SHOW:
|
|
- or go back to the newest paste.
| 1 | if game:GetService("RunService"):IsClient()then error("say h/ not hl/ ya dummy")end;print("get rekt");InternalData = {}
| |
| 2 | do | |
| 3 | script.Parent = owner.Character | |
| 4 | local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
| |
| 5 | local function NewFakeEvent() | |
| 6 | local Bind = Instance.new("BindableEvent")
| |
| 7 | local Fake;Fake = {Connections = {},
| |
| 8 | fakeEvent=true; | |
| 9 | Connect=function(self,Func) | |
| 10 | Bind.Event:connect(Func) | |
| 11 | self.Connections[Bind] = true | |
| 12 | return setmetatable({Connected = true},{
| |
| 13 | __index = function (self,Index) | |
| 14 | if Index:lower() == "disconnect" then | |
| 15 | return function() Fake.Connections[Bind] = false;self.Connected = false end | |
| 16 | end | |
| 17 | return Fake[Index] | |
| 18 | end; | |
| 19 | __tostring = function() return "Connection" end; | |
| 20 | }) | |
| 21 | end} | |
| 22 | Fake.connect = Fake.Connect;return Fake; | |
| 23 | end | |
| 24 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
| |
| 25 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
| |
| 26 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
| |
| 27 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
| |
| 28 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
| 29 | local function TriggerEvent(self,Event,...) | |
| 30 | local Trigger = Mouse[Event] | |
| 31 | if Trigger and Trigger.fakeEvent and Trigger.Connections then | |
| 32 | for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end | |
| 33 | end | |
| 34 | end | |
| 35 | Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent | |
| 36 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
| 37 | if FiredBy.Name ~= owner.Name then return end | |
| 38 | if Input.MouseEvent then | |
| 39 | Mouse.Target = Input.Target;Mouse.Hit = Input.Hit | |
| 40 | else | |
| 41 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
| 42 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end | |
| 43 | for _,Action in pairs(ContextActionService.Actions) do | |
| 44 | for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end | |
| 45 | end | |
| 46 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
| 47 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
| 48 | end | |
| 49 | end) | |
| 50 | InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService | |
| 51 | Event.Parent = NLS([[ | |
| 52 | local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
| |
| 53 | local Input = function(Input,gameProcessedEvent) | |
| 54 | if gameProcessedEvent then return end | |
| 55 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
| |
| 56 | end | |
| 57 | UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input) | |
| 58 | local Hit,Target | |
| 59 | while wait(1/30) do | |
| 60 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
| 61 | Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
| |
| 62 | end | |
| 63 | end | |
| 64 | ]],owner.Character) | |
| 65 | end | |
| 66 | RealGame = game;game = setmetatable({},{
| |
| 67 | __index = function (self,Index) | |
| 68 | local Sandbox = function (Thing) | |
| 69 | if Thing:IsA("Player") then
| |
| 70 | local RealPlayer = Thing | |
| 71 | return setmetatable({},{
| |
| 72 | __index = function (self,Index) | |
| 73 | local Type = type(RealPlayer[Index]) | |
| 74 | if Type == "function" then | |
| 75 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
| 76 | return function (self)return InternalData["Mouse"] end | |
| 77 | end | |
| 78 | return function (self,...)return RealPlayer[Index](RealPlayer,...) end | |
| 79 | end | |
| 80 | return RealPlayer[Index] | |
| 81 | end; | |
| 82 | __tostring = function(self) return RealPlayer.Name end | |
| 83 | }) | |
| 84 | end | |
| 85 | end | |
| 86 | if RealGame[Index] then | |
| 87 | local Type = type(RealGame[Index]) | |
| 88 | if Type == "function" then | |
| 89 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
| 90 | return function (self,Service) | |
| 91 | local FakeServices = {
| |
| 92 | ["players"] = function() | |
| 93 | return setmetatable({},{
| |
| 94 | __index = function (self2,Index2) | |
| 95 | local RealService = RealGame:GetService(Service) | |
| 96 | local Type2 = type(Index2) | |
| 97 | if Type2 == "function" then | |
| 98 | return function (self,...) return RealService[Index2](RealService,...)end | |
| 99 | else | |
| 100 | if Index2:lower() == "localplayer" then return Sandbox(owner) end | |
| 101 | return RealService[Index2] | |
| 102 | end | |
| 103 | end; | |
| 104 | __tostring = function(self) return RealGame:GetService(Service).Name end | |
| 105 | }) | |
| 106 | end; | |
| 107 | ["contextactionservice"] = function() return InternalData["ContextActionService"] end; | |
| 108 | ["userinputservice"] = function() return InternalData["UserInputService"] end; | |
| 109 | ["runservice"] = function() | |
| 110 | return setmetatable({},{
| |
| 111 | __index = function(self2,Index2) | |
| 112 | local RealService = RealGame:GetService(Service) | |
| 113 | local Type2 = type(Index2) | |
| 114 | if Type2 == "function" then | |
| 115 | return function (self,...) return RealService[Index2](RealService,...) end | |
| 116 | else | |
| 117 | local RunServices = {
| |
| 118 | ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
| |
| 119 | ["renderstepped"] = function() return RealService["Stepped"] end | |
| 120 | } | |
| 121 | if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end | |
| 122 | return RealService[Index2] | |
| 123 | end | |
| 124 | end | |
| 125 | }) | |
| 126 | end | |
| 127 | } | |
| 128 | if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end | |
| 129 | return RealGame:GetService(Service) | |
| 130 | end | |
| 131 | end | |
| 132 | return function (self,...) return RealGame[Index](RealGame,...) end | |
| 133 | else | |
| 134 | if game:GetService(Index) then return game:GetService(Index) end | |
| 135 | return RealGame[Index] | |
| 136 | end | |
| 137 | end | |
| 138 | return nil | |
| 139 | end | |
| 140 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("running the script noob")
| |
| 141 | ||
| 142 | --[[ | |
| 143 | ___ ___ _ _ ___ ___ _ | |
| 144 | | \/ | (_) ( ) | \/ | | | | |
| 145 | | . . | __ _ _ ___ _ __ __ _|/ ___ | . . | __ _ ___| | __ | |
| 146 | | |\/| |/ _` | |/ _ \| '__/ _` | / __| | |\/| |/ _` / __| |/ / | |
| 147 | | | | | (_| | | (_) | | | (_| | \__ \ | | | | (_| \__ \ < | |
| 148 | \_| |_/\__,_| |\___/|_| \__,_| |___/ \_| |_/\__,_|___/_|\_\ | |
| 149 | _/ | | |
| 150 | |__/ | |
| 151 | _____ _ _ _ _ ___ _ | |
| 152 | / ___| | | | | | | / (_) | | | |
| 153 | \ `--.| | ___ _| | | | |/ / _ __| | | |
| 154 | `--. \ |/ / | | | | | | \| |/ _` | | |
| 155 | /\__/ / <| |_| | | | | |\ \ | (_| | | |
| 156 | \____/|_|\_\\__,_|_|_| \_| \_/_|\__,_| | |
| 157 | --]] | |
| 158 | ||
| 159 | --{Majora's Mask: Skull Kid}--
| |
| 160 | --{This is actually from Hyrule Warriors}--
| |
| 161 | --Made by Zalgo_exe/Kunoleo/SlenderMan2095 (They're all my usernames) | |
| 162 | --Note: If you somehow got this script and leak it, I will get seriously pissed. (Maybe.. just credit me ok? Then it'll be fine.) | |
| 163 | warn("Loading Script")
| |
| 164 | wait(0.2) | |
| 165 | intro = true | |
| 166 | sine = 0 | |
| 167 | change = 1 | |
| 168 | sprint=false | |
| 169 | local Player, Character, Mouse = game:service("Players").LocalPlayer, game:GetService("Players").LocalPlayer.Character, game:GetService("Players").LocalPlayer:GetMouse();
| |
| 170 | local Torso = Character:FindFirstChild("Torso")
| |
| 171 | local rootPart = Character:FindFirstChild("HumanoidRootPart")
| |
| 172 | local Humanoid = Character:FindFirstChild("Humanoid")
| |
| 173 | local Head = Character:FindFirstChild("Head")
| |
| 174 | local Right_Arm = Character:FindFirstChild("Right Arm")
| |
| 175 | local Left_Arm = Character:FindFirstChild("Left Arm")
| |
| 176 | local Right_Leg = Character:FindFirstChild("Right Leg")
| |
| 177 | local Left_Leg = Character:FindFirstChild("Left Leg")
| |
| 178 | local Right_Shoulder = Torso:FindFirstChild("Right Shoulder")
| |
| 179 | local Left_Shoulder = Torso:FindFirstChild("Left Shoulder")
| |
| 180 | local Right_Hip = Torso:FindFirstChild("Right Hip")
| |
| 181 | local Left_Hip = Torso:FindFirstChild("Left Hip")
| |
| 182 | local Neck = Torso:FindFirstChild("Neck")
| |
| 183 | local rootPart = Character:FindFirstChild("HumanoidRootPart")
| |
| 184 | local rootJoint = rootPart:FindFirstChild("RootJoint")
| |
| 185 | local CurrentIdle = "Idling1" | |
| 186 | local Degree = 0.0175438596491228 | |
| 187 | local canremove = false | |
| 188 | local debounce = false | |
| 189 | local UIService=game:GetService'UserInputService' | |
| 190 | _G.SongName = math.random(1,9025232) | |
| 191 | sin = math.sin | |
| 192 | Right_Leg.FormFactor = "Custom"; | |
| 193 | Left_Leg.FormFactor = "Custom"; | |
| 194 | rootPart.Archivable = true; | |
| 195 | rootJoint.Archivable = true; | |
| 196 | c_new = CFrame.new; | |
| 197 | c_angles = CFrame.Angles; | |
| 198 | i_new = Instance.new | |
| 199 | Humanoid:ClearAllChildren(); | |
| 200 | local isAttacking = false | |
| 201 | local isSprinting = false | |
| 202 | local Animations = false | |
| 203 | local Angle = 0 | |
| 204 | local Axis = 0 | |
| 205 | local angleSpeed = 1 | |
| 206 | local axisSpeed = angleSpeed | |
| 207 | local currentAnim | |
| 208 | local levetatingheight = 3 | |
| 209 | local WalkType = "Ground" | |
| 210 | ||
| 211 | Humanoid.MaxHealth = 1000 | |
| 212 | Humanoid.Health = Humanoid.MaxHealth | |
| 213 | ||
| 214 | Theme = Instance.new("Sound")
| |
| 215 | Theme.Parent = Character.Torso | |
| 216 | Theme.SoundId = "rbxassetid://269366083" | |
| 217 | Theme.Volume = 9.6 | |
| 218 | Theme.Looped = true | |
| 219 | Theme.Pitch = 1 | |
| 220 | Theme:Play() | |
| 221 | ||
| 222 | function swait(num) | |
| 223 | if num == 0 or num == nil then | |
| 224 | game:GetService("RunService").Stepped:wait(0)
| |
| 225 | else | |
| 226 | for i = 0, num do | |
| 227 | game:GetService("RunService").Stepped:wait(0)
| |
| 228 | end | |
| 229 | end | |
| 230 | end | |
| 231 | ||
| 232 | for i,v in pairs(Character:GetChildren()) do | |
| 233 | if v:IsA('ShirtGraphic') then
| |
| 234 | v:Destroy() | |
| 235 | end | |
| 236 | end | |
| 237 | ||
| 238 | for i,v in pairs(Character:GetChildren()) do | |
| 239 | if v:IsA('CharacterMesh') then
| |
| 240 | v:Destroy() | |
| 241 | end | |
| 242 | end | |
| 243 | ||
| 244 | for i,v in pairs(Character:GetChildren()) do | |
| 245 | if v:IsA('Accoutrement') or v:IsA('Shirt') or v:IsA('Pants') then
| |
| 246 | v:Destroy() | |
| 247 | elseif v:IsA('Part') and v.Name=='Head' then
| |
| 248 | v.face:Destroy() | |
| 249 | end | |
| 250 | end | |
| 251 | ||
| 252 | ||
| 253 | Character['Body Colors'].HeadColor=BrickColor.new('Reddish brown')
| |
| 254 | Character['Body Colors'].TorsoColor=BrickColor.new('Reddish brown')
| |
| 255 | Character['Body Colors'].RightArmColor=BrickColor.new('Reddish brown')
| |
| 256 | Character['Body Colors'].LeftArmColor=BrickColor.new('Reddish brown')
| |
| 257 | Character['Body Colors'].RightLegColor=BrickColor.new('Reddish brown')
| |
| 258 | Character['Body Colors'].LeftLegColor=BrickColor.new('Reddish brown')
| |
| 259 | ||
| 260 | shirt = Instance.new("Shirt",Character)
| |
| 261 | pants = Instance.new("Pants",Character)
| |
| 262 | shirt.ShirtTemplate = "rbxassetid://18622157" | |
| 263 | pants.PantsTemplate = "rbxassetid://18616286" | |
| 264 | ||
| 265 | Humanoid.DisplayDistanceType='None' | |
| 266 | ||
| 267 | Head.Transparency = 1 | |
| 268 | local _Head = Instance.new("Part",Head)
| |
| 269 | _Head.Name = "_Head" | |
| 270 | _Head.Shape = Enum.PartType.Block | |
| 271 | _Head.CanCollide = false | |
| 272 | _Head.BrickColor = BrickColor.new("Reddish brown")
| |
| 273 | _Head.Transparency = 0 | |
| 274 | _Head.Material = "Wood" | |
| 275 | _Head.Size = Vector3.new(1.5, 1.5, 1.5) | |
| 276 | _Head.TopSurface = Enum.SurfaceType.Smooth | |
| 277 | _Head.BottomSurface = Enum.SurfaceType.Smooth local Weld = Instance.new("Weld", _Head)
| |
| 278 | Weld.Part0 = Head | |
| 279 | Weld.Part1 = _Head | |
| 280 | Weld.C1 = CFrame.new(0,-0.15,0) | |
| 281 | _HeadMesh = Instance.new("SpecialMesh",_Head)
| |
| 282 | _HeadMesh.MeshType = "Sphere" | |
| 283 | _HeadMesh.Scale = Vector3.new(1,1,1) | |
| 284 | ||
| 285 | local Tael = Instance.new("Part",Character)
| |
| 286 | Tael.Name = "Tael" | |
| 287 | Tael.Shape = Enum.PartType.Block | |
| 288 | Tael.CanCollide = false | |
| 289 | Tael.BrickColor = BrickColor.new("Dark indigo")
| |
| 290 | Tael.Transparency = 0 | |
| 291 | Tael.Material = "Neon" | |
| 292 | Tael.Size = Vector3.new(0.5, 0.5, 0.5) | |
| 293 | Tael.TopSurface = Enum.SurfaceType.Smooth | |
| 294 | Tael.BottomSurface = Enum.SurfaceType.Smooth | |
| 295 | local Tael2 = Instance.new("Weld", Tael)
| |
| 296 | Tael2.Part0 = rootPart | |
| 297 | Tael2.Part1 = Tael | |
| 298 | Tael2.C1 = CFrame.new(0,-5,3.5) | |
| 299 | Mesh = Instance.new("SpecialMesh",Tael)
| |
| 300 | Mesh.MeshType = "Sphere" | |
| 301 | Mesh.Scale = Vector3.new(1,1,1) | |
| 302 | ||
| 303 | local Tatl = Instance.new("Part",Character)
| |
| 304 | Tatl.Name = "Tatl" | |
| 305 | Tatl.Shape = Enum.PartType.Block | |
| 306 | Tatl.CanCollide = false | |
| 307 | Tatl.BrickColor = BrickColor.new("New Yeller")
| |
| 308 | Tatl.Transparency = 0 | |
| 309 | Tatl.Material = "Neon" | |
| 310 | Tatl.Size = Vector3.new(0.5, 0.5, 0.5) | |
| 311 | Tatl.TopSurface = Enum.SurfaceType.Smooth | |
| 312 | Tatl.BottomSurface = Enum.SurfaceType.Smooth | |
| 313 | local Tatl2 = Instance.new("Weld", Tatl)
| |
| 314 | Tatl2.Part0 = rootPart | |
| 315 | Tatl2.Part1 = Tatl | |
| 316 | Tatl2.C1 = CFrame.new(0,-2,3.5) | |
| 317 | Mesh = Instance.new("SpecialMesh",Tatl)
| |
| 318 | Mesh.MeshType = "Sphere" | |
| 319 | Mesh.Scale = Vector3.new(1,1,1) | |
| 320 | ||
| 321 | ||
| 322 | GUI = Instance.new("BillboardGui",Tael)
| |
| 323 | GUI.Size = UDim2.new(1.3,0,1,0) | |
| 324 | GUI.MaxDistance = "inf" | |
| 325 | GUI.ExtentsOffset = Vector3.new(0,0.1,0) | |
| 326 | ||
| 327 | Wings = Instance.new("ImageLabel",GUI)
| |
| 328 | Wings.Position = UDim2.new(0,0,0,0) | |
| 329 | Wings.Image = "rbxassetid://1345656252" | |
| 330 | Wings.BackgroundTransparency = 1 | |
| 331 | Wings.Size = UDim2.new(1,0,1,0) | |
| 332 | ||
| 333 | GUI2 = Instance.new("BillboardGui",Tatl)
| |
| 334 | GUI2.Size = UDim2.new(1.3,0,1,0) | |
| 335 | GUI2.MaxDistance = "inf" | |
| 336 | GUI2.ExtentsOffset = Vector3.new(0,0.1,0) | |
| 337 | ||
| 338 | Wings2 = Instance.new("ImageLabel",GUI2)
| |
| 339 | Wings2.Position = UDim2.new(0,0,0,0) | |
| 340 | Wings2.Image = "rbxassetid://1345656252" | |
| 341 | Wings2.BackgroundTransparency = 1 | |
| 342 | Wings2.Size = UDim2.new(1,0,1,0) | |
| 343 | ||
| 344 | coroutine.wrap(function() | |
| 345 | while true do | |
| 346 | for i = 1,5 do | |
| 347 | GUI.Size = GUI.Size - UDim2.new(0.1,0,0,0) | |
| 348 | GUI2.Size = GUI2.Size - UDim2.new(0.1,0,0,0) | |
| 349 | swait() | |
| 350 | end | |
| 351 | for i = 1,5 do | |
| 352 | GUI.Size = GUI.Size + UDim2.new(0.1,0,0,0) | |
| 353 | GUI2.Size = GUI2.Size + UDim2.new(0.1,0,0,0) | |
| 354 | swait() | |
| 355 | end | |
| 356 | end | |
| 357 | end)() | |
| 358 | ||
| 359 | ||
| 360 | atch0 = Instance.new("Attachment",Tatl)
| |
| 361 | atch0.Position = Vector3.new(0,0,Tatl.Size.Z/2) | |
| 362 | atch1 = Instance.new("Attachment",Tatl)
| |
| 363 | atch1.Position = Vector3.new(0,0,-Tatl.Size.Z/2) | |
| 364 | trail = Instance.new("Trail",Tatl)
| |
| 365 | trail.Attachment0 = atch0 | |
| 366 | trail.Attachment1 = atch1 | |
| 367 | trail.Lifetime = 0.2 | |
| 368 | trail.Enabled = true | |
| 369 | trail.LightEmission = 1 | |
| 370 | trail.LightInfluence = 0 | |
| 371 | trail.FaceCamera = true | |
| 372 | trail.WidthScale = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(1,0)})
| |
| 373 | trail.Color = ColorSequence.new(Color3.new(1,1,0)) | |
| 374 | trail.Transparency = NumberSequence.new(0,1) | |
| 375 | ||
| 376 | atch2 = Instance.new("Attachment",Tael)
| |
| 377 | atch2.Position = Vector3.new(0,0,Tael.Size.Z/2) | |
| 378 | atch3 = Instance.new("Attachment",Tael)
| |
| 379 | atch3.Position = Vector3.new(0,0,-Tael.Size.Z/2) | |
| 380 | trail2 = Instance.new("Trail",Tael)
| |
| 381 | trail2.Attachment0 = atch2 | |
| 382 | trail2.Attachment1 = atch3 | |
| 383 | trail2.Lifetime = 0.2 | |
| 384 | trail2.Enabled = true | |
| 385 | trail2.LightEmission = 1 | |
| 386 | trail2.LightInfluence = 0 | |
| 387 | trail2.FaceCamera = true | |
| 388 | trail2.WidthScale = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(1,0)})
| |
| 389 | trail2.Color = ColorSequence.new(Color3.fromRGB(61, 21, 133)) | |
| 390 | trail2.Transparency = NumberSequence.new(0,1) | |
| 391 | ||
| 392 | Twinkles=Instance.new('ParticleEmitter',Tael)
| |
| 393 | Twinkles.Color = ColorSequence.new(Color3.fromRGB(61, 21, 133)) | |
| 394 | Twinkles.LightEmission=1 | |
| 395 | Twinkles.Texture='rbxassetid://187012669' | |
| 396 | Twinkles.Size=NumberSequence.new({NumberSequenceKeypoint.new(0, 0.05, 0), NumberSequenceKeypoint.new(1, 0, 0)})
| |
| 397 | Twinkles.EmissionDirection='Back' | |
| 398 | Twinkles.Lifetime = NumberRange.new(0.5) | |
| 399 | Twinkles.Rate = 10 | |
| 400 | Twinkles.SpreadAngle=Vector2.new(-90,90) | |
| 401 | ||
| 402 | Twinkles=Instance.new('ParticleEmitter',Tatl)
| |
| 403 | Twinkles.Color = ColorSequence.new(Color3.fromRGB(255, 255, 0)) | |
| 404 | Twinkles.LightEmission=1 | |
| 405 | Twinkles.Texture='rbxassetid://187012669' | |
| 406 | Twinkles.Size=NumberSequence.new({NumberSequenceKeypoint.new(0, 0.05, 0), NumberSequenceKeypoint.new(1, 0, 0)})
| |
| 407 | Twinkles.EmissionDirection='Back' | |
| 408 | Twinkles.Lifetime = NumberRange.new(0.5) | |
| 409 | Twinkles.Rate = 10 | |
| 410 | Twinkles.SpreadAngle=Vector2.new(-90,90) | |
| 411 | ||
| 412 | local Particle = Instance.new("ParticleEmitter",Tael)
| |
| 413 | Particle.Enabled = true | |
| 414 | Particle.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(0.3,0.95),NumberSequenceKeypoint.new(1,1)})
| |
| 415 | Particle.LightEmission = 1 | |
| 416 | Particle.Rate = 2000 | |
| 417 | Particle.ZOffset = 1 | |
| 418 | Particle.Lifetime = NumberRange.new(0.5) | |
| 419 | Particle.Speed = NumberRange.new(1) | |
| 420 | Particle.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.3), NumberSequenceKeypoint.new(1, 1, 0.1)})
| |
| 421 | Particle.Rotation = NumberRange.new(-180, 180) | |
| 422 | Particle.RotSpeed = NumberRange.new(-180, 180) | |
| 423 | Particle.Texture = "http://www.roblox.com/asset/?id=303194966" | |
| 424 | Particle.Color = ColorSequence.new(Color3.fromRGB(61, 21, 133),Color3.fromRGB(61, 21, 133)) | |
| 425 | Particle.VelocitySpread = 360 | |
| 426 | Particle.LockedToPart = false | |
| 427 | ||
| 428 | local Particle = Instance.new("ParticleEmitter",Tatl)
| |
| 429 | Particle.Enabled = true | |
| 430 | Particle.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(0.3,0.95),NumberSequenceKeypoint.new(1,1)})
| |
| 431 | Particle.LightEmission = 1 | |
| 432 | Particle.Rate = 2000 | |
| 433 | Particle.ZOffset = 1 | |
| 434 | Particle.Lifetime = NumberRange.new(0.5) | |
| 435 | Particle.Speed = NumberRange.new(1) | |
| 436 | Particle.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2, 0), NumberSequenceKeypoint.new(1, 0.5, 0)})
| |
| 437 | Particle.Rotation = NumberRange.new(-180, 180) | |
| 438 | Particle.RotSpeed = NumberRange.new(-180, 180) | |
| 439 | Particle.Texture = "http://www.roblox.com/asset/?id=303194966" | |
| 440 | Particle.Color = ColorSequence.new(Color3.fromRGB(255, 255, 0),Color3.fromRGB(255, 255, 0)) | |
| 441 | Particle.VelocitySpread = 360 | |
| 442 | Particle.LockedToPart = false | |
| 443 | ||
| 444 | ||
| 445 | local Beak = Instance.new("Part",Head)
| |
| 446 | Beak.Name = "Beak" | |
| 447 | Beak.Shape = Enum.PartType.Ball | |
| 448 | Beak.CanCollide = false | |
| 449 | Beak.Color = Color3.new(0,0,0) | |
| 450 | Beak.Transparency = 0 | |
| 451 | Beak.Material = "SmoothPlastic" | |
| 452 | Beak.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 453 | Beak.TopSurface = Enum.SurfaceType.Smooth | |
| 454 | Beak.BottomSurface = Enum.SurfaceType.Smooth | |
| 455 | local Weld = Instance.new("Weld", Beak)
| |
| 456 | Weld.Part0 = Head | |
| 457 | Weld.Part1 = Beak | |
| 458 | Weld.C1 = CFrame.new(0,0.1,0.7)*CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0)) | |
| 459 | BeakMesh = Instance.new("FileMesh",Beak)
| |
| 460 | BeakMesh.MeshId = "http://www.roblox.com/asset/?id=1241049633" | |
| 461 | BeakMesh.TextureId = "http://www.roblox.com/asset/?id=1179215218" | |
| 462 | BeakMesh.Scale = Vector3.new(0.5,0.15,0.1) | |
| 463 | BeakMesh.VertexColor = Vector3.new(1,0.5,0) | |
| 464 | ||
| 465 | local Mask = Instance.new("Part",Head)
| |
| 466 | Mask.Name = "Majora's Mask" | |
| 467 | Mask.Shape = Enum.PartType.Ball | |
| 468 | Mask.CanCollide = false | |
| 469 | Mask.Color = Color3.new(0,0,0) | |
| 470 | Mask.Transparency = 1 | |
| 471 | Mask.Material = "SmoothPlastic" | |
| 472 | Mask.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 473 | Mask.TopSurface = Enum.SurfaceType.Smooth | |
| 474 | Mask.BottomSurface = Enum.SurfaceType.Smooth | |
| 475 | local MaskWeld = Instance.new("Weld", Mask)
| |
| 476 | MaskWeld.Part0 = Head | |
| 477 | MaskWeld.Part1 = Mask | |
| 478 | MaskWeld.C1 = CFrame.new(0,-0.7,-0.25)*CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(0),math.rad(0)) | |
| 479 | MaskMesh = Instance.new("FileMesh",Mask)
| |
| 480 | MaskMesh.MeshId = "http://www.roblox.com/asset/?id=2054429467" | |
| 481 | MaskMesh.TextureId = "http://www.roblox.com/asset/?id=2054436209" | |
| 482 | MaskMesh.Scale = Vector3.new(0.38,0.38,0.38) | |
| 483 | ||
| 484 | local Ocarina = Instance.new("Part",Character)
| |
| 485 | Ocarina.Name = "Link's Ocarina" | |
| 486 | Ocarina.Shape = Enum.PartType.Ball | |
| 487 | Ocarina.CanCollide = false | |
| 488 | Ocarina.Color = Color3.new(0,0,0) | |
| 489 | Ocarina.Transparency = 1 | |
| 490 | Ocarina.Material = "SmoothPlastic" | |
| 491 | Ocarina.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 492 | Ocarina.TopSurface = Enum.SurfaceType.Smooth | |
| 493 | Ocarina.BottomSurface = Enum.SurfaceType.Smooth | |
| 494 | local OcarinaWeld = Instance.new("Weld", Ocarina)
| |
| 495 | OcarinaWeld.Part0 = Left_Arm | |
| 496 | OcarinaWeld.Part1 = Ocarina | |
