),CFrame = CFrame.new(37.3999977, 1.80000472, 22.0999947, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
381-
Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327e-06, -0.928749561, 0.370713741),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
381+
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
382-
Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),MeshType = Enum.MeshType.Wedge,})
382+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2,C1 = CFrame.new(-3.81469727e-06, 0.69999975, 0.400005341, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
383-
mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623e-06, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
383+
Part = New("Part",Gun2,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.DiamondPlate,Size = Vector3.new(0.400000006, 0.399999708, 1.79999995),CFrame = CFrame.new(37.3999977, 2.20000482, 25.3000011, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.803922, 0.803922, 0.803922),})
384-
Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723e-05, -0.0172099732, -0.0172098912, 0.000738376984, -0.999856234, 4.21693585e-06, 1.00000226, 0.000738456321),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
384+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2,C1 = CFrame.new(-3.81469727e-06, 1.0999999, -2.80000114, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
385-
Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
385+
Hitbox2 = New("Part",Gun2,"Hitbox2",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.400000006, 1.19999969, 3.39999986),CFrame = CFrame.new(37.3999977, 1.80002093, 24.6999931, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
386-
mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882e-06, 9.9465251e-06, 0.000738390256, 1.0000006, -0.0172099192, -0.999853015, 0.000738452654),C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
386+
Weld = New("ManualWeld",Hitbox2,"Weld",{Part0 = Hitbox2,Part1 = Handle2,C1 = CFrame.new(-3.81469727e-06, 0.700015962, -2.19999313, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
387-
Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746e-06, 0.500633478, 0.865662456),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
387+
Part = New("Part",Gun2,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.DiamondPlate,Size = Vector3.new(0.400000006, 0.200000003, 0.800000012),CFrame = CFrame.new(37.3999939, 2.50000501, 25.9999981, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.803922, 0.803922, 0.803922),})
388-
Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),MeshType = Enum.MeshType.Wedge,})
388+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
389-
mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043e-06, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
389+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2,C1 = CFrame.new(0, 1.4000001, -3.49999809, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
390-
Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
390+
Part = New("Part",Gun2,"Part",{BrickColor = BrickColor.new("Lime green"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 0.999999762, 0.600000024),CFrame = CFrame.new(37.3999939, 1.10000491, 22.7000008, 1, 0, 0, 0, -1, 0, 0, 0, -1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.388235, 0.372549, 0.384314),})
391-
Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
391+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.800000012, 1, 1),MeshType = Enum.MeshType.Wedge,})
392-
mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
392+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 0, -0.200000763, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
393-
Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
393+
Part = New("Part",Gun2,"Part",{BrickColor = BrickColor.new("Lime green"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 0.400000006, 2.4000001),CFrame = CFrame.new(37.3999939, 1.40000486, 24.5999947, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.388235, 0.372549, 0.384314),})
394-
Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
394+
Mesh = New("BlockMesh",Part,"Mesh",{})
395-
mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
395+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2,C1 = CFrame.new(0, 0.300000012, -2.09999466, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
396-
Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998e-05, -0.99985218, -0.999856234, 0.000738191127, 0.0172097925, 0.000738266157, 1.00000238, -4.55221243e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
396+
Part = New("Part",Gun2,"Part",{BrickColor = BrickColor.new("Lime green"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 0.400000006, 0.400000095),CFrame = CFrame.new(37.3999939, 1.40000486, 25.7999954, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
397-
Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
397+
Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1.04999995, 1.04999995, 0.200000003),})
398-
mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 0.00073826249, 9.64850187e-06, 0.00073820434, 1.00000072, -0.999852121, 0.0172097944, -3.78489494e-06),C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
398+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2,C1 = CFrame.new(0, 0.300000012, -3.29999542, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
399-
Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032e-05, -0.017209895, -0.0172098186, 0.000737608876, -0.999856234, 4.13497901e-06, 1.00000238, 0.000737691764),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
399+
Part = New("Part",Gun2,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.DiamondPlate,Size = Vector3.new(0.400000006, 0.400000006, 0.400000006),CFrame = CFrame.new(37.3999939, 1.60000467, 23.0000019, -1, 0, 0, 0, -1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.803922, 0.803922, 0.803922),})
400-
Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
400+
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.200000003, 1.25, 0.5),MeshType = Enum.MeshType.Wedge,})
401-
mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243e-06, 1.00508332e-05, 0.000737622147, 1.00000072, -0.0172098409, -0.999853015, 0.000737688097),C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
401+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0.499999821, -0.500001907, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
402-
Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
402+
Part = New("Part",Gun2,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.400000006, 0.400000006, 0.399999976),CFrame = CFrame.new(37.3999939, 1.80000472, 25.9999981, 0, 0, 1, -1, 0, 0, 0, -1, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
403-
Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
403+
Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.800000012, 1.10000002, 0.800000012),})
404-
mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
404+
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0, 0, -1, 1, 0, 0),C1 = CFrame.new(0, 0.699999869, -3.49999809, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
405-
Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
405+
BulletSpawn2 = New("Part",Gun2,"BulletSpawn2",{BrickColor = BrickColor.new("Lime green"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 0.200000003, 0.399999976),CFrame = CFrame.new(37.3999939, 2.20000482, 26.2999992, 0, 0, 1, -1, 0, 0, 0, -1, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
406-
Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
406+
Mesh = New("CylinderMesh",BulletSpawn2,"Mesh",{Scale = Vector3.new(0.699999988, 1.14999998, 0.699999988),})
407-
mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
407+
Weld = New("ManualWeld",BulletSpawn2,"Weld",{Part0 = BulletSpawn2,Part1 = Handle2,C0 = CFrame.new(0, 0, 0, 0, -1, 0, 0, 0, -1, 1, 0, 0),C1 = CFrame.new(0, 1.0999999, -3.79999924, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
408
Part = New("Part",Gun2,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.DiamondPlate,Size = Vector3.new(0.400000006, 0.399999708, 0.200000003),CFrame = CFrame.new(37.3999977, 2.20000482, 22.2999954, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.803922, 0.803922, 0.803922),})
409
Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
410
Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle2,C1 = CFrame.new(-3.81469727e-06, 1.0999999, 0.200004578, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
411
412
RightArm = New("Model",chara,"RightArm",{})
413
MainPart = New("Part",RightArm,"MainPart",{Transparency = 1,Transparency = 1,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(0.5, 3.00000787, -3.50019717, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
414
Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Right Arm"],C1 = CFrame.new(0, -1.00135803e-005, -0.000197172165, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
415
Emit2Part = New("Part",RightArm,"Emit2Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(0.5, 2.10001373, -3.5001967, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0.74902),})
416
Mesh = New("SpecialMesh",Emit2Part,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,})
417
Weld = New("ManualWeld",Emit2Part,"Weld",{Part0 = Emit2Part,Part1 = MainPart,C1 = CFrame.new(0, -0.899994135, 4.76837158e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
418
LeftArm = New("Model",chara,"LeftArm",{})
419
MainPart = New("Part",LeftArm,"MainPart",{Transparency = 1,Transparency = 1,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(-2.50000024, 3.00000787, -3.50019717, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
420
Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Left Arm"],C1 = CFrame.new(-2.38418579e-007, -1.00135803e-005, -0.000197172165, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
421
EmitPart = New("Part",LeftArm,"EmitPart",{BrickColor = BrickColor.new("Lime green"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-2.5, 2.10001373, -3.5001967, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0.74902),})
422
Mesh = New("SpecialMesh",EmitPart,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,})
423
Weld = New("ManualWeld",EmitPart,"Weld",{Part0 = EmitPart,Part1 = MainPart,C1 = CFrame.new(2.38418579e-007, -0.899994135, 4.76837158e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
424
425
lach = LeftArm:GetChildren()
426
rach = RightArm:GetChildren()
427
ch = chara:GetChildren()
428
429
for _,v in pairs(m:children()) do
430
if v:IsA("Part") then
431
v.CanCollide = false
432
end
433
end
434
435
function rayCast(Position, Direction, Range, Ignore)
436
	return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) 
437
end 
438
439
--[[FindNearestTorso = function(pos)
440
	local list = (game.Workspace:children())
441
	local torso = nil
442
	local dist = 1000
443
	local temp, human, temp2 = nil, nil, nil
444
	for x = 1, #list do
445
		temp2 = list[x]
446
		if temp2.className == "Model" and temp2.Name ~= Character.Name then
447
			temp = temp2:findFirstChild("Torso")
448
			human = temp2:findFirstChild("Humanoid")
449
			if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
450
				local dohit = true
451
				if dohit == true then
452
					torso = temp
453
					dist = (temp.Position - pos).magnitude
454
				end
455
			end
456
		end
457
	end
458
	return torso, dist
459
end]]
460
function FindNearestTorso(Position, Distance, SinglePlayer)
461
	if SinglePlayer then
462
		return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
463
	end
464
	local List = {}
465
	for i, v in pairs(workspace:GetChildren()) do
466
		if v:IsA("Model") then
467
			if v.Name == "Dummy" then
468
				for _,k in next, v:children() do
469
					if k:IsA"Model" then
470
						print(k.Name)
471
						if k:FindFirstChild"Torso" then
472
							if k ~= Character then
473
								if (k.Torso.Position - Position).magnitude <= Distance then
474
									table.insert(List, k)
475
								end 
476
							end 
477
						end
478
					end
479
				end
480
			end
481
			if v:findFirstChild("Torso") then
482
				if v ~= Character then
483
					if (v.Torso.Position - Position).magnitude <= Distance then
484
						table.insert(List, v)
485
					end 
486
				end 
487
			end 
488
		end
489
	end
490
	return List
491
end
492
function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
493
	if hit.Parent == nil then
494
		return
495
	end
496
	local h = hit.Parent:FindFirstChild("Humanoid")
497
	for _, v in pairs(hit.Parent:children()) do
498
		if v:IsA("Humanoid") then
499
			h = v
500
		end
501
	end
502
	if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
503
		if hit.Parent:findFirstChild("DebounceHit") ~= nil then
504
			if hit.Parent.DebounceHit.Value == true then
505
				return
506
			end
507
		end
508
		local c = Create("ObjectValue"){
509
			Name = "creator",
510
			Value = game:service("Players").LocalPlayer,
511
			Parent = h,
512
		}
513
		game:GetService("Debris"):AddItem(c, .5)
514
		if HitSound ~= nil and HitPitch ~= nil then
515
			CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) 
516
		end
517
		local Damage = math.random(minim, maxim)
518
		local blocked = false
519
		local block = hit.Parent:findFirstChild("Block")
520
		if block ~= nil then
521
			if block.className == "IntValue" then
522
				if block.Value > 0 then
523
					blocked = true
524
					block.Value = block.Value - 1
525
					print(block.Value)
526
				end
527
			end
528
		end
529
		if blocked == false then
530
			h.Health = h.Health - Damage
531
			ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
532
		else
533
			h.Health = h.Health - (Damage / 2)
534
			ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
535
		end
536
		if Type == "Knockdown" then
537
			local hum = hit.Parent.Humanoid
538
			hum.PlatformStand = true
539
			coroutine.resume(coroutine.create(function(HHumanoid)
540
				swait(1)
541
				HHumanoid.PlatformStand = false
542
			end), hum)
543
			local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
544
			local bodvol = Create("BodyVelocity"){
545
				velocity = angle * knockback,
546
				P = 5000,
547
				maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
548
				Parent = hit,
549
			}
550
			local rl = Create("BodyAngularVelocity"){
551
				P = 3000,
552
				maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
553
				angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
554
				Parent = hit,
555
			}
556
			game:GetService("Debris"):AddItem(bodvol, .5)
557
			game:GetService("Debris"):AddItem(rl, .5)
558
		elseif Type == "Normal" then
559
			local vp = Create("BodyVelocity"){
560
				P = 500,
561
				maxForce = Vector3.new(math.huge, 0, math.huge),
562
				velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
563
			}
564
			if knockback > 0 then
565
				vp.Parent = hit.Parent.Torso
566
			end
567
			game:GetService("Debris"):AddItem(vp, .5)
568
		elseif Type == "Up" then
569
			local bodyVelocity = Create("BodyVelocity"){
570
				velocity = Vector3.new(0, 20, 0),
571
				P = 5000,
572
				maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
573
				Parent = hit,
574
			}
575
			game:GetService("Debris"):AddItem(bodyVelocity, .5)
576
		elseif Type == "DarkUp" then
577
			coroutine.resume(coroutine.create(function()
578
				for i = 0, 1, 0.1 do
579
					swait()
580
					Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
581
				end
582
			end))
583
			local bodyVelocity = Create("BodyVelocity"){
584
				velocity = Vector3.new(0, 20, 0),
585
				P = 5000,
586
				maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
587
				Parent = hit,
588
			}
589
			game:GetService("Debris"):AddItem(bodyVelocity, 1)
590
		elseif Type == "Snare" then
591
			local bp = Create("BodyPosition"){
592
				P = 2000,
593
				D = 100,
594
				maxForce = Vector3.new(math.huge, math.huge, math.huge),
595
				position = hit.Parent.Torso.Position,
596
				Parent = hit.Parent.Torso,
597
			}
598
			game:GetService("Debris"):AddItem(bp, 1)
599
		elseif Type == "Freeze" then
600
			local BodPos = Create("BodyPosition"){
601
				P = 50000,
602
				D = 1000,
603
				maxForce = Vector3.new(math.huge, math.huge, math.huge),
604
				position = hit.Parent.Torso.Position,
605
				Parent = hit.Parent.Torso,
606
			}
607
			local BodGy = Create("BodyGyro") {
608
				maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
609
				P = 20e+003,
610
				Parent = hit.Parent.Torso,
611
				cframe = hit.Parent.Torso.CFrame,
612
			}
613
			hit.Parent.Torso.Anchored = true
614
			coroutine.resume(coroutine.create(function(Part) 
615
				swait(1.5)
616
				Part.Anchored = false
617
			end), hit.Parent.Torso)
618
			game:GetService("Debris"):AddItem(BodPos, 3)
619
			game:GetService("Debris"):AddItem(BodGy, 3)
620
		end
621
		local debounce = Create("BoolValue"){
622
			Name = "DebounceHit",
623
			Parent = hit.Parent,
624
			Value = true,
625
		}
626
		game:GetService("Debris"):AddItem(debounce, Delay)
627
		c = Create("ObjectValue"){
628
			Name = "creator",
629
			Value = Player,
630
			Parent = h,
631
		}
632
		game:GetService("Debris"):AddItem(c, .5)
633
	end
634
end
635
636
function ShowDamage(Pos, Text, Time, Color)
637
	local Rate = (1 / 30)
638
	local Pos = (Pos or Vector3.new(0, 0, 0))
639
	local Text = (Text or "")
640
	local Time = (Time or 2)
641
	local Color = (Color or Color3.new(1, 0, 1))
642
	local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
643
	EffectPart.Anchored = true
644
	local BillboardGui = Create("BillboardGui"){
645
		Size = UDim2.new(3, 0, 3, 0),
646
		Adornee = EffectPart,
647
		Parent = EffectPart,
648
	}
649
	local TextLabel = Create("TextLabel"){
650
		BackgroundTransparency = 1,
651
		Size = UDim2.new(1, 0, 1, 0),
652
		Text = Text,
653
		Font = "SciFi",
654
		TextColor3 = Color,
655
		TextScaled = true,
656
		Parent = BillboardGui,
657
	}
658
	game.Debris:AddItem(EffectPart, (Time))
659
	EffectPart.Parent = game:GetService("Workspace")
660
	delay(0, function()
661
		local Frames = (Time / Rate)
662
		for Frame = 1, Frames do
663
			wait(Rate)
664
			local Percent = (Frame / Frames)
665
			EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
666
			TextLabel.TextTransparency = Percent
667
		end
668
		if EffectPart and EffectPart.Parent then
669
			EffectPart:Destroy()
670
		end
671
	end)
672
end
673
674
local lrs = game:service'RunService'.RenderStepped
675
function bleed(chr,timeforbleed)
676
	local Rate = (1/30)
677
	local clr = BrickColor.new"Maroon"
678
	if chr.Name == "Quil_Cyndaquil" or chr.Name == "TheBoozled" or chr.Parent.Name == "Quil_Cyndaquil" or chr.Parent.Name == "TheBoozled" then
679
		clr = BrickColor.new"Teal"
680
	elseif chr.Name == "Salvo_Starly" or chr.Parent.Name == "Salvo_Starly" then
681
		clr = BrickColor.new"Really red"
682
	elseif chr.Name == "visabledude" or chr.Parent.Name == "visabledude" then
683
		clr = BrickColor.new"Really blue"
684
	end
685
	local Frames = timeforbleed / Rate
686
	wait(.25)
687
688
	for Frame = 1, Frames do
689
		coroutine.wrap(function()
690
			local p = Instance.new("Part",workspace)
691
			p.BrickColor = clr
692
			p.Size = Vector3.new(.25,.25,.25)
693
			p.Material = Enum.Material.Neon
694
			local prt
695
			if chr:IsA"Model" then
696
				prt =  chr:FindFirstChild"Torso" or chr:FindFirstChild"UpperTorso"
697
			else
698
				prt = chr;
699
			end
700
			p.CFrame = prt.CFrame;
701
			p.Name = "Blood"
702
			p.CanCollide = false
703
			p.Velocity = prt.CFrame.lookVector * -math.random(25,30) + Vector3.new(math.random(-10,10),0,0)
704
			p.Touched:connect(function(tou)
705
				if tou.Name ~= "Blood" and tou.Parent and tou.Parent ~= chr and (not tou.Parent.Parent or tou.Parent.Parent ~= chr.Parent) and tou.Parent:FindFirstChildOfClass('Humanoid') == nil and tou.Parent:IsA"Tool" == false and tou.Name ~= "Handle" then
706
					local pos = Vector3.new(p.Position.X,(tou.Position.Y+(tou.Size.Y/2))+0.02,p.Position.Z)
707
					p:destroy()
708
					if tou.Name == "BloodPuddle" then
709
						local reee = tou.CFrame
710
						if tou.Transparency > .2 then
711
							tou.Transparency = tou.Transparency - .1
712
						end
713
						if tou.Size.X < 15 then
714
							tou.Size = tou.Size+Vector3.new(0.1,0,0.1)
715
							tou.CFrame = reee
716
						end
717
					else
718
						local bloodlol = Instance.new('Part',workspace)
719
						bloodlol.Size=Vector3.new(1,0.2,1)
720
						bloodlol.Name = "BloodPuddle"
721
						bloodlol.Anchored = true
722
						bloodlol.CanCollide = false
723
						bloodlol.Material = Enum.Material.SmoothPlastic
724
						bloodlol.BrickColor = clr
725
						local cyl = Instance.new('CylinderMesh',bloodlol)
726
						cyl.Scale = Vector3.new(1,0.1,1)
727
						bloodlol.CFrame = CFrame.new(pos)
728
						coroutine.wrap(function()
729
							wait(1)
730
							while bloodlol.Parent ~= nil do
731
								if bloodlol.Transparency < 1 then
732
									bloodlol.Transparency = bloodlol.Transparency+0.01
733
								else
734
									bloodlol:Destroy()
735
								end
736
								wait()
737
							end
738
						end)()
739
					end
740
				end
741
			end)
742
		end)()
743
		wait((1/30))
744
	end
745
end
746
747
748
function dmg(dude)
749
if dude.Name ~= Character then
750
dude.Humanoid.PlatformStand = true
751
local bgf = Instance.new("BodyGyro",dude.Head)
752
bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
753
local val = Instance.new("BoolValue",dude)
754
val.Name = "IsHit"
755
local ds = coroutine.wrap(function()
756
wait()
757
dude:BreakJoints()
758
end)
759
ds()
760
bleed(dude,2)
761
762
end
763
end
764
765
Effects = {
766
	Block = {
767
		Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
768
			local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
769
			prt.Anchored = true
770
			prt.CFrame = cframe
771
			local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
772
			game:GetService("Debris"):AddItem(prt, 10)
773
			if Type == 1 or Type == nil then
774
				table.insert(Effects, {
775
					prt,
776
					"Block1",
777
					delay,
778
					x3,
779
					y3,
780
					z3,
781
					msh
782
				})
783
			elseif Type == 2 then
784
				table.insert(Effects, {
785
					prt,
786
					"Block2",
787
					delay,
788
					x3,
789
					y3,
790
					z3,
791
					msh
792
				})
793
			end
794
		end;
795
	};
796
797
		Cylinder = {
798
		Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
799
			local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
800
			prt.Anchored = true
801
			prt.CFrame = cframe
802
			local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
803
			game:GetService("Debris"):AddItem(prt, 10)
804
			table.insert(Effects, {
805
				prt,
806
				"Cylinder",
807
				delay,
808
				x3,
809
				y3,
810
				z3,
811
				msh
812
			})
813
		end;
814
	};
815
	Head = {
816
		Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
817
			local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
818
			prt.Anchored = true
819
			prt.CFrame = cframe
820
			local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
821
			game:GetService("Debris"):AddItem(prt, 10)
822
			table.insert(Effects, {
823
				prt,
824
				"Cylinder",
825
				delay,
826
				x3,
827
				y3,
828
				z3,
829
				msh
830
			})
831
		end;
832
	};
833
	