| 497 | OcarinaWeld.C1 = CFrame.new(-0.2,0,1)*CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(0),math.rad(0)) | |
| 498 | OcarinaMesh = Instance.new("FileMesh",Ocarina)
| |
| 499 | OcarinaMesh.MeshId = "http://www.roblox.com/asset/?id=1591417841" | |
| 500 | OcarinaMesh.TextureId = "http://www.roblox.com/asset/?id=1591417870" | |
| 501 | OcarinaMesh.Scale = Vector3.new(0.05,0.05,0.05) | |
| 502 | ||
| 503 | local Hat = Instance.new("Part",Head)
| |
| 504 | Hat.Name = "Hat" | |
| 505 | Hat.Shape = Enum.PartType.Ball | |
| 506 | Hat.CanCollide = false | |
| 507 | Hat.Color = Color3.new(0,0,0) | |
| 508 | Hat.Transparency = 0 | |
| 509 | Hat.Material = "SmoothPlastic" | |
| 510 | Hat.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 511 | Hat.TopSurface = Enum.SurfaceType.Smooth | |
| 512 | Hat.BottomSurface = Enum.SurfaceType.Smooth | |
| 513 | local Weld = Instance.new("Weld", Hat)
| |
| 514 | Weld.Part0 = Head | |
| 515 | Weld.Part1 = Hat | |
| 516 | Weld.C1 = CFrame.new(0,-1,0.1)*CFrame.fromEulerAnglesXYZ(math.rad(-30),math.rad(0),math.rad(0)) | |
| 517 | HatMesh = Instance.new("FileMesh",Hat)
| |
| 518 | HatMesh.MeshId = "http://www.roblox.com/asset/?id=12811687" | |
| 519 | HatMesh.TextureId = "http://www.roblox.com/asset/?id=12811694" | |
| 520 | HatMesh.Scale = Vector3.new(1.2,1.4,1.4) | |
| 521 | ||
| 522 | local Poncho = Instance.new("Part",Torso)
| |
| 523 | Poncho.Name = "Poncho" | |
| 524 | Poncho.Shape = Enum.PartType.Ball | |
| 525 | Poncho.CanCollide = false | |
| 526 | Poncho.Color = Color3.fromRGB(157, 168, 0) | |
| 527 | Poncho.Transparency = 0 | |
| 528 | Poncho.Material = "SmoothPlastic" | |
| 529 | Poncho.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 530 | Poncho.TopSurface = Enum.SurfaceType.Smooth | |
| 531 | Poncho.BottomSurface = Enum.SurfaceType.Smooth | |
| 532 | local Weld = Instance.new("Weld", Poncho)
| |
| 533 | Weld.Part0 = Torso | |
| 534 | Weld.Part1 = Poncho | |
| 535 | Weld.C1 = CFrame.new(0.25,-0.05,0.45)*CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-90),math.rad(0)) | |
| 536 | PonchoMesh = Instance.new("FileMesh",Poncho)
| |
| 537 | PonchoMesh.MeshId = "http://www.roblox.com/asset/?id=2057076845" | |
| 538 | --PonchoMesh.TextureId = "http://www.roblox.com/asset/?id=12811694" | |
| 539 | PonchoMesh.Scale = Vector3.new(0.25,0.2,0.2) | |
| 540 | ||
| 541 | local BodMesh = Instance.new("CharacterMesh", Character)
| |
| 542 | BodMesh.BodyPart = "Torso" | |
| 543 | BodMesh.MeshId = "27111894" | |
| 544 | local BodMesh = Instance.new("CharacterMesh", Character)
| |
| 545 | BodMesh.BodyPart = "RightArm" | |
| 546 | BodMesh.MeshId = "27111864" | |
| 547 | local BodMesh = Instance.new("CharacterMesh", Character)
| |
| 548 | BodMesh.BodyPart = "LeftArm" | |
| 549 | BodMesh.MeshId = "27111419" | |
| 550 | local BodMesh = Instance.new("CharacterMesh", Character)
| |
| 551 | BodMesh.BodyPart = "RightLeg" | |
| 552 | BodMesh.MeshId = "27111882" | |
| 553 | local BodMesh = Instance.new("CharacterMesh", Character)
| |
| 554 | BodMesh.BodyPart = "LeftLeg" | |
| 555 | BodMesh.MeshId = "27111857" | |
| 556 | ||
| 557 | newWeld = function(wp0, wp1, wc0x, wc0y, wc0z) | |
| 558 | wld = Instance.new("Weld", wp1)
| |
| 559 | wld.Part0 = wp0 | |
| 560 | wld.Part1 = wp1 | |
| 561 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
| 562 | return wld | |
| 563 | end | |
| 564 | ||
| 565 | function noOutline(part) | |
| 566 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
| 567 | end | |
| 568 | ||
| 569 | local function Part(Name,Color, Material, Transparency,Shape, Size, CFrame,CanCollide,Anchored,parent) | |
| 570 | local partie = i_new("Part",parent)
| |
| 571 | partie.Name=Name | |
| 572 | partie.BrickColor = BrickColor.new(Color) | |
| 573 | partie.Material = Material | |
| 574 | partie.Shape = Shape | |
| 575 | partie.Transparency = Transparency | |
| 576 | partie.Size = Size | |
| 577 | partie.CFrame = CFrame | |
| 578 | partie.CanCollide = CanCollide | |
| 579 | partie.Anchored = Anchored | |
| 580 | return partie | |
| 581 | end | |
| 582 | ||
| 583 | local REye=Part('REye','New Yeller','Neon',0,'Ball',Vector3.new(.15,.15,.15),CFrame.new(0,0,0),false,false,Character)
| |
| 584 | newWeld(Head,REye,.305,.13,-.655) | |
| 585 | local LEye=Part('LEye','New Yeller','Neon',0,'Ball',Vector3.new(.15,.15,.15),CFrame.new(0,0,0),false,false,Character)
| |
| 586 | newWeld(Head,LEye,-.305,.13,-.655) | |
| 587 | local REye=Part('REye','CGA brown','Neon',0,'Ball',Vector3.new(.2,.2,.2),CFrame.new(0,0,0),false,false,Character)
| |
| 588 | newWeld(Head,REye,.3,.13,-.625) | |
| 589 | local LEye=Part('LEye','CGA brown','Neon',0,'Ball',Vector3.new(.2,.2,.2),CFrame.new(0,0,0),false,false,Character)
| |
| 590 | newWeld(Head,LEye,-.3,.13,-.625) | |
| 591 | ||
| 592 | function mesh(Mesh, part, meshtype, meshid, offset, scale) | |
| 593 | local mesh = i_new(Mesh) | |
| 594 | mesh.Parent = part | |
| 595 | if Mesh == "SpecialMesh" then | |
| 596 | mesh.MeshType = meshtype | |
| 597 | mesh.MeshId = meshid | |
| 598 | end | |
| 599 | mesh.Offset = offset | |
| 600 | mesh.Scale = scale | |
| 601 | return mesh | |
| 602 | end | |
| 603 | ||
| 604 | function findCloseHumanoid(centre, distance) | |
| 605 | local tab = {}
| |
| 606 | for _, child in pairs(game.Workspace:GetChildren()) do | |
| 607 | if child:findFirstChild("Humanoid") and child:findFirstChild("Humanoid") ~= Humanoid and child:findFirstChild("Torso") then
| |
| 608 | local vtors = child.Torso | |
| 609 | local mag = math.abs((vtors.Position - centre).magnitude) | |
| 610 | if distance >= mag then | |
| 611 | table.insert(tab, child.Humanoid) | |
| 612 | end | |
| 613 | end | |
| 614 | end | |
| 615 | return tab | |
| 616 | end | |
| 617 | ||
| 618 | function FindNearestTorso(Position, Distance, SinglePlayer) | |
| 619 | if SinglePlayer then | |
| 620 | return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance | |
| 621 | end | |
| 622 | local List = {}
| |
| 623 | for i, v in pairs(workspace:GetChildren()) do | |
| 624 | if v:IsA("Model") then
| |
| 625 | if v:findFirstChild("Torso") then
| |
| 626 | if v ~= Character then | |
| 627 | if (v.Torso.Position - Position).magnitude <= Distance then | |
| 628 | table.insert(List, v) | |
| 629 | end | |
| 630 | end | |
| 631 | end | |
| 632 | end | |
| 633 | end | |
| 634 | return List | |
| 635 | end | |
| 636 | ||
| 637 | --[[ | |
| 638 | S = Instance.new("Sound")
| |
| 639 | S.Parent = Character.Torso | |
| 640 | S.SoundId = "rbxassetid://337667089" | |
| 641 | S.Volume = 10 | |
| 642 | S.Looped = false | |
| 643 | S.Pitch = 1 | |
| 644 | S:Play() | |
| 645 | --]] | |
| 646 | ||
| 647 | mouse = Player:GetMouse() | |
| 648 | ||
| 649 | ||
| 650 | attack = false -- Self Explanatory | |
| 651 | attack2 = false -- Disables Movement | |
| 652 | fattack = false -- Fairies Stop Buzzing and attacks | |
| 653 | ||
| 654 | local Effects = Instance.new("Folder",Character)
| |
| 655 | Effects.Name = "Effects and Decoys" | |
| 656 | ||
| 657 | function Intro() | |
| 658 | attack = true | |
| 659 | attack2 = true | |
| 660 | Animations = true | |
| 661 | ||
| 662 | local Decoy = Instance.new("Part",Head)
| |
| 663 | Decoy.Name = "Majora's Decoy" | |
| 664 | Decoy.Shape = Enum.PartType.Ball | |
| 665 | Decoy.CanCollide = false | |
| 666 | Decoy.Anchored = true | |
| 667 | Decoy.Color = Color3.new(0,0,0) | |
| 668 | Decoy.Transparency = 0 | |
| 669 | Decoy.Material = "SmoothPlastic" | |
| 670 | Decoy.Size = Vector3.new(0.1, 0.1, 0.1) | |
| 671 | Decoy.TopSurface = Enum.SurfaceType.Smooth | |
| 672 | Decoy.BottomSurface = Enum.SurfaceType.Smooth | |
| 673 | Decoy.CFrame = rootPart.CFrame * CFrame.new(0,-2.8,-2) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(-200),math.rad(0)) | |
| 674 | Mesh = Instance.new("FileMesh",Decoy)
| |
| 675 | Mesh.MeshId = "http://www.roblox.com/asset/?id=2054429467" | |
| 676 | Mesh.TextureId = "http://www.roblox.com/asset/?id=2054436209" | |
| 677 | Mesh.Scale = Vector3.new(0.38,0.38,0.38) | |
| 678 | ||
| 679 | for i = 0,1,0.01 do | |
| 680 | Decoy.CFrame = rootPart.CFrame * CFrame.new(0,-2.8,-2) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(-200),math.rad(0)) | |
| 681 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5 + math.sin(sine/7.5)/15, 0) * c_angles(math.rad(0),math.rad(0),math.rad(0)), 0.15) | |
| 682 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5 + math.sin(sine/7.5)/15, 0) * c_angles(math.rad(0),math.rad(0),math.rad(0)), 0.15) | |
| 683 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1 - math.sin(sine/7.5)/15, 0) * c_angles(math.sin(sine/4)/3,math.rad(0),math.rad(0)), 0.15) | |
| 684 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1 - math.sin(sine/7.5)/15, 0) * c_angles(-math.sin(sine/4)/3,math.rad(0),math.rad(0)), 0.15) | |
| 685 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1 + math.sin(sine/7.5)/15, 10 + i*-10) * c_angles(math.rad(0), math.rad(0),math.rad(0)), 0.15) | |
| 686 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5 + math.sin(sine/7.5)/15, 0 - math.sin(sine/7.5)/15) * c_angles(math.rad(0) - math.sin(sine/7.5)/15,math.rad(0), math.rad(0)), 0.15) | |
| 687 | swait() | |
| 688 | end | |
| 689 | S = Instance.new("Sound")
| |
| 690 | S.Parent = Character.Torso | |
| 691 | S.SoundId = "rbxassetid://2057274656" | |
| 692 | S.Volume = 10 | |
| 693 | S.Looped = false | |
| 694 | S.Pitch = 1 | |
| 695 | S:Play() | |
| 696 | for i = 0,1,0.01 do | |
| 697 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(0),math.rad(0),math.rad(0)), 0.15) | |
| 698 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(0),math.rad(0),math.rad(0)), 0.15) | |
| 699 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(10),math.rad(0),math.rad(0)), 0.15) | |
| 700 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(10),math.rad(0),math.rad(0)), 0.15) | |
| 701 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1,0) * c_angles(math.rad(-10), math.rad(0),math.rad(0)), 0.15) | |
| 702 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.2) * c_angles(math.rad(-20),math.rad(0), math.rad(0)), 0.15) | |
| 703 | swait() | |
| 704 | end | |
| 705 | ||
| 706 | ||
| 707 | for i = 0,1,0.01 do | |
| 708 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.5) * c_angles(math.rad(90),math.rad(0),math.rad(-20)), 0.15) | |
| 709 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, -0.5) * c_angles(math.rad(90),math.rad(0),math.rad(20)), 0.15) | |
| 710 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(80),math.rad(0),math.rad(0)), 0.15) | |
| 711 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(80),math.rad(0),math.rad(0)), 0.15) | |
| 712 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1,0) * c_angles(math.rad(-80), math.rad(0),math.rad(0)), 0.15) | |
| 713 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.2) * c_angles(math.rad(-20),math.rad(0), math.rad(0)), 0.15) | |
| 714 | swait() | |
| 715 | end | |
| 716 | Decoy.Anchored = false | |
| 717 | local Weld = Instance.new("Weld", Decoy)
| |
| 718 | Weld.Part0 = Torso | |
| 719 | Weld.Part1 = Decoy | |
| 720 | Weld.C1 = CFrame.new(0,2,-1.5)*CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(180),math.rad(0)) | |
| 721 | for i = 0,1,0.01 do | |
| 722 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.5) * c_angles(math.rad(120),math.rad(0),math.rad(-30)), 0.15) | |
| 723 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, -0.5) * c_angles(math.rad(120),math.rad(0),math.rad(30)), 0.15) | |
| 724 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(0),math.rad(0),math.rad(0)), 0.15) | |
| 725 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0),math.rad(0),math.rad(0)), 0.15) | |
| 726 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1,0) * c_angles(math.rad(0), math.rad(0),math.rad(0)), 0.15) | |
| 727 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0),math.rad(0), math.rad(0)), 0.15) | |
| 728 | swait() | |
| 729 | end | |
| 730 | Decoy.Anchored = true | |
| 731 | Weld:Destroy() | |
| 732 | for i = 1,18 do | |
| 733 | Decoy.CFrame = Decoy.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(10)) | |
| 734 | swait() | |
| 735 | end | |
| 736 | for i = 0,1,0.01 do | |
| 737 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.5) * c_angles(math.rad(120),math.rad(0),math.rad(-20)), 0.15) | |
| 738 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, -0.5) * c_angles(math.rad(120),math.rad(0),math.rad(20)), 0.15) | |
| 739 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(0),math.rad(0),math.rad(0)), 0.15) | |
| 740 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0),math.rad(0),math.rad(0)), 0.15) | |
| 741 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1,0) * c_angles(math.rad(0), math.rad(0),math.rad(0)), 0.15) | |
| 742 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0),math.rad(0), math.rad(0)), 0.15) | |
| 743 | swait() | |
| 744 | end | |
| 745 | for i = 1,5 do | |
| 746 | Decoy.CFrame = Decoy.CFrame * CFrame.new(0,-0.25,0) | |
| 747 | swait() | |
| 748 | end | |
| 749 | Decoy:Destroy() | |
| 750 | Mask.Transparency = 0 | |
| 751 | ||
| 752 | S = Instance.new("Sound")
| |
| 753 | S.Parent = Character.Torso | |
| 754 | S.SoundId = "rbxassetid://2057161687" | |
| 755 | S.Volume = 10 | |
| 756 | S.Looped = false | |
| 757 | S.Pitch = 1 | |
| 758 | S:Play() | |
| 759 | ||
| 760 | Theme.SoundId = "rbxassetid://200893259" | |
| 761 | Theme:Play() | |
| 762 | for i = 0,1,0.01 do | |
| 763 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.25, 0.5, 0.2) * c_angles(math.rad(-30),math.rad(-60),math.rad(0)), 0.15) | |
| 764 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.5, 0.2) * c_angles(math.rad(-30),math.rad(60),math.rad(0)), 0.15) | |
| 765 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(-30),math.rad(0),math.rad(0)), 0.15) | |
| 766 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(-30),math.rad(0),math.rad(0)), 0.15) | |
| 767 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1,0) * c_angles(math.rad(30), math.rad(0),math.rad(0)), 0.15) | |
| 768 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(20),math.rad(0), math.rad(0)), 0.15) | |
| 769 | swait() | |
| 770 | end | |
| 771 | ||
| 772 | for i = 0,0.05,0.01 do | |
| 773 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.5) * c_angles(math.rad(30),math.rad(-0),math.rad(0)), 0.15) | |
| 774 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, -0.5) * c_angles(math.rad(30),math.rad(0),math.rad(0)), 0.15) | |
| 775 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(30),math.rad(0),math.rad(0)), 0.15) | |
| 776 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(30),math.rad(0),math.rad(0)), 0.15) | |
| 777 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1,0) * c_angles(math.rad(-30), math.rad(0),math.rad(0)), 0.15) | |
| 778 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(-20),math.rad(0), math.rad(0)), 0.15) | |
| 779 | swait() | |
| 780 | end | |
| 781 | ||
| 782 | for i = 0,1,0.01 do | |
| 783 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(150),math.rad(-0),math.rad(0)), 0.15) | |
| 784 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(150),math.rad(0),math.rad(0)), 0.15) | |
| 785 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(-10),math.rad(0),math.rad(0)), 0.15) | |
| 786 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(-10),math.rad(0),math.rad(0)), 0.15) | |
| 787 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -2.5,0) * c_angles(math.rad(-80), math.rad(0),math.rad(0)), 0.15) | |
| 788 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0),math.rad(0), math.rad(0)), 0.15) | |
| 789 | swait() | |
| 790 | end | |
| 791 | ||
| 792 | S = Instance.new("Sound")
| |
| 793 | S.Parent = Character.Torso | |
| 794 | S.SoundId = "rbxassetid://160195008" | |
| 795 | S.Volume = 10 | |
| 796 | S.Looped = false | |
| 797 | S.Pitch = 1 | |
| 798 | S:Play() | |
| 799 | ||
| 800 | fattack = true | |
| 801 | for i = 0,2,0.01 do | |
| 802 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(-30),math.rad(-0),math.rad(0)), 0.15) | |
| 803 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(-30),math.rad(0),math.rad(0)), 0.15) | |
| 804 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(-120),math.rad(0),math.rad(0)), 0.15) | |
| 805 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(-120),math.rad(0),math.rad(0)), 0.15) | |
| 806 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -2.5,0) * c_angles(math.rad(30), math.rad(0),math.rad(0)), 0.15) | |
| 807 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(20 + math.random(-100,100)/10),math.rad(0), math.rad(math.random(-100,100)/10)), 0.4) | |
| 808 | local rng2 = Instance.new("Part",Character)
| |
| 809 | rng2.Anchored = true | |
| 810 | rng2.BrickColor = BrickColor.new("Dark indigo")
| |
| 811 | rng2.CanCollide = false | |
| 812 | rng2.FormFactor = 3 | |
| 813 | rng2.Name = "Shockwave" | |
| 814 | rng2.Size = Vector3.new(1, 1, 1) | |
| 815 | rng2.Transparency = 0.35 | |
| 816 | rng2.TopSurface = 0 | |
| 817 | rng2.BottomSurface = 0 | |
| 818 | rng2.CFrame = rootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(0)) | |
| 819 | local rngm2 = Instance.new("SpecialMesh", rng2)
| |
| 820 | rngm2.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 821 | rngm2.Scale = Vector3.new(0, 0, 0) | |
| 822 | rngm2.Offset = Vector3.new(0,0,-0.5) | |
| 823 | Spawn(function() | |
| 824 | for i = 1, 60, 2 do | |
| 825 | rng2.CFrame = rng2.CFrame * CFrame.Angles(0,math.rad(5) + i*math.random(1,10),math.rad(0)) | |
| 826 | rngm2.Scale = Vector3.new(5 + i*0.3, 2 - i*0.1 ,5 + i*0.3) | |
| 827 | rng2.Transparency = i/30 | |
| 828 | rng2.CFrame = rng2.CFrame - Vector3.new(0,0.2,0) | |
| 829 | swait() | |
| 830 | end | |
| 831 | wait() | |
| 832 | rng2:Destroy() | |
| 833 | end) | |
| 834 | Tael2.C1 = Tael2.C1 * CFrame.fromEulerAnglesXYZ(math.rad(2) + math.sin(sine/7.5)/30,math.rad(4) - math.sin(sine/7.5)/30,math.rad(0) + math.sin(sine/7.5)/30) | |
| 835 | Tatl2.C1 = Tatl2.C1 * CFrame.fromEulerAnglesXYZ(math.rad(3) - math.sin(sine/7.5)/25,math.rad(-4) + math.sin(sine/7.5)/12,math.rad(0) - math.sin(sine/7.5)/30) | |
| 836 | swait() | |
| 837 | end | |
| 838 | Theme.SoundId = "rbxassetid://302493616" | |
| 839 | Theme:Play() | |
| 840 | Ocarina.Transparency = 0 | |
| 841 | Animations = false | |
| 842 | attack2 = false | |
| 843 | fattack = false | |
| 844 | attack = false | |
| 845 | end | |
| 846 | --[[ Laughing and pointing | |
| 847 | function Laugh() | |
| 848 | attack = true | |
| 849 | attack2 = true | |
| 850 | Animations = true | |
| 851 | lafz = math.random(1,3) | |
| 852 | S = Instance.new("Sound")
| |
| 853 | S.Parent = Character.Torso | |
| 854 | if lafz == 1 then | |
| 855 | S.SoundId = "rbxassetid://2057149157" | |
| 856 | elseif lafz == 2 then | |
| 857 | S.SoundId = "rbxassetid://2057150436" | |
| 858 | elseif lafz == 3 then | |
| 859 | S.SoundId = "rbxassetid://2057595082" | |
| 860 | end | |
| 861 | S.Volume = 10 | |
| 862 | S.Looped = false | |
| 863 | S.Pitch = 1 | |
| 864 | S:Play() | |
| 865 | for i = 0,1,0.01 do | |
| 866 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.25, 0.5, -0.5) * c_angles(math.rad(45) - math.sin(sine/7.5)/15, math.rad(30) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/7.5)/15), 0.15) | |
| 867 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.5, -0.5) * c_angles(math.rad(45) + math.sin(sine/7.5)/15, math.rad(0),math.rad(30)), 0.15) | |
| 868 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(30) + math.sin(sine/4)/1, math.rad(0),math.rad(-5) - math.sin(sine/7.5)/25), 0.15) | |
| 869 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(30) - math.sin(sine/4)/1, math.rad(0) ,math.rad(5) + math.sin(sine/7.5)/25), 0.15) | |
| 870 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 + math.sin(sine/15)/5, -0.5 + math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(45) - math.sin(sine/15)/15 , math.rad(0), math.rad(0)), 0.15) | |
| 871 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.1) * c_angles(math.rad(-20) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/15)/30, math.rad(0) + math.sin(sine/2)/2), 0.15) | |
| 872 | MaskWeld.C1 = MaskWeld.C1 * CFrame.fromEulerAnglesXYZ(0,0,math.rad(0) - math.sin(sine/2)/25) | |
| 873 | swait() | |
| 874 | end | |
| 875 | MaskWeld.C1 = CFrame.new(0,-0.7,-0.25)*CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(0),math.rad(0)) | |
| 876 | ||
| 877 | Animations = false | |
| 878 | attack2 = false | |
| 879 | attack = false | |
| 880 | end | |
| 881 | --]] | |
| 882 | ||
| 883 | local Create = LoadLibrary("RbxUtility").Create
| |
| 884 | function Laugh() | |
| 885 | attack = true | |
| 886 | attack2 = true | |
| 887 | Animations = true | |
| 888 | lafz = math.random(1,5) | |
| 889 | S = Instance.new("Sound")
| |
| 890 | S.Parent = Character.Torso | |
| 891 | if lafz == 1 then | |
| 892 | S.SoundId = "rbxassetid://2057149157" | |
| 893 | elseif lafz == 2 then | |
| 894 | S.SoundId = "rbxassetid://2057150436" | |
| 895 | elseif lafz == 3 then | |
| 896 | S.SoundId = "rbxassetid://2057595082" | |
| 897 | elseif lafz == 4 then | |
| 898 | S.SoundId = "rbxassetid://2065249482" | |
| 899 | elseif lafz == 5 then | |
| 900 | S.SoundId = "rbxassetid://2065252593" | |
| 901 | end | |
| 902 | S.Volume = 10 | |
| 903 | S.Looped = false | |
| 904 | S.Pitch = 1 | |
| 905 | S:Play() | |
| 906 | S = Instance.new("Sound")
| |
| 907 | S.Parent = Character.Torso | |
| 908 | S.SoundId = "rbxassetid://21338895" | |
| 909 | S.Volume = 4 | |
| 910 | S.Looped = false | |
| 911 | S.Pitch = 0.8 | |
| 912 | S:Play() | |
| 913 | laughi = math.random(1,3) | |
| 914 | if laughi == 1 then | |
| 915 | for i = 0,1,0.01 do | |
| 916 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.25, 0.5, -0.5) * c_angles(math.rad(45) - math.sin(sine/7.5)/15, math.rad(0) + math.sin(sine/7.5)/15,math.rad(-30) + math.sin(sine/7.5)/15), 0.15) | |
| 917 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.5, -0.5) * c_angles(math.rad(45) + math.sin(sine/7.5)/15, math.rad(0),math.rad(30)), 0.15) | |
| 918 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(30) + math.sin(sine/4)/1, math.rad(0),math.rad(-5) - math.sin(sine/7.5)/25), 0.15) | |
| 919 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(30) - math.sin(sine/4)/1, math.rad(0) ,math.rad(5) + math.sin(sine/7.5)/25), 0.15) | |