834
	Sphere = {
835
		Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
836
			local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
837
			prt.Anchored = true
838
			prt.CFrame = cframe
839
			local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
840
			game:GetService("Debris"):AddItem(prt, 10)
841
			table.insert(Effects, {
842
				prt,
843
				"Cylinder",
844
				delay,
845
				x3,
846
				y3,
847
				z3,
848
				msh
849
			})
850
		end;
851
	};
852
	
853
	Elect = {
854
		Create = function(cff, x, y, z)
855
			local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
856
			prt.Anchored = true
857
			prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
858
			prt.CFrame = CFrame.new(prt.Position)
859
			game:GetService("Debris"):AddItem(prt, 2)
860
			local xval = math.random() / 2
861
			local yval = math.random() / 2
862
			local zval = math.random() / 2
863
			local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
864
			table.insert(Effects, {
865
				prt,
866
				"Elec",
867
				0.1,
868
				x,
869
				y,
870
				z,
871
				xval,
872
				yval,
873
				zval
874
			})
875
		end;
876
877
	};
878
	
879
	Ring = {
880
		Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
881
			local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
882
			prt.Anchored = true
883
			prt.CFrame = cframe
884
			local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
885
			game:GetService("Debris"):AddItem(prt, 10)
886
			table.insert(Effects, {
887
				prt,
888
				"Cylinder",
889
				delay,
890
				x3,
891
				y3,
892
				z3,
893
				msh
894
			})
895
		end;
896
	};
897
898
899
	Wave = {
900
		Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
901
			local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
902
			prt.Anchored = true
903
			prt.CFrame = cframe
904
			local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
905
			game:GetService("Debris"):AddItem(prt, 10)
906
			table.insert(Effects, {
907
				prt,
908
				"Cylinder",
909
				delay,
910
				x3,
911
				y3,
912
				z3,
913
				msh
914
			})
915
		end;
916
	};
917
918
	Break = {
919
		Create = function(brickcolor, cframe, x1, y1, z1)
920
			local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
921
			prt.Anchored = true
922
			prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
923
			local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
924
			local num = math.random(10, 50) / 1000
925
			game:GetService("Debris"):AddItem(prt, 10)
926
			table.insert(Effects, {
927
				prt,
928
				"Shatter",
929
				num,
930
				prt.CFrame,
931
				math.random() - math.random(),
932
				0,
933
				math.random(50, 100) / 100
934
			})
935
		end;
936
	};
937
	
938
	Fire = {
939
		Create = function(brickcolor, cframe, x1, y1, z1, delay)
940
			local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
941
			prt.Anchored = true
942
			prt.CFrame = cframe
943
			msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
944
			game:GetService("Debris"):AddItem(prt, 10)
945
			table.insert(Effects, {
946
				prt,
947
				"Fire",
948
				delay,
949
				1,
950
				1,
951
				1,
952
				msh
953
			})
954
		end;
955
	};
956
	
957
	FireWave = {
958
		Create = function(brickcolor, cframe, x1, y1, z1)
959
			local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
960
			prt.Anchored = true
961
			prt.CFrame = cframe
962
			msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
963
			local d = Create("Decal"){
964
				Parent = prt,
965
				Texture = "rbxassetid://26356434",
966
				Face = "Top",
967
			}
968
			local d = Create("Decal"){
969
				Parent = prt,
970
				Texture = "rbxassetid://26356434",
971
				Face = "Bottom",
972
			}
973
			game:GetService("Debris"):AddItem(prt, 10)
974
			table.insert(Effects, {
975
				prt,
976
				"FireWave",
977
				1,
978
				30,
979
				math.random(400, 600) / 100,
980
				msh
981
			})
982
		end;
983
	};
984
	
985
	Lightning = {
986
		Create = function(parent,p0, p1, tym, ofs, col, th, tra, last)
987
			local magz = (p0 - p1).magnitude
988
			local curpos = p0
989
			local trz = {
990
				-ofs,
991
				ofs
992
			}
993
			for i = 1, tym do
994
				