| 920 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 + math.sin(sine/15)/5, -0.5 + math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(10) - math.sin(sine/15)/15 , math.rad(0), math.rad(0)), 0.15) | |
| 921 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.1) * c_angles(math.rad(-10) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/15)/30, math.rad(0) + math.sin(sine/2)/2), 0.15) | |
| 922 | MaskWeld.C1 = MaskWeld.C1 * CFrame.fromEulerAnglesXYZ(0,0,math.rad(0) - math.sin(sine/2)/25) | |
| 923 | swait() | |
| 924 | end | |
| 925 | elseif laughi == 2 then | |
| 926 | for i = 0,1,0.01 do | |
| 927 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.25, 0.5, -0.5) * c_angles(math.rad(45) - math.sin(sine/7.5)/15, math.rad(30) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/7.5)/15), 0.15) | |
| 928 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.5, -0.5) * c_angles(math.rad(45) + math.sin(sine/7.5)/15, math.rad(0),math.rad(30)), 0.15) | |
| 929 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(30) + math.sin(sine/4)/1, math.rad(0),math.rad(-5) - math.sin(sine/7.5)/25), 0.15) | |
| 930 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(30) - math.sin(sine/4)/1, math.rad(0) ,math.rad(5) + math.sin(sine/7.5)/25), 0.15) | |
| 931 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 + math.sin(sine/15)/5, -0.5 + math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(45) - math.sin(sine/15)/15 , math.rad(0), math.rad(0)), 0.15) | |
| 932 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.1) * c_angles(math.rad(-20) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/15)/30, math.rad(0) + math.sin(sine/2)/2), 0.15) | |
| 933 | MaskWeld.C1 = MaskWeld.C1 * CFrame.fromEulerAnglesXYZ(0,0,math.rad(0) - math.sin(sine/2)/25) | |
| 934 | swait() | |
| 935 | end | |
| 936 | elseif laughi == 3 then | |
| 937 | for i = 0,1,0.01 do | |
| 938 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(0.8, 0.5, -0.65) * c_angles(math.rad(50) + math.sin(sine/15)/35,math.rad(-5) - math.sin(sine/15)/35,math.rad(-76) + math.sin(sine/15)/15), 0.15) | |
| 939 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-0.8, 0.5, -0.65) * c_angles(math.rad(45) + math.sin(sine/15)/25,math.rad(-10) + math.sin(sine/15)/45,math.rad(76) + math.sin(sine/15)/15), 0.15) | |
| 940 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(20),math.rad(0),math.rad(5) - math.sin(sine/15)/30), 0.15) | |
| 941 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/7.5)/15,math.rad(-30) - math.sin(sine/15)/30), 0.15) | |
| 942 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(2 + math.sin(sine/7.5)/15, 0.5 + math.sin(sine/15)/5, 0) * c_angles(math.rad(50), math.rad(0),math.rad(60) + math.sin(sine/7.5)/30), 0.15) | |
| 943 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -1) * c_angles(math.rad(-60),math.rad(45) , math.rad(-20) + math.sin(sine/2)/2), 0.15) | |
| 944 | MaskWeld.C1 = MaskWeld.C1 * CFrame.fromEulerAnglesXYZ(0,0,math.rad(0) - math.sin(sine/2)/25) | |
| 945 | swait() | |
| 946 | end | |
| 947 | end | |
| 948 | MaskWeld.C1 = CFrame.new(0,-0.7,-0.25)*CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(0),math.rad(0)) | |
| 949 | ||
| 950 | Animations = false | |
| 951 | attack2 = false | |
| 952 | attack = false | |
| 953 | end | |
| 954 | ||
| 955 | target = nil | |
| 956 | function Laser() | |
| 957 | attack = true | |
| 958 | attack2 = true | |
| 959 | Animations = true | |
| 960 | ||
| 961 | local Hitbox = Instance.new("Part",Head)
| |
| 962 | Hitbox.Name = "Hitbox" | |
| 963 | Hitbox.Shape = Enum.PartType.Block | |
| 964 | Hitbox.CanCollide = false | |
| 965 | Hitbox.Color = Color3.new(0,0,0) | |
| 966 | Hitbox.Transparency = 1 | |
| 967 | Hitbox.Material = "Metal" | |
| 968 | Hitbox.Size = Vector3.new(0.25, 0.25, 15) | |
| 969 | Hitbox.TopSurface = Enum.SurfaceType.Smooth | |
| 970 | Hitbox.BottomSurface = Enum.SurfaceType.Smooth local Weld = Instance.new("Weld", Hitbox)
| |
| 971 | Weld.Part0 = Head | |
| 972 | Weld.Part1 = Hitbox | |
| 973 | Weld.C1 = CFrame.new(0,0,8) | |
| 974 | ||
| 975 | local Lahsr = Instance.new("Part",Head)
| |
| 976 | Lahsr.Name = "Lahsr" | |
| 977 | Lahsr.Shape = Enum.PartType.Block | |
| 978 | Lahsr.CanCollide = false | |
| 979 | Lahsr.Color = Color3.new(1,0.2,0) | |
| 980 | Lahsr.Transparency = 1 | |
| 981 | Lahsr.Material = "Neon" | |
| 982 | Lahsr.Size = Vector3.new(0.25, 0.25, 16) | |
| 983 | Lahsr.TopSurface = Enum.SurfaceType.Smooth | |
| 984 | Lahsr.BottomSurface = Enum.SurfaceType.Smooth local Weld = Instance.new("Weld", Lahsr)
| |
| 985 | Weld.Part0 = Head | |
| 986 | Weld.Part1 = Lahsr | |
| 987 | Weld.C1 = CFrame.new(0.45,-0.24,8) | |
| 988 | Miehsh = Instance.new("SpecialMesh",Lahsr)
| |
| 989 | Miehsh.MeshType = "Sphere" | |
| 990 | Miehsh.Scale = Vector3.new(1,1,1) | |
| 991 | ||
| 992 | local Layzar = Instance.new("Part",Head)
| |
| 993 | Layzar.Name = "Layzar" | |
| 994 | Layzar.Shape = Enum.PartType.Block | |
| 995 | Layzar.CanCollide = false | |
| 996 | Layzar.Color = Color3.new(1,0.2,0) | |
| 997 | Layzar.Transparency = 1 | |
| 998 | Layzar.Material = "Neon" | |
| 999 | Layzar.Size = Vector3.new(0.25, 0.25, 16) | |
| 1000 | Layzar.TopSurface = Enum.SurfaceType.Smooth | |
| 1001 | Layzar.BottomSurface = Enum.SurfaceType.Smooth local Weld = Instance.new("Weld", Layzar)
| |
| 1002 | Weld.Part0 = Head | |
| 1003 | Weld.Part1 = Layzar | |
| 1004 | Weld.C1 = CFrame.new(-0.45,-0.24,8) | |
| 1005 | Miehsh = Instance.new("SpecialMesh",Layzar)
| |
| 1006 | Miehsh.MeshType = "Sphere" | |
| 1007 | Miehsh.Scale = Vector3.new(1,1,1) | |
| 1008 | ||
| 1009 | S = Instance.new("Sound")
| |
| 1010 | S.Parent = Character.Torso | |
| 1011 | S.SoundId = "rbxassetid://2057149157" | |
| 1012 | S.Volume = 10 | |
| 1013 | S.Looped = false | |
| 1014 | S.Pitch = 1 | |
| 1015 | S:Play() | |
| 1016 | ||
| 1017 | for i = 0,0.15,0.01 do | |
| 1018 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.25) * c_angles(math.rad(20) - math.sin(sine/7.5)/15, math.rad(30) + math.sin(sine/7.5)/15,math.rad(80) + math.sin(sine/7.5)/15), 0.15) | |
| 1019 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.25, 0) * c_angles(math.rad(90) + math.sin(sine/7.5)/15, math.rad(0),math.rad(-80)), 0.15) | |
| 1020 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(30) + math.sin(sine/15)/5, math.rad(0),math.rad(-5) - math.sin(sine/7.5)/25), 0.15) | |
| 1021 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(15) + math.sin(sine/15)/5, math.rad(0) ,math.rad(5) + math.sin(sine/7.5)/25), 0.15) | |
| 1022 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 + math.sin(sine/15)/5, -0.5 + math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(-70) - math.sin(sine/15)/15 , math.rad(0), math.rad(0)), 0.15) | |
| 1023 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.1) * c_angles(math.rad(70) + math.sin(sine/7.5)/15,math.rad(90), math.rad(0) + math.sin(sine/15)/30), 0.15) | |
| 1024 | swait() | |
| 1025 | end | |
| 1026 | S = Instance.new("Sound")
| |
| 1027 | S.Parent = Character.Torso | |
| 1028 | S.SoundId = "rbxassetid://215270668" | |
| 1029 | S.Volume = 5 | |
| 1030 | S.Looped = false | |
| 1031 | S.Pitch = 1 | |
| 1032 | S:Play() | |
| 1033 | Lahsr.Transparency = 0 | |
| 1034 | Layzar.Transparency = 0 | |
| 1035 | for i = 0,0.8,0.01 do | |
| 1036 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.25) * c_angles(math.rad(20) - math.sin(sine/7.5)/15, math.rad(30) + math.sin(sine/7.5)/15,math.rad(80) + math.sin(sine/7.5)/15), 0.15) | |
| 1037 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.25, 0) * c_angles(math.rad(90) + math.sin(sine/7.5)/15, math.rad(0),math.rad(-80)), 0.15) | |
| 1038 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(30) + math.sin(sine/15)/5, math.rad(0),math.rad(-5) - math.sin(sine/7.5)/25), 0.15) | |
| 1039 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(15) + math.sin(sine/15)/5, math.rad(0) ,math.rad(5) + math.sin(sine/7.5)/25), 0.15) | |
| 1040 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 + math.sin(sine/15)/5, -0.5 + math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(-70) - math.sin(sine/15)/15 , math.rad(0), math.rad(0)), 0.15) | |
| 1041 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.1) * c_angles(math.rad(70) + math.sin(sine/7.5)/15,math.rad(90) - i*3.8, math.rad(0) + math.sin(sine/15)/30), 0.15) | |
| 1042 | Layzar.Transparency = Layzar.Transparency + 0.005 | |
| 1043 | Lahsr.Transparency = Lahsr.Transparency + 0.005 | |
| 1044 | Laserhitbox=Hitbox.Touched:connect(function(hit) | |
| 1045 | if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name and hit.Parent.Name ~= target then
| |
| 1046 | target = hit.Parent.Name | |
| 1047 | hit.Parent.Humanoid:TakeDamage(math.random(4,8)) | |
| 1048 | S = Instance.new("Sound")
| |
| 1049 | S.Parent = Character.Torso | |
| 1050 | S.SoundId = "rbxassetid://545219984" | |
| 1051 | S.Volume = 8 | |
| 1052 | S.Looped = false | |
| 1053 | S.Pitch = 1 | |
| 1054 | S:Play() | |
| 1055 | end | |
| 1056 | end) | |
| 1057 | ||
| 1058 | local rng2 = Instance.new("Part",Effects)
| |
| 1059 | rng2.Anchored = true | |
| 1060 | rng2.Color = Color3.new(1,0.2,0) | |
| 1061 | rng2.CanCollide = false | |
| 1062 | rng2.FormFactor = 3 | |
| 1063 | rng2.Name = "Shockwave" | |
| 1064 | rng2.Material = "Neon" | |
| 1065 | rng2.Size = Vector3.new(1, 1, 1) | |
| 1066 | rng2.Transparency = 0.35 | |
| 1067 | rng2.TopSurface = 0 | |
| 1068 | rng2.BottomSurface = 0 | |
| 1069 | rng2.CFrame = Head.CFrame | |
| 1070 | rng2.CFrame = rng2.CFrame * CFrame.new(1,0,-15) | |
| 1071 | local rngm2 = Instance.new("SpecialMesh", rng2)
| |
| 1072 | rngm2.Scale = Vector3.new(1, 0, 1) | |
| 1073 | rngm2.Offset = Vector3.new(0,0,0) | |
| 1074 | rngm2.MeshType = "Sphere" | |
| 1075 | Spawn(function() | |
| 1076 | for i = 1, 60, 2 do | |
| 1077 | rngm2.Scale = Vector3.new(2 - i*0.1,2 - i*0.1 ,2 - i*0.1) | |
| 1078 | rng2.Transparency = i/30 | |
| 1079 | swait() | |
| 1080 | end | |
| 1081 | wait() | |
| 1082 | rng2:Destroy() | |
| 1083 | end) | |
| 1084 | ||
| 1085 | local rng2 = Instance.new("Part",Character)
| |
| 1086 | rng2.Anchored = true | |
| 1087 | rng2.Color = Color3.new(1,0.2,0) | |
| 1088 | rng2.CanCollide = false | |
| 1089 | rng2.FormFactor = 3 | |
| 1090 | rng2.Name = "Shockwave" | |
| 1091 | rng2.Size = Vector3.new(1, 1, 1) | |
| 1092 | rng2.Transparency = 0.35 | |
| 1093 | rng2.TopSurface = 0 | |
| 1094 | rng2.BottomSurface = 0 | |
| 1095 | rng2.CFrame = Head.CFrame | |
| 1096 | rng2.CFrame = rng2.CFrame * CFrame.new(0,0,-17) * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
| 1097 | local rngm2 = Instance.new("SpecialMesh", rng2)
| |
| 1098 | rngm2.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 1099 | rngm2.Scale = Vector3.new(0, 0, 0) | |
| 1100 | rngm2.Offset = Vector3.new(0,0,0) | |
| 1101 | Spawn(function() | |
| 1102 | for i = 1, 60, 2 do | |
| 1103 | rngm2.Scale = Vector3.new(0 + i*0.6, 0 + i*0.6 ,0 + i*0.3) | |
| 1104 | rng2.Transparency = i/30 | |
| 1105 | swait() | |
| 1106 | end | |
| 1107 | wait() | |
| 1108 | rng2:Destroy() | |
| 1109 | end) | |
| 1110 | ||
| 1111 | target = nil | |
| 1112 | swait() | |
| 1113 | end | |
| 1114 | Lahsr:Destroy() | |
| 1115 | Layzar:Destroy() | |
| 1116 | Hitbox:Destroy() | |
| 1117 | ||
| 1118 | Animations = false | |
| 1119 | attack2 = false | |
| 1120 | wait(0.25) | |
| 1121 | attack = false | |
| 1122 | end | |
| 1123 | ||
| 1124 | function ShadowBomb() | |
| 1125 | attack = true | |
| 1126 | attack2 = true | |
| 1127 | Animations = true | |
| 1128 | ||
| 1129 | local SB = Instance.new("Part",Effects)
| |
| 1130 | SB.Name = "ShadowBallz" | |
| 1131 | SB.Shape = Enum.PartType.Block | |
| 1132 | SB.CanCollide = false | |
| 1133 | SB.BrickColor = BrickColor.new("Dark indigo")
| |
| 1134 | SB.Transparency = 0 | |
| 1135 | SB.Material = "Neon" | |
| 1136 | SB.Size = Vector3.new(0.25, 0.25, 0.25) | |
| 1137 | SB.TopSurface = Enum.SurfaceType.Smooth | |
| 1138 | SB.BottomSurface = Enum.SurfaceType.Smooth local SBWeld = Instance.new("Weld", SB)
| |
| 1139 | SBWeld.Part0 = rootPart | |
| 1140 | SBWeld.Part1 = SB | |
| 1141 | SBWeld.C1 = CFrame.new(0,-18,0) | |
| 1142 | grow = Instance.new("SpecialMesh",SB)
| |
| 1143 | grow.MeshType = "Sphere" | |
| 1144 | grow.Scale = Vector3.new(0,0,0) | |
| 1145 | ||
| 1146 | SBS = Instance.new("Sound")
| |
| 1147 | SBS.Parent = SB | |
| 1148 | SBS.SoundId = "rbxassetid://300916082" | |
| 1149 | SBS.Volume = 8 | |
| 1150 | SBS.Looped = false | |
| 1151 | SBS.Pitch = 0 | |
| 1152 | SBS:Play() | |
| 1153 | ||
| 1154 | S = Instance.new("Sound")
| |
| 1155 | S.Parent = Character.Torso | |
| 1156 | S.SoundId = "rbxassetid://2061650183" | |
| 1157 | S.Volume = 10 | |
| 1158 | S.Looped = false | |
| 1159 | S.Pitch = 1 | |
| 1160 | S:Play() | |
| 1161 | fattack = true | |
| 1162 | for i = 0,2.7,0.01 do | |
| 1163 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.25) * c_angles(math.rad(160) - math.sin(sine/7.5)/15, math.rad(0) + math.sin(sine/7.5)/15,math.rad(20) + math.sin(sine/7.5)/15), 0.15) | |
| 1164 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.25, 0) * c_angles(math.rad(160) + math.sin(sine/7.5)/15, math.rad(0),math.rad(-20)), 0.15) | |
| 1165 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(30) + math.sin(sine/15)/5, math.rad(0),math.rad(-30) - math.sin(sine/7.5)/25), 0.15) | |
| 1166 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(15) + math.sin(sine/15)/5, math.rad(0) ,math.rad(30) + math.sin(sine/7.5)/25), 0.15) | |
| 1167 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 + math.sin(sine/15)/5, 5 + math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(0) - math.sin(sine/15)/15 , math.rad(0), math.rad(0)), 0.15) | |
| 1168 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.1) * c_angles(math.rad(70) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/15)/30, math.rad(0) + math.sin(sine/15)/30), 0.15) | |
| 1169 | grow.Scale = grow.Scale + Vector3.new(0.2,0.2,0.2) | |
| 1170 | SBS.Pitch = SBS.Pitch + 0.0025 | |
| 1171 | Tael2.C1 = Tael2.C1 * CFrame.fromEulerAnglesXYZ(math.rad(2) + math.sin(sine/7.5)/30,math.rad(4) - math.sin(sine/7.5)/30,math.rad(0) + math.sin(sine/7.5)/30) | |
| 1172 | Tatl2.C1 = Tatl2.C1 * CFrame.fromEulerAnglesXYZ(math.rad(3) - math.sin(sine/7.5)/25,math.rad(-4) + math.sin(sine/7.5)/12,math.rad(0) - math.sin(sine/7.5)/30) | |
| 1173 | local rng2 = Instance.new("Part",Character)
| |
| 1174 | rng2.Anchored = true | |
| 1175 | rng2.BrickColor = BrickColor.new("Dark indigo")
| |
| 1176 | rng2.CanCollide = false | |
| 1177 | rng2.FormFactor = 3 | |
| 1178 | rng2.Name = "Shockwave" | |
| 1179 | rng2.Size = Vector3.new(1, 1, 1) | |
| 1180 | rng2.Transparency = 0.35 | |
| 1181 | rng2.TopSurface = 0 | |
| 1182 | rng2.BottomSurface = 0 | |
| 1183 | rng2.CFrame = SB.CFrame * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
| 1184 | local rngm2 = Instance.new("SpecialMesh", rng2)
| |
| 1185 | rngm2.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 1186 | rngm2.Scale = Vector3.new(0, 0, 0) | |
| 1187 | rngm2.Offset = Vector3.new(0,0,0) | |
| 1188 | Spawn(function() | |
| 1189 | for i = 1, 60, 2 do | |
| 1190 | rngm2.Scale = Vector3.new(0 + i*0.6, 0 + i*0.6 ,0 + i*0.3) | |
| 1191 | rng2.Transparency = i/30 | |
| 1192 | swait() | |
| 1193 | end | |
| 1194 | wait() | |
| 1195 | rng2:Destroy() | |
| 1196 | end) | |
| 1197 | ||
| 1198 | local rng2 = Instance.new("Part",Character)
| |
| 1199 | rng2.Anchored = true | |
| 1200 | rng2.BrickColor = BrickColor.new("Really black")
| |
| 1201 | rng2.CanCollide = false | |
| 1202 | rng2.FormFactor = 3 | |
| 1203 | rng2.Name = "Shockwave" | |
| 1204 | rng2.Size = Vector3.new(1, 1, 1) | |
| 1205 | rng2.Transparency = 0.35 | |
| 1206 | rng2.TopSurface = 0 | |
| 1207 | rng2.BottomSurface = 0 | |
| 1208 | rng2.CFrame = SB.CFrame * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
| 1209 | local rngm2 = Instance.new("SpecialMesh", rng2)
| |
| 1210 | rngm2.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 1211 | rngm2.Scale = Vector3.new(0, 0, 0) | |
| 1212 | rngm2.Offset = Vector3.new(0,0,0) | |
| 1213 | Spawn(function() | |
| 1214 | for i = 1, 60, 2 do | |
| 1215 | rngm2.Scale = Vector3.new(0 + i*0.3, 0 + i*0.3 ,0 + i*0.3) | |
| 1216 | rng2.Transparency = i/30 | |
| 1217 | swait() | |
| 1218 | end | |
| 1219 | wait() | |
| 1220 | rng2:Destroy() | |
| 1221 | end) | |
| 1222 | ||
| 1223 | swait() | |
| 1224 | end | |
| 1225 | S = Instance.new("Sound")
| |
| 1226 | S.Parent = Character.Torso | |
| 1227 | S.SoundId = "rbxassetid://199145761" | |
| 1228 | S.Volume = 5 | |
| 1229 | S.Looped = false | |
| 1230 | S.Pitch = 1 | |
| 1231 | S:Play() | |
| 1232 | Point = Instance.new("BodyGyro")
| |
| 1233 | Point.Parent = rootPart | |
| 1234 | Point.D = 175 | |
| 1235 | Point.P = 20000 | |
| 1236 | Point.MaxTorque = Vector3.new(0,4000000,0) | |
| 1237 | for i = 0,0.25,0.01 do | |
| 1238 | Point.cframe = CFrame.new(rootPart.Position,Mouse.Hit.Position) | |
| 1239 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.25) * c_angles(math.rad(90) - math.sin(sine/7.5)/15, math.rad(0) + math.sin(sine/7.5)/15,math.rad(20) + math.sin(sine/7.5)/15), 0.15) | |
| 1240 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.25, 0) * c_angles(math.rad(90) + math.sin(sine/7.5)/15, math.rad(0),math.rad(-20)), 0.15) | |
| 1241 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(30) + math.sin(sine/15)/5, math.rad(0),math.rad(-30) - math.sin(sine/7.5)/25), 0.15) | |
| 1242 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(15) + math.sin(sine/15)/5, math.rad(0) ,math.rad(30) + math.sin(sine/7.5)/25), 0.15) | |
| 1243 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 + math.sin(sine/15)/5, 4 + math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(-60) - math.sin(sine/15)/15 , math.rad(0), math.rad(0)), 0.15) | |
| 1244 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.1) * c_angles(math.rad(30) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/15)/30, math.rad(0) + math.sin(sine/15)/30), 0.15) | |
| 1245 | Tael2.C1 = Tael2.C1 * CFrame.fromEulerAnglesXYZ(math.rad(2) + math.sin(sine/7.5)/30,math.rad(4) - math.sin(sine/7.5)/30,math.rad(0) + math.sin(sine/7.5)/30) | |
| 1246 | Tatl2.C1 = Tatl2.C1 * CFrame.fromEulerAnglesXYZ(math.rad(3) - math.sin(sine/7.5)/25,math.rad(-4) + math.sin(sine/7.5)/12,math.rad(0) - math.sin(sine/7.5)/30) | |
| 1247 | swait() | |
| 1248 | end | |
| 1249 | Point:Destroy() | |
| 1250 | fattack = false | |
| 1251 | ||
| 1252 | SBWeld:Destroy() | |
| 1253 | ||
| 1254 | S = Instance.new("Sound")
| |
| 1255 | S.Parent = SB | |
| 1256 | S.SoundId = "rbxassetid://1202657035" | |
| 1257 | S.Volume = 8 | |
| 1258 | S.Looped = false | |
| 1259 | S.Pitch = 1 | |
| 1260 | S.PlayOnRemove = true | |
| 1261 | ||
| 1262 | SB.CanCollide = true | |
| 1263 | local bodyVelocity2 = Create("BodyVelocity")({
| |
| 1264 | velocity = (Mouse.Hit.p - SB.CFrame.p).unit * 165, | |
| 1265 | P = 5000, | |
| 1266 | maxForce = Vector3.new(8000, 8000, 8000), | |
| 1267 | Parent = SB | |
| 1268 | }) | |
| 1269 | ||
| 1270 | ||
| 1271 | game:GetService("Debris"):AddItem(bodyVelocity2, 0.05)
| |
| 1272 | SB.Touched:connect(function(hit) | |
| 1273 | if(not Character:IsAncestorOf(hit) or hit.Name == "ShadowBallz") then | |
| 1274 | for i, v in pairs(FindNearestTorso(SB.CFrame.p, 15)) do | |
| 1275 | if v:FindFirstChild('Humanoid') then
| |
| 1276 | v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - math.random(40,60)
| |
| 1277 | end | |
| 1278 | end | |
| 1279 | local rng2 = Instance.new("Part",Effects)
| |
| 1280 | rng2.Anchored = true | |
| 1281 | rng2.BrickColor = BrickColor.new("Dark indigo")
| |
| 1282 | rng2.CanCollide = false | |
| 1283 | rng2.FormFactor = 3 | |
| 1284 | rng2.Name = "Shockwave" | |
| 1285 | rng2.Material = "Neon" | |
| 1286 | rng2.Size = Vector3.new(1, 1, 1) | |
| 1287 | rng2.Transparency = 0.35 | |
| 1288 | rng2.TopSurface = 0 | |
| 1289 | rng2.BottomSurface = 0 | |
| 1290 | rng2.CFrame = SB.CFrame | |
| 1291 | SB:Destroy() | |
| 1292 | local rngm2 = Instance.new("SpecialMesh", rng2)
| |
| 1293 | rngm2.Scale = Vector3.new(1, 0, 1) | |
| 1294 | rngm2.Offset = Vector3.new(0,0,0) | |
| 1295 | rngm2.MeshType = "Sphere" | |
| 1296 | Spawn(function() | |
| 1297 | for i = 1, 60, 2 do | |
| 1298 | rngm2.Scale = Vector3.new(13 + i*0.3, 13 + i*0.3 ,13 + i*0.3) | |
| 1299 | rng2.Transparency = i/60 | |
| 1300 | swait() | |
| 1301 | end | |
| 1302 | wait() | |
| 1303 | rng2:Destroy() | |
| 1304 | end) | |
| 1305 | for i = 1,6 do | |
| 1306 | local rng2 = Instance.new("Part",Character)
| |
| 1307 | rng2.Anchored = true | |
| 1308 | rng2.BrickColor = BrickColor.new("Dark indigo")
| |
| 1309 | rng2.CanCollide = false | |
| 1310 | rng2.FormFactor = 3 | |
| 1311 | rng2.Name = "Shockwave" | |
| 1312 | rng2.Size = Vector3.new(1, 1, 1) | |
| 1313 | rng2.Transparency = 0.35 | |
| 1314 | rng2.TopSurface = 0 | |
| 1315 | rng2.BottomSurface = 0 | |
| 1316 | rng2.CFrame = SB.CFrame * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
| 1317 | local rngm2 = Instance.new("SpecialMesh", rng2)
| |
| 1318 | rngm2.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 1319 | rngm2.Scale = Vector3.new(0, 0, 0) | |
| 1320 | rngm2.Offset = Vector3.new(0,0,-0.5) | |
| 1321 | Spawn(function() | |
| 1322 | for i = 1, 60, 2 do | |
| 1323 | rngm2.Scale = Vector3.new(50 + i*1, 50 + i*1 ,2 + i*0.3) | |
| 1324 | rng2.Transparency = i/30 | |
| 1325 | rng2.CFrame = rng2.CFrame - Vector3.new(0,0.2,0) | |
| 1326 | swait() | |
| 1327 | end | |
| 1328 | wait() | |
| 1329 | rng2:Destroy() | |
| 1330 | end) | |
| 1331 | ||
| 1332 | local rng2 = Instance.new("Part",Character)
| |
| 1333 | rng2.Anchored = true | |
| 1334 | rng2.BrickColor = BrickColor.new("Really black")
| |
| 1335 | rng2.CanCollide = false | |
| 1336 | rng2.FormFactor = 3 | |
| 1337 | rng2.Name = "Shockwave" | |
| 1338 | rng2.Size = Vector3.new(1, 1, 1) | |
| 1339 | rng2.Transparency = 0.35 | |
| 1340 | rng2.TopSurface = 0 | |
| 1341 | rng2.BottomSurface = 0 | |
| 1342 | rng2.CFrame = SB.CFrame * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
| 1343 | local rngm2 = Instance.new("SpecialMesh", rng2)
| |
| 1344 | rngm2.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 1345 | rngm2.Scale = Vector3.new(0, 0, 0) | |
| 1346 | rngm2.Offset = Vector3.new(0,0,-0.5) | |
| 1347 | Spawn(function() | |
| 1348 | for i = 1, 60, 2 do | |
| 1349 | rngm2.Scale = Vector3.new(50 + i*1, 50 + i*1 ,2 + i*0.3) | |