995
				
996
				local li = CFuncs.Part.Create(parent, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
997
				local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
998
				local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
999
				li.Anchored = true
1000
				if tym == i then
1001
					local magz2 = (curpos - p1).magnitude
1002
					li.Size = Vector3.new(th, th, magz2)
1003
					li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
1004
					table.insert(Effects, {
1005
						li,
1006
						"Disappear",
1007
						last
1008
					})
1009
				else
1010
					do
1011
						do
1012
							li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
1013
							curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
1014
							game.Debris:AddItem(li, 10)
1015
							table.insert(Effects, {
1016
								li,
1017
								"Disappear",
1018
								last
1019
							})
1020
						end
1021
					end
1022
				end
1023
			end
1024
		end
1025
	};
1026
1027
	EffectTemplate = {
1028
1029
	};
1030
}
1031
1032
function chatfunc(text)
1033
local chat = coroutine.wrap(function()
1034
if Character:FindFirstChild("TalkingBillBoard")~= nil then
1035
Character:FindFirstChild("TalkingBillBoard"):destroy()
1036
end
1037
local naeeym2 = Instance.new("BillboardGui",Character)
1038
naeeym2.Size = UDim2.new(0,100,0,40)
1039
naeeym2.StudsOffset = Vector3.new(0,3,0)
1040
naeeym2.Adornee = Character.Head
1041
naeeym2.Name = "TalkingBillBoard"
1042
local tecks2 = Instance.new("TextLabel",naeeym2)
1043
tecks2.BackgroundTransparency = 1
1044
tecks2.BorderSizePixel = 0
1045
tecks2.Text = ""
1046
tecks2.Font = "Arial"
1047
tecks2.TextSize = 30
1048
tecks2.TextStrokeTransparency = 0
1049
tecks2.TextColor3 = BrickColor.new"Crimson".Color
1050
tecks2.TextStrokeColor3 = Color3.new(0,0,0)
1051
tecks2.Size = UDim2.new(1,0,0.5,0)
1052
local tecks3 = Instance.new("TextLabel",naeeym2)
1053
tecks3.BackgroundTransparency = 1
1054
tecks3.BorderSizePixel = 0
1055
tecks3.Text = ""
1056
tecks3.Font = "Arial"
1057
tecks3.TextSize = 30
1058
tecks3.TextStrokeTransparency = 0
1059
tecks3.TextColor3 = BrickColor.new"Crimson".Color
1060
tecks3.TextStrokeColor3 = Color3.new(0,0,0)
1061
tecks3.Size = UDim2.new(1,0,0.5,0)
1062
for i = 1,string.len(text),1 do
1063
CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=565939471", Character, .6, .8)
1064
tecks2.Text = string.sub(text,1,i)
1065
tecks3.Text = string.sub(text,1,i)
1066
wait(0.01)
1067
end
1068
wait(2)
1069
for i = 1, 50 do
1070
swait()
1071
tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
1072
tecks2.Rotation = tecks2.Rotation - .8
1073
tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
1074
tecks2.TextTransparency = tecks2.TextTransparency + .04
1075
tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
1076
tecks3.Rotation = tecks2.Rotation + .8
1077
tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
1078
tecks3.TextTransparency = tecks2.TextTransparency + .04
1079
end
1080
naeeym2:Destroy()
1081
end)
1082
chat()
1083
end
1084
function onChatted(msg)
1085
chatfunc(msg)
1086
end
1087
Player.Chatted:connect(onChatted)
1088
1089
abss = Instance.new("BillboardGui",Character)
1090
abss.Size = UDim2.new(10,0,10,0)
1091
abss.Enabled = false
1092
imgl = Instance.new("ImageLabel",abss)
1093
imgl.Position = UDim2.new(0,0,0,0)
1094
imgl.Size = UDim2.new(1,0,1,0)
1095
imgl.Image = "rbxassetid://233522684"
1096
imgl.BackgroundTransparency = 1
1097
imgl.ImageColor3 = Color3.new(1,0,0)
1098
img2 = Instance.new("ImageLabel",abss)
1099
img2.Position = UDim2.new(0,0,0,0)
1100
img2.Size = UDim2.new(1,0,1,0)
1101
img2.Image = "rbxassetid://233522684"
1102
img2.BackgroundTransparency = 1
1103
img2.ImageColor3 = Color3.new(1,0,0)
1104
function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
1105
    --local buddy
1106
	for _, c in pairs(workspace:children()) do
1107
		local hum = c:findFirstChild("Humanoid")
1108
		if hum ~= nil then
1109
			local head = c:findFirstChild("Torso")
1110
			if head ~= nil then
1111
				local targ = head.Position - Part.Position
1112
				local mag = targ.magnitude
1113
				if mag <= Magnitude and c.Name ~= Player.Name then 
1114
					if c ~= Character then
1115
						--Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
1116
						dmg(c)
1117
					end
1118
				end
1119
			end
1120
		end
1121
	end
1122
end
1123
function skidda()
1124
	attack = true;
1125
	Humanoid.WalkSpeed = 0;
1126
	coroutine.wrap(function()
1127
		for i =0,4 do
1128
			wait(.2)
1129
			CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=199145095", RootPart, 1, 1)
1130
		end
1131
	end)()
1132
		
1133
	for i = 0, 4, 0.1 do
1134
		swait()
1135
		PlayAnimationFromTable({
1136
         CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1137
         CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1138
         CFrame.new(2.01686478, 0.469705999, -0.0200805664, 0, -1, 0, 1, 0, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1139
         CFrame.new(-1.97317946, 0.536730051, -0.0103883194, 0, 1, 0.000391999987, -1, 0, 0, 0, -0.000391999987, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1140
         CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1141
         CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1142
		}, .3, false)
1143
		moter.C0 = clerp(moter.C0, CFrame.new(0.118733972, -1.58793473, -0.00885154679, 0, 1, 0, 0.999851882, 0, -0.0172099993, -0.0172099974, 0, -0.999851882) * CFrame.Angles(0, 0,math.rad(doe*22)), 0.3)
1144
		moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0808329955, -1.58807147, -0.0588302352, -0.000389999943, -1, 6.71189991e-06, 0.999845147, -0.000390057714, -0.0176019389, 0.0176019389, -1.53895854e-07, 0.999845147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe*22)), 0.3)
1145
	end
1146
	for i = 0, 1, 0.1 do
1147
		swait()
1148
		PlayAnimationFromTable({
1149
         CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1150
         CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1151
         CFrame.new(1.49998474, 1.01833379, -0.0448913574, 1, 0, 0, 0, -1, 0, 0, 0, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1152
         CFrame.new(-1.49998474, 1.01823509, 0.0254110973, 1, 0, 0, 0, -1, -0.000391999987, 0, 0.000391999987, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1153
         CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1154
         CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1155
		}, .3, false)
1156
		moter.C0 = clerp(moter.C0, CFrame.new(0.118963599, -1.58793688, -0.41859436, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1157
		moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810479075, -1.58792508, -0.41858986, -0.0172099974, 9.93238825e-10, -0.999851882, 0.999852061, 1.94227323e-06, -0.0172099993, 1.94198219e-06, -1.00000012, -3.44189175e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1158
	end
1159
	wait(0.5)
1160
	for i =1, 4 do
1161
		Effects.Block.Create(BrickColor.new("Bright red"), Partss1.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
1162
    	Effects.Block.Create(BrickColor.new("Deep orange"), Partss1.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
1163
    	CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
1164
1165
	
1166
		for i = 0, 1, 0.1 do
1167
			swait()
1168
			PlayAnimationFromTable({
1169
	         CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1170
	         CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1171
	         CFrame.new(1.49998474, 0.388334125, -0.0448913574, 1, 0, 0, 0, -1, 0, 0, 0, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1172
	         CFrame.new(-1.49998474, 1.01823509, 0.0254110973, 1, 0, 0, 0, -1, -0.000391999987, 0, 0.000391999987, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1173
	         CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1174
	         CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1175
			}, .3, false)
1176
			moter.C0 = clerp(moter.C0, CFrame.new(0.118963599, -1.58793712, -0.41859436, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1177
			moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810479075, -1.58792508, -0.41858986, -0.0172099974, 9.93238825e-10, -0.999851882, 0.999852061, 1.94227323e-06, -0.0172099993, 1.94198219e-06, -1.00000012, -3.44189175e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1178
		end
1179
		Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
1180
    	Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
1181
    	CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
1182
1183
		for i = 0, 1, 0.1 do
1184
			swait()
1185
			PlayAnimationFromTable({
1186
	         CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1187
	         CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1188
	         CFrame.new(1.49998474, 1.01833379, -0.0448913574, 1, 0, 0, 0, -1, 0, 0, 0, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1189
	         CFrame.new(-1.49998474, 0.238234937, 0.0254116822, 1, 0, 0, 0, -1, -0.000391999987, 0, 0.000391999987, -1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1190
	         CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1191
	         CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1192
			}, .3, false)
1193
			moter.C0 = clerp(moter.C0, CFrame.new(0.118963599, -1.58793688, -0.41859436, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1194
			moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810479, -1.58792579, -0.41858986, -0.0172099974, 9.93238825e-10, -0.999851882, 0.999852061, 1.94227323e-06, -0.0172099993, 1.94198219e-06, -1.00000012, -3.44189175e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1195
		end
1196
	end
1197
	attack = false
1198
	local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
1199
	Humanoid.WalkSpeed = 8
1200
	wait(.4)
1201
	for i = 0, 8 do
1202
		wait(.2)
1203
        CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=192410089", Character, 1.5, .7)		
1204
		ref1.Position = Mouse.hit.p
1205
		ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
1206
		coroutine.wrap(function()
1207
			for i,v in next, workspace:children() do
1208
				local selected = v:FindFirstChild"HumanoidRootPart" or v:FindFirstChild"Torso" or v:FindFirstChild"UpperTorso"
1209
				if v ~= Character and selected and (ref1.CFrame.p - selected.CFrame.p).magnitude < 3 then
1210
					local hum = v:FindFirstChildOfClass"Humanoid"
1211
					if hum and hum.Health > 0 then
1212
						coroutine.wrap(function() dmg(v) end)()
1213
					end
1214
				end
1215
			end
1216
		end)()
1217
        Effects.Cylinder.Create(BrickColor.new("Deep orange"), ref1.CFrame, .5, 9999, .5, 0.5, 0, 0.5, 0.07)
1218
		--Effects.Lightning.Create(EffectModel,ref1.CFrame*CFrame.new(0,1000,0).p,ref1.CFrame.p,50,1,BrickColor.new"Bright yellow",1,0.4,0.05)
1219
	end
1220
	ref1:Remove()
1221
	