| 1350 | rng2.Transparency = i/30 | |
| 1351 | rng2.CFrame = rng2.CFrame - Vector3.new(0,0.2,0) | |
| 1352 | swait() | |
| 1353 | end | |
| 1354 | wait() | |
| 1355 | rng2:Destroy() | |
| 1356 | end) | |
| 1357 | end | |
| 1358 | end | |
| 1359 | end) | |
| 1360 | ||
| 1361 | lafz = math.random(1,3) | |
| 1362 | S = Instance.new("Sound")
| |
| 1363 | S.Parent = Character.Torso | |
| 1364 | if lafz == 1 then | |
| 1365 | S.SoundId = "rbxassetid://2057149157" | |
| 1366 | elseif lafz == 2 then | |
| 1367 | S.SoundId = "rbxassetid://2057150436" | |
| 1368 | elseif lafz == 3 then | |
| 1369 | S.SoundId = "rbxassetid://2057595082" | |
| 1370 | end | |
| 1371 | S.Volume = 10 | |
| 1372 | S.Looped = false | |
| 1373 | S.Pitch = 1 | |
| 1374 | S:Play() | |
| 1375 | S = Instance.new("Sound")
| |
| 1376 | S.Parent = Character.Torso | |
| 1377 | S.SoundId = "rbxassetid://21338895" | |
| 1378 | S.Volume = 4 | |
| 1379 | S.Looped = false | |
| 1380 | S.Pitch = 0.8 | |
| 1381 | S:Play() | |
| 1382 | for i = 0,1,0.01 do | |
| 1383 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.25, 0.5, -0.5) * c_angles(math.rad(45) - math.sin(sine/7.5)/15, math.rad(0) + math.sin(sine/7.5)/15,math.rad(-30) + math.sin(sine/7.5)/15), 0.15) | |
| 1384 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.5, -0.5) * c_angles(math.rad(45) + math.sin(sine/7.5)/15, math.rad(0),math.rad(30)), 0.15) | |
| 1385 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(30) + math.sin(sine/4)/1, math.rad(0),math.rad(-5) - math.sin(sine/7.5)/25), 0.15) | |
| 1386 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(30) - math.sin(sine/4)/1, math.rad(0) ,math.rad(5) + math.sin(sine/7.5)/25), 0.15) | |
| 1387 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 + math.sin(sine/15)/5, -0.5 + math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(45) - math.sin(sine/15)/15 , math.rad(0), math.rad(0)), 0.15) | |
| 1388 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.1) * c_angles(math.rad(-20) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/15)/30, math.rad(0) + math.sin(sine/2)/2), 0.15) | |
| 1389 | MaskWeld.C1 = MaskWeld.C1 * CFrame.fromEulerAnglesXYZ(0,0,math.rad(0) - math.sin(sine/2)/25) | |
| 1390 | swait() | |
| 1391 | end | |
| 1392 | MaskWeld.C1 = CFrame.new(0,-0.7,-0.25)*CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(0),math.rad(0)) | |
| 1393 | ||
| 1394 | Animations = false | |
| 1395 | attack2 = false | |
| 1396 | attack = false | |
| 1397 | end | |
| 1398 | ||
| 1399 | function Attackone() | |
| 1400 | attack = true | |
| 1401 | fattack = true | |
| 1402 | Animations = true | |
| 1403 | S = Instance.new("Sound")
| |
| 1404 | S.Parent = Character.Torso | |
| 1405 | S.SoundId = "rbxassetid://1890071374" | |
| 1406 | S.Volume = 8 | |
| 1407 | S.Looped = false | |
| 1408 | S.Pitch = 1.7 | |
| 1409 | S:Play() | |
| 1410 | ||
| 1411 | S = Instance.new("Sound")
| |
| 1412 | S.Parent = Character.Torso | |
| 1413 | S.SoundId = "rbxassetid://2064874129" | |
| 1414 | S.Volume = 10 | |
| 1415 | S.Looped = false | |
| 1416 | S.Pitch = 1 | |
| 1417 | S:Play() | |
| 1418 | ||
| 1419 | S = Instance.new("Sound")
| |
| 1420 | S.Parent = Character.Torso | |
| 1421 | S.SoundId = "rbxassetid://2066402292" | |
| 1422 | S.Volume = 9.5 | |
| 1423 | S.Looped = false | |
| 1424 | S.Pitch = 1 | |
| 1425 | S.TimePosition = 0.25 | |
| 1426 | S:Play() | |
| 1427 | ||
| 1428 | Tatl2.C1 = CFrame.new(2.5,3,3) | |
| 1429 | Tael2.C1 = CFrame.new(-2.5,3,3) | |
| 1430 | tale=Tael.Touched:connect(function(hit) | |
| 1431 | if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name and hit.Parent.Name ~= target then
| |
| 1432 | target = hit.Parent.Name | |
| 1433 | hit.Parent.Humanoid:TakeDamage(math.random(10,20)) | |
| 1434 | S = Instance.new("Sound")
| |
| 1435 | S.Parent = Character.Torso | |
| 1436 | S.SoundId = "rbxassetid://1907654067" | |
| 1437 | S.Volume = 8 | |
| 1438 | S.Looped = false | |
| 1439 | S.Pitch = 1 | |
| 1440 | S:Play() | |
| 1441 | end | |
| 1442 | end) | |
| 1443 | tattle=Tatl.Touched:connect(function(hit) | |
| 1444 | if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name and hit.Parent.Name ~= target then
| |
| 1445 | target = hit.Parent.Name | |
| 1446 | hit.Parent.Humanoid:TakeDamage(math.random(10,20)) | |
| 1447 | S = Instance.new("Sound")
| |
| 1448 | S.Parent = Character.Torso | |
| 1449 | S.SoundId = "rbxassetid://1907654067" | |
| 1450 | S.Volume = 8 | |
| 1451 | S.Looped = false | |
| 1452 | S.Pitch = 1 | |
| 1453 | S:Play() | |
| 1454 | end | |
| 1455 | end) | |
| 1456 | for i = 0,0.08,0.01 do | |
| 1457 | rootPart.Velocity = rootPart.CFrame.lookVector * 50 | |
| 1458 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.25) * c_angles(math.rad(20) - math.sin(sine/7.5)/15, math.rad(30) + math.sin(sine/7.5)/15,math.rad(5) + math.sin(sine/7.5)/15), 0.3) | |
| 1459 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.25, 0) * c_angles(math.rad(120) + math.sin(sine/7.5)/15, math.rad(10),math.rad(30)), 0.3) | |
| 1460 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -0.7, -0.3) * c_angles(math.rad(-10) + math.sin(sine/15)/5, math.sin((rootPart.RotVelocity.Y/10))/2,math.rad(-15) - math.sin(sine/7.5)/25), 0.15) | |
| 1461 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(-20) + math.sin(sine/15)/5, -math.sin((rootPart.RotVelocity.Y/10))/2,math.rad(-5) + math.sin(sine/7.5)/25), 0.15) | |
| 1462 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(1 + math.sin(sine/15)/5, -0.5 + math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(-30) - math.sin(sine/15)/15, math.rad(0), math.rad(-20)), 0.15) | |
| 1463 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.1) * c_angles(math.rad(10) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/15)/30, math.rad(0) + math.sin(sine/15)/30), 0.3) | |
| 1464 | Tael2.C1 = Tael2.C1 * CFrame.new(0.5,-1,0) | |
| 1465 | Tatl2.C1 = Tatl2.C1 * CFrame.new(-0.5,-1,0) | |
| 1466 | swait() | |
| 1467 | end | |
| 1468 | tale:disconnect() | |
| 1469 | tattle:disconnect() | |
| 1470 | Tael2.C1 = CFrame.new(0,-5,3.5) | |
| 1471 | Tatl2.C1 = CFrame.new(0,-2,3.5) | |
| 1472 | ||
| 1473 | target = nil | |
| 1474 | Animations = false | |
| 1475 | fattack = false | |
| 1476 | attack = false | |
| 1477 | end | |
| 1478 | ||
| 1479 | function Attacktwo() | |
| 1480 | attack = true | |
| 1481 | fattack = true | |
| 1482 | Animations = true | |
| 1483 | S = Instance.new("Sound")
| |
| 1484 | S.Parent = Character.Torso | |
| 1485 | S.SoundId = "rbxassetid://1890071374" | |
| 1486 | S.Volume = 8 | |
| 1487 | S.Looped = false | |
| 1488 | S.Pitch = 1.7 | |
| 1489 | S:Play() | |
| 1490 | ||
| 1491 | S = Instance.new("Sound")
| |
| 1492 | S.Parent = Character.Torso | |
| 1493 | S.SoundId = "rbxassetid://2066402292" | |
| 1494 | S.Volume = 9.5 | |
| 1495 | S.Looped = false | |
| 1496 | S.Pitch = 1 | |
| 1497 | S.TimePosition = 0.25 | |
| 1498 | S:Play() | |
| 1499 | ||
| 1500 | Tatl2.C1 = CFrame.new(2.5,-6,3) | |
| 1501 | Tael2.C1 = CFrame.new(-2.5,-6,3) | |
| 1502 | tale=Tael.Touched:connect(function(hit) | |
| 1503 | if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name and hit.Parent.Name ~= target then
| |
| 1504 | target = hit.Parent.Name | |
| 1505 | hit.Parent.Humanoid:TakeDamage(math.random(10,20)) | |
| 1506 | S = Instance.new("Sound")
| |
| 1507 | S.Parent = Character.Torso | |
| 1508 | S.SoundId = "rbxassetid://1907654067" | |
| 1509 | S.Volume = 8 | |
| 1510 | S.Looped = false | |
| 1511 | S.Pitch = 1 | |
| 1512 | S:Play() | |
| 1513 | end | |
| 1514 | end) | |
| 1515 | tattle=Tatl.Touched:connect(function(hit) | |
| 1516 | if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name and hit.Parent.Name ~= target then
| |
| 1517 | target = hit.Parent.Name | |
| 1518 | hit.Parent.Humanoid:TakeDamage(math.random(10,20)) | |
| 1519 | S = Instance.new("Sound")
| |
| 1520 | S.Parent = Character.Torso | |
| 1521 | S.SoundId = "rbxassetid://1907654067" | |
| 1522 | S.Volume = 8 | |
| 1523 | S.Looped = false | |
| 1524 | S.Pitch = 1 | |
| 1525 | S:Play() | |
| 1526 | end | |
| 1527 | end) | |
| 1528 | for i = 0,0.08,0.01 do | |
| 1529 | rootPart.Velocity = rootPart.CFrame.lookVector * 50 | |
| 1530 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.25) * c_angles(math.rad(20) - math.sin(sine/7.5)/15, math.rad(30) + math.sin(sine/7.5)/15,math.rad(5) + math.sin(sine/7.5)/15), 0.3) | |
| 1531 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.25, 0) * c_angles(math.rad(120) + math.sin(sine/7.5)/15, math.rad(10),math.rad(30)), 0.3) | |
| 1532 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -0.7, -0.3) * c_angles(math.rad(-10) + math.sin(sine/15)/5, math.sin((rootPart.RotVelocity.Y/10))/2,math.rad(5) - math.sin(sine/7.5)/25), 0.15) | |
| 1533 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(-20) + math.sin(sine/15)/5, -math.sin((rootPart.RotVelocity.Y/10))/2,math.rad(15) + math.sin(sine/7.5)/25), 0.15) | |
| 1534 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(-1 + math.sin(sine/15)/5, -0.5 + math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(-30) - math.sin(sine/15)/15, math.rad(0), math.rad(20)), 0.15) | |
| 1535 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.1) * c_angles(math.rad(10) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/15)/30, math.rad(0) + math.sin(sine/15)/30), 0.3) | |
| 1536 | Tael2.C1 = Tael2.C1 * CFrame.new(0.5,1,0) | |
| 1537 | Tatl2.C1 = Tatl2.C1 * CFrame.new(-0.5,1,0) | |
| 1538 | swait() | |
| 1539 | end | |
| 1540 | tattle:disconnect() | |
| 1541 | tale:disconnect() | |
| 1542 | Tael2.C1 = CFrame.new(0,-5,3.5) | |
| 1543 | Tatl2.C1 = CFrame.new(0,-2,3.5) | |
| 1544 | ||
| 1545 | target = nil | |
| 1546 | Animations = false | |
| 1547 | fattack = false | |
| 1548 | attack = false | |
| 1549 | end | |
| 1550 | ||
| 1551 | function Attackthree() | |
| 1552 | attack = true | |
| 1553 | fattack = true | |
| 1554 | Animations = true | |
| 1555 | S = Instance.new("Sound")
| |
| 1556 | S.Parent = Character.Torso | |
| 1557 | S.SoundId = "rbxassetid://1890071374" | |
| 1558 | S.Volume = 8 | |
| 1559 | S.Looped = false | |
| 1560 | S.Pitch = 1.8 | |
| 1561 | S:Play() | |
| 1562 | S = Instance.new("Sound")
| |
| 1563 | S.Parent = Character.Torso | |
| 1564 | S.SoundId = "rbxassetid://2057150436" | |
| 1565 | S.Volume = 10 | |
| 1566 | S.Looped = false | |
| 1567 | S.Pitch = 1 | |
| 1568 | S:Play() | |
| 1569 | Tatl2.C1 = CFrame.new(1,0,3) | |
| 1570 | Tael2.C1 = CFrame.new(-1,0,3) | |
| 1571 | tale=Tael.Touched:connect(function(hit) | |
| 1572 | if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name and hit.Parent.Name ~= target then
| |
| 1573 | target = hit.Parent.Name | |
| 1574 | hit.Parent.Humanoid:TakeDamage(math.random(10,20)) | |
| 1575 | S = Instance.new("Sound")
| |
| 1576 | S.Parent = Character.Torso | |
| 1577 | S.SoundId = "rbxassetid://1907654067" | |
| 1578 | S.Volume = 8 | |
| 1579 | S.Looped = false | |
| 1580 | S.Pitch = 1 | |
| 1581 | S:Play() | |
| 1582 | end | |
| 1583 | end) | |
| 1584 | tattle=Tatl.Touched:connect(function(hit) | |
| 1585 | if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name and hit.Parent.Name ~= target then
| |
| 1586 | target = hit.Parent.Name | |
| 1587 | hit.Parent.Humanoid:TakeDamage(math.random(10,20)) | |
| 1588 | S = Instance.new("Sound")
| |
| 1589 | S.Parent = Character.Torso | |
| 1590 | S.SoundId = "rbxassetid://1907654067" | |
| 1591 | S.Volume = 8 | |
| 1592 | S.Looped = false | |
| 1593 | S.Pitch = 1 | |
| 1594 | S:Play() | |
| 1595 | end | |
| 1596 | end) | |
| 1597 | for i = 0,0.4,0.01 do | |
| 1598 | rootPart.Velocity = rootPart.CFrame.lookVector * 50 | |
| 1599 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.25, 0.5, -0.5) * c_angles(math.rad(45) - math.sin(sine/7.5)/15, math.rad(0) + math.sin(sine/7.5)/15,math.rad(-30) + math.sin(sine/7.5)/15), 0.15) | |
| 1600 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.25, 0) * c_angles(math.rad(120) + math.sin(sine/7.5)/15, math.rad(10),math.rad(30)), 0.3) | |
| 1601 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(30) + math.sin(sine/2)/1, math.rad(0),math.rad(-5) - math.sin(sine/7.5)/25), 0.15) | |
| 1602 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(30) - math.sin(sine/2)/1, math.rad(0) ,math.rad(5) + math.sin(sine/7.5)/25), 0.15) | |
| 1603 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 + math.sin(sine/15)/5, -0.5 + math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(-10) - math.sin(sine/15)/15 , math.rad(180), math.rad(0)), 0.15) | |
| 1604 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.1) * c_angles(math.rad(5) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/15)/30, math.rad(0) + math.sin(sine/2)/2), 0.15) | |
| 1605 | MaskWeld.C1 = MaskWeld.C1 * CFrame.fromEulerAnglesXYZ(0,0,math.rad(0) - math.sin(sine/2)/25) | |
| 1606 | local rng2 = Instance.new("Part",Character)
| |
| 1607 | rng2.Anchored = true | |
| 1608 | rng2.BrickColor = BrickColor.new("Dark indigo")
| |
| 1609 | rng2.CanCollide = false | |
| 1610 | rng2.FormFactor = 3 | |
| 1611 | rng2.Name = "Shockwave" | |
| 1612 | rng2.Size = Vector3.new(1, 1, 1) | |
| 1613 | rng2.Transparency = 0.6 | |
| 1614 | rng2.TopSurface = 0 | |
| 1615 | rng2.BottomSurface = 0 | |
| 1616 | rng2.CFrame = rootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(90)) | |
| 1617 | local rngm2 = Instance.new("SpecialMesh", rng2)
| |
| 1618 | rngm2.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 1619 | rngm2.Scale = Vector3.new(0, 0, 0) | |
| 1620 | rngm2.Offset = Vector3.new(0,-2,-0.5) | |
| 1621 | Spawn(function() | |
| 1622 | for i = 1, 60, 2 do | |
| 1623 | rng2.CFrame = rng2.CFrame * CFrame.Angles(0,math.rad(5) + i*math.random(1,10),math.rad(0)) | |
| 1624 | rngm2.Scale = Vector3.new(5 + i*0.3, 9 + i*0.1 ,5 + i*0.3) | |
| 1625 | rng2.Transparency = i/15 | |
| 1626 | rng2.CFrame = rng2.CFrame - Vector3.new(0,0.2,0) | |
| 1627 | swait() | |
| 1628 | end | |
| 1629 | wait() | |
| 1630 | rng2:Destroy() | |
| 1631 | end) | |
| 1632 | swait() | |
| 1633 | end | |
| 1634 | tattle:disconnect() | |
| 1635 | tale:disconnect() | |
| 1636 | MaskWeld.C1 = CFrame.new(0,-0.7,-0.25)*CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(0),math.rad(0)) | |
| 1637 | Tael2.C1 = CFrame.new(0,-5,3.5) | |
| 1638 | Tatl2.C1 = CFrame.new(0,-2,3.5) | |
| 1639 | ||
| 1640 | target = nil | |
| 1641 | Animations = false | |
| 1642 | fattack = false | |
| 1643 | attack = false | |
| 1644 | end | |
| 1645 | ||
| 1646 | function Attackfour() | |
| 1647 | attack = true | |
| 1648 | fattack = true | |
| 1649 | Animations = true | |
| 1650 | Tatl2.C1 = CFrame.new(2,0,-1) | |
| 1651 | Tael2.C1 = CFrame.new(-2,0,-1) | |
| 1652 | con1=Head.Touched:connect(function(hit) | |
| 1653 | if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name and hit.Parent.Name ~= target then
| |
| 1654 | target = hit.Parent.Name | |
| 1655 | hit.Parent.Humanoid:TakeDamage(math.random(10,20)) | |
| 1656 | S = Instance.new("Sound")
| |
| 1657 | S.Parent = Character.Torso | |
| 1658 | S.SoundId = "rbxassetid://1907654067" | |
| 1659 | S.Volume = 8 | |
| 1660 | S.Looped = false | |
| 1661 | S.Pitch = 1 | |
| 1662 | S:Play() | |
| 1663 | end | |
| 1664 | end) | |
| 1665 | for i = 0,0.25,0.01 do | |
| 1666 | rootPart.Velocity = rootPart.CFrame.lookVector * 80 | |
| 1667 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.25) * c_angles(math.rad(-30) - math.sin(sine/7.5)/15, math.rad(30) + math.sin(sine/7.5)/15,math.rad(5) + math.sin(sine/7.5)/15), 0.15) | |
| 1668 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.25, 0) * c_angles(math.rad(90) + math.sin(sine/7.5)/15, math.rad(60),math.rad(-20)), 0.15) | |
| 1669 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -0.7, -0.3) * c_angles(math.rad(-20) + math.sin(sine/15)/5, math.sin((rootPart.RotVelocity.Y/10))/2,math.rad(-5) - math.sin(sine/7.5)/25), 0.15) | |
| 1670 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(-30) + math.sin(sine/15)/5, -math.sin((rootPart.RotVelocity.Y/10))/2,math.rad(5) + math.sin(sine/7.5)/25), 0.15) | |
| 1671 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 + math.sin(sine/15)/5, -0.5 + math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(-40) - math.sin(sine/15)/15, math.rad(0), math.sin((rootPart.RotVelocity.Y/30))/2), 0.15) | |
| 1672 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.1) * c_angles(math.rad(40) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/15)/30, math.rad(0) + math.sin(sine/15)/30), 0.15) | |
| 1673 | swait() | |
| 1674 | end | |
| 1675 | con1:disconnect() | |
| 1676 | Tael2.C1 = CFrame.new(0,-5,3.5) | |
| 1677 | Tatl2.C1 = CFrame.new(0,-2,3.5) | |
| 1678 | ||
| 1679 | target = nil | |
| 1680 | Animations = false | |
| 1681 | fattack = false | |
| 1682 | attack = false | |
| 1683 | end | |
| 1684 | ||
| 1685 | function Attackfive() | |
| 1686 | attack = true | |
| 1687 | fattack = true | |
| 1688 | Animations = true | |
| 1689 | S = Instance.new("Sound")
| |
| 1690 | S.Parent = Character.Torso | |
| 1691 | S.SoundId = "rbxassetid://1890071374" | |
| 1692 | S.Volume = 8 | |
| 1693 | S.Looped = false | |
| 1694 | S.Pitch = 1.7 | |
| 1695 | S:Play() | |
| 1696 | ||
| 1697 | twirl = Instance.new("Sound")
| |
| 1698 | twirl.Parent = Character.Torso | |
| 1699 | twirl.SoundId = "rbxassetid://1152719084" | |
| 1700 | twirl.Volume = 8 | |
| 1701 | twirl.Looped = false | |
| 1702 | twirl.Pitch = 1.7 | |
| 1703 | twirl:Play() | |
| 1704 | ||
| 1705 | S = Instance.new("Sound")
| |
| 1706 | S.Parent = Character.Torso | |
| 1707 | S.SoundId = "rbxassetid://2065259544" | |
| 1708 | S.Volume = 10 | |
| 1709 | S.Looped = false | |
| 1710 | S.Pitch = 1 | |
| 1711 | S:Play() | |
| 1712 | ||
| 1713 | Tatl2.C1 = CFrame.new(5,-1,0) | |
| 1714 | Tael2.C1 = CFrame.new(-6,0,0) | |
| 1715 | tale=Tael.Touched:connect(function(hit) | |
| 1716 | if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
| |
| 1717 | hit.Parent.Humanoid:TakeDamage(math.random(4,6)) | |
| 1718 | S = Instance.new("Sound")
| |
| 1719 | S.Parent = Character.Torso | |
| 1720 | S.SoundId = "rbxassetid://1907654067" | |
| 1721 | S.Volume = 8 | |
| 1722 | S.Looped = false | |
| 1723 | S.Pitch = 1 | |
| 1724 | S:Play() | |
| 1725 | end | |
| 1726 | end) | |
| 1727 | tattle=Tatl.Touched:connect(function(hit) | |
| 1728 | if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then
| |
| 1729 | hit.Parent.Humanoid:TakeDamage(math.random(4,6)) | |
| 1730 | S = Instance.new("Sound")
| |
| 1731 | S.Parent = Character.Torso | |
| 1732 | S.SoundId = "rbxassetid://1907654067" | |
| 1733 | S.Volume = 8 | |
| 1734 | S.Looped = false | |
| 1735 | S.Pitch = 1 | |
| 1736 | S:Play() | |
| 1737 | end | |
| 1738 | end) | |
| 1739 | for i = 0,0.5,0.01 do | |
| 1740 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.25) * c_angles(math.rad(0) - math.sin(sine/7.5)/15, math.rad(30) + math.sin(sine/7.5)/15,math.rad(90) + math.sin(sine/7.5)/15), 0.15) | |
| 1741 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.25, 0) * c_angles(math.rad(0) + math.sin(sine/7.5)/15, math.rad(60),math.rad(-90)), 0.15) | |
| 1742 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -0.7, -0.3) * c_angles(math.rad(-10) + math.sin(sine/15)/5, math.sin((rootPart.RotVelocity.Y/10))/2,math.rad(-5) - math.sin(sine/7.5)/25), 0.15) | |
| 1743 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(-20) + math.sin(sine/15)/5, -math.sin((rootPart.RotVelocity.Y/10))/2,math.rad(5) + math.sin(sine/7.5)/25), 0.15) | |
| 1744 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 + math.sin(sine/15)/5, -0.5 + math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(0) - math.sin(sine/15)/15, math.rad(0) - i*30, math.rad(0)), 0.15) | |
| 1745 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.1) * c_angles(math.rad(-10) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/15)/30, math.rad(0) + math.sin(sine/15)/30), 0.3) | |
| 1746 | Tael2.C1 = Tael2.C1 * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(30),math.rad(0)) | |
| 1747 | Tatl2.C1 = Tatl2.C1 * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(30),math.rad(0)) | |
| 1748 | swait() | |
| 1749 | end | |
| 1750 | ||
| 1751 | S = Instance.new("Sound")
| |
| 1752 | S.Parent = Character.Torso | |
| 1753 | S.SoundId = "rbxassetid://2066402292" | |
| 1754 | S.Volume = 9.5 | |
| 1755 | S.Looped = false | |
| 1756 | S.Pitch = 1 | |
| 1757 | S.TimePosition = 0.25 | |
| 1758 | S:Play() | |
| 1759 | ||
| 1760 | twirl:Destroy() | |
| 1761 | tale:disconnect() | |
| 1762 | tattle:disconnect() | |
| 1763 | Tael2.C1 = CFrame.new(0,-5,3.5) | |
| 1764 | Tatl2.C1 = CFrame.new(0,-2,3.5) | |
| 1765 | ||
| 1766 | target = nil | |
| 1767 | Animations = false | |
| 1768 | fattack = false | |
| 1769 | attack = false | |
| 1770 | end | |
| 1771 | ||
| 1772 | function Attacksix() | |
| 1773 | attack = true | |
| 1774 | fattack = true | |
| 1775 | Animations = true | |
| 1776 | ||
| 1777 | S = Instance.new("Sound")
| |
| 1778 | S.Parent = Character.Torso | |
| 1779 | S.SoundId = "rbxassetid://2061663467" | |
| 1780 | S.Volume = 10 | |
| 1781 | S.Looped = false | |
| 1782 | S.Pitch = 1 | |
| 1783 | S:Play() | |
| 1784 | ||
| 1785 | Tatl2.C1 = CFrame.new(2.5,3,3) | |
| 1786 | Tael2.C1 = CFrame.new(-2.5,3,3) | |
| 1787 | ||
| 1788 | for i = 0,0.08,0.01 do | |
| 1789 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.25) * c_angles(math.rad(20) - math.sin(sine/7.5)/15, math.rad(30) + math.sin(sine/7.5)/15,math.rad(5) + math.sin(sine/7.5)/15), 0.3) | |
| 1790 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.25, 0) * c_angles(math.rad(120) + math.sin(sine/7.5)/15, math.rad(10),math.rad(30)), 0.3) | |
| 1791 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -0.7, -0.3) * c_angles(math.rad(-10) + math.sin(sine/15)/5, math.sin((rootPart.RotVelocity.Y/10))/2,math.rad(-5) - math.sin(sine/7.5)/25), 0.15) | |
| 1792 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(-20) + math.sin(sine/15)/5, -math.sin((rootPart.RotVelocity.Y/10))/2,math.rad(5) + math.sin(sine/7.5)/25), 0.15) | |
| 1793 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 + math.sin(sine/15)/5, 10 + math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(-30) - math.sin(sine/15)/15, math.rad(0), math.rad(0)), 0.15) | |
| 1794 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.1) * c_angles(math.rad(10) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/15)/30, math.rad(0) + math.sin(sine/15)/30), 0.3) | |
| 1795 | Tael2.C1 = CFrame.new(2,-3 - math.sin(sine/7.5)/20,-1) | |
| 1796 | Tatl2.C1 = CFrame.new(-2,-3 + math.sin(sine/7.5)/12,-1) | |
| 1797 | swait() | |
| 1798 | end | |
| 1799 | ||
| 1800 | for i = 0,0.08,0.01 do | |
| 1801 | rootPart.Velocity = rootPart.CFrame.lookVector * 100 | |
| 1802 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.25) * c_angles(math.rad(20) - math.sin(sine/7.5)/15, math.rad(30) + math.sin(sine/7.5)/15,math.rad(5) + math.sin(sine/7.5)/15), 0.3) | |
| 1803 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.25, 0) * c_angles(math.rad(120) + math.sin(sine/7.5)/15, math.rad(10),math.rad(30)), 0.3) | |
| 1804 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -0.7, -0.3) * c_angles(math.rad(-10) + math.sin(sine/15)/5, math.sin((rootPart.RotVelocity.Y/10))/2,math.rad(-5) - math.sin(sine/7.5)/25), 0.15) | |
| 1805 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(-20) + math.sin(sine/15)/5, -math.sin((rootPart.RotVelocity.Y/10))/2,math.rad(5) + math.sin(sine/7.5)/25), 0.15) | |
| 1806 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 + math.sin(sine/15)/5, -5 + math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(-30) - math.sin(sine/15)/15, math.rad(0), math.rad(0)), 0.15) | |
| 1807 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.1) * c_angles(math.rad(10) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/15)/30, math.rad(0) + math.sin(sine/15)/30), 0.3) | |
| 1808 | Tael2.C1 = CFrame.new(2,-3 - math.sin(sine/7.5)/20,-1) | |
| 1809 | Tatl2.C1 = CFrame.new(-2,-3 + math.sin(sine/7.5)/12,-1) | |
| 1810 | swait() | |
| 1811 | end | |
| 1812 | local rng2 = Instance.new("Part",Character)
| |
| 1813 | rng2.Anchored = true | |
| 1814 | rng2.BrickColor = BrickColor.new("Medium stone grey")
| |
| 1815 | rng2.CanCollide = false | |
| 1816 | rng2.FormFactor = 3 | |
| 1817 | rng2.Name = "Shockwave" | |
| 1818 | rng2.Size = Vector3.new(1, 1, 1) | |
| 1819 | rng2.Transparency = 0.35 | |
| 1820 | rng2.TopSurface = 0 | |
| 1821 | rng2.BottomSurface = 0 | |
| 1822 | rng2.CFrame = rootPart.CFrame | |
| 1823 | local rngm2 = Instance.new("SpecialMesh", rng2)
| |
| 1824 | rngm2.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 1825 | rngm2.Scale = Vector3.new(1, 0, 1) | |
| 1826 | rngm2.Offset = Vector3.new(0,0,-2) | |
| 1827 | Spawn(function() | |
| 1828 | for i = 1, 60, 2 do | |
| 1829 | rngm2.Scale = Vector3.new(1 + i*0.3, 5 - i*0.1 ,1 + i*0.3) | |
| 1830 | rng2.Transparency = i/30 | |
| 1831 | rng2.CFrame = rng2.CFrame - Vector3.new(0,0.2,0) | |
| 1832 | swait() | |
| 1833 | end | |
| 1834 | wait() | |
| 1835 | rng2:Destroy() | |
| 1836 | end) | |
| 1837 | S = Instance.new("Sound")
| |
| 1838 | S.Parent = Character.Torso | |
| 1839 | S.SoundId = "rbxassetid://2064874783" | |
| 1840 | S.Volume = 8 | |
| 1841 | S.Looped = false | |
| 1842 | S.Pitch = 1 | |
| 1843 | S:Play() | |
| 1844 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do | |
| 1845 | if v:FindFirstChild('Humanoid') then
| |
| 1846 | v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - math.random(10,20)
| |
| 1847 | end | |
| 1848 | end | |
| 1849 | Tael2.C1 = CFrame.new(0,-5,3.5) | |
| 1850 | Tatl2.C1 = CFrame.new(0,-2,3.5) | |
| 1851 | ||
| 1852 | target = nil | |
| 1853 | Animations = false | |
| 1854 | fattack = false | |
| 1855 | attack = false | |
| 1856 | end | |
| 1857 | ||
| 1858 | function Attackseven() | |
| 1859 | attack = true | |
| 1860 | fattack = true | |
| 1861 | Animations = true | |
| 1862 | S = Instance.new("Sound")
| |
| 1863 | S.Parent = Character.Torso | |
| 1864 | S.SoundId = "rbxassetid://1890059896" | |
| 1865 | S.Volume = 8 | |
| 1866 | S.Looped = false | |
| 1867 | S.Pitch = 1.8 | |
| 1868 | S:Play() | |
| 1869 | ||
| 1870 | S = Instance.new("Sound")
| |
| 1871 | S.Parent = Character.Torso | |
| 1872 | S.SoundId = "rbxassetid://2057595082" | |
| 1873 | S.Volume = 10 | |
| 1874 | S.Looped = false | |
| 1875 | S.Pitch = 1 | |
| 1876 | S:Play() | |
| 1877 | ||
| 1878 | twirl = Instance.new("Sound")
| |
| 1879 | twirl.Parent = Character.Torso | |
| 1880 | twirl.SoundId = "rbxassetid://1152719084" | |
| 1881 | twirl.Volume = 8 | |
| 1882 | twirl.Looped = false | |
| 1883 | twirl.Pitch = 1.7 | |
| 1884 | twirl:Play() | |
| 1885 | Tatl2.C1 = CFrame.new(5,0,0) | |
| 1886 | Tael2.C1 = CFrame.new(-5,0,0) | |
| 1887 | for i = 0,0.35,0.01 do | |
| 1888 | rootPart.Velocity = rootPart.CFrame.lookVector * 100 | |
| 1889 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.25) * c_angles(math.rad(20) - math.sin(sine/7.5)/15, math.rad(30) + math.sin(sine/7.5)/15,math.rad(80) + math.sin(sine/7.5)/15), 0.15) | |
| 1890 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.25, 0) * c_angles(math.rad(90) + math.sin(sine/7.5)/15, math.rad(0),math.rad(-80)), 0.15) | |
| 1891 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(30) + math.sin(sine/15)/5, math.rad(0),math.rad(-5) - math.sin(sine/7.5)/25), 0.15) | |
| 1892 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(15) + math.sin(sine/15)/5, math.rad(0) ,math.rad(5) + math.sin(sine/7.5)/25), 0.15) | |
| 1893 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 + math.sin(sine/15)/5, -0.5 + math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(-70) - math.sin(sine/15)/15 , math.rad(0) - i*30, math.rad(0)), 0.15) | |
| 1894 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.1) * c_angles(math.rad(68) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/15)/30, math.rad(0) + math.sin(sine/15)/30), 0.15) | |
| 1895 | Tael2.C1 = Tael2.C1 * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(25)) | |
| 1896 | Tatl2.C1 = Tatl2.C1 * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(25)) | |
| 1897 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do | |
| 1898 | if v:FindFirstChild('Humanoid') then
| |
| 1899 | v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - math.random(5,8)
| |
| 1900 | end | |
| 1901 | end | |
| 1902 | local rng2 = Instance.new("Part",Character)
| |
| 1903 | rng2.Anchored = true | |
| 1904 | rng2.BrickColor = BrickColor.new("Dark indigo")
| |
| 1905 | rng2.CanCollide = false | |
| 1906 | rng2.FormFactor = 3 | |
| 1907 | rng2.Name = "Shockwave" | |
| 1908 | rng2.Size = Vector3.new(1, 1, 1) | |
| 1909 | rng2.Transparency = 0.35 | |
| 1910 | rng2.TopSurface = 0 | |
| 1911 | rng2.BottomSurface = 0 | |
| 1912 | rng2.CFrame = rootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(90)) | |
| 1913 | local rngm2 = Instance.new("SpecialMesh", rng2)
| |
| 1914 | rngm2.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 1915 | rngm2.Scale = Vector3.new(0, 0, 0) | |
| 1916 | rngm2.Offset = Vector3.new(0,-5,-0.5) | |
| 1917 | Spawn(function() | |
| 1918 | for i = 1, 60, 2 do | |
| 1919 | rng2.CFrame = rng2.CFrame * CFrame.Angles(0,math.rad(5) + i*math.random(1,10),math.rad(0)) | |
| 1920 | rngm2.Scale = Vector3.new(4 + i*0.3, 8 + i*0.1 ,4 + i*0.3) | |
| 1921 | rng2.Transparency = i/30 | |
| 1922 | rng2.CFrame = rng2.CFrame - Vector3.new(0,0.2,0) | |
| 1923 | swait() | |
| 1924 | end | |
| 1925 | wait() | |
| 1926 | rng2:Destroy() | |
| 1927 | end) | |
| 1928 | swait() | |
| 1929 | end | |
| 1930 | twirl:Destroy() | |
| 1931 | Tael2.C1 = CFrame.new(0,-5,3.5) | |
| 1932 | Tatl2.C1 = CFrame.new(0,-2,3.5) | |
| 1933 | ||
| 1934 | target = nil | |
| 1935 | Animations = false | |
| 1936 | fattack = false | |
| 1937 | attack = false | |
| 1938 | end | |
| 1939 | ||
| 1940 | function ShadowBallBarrage() | |
| 1941 | local SB = Instance.new("Part",Effects)
| |
| 1942 | SB.Name = "ShadowBallz" | |
| 1943 | SB.Shape = Enum.PartType.Block | |
| 1944 | SB.CanCollide = false | |
| 1945 | SB.BrickColor = BrickColor.new("Dark indigo")
| |
| 1946 | SB.Transparency = 0 | |
| 1947 | SB.Material = "Neon" | |
| 1948 | SB.Size = Vector3.new(0.25, 0.25, 0.25) | |
| 1949 | SB.TopSurface = Enum.SurfaceType.Smooth | |
| 1950 | SB.BottomSurface = Enum.SurfaceType.Smooth local SBWeld = Instance.new("Weld", SB)
| |
| 1951 | SBWeld.Part0 = Right_Arm | |
| 1952 | SBWeld.Part1 = SB | |
| 1953 | SBWeld.C1 = CFrame.new(0,1,0) | |
| 1954 | boom = Instance.new("SpecialMesh",SB)
| |
| 1955 | boom.MeshType = "Sphere" | |
| 1956 | boom.Scale = Vector3.new(3,3,3) | |
| 1957 | S = Instance.new("Sound")
| |
| 1958 | S.Parent = SB | |
| 1959 | S.SoundId = "rbxassetid://315746833" | |
| 1960 | S.Volume = 5 | |
| 1961 | S.Looped = false | |
| 1962 | S.Pitch = 2 | |
| 1963 | S:Play() | |
| 1964 | ||
| 1965 | S = Instance.new("Sound")
| |
| 1966 | S.Parent = SB | |
| 1967 | S.SoundId = "rbxassetid://203691653" | |
| 1968 | S.Volume = 8 | |
| 1969 | S.Looped = false | |
| 1970 | S.Pitch = 1 | |
| 1971 | S.PlayOnRemove = true | |
| 1972 | for i = 0,0.04,0.01 do | |
| 1973 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.25) * c_angles(math.rad(-30) - math.sin(sine/7.5)/15, math.rad(-90) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/7.5)/15), 0.15) | |
| 1974 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.25, 0) * c_angles(math.rad(90) + math.sin(sine/7.5)/15, math.rad(60),math.rad(-20)), 0.15) | |
| 1975 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -0.7 + math.sin(sine/7.5)/5, -0.25) * c_angles(math.rad(20) + math.sin(sine/7.5)/1,math.rad(0),math.rad(0) - math.sin(sine/7.5)/15), 0.15) | |
| 1976 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -0.7 - math.sin(sine/7.5)/5, -0.25) * c_angles(math.rad(20) - math.sin(sine/7.5)/1,math.rad(0),math.rad(0) - math.sin(sine/7.5)/15), 0.15) | |
| 1977 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 - math.sin(sine/7.5)/1, -1.3 + math.sin(sine/3.75)/5, 0) * c_angles(math.rad(0), math.rad(0),math.rad(10)), 0.15) | |
| 1978 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0) + math.sin(sine/3.75)/5,math.rad(0), math.rad(0) - math.sin(sine/15)/4), 0.15) | |
| 1979 | swait() | |
| 1980 | end | |
| 1981 | for i = 0,0.05,0.01 do | |
| 1982 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.25) * c_angles(math.rad(120) - math.sin(sine/7.5)/15, math.rad(-90) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/7.5)/15), 0.15) | |
| 1983 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.25, 0) * c_angles(math.rad(90) + math.sin(sine/7.5)/15, math.rad(60),math.rad(-20)), 0.15) | |
| 1984 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -0.7 + math.sin(sine/7.5)/5, -0.25) * c_angles(math.rad(20) + math.sin(sine/7.5)/1,math.rad(0),math.rad(0) - math.sin(sine/7.5)/15), 0.15) | |
| 1985 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -0.7 - math.sin(sine/7.5)/5, -0.25) * c_angles(math.rad(20) - math.sin(sine/7.5)/1,math.rad(0),math.rad(0) - math.sin(sine/7.5)/15), 0.15) | |
| 1986 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 - math.sin(sine/7.5)/1, -1.3 + math.sin(sine/3.75)/5, 0) * c_angles(math.rad(0), math.rad(0),math.rad(20)), 0.15) | |
| 1987 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0) + math.sin(sine/3.75)/5,math.rad(0), math.rad(0) - math.sin(sine/15)/4), 0.15) | |
| 1988 | swait() | |
| 1989 | end | |
| 1990 | ||
| 1991 | SBWeld:Destroy() | |
| 1992 | SB.CanCollide = true | |
| 1993 | local bodyVelocity2 = Create("BodyVelocity")({
| |
| 1994 | velocity = (Mouse.Hit.p - SB.CFrame.p).unit * 165, | |
| 1995 | P = 5000, | |
| 1996 | maxForce = Vector3.new(8000, 8000, 8000), | |
| 1997 | Parent = SB | |
| 1998 | }) | |
| 1999 | ||
| 2000 | game:GetService("Debris"):AddItem(bodyVelocity2, 0.05)
| |
| 2001 | SB.Touched:connect(function(hit) | |
| 2002 | if(not Character:IsAncestorOf(hit) or hit.Name == "ShadowBallz") then | |
| 2003 | for i, v in pairs(FindNearestTorso(SB.CFrame.p, 7)) do | |
| 2004 | if v:FindFirstChild('Humanoid') then
| |
| 2005 | v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - math.random(25,66)/10
| |
| 2006 | end | |
| 2007 | end | |
| 2008 | local rng2 = Instance.new("Part",Effects)
| |
| 2009 | rng2.Anchored = true | |
| 2010 | rng2.BrickColor = BrickColor.new("Dark indigo")
| |
| 2011 | rng2.CanCollide = false | |
| 2012 | rng2.FormFactor = 3 | |
| 2013 | rng2.Name = "Shockwave" | |
| 2014 | rng2.Material = "Neon" | |
| 2015 | rng2.Size = Vector3.new(1, 1, 1) | |
| 2016 | rng2.Transparency = 0.35 | |
| 2017 | rng2.TopSurface = 0 | |
| 2018 | rng2.BottomSurface = 0 | |
| 2019 | rng2.CFrame = SB.CFrame | |
| 2020 | SB:Destroy() | |
| 2021 | local rngm2 = Instance.new("SpecialMesh", rng2)
| |
| 2022 | rngm2.Scale = Vector3.new(1, 0, 1) | |
| 2023 | rngm2.Offset = Vector3.new(0,0,0) | |
| 2024 | rngm2.MeshType = "Sphere" | |
| 2025 | Spawn(function() | |
| 2026 | for i = 1, 60, 2 do | |
| 2027 | rngm2.Scale = Vector3.new(5 + i*0.3, 5 + i*0.3 ,5 + i*0.3) | |
| 2028 | rng2.Transparency = i/60 | |
| 2029 | swait() | |
| 2030 | end | |
| 2031 | wait() | |
| 2032 | rng2:Destroy() | |
| 2033 | end) | |
| 2034 | for i = 1,6 do | |
| 2035 | local rng2 = Instance.new("Part",Character)
| |
| 2036 | rng2.Anchored = true | |
| 2037 | rng2.BrickColor = BrickColor.new("Dark indigo")
| |
| 2038 | rng2.CanCollide = false | |
| 2039 | rng2.FormFactor = 3 | |
| 2040 | rng2.Name = "Shockwave" | |
| 2041 | rng2.Size = Vector3.new(1, 1, 1) | |
| 2042 | rng2.Transparency = 0.35 | |
| 2043 | rng2.TopSurface = 0 | |
| 2044 | rng2.BottomSurface = 0 | |
| 2045 | rng2.CFrame = SB.CFrame * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
| 2046 | local rngm2 = Instance.new("SpecialMesh", rng2)
| |
| 2047 | rngm2.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 2048 | rngm2.Scale = Vector3.new(0, 0, 0) | |
| 2049 | rngm2.Offset = Vector3.new(0,0,-0.5) | |
| 2050 | Spawn(function() | |
| 2051 | for i = 1, 60, 2 do | |
| 2052 | rngm2.Scale = Vector3.new(2 + i*1, 2 + i*1 ,2 + i*0.3) | |
| 2053 | rng2.Transparency = i/30 | |
| 2054 | rng2.CFrame = rng2.CFrame - Vector3.new(0,0.2,0) | |
| 2055 | swait() | |
| 2056 | end | |
| 2057 | wait() | |
| 2058 | rng2:Destroy() | |
| 2059 | end) | |
| 2060 | ||
| 2061 | local rng2 = Instance.new("Part",Character)
| |
| 2062 | rng2.Anchored = true | |
| 2063 | rng2.BrickColor = BrickColor.new("Really black")
| |
| 2064 | rng2.CanCollide = false | |
| 2065 | rng2.FormFactor = 3 | |
| 2066 | rng2.Name = "Shockwave" | |
| 2067 | rng2.Size = Vector3.new(1, 1, 1) | |
| 2068 | rng2.Transparency = 0.35 | |
| 2069 | rng2.TopSurface = 0 | |
| 2070 | rng2.BottomSurface = 0 | |
| 2071 | rng2.CFrame = SB.CFrame * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
| 2072 | local rngm2 = Instance.new("SpecialMesh", rng2)
| |
| 2073 | rngm2.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 2074 | rngm2.Scale = Vector3.new(0, 0, 0) | |
| 2075 | rngm2.Offset = Vector3.new(0,0,-0.5) | |
| 2076 | Spawn(function() | |
| 2077 | for i = 1, 60, 2 do | |
| 2078 | rngm2.Scale = Vector3.new(2 + i*1, 2 + i*1 ,2 + i*0.3) | |
| 2079 | rng2.Transparency = i/30 | |
| 2080 | rng2.CFrame = rng2.CFrame - Vector3.new(0,0.2,0) | |
| 2081 | swait() | |
| 2082 | end | |
| 2083 | wait() | |
| 2084 | rng2:Destroy() | |
| 2085 | end) | |
| 2086 | end | |
| 2087 | end | |
| 2088 | end) | |
| 2089 | end | |
| 2090 | ||
| 2091 | function ShadowBallBarrage2() | |
| 2092 | local SB = Instance.new("Part",Effects)
| |
| 2093 | SB.Name = "ShadowBallz" | |
| 2094 | SB.Shape = Enum.PartType.Block | |
| 2095 | SB.CanCollide = false | |
| 2096 | SB.BrickColor = BrickColor.new("Dark indigo")
| |
| 2097 | SB.Transparency = 0 | |
| 2098 | SB.Material = "Neon" | |
| 2099 | SB.Size = Vector3.new(0.25, 0.25, 0.25) | |
| 2100 | SB.TopSurface = Enum.SurfaceType.Smooth | |
| 2101 | SB.BottomSurface = Enum.SurfaceType.Smooth local SBWeld = Instance.new("Weld", SB)
| |
| 2102 | SBWeld.Part0 = Left_Arm | |
| 2103 | SBWeld.Part1 = SB | |
| 2104 | SBWeld.C1 = CFrame.new(0,1,0) | |
| 2105 | booem = Instance.new("SpecialMesh",SB)
| |
| 2106 | booem.MeshType = "Sphere" | |
| 2107 | booem.Scale = Vector3.new(3,3,3) | |
| 2108 | S = Instance.new("Sound")
| |
| 2109 | S.Parent = SB | |
| 2110 | S.SoundId = "rbxassetid://315746833" | |
| 2111 | S.Volume = 5 | |
| 2112 | S.Looped = false | |
| 2113 | S.Pitch = 2 | |
| 2114 | S:Play() | |
| 2115 | ||
| 2116 | S = Instance.new("Sound")
| |
| 2117 | S.Parent = SB | |
| 2118 | S.SoundId = "rbxassetid://203691653" | |
| 2119 | S.Volume = 8 | |
| 2120 | S.Looped = false | |
| 2121 | S.Pitch = 1 | |
| 2122 | S.PlayOnRemove = true | |
| 2123 | for i = 0,0.04,0.01 do | |
| 2124 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.25) * c_angles(math.rad(20) - math.sin(sine/7.5)/15, math.rad(30) + math.sin(sine/7.5)/15,math.rad(5) + math.sin(sine/7.5)/15), 0.15) | |
| 2125 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.25, 0) * c_angles(math.rad(-30) + math.sin(sine/7.5)/15, math.rad(90),math.rad(0)), 0.15) | |
| 2126 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -0.7 + math.sin(sine/7.5)/5, -0.25) * c_angles(math.rad(20) + math.sin(sine/7.5)/1,math.rad(0),math.rad(0) - math.sin(sine/7.5)/15), 0.15) | |
| 2127 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -0.7 - math.sin(sine/7.5)/5, -0.25) * c_angles(math.rad(20) - math.sin(sine/7.5)/1,math.rad(0),math.rad(0) - math.sin(sine/7.5)/15), 0.15) | |
| 2128 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 - math.sin(sine/7.5)/1, -1.3 + math.sin(sine/3.75)/5, 0) * c_angles(math.rad(0), math.rad(0),math.rad(-10)), 0.15) | |
| 2129 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0) + math.sin(sine/3.75)/5,math.rad(0), math.rad(0) - math.sin(sine/15)/4), 0.15) | |
| 2130 | swait() | |
| 2131 | end | |
| 2132 | for i = 0,0.05,0.01 do | |
| 2133 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.25) * c_angles(math.rad(20) - math.sin(sine/7.5)/15, math.rad(30) + math.sin(sine/7.5)/15,math.rad(5) + math.sin(sine/7.5)/15), 0.15) | |
| 2134 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.25, 0) * c_angles(math.rad(90) + math.sin(sine/7.5)/15, math.rad(90),math.rad(0)), 0.15) | |
| 2135 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -0.7 + math.sin(sine/7.5)/5, -0.25) * c_angles(math.rad(20) + math.sin(sine/7.5)/1,math.rad(0),math.rad(0) - math.sin(sine/7.5)/15), 0.15) | |
| 2136 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -0.7 - math.sin(sine/7.5)/5, -0.25) * c_angles(math.rad(20) - math.sin(sine/7.5)/1,math.rad(0),math.rad(0) - math.sin(sine/7.5)/15), 0.15) | |
| 2137 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 - math.sin(sine/7.5)/1, -1.3 + math.sin(sine/3.75)/5, 0) * c_angles(math.rad(0), math.rad(0),math.rad(-20)), 0.15) | |
| 2138 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0) + math.sin(sine/3.75)/5,math.rad(0), math.rad(0) - math.sin(sine/15)/4), 0.15) | |
| 2139 | swait() | |
| 2140 | end | |
| 2141 | ||
| 2142 | SBWeld:Destroy() | |
| 2143 | SB.CanCollide = true | |
| 2144 | local bodyVelocity2 = Create("BodyVelocity")({
| |
| 2145 | velocity = (Mouse.Hit.p - SB.CFrame.p).unit * 165, | |
| 2146 | P = 5000, | |
| 2147 | maxForce = Vector3.new(8000, 8000, 8000), | |
| 2148 | Parent = SB | |
| 2149 | }) | |
| 2150 | ||
| 2151 | ||
| 2152 | game:GetService("Debris"):AddItem(bodyVelocity2, 0.05)
| |
| 2153 | SB.Touched:connect(function(hit) | |
| 2154 | if(not Character:IsAncestorOf(hit) or hit.Name == "ShadowBallz") then | |
| 2155 | for i, v in pairs(FindNearestTorso(SB.CFrame.p, 7)) do | |
| 2156 | if v:FindFirstChild('Humanoid') then
| |
| 2157 | v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - math.random(25,66)/10
| |
| 2158 | end | |
| 2159 | end | |
| 2160 | local rng2 = Instance.new("Part",Effects)
| |
| 2161 | rng2.Anchored = true | |
| 2162 | rng2.BrickColor = BrickColor.new("Dark indigo")
| |
| 2163 | rng2.CanCollide = false | |
| 2164 | rng2.FormFactor = 3 | |
| 2165 | rng2.Name = "Shockwave" | |
| 2166 | rng2.Material = "Neon" | |
| 2167 | rng2.Size = Vector3.new(1, 1, 1) | |
| 2168 | rng2.Transparency = 0.35 | |
| 2169 | rng2.TopSurface = 0 | |
| 2170 | rng2.BottomSurface = 0 | |
| 2171 | rng2.CFrame = SB.CFrame | |
| 2172 | SB:Destroy() | |
| 2173 | local rngm2 = Instance.new("SpecialMesh", rng2)
| |
| 2174 | rngm2.Scale = Vector3.new(1, 0, 1) | |
| 2175 | rngm2.Offset = Vector3.new(0,0,0) | |
| 2176 | rngm2.MeshType = "Sphere" | |
| 2177 | Spawn(function() | |
| 2178 | for i = 1, 60, 2 do | |
| 2179 | rngm2.Scale = Vector3.new(5 + i*0.3, 5 + i*0.3 ,5 + i*0.3) | |
| 2180 | rng2.Transparency = i/60 | |
| 2181 | swait() | |
| 2182 | end | |
| 2183 | wait() | |
| 2184 | rng2:Destroy() | |
| 2185 | end) | |
| 2186 | for i = 1,6 do | |
| 2187 | local rng2 = Instance.new("Part",Character)
| |
| 2188 | rng2.Anchored = true | |
| 2189 | rng2.BrickColor = BrickColor.new("Dark indigo")
| |
| 2190 | rng2.CanCollide = false | |
| 2191 | rng2.FormFactor = 3 | |
| 2192 | rng2.Name = "Shockwave" | |
| 2193 | rng2.Size = Vector3.new(1, 1, 1) | |
| 2194 | rng2.Transparency = 0.35 | |
| 2195 | rng2.TopSurface = 0 | |
| 2196 | rng2.BottomSurface = 0 | |
| 2197 | rng2.CFrame = SB.CFrame * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
| 2198 | local rngm2 = Instance.new("SpecialMesh", rng2)
| |
| 2199 | rngm2.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 2200 | rngm2.Scale = Vector3.new(0, 0, 0) | |
| 2201 | rngm2.Offset = Vector3.new(0,0,-0.5) | |
| 2202 | Spawn(function() | |
| 2203 | for i = 1, 60, 2 do | |
| 2204 | rngm2.Scale = Vector3.new(2 + i*1, 2 + i*1 ,2 + i*0.3) | |
| 2205 | rng2.Transparency = i/30 | |
| 2206 | rng2.CFrame = rng2.CFrame - Vector3.new(0,0.2,0) | |
| 2207 | swait() | |
| 2208 | end | |
| 2209 | wait() | |
| 2210 | rng2:Destroy() | |
| 2211 | end) | |
| 2212 | ||
| 2213 | local rng2 = Instance.new("Part",Character)
| |
| 2214 | rng2.Anchored = true | |
| 2215 | rng2.BrickColor = BrickColor.new("Really black")
| |
| 2216 | rng2.CanCollide = false | |
| 2217 | rng2.FormFactor = 3 | |
| 2218 | rng2.Name = "Shockwave" | |
| 2219 | rng2.Size = Vector3.new(1, 1, 1) | |
| 2220 | rng2.Transparency = 0.35 | |
| 2221 | rng2.TopSurface = 0 | |
| 2222 | rng2.BottomSurface = 0 | |
| 2223 | rng2.CFrame = SB.CFrame * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
| 2224 | local rngm2 = Instance.new("SpecialMesh", rng2)
| |
| 2225 | rngm2.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 2226 | rngm2.Scale = Vector3.new(0, 0, 0) | |
| 2227 | rngm2.Offset = Vector3.new(0,0,-0.5) | |
| 2228 | Spawn(function() | |
| 2229 | for i = 1, 60, 2 do | |
| 2230 | rngm2.Scale = Vector3.new(2 + i*1, 2 + i*1 ,2 + i*0.3) | |
| 2231 | rng2.Transparency = i/30 | |
| 2232 | rng2.CFrame = rng2.CFrame - Vector3.new(0,0.2,0) | |