1222
		
1223
end
1224
1225
function suicide()
1226
	attack = true;
1227
	Humanoid.WalkSpeed = 0
1228
	for i = 0, 1, 0.1 do
1229
		swait()
1230
		PlayAnimationFromTable({
1231
         CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1232
         CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1233
         CFrame.new(1.12282228, 0.491593987, -0.645177722, 0.783057868, 0.621948957, 0, 0, 0, -1, -0.621948957, 0.783057868, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1234
         CFrame.new(-1.08740151, 0.561881959, -0.899507821, 0.662516952, -0.749046922, -0.000293626304, 0, 0.000391999929, -0.999999881, 0.749046922, 0.662516952, 0.000259706576) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1235
         CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1236
         CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1237
		}, .3, false)
1238
		moter.C0 = clerp(moter.C0, CFrame.new(-0.507866442, -0.815697551, -0.518593907, 0.620451391, 0, 0.784245014, -0.784245014, 0, 0.620451391, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1239
		moter2.C0 = clerp(moter2.C0, CFrame.new(0.612942994, -0.810174286, -0.418286711, -0.86158824, 0.000360130449, 0.507607639, -0.50760746, 0.000549041899, -0.861588359, -0.0005889819, -0.999999821, -0.00029024313) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1240
	end
1241
	wait(1)
1242
	Effects.Block.Create(BrickColor.new("Bright red"), Partss1.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
1243
    Effects.Block.Create(BrickColor.new("Deep orange"), Partss1.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
1244
    CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
1245
	Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
1246
    Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
1247
    CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)	
1248
	coroutine.wrap(function() bleed(Character.Head,1.75) end)()
1249
	Character.Torso.Velocity = Character.Torso.CFrame.lookVector * -50
1250
	wait()
1251
	Character:BreakJoints()
1252
	Character.Head.Velocity = Character.Head.CFrame.lookVector * -30
1253
end
1254
function boomboom()
1255
	attack = true
1256
	Humanoid.WalkSpeed = 0
1257
	for i = 0, 1, 0.1 do
1258
		swait()
1259
		PlayAnimationFromTable({
1260
         CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1261
         CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1262
         CFrame.new(1.22115958, 0.491593987, -0.579970896, 0.906928301, 0.421285123, 0, 0, 0, -1, -0.421285152, 0.906928241, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1263
         CFrame.new(-1.16241193, 0.491593987, -0.652253032, 0.825196266, -0.564846158, 0, 0, 0, -1, 0.564846158, 0.825196266, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1264
         CFrame.new(0.499995589, -1.99996972, 0, 0.992627025, -0.121209003, 0, 0.121209003, 0.992627025, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1265
         CFrame.new(-0.499992251, -1.9999696, -0, 0.987132549, 0.159903929, 0, -0.159903929, 0.987132549, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1266
		}, .3, false)
1267
		moter.C0 = clerp(moter.C0, CFrame.new(0.118959248, -1.5879463, -0.418594003, -0.363917559, 0, -0.931431293, 0.931431174, 0, -0.36391753, 0, -1, -0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1268
		moter2.C0 = clerp(moter2.C0, CFrame.new(-0.295632005, -1.44108772, -0.418594003, 0.647028923, 0, -0.762465596, 0.762465596, 0, 0.647028923, 0, -1, -0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1269
	end
1270
	wait(.25)
1271
	for i = 1,3 do
1272
		local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
1273
       	Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
1274
   	 	Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
1275
    	CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
1276
	--CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=192410089", Character, 1.5, .7)		
1277
		ref1.Position = Mouse.hit.p
1278
		ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
1279
		coroutine.wrap(function()
1280
			for i,v in next, workspace:children() do
1281
				local selected = v:FindFirstChild"HumanoidRootPart" or v:FindFirstChild"Torso" or v:FindFirstChild"UpperTorso"
1282
				if v ~= Character and selected and (ref1.CFrame.p - selected.CFrame.p).magnitude < 3 then
1283
					local hum = v:FindFirstChildOfClass"Humanoid"
1284
					if hum and hum.Health > 0 then
1285
						coroutine.wrap(function() dmg(v) end)()
1286
					end
1287
				end
1288
			end
1289
		end)()
1290
        local dist = (Partss1.CFrame.p - ref1.CFrame.p).magnitude
1291
		local ray1 = Create("Part"){Parent=workspace,BrickColor = BrickColor.new"New Yeller",Material = "Neon",Transparency = 0.25,Anchored=true,Locked=true,CanCollide=false,Size = Vector3.new(0.3, 0.3, dist),CFrame = CFrame.new(Partss1.CFrame.p, ref1.CFrame.p) * CFrame.new(0, 0, -dist / 2)}
1292
		delay(0, function()
1293
			ray1.Anchored = true;
1294
			for i = 0.25, 1, .1 do
1295
				ray1.Transparency = i
1296
				wait()
1297
			end
1298
			ray1:destroy()
1299
		end)
1300
		print(ray1.Anchored)
1301
		for i = 0, 1, 0.25 do
1302
			swait()
1303
			PlayAnimationFromTable({
1304
	         CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1305
	         CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1306
	         CFrame.new(1.22115076, 0.866211176, -0.793424129, 0.906927884, 0.421285868, -5.28104351e-07, 0.207527965, -0.446759343, -0.870251894, -0.366624981, 0.789255619, -0.492607147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1307
	         CFrame.new(-1.16241193, 0.491593987, -0.652253032, 0.825196266, -0.564846158, 0, 0, 0, -1, 0.564846158, 0.825196266, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1308
	         CFrame.new(0.499995589, -1.99996972, 0, 0.992627025, -0.121209003, 0, 0.121209003, 0.992627025, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1309
	         CFrame.new(-0.499992251, -1.9999696, -0, 0.987132549, 0.159903929, 0, -0.159903929, 0.987132549, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1310
			}, .3, false)
1311
			moter.C0 = clerp(moter.C0, CFrame.new(0.11895743, -1.58793926, -0.418587416, -0.363918245, -7.77077958e-07, -0.931430876, 0.931430995, 3.42753992e-07, -0.363918304, 5.6311859e-07, -1.00000024, 6.01582656e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1312
			moter2.C0 = clerp(moter2.C0, CFrame.new(-0.295632005, -1.44108772, -0.418594003, 0.647028923, 0, -0.762465596, 0.762465596, 0, 0.647028923, 0, -1, -0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1313
		end
1314
       	Effects.Block.Create(BrickColor.new("Bright red"), Partss1.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
1315
   	 	Effects.Block.Create(BrickColor.new("Deep orange"), Partss1.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
1316
    	CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
1317
	--CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=192410089", Character, 1.5, .7)		
1318
		ref1.Position = Mouse.hit.p
1319
		ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
1320
		coroutine.wrap(function()
1321
			for i,v in next, workspace:children() do
1322
				local selected = v:FindFirstChild"HumanoidRootPart" or v:FindFirstChild"Torso" or v:FindFirstChild"UpperTorso"
1323
				if v ~= Character and selected and (ref1.CFrame.p - selected.CFrame.p).magnitude < 3 then
1324
					local hum = v:FindFirstChildOfClass"Humanoid"
1325
					if hum and hum.Health > 0 then
1326
						coroutine.wrap(function() dmg(v) end)()
1327
					end
1328
				end
1329
			end
1330
		end)()
1331
        local dist = (Partss2.CFrame.p - ref1.CFrame.p).magnitude
1332
		local ray = Create("Part"){Parent=workspace,BrickColor = BrickColor.new"New Yeller",Material = "Neon",Transparency = 0.25,Anchored=true,Locked=true,CanCollide=false,Size = Vector3.new(0.3, 0.3, dist),CFrame = CFrame.new(Partss2.CFrame.p, ref1.CFrame.p) * CFrame.new(0, 0, -dist / 2)}
1333
				
1334
		delay(0, function()
1335
			for i = 0.25, 1, .1 do
1336
				ray.Transparency = i
1337
				wait()
1338
			end
1339
			ray:destroy()
1340
		end)
1341
		ray.Anchored = true;
1342
		for i = 0, 1, 0.25 do
1343
			swait()
1344
			PlayAnimationFromTable({
1345
	         CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1346
	         CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1347
	         CFrame.new(1.22115958, 0.491593987, -0.579970896, 0.906928301, 0.421285123, 0, 0, 0, -1, -0.421285152, 0.906928241, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1348
	         CFrame.new(-1.16240716, 0.84250015, -0.859516263, 0.825195968, -0.564846575, 4.45129551e-08, -0.285420001, -0.416976064, -0.86294055, 0.487428993, 0.712095141, -0.505305469) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1349
	         CFrame.new(0.499995589, -1.99996972, 0, 0.992627025, -0.121209003, 0, 0.121209003, 0.992627025, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1350
	         CFrame.new(-0.499992251, -1.9999696, -0, 0.987132549, 0.159903929, 0, -0.159903929, 0.987132549, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1351
			}, .3, false)
1352
			moter.C0 = clerp(moter.C0, CFrame.new(0.118959248, -1.5879463, -0.418594003, -0.363917559, 0, -0.931431293, 0.931431174, 0, -0.36391753, 0, -1, -0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1353
			moter2.C0 = clerp(moter2.C0, CFrame.new(-0.29564327, -1.44108844, -0.418594211, 0.647029161, 4.82448073e-08, -0.762465358, 0.762465358, -9.26282127e-08, 0.647029221, -5.50086838e-08, -1, -1.1133028e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1354
		end
1355
	end
1356
	for i = 0, 1, 0.1 do
1357
		swait()
1358
		PlayAnimationFromTable({
1359
         CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1360
         CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1361
         CFrame.new(1.22115958, 0.491593987, -0.579970896, 0.906928301, 0.421285123, 0, 0, 0, -1, -0.421285152, 0.906928241, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1362
         CFrame.new(-1.16241193, 0.491593987, -0.652253032, 0.825196266, -0.564846158, 0, 0, 0, -1, 0.564846158, 0.825196266, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1363
         CFrame.new(0.499995589, -1.99996972, 0, 0.992627025, -0.121209003, 0, 0.121209003, 0.992627025, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1364
         CFrame.new(-0.499992251, -1.9999696, -0, 0.987132549, 0.159903929, 0, -0.159903929, 0.987132549, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1365
		}, .3, false)
1366
		moter.C0 = clerp(moter.C0, CFrame.new(0.118959248, -1.5879463, -0.418594003, -0.363917559, 0, -0.931431293, 0.931431174, 0, -0.36391753, 0, -1, -0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1367
		moter2.C0 = clerp(moter2.C0, CFrame.new(-0.295632005, -1.44108772, -0.418594003, 0.647028923, 0, -0.762465596, 0.762465596, 0, 0.647028923, 0, -1, -0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1368
	end
1369
	wait(.5)
1370
	attack = false;
1371
	Humanoid.WalkSpeed = 8
1372
end
1373
function attackone()
1374
	attack = true
1375
	Humanoid.WalkSpeed = 0
1376
	for i = 0, 1, 0.1 do
1377
		swait()
1378
		PlayAnimationFromTable({
1379
         CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1380
         CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1381
         CFrame.new(1.49998474, 0.491593987, -0.516822815, 1, 0, 0, 0, 0, -1, 0, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1382
         CFrame.new(-1.49998474, 0.491593987, -0.516822815, 1, 0, 0, 0, 0, -1, 0, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1383
         CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1384
         CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1385
		}, .3, false)
1386
		moter.C0 = clerp(moter.C0, CFrame.new(0.118963517, -1.58793235, -0.418593764, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, -0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1387
		moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810514539, -1.58794141, -0.418593764, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, -0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1388
	end
1389
	wait(.5)
1390
	Effects.Block.Create(BrickColor.new("Bright red"), Partss1.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
1391
    Effects.Block.Create(BrickColor.new("Deep orange"), Partss1.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
1392
    CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
1393
1394
	coroutine.wrap(function() if targetted then
1395
		dmg(targetted)
1396
	end end)()
1397
	for i = 0, 1, 0.1 do
1398
		swait()
1399
		PlayAnimationFromTable({
1400
         CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1401
         CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1402
         CFrame.new(1.49998474, 0.777157187, -0.50710845, 1, 0, 0, 0, -0.485896289, -0.874016523, 0, 0.874016523, -0.485896289) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1403
         CFrame.new(-1.49998474, 0.521472275, -0.516880691, 1, 0, 0, 0, -0.000167000006, -1, 0, 1, -0.000167000006) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1404
         CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1405
         CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1406
		}, .3, false)
1407
		moter.C0 = clerp(moter.C0, CFrame.new(0.118963256, -1.58791733, -0.418593973, -0.017210003, -4.61608085e-09, -0.999851882, 0.999852002, -2.38418579e-07, -0.017210003, -2.38418579e-07, -1, 8.84756446e-09) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1408
		moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810514539, -1.58794343, -0.418582946, -0.0172099974, -4.12722523e-10, -0.999851882, 0.999851882, -4.97602741e-06, -0.0172099993, -4.97528526e-06, -1, 8.60500222e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1409
	end
1410
	
1411
	Effects.Block.Create(BrickColor.new("Bright red"), Partss2.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
1412
    Effects.Block.Create(BrickColor.new("Deep orange"), Partss2.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
1413
    CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
1414
	coroutine.wrap(function() if targetted then
1415
		bleed(targetted,2)
1416
	end end)()
1417
	for i = 0, 1, 0.1 do
1418
		swait()
1419
		PlayAnimationFromTable({
1420
         CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1421
         CFrame.new(7.62939453e-06, 1.49997091, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1422
         CFrame.new(1.49998474, 0.491593987, -0.516822815, 1, 0, 0, 0, 0, -1, 0, 1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1423
         CFrame.new(-1.49998474, 0.694134355, -0.601323247, 1, 0, 0, 0, -0.492467046, -0.870331109, 0, 0.870331109, -0.492467046) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1424
         CFrame.new(0.499994695, -1.99996996, 0, 0.997888744, -0.0649459884, 0, 0.0649459884, 0.997888744, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1425
         CFrame.new(-0.499997199, -1.99996936, -0, 0.998180866, 0.0602899939, 0, -0.0602899939, 0.998180866, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1426
		}, .3, false)
1427
		moter.C0 = clerp(moter.C0, CFrame.new(0.118963517, -1.58793235, -0.418593764, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, -0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1428
		moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810517222, -1.58792686, -0.418592244, -0.0172099974, 5.1289778e-10, -0.999851882, 0.999851942, -1.37090683e-06, -0.0172099974, -1.37090683e-06, -1.00000012, 2.32830644e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1429
	end
1430
	wait(.5)
1431
	attack = false;
1432
	Humanoid.WalkSpeed = 8
1433
end
1434
1435
function LockOn()
1436
if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
1437
TargetSelect(Mouse.Target.Parent)
1438
CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521450", Character, 1, .8)
1439
end
1440
end
1441
1442
function TargetSelect(person)
1443
local dd=coroutine.wrap(function()
1444
if targetted ~= person then
1445
targetted = person
1446
img2.Size = UDim2.new(1,0,1,0)
1447
img2.ImageTransparency = 0
1448
img2.Position = UDim2.new(0,0,0,0)
1449
for i = 0, 2, 0.1 do
1450
swait()
1451
img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
1452
img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
1453
img2.ImageTransparency = img2.ImageTransparency + 0.05
1454
end
1455
end
1456
end)
1457
dd()
1458
end
1459
1460
1461
1462
Mouse.Button1Down:connect(function()
1463
	if attack == false and targetted ~= nil and targetted.Parent ~= nil then
1464
		attackone()
1465
	end
1466
end)
1467
1468
function halfit(v)
1469
				
1470
	v:ClearAllChildren()
1471
	v.Size = Vector3.new(v.Size.x/2,v.Size.y,v.Size.z)
1472
	v.Velocity = Vector3.new(5,0,0)
1473
	v.Name = v.Name.."Half"
1474
	