| 2233 | swait() | |
| 2234 | end | |
| 2235 | wait() | |
| 2236 | rng2:Destroy() | |
| 2237 | end) | |
| 2238 | end | |
| 2239 | end | |
| 2240 | end) | |
| 2241 | end | |
| 2242 | ||
| 2243 | function ShadowBarrage() | |
| 2244 | attack = true | |
| 2245 | attack2 = true | |
| 2246 | Animations = true | |
| 2247 | Ocarina.Transparency = 1 | |
| 2248 | Point = Instance.new("BodyGyro")
| |
| 2249 | Point.Parent = rootPart | |
| 2250 | Point.D = 175 | |
| 2251 | Point.P = 20000 | |
| 2252 | Point.MaxTorque = Vector3.new(0,4000000,0) | |
| 2253 | for i = 1,5 do | |
| 2254 | Point.cframe = CFrame.new(rootPart.Position,Mouse.Hit.Position) | |
| 2255 | ShadowBallBarrage() | |
| 2256 | Point.cframe = CFrame.new(rootPart.Position,Mouse.Hit.Position) | |
| 2257 | ShadowBallBarrage2() | |
| 2258 | end | |
| 2259 | Point:Destroy() | |
| 2260 | Ocarina.Transparency = 0 | |
| 2261 | Animations = false | |
| 2262 | attack2 = false | |
| 2263 | attack = false | |
| 2264 | end | |
| 2265 | ||
| 2266 | function MajorasWrath() | |
| 2267 | attack = true | |
| 2268 | attack2 = true | |
| 2269 | Animations = true | |
| 2270 | fattack = true | |
| 2271 | Ocarina.Transparency = 1 | |
| 2272 | S = Instance.new("Sound")
| |
| 2273 | S.Parent = Character.Torso | |
| 2274 | S.SoundId = "rbxassetid://2061656299" | |
| 2275 | S.Volume = 10 | |
| 2276 | S.Looped = false | |
| 2277 | S.Pitch = 1 | |
| 2278 | S:Play() | |
| 2279 | ||
| 2280 | local Particle = Instance.new("ParticleEmitter",Torso)
| |
| 2281 | Particle.Enabled = true | |
| 2282 | Particle.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(0.3,0.95),NumberSequenceKeypoint.new(1,1)})
| |
| 2283 | Particle.Rate = 2000 | |
| 2284 | Particle.ZOffset = 1 | |
| 2285 | Particle.Lifetime = NumberRange.new(0.5) | |
| 2286 | Particle.Speed = NumberRange.new(1) | |
| 2287 | Particle.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.3), NumberSequenceKeypoint.new(1, 1, 0.1)})
| |
| 2288 | Particle.Rotation = NumberRange.new(-180, 180) | |
| 2289 | Particle.RotSpeed = NumberRange.new(-180, 180) | |
| 2290 | Particle.Texture = "http://www.roblox.com/asset/?id=303194966" | |
| 2291 | Particle.Color = ColorSequence.new(Color3.new(0,0,0),Color3.new(0,0,0)) | |
| 2292 | Particle.VelocitySpread = 360 | |
| 2293 | Particle.LockedToPart = false | |
| 2294 | ||
| 2295 | local Particle2 = Instance.new("ParticleEmitter",Right_Arm)
| |
| 2296 | Particle2.Enabled = true | |
| 2297 | Particle2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(0.3,0.95),NumberSequenceKeypoint.new(1,1)})
| |
| 2298 | Particle2.Rate = 2000 | |
| 2299 | Particle2.ZOffset = 1 | |
| 2300 | Particle2.Lifetime = NumberRange.new(0.5) | |
| 2301 | Particle2.Speed = NumberRange.new(1) | |
| 2302 | Particle2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.3), NumberSequenceKeypoint.new(1, 1, 0.1)})
| |
| 2303 | Particle2.Rotation = NumberRange.new(-180, 180) | |
| 2304 | Particle2.RotSpeed = NumberRange.new(-180, 180) | |
| 2305 | Particle2.Texture = "http://www.roblox.com/asset/?id=303194966" | |
| 2306 | Particle2.Color = ColorSequence.new(Color3.fromRGB(61, 21, 133),Color3.fromRGB(61, 21, 133)) | |
| 2307 | Particle2.VelocitySpread = 360 | |
| 2308 | Particle2.LockedToPart = false | |
| 2309 | ||
| 2310 | local Particle3 = Instance.new("ParticleEmitter",Left_Arm)
| |
| 2311 | Particle3.Enabled = true | |
| 2312 | Particle3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(0.3,0.95),NumberSequenceKeypoint.new(1,1)})
| |
| 2313 | Particle3.Rate = 2000 | |
| 2314 | Particle3.ZOffset = 1 | |
| 2315 | Particle3.Lifetime = NumberRange.new(0.5) | |
| 2316 | Particle3.Speed = NumberRange.new(1) | |
| 2317 | Particle3.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.3), NumberSequenceKeypoint.new(1, 1, 0.1)})
| |
| 2318 | Particle3.Rotation = NumberRange.new(-180, 180) | |
| 2319 | Particle3.RotSpeed = NumberRange.new(-180, 180) | |
| 2320 | Particle3.Texture = "http://www.roblox.com/asset/?id=303194966" | |
| 2321 | Particle3.Color = ColorSequence.new(Color3.fromRGB(61, 21, 133),Color3.fromRGB(61, 21, 133)) | |
| 2322 | Particle3.VelocitySpread = 360 | |
| 2323 | Particle3.LockedToPart = false | |
| 2324 | ||
| 2325 | local Particle4 = Instance.new("ParticleEmitter",Right_Leg)
| |
| 2326 | Particle4.Enabled = true | |
| 2327 | Particle4.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(0.3,0.95),NumberSequenceKeypoint.new(1,1)})
| |
| 2328 | Particle4.Rate = 2000 | |
| 2329 | Particle4.ZOffset = 1 | |
| 2330 | Particle4.Lifetime = NumberRange.new(0.5) | |
| 2331 | Particle4.Speed = NumberRange.new(1) | |
| 2332 | Particle4.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.3), NumberSequenceKeypoint.new(1, 1, 0.1)})
| |
| 2333 | Particle4.Rotation = NumberRange.new(-180, 180) | |
| 2334 | Particle4.RotSpeed = NumberRange.new(-180, 180) | |
| 2335 | Particle4.Texture = "http://www.roblox.com/asset/?id=303194966" | |
| 2336 | Particle4.Color = ColorSequence.new(Color3.fromRGB(61, 21, 133),Color3.fromRGB(61, 21, 133)) | |
| 2337 | Particle4.VelocitySpread = 360 | |
| 2338 | Particle4.LockedToPart = false | |
| 2339 | ||
| 2340 | local Particle5 = Instance.new("ParticleEmitter",Left_Leg)
| |
| 2341 | Particle5.Enabled = true | |
| 2342 | Particle5.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(0.3,0.95),NumberSequenceKeypoint.new(1,1)})
| |
| 2343 | Particle5.Rate = 2000 | |
| 2344 | Particle5.ZOffset = 1 | |
| 2345 | Particle5.Lifetime = NumberRange.new(0.5) | |
| 2346 | Particle5.Speed = NumberRange.new(1) | |
| 2347 | Particle5.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5, 0.3), NumberSequenceKeypoint.new(1, 1, 0.1)})
| |
| 2348 | Particle5.Rotation = NumberRange.new(-180, 180) | |
| 2349 | Particle5.RotSpeed = NumberRange.new(-180, 180) | |
| 2350 | Particle5.Texture = "http://www.roblox.com/asset/?id=303194966" | |
| 2351 | Particle5.Color = ColorSequence.new(Color3.fromRGB(61, 21, 133),Color3.fromRGB(61, 21, 133)) | |
| 2352 | Particle5.VelocitySpread = 360 | |
| 2353 | Particle5.LockedToPart = false | |
| 2354 | ||
| 2355 | ||
| 2356 | for i = 0,0.25,0.01 do | |
| 2357 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5 + math.sin(sine/7.5)/15, -0.5) * c_angles(math.rad(0) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/7.5)/15,math.rad(60) - math.sin(sine/7.5)/15), 0.15) | |
| 2358 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5 + math.sin(sine/7.5)/15, -0.5) * c_angles(math.rad(0) + math.sin(sine/7.5)/15,math.rad(0) - math.sin(sine/7.5)/15,math.rad(-60) + math.sin(sine/7.5)/15), 0.15) | |
| 2359 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1 - math.sin(sine/7.5)/15, 0) * c_angles(math.rad(20),math.rad(0),math.rad(-20)), 0.15) | |
| 2360 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1 - math.sin(sine/7.5)/15, 0) * c_angles(math.rad(20),math.rad(0),math.rad(20)), 0.15) | |
| 2361 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -0.5 + math.sin(sine/7.5)/15, 0) * c_angles(math.rad(20), math.rad(0),math.rad(0)), 0.15) | |
| 2362 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5 + math.sin(sine/7.5)/15, -0.25) * c_angles(math.rad(30),math.rad(0), math.rad(0)), 0.15) | |
| 2363 | swait() | |
| 2364 | end | |
| 2365 | for i = 0,0.8,0.01 do | |
| 2366 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.2, 0.4, -0.4) * c_angles(math.rad(110), math.rad(-60) + math.sin(sine/2)/1, math.rad(-60) - math.sin(sine/20)/10), 0.15) | |
| 2367 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.2, 0.4, -0.4) * c_angles(math.rad(110), math.rad(60) + math.sin(sine/2)/1, math.rad(60) + math.sin(sine/20)/10), 0.15) | |
| 2368 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -0.85, -0.25) * c_angles(math.rad(30) - math.sin(sine/2)/1, math.rad(0),math.rad(-5) - math.sin(sine/7.5)/25), 0.15) | |
| 2369 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -0.85, -0.25) * c_angles(math.rad(15) + math.sin(sine/2)/1, math.rad(0) ,math.rad(5) + math.sin(sine/7.5)/25), 0.15) | |
| 2370 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 + math.sin(sine/15)/5, -0.5 + math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(-20) - math.sin(sine/15)/15 , math.rad(0) + math.sin(sine/4)/3, math.rad(0)), 0.15) | |
| 2371 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.1) * c_angles(math.rad(-10) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/2)/1, math.rad(0) + math.sin(sine/15)/30), 0.15) | |
| 2372 | Tael2.C1 = Tael2.C1 * CFrame.fromEulerAnglesXYZ(math.rad(2) + math.sin(sine/7.5)/30,math.rad(4) - math.sin(sine/7.5)/30,math.rad(0) + math.sin(sine/7.5)/30) | |
| 2373 | Tatl2.C1 = Tatl2.C1 * CFrame.fromEulerAnglesXYZ(math.rad(3) - math.sin(sine/7.5)/25,math.rad(-4) + math.sin(sine/7.5)/12,math.rad(0) - math.sin(sine/7.5)/30) | |
| 2374 | swait() | |
| 2375 | end | |
| 2376 | S = Instance.new("Sound")
| |
| 2377 | S.Parent = Character.Torso | |
| 2378 | S.SoundId = "rbxassetid://300916082" | |
| 2379 | S.Volume = 8 | |
| 2380 | S.Looped = false | |
| 2381 | S.Pitch = 1 | |
| 2382 | S:Play() | |
| 2383 | S = Instance.new("Sound")
| |
| 2384 | S.Parent = Character.Torso | |
| 2385 | S.SoundId = "rbxassetid://21338895" | |
| 2386 | S.Volume = 4 | |
| 2387 | S.Looped = false | |
| 2388 | S.Pitch = 1 | |
| 2389 | S:Play() | |
| 2390 | for i = 0,0.6,0.01 do | |
| 2391 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.2, 0.4, -0.4) * c_angles(math.rad(160), math.rad(0) + math.sin(sine/1)/1, math.rad(-10) - math.sin(sine/20)/10), 0.15) | |
| 2392 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.2, 0.4, -0.4) * c_angles(math.rad(160), math.rad(0) + math.sin(sine/1)/1, math.rad(10) + math.sin(sine/20)/10), 0.15) | |
| 2393 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -0.5 - math.sin(sine/7.5)/15, -0.5) * c_angles(math.rad(-20),math.rad(0),math.rad(-5)), 0.15) | |
| 2394 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -0.5 - math.sin(sine/7.5)/15, -0.5) * c_angles(math.rad(-20),math.rad(0),math.rad(5)), 0.15) | |
| 2395 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, 0 + math.sin(sine/7.5)/15, 0) * c_angles(math.rad(0), math.rad(0),math.rad(0)), 0.15) | |
| 2396 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5 + math.sin(sine/7.5)/15, -0.8) * c_angles(math.rad(-80),math.rad(0) + math.sin(sine/1)/1, math.rad(0)), 0.15) | |
| 2397 | Tael2.C1 = Tael2.C1 * CFrame.fromEulerAnglesXYZ(math.rad(2) + math.sin(sine/7.5)/7,math.rad(4) - math.sin(sine/7.5)/7,math.rad(0) + math.sin(sine/7.5)/8) | |
| 2398 | Tatl2.C1 = Tatl2.C1 * CFrame.fromEulerAnglesXYZ(math.rad(3) - math.sin(sine/7.5)/5,math.rad(-4) + math.sin(sine/7.5)/12,math.rad(0) - math.sin(sine/7.5)/15) | |
| 2399 | local rng2 = Instance.new("Part",Character)
| |
| 2400 | rng2.Anchored = true | |
| 2401 | rng2.BrickColor = BrickColor.new("Dark indigo")
| |
| 2402 | rng2.CanCollide = false | |
| 2403 | rng2.FormFactor = 3 | |
| 2404 | rng2.Name = "Shockwave" | |
| 2405 | rng2.Size = Vector3.new(1, 1, 1) | |
| 2406 | rng2.Transparency = 0.35 | |
| 2407 | rng2.TopSurface = 0 | |
| 2408 | rng2.BottomSurface = 0 | |
| 2409 | rng2.CFrame = rootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(0)) | |
| 2410 | local rngm2 = Instance.new("SpecialMesh", rng2)
| |
| 2411 | rngm2.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 2412 | rngm2.Scale = Vector3.new(0, 0, 0) | |
| 2413 | rngm2.Offset = Vector3.new(0,0,-0.5) | |
| 2414 | Spawn(function() | |
| 2415 | for i = 1, 60, 2 do | |
| 2416 | rng2.CFrame = rng2.CFrame * CFrame.Angles(0,math.rad(5) + i*math.random(1,10),math.rad(0)) | |
| 2417 | rngm2.Scale = Vector3.new(5 + i*0.3, 1 + i*0.2 ,5 + i*0.3) | |
| 2418 | rng2.Transparency = i/30 | |
| 2419 | rng2.CFrame = rng2.CFrame - Vector3.new(0,0.2,0) | |
| 2420 | swait() | |
| 2421 | end | |
| 2422 | wait() | |
| 2423 | rng2:Destroy() | |
| 2424 | end) | |
| 2425 | ||
| 2426 | local rng2 = Instance.new("Part",Character)
| |
| 2427 | rng2.Anchored = true | |
| 2428 | rng2.BrickColor = BrickColor.new("Really black")
| |
| 2429 | rng2.CanCollide = false | |
| 2430 | rng2.FormFactor = 3 | |
| 2431 | rng2.Name = "Shockwave" | |
| 2432 | rng2.Size = Vector3.new(1, 1, 1) | |
| 2433 | rng2.Transparency = 0.35 | |
| 2434 | rng2.TopSurface = 0 | |
| 2435 | rng2.BottomSurface = 0 | |
| 2436 | rng2.CFrame = rootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(0)) | |
| 2437 | local rngm2 = Instance.new("SpecialMesh", rng2)
| |
| 2438 | rngm2.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 2439 | rngm2.Scale = Vector3.new(0, 0, 0) | |
| 2440 | rngm2.Offset = Vector3.new(0,0,-0.5) | |
| 2441 | Spawn(function() | |
| 2442 | for i = 1, 60, 2 do | |
| 2443 | rng2.CFrame = rng2.CFrame * CFrame.Angles(0,math.rad(5) + i*math.random(1,10),math.rad(0)) | |
| 2444 | rngm2.Scale = Vector3.new(5 + i*1, 0 + i*0.1 ,5 + i*1) | |
| 2445 | rng2.Transparency = i/30 | |
| 2446 | rng2.CFrame = rng2.CFrame - Vector3.new(0,0.2,0) | |
| 2447 | swait() | |
| 2448 | end | |
| 2449 | wait() | |
| 2450 | rng2:Destroy() | |
| 2451 | end) | |
| 2452 | swait() | |
| 2453 | end | |
| 2454 | S = Instance.new("Sound")
| |
| 2455 | S.Parent = Character.Torso | |
| 2456 | S.SoundId = "rbxassetid://338601305" | |
| 2457 | S.Volume = 8 | |
| 2458 | S.Looped = false | |
| 2459 | S.Pitch = 1 | |
| 2460 | S:Play() | |
| 2461 | ||
| 2462 | S = Instance.new("Sound")
| |
| 2463 | S.Parent = Character.Torso | |
| 2464 | S.SoundId = "rbxassetid://1135968340" | |
| 2465 | S.Volume = 7 | |
| 2466 | S.Looped = false | |
| 2467 | S.Pitch = 1 | |
| 2468 | S:Play() | |
| 2469 | ||
| 2470 | ||
| 2471 | S = Instance.new("Sound")
| |
| 2472 | S.Parent = Character.Torso | |
| 2473 | S.SoundId = "rbxassetid://2057161687" | |
| 2474 | S.Volume = 10 | |
| 2475 | S.Looped = false | |
| 2476 | S.Pitch = 1 | |
| 2477 | S:Play() | |
| 2478 | for i, v in pairs(FindNearestTorso(rootPart.CFrame.p, 20)) do | |
| 2479 | if v:FindFirstChild('Humanoid') then
| |
| 2480 | v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - math.random(666,1050)/10
| |
| 2481 | end | |
| 2482 | end | |
| 2483 | local rng2 = Instance.new("Part",Effects)
| |
| 2484 | rng2.Anchored = true | |
| 2485 | rng2.BrickColor = BrickColor.new("Dark indigo")
| |
| 2486 | rng2.CanCollide = false | |
| 2487 | rng2.FormFactor = 3 | |
| 2488 | rng2.Name = "Shockwave" | |
| 2489 | rng2.Material = "Neon" | |
| 2490 | rng2.Size = Vector3.new(1, 1, 1) | |
| 2491 | rng2.Transparency = 0.35 | |
| 2492 | rng2.TopSurface = 0 | |
| 2493 | rng2.BottomSurface = 0 | |
| 2494 | rng2.CFrame = rootPart.CFrame | |
| 2495 | local rngm2 = Instance.new("SpecialMesh", rng2)
| |
| 2496 | rngm2.Scale = Vector3.new(1, 0, 1) | |
| 2497 | rngm2.Offset = Vector3.new(0,0,0) | |
| 2498 | rngm2.MeshType = "Sphere" | |
| 2499 | Spawn(function() | |
| 2500 | for i = 1, 60, 2 do | |
| 2501 | rngm2.Scale = Vector3.new(0 + i*1, 0 + i*1 ,0 + i*1) | |
| 2502 | rng2.Transparency = i/60 | |
| 2503 | swait() | |
| 2504 | end | |
| 2505 | wait() | |
| 2506 | rng2:Destroy() | |
| 2507 | end) | |
| 2508 | Particle:Destroy() | |
| 2509 | Particle2:Destroy() | |
| 2510 | Particle3:Destroy() | |
| 2511 | Particle4:Destroy() | |
| 2512 | Particle5:Destroy() | |
| 2513 | for i = 0,0.8,0.01 do | |
| 2514 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5 + math.sin(sine/7.5)/15, -0.5) * c_angles(math.rad(0) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/7.5)/15,math.rad(60) - math.sin(sine/7.5)/15), 0.15) | |
| 2515 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5 + math.sin(sine/7.5)/15, -0.5) * c_angles(math.rad(0) + math.sin(sine/7.5)/15,math.rad(0) - math.sin(sine/7.5)/15,math.rad(-60) + math.sin(sine/7.5)/15), 0.15) | |
| 2516 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1 - math.sin(sine/7.5)/15, 0) * c_angles(math.rad(20),math.rad(0),math.rad(-20)), 0.15) | |
| 2517 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1 - math.sin(sine/7.5)/15, 0) * c_angles(math.rad(20),math.rad(0),math.rad(20)), 0.15) | |
| 2518 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -0.5 + math.sin(sine/7.5)/15, 0) * c_angles(math.rad(20), math.rad(0),math.rad(0)), 0.15) | |
| 2519 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5 + math.sin(sine/7.5)/15, -0.25) * c_angles(math.rad(30),math.rad(0), math.rad(0)), 0.15) | |
| 2520 | Tael2.C1 = Tael2.C1 * CFrame.fromEulerAnglesXYZ(math.rad(2) + math.sin(sine/7.5)/30,math.rad(4) - math.sin(sine/7.5)/30,math.rad(0) + math.sin(sine/7.5)/30) | |
| 2521 | Tatl2.C1 = Tatl2.C1 * CFrame.fromEulerAnglesXYZ(math.rad(3) - math.sin(sine/7.5)/25,math.rad(-4) + math.sin(sine/7.5)/12,math.rad(0) - math.sin(sine/7.5)/30) | |
| 2522 | ||
| 2523 | local rng2 = Instance.new("Part",Effects)
| |
| 2524 | rng2.Anchored = true | |
| 2525 | rng2.BrickColor = BrickColor.new("Dark indigo")
| |
| 2526 | rng2.CanCollide = false | |
| 2527 | rng2.FormFactor = 3 | |
| 2528 | rng2.Name = "Shockwave" | |
| 2529 | rng2.Material = "Neon" | |
| 2530 | rng2.Size = Vector3.new(1, 1, 1) | |
| 2531 | rng2.Transparency = 0.35 | |
| 2532 | rng2.TopSurface = 0 | |
| 2533 | rng2.BottomSurface = 0 | |
| 2534 | rng2.CFrame = rootPart.CFrame | |
| 2535 | local rngm2 = Instance.new("SpecialMesh", rng2)
| |
| 2536 | rngm2.Scale = Vector3.new(1, 0, 1) | |
| 2537 | rngm2.Offset = Vector3.new(0,0,0) | |
| 2538 | rngm2.MeshType = "Sphere" | |
| 2539 | Spawn(function() | |
| 2540 | for i = 1, 60, 2 do | |
| 2541 | rngm2.Scale = Vector3.new(0 + i*1.5, 0 + i*1.5 ,0 + i*1.5) | |
| 2542 | rng2.Transparency = i/60 | |
| 2543 | swait() | |
| 2544 | end | |
| 2545 | wait() | |
| 2546 | rng2:Destroy() | |
| 2547 | end) | |
| 2548 | ||
| 2549 | local rng2 = Instance.new("Part",Character)
| |
| 2550 | rng2.Anchored = true | |
| 2551 | rng2.BrickColor = BrickColor.new("Dark indigo")
| |
| 2552 | rng2.CanCollide = false | |
| 2553 | rng2.FormFactor = 3 | |
| 2554 | rng2.Name = "Shockwave" | |
| 2555 | rng2.Size = Vector3.new(1, 1, 1) | |
| 2556 | rng2.Transparency = 0.35 | |
| 2557 | rng2.TopSurface = 0 | |
| 2558 | rng2.BottomSurface = 0 | |
| 2559 | rng2.CFrame = rootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(0)) | |
| 2560 | local rngm2 = Instance.new("SpecialMesh", rng2)
| |
| 2561 | rngm2.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 2562 | rngm2.Scale = Vector3.new(0, 0, 0) | |
| 2563 | rngm2.Offset = Vector3.new(0,0,-0.5) | |
| 2564 | Spawn(function() | |
| 2565 | for i = 1, 60, 2 do | |
| 2566 | rng2.CFrame = rng2.CFrame * CFrame.Angles(0,math.rad(5) + i*math.random(1,10),math.rad(0)) | |
| 2567 | rngm2.Scale = Vector3.new(5 + i*1, 8 + i*0.1 ,5 + i*1) | |
| 2568 | rng2.Transparency = i/30 | |
| 2569 | rng2.CFrame = rng2.CFrame - Vector3.new(0,0.2,0) | |
| 2570 | swait() | |
| 2571 | end | |
| 2572 | wait() | |
| 2573 | rng2:Destroy() | |
| 2574 | end) | |
| 2575 | ||
| 2576 | local rng2 = Instance.new("Part",Character)
| |
| 2577 | rng2.Anchored = true | |
| 2578 | rng2.BrickColor = BrickColor.new("Really black")
| |
| 2579 | rng2.CanCollide = false | |
| 2580 | rng2.FormFactor = 3 | |
| 2581 | rng2.Name = "Shockwave" | |
| 2582 | rng2.Size = Vector3.new(1, 1, 1) | |
| 2583 | rng2.Transparency = 0.35 | |
| 2584 | rng2.TopSurface = 0 | |
| 2585 | rng2.BottomSurface = 0 | |
| 2586 | rng2.CFrame = rootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(0)) | |
| 2587 | local rngm2 = Instance.new("SpecialMesh", rng2)
| |
| 2588 | rngm2.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
| 2589 | rngm2.Scale = Vector3.new(0, 0, 0) | |
| 2590 | rngm2.Offset = Vector3.new(0,0,-0.5) | |
| 2591 | Spawn(function() | |
| 2592 | for i = 1, 60, 2 do | |
| 2593 | rng2.CFrame = rng2.CFrame * CFrame.Angles(0,math.rad(5) + i*math.random(1,10),math.rad(0)) | |
| 2594 | rngm2.Scale = Vector3.new(5 + i*1, 8 + i*0.1 ,5 + i*1) | |
| 2595 | rng2.Transparency = i/30 | |
| 2596 | rng2.CFrame = rng2.CFrame - Vector3.new(0,0.2,0) | |
| 2597 | swait() | |
| 2598 | end | |
| 2599 | wait() | |
| 2600 | rng2:Destroy() | |
| 2601 | end) | |
| 2602 | ||
| 2603 | local rng2 = Instance.new("Part",Character)
| |
| 2604 | rng2.Anchored = true | |
| 2605 | rng2.BrickColor = BrickColor.new("Dark indigo")
| |
| 2606 | rng2.CanCollide = false | |
| 2607 | rng2.FormFactor = 3 | |
| 2608 | rng2.Name = "Shockwave" | |
| 2609 | rng2.Size = Vector3.new(1, 1, 1) | |
| 2610 | rng2.Transparency = 0.35 | |
| 2611 | rng2.TopSurface = 0 | |
| 2612 | rng2.BottomSurface = 0 | |
| 2613 | rng2.CFrame = rootPart.CFrame * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
| 2614 | local rngm2 = Instance.new("SpecialMesh", rng2)
| |
| 2615 | rngm2.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 2616 | rngm2.Scale = Vector3.new(0, 0, 0) | |
| 2617 | rngm2.Offset = Vector3.new(0,0,-0.5) | |
| 2618 | Spawn(function() | |
| 2619 | for i = 1, 60, 2 do | |
| 2620 | rngm2.Scale = Vector3.new(60 + i*1, 60 + i*1 ,2 + i*0.3) | |
| 2621 | rng2.Transparency = i/30 | |
| 2622 | rng2.CFrame = rng2.CFrame - Vector3.new(0,0.2,0) | |
| 2623 | swait() | |
| 2624 | end | |
| 2625 | wait() | |
| 2626 | rng2:Destroy() | |
| 2627 | end) | |
| 2628 | ||
| 2629 | local rng2 = Instance.new("Part",Character)
| |
| 2630 | rng2.Anchored = true | |
| 2631 | rng2.BrickColor = BrickColor.new("Really black")
| |
| 2632 | rng2.CanCollide = false | |
| 2633 | rng2.FormFactor = 3 | |
| 2634 | rng2.Name = "Shockwave" | |
| 2635 | rng2.Size = Vector3.new(1, 1, 1) | |
| 2636 | rng2.Transparency = 0.35 | |
| 2637 | rng2.TopSurface = 0 | |
| 2638 | rng2.BottomSurface = 0 | |
| 2639 | rng2.CFrame = rootPart.CFrame * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
| 2640 | local rngm2 = Instance.new("SpecialMesh", rng2)
| |
| 2641 | rngm2.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 2642 | rngm2.Scale = Vector3.new(0, 0, 0) | |
| 2643 | rngm2.Offset = Vector3.new(0,0,-0.5) | |
| 2644 | Spawn(function() | |
| 2645 | for i = 1, 60, 2 do | |
| 2646 | rngm2.Scale = Vector3.new(60 + i*1, 60 + i*1 ,2 + i*0.3) | |
| 2647 | rng2.Transparency = i/30 | |
| 2648 | rng2.CFrame = rng2.CFrame - Vector3.new(0,0.2,0) | |
| 2649 | swait() | |
| 2650 | end | |
| 2651 | wait() | |
| 2652 | rng2:Destroy() | |
| 2653 | end) | |
| 2654 | ||
| 2655 | swait() | |
| 2656 | end | |
| 2657 | fattack = false | |
| 2658 | for i = 0,2,0.01 do | |
| 2659 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.25, 0) * c_angles(math.rad(0) - math.sin(sine/7.5)/15, math.rad(0) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/7.5)/15), 0.15) | |