1475
	local a = v:Clone()
1476
	a.Parent = v.Parent
1477
	a.Velocity = Vector3.new(-5,0,0)
1478
	a.CFrame = v.CFrame * CFrame.new(v.Size.x,0,0)
1479
	a.Anchored=false;
1480
	v.Anchored=false;
1481
end
1482
1483
1484
function enditmotherfucker()
1485
	attack = true;
1486
	Humanoid.WalkSpeed = 0;
1487
	chatfunc("Ugh..")
1488
	wait(2)
1489
	chatfunc("Too boring...")	
1490
	wait(2.5)
1491
	chatfunc("I guess I'll just have to..")
1492
	for i = 0, 1, 0.1 do
1493
		swait()
1494
		PlayAnimationFromTable({
1495
         CFrame.new(-0.0991172791, -1.33462644, -0.950322747, 1, 0, 0, 0, 0.860064805, 0.510184884, 0, -0.510184884, 0.860064805) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1496
         CFrame.new(7.62939453e-06, 1.49998105, 0, 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1497
         CFrame.new(1.383461, 0.690158367, -0.689579785, 1, 0, 0, 0, 0.121500283, -0.9925915, 0, 0.9925915, 0.121500283) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1498
         CFrame.new(-1.49998474, 0.110633016, -1.08086646, 1, 0, 0, 0, 0.575038314, -0.818126559, 0, 0.818126559, 0.575038314) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1499
         CFrame.new(0.610647202, -1.38370657, 0.342569381, 0.997888744, -0.0567381606, -0.0316043124, 0.0533445813, 0.438465685, 0.897163153, -0.0370459966, -0.896955609, 0.440566242) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1500
         CFrame.new(-0.415776819, -1.53983593, 0.239388704, 0.998180866, 0.053891737, 0.0270309914, -0.0495222881, 0.477155298, 0.877425611, 0.0343878493, -0.877164245, 0.478958398) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1501
		}, .3, false)
1502
		moter.C0 = clerp(moter.C0, CFrame.new(0.118962735, -1.58788466, -0.41860196, -0.0172099974, 5.12898168e-09, -0.999851882, 0.999851942, 4.70876694e-06, -0.0172100011, 4.73856926e-06, -1.00000012, -8.56816769e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1503
		moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810523778, -1.58788407, -0.418579131, -0.0172099993, -1.1796657e-08, -0.999851882, 0.999851942, 9.65595245e-06, -0.0172099993, 9.62615013e-06, -1, -1.54133886e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1504
	end
1505
	wait(2)
1506
	chatfunc("End it all!")
1507
	wait(2.5)
1508
	chatfunc(string.rep("AHAHAHA",10))
1509
	for i = 0, 1, 0.1 do
1510
		swait()
1511
		PlayAnimationFromTable({
1512
         CFrame.new(-0.0991172791, -1.61554074, -1.86415243, 1, 0, 0, 0, 0.589855671, 0.807508647, 0, -0.807508647, 0.589855671) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1513
         CFrame.new(7.62939453e-06, 1.49997699, 1.52587882e-05, 1, 0, 0, 0, 0.99999994, 0, 0, 0, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1514
         CFrame.new(1.383461, 0.660044491, -0.484937727, 1, 0, 0, 0, -0.240999967, -0.970525146, 0, 0.970525146, -0.240999967) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1515
         CFrame.new(-1.49998474, 0.410400331, -0.684674025, 1, 0, 0, 0, 0.187267095, -0.982309103, 0, 0.982309103, 0.187267095) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1516
         CFrame.new(0.610648572, -1.979074, 0.536195338, 0.997888744, -0.0567381606, -0.0316043124, 0.0636196434, 0.756096959, 0.651359975, -0.0130610596, -0.651995897, 0.758109748) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1517
         CFrame.new(-0.41577661, -2.08200049, 0.37990135, 0.998180866, 0.053891737, 0.0270309914, -0.0590596572, 0.783874691, 0.618105292, 0.0121217985, -0.618574679, 0.785635114) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1518
		}, .3, false)
1519
		moter.C0 = clerp(moter.C0, CFrame.new(0.118963271, -1.58791614, -0.418628961, -0.0172100067, 4.6160844e-09, -0.999851882, 0.999851942, 2.5331974e-06, -0.0172100067, 2.5331974e-06, -1.00000012, -4.74974513e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1520
		moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810521096, -1.58789814, -0.418592125, -0.0172100049, -7.6934743e-09, -0.999851882, 0.999852121, 1.29640102e-05, -0.0172100049, 1.29640102e-05, -1.00000012, -2.15601176e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1521
	end
1522
	CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=341336274", Character, 1, 1)
1523
	coroutine.wrap(function()
1524
		local part = Instance.new("Part",EffectModel)
1525
		part.Shape = "Ball"
1526
		part.Anchored = true
1527
		part.CanCollide = false
1528
		part.BrickColor = BrickColor.new"Really red"
1529
		part.Material = Enum.Material.Neon
1530
		part.Size = Vector3.new(1,1,1)
1531
		part.CFrame = Partss1.CFrame
1532
		part.TopSurface,part.BottomSurface = 10,10
1533
		for i = 0,1,.1 do
1534
			part.Size = part.Size+ Vector3.new(4,4,4)
1535
			part.Transparency = i
1536
			wait()
1537
		end
1538
	end)()
1539
	wait(2)
1540
	for i = 0, 1, 0.1 do
1541
		swait()
1542
		PlayAnimationFromTable({
1543
         CFrame.new(-0.0991172791, -1.61554074, -1.86415243, 1, 0, 0, 0, 0.589855671, 0.807508647, 0, -0.807508647, 0.589855671) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1544
         CFrame.new(7.62939453e-06, 1.49997699, 1.52587882e-05, 1, 0, 0, 0, 0.99999994, 0, 0, 0, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1545
         CFrame.new(1.383461, 0.724715292, -0.642259717, 1, 0, 0, 0, 0.256030917, -0.966668606, 0, 0.966668606, 0.256030947) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1546
         CFrame.new(-1.49998474, 0.410400331, -0.684674025, 1, 0, 0, 0, 0.187267095, -0.982309103, 0, 0.982309103, 0.187267095) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1547
         CFrame.new(0.610648572, -1.979074, 0.536195338, 0.997888744, -0.0567381606, -0.0316043124, 0.0636196434, 0.756096959, 0.651359975, -0.0130610596, -0.651995897, 0.758109748) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1548
         CFrame.new(-0.41577661, -2.08200049, 0.37990135, 0.998180866, 0.053891737, 0.0270309914, -0.0590596572, 0.783874691, 0.618105292, 0.0121217985, -0.618574679, 0.785635114) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1549
		}, .3, false)
1550
		moter.C0 = clerp(moter.C0, CFrame.new(0.118963376, -1.58792579, -0.418636501, -0.0172099881, 9.23216081e-09, -0.999851882, 0.999851942, -2.41398811e-06, -0.0172099881, -2.32458115e-06, -1.00000012, 3.16649675e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1551
		moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810521096, -1.58789814, -0.418592125, -0.0172100049, -7.6934743e-09, -0.999851882, 0.999852121, 1.29640102e-05, -0.0172100049, 1.29640102e-05, -1.00000012, -2.15601176e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1552
	end
1553
	wait(1)
1554
	CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
1555
	local a = Instance.new("ColorCorrectionEffect",game:service'Lighting')
1556
	a.TintColor = Color3.new(1,0,0)
1557
	for i,v in next, workspace:children() do
1558
		if v:IsA"BasePart" and v.ClassName ~= "Terrain" then
1559
			halfit(v)
1560
		elseif v:IsA"Model" then
1561
			for _,k in next, v:children() do
1562
				if k:IsA"BasePart" and v.ClassName ~= "Terrain" then
1563
					halfit(k)
1564
				end
1565
			end
1566
		end
1567
	end
1568
	wait(2)
1569
	for i = 1,0, -.05 do
1570
		a.TintColor = Color3.new(i,0,0)
1571
		wait()
1572
	end
1573
	wait(2)
1574
	for i = 0,1, .1 do
1575
		a.TintColor = Color3.new(i,i,i)
1576
		wait()
1577
	end
1578
end
1579
1580
Mouse.KeyDown:connect(function(k)
1581
	k = k:lower()
1582
	if attack == false and k == 'q' then
1583
		LockOn()
1584
	elseif attack == false and k == 'e' then
1585
		skidda()
1586
	elseif attack == false and k == 'r' then
1587
		suicide()
1588
	elseif attack == false and k == 'b' then
1589
		boomboom()
1590
	elseif attack == false and k == 'v' then
1591
		enditmotherfucker()
1592
	end
1593
	
1594
end)
1595
1596
kkk = Instance.new("Sound",Character)
1597
kkk.Volume = 1.5
1598
kkk.PlaybackSpeed = 1
1599
kkk.Pitch = .6
1600
kkk.SoundId = "rbxassetid://257187456"
1601
kkk:Play()
1602
kkk.Name = "a"
1603
kkk.Looped = true
1604
1605
coroutine.wrap(function()
1606
	chatfunc('Dualiecider, a Genocider edit by Quil_Cyndaquil')
1607
	wait(5)
1608
	chatfunc('Original source credit goes to Salvo_Starly!')
1609
end)()
1610
coroutine.wrap(function()
1611
while true do
1612
swait()
1613
	for i, v in pairs(Character.WeaponModel:GetChildren()) do
1614
		if v:IsA("Part") then
1615
		v.Anchored = false
1616
		end
1617
		end
1618
	for i, v in pairs(Character:GetChildren()) do
1619
		if v:IsA("Part") then
1620
		v.Anchored = false
1621
		elseif v:IsA("Accessory") then
1622
		v.Handle.Anchored = false
1623
		end
1624
		end
1625
end
1626
end)()
1627
coroutine.wrap(function()
1628
while 1 do
1629
swait()
1630
if doe <= 360 then
1631
	doe = doe + 2
1632
else
1633
	doe = 0
1634
end
1635
end
1636
end)()
1637
EffectModel = Instance.new("Model",Character)
1638
EffectModel.Name = "FX"
1639
1640
while true do
1641
	swait()
1642
	for i, v in pairs(Character:GetChildren()) do
1643
		if v:IsA("Part") then
1644
			v.Material = "SmoothPlastic"
1645
		elseif v:IsA("Accessory") then
1646
			v:WaitForChild("Handle").Material = "SmoothPlastic"
1647
		end
1648
	end
1649
while true do
1650
swait()
1651
Character.Humanoid.MaxHealth = math.huge
1652
Character.Humanoid.Health = math.huge
1653
imgl.Rotation = imgl.Rotation + 3
1654
img2.Rotation = img2.Rotation + 3
1655
if targetted ~= nil then
1656
abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
1657
abss.Enabled = true
1658
elseif targetted == nil then
1659
abss.Adornee = nil
1660
abss.Enabled = false
1661
end
1662
1663
1664
while true and imgl.Rotation >= 360 do
1665
imgl.Rotation = 0	
1666
img2.Rotation = 0
1667
end
1668
	Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude 
1669
	velocity = RootPart.Velocity.y
1670
	sine = sine + change
1671
	local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
1672
		if RootPart.Velocity.y > 1 and hit == nil then 
1673
			Anim = "Jump"
1674
			if attack == false then
1675
		PlayAnimationFromTable({
1676
         CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1677
         CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1678
         CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1679
         CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1680
         CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1681
         CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1682
		}, .3, false)
1683
		moter.C0 = clerp(moter.C0, CFrame.new(0.118963495, -1.58793092, -0.41859436, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, 0, -1, -0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1684
		moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810516179, -1.58793187, -0.41859436, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, 0, -1, -0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1685
					end
1686
		elseif RootPart.Velocity.y < -1 and hit == nil then 
1687
			Anim = "Fall"
1688
			if attack == false then
1689
		PlayAnimationFromTable({
1690
         CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1691
         CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1692
         CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1693
         CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1694
         CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1695
         CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1696
		}, .3, false)
1697
		moter.C0 = clerp(moter.C0, CFrame.new(0.118963495, -1.58793092, -0.41859436, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, 0, -1, -0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1698
		moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810516179, -1.58793187, -0.41859436, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, 0, -1, -0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1699
					end
1700
		elseif Torsovelocity < 1 and hit ~= nil then
1701
			Anim = "Idle"
1702
			if attack == false then
1703
				change = 1
1704
		PlayAnimationFromTable({
1705
         CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1706
         CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -.05- .05 * math.cos((sine) / 55), 0- .05 * math.cos((sine) / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos((sine) / 55)), 0, 0), 
1707
         CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)), 
1708
         CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)), 
1709
         CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1710
         CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1711
		}, .3, false)
1712
		moter.C0 = clerp(moter.C0, CFrame.new(0.118963495, -1.58793092, -0.41859436, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, 0, -1, -0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1713
		moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810516179, -1.58793187, -0.41859436, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, 0, -1, -0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1714
			end
1715
		elseif Torsovelocity > 2 and hit ~= nil then
1716
			Anim = "Walk"
1717
			if attack == false then
1718
		 PlayAnimationFromTable({		
1719
	         CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0), 
1720
	         CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 
1721
	         CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0), 
1722
	         CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0), 
1723
	         CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0), 
1724
	         CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0), 
1725
			}, .3, false)
1726
		moter.C0 = clerp(moter.C0, CFrame.new(0.118963495, -1.58793092, -0.41859436, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, 0, -1, -0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1727
		moter2.C0 = clerp(moter2.C0, CFrame.new(-0.0810516179, -1.58793187, -0.41859436, -0.0172099974, 0, -0.999851882, 0.999851882, 0, -0.0172099993, 0, -1, -0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
1728
			end
1729
		end
1730
	if 0 < #Effects then
1731
		for e = 1, #Effects do
1732
			if Effects[e] ~= nil then
1733
				local Thing = Effects[e]
1734
				if Thing ~= nil then
1735
					local Part = Thing[1]
1736
					local Mode = Thing[2]
1737
					local Delay = Thing[3]
1738
					local IncX = Thing[4]
1739
					local IncY = Thing[5]
1740
					local IncZ = Thing[6]
1741
					if Thing[2] == "Shoot" then
1742
						local Look = Thing[1]
1743
						local move = 30
1744
						if Thing[8] == 3 then
1745
							move = 10
1746
						end
1747
						local hit, pos = rayCast(Thing[4], Thing[1], move, m)
1748
						if Thing[10] ~= nil then
1749
							da = pos
1750
							cf2 = CFrame.new(Thing[4], Thing[10].Position)
1751
							cfa = CFrame.new(Thing[4], pos)
1752
							tehCF = cfa:lerp(cf2, 0.2)
1753
							Thing[1] = tehCF.lookVector
1754-
										ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
1754+
1755
						local mag = (Thing[4] - pos).magnitude
1756
						Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
1757
						if Thing[8] == 2 then
1758
							Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
1759
						end
1760
						Thing[4] = Thing[4] + Look * move
1761
						Thing[3] = Thing[3] - 1
1762
						if 2 < Thing[5] then
1763
							Thing[5] = Thing[5] - 0.3
1764
							Thing[6] = Thing[6] - 0.3
1765-
							ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
1765+
1766
						if hit ~= nil then
1767
							Thing[3] = 0
1768
							if Thing[8] == 1 or Thing[8] == 3 then
1769
								Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
1770
							else
1771
								if Thing[8] == 2 then
1772
									Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
1773
									if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
1774
										ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Lime green"), "Reference", Vector3.new())
1775
										ref.Anchored = true
1776
										ref.CFrame = CFrame.new(pos)
1777
										CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
1778
										game:GetService("Debris"):AddItem(ref, 0.2)
1779
										Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
1780
										Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
1781
										MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
1782
									end
1783
								end
1784
							end
1785
							ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Lime green"), "Reference", Vector3.new())
1786
							ref.Anchored = true
1787
							ref.CFrame = CFrame.new(pos)
1788
							Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
1789
							game:GetService("Debris"):AddItem(ref, 1)
1790
						end
1791
						if Thing[3] <= 0 then
1792
							table.remove(Effects, e)
1793
						end
1794
					end
1795
					do
1796
						do
1797
							if Thing[2] == "FireWave" then
1798
								if Thing[3] <= Thing[4] then
1799
									Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
1800
									Thing[3] = Thing[3] + 1
1801
									Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
1802
								else
1803
									Part.Parent = nil
1804
									table.remove(Effects, e)
1805
								end
1806
							end
1807
							if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
1808
								if Thing[1].Transparency <= 1 then
1809
									if Thing[2] == "Block1" then
1810
										Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
1811
										Mesh = Thing[7]
1812
										Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
1813
										Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1814
									else
1815
										if Thing[2] == "Block2" then
1816
											Thing[1].CFrame = Thing[1].CFrame
1817
											Mesh = Thing[7]
1818
											Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
1819
											Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1820
										else
1821
											if Thing[2] == "Fire" then
1822
												Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
1823
												Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
1824
												Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1825
											else
1826
												if Thing[2] == "Cylinder" then
1827
													Mesh = Thing[7]
1828
													Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
1829
													Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1830
												else
1831
													if Thing[2] == "Blood" then
1832
														Mesh = Thing[7]
1833
														Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
1834
														Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
1835
														Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1836
													else
1837
														if Thing[2] == "Elec" then
1838
															Mesh = Thing[10]
1839
															Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
1840
															Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1841
														else
1842
															if Thing[2] == "Disappear" then
1843
																Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1844
															else
1845
																if Thing[2] == "Shatter" then
1846
														Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1847
														Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
1848
														Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
1849
														Thing[6] = Thing[6] + Thing[5]
1850
																end
1851
															end
1852
														end
1853
													end
1854
												end
1855
											end
1856
										end
1857
									end
1858
								else
1859
									Part.Parent = nil
1860
									table.remove(Effects, e)
1861
								end
1862
							end
1863
						end
1864
					end
1865
				end
1866
			end
1867
		end
1868
	end
1869
end
1870
end