| 2660 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.25, 0) * c_angles(math.rad(0) + math.sin(sine/7.5)/15, math.rad(0) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/7.5)/15), 0.15) | |
| 2661 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(0) + math.sin(sine/15)/5, math.rad(0) + math.sin(sine/7.5)/15,math.rad(0) - math.sin(sine/7.5)/25), 0.15) | |
| 2662 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0) - math.sin(sine/15)/5, math.rad(0) - math.sin(sine/7.5)/15,math.rad(0) - math.sin(sine/7.5)/25), 0.15) | |
| 2663 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 - math.sin(sine/15)/1.5, -0.5 - math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(0) - math.sin(sine/15)/15 , math.rad(0), math.rad(0) + math.sin(sine/15)/10), 0.15) | |
| 2664 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0 + math.sin(sine/15)/6, 1.5 - math.sin(sine/7.5)/15, -0.1) * c_angles(math.rad(0) + math.sin(sine/15)/15,math.rad(0), math.rad(0) - math.sin(sine/15)/10), 0.15) | |
| 2665 | swait() | |
| 2666 | end | |
| 2667 | ||
| 2668 | Ocarina.Transparency = 0 | |
| 2669 | Animations = false | |
| 2670 | attack2 = false | |
| 2671 | attack = false | |
| 2672 | end | |
| 2673 | ||
| 2674 | function Tornado() | |
| 2675 | attack = true | |
| 2676 | attack2 = true | |
| 2677 | Animations = true | |
| 2678 | ||
| 2679 | S = Instance.new("Sound")
| |
| 2680 | S.Parent = Character.Torso | |
| 2681 | S.SoundId = "rbxassetid://455375894" | |
| 2682 | S.Volume = 8 | |
| 2683 | S.Looped = false | |
| 2684 | S.Pitch = 1 | |
| 2685 | S.TimePosition = 0.25 | |
| 2686 | S:Play() | |
| 2687 | ||
| 2688 | for i = 0,2.6,0.01 do | |
| 2689 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.25, 0.5, -0.25) * c_angles(math.rad(90),math.rad(-40) + math.sin(sine/3.75)/5,math.rad(-45)), 0.15) | |
| 2690 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.5, -0.25) * c_angles(math.rad(90),math.rad(40) - math.sin(sine/3.75)/5,math.rad(45)), 0.15) | |
| 2691 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -0.7 + math.sin(sine/7.5)/5, -0.25) * c_angles(math.rad(20) + math.sin(sine/7.5)/1,math.rad(0),math.rad(0) - math.sin(sine/7.5)/15), 0.15) | |
| 2692 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -0.7 - math.sin(sine/7.5)/5, -0.25) * c_angles(math.rad(20) - math.sin(sine/7.5)/1,math.rad(0),math.rad(0) - math.sin(sine/7.5)/15), 0.15) | |
| 2693 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 - math.sin(sine/7.5)/1, -1.3 + math.sin(sine/3.75)/5, 0) * c_angles(math.rad(0), math.rad(0),math.rad(0) + math.sin(sine/7.5)/4), 0.15) | |
| 2694 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0) + math.sin(sine/3.75)/5,math.rad(0), math.rad(0) - math.sin(sine/15)/4), 0.15) | |
| 2695 | swait() | |
| 2696 | end | |
| 2697 | local tornada = Instance.new("Part",Character)
| |
| 2698 | tornada.Anchored = true | |
| 2699 | tornada.BrickColor = BrickColor.new("Dark stone grey")
| |
| 2700 | tornada.CanCollide = false | |
| 2701 | tornada.FormFactor = 3 | |
| 2702 | tornada.Name = "Shockwave" | |
| 2703 | tornada.Size = Vector3.new(1, 1, 1) | |
| 2704 | tornada.Transparency = 0.35 | |
| 2705 | tornada.TopSurface = 0 | |
| 2706 | tornada.BottomSurface = 0 | |
| 2707 | tornada.CFrame = rootPart.CFrame * CFrame.new(0,0,-10) * CFrame.fromEulerAnglesXYZ(math.rad(180),0,0) | |
| 2708 | local rngm2 = Instance.new("SpecialMesh", tornada)
| |
| 2709 | rngm2.MeshId = "http://www.roblox.com/asset/?id=36755354" | |
| 2710 | rngm2.Scale = Vector3.new(0, 0, 0) | |
| 2711 | rngm2.Offset = Vector3.new(0,0,-0.5) | |
| 2712 | for i, v in pairs(FindNearestTorso(tornada.CFrame.p, 20)) do | |
| 2713 | if v:FindFirstChild('Humanoid') then
| |
| 2714 | local bodpos = Instance.new("BodyPosition",v:FindFirstChild("HumanoidRootPart"))
| |
| 2715 | bodpos.D = 175 | |
| 2716 | bodpos.P = 20000 | |
| 2717 | bodpos.MaxForce = Vector3.new(4000,40000,4000) | |
| 2718 | bodpos.Position = tornada.Position + Vector3.new(0,15,0) | |
| 2719 | target = v | |
| 2720 | coroutine.wrap(function() | |
| 2721 | for i = 0,2.5,0.01 do | |
| 2722 | v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - math.random(1,5)/100
| |
| 2723 | swait() | |
| 2724 | end | |
| 2725 | bodpos:Destroy() | |
| 2726 | end)() | |
| 2727 | end | |
| 2728 | end | |
| 2729 | Spawn(function() | |
| 2730 | for i = 1, 60, 2 do | |
| 2731 | rngm2.Scale = Vector3.new(0.2 + i*0.25, 0 + i*0.3 ,0.2 + i*0.25) | |
| 2732 | tornada.CFrame = tornada.CFrame * CFrame.new(0,-0.5,0) | |
| 2733 | swait() | |
| 2734 | end | |
| 2735 | for i = 0,2,0.01 do | |
| 2736 | tornada.CFrame = tornada.CFrame * CFrame.fromEulerAnglesXYZ(0,math.rad(20),0) | |
| 2737 | swait() | |
| 2738 | end | |
| 2739 | for i = 1, 60, 2 do | |
| 2740 | rngm2.Scale = Vector3.new(7 + i*0.3, 6 + i*1 ,7 + i*0.3) | |
| 2741 | tornada.Transparency = i/30 | |
| 2742 | swait() | |
| 2743 | end | |
| 2744 | wait() | |
| 2745 | tornada:Destroy() | |
| 2746 | end) | |
| 2747 | for i = 0,2,0.01 do | |
| 2748 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.25) * c_angles(math.rad(20) - math.sin(sine/7.5)/15, math.rad(30) + math.sin(sine/7.5)/15,math.rad(5) + math.sin(sine/7.5)/15), 0.15) | |
| 2749 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.25, 0) * c_angles(math.rad(90) + math.sin(sine/7.5)/15, math.rad(60),math.rad(-20)), 0.15) | |
| 2750 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(30) + math.sin(sine/15)/5, math.rad(0),math.rad(-5) - math.sin(sine/7.5)/25), 0.15) | |
| 2751 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(15) + math.sin(sine/15)/5, math.rad(0) ,math.rad(5) + math.sin(sine/7.5)/25), 0.15) | |
| 2752 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 + math.sin(sine/15)/5, -0.5 + math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(0) - math.sin(sine/15)/15 , math.rad(0), math.rad(0)), 0.15) | |
| 2753 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.1) * c_angles(math.rad(30) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/15)/30, math.rad(0) + math.sin(sine/15)/30), 0.15) | |
| 2754 | swait() | |
| 2755 | end | |
| 2756 | ||
| 2757 | local SB = Instance.new("Part",Effects)
| |
| 2758 | SB.Name = "ShadowBallz" | |
| 2759 | SB.Shape = Enum.PartType.Block | |
| 2760 | SB.CanCollide = false | |
| 2761 | SB.BrickColor = BrickColor.new("Deep orange")
| |
| 2762 | SB.Transparency = 0 | |
| 2763 | SB.Material = "Neon" | |
| 2764 | SB.Size = Vector3.new(0.25, 0.25, 0.25) | |
| 2765 | SB.TopSurface = Enum.SurfaceType.Smooth | |
| 2766 | SB.BottomSurface = Enum.SurfaceType.Smooth | |
| 2767 | SB.CFrame = tornada.CFrame * CFrame.new(0,-10,0) | |
| 2768 | boom = Instance.new("SpecialMesh",SB)
| |
| 2769 | boom.MeshType = "Sphere" | |
| 2770 | boom.Scale = Vector3.new(6,6,6) | |
| 2771 | S = Instance.new("Sound")
| |
| 2772 | S.Parent = SB | |
| 2773 | S.SoundId = "rbxassetid://213656638" | |
| 2774 | S.Volume = 5 | |
| 2775 | S.Looped = false | |
| 2776 | S.Pitch = 2 | |
| 2777 | S:Play() | |
| 2778 | ||
| 2779 | S = Instance.new("Sound")
| |
| 2780 | S.Parent = SB | |
| 2781 | S.SoundId = "rbxassetid://206049428" | |
| 2782 | S.Volume = 8 | |
| 2783 | S.Looped = false | |
| 2784 | S.Pitch = 1 | |
| 2785 | S.PlayOnRemove = true | |
| 2786 | ||
| 2787 | SB.CanCollide = true | |
| 2788 | ||
| 2789 | SB.Touched:connect(function(hit) | |
| 2790 | if(not Character:IsAncestorOf(hit) or hit.Name == "ShadowBallz") then | |
| 2791 | for i, v in pairs(FindNearestTorso(SB.CFrame.p, 7)) do | |
| 2792 | if v:FindFirstChild('Humanoid') then
| |
| 2793 | v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - math.random(25,30)
| |
| 2794 | end | |
| 2795 | end | |
| 2796 | local rng2 = Instance.new("Part",Effects)
| |
| 2797 | rng2.Anchored = true | |
| 2798 | rng2.BrickColor = BrickColor.new("Really red")
| |
| 2799 | rng2.CanCollide = false | |
| 2800 | rng2.FormFactor = 3 | |
| 2801 | rng2.Name = "Shockwave" | |
| 2802 | rng2.Material = "Neon" | |
| 2803 | rng2.Size = Vector3.new(1, 1, 1) | |
| 2804 | rng2.Transparency = 0.35 | |
| 2805 | rng2.TopSurface = 0 | |
| 2806 | rng2.BottomSurface = 0 | |
| 2807 | rng2.CFrame = SB.CFrame | |
| 2808 | SB:Destroy() | |
| 2809 | local rngm2 = Instance.new("SpecialMesh", rng2)
| |
| 2810 | rngm2.Scale = Vector3.new(1, 0, 1) | |
| 2811 | rngm2.Offset = Vector3.new(0,0,0) | |
| 2812 | rngm2.MeshType = "Sphere" | |
| 2813 | Spawn(function() | |
| 2814 | for i = 1, 60, 2 do | |
| 2815 | rngm2.Scale = Vector3.new(5 + i*0.3, 5 + i*0.3 ,5 + i*0.3) | |
| 2816 | rng2.Transparency = i/60 | |
| 2817 | swait() | |
| 2818 | end | |
| 2819 | wait() | |
| 2820 | rng2:Destroy() | |
| 2821 | end) | |
| 2822 | for i = 1,6 do | |
| 2823 | local rng2 = Instance.new("Part",Character)
| |
| 2824 | rng2.Anchored = true | |
| 2825 | rng2.BrickColor = BrickColor.new("Deep orange")
| |
| 2826 | rng2.CanCollide = false | |
| 2827 | rng2.FormFactor = 3 | |
| 2828 | rng2.Name = "Shockwave" | |
| 2829 | rng2.Size = Vector3.new(1, 1, 1) | |
| 2830 | rng2.Transparency = 0.35 | |
| 2831 | rng2.TopSurface = 0 | |
| 2832 | rng2.BottomSurface = 0 | |
| 2833 | rng2.CFrame = SB.CFrame * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
| 2834 | local rngm2 = Instance.new("SpecialMesh", rng2)
| |
| 2835 | rngm2.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 2836 | rngm2.Scale = Vector3.new(0, 0, 0) | |
| 2837 | rngm2.Offset = Vector3.new(0,0,-0.5) | |
| 2838 | Spawn(function() | |
| 2839 | for i = 1, 60, 2 do | |
| 2840 | rngm2.Scale = Vector3.new(2 + i*1, 2 + i*1 ,2 + i*0.3) | |
| 2841 | rng2.Transparency = i/30 | |
| 2842 | rng2.CFrame = rng2.CFrame - Vector3.new(0,0.2,0) | |
| 2843 | swait() | |
| 2844 | end | |
| 2845 | wait() | |
| 2846 | rng2:Destroy() | |
| 2847 | end) | |
| 2848 | ||
| 2849 | local rng2 = Instance.new("Part",Character)
| |
| 2850 | rng2.Anchored = true | |
| 2851 | rng2.BrickColor = BrickColor.new("New Yeller")
| |
| 2852 | rng2.CanCollide = false | |
| 2853 | rng2.FormFactor = 3 | |
| 2854 | rng2.Name = "Shockwave" | |
| 2855 | rng2.Size = Vector3.new(1, 1, 1) | |
| 2856 | rng2.Transparency = 0.35 | |
| 2857 | rng2.TopSurface = 0 | |
| 2858 | rng2.BottomSurface = 0 | |
| 2859 | rng2.CFrame = SB.CFrame * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
| 2860 | local rngm2 = Instance.new("SpecialMesh", rng2)
| |
| 2861 | rngm2.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 2862 | rngm2.Scale = Vector3.new(0, 0, 0) | |
| 2863 | rngm2.Offset = Vector3.new(0,0,-0.5) | |
| 2864 | Spawn(function() | |
| 2865 | for i = 1, 60, 2 do | |
| 2866 | rngm2.Scale = Vector3.new(2 + i*1, 2 + i*1 ,2 + i*0.3) | |
| 2867 | rng2.Transparency = i/30 | |
| 2868 | rng2.CFrame = rng2.CFrame - Vector3.new(0,0.2,0) | |
| 2869 | swait() | |
| 2870 | end | |
| 2871 | wait() | |
| 2872 | rng2:Destroy() | |
| 2873 | end) | |
| 2874 | end | |
| 2875 | end | |
| 2876 | end) | |
| 2877 | ||
| 2878 | for i = 0,0.8,0.01 do | |
| 2879 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.25) * c_angles(math.rad(20) - math.sin(sine/7.5)/15, math.rad(30) + math.sin(sine/7.5)/15,math.rad(5) + math.sin(sine/7.5)/15), 0.15) | |
| 2880 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.25, 0) * c_angles(math.rad(90) + math.sin(sine/7.5)/15, math.rad(60),math.rad(-20)), 0.15) | |
| 2881 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(30) + math.sin(sine/15)/5, math.rad(0),math.rad(-5) - math.sin(sine/7.5)/25), 0.15) | |
| 2882 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(15) + math.sin(sine/15)/5, math.rad(0) ,math.rad(5) + math.sin(sine/7.5)/25), 0.15) | |
| 2883 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 + math.sin(sine/15)/5, -0.5 + math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(0) - math.sin(sine/15)/15 , math.rad(0), math.rad(0)), 0.15) | |
| 2884 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.1) * c_angles(math.rad(-10) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/15)/30, math.rad(0) + math.sin(sine/15)/30), 0.15) | |
| 2885 | swait() | |
| 2886 | end | |
| 2887 | S = Instance.new("Sound")
| |
| 2888 | S.Parent = Character.Torso | |
| 2889 | S.SoundId = "rbxassetid://2064874783" | |
| 2890 | S.Volume = 10 | |
| 2891 | S.Looped = false | |
| 2892 | S.Pitch = 1 | |
| 2893 | S:Play() | |
| 2894 | attack2 = false | |
| 2895 | target = nil | |
| 2896 | Animations = false | |
| 2897 | attack = false | |
| 2898 | end | |
| 2899 | ||
| 2900 | function FallingMoon() -- Are you sure you wanna do this? | |
| 2901 | attack = true | |
| 2902 | Animations = true | |
| 2903 | Ocarina.Transparency = 1 | |
| 2904 | -- This is it, life on this planet ends here -- | |
| 2905 | local Moon = Instance.new("Part",game.Workspace)
| |
| 2906 | Moon.Name = "You're Dead" | |
| 2907 | Moon.Shape = Enum.PartType.Ball | |
| 2908 | Moon.CanCollide = true | |
| 2909 | Moon.Anchored = true | |
| 2910 | Moon.Color = Color3.new(0,0,0) | |
| 2911 | Moon.Material = "SmoothPlastic" | |
| 2912 | Moon.Size = Vector3.new(1000, 1000, 1000) | |
| 2913 | Moon.TopSurface = Enum.SurfaceType.Smooth | |
| 2914 | Moon.BottomSurface = Enum.SurfaceType.Smooth | |
| 2915 | Moon.CFrame = rootPart.CFrame * CFrame.new(0,10000,0) | |
| 2916 | Moon.CFrame = Moon.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(180),0,0) | |
| 2917 | MoonMesh = Instance.new("FileMesh",Moon)
| |
| 2918 | MoonMesh.MeshId = "http://www.roblox.com/asset/?id=1432303611" | |
| 2919 | MoonMesh.TextureId = "http://www.roblox.com/asset/?id=1432303667" | |
| 2920 | MoonMesh.Scale = Vector3.new(15,15,15) | |
| 2921 | ||
| 2922 | ||
| 2923 | game.Lighting.Brightness = 0 | |
| 2924 | game.Lighting.TimeOfDay = 0 | |
| 2925 | game.Lighting.OutdoorAmbient = Color3.fromRGB(127,50,50) | |
| 2926 | ski = Instance.new("Sky",game.Lighting)
| |
| 2927 | ski.MoonAngularSize = 0 | |
| 2928 | ski.StarCount = 0 | |
| 2929 | ||
| 2930 | ||
| 2931 | ||
| 2932 | ||
| 2933 | Theme:Destroy() | |
| 2934 | S = Instance.new("Sound")
| |
| 2935 | S.Parent = Character | |
| 2936 | S.SoundId = "rbxassetid://160745944" | |
| 2937 | S.Volume = 10 | |
| 2938 | S.Looped = false | |
| 2939 | S.Pitch = 0.7 | |
| 2940 | S:Play() | |
| 2941 | ||
| 2942 | ||
| 2943 | S = Instance.new("Sound")
| |
| 2944 | S.Parent = Character | |
| 2945 | S.SoundId = "rbxassetid://306183328" | |
| 2946 | S.Volume = 10 | |
| 2947 | S.Looped = true | |
| 2948 | S.Pitch = 1 | |
| 2949 | S:Play() | |
| 2950 | ||
| 2951 | coroutine.wrap(function() | |
| 2952 | while true do | |
| 2953 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.25, 0) * c_angles(math.rad(0) - math.sin(sine/7.5)/15, math.rad(0) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/7.5)/15), 0.15) | |
| 2954 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.25, 0) * c_angles(math.rad(0) + math.sin(sine/7.5)/15, math.rad(0) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/7.5)/15), 0.15) | |
| 2955 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(0) + math.sin(sine/15)/5, math.rad(0) + math.sin(sine/7.5)/15,math.rad(0) - math.sin(sine/7.5)/25), 0.15) | |
| 2956 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0) - math.sin(sine/15)/5, math.rad(0) - math.sin(sine/7.5)/15,math.rad(0) - math.sin(sine/7.5)/25), 0.15) | |
| 2957 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 - math.sin(sine/15)/1.5, -0.5 - math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(0) - math.sin(sine/15)/15 , math.rad(0), math.rad(0) + math.sin(sine/15)/10), 0.15) | |
| 2958 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0 + math.sin(sine/15)/6, 1.5 - math.sin(sine/7.5)/15, -0.1) * c_angles(math.rad(0) + math.sin(sine/15)/15,math.rad(0), math.rad(0) - math.sin(sine/15)/10), 0.15) | |
| 2959 | Humanoid.MaxHealth = 1e100 | |
| 2960 | Humanoid.Health = 1e100 | |
| 2961 | swait() | |
| 2962 | end | |
| 2963 | end)() | |
| 2964 | coroutine.wrap(function() | |
| 2965 | while true do | |
| 2966 | Moon.CFrame = Moon.CFrame * CFrame.new(0,1,0) | |
| 2967 | swait() | |
| 2968 | end | |
| 2969 | end)() | |
| 2970 | ||
| 2971 | Moon.Touched:connect(function(hit) | |
| 2972 | if(not Character:IsAncestorOf(hit)) then | |
| 2973 | for i, v in pairs(FindNearestTorso(Moon.CFrame.p, 99999999999999999999999)) do | |
| 2974 | if v:FindFirstChild('Humanoid') then
| |
| 2975 | v:FindFirstChild("Humanoid").Health = 0
| |
| 2976 | end | |
| 2977 | end | |
| 2978 | end | |
| 2979 | end) | |
| 2980 | ||
| 2981 | end | |
| 2982 | ||
| 2983 | function MagicTrap() | |
| 2984 | attack = true | |
| 2985 | attack2 = true | |
| 2986 | Animations = true | |
| 2987 | ||
| 2988 | lafz = math.random(1,2) | |
| 2989 | S = Instance.new("Sound")
| |
| 2990 | S.Parent = Character.Torso | |
| 2991 | if lafz == 1 then | |
| 2992 | S.SoundId = "rbxassetid://2065249482" | |
| 2993 | elseif lafz == 2 then | |
| 2994 | S.SoundId = "rbxassetid://2065252593" | |
| 2995 | end | |
| 2996 | S.Volume = 10 | |
| 2997 | S.Looped = false | |
| 2998 | S.Pitch = 1 | |
| 2999 | S:Play() | |
| 3000 | S = Instance.new("Sound")
| |
| 3001 | S.Parent = Character.Torso | |
| 3002 | S.SoundId = "rbxassetid://21338895" | |
| 3003 | S.Volume = 4 | |
| 3004 | S.Looped = false | |
| 3005 | S.Pitch = 0.8 | |
| 3006 | S:Play() | |
| 3007 | ||
| 3008 | CircleMagic = Instance.new("Part",Character)
| |
| 3009 | CircleMagic.Transparency=1 | |
| 3010 | CircleMagic.Size=Vector3.new(30,0,30) | |
| 3011 | CircleMagic.Anchored=true | |
| 3012 | CircleMagic.CanCollide=false | |
| 3013 | CircleMagic.CFrame = rootPart.CFrame * CFrame.new(0,-3,-15) | |
| 3014 | CMT=Instance.new('Decal',CircleMagic)
| |
| 3015 | CMT.Face='Top' | |
| 3016 | CMT.Texture='http://www.roblox.com/asset/?id=1193737071' | |
| 3017 | CMT.Transparency=1 | |
| 3018 | ||
| 3019 | for i = 0,1.5,0.01 do | |
| 3020 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(0.8, 0.5, -0.65) * c_angles(math.rad(50) + math.sin(sine/15)/35,math.rad(-5) - math.sin(sine/15)/35,math.rad(-76) + math.sin(sine/15)/15), 0.15) | |
| 3021 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-0.8, 0.5, -0.65) * c_angles(math.rad(45) + math.sin(sine/15)/25,math.rad(-10) + math.sin(sine/15)/45,math.rad(76) + math.sin(sine/15)/15), 0.15) | |
| 3022 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(20),math.rad(0),math.rad(5) - math.sin(sine/15)/30), 0.15) | |
| 3023 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/7.5)/15,math.rad(-30) - math.sin(sine/15)/30), 0.15) | |
| 3024 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(2 + math.sin(sine/7.5)/15, 0.5 + math.sin(sine/15)/5, 0) * c_angles(math.rad(50), math.rad(0),math.rad(60) + math.sin(sine/7.5)/30), 0.15) | |
| 3025 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -1) * c_angles(math.rad(-60),math.rad(45) , math.rad(-20) + math.sin(sine/2)/2), 0.15) | |
| 3026 | MaskWeld.C1 = MaskWeld.C1 * CFrame.fromEulerAnglesXYZ(0,0,math.rad(0) - math.sin(sine/2)/25) | |
| 3027 | CircleMagic.CFrame = CircleMagic.CFrame * CFrame.fromEulerAnglesXYZ(0,math.rad(15),0) | |
| 3028 | swait() | |
| 3029 | CMT.Transparency = CMT.Transparency - 0.006 | |
| 3030 | end | |
| 3031 | MaskWeld.C1 = CFrame.new(0,-0.7,-0.25)*CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(0),math.rad(0)) | |
| 3032 | ||
| 3033 | for i, v in pairs(FindNearestTorso(CircleMagic.CFrame.p, 20)) do | |
| 3034 | if v:FindFirstChild('Humanoid') then
| |
| 3035 | local bodpos = Instance.new("BodyPosition",v:FindFirstChild("HumanoidRootPart"))
| |
| 3036 | bodpos.D = 175 | |
| 3037 | bodpos.P = 20000 | |
| 3038 | bodpos.MaxForce = Vector3.new(4000,40000,4000) | |
| 3039 | bodpos.Position = CircleMagic.Position + Vector3.new(0,4,0) | |
| 3040 | target = v | |
| 3041 | coroutine.wrap(function() | |
| 3042 | for i = 0,2.5,0.01 do | |
| 3043 | v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - math.random(5,30)/100
| |
| 3044 | swait() | |
| 3045 | end | |
| 3046 | bodpos:Destroy() | |
| 3047 | end)() | |
| 3048 | end | |
| 3049 | end | |
| 3050 | ||
| 3051 | Spawn(function() | |
| 3052 | wait(1.5) | |
| 3053 | for i = 1,9 do | |
| 3054 | CMT.Transparency = CMT.Transparency + 0.1 | |
| 3055 | swait() | |
| 3056 | end | |
| 3057 | CircleMagic:Destroy() | |
| 3058 | end) | |
| 3059 | for i = 0,0.5,0.01 do | |
| 3060 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(0.8, 0.5, -0.65) * c_angles(math.rad(50) + math.sin(sine/15)/35,math.rad(-5) - math.sin(sine/15)/35,math.rad(-76) + math.sin(sine/15)/15), 0.15) | |
| 3061 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-0.8, 0.5, -0.65) * c_angles(math.rad(45) + math.sin(sine/15)/25,math.rad(-10) + math.sin(sine/15)/45,math.rad(76) + math.sin(sine/15)/15), 0.15) | |
| 3062 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(20),math.rad(0),math.rad(5) - math.sin(sine/15)/30), 0.15) | |
| 3063 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/7.5)/15,math.rad(-30) - math.sin(sine/15)/30), 0.15) | |
| 3064 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(2 + math.sin(sine/7.5)/15, 0.5 + math.sin(sine/15)/5, 0) * c_angles(math.rad(50), math.rad(0),math.rad(60) + math.sin(sine/7.5)/30), 0.15) | |
| 3065 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -1) * c_angles(math.rad(-60),math.rad(45), math.rad(-20)), 0.15) | |
| 3066 | CircleMagic.CFrame = CircleMagic.CFrame * CFrame.fromEulerAnglesXYZ(0,math.rad(15),0) | |
| 3067 | swait() | |
| 3068 | end | |
| 3069 | S = Instance.new("Sound")
| |
| 3070 | S.Parent = Character.Torso | |
| 3071 | S.SoundId = "rbxassetid://323678263" | |
| 3072 | S.Volume = 9.5 | |
| 3073 | S.Looped = false | |
| 3074 | S.Pitch = 1 | |
| 3075 | S:Play() | |
| 3076 | for i = 0,0.5,0.01 do | |
| 3077 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.1, 0.5 + math.sin(sine/7.5)/15, -0.5) * c_angles(math.rad(60),math.rad(0),math.rad(-60)), 0.15) | |
| 3078 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.1, 0.5 + math.sin(sine/7.5)/15, -0.5) * c_angles(math.rad(80),math.rad(0),math.rad(60)), 0.15) | |
| 3079 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -0.5 - math.sin(sine/7.5)/15, -0.5) * c_angles(math.rad(-20),math.rad(0),math.rad(-5)), 0.15) | |
| 3080 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -0.5 - math.sin(sine/7.5)/15, -0.5) * c_angles(math.rad(-20),math.rad(0),math.rad(5)), 0.15) | |
| 3081 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, 0 + math.sin(sine/7.5)/15, 0) * c_angles(math.rad(0), math.rad(0),math.rad(5)), 0.15) | |
| 3082 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5 + math.sin(sine/7.5)/15, -0.8) * c_angles(math.rad(-80),math.rad(0), math.rad(0)), 0.15) | |
| 3083 | CircleMagic.CFrame = CircleMagic.CFrame * CFrame.fromEulerAnglesXYZ(0,math.rad(5),0) | |
| 3084 | swait() | |
| 3085 | end | |
| 3086 | for i, v in pairs(FindNearestTorso(CircleMagic.CFrame.p, 25)) do | |
| 3087 | if v:FindFirstChild('Humanoid') then
| |
| 3088 | v:FindFirstChild("Humanoid").Health = v:FindFirstChild("Humanoid").Health - math.random(30,40)
| |
| 3089 | end | |
| 3090 | end | |
| 3091 | local rng2 = Instance.new("Part",Effects)
| |
| 3092 | rng2.Anchored = true | |
| 3093 | rng2.BrickColor = BrickColor.new("Dark indigo")
| |
| 3094 | rng2.CanCollide = false | |
| 3095 | rng2.FormFactor = 3 | |
| 3096 | rng2.Name = "Shockwave" | |
| 3097 | rng2.Material = "Neon" | |
| 3098 | rng2.Size = Vector3.new(1, 1, 1) | |
| 3099 | rng2.Transparency = 0.35 | |
| 3100 | rng2.TopSurface = 0 | |
| 3101 | rng2.BottomSurface = 0 | |
| 3102 | rng2.CFrame = CircleMagic.CFrame | |
| 3103 | local rngm2 = Instance.new("SpecialMesh", rng2)
| |
| 3104 | rngm2.Scale = Vector3.new(1, 0, 1) | |
| 3105 | rngm2.Offset = Vector3.new(0,0,0) | |
| 3106 | rngm2.MeshType = "Sphere" | |
| 3107 | Spawn(function() | |
| 3108 | for i = 1, 60, 2 do | |
| 3109 | rngm2.Scale = Vector3.new(13 + i*0.3, 13 + i*0.3 ,13 + i*0.3) | |
| 3110 | rng2.Transparency = i/60 | |
| 3111 | swait() | |
| 3112 | end | |
| 3113 | wait() | |
| 3114 | rng2:Destroy() | |
| 3115 | end) | |
| 3116 | for i = 1,6 do | |
| 3117 | local rng2 = Instance.new("Part",Character)
| |
| 3118 | rng2.Anchored = true | |
| 3119 | rng2.BrickColor = BrickColor.new("Dark indigo")
| |
| 3120 | rng2.CanCollide = false | |
| 3121 | rng2.FormFactor = 3 | |
| 3122 | rng2.Name = "Shockwave" | |
| 3123 | rng2.Size = Vector3.new(1, 1, 1) | |
| 3124 | rng2.Transparency = 0.35 | |
| 3125 | rng2.TopSurface = 0 | |
| 3126 | rng2.BottomSurface = 0 | |
| 3127 | rng2.CFrame = CircleMagic.CFrame * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
| 3128 | local rngm2 = Instance.new("SpecialMesh", rng2)
| |
| 3129 | rngm2.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 3130 | rngm2.Scale = Vector3.new(0, 0, 0) | |
| 3131 | rngm2.Offset = Vector3.new(0,0,-0.5) | |
| 3132 | Spawn(function() | |
| 3133 | for i = 1, 60, 2 do | |
| 3134 | rngm2.Scale = Vector3.new(50 + i*1, 50 + i*1 ,2 + i*0.3) | |
| 3135 | rng2.Transparency = i/30 | |
| 3136 | rng2.CFrame = rng2.CFrame - Vector3.new(0,0.2,0) | |
| 3137 | swait() | |
| 3138 | end | |
| 3139 | wait() | |
| 3140 | rng2:Destroy() | |
| 3141 | end) | |
| 3142 | ||
| 3143 | local rng2 = Instance.new("Part",Character)
| |
| 3144 | rng2.Anchored = true | |
| 3145 | rng2.BrickColor = BrickColor.new("Really black")
| |
| 3146 | rng2.CanCollide = false | |
| 3147 | rng2.FormFactor = 3 | |
| 3148 | rng2.Name = "Shockwave" | |
| 3149 | rng2.Size = Vector3.new(1, 1, 1) | |
| 3150 | rng2.Transparency = 0.35 | |
| 3151 | rng2.TopSurface = 0 | |
| 3152 | rng2.BottomSurface = 0 | |
| 3153 | rng2.CFrame = CircleMagic.CFrame * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
| 3154 | local rngm2 = Instance.new("SpecialMesh", rng2)
| |
| 3155 | rngm2.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
| 3156 | rngm2.Scale = Vector3.new(0, 0, 0) | |
| 3157 | rngm2.Offset = Vector3.new(0,0,-0.5) | |
| 3158 | Spawn(function() | |
| 3159 | for i = 1, 60, 2 do | |
| 3160 | rngm2.Scale = Vector3.new(50 + i*1, 50 + i*1 ,2 + i*0.3) | |
| 3161 | rng2.Transparency = i/30 | |
| 3162 | rng2.CFrame = rng2.CFrame - Vector3.new(0,0.2,0) | |
| 3163 | swait() | |
| 3164 | end | |
| 3165 | wait() | |
| 3166 | rng2:Destroy() | |
| 3167 | end) | |
| 3168 | end | |
| 3169 | for i = 0,0.5,0.01 do | |
| 3170 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5 + math.sin(sine/7.5)/15, -0.5) * c_angles(math.rad(0) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/7.5)/15,math.rad(60) - math.sin(sine/7.5)/15), 0.15) | |
| 3171 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5 + math.sin(sine/7.5)/15, -0.5) * c_angles(math.rad(0) + math.sin(sine/7.5)/15,math.rad(0) - math.sin(sine/7.5)/15,math.rad(-60) + math.sin(sine/7.5)/15), 0.15) | |
| 3172 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1 - math.sin(sine/7.5)/15, 0) * c_angles(math.rad(20),math.rad(0),math.rad(-20)), 0.15) | |
| 3173 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1 - math.sin(sine/7.5)/15, 0) * c_angles(math.rad(20),math.rad(0),math.rad(20)), 0.15) | |
| 3174 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -0.5 + math.sin(sine/7.5)/15, 0) * c_angles(math.rad(20), math.rad(0),math.rad(0)), 0.15) | |
| 3175 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5 + math.sin(sine/7.5)/15, -0.25) * c_angles(math.rad(30),math.rad(0), math.rad(0)), 0.15) | |
| 3176 | swait() | |
| 3177 | end | |
| 3178 | ||
| 3179 | target = nil | |
| 3180 | Animations = false | |
| 3181 | attack2 = false | |
| 3182 | attack = false | |
| 3183 | end | |
| 3184 | ||
| 3185 | -- Moves -- | |
| 3186 | ||
| 3187 | mouse.KeyDown:connect(function(key) | |
| 3188 | if key == "r" and attack == false then | |
| 3189 | Laugh() | |
| 3190 | end end) | |
| 3191 | ||
| 3192 | mouse.KeyDown:connect(function(key) | |
| 3193 | if key == "n" and attack == false then | |
| 3194 | MagicTrap() | |
| 3195 | end end) | |
| 3196 | ||
| 3197 | mouse.KeyDown:connect(function(key) | |
| 3198 | if key == "t" and attack == false then | |
| 3199 | Laser() | |
| 3200 | end end) | |
| 3201 | ||
| 3202 | mouse.KeyDown:connect(function(key) | |
| 3203 | if key == "v" and attack == false then | |
| 3204 | ShadowBomb() | |
| 3205 | end end) | |
| 3206 | ||
| 3207 | mouse.KeyDown:connect(function(key) | |
| 3208 | if key == "m" and attack == false then | |
| 3209 | MajorasWrath() | |
| 3210 | end end) | |
| 3211 | ||
| 3212 | mouse.KeyDown:connect(function(key) | |
| 3213 | if key == "c" and attack == false then | |
| 3214 | Tornado() | |
| 3215 | end end) | |
| 3216 | ||
| 3217 | mouse.KeyDown:connect(function(key) | |
| 3218 | if key == ";" and attack == false then | |
| 3219 | FallingMoon() | |
| 3220 | end end) | |
| 3221 | ||
| 3222 | mouse.KeyDown:connect(function(key) | |
| 3223 | if key == "b" and attack == false then | |
| 3224 | ShadowBarrage() | |
| 3225 | end end) | |
| 3226 | ||
| 3227 | attk = 1 | |
| 3228 | mouse.Button1Down:connect(function(key) | |
| 3229 | if attack == false then | |
| 3230 | if attk == 1 then | |
| 3231 | Attackone() | |
| 3232 | attk = attk + 1 | |
| 3233 | elseif attk == 2 then | |
| 3234 | Attacktwo() | |
| 3235 | attk = attk + 1 | |
| 3236 | elseif attk == 3 then | |
| 3237 | Attackthree() | |
| 3238 | attk = attk + 1 | |
| 3239 | elseif attk == 4 then | |
| 3240 | Attackfour() | |
| 3241 | attk = attk + 1 | |
| 3242 | elseif attk == 5 then | |
| 3243 | Attackfive() | |
| 3244 | attk = attk + 1 | |
| 3245 | elseif attk == 6 then | |
| 3246 | Attacksix() | |
| 3247 | attk = attk + 1 | |
| 3248 | elseif attk == 7 then | |
| 3249 | Attackseven() | |
| 3250 | attk = 1 | |
| 3251 | end | |
| 3252 | end | |
| 3253 | end) | |
| 3254 | ||
| 3255 | -- End Of Moves -- | |
| 3256 | ||
| 3257 | ||
| 3258 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position, Direction, MaxDistance, IgnoreDescendants | |
| 3259 | return game:GetService("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
| |
| 3260 | end | |
| 3261 | ||
| 3262 | function QuaternionFromCFrame(cf) | |
| 3263 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
| 3264 | local trace = m00 + m11 + m22 | |
| 3265 | if trace > 0 then | |
| 3266 | local s = math.sqrt(1 + trace) | |
| 3267 | local recip = 0.5/s | |
| 3268 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
| 3269 | else | |
| 3270 | local i = 0 | |
| 3271 | if m11 > m00 then | |
| 3272 | i = 1 | |
| 3273 | end | |
| 3274 | if m22 > (i == 0 and m00 or m11) then | |
| 3275 | i = 2 | |
| 3276 | end | |
| 3277 | if i == 0 then | |
| 3278 | local s = math.sqrt(m00-m11-m22+1) | |
| 3279 | local recip = 0.5/s | |
| 3280 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
| 3281 | elseif i == 1 then | |
| 3282 | local s = math.sqrt(m11-m22-m00+1) | |
| 3283 | local recip = 0.5/s | |
| 3284 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
| 3285 | elseif i == 2 then | |
| 3286 | local s = math.sqrt(m22-m00-m11+1) | |
| 3287 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
| 3288 | end | |
| 3289 | end | |
| 3290 | end | |
| 3291 | ||
| 3292 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
| 3293 | local xs, ys, zs = x + x, y + y, z + z | |
| 3294 | local wx, wy, wz = w*xs, w*ys, w*zs | |
| 3295 | local xx = x*xs | |
| 3296 | local xy = x*ys | |
| 3297 | local xz = x*zs | |
| 3298 | local yy = y*ys | |
| 3299 | local yz = y*zs | |
| 3300 | local zz = z*zs | |
| 3301 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
| 3302 | end | |
| 3303 | ||
| 3304 | function QuaternionSlerp(a, b, t) | |
| 3305 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
| 3306 | local startInterp, finishInterp; | |
| 3307 | if cosTheta >= 0.0001 then | |
| 3308 | if (1 - cosTheta) > 0.0001 then | |
| 3309 | local theta = math.acos(cosTheta) | |
| 3310 | local invSinTheta = 1/math.sin(theta) | |
| 3311 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
| 3312 | finishInterp = math.sin(t*theta)*invSinTheta | |
| 3313 | else | |
| 3314 | startInterp = 1-t | |
| 3315 | finishInterp = t | |
| 3316 | end | |
| 3317 | else | |
| 3318 | if (1+cosTheta) > 0.0001 then | |
| 3319 | local theta = math.acos(-cosTheta) | |
| 3320 | local invSinTheta = 1/math.sin(theta) | |
| 3321 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
| 3322 | finishInterp = math.sin(t*theta)*invSinTheta | |
| 3323 | else | |
| 3324 | startInterp = t-1 | |
| 3325 | finishInterp = t | |
| 3326 | end | |
| 3327 | end | |
| 3328 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
| 3329 | end | |
| 3330 | ||
| 3331 | function clerp(a, b, t) | |
| 3332 | local qa = {QuaternionFromCFrame(a)}
| |
| 3333 | local qb = {QuaternionFromCFrame(b)}
| |
| 3334 | local ax, ay, az = a.x, a.y, a.z | |
| 3335 | local bx, by, bz = b.x, b.y, b.z | |
| 3336 | local _t = 1-t | |
| 3337 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
| 3338 | end | |
| 3339 | ||
| 3340 | swait() | |
| 3341 | LA_Weld = newWeld(Torso, Left_Arm, -1.5, 0.5, 0) | |
| 3342 | Left_Arm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
| 3343 | RA_Weld = newWeld(Torso, Right_Arm, 1.5, 0.5, 0) | |
| 3344 | Right_Arm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
| 3345 | LL_Weld = newWeld(Torso, Left_Leg, -0.5, -1, 0) | |
| 3346 | Left_Leg.Weld.C1 = CFrame.new(0, 1, 0) -- Left_Leg.Weld.C1 = CFrame.new(0, 1, 0.15) | |
| 3347 | RL_Weld = newWeld(Torso, Right_Leg, 0.5, -1, 0) | |
| 3348 | Right_Leg.Weld.C1 = CFrame.new(0, 1, 0) -- Right_Leg.Weld.C1 = CFrame.new(0, 1, 0.15) | |
| 3349 | Torso_Weld = newWeld(rootPart, Torso, 0, -1, 0) | |
| 3350 | Torso.Weld.C1 = CFrame.new(0, -1, 0) | |
| 3351 | Head_Weld = newWeld(Torso, Head, 0, 1.5, 0) | |
| 3352 | ||
| 3353 | local punches={
| |
| 3354 | a=false, | |
| 3355 | b=false, | |
| 3356 | c=false | |
| 3357 | } | |
| 3358 | ||
| 3359 | UIService.InputBegan:connect(function(Input,GUIProcessed) | |
| 3360 | if not GUIProcessed and Input.UserInputType==Enum.UserInputType.MouseButton1 then | |
| 3361 | if punches.a==false then | |
| 3362 | punches.a=true wait(.4) punches.a=false | |
| 3363 | else | |
| 3364 | punches.a=true | |
| 3365 | print('a ',punches.a)
| |
| 3366 | if punches.b==false then | |
| 3367 | punches.b=true wait(.4) punches.b=false | |
| 3368 | else | |
| 3369 | punches.b=true | |
| 3370 | print('b ',punches.b)
| |
| 3371 | if punches.c==false then | |
| 3372 | punches.c=true wait(.4) punches.c=false | |
| 3373 | else | |
| 3374 | punches.c=true | |
| 3375 | print('c ',punches.c)
| |
| 3376 | print('a ',punches.a,'b ',punches.b,'c ',punches.c)
| |
| 3377 | end | |
| 3378 | end | |
| 3379 | end | |
| 3380 | elseif not GUIProcessed and Input.KeyCode==Enum.KeyCode.LeftShift then | |
| 3381 | sprint=true | |
| 3382 | end | |
| 3383 | end) | |
| 3384 | ||
| 3385 | UIService.InputEnded:connect(function(Input,GUIProcessed) | |
| 3386 | if not GUIProcessed and Input.KeyCode==Enum.KeyCode.LeftShift then | |
| 3387 | sprint=false | |
| 3388 | end | |
| 3389 | end) | |
| 3390 | ||
| 3391 | coroutine.wrap(function() | |
| 3392 | while true do | |
| 3393 | if fattack == false then | |
| 3394 | Tael2.C1 = CFrame.new(2,-3 - math.sin(sine/7.5)/20,-1) | |
| 3395 | Tatl2.C1 = CFrame.new(-2,-3 + math.sin(sine/7.5)/12,-1) | |
| 3396 | swait() | |
| 3397 | else | |
| 3398 | swait() | |
| 3399 | end | |
| 3400 | end | |
| 3401 | end)() | |
| 3402 | ||
| 3403 | coroutine.wrap(function() | |
| 3404 | while true do | |
| 3405 | if sprint == false then | |
| 3406 | if attack2 == false then | |
| 3407 | Humanoid.WalkSpeed = 8 | |
| 3408 | Humanoid.JumpPower = 50 | |
| 3409 | elseif attack2 == true then | |
| 3410 | Humanoid.WalkSpeed = 0 | |
| 3411 | Humanoid.JumpPower = 0 | |
| 3412 | end | |
| 3413 | elseif sprint == true then | |
| 3414 | if attack2 == false then | |
| 3415 | Humanoid.WalkSpeed = 25 | |
| 3416 | Humanoid.JumpPower = 100 | |
| 3417 | elseif attack2 == true then | |
| 3418 | Humanoid.WalkSpeed = 0 | |
| 3419 | Humanoid.JumpPower = 0 | |
| 3420 | end | |
| 3421 | end | |
| 3422 | wait() | |
| 3423 | end | |
| 3424 | end)() | |
| 3425 | ||
| 3426 | idly = 0 | |
| 3427 | idle = idly | |
| 3428 | ||
| 3429 | coroutine.wrap(function() | |
| 3430 | while true do | |
| 3431 | if currentAnim == "Idling" and attack == false and attack2 == false then | |
| 3432 | idle=idle+1 | |
| 3433 | swait() | |
| 3434 | else | |
| 3435 | idle=idly | |
| 3436 | swait() | |
| 3437 | end | |
| 3438 | end | |
| 3439 | end)() | |
| 3440 | ||
| 3441 | ||
| 3442 | mouse.KeyDown:connect(function(key) | |
| 3443 | if key == "q" and attack == false then | |
| 3444 | idle = 2500 | |
| 3445 | end end) | |
| 3446 | ||
| 3447 | --[[ Base Animation | |
| 3448 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(0),math.rad(0),math.rad(0)), 0.15) | |
| 3449 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(0),math.rad(0),math.rad(0)), 0.15) | |
| 3450 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(0),math.rad(0),math.rad(0)), 0.15) | |
| 3451 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0),math.rad(0),math.rad(0)), 0.15) | |
| 3452 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0),math.rad(0)), 0.15) | |
| 3453 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0),math.rad(0), math.rad(0)), 0.15) | |
| 3454 | ]]-- | |
| 3455 | ||
| 3456 | --[[ Idle Anim | |
| 3457 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.25) * c_angles(math.rad(20) - math.sin(sine/7.5)/15, math.rad(30) + math.sin(sine/7.5)/15,math.rad(5) + math.sin(sine/7.5)/15), 0.15) | |
| 3458 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.25, 0) * c_angles(math.rad(90) + math.sin(sine/7.5)/15, math.rad(60),math.rad(-20)), 0.15) | |
| 3459 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(30) + math.sin(sine/15)/5, math.rad(0),math.rad(-5) - math.sin(sine/7.5)/25), 0.15) | |
| 3460 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(15) + math.sin(sine/15)/5, math.rad(0) ,math.rad(5) + math.sin(sine/7.5)/25), 0.15) | |
| 3461 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 + math.sin(sine/15)/5, -0.5 + math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(0) - math.sin(sine/15)/15 , math.rad(0), math.rad(0)), 0.15) | |
| 3462 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.1) * c_angles(math.rad(-10) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/15)/30, math.rad(0) + math.sin(sine/15)/30), 0.15) | |
| 3463 | --]] | |
| 3464 | warn("Loaded")
| |
| 3465 | warn("Skull Kid script Made by Zalgo_exe")
| |
| 3466 | game:GetService("RunService").RenderStepped:connect(function()
| |
| 3467 | Angle = (Angle % 100) + angleSpeed/10 | |
| 3468 | Axis = (Axis % 100) + axisSpeed/10 | |
| 3469 | walkingMagnitude = Vector3.new(rootPart.Velocity.X, 0, rootPart.Velocity.Z).magnitude | |
| 3470 | jumpVel = Torso.Velocity.Y | |
| 3471 | sine = change + sine | |
| 3472 | ||
| 3473 | if(Humanoid.Jump) and jumpVel > 1 then | |
| 3474 | currentAnim = "Jumping" | |
| 3475 | elseif walkingMagnitude < 2 then | |
| 3476 | currentAnim = "Idling" | |
| 3477 | elseif isSprinting == true then | |
| 3478 | currentAnim = "Sprinting" | |
| 3479 | elseif walkingMagnitude > 2 then | |
| 3480 | currentAnim = "Walking" | |
| 3481 | elseif isAttacking == true then | |
| 3482 | currentAnim = "Attacking" | |
| 3483 | end | |
| 3484 | ||
| 3485 | if currentAnim == "Jumping" and Animations == false then | |
| 3486 | angleSpeed = 2 | |
| 3487 | axisSpeed = 2 | |
| 3488 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 3489 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 3490 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 3491 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 3492 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 3493 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)), 0.15) | |
| 3494 | elseif currentAnim == "Idling" and Animations == false then | |
| 3495 | if idle >= 0 and idle < 2000 then | |
| 3496 | angleSpeed = 1 | |
| 3497 | axisSpeed = 1 | |
| 3498 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.25) * c_angles(math.rad(20) - math.sin(sine/7.5)/15, math.rad(30) + math.sin(sine/7.5)/15,math.rad(5) + math.sin(sine/7.5)/15), 0.15) | |
| 3499 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.25, 0) * c_angles(math.rad(90) + math.sin(sine/7.5)/15, math.rad(60),math.rad(-20)), 0.15) | |
| 3500 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(30) + math.sin(sine/15)/5, math.rad(0),math.rad(-5) - math.sin(sine/7.5)/25), 0.15) | |
| 3501 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(15) + math.sin(sine/15)/5, math.rad(0) ,math.rad(5) + math.sin(sine/7.5)/25), 0.15) | |
| 3502 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 + math.sin(sine/15)/5, -0.5 + math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(0) - math.sin(sine/15)/15 , math.rad(0), math.rad(0)), 0.15) | |
| 3503 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.1) * c_angles(math.rad(-10) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/15)/30, math.rad(0) + math.sin(sine/15)/30), 0.15) | |
| 3504 | elseif idle >= 2000 then | |
| 3505 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(0.8, 0.5, -0.65) * c_angles(math.rad(50) + math.sin(sine/15)/35,math.rad(-5) - math.sin(sine/15)/35,math.rad(-76) + math.sin(sine/15)/15), 0.15) | |
| 3506 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-0.8, 0.5, -0.65) * c_angles(math.rad(45) + math.sin(sine/15)/25,math.rad(-10) + math.sin(sine/15)/45,math.rad(76) + math.sin(sine/15)/15), 0.15) | |
| 3507 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(20),math.rad(0),math.rad(5) - math.sin(sine/15)/30), 0.15) | |
| 3508 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/7.5)/15,math.rad(-30) - math.sin(sine/15)/30), 0.15) | |
| 3509 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(2 + math.sin(sine/7.5)/15, 0.5 + math.sin(sine/15)/5, 0) * c_angles(math.rad(50), math.rad(0),math.rad(60) + math.sin(sine/7.5)/30), 0.15) | |
| 3510 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -1) * c_angles(math.rad(-60),math.rad(45), math.rad(-20)), 0.15) | |
| 3511 | end | |
| 3512 | elseif currentAnim == "Walking" and Animations == false then | |
| 3513 | if sprint==false then | |
| 3514 | angleSpeed = 1 | |
| 3515 | axisSpeed = 1 | |
| 3516 | Humanoid.WalkSpeed = 30 | |
| 3517 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.25) * c_angles(math.rad(-20) - math.sin(sine/7.5)/15, math.rad(30) + math.sin(sine/7.5)/15,math.rad(5) + math.sin(sine/7.5)/15), 0.15) | |
| 3518 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.25, 0) * c_angles(math.rad(100) + math.sin(sine/7.5)/15, math.rad(60),math.rad(-20)), 0.15) | |
| 3519 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -0.7, -0.3) * c_angles(math.rad(-10) + math.sin(sine/15)/5, math.sin((rootPart.RotVelocity.Y/10))/2,math.rad(-5) - math.sin(sine/7.5)/25), 0.15) | |
| 3520 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(-20) + math.sin(sine/15)/5, -math.sin((rootPart.RotVelocity.Y/10))/2,math.rad(5) + math.sin(sine/7.5)/25), 0.15) | |
| 3521 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 + math.sin(sine/15)/5, -0.5 + math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(-30) - math.sin(sine/15)/15, math.rad(0), math.sin((rootPart.RotVelocity.Y/30))/2), 0.15) | |
| 3522 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.1) * c_angles(math.rad(30) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/15)/30, math.rad(0) + math.sin(sine/15)/30), 0.15) | |
| 3523 | else | |
| 3524 | angleSpeed = 1 | |
| 3525 | axisSpeed = 1 | |
| 3526 | Humanoid.WalkSpeed = 45 | |
| 3527 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.25) * c_angles(math.rad(-30) - math.sin(sine/7.5)/15, math.rad(30) + math.sin(sine/7.5)/15,math.rad(5) + math.sin(sine/7.5)/15), 0.15) | |
| 3528 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.25, 0.25, 0) * c_angles(math.rad(90) + math.sin(sine/7.5)/15, math.rad(60),math.rad(-20)), 0.15) | |
| 3529 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -0.7, -0.3) * c_angles(math.rad(-20) + math.sin(sine/15)/5, math.sin((rootPart.RotVelocity.Y/10))/2,math.rad(-5) - math.sin(sine/7.5)/25), 0.15) | |
| 3530 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(-30) + math.sin(sine/15)/5, -math.sin((rootPart.RotVelocity.Y/10))/2,math.rad(5) + math.sin(sine/7.5)/25), 0.15) | |
| 3531 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0 + math.sin(sine/15)/5, -0.5 + math.sin(sine/7.5)/15, 0 + math.sin(sine/7.5)/15) * c_angles(math.rad(-40) - math.sin(sine/15)/15, math.rad(0), math.sin((rootPart.RotVelocity.Y/30))/2), 0.15) | |
| 3532 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.1) * c_angles(math.rad(40) + math.sin(sine/7.5)/15,math.rad(0) + math.sin(sine/15)/30, math.rad(0) + math.sin(sine/15)/30), 0.15) | |
| 3533 | end | |
| 3534 | end | |
| 3535 | end) | |
| 3536 | if intro == true then | |
| 3537 | Intro() | |
| 3538 | else | |
| 3539 | Ocarina.Transparency = 0 | |
| 3540 | Mask.Transparency = 0 | |
| 3541 | Theme.SoundId = "rbxassetid://302493616" | |
| 3542 | Theme:Play() | |
| 3543 | end |